#calamity-update-talk
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gonna teach every fish in the world martial arts so that they can defend themselves in case this happens
oh well
i think if you teach catfish martial arts we're fucked
have you seen how big osme of those fuckers get
wels catfish with martial arts
humanity is doomed
it's joever
I remember in my first terraria playthrough with a group of friends I used to just drink the fishing potions and just farm up crates for a while
they removed lesser restoration potion and biome moulds
got a good stockpile of them and then spam opened
is it me who imagines duke having a personality kinda similar to groal the great
i can see it..
Calamitys bizzare users
Isnt it funny that calamity encountered a similar fishing issue to vanila?
First vanila only had pre hm crates and people were fishing up tons of them to open in hm and get ores quickly
So vanila added hm crates to prevent that
And now calamity updates early hm ore progression but people were cheesing it with crates again
But honestly I think crates were a bit overnerfed
CONFIRMED: Anahita loves eating worms
Fishing is basicaly useless in post ml
Unless ur a builder who doesn't have Fargo's installed
add new blood moon fishing stuff in post-ml 
xerocodile upgrade 
fish up ravager
They know that
They will be buffed
And fishing will be more interesting with cool minigames
what did the user mean by this
fishing underground has 40% chance of summoning scal (she was hiding in the lake you were fishing in
Will celestial onion be usefull in master in 2.1?
maybe, you could make celestial onion soup with it
or you know you could eat it raw like that
God forbid a girl take a bath
harvest the moon lord for food
couldnt you rework celestial onion so that it has some interaction with loadouts,
that'd be such a scare
Multiply every stat change by 1.15x
just chilling and fishing and then boom

S.Cal
i know what i am picking
You get an 8th slot ONLY if you swap loadouts every 20 seconds
whipstacking if it was mid

Arsenal weapons go longer consume charge
So when it says the alcohols increase debuff damage, how much is it by? 2x, 4x?
It'll probably be listed when it releases, if the values aren't there rn
for reference, though, hellfire treads is a 1.5x multiplier? 2x multi? something like that
Does doc already have alcohol change chart?
so thats just zerg if you're playing melee?
Yeah
It’s in spoilers
Well no shit
Kill zerg kill zerg kill zerg please devs kill it
I feel like grape beer is gonna be insane. Even if you couldn’t crit at all, significantly increasing your number of hits will add a lot of DPS.
It is in doc
why
But not kiris cool table
“Cause it’s OP”
- the devs after nerfing literally anything that makes the game less grindy
Nukes any reason for mobs to have any level of drop rates
If bloody mary is zerg but makes it hard ti deal with the horde then thats just it but more balanced
If you want that level of spawnrate with no downside go install fargos
fair
Mary only nerfs pierce, not aoe
Spawn rates and drop rates literally don’t affect difficulty at all. It just affects how long a playthrough takes, which is just annoying more than anything.
Okay, well, I'm way late, BUT... I like Corekeeper fishing (when you have the minigame, without that it's basically lame Terraria/Minecraft style fishing)
The minigame's not basically the same as the Stardew Valley one, either
Just go install fargos then if zerg does get removed its not that deep
Fair point.

Sometimes player engagement is more interesting than having 1 solution be the best to everything
that's the point i think yes
they want you to spend more time doing things that aren't boss fights
Terraria players when the game isnt just bossrush
as much as the main appeal of calamity is likely its bosses, it has so much more content beyond that
Honestly I’m probably just gonna start playing journey mode. Everything in calamity still works with it, right?
yes
obviously you won't get any of the boss ai changes that happen on rev+
Why not?
no you still can
crank it to expert and then hit the difficulty changer can do that
You can get Rev on Journey by setting the world to expert via the difficulty changer
you can set the difficulty to anything in journey
my preferred playthrough style is journey expert
missed out on journey mode 🥀
Journey would be much lamer without that difficulty slider tbh
it would
Will the new difficulties be set in world creation or is difficulty selector? I know the way it used to work is they stack rn, but apparently they’re just order directly in the upcoming update.
but fortunately relogic is based and blessed us with journey without locking it to easy mode
i never played journey very much honestly
I remember I used to do basically all my gameplay on Journey
Journey is basicaly QoL mods if they were a difficulty
Genuinely been thinking of just
Going to permanently use journeymode while playing and utilising the power of self control to not ruin fun
i typically just play rev+
usually rev since i'm not too fond of death in its current state
that's something we're definitely gonna fix tho
if anything journey mode is much better than installing a cheat mod for a single purpose
(item duping)
(and immortality)
Speaking of QoL, veinminer stinks if its available from start without extra expenses
That’s why I’m gonna do it. My main playthrough buddy and I work full time so we use a lot of QoL to make playthroughs managable in a reasonable time, so we figured we may as well just do journey.
I eventually gonna drop all but a few QoL features
And even then Ill try making them as balanced as possible
given this is not minecraft where you can't take extra durability or hunger as they're not exist i don't think there's a way
like
Veinminer accessory with its own charge
i can think of hurting the player or losing a small amount of ore
Well, there's definitely a large variety of ways, just the good/decent ones aren't as obvious
that probably works but it's no longer from start
Either something like mana or ammo for ranger
enlighten me
Bro is upset people don’t spent an extra 30 seconds to mine a vein instead of continuing on with the run.
It could do something dumb like decrease max life or use coins, but those aren't good
right?
It could have basically any tradeoff, and aside from quality or difficulty of implementing said tradeoff there's nothing stopping that
Maybe you also use a mod that gives you all gear for the next boss upon defeating one?
To save time
comparing that to veinminer is crazy
furthermore for a modded playthrough or just say calamity, mining for ores is like 8% of the game, most of which is occupied in preHM to earlyHM
Holy extrapolation.
I bet bro is upset with calamity infinite use summons too
Just go play vanilla if you hate methods to reduce grinding.
Or just don’t use them
It’s free choice
it's big enough for a portion of the game but not too big
Mining is a change of pace that can still encourage some exploration in late and end game
anyone in this thread smoke weed
Counterpoint. funny tilebreaking sounds tickle my brain
And besides
It's not like you DON'T explore with veinminer
Yeah, it does. I explore mining for chests, extractinator, etc. you don’t need to make mining a vein take 5 minutes. In fact, that’s why people would rather fish than mine. It’s easier and less time consuming.
You still go up there and mine that shit you don't like grab it from narnia or something
Who tf mines a single vein for 5 minutes
It's literally just mining but 50% faster it doesn't get rid of mining
"50%"
what's that mean now
Exaggeration, but you get the point. You still need to find it, you just mine it and move on to looking for other stuff. Why spend time mining a thing of ore when I could have more fun exploring for other stuff?
i mean after plant you get shroomite claw, it digs pretty fast and for me, suits me enough in digging for exploration purpose
Bro things I should wait until post plantera to make exploring fun💀
My only issue with veinminer is that its free
Just dont use veinminer if you dont want to
This is dogshite it's like that one treecapitator mod for mc
this is the best option, don't know if it's possible
Actually horrendous
Most "QoL" mods are just disguised cheat mods
You should play with a mod that makes the game more grindy with how much you dislike others enjoying the game.
So glad cheating isn't morally wrong
singleplayer game, so what if they cheat the fuck out of it
unless they brag about it
Bro probably thinks blood orbs are cheating since they make it easier to get max buffs.
or completely turn this game into a cakewalk
what mod
worst alcohol rework ever
Real ones add 26 accessory slots only to fill it with junk
I haven't used Veinminer in a while, but I won't complain if someone's using it
I think mostly I've gotten used to high speed mining with armor, buffs, and accessories dedicated to mining speed
nah dynamic tree is worse than whatever you're describing
Yeah, that one. Makes you get flint tools I think.
no that's notreepunching
Idk I never played mc mods
The point of this conversation is to say that game design of things like calamity mod shouldnt rely on those cheat mods
it makes you take 5 minutes to cut a piece of wood but in exchange you blow up the whole tree
It doesn’t, people just like them to have fun, like Fargo’s mutant.
does it rely on them though
dynamic tree turns tree dynamic and make them fall and you take 5 millions year cutting tree from the root
Single player game.
like what gameplay change could possibly need to account for veinminer
idk
Yeah I meant something like that
maybe auric ore is the closest to your criteria
“Every ore you breaks reduces your max life permanently by 100”
— nesegx, probably
The duality of man
it's awful I sure love standing in one spot clicking on the same block for 76 years
Its not gameplay change, its pacing
and then you accidentally move your mouse and boom all your progress is reset
it's not as bad in terraria though
breakstate in terraria retain for quite long amount of time
What does rhat even mean
albeit it's smaller
veinminer mining ores instantly = get to move faster = less enemies are able to spawn
therefore my solution is to make all ore veins spawn 3 zombies when veinmined
Welcome back defiant gouge risk of rain 2
Honestly a really good lunar if you get it early on e8.
Grind too much game unfun, mine too much game unfun, fight too much game unfun
also just not true blocks store their hit points for a bit
Staying afk in an afk farm for 10 hours in the hallow is not fun, sorry. You can do that in vanilla.
Nobody forces you to stay afk
But it’s the best way to farm a lot of stuff.
Highly doubt veinminer changes that enough for it to actually matter
Do you play games for efficiency or for fun?
being efficient is fun
If you wanna see how much the game sucks without QoL, do base calamity only rox skip low%. That’s ass.
best encha
Efficiency. I have a full time job. The hell you want me to do? If I can only game for 3-4 hours on the weekend, ima do by best to speed up the grind.
i hate to be that guy but
challenge runners when the challenge run is challenging
Vanila terraria and vanila calamity are both fine
That's a capitalist economic system problem unfortunately
Yeah, but I still gotta eat somehow. Regardless of the cause, life has gotta go on. Also, I kinda like my job.
I never in my life built afk mob farm am I a fake terraria player
I don't like this type of grinding so I just don't do that
idk i like building and taking things slowly so according to reddit im not real
Nah, I’ve only done it a few times in challenge runs or vanilla, but I haven’t played vanilla in ages.
You are the true terraria player
i like fishing even though I have to set up the jungle bait farm which is now easy with the gravedigger shovel
Honestly building is really fun, just time consuming, and I like fighting bosses more. It’s why if I wanna build, I play the create mod in Minecraft.
I just collect worms from can of worms that I find through natural exploring and then craft enchanted nightcrawlers
I love building but I HATE HATE HATE building farms
And after some fishing with them I get plenty of bait from crates
I do too but I like better baits
pfp checks out
LOL
true...
It’s why you gotta give the farms ✨aesthetic✨
i got no idea of what is the deal with create mod whilst can play other twch mods just fone
Farms be like. Make my pyramids
Fuck you I'm spending my time on prettying my arenas
What do you mean?
Honestly, if you need cheaty qol mods to at least somewhat enjoy terraria you might be better of playing another game
This actualy applies to all games
Bro, go home. Let people enjoy the game how they want. j-b jump scare.
I don't need cheat mods to enjoy the game but I sure as hell enjoy it more with them
Especially building with them
Based
they're too... steampunky and handling stuff are more barebone?
God knows I would not want to dig up 6792 brimstone slabs just to make my scal arena
Or 12384 actuators
Or wires
My brother and I are working on an addon to make it more modern with proper steel components.
Fuck just thinking about it drives me crazy
I didn't forget it, it's just the same as alw
Modded without Magic Storage would be terrible
not really
People have been brainwashed by big QoL
What if there was never a magic storage
what if you played vanilla actually
I never use magic storage, it sucks (by sucks I just mean isn't to my tastes)
I did my first Cal playthrough without Magic Storage and it really wasn't that bad
Magic storage I never liked because I think making chest rooms is a hellofa lot more fun
This month, vanila 1.4.5
but father you can buy 99999 actuator and wire in 20s
actually true and based
ok but with endgame mining this would take like 30 minutes maybe
magic storage is oughh I don't like it because it occupies a lot of UI space
Making chest rooms with the crafting stations is like a fun puzzle it tickles my brain in the right way
if dynamite scaled with your pickaxe power in hardmode it'd be so awesome
once you get to like the point you need 10k+ wires/actuators for an arena money isn't really a problem, especially with calamity
True but what if it's for an earlier boss
yea ur not wrong im jus saying
Hardmode explosives in 1.4.5
except the block, only wires and actuators
Veinminer mod but it gives tools a durability bar
oh right vanilla WILL add new explosives actually
holy hand grenade
i don’t think any blocks are actually hard to obtain in mass rn except like coral
Hell yeah
I only said actuators because I use them in absolutely fucking everything
yeah actually how do you even get mass coral?
God knows nobody can separate me from my luiafk actuation rod if they tried
true
What it does?
Guys when the update comes out will infernum and such stop working?
make an ocean. wait
Rum is peak
Also the biggest problem isn't even with farming the blocks the biggest problem is repeating the same structures 500 times
Aren't they adding stronger bombs (and I assume dynamite) that can mine HM ores in 1.4.5
When making an arena I make segments that I can copy past a bunch until I get a decent size
yea they're addding stronger bombs
That becomes awful when doing manually
huge win for the demolisher nation
There are mods that add schematics
Honestly I should decorate my arenas a bit too
It actuates blocks without the need for any wiring
pre-hm early game slog gets so much easier when you remember you can use bombs for everything
I forgot I could just copy paste with cheat sheet lmao
Yess cheat sheet my beloved
the paint tool is dogass and buggy sometimes but it's still the greatest building tool behind maybe actuation rod
I think QoT one works the same
I still remember the first time I used the paint tool and took like 10 minutes to figure out how to use it because I didn't realise I had to click the eyedropper 🔥
Quality of terraria
Ohok
Has bunch of building tools
What's these
Like water transportation that can hold 100 of any liquid
Whoever makes these building tool mods for Minecraft and Terraria should be Nobel Peace Prize winners.
Copy a build and then place either a ghost projection or straight up paste it in with blocks being consumed
Quality of terraria also has a magic storage alternative, a bag for potions and a banner box
Based on the mod but QoT has a wand that breaks blocks in area you want, 2 tiers of it with different max area, also scales of your pickaxe power
oh my god bruh bag of potions really
Better then inf potions in piggy bank
Ohh
Honestly inventory expansions is one thing I was always mostly chill on
Might check it out then but I'mm probably too used to cheat sheet to switch lmao
vanilla adds the magic bag storage item which acts as a second inventory
4
I've grown attached to that shitass thing it's my favorite piece ofjunk
yea its just 4 I think
Terrible object I love it
piggy bank, safe, ooa storage, magic bag
Chester?
oh yea and the Chester pet too
chester is the same as piggy bank
chester is just piggy bank access
wait really?
so is money through
lmao
Oh, ok
Chester is basically just a Money Trough that follows you around
I kinda don't like it, jumps around so much
Idk what mod makes it but my money thought follows me around
Since I see divided opinions on Qol, how bad would it be to use Cal with Fargo just for infinite potions?
I don't see the need to use it for a pet slot
a lot of mods do that, luiafk at least
Fargo's Mutant also does that iirc
Fargo's Mutant Mod makes your money through follow you
If you realy dont like crafting them can get a mod that allows buying them
do whatever you watn forever
does ANYBODY know when the next update is coming?
I think fargo is removing infinite potions in 2.0
Afront to God
Hello everyone! I'd like to ask who's responsible for reworking Plantera in Revenge+Death mode? I really want to know the answer...
Fabsol
fabsol...
he was the only one who worked on bosses
exactly?
cuz he didnt want anyone else touching them
because of how ass theyare
hes gone so now bosses will be better
january/february according to the newsletter
yeah well i HOPE so
february 22 seems like a good prediction if january goes wrong
I HATE R+M BOSSES
damn is that the sunken sea overhaul?
master is fabsols worst creations
its brainstorm
nah brainstorm, sso is coming out later this year
they split sunken content so the update wont take too long
ooh
everything which isnt sunken will be in brainstorm
and what exactly is the brainstorm update?
which is a lot
ooh alright thats some good news
ton of reworks
literally everything that would have been in the sunken sea update that isnt the sunken sea
I am finally going to have some fun with DoG outside of infernum
ye
Four of my friends and I are currently cursing Fabsol while we're trying to beat M+R Plantera.
My next calamity playtrough will include calamity, catalyst and wrath of the machines
next update will smite most of those master ai changes
this has to be a crazy critical strike reduction to not be insane
imagine this + jester arrows/luminite bullets on literally any multisegment boss
Or just be a fairly weak homing effect
chloro arrows will be crazy
truee
probably like half the strength of chlorophyte could be reasonable to not invalidate chloro bullets
Or inflate the health of worm bosses even more
read the newsletter on the website linked in #mod-announcements if you want some more info about the update
Cuz that's super fun
god
another 10 billion damage reduction stats to destroyer
aight thanks
If someone finds the magic to turn worms into a single hitbox I'll worship them forever
the alcohol im most interested in is the multiclass damage buff one
whiskey
cant believe they added ultrakill weapon freshness to calamity
*most of the things that would have been in the sunken sea update that isnt the sunken sea
yay my laser pointer may finally get added
labser poibtur
Laser pointerer
is it a prehm last prism
That already exists
does it?
catalyst
I'm fish! 🐟
....so wait what's the item
a laser pointer
I'm fish!
its an accessory
does it have a functionality or is it just a light you don't have to hold out
i'm cat
no like, prehardmode last prism, that one funny sunken sea fishing weapon with a name we don't remember that used to have a bugged projectile hitbox because it used the example mod code which had the bug
sparkling empress?
it is not a light
I'm fish 🐟
🐟
seeing with a laser pointer would be impossible




It's a laser you point at things
yes!
I mean technically
🎉
a laser pointer that breaks all regulations and outputs enough energy to burn whatever it touches CAN illuminate the room around you
it would also inflict eye damage but
is it this thing
it would light up the room
shoutout to the five pairs of boots
interesting
though depending on projectile velocity it might not actually be very useful
amputees are gonna love this item
literally does nothing for controller players yippee
luminite bullet stocks just went up
wait are those yellow triangles around the target a zelda reference
no
the damage you lose from having one less accessory would probably make it more worth it to just use chloro bullets
that’s vanilla ui
controller and mobile already have target locking
ranger doesn't have any accessories though
kinda like how the ps5 has no games
if the target is too fast or the projectile too slow it wouldn't be very effective anyways
oh target lock for mouse
That ui is a reference to specifically the Target locking in the N64 zeldas
that's so useful
(or it's only useful because you need the mouse to also select teleport destinations)
make it so you can play with town cats with it
secret interaction where empress of light goes "ooh new color" and she completely forgets to fight the terrarian
i wonder if The Pointer will be secretly broken
I think luminite bullets with pointer will be silly
as in worth using over other offensive accessories
betcha it could be useful on mage as well
i think there's some things that might end up way sillier
yharim's crystal...
My immediate thought is superradiant tbh
or you could put in the pinch of effort to aim and be able to use the strongest options available
call of cthulhu
so i guess this is actually reasonable if it's an accessory
yeah
...maybe obtained later though
it gives wulfrum acro pack vibes
it is pre boss
maybe rogue will like it
just to ensure you never miss with stealth y'know
but they have a lot of accessories already
early projectile options are like
either fast enough not to need targeting or slow enough to often miss with targeting
and early bosses don't move an awful lot anyway, so it would hardly be any better than aiming
Funnily enough I think this might be good for like hyper optimized whipstacking summoner
whipstacking is dying
Yeah but it’s the thought that counts
yknow it's also nice to see fairly regular spoilers now
calamity 5
4.5 (SSO brings it up to 5)
I have decided that Ill do my brainstorm playtrough without magic storage
I have actualy done my first calamity playtrough this way and it was fine but weapons took like half the chests
Shouldnt be an issue if I stop hoarding
just don't open boss bags after you got everything
Speaking of bags, no buying them
get rid of the loot from boss bags and just open them when you need the item
yes
Goog
misinformation

shimmering boss drops is probably not actually happening after furter team discussions

but! instead we're probably gonna add a pity system for boss drops
so if a boss has 5 weapons, after 5 kills you'll guaranteed have gotten every one
I mean I guess this works too
thats much better than shimmering tbh
will this pity system make me not fail a 50/50 roll 20 times in a row?
And if a boss has a secondary guaranteed drop pool does it work the same too?
hmm, is it going to be for every mutually exclusive drop or just the main weapons?
rare drops will have their own pity pool/system yes
Lets say golem
Has a guaranteed weapon drop and a guaranteed other drop
Will it have 2 pity pools?
GACHA IN MY FUCKING CALAMITY MOD LFGGGGGGGGGGG
i remember the time where i wanted to get a 1/3 drop from PBG and it took me 14 kills for me to get it and the chance was like
astronomically low
yeah, we're not making Fishron wings part of the main weapon pool
Goog
Guaranteed sun stone/eye of golem in 3 kills
I just checked, why does golem have both weapons and accessories in 1 pool?
Honestly they should share pool with picksaw
Or maybe picksaw should still be an extra drop
picksaw should be guaranteed but just on the first kill
ye
It is in calamity
I think
isn't it guaranteed every time
not sure
yeah that is a thing already and working
Why not?
of course it's only one guaranteed picksaw which isn't perfect for multiplayer
its lame imo
you kill the boss once
and you dont touch it anymore cuz you can just shimmer
you still need the amount of drops you wanna shimmer stuff to
drops are doubled already instead of just getting one thing
I’m personally used to games where you don’t have to repeat a significant challenge for its rewards just because of RNG
Although those games don’t let you repeat those challenges in the first place, so I guess that makes sense?
yeah i've always been confused why refights are encouraged by terraria
now that im thinking
Another drop in the RNG bucket
it wouldnt hurt if the bags would drop every drop
i got too used to refighting bosses
that i didnt really think of it as a bad thing
which is kinda bad
mmorpg logic ig
except you have materials as boss drops which are disproportionally affected
pbg loot pool 😨
Terraria is very heavily RNG-based in general and never really funnels you into using a specific class or such, so I think maybe the “intended” way to play it is just settle for whatever the game gives you
Like a roguelike except worse
so you still have to fight the bosses that drop material more than other bosses
Opening the ML bag and getting crushed by 15 items
makes sense
rng is part of the replayability
I like how we're getting a Stormbow projectile recolour just because nobody cared about voting on it
(you're not getting the recolour)
damn
(none of us voted because we simply do not need it)
then why accepted
smth with the bot
bruh
does nycro know about the bug,,,
uhhhhh i don't believe so but its something we should address
yea thatd be a good idea
I personally like refights but that's just me. Most bosses that have valuable drops also unlock content upon defeat that allows you to power up for the refight, making subsequent battles easier. It's "rewarding" for me (and me specifically) to feel that small power spike when I go back to grab what I actually wanted from the boss' cold, dead hands.
Did they tell us if update drops early/late 2026 or next year? (If no that's fine)
this month or the next
Let's goo
alternatively pay $50 to get most of it rn 
Imma wait for infernum anyway
you do know infernum isnt getting updates right
infernum will not be updating to 1.4.5
when brainstorm comes out just play calamity with whatever qol mods you want
. . .
major boss reworks to improve gamefeel
nah I wanna wait for the boss overhaul mod to update
Welp that changes things
no afaik it will be ported to 1.4.5 it'll just stay on calamity's current version
also yeah infernum will not be getting any meaningful updates
the mod is content complete and lucille does not intend on doing anything else with the mod
And how many boss reworks are in 2.1, like two?
Consider that Infernum reworks everything
2 major ones but several bosses are getting touch ups and meaningful tweaks
dog and brain are the most significant relative to the rest
There will still be a very significant precedent to have Infernum if it does port forward
Brain is a complete overhaul
DoG is getting a major rework (but not rly an overhaul)
Many other bosses minor improvements
we will now be able to pet the dog
DoG bites
bware of dog
he doesn't bite
he don't bite
Honestly my guess is that it'll require a new boss lmao
yo mama bites
Dude I pet your DoG and my hand ignited with a flame that burned so bright it dimmed the stars
i imagine over time infernum will likely be less appealing to use as calamity continues to rework existing bosses and such
I meant that to justify Infernum getting a new content update would probably require there to be a new Calamity boss added
not even that
Yharim when
it aint getting new shit
I’m not talking about an Infernum update what
Oh
like we've known for a long time infernum isnt getting any new content

infernum will not be getting any new content updates
I am not all here, apologies
regardless of whether we add anything new or not
bro is not all here
it was known like right after scal and exos infernum released that yharim just wouldnt be reworked
brostrum deus
you see, this is a way to dilute people's interest in infernum, so that fargo dlc can usurp infernum's place
After 1.9, at least
astrum broreus
Yharim is too cool to be reworked. If anyone makes a Yharim rework mod we hunt them for sport
no im going to get fluffy to make a rework mod that makes yharim horrible
lunatic cultist recolor & ai yharim 🙏
2.1 shall become the version that will turn calamity community intelligent
Include a LORDE joke so we can all be miserable and unfunny
yharim doesn't even have a fight to be reworked but even then infernum would not update to rework his fight
maybe a bit too optimistic there
With Fighter and Deerclops too
people will remain obstinate in their perception, therefore illiteracy will persist
I heard some rumors about draedon storage
Yharim will get a rework and he will be a Goblin Warlock reskin
Basically I get that infernum is feature complete but I was hoping that it will update for new callamity
With recolored Arkhalis for attacks
also who are you, nesegx?
about what
The Calamity Update chat's favorite hobby is making something up to joke about for 40 minutes
i have this uncanny feeling that i've seen you before...
Magic storage analog
then it wouldn't be feature complete
Why are you cool blue?
idfk
yharim trust
LOL
Would it be funny if there was an "certified idea guy" role
Yharim being an LC recolor would be returning to form for this mod. It's time to go back to 2016 everyone.
Feature is one bug fixes/compatibility patches are other thing
i havent played calamity in like a year and a half did they add anything new yet?
drop this for april fools 2028 do it you wont
I heard rumors about magic(al) storage
Nope
eh
🙁
@dull heart hey
Check announcements tho
Check steam
A new update reworking most boring weapons in the mod is dropping in the next few months ish
We are promised stuff soon™
i don't know if infernum will be compatible with brainstorm, but it will not be compatible with SSO
infernum is planning to port to brainstorm as far as i'm aware
this wouldn't be a compatibility patch
it would be massive changes of content
What massive changes of content
tbh brainstorm weapon reworks fighting infernum bosses sounds like fun
if for instance, they made infernum work with new ds
They won’t. They’re not porting to SSO
Infernum's staying on a legacy port yeag
It's sad for me but fair enough
Lucille will finally be at peace
"brainstorm weapon reworks.. ..fun" is enough already
Weren’t we originally talking about Infernum porting to Brainstorm? Because that would not pose any issues
you can still play old versions of cal that work with infernum
Someone asked why Infernum won't update to new content and Snailrook entertained the hypothetical to point out why it wouldn't (even disregarding the dev saying they just don't want to)
lucille can finally rest once infernum stops being ported to new versions of cal and is forced to be on a legacy version
Infernum-update-talk
Not even that, Infernum will probably come with an old Calamity version as if it’s a whole content mod
Its ok we're never really on topic here.
Will cal devs be playing 1.4.5 and taking notes for future updates?
That would eliminate the need for a lot of overrides and workarounds and such
Yea true but I wanted harder game then basic callamity (even death) maybe main callamity will be harder now (sorry mods last massage about this)
well master will be good Eventually
Accurate
you can always try legendary
death
Malice
no lmao
I don’t know about it being harder in the sense of raw challenge, but the important thing is it will be good
malice is not an actual difficulty
I did it but I think infernum was little harder but I heard new update has some changes
its just a name for legendary death
(malice is renamed legdeath with no changes)
Like it can be a fair and balanced sort of challenge instead of whatever 2.0.4 Brain is supposed to be
its just stupid
I was joking, Death will remain the hardest difficulty actually designed for good gamefeel and fun
Both vanila 1.4.5 and calamity 2.1 will be breaking points and Im so excited for it
eh, there's probably non-zero chance that new death might end up being harder than infernum but more fun as we go forwards
pog
I'm guessing someone will make death+ or sth
I hope that's true
I really don’t care much about the difficulty so long as it’s just challenging enough and the curve makes sense
its up to us in the end
Maybe. But that's up to whatever masochistic mod dev to saddle themself with, best not to plan for it unless you intend to do it yourself.
Of course
i can already tell you brainstorm dog will not be as hard as infernum dog
That moment when vanilla gfb BoC reverses gravity for phase 2
thank fuck
like we won't go that insanely hard for for sake of everyone's sanity
(We're never gonna make a boss as hard as literally a difficulty-oriented mod)
I’ve said it before but I think something being hard is like an amplifier for quality, it makes good bosses really good and bad bosses really bad
I enjoy fighting Infernum DoG but if you did this there would be a cassowary in your bedroom at 3am
There is fargos dlc which makes souls work with cal and even reworks cal bosses on eternity+ but its still in development
true
i don't think the (mostly) casual playerbase of calamity would enjoy infernum difficulty bosses in base cal
Infernum dog is questionably hard, hard when you dont know the patterns and not so hard when you do, or so I heard
trying to beat 10 brains of cthulhu at once (impossible challenge (i survived))
- Yeah!
brainstorm death dog is hard but a lot of fun
brainstorm malice dog is uhhhh
good fucking luck
I fully intend on doing malice gfb for my first brainstorm playthrough
Mostly for the funny
Lmao
maybe don't do that
I feel like that's different. Just cuz it's a very cinematic fight that makes use of totk sandbox elements. Calamity can't really be cinematic in the same way and isn't sandbox the same way either
Its the same for most bosses but dog very easly punishes you
You heard right. He’s a little obtuse and absurdly punishing, but so consistent that you only struggle with him once
Either you know him or you don’t
Is PBG lock behind code breaker in brainstorm?
i believe so yes
I think inf dog is an incredible fight that nobody should ever even attempt to replicate
Good
And aureus?
People will start making pc earlier
codebreaker will be needed for some parts of progression but i don't recall specifics
Arsenal armor
changelogs say pbg and aureus
“10/10 would not buy again”
yeah
More or less
and of course exos but that's a "no shit sherlock" type beat
they were already locked behind completing the codebreaker anyways
Why are scavenger gifs so good
where's astrum deus?
Is aureus overhaul happening together with astral infection update?
probably?
The Astral Overhaul where they remove the biome
we're not at that stage yet so its really early to be making those guesses, but logically speaking yes both aureus and deus would be reworked in the scenario of an astral overhaul update
considering the team's stance on how they both currently are fight-wise
Except on malice
Malice dog is significantly harder
malice dog is fucking absurd
Well, on FTW + death or malice
good luck to anyone attempting it
If I had to cut complete sections of content, I would do either Astral and Plague or just Plague
My name is Draedon
I made the Aureus
It was difficult to put the pieces together
But unfortunately something went so wrong
And now I cant do anything but sing this stoopid song
malice dog is such an amusing thing to think about
WHAT
I really want to show blooper of it but I cant
I mean redoing bosses based off the biomes there in make sense
Like brimstone crag overhaul would make sense to have brimstone elemental fight rework
I think plague is more “disposable” because it’s a whole lot smaller
BCO should also have Ravager in it
agree
brainstorm Core overhaul
That one shitpost fnaf secret of the fucking mimic game song reference
guh
My name is Edwin, and so forth
You know what since theyre remaking the brimstone crag, overhaul the whole underworld woth profaned guardians, Providence, and the new biome and...
Oh so thats how the scope creep happened
you made the mimic
add
into calamity
^
no
who are yuh?
Surely that won't have to be split into multiple updates
We can wait 5 years
i forgot to come back to this but absolutely yes
i have an infernum true melee nohit journey that i've been neglecting for several months; would love to continue it with 25+ awesome new options
i could probably get a job at that point
not complaining though
It was difficult to put the pieces together
I'll be in the retirement home by the time everything on the calamity roadmap is finished
It's fine though I'll get my retirement bros to play with me
Theres no callimity roadmap
senile geezers playing calamity
imagine how much more fun true melee will be in general now that it has weapons that are mechanically good
that'd be a pretty cool idea for a video
Yharon resprite when
Could say an entire sunken sea of plan
if one's that apathetic and vain
after sso
I know that brimstone crag is likely to be next after sso
Can you beat the terraria calamity mod with dementia?
constipation'd be better
i say as they drag me to the asylum
I dont care about it, I have a distortion keyboard now
Actualy, what are yall prediction on when is brainstorm dropping?
A singular day only prediction
Id say something like february 3rd
February 12th
delayed
I think that vanila 1.4.5 is jan 12
the day before hytale?
Isnt hytale 12 too?
And hytale is only early access and 3D too
Mostly an attraction for minecraft players
Also gonna be worst game of 2026 so it’s chill
actually important dev question: Will 1.4.5 parity be prioritized over SSO's release?
Before that we need to ask what will come out first, tmod 1.4.5 or SSO
this is a rhetorical question
Tmod support has increased substantially so I'm inclined to say yes Tmod 1.4.5 will come first
1.4.5 will come out first and then brainstorm and then SSO after an undefined number of months
wait, tmod 1.4.5. i'm being stupid i'm sorry
LMAO
technically brainstorm could come out before terraria 1.4.5 but its incredibly unlikely
I hope tmod starts absorbing popular library mods
i hope terraria fixes its own code so there's less need for library mods and incomprehensible IL edits
Yeah I'm talking specifically about when Calamity can have 1.4.5 parity, not whether it will come out before vanilla 1.4.5 lmao
tmod getting 1.4.5 quickly is an amusing assumption
Reminder, terraria runs on a 12 year old engine if my memory doesnt lie to me
anyway i'd guess tmod 1.4.5 won't take long
some tmod devs are also terraria devs
Mhm. I really think it'd be only a matter of a few months at the most, which is about the window I figured for the minimum gap between BS and SSO
(obviously a lot of assumptions here, but I'm curious about the Calamity devs' perspective)
As of January 2013, XNA is no longer being developed
XNA was practically deprecated when terraria released
LMAO
So almost 13 years now
and terraria was made largely by a literal ideasguy
Ideasguys rule
I just got my girlfriend to play an RPG that released in 2015 running in Flash. The dev still makes Flash engine games despite it being deprecated. It's hilarious.
I love puppeting zombie game engines
don't people sometimes make things for deprecated engines specifically for the novelty
like making a sega genesis game or such
yes but neither my example nor terraria are instances of that
Well I looked up XNA and already know why Terraria was developed in it
freeware
a lot of terraria sounds are stock too
Red might be the greatest ideasguy to ever do it
i'll be real i think my perspective on terraria has been completely rotted away by modded terraria
(and by games with good combat)
so i no longer have an opinion on terraria
terraria's combat was never really the highlight to me it was always the exploration and customization
the ideasguy who could
maybe i should do a 1.4.5 run but let it be totally freeform, like a roguelike
make do with what i'm randomly given
that said terrarias combat is one that really benefits from good enemy design which unfortunately I think terraria is pretty lacking in overall
i mean i think this was the intention from the start but i gotta admit i wish more thought was put into that
I don’t think terraria really has a highlight
The appeal is the sheer amount of shit in it
Vanilla terraria is just too agonizingly slow for me. Calamity's baseline mining speed buffs make early exploration so much less of a chore it makes vanilla borderline unplayable for me 🤡
remove contact damage
no
lol
Want combat? Like a dozen events and 20-ish bosses
Want building? How many furniture sets are in this game again
Want to fuck around with logic stuff? Wiring is weirdly in depth for how niche it is
terraria is the MMORPG of single player sandboxes
i think certain enemies where it makes sense should have contact damage, but not literally every single enemy in the game should hurt you just for kissing it on the cheek
this is how you get fabsol removing so much contact damage that half the enemies in the game can barely threaten you in the first place
Fargos 2.0 making enemies actualy cool and reworking invasions
I mean maybe now but idk I started playing in 1.2, watched videos on it as early as 1.1 era, and the game has practically doubled in content since then
surely there was something there before the sheer amount of stuff become the selling point
slimes do NOT need to be harmless when they're sitting still. come on
i think the enemies that dont have contact damage should have telegraphed attacks like lunges or whatev
slimes can be an exception since theyre iconic
I played old gen console versions for my first time through
I think the exclusive content there did genuinely really help
or like
For as. Well frankly dogshit as most of it was
hive mind does not need to be harmless when chasing you because you can literally go sit inside it
cozy hive mind
I remember fighting lepus basically whenever I happened to get a spawn for him
hive home
I remember wanting to fight ocram so bad but not understanding that he needed specifically Adamantite Bars
I was too shit at the game back then to even make it to hardmode
And I don’t think crates were well known until 1.3 dropped so
They might’ve not even been in the game
fishing didnt even exist until 1.2.4 so
Yeah ogc stopped at 1.2.4
the time when fishron was effectively the final boss
i remember first playing terraria in 1.3(?) on a macbook and crying my eyes out when my files corrupted post-mechs
absolutely tragic
Dude my first 1.3 playthrough I got a slime staff like night 2
SAME
It’s weird that everyone just stopped using asphalt
my first moon lord kill was with 2 friends that I've since grown rather distant from
I didn’t struggle much with moon lord, my hardest boss was destroyer
That guy is HARD when you don’t know about good accessories or armor or weapons or whatever
now i can scarcely play the game past mechs because i hate mechs 
I'm realizing the reason why I always play class-locked terraria is because as a kid, my siblings and I would always pick a class so we could "cover" each other's "weaknesses" or whatever, and also share drops more evenly
Asphalt's use cases are rather limited
its a lot of effort in an era of the game where effort is at its lowest because of how optimized the game has become
That’s fair
I do kinda wish that there was a midground between Satanist and Maso because I really want to see what the hardest humanly possible bosses could look like
isnt that just legendary maso
Oh right legmaso
I’ll have to do a playthrough of that someday
Probably after masodeath hc
wait is satanist wof mathematically impossible
No it’s doable
Should I read trough all SSO files again?
The only satanist boss I’d say is truly impossible rn is queen bee
Really?
where
Uhc satanist or just satanist
this is the point at which one starts to play sekiro mods
I need to get sekiro
YOU NEED TO PLAY SEKIRO!!!!!!!
https://www.youtube.com/watch?v=d1Q-qu3hnWc&pp=ygUXU2F0YW5pc3QgTW9kZSBRdWVlbiBCZWU%3D idk satanist enough to know which is which
(AND YOU REALLY NEED TO PLAY ARMORED CORE™ VI FIRES OF RUBICON™, WHICH IS STILL FIFTY PERCENT OFF FOR TWO DAYS!!!!!)
Satanist is the definition of artificial difficulty and bad game design
in case you couldn't tell i have armored core rot
Which is good in this mod case
the point of satanist is to be the difficulty mode to end all difficulty modes
does it count as bad design when it's intentionally bad
yeah
Thats what I said
My calamity community would never 
The joke is funny for 2 minutes max
i may be stupid
Same with gfb
2026 is gonna be so goog for terraria
goog
Insanely impressive clear but my gut is telling me it’s regular satanist and not satanist uhc
That’s some really funny tech tho
The instant potion of return
1.4.5, brainstorm, sso, fargos 2.0 being the biggest ones
Maybe a starlight river update
redemption 0.8
Macrocosm’s probably getting stuff too right
is also coming this year
That still isn’t out???
nope!
Maybe a random mod out of nowhere will turn out peak gaming
The humble souls dlc masodeath 
Mod packs may rise
Masochistic you say? 
SGA 1.4 port trust
SGA?
split is getting ported at the end of the year if you believe in the meme hard enough
is split having their own silksong
Has exxo avalon official collab been thrown out?
not quite
Do it 
almost certainly though exxo avalon itself is still going to be updated (at least, I'm pretty sure it is)
Imagine an alternate reality where this collab became real
No
We already have
in Fargo's

I actualy never played exxo avalon, is it good and should I try it?

