#calamity-update-talk
1 messages · Page 108 of 1
mainly as in bosses
and i could see all 4 of the biomes being reworked too besides maybe sulphuric seas which dont really need that much of a world gen touch up
Cal has 5 biomes
I can’t speak for sulph sea because I only remember the Infernum-edited version of it
i think i missed the abyss
brimstone crags, sunken sea, astral, sulphuric sea, and abyss
abyss gen already got some good touchups during sso honestly
i think heart worked on it alongside the new sunken sea gen
doubt we'll release it with sso tho
its going to be weird once sunken sea becomes way better than every other biome
Sulp sea could do with just a better colour pallet
fab wanted that to happen but he's gone now so 🤷
i personally think the sulphurous sea generation is good, abyss is okay, sunken sea is looking amazing in sso so far and the astral biome is lacking in terms of content
if astral didnt have two bosses people might even forget it exists
id love to see what else they could do with the astral biome
i dislike how it’s main features are housing two completely optional bosses that dont give the best loot either
Maybe if there was a reason to explore the Underground Astral.
astral is so weird because sometimes it doesnt even spawn properly and you wont even get it in your world
and its mostly just completely forgettable with two honestly bad bosses
ive noticed that i barely get any hallow in my worlds, sometimes absolutely none
but what i do get is around 3 fucking evil biomes
SSO 2012 confirmed
jungle more than likely eats it
and then astral is programmed to always land on the dungeon side so sometimes that ends up eating the hallow too
yeah it’s the jungle eating up the hallow
it gets huge now
i dont think it’s always been like that?
¯_(ツ)_/¯
astral introduces a lot of issues because of the bloated biome pool
meaning hallow very often gets eaten by it, jungle or snow
is there any way of fixing that in the future
no clue if we have anything planned
remove astral infection 
maybe if there was a way to remove the second evil biome that generates on world creation and place the astral there
Make bigger worlds?
im assuming it’s tmodloaders limitations?
there's a mod that improves infection compatibility though
infected qualities
There's nothing officially planned
if only
But there has been a few ideas
you can install that if you want infected snow and what not
adds a hallowed jungle too
its pretty neat
will do
Calamity qol mod that removes the astral biome but gives you an astral loot bag so you still get all the astral stuff anyway
evil content expansion
looks cool
idk if it’ll do anything to the enormous amounts of space the world evil takes up
calamity QoL mod that removes all calamity biomes and makes them their own subworlds
Calamity addon that makes it so that Yharim died of a stroke two years into the crusade so the world's a utopia.
calamity qol that deletes terraria when you open the starter bag
me omw to the abyss subworld
I would love that
Lore accurater abyss.
Abyss subworld would be the least used subworld ever made
we’d probably just be obliterated by some random god because yharim never ended up killing them
I would generate my world as entirely abyss with a single island if I could
Providence:
sir you're insane
abyss subworld would be super cool
except she’s bad and has a skill issue
and we beat her
haha
Providence is quite likely the literal worst of the gods, and the second place were killed on day one. So I'd say the world is probably better off this way.
the worst part about the abyss is that I cant make an artificial abyss!!!
i thought you could make an artificial abyss
ive seen it before
specifically in that one guys calamity skyblock playthrough
we need a mod that makes the entire game the abyss
where he has to beat the game on a single block of scoria
yes
but like also makes everything doable in it
actually yes
i think it was scoria, or brimstone slag or something
charred ore actually smh
secret seed potential
Or brimslag
Calamity: Moisture Edition.
It was something brimstone
yeah i think it was brimstone slag he was on
please please please
just a single block of it
Because Mining Gear exists.
his latest video he managed to make an artificial abyss
So you can clone it.
who?
chief logan
will watch
subnautica secret seed
an abyss world would be so cool
Subnautica
secret seed
abyss world where you spawn in a small biodome
peam
scal and exo mechs tomorrow
this would actually be sick but it would probably lag like hell like most waterworlds
probably
Terraria liquids when you ask them to behave for the .5 seconds it takes for it to move down 1 block:
abyss subworld sounds fucking awesome
i would love that shit
100%
The lag must be insane
it’s actually quite stable because subworlds have liquid updates disabled by default
aka if you place a bucket of water above it, it wont move
oh, i see
Which abyss is this
mine
ah cool
it was infernal suevite
Wrong mod.
but its not calamity abyss (gasps)
That's for a different mod.
did subworlds ever become more stable to work with
I mean, I'd assume the people who made the mod updated it at least once.
Of course, whether it meets your expectations is another matter.
yes, theres multiplayer support from what i hear
I mean it was like you needed steam cloud off didn't work in multiplayer was incompatible with boss checklist and sometimes just bugged out
when I last checked a while ago
they work better with slump at least on multiplayer
though i think it got merged into the main mod
finally
and calamity boss resyncer can stop boss completion being wiped
man
can we get this as like an actual seed
another case of yuh being the goat
dontswimup
Cal secret seeds would be very cool but it doesn’t sound feasible
Abyss seed would be impossible :D
I sure do love losing breath not only faster
but then dying immediately when I start drowning
justkeepswimming
just keep swimming
This a Remix thing or ???
@still bluff free money
we need tundra subworld
and desert subworld
and forest subworld
and ocean subworld
Make terraria worlds 10 times larger in all directions
Make every structure much bigger.
ability to resize structures like an art program sounds funny
ill write that one down
just make terraria into a metroidvania
Story of red cloud tried that
No that was a Soulslike.
fuck, does wotg need an update or some shit
shit am I even in #calamity-addon-talk
son of a bitch
i will salvage my ass by talking about something calamity-spoiler-talk related
uhh
changelog #666 whatever the fuck it is
im gonna take a peek
666 - You can no longer feed the Angler to Trashers.
AHHHHHHH FUCK
yeah
isnt very good
it certainly has design decisions
rip 2017 humor
dorkly in shambles
I just want golden fishing rod bro...
30 fishing quests aint bad once you get into the rhythm 
Lowk if you get the scarab fishing rod fast enough and some respectable bait you'll get going in no time
today, the time between BH and SSO part 1 is one day longer than between R&D and draedon update
that's usually how the passage of time goes
Guh
The Passage of Tin goes.
mechanical hands
are the ruler of everything
Aaaa
changelogs tomorrow
any poiler?
where is it
What do we know about Statis (if anything)
What biomes does he like, any insight on his quest line etc
he has a curse
Oh yeah what his personality is like
(biggest thing I need to know)
he misses his husband probably
Ok
f word
sunken sea overhaul changelogs are already yuge
calamity mod
ture...
gonna cry if this is a lie /j
its gonna be hype
can't wait for xalamity to crash on my potato laptop 🔥
holy shit like the mechanical glove from the hit game terraria
haven't heard of that game sorry
bald man
when this part hit me and the rest of my friends all soyjaked at the screen simultaneously
incredibly funny moment
Calamity Mod 2
um sorry!
cinema
:(
sometime in the next few weeks maybe
Is this a flipping Risk of Rain reference 
Calamity analog horror be like 
Time to start a new countdown 
the countdown ended yesterday idk what they're on about
Years* 
Yeah that's why I said that it's time to start a new one 
ahem
...
...
...I don't actually know what to countdown for 
count up from today to when yharim releases 
Silksong release
gta6 release
278
can you stop replying to days old convos pls
What do you mean calamity mod 2
ozzatron is making calamity mod 2
true
Yk the vid with the guy going PEGGLE 2
What?!?!
Maybe in part 2?
i cant confirm this unless i had ozzatron on speed dial 
devs should release an achievement patch once tmod achievements go public
call it "how achievementous" 
aged so real
why would Ozzatron 0001 make calamity 2? that would be stupid.
that would be smart*
Every body talking about SSO, but no one mentions SOS
wrong channel, but yeah people can live there, and people who like the ocean like it
a oop
does it make an ocean pylon or a sulph one
sulphrous one
sweet
haha funny to think we even could
(achievement icons 😨)
simply make very single achievement icon 
programmer art will go hard with this one
I volunteere to make every single achievement icon needed for the cheap price of deleting astrum deus from the mod
😁
Luckily calamity mod has a lot of skilled spriters at its disposal to do this task 
💔
As cheap as offers get tbh
✅
Achievment idea: Cut down a tree.
Will the subworld still be baked into the mod, or will the mod require the subworld mod (or whatever it is called)
Last time it was talked about, fab was still here so idk if things changed.
Iirc ozz is against dependencies as well
plan is to still bake it into the mod, yea
we dont wanna depend on anything we cant maintain directly
Ye I figured, just wanted to make sure.
Probably in part 2 
What subworld?




spriter.
hell.
spriter heaven!

why is everyone
here?
achievements 
clue
hi guys

is there something new?
Depends
since when
since yesterday when i asked the same question
no
ok
calanautica
Calamariana Trench.
Calamariana's Lament
ok so another song may be coming out before acid rain
for vcmm
recently got a whole lot of progress on it
Ooooh

peak incoming?
a silksong?
that comes out on my court date 💔
It's over
it's so over

lemme guess… fishron’s theme! right?
evil and intimidating 10%:
Aether
but 10% is so close to 100% you only need to add a 0 and 0 is nothing at all
true
that last 1% stronger than my will to live
(not really it's a joke)
must be blizzard i guess (it’s 90 percent complete so it’s my final vote)
👀
duke's theme has been done for a long time
yet its old
so im remaking it
and its the craziest song ive made in a while imo
blizzard will be getting touchups
dont like where its at rn
hype
It’d be so funny seeing the achievements resprited. Every. Update.
Like unless a definitive final FINAL sprite or design exists for something, the achievement would need respriting otherwise it just wouldn’t make sense
holy shit dragon in main
Peam 
Why not?
Wholesome
Spriter Hell ❤️
@ triangle 500 MORE SPRITES TO ACHIEVEMENT ICONS
the mines, back into the mines with you
holy shit bortis from the bortis variety hour orville
but yeah reasonable that this wouldn't be done overnight considering there are 80 planned achievements according to ozzatron iirc
80 achievement icons is a lot
all 80 aren't guaranteed to get in at once when we do get the ability to implement them as well
at least personally id imagine if we wanted to do any for sso it wouldn't be much
there's also a good chance some achievements on that doc are dated and would never see the light of day
doc housing the 80 achievement ideas yes
has existed for quite a while now to my knowledge
some of them will probably get updated
Is it ok if any of us that use the doc mention the achievements (guests and main people of the doc like fryzahh)
what?
wait how many non devs have access
none of them should??
im guessing cosmore confused it for the future content doc or smth
ohhhh
i feel like i remember one of them being cirrus related so that's most likely true yes
I respect the dev doc being for devs only
yea that would have to die if it does exist
might just be hallucinating again though
honestly it makes me want to do some revisions myself now that they're confirmed to be added into tmod imminently
there are definitely some funny achievement names last i checked
And yea, cirrus should be killed by a sort of new rc vehicle achievement
whens the next calamity update🥹
Maybe a boat rc
1 billion years from yesterday
😭
10 Fargo years actually
it'll never release because you asked about it, thanks a lot
devs are living life and not developing💔
Heartbreaking
Isn’t that supposed to be a good thing for dev health
silksong meteor hitting calamity hq imminently
development is indeed happening
and yeah silksong meteor is 100% gonna hit
who cares about their health i need my update
Does it contain a song and some silk
theyve got to work harder
i wonder if it'll be worse than the deltarune earthquake
amen
🥶
U frozen?
i was playing no mans sky earlier
if silksong ends up actually being bigger than hollow knight there's a good chance it will lmao
based
i mean
deltarune you can finish a chapter a day if you persist
they added buildable ships with interiors n shit in the new update today
Was playing hollow knight earlier ago
my dad watched the trailer
it's peak
So that I can be prepared for Silksong
silksong will be a full ass new game experience
its so peak
it's been in development heaven for the last 7 years because they were having too much fun to stop adding shit
i've experienced it for myself
i would not be surprised if it's bigger than hk
that is true, yea
i forgot about that article
i almost called it the elden ring of metroidvanias for a moment there
zotegoat
zote the goat
anyways uhhhh calamity
i was working on the new exos rendition today
Calamity achievements
Woag
Did it sound well grilled?
been spending the last few days on it making sure the mix is all gucci
and i think i've got it to a good spot so i can write some cool shit
I wonder if the second cal album will have extras outside of the planned panels you have? Like remixes of other bosses

nice!
new exos is the most polished sounding mix i've done for it by far
mainly cuz i had 3 extra years of experience compared to how much i had when i started the previous version
Fair enough
What’s the new video of?
something
of course 
finished up a cutscene system for the mod earlier
LMAO
WHY DO I FIND THIS FUNNY
also holy lag
MY HUMOR IS SO COOKED
You are my most favorite creation
poyo!
the crusty ass jesus fading in got me way harder than i'd like to admit
Please keep the jesus image as a 1/10k chance if you die in GFB
i promise ill send a better example later
Kirbo adventure
Now you need to leave this in like the infernum devs left the painting in
why is he even so crushed
What if the Demon King Ganondorf cutscene was ported in terraria as a video cutscene
Jesus.png is already a gfb feature just for smth else
i ate the resolution sorry
Do it with Yahaharim's cutscene
well i'm excited to see a proper showcase later
yea i wanna use it in some other areas
Yham the demon king god
is it for homeward journey?
yeah
Yahaha-you-found-me-rim's 2nd phase should have his healthbar go offscreen and into your living room
Whomst is the Judas
WHAT
Some mf that snitched on jesus once
ITS SO PERFECTLY TIMED
NO JESUS NO WATCH OUT HE'S GONNA BETRAY YYOU
jesus died and got more aura
Ban Judas before it's too late
😭
Jesus is aurafarming in heaven
He's gained a huge following since
jesus died for our mango
Which mango
67...
Probably true
how about 68
That would be 67’s older sibling
what yall on about
Idk
jesus
lobotomised spoiler talk
frieza was the one who used bitcrushed jesus as a cutscene test
Uh oh
alright kris! lets ruin this library!
loool
Somehow, Jesus returned.
jesus comes down from heaven to announce the SSO release date and then promptly goes back
Who announces silksong before team cherry
Gaston?
(haaaaaaaaaaaaaa holy choir)
The "Sunken Sea Overhaul"... Is arriving never
(riohc yloh aaaaaaaaaaaaaah)
1/1000000 chance for jesus to flash on screen for a frame after you die
even smaller chance for him to flash for no reason at any time
That just means he saved you from having a stroke/heart attack.
accompanied with a choir, but it only last as long as the image
saves you from the withered foxy jumpscare mod,,
If you have them both on there's a chance you instead have an unskippable Jesus Vs. Withered Foxy cutscene.
like DoG at the nebula pillar
LOL WHAT
PRAISE BE
I can't believe Xeroc is being replaced in favor of the Christian God
Xeroc is the Christian God in Calamity lore
That's a joke, right?
You don't know what you're missing
Oh thank God, there's a shocking amount of people who legitimately believe that.
What
By getting rusty and dusty
yeah the update
Install Calamity mod?
twas the first version of cal i played
Oh, you want the old version.
There are archives online, but no official ones released to my knowledge.
Only version 1.0.
and 1.2
And 1.1.7
Oh, there are other classic versions released?
you have to compile the old code by yourself or something
Jesus Christ, it's Jesus Christ!
Jesus the Christ!
you should find it here
https://github.com/MountainDrew8/CalamityMod/releases
this is the old github that was connected to the mod on 1.3 so that tmod could automatically gnerate builds of the mod here anytime an update came out
jesus is canon
keep the agenda alive
Yharim after he kills Jesus but he ressurects and says 'I forgive you.'
jesus like the sus from among us
such a spoil
We are getting cutscenes in calamity? What a world this is awesome
Fabless cal is going to be so peak
hope it's not too intrusive
Maybe there could be a cutscenes mod for vanilla terraria
vanilla cutscenes?
how would they be
i dont get the argument of cutscenes being a bad concept because of intrusivness and "losing control"
because I don't want to watch a movie
it isnt like you'll be getting cutscenes in the middle of boss fights
as if it's nine sols
im assuming cutscenes would be used to elaborate on lore in-game
you'd probably go through cutscenes while exploring very specific areas and that's it
don't do it like triple A games
can i have an example because triple A is a very broad term now
It's a term for publisher size?
GoW
as in there's lots of games marked as "triple A"
Because a lot of games are made by big publishers.
i dont think gow cutscenes are that bad
well I do
but
I don't wanna watch a movie just let me play the game
the clear difference is that those are story games, terraria/calamity isnt one of those
skip skip skip skip
you'd get nowhere near the amount of cutscenes in a game like this, then you would in story games
i do plan on programming a skip button but i wanna work on making sure the system works in multiplayer first
im gonna be real, in-game, it's not
Someone here would never survive a Kojima game.
i know there's a lot of lore in cal but not much is in-game right now, and if there is, it's usually just from reading item descriptions
Quite a lot is in game.
id like some examples
And a good chunk is from dialogue.
this is me skipping the cutscene where kiri is melted down and remolded into a coffin
im gonna guess you dont want to be forcefully put into one you dont wanna watch?
intrusive can mean different things to many people
some folks just wont want to watch any cutscenes at all
no I want it be more like WotG or Fables little zoom in focus while still being in complete controls on my character
hard to do that because they aren't client side
that's a good example
there are both player-specific cutscenes and cutscenes that can happen in the world for all players
Draedon's logs and calls, I'll give you that the current lore items are technically item descriptions, even if they are Yharim's dialogue, Amidias has some, but he's going to get some rewrites, but after that he and other characters will have more lore relevant dialogue.
Theres also the bestiary on calamity enemies
Most lore we know probably is in game
Its just
Over time not public info has built up since sso taken so long
as i said it's mostly just text, and id ASSUME most players dont sit and read all of it
i know that even after several of my calamity runs, i had a lot of trouble making out what stuff was supposed to be
maybe that's just me? sure, but you have to admit it'd be nicer if some of it actually felt implemented and more apart of the game instead
Monster Hunter Wilds does something like ingame cutscenes but you can't move at all and just watch your character on automatic mode and the only thing you can do is looking around at the scenery listening to NPCs talking
I'm not very fond of that
Do you want voice acting or something? There isn't many other ways to convey the story outside of text in a game like Terraria.
i mean cutscenes are literally the main focus of the topic here
so that's one for you
They do plan on more environmental storytelling
I was telling you what forms of storytelling are present other then item descriptions, you can just say you ignore them all, but in the case of cutscenes you could also just ignore them anyway, so it's a moot point.
whether you retain control or not will be very dependent on what kind of cutscene you're viewing imo, but generally yeah it'll just be a lot of fancy camera movements when sso comes out
there's already an in-world one working i just cant show it here because spoilers ofc
the one i sent earlier was an example of a player specific one
if we do anymore of those you'll most likely have to opt into them yourself rather than getting thrust into em
Too late we saw the Jesus cutscene.
i was not referring to the jesus cutscene
We know he's in the lore now.
Jesus vs yharim canon
something like memories of the past, ye I mean movie cutscenes fit for those because like, the character weren't present there
this is a good point, most cutscenes would very likely be optional and you'd have to take part in them based on your own decision
there isnt really any way it'd be intrusive
mhm!
since you can just, not put yourself through them
but for something like boss intros or introduction of character that players stumble upon, I'd like them to be more dynamic and free of controls
oh for sure
like i said its just very case sensitive
that's good to hear then 🙂↕️
cant really say exactly how all of them will be
Five minute trash talk cutscene for Devourer of Gods on each summon, unskippable.
i think they'd be good if they were like hollow knight boss intros but toned down a lil
yep
epic rap battles of history!
hollow knight boss intros for some reason last quite a while and you have to go through them for EVERY run of the boss
shoutout to this fuckshit i made 3 years ago via a powerpoint screen recording
but they're cool either way
oh is that public
yeah no that was amazing
top tier placeholder
me seeing the words "absolute radiance" for the calmillionth time practicing her in the hall of gods
Can't wait for Jesus to aid us against Yharim.
Jesus will save the Terrarian
incorrect
😨 ?
you see
...i mean. https://terraria.wiki.gg/wiki/Cross_Necklace
jesus actually just
comes in before the fight starts
and opens a portal straight to hell
and throws yharim in with his Jesus Blast
YOOO!
anyways jesus died for the terrarians sins this is real i have dev confirmation
🥹
I made this joke first in dev reb is a bitch
canon christianity truthers are eating good today
see now i have TWO dev confirmations
How the hell was I interpreting 'Cross' in Cross Necklace as angry, it's literally a cross how did I not...
That's what I'm saying, Jesus must be integral to the lore somehow.
angry cross necklace!
YO!
trying to be productive before silksong comes out
How many are dedicated to her being broke?
and also i have nothign better to do while waiting for Limbus update
i mean like he genuinely does fit into lore via theorizing
the slave before the song
in
like
2 hours and 20 minutes
cant believe we got silksong before calamity mod sunken sea overhaul
4am?
time zones
time zones
REAL
Time zones?
so true
I've already gotten this consuming my life, no room for more.
How the hell did I end up on the Discord server more than the actual game?
I want silksong to be mid for no other reason than it would be fucking hilarious
I need to finish Hollow Knight. How long do I have?
Till september fourth
1 hour
2:45am?
1 week and 1 day
i cant believe there's still people who haven't played hollow knight yet wait for silksong?
Imagine giving Silksong more attention than mod development... lazy ass devs....
We should throw them into lava I think
but we'll summon the wall of flesh
MY LORD 😭🙏
What could possibly go wrong!
Also throw in this weird looking egg I found.
all development in the world halted for two weeks on september 4th for silksong 
We can't let the devs leave the coding mines.
there's already several games that have been delayed
just because of silksong apparently
lmao
train my xichuns
ok i have the perfetc teacher for her today. i'm sure Wild Hunt Heathcliff will do a fantastic job.
that depends on what you want to teach her
I'm currently in the absolute cinema pose
do you want to teach her how to be an angry motherfucker or do you want to teach her how to do Literally Anything Else
only two weeks?
well if you want to teach her to aurafarm wild hunt does a pretty good job
literal entire games getting delayed because silksong is coming out
better off looking at thumbsault or red eyes ryoshu there tbqh
two weeks is like 240+ hours without sleep
gripclair teacher
not enough time
PEAK devs delaying updates to play silksong 🗣️ 🔥
she teaches her how to be mentally ill
cheese. this is every limbus company character
my vacation ends the week after silksong so my activity is just gonna plummet in general
yeah was gonna say
that's just
ok but like specially gripclair
anybody could do that
he literally gets stronger the more mentally ill he is thats his whole gimmick
ok and so does tear rodion
he aint special
well he was until tear rodion came out
so does [Insert Negative Coin ID]
we dont talk about the other one
there was only one other negative coin id after gripclair and before tear rodion/queen don we don't talk about hi
hey potential man does have a use
it's funny to make jokes about him?
he does get a significant buff in canto 6 specifically
making him i believe the best heathcliff id for that canto outside of wild hunt
Yay!
sunken sea overhaul
next calamity update
its big
like comically bihg
like biggest update the mod has ever seen
is there a list somewhere of the features?
changelogs is the best we've got iirc
#changelogs for sso currently go up to 723 in count and that's still far from everything
i saw someone on reddit saying it releases the next day, but that was posted 2 days ago and i’m not seeing anything so i may have just been pranked
yes that's a common meme
your first mistake was going to the cal subreddit
oh okay…
deltarune tomorrow trust
Sunken Sea Overhaul Tomorrow Tomorrow.
Desert scourge complete rework (Completely new AI, new sprite, summon method, etc.), Cnidrion and Giant Clam becoming proper minibosses and getting actual fights, Entire rework of the Sunken Sea featuring far more mechanically interesting and complex enemies and ambient creatures aswell as several new sub-biomes alongside the biome itself being far larger, Amidias being fully reworked and getting his own questline, cutscenes, more lore/story integration, rework of several itens (Including most things related to sunken sea and other early pre hm content like the desert), a ton of miscellaneous item/enemy reworks, new dialogue tree system for npcs alongside new dialogue
buncha more stuff
forgot dog rework
honestly its more of a overall modernization update than just a sunken sea update atp
Scope creep update
Calamitas dialogue that's now up to date, so we can truly appreciate how messed up her life is.
scope creep 😔
And yeah i put emphasis on DS's rework being actually completely new because most previous boss reworks where just tweaks to the original boss AI baseline - Which by itself was just modified and reutilized vanilla code
Because Fabsol was the only person working on the bosses n didn't allow anyone else to so yeah
Did someone give him cocaine when he made Calamitas or something because how the hell would he manage that?
Even Scal is mostly reutilized boss ai with added projectiles iirc
The cool visuals just kinda make you Not Realize It + Some bits of the fight are coded by other people
Notably the brothers are completely original AI not reutilized from vanilla in any way because
yeah xyk made them. not fabsol
😭
really says somethin' doesn't it
Can't wait for her rework in 2042.
that's when SSO releases
her rework isn't till 2254
Calamity players when they realize the poopshit enemy shares a single line of code with green slime(it's a parameter that every enemy ai requires to function)
The thought came to me just now because people will ABSOLUTELY say shit even after the reworks
You imply that they are literate enough to know that a line of code is reused.
enemies have health. green slime has health. reused code? lazy.
people be finding any reason to be hate on calamity vro
ermm this calamity boss has a defense stat just like the twins... unique ai strikes again
theres valid things to criticize about the mod, there always is for every creative project ever, but people ain't even criticizing they just hating...
Criticism: Not enough Calamitas.
Criticism 2: Can't spare Calamitastwo.
yeah i think that in some cases reusing enemy AI's is a good way to save resources and not waste time
but rn it's just like, everything
coming off reused AI's 😭
scorn eater is a slime
fuck scorn eater
the evil scientist splicing dna of different monsters together to create abominations
TRUE
signus is like frankensteins monster he has like 3 different vanilla ais on him
I personally actually liked the more vanilla-feel of Calamity bosses vs say... infernum design, however I do think that the ones that trended toward more focused "functions" were more interesting than ones that felt like just Vanilla+
"on him" thats literally all signus is 😭
Calamity bosses really do not feel vanilla honestly
I suppose that's subjective but also like
Like I think PBG is yucky doodoo for just being Queen Bee 2, but I like Sclam
Can you name any vanilla bosses that are just complete reuses of other bosses's code and aren't mech bosses ?
idk i agree they somehow do feel way different than vanilla even though they're literally just made up of vanilla ai
but that still isnt a good thing so like..
Yeah because vanilla boss design has way more thought put into it than fabsol's boss design does to be honest
Idk why he insisted on making things "vanilla esque" by reusing vanilla ocde
when vanilla dosen't do that...
it's like how scientists have tried to make cross breeds of species or duplicate an animal and they'll stay alive for a couple months then die;
dont expect a mix of a bunch of random shit put together to work
If i'm honest here
That's... not how you do that. It's something I learned when poking my head into Minecraft modding. Most vanilla+ mods feel boring because they think "more of the same" is "vanilla feel" when vanilla was many varied new ideas
If you compare more modern Terraria vanilla bosses such as Empress of Light to fabsolian bosses
The worst part of it all is how empress of light is a billion times more mechanically interesting and well designed than any of the calamity bosses that were designed that way to be "simple" and "vanilla like"
Honestly yeah! I felt like Empress was such a good trendsetter for Relogic learning what people liked from modded Terraria boss design and it should have been a landmark moment to encourage people to get more creative
true
Thankfully the Horse is gone so calamity bosses can actually be worked on by other people now
I was gonna make an "it's okay to say—" joke but I realized that I couldn't decide which boss to name out of like 5
yeah, all ive heard about doze's dog is amazing things
This isn't meant to be a like jab at Calamity and going ooo fables better i'm of the Two Cakes mindset myself but i think in terms of boss design Fables is just a much better reference point for what modded bosses should be currently
im excited to get rid of the old and come in with the new
And i look forward ot calamity bosses hopefully getting similar treatment
same !
Specially excited for my boy...
the humble scoog
Honestly despite bosses being the Focus of Clam, it's not actually what I'm most excited for with SSO and subsequent updates
lol ive been excited for ds ever since i heard tobias talking about rotatable scales
idk if that's still planned but apparently rotatable scales that can be shot out at the player
I'm most excited for the armor overhauls to really incentivize more interesting boss progression decisions and actually giving me a meaningful reason to class switch by having progression for different classes being asynchronous
It always felt awkward the few examples of that that did exist because they felt random and chafing instead of deliberate and natural
(ranged suddenly having progression kneecapped if you don't want to fight PBG)
something needs to be done about post ml progression asap
it feels way too much of a boss rush rn and in general it is just fast paced
That's what Distortion is for, among other things probably.
Yeah theres gonna be most post ml content thankfully
it'll be no longer boss rush land eventualçly
evil2 content, crags content too iirc, distortion, possibly a yharmy event?
and i assume just yeah a few new enemies all around the world
ive heard a lot about the yharmy thing
Mhm, distortion fixes a lot of problems by giving physical space for post-ML progression that doesn't involve further crowding the main world with New Shit
It's not a miracle, given the fact we did not change the sprite or the basic premises of most attacks - but it's just current DoG done in a way that's so much better that it really deserves praise
it was an idea triangle mentioned at one point and its not entirely confirmed afaik? but it seems p cool
and post ml is in dire need of actual new events tbf
ill take a fine tuned DoG
It currently barely has any. You could argue acid rain tier 3 but like. it has 1 new enemy
I haven't played Calamity in a while due to being busy
Despite that, I took the time to fight new DoG
And it was definitely worth it
I do think the lack of events in post ml would be remedied with Triangle's proposed T3 Acid Rain rework which makes it an actually good and interesting event iwth new enemy variety + Yharmy
We don't need like 500000 of them tbf
Yharmy is still real?
Maybe?
yeah triangle was talking about it, then i heard that sir nautilus from fables was made by iban, then when proposed to fabsol he said the most he could do was dump the ai into some "yharmy soldier"
I wouldn't mind something pillars-esque in the distortion, like you're inviting the extraterrestrial powers to challenge you to gain their strength, but obviously that's a loose idea
Triangle talked about it but i think it's in a state where it'sn ot like. confirmed
it might happen tho
no no no
one enemy! and two minibosses! and a boss!
so it seems like plans for this have been a thing for quite a bit now?
yharmy was a plan in like
2019 and then it got scrapped for a few years and its back now
ohh okay
Yep
I remember Fab being quite bothered about the complexity of Nautilus
Where's that hobgoblin image.
It'd be nice to see some love given to underground snow because it feels like the only part of the world that hasn't had any deliberate love for it in Calamity, which feels so strange considering how big it is.
I'd assume it'd get something related to Permafrost.
I wish
Since he's a pretty undeveloped character right now.
nautilus is complex in a way that it's fun, you learn the attacks over each attempt
Yeah!
We don't know his motives, for instance, he's kinda just an old guy who commited war crimes and nobody seems to care about this.
For context, I have had a video of Nautilus' fight since before 22 happened
it confuses me when the fun and learning is randomly ripped out of bosses because they're lategame and should just be annoyingly hard instead
it's not impossible to make hard bosses fun and learnable
i was taught that when i tried nine sols, the bosses get harder as you progress but each attempt is still learning EVERY time
I really like the diversity of attacks in Nautilus' fight while remaining thematic and logical
It's definitely something to aim for when designing a miniboss or boss
yes
for context this was scrapped i think back when demon trophy still existed
silly and whimsical
Hi I'm sir nautilus the auric knight
Crazy
I'm Dring Aedon.
sir dreadnautilus
yharmys never been properly scrapped or not scrapped
I know I keep shitting on PBG but oh my god, it's such a perfect example imo for shoddy design in Calamity for being a hard to learn shitstorm. It's mostly just about having a loadout to shut down the spam.
It was always in like lingering ultra hell of well wdk yharim isn't coming in sixty years
More or less
Instead of having something for you to meaningfully learn
It'll only take like, a decade probably to get him done.
that's unfortunately the current state of most cal bosses
Basically, the notion of a horde-style Yharmy has been scrapped for a while
there isnt much learning the attacks and getting better, it's just praying you dont unlucky
and she's one of the best bosses! Awesome!
What Triangle suggested is a sort of tag-team Yharmy with a handful of soldiers instead of a legion
Which is a lot better
Maybe it'd be like that Mantis boss from Hollow Knight where they all attack one after another, but probably have each unique somehow.
i very much remember yharmy being said to have been scrapped
the yharm squad
i remember learning how to dodge attacks in vanilla and then cal just hands you a shield and sword and says "goodluck bud"
It's still on the upcoming content document.
My last run I realized the best stat in calamity is everything movement, because most bosses are just about outpacing their attacks, instead of deliberate tactics
Yeah, that was the time between horde being scrapped and tag-team being suggested
How do you beat the exos? Move very fast diagonally
yes
God, Exos....
Bar so low limbo champion couldn't beat it
Peak design, obviously.
Erm ackshually it's now walk in a straight line
Then the eyes hit you.
i feel like fab 100% could have come up with something better for scal rather than her shooting projectiles, and every phase it's just MORE projectiles
So like, a good 45 degree angle is the meta. Sometimes adjust.
low-key he couldn't
She should have a gun.
Fabs most designed thing is probably like current profaned guardians
Bar is in the abyss
Enjoying the natural terrain of your world? Well, not anymore!
Relish in the countless kilometers of flattened ground and trimmed grass!
all mega beam blasts go to infernum sorry
Which had a bit of my feedback
Scal is trained by one of the greatest wizards in history, fought in the most powerful army of history, and is the most magically potent being in history.
What does she do?
Hurl fireballs directly at you, never leading her shots.
I did think it would be cool if Calamitas used other types of magic to back up her Brimstone attacks, since she's meant to be very good at magic by this point. Like, not as main attacks, but like using ice magic to slow you down so you're easier to hit.
scal is actually fairly uniquely designed all things considered
this?? look at dr strange in marvel the shit he throws at you is like an acid trip
and then there's scal, the "greatest mage"
give calamitas some gravity magic I want to fight radahn again
Have her use lightning to mess with your wings.
More scal minions
See bullet hell can work
I feel like SCal is a case of untouched potential
the problem is that cal's bullet hell suck to be honest
Like most bosses, tbf
Her brothers, who are canonically near-thoughtless husks, are better shots than Scal is
Didnt Archmage taught SCal or smth why is there no ice magic
That's what I'm saying!
A good bullet hell has you learn a pattern and find ways to best avoid it
i guess two different types of magic can still only cast the same spells
which is
weird
Cal bullet hell dosen't have that bc theres no patterns n it just projectiles coming from random directions
Even if it's weaker then her main attacks, she should be able to use other kinds of magic as support for her main attacks.
It's not that scal can only cast the spells she fights you with
I sincrerely doubt someone who is cursed with the unrivaled power of brimstone could channel ice
Like, we use support weapons sometimes, why doesn't she.
It's because they're the strongest lol
Her brimstone magic and necromancy are a lot more powerful
That said, it would be interesting to have more variety, yeah
Like, why doesn't she hit us with ichor to lower our defence.
like im sorry it just sucks theres a reason cryogen is either a nightmare or a complete pushover depending on if you're using a singular potion
it's really just why bother with ice and lightning when fireball hurts the most
yep ^
she knows that the developers have already added defense damage to aid her
ok but fireball is lame
Like, I get that she's best at Brimstone. But she's supposed to be very good at magic in general. She should be able to hit us with curveballs.
You're lame
Narrative value and coolness factor smh....
Make cooler fire
Imagine if Frieren vs. Frieren was just chucking fireballs
not just FIREBALL! FIREBALL! FIREBALL!
Why doesn't she Snowgrave us.
wearing a cool robe and burning it at the start of every fight
Give her the nightmare grim spikes smh my head
Fabsol sucks at coming up with cool fireballs
Like make the tiny arena more interesting by giving her attacks that meaningfully interact with the walls
True
like gfb moon lord?
Cover the walls in ice spikes that slow you down or something.
😁

