#calamity-update-talk
1 messages · Page 382 of 1
definitely alien tech
but you can only debuff stack
debuffs are strong. that could be your gameplan. you're still all class lol
But you can do more
okay? the skill floor is still doing a debuff build
which isn't very difficult to do
Which is higher than the skill floor of monoclass
Neither are difficult but one is harder
not by much
Okay??
I wonder when is sand bag coming because it would be realy nice to have already
I realy liked the clone attack
my point here is goin against this where like . it isnt always a lot more mental work and at times can be a shit ton easier than even some single complicated weapons , nd i think you are vastly overstating how difficult it is
I think you’re just more used to it than the average person, genuinely
And if we only talk about the skill floor no it’s not that difficult
Yeah, that's what I was talking about, ||especially with some of the clones having all the eyeballs, that was so freaky but really goddamn cool|| (spoiler tagged because I know Shush hasn't fought it yet and I don't wanna spoil it lol)
But because all class has practically no limitations that means you can have like a fuck ton going on
That last stretch was so cool
with how many weapons there are in each class the limitations of all class are damn near the same as multiclass or just monoclass, like at some point you hit a degree of such horrid returns on investment that adding anything else isnt doing anything for you and is probably lowering your performance
Ehh you kinda run into class sameyness there
so close , yet so far...
Like trust me I get what you’re saying but it is inherently more open and thus has applicable builds that can get pretty crazy
with anything more than like 7 weapons you usually run into sameyness unless you're using primarily sentry-like mage weapons . there's only so many things that dont just have the same purpose
you're also more limited by having to actually fit every class in a way that does something
But you’ve said that isn’t hard to do
Did first Ravager fight get way harder or is it just that I'm doing true melee?
Could be the latter but yeah they made it kinda more annoying slightly right?
it isnt, this doesnt make it less limiting
Literally I've never understood the point of the pillars but now it's like "oh, they're here to fuck me"
harder, you cant move through pillars + i think the head is unkillable in phase 2
Alr lmfao
wait is there another better post ml weapon thats before sentinels , polter and provi thats stronger than cosmic rainbow against DOG...?
makes sense, i'm barely getting to phase 2 currently
build diversity kinda dies if you're forcing yourself to have 4+ different weapons cuz its like. there's gonna be weapons that are there to fill quota
i suppose i could try to deal with aureus first. both of those are gonna be nightmares though
hell, every boss i have left to deal with is a nightmare for true melee
Man idk about that but alr lol
rogue doesnt fit very well into most debuff builds if you already have melee and ranger and summoner so the rogue weapon atp is there so that you have a rogue weapon instead of actually adding to the build
Well yeah that’s your rage/adrenaline damager
Which rage should be relatively frequent
this then locks you into rogue armor
Well this goes back to our earlier conversation
Because that is bullshit
I’m trying to get at what all class is supposed to be alright
Whether or not it meets that specifically in calamity whatever
yeah but that's not applied rn (nor will it be considering they're entirely reworking stealth ad a mechanic eventually, so we dont even know if it'll be as it is)
if we talk about this from a future perspective then yeah anything ie possible
Oh if it's not calamity then your main armor would be summoner or a mix of the dungeon defender armor and a selection of class specific accessories
yeah
does the wizard sell the rod of discord still?
Alternatively you can spec into less summons and use any other class armor, with a summoner accessory
no
all class has a lot of options cuz it's every class :D
i guess ill die then
Maybe this ties sorta into my idea that every class would have an overarching idea like melee being close range (but not necessarily true melee), ranger being accuracy and range focused, mage more of a non-range specific one with more access to homing, summoner being… summoner, all very distinct in a way they really aren’t as of now
tbf “all class” doesn’t really directly mean anything without self imposed setups. This just mostly sounds like a personal optimized idea of all class rather than what it actually is at a base level.
Roots does this
Then gets rid of class distinction and it looses me there
I see
Like it’s probably great but I have all these ideas about what classes should be that I know won’t ever really coincide with what others think per se
wouldnt this then also horribly limit build diversity because every class is a stereotype with niches that you cant mix very well together
https://streamable.com/wczt7s also I'm practicing my acropack movement by setting up an entire world of rails to use for movement and combat :D
Ugh, I forgot no embeds. the link is safe
No, it would give all class distinct roles to put weapons in, and that’s just the overarching idea of each class and is extremely broad
Just “better when closer” is such a generic concept that it can be used in so many unique ways while still being a cohesive class
the unfortunate part is that such a thing can be true for all the classes, which is why roots does it the way it does
close range, long range/accurate, homing range, summoner (which is homing range or close range depending on the summon)
i feel there is quite a bit of overlap here
Look I am really oversimplifying here cause we have to have been on this convo for like an hour at least
still rocking adamantite since i dont wanna go get red riding
also this would mean that classes arent really classes and are just weapon types
which like, roots lol
Maybe pick up modding? It would be interesting to see your ideas in action
I have my ideas and they are ones I would like to implement in a meaningful way
Also not true, subclasses are a thing
Melee is just giving a name to the “close up = better damage” concept
Also this new post pbg weapon for ranged is really good
which weapon is it?
I also stop myself from using the same weapons if I unlock a new one on the tier
There’s no reason to discard the name, or the things that increase damage for that concept of weapon
B-GSS: Nidhogg
Left click is a laser that pulls, right click is a beam of destruction that deals like 8000 without menacing
16k critical
Holy shitamole I just spawned it in to see and god DAMN that is cool
lol
LOOK OOOOOOOOUT
bruh
Tbf it is cultist
at any minor inconvenience
i was also using everclear so kinda
Holy FUCK it’s 1 o clock god DAMNIT
oh, we're in the same timezone, fun
Nidhogg is very good for pillars, and great at torturing crawltipedes
okay I am LOVING this acropack wing replacement run already
Neat, wonder where you’re at
yeah but also what actually differentiates like, a shotgun from a sniper class wise
they're both guns, but one is closer range and one is longer range, does one really need to be melee while the other is ranger
I scrunch the crawltipedes into tiny little balls
Midwest, middle o' nowhere mostly
Yeah shotguns are like the biggest wrench in that it’s kinda crazy
its too fucking cold here 
bro come here it's average 60f this week
Like everything else other than melee others is fine, those are poorly designed as is so I could just rework those, but what the fuck do I do about shotguns
also this does mean that something like a gunblade basically cannot exist in this system as it would have more range than melee but be good in close quarters
1.5 shots of the nidhogg charge
jesus christ LMAO
average of like 30f here lol
and earlier this month we had like the -2 billion
Have you considered the fun idea of multiclass weapons
Also this would be a vanilla-based mod so that isn’t a worry of mine
i feel like multiclass weapons . defeat the point of having classes based on the weapon capabilities
Yeah I was just kinda giving an easy answer cause it’s not rlly smth I care much about
the hellborn in question:
Your ideas hover around what Roots is and runs into the issues that Roots solves, it's funny
Anyone know like a new guide i can follow for like bestsetup for a class through a playthrough
Things are still fresh, but anything that's new is guaranteed to be good
We try to make new stuff worth using
i need them to add a tiny spider that does 9 trillion damage
Spider staff is reportedly one of the best summons rn for some. unknown reason. Doze mentioned it earlier
i love spiders
GODDAMN contact damage... 
i wish i was a spider
what am i watching
MY FUCKING EYES
shroomed dog...
Dude the laser walls while shroomed are INSANE looking lmao
Is that malice or dmode
Yeah it’s weird cause it’s like the same issues and almost the same approach but roots is just… ehhh
Like again, sounds good and well designed or whatever but muh classes
just D mode...
whew
wait malice is back...? 
-# wtf did i miss from quitting cal for a few years...
Malice is "back"
It's just the calamity difficulty for legendary mode
-# scared me...
Oh don't worry, it's still bullshit, but it's at least possible and tested proper and allat
still wonder how to avoid contact dmg in lazer walls , or if theres a better weapon for pre-provi...
aye release malice was possible 
yeah but it sucked balls
gfb malice sucks balls too if you think about it
I mean YEAH
malice "stand" summoner 
also regular legendary is shit i cant lie
i pray they removed the god forsaken diabolists from skeletron
i dont wanna imagine that...
I think invigorating build will be my new meta for now on 
imagine providence but a mosquito and evil
also imagine 5 boss low%
Also did they forget to remove the Providence globs
"forget" nah they're important
Did they buff broken biome blade? Cuz i literally one shotted wall of flesh
huh wut???
I had like 8k dps
keep it on the dl
what biome mode did u use?
Desert
mod conflict, most likely a weapon swing effect mod
Just beat Astrageldon finally
swag
1:30 am time for bed
:( farming for rod of discord hurts
Would it make you feel better if I said I got it on my first chaos elemental
Death upon thee
Slingshotting into eye of cthulhu at 140mph and nearly dying to it is certainly a feeling I'm not used to
acro pack is amusing
what boss is this i cant tell
note for self: dog walls can change mid dog walls...
That looks like a mini version of the new mauler
ii c
This part was always so fun omg
yeah , phase 3 dog walls are fun without shrooms...
Old dog laser walls were always like
"Oh well gotta wait like 15 years for these to pass"
Your computer right now:

You should totally do it with shrooms and full effecr nilk
Just hope you don't go insane
Usually the lag made it longer
You about to be an accomplice for murder for this one's PC
Nilk shrooms is the equivalent of shooting an actual thermonuclear bomb at your computer ngl
Scratch that, antimatter bomb
The computer will become the densest object in the known universe and collapse into an unstoppable ravaging black hole
Is this how the ceasevoid was made?
maychanps
perhaps I have come with a cringy catchphrase
maychance
what am i even looking at
Asya Shubina in Silent Hill
old dog walls also whatever reason nukes my FPS...
thank god that shits gone...
yea I hate dog laser wall
New calamity is about to be way more optimized
go my 5 billion projectiles for no reason
The new laser wall is so peak
hell even infernum dog laser grid were easier than that

Also remember the brain got reworked and is peak also
ferry made a game?
never have i thought that i will encounter ferry fans in the wild
Is it bad im already excited for what new boss reworks are in store
peak but bugged as hell
It's more so they optimized the mod more
Terraria mods in general have a higher standard of optimization
Well they've been getting it
calamity used to bake my PC frames even with frame skip, with the higher quality it should crash my game, but it runs smoother than before
Its almost like optimization is a very important part of programming
Every boss after moon lord would freeze my game for several seconds or turn the frames into a choppy slideshow, now it's only the Exos, astrum deus even works beautifully
Have you tried wrath of the machines? Its an exo mech rework thats way more optimized
Yeah, still was choppy until the update
because Thanatos is a worm.
Now only base cal Thanatos when he spawns in is laggy, which he does like 3 times
Thanatos overheating is actuslly a reference to how he overheats your pc
Also base cal Thanatos is harder than inf
i love contact dmg...
I swear inf Thanatos melts in seconds but base cal melts me in seconds
That freaking coil beam, I don't know how to counter it, he spins so fast
what... the fuck... DO U MEAN HE ALSO HAS CONTACT DMG WHEN ENTERING PORTALS...???
Base calamity really leans into the insane damage reduction
(yet freaking ftw mutant is still possible, just more annoying)
I think so
that attack where he coils and rotates trying to hit you with that beam that kills you in 2-3 hits is so quick
so uhhh fun fact: u can outrun thanatos with hexed branch...
Tbh it’s mostly just reaction time
I don't care about outrunning him, I can do that just fine with insignia
also like first time I ever used ascendant insignia was on dog up to post game lol
Never used it till 2.1 on my melee playthrough, don't believe me if you want to despite the limitless times I beat Infernum
Nighty Night
Oh, k
is there any mod that lets mii copy an structure without having to build it all over again 
Cheat sheet has a feature that does just that
or dragonlens
ty so much
use a piercing weapon for a free 40% off thanos healthbar
actually first i should be asking what class you are
Btw draedon sends a mech version of himself when we fight his exo mechs right?
he is a robot
Fr? He's not like flesh at all?
no?
I thought he was a dude with awful posture
no he's pure robot
How did he come into being?
He woke up 660 years ago in a lab with a dead body.
He does look baller tho ngl
The Draedon you see is just one of his old recon bodies. That's why it's frail and rusty.
He's got a whole bunch of them. He's basically unkillable.
Right so I assume the dude in the hologram in his main body?
The spikey backed one
There is no main body.
He's an AI.
At most he's got one body where most of his focus is, but if anything were to happen to it he'd just switch.
Draedon ai generated 
His "body" is where his data centres are

And they, along with his drones, are scattered globally.
He should use his processing power to ai generate shit and ruin the earth :)
Doesn't align with his goals, so that's one less thing to worry about.
If it was for the funny™ maybe he'd do it
@Draedongpt why is the sky blue
Draedon has yet to research comedic science, I'm afraid.
Sounds like a good time to start!
There's more draedon stuff coming in the next major update right?
We've no idea
The next major update isn't revealed. And sso is very likely gonna be a later update due to lack of motivation to work on it rn
:( I want more robot stuff
Next update is Sunken Sea Overhaul tomorrow.
(it's why brainstorm was released with all the non sso stuff)
I really like draedon's theme
I think I am more interested to see if the rest of arsenal weapons [like mounted scanner, galvanized glaive, anomaly nanogun] got reworked
not all of them got reworked iirc
oh
there was a chart/graph here for the arsenal weapons but i dont think its pinned? you can probably just dig around and find it
Guys...
Imagine how peak the the moon lord revengence fight would be
quality of terraria has the wand of construction
The autoname for terraria worlds is... on somthing rn
it tends to do that sometimes
black glass band upgrades are kinda weird
armpit of steve buscemi
they scale from your highest damage boost, but only trigger on certain type of damage
structure helper is my go to but seems like there's like 5 different mods that all work probably
so you can use melee set and weapon and shoot a magic staff once in 10 seconds for 600+ dmg
might aswell just make it trigger on any weapon hit
Does the sunken sea arsenal lab change to spawn slightly below the sunken sea or did best of both worlds mess with things a bit?
also what`s the point of them having minor differences if you cant choose which one you want to make
This has happened to me in every world I've generated
The point of origin for it is a bit above the actual lab to prevent it spawning too high in the desert
It never spawns in the sunken sea for me 🥀
Mine does a good portion of the time
would be a lot cooler if they were classless accessories so you could choose which one you prefer (more dmg/aoe)
Seems it prefers the edge, but that's probably just cause it dislikes overwriting some blocks
yeah
also do you play solo or in multiplayer?
if you played master, then yes
I mean assuming if this isnt your playthrough, its gonna get easier the more runs you do
2 players atm but its master death
all master boss changes got removed
and its.. incredibly easy
same for me, i think damage values are bugged in multiplayer rn
Yeah master mode AI got removed cause it was fucking ass
brain`s creepers dealt 1 dmg to me with 36 defence
master doesnt suck anymore
well then its expert death then? ig?
same goes for bee
its death master stats
Theres no expert death anymore
Revengence is only for expert
Death is only for master
the defense and dmg values got changed
you dont get as much defense now
still it`s not okay for a boss to deal 1 dmg in master death and i was a mage
someone else today was saying this update is too hard
How hard is death mode compared to revengance? On a scale from its a little harder to its way harder
i agree
i genuinely dont think ive ever had an easier time with perfs in calamity
It's a fair bit harder due to master mode stats alone
It's too easy for me personally
havent played yet so idk whats the dmg values are now
you also gotta include if you are using qol which can make the bosses easier
Does death mode add an extra bunch of stats on-top of master?
load a boss in single player to test, i think coop is bugged
no I don't think so
actually
I'm a minimalist modder, I only have calamity, calamity vanities and magic storage and boss checklist
chat how do I know if I'm playing with the updated version of calamity?
check calamity version, it should be 2.1
i solo'd it though, my friend was mining bahaha
look at the mod icon
oh ok thank god, I've started playing when the update came out and for a moment I thought I played without it being updated lol
Has the infernum update today been to work with calamity 2.1?
its the correct version
doesn`t matter where he was, as i said i think dmg values are bugged in multiplayer
it been working for a long time now
Oh also golem is not complete fucking garbage anymore holy shit
oh damn ok
ill check thens
if it has this icon
Like golem is a tolerable and dare I say okay fight now
ye ye has the icon, ngl I am in hard mode halfway through, if I was playing the unupdated version I would've lit my pc on fire
oh and btw is there a way to increase respawn timer? 15 is way too low for boss fights
check calamity config in the settings
im suprised it still 15 secs
it was 30 before some update
wait do i not need to charge my laser disk anymore
yeah ik, im talking about calamity update
pretty stupid tbh
true
you can kill anyboss if you can survive for just 15 secs
that sounds fabsolian
calamity 2.1k: fabsol`s heresy
which
all of em, it feels... very easy
boss dmg in multiplayer might be bugged
not that im aware of
like ive played ALOT of death mode and it feels like not death mode
they all set damage like they do any other enemy
might just be a balance issue then
How is rogue in terms of playstyle and fun?
i like it :)
its fun
I've never played rogue before and I wanna do my first death mode on it
but some dont like its mechanic, and its ok to not like smth
nope there is definitely something wrong if a 97 damage attack does 1 damage with 36 def
weren't boss damage overall nerfed
they were
Being you don't attack to charge up a beeeg fuck off attack right?
when you go around stealth, you dont attack so the bar can charge up, and then you do big cool attack which is different
feels like damage and hp were nerfed alot, skeletron was hitting relatively hard but not as hard as i feel like he should?
And people dont like that?
some dont like waiting to attack and missing it
its understandable to not like it
a lot of people get frustrated with waiting to charge up then missing
I assume rogue weapons don't home?
some do
who even likes rogue just use melee and get spammable projectiles for free
It sounds like it's an "I actually have to aim" class yes?
Incomprehensible message
but like... just play ranger or something at that point
also sit back and relax class in multiplayer
people only like using rogue for the op endgame stuff
since stealth reduces your aggro rate
nah
rogue in multiplayer is either super comfortable or super frustrating
Which in turn allows you to hit your stealth strike?
because the boss is spasming around everywhere and you cant hit anything and usually you have to chase the damn thing around
sometimes it really looks like a looney tunes episode
melee is running away from boss, boss chases melee, im chasing the boss and melee chases me to swap aggro
When do i get that uh. Scion'a curio ring? I kinda wanna swap my rogue build for a ranger setup using that
why is he not in the jungle
Holiday.
The layers to that question make me ill
clearly the jungle is in front of him
you just cant see it
are they gonna add npc portraits when calamity gets ported to 1.4.5
Yeah, I'd assume so.
They've already made a couple lol
brain/worm tier weapons doing 400 consistent dps and beating wof pretty easily feels silly
i didn't drop below half HP the whole fight with a shitty hell bridge
Every class is just a ranger but different weapons at some point
correct
Pre-HM is a bit different from HM and Post-ML in that you kinda stick with your weapons most of the time.
sure but death mode should feel like I have to update weapon consistently
Like the Blade of Grass can be used from start to Skeletron. Or how the Boomstick is valuable for pretty much all bosses 'cept WoF.
and I was using magna cannon and fossil armor
Guess you can say that you stick to your guns in pre-HM.
i sure did
Apparently belladonna staff has the minion despawning issue worse than some other summons
a couple have been drafted but they're subject to change
Did the pig get a change?
Ofc, I was just mentioning it to let em know that it's definitely happening
is one of the drafts Mister Amidias
aka our SSO Tommorrow Champion
I know scal and the supposedly horrible hog have gotten drafts
Aww man, the pig looks sick
Calamitas portrait needs to make her look like she has a soul crushing job.
You'd never guess what her portrait looks like
How do I dodge Dog's net? My character flies too fast to dodge, and my mounts are too slow.
oh dear oh god
Is it just me or is BoC bugged or smth?? i cant attack besides true melee and he almost has no attacks/projectiles.
it feels like the entity limit is full or something as soon as I summon him
I play on infernum btw

:ishowspeed:
Thats the issue, lower the diff
Wdym is infernum bugged?
Brain got reworked in base cal
Which bugged infernum brain
Stop doing that
Do you know if something else is bugged? Like is infernum even playable rn
Hmmmmmm. . . . . . .I wonder when we will get the reworked sunken sea.
I wouldn't recommend infernum, basecal made most of the bosses interesting
and the reworked antlions overall.
chances are our next update won't be the sunken sea, a lot of us are not interested in going back to the fish mines and would much rather do something else that interests us more
i thought expert and master ceased to exist and its rev and death from the start now
you can change the difficulty once you load into your world
using the new difficulty ui
no rev/death are extra layers you have the option to apply on top of expert/master, respectively
Should I play death mode then?
go for it
Nothin's stopping you
Alr thanks for advice
Honestly I kinda was hyped up for the whole overhaul and rework of the sunken sea.
Oh, we all were
Brainstorm has done enough to keep me content tho. So much cool shit
Really gives us a good first impression of what future stuff will end up looking like
Ehhh some of the item removals and nerfs kinda made me iffy on playing.
already?
The nerfs are negligible, and the removed items were never anything to write home about anyway
Tbh the fact tesla potions were removed just for accessory slop. . . . .
were the calamity unnfers devs not fast enough or like what happened
HEY the tesla amulet is amazing
the "nerfs" were part of a general mod rebalance that reduces the power creep, and makes the mod friendlier with vanilla and other mods
tesla potions were potionslop
is Astral ore only post Astrum Deus now?
always was
how do i stack a morbillion buffs with alchemist npc now
huh, wiki says its post astum Aureus
no
does it
i think you might be misreading a little lol
what happened to infernum
just play it man
astral ore has always been post-deus
stop judging the update before playing it
"Astral Ore is a Hardmode ore that generates in the Astral Infection after the Wall of Flesh or Astrum Aureus have been defeated. However, destroying it before Astrum Deus has been defeated results in a 50% chance to drop 1 Starblight Soot"
oh ive misunderstood it
most of the crafting removals aren’t changing anything significant about your playthrough and whatever nerfs were made are compensated 1000 times by all the awesome reworks
my bad gang
lmao all good
Happens
Only 2 things make me want to use this: The Angler Golden Fishing Rod trick, and non consumable boss summons
i thought it meant 50% chance to get soot and 50% chance to get ore lol
btw hotfix update coming very soon
wait does it bring back reaver shark back to hellstone level and the golden fishing rod trick?
im downloading this
I haven't tested it, but i think the reaver shark still works
no they nerfed reaver shark
(also, on my playthrough yesterday, I got some hellstone bars, no idea how)
im playing wtih it and i dont see any option to revert the reaver shark nerf
Ah, figured out from where
slurper pole -> farm for some of the drops -> shimmer to hellstone
nvm im not downloading this
golden rod is useless if reaver shark is still useless
I miss the Bladecrest Oathsword from the chest
oh they got rid of non consumable boss summons lmfao ok im getting this hopefully you can turn off all the like actual nerfs though i dont wanna actually change balance
there are cool changes, like you can toggle what you want and there's a new feature of letting you shimmer boss drops. also brings back some of the vanilla items' calamity reci0pes
wait they got rid of non consumable boss summons???? why?????
hope im getting oneguyed
i think it's drop exclusive now?
its still very much worth getting
im not seeing it in the changelog though
The 2% chance to get it pre EoW from demons is just too low now
just an average of 50 kills you can do 9t
bladecrest oathsword and old lord claymore are both very good
I'd rather just get blade of grass in that timeframe
Is the spin attack from old lord claymore gone
nooo
here are the configs for qol restored if ure interested
alright time to use Orderbringer against WoTM Exos...why have they started in the mayhem phase?
I haven't checked, but please, they better not have nerfed the aerilite sword
Yeah it's a true melee burst weapon now.
weird that you can get it pre-boss its just really grindy thats a lil cringe imo, just make it post-evil 1 tier its clearly supposed to be
we're boss rushing with this config xd
nowadays its a really heavy hitting true melee sword with slow swing speed
I’m awful at close range 🥀
Dw it straight up obliterates the Perforator Worms.
it has really good synergy with oathsword
Well you do combine them
it's also a technically a post evil 1 wep, no? the drop rate more than triples after u kill one
Finding that hidden synergy was so hype
so cool
exactly, its supposed to be a post evil 1 weapon so idk why its also dropped pre boss lol, just very rarely
you should click rev and death's buttons
🐇
i made custom sounds for them
the more options the merrier, or idk
rev activation sound is tuff
Oh you made the sounds?
yeah i did
they sound sick
Death mode activation sound is actually good now
i made custom sounds for rev, death and malice
and then i grabbed the toby fox explosion for legendary
because i thought it would be funny
LMFAO perfect
It’s fitting
i can hear this sentence
Cause of the explosive bunny
also the malice select sound samples the femur breaker
whats the best mage weapon for brain !
didnt realize you can activate ftw through that menu would be nice if you didnt need to actually have a ftw world and the menu could just turn it on
ik it has worldgen features but still
would also make it more apparant that cal changes ftw
acid gun is my personal pick for brain
ok wow i thought quite enough recipes was better than recipe browser but this big ass screen is just inconvenient
has good multi-target coverage
you can right click on an item to see all the recipes its used in
like in minecraft
evil recipe browser
noted :) ty
whats the advantage over browser?
is there any way to remove this "armor" thingy from xyk blessing and only leave wings?
never heard of it tbh
i personally prefer the ui
acrobatics pack is still so fun
uhhhhhh not sure
yeah its nice but i liked the compactness of recipe browser
i think i had a bug that made armor not appear when update just came out so i was wondering if u can do this again
wheres the auric upgrade for the acrobatics pack
its just personal preference tho
You can do this is recipe browser by double clicking...

yuh
magic storage plus inventory plus recipe browser just barely fits nicely on the screen that shit would not fly lmao
aurobatics pack
ok but does recipe browser show you boss bag drops and the percentages and shops and crate drops and drop conditions and
shows boss and enemy drops but not percentages. does show shops and selling conditions (unless thats another mod i have icr lmao)
if you really wanna know a percentage quickly wikithis is good enough though imo
Does amalgam apply irradiated? Cuz I see an amalgam scion's curio mega combo
✅
i thought acrobatics pack was just like
Overhaul Grapple Physics
NOT caloverhaul.
Bad update there’s no new acrobatics pack
I just fought the boc and its freaking awesome
I can see why the update called brain storm
they shoulda got an EoW rework out and called it Brainrot
Tuff 💀
no i said Brainrot for a reason
That would be cool!!! I would like it a lot if corruption was more emphasized as rot and decay, since it seems to be literally causing the land to open up and fester
Steal a brainrot 💀 🔥
and that's gg
would it be a shitpost to use IV drip on the rocks with luxor's
40 mana? is there some accessory that trades mana for something? or u just didn't use mana crystals? GZ though
no, I'm just not a mage
melee builds don't need mana
also is Orderbringer peak?
The answer: ||yes||
they should do an EoW rework and call it Wormhell
when reading the patchnotes i saw some weps getting their iframes set to -1 or smth like that anyone know what that means
Who made these new sprites?
Idk but I must say they match the style of the Ark of the Elements quite well
Also, are the celestial axe minions placeholders? I mean, it's just copypasted weapon sprite for now but ik legion of celestia doesn't have a rework yet so I'm asking
They do hopefully
I have no authority on this obvs but I would be inclined to assume that is the case, yes
I see
I do believe only Elemental Shiv (now Lightspeed) and Elemental Erruption (now Chromatic Erruption) were reworked, of course excluding the much earlier Ark of the Elements rework
chromatic eruption wasn't reworked, but it got a vfx change way earlier
Fully reworked are lightspeed, aote, and superradiant
Huh, I had sworn…
I remember using it just the other day and it didn’t work like in the wiki’s demo gif…
Because it received a visual rework but it was way before this update
This weapon is insane
I dreamt that I had irl friends and we were all playing terraria
I'm heart broken that it's not real

Well yes but the wiki gif is dated in 2024, and that update was 2023
Oh
that was a good dream
I must just be misremembering is all
That’s rough, bud.
Oh, I get that feeling :(
I must say, the new elemental weapon resprites are quite interesting. They have mostly their class lunar colors, but also sprinkles of the colors for other ones
Ark of the Elements is primarily orange but has snippets of green and especially blue
Plain colors are just boring so blending them is more interesting
Yup, glad they did so, but it makes the removal of galactica singularities the recipe feel a tad odd
Is master death mode supposed to be so easy? It's so different than the old master death
Kinda
It got balance changes iirc
Old master death was dumb and stupid and dumb
Brb giving every enemy gauss nukes
FR
So dumb i had to skip evil boss straight to slime god
and fabsolian boss fight design
That's so true
I must say, I’m very interested in how the rogue elemental weapons will be resprited
Yea lowk maater death is easier than vanilla master
But seriously though it feels too easy even for a rebalance, i guess i have to play on ftw malice then
I mean, meld constructs look SO different from other lunar class themes
It's easier than the old master revengeance imo
They will have orchid color, something between pink and red as it was the only color in the color wheel that wasn't used for elemental weapons
Full rainbow now
But the color is primarily based on their material
Yeeah
yeah I'm shoving lilacs into my rogue weapons
Kinda
Guh what huh
making them ourple
That was posted by one dev in this channel
Oh damn ok interesting
This will be for the secret thrower class
isnt that just hot pink?
NO...
I feel like this would necessitate a meld redesign is the thing, which I am unsure how to feel about…? Well honestly I’m not sure at all
meld is a purposeful outlier pretty sure
Meld is certainly rogue leaning but it has its other class weapons
uhhhhh idk who made these sprites tbh
Nope, I don't think so
ic ic
frfr
kinda silly how the elemental staff has such a good sprite but still has those old lasers though
It has to be the person who made the AotE sprite
not the worst thing ever
It's not
to be fair meld is just kinda wierd in general
Yeahhh like its theme isn’t very rogue specific
Its the only fragment adjacent thing that has weapons made only from itself for every class
is elden diorama obtainable atm?
There are weapons from other classes that use the “incorrect” fragments (the Swarmer, for example) but it also doesn’t inherit the theme of stardust equipment
prob, wouldn't be surprised if it gets added with the unobtainable walls
i know, hence why i specified that the meld weapons are only made with itself
I dont know if thats worded well, but yeah
Ya ya, it makes it a weird thing to work around
elemental rogue is an exception because colors of meld aren't colors on the color wheel
rainbow doesn't have a black color ngl
I don’t quite like that
Meld is every color and therefore it is black because that's color theory babyyyyyy
I mean, just having an exception like that
well it's either black or it's brown cuz brown is what conglomerates of colors often turn into thanks to our eyes yadda yadda yadda
is there a way to play calamity on 1.4.5 or when i could play?
months fr?
That’s more of a subtractive color mixing thing for brown
color theory is related to ryb not rgb
oh yeah- all that stuff in 1.4.5 has to be reformatted to be moddable and whatnot, it's quite the undertaking
oh whups
How do u get the metal worm pet that mines for you
It spawns
O i thought it was a pet
rbg are different wavelengths of light iirc and elemental ones are light-based sooo
iirc there's a chance that killing that thing also drops a pet variant of it?
No but it’s friendly
in order to kill it you need an electric debuff to stun it
Oooooooh
tmod 1.4.5 likely won't be available for users until later in 2026
I want it so bad
may i ask why did they decide to make the post plantera events have their summon item be consumable?
Because event summons are easy to craft
cuz they're easily renewable and you can rather easily farm it with bakidon/cosmolite
cosmi-whatever it is
not cosmolite lmao
the upgrade to bakidon
Most boss summons are easy to craft too but they’re all still nonconsumable
Cosmolight
You were close lol
cuz bosses are CRINGE and EMO and
is this normal since the update?
hiya
ive got like 2 more of them
this is how tmod shows removed items, of which there were a few this update
plague keeper gone but not forgotton
ohhh
you will be missed(not)
ngl i dont even remember what i had first slot
did they remove plague keeper for being boring? it kinda was but holy shit it was so so strong
like idk how i wouldve done infernum guardians without it
Apparently it’s to nerf money farming from events
the effects were basically moved to this thing
wait so rotten matter and murky paste also got removed?
yeag
damn
asteroid staff is another one that was alittle boring but damn good, i think it deserved life
meteor staff is cool
as if you cant just get infinite money from dryad and shimmer
There's like. so many things mages have already at that stage
was the issue
they had to axe somethin'
whats the most reliable way to farm for blood orbs during prehm? now that bloody tears are consumable
true but did they have to lose their best weapon for providence
Mages have had it good for too long
Give my ranger a plasma rifle
its post-provi 
"Electro storm sniper" :D -> "it's mage" D:
sentinels don't HAVE to be post provi
i guess
Nothing's stopping you from going out and killing stormweaver early
also its not even new tbf lmao
i mean post ML seems toget this
Oh uh, teslastaff is really really stupid with arc flash ring and chaos stone
I usually just skip the sentinels and fight polterghast
that combo obliterates providence
Because ceaseless sucked
tbh i dont think "just do sentinels early" is that good of a suggestion? like yeah i think its ok to have it as an option but
yk
i mean yeah ofc it does its a sentinel weapon lmfao
It's TECH
farming, blood moons, just the same?
also fish
so...wait like 20 mins in a bed for one to spawn? :/
you'd have had to do the same before getting a bloody tear?
Teslastaff is finally good?!?
oh yeah
it needs that combo and full rampup but
it will absolutely fuck provi up
I think I got like 20k dps on her at one point
yo is that gauntlet thing a new mage weapon?
UGH why does ranger luxor projectiles hit terrain it is useless when i'm in a cave or on the ground
So annoying
there is a 0% chance that the game isnt bugged to give warding 10x less than other reforges
theres no way im getting it this infrequents
Curse of unlucky
wait the Iridescent Excalibur was removed?
anyone know if there's an replacement or why did they remove it
orderbringer
alright thanks
well yeah it does that. it does that a lot
ok am i missing something, bc it seems like most of the post-moon lord magic weapons just seem worse than the nebula blaze
No, boss summoning items still be non-consumable
I wish
ceaseless is better when you use glorious end for its death rattle attack
planned for 2.1.1 iirc
Really!!!??
i remember hearing that
yay, i was just talking to my friend about how i want them gone, they encorage some super easy money farming
event summons are consumable now at least
Me when I place a crystal shard on a hammered platform
the sinister 40 free infinite money vanilla strategies:
i straight up dont know any of them lol
????????????????????
hurh
but i do know that killing eye of cuthulu 50 times in 1 night is super easy and gives me 20 plat
Crystal shard dupe?
calamity makes it simply way too easy
I didn't know there was a dupe lol
When will a bug fix come out? There are a lot of annoying bugs rn
slime staff lucky coin, pirate afk farm, jungle seed shimmer for selling green thread, all easier and more free then just fighting bosses
pirate afk farm is not easier than fighting eow like 30 times
the setup is a bit of a pain but you leave that shit on and youre set for ages
still, making bosses actually hard kinda neccessitates infinite summons
my favorite platinum strat
yea, having to clear the pillars multiple times to keep fighting moonlord would kinda blow ass
Many boss summons are very easy to craft
W
That should stay unconsumable lol
ok and some aren't lmfao
I know
thats why the workaround is planned to be if the boss leaves without it dying you get a new copy of the summon
i did hear someone mention the idea of only consuming boss summons when you win
Iirc, summoning items would restore if you died during the first defeat
this is peak
now that i can get behind
Doze tossed the idea out here on brainstorm release day
and then I think sunny mentioned it afterwards too
yea that is the whole plan
That would be good
that would be sick
so you can get as many attempts as you need while still requiring some effort if you want to put a boss in a blender for money
that would be great
There was also word that the later bosses won't be using the usual "boss items" to be spawned in anyway
It's like how works in Fargos
well in fargo's you only get free attempts until you win once
Similar then
I got to hardmode finaly
Fargos boss summons also work a tiny bit differently as they try to make a boss summon more convenient
For example it would set all bosses you fight during night at the earliest point in night so you have ample time to fight
Why is monolith sword so good
All you need is to chop down one monolith and you got a 1000+ dps true melee weapon
1500+ dps on a dummy
Its ofc not better then star crash but it does help as a small stepping stone to farm astral enemies for a bit
Monolith bow looks promising too but havent tried
id be surprised if its better than like shadowflame bow or marrow but probably solid for requiring one alien tree
For a weapon you get 1 minute after entering hardmode it doesnt need to shred bosses in 10 seconds
Although it might be very good with some arrows
As it shoots in bursts
would it be crazy to say the wulfrum knives rework is one of my top favorite changes in the update
Does anyone know when tmod is going to go to 1.4.5
Not soon
tbh the best thing about terraria mods is how slow they are to update
prioritization of quality is way better than so many other games
Late 2026
If brainstorm is so good Im left only to wonder how good SSO and other future updates will be
I realy want to see other arsenal weapons reworks and have a look on t1 arsenal armor
is it just me or reworked vengeful sun staff make ur fps dropped 😐
oh someone already posted it on bug report lol, guess not just me
im guessing that its gonna come by the end of September or october
Hey guys, just joined this discord for the first time to ask this question. Since the recent update the urchin stinger rogue weapon has been turned into a non consumable and had its drop rate drastically reduced, however the crafting recipe for the ball O fugu has not been adjusted. Grinding 20 stingers with a droprate of 6% seems kinda ridiculous, no?
What's the first armor to craft on summoner in the new update?
Still wulfrum or flinx
thx
there's no recipe for the ball o fugu
it's found in abyss chests
or hardmode sulph sea crates
does this not work anymore, then?
Infernum recipe?
i dont think thats a calamity recipe, check what it says there
oh yeah infernum
yeah seems to be outdated
ah ok good to know thx
did the iridescent Excalibur get removed
did calamity nerf reaver shark?
wasn't that sword getting a rework what
Where can Plantera's arena and Temple be?
oh no i think orderbringer took its place instead
uhh idk, I haven't played in ages and now I can only find the orderbringer
oh
guys
did calamity nerf the reaver shark??? i dont know why it wont work anymore
now idk what sword to use for wotg
that thing where the angler drops a golden rod whenever hes killed by a trasher, was it removed?
Yes
they took everything from us
yo yk why reaver shark wont break hellstone?
btw whats the new early fishing meta
on my game it was nerfed as well
likely also nerfed
i remember that only vanilla did that...
whats this
Cal no longer un nerfs it
old duke would be proud
bruh now killing skeletron will be way harder
Just male Nightmare pickaxe??
Or Deatbrjnger
If you're skipping bosses then yeah i guess it'll be harder
skipping bosses makes the game… harder? 😨
earth
copper shortsword
comedy
Earth is good for Wotg? I thought about playing it wit my tMelee char
brainstorm earth rework is goated
what is that
what is what
just deatomize the bosses with your mind atp weapons are useless
Is there any ETA on a patch to fix the burrower deleting projectiles? not sure where to ask this
but new set bonus God slayer are weird for me :(
let the boss do damage to itself. full thorns 1 million defense build
???????? what does that have anything to do with what i said what
don't know
okay.
Not publicly known yet but soon
Ah okay thanks and sorry if this is the wrong channel, just hoping to play some multiplayer sometime
This is a fine channel for that
I asked that yesterday and didn't get an answer, Ig since the bobbers are new I'd ask here, do the bobbers make you not lose bait?
but why didn't the developers make a switch for the God Slayer set bonus between the current bonus and the one from Calamity 2.07?
I think I'm not the only one who's such a whiner about this.
Right
dude why is this my problem
i wasnt even talking about that 😭
sorry, I accidentally pinged you
Actually ive yet to see another complaint about it tbh
they changed wat
Google Translate Hard
God Slayer Dash / Dimensional Drive got reworked
this took so unbelievably long
I swapped to vortex beater for no hit since i didnt wanna aim
oh dev here
Should have just used grape beer with scorched earth tbh
still prolly not using it though lol
Reworked is pog
gonna check out this
You play ark survival evolved
DoG just left.
Just get a good computer
Straight up dipped.
Get the 5090
I kinda wish there'll at some point be some kinda pre-Aerialite lab weapons to make a full lab run possible
And a ryzen 9050
dont even need to, it got optimized really well

I don't think it's for the better
Like, they could have made it a switch like the one on Seraphim's boots.
and I thought storm saber was too good
I like optimization
using a hand me down computer, no gaming specs and its still running a solid 30 consistently
Does infernum still have the new and/or redesigned structures that calamity added in the update?
yeah but Infenrum isn't worth playing for 2.1 on your first playthrough
I was in class thinking about terraria all day
death Master isnt awful to play anymore so do that
at least, at least...
it cannot benefit from starbeam rye
Star Beam Rye is on its last legs
who gave it legs is it evolving
Evil satan void title screen!!
are there currently no "superbosses" in the game?
There's primordial wyrm
Huh
No, get unofficial addons for superbosses.
based on what i read so far, calamitas and wyrm were superbosses but they got nerfed to be just bosses or secret bosses (for the latter)
There is not
nice lil screenshot i got while fishing
can we get current version being made with SCal's drops?
ic , thanks the three of you
Silly bug not Cal related. DoG did have a bug though where it goes to do that rift dash attack but just never came back.
welp, no calamity for me for today 🙁
no time to play?
game crushes lol
that's odd, you should start narrowing down your mods
would be fitting if strongest mage-related effect was made with help of strongest mage in the setting
it's hard to install calamity incorrectly as all you do is press a button. tmodloader auto updates to the latest it can be, terraria mods update on their own, so the only culprits are the other mods that conflict with each other
for stellaris, you gotta fix your mod load order 🥹
I bet Sergeant United Shield cheeses dog dashes
Literally evo moment 37
terraria.exe 
I think we removed boss key drops or something
...I honestly do not get why some keys are dropped by mimics
that kinda disproportionally affects other classes
Dooooze is the ranger projectile from Luxor's Gift supposed to collide with tiles
cuz it likes to not function at all when I'm shooting things on the ground cuz of that
Yup, Hallowed Mimic #4 dropped it
since for light and night souls you basically have double odds
Idk
okey
