#calamity-update-talk
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You seen traveling merchant?
He's a tad smug ya
Oop yeah
I've not seen everyone yet but angler/traveling/skeleton is best imo
Skeleton probably tops it all
Cyborg is very good too
Yet to get post plant (doing SB stuffs) so yet to see
Would you like to see or do you wanna see it for yourself
probably because they have white hair and a beard
if u took those away would u still be able to tell they're old
I don't exactly hide from yt
i think its a valid critique some of these are kinda too clean
im a busy woman
it works fine for some of em but for others its a tad weird
I think it's just a general artstyle thing
Like, you can't rlly see the wrinkles that tax collector has on the other guys cause beard/mustache
I see y'all's point tho
Tbh I don't dislike any of em from what I've seen. Goblin is Def worst but it also makes sense...he's a different race entirely so he'll ofc have different facial features.
Texture packs
Not really lo
idk if there is
Honestly they're pretty consistently peak
Don't get me wrong some are fine
But alot seem they'd get tiring to constantly look it
Goblin Tinker example
Shimmer him
im sorry thatts os fucking funny to me
"oh my god youre so ugly why do i have to look at you all the time stop im tired of it go away"
๐ญ
I am glad they made gobby t ugly
It's just not a good argument. If your art style can't depict older people as old then there's something wrong with your art style

It's not about that, it's about how detailed an artstyle is
I think you can still fit those sort of details in
End of the day it's terraria, a game meant for all ages. Art style needs to have its own kick
I do see what y'all mean but idk if this means there's smth "wrong" with the artstyle
Who loves stardew
old people
as far as I know the portraits were made by Crowno
Stardew was one the things that made me realize I'm bisexual.
Other than the last one, no wrinkles here either
It is definitely a thing of all time
Waiting for Vinh and Rusron. portraits texture packs๐
Slight bag under the eyes and this sort of chin thingy, things that help the design read as Old
That feels like a stretch ngl
My beloved
You should all support them on twitter dot com
i miss cal blood moons smh
goblin best
Hm, these are kinda hit or miss
X, the Everything App!
First image is Vinh second is Rusron.
some i like but some looks too low detailed, if that makes sense?
Stylist was one the charaters of all time as a catalyst to realize I'm not so cis when I was younger
I really like the goblin ones
The first ones though ehh i'm not too sure abt em
They feel kinda uncanny valley to me
Yeah
Some work well in the first one
Also the angler looks way too old to be honest ๐ญ its like the reverse issue except to be honest worse
Old man, stylist, party girl notably
Old man is really good yeah
cyborg is just locked in
i also like demolitonist
Steampunker is neat too
I think he looks like 15-16 yo boy
Which I think fits
Ehhhh
This Dryad portraits is lookin a little too happy while telling me my time is running out
At 15 you're gonna be about the size of an adult
Angler isn't really meant to read as a teenager
Angler is short asf
Never saw him that way nor do i think the devs intended him to b that
I think he's anywhere between 10 and 16
10 at most
He looks way too calm and composed for Mr "Hello you are my slave now" too
Ehhh I like how smug he looks
He's too mastermind now Ur my slave then childish insanity now Ur my slave
to me he just looks blank
The fuckin smirk
Shimmered version look too innocent
Magic String makes fishing rod lines glow rainbow ๐
๐ซง ๐
fih
I think most of the vanilla portraits are good but i think some of them feel like they missed the mark a bit
I think alot of them fit the character's personality fairly well but some others feel a bit too generic, like i think the dryad just having a default neutral smile feels a bit weird to me, but characters like the wizard, angler, tax collector and party girl imo express their personalities pretty well
I think the guide's does too
I really like the arms dealer too
He looks so bored lmfao
specially the shimmer version
i think the shimmer version actually fits him even better than default ๐ญ
Pirate is great too, Cyborg, Princess and Santa too def
Truffle is amazing as well
what's the point of 1 of them existing
Truffle has commited a grave sin which is what the fuck i didnt know he had 2 eyes
I didn't know the shimmer variant had one ๐ญ
Truffle has chin for some reason and his ugly ass eyes that look like they're glued to the face
Truffle's is great
The Goblin Tinkerer's is hilarious
Oh and the Tax Collector is good too
If only they followed how his face looks in the achievement
truffle is so fucking weird and i cant tell if i hate it and it's a bad thing or if i hate it and it's a good thing
Like yeah no his eyes look glued to his face specailly on the shimmer
and he has like
huamn face anatomy
now is that a good thing or a bad thing i cannot fucking tell for the life of me
Goblin Truenkerer
Very uncanny valley
i dont like oyu mushroom man stay awy fro mme
Kinda reminds me of I Have No Mouth and I Must Scream
I dont like the arms dealer portrait
I like the truffle portrait because it makes him look suspicious and funny
Nurse is a bit basic but I wouldn't have done it any different tbh
I think clothier, dryad and mechanic feel like the most eh to me? Oh and i also feel like Demoltionist dosen't look unhinged enough. He just looks angry. He's not an angry man he's a crazy man he joyfully wants to explode things
It suits the truffle extremely well too just in general
Nurse looking like she's bored out of her mind and done with everyone's shit is fitting
yeah lol
She has to deal with the demo
So yeah
she is actively in love with him isnt she
I think for some of these I'm just like
What else could one do other than a basic expression
wait no demo
That's arms
Yeah
steampunker IS my wife but she's also kinda basic in general
Or like, how would you give the mechanic a less basic expression without it being weird
Dryad's is kinda off tho I won't lie
She's always been a bit of a jokester, funnily enough
Idk about clothier tho, I like his
True...
Dumb question. Has eyes spawn conditions changed?
I have 400 max hp and 20 defence, slept thru like 20 nights now
(just want to get eye out of the way so I don't have to worry ab my surface/space farms)
Fair, but also why not make a summon
I seeee
I assume there's some way to get one in hm or smth (for tissue samples/shadow scales) but that's a bit away
How many npcs
Doesn't say anything on the changelogs
It's a 1/6 right?
If it is, that's only like 4th percentile or so, ima just sleep for more see what happens
says 1/3 on wiki lolll
i love how they improved the smart placement now
Oop
as long as you keep holding ur left click, the platform wont create those stairy mess no matter where u move your mouse
Namely with platforms
Nah they just made stair placement far wider
You need to be a substantial bit further down/up to do it
Vs the old like 2 blocks off centre
i mean like
if you hold left click, you can move your mouse up and down as you please
and it will still be the same
while walking or even fall off the platform
i hate cattiva and fireparks spawnrate though
havent seen them at all
no more having to get planter boxes
Tbh I wasn't using em before anyways
Cause I could just...hold the mouse still
I still use them because I got used to it
yeah but its way better like this
the indicator is cool
there are also the roller skates you can get from skeleton merchant
it feels weird fighting these bosses on master now after those calamity difficulties
now you can absorb them all to transform into a super form
actually nevermind... that was chaos emeralds.
playing vanilla after playing modded for like a lot of time felt weird at first but I got used to it
it sucks that they still havent added a dash keybind
And travelling merchant
Most op mount in the game
By far
true, although I don't necessarily mind it
like I get the usefulness of the dash keybind but also I don't really use it
Need I say why that's great?
I dislike the dash keybind tbh
It gets in the way more then it helps for me
Cause mouse keybind is weird with it
(if M1 is held, M4/5 dash override doesn't work)
Any other keybind on 4/5 does
It's fuckin weird
It's basically double tap dash but it's two seperate actions Vs one quick tap
Doesn't for me god knows why. And it ain't the mouse that's the problem
Happens on 3 of my pcs and different mice too
it made dashing for me much easier
so someone asked if calamity mod was updating and i thought that the devs would wait until 1.4.5 tmodloader then do the update, only to find out there's an upcoming 2.1 update sometime in january/february in this year (if things go well)
just to clarify, im not asking "when will they update"
but i just wanted to clear things up, you guys will
a.) do the new update pre-1.4.5 then start working on new content and put that on 1.4.5 terraria, right?
or maybe
b.) you guys decided to push the brainstorm update further back and wait until 1.4.5 tmodloader?
"Calamity Mod will be ported to tModLoader 1.4.5. The current restricting factor is the API itself, which will need to be in a workable state before Calamity Mod itself is able to consider porting." if im reading this right on the pins, it means what i said with B is the right thing
Tmod will be done in June time earliest tbh
So no waiting is worse
Brainstorm was planned to be last 1.4.4 update anyways afaia
Sso likely will be 1.4.5 port if tmod is fast, or it'll be 1.4.4 and a separate update afterwards to allows 1.4.5
Brainstorm update will release around in February and it will be in 1.4.4 tmodloader
ahh okay. that's clear to me now. thanks! ill relay the answer
1.4.5 tmodloader will take like 6-10 months,
Is Okies~ it can be a bit confusing
I hope that the new mechanic for the revolver gets put to the venom magnum as well
then add a couple more half dozen month for the other mods to update XD
<3 thanks for understanding
true
I think the reason why Tmod will take so long is to make sure NONE of the older mods doesn't instantly turn into a hellish nightmare
api changes, porting, etc etc
Fr
I don't blame them honestly they're like breaking their backs with stuff
this one is beautiful
(when in vanity, changes ur hit sound. theres quite a few of em ive found so far)
chicken one, fairy one, now this one
Theres crow one
Maybe? I just keep getting the crow feather things
From ravens
Haven't seen a use for em yet
EEEEEEEUUUUGHH
Those reduce luck by -0.1 when in inventory
Does it stack?
Does wilted clover do something actually?
Id presume more luck
hi
Wilted also reduces your luck
by how much
wilted gives u less luck, no?
A little
I assume so
Its wilted so it decreases luck
like 0.2, i think?
But idk if its like, -0.03 (the opposite of the four-leaf clover)
Okay wilted clover is -0.1
oh alright
Oh hey, horseshoe increases luck now
it did before
yea
any horseshoe accessory gives luck including anything that the horseshoe can be utilized to craft
Luck maxxing
btw make sure to ask Wizard to see whats your current luck status is
I guess so but I'm in pre-hm still
also lucky coin line gives luck as well
and luck coming from these accessories is shared with other members of your team??
lucky reforge i think also does in vanilla, cal just makes it visually show
luck is on a player by player basis
within 50 tiles of each other share their luck stats
i assume luck sources dont stack within that radius tho
otherwise 1 gnome can get max luck with enough people
This is a Calamity change I believe
the game generally uses the highest luck value among them
Ages ago I remember a video ab luck maxing in vanilla and I swear I remember lucky reforge doing smth
i got the cat one so now i meow meow mreow whenever i'm hit :3
||whatahorriblenighttohaveacurse : vampirism winteriscoming : worldIsFrozen rainbowroad : rainbowStuff arachnophobia : noSpiderCaves monochrome : paintEverythingGray beammeup : addTeleporters toadstool : surfaceIsMushrooms planetoids : roundLandmasses nightofthelivingdead : graveyardBloodmoonStart molepeople : noSurface jinglealltheway : endlessChristmas iamerror : errorWorld royalewithcheese : teamBasedSpawns hocuspocus : endlessHalloween bringatowel : rainsForAYear xrayvision : coatEverythingIlluminant howdidigethere : randomSpawn tooeasy : startInHardmode waterpark : extraLiquid jaggedrocks : digExtraHoles truckstop : pooEverywhere savetherainforest : extraLivingTrees pumpkinseason : halloweenGen suchgreatheights : surfaceIsInSpace negativeinfinity : paintEverythingNegative invisibleplane : coatEverythingEcho thecarebearsmovie : extraFloatingIslands abandonedmanors : biggerAbandonedHouses fishmox : noInfection moretrapsplease : actuallyNoTraps purifythis : worldIsInfected sandybritches : surfaceIsDesert||
the community did found most secret seeds
3 are undiscovered yet
why does this image take like 40% of my screen
"image"
oh it's spoilered text
and here I was thinking why it wasn't loading
giant gray screen of doom and despair
I'm basically just waiting for the ||Dual Dungeons|| one
The other 2 we don't have, I don't care about. Like, basically at all.
I probably wouldn't even care about ||Dual Dungeons|| if it weren't for Console & mobile having the old code tbh
What the fuck is ||thecarebearsmovie||
||Extra Floating Islands||
If you're talking about a literal ||Care Bears movie||, idk
What the heck are Calamity devs gonna do with Possession?
What do you mean by 'Possession'
im guessing terraria hashes the world seed so that variables for what they do can still be discovered but not the actual way to activate them?
what ive noticed is that you cant use vanity slots as additional storage for accessories ๐ญ
didnt they do that in 1.4 and then quickly undo it because it was dumb
yeah iirc it was changed back fast
Wdym storage? Iirc they could always be used to "store" an accessory, similar to inventory slots
btw info accessories working in vanity is amazing
Fuck my mind
for a short period of time they changed it
they made it so that non-vanity accs couldn't go in vanity
I'm sure that i eat something wrong before doing the getfixedboi Skyblock
that was after 1.4
i remember there being quite a few bugs with it too anyways
Ah, okay, I vaguely remember that
but then they undid it because frankly it wasnt a good change
like just...right clicking the vanity slot with the main one in main slot
is the foxparks spawn criteria bugged or something?
I've been sitting around the outer quarters of the world for hours now
It being super rare would cause that, yeah
why does it have to be stupidly rare
I mean, it doesn't need to. I find it kind of annoying
dirt and staff of regrowth/grass seeds
You don't have any idea what I'm in
in general
Getfixedboi Skyblock
forest doesn't have a way to make artifical ones
....where are you at
That's what I'm in
No blocks
the fake surface layer
yeah you'll have to use like rope and platforms or something
I know
one thing as well the wiki is vague. "Grass". Alright, does that include evil biome grass?
to get down to false surface height i assume
I'm trying to make my way to the shimmer
But the damn new slimes are killing me
Slime shooting bow
? what are you reading
sisyphus to the surface
forest doesn't have blocks that make it up i'm 90% sure
as in blocks that define the biome
Foxparks can very rarely spawn on Grass, Jungle Grass, and Snow Blocks in the outer 1/4 of the world.
"Jungle grass"
Pure grass
ok so that means the drunk seed makes it a nightmare then
it should be fine if you transplant snow or go to jungle (if it's in outer 4ths)
rate my varus cosplay
Do you have dryad in town
yeah i'm mixing a few seeds in
do we know how the new vanilla update might effect the new calamity update's release?
idk
pins
nope
nope
because the next update isnt gonna be on 1.4.5
Will my world like
-"rate my cosplay"
-doesnt show it
please play fargo while waiting for brainstorm
I FOUND HIM
yeah
Become one of a kind master rev
here
Or I will get forced into death mode
but i can't interact iuth him
Bnuuy
tinkering with depot downloader gives you that
my game is now the collector's edition
even though it is not
guys I really need help
nvm my friend got him
๐ซง ๐
๐ฃ
yo when will be first and second part of the update, I cannot wait for it?
its january and still no info so yk
There's three, apparently.
... First and second part?
there's not two parts to the update that's why I'm confused
Are you referring to Sunken Sea Overhaul?
The sunken sea content was cut from the update
Brainstorm is everything else that was planned
The next update isn't Sunken Sea related, yeah
just read the #mod-announcements channel and look at the second latest post
DUDE what's with all these BALLS in Queen Slime fight
itโll explain a lot
is this the infamous vanilla Queen Slime people talking about ๐ญ
so sunken sea won`t be in feb update?
It wonโt
okay
Bs still adds a billion other things
thats fine
These are official?
Hawk Tuar
3 years late
this is from the wiki
I'm locking Red in the contraption.
random names the game assigns when it loads, yeah
I know about them but I didnโt think theyโd add a hawk tuah reference in the big 2026
they do a lot of stuff
tuah
Hawk Tuarria is stealing their attention during pride month ๐คฃ ๐ฏ
anyone found a way to get Foxsparks/Cattiva?
I kept searching the Goblin Scout spawn locations for the pal but couldn't find them
gruh]
are planter boxes changed in any way in cal?
I'm fucking around in vanilla legendary for the first time and enjoying how absolutely miserable the boss minion spam is
At least I can get hellstone early in vanilla
I just have to deal with the underworld being flooded with lava and the pots constantly exploding
They're just rare
Spawn on Grass, Jungle Grass, and Snow
In the outer 3rd of the world
Outer quarter*
yeah I've been there for a bit
only goblin scouts
Legendary EoW feels like genuinely a joke
Especially because I think every single individual split off EoW segment has its own eater spawns, meaning if you split it up too much you'll not only get spammed by worms but also by minions
New palworld shit does make casual construction of arenas nice. Specifically digtoise I mean
Does anyone know how to get the friendly rainbow boulder pet?
I mean EoW was already like that
It's just amplified by the segments being an actual threat
and afaia the eater of souls spawning ain't a leg change, tho it is a change in this update
Breaking a segment spawning an eater of souls is in fact a legendary change, but there might be a 1.4.5 change to allow for more eater spawning during the fight?
I'm pretty sure it's now a master change. Unless the EoW music video was in legendary
But the damage looks too small to be legendary
Hm, maybe
Is calamity playable for 1.4.5?
No.
Ok.
w
Oh man are we gonna import the vanilla ranged helmet/magic quiver change to Calamity
tModLoaded is not updated to 1.4.5, it will take months, and after that, mods have to be ported to the new version
I seriously am not sure why they don't let the tmod team port 1.4.5 earlier
Gas leaks
It's not a matter of "letting them"
Lol
I am admittedly not super familiar with the relationship between the two teams
Porting isn't just done with a snap of the fingers
There are terraria devs in the tmod team
There's no drama
The tmodloader situation is CRAZY
It's just that the port will take awhile because 1.4.5 is a massive ass update
The 1.4.5 drama is INSANE
Sure but do they at least get like, a head start
I just imagined something funny.
Susie, Ralsei and suddenly Yharim next to Susie, and she says, "Ralsei, Destiny is for the Weak."
No
Hm.
Things can change on a whim before a release
Until it's set in stone via a public release there's not much to really do
This drama is out of control
You're not wrong but they can get started on the basics right
Hell if I know, my logic follows how tmod has ported for every single other update
Fair, I just don't see why it would be much different from the mobile version
Ralsei, Destiny is for free on Steam


(And also 400 dollars)
That's besides the point
yeah but why would you ever want to play THAT
Tmodloader is developed by volunteers, so providing the team a 1.4.5 beta would functionally serve as a closed beta for a team that they're only informally working with, so they might have elected not to do so in order to not have a potential leak
โFreeโ
Fair enough I suppose
Are there any major updates planned to release "soon"?
Or should I just start a new playthrough?
tML gets an early version - They somehow have to keep it hidden
They also somehow have to test it - Mod devs get an early version
Some devs can leak things - A disaster breaks
tML team chooses only specific teams they trust - The whole economy is broken as now some devs say "tML has favoritism" or something
At least that what I imaginr would happen
Brainstorm is currently in development and planned within a few months, and is everything SSO promised except the Sunken Sea part
Thanks!
So as GP said, maybe a month or so, so that's your judgement call
It's slated to be done before march
I find it so funny how cal approaches true melee as opposed to Fargo's Souls
soon
Like, cal rarely ever makes true melee weapons bigger than vanilla ones
There's like uh... Holy Collider?
I'm still wondering if we're gonna have to do a balance overhaul for the Calamity 1.4.5 compatibility update for HM ammunition and weapons
Since I don't believe there's any ranger headgear options post-ML
just universal ones
1.4.5 made it so ranger weapon type headgear and the magic quiver now damage boost ammo as well as weapons
Yea
Wait right the magic quiver has upgrades in Calamity so I guess it would extend into post-ML for balancing
Vanilla only had to tweak a few weapons that were under or overperforming due to this change but I feel like it'll be a lot more frequent in Calamity
testers! it's time to rebalance an entire class again :)
Well considering they're adding whips, that's already on the docket
not worth the effort, we'll just remove summoner in its entirety /j
They just need to account for summoner reforges
Summoner is dumb anyways thank god
Which I feel like is a complicated issue because summoner reforges have flat damage boosts which means they'll fall off hard in post-ML
Either that gets tweaked or we just wave it off and balance around ignoring that altogether
The humble 25 armor pen
the humble +3 tag damage
You know I thank god that it's not an accessory reforge
1.4.5 doesn't really make rebalancing summoner any harder tbh, we knew there would be a big shift
The summoner reforges are interesting but they do not scale well. It's really silly
At least armor pen isn't multiplicative
Me when I'm in a balancing competition and my opponent is Re-logic:
(what would it even do)
1.4.5 will probably get 20 different mini patches to balance things
Are we gonna have to do another Calamity adds progression scaling to a reforge again
ngl the 25 armor pen reforge isnt even that OP* because of the opportunity cost
keep in mind that weapon reforges are MULTIPLICITIVE
and by using the reforge that has the armor pen, you are intentionally choosing not to take that
not to mention that level of AP has dimishing returns unless you're a really fast attacking weapon
if pre-rework belladonna existed it would be scary
Only useful against really high attack speed low damage summons, of which I don't think there's a single vanilla summon that attacks fast enough to justify that
I doubt this is a good solution but honestly with the way the tag damage is coded I don't know if it's possible to multiplicatively increase that, and there's genuinely no way to multiplicatively increase armor pen
Unless we wan't some bullshit like "ignores 10% of armor"
Hi!!! I'm so so SO sorry if this is a stupid or oft repeated question; Have the calamity devs said anything in regards to the character portraits that NPC's receive? I would absolutely love to see how artists intend Amidias to look up close, but I understand entirely that its a pretty pain-in-the-butt of an undertaking
โ
โ
BAD
Yeah
What if this was his shimmer portrait
it will never get better
if they make it his portrait i'm out for blood
โ

the update will drop in 5
The skill behind making this impressive, but it does not change the fact that I find it unsettling
Hawk Tuarria: Dig, fight, explore, build on that thang!
Can someone send me the SSO creatures image
Do people actually play the secret seeds
probably
Like Iโm down to test the waters but like I donโt got time to play through every dumb secret seed

i'm starting to think making the reforges give more tag damage was actually a pretty good idea
focusing on tag damage bonuses brings solo summoner up to par with other solo classes, but doesn't do much to using summons as support
i'm playing drunk world for both evils/ore families and an easier time with wof
there seem to be plenty of people doing skyblock
Im doin drunk world 2
I'm doing drunk + remix + planetoids
I've been doing every single secret seed + zenith on legendary and it's kinda fun ngl
did tmod add 1.4.5 yet : D
no
check le pins if you want some info on that
At least half of February
What is your opinion on the cute wormie that is Astrum Deus?
I will play dual dungeons for sure
Do I play dual dungeons or skyblock first
Why not both
๐
I wonder
How, I wonder why
I mean it is possible but lol
I don't have a world with both
We don't know the dualdungeons seed
Make one
I have a world someone sent me they modded to enable dualdungeons
can't, we don't know the dualdungeons seed
Find it
Albert einstein
have been trying for two days
Try harder
no
Right, dualdungeon isnt discovered yet
well only on pc version
soon it'll be gone form mobile and console too
Is bro too smart??
The demon altar item isn't craftable right?
Is it possible to datamine the ported world to see dualdungeons secret seed
yes
It is
In vanilla?
Uhhhh what's the recipe then
Oh
rollerskates my beloved
This is all terraria discourse
skyblock seems to make good use of the new stuff that summoner got
like, a reason to actually make the slime weapons
normal seeds can skip slime tier entirely
time to see what dualdungeons skyblock does
the square hole has dominated the meta game for too long
where does the worm go?
In the calamity mod
Swap "block" with boulder and you have what goes on in Redigit's head whenever he's developing Terraria
was the electric chair added or was it shot down for real
into the square hole!
normal seeds more or less should skip slime tier entirely, the effort required to kill king slime is significantly less than getting a zoologist or mining 36 demonite/crimtane
which is honestly kinda lame
I think either
- making slime whip weaker but making it not take a solidifier
or - making slime whip more competitive with soulscourge/vasculash on normal seeds and making its current stats skyblock only
would be ideal
but oh well
soulscourge and vaculash not needing shadow scales
is kinda wild to me
but starcrash i guess
starcrash is the "post evil" whip yeah
the progression seeming to be cobwhip -> slime/leather -> evil whip -> starcrash/snapthorn -> spinal
which is like
fineish I guess
except for the fact that snapthorn is signifigantly easier to get than starcrash and arguably better
which should i make first
whip
the spear is garbage
The spear inflicts Slimed, so idk if it's actually that bad
the spear is probably not bad
On its own it obviously is
needs a secondary source of fire
which like
idk what you'd use for that early on
doesn't the whip also do slimed
Fire Arrows, wand of sparking
also why did they cut slime gun slimed so much
im on skyblock
yeah idk whats up with that
can cal revert that one
something something range
but like
it already requires weapon swapping just let it be long lasting
like at least 10
ok dualdungeons skyblock where should ibuild to first
straight side? go down?
12ish sounds reasonable and even then its probably too weak to be appealing to a casual player
If the whip also applies Slimed, then the spear should probably just inflict Slimed for longer tbh
Giving you a good reason to use it
I'm almost willing to bet the only reason the spear is as shit as it is, is bc of fear of magma stone synergy
which like
true
spear is at least better than Spear
mhm
Oh uh
but like
the spear should realistically be on par with like, at least trident
are the new slime weapons gonna be upgraded into slime god weapons or is that wayyyyyyy out of the picture rn
actually
i wonder how that will fare
Ngl I really wish the evil whips were after evil boss too
evil whips make sense where they are
the evil whips would make sense if jungle whip didn't exist
snapthorn existing is a funny conundrum
Vulgar Display of Flower
no the plantera one is swag
Snapthorn may just need a small nerf or smth idk
maybe
I mean all of the other evil bar weapons are pre evil boss lol
meteor whip is really good btw
So it makes sense with them
it's like the wof whip but prehm
I mean
vanilla consideres jungle to be a late phm area
not really
??
the only one I can think of is like
the meatball
The other main class ones
so there's precedent for that
With the exception of that Crimson flail that doesn't really have a corruption equivalent for crafting
Vanilla really doesn't
it does
It is
why is it of all things post evil
Blade of Grass is intended to be post-eye at best
when Ball o Hurt is pre
I got that info from a litteral dev statement
because it probably conflates smashing shadow orbs with actually beating the boss
i should have made slime spear
Isn't that the only one lmao
better for crowds
uhhh
not like pre 1.4 old but it was a bit before labor of love
Evil whips arent post evil?
Also the obsidian swordfish change is lowkey kinda peak
nay
They are not
But uh yeah jungle is so so so not late pre-hm
Again, post-eye at the latest lmfao
Damn so theyre preboss/post eye if u don't wanna mine
Only one evil bar weapon is post evil why would the whips need to be
Mid pre-hm at the ABSOLUTE latest cause queen bee
I mean no not really
So is the ||Phaseblade/Phasesaber/Keybrand|| change too, though this is probably more obvious
it seems to be largely single target dot oriented
so it kinda makes sense?
yeah its peam
But if you say jungle gear is intended to be used after evil boss, 
honestly i love most of the weapon changes
yesh
its really not?
It makes sense
theres a reason boomstick outclasses just about everything before like, molten fury
It's just that spear would have been way better
Oh, I wasn't aware of that actually
So it stops being the best at mid-HM
I haven't gotten to hardmode yet so idk what those weapon reworks are like yet
I'm sure they're good, though
they made golem fist actually kinda decent from what ive seen
Posessed Hatchet & Piranha gun both get a free extra 100 dps too
Pre-Hardmode tiers are so scuffed ngl
ok found the quote
I kinda love it tbh
Really expecting you to not go to hell as soon as you get deathbringer
mfw when Moon gears are balanced at Golem tier
Possessed Hatchet is so broken now
correct
It's kinda super lame I won't hold you
it allows for some really flexible playstyles
Possessed Hatchet gives 8-12 seconds of Hemmorage
The main issue with prehardmode is jungle is too easy for its tier
anyway its not like cal doesnt also have its fair share of odd tiering
abyss drops post skele :/
800-1200 extra damage from a single attack, wow
granted only 8-12 seconds, but still
it might also just be that we're all terraria sweats who actually know what we're doing
just saw a post from someone who thought broken biome blade doing 250,000 dps was intended and it was just really really underrated
kinda just sidetracking but alright lol
time to farm Paladin I need that Hammer
cuz that area is NOT easy for beginners to intermediate players
Its rly not for a regular player :/
I mean
what is there left to say on the current topic
We are actively still talking about it
Welcome back item frame biome blade
it is
then talk about it :/
It's not super easy but it's way easier than it should be for the loot it has
I am.
i see avarage players going for blade of grass / snapthorn pre boss
ok
if that's the case, it's too easy
clearly the ftw hornet change should become regular expert mode
And consider that they said jungle drops are DUNGEON tier. That means you could go to it with evil boss gear and that would be super easy
I mean not easy
ideally its intended to still be some level of challenge at that stage
yeah
i think the big thing is jungle needs more threatening things that go through walls
man eaters are so non threatening
and everything else is beaten by a box and patience
right now it feels like all enemies are balanced around being at least fightable preboss when the drops clearly arnt
I feel like part of the thing with the Jungle's gear, is that it's hard to compare the difficulty of exploring & mining through a biome to beating a boss.
this applies to hell as well but to a lesser extent
It is WILD how literally everyone goes to hell asap after getting deathbringer and they don't balance hellstone gear around that
what does jungle even have for enemies phm
bat piranha hornet bee man eater
is that it
Spiked jungle slimes
spike slime
right
Slimes, the thorned one
Those things are fucking scary
i almost just said "slime whip feels super weak"
then remembered i don't have any minions duh
man eater is ig technically supposed to be the wall based threat but it really doesnt feel like it with how limited they are
i should make man eaters longer and faster in roots
The humble Royal Gel no diffs
they dont need to be that much faster tbh
Spiked jungl slimes behave so erratically
I guess there's also the thorns but those aren't enemies, and idk if they even spawn underground
if they do, they're uncommon
range is definitely the most important thing
Im 90% sure theyre unaffected by royal gel
by faster i mean like, wait and then do a charge attack at you instead of passively always reaching
Well you are 100% wrong
and also pull back when out of their range so that you can't just sit there and camp them easy
I think if you do that they need a small health nerf
since they spend less time hitable
yeah
they'd be balanced around it ofc
Those are specifically the Spiked Slimes from King Slime fyi
welcome back to "70% of terrarias problems stem from enemy design being shit"
Very true lol
its a 2011 game made in c sharp dont be suprised
i'd actually rather add a new jungle enemy than change man eater, but roots is focused on not adding new stuff but reworking existing
you say this like c# is a problem
Terraria kinda really needs a combat update
why the fuck Keybrand got the Phaseblade attack ๐ญ
i dont know the shortcut the hastag 
oh nono
golem close range
its not im saying that the game was made from nothing pretty much
Like it's so odd that a big thing people come to terraria for is combat when the combat is kinda not very good
To make it more fun ig
also it's no longer true melee, what are all the post-plantera True melee weapons now?
this actually does remind me of something I was thinking about following the tiercord discussion regarding sulph sea tiering @dull heart
where like
outside of trashers none of the preboss sulph enemies feel remotely threatening
especially given the relatively low spawn rates
yeah
its game accurate i believe
Like, EoL is a good boss. Duke is a good boss. Everything else is... not.
Oh uh, Martian Saucer is actually dope as fuck
does abigail need a full graveyard or jsut tombstones
moonlord is fine i think
Nah I hate Moon Lord
vanilla moon lord is the worst boss in the game i'd say
i think just one tombstone is enough
twins are fine
It's that she can spawn 10 blocks away from any tombstone iirc
huuh? why
i would honestly say golem
and destroyer
Not as much as Queen Slime, but I don't like them. Hate might bee too strong of a word for how I feel
have you ever fought moon lord without just running away from him as fast as you can
to dodge the true eye lasers
True Eye Lasers
oh yea ig
Yeah it's not a great boss at all
vanilla ml sucks on so many levels
and somehow I think there exists a modded version of the boss that is worse
golem is much better
Golem is just mid as fuck
is there many modded versions of moon lord
not a good boss
golem is substantially better
Not bad just really mid
but not actively bad
do you mean worst as in the most boring to fight?
i mean it's the worst designed bossfight
honestly I dont think any bosses besides ml and qs are even realistically in the running
Convinced 0 people have ever died to Toxicatfish or Sulflounder
i would say that the most boring boss is destroyer
Some minibosses could give competition
I legitimately did not know sunflounder existed until I was looking at the sulph sea wiki page
i think i agree, now that i look at it, moonlord was just about running sideways until it dies
there's like 5 sulph sea enemies i would put money on that like, less than 100 people have died to ever
I probably didnโt either
But I think the best bosses/minbosses are def Duke Fishron, Empress of Light, and Martian Saucer. All three are kinda goated.
draedon got the idea for his exo mechs by watching moon lord gameplay
Weโre all dying to Anthozoan Crab
That being said, the rest of Martian Madness sucks ASS
Dreadnautilus is kinda cool but not as good as Duke or EoL. Also not an actual Boss or Miniboss.
i like dearclops sadly his loot is poo poo
love that equipping royal gel invalidates most of ar T3 because none of the other enemies besides the minibosses are remotely threatening
so all of them except trasher and aquatic urchin?
they changed the hand spawning its much better now
I might need to peep that
Tier 3 is so ass ๐ญ
woe, gamma slime be upon ye
That being said, she should have a limit for respawns and have her drops balanced for post-skeletron
remembering rust and dust t3
one of the events of all time
and then old duke was like the peak of the entire playthrough for no reason
def
Spams 2 enemies, 1 can be completely invalidated by the gel, and also another miniboss that doesnโt spawn so itโs just Terror spam
Wasn't that change specifically for multiplayer?
Either way being able to dash underneath Deerclops seems to help a lot, I enjoyed my last 2 Expert mode fights
Paladins really do not wanna give me the Hammer
no i dont think so. its just that the fands dont spawn around the legs
It was honestly funny as hell because I had no idea what was happening and Stratus Sphere was spamming everywhere so I couldnโt see anything
so now you can actually dodge how you are supposed to
Seriously tho, why is Martian Saucer actually better than 90% of vanilla terraria bosses
Sphere...
um no? he does barely do anything
The changelogs don't say anything about that, if it does exist
All it says about the hands is "Fixed Shadow Hands appearing on top of non-targeted players in multiplayer."
Um yes??
martian saucer is kinda meh ngl
Unless that was a 1.4.5.1 change? I doubt it
Martian Saucer is goated
it was kinda the mix of everything to me
- nobody knew how to do prenerf od
- I just got gamma heart (bring it back...)
- od was one of like 4 bosses that was actually like fun
- the general chaos of it all
its just horizontal lasers seeking slow rockets and a main laser the is only below him and can be cheesed
I like man eaters! Theyre pretty Unique all things considered and I feel like theres something u can do around them controlling the area around the block theyre anchored to. Theyre just too slow/non threatening and weirdly overstated for their place in the game
How can it be cheesed exactly
Thatโs
the whole time
Thatโs not cheese
ig but still
weird i swear when i was fighting him the hands were not stupid anymore
Saucer would be better if the other martian enemies had any way of reaching u high up in the air
Cheese
Look Inside
Just dodging the attack

the cheese would be 1.3 sitting inside shoebox
Oh yeah the rest of the event is dogshit
But saucer is good
skyblock earlygame is rough with only slime spear and slime whip oof
the skyblock seed is just slimes ong
probably something to do with the SoC and maybe luck
Old Duke killing everyone in 2-3 hits and immediately being in P2
what do the other enemies even do I barely remember
one has like the shield
theres like the tesla coil guy
uhhh
its peak I fear
might go back and refight that version lowkey
how have you all been enjoying the new 1.4.5 update 
Kamikaze bomber
fighter AI
Doze can u make a slime god equivalent for slime whip, ok thanks, bye
have you tried some of the crazy seed combinations yet
THEY FIXED CRYSTAL DUPING
WHAAAAAAAAA

WHYYYY
i feel like maneaters would be improved tenfold in vanilla if they let off at least a tiny bit of dust while in blocks like in cal. i like the enemy but they can easily be bs
just play Journey bruh
It's still possible but requires more effort now
they fixed a lot of jank and removed bacon
hey that just means there are new glitches to discover 
also wasnt it like the only late game boss that the music worked for
ill miss bacon in the Pinnattas
no
the bacon thing might be coming back though, we'll just have to wait and see
Somehow yes
I've been enjoying it. Look at this tree that randomly grew from an acorn
Spawned in a normal world and I didn't use Fertilizer (or Infused Fertilizer) to make it
I mean it makes sense
it was one of the newest tracks and it probably didnt get changed at all for 1.5
lol, is that from the error world?
1.5?!
I like the martian enemies in concept
Nope. just a normal world
My dong
ITS REAL
1.4.5
Hey guys, so I've just checked The Docโข and apparently tier 5 summon is going to be an urchin? What? 
how can i enjoy this, theres no 30 QoL Mods
ik man
buddy
pop quiz, what's the testing setup for post-plant ranger
the draedon update
๐ฅ
in current, in 2.1, or in 1.4.5
current, do not ask why i'm asking this
don't make those kinds of jokes please 
might i ask
lol
i definitely am not just being too lazy to check the docs myself
Modded Terraria ruined my taste for Vanilla, shits crazy
i tried ore excavating on vanilla bro
i'm excited to see what happens with the 1.4.5 modding scene when tml 1.4.5 is released
if only i could send gifs now
Why does it give you secondhand embarrassment
i assume most content mods will port over to the new version at some point
waIT WAHT

