#calamity-update-talk
1 messages · Page 501 of 1
Slime Mount is only relevant because Calamity lets it be
This is just not true either
creeped up movement = vanilla mounts which are normally specialized in movement get no buffs and are left to eat shit = cal players only know to use a slime mount to fall faster and nothing else
no you can kinda do slightly to the left and right
they're two different tools for two different jobs
I don't think so it just increases your fall speed
Slime is for max fall speed, while fastfall key is for fall accel / decel
No I know shrimpy truffle too
Fastfall key is amazing for stopping yourself from going up too fast
I just don’t like using mounts
isnt Pogo Stick also like
vanilla wiki just says you fall at double the speed
They feel clunky and bad
I know Witch's Broom too!
vaguely valuable for fall speed
This is true but cal movement speed enjoyers see no horiz speed and don’t use it
The reindeer mount...
Pogo Stick in cal has less of a top fall speed than slime but has uninhibited horizontal movement

this is cope i think
no one uses mounts in this mod outside the fastfalling ones its honestly kinda sad
send me a pbg nohit on a shrimpy truffle
No? I use it in like every run
i love me my hexxed branch
rain or no rain
Rain, because I can force it
I think movement speed buff in cal is probably one of its worse things 😭
are we seriously determining somethings usability by nohits 💔
ive never seen anyone in like. a "professional" setting use mounts
Lovely Santank mount and the Scutlix mount (I've never gotten the latter)
goodness I really want to rip out so much of the powercreep in all aspects of calamity when we port to 1.4.5
the point is you can’t dodge the boss with its movement lol
Please do and let me know movement be one of those
Because movement IS power crept
But that’s a good thing
No it is not
Like fundamentally more movement allows for more complex and interesting bosses
i remember unironically using hexed branch to dodge master mode duke back in 2020 cause i kinda sucked at the fight and it genuinely worked and was honestly kinda fun
That’s good
you wont see that kinda wacky shit here tho
make a version of calamity that has the player be vanilla when you port to 1.4.5, then see how all the new items work there
It’s why vanilla is so boring
(vanilla as in, in movement and hwatnot
I consistently use shrimpy truffle for bullet hells like scal
ok so what im getting from this discussion
we all agree that cal creeps movespeed
but fundamentally nobody can agree if that is a good thing or a bad thing
eh hexed branch still got it i think
correct
I don’t mind if it’s removed as long as someone makes a mod to reinstate it
Then both groups are happy
branch is crazy i don’t know how it’s still real ngl
i do like moving, but i dont like the option of being able to move forever in a straight line: that is boring
and im going to say right now we will not agree because this is an argument on the internet and nobody on the internet changes their opinion based off an argument
i used golf mount once to damage max
Sometimes people do
I think without the buff it’d be fine, just incentivizes going for a mount or boots early, which is a good thing
cuz i needed movement and golf car was the best pre wof
well duh why would I change my opinion when I'm already right
its really fucking good but i guess relogic is fine with it cause its grounded??
I just don’t think giving the player character a lobotomy is a workable solution
idrk
it’s also master only
isnt Exo Tank pretty alright, despite being "grounded"
thats also true ig
its insane horizontal mobility but it really sucks vertically
Yeah it being locked to master seals it
plus you don't get it as early as smth like black spot which got shot out back
it's the master equivalent to SoC
It’s not
well this is a different thing
It’s just balancing things
exo tank has no movement but super damage
The one that kinda confuses me is why witch broom is not a master mount
exo tank being good isnt reliant on its movement
not really in the same category
^
Yeah but balance and fun aren’t the same
even santank has serviceable movement
I would prefer a fun experience to a perfectly balanced one
Balance is more important than fun
Strongly disagree
hard disagree
exo tank movement is so bad
Like by so much
Thats controversial
erm, what?
I disagree fundamentally
yeah that's a miss
doesnt exo tank have like
that's certainly a statement
a lotta speed
Balance serves to aid fun
People wont play the mod if it’s not fun
fun should always be at the forefront
Thats the long and short of it
no balance is no fun
eh
Exactly
star beam rye was Fun
We aren’t saying no balance
the goal should always be to make fun shit
balance should serve to make fun shit more fun
i dislike taking balance and fun as separate things cause they are inherently connected i think
Star Beam Rye was one item being broken
sentenced to play the world's most balanced snorefest game ever for 15 minutes
Yeah
Balance is not more important than fun are you nuts? No balance is not necessarily no fun, if that were true then nobody would play Kusoge fighting games
It’s a delicate ecosystem
Balance is one of the factors of fun
you create the fun by balancing things to evoke a certain feeling
Yeah :)
Balance aids in fun, especially in an environment where efficiency meaningfully matters (boss kill times making bosses understandably easier)
Now we both know thats not what the original message was intending
Well it can’t be only balanced
As fun as it is to stomp a bad guy in one frame it’s not very replayable and it’s not gonna be fun for long
It obviously needs both lmfao
idc about the original message
but balance is just 1 tool in a developer's entire box of tools to make a game enjoyable
doesnt fun also aide in balance
I mean it kinda was

even if the boss is 100% perfect and totally accounts for everything in the game, it might not be fun
It did not read that way
Then you did a very bad job wording it
you can emulate calamity being perfectly balanced by giving every boss and enemy strict rdr but that isnt really fun
exactly
okay but you know what IS fun
Sorry lol
@still bluff and i beg to differ
But balance is a part of fun
Giving SCal RDR based on her music
fuck yeah
lmao
yknow whats fun-er
but make it weak RDR
Evil fluffy? Sorry?
timing her attacks to the song
Also this is not true as it is a lazy way to implement balance
like WotG does with ND
every good idea we've ever had has been RDR but again
Save it for a certain foolish date
no shot does it really
Lazy balance is not good balance
that balance isnt inherently fun, nor is it inherently unfun
Actually the way I did it is that it forces her HP to never go below the percentage of the way through the song she is
evil fluffy
yeah
in my music boss HP lock mod
I think Nameless Deity has up to 40% RDR
It’s inherently bad balance
thats fuckin awesome
Shush that's precisely why balance as the #1 priority is a problem
i never felt it
so once the song is 50% done scal HP can drop 50% of the way to the next song
its no Astrageldon
That is not my point at all
why not have her hp on a timer instead
balanced fun balance 🔥
it's a vibe
RDR? What does this mean?
reactive damage reduction
reactive damage reduction
🐌
Balance is part of fun
Essentually RDR is when yhe bad guy gains damage residtamce if you’re deqling too much damage too fast
im a mollusk...........
And I am a sturgeon………..
Balance matters but not thaaaaat much idt
I. AM. A STURGEON. DR. HAN
Specially given its a primarily singleplayer non-competiitve game
Caralyst’s Astrageldon has aggressive RDR which forces the fight to be no significantly faster than 3:30 bormally
If it was an actual multiplayer game you're going up against other players in,
I AM. I. AM. A STURGEON
Then yeah balance is a much much bigger concern
Balance is probably one of the more important things and it matters in singleplayer a lot
Not just multi
i dont like him :(
It matters but i don't think it matters as much
same
balance can be part of fun but balance is not inherently fun nor is it inherently unfun
i've fought him exactly twice, and the second time i just. cheated the kill
didnt use any of the drops i just wanted him cleared
SS tier weapons neernto be toner down a lil byt S tier is fine
It matters a lot imo because I have seen so many games fail because of it
I don't think most people care that in hollow knight silksong some charms and silk skills are kind of just better than others
?
its neutral, its a tool thats impact depends on how its used
Yeah a whole lot of people hated Orespawn because the items were so strong
dont worry shush every word you say makes me pissed off maybe cool down for a moment
No no not mad at that
Just mad at HK balance
Don’t worry, everyone knows soulslikes are notoriously poor sellers
i was gonna comment but my point is so bland that im just gonna go eat gravel instead
They nerf and buff stuff accordingly but very few people actually mind it that much as a general consensus
Yeah of course
Balance is nice
Cheese.
It's nice that they tweak things
But fun is what matters
yes sauron
i'm waiting
for the reply
Go.
Frodo is behind you
Because I love that game but I don’t feel a drive to play it when it’s so unbalanced
So that is a very bad example
silksong tool balance is great but hollow knight charm balance is nonsense
I on a fundamental level don't understand the "it's not balanced so I can't stand to play it" mindset outside of a competitive environment
im the one guy that cared
i feel like at some points it was at genuinely unacceptable levels lmao
Precisely
It’s not always that bad
it’s mostly just boring and needing to feel challenge to be engaged with a game
But it does drive me away from the game at times
I have made a full doc of HK charm rebalances
Like it’s absolutely smth I care about immensely
I also should note I have a bias where I find the general gaming community's overwhelming obsession with "balance" very grating and hostile to good game design
I think it’s good if you like… balance well
balance is often placed above fun by the community, pushing developers to prioritize things like undercutting optimal strategies and tools, encouraging a world of nerfs and trimming down on nuance
you say that's not good balance, but devs often don't have the time or tools to push outside of those boundaries, not just because of pressure applied by studios (not gamers fault as much), but because they need to not appear to be ignoring/failing their community
Everything should have its use
If there’s smth that is useless it undercuts fun builds
somethings use doesnt have to be determined by its place in the meta
often times i find myself using off-meta items or characters in games simply because i enjoy playing them
Sure but things have to have use at all
meta is irrelevant to balance
There will always be a meta and you can’t change that
But the gap between meta and the worst stuff you can use should not be that big
the meta emerges as the result of balance
meta varies from highly specialized play to “this one thing is way stronger than it’s supposed to be”
the actual definition of meta is lost a bit in most discourse now
say thanks to massive multiplayer games for that
often times the mentality i see with "balance first" ends up as "slash the usability of all the best stuff"
Hasnt cal even done that exact thing where they nerfed something to unusable
yes but the difference is the frequency
That’s just bad balance
Like that’s just misguided
calamity balance changes are an endless maze
It's not "good" or "bad" balance, it's just balancing. In a way that sucks. That isn't Fun.
overpowered to unusable isnt a very common thing
Then what do you say “good” balance would be? Without making it unfun or hostile to new players
The whole point of this conversation was balance before fun, which we're demonstrating is a bad practice and very common
they get pushed out with so much frequency and haste that they dont get the attention they deserve which means more rebalances need to occur
many times
which means more mistakes get made
and loop
this was mostly a fabsol era issue where he could randomly decide to add one universal mechanic or one boss change that affects every single weapon and force them to need to be rebalanced to accommodate for it
The thing is that balance is extremely important
it still lingers now since there’s a necessary descaling that needs to be done as a result of it
Maybe not more than fun, I can concede that
But more often than not they just don’t conflict
nobody has even described fun in this conversation yet
what is the fun loss other than the numbers on screen being smaller
because fun is an inherently subjective thing
balance is of no value on its own, it's only as valuable as the amount it increases interest, engagement, and enjoyability of the game
balance is equally as subjective lol
game design as a whole is entirely subjective
Yeah
I'm not saying ignore balance, it's important and valuable because if it's too sloppy then it can horribly narrow the ways one engages with a game or break aspects of it entirely
I can't think of the last time I heard someone pick up a game because it was well balanced, but I can think of many times I've heard of people stopping playing a game because of poor balance or even just balancing decisions they didn't enjoy that weren't necessary poor
balance serves to enhance the experience but it is nowhere close to a core factor of the experience
I think the important of balance in non-competitive games is severely undervalued
I do honestly disagree here
Balance is super important to me personally
one thing I definitely... dislike is this
what is this
Yeah I don’t like the massive balance walls either
Walls of balance changes?
just the amount of changes?
I think they’re necessary
both amount and how micro they are
That's just inevitable w the amount of things in the game tbf.
Balance is not easy
And ideally will become less common as the game progresses through development
why is it bad though
Most of these in the list were not micro balance I think
Yup
I don’t like balance changes because I don’t like changes to my routine for how I do a playthrough

Unfortunately you are playing a mod that is incomplete!

Why did spyker give 1 global iframe what
That's so silly
I mean this makes sense
You are in the section dedicated to balance changes
Look at the vanilla 1.4 changelogs and you’ll see something similar albeit with cleaner formatting
Yeah like, this is kind of what you signed up for
to prevent double hit I think
I think that was a thing
why did snowballs inflict frostburn 😭
I guess formatting does matter, yeah
ill also say i havent ever heard somebody recommend a game or mod because of good balance
yeah
It’s more of a thing that gets you to stay
Which can be equally important imo
it's just feeling sometimes, that developers care about little details like this too much
I mostly meant like when a weapon gets it’s usability slashed to nothing, I can still use a somewhat viable item
I can't explain it
Yeah calamity has a horrific history of this
Severely over nerfing things
Thats why I brought it up
Roxcalibur
Corinth Prime
Granted it is a new era
but I am not testerpiled enough to see, why the damage of all weaponry needs to be adjusted by 1-2
or debuffs be lasting 0.5 less or 0.5 more
Balance is a difficult and delicate thing
Because it adds up prolly
Like the damage
In the list you sent the only change of this magnitude was cinder arrows
there is normally a very specific reason for wide sweep changes like this, the wiki is just formatted terribly and never explains them
yeah
Mounted scanner
Void of extinction
I guess the update page I chose was not good example
vanilla changelogs do this way better
Say maybe... every boss in the game got its hp and damage adjusted in a single update
Corinth is still usable just not on dog smh
I agree with that
but like I'm not writing the changelogs so I can't really complain
maybe doze's new website will change that
Dreadmines
Vengeful sun
/j
cal wiki changelogs felt like they’re meant to be read by robots and not humans
Isn’t it ass on anything not cv
Are there any plans at all to rework the shroomite set bonus? It is literally never ever active unless you are in multiplayer
Hopefully we can get devnotes in future updates but I kind of understand not wanting to invest the time into that for BS because it was a mountain of changes made over literal years that needed to be pushed out the door before the devs went postal
Its because of John AI
Clearly this person does not know of piranha gun tech
I don’t actually
He wants his spawn to rule the internet
can shroomite be reworked to use cal's stealth
Piranha guns damage doesn’t update dynamically so you can fire it in stealth and keep the damage boost when you move
Oh that’s funny
I do think Shroomite should have a rogue headpiece or that
And that would work for barracuda gun too
If calclone gets retiered
Yes
It’s worse on Barra though because it has half the duration of piranha
also barracuda is post-ML now, which has vortex set
It’s post ML?
barracuda has been post ml since bh i think
Dawg it is not going to be able to compete with post ML weapons
Yall its not post ml, it’s superhardmode
well yes it’s damage was buffed to account for its retier, obviously
its veryhardmode
hey are we gonna talk about the frost armor set bonus rework calamity does for some reason
no
Shroomite would need a larger change for Cal because it is balanced in Cal around probably not having the status on that much, whereas Vortex armor's set bonus had to be kneecapped because it was so powerful that having it always on was so unfathomably powerful that it was a joke to ever turn it off
The melee/ranger one?
I still always have it on lol
It plus movement accessories is better than not it and damage accessories
I sometimes use it over tarragon even
Immediately post ML is when Ranger is strongest
Whats the vortex boost, im not a ranger player
i wish we would
too late
You go into stealth and get big damage and crit chance bonuses
Ah
Yeah with stealth, balancing gets really tricky
40% damage, 15% crit, but you are as slow as big chungus
No it was moved in 2.1
But your acceleration and top speed arekneecapped, and you can’t dash
The humble 50cal
Current balancing is hard because stuff will be changing in the near future
Including stealth
Stealth as in Ranger or rogue
The latter
Everything you know and love will be changed, reworked, or removed
I know the convo is about the former but it just reminded me
wrong biofusillade wont be
I just wish stealth was more intuitive
i know this because its just gonna fucking die with tarragon
Rogue is so intimidating
It's worth mentioning Cal changed it to 40% damage, 15% crit, in vanilla the stealth from Vortex armor is 80% damage, 20% crit
Tarragon is only technically dying
And the helmet provided better damage boosts in vanilla as well
And it’s still worse than all 3 other classes, somehow
but also movement speed bonuses do not work properly in vanilla
Probably because the SDMG is straight cheeks
if that matters

Theres four other

Summoner has sentries and Terraprisma and possession. Melee has Zenith, mage has last prism and nebula shenanigans
Yeah that's way more to do with endgame ranged having ass weapons
And Nebula being busted armor
I keep hoping they add another like a bow or flamethrower and they just refuse
The humble sniper rifle
Or a shotgun
did cal nerf phantasm?
I don’t think so
If so only by a little
It’s still the highest pre ML dps for Ranger
Not sure if this is the right chat but I wanted to ask if they changed DOG, I just first tried him and I don’t remember him being so easy (master death)
It’s been over a year since I last played.
I am asking because some other weapons weren't so lucky
Phantasm is unchanged, checked
Hows the vortex beater nowadays, specifically with chlorophyte bullets
They did change him dramatically, do you play with other mods?
Only the biggest update ever for cal
Bc I think you would have noticed DoG changes unless something suppressed his AI changes
No just magic storage boss checklist and recipe browser
master death has become significantly "easier" (less comically unfair)
Something something make Terraprisma stronger
Did he have stupid little bullets or telegraphed screen spanning laser beams in his laser wall phases
Oh interesting
But yeah Master Death is now just regular Death
this shit pales in comparison of calamity's fucking hammer rebalances
Expert -> Rev
Master -> Death
Legendary -> Malice
what's so rad about them
Never tried malice, maybe next run I will
it's a joke difficulty
Yeah I don't understand how people find joy in Legendary
because terraria players have been obsessed with adding more and more handcuffs and handicaps to their knees since 1.3
the boreal wood hammer NEEDED to have 10 less hammer power
really critical issue
but it also mines 2x faster!
i dont fucking know how hammer power works to know the actual number
why would you ever do this
I feel like the average terraria player is one of two groups:
- casuals who find expert mode difficult
- weird masochists who want the game to be as impossibly difficult as possible no matter how much that crushes the game's balance and feel into dust
We really just nerfing things for the love of the game at this point
Tool power works on breaking an invisible tile "hp", which varies on tile hardness (all walls are identical tho), with tool speed (separate from usetime) dictating how frequently that "hp" is reduced
#suggestions-discussion is the best calcord channel, change my mind
There are certain breakpoints where tool power becomes irrelevant and only toolspeed matters
I think I remember seeing either on forums
or here
that vanilla's hammer progression is lunatic
"yeah the butthole of satan is the best place in hell" i mean where is the competition
Hammer progression is wooden -> pawn -> lunar 
There is no other hammers
There was that brief moment between 2.1.0 and 2.1.1 where the gelpick was the best dirt digging tool until I think post-ML but that was reverted fast lmao
They’re not real
platinum is not best hammer pre-boss
it's lead
Toolspeed?
hammer progression is like some metal hammer, molten hamaxe, then thats rlly about it until you go get lunar. nobody cares.
combo of toolspeed and power, yes
It's kinda because walls have 4x less "health" than blocks
Pwn is a guaranteed drop so that's there for uh, yeah
Cause let’s be so fr who has actually crafted a chlorophyte jackhammer
I saw it either on chieflogan or yardis's streams, where they were making an arena with it
clip farming
i did actually
bad example when that’s like the one tier with a boss who interacts with walls
is there better at that stage,
spectre hamaxe would be a better example
building moment
Wait I just realized what they did to the borealwood hammer what the fuck??
i really like the haemorrhaxe
Didn’t even know that existed
yea its part of the spectre tools
Then again I haven’t made spectre bars since 1.3
It’s been a while since I played mage
The most important tools there are the painting tool upgrades
hopefully calamity makes you do it now
They made the boreal wood hammer's usetime superior to the fucking pwnhammer, but reduced its power to equal the base wood hammer, which effectively increased it's speed by 50% bc it takes 3 hits instead of 2 to break a wall, but strikes over twice as fast
because spectre wings are goated
Aren’t they slower than the reaver jet pack?
Back in ancient times, yeah, but not anymore
Huh
?
they’re SO snappy
500 cigarettes
They accelerate extremely quickly
While their MAXIMUM horizontal speed is marginally reduced
@ doze please explain
Their horizontal and vertical acceleration are incredible
Huh
Just use them for like, five seconds and you’ll see what I mean
Better than hadal/fishron?
👀
it means its like magilum for wings if im reading this correctly
I wanna calculate optimal hammer progression for vanilla and calamity now because this is entertaining to me for some reason
Surely they are going to get obliterated

One billion nerfs
Next patch they are worse than fledgling wings
You use them and it rips your legs off
Irl
Also fun fact hammer power greater than 67% provides zero benefits
10000 more curses upon mage players
67 hahahahahah
@lapis oak
:(
SIX SEVEN!!!
Nah it’s too late
🍅
did terraria devs predict 6-7 back in 2013?
popularmmos did back in like 2018
I actually got this video recommended 2 days ago
https://www.youtube.com/watch?v=_Qt8pcPSrg0
comment section is full of bewildered people who are watching this 13 years later
even more
didn’t he get arrested
according to google search, "why 6 is afraid of 7? 7 ate 9" is very old English anecdote
Hammer progression:
- wooden hammer: 1.25 sec
- lead/silver/evil: 0.64 sec
- meteor: 0.54 sec
- rockfish/molten/pwn: 0.24 sec
- haemmorhaxe: 0.18 sec
- chloro jackhammer: 0.07 sec
- nimble+ spectre/the axe/lunar: 0.05 sec
All other hammers can be ignored
I think PopularMMOs got detained for alleged drug possession at some point.
Ah
Is that time per wall break?
Yup
So preboss it looks like Rockfish wins
Wood
Pwn
Lunar
The rest are scams made by big wall to sell more hammers
By a landslide
Haemorrhaxe is a lotta fun though. Just because it’s the coolest sounding thing ever
Calamity should make it a little larger and make enemues explode into a comical amount of gores
Calamity hammers are probably a totally different can of worms, with tool changes
Lemme see what I can do for that
Oh god why why why
Why did they do these things
🐴
hes gotten arrested/detained/in trouble with the law a lot
I'm switching to ticks to make the math less annoying, just do the x/60 yourself for the time in seconds
Lowk that sounds like a Daedric Prince from Elder Scrolls.
math or meth
DRAEDON REF
iirc wooden hammers are fast but weak, making them less optimal for wall destruction but perfect for tile sloping, where as the other stronger hammers are much more efficient at removing walls and once you get lategame the hammers there can do both very well
daedric artifact
WHY DID CALAMITY CHANGE MOLTEN HAMAXE'S HAMMER POWER AND NOT THE TOOL SPEED???
70 AND 75 ARE IDENTICAL IM
Jsjfkekgkrrig
AAAAA

Valid or Invalid Crashout?
why are you yelling
See this is why you don't open Vanilla item changes pages on a sunday
Comedy central
It's so incredibly stupid, it's nothing! It's maddening! Every value 70+ is purely aesthetic! Why increase it!?!
yahiamice and calamity fans be united in their disdain for horses
Who is Yahiamice? Is that a Yharim thing
Yahiamice is a youtuber
I HATE HAMAXE PROGRESSION
sorry i just like hamaxes but you are stuck with molten until spectre
We just saying anything now
We have been since you started it

so say something you want to say!
I’m just saying that “hamaxe progression” is a very funny thing
not really.
same thing as pickaxe progresison
I mean it is just so hyperspecific lol
We should combine every tier of pickaxe, axe, and hammer into “The Doer” (tm) and it does the thing
that's what hamdrax was in 1.1
True
Calamity hammer progression:
- wooden: 33 tic
- copper: 24 tic
- rockfish/silver/tungsten: 20 tic
- gold/platinum: 18 tic
- evil: 13 tic
- pwn: 11 tic
- abyssal: 10 tic
- chloro jackhammer: 4 tic
- nimble+ spectre: 3 tic
- nimble+ seismic: 3-2 tic (unsure)
- nimble+ grax 3-2 tic (unsure)
I didn’t join until 1.2 sadly
Hamdrax I miss you
homeward journey has one tool that is just 100% power on pickaxe, axe and hammer
I don't know how it works
Note that calamity hammers start faster than vanilla meteor
Honestly im just missing a paxel since I play less mc
do paxels include hoes
Depends on the mod
in RLCraf yees
A pammxe
RLCraft is great I should play it again
I think that the terraspark boots need an upgrade between angel treads and it tbh speaking of combinations of items
I wanna try 2.10 beta but I'm having a Cal playthrough right now
I disagree, terraspark is cracked pre-hm and holds up fine for the mechs
Terraspark is just lightning with a funny hat tho
Plus if you want something intermediate there's fairy boots and hellfire treads
I far prefer frog boots
It just feels off bc I always speedrun terraspark
Terraspark is ultimate convenience boots
they do! fairy boots
strangely enough fairy boots are also an upgrade to angel treads
Those are spetcre plus flower boot isnt it
Strange!
There should be a meteorite flail called “Meteor Hammer” because Meteor Hammers are an actual type of flail.
If you want something better for you know combat purposes you have the ones you craft with frog leg which are nice or fairy or hellfire treads
That’s really funny
Maybe in gfb the meteor hammaxe just works like a flail for no reason
They could've called that new “Starcrash” Whip “Meteor Hammer”.
Are those fairys it spawns really that good?
TRUE
That’s not bad
Just have to run them with wings right
An accessory with just those defensive stats would be great
Yeah
I've requested a rogue weapon that's a kusarigama before
hey that's mean to some other stats nobody cares about
debatable
be nice
What pun can you make with “kusarigama”?
actually no just use both
kusorigami
it’s folded paper
No puns just the fact that it's a meteor hammer with a kama on the other side
I wanted it bc it'd be nice to have more rogue weapons with stealth strikes that are fully distinct from the spam
Kusorigama would be a paper flail/scythe?
(spam is the hammer, stealth strike is the kama)
A paper scythe would be sick asf tho
Kusarigami could also be a name.
If you hit something with the scythe on the end rather than the chain itself, the scythe releases 1 paper airplane on a regular hit, and 5 on a stealth strike.
@donors get on this.
holy fuck that sounds like a peak preboss weapon
That would be a fun item line that leads up to Celestus.
There could be a Queen Bee upgrade that has a stinger scythe on the end and releases bees on hit.
Finally got to this point. Now to wait for the next hotfix.
Or there could be Draconic Swarmer alternative item that releases tiny draconic swarmers on the tipper (now a scythe) and has red lightning as chain.
Since Dragonfolly is being swapped with Evil2 eventually™.
Then a PBG upgrade for the Queen Bee one and a Yharon upgrade for the Dragonfolly one.
Do patreon members get more info about upcoming updates?
sorta but it depends
for example the patreon also doesnt know what the next big update is
(its not sso if youre wondering)
wtf
For legal reasons this a joke and I know nothing of the next update than whats available to the general public
(Legal as in rule breaking)
I'm still wondering what will happen to Dragonfolly's drops when it gets retiered.
Like Gilded Proboscis already got reworked in Brainstorm.
It's clearly designed for post-ML.
death
i reckon it'll not move from its spot in post-ML, just that its obtainment method will not be by fighting the dragonfolly
It's probably getting rethemed.
Oh thanks lmao
10 bucks it will be Profaned-themed.
can we get more items not strictly themed to existing palettes iirc……
I guess.
i think every item in calamity should share the same art palette
that way, you know its from cal. no more "which item is this mod from?" mod

Terraria should do what Rain World did and the colour of everything is set by a big fat brick of different coloured pixels and each biome has their own arcane brick of pixels
And everything is sprited in a hideous shade of deep red
It would work trust
👊
kiri hates me for no reason
kiri hates everyone
I'm just greeting
kiri shall be eviscerated for this transgression
kiri the grand hater
Nuh uh
trans-gression?
is rayse trans? 🤔
if you didn't have nickname changing perms that would be your new name
i am not trans
i do yes
proof?
it's a joke though i am a guy
mrrowp
that happens to exist on the internet
mewo
i am playing mtg arena 🔥
i see
mtg go brrrrr
mrrow mrrow mrrrrr mrrrowp
alex you smell
:(
NO
umbara shall be eviscerated for this transgression
SORYR IMSORY\
banning umbara
😔
i keep wanting to call you umbra
hello umbra
hello rayse
this is your punishment for being mean to carny
@polar tide im sowwy pwease forgive me 👉 👈
after what you said to me...? you will be marinated in liquid shit for all eternity
😔
get that shit out of here
good point! unfortunately: hog
ravager rework cancelled
@stoic kestrel have you seen this
i ate ravager so yes
Bro's going to get put in liquid Blood Pact?
how'd it taste
gummy bears
sour green apple gummy bears
because i like green apple
whens the anhita buff
actaull;y
oh
i do not enjoy this
why
xeroc is too big for the truck obviously
Just get a bigger truck.
there are none
No trucks?
Surely we can develop larger, monstrously large trucks.
...monster trucks... I think I like that name.
you would need a truck so big you would die
Trucks, uh, find a way.
i don't actually know how large xeroc is
The 48 wheeler
It never said xeroc had to be fully under or concealed by the truck
Well, probably smaller than the Dragon Aerie, and I feel they're perhaps bigger than a baby.
1 micrometer larger than a baby
How big of a baby are we talking here?
the smallest baby
not even human
Not long lmao
the smallest actual baby creature
Okay so a microrganism
yes
That would fit under a hot wheels truck
Xeroc can fit underneath a hot wheels truck... adding to the document.
Does this mean xeroc has a napoleon complex?
No, I don't think he's French.
is it a complex when you're genuinely this powerful
Gilded proboscis doesn't need to be retiered because we can pretty easily have new crafting ingredients based on draconic remains (weak) compared to auric essence (strong)
Auric Essence?
Yharon Soul Fragments?
Yes
Did you guys realize that filling golem's room entirely with water is an excellent move you can do?
Then you cover it in oil...
too sweaty for my liking
maybe for ftw/gfb or smth
No, no, with a bucket, a bucket!
I hate PBG so I did it to kick its ass in Fathom Swarmer armor
It's good because golem's fireball turn you on fire but hey you're on water removing the debuff instantly, and fireballs are also slowed down in liquids, also golem moves slower in liquids
and calamity has lot of armors and accessories which give you lot of boosts when submerged in liquid
Not to mention accessories and armor that give buffs underwater
Yeah exactly
you can also use flipper potion so you have the perfect mobility even without a platform in the room
Yeah that's what i'm gonna do for malice mode golem
Which ones would you suggest to use?
I feel like golem should enrage if someone hoiks into or otherwise enters the temple without unlocking the door
omg I just saw a Terraria fanart so good...
you can't just say this and not say what it is
The gatekeeper stands alone, even without their electrons.
Golem is ironically a slightly awkward spot for good options. Mounts aren't the best idea and you just got access to the asgard's valor so the benefits of the deep diver are far less appealing
fine ere
Sauce?
That's Terraria?
are they rocking the terraprism?
rip back
yah
those wings must be heavy
i only just noticed the vortex beater
what wings are those
Looks like V1's wings.
Yea those wings are from one dev's set
Devset id imagine
devset wings always go crazy
🐌
I am now a snail
Devsets really stretch the definition of “Wings”.
the snailiest of snails
Speaking of vortex beater, no one answered my question earlier — Hows the vortex beater nowadays, with grape beer or chlorophyte bullets? I don’t play much ranger and am curious.
that's the terraprisma
I still remember when Ghostar became a dev like that wasn't on my bingo card at all
but it makes sense in hindsight
wait actually
With chloro bullets it's still a classic
it could be terraprisma and chicken bones
Rainbow Dye on wings.
yeah
Why asgard valor's ram dash doesn't work against golem?
you still take damage regardless
Last patch made the timing much tighter, it might be difficult or even impossible to fully pass through him during the iframes
The damage is the same duration as pre-patch, but the iframes are now only for the first part of the dash
Man Eating party
you can't ram Golem when it's jumping
ahhh
Stood in one spot for 4 seconds
Havent checked in with calamity in a while, wonder if we got anything ne...
Is that an upgrade line for the damn stepstool???
how bad was he?
Oh damn
i can tell
congrats tho
Had to defeat ravager and astrum deus for better loot and scoria pickaxe to destroy lizhard bricks so i could make the golem arena bigger, then fill it with water so it slows down golem and nerfs it's fire projectile feats and speed, put every buff in the arena including 3 heart statuses, use accessories and other stuff which buff you when submerged on liquids
and it was still a very hard and close call win against golem
yeah it's bad
What mode? I actually really like what Calamity does with Golem
Yeah otherwise i wouldn't have stood a chance
now i gotta find a way to beat lunatic cultist
can you do dragon folly before defeating lunatic cultist?
no
nah you need the ancient manipulator for that
i see
Malice is on a different level holy shit
wait until you get to ceaseless
reading through the like upcoming and potential changes and yea even if i still really like current and previous version of calamity still the new looks very very cool
Does this kinda look like it?
gun that strikes
three bangle
Waow
Tringle sprite posting 👀 ❗ ❗
poiler
o, that's a pal.

Whatever you do DO NOT use Phantasmal Fury on a Malice Mode Dog in Multiplayer (extremely loud)
I can get one if I can replicate it
i've seen a few of these clips floating around but nothing concrete. if this is an actual issue it needs to get fixed asap
I'm going to try to purposely die while the lasers are going on because I think that's when it happened, but Phantasmal Fury, for multiplayer, once I use it it causes the Dog to separate by segments and warp around and makes the weapon impossible to use and once I stop using it the segments go back together and everything is smooth and fine, and it's just me and 1 friend using the weapon
please submit a bug report for these
sure thing
dog if he was canonically not a fraud:
Hi does anyone here play on Mac
meow
this bug is big, like wall of flesh miracle blight crash
ts would go viral
bro what the fuck 😭
Calamity
holy shit can the infernum devs please rework polterghast
this is actually bs
wrong channel
also they're not gonna
a minute long desperation phase
infernum stopped getting content updates years ago
you can only cry
Infernum is finished updating
shame
Vermin
"Fuck you! I'm allowed to be cocky so Fuck you!" - dog, likely
quite rude to call a developer that, you know
astrum deus
astrum deez
random ass fact: in 1.4.5, relogic accidentally fixed hoiks with their countless additions and modifications
very soon after, they promptly released a patch that un-fixed it
platform hoiks, not hoiks in general
very different
goated relogic
- as someone who's never used hoiks before
whats a hoik
There’s no way
weird bug with hammered platforms that moves the player around
i see
can be used to move around very fast and clip through walls
Oh yeah that
Most famous use case is using hammered platforms to let projectiles go through tiles or letting yourself go through 1-tile gaps (such as the temple door)
Feature*
hoiks are not a bug, especially not nowadays
They used to be and relogic was like “yeah just keep them in”
ogsculian annihilator array
what were you doing with it for your game to crash?
yep especially back then when we had no way for fast transport or logic gates
Now we have em
So their only use case now is clipping into stuff early or transporting mobs or items
which a conveyor can also do
hoik tech is useful for grand dad tech
This id good bc they said theyd keep them in
True Melee Sentry™
Malice Mode DoG when he catches you using Lacerator in the big 26
hoik does it faster im afraid
Whats the meme with lacerator and dog
Its even in the tooltip
I was jus wearing it in vanity and accessory then it crashed when re-entered after i save and exit
Iirc, someone in the old days did a yoyo only playthrough and used lacerator against DOG and it sucked unfathomable ass?
I also hv a recording of it on yt btw
Yoyos could never be bad
Best weapon type
Lacerator was rather bad at the time
It's fine now
But the cal devs are thinking about removing a bunch of yoyos due to not knowing wtf to do with any of them
Which y'know. Not the worst thing but I'd rather they were reworked
has anybody in the history of the entire mod even used the aorta, quagmire or pandemic
at least i got one of 'em
The problem is that they're bland and boring mostly
They function, but it's not exactly anything impressive or interesting
No it's not
Idk why but imo yoyos feel so bland and unsatisfying
Try to keep a thing that lags behind your cursor near an enemy and it does some projectiles. Wow.
Blazing revelation might be an exception now but eh
Oml
it got hit by the shark hammer
I'd once again like to extend my offer to you in regards to yoyo rework ideas
Lacerator is at least more interesting because the position of the yoyo relative to the enemy matters
Cuz I can throw some stuff at you guys
yo was calamity reworked? now death mode is master exclusive? and massive nerfs to all bosses?>
right after i reached hardmode... ofcourse
fahh

