#calamity-update-talk

1 messages · Page 87 of 1

urban cloak
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fair but still be mindful

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you don't have anything blocking your dev role for example so there's a good chunk of people that will just see the video and take it as an official addition

arctic cliff
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well you could add to to GFB XD

slate folio
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Stealing this gif thank you

fathom girder
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Omg invoked stargod is gonna replace astrum deus ???????????

plain kite
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Can I see them early halibut cannon resprite ‼️‼️

buoyant pulsar
acoustic shell
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get off his ass

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literally verified my phone number just to tell you to hop off

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damn

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unverifing my phone number again for my other account so cya

stone fiber
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What mines?

hard copper
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🐟

summer shore
buoyant pulsar
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i cant stop meowing

summer shore
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Start eating

buoyant pulsar
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i have mouth and i must meow

stone fiber
buoyant pulsar
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when im done eating i will meow again

slate folio
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Do people associate metal sonic plush with me now at this point

hushed hazel
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What are we doing here

fast vessel
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Is calamity adding any whips in SSO?

white aurora
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wawa

dusk bronze
lean relic
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oh I completely forgot sso is 2 parts

rich ginkgo
white aurora
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slugca

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t

arctic cliff
hushed hazel
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no it's not

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you're allowed to acknowledge that the subreddit exists you just shouldn't dredge up subreddit drama and bring it here cause that just makes the channel miserable

rose laurel
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Yeah

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There was a time where this channel was half the time just

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"Reddit is reacting stupidly to changes. Let's make fun of them!"

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And also the Ideas Guy

arctic cliff
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so what you're saying is, if someone insults a dev because they misinterpreted what they said as "We're removing Murasama" and that caused a fistfight, it would be ideal to not bring that drama here

dusk bronze
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we don't need more drama in the server HDfailure

pearl sentinel
arctic cliff
rose laurel
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The Ideas Guy to have all ideas

pearl sentinel
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he has things made

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not coded or sprited

arctic cliff
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you're referring to the fucking guy who claimed to have the definitive desert scourge redesign

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cause that guy i still cannot stop laughing

rose laurel
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Yeah that guy

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😭

arctic cliff
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knowing that i havent heard anything about that, while actually yknow

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myself

rose laurel
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Though I prefer his list of Abyss enemies

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That were just

arctic cliff
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the list?

rose laurel
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35 animals

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35 normal ass animals

arctic cliff
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Was one of them a Basilisk Shark?

rose laurel
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Idk

arctic cliff
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wait what

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i dont think

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hang on

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i goofed

lyric trellis
arctic cliff
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i accidentally invented an entire species of shark wth

rose laurel
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Mods, strike her down

lyric trellis
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My favorite moment from that guy is saying “I’ve design 90+ weapons for this mod”

arctic cliff
lyric trellis
arctic cliff
# arctic cliff myself

i was going to say that i actually tried to actually create a design, and even posted it

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only issue is that now i am no longer satisified with it

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both because i've felt like it doesnt work anymore, and also because i actually really like what little i've heard of the current scooge design

buoyant pulsar
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someone get the ideas guy is talking pic

lean relic
dusk bronze
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🔥

fast vessel
dusk bronze
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correct

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part 2 will add whips and fully rebalance the entire class

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as far as we know

fast vessel
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By rebalance, does that mean gutted? Like, right now it has the best DPS, is that getting changed? Is calamity increasing reliance on whips for DPS?

dusk bronze
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i don't know specifics but the class is almost definitely getting nerfed to hell because right now it's disgustingly overpowered

distant raft
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summoner will take the existences of whips into account

dusk bronze
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also yeah it's op because current summoner is still balanced around whips not even existing XD

fast vessel
hushed hazel
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i think how the plan has been described was like

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you can still survive just fine if you refuse to use whips, your damage will just not be as good

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and if you can use all the summoner tools at your disposal (whips, minions and sentries) properly you will in fact be able to deal Good™ damage

fast vessel
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But like, what percent DPS cut is summoner getting? Is it getting as fucked over as ranger is rn?

distant raft
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ranger is pretty balanced iirc

lyric trellis
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I mean you can’t really put it into a number

still bluff
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It should still be stronger than average at all stages
Basically stealth rogue and summoner with all options will be slightly better than most other stuff

lyric trellis
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It’s not like all of summoner is created equally

distant raft
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summoner is getting 4 weaker

fast vessel
still bluff
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There's variance among all weapons though, so there shouldn't be a single definitively best class

lyric trellis
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The best class is multiclassing

still bluff
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But yes
Summoner is going to get absolutely gutted because it's disgustingly good atm

hushed hazel
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i don't think ranged needs to be like really good

fast vessel
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When you can kill death mode Yharon pre-ML with an average melee tank build, summoner isn’t that broken.

distant raft
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i think that the easier something is to use, the lower ceiling it should have

hushed hazel
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imo ranged would sit perfectly well in the middle in terms of power as a straightforward and simple class

fast vessel
still bluff
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It's not comparably bad? Unless you exclude it's op weapons while keeping other class's lol

lyric trellis
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Ranger is the most balanced, and arguably weakest class, for the same reason why it’s got the most(?) reworks: it’s easier to work with compared to everything else

fast vessel
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So is the plan to nerf everything to be as bad as ranger and make the game not fun anymore?

lyric trellis
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Summoner and rogue are broken and in “awaiting update hell”, melee is hell to balance with aggression variance, and mage is kinda ranger 2 but people hate mage so

still bluff
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Mage will average D tier because I say so

fast vessel
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Also, is the reworked Murasama in part 1 or part 2?

lean relic
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think about true melee

lyric trellis
fast vessel
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But isn’t true melee being removed? How does melee having higher aggression make it hard to balance?

distant raft
fast vessel
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Oh, that’s what you mean. So melee is hard to balance because it obliterates bosses like DoG but struggled against Exo Mechs because lack of true melee (even tho dragon pow is kinda busted, so it doesn’t really struggle).

lyric trellis
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If a person is better or worse at using a weapon or fighting a boss, then the weapon may seem better/worse than it does for someone else

fast vessel
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As opposed to Ranger which is pretty consistent across all weapons?

distant raft
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i wouldnt call dragon pow broken

fast vessel
distant raft
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its great but certainly no S tier

lyric trellis
fast vessel
lyric trellis
lean relic
distant raft
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inferna cutter is not true melee and you cannot convince me otherwise

lyric trellis
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It’s funny because all but like 3 of those would big significantly worse without true melee hits

buoyant pulsar
lyric trellis
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Which is a good thing cause it’s melee

buoyant pulsar
calm ingot
buoyant pulsar
distant raft
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no matter how pathetic they may be, theyre still disjointed unconditionally fired projectiles

buoyant pulsar
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truth

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preach

buoyant pulsar
calm ingot
dull heart
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but it's highly likely summoner will be the strongest when using all of its tools (minions, sentries, whips)

dull heart
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it's not a constant stream of broken items like Summoner and Rogue are rn

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but like... It's definitely not weak

dull heart
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it's still up in the air but either way close range weapons still exist

molten grove
dull heart
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lol

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Anyway

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Whether or not "true melee" itself exists

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True Melee range weapons will absolutely still exist

lyric trellis
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Nope, you’re removing all weapons with a sword hitbox

dull heart
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spears go

lyric trellis
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Goodbye ore swords

hushed hazel
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unfortunate! oh well

lyric trellis
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I guess spears are also true melee but ignore that

dull heart
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I thought about starting work on heroic damage

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then I had the genius idea of working on a worm instead

lyric trellis
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Add the fish damage type

buoyant pulsar
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i don't understand what the issue is

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or more specifically, what about it is changing? just the name/classification, or

valid crypt
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True melee rn nukes normal enemies so it can be semi viable for bosses
The devs want to fix that iirc

buoyant pulsar
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you know, i think more melee weapons should have built in mobility as a way to close the distance

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projectiles are usually a lame band-aid fix for a deeper problem that melee has

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true melee wouldn't need to exist in the first place if melee had fun mechanics that made the class enjoyable and playable without projectiles or tank builds

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the day that glass cannon true melee is viable is the day melee is healed

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or something

hushed hazel
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walking up to an enemy and slapping them doesn't gel that well with the fact that being close to enemies deals damage to you

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this game is not designed for true melee to work well

buoyant pulsar
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this game isn't designed for anything to work well

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except for like, mining

hushed hazel
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this game isn't designed

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we'll leave it at that

buoyant pulsar
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truth

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sign this petition to remove contact damage

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there's gotta be a good mod out there that removes contact damage where it doesn't make sense

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against a worm boss, sure, it makes sense

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but against king slime when bro is just sitting there, it doesn't really

buoyant pulsar
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i love terraria but there are SO many problems with it lol

valid crypt
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Terraria is a great but flawed game

valid crypt
buoyant pulsar
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but it makes sense

valid crypt
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Does it??

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Idk a house sized blob of corrosive gel sounds not very safe to walk through

buoyant pulsar
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also remember that it's designed around constantly being dangerous even when not jumping, so in removing contact damage you'd probably have to add another attack in its absense to keep the fight flowing

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if you've played risk of rain 2, the gup spiky attack comes to mind

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idk

buoyant pulsar
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there are certain enemies where constant contact damage sort of makes sense

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slimes are an example i think

valid crypt
buoyant pulsar
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but zombies and other fighter ai should have a dedicated lunge attack that deals damage in a discrete burst

trim kelp
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If warbanner of the Sun would correctly affect omega blue, that alone could boost true melee alot

valid crypt
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I disagree with zombies
Some ither fighter ai sure
Not zombies

buoyant pulsar
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idk

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there are ways to fill in the gaps

valid crypt
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There are ways but i dont see how king slime having a constant hit box removes from the fight

sour steppe
buoyant pulsar
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no, i want to make contact damage sources come in more discrete and counterable bursts instead of enemies just having a murder aura around them at all times

valid crypt
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Imo king slime is a bad example since there are exploitable periods where the guy is just
Stationary

buoyant pulsar
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an enemy like the black recluse for example would not constantly deal damage on contact no matter what it's doing, instead having a lunge attack or something that comes in a burst and can be repeated as the enemy deems necessary

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this isn't really that different from how it acts normally, if you think about it; currently, in most circumstances, you will only touch an enemy for a brief moment anyway

valid crypt
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Imo basic enemies do not need this predictability due to not posing as much a threat as bosses and often dying before getting close if you are doing tmelee anyways

buoyant pulsar
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sure

trim kelp
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That would be a huge effort change

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Every enemy would need a rework

buoyant pulsar
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there are lots of issues with terraria that are so deeply rooted in the game that pulling them out would either be disproportionately difficult or infuriate a giant percentage of the playerbase

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usestyle1 is a great example of this

trim kelp
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Biggest Problem with terraria ist that its addicting @_@

buoyant pulsar
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talking about what games do and don't do well is a great way of making better games

buoyant pulsar
# buoyant pulsar this game isn't designed for anything to work well

100% contact damage uptime is stupid, usestyle1 is stupid, melee weapons lacking any ability to close the distance and instead having projectiles slapped onto them in a lazy effort to solve the problem is stupid, summons having total autonomy disconnected from the player almost entirely with the exception of pointing them at specific enemies is stupid in my opinion (specifically, i think you should be able to command your summons to do more specific things, but this one is more niche tbh)

buoyant pulsar
viral merlin
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You want to turn terraria into not terraria by changing things that don't have to be changed

valid crypt
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I dont mind melee having a longer ranged option i just think there should be bigger incentive to go close

viral merlin
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A lot of games like terraria have contact damage and removing it is just silly

hushed hazel
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usestyle 1 looks stupid

misty wren
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dont even bother trying to argue about usestyle1 its the single most irrelevant portion of any argument ever

buoyant pulsar
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i get that changing bad mechanics is changing the identity of the game, regardless of how much it would improve the game, and im mostly just talking about my opinions on how enemies and melee should work in games etc

buoyant pulsar
hushed hazel
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one thing is how the swing only goes down but i hate how little oomph the swing has

hushed hazel
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it would feel so much better if it just like

viral merlin
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Also melee does have a way to close in on enemies

Dashing HDfailure

misty wren
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its not an argument that adds anything its only there for padding

viral merlin
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Bunch of nothing burgers

hushed hazel
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the swing was much faster but it paused for a moment before or after the swing so the attack speed wouldn't change

buoyant pulsar
# valid crypt I dont mind melee having a longer ranged option i just think there should be big...

totally agree, but in my opinion specific weapon types should be used for this instead of random projectiles. flails being a slower long range precision weapon, spears and swords being a long medium and short medium range middle ground, and shivs/claw type weapons being short range.

to be clear, i think it's okay for some melee weapons to have projectiles, but i don't think they should be an uninteresting crutch

viral merlin
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Give it more swing variants

misty wren
buoyant pulsar
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of course

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i'm just giving my opinion on an interesting way to vary melee ranges that incorporates the simplest forms of the weapons

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you can branch from there all you want and have exceptions as you see fit, but i think that having general loose ideas is a good thing

dreamy mauve
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I personally think weapons should do damage

still bluff
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i disagree

dreamy mauve
still bluff
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my dev weapon will heal the enemies

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just to spite you

dreamy mauve
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horror

viral merlin
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Dev weapon that turns normal enemies into bosses

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(ror 2 elite variants)

misty wren
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dev weapon that turns specifically aquatic scourge into a random normal enemy

dreamy mauve
misty wren
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entire scourge into one enemy

still bluff
misty wren
misty wren
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this is in reference to a specific crossmod bug

still bluff
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weapon that changes the damage type of all the other weapons in your inventory

buoyant pulsar
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the two innate challenges melee faces in terraria and most other games are these

  1. Closing the distance to your enemy
  2. Being more vulnerable to enemy attacks

Terraria addresses the first problem by giving tons of melee weapons projectiles to a ridiculous degree. Most games would do this with some kind of charge, blade dash, or even just a simple movement speed buff. But we don't do that here, instead let's make our close ranged weapons not close ranged.

Terraria addresses the second problem by just overloading the player with defense and calling it a day, expecting you to facetank. Let's say you're fighting plantera with an ordinary hypothetical on tier true melee sword; usestyle1 in conjunction with contact damage in conjunction with limited range encourages the player to stay in an extremely specific distance away from the boss and position relative to the boss in order to both deal damage and avoid taking damage. also plantera shoots projectiles in your face. good luck.

misty wren
buoyant pulsar
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usestyle1 actually does come into play here and it's not because it looks dumb. it forces you to attack a boss from a specific angle, and it's just dilapidated game design from what claims to be an action game

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plus weapons like the fiery greatsword, which move so slow a rock would have time to evacuate before the hit connected

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i digress

azure oak
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19 days

native thistle
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A mod, in calamity

analog helm
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calamity's mod

dry whale
azure oak
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how many weapons in the mod currently are considered "done"

dry whale
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that's actually an interesting question

azure oak
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can't imagine there are many

hushed hazel
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yeah probably not a lot

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i don't think many weapons are immune to someone down the line looking at it and going "man this reeks"

azure oak
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there's some stand-out weapons rn that probably won't get changed much but yeah

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like biome blade / ark line

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forbidden oathblade line is probably also gonna fit into that when it releases

spark kiln
lapis oak
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It's more like the devs skill levels have reached a new high and see their old works could be better

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Because what could be considered good for today might not reach their standards in the future

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Calling it unnecessary is kind of false idk

spark kiln
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there’s a lot of weapons that reworking would be unnecessary

summer shore
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Well if it's good enough even for current standards then it would indeed be unnecessary to rework

spark kiln
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i mean if the standards were to go above current standards that would be unnecessary too

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like not every weapon needs to be fuckin crazy

lapis oak
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State of being "done" is not exclusively for rework alone

spark kiln
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idk man let’s say wulfrum prothesis i don’t see a world where that gets major changes i would definitely call it unnecessary

subtle pagoda
spark kiln
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ones that are already up to standard

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there’s a lot of those

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it’s not only ark of the cosmos

subtle pagoda
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more yummy content for me 🤑

lapis oak
subtle pagoda
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me personally i want every melee weapon to look like murasama

lapis oak
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Little improvements and touch ups can help so much to bring something that is already good to a new high

spark kiln
summer shore
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ye

spark kiln
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if u spend time making all the little things perfect development will just be slow

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and if they plan with going through all these big reworks and additions you need to know when to call something done

subtle pagoda
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this update is the biggest one by far

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quoting shayy

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weapon reworks are only a part of the update

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theres a lot more things that make the update take long i assume

spark kiln
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i’m not talking about sso

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i’m talking about the idea of only 1 or 2 weapons being truly “done”

mystic eagle
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SSO spiralled way out of control

lapis oak
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I'd would say a few amounts of recent stuff could get some touch ups right now

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Or see it being contenders for improvements

mystic eagle
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The devs are bit too fixated on everything they deem marginally outdated

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At this point, we're likely not getting SSO this year

lapis oak
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August 12th

mystic eagle
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2036

lapis oak
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In 5 days

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No no 2025

subtle pagoda
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what does the O stand for btw

lapis oak
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Overhaul

summer shore
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Orange

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Like the dev role

mystic eagle
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Alright, do we think SSO releases this year or next year?

subtle pagoda
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thought it was called expansion

lapis oak
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No it's being overhauled

subtle pagoda
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its releasing december because december is blue like sunken sea

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september is orange

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january is yellow

lapis oak
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Vas?

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What are those even based on

spark kiln
spark kiln
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sso is always next year

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in 2026 it’ll be next year

raw pendant
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Yeah

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Sso in 2026

spark kiln
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no

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sso next year

raw pendant
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??

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That's what I said

spark kiln
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it’s not in 2026

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it’s always next year

subtle pagoda
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sso is always soon

dusk bronze
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sso tomorrow

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if not, read statement again

azure oak
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changelogs tomorrow

subtle pagoda
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new st drops soon

dull heart
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Reworking other stuff is a symptom of the problem, not the cause of it

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The problem being holdups preventing moving forward with content - be it the pathfinding system, sprites needing to be done, whatever

lapis oak
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Find them paths

mystic eagle
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Not everything needs to be in SSO

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Most of the update's contents don't seem to be about the Sunken Sea anymore

dusk bronze
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iirc the reason they kept reworking minor stuff was bc fab kept vetoing a lot of the other shit they tried to do so they were like "might as well rework another weapon since i can't do [that]"

lapis oak
mystic eagle
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I know

dull heart
mystic eagle
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But for the other entities

dull heart
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what

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I'm not sure what you're talking about

mystic eagle
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Me neither actually

lapis oak
mystic eagle
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Just that SSO has become Scope Creep: The Update

dull heart
subtle pagoda
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calamity mod is DYING without fabsol!

dull heart
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SSO isn't being delayed by the addition of other content

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Other content is being added because things are taking so long

lapis oak
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That's right

azure oak
lapis oak
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SSO is just big stuck

dry whale
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your taking too long

azure oak
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calamity mod is THRIVING without fabsol!

subtle pagoda
dull heart
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honestly

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I could see saying that yeah

lapis oak
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That's kinda true actually

subtle pagoda
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yeah!

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doze can you say 50 euros

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please

dull heart
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No

subtle pagoda
#

please

late eagle
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How do I call the moderators?

lapis oak
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Modmail

hasty tangle
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called modmail already

pulsar cobalt
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dm staff mail

subtle pagoda
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thank you drake

hasty tangle
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mods asleep ig

pulsar cobalt
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nuh uh

subtle pagoda
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i will drake

pulsar cobalt
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leons awake

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just saw him like 15 mins ago

dusk bronze
mystic eagle
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People trying to not get scammed by very obvious scams difficulty: Impossible

dry whale
dusk bronze
lapis oak
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Apply 500 more mods for instant ban 24/7

subtle pagoda
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every mod should spread out onto every channel to increase viability and reaction time

dusk bronze
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ture

dull heart
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The calamity without the mods 😞

subtle pagoda
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including the calamity mod which will be getting its own special channel

mystic eagle
#

featuring Dante from the Devil May Cry series

subtle pagoda
#

to motivate users to discover other channels, yharim will occasionally shower multiple channels with changelogs

lapis oak
#

That's evil

subtle pagoda
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thank you for the feedback its very much appreciated

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from now on, john fables will erase a changelog every minute it goes undiscovered. you’ve been warned

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for further clarification, the changelogs will be completely removed from the game

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and will never see the light of calamity ever again

dusk bronze
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hello cd

late eagle
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3000 - Removed Calamity - Done✅

hasty tangle
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I think removing calamity would cause quite a calamity

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thus the amount of calamity in the world would not decrease

fringe quiver
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:true:

hasty tangle
subtle pagoda
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what is the worst calamity boss currently

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other than dog and ravager

pulsar cobalt
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signus

hasty tangle
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exos id say

subtle pagoda
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i hate cal clone i hate cal clone

lapis oak
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Oh man the economy is horrible

subtle pagoda
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i wouldnt say exos are at cal clone level of horrid

dusk bronze
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death polter

subtle pagoda
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or aureus

hasty tangle
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exos kinda have the same thing as dog where they're pretty important to the mod yet not a good fight

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ig you could argue that for calclone too

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cuz like, who cares about someone like aureus

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sure, some ppl do, but not nearly as much as dog or exos

fringe quiver
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aureus isnt htat bad to me ngl

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idk why people hate it like its the antichrist itself

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its just . Fine

hasty tangle
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id also say exos are more of an issue than calclone since, yknow, they're one of the final bosses

fringe quiver
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its kinda meh but it works

subtle pagoda
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literally everything about cal clone is outdated
twins ai, calamitas bullet hell (yes i know its a clone and allat), literal twins phase, sprites

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and its literally a forced fight too

fringe quiver
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for fabsolian standards aureus is like. probalby one of the more decent ones

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not to say its. good. though

subtle pagoda
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you have to summon this boss every 30 attempts or so

fringe quiver
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atleast there's Some actual interesting loop to its fight over just

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run left

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run right

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fly left

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fly right

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Having to go under it while it jumps is a fun little loop i hope the eventual rework keeps that idea in some way

subtle pagoda
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literally every weapon except entropys vigil sucks absolute ass so you have no reason to fight cal clone other than ashes of calamity and MAYBE chaos stone

cunning sequoia
hasty tangle
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you're not wrong, but i also think its reasonable to say that more important bosses should get attention first

cunning sequoia
#

that's fair

fringe quiver
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i think all bosses and content in general should get their due attention eventually but its fiar to prioritize certain things

lapis oak
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Still I think faces of the mod should be prioritized to the acceptable levels first

subtle pagoda
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as far as i know cal clone has not gotten a resprite

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for 6 whole years

fringe quiver
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i think SSO being the first truly "modernizing" update cal has is great actually because well

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it'll rework the stuff at the very start of th egame

#

so at the very least the beggining of the mod will leave a good impression for what's to come in future updates

dull heart
#

yeah

#

DS especially

subtle pagoda
#

a forced fight offering literally just a recycle of a boss and a few mid weapons i HATE CAL CLONE

dull heart
#

and early SS

fringe quiver
#

god the thought that theres a evil fucked up timeline where fab was still in the team and the entirety of the sunken sea gets modernized but then desert scourge is the slopfest worm boss demon still is scary

mystic eagle
#

Pre-HM Sunken Sea will flourish

fringe quiver
#

evil fucked up timeline where the disparity in quality between cal biomes and cal bosses is so bad that its uncanny

pulsar cobalt
lapis oak
#

Doze rate the beauty of the new SS

cunning sequoia
#

fabsollian yharim 😨

mystic eagle
#

Fighter AI

subtle pagoda
#

so you need to craft the summon

#

and summon it for literally like 3 seconds before obliterating it

#

oh wait

#

no

#

you need to go through the bullet hell phases

pulsar cobalt
#

u can do post prov rav for ashes of calamity

subtle pagoda
#

I DONT CARE REWORK CAL CLONE

mystic eagle
#

not yet

subtle pagoda
#

how long must i fight this amalgamation of reused content

#

before it gets a proper rework SAD

mystic eagle
#

There is more important stuff that needs to be reworked

dull heart
#

like

subtle pagoda
#

of the same sprite

mystic eagle
subtle pagoda
#

yharon is actually bearable though

dull heart
#

sprites are more reason that clone will be taking a while

dusk bronze
lapis oak
pseudo vector
#

we'll get around to cal clone but she's not a priority

#

yharon is years overdue

mystic eagle
#

Yharon mostly needs a resprite atm

dull heart
#

yeah yharon sprite is way worse than clone

mystic eagle
#

The fight is actually pretty good

pseudo vector
#

his sprite is basically the big thing holding him back from getting a rework i'm pretty sure

dull heart
#

that and just

#

time

pseudo vector
#

yeah

lapis oak
subtle pagoda
pseudo vector
#

yharon's rework would be a small update unto itself

lapis oak
#

Good for low standard

subtle pagoda
#

i love cal clone!

dull heart
#

Clone fight would be good if it had a box

#

And if brothers were good

subtle pagoda
#

and if the whole fight was remade

#

yes

dull heart
#

nah the rest would be fine enough

pseudo vector
#

i think we actually discussed the clone box the other day right?

dull heart
#

yeah

pseudo vector
#

would make for an interesting enough precursor to the scal box at least

lapis oak
pseudo vector
#

you'd have that similarity between the two

dull heart
#

The blocks wouldn't die

dusk bronze
#

it looks so bad rn

dull heart
#

But a pretty border would cover them up

pseudo vector
#

yeah

subtle pagoda
#

oh wait it wasnt even 6 years

pseudo vector
#

you'd still be able to land on them and everything

subtle pagoda
#

might've been actually fucking 8

lapis oak
#

Like, hide it

#

I don't wanna see the actual blocks

urban cloak
#

that is what doze said would happen yes

pseudo vector
#

it'd be really cruel if we had a bed of spikes on the ground during later phases

lapis oak
pseudo vector
#

random idea that came to the brain

lapis oak
#

🙏

cunning sequoia
cunning sequoia
#

damn infernum likes doing this

lapis oak
#

Wait... it's all Infernum again...

#

What did Lucille mean by this ultimatesmug

urban cloak
#

keep that idea in mind

pseudo vector
#

infernum does so many ideas that would go hard in base cal

cunning sequoia
#

make her raze the ground with a laser

#

like rancor

mystic eagle
#

imo the best boss in terms of visuals is Providence

dusk bronze
urban cloak
pseudo vector
#

because infernum's boss design is actually really good regardless of the insane difficulty

urban cloak
#

i NEED bosses to actually use attacks from their weapons and vice versa

pseudo vector
#

shoutout lucille

lapis oak
mystic eagle
lapis oak
#

That looks horrible

floral jungle
#

rancor's hands maybe

fathom girder
dull heart
#

I literally

#

I suggested one boss

pseudo vector
#

calamitas pulling out her weapons would make sense, but infernum does that already lmao

urban cloak
#

eh we can do it too

cunning sequoia
#

make her use condemnation

dull heart
cunning sequoia
#

i want calamitas with a fucking crossbow

mystic eagle
pseudo vector
#

true

mystic eagle
#

Give her a new Ranger weapon instead

dull heart
#

No

mystic eagle
#

yes

dull heart
#

No

mystic eagle
#

Indeed

dusk bronze
#

condemnation sucks from a design standpoint not sorry

dull heart
#

Scal should use violence RClick on the player

subtle pagoda
#

make every cal clone drop a worse version of calamitas' drops

dusk bronze
#

do something unique

subtle pagoda
#

or vice versa

#

as in weapons

lapis oak
#

Reminded that Condemnation pretty arrow's sprite is covered up by glorpshit red overlay 🥀

#

Can't see shit

pseudo vector
#

scal yoyo that summons the vortex of death and destruction or whatever from the fight

mystic eagle
#

Cataclysm should drop Havoc's Breath EX

dull heart
#

That's just violence

dusk bronze
dull heart
#

Catastrophe should drop Catastrophe Claymore

cunning sequoia
#

ngl i just rly like condemnation sprite

#

its pwetty

lapis oak
subtle pagoda
#

make cal clone summon a worse version of sepulcher

#

[PLEASE

desert path
subtle pagoda
#

I NEED MORE WORMS

lapis oak
desert path
urban cloak
desert path
#

Arteworm and Apollworm

dull heart
#

Calclone summon being brothers is what makes Cinders of Lament work

pseudo vector
#

i know that DS is sort of being de-wormified
still a segmented boss but not a traditional worm

dull heart
#

however the summon does need a rework, as does Cinders

#

DS is definitely still a worm it just looks unique and doesn't have 1000 many sefmentt

fringe quiver
urban cloak
#

pseudo vector
#

yeah its nothing like a traditional worm

#

still segmented just with unique ai

lapis oak
#

Wurm

dusk bronze
#

unique ai gif

pulsar cobalt
#

fabsolian worms be like "fifty segments please"

dull heart
#

the code is different than current cal worms but also it's definitely still worm code

pulsar cobalt
#

work code

pseudo vector
#

i can't wait for when we can actually show new DS

subtle pagoda
#

fabsolian calamity be like "let me take 5 years for an update"

mystic eagle
#

You can already

dull heart
#

It's behavior is different than cal worms because it's actually unique

mystic eagle
#

You would just be removed from the team

dusk bronze
lapis oak
#

Rogue dev moment

fringe quiver
#

I mean. i assume that. you know

#

devs just dont wanan lmao

pseudo vector
dull heart
#

Just yesterday I coded a whole new worm system that'll be usable for every worm going forward

pulsar cobalt
pseudo vector
#

you've got your little bits of it at least

dull heart
#

it worms

#

It also supports animations

mystic eagle
#

Noted

fringe quiver
#

what's the difference between it and vanilla worm code anyways

#

ah

pseudo vector
lapis oak
#

Wurm

azure oak
#

but does it worm better?

fringe quiver
#

yeah that amkes sense

mystic eagle
dull heart
dusk bronze
mystic eagle
#

Also noted

azure oak
#

good

pulsar cobalt
#

i cant believe calamity mod uses ai

#

smh

dusk bronze
#

wait how is thanatos animated then

dull heart
pseudo vector
#

witchcraft

urban cloak
#

"animations" as in the ability to manipulate the segments to do more diverse movements besides just trailing behind the head

dull heart
#

^

urban cloak
#

sprite animations are done separately and are very easy

dull heart
#

Animations in terms of worm position

dusk bronze
#

ah

azure oak
#

desert scourge tail slam please

dusk bronze
#

neat

urban cloak
#

so for example if we wanted to make storm weaver do some funky ass tail whip we can do that now with more ease

dull heart
#

hmm would it be a bad idea to show my demo video with a disclaimer attached that it is NOT a change to any actual worm

dusk bronze
#

dew it

lapis oak
#

Show it

azure oak
#

put the disclaimer in the middle so it can't be removed

pulsar cobalt
dull heart
#

There's no real spoilers there but someone's definitely gonna think it means AS is getting reworked

urban cloak
#

just make sure the disclaimer is in big bold letters in the message and you're good 👍

dull heart
#

but I just chose AS bc they were a worm

pseudo vector
#

just clarify things i guess lmao

#

that's the best you can do imo

azure oak
#

make it clear and put it where it cannot be cropped out

subtle pagoda
#

is AS getting a resprite anytime soon

#

with the DS resprite maybe please

urban cloak
#

won't be in sso thats for sure

pseudo vector
#

after SSO yeah

urban cloak
#

maybe whenever we decide to update sso

#

fuck sorry

#

acid rain

pseudo vector
#

LOL

lapis oak
#

Pack it up SSO is fake

pseudo vector
#

acid rain my uhhhhh

#

beneutral

dusk bronze
#

acid rain update will save me

subtle pagoda
#

sunken sea overhaul update

#

more like

#

overhaul update

fringe quiver
#

true!

urban cloak
#

im just conditioned to say sso whenever talking about an update now 🥹

pulsar cobalt
#

YOU HEARD THIS HERE FIRST FOLKS

#

AS RESPRITE COMING OUT IN SSO

dusk bronze
#

pseudo vector
#

me when i lie

dull heart
#

THIS IS NOT TEASING AN AQUATIC SCOURGE REWORK. This is a demo of a new worm system featuring animations such as the tail circle shown here. AS sprite is being used simply because they're a very basic worm that was easy to code with as a demo

#

there

azure oak
#

yoooooo

dusk bronze
#

woag

azure oak
#

that looks sick

dull heart
#

The animation there is very very quick and dirty

dusk bronze
#

AS fightable in forest now? clueless

urban cloak
#

overworld scourge

dull heart
#

Pure Scourge

floral jungle
#

aquatic scourge pinching you with the tail

subtle pagoda
#

okay got it

pseudo vector
#

LOL

urban cloak
#

😭

dull heart
#

lol

still heart
pseudo vector
#

its gonna feel weird when we can finally say smth other than SSO in regards to upcoming updates

unique kernel
dull heart
mystic eagle
dusk bronze
#

🤯

subtle pagoda
#

guys you know how distortion is a dimension right

subtle pagoda
#

imagine

#

we got a distortion boss

#

and ores

mystic eagle
#

Sounds unbelievable

cunning sequoia
dusk bronze
#

true

lapis oak
#

Post it now actually

#

100 reddit golds

still heart
subtle pagoda
#

Thanks for the reddit gold kind stranger! Dattebayo!

still heart
#

Isn’t that basically what DoG is

mystic eagle
#

We already got 4

azure oak
#

can't wait to see what's done for desert scourge with the new system

subtle pagoda
#

is that how you use yharon pat

lapis oak
azure oak
#

need tail slam

mystic eagle
#

It turns into a whip mid fight and you can swing it around

dull heart
#

DS technically doesn't use this system, but it does use my first version of it

mystic eagle
#

Oh I see

unique kernel
subtle pagoda
dull heart
#

Once I fully finish it I might move DS to this new system

still heart
dull heart
#

Assuming Ennway is fine with that ofc

subtle pagoda
#

jesus

azure oak
#

can the first version also do animations

dull heart
#

yes

azure oak
#

aight

subtle pagoda
#

GOD!

still heart
#

Ok

dull heart
#

The first version just has much worse animation support

lapis oak
dull heart
#

shouldn't be too bad

lapis oak
#

I see

late eagle
#

After ds what boss will be reworked?

dull heart
#

I just did the animations

#

so it does work differently but the underlying principle is the same

dusk bronze
#

crabulon in p2

dull heart
#

this is actually nearly 1-1 the system Invoked Stargod uses, but with added features bc ISG didn't need animations

dusk bronze
#

oh also dog in p1

lapis oak
#

Fabsolian Slime God

#

😨

dull heart
#

I might also be reworking another boss in pt1 due to how bad they were in death + how simple they seemed to make notably better

#

but the changes are to rev and death both

lapis oak
#

Not Ravager I assume because you already on that

dull heart
#

I think PBG is probably just getting there BH changes undone

azure oak
late eagle
mystic eagle
#

Uhhh Folly

lapis oak
dull heart
mystic eagle
#

Hive Mind

pulsar cobalt
#

i dont know any boss thats specifically bad in death

dull heart
#

keep in mind

#

This is master death

late eagle
mystic eagle
#

Yeah that's Hive Mind

pulsar cobalt
#

sprime

dusk bronze
#

sprime

dull heart
#

Also they weren't great in general it's just specifically death testing

#

that I noticed

pseudo vector
#

i'm still not sure what we can and can't talk about in regards to boss tweaks lmao

pulsar cobalt
#

mm

dull heart
#

The changes are notable on rev too

dull heart
#

but you'll see what it is later

pulsar cobalt
#

notably bad in mdeath

lapis oak
#

👍

pulsar cobalt
#

but not exclusively bad to it,,,

late eagle
dull heart
#

not even notably I just

lapis oak
dull heart
#

was playing death when I noticed

lapis oak
#

Although he hasn't been talking here much lately

late eagle
pseudo vector
#

triangle has been playing a lot of pokemon lately lol

late eagle
subtle pagoda
#

iss there a chance that a boss could be completely removed from the game?

lapis oak
stone zephyr
#

what pokemon game

pseudo vector
#

i no rember

mystic eagle
late eagle
#

Fire red iirc

stone zephyr
late eagle
#

I remember something like this

thorny glacier
mystic eagle
#

Old Duke is in a serviceable shape rn

dull heart
#

gss ain't even a boss

stone zephyr
#

oh

#

oops

#

my bad

dull heart
#

I don't think it is at least

late eagle
#

Fire red is pretty good I enjoyed playing it

dull heart
#

it's an event boss for sandstorms

inner thunder
#

I've only ever done tier 3 acid rain mini boss once

mystic eagle
#

It's not as it does not have a unique theme

pseudo vector
mystic eagle
#

It just has the sandstorm theme

dull heart
#

(yet)

mystic eagle
subtle pagoda
#

wait is there still an update order

lapis oak
#

King Slime getting a new theme it sounds funky

dull heart
pseudo vector
#

past sso not really

dull heart
#

once SSO is ready we'll figure out what's next

pseudo vector
#

there's landmark updates we have in mind but there's no "order"

lapis oak
#

Oh man, so much stuff to do

#

Actually exciting new era

dusk bronze
#

update order:
sso p1
????
sso p2
??????????

thorny glacier
dusk bronze
#

profaned biome unconfirmed

mystic eagle
#

There isn't really confirmation about a profaned update

pseudo vector
subtle pagoda
#

theres a part 2?

dusk bronze
#

yuh

lapis oak
#

Ye

lapis oak
#

Hardmode stuff

dusk bronze
#

it has:
hardmode ss stuff
whips
crabulon
gss
uhhhhhh

subtle pagoda
#

we're never getting yharim 😭

#

joke

dull heart
#

like yeah crags will be done before distortion and aerie will be last

but that implies a set timeline on updates when really it's just that Distortion is too big to do earlier

#

Aerie/Yharim will be last on purpose

pseudo vector
#

pretty much

thorny glacier
dull heart
#

ultimately the next update will always be what the team feels like working on

patent dirge
#

how's tier 5 doing? havent checked it in a while

late eagle
#

I imagine that when we get to Yharim, the devs will already have a lot more experience making bosses for Calamity

dusk bronze
pseudo vector
#

i've mentioned previously that making existing content more consistently good is likely going to be our priority over new bosses or whatever

late eagle
#

He's probably gonna be the peakest boss of the mod

patent dirge
pseudo vector
#

not been my focus since T1E

dull heart
#

nah the peakest boss is gonna be scal

subtle pagoda
mystic eagle
#

pls

lapis oak
pseudo vector
#

i plan to do T2E -> T3E -> T5

patent dirge
#

sounds good

subtle pagoda
#

whats encore version btw

#

is it js a config

dull heart
#

exos can't stand a chance without their theme but once it's done perhaps

subtle pagoda
#

to get different themes

thorny glacier
dusk bronze
#

not in the mod

thorny glacier
#

so to speak

pseudo vector
#

newer, reimagined versions of the old boss rush tracks (T1-3)

patent dirge
lapis oak
#

Time to peak

pseudo vector
#

i'm aware that exos is riding on the theme's completion lmao

#

its yharon's sprite and exo's theme

dull heart
#

scal theme alone carries a huge amount of the weight of her fight's atmosphere

still heart
#

Fr

subtle pagoda
#

cd i've seen a comment from you saying something along the lines of 'tier 5 is going to be different than what most people expect'

#

did you actually say it

pseudo vector
#

yes

lapis oak
#

It's so peak (I'm super melancholic and orchestral biased)

subtle pagoda
#

okay my insomnia is not catching up to me yet

#

thank gozzzzzzzzzzz

pseudo vector
#

i have plans for tier 5, but only once T2E and T3E are done

dull heart
#

scal theme is just her aura farming

dusk bronze
#

true

mystic eagle
#

SCal is the knight

lapis oak
#

Truest

dull heart
#

I don't think we'll have any song aura farm harder than SBC

#

Even if it's a better song overall

late eagle
subtle pagoda
patent dirge
#

being able to hear and understand the lyrics behind scal's theme makes the track even more fluent

late eagle
subtle pagoda
pseudo vector
#

exos ultimate aura farming coming right up

late eagle
lapis oak
#

"Right up" clueless

graceful hawk
#

is there a timeframe for roughly when the next major update comes out

dull heart
#

I don't think exos theme should aura farm quite like that but it will be peak

subtle pagoda
dusk bronze
patent dirge
dull heart
#

Yharim is the other boss I can see aura farming theme going for

pseudo vector
#

i think the new name for the exos theme probably has the most aura of any theme name i've come up with
you'll see the new name when the theme is out or whatever

subtle pagoda
#

its always going to be soon™

mystic eagle
dull heart
#

what about crab

thorny glacier
dull heart
#

infestation is super good but it's definitely not an aura farm type song

mystic eagle
#

Crabulon should get an aurafarming song

patent dirge
#

infestation is an upbeat introduction into the mod imo

pseudo vector
dull heart
#

Mecalamity

mystic eagle
#

Why not

dull heart
#

(killing a dokuro song is not happening)

subtle pagoda
dusk bronze
mystic eagle
#

Okay give Crabulon a phase 2 song then

thorny glacier
#

infestation phonk when(wishful thinking)

patent dirge
#

scal phonk

dull heart
#

In phonk station

fringe quiver
#

why would crabulon get a phase 2 song

dusk bronze
#

crab

lapis oak
#

I don't think so Silva, or are you implying something like Fables' desperation phase

thorny glacier
patent dirge
fringe quiver
#

no other boss in the game has that except the ones literally in the end of the game 😭

#

It'd be so random

pseudo vector
#

T1E leans really hard into the simulation vibe
T2E is gonna be really energetic
T3E is probably gonna be the most brutal sounding
T4 is meant to be the climax intensity-wise and the most "epic" sounding
T5 is gonna be the emotional climax of the whole thing

late eagle
#

Oh yeah I was waiting for this

subtle pagoda
#

i got new information for the next 6 months

dusk bronze
#

wait are there plans to implement encore themes

patent dirge
subtle pagoda
#

i will now screenshot it and print it

pseudo vector
#

yeah we've come up with a way to implement them

dusk bronze
#

o shit

lapis oak
#

Boss rush overhaul update...

fringe quiver
#

can we get a song for when we got to xeroc's house and hang out and smoke a fat blunt with him

late eagle
subtle pagoda
fathom girder
#

nightmare blunt rotation

subtle pagoda
#

i feel like tier 1 is too iconic

hushed hazel
#

taking a fat schpuff on that primordial doobie

fathom girder
#

draedon xeroc yharim

fringe quiver
#

he specifically said they found a way to implement them, not that they'll replace the previous songs

subtle pagoda
pseudo vector
spark kiln
subtle pagoda
#

if i guessed right please let me know

#

oh

#

D:

pseudo vector
#

i feel okay talking about it since its stuff i'm working on personally

thorny glacier
hushed hazel
thorny glacier
subtle pagoda
# pseudo vector

there's a rumor going around that you're going to quit after exo mechs theme, is that true

spark kiln
pseudo vector
#

i do want the first attempt of boss rush people do tho to have the encores playing for the best experience

spark kiln
#

calamity doesn’t

lapis oak
late eagle
#

Oh cd will this setting (or not) be added to Sunken Sea with just the first song or only after they are all released?

subtle pagoda
pseudo vector
#

never probably

subtle pagoda
pseudo vector
#

idk how i could make T4 any more crazy

dull heart
#

Tier 1 Encore Encore when

pulsar cobalt
pseudo vector
#

but i think T2E might be the one to beat T4

subtle pagoda
#

tier 1 encore remaster when

pseudo vector
#

not even joking

subtle pagoda
#

i love tier 2

dull heart
#

CD is stuck making boss rush encores for the rest of time

subtle pagoda
#

everyone is focused on tier 1 and 3

lapis oak
#

It's fate

subtle pagoda
#

while tier 2 just exists

fringe quiver
subtle pagoda
#

draedon theme encore when

pseudo vector
#

exo mech theme never comes out because i'm stuck in boss rush purgatory forever

#

sorry guys

thorny glacier
#

:(

pseudo vector
#

(i'm joking btw)

lapis oak
subtle pagoda
#

no you are not

thorny glacier
#

:D

subtle pagoda
#

its okay

pseudo vector
#

might challenge myself to do that

dusk bronze
#

fucking how

plush carbon
#

That's not gonna be that hard

spark kiln
dusk bronze
#

oh right true