#calamity-update-talk
1 messages · Page 392 of 1
ok thank you
like 4 days ago
there was an update? We've been waiting for SSO for years
sorry for wrong channel, but i done that before but it always resets the map. it goes completely black
yea
sea of sorrow silksong dlc before sso btw
yeah
im gonna go play it soon
Can confirm, it's not fun
did they update visuals or is this video im watching done with shader mod?
like did dog got a good background
it did
yeah
there's a full changelog in #changelogs if you wanna go over it, but it's insanely long just saying
does boc have its own ai now?
yeah
yeah
in rev and death
did they also update the corrupt worm boss (dont remember the name xd)?
I didn't see the change log for 2.1.1, but have they figured out the whole thing with summons suddenly going to the void?
not yet
I've seen it happen the most with enchanted knife staff this update weirdly enough
did malice mode finally come back too?
We'll have to wait for the WormStorm update 
just the name
from what ive heard new malice mode is like some funny unplayable joke mode
its just legendary + death
does it get its own difficulty icon
yes
and a selection sound too!
hey anyone knows how to obtain the new Little E?
is it the one with the explosive bunnies
LOL
legendary and malice are the bottom two
why is it a bird
WHY DO I HEAR SCP FEMUR BREAKER SCREAM
lmao are the nails hammered into the brain supposed to reference a lobotomy
It's much more coherent after the update
it’s playable but why
well its a reference to the item which activated malice mode years ago
it’s a cockstomping difficulty that isn’t designed to be rewarding or satisfying but only difficult
It's fun for me
with no actual new behavior
which also had the brain with nails
What's the pointer
It adds a lot of new mechanics to most bosses
only like 2 vanilla bosses
some people are just bored i guess
I think only like 3-5 bosses are missed
What's the pointer
like ice cliff climbers or whatever are just doing it for the fun of it
completely optional fyi
0 reward
people just like doing shit
its an auto targetting accessory
Oooh
which is craftable pre boss
How do I obtain it
some iron some copper a mana crystal and some glass
i wonder whats Little E and how to obtain it
Okay, I have just one more question: was Master Calamity balanced? I remember it being somewhat unbalanced, with some early bosses being harder than others later on.
it was only ever balanced tested by fabsol himself and nobody else
It was more difficult than the vanilla master, with or without revengeance.
ye its balanced
but plantera is a pain in the ass
Malice is the best place to find all the bugs
It's big e's brother
pet item, shimmer E statue
🇪
ty
Just a question, why is fabsol absence correlated to dog rework? Was this being gatekeeped by him when he was the owner?
yeah
he gatekeeped changes to every boss fight
only he could touch them
that's why boc and dog are actually good now
🧇
😡
the waffler
Something like that.
stat bloat !!!!
"Holding right click while swi-" I HATE YOU
the DoG rework is goated
went from one of my least favourite fights to one of my favourite
We plan to fix that to juat be rclick
It's very sillt
scripulous fingore
can you do that to basher also
Its on thr list
yey
oih yeahthis is just what i wanted from Basher
did true melee get the most changes/items compared to other classes?
just melee
Do enemies and bosses no longer deal the same damage as vanilla legendary in Master Calamity?
correct
Thank youuu also how will this work for other weapons
as a whole or just the regular melee class? guessing the general melee class meaning mostly ranged weapons
as a whole
the portal cracking really could've done with being sounded to the target player like ML's deathray rather than playing from where it is
mage got mana cost reduction as a mechanic adjusted which shakes things up quite abit
true melee got a lot of yummy toys to play with
a few of its old toys got broken
ok cool, should be plenty of true melee stuff then. was planning on doing mage but going unga bunga has always been my style
I reported them as oversights but are you supposed to get Aether's Whisper right after Brain of Cthulhu in GetFixedBoi?
True Melee is peam
Even if it's overtuned because bosses suck at being in true melee range
why i damage The Destroyer only 1 damage ?
it has decaying Damage Reduction when it spawns
i love the feel of the old lords claymore but i still miss it having some sort of gimmick that made it unique as right now its just big chunky sword which we already have quite a few of
mainly so you don't shred it in seconds
me when i cant instakill the big worm boss
it can synergize with bladecrest
is death mode (master) now playable or still unbalanced and unfun?
wait really? does it do something similar to the upgrade?
Pretty much ya
yeah
thats kinda the point
i mean thats a debatable topic
i want to know if there has been significant changes in 2.1.0 or not, i already finished death master
youre thinking of malice
im playing rev mode but it feels too easy so far
Hello guys, does anyone have a solutions to the vanishing summons bug?
ah i thought the modes were level of unbalance, revengance being balanced, death being slightly unbalanced to make it a challenge and malace being throwing balance to the wind for the true masochists
I play ONLY Malice and can answer questions
thats not what balance is
oh
wrong reply sorry
replying to this
never played it, i dont want a run that is ridiculously challenging, i want to play off-meta weapons and see the weapon changes
brain surgery
theres no harm in trying out death mode to see if you like it
you can just switch back to revengence if you dont
i cant (mentally) 😄
you can play death master just fine
oh well thanks anyway
Yeah you kinda skip to Hallow armor right after Eater of Worlds.....
wait what
how
It drops light disc in GetFixedBoi
oh cool
The meta isn't defined, so therefore neither is the off-meta
(you can play malice without gfb)
malice mode is just master mode + ftw
gfb is the shitpost seed grounds so those aren't designed or balanced well
no one's stopping you from playing it just make sure to differentiate it from regular malice if someone else is genuinely interested in playing that
Yharon summoning Dragonfolly in master ftw
I might be cooked
GFB Malice and Malice are different Beasts
-1000 years of progress
Ooo I'm looking at the changes. They're kinda boring
Yharon can spawn Dragonfolly in both gfb malice and malice, are we cooked
Calamitas Clone has an arena in GFB. Constant bullet hell. It's difficult but fair.
How to fix abyss black screen? Sulphurous sea is ok, but when i go a bit down, my screen literally becomes black screen, any accessories doesn't fix it
You should get there first.
That's the hard part
Hmm, Master Calamity seems to still be unbalanced compared to Vanilla Master, bad.
mod conflict
Try disable some and see which mod is casing it
is astral just bugged? it did not spawn for me at all after wall of flesh 0_o
yeah i saw that why is base master stronger than Death
I mean relogic rushed master mode so
they both
wiki page damage values are not updated yet
master mode is... well just expert but with steroids
QB with her 2 hp normally
^
calamity difficulty damage values should be identical to their vanilla counterpart now
look at 2.1 changelogs for current values or just look in game
Nerfed Queen Bee's contact damage from 36 / 54 Expert Mode / 81 Revengeance Mode / 108 Death Mode / 162 Master Mode to 30 / 54 Expert Mode / 81 Master Mode, and stinger damage from 22 / 44 Expert Mode / 64 Revengeance Mode / 84 Death Mode / 126 Master Mode to 22 / 44 Expert Mode / 66 Master Mode. Nerfed small Bee damage from 15 / 18 Expert Mode / 36 Revengeance Mode / 54 Death Mode / 81 Master Mode to 15 / 18 Expert Mode / 27 Master Mode, and large Bee damage from 20 / 24 Expert Mode / 48 Revengeance Mode / 72 Death Mode / 108 Master Mode to 20 / 24 Expert Mode / 36 Master Mode.
where's the sunken in my sea
In vanilla Master difficulty, I can beat the bosses on my first try without much difficulty; if you get used to it, you can even beat the game easily, but Calamity Master is on par with vanilla legendary difficulty.
I find this difficult in a somewhat unbalanced way.
i didnt think i did that much mining but my sulfuric sea has drained quite a lot
its several hundred blocks lower than it was before
odd
Oh uh, looks like the update fixed the weirdass silence that was near the sunken sea
so gg
This Music bug might mean different tracks depending on sub-biome
that was confirmed months ago
Hm, good.
Yeah so I agree with the expert and master values being the same as vanilla but I still think rev and death should be buffed
What was it gonna be a 20 block tall subbiome
Sunken sea is gonna have, last we heard, multiple sub biomes in it
And will be bigger iirc
So what we saw was either a glitch or a remnant of some old commit when SSO was planned to make it in and had some generation stuff
👀
and during this, I'm pretty sure one or two of the devs mentioned having different themes or sumn for each sub biome
oh thats very nice art
how does this even fit under the desert
it doesn’t
where is it gonna go even
arent tgere like 7 different layers in the sunken sea
the most common enemy in the biome
well soon to come
yeah last i checked
sunken sea will go like almost all way down to hell
im 99% sure the sunken sea will get way deeper
not entirely sure if im a fan of that
yeah
basalt gully will be the deepest layer
right above hell
its literally lava magma area
Abyss already kinda does that and also Drains
wdym by drains
tbh we dont need 70% of the world being cavern layers
its right by the edge of the world so its a bit better but
fuck the caverns
yeah
✅
we could do so much with all that space
alot of the map is taken up by caverns
wdym sand
if your desert spawns in a bad spot, you kinda just cant dig a tunnel
yes you can
do you think there's just gonna be default sand blocks all the way down into the bottom
well no
lmao
i dont know the block names
have you considered
it might not be sand
i dont think the sunken sea is gonna have actual sand blocks with gravity lol
it might be blocks that don't have gravity
once you get past the desert nothing will have gravity anymore like usual
It's gonna have SUNKEN sand blocks...
I'm pretty sure even right now none of the sunken sae blocks don't
this is correct
also not much of the underground desert is sand blocks, only the outside edges
So can you just keep stacking holy colldier fireballs
anyways uhh whee was i
oh yeah
i think changing corroded bile to be a gnasher dropo is cool
so that not every pre hm sulphur sea stuff is tossed into acid rain
gives a bit more variety, some more reason to fight the regular enemies
but
yeah i think 20% droprate seems uhhhhhhhhhhhhhhh
a little
my issue is not that its Sand or whatever, its the fact that its a wall
what do you mean by wall
Yes it will
cuz like, if you dig down/up
welp
Use any of the new sunken sea sands in 2.1
and water starts pouring down
They all have gravity
can you just like
place down blocks
Oh yeah sand gun has interactions with calamity sands now doesn't it
Yes
like is it really that big of an issue you can literally just place blocks and stop it
😭 😭
plus like
if you notic you're digging itno the sunken sea
which, you would
yeah this has never really been a problem
by noticing the Sunken sea tiles
an easy fix
Has calamity updated to terraria 1.4.5?
no.
Very tall Sunken Sea you got there
if the sunken sea goes right down to hell, how are you gonna dig to the left
sunken't
thats what the things planned to be though
well it wasnt gonna be water all the way down to hell
do you need to go to the left
even if it was dirt, the issue still persists
I mean not really
also yeah if you wanna go left you can just
just
dig left
its a massive wall that you cant dig through sometimes
dig elsewhere
i dont really see where the issue is
through the biome? thats tiered for a specific area?
wdym
Warbanner of the sun breaks Brain of Cthulhu
yeah???
with your pickaxe
like what if a minecart track goes there
sure you cant dig left, but do you need to
or the block is really tedious to break
some would want to
There is no boss lock anymore for digging through it
my lobster is to buttery and my steak is too juicy
i said need, not want
we'd put in measures to prevent that happening during worldgen
you can "what if" all day it don't matta
i can tell you for sure out of the like 12 sso worlds i generated during dev there weren't any minecart tracks going through the biome
i have hit the side of a steak wall and the lobsters are Juicing Me
if youre just caving around for ore you can just turn around theres nothing that warrants you to need to go more left
literally just going left and digging down from there
like if im down in a cavern, mining stuff, and i hit Sunken Sea for the Eighth Time i will very likely not be a happy man
its not like anyone is gonna miss the cavern biome under current sea anyways
what was the main concern 😭
its really just "This is a Big Ass Biome
"This is gonna take up So Much Space"
i want it to take up space yeah
every fucking calamity biome does this already????
game barely has anything to explore
have you SEEN the astral
The way BoC rework spawns in gets messed up if you damage the creepersright when they spawn in, in some manner, I think
mm
it is???
do you disable the giant ass hallow and evil V when you kill wof
this is such an odd thing to be annoyed over
compared to the literal Skyscraper that the sunken sea seems to be
no but the sunken might
What's saying the sub biomes are layers though
i must be misremembering bc it was Not big when i played
it had a small circle on the top and a large oval on the bottom abt the size of Underground Desert
which, yes, is large
Uhm it has astral ore
and also does the "Goddamn It I Hit Desert Again" issue
i mine just a bit too far in a cave and "Oops! Underground Desert with Fuckall!"
if you are made aware that the sunken sea goes down really far through trial and error you turn around
turn around
https://www.rxddit.com/r/Terraria/s/LMhwbvnMsI diabolical idea for Cal
make this happen on malice mode
i dont understand your viewpoint because this is a really odd thing to be concerned about
100% chance whenever you fish on honey
we cant make malice exclusive changes unfortunately
it happens already with Desert
gfb tho...
oh aight
when are new whips finna be added
you dig left > notice youre gonna hit a biome > go down > notice that it goes really deep > turn around
after 1.4.5
thanks man
what about the other drops 💔
its like really simple
i really hope the plans Heart made for it arent scrapped
shitpost difficulty who gaf
oh no, no honeyfins...
be me
in cave, mining
getting ore
cave leads over
wow! awesome!
Sunken Sea
mfw
You're right
that way its atleast still obtainabloe
Can someone explain what qol changes they removed in the 2.1 update? I hear a lot of people complain about it but ive not seen much changes to qol in my playthough
shrimple
actually yeahh no we cant do that
less honeyfins is BAD
i need my honeyfin...
as soon as I hit sunken sea the clam grabs me and force uninstalls my game
it's so bad
can't just turn around and go mining somewhere else it's really stupid
I HAVE to go left and no other direction
only way I can go
my cave already Lead that way
you have a pickaxe
if i wanted to dig to the right i woulda Gone There
there's more to the game than a copper pickaxe sir
when i do my early game mining
im not going back up to the surface as soon as i grab platinum
that's a you problem then
i think we should just move on
callin' that a big ol' TACTICS ISSUE
Hi everyone, sorry if this is a stupid question, but could anyone let me know if there's any info on when the mod might be updated to version 1.4.5? I'm wondering whether I should just start playing now on 1.4.4 or wait for the update.
its clearly a subjective take anyways
The new DOG is like, actually good, but its hella unbalanced and it still has the sluggish clunky worm AI
when tmod updates
give it 6+ months
im gonna run around the caves, im gonna mine all the ore, and im gonna minimize stone mined because mining eight billion stone blocks is Not fun
Like you cant make me sleep for 75% of DOG's hp bar and then make me hit frame perfects
and then Boom.
Sand Wall
Tmodloader needs to update to 1.4.5 first, and that will take a few months. Then calamity needs to port over, which would also take a little while
(which again, The Desert Already Does !!!!!!!!!!!!)
largest whiner known to man
Oh, so it depends only on tmod update time. Ty very much! Tmod will surely update 6+ month?
the last tmod port to 1.4.4 took 9 months, this one will take less, but still would be multiple months
dude im gonna remove either one of your arrow keys so next time that happens you're forced to go through the entirety of the sunken sea and/or desert so it becomes an actual problem im sorry
😭
ad hominem
Ok, thank you very much guys!🫡
redditor
you find no fault in my actual point, and just resort to insults
Shrug
dont do t hat
sarcasm is Unappreciated
its a subjective stance anyways
anyhow ive said what i said and someone's already called me an insult So
Who cooked with this sprite
jade palace mention
shroomble
thanks shroomble
That looks mad and I immediately wanna make that into a house
we all love shroomble
shroomble when I consume

its old dukes house
Also universal collapse got fired
bwuh
It'll be mine
is anyone elses murasama broken?
Don't play Infernum ithout the difficulty enabled
don't use calamity overhaul
Disable Calamity Overhaul and never enable it again
turn off infernum
is there not a fix?
no
What does overhaul even do?
alot of things
does anyone know why?
just don't use calamity overhaul
its not recommended to use overhaul at all anyways
disable it
Overhaul is horrendous
people only like it because it provides moments and "aura"
My mate uses it
its all flashy lights and no substance
because its code is god awful and messy
He also tends to have fucking awful opinions
also can just decide to brick your save whenever
steal code from Stars Above as well as having some of the worst bugs in Tmod
dam...
to the average user they can care less about the code
yeah until it corrupts their save files LOL

literal malware
Hello everyone, I have a question, why did my muramasa become 80 crowns and the tests were reset to 1?
just use Stars Above for that and more
disable overhaul and whatever addon does the crowns
This was asked literally 2 min ago
true at least this one has voice acting
youtube and tiktok have done irrepairable damage to the cal community

boii murasama cal overhaul so aura sigma 🗿
🗿🗿🗿
murasama go brrrrr
This is an English only server
my mistake
RIP star beam rye
it was too busted to be kept the way it was so the nerf makes sense lmao
yeah
didnt it let you one shot scal
Yeah lmao
would be funny to have it as a thing in like getfixedboi or smth
completely disable overhaul?
ud be funny to have on gfb
speaking of this, who was the mf who capped Slick Cane in Gfb, I just wanna "talk to them"
yes
yes and never enable it again
music why is the new DOG unbalanced
go play Stars Above instead of you want the shit Cal Overhaul adds + a proper gameplay experience
please elaborate
First time I hear this statement
what difficulty are you playing on
Bad news
was it you?
No
Thank you very much, I'll go and disconnect.
It has me sleeping until i have to hit frame perfects
death
the ram dash window isn't that tight
you could just dash briefly before he hits you
its a generous window yeah
it's really easy to avoid
or just juke the nom
maybe it gets to frame perfect at like 3x speed malice
The infernum 3rd phase of DOG is easier
i've never used normality relocator
Maybe i need to move during the attack
why did i even say this
there's more than one dash accessory
i know
Like the window is weird as hell
Feels like im getting hit by the body segments after ramming
asgard's got nerfed
Im using ely
also nerfed
before or after 2.1?
inf buffs rams... A LOT
I didn't notice much difference
elysian has only 12 i-frames on current patch
Both feel really similar
💔
asgardian aegis also for some reason now does less damage than high ruler?
Honestly not too bad of a change
The bonk has more risk to it
Always mix them up aswell lmao
also, void sash seems pretty strong now, with the dodge effect changes
dodges stack now, and having multiple equipped reduces the cooldown
i watched a video on the fight and the only differences i can really tell r the telegraphed attacks which are beams instead of projectiles
and then the thanatos type attack where it curls around you and doesnt let you escape without being hit by going through its body
That's how it's always been
oh wait rly?
What was needed was the active window to be able to ram
Coiling the nightmare of every single worm boss
It's now only the first 16 frames of the dash that you are able to ram
which is 18 frames now
18 is Asgardian aegis
yea
14 for valor, 12 for ornate
i think new dog might be easier actually but i havent played for my self so take that with a very small grain of salt
ill update when i get to dog
if you want him faster go up to death if you're on rev
if that's too slow you can always do the joke difficulty malice
they're on death
Im playing death
He's just
a worm
with a new paintjob
wow the worm boss is a worm
and some cool lasers which are easily the best part of the fight
So uh out of curiosity, when 1.4.5 tmod comes out with the funny ram dash mount are you gonna do anything about that
Have you ever fight DoG before this update because that was 10x slower 😭
I've died of old age from fighting the old DoG
Considering ram dashes seem to be intentionally a hardmode thing in the mod
BoC feels much more fleshed out this time
The thing is we really can't make him much faster on death while leaving it fair for enough of the playerbase
like they cooked with BoC
But that's why I made malice dog
are more sentry focused armor sets/accesories planned
i dont like just having 3 sentry slots the whole game
Speed isn't the issue, he kinda acts the same ish as before
but now he has like
3 modules
he switches to
he's pretty notably different in that he like
Worm with a fancy paint job
Actually attacks you
yeah no shit
you get 4 with stardust armor and then none
Like, I feel like preboss ram dash isn't smth you devs want maybe?
but yes it's the same core 3/4 phases as before but made into good
is it js me or is warding super unbalanced now
aqua scourge for example
acts a lot differently to your average worm
It moves a lot more erratically and doesn't coil you to death
😭
like genuinely what else would dog do that makes sense besides what he does, his entire thing is trying to eat you lol
wdym?
no like actually
Yes
I fucking love infernum lmao im all for it
Ugh nvm
Yeah then you might like malice dog
I feel like since they cut back the defense and lowered bosses damage, warding kinda seems even more broken
The issue is infernum dog is WAY too polarizing for basecal
worm with a paintjob
warding's always been broken
that base cal offers
ik but it seems even more broken
I can understand that yeah
infernum dog is overall fairly similar to 2.1 dog just more aggressive
probably just be more aggressive, like infernum style aggressive
especially since more accesories dont offer defense at all
2.1 dog feels like a watered down infernum dog with a sloppy AI
it's a more balanced ai
but besides allat its a lot better than any past iteration
infernum dog is kinda a one trick pony skill check
i imagine dog being very aggressive in general because it goes hand in hand with his cocky character
it just makes sense
And also kinda boring looking 
dog being a passive fight that just flies around and beams you doesnt make too much sense to me
I love the sprite
the cyan touches are incredible what
Like ya cool you can do one thing really well now let's try anything else
but infernum kinda did nothing with the first phase
anyway try malice if you haven't it's insane
Oh uh I'm not rlly talking sprite it's probably a cool sprite
Can't rember off the top of my head
I also like that it's a game of positioning
DOG constantly repositions itself n you need to keep up
There are bosses that do that while also not being a one trick pony is the issue
the main reason death cannot be faster is it makes it require dashes or hooks or mounts if it becomes faster
I already had to push movement to the limit when doing a dashless hookless mountless nohit
thats the best part thoughhhhh
the iconic infernum dog dashes should be reserved as a desperation phase instead of being the whole fight
I mean everyone uses dashes anyways
ooooooooo
If you want a fight to force dashes go play infernum or malice
That's actually just not true
dog should definitely have a desperation phase because like i said, it just fits his character
Very common but I know a lot of people, especially less active in the community, don't
Dashes are js good? why would ppl not use them
That's kinda what phase 3 is meant to be
this is just goated news that i have to post pablo
i do still feel like the phase 2 transition phrase doesnt fit too well
How do you play Malice mode?
it does also do dashes alongside the laser wall
ftw, it's not a real intended difficulty
I don't want that
Oh
But it's there
i had enough with his barely telegraphed portal jumps
I need to buff malice dog @gray trench
that's genuinely the only hard part of the fight to me
Specifically make him disable cinnamon roll
every dog should get a buff
that's so incredibly lame and boring ngl
The timing in such test to also be reasonable
sekiro-style fight
Currently it's just
the fucking
digger enemy
with a purple paintjob and trash talk
is there a changelog for 2.1.1?
it wants to eat you
Check wiki
that's an overexaggeration but
yes check the wiki
still
!wiki 2.1.1
Easy till 25% hp
are you getting hit during laser wall?
cactus pick got +1 percent pickaxe power, its so busted now
I am curious if y'all are planning to make FtW like... any good
No
isnt ftw a literal joke basically
Yes
why make a joke good
funny small golem and funny big destroyer
So it was just a thing where you wanted DoG to be good in FtW...?
jokes can be both fun and funny
yes I just personally wanted to make malice dog insane in gfb
yeah but the whole point of malice is that its not good
respect
And generally unfair ya
two of the other calamity endgame bosses have that as well dont they
as optionals, but yeah
Did old dukes fight get reworked?
Just visuals I believe...?
no, just visuals
hecate and permafrost are optional thankfully
Damn
Ay that's a cool name icl
what funny secondary fight would Yharim have once he’s out
they should lowk rework the prof guardians fight
They either force you into walking in a direction or a frame perfect timing
its kinda bad
move out of the way
true
And super cool in general
Ye ive always loved staff of the mechworm
wait, did they fix the summoner issue in 2.1.1? did i just miss it in the patch notes?
Coolest part of the upd still the raritys for me lowk
stardust dragon 2
Wait so can you just keep stacking fireballs for holy collider
they'll think of something absolutely horrific im sure
we already have the lorde
THE LORDE
OK YOU TOTALLY CAN
yeah coin drops got nerfed
WHY
This cannot be ok right 
money is LITERALLY useless at that point
good
Dont the small fireballs fade away to fast to really stack more than two maybe?
no more making malice dog free
Nahhhh
Against any enemy it would be too hard but against a dummy it is not
You do a charge hit on the dummy, go up and hit the fireball, hit it back into its original position, rinse and repeate and you can stack em pretty much endlessly...?
It is an incredible rework for sure tho
I'm curious if this means you can just stack em up then spawn polter and one shot it 😭
It is peak
anyone else having summons vanishing?
Theres a bunch of stuff to buff non-weapon dmg now, how difficult would a weaponless run be? Like armor, potion and accessory dmg only?
just farm eclipse
me and my friends on my server had that yesterday, but now im alone in the server and 30 mins in, not a single summon has vanished 🤔
was asking earlier if they fixed it and i just missed it in the patch notes or something ':D
thx for the reply, mine wont last for a min. sad
solo or mp?
im in mp dedi server, but alone atm. installed 2.1.1 and restarted the server, seems to work now... tho nobody else online atm in the server
Check if it's an issue on singleplayer too
I've seen one guy turn off summoner ui and it worked for him.
and yesterday they just disappeared in like 10-20 sec no matter how many times i restarted the server or the game, and void eater marionette didnt work at all, didnt even summon it, for anyone who tried
we all do have summoner ui installed, and still enabled
try turning it off and see if that fixes
if it does, please ping me and let me know
we've been trying to solve this and don't know the root cause yet
idk if you talking to me or the other guy, but for me its working normally now, nothing else changed since yesterday except 2.1.1
Paladin AI
the WHAT cause
So summoner is broken? i have same issue but in addition to this i cant reset my minions unless im die and im have summoner ui installed
Wdym secondary fight
Cal has Permafrost
Exos have Hekate
Yharim will have ???
GFB stuff
Right
Assumedly
mirahy
I think that's what they meant
The King Slime Ninja
harder than it was before due to a lot of things no longer scaling with stealth
and toxic heart being annihilated
2.0.7.2 weaponless had a pretty easy route
you have striking moment back though
Seems like so, might also be a good idea to report it to the author of that mod.
ugc and stealth for ds and eoc
rox shimmer for slagsplitter, soc, stealth for wof
deep diver and slagsplitter all the way to golem and pbg
and then boom
run's over
once you got toxic heart you won't die again
not alone in the server anymore, and my wife's summons not disappearing either
just skip guards and prov
Hm, odd
ok, she still has the issue with Void Eater Marionette, it just "flashes" quickly and the buff icon appears, but the actual summon does not
lilies of finality seem to work for both of us, those had most issues yesterday. ill tell her to turn off summoner ui and try again
Wtf is Hekate?
what the actual fuck is this new brain of chuthulu fight
Hypnos fr
Exo mechdusa
@dull heart I know you didn't ask to me to ping you but after i disable three mods everything is fixed like my summons no longer disappears and i can reset them, and this mods is Summoner UI, High fps support and boss check list
Sorry why exactly is Hide of Astrum Deus any good
Also why is the exo mechs just a roided version of the mech bosses?
Rounded?
thank you
Everyone just loves eyes, worms, and skulls
she turned off Summoner UI, but Void Eater Marionette doesnt still work
buff appears but the summon just insta disappears... you see it for a split second
@harsh plume do you have these other two on?
we do have boss checklist also, but not the other one
I kinda wish it was called Hephaestus instead tbh
calamity, boss checklist, summoner ui and magic storage
its a boss checklist issue isnt it
Replace it with checklist lite
Idk but it worked for me
I wish it was called Talos tbh
if it's boss checklist that'd be WILD
boss checklist should not be touching projectiles
Lemme test this myself
Boss checklist is the reason my wife left me
Hekate makes sense given the 3 heads
Talos is also a good one
T-Elos
Yeah but I have to assume Draedon melded the exos together somehow
Talos would be sick as well
its weird, cos for me now everything works, and i didnt turn off anything. for her so far, only Void Eater Marionette has the same issue that it had pre-2.1.1 (with or without summoner ui)
Is this a Skyrim reference ‼️
It’s a reference to the most well documented D&D campaign in human history
i'll try to turn it off completely first
did she try restarting tmodlaoder
Critical roll?
Also i firstly encounter this issue with Brittle stars after shuttering they just didn't reappear
actually no, she just disabled Sum UI
warbanner is a classless damage accessory now
did they remove all the spiky ball variants?
most of them
Summons wandering off and vanishing is happening to me as well and I only have calamity mods loaded
i thought it was a joke that greek mythology is a very very well documented D&D campaign
Oh
No boss checklist?
restarted, still happens to her
Btw Wth is wrong with original boss checklist?
hmm
Bugs
oh wait we also do have Steam Achievement Fix v.1.5.2
I have no idea
These problems are news to me
Worldsync bugs, some horrible ones at that
and laggy too
It was
I've never had any issues with boss checklist unless it's not the original one
i kind of wish someone made another boss checklist
Boss Checklist Lite
Boss Checklist lite is literally that
Boss Checklist lite is basically 1.3 tmod boss checklist before all of the bloat and bugs
aka back when it was good
Lmao
I stopped looking at my screen when checklist was on and worm boi was gone
The fault lies with boss checklist oncemore
Though, let me just double check before y'all do anything with this
And my summons just broke again now i cant reset them and they disappearing after i restart everything seems to got fixed but if im keep bosscheck list, high fps support and summoner ui my summons immediately breaking just wtf is going on
Ok the checklist is messing my world up and now i might just restart mage run since it is putting Harbingers of Doom (bloom slimes) in my jungle and executioners of life (nuclear terrors) in my sulphur sea pre hm
Yeah it's boss checklist
Use checklist lite :3
thanks
What does boss checklist lite not have compared to boss checklist
can u send a link so i dont use the wrong one
Did they buff universal mining speed?
For a while yes
It’s just a thing on the side of your screen telling you boss order and how to spawn em that you can toggle on and off with a keybind
the demon of babylon disguises himself with the coat of the righteous genuinely how does this mod do it
like last night i spent 8 minutes killing a bloom slime with my frostbolt
Cal has had its mining speed, I think doubled? From vanilla
@dull heart disabled summoner ui and boss checklist for both of us now, still have the issue with the Void Eater Marionette. seems to work normally for whoever summons it first, but the second one trying it still just flashes quickly
yeah its insanely fast even with the copper pickaxe
why is it double?
and they say removing angler rod was bad
We love multiplayer
oh that's very good information, if either of you summon it first it works?
this is perfect
i realised that tiershifted hive mind and perforators would likely end up being absolute units
It’s also seemingly a boss checklist issue for singleplayer
hive mind gonna give me an anyuerism
tho we are both using the same staff, idk if it has anything to do with it. and yeah so far looks like that. Lilies of Finality also disappear from her now, but not from me 🤔 (we both have our own lilies summon item, but only one worm staff)
perforators might actually just break through the screen and steal my lungs
um so why does yharons summon need the mythril anvil to craft if he's post DoG?
tomfuckery
lmao
I have no idea why Hive Mind and Perf has not been tiershifted already
hes gonna go until you're all tomfuckered out
so you can do him early for fun
nye eh eh eh
same with scal altar needing mythril anvil
true true
I get we alr have a lot of hardmode and postml bosses but 2 evil bosses back to back is sus
if you wanna so scal pre ml you can
nobody gets this do they
because it's a lot of work to do that lol
and fabsol said no
How hard is he pre DOG?
nobody knows piemations
she de-summoned her worm, i still cant summon it. she can resummon it without issues
but now we can but it's still a lot of work
like
so enabling those mods breaks them? all summons or only some?
i would assume hard, but not that much since pre ml wings are post prov since im pretty sure you need prov for a low %
I did have the thought about how corruption becomes kinda useless after Hardmode aside from some materials
you do not
enabling them causes them to immediately break
provi is not part of low% routing
@dull heart we both re-logged to the server, void eater marionette does not work for either of us now
Provi you can skip thanks to the soul fragment -> auric recipe
i forgot the routing but i remember that yharon is the most important part
in singleplayer?
???? im so ??? what the heck
Both in single and multiplayer
ok cool
The only reason she’d be required is if you needed blossom pickaxe, and you never really have
Auric comes either from crates or from shimmer
its so confusing 😄
no
duke doesn't provide any progression items
i do know cal clone and ravager are necessary though which is nice
clone isn't
Every boss should have progression items /j
dont you need her for the ashes
right right
lilies now disappear for both of us, and mirror of kalandra disappeared the instant i dropped super dummy
And now i cant reset my minions in single player but they dont vanish like before
low% is
wof OR clone
ravager
cultist
ml
dog
yharon
scal
exo
i think?
Don’t you need clone for eidolist spawn
still doesnt allow you any good weapons from him in post ml
i think every boss should be turned queer
dog with ml gear doesnt sound that bad
unless this is already the case
King Slime is heteromaxxing
its just the long fight
Should clearly make every boss mandetory for at least one progression point. Imagine how the low% community would react /j
Do you think The Twins host a podcast
Signus is already done
make dog transgender for the lore
Yeah there’s such thing as too early of a tier skip
Yharon that early is already pushing it
aureus and deus are already gay
Im just so confused rn
i said every boss
I still think Yharon should need cosmic anvil
Because that recipe can genuinely be so confusing for a new player
i mean its wof to ravager to eidolist, and the pillars are insufferable enough on tier
It’s not like eidolist post-wof, you kinda have to go out of your way for that
I mean that would involve going into the abyss preboss right? That's like not really easily doable lol
yeah
DoG has maximized his testoserone
i mean at least just need a random resource new players probably wont use like a aetherium blocks
They removed irdescent excal? why?
or actuators
fabsol
Wdym? They said they were gonna make it pre-boss
The dps difference on mage without the Star Beam Rye is insane
It feels so much weaker now
Clearly need to reduce the low% down to one boss
Why not rename it tho
doze said they were tryign to but other devs said they wouldnt
Yeah because star beam rye let you do 250k DPS and one shot scal

