#calamity-update-talk
1 messages · Page 309 of 1
Point is, Snapthorn just shouldn’t be better than most of the other Pre-HM Whips despite being available Pre-Boss
I wanna say that most ppl dont' use it because of the fact that it's so damn short
thanks for the detailed changelog
we can agree with that
It needs a nerf imo but maybe not to the degree Catalyst did
Make Leather Whip tag damage focused, snapthorn whip damage focused, and evil whips a mix
we do think a lot of people here exaggerate how many people area actually inclined to immediately rush to it
but thats not a usefull discussion to have anyways
but then what about spinal tap
Uhhhh
I mean spinal tap should just be better anyways
Probably an all rounder that’s just a lot stronger than evil whips
did you rly forget about that whip? i ditch snapthorn for it anyways, cuz even if it is worse, it has better range and it SHOULD BE BETTER
i think the issue is that people here are aware that its not that hard to get snapthorn pre-boss
well yeah it is not
but we think people overestimate how many people r actually compelled to do it and how much use the rest get inc omparisonb
uh oh
they shouldve not been the only summon weapon type that complements your minions/sentries
I used to rush snapthorn every damn run
we wonder how much of snapthorn rushing is motivated by class locking though,,,,,,,,,,,,,,,,,,,,,,,,,, if only it were possible to know this
but I got tired of it so i stopped
I can mess with that
Agreed
speaking of sentries why are there like no sentries
The Stars Above handles that beautifully
or were some added that i dont know
One was
I wish Summoners had more direct means of attacking besides Whips
Preboss i think!
there's a poison floating barnacle added
the class culture of terraria makes me sad
Why’s that?
we dont think many but we do think a lot of people box themselves in the idea every class needs to have some super consistently good immediatly available option when thats just not really true cuz like class locking like that is technically a challenge one is imposing on themselves, moreso early game where mixing doesn't matter at all
later in the game u have incentives but u dont have to care at all early on
but people still believe u gotta give your class an obligatory wood weapon or something
when thats just not necessary
so many players write off / never try other ways to play they'd enjoy because they're "playing melee"
Wdym
people loooove class locking
Do you mean like, not class mixing?
I don't think that's entirely a terraria problem though...
Oh yeah monoclass for the win
that's an RPG problem leaking into terraria...
Class Setups Jumpscare
they love it so much they forget terraria doesnt Need to have a second 1 summon
that's a terraria culture problem
I LOVE class locking
i think it mostly comes from youtube class challenge runs
Genuinely the only way I play
like we saw some redditors talking about slime staff not being easy and thus not having a second 1 summon weapon unless rng or whatever
Oh yeah those are dope
Especially when you get into subclass runs
Oh wow I didn't even realise wind/rain is now life locked
and the mods like calamity force an option for every class of every type at every material and tier
life locked?
how tf do you get water in ftw
Need 120 life or more
what the heck
this is because flying fish suck
Like actually????
can you get lava to fish in maybe
Yeah and that’s dope, especially when certain subclasses are challenging
Can't fish in lava anymore
cavern life slime
I tested
Oh right
to get that 1 extra life
Yeah good
I fw Calamity’s Starter bag but that’d be a bit weird for Vanilla
Forgot ab that
Vanilla yo-yo only has a gap between Plantera and ML and that is SUPER fun
I've always run class locked bc of my childhood playing w my siblings but I've been forcing myself to not do that with 1.4.5
okay but if they didn't force something of everything at every point then the challenge runs would actually be more of a challenge
I like getting a glimpse of each class at the start I think that’s cool
And it's been nice to be like "well melee isn't very good against this boss so I'm just gonna pivot to magic"
i'm actually glad Folly doesn't drop a summon weapon, for example
Of course! I think they aren’t needed at every stage in the game—for example, you can absolutely use a post-plant weapon on ML
yeah
But class locking is genuinely just more fun for me
when people suggest a subclass get more weapons to fill a progression slot fifteen angels die and get tortured btw
that's fine
I like that PBG heavily biases its benefits to ranged and summon meaning if you're not playing around those you can very comfortably skip it
recently i randomly watched a video on a Dark Souls 2 "challenge run" video using only Hexes, which apparently are really strong. evne the guy in the video stated that he only called it a challenge run for views iirc
I do think all subclasses should have a pre-boss option tho
i don't
Just for them to have smth to start with
rocket launchers for example
Okay that’s fair
i just find that really fucking hilarious
Can Calamity get a new Dart Weapon
we need more darts and dart guns
rocket launchers should stay a late game weapon
Hardmode is kinda part of rocket launcher identity
I actually agree more darts
calamity should definitely get dart weapons
just because darts are cool
just look at the goat (fable
exactly
Dart weapons are preboss technically
a calamity BTD reference
LOOL
Seeds are darts technically 
All two of them
dart weapons are't even technically preboss they just are
fables has more dart content next up da te
I joked about a 4-2-0 alchemist accessory that buffs darts like a week or two ago
god knows
(vanilla has 2 flamethrowers with 1 ammo, while it has 4 dart guns with 5 ammos)
i mean this is something we can theoretically fix lmao
specially since all flamethrowers r literally the same weapon theyre all so identical,,,, thats gotta be better
We are blessed
they gotta be different
Yea, flamethrowers are indeed awesome but give dart weapons some love too!
Instead of making monkey darts a shitty rogue weapon make it an ammo type
monkey darts should be from the monkey dart trap
I think subclasses should generally have a decent amount of items scattered about progression
Not every tier, but just enough to be reasonable
I think the best BTD reference we could get for darts would either be acid darts or "juggernaut darts" (ignore the odd shape, these will fit in your preferred dart weapon)
Funny how 1.4.5 added a Flamethrower but its a Summon Weapon lmao
fables is the best mod ever because it has early game mage weapons that do not make you want to kill yourself
there's 1 singular reason why there's more flamethrowers than dart guns in calamity. What's cooler? Spitting literal flames at an enemy, or throwing sharp pointy metal through a tube
fables is not the best mod ever because roots exists sorry

Vanilla Ranged is oppressed, first Ale Tosser died and now that
fables has no mage weapons at all because it abolished classes
calamity gets a point or two because we like ice bolt
ice bolt is my oshi as they say
bad mod
immediatly bad mod
im sorry doze
they need to fix that
roots also has no melee or ranged or summon weapons
oh
Erm yes it does
then its okay
Config!!!
config isn't real
bad again
it exists but it's not real
am I the only one that thinks Stars Above does the whole multi-class or classless thing really well?
Cal needs better multiclass
yknow what does multiclass well
Where’s the magic weapon doze?
the 2.1 stratus set
we dont talk about tsa
stratus in 2.1 is so peak
And by multiclass I mean make summoner worthwhile to use for multiclass at all
we're fine with there not being much multiclass stuff
even with cal damage reduction, free dmg = free dmg
i agree, multiclass stuff should exist but be sparse
ultimately it is hard to incentivize it (outside of summoner obviously), we just think people should be a little less crazy about locking themselves early on
Agreed
To "fix" this, make summons always interfere with your iframes!
oh yeah is brittle star defence getting nerfed
vanilla also has a ton of multiclass stuff
Oh ok
brittle star defense literally does northing rn
at least against projectiles
so it's being buffed techincally
And you were advocating for that so hard 😭 😭 😭
unparalleled truthnuke..............
Crimson Rod my beloved
Nimbus Rod too
Also I'm shocked with a lot of calamity's more recent gimmick weapon designs that we haven't gotten a weapon with a serve-strike mechanic (I guess the ultrakill pistols kinda count but it's not required)
or we could have the summons behave like any other summon/minion in video games...
if it actually worked then 5 free defence per minion slot is prettystrong
Venom Staff, Poison Dart, Flamethrower, Elf Melter, Cursed Flare, Paladin's Hammer, and Possesed Hatchet all come to mind
actual NPCs with health bars
Its a Mage Thing but I always use it regardless of class
My point is, why does Omega Blue have… what, fuckin 2 minion slots???
That’s absurd and less than Astral
and despite only having 2 omega blue is omega blue
Like a baseball bat or racket weapon of some kind that has a secondary function to toss a weak projectile that can be empowered and launched at high speed by the main attack
Omega Blue is John damage and it has less than Astral
That’s 5 minions with Bewitching Table and Summoning Potions
"It's an armor for sure" - Calamity player back in 2020
make it real...
At least make it 3 
YAY
So 5 with omega blue vs 6 with astral
is that an auric bat
baseball in my calamity? cool
okay? it still gives way more damage than astral lol
My point still stands
And also crit is useless for summons mind you
what even is your point
hmm
like i genuinely don't know
weve seen what omega blue can do man
i havent
Do any of you guys how to get those Patereon things for free?
Yeah and its summoner aspects are pitiful
I can’t really pay
Plus I don’t want to
you use your money in a legal transaction
which
Well not everyone is super rich
then dont man
Auric baseball blast
u dont need it
Idk
Most likely
Then don’t
Like, I get it, but Omega Blue’s absurd +38% crit just doesn’t affect summons at all
okay but summons are still strong with it as support
patreon lore will eventually get revealed i think
it's a multiclass armour...
spending money on a patreon tier is an option
waiting for the update is free
That is later on than astral
Which has three
that one summon won't make a difference at that point
so does bloodflare
that is very not true
can i get every single patreon perk pls i dont feel like using a vpn right now
like, I play mostly summoner
4 to 5 minions is notable
Me when the defense armor is defense oriented
summon balance specially in calamity is like some ultra technical hell frankly
we wouldnt wish it on our worst enemy
tarragon isnt really defense armor
its the armor
the armor thats there
1.4.5 is going to be nightmare balance port
It sure ain’t pure damage like stardust practically is
well yeah
that is true stardust is very glass cannon
And Y’know what else is
True dat
doesn't fearmonger also have 3 minion slots
OMEGA BLUE MY GOATTT 🗣️
Stardust Armor vs DoG
Isn’t that actively being reworked tbf
Most cathartic experience
not majorly
Like, REALLY defense focused
Stardust Guardian smacking DoG in the face
anyway omega blue doesn't give more minions because that would be really strong
it already gives a lot of damage
remember the good old days where calamity mod balance? No you dont no such thing
I guess….
just use a weapon that does benefit from crit alongside the summons anyway and youre getting all your value
calamity mod balance is better than 1.4.5 balance
Maybe it’s just my OCD brain
calamity fungus
doze you cant say that
roller skates.
I bet calamity is gonna have a hell of a time trying to balance that moonlord whip 
thats a single thing
chillet
okay thats like three things including the other thing
Why if astral armor only generalist armor and Omega Blue damage armor, Omega Blue have less summons???
calamity is like the entire mod (through history not at this exact moment)
Like I know now but it still makes my head hurt
hydrothermic has better dps than spooky but less damage% and minionslots
as you may know vanilla also does not give a single shit compared to cal so its like lesse r
astral doens't have omega blue tentacles
Sorry what
hydro dps is WAY better than spooky
Isn’t spooky supposed to be the dps option to Tiki
it's cuz of the set bonus for hydrothermic, isn't it
yeah so calamity armors are generally better or at least were historically gneerally better than vanillas
that little volcano creep
yes it is bc of hydro set bonus
Does Hydrothermic at least have less defense
no
The free minion from hydrothermic is just that guy
So why use spooky

yep
spooky can be gotten earlier than hydro sort of
that is true
I mean still
hydro requires golem/ravager
but it is not much earlier
If someone has vanilla brain and it’s what they default to
spooky requires moons
Golem easy
so you'd be changing really quick
yeah
plus spooky is also like
not out of the way, hydrothermic is
you need to do pumpkin moon for summoner regardless
you don't need abyss stuff regardless
we mostly do not tend to bother with vanilla armors most of the playthrough, their viablity has changed a lot since we started playing but there's still not much need, not that there needs to be really
we also play mage and mage has a brimflame in the room
but anyway my point was
raw damage stats and minion slots do not tell the full story
omega blue tentacles do significant damage
Do they do classless damage btw
I hope so
I’ve never been a fan of classless armors or accessories doing class damage
Like Shield of Cthulhu
their damage scales off the highest class damage% you have is iirc
Yeah I just checked, very based
Ram dashes seem to be melee damage, very much not based…
They are meant to be primarily for melee players with reduced benefits for everyone else
not really
I get that but they already have reduced benefits for other classes
Like
Ram dashes already allow for direct sword hits more easily
saying "oh primarily for melee players but with reduced benefits for everyone else" doesnt work in calamity because ramdash centric design
that doesnt change the issue
yes ramdashing is being nerfed but its still primarily what shit is designed around
Right now
Thing is that it’s kind of an autoequip for true melee so I’d say it does help melee more
Yes
ramdash is melee as a result of soc being and that not being changed ever psure
Like, these nerfs aren't planned to just make the mod harder/suck more, they're with a design direction to de-emphasize overwhelming metas and improve the feel and quality in general. If they nerf ram dashes they also plan to make them less optimal
That's fair
im aware of the logic behind it
that still doesnt change the fight design of calamity though
I do think making it non-class damage or highest class damage wouldn't that be that big of a deal
also yeah thats lowkey problematic
yes ramdashes are nerfed but bosses that havent been reworked post fabsol are still built with the assumption that you have a ramdash
its a long term problem to solve we guess
Yea
Well SoC isn't classless so
I didn't mean to imply it doesn't suck rn, just that hopefully this won't be a problem for too long. After all the meta hasn't meaningfully changed in years because of dev hell and dev heaven
I'm actually more for moving more items into specific class dmg than away from it tbh
in terms of accessories
ramdashing being nerfed doesnt change the fact that it shouldnt overly emphasize melee, it having greater benefits for melee should be exclusively because melee generally likes being in closer range, which is what ramdashes allow more easily
Somehow 1.4.5 broke frameskip off for me
This is a reminder that ram rune does summon dmg
It kind of is
Like I get it but a lot of people like dashes
soc being melee has never really bothered us its like fine
Why is fungal clump classless then
but if you really cared about the fact everyone kinda uses it then yeah its fine to makeit classless
it makes sense to encourage melee to bonk and be close
It’s obviously a minion
it used to be summon, idk why it was changed
I say that’s good
I'd support it going back to summon
ok but that should be encouraged by default because of how the class works at that stage
And it is!
It doesn’t need to be imo
a mobility accessory shouldnt be what encourages being up close and personal, it should be the class itself
maybe ram dashes could do classless damage but dashing gives some sort of boost to true melee for a few frames or something
I don't think that's inherently true
the class itself should, yes
but the accesory can too
It can but I don’t like it much
Ultimately it's real just personal preference
There is no objective right or wrong here
im fine with accessories giving incentives for being more up close but i really dont like it when said incentive is only for a single class when its on an otherwise classless accessory
Ofc
also sidenote why does warbanner specify true melee
hehe
It’s kinda THE true melee accessory
ok, sure, thats fine, but this is just confusing
I mean, it boosts melee damage and then also boots true melee damage even more
give it small boosts to each class then
like uhhh
short true melee damage boost, brief ranged crit chance buff, lower mage mana cost, something for summoner (i have no ideas there), and giving a little bit of stealth regen to rogue
or just
dont
thats an option too
a mobility accessory can just be a mobility accessory!
fair yeah
Most are already defensive too
If Kaleidoscope was viable till Polterghast rn
What's Possession gonna do to the Calamity meta?
Yes it gives a 20% melee damage and then if you are using a true melee weapon it gives an additional 20% true melee damage
tho the inherent concept of a ram dash does benefit melee in specific
it benefits melee in specific more than other classes but not exclusively melee
and that should be where that ends
And it would regardless, is the thing
personally i think dodge dashes are what really need a buff
but i’m no game designer so i’m not sure if that’s a common opinion
no dodges dont need buffs they have so much fucking shit slapped on them
no i want my evasion scarf upgrade doobie
the issue there is that ramdashes are really really overcentralizing both as a result of them being overtuned and because bosses have been designed for years around having ramdashes
i mean more like
make them worthwhile to use specifically i guess
cuz right now i really feel like picking void sash over asgardian aegis is just a bad idea
The solution is bosses not buffing dodges
Bosses need changes to shake up the meta
that is true yea
them being super overtuned is getting (at least partially) fixed next update, but boss behavior needs to be changed on top of that
Soon
stares at DoG
Bc it does 20% melee, 20% true melee, and 20% melee speed
so 40% true melee dmg
DoG and Yharon come to mind first and foremost as the "ramdash solves the boss" examples
plaguebringer, iirc
There's not one planned but certainly one wanted
I realy want to see the BoC rework
I hope Provi gets a rework ngl, knowing how awesome Infernum Provi can be as a spectacle
Basically every boss is considered but only a handful have plans outlined or considered in the near future at all
supposedly defeating provi is supposed to be a really huge moment for you, more than Moon Lord for some reason
That should be lowest priority imo
It’s kinda the second best boss in the mod
Provi and guards atm are so meh
i mean she’s one of the few bosses that have a proper death anim
most just collapse into gores
I like prov tbh
The only issue with prov is globs and getting rid of that ain’t a rework
same
ngl provi is still quite good, theres so much other bosses that desperately need reworks
Yeah other than scal, prov needs the least
fucking hell man id link the "Astrum Aureus: PLEASE HELPPPPP MEEEE" clip but thats from the calcast episode with shayy
The sprite is old as fuck but still more than serviceable
:(
aquatic scourge needs a resprite/rework imo
i’ve been wanting it to get once since desert scourge got one
Honestly Aquatic Scourge does have a fantastic sprite for when it was made
But it is still very old
true yea
honestly id really just like minor tweaks to the sprite plus the whole opening jaws thing
I’d say if the tier swap wasn’t happening, Hive Mind is perfect
hive mind is like fine ig but it looks plastic like in some areas
it is
Maybe it’s cause it looks so much better than perfs
evil2s and dragonfolly being tier swapped is the only guaranteed one
hive mind has one of my least liked designs in the entire mod i can't lie 😭
i kinda like how it looks tbh
looks more intimidating with the semi-metallic appearance
Yeah and I don’t like the other ones
Fair but the sprite is great
wait that’s real?
whuh
i love calamity bosses that are just vanilla boss designs but a different material
The other tier swap that is kinda thought about it slime gods and calclone but I do not like that one much
yeah
yeah dragonfolly and evil2 swap is more or less confirmed
alongside ravager to post provi
wasn’t there plans for post perf/hive prehardmode rogue gear?
other ones r more up in the air
yeah they just wont be post perf/hive anymore ig
the armor wont be moved
something something wandering cultist npcs something something
oh so post brain/EoW then i guess
post folly evils armor
OH.
Question: I heard a bigger update is comming, is there an confirmed date pehaps?
nope
nope
thats a release window
i see, well thank you!
i’m assuming it’s gonna be for 1.4.5?
hopefully
if tmod is even updated for it by then-
Ehh probably not
Not only does tmod need to update by then (Unlikely) but they'd also need to port the mod
which by itself would take time
fair i guess
It'll just be ported later
i guess porting the mod will just be a minor update then
depends
brainstorm january-february
january 31st 🔥
nah they add 20 million more boulders
i will kill calamity devs if they add more boulders
like vanilla already oversaturated the market
okay but do you not see the glory of the god slayer boulder
Auric boulder.
Exo boulder
new boulder made with Rock
It's called "Rocker"
it is just a regular boulder with a retexture
you have to get a new rock afterwards too
either that or it just one-taps literally anything ever
It also needs boulder blocks
yes
Bro my WiFi
Ts is never being sent 💔
But pre-hm calclone? Nahhh
Hardmode slime gods would be badass
Dude I sent these messages five minutes ago
(actually exists)
I fw pre hm calclone
Idk it just doesn’t feel right
hardmode has a gollirion bosses already so
You’re not wrong but a boss swap doesn’t fix that
It’s a net equal amount of bosses
Yeah but just moving slime god without moving something back would be +1 hardmode boss
and moving slime boss is like Really Good Actually imo
i actually counted it a while ago
hardmode has more bosses than preHM and post ML combined
Idk, I guess I just take issue from a lore standpoint
And out of all hm bosses, the only other one i can see making sense in pre hm is... astrum aureus but only if the astral existed in pre hm which. would be Interesting i suppose
WDYM the slime god is fought before the queen slime
Like yeah calclone was a failed clone but not that much 😭 😭 😭
She wasn't even a failed clone
She's actually a completely perfect clone
pre-HM brimElem?
It's the power itself that can't be controlled
It's that calamitas powers aren't biological to begin with so she was just literally a normal person
I would like this more
Calclone can her a slight fraction of her power
I mean
Calamitas
whatever
word
Anyways
My Personal Vision for calclone dosen't have her using brimstone magic almost at all in her fihgt regardless
would give actual reasoning to go to the crags pre-hardmode too
Cuz like think about it
outside of like
hadal stew or whatnot
I think a more interesting idea than that is to make her a clone in an attempt to create a new calamitas
Brimstone magic fucks over her mind
And like. i think an extremely narrative interesting for calclone would be identity. She is a clone of someone else, and not only that, but a clone of someone that is universally hated by the world
Why would she actively use the same exact abilities calamitas uses
Like, recreating the inciting incidents that created Calamitas in the first place
If anything, wouldn't she want to do something else? To make her own fighting style, avoiding the same thing calamitas uses? To say "Hey i'm different!"
"I'm my own person!"
I see what you mean kind of
Though I think her having access to Calamitas’ abilities and using them as a last resort would be really cool for that idea
the one thing i could see pre-HM calclone do is if you do a fucking igon-like guy who ultra-hates calamitas for an atrocity she commited, and he assumes the clone is the real deal.
he helps you in the fight, and after the clone dies, he dies happy
and then the actual calamitas shows up, probably rather mournful over this situation
Anyways make calclone only use the brimstone magic for a super desperation big powerful move or like as a phase 2 and otherwise she's an artificer that uses scrap metal and trinkets to fight you since she was created by draedon and might have learned a thing or two from observing him working while she was like half conscious in some random test tube thanks for listening
Yeah that’s kinda what I was saying lol
honestly the idea of calamitas just showing up on occasion throughout the playthrough for cutscenes or something would be great
calclone can be sooo much more as a character
You could alternatively make it so it isn’t a literal clone
she dosen't have to be a villain of the week
she can be an actual character
triangle calclone big mech "brothers" replacement idea my beloved
A sort of cyborg that isn’t really biologically similar to Calamitas, but is infused with brimstone energy and an attempt to replicate Calamitas’ mind
something something allying calclone by basically convincing her she doesn’t need to try and be better than her predecessor throughout the fight with her
Originally under mental control from Draedon, and went insane because he abandoned her
Idk I’m just spitballing
ive always wondered if calamitas should show up surprisingly early under a disguise, and shed be able to offer her services through that
GIVE ME FOUND FAMILY CALCLONE ARC
Calclone town NPC 
unironically yes
I actually would not at all hate that even if it could get… confusing
Why would she do that though she thinks you are like yharim lol
Until you beat her that is
something about a recovered and rehabilitated calclone helping scal overcome her past and come to terms with it
Maybe, idk
Weeeellllll, i guess it would be a reason to her to see the whole "you are getting strong way too fast, you're too fucking scary" firsthand
fair enough
That would be hard to do
i feel like if rehabilitated cal clone did become a thing i feel like they may need a different name
that would be fucking awesome
(actually calclone finding their own identity outside of being just a clone of Calamitas sounds very sweet and i want that to happen now)
calamitas becomes their deadname lol
but yes
calclone as their own character would be wonderful
i wanna see Draedon's reaction to one of his creations becoming actually full-on sentient
he’s either gonna be “how the fuck did i do that without realizing” or “ewwwwwwww kill it”
well not ew
but you get the idea
either we get draedon psychologist arc or draedon gets his shit slapped arc
he doesn't seem that angry when his original mechs started acting out, i assume he'd be moreso annoyed
ah
so draedon is a little bitch arc
Tbh calamitas isn't doin too bad currently frankly
Like yeah she has ptsd but that's not something you can really, "fix"
all things considered she could be doing a whole lot worse
Specially with Yharim dying at the end of the game like
she should pull a poe2 doriyani
where she starts off fighting you directly then assembles a giant mech halfway through the fight
https://youtu.be/2ebWO3nzTHY?si=eI6cioWqbKC3ta5g&t=240 for reference
Path of Exile 2 (PoE 2) is an under-development free action RPG with a complex skill system, hundreds of customisable skills, and a dangerous continent to conquer.
Path of Exile 2 - Act 3 Final Boss Fight (Doryani's Triumph) Gameplay Walkthrough Full Game No Commentary PlayStation 5 (PS5) , XBOX or PC in 4K 60FPS (2024).
all bosses, ending, sh...
SAMUS
Yes
idk i still feel like it’s weird how one second she hates you and sees you as yharim and just goes all out then once you defeat her she’s immediately like “yeah we good where’s my room”
im not saying her npc should be removed entirely lmao but the transition is so instant
probably because you don't go for the killing blow
you're just doing what you gotta do
I mean yeah but thats like
unrelated to what im saying entirely
we dont think thats the important thing here
I agree though yeah it's jarring
because im just saying
There'sw gonna be more stuff between her fight and her becoming an npc later
She's gonna show up in your world first
because she literally sees you as the person who caused her all that shit and right after the fight she moves in with you
so idk what’s happening there
does she pay rent
with the tax man yes
infact we build her damn room
wellll
She won't immediately be a NPC and will at first just show up in the world as a wanderer, and you choose whether to house her or not
seth from silksong
kind of
oh hey it’s that one dude i beat the shit out of how are you man
well she does move in with you like just because you technically dont have to live right next to where she does (Most players will just due to convinience anyways) doesnt mean shes not moving in, to live somewhere you provided, and are visiting often,and
you are the landlord
2 gold every in game week
the taxes argument isnt great all of these fucking guys have infinite money AND they pay nothing anyways
i also have infinite money
ever heard of journey mode
it's just the thought that counts
my brother in Christ infinite money came free with your non-consumable boss summons
???
anyways we think itd be better narratively if instead of joining you and becoming an npc at the end of her fight the world exploded for no reason
Infinite money came free with your fucking xbox
you should have to write her like a really long apology letter and contact draedon to locate her so you can send it over to wherever she’s at
No I'm capturing her and forcing her to pay rent
and then there’s a 30% chance she accepts your apology and she lives at your base and “pays rent”
hey guess what vanilla NPCs do
TRUE ACTUALLY 1.4.5 w
That goddamn truffle will show up every single day in hardmode until you make a mushroom biome and leaves if you don't do it
It's vaguely annoying but entirely ignorable
he still sells literally all of his stuff regardless of if you give him a house or not too so like
lol?
thanks for the autohammer idiot now go away
that’s amazing
no more having to build surface mushroom biomes just for the autohammer
yeah that sucks
Truffle should kill you if you try to buy from him before he gets a home
or just not sell autohammer when homeless
he grows a mushroom on your head that shuffles your movement
punishment because you havent bound him to the earth
i got the mechanical bosses down but i've just suddenly been losing motivation to continue this one playthrough again so i may just put it on pause for now, if i do more terraria it might be the journey mode zenith seed ranger one
thanks for the update
np
the skipper apparation
I thought it could be interesting if calamitas had missions to become an npc
Kinda like the boss missions sea king will have
But it's all stuff you would have alredy done by the point
yeah she should show up and tell you "Hail, hero, today I need thirteen torches and then I might CONSIDER becoming a townsperson"
Like making a house in the ashen biome or killing the brimstone elemental
She would ask you to do that and then realize that you alredy did
Fake missions that you have to tell her you alredy did after finding her as a wanderer
I think I like my torch idea better
really hammers home the uselessness of the idea
hehe
it’s actually so fucking annoying
he doesn’t skip a SINGLE day
LET ME INNNNNNNNNNNNN
He wants that house
I actually never made him a home in cal when not needing piñonite
Until I realized that you can use the mushroom planetoid and it counts
Free troufle state
Yea
think about it
is it a mushroom biome that is aboveground?
Hello Fellow Terrarians i have a qestion me and my friend are playing Calamity infernum with the Wrath of the Gods and Hunt of the Old gods how do we spawn the mechanical uprising? (PLS HELP)
when you in womb and yo name bouta be eugine
I'd just give up then and there
i believe you misclicked the channel
no he spammed this in mod talk too

people will go anywhere but where they're supposed to go because
...I shouldn't be mean
Calamity brainstorm at least tomarrow
how did we get here
it's hazbin hotel hell
This is a trypophobia nightmare
Is this the ultimite hardest seed or has that have yet to be found
That seed is missing dual dungeons generation, so there's still more
the hardest seed would be a skyblock world with too easy and a few others I think
Still? I thought someone would of decompiled the code by now
i dont think decompiling would do anything
at least if the secret seeds work the way i think they do
Is that not how we found out the names? Or was there another method we used
i would assume that any string you input gets hashed
so you wouldnt be able to know what it is by reading the sourcecode, as it would only check for a matching hash
(this is just my guess, i dont know for certain)
What are the 3 missing seeds?
Also i pose whatever yhe hardest seed is, we call it fractul hopes
Cause... will a seed combining EVERYTHING even be beatable?

Also would the hardest seed nessesarly be the one that combines them all?

Can you react in anything other then emotes?
j
I was hoping you say one with squidward saying no
its hard to make conclusive statements without knowing all the evidence
- Hallow on the surface
- Portal Gun in chests
- Dual Dungeon (only discovered in mobile)
Have we tried doing portal references for portal guns in chest?
i assume thats what people have been trying
oh community already did a lot lol
Well thats the best of my help
anyone know if this is right though
for why its not as simple as just looking in the source code
Wait i have an idea
Has anyone just... tried asking rediget for the remaining codes?
theres no way he would give them out that freely
maybe if people still hadnt found them in like a month
but definitely not now
Theres got to he a limit of how long the search will go
yeah, maybe eventually
I love the decorations
pallate
didnt know the dungeon could taste things thats fucked up
calamity keeping true melee alive 🔥
wha
this
ohhhh thats what that bladestaff screenshot was
roots seems genuinely so sick
is there a more full description of it, that i can maybe send to some friends??
uhh
from the github
Roots is a mod that seeks to re-imagine the Terraria experience by building on core concepts from older versions of Terraria that were lost in the modern game.
Roots does not add any new content of it's own, but greatly adjusts vanilla terraria content. It makes changes to 19 accessories, 17 weapons, 3 enemies, and one boss.
These changes fall under these sweeping changes:
- Removal of class-specific damage, and rebalancing of all gear to match
- Review and adjustments of all weapons to fit into a more tightly-planned weapon design philosophy
- Changes to the Mana system to be a more valuable resource
- Adjusting enemy and boss AI to be more unique, while still fitting into the vanilla game
sick, ty
im gonna push a v. 0.1 beta to the workshop soon

once i finish renaming all the internal names from Roots to RootsBeta
So I tried to make ideas for a mod I would do for weapon rebalancing and I accidentally made meowmere true melee
Idk how to feel about that
meowmere as a weapon confuses and upsets me
the epitome of projectile melee
that and star wrath
Ehhhh
The epitome of projectile sword yes
But nothing beats Scourge, or Daybreak, or like… shadow flame knives
Or vampire knives
Or the Zenith tbh.
i like this seed
discovered secret seeds added in 1.4.5 will be added to the secret seed menu in next update so you can toggle them in terraria
what the Fuck
A little silly yeah
you also saw this
love it or hate it this is the ideal way to play terraria
needs more dual dungeons though...
hmm its missing drunk world to make it more funny
hi there 
new seeds look horrifying
what the fuck am i looking at
it looks like that one terraria 2 map concept that red made
from a couple years ago
sorbet cafe is not happy about people being able to craft from chests from a bit away because it quote messes with how people interact with the game ?
mmmmm strawman
im so used to magic storage i like the change
yummy
if i may ask how so, and from what point
im quoting them
well. half quoting. its a 50 second clip
Does calamity do 1.4.5 yet?
Ok thanks
what they are unhappy about is it effectively removing most of the depth within the game's storage
what depth was there though
managing chest locations, sorting, etc
just because you may not enjoy that depth doesn't mean others didn't
i mean i get the idea of the joy and whimsy of rifling through chests and having it all neat and organized
but if they want the old system, they are able to disable it no
Didn't Sorbet specifically address that in their video?
i believe they did but they were very brief
(i didnt remember it. my point is now null and void)
just disable it is the worst argument ever
you could also just manually get items out of chests even without disabling it
but like... why
that's like saying "exo box is too strong" "just dont' use it then"
youtuber
Oh.
I did like thoroughly sorting things but if I'm gonna be honest, the change is overall an improvement for QoL. It's something a lot of people have wanted for years, and have repeatedly modded into the game. You can still sort, and I still do, just not as intensely.
this is a. semi-valid argument?
if you consider something bad and have the option to not use it, this does not undermine the existance of the other thing being powerful, but you can remove the option to do so, for either self beneficial reasons or for "challenge"(?)
Ohh this guy.
I've seen a few of his vids pop up in my feed but I never bothered to watch them.
if it was just about their own enjoyment maybe
like if i said that a ramdash is a very powerful thing, then yeah thats just an basic statement
if i said a ramdash is too powerful, a valid option could legitimately be "don't use the item"
but it's about the design of the game as a whole
he quoted the whole idea that "players will optimize the fun out of things" before that for a reason
only if you're saying "i find a ram dash not fun", not "a ramdash is bad for the game as a whole"
my understanding is sorbet was addressing "bad for the game as a whole" a lot
in that case, "just don't use it" is not at all a good argument
i dont understand how its bad for the game as a whole though
thats the part im failing to understand
if their point is "i dont want people to just spam chests everywhere and stuff their stuff into it" then maybe???
It further disincentivizes creating a nice living space
Something the game has historically always struggled with, but has made a few changes to promote it (NPC happiness, pylons, torch luck, etc)
Truth nuke
nooot really? It doesn't add any incentives that didn't already exist
You already wanted your chests to be as close as possible so u could use their content while opened
If anything, by having far more range, it allows the qol to both exist and be more flexible
I actually forgot about that. It's a twofold change in that regard. You don't care as much about how you store items, but you're a lot more free with where you store them.
We don't think inventory management adds any value to terraria specifically so we frankly disregard the first thing entirely
Players who want to find their items to take them out and use them elsewhere still want to sort their chests, hell, the change only really affects the storage of materials specifically
If anything you're given an incentive to sort things such that all your materials are close to your crafting stations and content that can't be used that way is elsewhere to save space for as many materials as possible
We disagree with sorbet's arguments because very little about terraria has ever been about inventory management and we simply do not think they benefit the game in any way
Y’know, it’s easier than I expected to make melee more close range focused
You're already given an absurd amount of slots, high stacks, a second inventory super early
Being able to craft without opening and closing fifty sorted chests is extending that same thing
And we simply don't think terraria benefits from that gameplay at all
It's pure tedium in a game where the friction is better put elsewhere
in a game like Minecraft inventory management matters far more and there are much better reasons to not fully remove that friction
Like aside from… half of the melee “others”, shockingly easy
I do also believe the argument "don't use it then" is genuinely far stronger when it's in the context of a quality of life change.
unless they're upset that other people now don't also have to sort their chests, which is a seperate issue to me
imo
the chest change should have the same range as the crafting station access range
i think the range it has rn is way too big
Can't wait for brainstorm to happen and calamity comes down for five seconds
It's going to be great
Nothing bad can happen
I think it could probably be a little smaller, but at the same time I use magic storage for every playthrough specifically because of how much I don't like interfacing with storage in this game
Oh also starfury and starwrath are a pain
(roots beta is published but needs verification first)
I see
u guys are aware of the update thing i assume
yeah
we just need to let tmod know when cal updates so it gets verified fast
there is a plan
That doesn't sound super fun for tmod
it is what it is
not much we can do besides not update
they'd rather manually verify cal when it releases then have cal go offline
rare sagi hiiiiii
properly rewatched the video
hiya 
hi
Well obviously
It'd be genuinely catastrophic
do yall know when tmod's gonna upgrade to 1.4.5
not sure how to phrase my opinion
october
if sooner, then
oh
still workin on da mod! just not as much to tease as we get closer to brainstorm
6-7 months minimum
at least daybreak is rlly cool and actually leans into it. although i think it should have been a spear instead of a javelin, with some kind of lunge attack. zenith is dumb as hell its not even a sword
how it feels seeing relogic add qol slop to base game
horrid opinion, personally
sorbet appears unhappy with relogic mildly streamlining the parts of the game that incentivized varied play with the recent update
Daybreak is the worst of these imo, at least for vanilla
if i. read this right???
But that might just be cause you’re super likely to use it in comparison to the others
i get hte general idea of it but like. it moreso feels like having a baseline and then doing more = more gained
In fairness roller skates in particular are
I dont like that they made the spider gear require mythril anvil
oh yea no roller skates are nuts
quite something
i liked having to find ur shit out of chests. god forbid i enjoy actually needing to think and organize
why do they work with wings
What were they thinking
hehe movement
because powercreep
we need to have our better frogleg hermes boots super mutant hybrid
you sound very hatred
plus 60 billion projectile melee reworks and nothing for mage
in that dev pt some of us talked about I freed up 2 otherwise best in slot movement accs when I realized using roller skates 24/7 was the best thing to do lol
i think you should be able to craft the wand of sparking Personally
also lets gut darts for no reason because god forbid ranger have any actually mechanically interesting weapons be meta
mechanically interesting
dart
my only issue with the crafting UI is that it's not very optimized. if they improved the performance of it i'd have no problems
it's currently the only time in vanilla that i actually drop frames
correct me if im wrong but the only viable dart weapons right in hardmode are like
guns
you are shooting bullets that kinda also do other stuff (that are later also done)
Hi sunny I dont think I've seen u before
im bad at remembering people but also new people exist sometimes
We mean most ranger weapons are like guns
Bows are guns but the bullet has Gravity
Its uh
Like yeah the projectile behavior tends to be what matters kinda yeah
Like we understand what u mean but its kinda moot
Because the darts unique effect still gives the weapon a distinct way of using it
the dart weapons didn't actually matter that much, it was the darts themselves that were strong. most speedrunners used blowgun because the darts were the main draw
Yeah
i just dont get how its That big of a blow
it's because there's nothing else to be angry at
Spider gear requiring mythril anvil
so oh no guys there's a minor thing that got nerfed it's all over
this is not true i'm angry they nerfed lightning
yeah thats actually a, while detractive, somewhat correct thing
you made your spider gear with a regular anvil
WITHOUT calamity
vanilla.
that takes like two seconds
i want to die from being struck by lightning like a true red blooded american
🦅
It only needed a regular one right
cant you just run at sparking trees
yeah but it worked with a t2
yea but what man
Why wouldn't it work with t2 😭
them putting the Hardmode Item with Hardmode Stats to a Hardmode Anvil is Not a problem
i dont know why allowing it to Stay on the T1 anvil was so life changing
i am a fan of the upgraded mining and fishing set
people need to remember that getting angry over the smallest little things helps no one and makes them look dumb
that is something a #fan of
Meh
You cant satisfy everyone 🤷♂️
i mean their point is like
mortar and cobblestones??
its somewhat solid, but there are visible problems with it
like yeah, as a game you want your players to play the game
Even if their point is, very very mundane
but you also want them to like. gain from their gameplay experience
if a person wants to just surf through the game, they can do that
if a person wants to stop and smell the roses, they are also Rewarded for Stopping and Rosesmelling
there are a few nitpicks (rain and wind not occuring before one life crystal (pointless change, its not a major event, if THUNDERSTORMS were post a crystal then Yeah))
me too
(I've not experienced it)
(((but also i can understand the idea, just not the consequence of the action)))
It is kinda weird how trees will basically be comepletely still untill someone has useda life crystal, tbf
Still only a tiny nitpick, though
like. at hte most fucking base point, Wind brings One scary new enemy and Flying Slimes, and rain has The Fuck You Beam
so yeah gluing it behind the "hey i can get to a place and mine things" rock is Fine???
yknow what they should do as a qol change
more Hamsters