#suggestions-discussion

1 messages · Page 1286 of 1

ripe owl
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Why do I suddenly feel funny as if I was drunk?

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Okay so ModMail is the uh... The "Calamity Main Staff Mail" right?

eternal escarp
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last i used them both Flamethrower was pretty much stronger and more practical but i can check Meowthrower eventually

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another one to the list after Spectre Rifle

small timber
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@tiny minnow while I am not oppose to the idea of the suggestion, I do think the suggestion is worded abit, strangely?

the title mentioned NPC Spawn Multiplier which I thought is referring to the config to make NPC spawns 10x more frequently but apparently the body is just to say "travelling merchant should spawn more often"

and ya, 3-5% increased chance will not really change anything, eventhough the consideration is for it to not be broken

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I think it will be much more efficient to say, introduce a mechanic that will make travelling merchant spawn more frequently, whether for it being a craftable item, reaching certain point of progression, activable item or whatever

tiny minnow
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Ah, fair

small timber
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I mean, isnt the suggestion kinda contradict itself? not sure

since half of it do mention that just having only a few factory early on will generate way more than enough for the usage of the entire game (unless you try to speedrun the game); while the later half of the suggestion says that "for QoL the player should have easier accessibility to a resource that is already abundant"

the draedon labs are intended to be explored on progression, with the first one being the sunken sea/desert scourge one so you have access to them rather early, or at the very least the space planetoid is also available straight away

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and you really don't need a large amount of factories, I found even 4 is enough for the entire game, and while factories are non-renewable they are also not spent; they will only disappear if the player specifically choose to not bring it or to delete it (which tbh will be the player's fault), and in worst case creating a new world is still possible

orchid cairn
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its mostly just that it isnt renewable

unborn oriole
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I'm p sure almost everbody (except rogues because tracking disc) gets the space Schematic and gets the rest after realizing they need the Auric cooling cell

swift wharf
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Making the factory renewable is alright

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But the cells are perfectly fine

small timber
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they hopefully will be improving the tooltip on the schematics itself to hint the next location so that acquiring the schematics are more hinted and streamlined, but ya for renewability, I think it will be better if it is related to Draedon's Lab thing rather than Cyborg tbh

hot zephyr
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I don't think more things need to be added to shops
There's already an overabundance of the game that's just sold for nothing

small timber
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since the current suggestion is you can get the factories and cells without ever touching a lab

hot zephyr
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You could just suggest a recipe for factories, using lab components tbh

small timber
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ya ^

gaunt tiger
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does the calval npc not sell power cell factories

small timber
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calval is separated from cal so probably do not exactly count I think

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(to certain degree it is an external mods, despite having calamity in the name)

hot zephyr
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calamity English translation suggestion

gusty aspen
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honestly I kinda wish we had Armageddon back.. why was it removed, anyway?

ripe owl
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Because why did we need it anyway

gusty aspen
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being able to do no-hits without having to grab an extra mod to do so. I also liked the reward of extra treasure bags for doing said nohit.

ripe owl
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The feature was removed before the Arma got

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It was removed because everyone used it only for farming money

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And now that you don't need that much money

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Why would you ever need to farm

gusty aspen
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okay, fair, but still. I liked having the true MAD mode.

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all from calamity.

ripe owl
ripe owl
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So that people won't do any acronyms

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Actually that's a joke but I still find it kinda neat

inner anvil
ripe owl
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I know

frail mantle
ripe owl
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Well basically this

inner anvil
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We don't need it, it's bloat!

frail mantle
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hence why armageddon, iron heart and defiled were killed, and in the next update, malice as well

inner anvil
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Rev and Death will stay forever though, don't worry.

ripe owl
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Wait wdym, malice is gettin killed?

quiet kernel
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Yes

ripe owl
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Damn

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Life's rough

hot zephyr
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malice is removed in the next patch

ripe owl
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But, I mean, it doesn't serve any purpose anyway

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It's just "faster and more annoying bosses"

inner anvil
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It's purpose was Legendary Weapons, those got removed, why have it?

gusty aspen
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I hope they at least just make Malice be put into death mode, or something.

inner anvil
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No.

ripe owl
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It was added for Legendary and Challenge Drops
But then everyone started complaining
And devs made them regular drops
But then everyone stated complaining again

inner anvil
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That won't happen.

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Though, Malice AI will still exist in Boss Rush.

gusty aspen
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Ig that's good. Will Nighttime providence still be a thing?

inner anvil
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Yes.

gusty aspen
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good. I love that fight, it's honestly my favorite, from the fight itself, to how it looks, everything.

unborn oriole
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I used to think that malice could use the 5 extra back that armaggedon had, it was a rematch mode after all

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So why not more challenge for more reward at a time?

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But eh

ripe owl
unborn oriole
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It's getting removed anyway

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So i rather just buy bags from the operator

ripe owl
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Everyone does that anyway

unborn oriole
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Yeah

fossil finch
unborn oriole
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Yeah

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Imaging not using Draedon gear

fossil finch
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And we can OFFICIALLY pay no attention to them

cobalt pewter
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someone unironically not liking Malice's removal

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nuts

ripe owl
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Nohitters

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:clueless:

fossil finch
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noh*tters don't like malice already

cobalt pewter
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even within n*hitters only one really liked Malice

ripe owl
inner anvil
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Only people that are doing Malice playthroughts could complain.

ripe owl
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Well that's actually pretty fair

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Tried mine and didn't get past King Slime

fossil finch
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Jareto crying

ripe owl
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Who is Jareto

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Jarate

frail mantle
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nerd egg

ripe owl
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...well that didn't say a lot

gaunt tiger
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back in the day
legendary weapons dropped on rev

swift wharf
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back in the day
they dropped from any enemy

grim tusk
swift wharf
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t2 stuff is also really good

grim tusk
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Frequency manipulator my beloved

swift wharf
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mounted scanner trol

grim tusk
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T3 has some of the weapons of all time

swift wharf
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t3 has the uh

grim tusk
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Gatling laser XD
Gauss Rifle XD

swift wharf
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True

grim tusk
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Gatling laser is legit viable til OD (it loves chaos stone and magnet flower as well as manual mana potions or astral injection if not using flower)

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Gauss rifle is not as meme-ish but should still shred Deus

steep kettle
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education winner

eternal escarp
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she is alrrady heavily crippled in speed when she dods that attack HDfailure

gaunt tiger
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just another multiplayer issue

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smh my head

frosty trellis
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Just fight her in hell and you won't have that issue

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Smpgh

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Elysian Aegis is better than the wings regardless

frail mantle
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exo gladius will not be revived

steep kettle
frail mantle
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there is planned to be some sort of replacement melee exo tier weapon (although it might not be a shortsword)

inner anvil
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Exo Spear? Exo Flail?

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Hmm...

solemn dust
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Exo Baghnakhs hellyes

hollow shell
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@terse plume Jesus, dude

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You know you're not allowed to suggest new boss fights right

frail mantle
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also you don't really explain anything about why endgame should be changed

orchid briar
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I feel like this hits so many dont's all at once

hollow shell
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People complain about Calamity late-game being too much of a boss-rush without enough inter-boss content, which is an issue we plan on eventually remedying
The solution is not to add 5 more boss fights

inner anvil
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This guy does not like testers at all.

eternal escarp
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i think the main issue is they treat post ml as an actual post endgame as if this wpuld be vanilla

worthy lintel
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what is a tester to begin with

inner anvil
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No shit I'm testing 5 more boss fights, deez nuts.

frail mantle
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you kinda just state that endgame is "an issue for every game out there obviously" without elaborating on how or why

inner anvil
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Or how is that even true...

eternal escarp
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well, it couod be true depending on what is wrong
but the sugg likely wpuldnt fix any possible issue

worthy lintel
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couod

eternal escarp
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pgome typing at 12 am

inner anvil
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And plus this guy did the "Throw suggestion and go away".

subtle sapphire
worthy lintel
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i wouldn't call ditch dong just yet

orchid briar
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Actually they're asking for 5 bosses plus complete overhauls for 5 regular bosses

worthy lintel
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give them 15 minutes

subtle sapphire
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Gotta say this suggestion is badly written, it gives me a headache to try to parse it

inner anvil
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I just gave up on the first phrase.

worthy lintel
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(careful to not dogpile though)

inner anvil
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Spider.

worthy lintel
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Memes.

inner anvil
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🤝

worthy lintel
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🤝

hollow shell
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I can kinda tell that they're like
This is something they themselves have been thinking about a lot, so they understand all the context of whatever they're saying
And when writing the suggestion they did not consider the average public perspective

orchid briar
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It seems to be mostly legible, aside from the QOL boss drops at the beginning

terse plume
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The why didn't quite fit, and I'm not exactly an experienced discord user but the portion I took out was:

Endgame is an issue for every game out there obviously. Keep in mind I am not a designer but just consider this for a moment.
The last few bosses in most games drop powerful loot (obviously as a reward), but almost always trivializes the remaining content if any.
So really what's the point? Especially if you melt everything after that, and end with very little time using said items for anything
challenging or purposeful.

hollow shell
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🤔

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Are you talking from a "games in general" standpoint, or Calamity specifically?

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Have you.. played the mod?

orchid briar
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I think the difference is that Post-ml isn't really endgame for calamity

eternal escarp
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provi drops trivialize sentinels or polterghast?

terse plume
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that's in general yes

inner anvil
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We have planned on the future to make Boss Rush not a boss melter.

hollow shell
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Well more importantly, we have plans to add more world and exploration content in the Post-ML stage of the game

terse plume
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as for calamity, was just an idea to give more purpose to all the powerful ish we only get nearing the last few bosses

inner anvil
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We already had planned a while ago 2 superbosses after Yharim.

hollow shell
eternal escarp
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this infact how the game always worked

hollow shell
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(Aside from Adult Eidolon Wyrm, whose drops are not on-tier, and is in fact not an intended bossfight)

eternal escarp
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the same way youd fight EoL, use her drops for 2 bosses and move on

terse plume
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yea it wasn't a knock on calamity, I'm having a blast in current death mode, just got to DoG, DoG is the only one I've encountered that feels superbossy

eternal escarp
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what does feel superbossy mean

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thats a very subjective sounding feeling

safe oasis
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i think they just mean hard and cool

terse plume
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as difficult as many of the fights feel, DoG at least takes time to drop

hollow shell
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Under the typical definition, superbosses are very hard but optional boss fights
Usually postgame content
Not intended parts of progression

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Adult Eidolon Wyrm is Calamity's current only superboss

terse plume
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hardly, just watched a stream of someone killing it in a minute and a half

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with nothing cheesy tbh

solemn vigil
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time to beat does not equal difficulty

hollow shell
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AEW has the highest stats of all the current bosses

solemn vigil
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you can beat every boss in this game in under 2 minutes if you wanted to

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with on tier gear

terse plume
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quick kill doesn't qualify as super either though

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storm weaver probably more of a pain than that

hollow shell
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Have you fought AEW, Akira

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Or do you just have the streamer to go off of

solemn vigil
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storm weaver is a superboss

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hardest thing in the game to be honest

eternal escarp
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almost like... difficulty is subjective!

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byeah

solemn vigil
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not entirely

inner anvil
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Perfect moment to send this GIF.

hollow shell
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Whatever, this is a weird conversation

hollow shell
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holy shit

orchid briar
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Impossible

hollow shell
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Over half of that suggestion is asking for new bosses and how they would work, which is something that explicitly disallowed in the pinned Don'ts doc

terse plume
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but, do you all default to defensive smart assery or actually look into suggestion and think for a second

hollow shell
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The reason why we're being aggressive is because your suggestion breaks the rules, lmao

inner anvil
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^

terse plume
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you shoot it down asap with a bad tone

orchid briar
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Many of them

inner anvil
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You can't just suggest that lmao, if it was like that I could suggest 10 boss fights.

solemn vigil
hollow shell
eternal escarp
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usually sugg that break the rules get marked snd then discussed about yes

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sometimes to help the suggestor fix them if possible

terse plume
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suggestion isn't an order

solemn vigil
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I don't know what people who submit suggestions aimed at the creative department of the mod expect

hollow shell
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But we have rules for suggestions, Akira.

terse plume
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it's putting an idea out there, and if the devs see some of it they like, maybe they'd think about

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you all giving me a hard time is silly

worthy lintel
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Ok let's not get this out of hand just yet

@terse plume your suggestion is getting blasted because its one of the biggest Don't of the suggestion channel. I'd prefer if you didn't take it as a personal attack, because it's just a global rule

hollow shell
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The devs already know which boss fights they are going to add to the mod in the future

worthy lintel
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Everyone gets told the same

hollow shell
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Yharim will be the final boss
Noxus and Xeroc will be the postgame Superbosses

terse plume
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well you might want to remember not everyone is as experienced on discord with all the rules and what not

hollow shell
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We made it so suggesting new bosses is against the rules, because the devs are never ever going to add a new boss from a community suggestion

terse plume
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i saw the channel, had some thoughts, and through it out there

worthy lintel
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You are expected to read pins as soon as you join

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Basic server rule

terse plume
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is literally all, everybody too eager to bash, take it easy tho

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I'll keep in mind for next time, although unlikely to make another suggestion

solemn vigil
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well atleast now you know

worthy lintel
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Thing is

When you have to repeat the existence of the Don't doc hundreds of times, people can get impatient

hollow shell
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I guess take this as a learning experience to read the channel description and pins

frail mantle
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the tone some people in this channel have when pointing out that suggestions break rules is excessive sometimes

worthy lintel
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That I'll admit

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like

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ouch

solemn vigil
worthy lintel
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passive agressiveness

terse plume
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Just odd to have a suggestion area, but "we only want certain types of suggestions"

frail mantle
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but it is still preferred that you read the suggestions rules to get a grasp of what types of things you can and can't suggest

terse plume
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I've learned, yes the hard way it seems

hollow shell
hollow shell
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All the suggestion rules currently in place used to be allowed, and were suggested, but the devs have decided that they are never going to implement suggestions of that variety

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for each respective rule

drowsy plank
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i think my favorite part of this sugg is the aspect part like. tell me you havent played calamity without telling me you havent played calamity.

Yharon<-Dragonfolly
DoG<-The Sentinels
SCal<-Cal Clone
Exo Mechs<-Mecha Mayhem
Adult Eidolon Wyrm<- ...Eidolon Wyrm (and kinda Lunatic Cultist?)

like the idea of seeing the attacks these bosses use but weaker is something that is already in the game

orchid briar
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Shoot, I never realized that is exactly how the mod works

crude geode
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DoG sentinels is more thematic tbfh

drowsy plank
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of course, but cal clone and dragonfolly are definetly fairly close to the idea, but ill admit mecha mayhem and the miniboss Eidolon Wyrm are a bit of a stretch

fallen plover
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Bro really suggested remaking the entire mod basically

burnt condor
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I do agree with akira’s observation that people can be disproportionately hard on the suggestions the come through here just based on my own lurking, not everyone’s gonna know the ins and outs of every aspect of the mod and server. but also this is suggesting to rework an entire segment of the game for very little practical reason, which is a rather reasonable thing to protest

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I think structural suggestions are best applied to your own projects rather than to a preestablished and still in progress thing y’know?

worthy lintel
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we don't expect people to know everything, but we do expect people to read the pins so they avoid running in that exact issue

burnt condor
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yeah! that’s just common sense I think. read the rules or watch to see the rules in action

frosty trellis
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Yeah

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I've made a couple suggestions myself, but only after reading the pins extensively bc this kind of stuff doesn't work

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Also, why rework endgame when it's fine as is?

worthy lintel
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because the Don't doc is not made to trap/confuse people, its pretty explicit

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but

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you may still ask questions about why XD

frosty trellis
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LOL

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I've always been careful to not get flagged or anything, probably overly so

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But the doc is very clear

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Also, love the exo gladius saying to add something else back in "Auric Tier" when it's Draedon tier CalWheeze

worthy lintel
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also, incase anyone silently wondered

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everyone in the list of testers that are pingeable voluntarily signed up for it after discussion in dev server

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so huh

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dont hesitate

hot zephyr
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mega endgame suggestion tactically placed to direct discussion away from the exo gladius post

frosty trellis
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LOL

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I haven't had anything else to ask a tester about except maybe Hellwing Staff, but I'm fairly certain they know that Hellwing is abit broken rn lmao

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Just remember getting it on my mage run then using it until I got fridflash bolt

hot zephyr
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I mean

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You used a Hell weapon until you then got a hardmode weapon

fossil finch
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buff coral sprout you weaklings

hot zephyr
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That's not too crazy

hot zephyr
fossil finch
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buff most of early mage really its kinda funny how it sucks

frosty trellis
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Frost bolt is pog, but fair

hot zephyr
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the reworked wulfrum mage weapon is really good stfu

fossil finch
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like some weapons are fine like idk diamond staff but other make you want to commit unholy actions

hot zephyr
fossil finch
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frost bolt is pog but it deals little damage

frosty trellis
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Amber staff rework is also good

crude geode
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Frost bolt is boring

fossil finch
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i found other things better against literally everything that was not eoc or ds

crude geode
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We already have flower of fire and frost

fossil finch
hot zephyr
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but it's consistent troll

hot zephyr
crude geode
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Consistency gamers when I consistently bash their heads into a wall

fossil finch
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to be completely fair cursed, flower of fire and frost absolutely and completely suck

frosty trellis
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I think I used frost bolt for eye then got sky glaze for brain/eater then breezed through the rest of phm with Hellwing Staff

fossil finch
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and have absolutely no use ever in the game because they just fucking suck

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rushing hell after evils

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zzzzzzzzz

frosty trellis
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I mean

fossil finch
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objectively worse way to play the game

frosty trellis
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I like it

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So there

fossil finch
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sorry we are talking in absolutes here and my opinion is

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no fun allowed

frosty trellis
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LMAO

hot zephyr
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i have spent like 8 hours in my current playthrough just building and play around with the wulfrum gear

fossil finch
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this is exactly why i cannot way exactly 11 days

swift wharf
frosty trellis
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It's 11 days until the new update?

fossil finch
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i dont die to demons

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itll release in august yes

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because it is literally forced to because tmod update

crude geode
frosty trellis
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Ic

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Fair

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Gonna be fun to play around later then

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Is that when malice is getting removed as well?

hot zephyr
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i love you wulfrum screwdriver

fossil finch
swift wharf
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where's the ultrakill quarter launcher

fossil finch
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or mabe not

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idk malice dying was a leak

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i don't know if they've actually settled on removing it yet

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but yes probably

frosty trellis
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From my experience

fossil finch
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GLORIUS END

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destroyed all arguments

frosty trellis
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That too

crude geode
fossil finch
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)glorius end oneshots every hardmode eney

frosty trellis
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I don't personally use glorious end

frosty trellis
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But it's funny regardless

hot zephyr
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its good

crude geode
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No, what happened to gamma heart was a tragedy

fossil finch
hot zephyr
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I'm talking about woolrum

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how tf do you rework weapons with no unique qualities to be worse

fossil finch
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wulfrum screwdriver rework is literally public

hot zephyr
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it's a melee weapon with a unique swing animation and cool skill based effect

crude geode
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There was no rework in the first place I’m referring to in the future

hot zephyr
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why would we rework it

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it's not even out

frosty trellis
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Why would a fun and unique weapon get reworked regardless?

fossil finch
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me casually hitting the screw 80 times to deal more damage than scarlet devil )Completely normal

frosty trellis
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Isn't the point of the mod's weapons now being quality over quantity?

fossil finch
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cursed is paranoid because gamma heart happened )its the only example in the whole history of calamity

inner anvil
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Beep.

crude geode
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I just don’t understand changing gamma heart

hot zephyr
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gamma heart wasn't even good to begin with revisionist history

fossil finch
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nooo but you see it fired deathrays

hot zephyr
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wow

fossil finch
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oh yeah guys

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exoblade

frosty trellis
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Just use ethereal subjugator instead and then fly up and down and up and down during the DoG fight while holding a portal gun. Much more consistent strat and you don't even have to do acid rain for it

fossil finch
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we should count how many sexoblade jokes are done when the rework is released

frosty trellis
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Exoblade is finally getting reworked?

fossil finch
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because the rework will be sexo )it has become an alternative to lets fucking go in the spanish community

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yes

frosty trellis
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Thank god

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I want an actually usable weapon

fossil finch
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nooo but the projectile broadsword

frail mantle
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the rework is interesting

fossil finch
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it's a dom brand rework so itll be interesting yeah

frosty trellis
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I want to see the rework when it comes out

fossil finch
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i wonder how it'll perform

crude geode
frosty trellis
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Dom brand?

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Tf does that mean?

orchid briar
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It means it's Dom brand

frosty trellis
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That tells me nothing

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As I have no idea what that is

fossil finch
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it means it was made by dom

inner anvil
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Dom, known as Dominic, is a developer from Calamity.

frosty trellis
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Ah

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Oke

fossil finch
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most recent reworks are made mostly by iban who is just in the full calamity grind

frosty trellis
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Sorry, not familiar with the dev team yet

inner anvil
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Who's on this case reworking Exoblade.

crude geode
frosty trellis
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Only been around since late April

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So yeah

fossil finch
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its fine like 80% of them arent important )ive rarely ever seen them talking

hot zephyr
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exoblade good

crude geode
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Which weapon rework is the most weapon rework of all time

hot zephyr
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What

inner anvil
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I agree with him.

frosty trellis
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Huh

vapid crane
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out of curiosity

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what happened to gamma heart

inner anvil
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It was changed some while ago.

crude geode
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It changed from death beam to canister spam

frosty trellis
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Used to fire death rays
Now it's what it's like now

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From what I've seen

inner anvil
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We had our reasons to do that.

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It breaks the lightning engine.

fossil finch
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did you guys know bright enough lights make your character's skin white

inner anvil
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Did you know that the Silva Crystal makes you green?

fossil finch
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yeah

crude geode
inner anvil
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We changed the weapon because it was buggy as fuck basically.

worthy lintel
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but its boring now...

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🗿

crude geode
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Ahh makes some sense

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I didn’t realize deathrays got moved to ethereal sub as well

vapid crane
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I just looked at a video of it and it doesn't look that bad as people say it is

crude geode
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It’s literally just me lol

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Not understanding it being buggy

grim tusk
#

Why do so many people have skill issue on holy ray attack?

#

Although it can indeed be somewhat annoying on mp

hot zephyr
#

future bosses 2 suggestion edition

crude geode
#

that's honestly what it reminded me of

subtle sapphire
#

Why develop mod when can whip cal devs to do it for us

#

use the firecracker on the dev team NOW MAKE FIVE MORE BOSSES, PEONS !

fallen plover
#

Making bosses takes hella time

#

Especially end game ones with huge sprites and complex attacks

fossil bronze
#

wdym, you just gotta press the "make boss" button

hot zephyr
#

nobody wants to add bosses atm

#

we have the button but we don't wanna press it echtroll

fallen plover
#

I don’t think any are needed for now, there is plenty of content elsewhere to focus on

#

Such as ironing out the 1.4 kinks

unborn plume
#

Hollow Knight has good endgame catYes

drowsy plank
#

calamity doesnt even have an endgame cause the game isnt done yet lmao

long ridge
#

@eternal escarp Can you test Glorious End on Cryogen and on the mechs? It seems too strong for a pre-boss hardmode weapon.

fossil finch
#

Maybe make the explosion deal damage

#

It deals 1 damage with armor on expert death at the stage and it's easy to make you get hit by the explosion rather than the enemies' contact damage

long ridge
#

The main drawback to this weapon was supposed to be it's recoil damage, but it ends up being a benefit

#

As you obtain 100 frames of immunity while taking a negligible amount of damage

violet pivot
#

knowing how fast post ml pickaxes are would calamity ever think on adding their drill variants?

crude geode
#

please don’t put bug reports in suggestions @unborn plume

hollow shell
#

Aw but Nuclear Fury is one of Fabsol's personal weps
It's the one he donated into Thorium Mod

kindred creek
#

then why is the wepon ocean themed?

hollow shell
#

Because Razorblade Typhoon

crude geode
#

because the function is extremely similar to razorblade typhoon?

#

ye

fossil finch
#

Boring people wanting boring names

#

Let it be nuclear fury

#

Who cares it's not an ocean themed name

#

Also vortexes and maelstroms are not inherently ocean related so like

#

Xd

kindred creek
#

maelstrom is literally another name for a wirlpool

gray nebula
#

jesse

#

.

#

gonna re rework (unrework) gamma heart now

#

just because i am spiteful but in a positive way

#

i will be awaiting the gitgudwo video signing the praises of the rereworked one

#

i need to research why it got unworked in the first place actually

#

twas kindof a silly occurence wasnt it

hollow shell
#

I do not know the reason why it happened

#

(or if I did know the reason at one point, I've forgotten)

gray nebula
#

mus have been b*lance testers

#

well apparently it was also lag and graphical bugs but me (good person) would never make any mistakes (bugs)

#

just gonna ask to be sure

#

but yes no trust me i am too cool to let anyone touch my awesome weapons and dework them

small timber
#

@pastel crow sorry for ping, if possible may you test Terrarian with yoyo bag? I am pretty sure the projectiles have i-frame problem which cause (most of) the secondary projectile from Yoyo Bag just unable to hit if the primary projectile from the main yoyo is hitting

terrarian is pretty much only carried by the (absurdly) high base damage and yoyo bag still increasing the yoyo's ability to catch against mobile enemy because terrarian is a relatively non-agile yoyo

I wanted to at least try to provide some stats myself but testing on providence have a bit of variance for me (due to healer guardians, defense guardian kill time etc)

drowsy plank
#

couldnt you do enraged provi since she has no guardians? idk if TDR would get in the way of that but ur testing if it's underpowered anyway so idk

small timber
#

tdr will definitely get in the way I think, since as long as your weapon can kill it before 4 minutes it will always become 4 minutes

pastel crow
small timber
#

oh ya, if it will requires IL edit it is definitely not worth it, my worry is pretty much just because a previous suggestion was accepted (though not implemented) so I thought if it is easily fixable then it should have less impact, TQ for input 👍

#

#suggestions-voting message (the suggestion in question, since if this is implemented having iframe conflict from secondary vs primary projectile from terrarian will mean possible super low or super high damage)

minor shell
#

am i allowed to suggest that empress of light doesnt stay as far away from the player as she does rn?

hollow shell
#

I think you could suggest that yes.

minor shell
# hollow shell I think you could suggest that yes.

alright. i only ask because the rules say its not allowed to suggest stuff to make subclass playthroughs easier, but i just think that as it is right now, eol is impossible on true melee. not "really hard" but genuinely impossible

hollow shell
#

True melee is one of the only grey areas for that Don't

#

Because in a wayyy it is a subclass, but also in a wayyy it's more like a group of subclasses, or a playstyle I guess??

minor shell
#

i just dont wanna get in trouble for suggesting something im not allowed to really

hollow shell
#

(Limiting yourself only to true melee weapons is still a self-imposed challenge which that Don't is intended to not cater to)

minor shell
#

sorry im smoothbrain, so i will or wont get in trouble for suggesting it?

hollow shell
#

Yeah sorry it's just that I don't really know, myself. I haven't had to make a specific ruling for true melee regarding that Don't yet

minor shell
#

ill give it a shot anyways. hopefully i can make a good enough case to not get it shot down instantly

hollow shell
#

Alright yeah sure

minor shell
hollow shell
#

Well, that's good news I suppose

#

No fixes needed

minor shell
#

indeed it is

minor shell
# hollow shell Well, that's good news I suppose

so...funny joke, i accidentally fought her on expert which is fine and completely possible. death, however, it is not and im back to my original thought process. however, since its a two in one self imposed challenge i think ill keep the suggestion for now (and i did find a video of a person doing it true melee on death but she seems to stay closer to him than she does me; perhaps its still a skill issue). sorry for the ping (again). will be the last one of the night.

inner anvil
#

And also so it can be more consistent, I guess.

crude geode
#

Consistency 😪

#

Byeah if bugs are happening around it, fair game

small timber
#

so that if other players use other class of weapons they dont get affected

minor shell
small timber
#

some bosses act differently if you are holding a true melee weapon ye, what I said is basically if you want to make a suggestion you can suggest it so it is true melee specific

#

since otherwise there will be concern where she staying closer to the player will make the fight much harder (on non-true melee)

minor shell
#

and that was one attempt. im sure i could beat her if i really tried

small timber
#

not all bosses have it, but some do

minor shell
#

i see. well i think it fitting if she does.

unreal star
#

surprised the zapinator sugg hasn’t gotten compressed yet

#

crunch

crude geode
#

@ashen warren no more classes are being added by cal

ashen warren
#

K

gaunt tiger
crude geode
#

yo a post polter weapon shreds polter????????

gaunt tiger
#

o

#

o ye

#

I forgor

crude geode
#

lmao

gaunt tiger
#

I had to rekill polter in my playthru for the weapon drop

#

lol

true inlet
#

People who just joined the calamity mod discord about to suggest a class already made by another mod

hot zephyr
#

sunken sea clicker

small timber
#

calamity should add the healer class from thorium and samurai class and the jetstream sam armor set because it will be really cool

hot zephyr
#

so true

frail mantle
#

yharim won't be added for a very good while

#

and i'd assume the devs at that point will have a good grasp on what they want him to say

fossil finch
ashen warren
#

^

hot zephyr
#

nuclear fury sounds cool

#

Heavy water (deuterium oxide, 2H2O, D2O) is a form of water that contains only deuterium (2H or D, also known as heavy hydrogen) rather than the common hydrogen-1 isotope (1H or H, also called protium) that makes up most of the hydrogen in normal water. The presence of the heavier hydrogen isotope gives the water different nuclear properties, an...

crude geode
#

That’s a lot of scientific nonsense

hot zephyr
#

nuclear water

crude geode
hot zephyr
#

nuclear fury could be using deuterium but idk how smashing a bunch of crafting materials together allows this property

#

focusing too hard on theming and specifics in Terraria will make you go mad

crude geode
#

Indeed

#

(Dungeon theming taxevasion )

hot zephyr
#

the dungeon was made by john dungeon who collected many items in his travels

small timber
#

meowmere

hot zephyr
#

it was originally going to be a museum but then he figured out he wanted to go with brick and chains

crude geode
#

Then he forget about it and all the caretakers died

hot zephyr
#

skeleton time

crude geode
#

💀

small timber
#

he wanted to raise skeletron to become the worker for the museum but gone wrong

#

he is just a necromancer who wanted to open a museum all along

sullen hare
#

Is there a john for everything in terraria

frozen hornet
#

Everyone is secretly a john deep down

crude geode
#

It’s Johns all the way down

frozen hornet
#

Don't forget the female version of john, jane

#

And the ultra secret french john

#

Jean

small timber
#

john 'yharim' wulfrum
there is no john wulfrum because he is supposed to be the final boss all along

frozen hornet
#

no smh yharim is john yharim calamity

#

Get yo facts gay

frozen hornet
#

@fading sun drunk princess sells lacewings post plantera

#

And you can probably just use the guide to critter companionship or whatever

swift wharf
#

^

gaunt tiger
#

Jean Wulfrumme

fading sun
frozen hornet
#

I can understand that

#

It can get annoying to switch around constantly

#

Especially if you have vanity accs

swift wharf
#

most of those suggestions are probably from people who haven't played 1.4 before

fickle violet
gaunt tiger
#

"I am Yharim! Yharim John Wulfrum!"

fickle violet
#

as like a look how far youve come kind of thing because i like it in games when the big main bosses aknowledge what youve done and the choices you make beforehand

hollow shell
#

@proud plinth You need to explain why you want these recipes
What is annoying about their current obtainment method and why are the Zapinators valuable such that you want a consistent method of obtaining them

#

(Last I checked, the Zapinators were more or less joke items)

bright crag
#

Zapinators are quite decent

#

They're RNG weapons that can be very powerful if you get the right effects

fossil finch
#

Lazhar requires a zapinator

bright crag
#

But in my experience, they're on par with Calamity weapons unless you're specially lucky

fossil finch
#

Also can you guys change lazhar's name to lahzahr
It's how lihzahrd and bohldohr names work

fossil finch
#

Remove it from the recipe

hollow shell
#

@warm merlin We have plans for the Legendary items that will make their obtainment methods more interesting
And outside of specific person-dedicated items, we will never make items difficulty-exclusive again

gray nebula
#

gonna make flamsteed rev only

#

for trollin

eternal escarp
#

needs a starlight cell and a red lightning canister.....!!

hollow shell
#

(Yes that's another notable exception, the items that interact directly with Rev mechanics)

warm merlin
#

why zenith is post yharon?

hollow shell
#

((Not Flamsteed, I'm talkin bout Electrolyte Gel Pack and Infernal Blood n such))

#

Cuz that's where Zenith turned out to be viable with its vanilla stats

#

We didn't nerf it from vanilla, we just moved it

hollow shell
#

Insert $4.99 directly into your computer

worn salmon
#

exactly

south flint
#

you should only be allowed to have items that reference other games if you have the other games installed on your pc

#

i think this would make the game more realisti

#

c

small timber
#

you need to be a patreon to use every patreon item in the mod

south flint
#

suggestion: remove summoner

#

end the whip debate

warm merlin
#

astrageldon slime back to the game

south flint
#

catalyst

warm merlin
#

buy mod rights or something

swift wharf
#

We're getting only the finest suggestions it seems

proud plinth
#

and i dont think i need to explain whats annoying about them

#

its like what a 25% chance each day for a travelling merchant to come to town and then its an additional roll of the dice whether he will actually sell the zapinator

#

and hell, the zapinators are really good pre hardmode because of their seemingly nonexistant damage cap

#

ill add this to the suggestion

hollow shell
#

Yes thank you that's much better

eternal escarp
#

ravager armor..?

hollow shell
#

@magic verge Reaver armor, not Ravager, that's a boss

eternal escarp
#

oh thats what they meant

swift wharf
#

Are they aware of the chloro rework

magic verge
#

thanks mate

#

yes i am

swift wharf
#

oh ok

#

I wouldn't say it's underused

#

But yes jungle sets are

gray nebula
#

#ripbozo

#

sugg partly invalidated but the thing about the weapon set truedw

hollow shell
#

Not sure how this suggestion would interact with our plans for Perennial

#

Some parts align and some parts conflict

magic verge
#

hm

#

well, logically, im unaware of future dev plans for ores

#

but this sugg aids in giving chlorophyte purpose too

hollow shell
#

Yeah I dunno how much of the plan is public
I think we would be able to make it work even if this suggestion went through, tho

magic verge
#

i dont know what kind of rework perennial will undergo, but im not sure it will fix the problem of hallowed armor being directly available as chloro

#

and such

hollow shell
#

That is indeed a 🤨 vanilla moment
Two three-helm armor sets available at the same time

distant gyro
#

no one is supposed to know anything bout perennial afaik

#

but there is already work done on it :D

hollow shell
#

Almost as bad as three (six) three-helm armor sets at the same time just a tier before, which we fixed

#

Ok actually

#

Hang on

gray nebula
#

yea

#

i mean it does make a lot of good points

#

weaponry could get trimmed down a bit

#

if not more than a bit

distant gyro
#

chlorophyte armor is biggie

gray nebula
#

it doesnt have to be a new weapon set it can just be useful items

#

ie marnite and stuff

distant gyro
#

chlorophyte weapons not so much but vanilla ore equipment is incredibly normal

gray nebula
#

armors would need a slight rework to have a flashier ste bonus that really sells it to people though

hollow shell
#

The suggestion is requesting Chloro get moved to post-Plantera
but then uses armor bloat and superior options as an argument against Perennial being post-Plantera

#

Perennial is classless, but Chloro is classed
So it would have even more conflict with the post-Plant armor sets

magic verge
#

well, while it doesnt fix it, it would still get rid of one tier armor, also

#

the armor bloat in reaver armor kinda only applies to specific sets

minor shell
#

do the devs have something against a manual spawner for ???

magic verge
hollow shell
magic verge
#

my point is that bloat is caused by specific armour tiers, its not real bloat per se

hollow shell
magic verge
#

yes, there are 6 armour types

#

but the player wont have to choose between those 6

#

each class gets one

distant gyro
#

summoner has tiki/spooky

gray nebula
#

well then thats not bloat

distant gyro
#

neither are chloro derivatives but they are both post plant

magic verge
drowsy plank
#

honestly the chloro armor reworks making them directly craftable into the class specific sets alone is a big buff to the sets

magic verge
#

they are practically on the same tier

distant gyro
#

before that there is fathom swarmer, hallowed, ooa set

hollow shell
# minor shell ...

The reason for that is that there is a stigma against bosses having a summoning item, because it's so common and so boring
Leviathan was/is one of the few bosses that doesn't fall into that done-to-death archetype

distant gyro
#

note that there are a ton of armor sets in early hm

gray nebula
#

jesse what are you talking about

#

reaver isnt a class armor

#

its an utility armor

#

as i said itd probably need a cooler set bonus to really sell that

hollow shell
#

Oh yeah lmao Hallowed has a summoner helm, and Chloro doesn't

distant gyro
#

all pre-golem:
8 ore sets (cobalt-chloro)
4 ooa sets
turtle, shroomite, spectre
reaver
frost and forbidden
spider, fathom swarmer, tiki, spooky
titan heart and umbraphile

#

that's a whole 24

minor shell
# hollow shell The reason for that is that there is a stigma against bosses having a summoning ...

well, you see, it seems that at least recently people have had problems getting it to spawn. so in the event that that happens, youre out of luck. or with how worlds have been being corrupted lately making two sulfuric seas, you have to create a whole new ocean (or world) just to fight them (which is difficult because levi drops the bottomless water bucket). perhaps it could be a summon thats only obtainable through cheats, but some sort of fail safe seems logical.

eternal escarp
gray nebula
#

if youre gonna cheat just spawn it in with cheat sheet

#

lol!

gray nebula
#

i mean yea first off the idea is to reduce it down to 2 sets cuz its eaiser

hollow shell
#

Not sure how I feel about adding an item to bypass a bug rather than fixing the bug itself
I mean, maybe, if that double sulf bug can't be resolved by next update

#

(assuming it isn't fixed already?)

magic verge
#

anywho, back to the point
while its true that the armour bloat post plantera point is a bit weak, its still valid since we are removing one entire tier out of there, since currently players are facing the dilemma of crafting reaver when they already have chloro (if they even crafted it in the first place), and their answer its likely going to be a no
also the sugg also addresses other issues like solving chloro pacing itself

#

overall, i dont have a clue of future plans for perennial, it will surely make it more interesting, but i doubt it aids on the current chloro situation

gray nebula
#

chloros set bonus is kinda cracked for healing and events innit

#

and also reaver is utility based (minus i guess the like, speedy one) so its more niche and different

#

for the third time i agree right now it doesnt have much ground to stand on but thats ok

hollow shell
#

I would say only the exploration helm is utility-based, but the other two helms are still classless

gray nebula
#

ytyea

#

itd be so awesome to make one like mobiltiy but like go harder on it (with a set bonus, i think its stats are nice) and then make the tanky regen one also work as a support armor that can work in mp thatd be so good

lofty hedge
#

I agree with the point that perennial is too thematically similar to chloro, both being plant based ores that relate in some fashion to the jungle. With that being said, if the recent gear set/tier reworks are anything to go off of (i.e. Victide and Wulfrum), I’d imagine that perennial might get a bit of a glow-up as well, with new colors and thematic changes, once the time comes around.

fossil finch
#

BASED DUCK SUGG

fallen plover
#

Yes, it’s a good idea but still needs some ironing out

quiet girder
#

Facts

fallen plover
#

For real

drowsy plank
#

honestly not having to deal with chloro growing in while trying to build an early plant arena or just exploring the jungle in general would actually be quite nice

#

pre Drax i mean

hollow shell
#

@alpine scarab A few things

  1. Your title line needs to be the topmost line of your suggestion, and it doesn't need to be bold
  2. Adding a config option would be an inelegant solution for what you imply should be an intended action depending on your class. It would be better to suggest melee-exclusive equipment that mitigates armor breaking (aka defense damage), that way it's more of a part of the game, feels more intended
  3. Farming early bosses for money shouldn't really be a nothing action that takes no effort. Before Armageddon got removed, we had already removed its ability for bosses to drop multiple bags, because it made it incredibly easy to rack up tons of cash and sellables by using it against PreHM bosses. It ruined the "economy", per se.
#

(also from my anecdotal experience in my current multiplayer playthrough, we already have over 2 platinum between us and we haven't beaten Skeletron yet)

alpine scarab
#

Oh. Yeah, some armor of the melee class and other classes would benifit with thoae armors, maybe add it to the auric armor

drowsy plank
#

from the old days of star requirements

#

might actually try suggestion this again it got decent traction, but probably reworded

swift wharf
#

"Tanking hits as a melee player is essential to the class"

#

What does that mean

dreamy burrow
#

You can still tank as melee, armor break doesn't demolish the idea of a tanky build, it just makes it less abusable 👀
Not to mention the addition of straight up damage reduction on top of the dfense value

#

it just means you can't stand there and refuse to move when you're in a boss fight

alpine scarab
drowsy plank
#

yeah that's why it has the highest defense

swift wharf
#

You can tank with any class tho

drowsy plank
#

which is why it lasts longer even with defense damage

swift wharf
#

I wouldn't say it's made for tanking tho

dreamy burrow
#

melee benefits most considering their "up close and personal" style

#

pmuch every other class can usually afford to keep their distance most the time

#

melee doesn't have that luxury as often

swift wharf
#

Fake melee ultimatesmug

small timber
#

New gold armor is mega money too

small timber
#

Chance to drop gold coin on kill is great

swift wharf
#

oh shit true

drowsy plank
#

projectile swords XD

dreamy burrow
#

but that said, I don't think there's any issue with the armor breaking

swift wharf
alpine scarab
swift wharf
#

So called "melee is up close" experts when I show them projectiles

dreamy burrow
#

aye, I'd played in a multiplayer game with a few people. The melee player who was building for defense and aggro pulling is always the one who lasts for us to warp back to in a tough boss fight

small timber
#

Melee having high armor is probably do counter defense damage, since it means you can afford to take more hit before you become really vulnerable

frosty trellis
#

Yeah

alpine scarab
#

Thanks guys. I really am too old fashioned for this stuff gotta get used to it

frosty trellis
#

You can take more hits than any other class

#

LOL

dreamy burrow
#

what difficulty are you on?

alpine scarab
frosty trellis
#

Defense damage is an excellent mechanic to prevent tanking cheese, and I personally enjoy it a lot

small timber
#

And defense damage is really not noticeable unless you get chain hitted, as in one after another

frosty trellis
#

Malice is getting removed soon

small timber
#

Defense damage regenerate very fast

frosty trellis
#

Yeah

alpine scarab
#

Why is malice getting removed?

dreamy burrow
#

it punishes being unresponsive to attacks *the defense damage

swift wharf
#

Many reasons

frosty trellis
#

Difficulty bloat and the devs (and a lot of the community) hate it

drowsy plank
#

tl;dr bloat and bad design

frosty trellis
#

That too

alpine scarab
#

Well will they bring all the malice exclusives to detah?

frosty trellis
#

There were never malice exclusives

alpine scarab
#

Oh

frosty trellis
#

What version are you playing on lmao

swift wharf
#

Only gael's greatsword

frosty trellis
#

Challenge drops haven't been a thing for a long while

alpine scarab
#

If id have known that i wouldve not been scared of the destroyer

alpine scarab
frail mantle
#

takes effort away from the other difficulties, wasn't really used or liked by most people, was generally not very good

small timber
#

On newest malice drops are already long gone yeah

frosty trellis
#

Then you should of figured out by now that they don't exist

frail mantle
#

that's the gist of it

alpine scarab
frosty trellis
#

Master-Death is kinda the new malice anyways with how hard shit hits you

hollow shell
frosty trellis
#

As melee, I was fking full on warding with strong defensive accessories so I didn't get two shot by SCals bullet hells

hollow shell
#

(aside from a few exceptions)

unborn oriole
alpine scarab
#

Heh i am behind in calamity news.

small timber
#

Tbh I liked the concept of exclusive items being locked behind harder fight/challenge, but I also dislike how malice drops (especially weapons) are so superior over others that you are forced to use them, especially malice pt

dreamy burrow
#

I still think trophies and relics should have swapped drop rates 👀

eternal escarp
#

true tbh but oh well

small timber
#

Some drops like sea searing was used until like, deus

dreamy burrow
#

Keep trophies as a 10% drop in normal/expert, but in master it goes up to 100%, where relics are 10%

drowsy plank
#

just vote for death relics ultimatesmug

frail mantle
#

aren't relics 100%

dreamy burrow
#

they are

#

I'm saying they shouldn't be, and trophies should take their place

frail mantle
#

oh i understand what you said now

dreamy burrow
#

yee

ashen warren
#

(I was going to suggest this but it probably has already been suggested before so I’m just asking about it here)
So uh acidwood walls will that exist at some point or

small timber
#

Yes, was suggested and was approved

frail mantle
#

acidwood walls will exist when sprites exist

river wave
#

I got an idea for how Thanatos lasers could be done better, if that isn't planned already

#

I drew it in paint, hopefully you get the idea but there is like a safezone that you have to find and stay in as the worm coils around you and the lasers fire rapidly around the ring

#

ok err, no one seems to be in this channel so I'll just look at the feedback when I get back haha

hot zephyr
#

eternity mode

river wave
#

oh hi

hot zephyr
#

(it looks good)

river wave
#

thx :D

#

is it possible to attatch images to suggestions?

hot zephyr
#

yea

river wave
#

ooh nice

#

I'll probably write it tomorrow but I'll definately include the image in my suggestion

frail mantle
#

sounds interesting

#

just remember to explain why you think it should be changed

river wave
#

yeah

#

I should get another image of what the attack looks like rn

#

I'll say something like 'the attack with all the lasers feels unpredictable and frustrating when all you can really see is a web of laser telegraphs with no clear safe zone, this can make the fight a bit less fair and no-hits frustrating'.

frail mantle
#

i think don't mention nohits cause that's a niche part of the community

#

rather say something like it makes the attack frustrating to dodge

hot zephyr
#

What the hell is a no-hit

river wave
#

yeah good point

#

I can't get a pic of the attack cause I'm not good enough to get to it LOL

#

I actually do have another idea for a different boss

#

I kind of wish that yharon's fire tornadoes were visible on the minimap

#

pretty sure it's possible cause DOG does that kind of thing with the segments

#

ok this is the attack I was talking about, along with a different one where the lasers point in different directions

eternal escarp
#

that sorta thing usually happans when thana is coiled up and youre close to a lot of segments

#

only close segments will shoot at you iirc

river wave
#

well there is an attack that heavily encourages staying close to the head as the boss coils up so that kind of situation is quite common

#

y'know, the big laser attack from the head where he charges it up last-prism style

#

oh sorry I gtg

eternal escarp
#

yeah i get you, just wanted to note this isnt a specific attack like that but rather just a side effect

hollow shell
#

Yes we do have plans to add more non-wing boots to the mod, especially post-ML

#

Suggestion can stay up anyway I guess

kindred creek
#

oh, that's sick

gaunt tiger
#

wow duck with the absolutely fucking BASED suggestion

#

I like that a lot

crude geode
#

I mean doesn’t that just mean you use your class equivalent of chloro instead of perennial

#

Shroomite, Spectre, Turtle, Spooky, Umbra?

#

Not to say that chloro and perennial are really fine, they’re redundant pieces of trash

#

But like swapping them doesn’t really solve the issue of them being outclassed by other options at their tier. If anything it just confuses vanilla players coming in

#

Actually I didn’t realize this brought up the idea of killing perennial, it’s a piece of garbage that I totally can get behind killing, but moving chloro doesn’t solve it’s issue. It makes it worse by putting it right next to it’s upgrades.

gray nebula
#

suggest ideas of useful itemstm that could replace perrenial weapons

#

and i will try to arrange that

#

armor doesnt go because i drew them cool

#

could have a thing thats like a super sunflower, spirit has one but like dnc rip it off lets go

#

would move it to earlier in hm when stopping the spread of it is really important

crude geode
#

Pog

hot zephyr
#

reaver armor my belovedf

crude geode
#

I agree the armor is pretty neat but like more weapons and shit is just

hot zephyr
#

cool omni class armor

crude geode
#

Omni class is slightly better than 5 class helmets in my eyes

hot zephyr
#

armor variety makes hm good

#

that's why hardmode summoner sucks XD

crude geode
#

why tf is thumby the single sticker in this server

hot zephyr
#

thumby

crude geode
#

so true, I love thumby

lofty hedge
drowsy plank
#

@ the boots thing we already have this passed;
#suggestions-voting message
so i think u can prolly just exclaim that
preferable it doesnt reach voting when it's just overlap

frail mantle
#

i don't think it needs to be exclaimed just cause it's suggesting that has already been suggested before

drowsy plank
#

i mean it's already planned too isnt it?

#

feels weird to let it pass when it's so already accepted and going to be done in the plans

hot zephyr
#

spider armor XD

#

spend half of hardmode in a single armor set while every other class gets one per boss

inner anvil
#

We could make Spider Armor epic like Chlorophyte though...

drowsy plank
#

that would be epic

worthy lintel
#

what are spiders known for

inner anvil
#

Spider legs.

worthy lintel
#

use that as the baseline XD

#

i wanna go zoomies

unborn oriole
hot zephyr
#

🦵🦵 🦾 🦾 🕷️ 🦾 🦾 🦵 🦵

worthy lintel
#

no way

inner anvil
#

Noita.

worthy lintel
#

we do not talk about that social experiment

inner anvil
#

If we make this Spider Armor we can get the views. 😎

lofty hedge
#

Summoners about to get the coolest armor set armsmirk

inner anvil
#

Hold on, let me get a GIF of that image.

worthy lintel
#

the world if

if summoners contributed to the fight themselves

drowsy plank
#

just give it the mahogany wood enchant effect from fargo's mod /s

inner anvil
#

Sorry, I don't speak masochism.

unborn oriole
worthy lintel
#

1 week timeout

#

smile

unborn oriole
#

Oh, sorry

#

I forgot it will happen in 2038

swift wharf
steel raptor
#

are dragon scales bugged to do a lot more damage than they should?

#

I'm using tank gear (5 out of 7 are defensive accessories, all are warding) with seared pan and doing only stealth strikes and without any rippers I got through the phase where all 3 exo mechs are active at once in less than 10 seconds, and even against exo twins its doing 40k-50k dps

hot zephyr
steel raptor
#

I don't think they should be melted that fast tbh

inner anvil
#

Ian, opinons?

hot zephyr
grim tusk
#

“The problem is dragon scales” - Ozz

inner anvil
#

Hands up testers who want to test Dragon Scales.

worthy lintel
#

we should delete dragon scales...

inner anvil
#

That should probably be what other testers would say.

crude geode
#

Design team 🔫 testers

worthy lintel
#

i am 100% deadass

#

dragon scales have been a nuisance their whole life

inner anvil
#

Devs 🔫 Testers.
Testers 🔫 Devs.

crude geode
#

So true

crude geode
worthy lintel
#

not half

#

only a third

steel raptor
#

aren't dragon scales supposed to do a base 580 damage per tick

inner anvil
#

As ironic as it sounds, rogue accesories is like playing a roguelike.

steel raptor
#

yes

worthy lintel
#

sonic adventure 2

steel raptor
#

you get an op build and then you win

#

to me it seems like the dragon scales' damage per tick is affected by stealth strike damage is it not

lofty hedge
#

Balance 🔫 Rogue

swift wharf
#

just nerf it

inner anvil
#

Where's the button that says "Nerf"?

crude geode
#

Two buttons down from “make boss”

inner anvil
#

Alright, thanks.

crude geode
#

Np

steel raptor
#

dps against thanatos is 100k...

#

didn't even get to do its deathray attack

#

again, no rippers

inner anvil
#

I only know a single tester that could (Or would try to) fix this. HDfailure

steel raptor
#

and that is.....?

inner anvil
#

Storm.

#

He really is the Rogue tester.

crude geode
inner anvil
#

Do not ask me what do I test the most, because then I'll feel pressured to balance it harder. ultimatesmug

drowsy plank
#

now i want to ask but im worried it'll be something i like as is

inner anvil
#

Nah, I don't care if you ask or not.

#

Don't worry, ask if you want.

drowsy plank
#

well what is it then lol

inner anvil
#

Summoner.

drowsy plank
#

that sounds about right

hot zephyr
#

@grim tusk ping

inner anvil
#

Lmao! Rogue slave tester!

fossil finch
#

pong

crude geode
#

He is bound eternally to rogue (insert iron man meme here)

inner anvil
#

He bound himself with his own hands, we didn't do anything.

grim tusk
#

time to assassinate dragon scales I guess

gray nebula
#

whats the issue withd adragon scales

grim tusk
#

wait i actually suggested a nerf for it yesterday as it vaporized seekers

grim tusk
gray nebula
#

oh dfreaded projectile stuff

violet pivot
#

yo the arbalest is busted it's even better than cosmic bolter and other weapons post plantera

unique vector
#

amongus

violet pivot
#

it needs a nerf or buff to the other weapons

unborn oriole
crude geode
gaunt tiger
#

what if perennial was post-dragonfolly, and profaned guardians are retiered to be post-dragonfolly?
then providence is post-guardians

it'd be good for the pace of post-ML, and it'd move perennial into a tier where there's not a lot going on

#

I don't wanna @ iban but I'm really tempted lol

drowsy plank
#

literally jungle ore in uelibloom right after it taxevasion

drowsy plank
#

why are we even mentioning prof guardians here too

crude geode
#

also like. the nice thing about dragonfolly is that you don't have to fight it if you don't want to.

gaunt tiger
#

that's a waste of a boss

drowsy plank
#

so is duke fishron then??

gaunt tiger
#

nah he drops fish wings

drowsy plank
#

and folly drops the red lightning container and dynamo stem cells.
and effulgent feathers

#

which you need for yharon anyway??

crude geode
#

you don't have to do it immediately to unlock the next step of progression is what I mean

#

i.e. profaned guardians into provi

grim tusk
crude geode
#

iirc

gaunt tiger
#

also

#

you guys do know ore spawns every 2 tiers post-ML right

grim tusk
novel belfry
#

out of curiosity, are there plans to rework the Exoblade?

drowsy plank
#

already being done p sure

novel belfry
#

since that's unfortunately the most boring endgame sword

crude geode
gaunt tiger
#

I don't think it's a problem

gaunt tiger
#

maybe the perennial tier isn't made using ores, then
maybe it's made using a drop from folly and chlorophyte

#

how about that

drowsy plank
#

why are we trying to put perennial on folly

#

folly has a drop already

gaunt tiger
#

because pre-prov is the only empty tier

crude geode
#

pre-provi isn't?????

drowsy plank
#

what

crude geode
#

you have all of ml drops.

gaunt tiger
#

it is relatively empty

drowsy plank
#

it has literally all of vanilla post-ML

gaunt tiger
#

so if we make dragonfolly a more major boss, there's an open tier between it and providence

#

right

crude geode
#

more major bosses post-ml

fossil finch
#

why not add interesting content instead

#

slayed destroyed

gaunt tiger
#

it's moving perennial tho

fossil finch
#

anyways im all in for perennial being full utility

#

it's at a nice stage of progression for it to be ultra utility

crude geode
#

mhm

fossil finch
#

yeah and perennial is boring content

gaunt tiger
#

just split it up between chlorophyte and dragonfolly

gray nebula
#

what the fuck are you talking about

#

mfw check back in my favorite channe l and i see people talking about making perrenial be dragonfolly

#

HUH???

#

what are you GUYS talk ing about (joy joy joy joy joy jyo)

fossil finch
#

delirious thoughts

drowsy plank
#

lmao

gray nebula
#

if anything id make perrenial available EARLIER (laugh track)

fossil finch
#

its only velvet its ok iban

hot zephyr
crude geode
#

ye

gaunt tiger
#

: (

fossil finch
#

nobody else seriously thinks perennial should be post folly

hot zephyr
#

make it pre hardmode

drowsy plank
#

make it pre boss

hot zephyr
#

zased

gaunt tiger
#

make it QB tier

hot zephyr
#

🥬

gaunt tiger
#

how about that

gray nebula
#

make it a pre boss building focused tier

hot zephyr
#

wow I wonder

gray nebula
#

with powerful tools and extended reach

crude geode
fossil finch
#

TRUE

drowsy plank
#

it was a joke oh my god

gray nebula
#

maybe also redo the armor to have something useful for builders in early game

gaunt tiger
#

I want to perish

gray nebula
#

like idk some platform they can stand on like the wulfrum scaffold kit but portable

#

for builders

fossil finch
#

wulfrum already has mining and combat shit

gray nebula
#

now that would be awesome

hot zephyr
fossil finch
#

wulfrum scaffold but like mc scaffolds

drowsy plank
#

wow that's such a specific a cool idea iban i sure hope you do that and not with any other sort of item

gaunt tiger
#

re-tier dragonfolly to be more major and make the perennial gear craftable with chlorophyte and feathers
it'll be great

#

then make guardians post folly

gray nebula
#

i would never

crude geode
#

more major bosses post-ml is an abysmal idea

gaunt tiger
#

it'll be super great

gray nebula
#

theres so many bosses post ml

crude geode
#

^

gray nebula
#

and nothing else

fossil finch
#

me when

#

major bosses when

crude geode
#

literally the biggest problem with post-ml

fossil finch
#

in the section of the game that already has like 5 major bosses