#suggestions-discussion

1 messages · Page 1272 of 1

swift wharf
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we're all clowns

inner anvil
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How many of these emotes you have by the way? Holy. 💀

fossil finch
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Infinite

swift wharf
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feelschungusception

worldly token
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lol this comes from Arment Display

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I love this swing xD

fossil gazelle
swift wharf
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did you save with discord or

gray nebula
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this, is the regular wulfrum bow

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auto reuse, 25 use time, 25 use animation

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one click = onea rrow

fossil gazelle
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I hate my self for no reason now that I created this argument

hollow shell
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@supple moon The incentive to do Malice is that you want to play a difficult mode

gray nebula
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this, is the wulfrum bow with auto reuse turned off, with use animation = 5, and use time = 25

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as ytou can see even if im spamming, itll only fire one arrow every 5 "shoots"

fossil gazelle
hollow shell
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That's the same thing unless you mean only melee weapons

gray nebula
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as you can see, it fires more per click

hollow shell
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^ This is how Clockwork Assault Rifle and all weapons similar to it work

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mismatched usetime and useanimation

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Just a little fun fact

fossil gazelle
gray nebula
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so basically it's not stats about autoreuse or force auto swing whatever that means

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tldr: you were wrong, pwned, #mlg etc, etc, etc. got damn was it that hard to just listen to what a coder had to say 😭

fossil gazelle
gray nebula
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Back to Being awesome (Back to Calamity)

fossil gazelle
spark pulsar
worldly token
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Why is there a stackcount on a Weapon? :D Why is there a 3?

gray nebula
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thas a bug

worldly token
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oh well then

hollow shell
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@ashen warren You need to format your suggestion properly, with a title above and a reason below, separated using a line break (Shift+Enter)

night jolt
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The only problem with mimics is that they Spawn too often and clutter the inentory

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And we already had the conversation about how adding rarity for its own sake is stupid and dumb

hollow shell
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@dapper tendon Why?

dapper tendon
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Beacuse cool

hollow shell
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Invalid reason.

dapper tendon
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And maybe add the true eye of Cathal

dapper tendon
# hollow shell Invalid reason.

Ok using one light per while there are a lot of other cool pets is annoying and being able to use multiple pets will be useful

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And nice

hollow shell
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Surely then you would ask for a system to enable the use of multiple light pets at once, and not just these two specific unrelated pets?

dapper tendon
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Done

hollow shell
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Okay that is better

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I wouldn't say that having multiple is "useful"

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But, you could say that only having one pet equipped at a time is an unnecessary restriction for what is ultimately a purely aesthetic choice?

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(I don't agree necessarily but it'd be a stronger reason)

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@jovial pelican That's uhh, in the mod, already

jovial pelican
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oh, huh. well, there's no astral pottery though

hollow shell
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You can suggest that exactly that get added if you can provide solid enough reasoning for it

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which would probably be quite difficult

supple moon
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insta banned

hollow shell
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(ignore that)

jovial pelican
deep lotus
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I was gonna suggest the ability to put sunflowers on planter boxes for better arena building, but i'm a little busy rn, so i'm gonna leave this here

hollow shell
jovial pelican
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alright

hollow shell
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Vanilla doesn't have much in the way of pottery but I suppose
Astral Clay is its own unique block

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so, sure I guess this is a logical step

jovial pelican
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and a cool step too, at least to me

hardy dock
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Honestly uh

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Boots really shouldn't be a requirement to making the early game feel fun

quaint kernel
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i mean they are a pretty important point in progression

hardy dock
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Not really they're just an accessory that allows you to run

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And lowering the movement speed just to make boots required is dumb imo

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It just eats up an accessory slot and makes the game unnecessarily sluggish for the first hour of gameplay

quaint kernel
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ill edit it

fossil finch
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Crying

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Why does getting hermes boot need to make you feel anything

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It's just one of the accs you're getting out of the pile and that you need anyways

quaint kernel
hardy dock
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Make hooks worse to make getting the climbing claws more satisfying

crude geode
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This has been suggested a lot

hardy dock
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Never understood why people dislike the speed increase

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It's subtle and the vanilla move speed is unbearably slow

quaint kernel
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nah i still think there should be an increase

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just less of one

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idk i feel like in calamity the boots are pretty important

crude geode
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Still is gonna split votes and be cringe

quaint kernel
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i mean they are just an accessory but they're just as important as wings to many players

quaint kernel
fossil finch
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It is a normal thing in games

hardy dock
fossil finch
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But basing a whole rebalance on it feels like

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Stupid

night jolt
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Like every other suggestion is: Remove this thing that makes the game more fun

Reasoning: It makes the vanilla content worse

fossil finch
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Why is hermes any more important than any other acc

crude geode
fossil finch
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Isn't it already satisfying to have the base speed be upped

quaint kernel
hardy dock
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Because move speed is shit

fossil finch
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Yeah? That doesn't mean it needs to be impactful when you get it

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It's still important

quaint kernel
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i mean again there still should be an increase just less of one

hollow shell
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The reason why Hermes feels like an impactful accessory is because of vanilla's awful sluggish movement when you do not have it

hardy dock
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^

unborn oriole
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Why are there so many people recently who don't like the base player buffs

quaint kernel
fossil finch
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Because their feelings or something

night jolt
fossil finch
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Well yeah because you can run from the beggining

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Which is more fun

unborn oriole
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Running from the beginning is like a fucking blessing

fossil finch
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Instead of having to suffer to get that sweet sweet fun chemical you can get it right at the start

hollow shell
quaint kernel
fossil finch
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~~psychology

hardy dock
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Keep the move speed

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And just,

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Buff hermes boots,,,

night jolt
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Hell, boots as a whole pretty much become irrelevant the instant you obtain wings cause you can just jump and get wing speed

fossil finch
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Boss balance

hollow shell
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balance yeah

fossil finch
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Would you rather any boss be faster atom

quaint kernel
hollow shell
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We do plan on eventually splitting them apart

fossil finch
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Yes and said combo sucks

hardy dock
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Nobody uses the tracers

fossil finch
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Compared to having wings

night jolt
fossil finch
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(It is legitamely worse

hollow shell
fossil finch
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Tho, ^

quaint kernel
swift wharf
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tracers are a sidegrade

quaint kernel
night jolt
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Drew's Wings have much better flight time than Celestial Tracers for example

swift wharf
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although I prefer wings until elysian tracers

hardy dock
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Simply hovering in the air gives better speed than the tracers

night jolt
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I'm pretty sure same is true for Elysian, don't quote me on that

unborn oriole
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Elysians go at the same speed as Seraphs on ground

hardy dock
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@cinder jolt pylons are being added in a future update iirc

hollow shell
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@cinder jolt Already in the plans 👍
It is sprited, too. We'll be implementing all the Calamity pylons soon-ish

cinder jolt
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oh thank god, nice

quaint kernel
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nice

cinder jolt
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will NPCs have their own happiness as well?

night jolt
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The only reason people use Tracers is because they've only ever unequipped boots to upgrade them

swift wharf
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ye

unborn oriole
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Already

night jolt
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When the truth is that they should've unequipped boots the moment they get wings

unborn oriole
crude geode
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Cal fans when they don’t personally use tracers (some no hitter said it was bad)

hollow shell
crude geode
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I’m pretty sure a decent chunk of people still use tracers.

night jolt
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I have no justification for this that is substantial in any way, but I think it'd be neat if Cirrus always had maximum happiness in a drunk world

quaint kernel
swift wharf
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I stop using boots after plant so like catXD

quaint kernel
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win-win

night jolt
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Even in Journey cause lol Fledging Wings

quaint kernel
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thats why i said there can still be a speed increase?

night jolt
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I think its dumb to remove the speed boost from the player just because "Hermes Boots are an important accessory." Some people don't wanna use Boots, ever considered that?

quaint kernel
tardy geyser
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currently boots still give like a 10-20 mph run speed increase, thats plenty.

quaint kernel
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some people DO use boots, ever think of that?

night jolt
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Thats like deliberately clogging up sequence breaks in a Metroidvania

hollow shell
night jolt
hollow shell
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Toyota is seeing Hermes Boots as a 'milestone' kind of item

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Like getting Mothwing Cloak in Hollow Knight

quaint kernel
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a bit yeah

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what im saying is that there are a ton of people who feel the same way and a ton of people who feel the opposite so its good to find a middle ground

hollow shell
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If the player was already able to dash from the start of the game, but at say 1/2 the distance, then Mothwing won't feel like as much of an upgrade

night jolt
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The thing is tho

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You NEED the Mothwing Cloak

quaint kernel
hollow shell
night jolt
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Unless you're a super duper speedrunner guy who knows every trick in the game, the Mothwing Cloak is 100% required to beat Hollow Knight

tardy geyser
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accessories are more like charms tho, if you had to use say 5 charm notches to have a nerfed mothwing cloak would you?

quaint kernel
hollow shell
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(The analogy fits quite closely with the existing Dashmaster charm actually)

night jolt
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I think its just you man

hollow shell
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I do not think that
this needed to continue as an argument for however long it's been going on

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Because the suggestion is not invalid
And star voting exists

night jolt
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I've never seen someone whos a diehard Boots fan and really hates the speed increase from Calamity

frail mantle
quaint kernel
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oh yeah also what you said about using wings but not boots being viable kinda isnt in malice mode which is what im playing on

night jolt
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Not everyone plays Malice lol

quaint kernel
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well there are people that do

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im just using it as a point

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not a main point

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thats why i didnt point that out in the suggestion

hollow shell
quaint kernel
hollow shell
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Also that Bestiary issue sounds, strange

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I'm wondering if it's a bug

night jolt
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That reads more like a bug report

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Or is it like that for stuff like Paladin in vanilla?

distant gyro
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if AS has it it's definitely a bug

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for rare enemies or minibosses, it's less so

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but also that should apply to banners as well

hollow shell
distant gyro
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you also do need to kill 50 nymphs for a nymph banner

hollow shell
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I guess the bestiary thinks AS isn't a boss

distant gyro
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or 50 juvenile eidolons for its banner

night jolt
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Probably cause of the wierd spawn thing

hollow shell
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Indeed

crude geode
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byeah this sounds like a bug @dawn trellis

crude geode
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True apologies

hollow shell
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@gaunt tiger Perhaps clarify that you mean minions (and sentries)

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Because whips exist now

gaunt tiger
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sure

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done

hollow shell
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👍 Thanks

crude geode
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It’s chill dw

hollow shell
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Ye that there is the proper channel

pastel crow
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@unreal lark Jungle roses are actually quite easy to get

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obsidian roses are easily obtainable in calamity (once you are post EoW/BoC)

unreal lark
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oh wait what?

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never actually knew that lmao

swift wharf
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Being able to craft it with obsidian skull rose would still be nice, no?

sand ermine
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My solution to that information: AlchemistNPC Lite cyberbully

swift wharf
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I will murder you

sand ermine
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Come over, I am at 3-

swift wharf
sand ermine
hollow shell
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Your suggestion is fine RocketBat, just gotta correct that bit about Jungle Roses

pastel crow
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My issue with the recipe being added is that Cal has made Obsidian Skull Rose upgrade line at least a little more stand out than just the accessories combined by introducing increased defense as the accessory is upgraded, and loosing that defense when turning it into lava waders seems a bit strange.

swift wharf
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a recipe with water walking boots, osr and lava charm would be neato

pastel crow
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Though to be honest, I think my previous point is nitpicking, adding the recipe I feel would make little difference, but it wouldn't hurt to have it.

swift wharf
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Well some items lose stats when upgraded into smth

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like emblems

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byeah it wouldn't hurt to have it

dapper forge
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so I'm playing in journey mode trying to 100% all item research with mods and i couldn't help but notice quest fish don't have research. can they have? like in the base game.

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i confused channels sorry

swift wharf
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Oversight?

dapper forge
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prolly

hollow shell
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@spare tulip "on a multiplayer server it can get very difficult to tell people that they should not abuse it"
That's more of a.. problem with your friends?

spare tulip
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yes i agree but i can imagine many others can have friends like this, for me it's rather many people on my server who are against this because they feel like grinding normaly is a waste becaue you can just summon EoC 50 times

worthy lintel
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another config...

spare tulip
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their arguments lack a bit of reasoning but i want to make it an enjoyable experience for everyone anyways

ashen warren
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by that logic a toggle would change nothing

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as then they would feel grinding normally is a waste because you can just turn on the config and summon eoc 50 times

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doesnt solve anything and just adds uneeded config bloat

gray nebula
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Well just don't summon bosses more

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ez

spare tulip
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isn't it so that only the server hoster can change the config?

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or more server side config (example boss health scaling)

swift wharf
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and at one point you just casually have 100 plat tbh

dapper forge
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ye

drowsy plank
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@unreal lark you can buy the jungle rose from the dryad, y'know, right?

unreal lark
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already mentioned

drowsy plank
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oh

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well the message was edited and i didnt see that the first time i read it

swift wharf
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there is a faster extractinator mod

jovial pelican
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where?

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never mind I found it

fossil finch
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Ore slimes implodes

crude geode
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It really isn’t that annoying?????

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Cal fans when they actually have to mine (this is a travesty)

swift wharf
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if your problem is lava the demolitionist sells obby skin potions ai think

spark pulsar
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Hell stone is one of easiest ores to obtain, it’s all over the biome

half sage
spare harbor
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yeah but idk i just hate mining hellstone

frosty trellis
crude geode
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You aren’t most cal fans if you’re in this channel often

dapper forge
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Mining is pog tho

distant gyro
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slimes (not good)

swift wharf
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me when aero cryo perennial chaotic uelibloom slimes and maybe more

drowsy plank
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please no more ore slimes im begging

crude geode
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@hollow shell does latest sugg have enough reasoning or can you shoot it down

fossil finch
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Ore slime don't

swift wharf
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ore bats

fossil finch
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Fuck you

swift wharf
fossil finch
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Brimstone has no critters

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👍

hollow shell
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@gaunt tiger Sounds like a bug

swift wharf
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I think they mean hell critters

fossil finch
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Those aren't calamity

swift wharf
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o what

hollow shell
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Either that or they're playing with CalVal

fossil finch
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R u sure this isn't about calval yeah

swift wharf
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btw

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it seems like people aren't able to research cal quest fish

gaunt tiger
night jolt
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Only critters in Hell are the bugs that let you fish in lava

fossil finch
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Not calamity

gaunt tiger
hollow shell
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Yep, those are from a different mod

fossil finch
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Not calamity

gaunt tiger
#

calval

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ffs

distant gyro
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calamity has like 5 critters only

fossil finch
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Not our problem

gaunt tiger
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bloody calval 1.4 is a mess

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:|

distant gyro
#

baby flak, baby ghost, piggy, sea minnow, twinkler

swift wharf
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@ yuh fix your mod smh

fossil finch
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Not our problem, yell at yuh for that

distant gyro
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i think that's all

gaunt tiger
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(I really love calval please don't kill me yuh)

swift wharf
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critters are secretly evil

jovial pelican
swift wharf
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well

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1.3 won't be updated anymore

hollow shell
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Doesn't Fargo Mutant speed it up?

swift wharf
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also that

jovial pelican
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what's Fargo Mutant? Does it change a lot?

hollow shell
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It's a QoL mod primarily

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Adds NPCs which sell boss summons

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Adds some "create a thing instantly" items

hollow shell
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And I think faster extracts is among its changes

dapper forge
#

blood worm is a critter

distant gyro
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repair unit and bloodworm e

dapper forge
#

ye

distant gyro
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(there are no cages i do not know of their existence)

dapper forge
#

ik check suggestions

jovial pelican
hollow shell
#

You can simply choose to not craft them

half sage
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the instant builder things are things you craft

hollow shell
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(they're crafted)

jovial pelican
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true

half sage
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don't have to turn them off just don't use them

crude geode
jovial pelican
#

well, apparently Fargo's Mutant mod requires other mods to attach to it to fulfil requirements, and does not say what those are

since I don't want to stray too far from Calamity itself, I'm going to just give up on the whole speedup thing for the extractinator

hollow shell
#

It does?

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I know Fargo's Mutant is the base for other mods, namely Fargo's Souls

hollow shell
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But yeah if it's just this little timesave then it's nbd

jovial pelican
#

it says it's trying to make a recipe in the game that has no output

dapper forge
#

fargo's mutant needs no other mod

hollow shell
#

myeah fuck it
@spare harbor Acknowledge fishing crates in your suggestion.

spare harbor
#

wait...you can get hellstone from fishing

hollow shell
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Shockingly you cannot in vanilla, but you can in Calamity

crude geode
#

Cal moment

grim tusk
#

Obsidian crates?

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Hellstone crates?

swift wharf
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thry don't drop hellstone

crude geode
#

Hellstone crates don’t drop hellstone boohoo

hollow shell
#

@empty kestrel Direct server suggestions to our staff mail bot

empty kestrel
#

oh

fringe notch
#

@empty kestrel Incorrect place for such a suggestion, AND it's formatted incorrectly

empty kestrel
#

i got pointed to this channel, my apologies

hollow shell
#

Ah @inner anvil You messed up

inner anvil
#

I wasn't referencing that lmao.

swift wharf
#

That's for dodge cd

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laoo

hollow shell
#

Oh LMAO

swift wharf
scenic pine
#

Bro what

inner anvil
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I was referencing Brain of Confusion's Cooldown.

crude geode
hollow shell
#

That's hilarious

crude geode
#

Fantastic

inner anvil
#

Sorry for the confusion!

swift wharf
fringe notch
#

@spiral nest get a bigger monitor, idk

scenic pine
fossil finch
#

@spiral nest this is an intentional deadmode change that makes him shorter but thiccer

swift wharf
#

Better Zoom and Camera Control tm

spiral nest
#

and i have that mod but still, seems like a useless change

fossil finch
#

Please guys inform yourself what you're talking about before suggesting anything
Doesn't it also happen in ftw

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Idk

grim tusk
fossil finch
#

Anyways it adds i don't know either ask fabsol

gray nebula
#

any sprite upscaling haters in the chat

crude geode
fossil finch
#

Pretty sure it's just changing the fight from prevent getting enclosed to prevent getting hit

swift wharf
#

I will downscale the sprites

fossil finch
#

Make a new sprite for chungus death des

grim tusk
fossil finch
#

I'm talking about latest

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They should at least like

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Mention it's not a global change

swift wharf
grim tusk
#

It indeed is an oversight

hollow shell
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You're gonna need to say which one that is

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(mobile.)

grim tusk
#

Researching quest fix

fossil finch
#

"Add item that fixes bug until bug is fixed" is one of my favorite suggs btw

crude geode
#

Mobile AnahitaCringe

swift wharf
#

not being able to research quest fish

hollow shell
#

That is probably an oversight but not a bug

fossil finch
#

It's like a workaround over nothing

swift wharf
#

o ok

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epic

fossil finch
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Theres like 20 suggs in voting

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I'm worried about devs now that drowning isn't exactly a thing
Though it's a large enough quantity it probably does drown

crude geode
#

It’s truly an update moment

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It’s kinda just natural tbfh, I guess you could adjust things but that’s the glory of top 25%, they don’t have to.

swift wharf
#

feedback \™

grim tusk
#

This aint as bad as Rust and Dust or Draedon update

fringe notch
#

there's been so many damn suggestions since the update released

crude geode
fossil finch
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No

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That's the point

crude geode
#

God right we didn’t

fossil finch
#

Draedon was worse

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I don't think rust and dust was

grim tusk
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Draedon update was ~15 malice suggs per day

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And exo suggs too

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(Until they got better visual telegraphs and bug fixes)

swift wharf
#

btw storm do you know if whips were tested with mounted scanner?

grim tusk
swift wharf
#

oh

fossil finch
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Btw do you know if whips were bug tested

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Or anything in genera

inner anvil
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Whips...

grim tusk
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Yes but they ended up breaking

crude geode
fossil finch
#

Also I'd like you guys to check mage's strenght early

inner anvil
#

Eventually™️.

grim tusk
fossil finch
#

Like, frost bolt up til waywasher type of early
It's been feeling very weak to me

inner anvil
#

Unless Storm has too much free time.

grim tusk
#

Exhaustion man

inner anvil
#

Break time?

swift wharf
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duke got shredded

grim tusk
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Been taking a break ever since the plasma grenades suggested balancing since they can now get reforged :cirnosip:

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And that doc

inner anvil
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I haven't done anything for a while, so as soon we get decided with whip balancing, I'm hoping I will grind summoner testing.

swift wharf
#

terraprisma was also very funny against polter

grim tusk
#

Last time I played tml, i went back to try to nohit shit. EoL is very fun on shroomed. Unlike Scal and exos

inner anvil
#

You always do these challenges bruh.

grim tusk
#

I am it for the trill and occasional adrenaline

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Otherwise I’d would not do them at all

inner anvil
#

I guess it's fair enough.

grim tusk
#

Also helps me check how fucked up is rogue min max

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Malachite can kill EoL in 30 seconds CirrusBreakdown

inner anvil
#

Least Dedicated Rogue Player.

crude geode
#

Truly

inner anvil
#

Obviously joking by the way lmao, you're very dedicated.

crude geode
#

I’ve been debating starting a new playthrough of cal because I did like. One playthrough of Draedon with friends and that was about it.

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Would help me find new content for suggs (like we need more)

small timber
# hollow shell

(though probably worth pointing up if the wiki is true, that is an extremely small amount of hellstone per crate)

crude geode
#

who designed new coral sprout btw

small timber
#

Most crates drop vanilla ores/bars in equivalent of 10+ (considering crate is somewhat rare)

distant gyro
#

that is true but brav forgot to do anything to brimstone crate

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note the lack of charred ore

hollow shell
#

function-wise.

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Inanis sprited it

crude geode
#

typical iban designing cool weapons

lavish condor
#

How would a sugg about resetting dash cooldown when a boss spawns do?
I find it annoying when you're heading over to spawn a boss and a random enemy hits you and puts you on cd for 2 minutes, and is especially impactful for a fight like S-Cal, where the beginning is the most dangerous and punishing part and a dodge could save a run

hollow shell
#

I suppose that makes sense as a suggestion

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I'm trying to think of the ways it could be used as a cheese

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Like spawning EoC in the middle of a fight

crude geode
#

only if a boss isn't already present?

hollow shell
#

^ likely.

lavish condor
#

Yeah I thought about that but didn't want to risk the issue with being too specific

crude geode
#

I think it's fine to be specific here so people know you don't want cheese or anything

lavish condor
#

Maybe it would be an issue with summoning something like King Slime in out-of-boss scenarios to refresh dodge in places like post-ML underworld/hallow but that's all I can think of

crude geode
#

eh that's fine prolly, go ahead and sugg it with the whole only if no boss is present condition

hollow shell
#

((could make it only work for bosses you haven't beaten yet
Immediate refights are a thing tho, for getting your class's item n stuff)) 🤷

fossil finch
#

I don't think it will be abused in enemy fight situations

small timber
#

is the ore slimes rework (removal, basically make renewable ore source more interesting) on the priority list or soon? since if it is already in devplans.png it will be kinda useless for me to post the suggestions

#

(the suggestion is just to gouge public interest)

night jolt
#

OK I understand what you mean, but name a single dodge that has a cooldown longer than 2 minutes

#

I'm pretty sure the longest one is Void Sash at 90 seconds lmao

small timber
#

most of them are 2 minutes I think?

#

(oh right they removed a few)

#

90 seconds is still a long time though, if it is a time you have to physically wait when you get hit at the start of an attempt

#

(other case like healing potions, even Silva cooldown in some case) maybe also applicable

night jolt
#

Yeah thats just me deliberately arguing in bad faith, I 100% back this suggestion otherwise

ashen warren
#

The exclamation point reaction means people agree with your suggestion, right?

night jolt
#

The opposite actually

hollow shell
#

It means invalid

night jolt
#

You probably broke a suggestion rule

hollow shell
#

Sorry for not pinging you earlier, channel's been busy

ashen warren
#

Ah

#

what did i do incorrectly

hollow shell
#

I exclamated it because it's more or less a bug-fix suggestion

night jolt
#

Well for one, I have no idea what this suggestion is about

hollow shell
#

We will likely have that bug fixed by the next release

ashen warren
#

Oh

drowsy plank
#

what even is the bug

hollow shell
#

(hopefully)
(hopefully)

ashen warren
#

Will it be able to unfuck the worlds that are already affected?

small timber
#

sulphur sea/abyss and the ocean can just swap randomly iirc

hollow shell
#

I actually have not seen a suggestion to work around a bug in, I dunno how long

small timber
#

(as in the recognition of the biome, so you can breath freely in abyss or drown suddenly in ocean)

drowsy plank
#

lmao

#

wtf would this item even do lmao

ashen warren
#

Unfuck your world

small timber
#

ya

ashen warren
#

Put the biome where it needs to be

drowsy plank
#

yeah okay buddy how coding wise

hollow shell
#

I can see the motivation behind the suggestion

ashen warren
#

idk. how, coding wise, did it happen in the first place

drowsy plank
#

i mean at that point ur just asking "fix the bug"

ashen warren
#

shit no embed

#

pretend theres a gigachad

night jolt
#

Yeah, know almost nothing about coding, but why add an "unfuck the world button" instead of unfucking the world intuitively?

ashen warren
#

Because right now there is no other way to do it

#

but hopefully next release comes soon

night jolt
#

But it probably takes more effort to make that new item than to just

#

fix the bug

ashen warren
#

I just entered hardmode so i dont need abyss stuff that badly yet

drowsy plank
#

it took me a second to process that they meant like, where the abyss is identified, and not just like. swapping all the blocks. cause the abyss always generates on dungeon side

ashen warren
#

yeah the mod always places the abyss biome on one side regardless of the blocks there

drowsy plank
#

wait doesnt the bug make it easier to traverse? just go grab the stuff lmao

ashen warren
#

mine worked at first

ashen warren
#

plus i cant get depth cells later on lel

night jolt
ashen warren
#

or whatever drops from abyss enemies

ashen warren
#

I swear you used to be able to get to the bottom pre hardmode, is that still possible

small timber
#

it is still possible just you have to be extremely fast

#

because you will drown REALLY quick

ashen warren
#

last time i did that was like 3 years ago or something lol

#

Also now that I have played subnautica i have a new appreciation for abyss biome

grim tusk
#

Amidias

hollow shell
#

*Cloud Elementals

#

But yes I agree

small timber
#

ok fixed I keep confusing the name

gray nebula
#

Cloud Sprities

half sage
#

based suggestion, all my homies hate ore slimes

hollow shell
#

@thorny smelt Boss suggestions are not allowed

thorny smelt
#

Ok

hollow shell
#

(also the world evils don't have much to do with Calamity's lore either) HDFailure

hollow shell
#

The Crimson actually has/had(?) some lore explanation on Calamity's part
Of being Cthulhu's living corpse

#

The Corruption uhh hasn't really been touched, it just exists

golden tulip
#

why did 2.0 drive so many people to make a suggestion

#

this is nuts

hollow shell
#

Because they're all doing playthroughs

#

(I think that's explanation enough)

small timber
#

(and the mod havent been updated for a long time before 2.0 so they kinda run out of complaints suggestions to make)

frosty trellis
cobalt pewter
#

and 2.0 is relatively large

#

(no major content yet but it's the first patch on 1.4 tmod)

golden tulip
#

i guess

celest sonnet
#

💀 the suggestion

small timber
#

@coral pumice backup your suggestion with data on how terrarian is better than zenith

#

because I will WISH terrarian is better than zenith, since zenith is scal and exo viable to kill them under 4 minutes and terrarian takes 12 minutes

coral pumice
#

4 minutes is still bad

small timber
#

4 minutes is standard, you are confusing it with nohit timer
in fact, if a weapon can kill scal and exo under 4 minutes on a 'balanced' setup (as in, no super glass cannon/super tank setup), it is considered to be incredibly broken

celest sonnet
#

zenith is ass bro

celest sonnet
coral pumice
#

tbh maybe the whole speedkilling meta and not getting hit is corrupting my mind, or maybe it's just bad

half sage
#

also aren't balance suggestions meant to be done via pinging a tester in this chat now, since that's way more direct then having it go through voting

celest sonnet
#

they should really leave the zenith how it is

olive tapir
small timber
#

nohitter setup numbers don't really compare to how long a boss normally is killed

celest sonnet
#

it cant even kill cal clone that well

small timber
#

for example on a super minmaxed nohit setup, exo can die under 50 seconds with rancor

#

however if you use rancor with a normal balanced setup the time will be like 3.5~4 minutes

coral pumice
#

Yeah no hit corrupts my mind

small timber
#

another consideration is adrenaline, because nohit ALWAYS have adrenaline, and when I mentioned 'balanced setup' kill time, do know that they NEVER include adrenaline

#

which means if you use it (in your fight) and you get adrenaline, you get significantly below 4 minutes

coral pumice
#

OK here me out
I may be stupid

small timber
#

post provi calclone is tanky

#

not like extremely tanky, but definitely not HM level of HP

celest sonnet
stable musk
#

zenith can easily reach auric tier dps without minmaxing

#

so auric bars here are just for temporary craft fix

golden tulip
#

i dont think its temporary my dude

#

zenith fits there just fine why would it not go there

stable musk
#

it may be changed to some other swords instead of the 5 bars

golden tulip
#

its not

#

afaik

stable musk
#

having almost all key swords from pre-hm and hm and then just keeping them until yharon's death

#

the same issue as hote

golden tulip
#

i dont think any dev has ever mentioned any plans of adding new swords to zenith

#

and i had gotten the impression that the auric bars are permanent

small timber
#

it is (in the word of beta testers), as strong as other auric tier weapon right now
it is probably the 2nd best melee weapon for scal right now except for aotc which apparently the melee speed thing make it way overperforming

frosty trellis
#

Yeah

golden tulip
#

i mean

#

"in the words of beta testers"

#

you can also just test it yourself lol

frosty trellis
#

I would if I didn't suck at SCal

golden tulip
#

clueless

frosty trellis
#

?

golden tulip
#

its an emote, but its not in this server

#

so i just said clueless

frosty trellis
#

Okay then...

#

If it weren't an endgame weapon, and therefore supposed to be very good, I would of asked someone to test Contagion out, bc with my standard more defensive build, one use of rage and no adren, killed AEW in 42 seconds Expert-Death lmao

small timber
#

I mean if I am to test the weapon I will probably use a similar set up and get similar result, maybe slightly higher time because my aim bad

frosty trellis
#

I just don't want to sit through 20+ SCal fights bc I suck at fighting her

#

20 is an exaggeration, but besides the point

eternal escarp
#

dev tier isnt really a focus of balancing and wont be for a while afaik so enjoy it for now ig HDfailure

frosty trellis
#

Which is why I wasn't going to suggest balancing it, since it's supposed to be very, very good lmao

stable musk
#

aew lacks worm boss disadvantage and advantageech

lucid marsh
#

Thoughts on adding the mana cloak effect to the ethereal talisman?

#

It gives a fun way to play the mage class instead of spamming mama potions

#

That being picking up stars that fall from the sky to restore your mana

hollow shell
#

It's technically a possible crafting component so you could suggest that

lucid marsh
#

Yeah it's my favorite mana flower alternative

robust lava
#

This is a specific item suggestion, which aren’t allowed. Read the pinned dont’s document @rugged vector

small timber
#

@keen zodiac the same suggestion is approved just like 3 days ago I think, too recent

#

ya just here

keen zodiac
#

brw there's also no acidwood fences...

ashen warren
#

they should add murasama shortsword

celest pivot
#

jes

small timber
hardy dock
#

Wasn’t the challenge item thing removed and just made into normal weapons

quaint kernel
#

well weapons and accessories

#

at one point they were revengeance exclusive, then they were changed to malice mode exclusive, then finally they were changed to just drop in every difficulty

#

they still all drop from bosses

hardy dock
#

Yeah but like

#

They were specifically not made to be “challenge” items anymore

quaint kernel
#

oh i see what you mean

#

i mean theyre still called that and everything i think

eternal escarp
#

they arent actually

#

the - Challenge Item - tag is completely gone since uhh

#

i think it was 1.5.1

quaint kernel
#

i thought theyre main intentions were to just make them accessible to all difficulties

eternal escarp
#

mhm
challenge item tag and stuff removal is part of it

#

the only things locked behind difficulty is like

#

Gaels Greatsword and relics i think

#

and MM pets

#

so the sugg is kinda irrelevent since challenge items as a concept doesnt exist anymore

small timber
#

it is not that they are accessible in all difficulties, it is more that they are just normal boss drop now

quaint kernel
#

eh changed it a bit

small timber
#

I dont think you can change much, the suggestion dont really apply anymore

quaint kernel
#

wdym?

small timber
#

challenge item dont exist anymore

#

they are just normal boss drop now, they are not tied to any sort of challenge or difficulties anymore

#

you beat a boss, you open the treasure bag and there is a chance you get the item from the treasure bag, thats all, just like all other boss drops

quaint kernel
#

ill keep up my suggestion tho

#

i still think it would be a lot more fun than just items with lower drop rates, plus it would change getting them from artificial grind to getting them through practice and skill

small timber
#

@ashen warren boss spawn animation is part of the frequently suggested suggestion, don't have to post anymore, they eventually will get added

eternal escarp
quaint kernel
#

yeah probably

small timber
eternal escarp
#

preferably

small timber
#

if they want nohit challenge item to continue existing they will not rework day EoL and stuff

#

currently all (kinda "challenge") item are almost exclusively meant to be pure cosmetic, like dye

eternal escarp
#

(would not have, its not the future the change already happaned)

quaint kernel
#

ill keep it up just in case tho

#

idk

#

who knows

eternal escarp
#

i mean youre basically asking for specific items to become "challenge rewards" agian

#

items that are now just plain normal items

small timber
#

I mean last time when challenge item exist people hated it, and it was malice; nohitting bosses is even harder than malice in general

#

so it is gatekeeping people even further than what malice drop once do

hardy dock
#

Don’t be a Polarities

quaint kernel
#

yeah but i saw the drop rates for the items and got flashbacks to grinding plaguebringer goliath for the accessory you used to use to make heart of the elements and just thought "man why would there be one like that for every boss"

eternal escarp
#

10% isnt that low tbh

small timber
#

and made especially worse considering the server no longer give nohit roles specifically to discourage everything about calamity being no-hitting, reintroducing it like this is super counter-intuitive and backward

eternal escarp
#

most of these used to be 1% to 2.5% HDfailure

#

at this point youre better off

#

suggesting to increase their rate

small timber
#

ya 10% is seriously not that low

small timber
eternal escarp
#

rather then this side-ways way to bring back a feature that was changed deliberately

hardy dock
#

Flashbacks to 2019 when every mod wanted to make half their content 1% drop chances

quaint kernel
#

i mean this isnt no hitting i was talking about

#

hell i could change it to just no using healing potions

eternal escarp
#

its not about nohitting its about just needless "challenge rewards"

quaint kernel
#

that would be pretty accessible to people who dont like no hit challenges

eternal escarp
#

youre practically asking for old content to return with a slightly new shift in tone

frozen hornet
#

Former challenge items that are 10% drops will get a new obtainment method eventually so I don't see why this is needed

frozen hornet
#

now you do :thumbs

#

We just don't know when it'll happen

eternal escarp
#

(SHPC already has one)

frozen hornet
#

Or what the plans are

#

ye

fossil finch
#

Specifically legendaries

frozen hornet
#

oh I thought it included former RIVS

small timber
#

I forgot the specifics but RIVS used to be just nerfed-down version of legendaries I think

#

at least many of them are

frozen hornet
#

RIVs were better versions of normal items

small timber
#

and since the previous RIVS are completely removed (as in don't exist in the game now, even without being RIVS) the suggestion really only apply to (previous) legendaries

frozen hornet
#

true

swift wharf
#

evil smasher when no hammer power

inner anvil
#

@cedar lantern Sorry, we are removing Whip Stacking, so this suggestion won't happen.

cedar lantern
#

wait wtf

night jolt
#

Whips were changed to give percentage bonuses in Calamity

tired coral
#

Would this ever get implemented or not?

#

Abyss Concept
Make it so that the deeper the Abyss gets, the more convoluted it becomes. Also try to make it so that the Abyss eventually "falls" out through the world. I'm not saying to make an entirely new biome, I'm just suggesting a way you can somewhat change it without affecting the overall Abyss biome too much. I got this idea from the fact that the lower Abyss is already filled with Voidstone, so you could somewhat implement it once you get to the Voidstone layer. Something to add on would also be like a few special environment affecters, such as extra breath loss, and that this area is blocked off and will not be accessible UNLESS Adult Eidolon Wyrm is killed, and like the wyrm could be this "Guardian" that protects what lies below(hence it's convoluted appearance, which could be affected by staying down their for too long). I know this will MOST LIKELY BE REMOVED, but im still pitching it just in case. Even if it doesn't work, there's another idea I have in mind.

night jolt
#

Anything other than Blade Staff would be fucking insane if whip stacking were still a thing

half sage
#

if by "fall out" through the world, you mean it penetrating all the way through hell to the bottom of the explorable map, that conflicts with crag rework plans

tired coral
#

and the Crag is seperated from it

#

no they have a cover up so it doesnt fall through

#

like you cant enter crag through abyss and vice versa

#

from the Crag view it looks like regular stuff

#

and from the AByss view you just see black stuff

timid talon
#

and plus, the abyss isn't always above the brimstone crag. the sulphurous sea/abyss is always on the same side as the dungeon, while the brimstone crag is always on the left side of the underworld

#

huh, didn't know that

tired coral
#

I mean if we have a void thing

#

it might somewhat work

#

or it could just straight up look like nothing there

#

OR

#

what you could do is just make sure the Dungeon and Brimstone Crag never spawn near each other

#

like Dungeon always on the right

#

or if you really wanted

#

make it so that crag can spawn left or right too

#

so then dugneon can be both left and right

small timber
#

they main question is why does it need to exist?

small timber
#

is it purely for flavour? because currently I don't see a purpose for abyss to have an area that is like, directly connected to the void as you say

minor shell
#

the abyss can be on the right side of the world?

tired coral
#

Bruh theres an entire soundtrack and block DEDICATED TO THE PURPOSE

#

Voidstone

#

and the "Void" theme

#

so technically speaking

minor shell
#

is it more common left? ive made various worlds and never seen in on the right.

small timber
#

so purely for flavour?

tired coral
small timber
#

oh ok, I was confused by the suggestion

minor shell
#

interesting

tired coral
#

and you could even make it post eidolon wyrm content

small timber
#

I thought it was like, use the area to fight AEW or something

#

(but then it is locked behind AEW)

tired coral
#

and you make it literally a horror game

small timber
#

@toxic quartz boss suggestion is disallowed

tired coral
#

with frickin jumpscares and wild shit idk

toxic quartz
#

done

#

still a post moonlord slime boss would be nice tho

small timber
#

depends on the developers, boss is too big of a concept to come from suggestions

#

(though seeing their current plan, they probably will not add a new boss, since the next planned boss is the story final boss)

#

they might rework the current existing one, but probably not new one

tired coral
#

Yharim

minor shell
#

i wonder what happens after yharim

#

if anything

#

how tf are we gonna be able to kill xeroc? were but a small little terrarian

tired coral
#

Plot Armor

#

nah

small timber
#

basically xeroc will intentionally scale down his power to fight us, but we won't be able to "actually kill him", something like that

tired coral
#

they might just add post Scal content and exclusive content to each of the elemental areas

#

like Abyss

#

Brimstone Crag etc

frail mantle
minor shell
#

oh so yharim already beat boss rush and fought xeroc?

tired coral
#

i made an enitre massive text wall concept about that too lol

minor shell
#

thats cool ash

tired coral
#

Bruh Xeroc be op

toxic quartz
#

storywise, it would, but content wise, you always can add more

tired coral
#

If im being completely honest rn, I feel like Abyss needs a big update for some reason

#

it jsut doesnt feels complete

warped tide
#

because SOMEONE cough cough calamatis cough aimed a little too high and hit the area right below the abyss and created a crack

small timber
#

ya, and it really only happen if you use like permanent buffs from other mods

#

(or use way too many buffs), it is mostly technical implementation problem I think, worse case scenerio use a mod that uncapped buff slots

sand umbra
#

false

eternal escarp
#

yeah ive heared of examples

sand umbra
#

in fact, this is the main point of contention with sentries

eternal escarp
#

doubt its even close to being impossible

#

yea

sand umbra
#

there's no status effect tied to them

#

which means you can't dispel them like you can minions
which greatly reduces their versatility, as it means you can't easily resummon them without stallin' out the sentry timer (which is gettin' 5x longer in Labor of Love, so glhf with a 10-minute timer)

small timber
#

when you have potions buffs and minion buffs which one get cancelled first or just at random?

sand umbra
#

age order

#

oldest dies first

small timber
#

since I only really have that problem when I am specifically using permanent buffs from other mods

sand umbra
#

it's not difficult to reach the status cap in Cal

#

not by a long shot

raven hare
#

my main gripe with it is when the boss

  1. hits you (bad)
  2. gives you a debuff
  3. debuff then removes all youre minions meaning youve now got to break youre momentum to re-summon them all
small timber
#

@gaunt tiger only 2 suggestions max per 24 hours (basically in suggestion-posting not more than 2 suggestions at once)

#

(and ya buff limit exist for a reason, though for summoner it is indeed an issue)

sand umbra
#

between the 50+ potion types you can use, the about 4-8 buffs common to boss arenas dependin' on whether or not you use stars in bottles and/or Cirrus' candles, your class furniture buff, room for status effects like Chaos State, Potion Sickness, and Boss Effects, and the status effect each unique summon takes up...

gaunt tiger
small timber
sand umbra
#

like
it's not difficult, by any stretch of the imagination, to reach the status cap of 22 in Calamity

gaunt tiger
#

ohm, I mean it's gone, I deleted it

small timber
#

the 2 suggestions system is mostly just to prevent drowning out other suggestions, it is not like "this suggestion is illegal" or anything like that

#

I think for most class (other than summoner) and stupid case like pets and light pets taking buff slots 22 is actually sufficient/balanced, it is mostly summoner that need fixing since buff slot is their damage

raven hare
#

and thats with light pets etc cancelled

#

ngl i forgor

#

no campfire either

timid talon
# raven hare

that's why potions like yharim's stimulant and cadence potion exist

#

and if you're using alch npc, then the battle combination and tank combination (vanilla) also exist

small timber
#

@magic verge can you recheck? as of right now I check in game and both recipe exist

#

beetle armor still requires turtle armor, just turtle armor have 2 recipes now

magic verge
small timber
#

(then I am not sure what is causing the problem there)

#

at least that is definitely not intended for beetle armor to have 1 recipe only, in fact I don't have the recipe to directly craft beetle from chlorophyte

magic verge
magic verge
#

just want to check before removing the suggestion and start troubleshooting

gaunt tiger
#

I deleted one, and then @small timber said I could re-add it

small timber
#

(no I mean re-add after your first suggestion enter voting)

gaunt tiger
#

o h

#

I'll re delete it then lol, I misunderstood

small timber
gaunt tiger
#

🙏

#

sorry to cause problems...

small timber
#

(and ya as you said, making chlorophyte directly into beetle while skipping turtle makes no sense/redundant, especially calamity don't often change things like this unless for the purpose of nerf/tier shift like fire gauntlet)

drowsy plank
#

can someone please flag the acidwood wall suggestion that one literally just got passed like yesterday and it's gonna be really annoying if it enters voting again

prime laurel
#

where can i find a good version of calamity mod for terraria 1.4?

golden tulip
#

theres been a ton of messages i assume someone already corrected the abyss sugg

#

(due to biome update etc)

fossil finch
#

no you see they are asking for the good version

fossil finch
golden tulip
#

@tired coral

tired coral
#

Hey

golden tulip
#

hi

#

your suggestion interferes with devplans ™️

tired coral
#

Of

#

O

golden tulip
#

next content update is going to be 1.4 stuff, then biome reworks

#

which means they already have plans for the abyss as well

#

granted its going to take a long time until that update is done byea

tired coral
#

Of

#

Well

#

Could my idea work for abyss rework

golden tulip
#

idk it might

#

but its going to get invalidated either way

#

they already have their own plans HDfailure

tired coral
#

O

golden tulip
#

(i would suggest removing it)

#

@hidden dagger elaborate

fossil finch
#

Love how you say that instead of telling them it's a dont

golden tulip
#

i mean

#

its not a sis

#

what about it is a dont

small timber
#

it is 'adding a boss', so yes it is a dont

fossil finch
#

Boss sugs are a don't

golden tulip
#

oh

#

wait

#

thats a boss

#

i thought it was an item

small timber
#

eye, brain, stomach of cthulhu

golden tulip
#

nice

#

awesome

night jolt
#

Correct me if I'm wrong

#

But isnt the Bloody Tear removed from the game?

fossil finch
#

No

golden tulip
#

if you want more cthulhu family content try the Anarchy mod on 1.3 @hidden dagger

#

it has the Nose of Cthulhu

small timber
#

bloody tear is the new one, blood relic is the removed one, bloody tear I think can be crafted or drop from blood moon enemy

#

tbh they have to get astronomically unlucky for blood moon to not happen once in pre-HM let alone until post-ML, but the suggestion is not technically invalid

#

(it is just weird that the suggestion ask for the summon of an event item to be acquired from a completely difference source, like say goblin battle standard is crafted from random hell slime drops)

magic verge
#

not really

#

the suggestion is asking for a material thats not included in the own event, the same way the goblin standard is not crafted using materials from the goblin invasion

small timber
#

ya, though if it is up for me, I will just put the downside say if you didn't have blood orb the alternative recipe is harder/later into the game

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say if bloody tear is craftable pre-HM if you have blood orb; but if you don't have blood orb, the crafting recipe will be like HM requiring charred ore, that is what I mean

magic verge
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it can be crafted with, i dont know, blood water, which is accessible in hm

small timber
#

I need to check, I thought bloody tear recipe is pre-HM, since I assume it can still drop from blood moon enemies

magic verge
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it is

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im saying blood water is hm, not bloody tear

small timber
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(ok I missaw it), though bloody tear with blood orb recipe is super easy right now so I think the downside I talked above is justified

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(though it is up to you if you want to put it in your suggestion, I just personally think having a downside if you dont want to craft with blood orb makes more sense)

trail pivot
#

maybe more blood orbs?

magic verge
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that would be

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completely against the point

trail pivot
magic verge
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i dont care about the recipe, if its expensive, or the progression stage

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i just want what the suggestion said

small timber
#

ya I understand, since it can happen

magic verge
#

alternate craft recipe that doesnt involve blood orbs

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ill leave the balancing to what the dev team considers appropiate

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i just dont want blood moon to be completely rng dependant

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and by consequence, bloodflare armor and such

grim tusk
#

@cedar lantern pretty sure that contradicts the direction we’re taking with whips, go read the FAQ on #mod-announcements

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@hidden dagger boss suggestions are not allowed, heck you did not even add any reasoning which also puts an unnecessary nail in the coffin to your suggestion

stuck ocean
#

hopefully my suggestion hasnt been posted before, but it prob might've

small timber
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(I assume this is probably more of an oversight and less of an intended feature)

fossil finch
#

Bruh

eternal escarp
#

what

golden tulip
#

thats actually a pretty cool sugg

eternal escarp
#

i mean

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the idea is, decent

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everything else isnt HDfailure

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@alpine herald you need to format your sugg correctly, and provide reasoning with it
also likely ditch the specification on "sharpening station"

terse sundial
# magic verge

I assume another mod changed the recipe, we did nothing to beetle armor

magic verge
#

hm, i see, ill remove the sug

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any idea which mod could do so?

#

im only playing with the big ones like fargo

alpine herald
eternal escarp
#

if you hover over it

magic verge
#

it doesnt

terse sundial
#

not it its a vanilla override

eternal escarp
#

ah i see

terse sundial
#

The only thing Calamity does to bettle armor is swap the material order for visual purposes

eternal escarp
#

also for your latest sugg, i'd add this aswell for your consistency sake ig

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i mean it doesnt really matter here tbh

terse sundial
#

A lot of these recipes will get overhauled in the future

#

but it's a fine suggestion for now

golden tulip
#

i dont think variability is the right word but

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i already agree with the sug

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😎

alpine herald
#

what is the best word to use you think?

drowsy plank
golden tulip
alpine herald
#

despite the fact that it is incorrect, the meaning is clear?

golden tulip
#

well like i said i already agreed with the sugg before you changed anything about it so

#

should probably ask Blast seeing as he's the one who corrected you

alpine herald
#

i hope its good now

golden tulip
#

@eternal escarp

eternal escarp
#

formats correct yeah, i'd still get rid of the sharpening station specification myself but eh

#

works ig

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@magic verge 2 suggestions per 24 hours

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just keep one for later

magic verge
#

oh, alright

#

sure

small timber
#

And yharim stimulant not being a combination potion have a very important feature, that being it stack with others potion

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The buffs it give while seen like minor is actually very good buffs, because it just buffs everything

magic verge
#

i know, its written there

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"Turn Yharim's Stimulants into a combination potion

On an effort to battle the buff limit, Yharim's Stimulants joins Cadance Potion and Omniscience Potion to combine the effects of well feed, endurance, ironskin, swiftness and titan, instead of being a strange potion that provides small bonuses of potions that youre already using.
Logically, the effect of the potion would need to be severely buffed."

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i aknowledge that it buffs other effects that you have, however, you could simply buff the potion effects to match the already present effect

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just without 5 less buff slots

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the same way cadance potion is better than the individual sum of the potion it combines

drowsy plank
#

that's a valid argument, and tbh it'd be nice to not have to get two stacks of those potions to have the full strength of the effect

small timber
#

5 less buff slots is a lot, considering the max is 22

#

Cadance while looks like a huge combination potion, realistically only combine 2 that matters (regen and lifeforce), omniscience combine 3, but none of them are combat stats

magic verge
#

as long as pets, debuffs, light pets, hp and mana sickness, and other arbitrary states are considered buffs, i wont mind getting 5 more buff slots

drowsy plank
#

you could always just move yharim's progression

magic verge
#

also you could remove well feed buff since 1.4 introduces different ones

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and youll have the option to get the better well feed one

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exquisitely feed or whatever its called

#

so that would be 4 more buff slots if that sounds better to you

#

also, the same way cadance potion "realistically" only combines 2 that matters, ironskin doesnt matter neither on yharims

#

so thats another excuse to buff it for later progression

#

instead of funny 4 less damage

small timber
#

Ok i actually never realise how broken yharim stim is

#

At this point your suggestion will actually end up nerfing the item, because yharim stim already provide better stats than its materials component while.only taking 1 slot

#

And you have the option to stack the material potion on top of that if you want to due to it not being combination potion

night jolt
magic verge
#

this is further derrailing from the original suggestion

#

the point is to turn yharim into cadance

night jolt
#

Of all bosses to be pretty much required to farm, WoF is easily the worst one

magic verge
#

just make sure yharim provides a better buff than the sum of all its counterparts, and were fine

small timber
#

It already does

magic verge
#

it doesnt

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it doesnt include knockback for example

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which titan potion provides

small timber
#

The only one that is not really is MS since it is actively being balanced, knockback in 90% of the case is a useless stat even against normal enemy because it knock them out of the projectile/true melee range

magic verge
#

also that ss is outdated

#

as you can see, dr is 4%

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which is lower than the individual potion

#

same with movement speed

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which is 7.5 compared with 15

small timber
#

I still dont like the fact that it will just stop any possibility of stacking potions if it is made a combination potion

eternal escarp
#

could just make it
have the buffs of the normal potions instead of being lesser of them all ig

small timber
#

And if I will be completely honest, another reason I dont particularly like the idea is because I think buff limit while clunky is still a limiting factor for player to not just stack whatever they want, which forced consideration and choice of the buffs they choose to use (only exception is summoner since it is actually a problem)

Freeing up 4/5 slots is a lot of leeway in thats sense, which is why I am fine with yharim.stim having lesser effect, since you can choose on the effect you decide to stack

#

Also while a bit late
@quaint kernel sorry but there is a limit of 2 suggestions per 24 hours period (basically no more than 2 suggestions in #suggestions-posting at once), please hold off your third suggestion until you first one gets into voting

ashen warren
#

@cerulean condor change it to say all of the throwing weapons which are now ranged tbh, its valid for all of em

cerulean condor
#

good point

golden tulip
#

good sugg

drowsy plank
#

@ashen warren @cerulean condor guys...

ashen warren
#

id argue that this wasnt what that rule was intended to mean as throwing doesnt exist anymore but clarification if it is would be nice

grim tusk
#

Pretty sure that sugg is invalid due to that rule

#

Also throwing internally still exists on tml

swift wharf
#

@tight hill Perforators and Hive drop ichor and cursed flames in hardmode

tight hill
#

Oh

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nevermind lmao

#

I thought I remembered something being like that but I forgor about hive mind and perf

swift wharf
#

Nah it's fine

night jolt
#

I wouldn't be opposed to them dropping the souls in hardmode tbh

swift wharf
#

You can get souls of night by breaking altars

tight hill
#

I mean there's the altars

#

yeah

night jolt
#

Oh yeah

tight hill
#

Ok I replaced it with something that isn't already in the game for a different boss

drowsy plank
#

i dunno what the original sugg was but this is a good change i think

tight hill
drowsy plank
#

lol

#

yeah this one is much better anyway

swift wharf
#

Farming souls of light is horrible and I agree with this

hardy dock
#

I had actually mentioned that idea a while ago when the port was still in progress and I meant to post the suggestion after it released 💀

crude geode
#

@cerulean condor this is a don’t

grim tusk
#

Also yes vanilla sometimes just causes the game to implode if you edit shit

#

Like Lava slime IL edit chaos