#calamity-update-talk

1 messages · Page 305 of 1

stone fiber
#

Shit I meant SS
My bad hdflr

deft lily
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infernum yharon
dash simulator 2.0 (1.0 being infernum dog)

unique warren
#

I think it's so funny how cal does true melee

calm ingot
unique warren
#

Make the weapons larger than vanilla ones ❌
Absurd damage ✅

#

Except Holy Collider. That's beeg.

solemn crest
#

High risk, high reward

grim pecan
unique warren
vocal kelp
#

some kind of sea sorrow sunken sea (Core keeper) sunless sea (the popular game from the fallen londo

unique warren
#

Last Mourning is nearly the exact same size as Horseman's Blade HDfailure

grim pecan
#

true melee will have a lot more options in brainstorm, especially post-ml i think it'll be fun. but after DoG, and especially after Yharon... yeah you'll still be suffering

unique warren
#

It's just funny that out of all things, a post-Prov weapon is like... the biggest True Melee weapon

vocal kelp
#

real melee players kill people with their minds

calm ingot
#

Sounds like mage to me

high scaffold
#

Not realy melee

unique warren
vocal kelp
#

your eyes are closed with doubt preventing you from the pure vision of relogic

calm ingot
#

Real tmelee players kill stuff by punching it (phosphorescent gauntlet is really funny)

high scaffold
#

Speaking of melee, 1.4.5 reworked a bunch of melee weapons

solemn crest
#

Just waiting for an April fools update for calamity where they change it to like “Catlamity” or something and resprite all bosses to be cats

calm ingot
grim pecan
#

there are the new cat hit sounds, what if i just replace every hit sound in the game with the cat hit sound

solemn crest
#

#

That would be so peak

calm ingot
solemn crest
#

Omg yes

high scaffold
calm ingot
#

Scal gets catgirl ears and a maid costume

#

Maybe too far

ivory lark
#

kitty girl or da puppy girl sounds for today

deft lily
#

youre weird

ivory lark
solemn crest
deft lily
#

degeneracy at its finest

calm ingot
#

And he’s pissed about it

high scaffold
#

Anchor too got reworked and so is beam sword

unique warren
ivory lark
#

no, DoG would actually really like wearing cat ears

calm ingot
#

Idk if I’d call beam sword a rework

deft lily
rose laurel
#

No, he's actually entirely fine with it but pretends he isn't

deft lily
#

😐

solemn crest
#

Biggest calamity lore drop of all time

deft lily
#

anyways

deft lily
#

brainstorm soontm

rose laurel
#

What the fuck do you mean Cactus

pseudo vector
#

biggest calamity lore drop that dog is a fucking dork

blazing field
#

Calamitas with catgirl ears is real and true actually

spiral niche
#

is DoG lowkey a tsundere

high scaffold
blazing field
#

i just said so

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im cheese calamity

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trhey call me catlamitas

grim pecan
rose laurel
#

Oh

#

Explode

unique warren
deft lily
#

and this convo got weird bye

unique warren
blazing field
#

how is it weird 😭 😭

cunning sequoia
rose laurel
#

You are the one making it weird 8ut sure

cunning sequoia
#

for SURE

blazing field
#

dawg catgirl ears arent something sexual or weird

solemn crest
vivid hemlock
high scaffold
#

Also realy glad they buffed harpoon in 1.4.5

solemn crest
#

(It still spins)

blazing field
#

its incredible

obtuse hawk
grave geyser
#

what the hell is going on in here

obtuse hawk
#

dont get zapped

cunning sequoia
grim pecan
#

anyway, if we actually want to get on topic i've been thinking about mage lately

obtuse hawk
#

THANK FUCK

solemn crest
#

Mage :)

blazing field
#

Does god love us? of course!

add 50 mana flower upgrades to mage

deft lily
#

mage is mid

high scaffold
#

Also they added that 2 flail synergy which is kinda insane, I see some new weapon/weapon line potential in it

deft lily
#

Imo

obtuse hawk
#

mage in cala is kinda ehhh

cunning sequoia
#

remove mana

grim pecan
#

this is all my own personal thoughts and not a reflection of the wider team's opinions on mage, with that being said

vocal kelp
#

you guys want a good mage? copy elements awoken absurd mage accesory line

obtuse hawk
#

chaos stone burns your monitor irl

vocal kelp
#

that mod has tim drop a 50+ mana 10% damage acc

solemn crest
vocal kelp
#

u can get a mage prehardmode emblem

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mage only

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elements awoken is the only mod to ever love mage

ivory lark
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I think we need more sorcerers

obtuse hawk
grim pecan
#

i don't think cal needs or will get some grand mana rework. the tools for making mage are already there, mana just needs to be something mages actually thinks about

calm ingot
#

Mage just needs more than 4 accessories is all

deft scroll
#

Does calamity pre-1.4.5 still work as normal on tmodloader?

obtuse hawk
#

mana regen be feeling like waiting for an appointment

vocal kelp
#

just design interesting weapons weve been saying this

unique warren
vocal kelp
#

theres no point on reworking mana itself

deft scroll
unique warren
ivory lark
vocal kelp
#

its all on the weapon design

unique warren
#

It's a non factor essentially

obtuse hawk
#

o right

unique warren
grim pecan
unique warren
#

Not that it's calamity's place to rework mana

solemn crest
vocal kelp
#

no there isnt really a point you're just making yourself an infinite amount of problems

obtuse hawk
#

ion blaster

vocal kelp
#

if what you want is mage to have interesting play you make the weapons the source of that

unique warren
high scaffold
deft lily
#

what the fuck is a cornball

grim pecan
grave rock
stone fiber
unique warren
vocal kelp
verbal elk
#

LETS GO 320 HP

spiral niche
#

i think wulfrum prosthesis was a cool attempt to make mana more interactive its just too bad it didnt amount to much

verbal elk
#

god bless heart slimes and skyblock

unique warren
vocal kelp
#

reworking the mechanic of mana inherently requires like revaluating every single piece of mage equipment and weaponry int he mod to some degree or another

solemn crest
vocal kelp
#

no classes have a very distinct identity

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it's a lost fight

unique warren
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Because they haven't been reworked

vocal kelp
#

just make the individual weapons fun and interesting mechanically and thematically

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yeah because it is a waste of time

grave geyser
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class identity isnt real and cal is not the mod to make it real

solemn crest
#

Nah, I like engaging with ammo types in ranger

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and ammo management

deft lily
#

ive never played any other class other than melee in this game

high scaffold
unique warren
deft lily
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Dont really feel like im missing out on much

vocal kelp
#

rogue is literally ranger but every weapon has a charged attack

vocal kelp
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like rogue has a gimmick it doesnt have a fully distinct identity it has a gimmick

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and thats okay

deft lily
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and also id rather not get harassed online for how i play a 2d pixelated game

calm ingot
unique warren
#

That being said, cal is not the mod to do this, yes

wise bolt
#

why would you get harassed for olaying a diff class

solemn crest
#

Ok hear me out what if mage had like no mana regen, but certain weapons used mana and certain weapons gave it back?

deft lily
wise bolt
#

who gaf

unique warren
#

But acting like classes are good as they are is a bit ridiculous

vocal kelp
#

anyways the solution every mod needs to approach to making fun gameplay for every class is to make fun weapons because mechanical full class reworks r just really pointless

stone fiber
vocal kelp
#

a mod solely dedicated to it could definitely get away and introduce unique and interesting ideas but itd be a pretty contained thing

unique warren
deft lily
#

👍

high scaffold
#

Also is anchor like actualy viable now?

stone fiber
unique warren
#

Classes in vanilla do have their identities but they don't capitalize on it well

vocal kelp
calm ingot
unique warren
#

They're there but not emphasized

vocal kelp
#

identity doesn't really like matter all that much in the end

high scaffold
#

Imagine calamity adds an abyss anchor somedayXD

grave geyser
#

the clossest is summoner and even then its basically nonexistent

vocal kelp
#

what matters is the gameplay

high scaffold
vocal kelp
#

what we've heard of thorium's thrower rework manages it really well, and orchid's classes also manage to stand out

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but like, its all down to the weapon gameplay

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bcuz thats what you should focus on

unique warren
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For example, vanilla's Terrablade has like... ehhhh damage when only using projectiles

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It only ever outshines other classes when you mix in True Melee hits

deft lily
#

solution: remove every class.

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in fact delete the whole game

unique warren
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Ok dude

fierce nebula
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solution: remove every class.

grave rock
solemn crest
grave rock
#

throwing knife is required for a class to be real imo sorry i dont mak the rules

late trellis
deft lily
solemn crest
#

Nothing exists

deft lily
unique warren
late trellis
#

_ _

calm ingot
#

If you build it right

solemn crest
#

Terraria but you can’t touch grass

unique warren
calm ingot
#

Melee speed

deft lily
#

terraria try to be a bad game challenge (impossible)

unique warren
calm ingot
#

It’s unique because the projectile fires with every sword swing as of 1.4.4

unique warren
#

Uhhh nope I don't believe that is the case

solemn crest
calm ingot
#

Pre 1.4.4 it didn’t work like that

solemn crest
#

Step 1: uninstall

calm ingot
solemn crest
#

I never got in to Fargo’s

deft lily
unique warren
#

Stake Launcher does around 1700 (no stealth) and terrablade (no true melee hits) does like... 700 about

grim pecan
#

fargo's is fantastic, i love that mod

stone fiber
late trellis
unique warren
#

Still a LOT more

grim pecan
#

gold standard for vanilla boss reworks, imo

deft lily
#

meh
fargos never really interested me.

deft lily
#

even with cal DLC a thing

unique warren
calm ingot
unique warren
solemn crest
#

Ok ik it’s stupid, but I just never really liked the Fargo’s sprites

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That’s why I couldn’t get into it

calm ingot
#

The rest of it is really ugly and unpolished and I dislike the design philosophy of cramming everything ever into op accessories

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Same

stone fiber
deft lily
#

idt its stupid

solemn crest
#

Honestly calamity’s probably the only content mod for terraria I’ve played

calm ingot
#

Idk I feel like I get annoying (more so than usual) with all the shade I throw at Fargos whenever the opportunity arises

deft lily
solemn crest
unique warren
#

Bro doesn't know about 2.0

late trellis
calm ingot
cobalt wharf
grim pecan
#

having an opinion is fine, but be mindful about how you talk about other mods, especially here.

unique warren
cobalt wharf
#

every other poor item sprite is getting redone in the next update

solemn crest
unique warren
calm ingot
#

That’s nice at least
Apparently the ooa rework is really good too but I can’t find footage of it anywhere

cobalt wharf
grim pecan
#

^

deft lily
solemn crest
cobalt wharf
#

wdym

solemn crest
#

Fargo’s adds bosses like the mutant and stuff right?

unique warren
#

Yuh it adds a lot

cobalt wharf
#

the modded boss sprites don’t have any issue where they don’t fit their area or anything

solemn crest
#

No yeah like that makes sense I just think they’re a little silly, and that’s my surface level reason why I haven’t tried that mod yet

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That and some of the final tier boss gameplay looks a little too precise for me lol

grim pecan
#

i think if you tried it you would end up liking it, i think you should give it a go

cunning sequoia
#

cargo vroom

solemn crest
#

Hell yeah, I love Cargo

unique warren
#

@calm ingot Yeah I can't get Terrablade to compete with Stake Launcher DPS without either unfairly buffing it or using true melee hits

cunning sequoia
#

i miss polarities

grim pecan
#

mutant is a very precise boss yes, but you're looking at it in a vacuum and missing the fact that the rest of the game prepares you for it

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it's really well done

verbal elk
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34 HP YES

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380

solemn crest
#

Yeah ig that makes sense

unique warren
solemn crest
#

Maybe I’ll try it out when everything updates to the new version

grave geyser
#

what accessories are you using

stone fiber
calm ingot
#

That’s because stake launcher is also a really strong weapon, compare it to any other melee projectile besides maybe flairoon
I think you have to have a certain balance of violent and menacing

obtuse hawk
unique warren
obtuse hawk
#

eats the tomato before it hits me

late trellis
solemn crest
grave geyser
#

also what armor are you using

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cause that matters

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like a lot

unique warren
unique warren
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This is vanilla testing fyi

grave geyser
#

I mean tblade really wants full beetle

obtuse hawk
#

ok this was probably the worst terraria mod joke i ever made

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anyways

hasty hawk
#

Quite calamitous

grim pecan
unique warren
grim pecan
#

oh no it's starting

deft lily
#

bleh

hasty hawk
obtuse hawk
#

spoilerous found dead in the bronx

grim pecan
#

i'm leaving

grave geyser
#

30% melee speed is 30% melee speed :/

late trellis
deft lily
#

same this convo bores me

calm ingot
hasty hawk
#

anyways spoiler i mean update talk am i rite?

unique warren
#

Fair actually

calm ingot
#

I like using eol as a dummy

obtuse hawk
#

im defo gonna choose crimson when brainstorm comes around

unique warren
#

I’ll probably just do Betsy

obtuse hawk
#

BoC is already in my top 5 bosses

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at least for vanilla

solemn crest
#

I’m trying to brainstorm some ideas for my next playthrough

hasty hawk
#

Iirc the class reworks are gonna be Ranger ✅ > Summoner > Mage then either Rogue or Melee

calm ingot
unique warren
grave geyser
#

whats the mix

grim pecan
late trellis
#

Glime Sod

hasty hawk
#

Ranger already had a ton of changes last patches, in Brainstorm especially the removal of Point Blank (tbh this shouuld have only been on shotguns but Fab went and added it to every gun)

unique warren
hasty hawk
#

At least its gone 🎊

verbal elk
#

finally bro

#

f*ck point blank

grim pecan
obtuse hawk
#

i agree that it shoulda only been on closer range guns

calm ingot
#

Aren’t valhalla leggings worse than squire offensively

#

I could be tripping

verbal elk
#

im not getting my last heart cyrstal beo

hasty hawk
#

At least the current testers will no longer have debates over Yharon balancing (with ranger) due to different playstyles

unique warren
hasty hawk
#

fuck point blank

grim pecan
#

no i can assure you this is still a problem, the xyk message is still pinned c:

stone fiber
grim pecan
#

as long as CIT keeps being supernaturally good at yharon post DoG tests will require multiple look overs

grave geyser
hasty hawk
#

not here ofc

verbal elk
#

what the f*ck malice

hasty hawk
#

whats with all of these horrid crops that have popped up

unique warren
grave geyser
hasty hawk
unique warren
#

And many ppl I’ve talked to before

grave geyser
calm ingot
stone fiber
stone fiber
hasty hawk
#

or did you mean What did the message say?

solemn crest
#

There was a mod I had a while ago where if you had a bunch of potions you could craft an item that gave you a perma buff of that same potion, and you could combine perma buffs

#

I think it was luiafk? (Before I knew QoT existed)

calm ingot
hasty hawk
#

but that mod is busted

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even more so than the OG LuiAfk

verbal elk
#

i got a 2th geode finally

solemn crest
#

Yeah it was a little much

unique warren
verbal elk
#

YES i got emerald

hasty hawk
#

I like to do:
Magic Storage
WMITF
Recipe Browser
[Content mod + dependencies]
Fargos mutant
Alch NPC (depends on the content mod, if its Fargo's Souls im 100% getting this)
[Some pretty visual mods]
[Optimization mods]

Whenever I do a mod pt

stone fiber
hasty hawk
#

you will not find it

#

The message was smth about testers having to check other testers' (more specifically directed at one vs Yharon) tests to make sure values are consistent

solemn crest
hasty hawk
#

Dont remember the exact message and cant even get it anymore

grim pecan
#

yharon in general is just a boss that can be played as passively or aggressively as you want, which means that different playstyles will have massive variance on how well weapons perform

hasty hawk
#

best you dont anyways

verbal elk
#

40 hp YES

solemn crest
#

Me after finding 1 life crystal

verbal elk
#

now i gottta get gold armor and ill be set for king slime

solemn crest
#

Regular or calamity?

verbal elk
#

regular skyblock

solemn crest
#

Ahh I gotcha

verbal elk
#

i wouldnt be talking in here if i was playing calamity

solemn crest
#

Fair

#

Ive been playing the vampire seed

verbal elk
#

i hate how this is basically just like

solemn crest
#

Very interesting challenge

verbal elk
#

killing slimes for some item 90% of the time

solemn crest
#

Once you get KS down tho you’ll have so many blocks to build with

verbal elk
#

wait i think i can just shimmer my plat for gold armor

#

i accidentally deleted my ancient gold helmet bro

solemn crest
verbal elk
#

oh sh*t a sliem rain finally

pale silo
#

Reduces the extra content and gives more focus on the...potions..portion

pale silo
#

(when you get post eye)

verbal elk
#

alr

pale silo
#

I should probably go do KS tbh

#

Post Tron now in my sb

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Took fucking 40 nights to get the eye spawn

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So I'm over prepared like hell

solemn crest
#

Ain’t too bad since dreadnautilus is farmable in Infernum at least

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Not sure if that’s a thing in regular calamity

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So that’s like 200 orbs/kill

verbal elk
#

i just realised weapons with the same reforge now stack

solemn crest
#

But thanks for letting me know about that one

high scaffold
#

Im realy glad they added more tooltips in 1.4.5

verbal elk
#

just in time

#

thanks

high scaffold
#

You can now see what you can extractinate

verbal elk
#

finally

high scaffold
#

Also wireable tooltip

pale silo
#

And in pre hm

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You can easily get 1.1k blood orbs a night

high scaffold
#

And you can actualy automate extractination with wires

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So goog

verbal elk
#

yea it extracts stuff from nearby chests when signalled

solemn crest
#

THATS AWESOME DUDE

high scaffold
#

^

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But only 2 blocks away

verbal elk
#

oh

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i thought it was the same range as crafting

cerulean crow
#

Hello chat I know new terraria literally just came out but is there an ETA for Calamity being compatible with latest version?

verbal elk
#

bro it teeleported when i was above nothign and it despawned

high scaffold
solemn crest
#

Still tho, extractionation without me needed to hold left click for 12 minutes? Sign me up

solemn crest
high scaffold
solemn crest
verbal elk
#

i just realised this slime rain is so good for ores

high scaffold
#

But you could scale it up tho with multiple extractinators

pale silo
#

Also you can just wire multiple wire colours

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To trigger it multiple times

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Per timer.

solemn crest
#

So how do the item hoppers work?

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Are they their own item or something?

hollow harness
#

Does the dummy teleportation signal trick still work in this update

high scaffold
solemn crest
#

Does it do any item or only stuff that matches its inventory?

high scaffold
#

Second option

#

Autofilter

solemn crest
#

Oh nice

#

That’s huge

high scaffold
#

Idk about empty chests

pale silo
#

As that's based on hoiks

verbal elk
#

a and k are on opposite sides of the keyboard wth

pale silo
#

Wdym?

high scaffold
#

Also minion buffs now show how many of that minion you have

pale silo
#

I always do afaia instead of afaik

#

Aware/know

verbal elk
#

oh

high scaffold
#

Lava and golden bug net can now break those large jungle plants

hollow harness
#

WHAAAAT

#

that's useful for jungle bait farms

pale silo
#

Gold could do it before I think

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Lava tho no

hollow harness
#

yea but now Lava can which is way more accessible in general

high scaffold
#

Thats a 1.4.5 feature

fathom girder
#

Lava truthers when I get the golden bug net in two fishing quests

high scaffold
#

All planter boxes sold from the start

hollow harness
#

I got all the fishing accs in 20 quests

high scaffold
stone fiber
high scaffold
#

The crafting in 1.4.5 is just so much better then 1.4.4.9

hollow harness
#

golden bug net is cool but the thing is its another random quest drop which can take between 1 quest to many multiple

stiff light
#

im not gonna use magic storage anymore i think

hollow harness
#

tbf they did change the chances of jungle bugs appearing after you destroy big jungle plants

verbal elk
stiff light
#

and categories

high scaffold
#

Goblin stinkerer is now less stinky

hollow harness
#

You can also click on crafting stations to see items that are only crafted in that crafting station

high scaffold
#

Armor set pieces now always display the set bonus

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Very nice

solemn crest
high scaffold
#

Magic storage only for storage

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I wonder how theyll port it to 1.4.5

solemn crest
#

This update is making me want to build structures for each crafting station for some reason

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Like build a greenhouse for an alchemy lab, and a blacksmith for an anvil

verbal elk
#

NOOOOOOOOOOOOOOOOOOOO

high scaffold
solemn crest
#

Aww man dealing with a greenhouse is gonna be rough for a vampire

solemn crest
#

Who would’ve thought 🤷‍♂️

stiff light
solemn crest
#

(Appreciate them so much for it though)

solemn crest
stiff light
#

i like free select snipping

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its like environmental story telling

high scaffold
limpid rain
stiff light
#

who are any of u mfs

verbal elk
#

embds are disabld

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dabled

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disabled

high scaffold
#

Imagine they add visual indicators for major events like entering hardmode, jungle growth and post plantera dungeon upgrade

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Text is easy to miss

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But visual indicators? Not so much

limpid rain
#

What would be a good visual indicator

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I think maybe spirits or something coming off/out of the dungeon would be cool

stiff light
#

i think entering hardmode is pretty clear

high scaffold
#

Like a visual indicator of grand V of evil upon first WoF kill

limpid rain
#

Yeah

stiff light
#

hiw

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literally how

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this is why ur not ideas guy

high scaffold
#

Beams of light and dark coming from hell to the surface

stiff light
#

devs add more isopods

limpid rain
#

Would also make it feel like the big jump in progress it is cause rn you kill WoF and it's kind of anticlimactic

stiff light
#

cuz it aint the climax

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thats like moonlord

high scaffold
#

Imagine you kill plantera and visual ripples appear at your screen originating from the dungeon direction

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As "screams echo"

stiff light
#

no one be missing the words i feel

#

but it would be cool ig

high scaffold
#

If they are making the game more accessible to newcomers might go all the way

#

Honestly I feel like new player experience in 1.4.5 will be like 10 times better than 1.4.4.9

stiff light
#

its also a lot of effort for something that doesnt need to exist

high scaffold
#

Well, new crafting didnt need to exist

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But it does now and its very good

stiff light
#

you can just see the chat

high scaffold
#

You can also completely miss the chat

stiff light
#

in what universe

high scaffold
#

Like being super focused on the fight and after winning putting your eyes of the monitor

stiff light
#

where ur eyes going....

#

there are already enough hints to stuff

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like i feel like if you dont notice the hallow, astral, a new evil biome and a buncha new enemies

chilly swallow
#

when tmodlaoder gonna update to 1.4.5 is calamity gonna be doable instantly?

stiff light
#

probably not instantly

arctic cliff
#

the real thing you need to do is to download VCMM which plays the absolutely spectacular song known as "The Resurrection of a Cruel World"

high scaffold
#

Housing changes are nice

#

"When holding an equipable item in the cursor, usable equipment slots are now highlighted, and others are dimmed"

still sorrel
#

When Calamity port to 1.4.5., will it be at the same time as sunken sea rework?

high scaffold
#

Peak change

#

Maybe if theyll line up

#

But more likely that at different times

misty wren
#

sso isnt close enough to being done for it to be finished between the time brainstorm releases and tmod 1.4.5 beta for porting

dull heart
#

sso may not even be worked on next anyway

high scaffold
#

Thats something new

#

I mean, yeah, we only knew about 2.1 being BS and SSO having some work done on it

pale silo
#

okay so why this not a dungeon smh

#

thats more then 250 tiles, infront of unsafe walls, with dungeon bricks for spawning spots

#

in caverns

misty wren
#

yeah i was gonna say before i had a quick other thing to do the devs are burnt out on the fish mines

high scaffold
#

They improved item switching mid use too

dull heart
#

yup

#

now hatchetstacking is even easier

high scaffold
#

New coin item animations when they are sorted and stacked

rapid tiger
#

is there a release date announced to the new update?

misty wren
#

no

high scaffold
#

Minions are kept on death too

#

W 1.4.5

#

Making the QoL mods dead

#

Torches now have placement previews

#

"Hovering over a buff icon while using an item will no longer interrupt usage of said item"

#

Thats an amazing W

high scaffold
#

Those 3 years were worth it

naive sluice
#

The worst change this update is definitely the increase in the amount of flinx fur required for the foinx stuff

#

totally unnecessary

#

and the removal of whip stacking did remove some of the skill expression

pale silo
#

How does dungeon enemies decide they can spawn?

naive sluice
pale silo
#

"officially" I'm in the dungeon now, and there's definitely blocks nearby

#

But they just

#

Dont

#

Spawn

#

sb stuffs

high scaffold
naive sluice
pale silo
#

Hoiks was however loved by nearly everyone.

#

Whip stacking fucks balance completely

#

I agree they should've only removed tag/crit stacking

#

Leaving the buffs on

#

But fact is the damage on it was insane when combined with sentries/summons

#

At best it should be a sub class

naive sluice
pale silo
#

Not game shattering defining

pale silo
#

Whip stacking = unhealthy for balance

#

Hoiks = not unhealthy for balance

#

Hoiks just allowed for farms

#

Whip stacking encourages true melee as summoner. If any class should have that, that's melee

naive sluice
#

its skill expression at its best

pale silo
#

You can still do it as a skill expression yknow?

#

And you do get a DPS buff still

#

Just not a feckin 5x dps

#

Buff

#

End of the day, the whips deal damage

#

And it's most definitely a decent %

naive sluice
pale silo
#

The tag damage was the issue

#

I agree you should still get the sub buffs

#

And chances are they'll readd that

#

But the actual tag damage/crit damage stacking was dumb and stupid

#

Tbh as long as they readd the sub buffs to it, the whip subclass itself becomes very viable

#

(treat it closer to bows only, or smth like that)

#

okay seriously why are the enemies not spawning

high scaffold
#

The biggest loss from whip stacking removal is gotta be cool whip snowflake

naive sluice
pale silo
#

just having the sub buffs back readds that

pale silo
#

dungeon music is playing

#

and can currently fish

naive sluice
#

oh wait

pale silo
#

with the 250 blocks req nearby

naive sluice
#

i think its because you have a town nearby

pale silo
#

shadow candle

naive sluice
#

oh then no ide

#

idea

pale silo
#

¯_(ツ)_/¯

#

wiki doesnt go in depth either

#

its weird

naive sluice
#

maybe not enough walls for enemies to spawn?

pale silo
#

just states the normal biome req

pale silo
#

same with more layers of bricks on floor

#

game jank

naive sluice
#

make them more taller

pale silo
#

first 40 nights for eye spawn, now this

naive sluice
#

maybe they're just too short for enemies to spawn

misty wren
#

the skill expression in 1.4.5 would be... knowing how to use a scroll wheel on a mouse while holding m1. this is surely difficult enough to justify the stupidity that was whipstacking

pale silo
#

(also whip stacking forced mobile/console to be at a disadavantage)

#

doing whip stacking with a controller is hell, and near impossible with a touch screen

#

added even more walls and still no, even removed npcs (put em back now) and no

dull heart
pale silo
#

Doze you know dungeon enemy spawn code? (Or can look at it)

#

I'm genuinely so confused on what I'm missing

dull heart
#

idk

glad rose
#

How's basegame summoner now, I heard it got a sidegrade that was overall a buff

dull heart
#

a lot of people mad about whip stacking death

#

but it's overall a buff to the average player

halcyon seal
stone fiber
#

This sprite is dead, right? thonk

halcyon seal
#

Whipstacking is gone but there’s a billion new whips and I don’t think a single one is bad

primal badge
#

Summoner is doing great

dull heart
#

slime whip kinda pointless from what i've seen

bold flame
#

the moonlord whip is ridiculous

#

slime whip is great on skyblock

primal badge
#

slime whip is great for skyblock

pale silo
#

I think it's mainly for sb tbf

bold flame
#

LOL

pale silo
#

Same for spear

primal badge
#

HHHHH

#

perfect timing

bold flame
#

3 ppl

#

same comment

pale silo
#

I wonder who's been playing sb....

#

Hmmmm

bold flame
#

lmao

primal badge
#

I do wonder

bold flame
#

look, I love my one block calamity runs

#

so an official terraria skyblock is so my jam

primal badge
#

but spear is pretty awesome

glad rose
#

Makes sense they got rid of whip stacking; they can't add more good whips with the risk people use them to do more dps than a ranger

shut ridge
#

I feel like summoner is already the best class

bold flame
shut ridge
#

Even without whip stacking that is

glad rose
#

also I'm assuming this will be good for calamity too when they get around to the update

bold flame
#

moon lord whip, morning star, kaleidoscope, and constellation all stacked would be...impossible to balance

shut ridge
#

Yeah it’s truly a mess

bold flame
#

all of those add crit as well

pale silo
#

Tbh whip stacking as a concept is fine...if tag/crit didn't stack

#

The actual buffs are fine

bold flame
#

yeah

shut ridge
#

It wasn’t supposed to be a feature anyways I think

pale silo
#

Helps the whip subclass a lot

bold flame
#

"Neither was hoiks though!"

#

so says a lot of whip stacking fanatics

pale silo
#

I've seen wayyyy too many people say that

bold flame
#

exactly

pale silo
#

"neither was the creeper"

bold flame
#

it's the go to excuse

pale silo
#

:3

#

At least do that one

bold flame
#

by the way, hwo do y'all think rollerskates are gonna affect the boot/tracers in calamity

pale silo
#

They're getting nerfed.

primal badge
#

They're getting obliterated

bold flame
#

they're gonna get obliterated in cal? or base?

pale silo
#

Tbf boots/tracers are bad overall anyways

#

Cal

#

Doze has alr said ao

bold flame
#

well, boots are great for early/mid hm

pale silo
#

Yeah

#

Up till golem

#

Give or take

bold flame
#

yeah

primal badge
#

Well I hope they'll still remain viable but like

#

they are extremely strong in vanilla rn

bold flame
#

tracers are an awkward item. viable, but awkward

pale silo
#

More as a building tool or make Accel slower

#

Tbh a simple change

#

Is you can't turn in the air

#

Or can't do it well

bold flame
#

accel doesn't matter

pale silo
#

It does tbh

bold flame
#

because dashing = instant top speed

pale silo
#

Remove dash access and make Accel slower

pale silo
#

I'm fine with wings being accessible

glad rose
#

Good they got rid of it, esp since summoner finally has unique prefixes now

pale silo
#

It just makes it so demount to dash is a thing

bold flame
#

I wish the whips had unique prefixes though

pale silo
#

More mechanical skill for it to be used well

bold flame
#

that sounds like it'd be a little better

pale silo
#

Ye

bold flame
#

I bought roller skates asap in SB

#

I have not removed them since

pale silo
#

I first found them in sb

bold flame
#

I don't even need boots

pale silo
#

I immediately went this shit broken

primal badge
#

I use roller skates 99% of the time too

bold flame
#

oh, and foxparks is way way over the top for a preboss summon

primal badge
#

And 1% I swap to pogo for falling down quickly

bold flame
#

sure, it's a rare item but

pale silo
#

I don't use skates for conveyor placing

#

But that's ab it

bold flame
#

the fact it basically has no competition when compared to every lone summon is stupid. It's also a summon damage flamethrower

pale silo
#

Any of you made Ur dungeon farm yet?

bold flame
#

I have

#

I hate dark casters with a passion though

pale silo
#

know whats wrong here?

bold flame
#

and the fire rings

glad rose
#

Btw I've not been here for awhile, has there been any major Calamity updates/news recently?

#

besides the Fabsol stuff

halcyon seal
#

See Cal

#

And 1.4.5 changes

bold flame
halcyon seal
#

Reworks 2 bosses and like half the weapons in the game lmao

pale silo
#

shadow candle

#

literally no mobs spawn

bold flame
#

also, do you have like, 250-300 dungeon bricks placed?

pale silo
#

not even critters

#

yup

#

can fish

#

fished bewitching table alr

glad rose
primal badge
bold flame
#

try putting platforms as tiles on either side of where you're standing

calm ingot
primal badge
#

As in the very January that is ending tomorrow

bold flame
#

it might need to be an 'enclosed space'

main falcon
#

Brainstorm yesterday

glad rose
#

Still waiting on the sunken sea update

bold flame
#

I have never had an open space for my sitting spot

main falcon
bold flame
#

SSU = calamity's gta6

pale silo
#

like this?

halcyon seal
#

February sorry

pale silo
#

ill try full blocks too

halcyon seal
#

You know what I meant tho

#

New update soon

halcyon seal
#

DS is the 3rd

main falcon
#

Yesterday

calm ingot
pale silo
#

would conveyors block spawns? afaia they just take the block below them for id

glad rose
bold flame
glad rose
#

Kinda helps with the feature creep this mod has

bold flame
#

rather, they can ONLY spawn on dungeon brick.

misty wren
#

what we were gonna get was only pre hardmode stuff

#

with hardmode stuff already split into another update later

pale silo
#

its just conveyor steals the block id for spawn conditions

#

so im uncertain on it

#

(first block within 30 tiles below it)

#

ill break some to test

#

You were right

#

Both conveyor and enclosed spot

#

I never tried both at once

bold flame
#

btw, in case ppl haven't seen the stats of these whips and why whipstacking would BREAK summoner to high hell this update...

#

spoilered the two new end game whips just in case

#

whip stacking, imo, was by far the most 'skill based tech' in the base game. At least afaik. But that doesn't mean it wasn't stupidly busted when stackign more than just two whips

pale silo
#

(movement mechanics is higher)

bold flame
#

I mean yeah

pale silo
#

Whip stacking is spam 1-3 keys and attack

#

It's barely coherent

bold flame
#

but you also gotta remember this about summoner

pale silo
#

Yeah

#

Summoner is meant to...be doing nothing

bold flame
#

they have to fight the closest to the bosses

#

of all 4 classes

#

after true night's edge or higher is achieved for melee at least

#

and they have the absolute lowest defense

dull heart
bold flame
#

yeah

#

that too

dull heart
#

also

bold flame
#

they made item swapping much smoother

dull heart
#

you can just use multiple weapons anyway

pale silo
#

yeah item swapping feels so much better

#

you can actually do shite after firing a sniper

bold flame
#

yeah, you can carry multiple weapons for different scenarios still

pale silo
#

or a boomerrang misses

bold flame
#

speakign of boomerangs...

dull heart
#

possessed hatchet..

bold flame
#

don't use the bloody machete on SB, unless you are CERTAIn you'll hit the mark

pale silo
#

weeeeeee

bold flame
#

that shit will go missing for like, 5 whole ass minutes

prisma cipher
#

bell base

bold flame
#

or, you know, use solid tiles for your arena floor

bold flame
prisma cipher
#

no its just drunk

bold flame
#

...I may have played too much zenith calamity

#

I saw y'all in underworld and assumed you were on zenith

pale silo
#

Zenith is fun tbh

bold flame
#

one of these days I will make lizahrd proud, and beat zenith calamity with tmelee only

#

I've done all the classes

#

I got hardstuck on tmelee cultist tho

#

zenith is a complete shitshow and pure chaos. but that's why it's so fun

#

I wonder how zenith+planetoids would operate...or heck, zenith+skyblock...great, now I need to try that

pale silo
#

No wait that's next update

#

I think you can defence cheese him somewhat

#

In a honey arena

#

Enough to DPS race him down anyways

bold flame
#

he three taps

#

meanwhile, the only good weapons you can really use are butcher's chainsaw and the scoria spear

past wedge
#

anyone have any idea when cal will be compatible with 1.4.5?

hasty tangle
past wedge
#

holy im a brick thanks

pale silo
#

Also get hide from Deus if you didnt

#

Deus should Def be more doable then lunatic

bold flame
#

with tmelee

#

hell, I could barely handle it with the mage, ranger, and summoner

#

also, as a uh

#

word of advice

#

DO NOT do skyblock+zenith. unless you want to experience pure and utter torture

#

idek what to do

#

I'm burrowed in the island with like, 40 jungle bats, 20 slimes, 3 skeletons, and some other misc mobs trying to harass me through the mud 'roof' above my head

pale silo
#

You spawn in hell with evil mobs spawning around with lava slimes

#

No?

#

Evil mobs are easy to block cheese

#

And lava slimes are..well slimes

#

Only problem is blocking off evil spawns so you can focus on block income for npcs

dull heart
#

no solidifier sucks

#

and ftw removes solidifier

pale silo
#

Gfb adds it back

#

It's ftw sb that's pain

#

Namely having mk 10 has it back

#

With ftw

bold flame
#

maybe adding in the vampire seed is what caused that...nightmarish outcome then

#

I was stuck on a mud island with a tonf of hive blocks

pale silo
#

Probably cause that moves your spawn away from hell

bold flame
#

yeah

dull heart
bold flame
#

yeah it does

#

I had a solidifier there

pale silo
#

Ftw sb I wish on no one tho

dull heart
#

it's unfortunate that skyblock is just grind slimes for everything

pale silo
#

Tbh I've not grinded slimes for ages

#

But yeah early game is that

bold flame
#

wouldn't it be grind slimes until essentially post mech?

pale silo
#

Nope

#

It's just till eye

bold flame
#

because you need a lot of ore in comparison to how much you get

pale silo
#

Once you get eye, you have access to evil biome and that needs a lot of grinding for spawn (or wait for blood moon to skip for opposite evil powder)

bold flame
#

but don't you need at least the hardmode ores?

pale silo
#

Fishing does still exist, and by hm you can insta grind most items via enemies

#

Mechanic unlock makes farms Uber fast

bold flame
#

could you elaborate how mechanic would make the farms better?

#

only thing I can think of is wiring dart traps

pale silo
#

Actuators

#

With hoiks

bold flame
#

oh, that tek

pale silo
#

Imagine conveyors but it works on every mob no exception and like 20x faster

bold flame
#

the super speed mob transport

pale silo
#

Yups

#

Pretty simple to setup too

#

Honestly

bold flame
#

I saw a video explaining that a long while ago, but I can't find it now

#

someone used it for a dungeon farm

pale silo
#

Mappy has one on his coin one

#

Only one I remember

#

Where I know where is

#

Btw casters are countered by slime staff

#

Completely

bold flame
#

I just used the deerclops sentry

#

sometimes doesn't work but yeah

pale silo
#

I've yet to get meh ice and desert tbh

#

I can easily do it

#

I just keep forgetting every blood moon

#

And CBA to shimmer potions

bold flame
#

blood moon? why do you need blood moon for ice and desert?

pale silo
#

Blood moon is needed for ice bombs. Forgot the other method to allow demo to sell it

#

Desert is just shimmering

bold flame
#

no, freeze bombs is just night time post EoC

pale silo
#

Or extract obby

#

in my defence

#

Eye took 45 nights

#

To spawn.

#

it's a 1/3

bold flame
#

oof

#

I need to do some snow biome fishing for blizzard in a bottle...

#

cloud is complete cheeks

pale silo
#

If you have mk10

#

Can get sandstorm at desert via princess

bold flame
#

I do run MK10. If I'm not on zenith, I'm on MK10 lmao

pale silo
#

Then yeah just build a house in desert

#

Which only needs 300 sand in sb

#

Pretty doable

bold flame
#

yeah, I noticed snow biome took an abnormally small amount of uh

#

snow

pale silo
#

Extracting obby apparently gives stuff for it? According to the SB guide

bold flame
#

yes

pale silo
#

If potions are annoying

bold flame
#

obby turns to sand in extractinator

pale silo
#

1:1?

bold flame
#

yes

pale silo
#

Still pretty bad then

bold flame
#

water dupign makes it easy tho

pale silo
#

Lava duping just takes forever

bold flame
#

it's just iron intensive

#

no need to dupe lava

#

shimmer water bucket to lava

pale silo
#

Oh right yeah

#

Forgor

#

I got lava before shimmer in this world

bold flame
#

my stupid ass who duped 20 buckets of honey as a "just in case" 😭

pale silo
#

So I duped a small amount

bold flame
#

before remembering shimmer existed

pale silo
#

Pain.

bold flame
#

oh, are you aware of the lava/honey fishing glitch? I dunno if it works in 1.4.5 though

pale silo
#

Doesn't work no

#

I tested

bold flame
#

damn

pale silo
#

Got lava before water >:3

#

So was my first test

bold flame
#

so i gotta do an actual pool of honey for fishing then?

pale silo
#

Yeah

#

Sadly

bold flame
#

lame

#

I should work on getting all the fishing spots set up

#

to farm angler stuff

#

for the three buckets

pale silo
#

That's what I was actually doing just now tbh

#

Setting up fishing spots for every biome

bold flame
#

oh btw. the desert generation see,d snow generation seed, and water world generation seed all create their own islands around the SB map if you use it in SB

#

and the mushroom biome one too

#

well, i think the desert one does. haven't looked into it

pale silo
#

Oh it's all seperate?

bold flame
#

yeah

pale silo
#

Thought it overwrote the original

#

So never used em

bold flame
#

it doesn't turn the spawn island into something else. it generates random islands for you to discover

pale silo
#

I'll use em next time then

bold flame
#

makes it feel more worth exploring the void of your world

pale silo
#

wdym the void is very worth to exploreeee

south grotto
#

is calamity on the latest update yet or no?

pale silo
#

no

#

pins explains

south grotto
#

ight

#

my bad

bold flame
#

did...

#

did you let your uh

#

shimmer drain to a cavern layer?

pale silo
#

these are piggy banks???

pale silo
#

was waiting on pumps

#

so i can do it safely

bold flame
pale silo
#

yeah but

#

stored coins can be used in shops

bold flame
#

OH