#suggestions-discussion

1 messages · Page 1262 of 1

ashen warren
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its too easy

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yes or no?

drowsy plank
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what mods are you using

ashen warren
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all

sand ermine
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all?

ashen warren
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all

sand ermine
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all???

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just state what mods you're using

ashen warren
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calamity

sand ermine
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and?

drowsy plank
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just /modlist in terraria chat and screenshot it

ashen warren
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ok 1 sec

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supreme calamitas

sand ermine
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???

ashen warren
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calamity

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only

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on maddi mode

sand ermine
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this guy has to be trolling

ashen warren
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No

drowsy plank
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ok i was kind of hoping you would also post your build with that screenshot, and i already figured he was trolling considering how unproductive all of his responses have been

sand ermine
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yeah

ashen warren
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what troll

drowsy plank
ashen warren
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its true supreme calamitas is too easy

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no lies

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5 attempts

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easy

drowsy plank
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i still have no idea how that hallowed sugg passed it really is just the "uelibloom in hallowed" suggestion again and the devs already mentioned they had ideas to put more profaned stuff in there

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maybe im just worried that im gonna have to rework the fishing sugg again again just to get it to pass

tardy smelt
ashen warren
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Difficulty is Objective?

warped tide
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Oh Crap Moment
I think Scal getting something similar to Yharon after her brothers die where she’s invincible for a hot minute and regenerating her health from 1

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theres a definite tone shift in the fight after her brothers die

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and a different part of the track plays

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Hell, after the brothers come out, she could start regening then

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though there isnt much of a moment that this could happen for the Exo Mechs because its honestly Mecha Mayhem and the “oh crap” moment is literally the entire fight

hot zephyr
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both scal and exos already have desperation phases

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exos have three

grim tusk
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Ohio + dashes, Blender and T hanos beam

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But when they’re the last mech they become fast

ashen warren
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Super buff Supreme Calamitas

It's too easy, I beat it on malice mode first try. Please super buff it

hot zephyr
fossil bronze
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what would a "super buff" to scal even be

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more projectile spam?
instakill projectiles??

orchid briar
grim tusk
night jolt
hollow shell
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ah

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@hot zephyr @orchid briar @night jolt Don't do that

hot zephyr
hollow shell
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(Also I'm gonna contact that SCal guy from earlier)

night jolt
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Sorry

strong pagoda
short walrus
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alternatively, move your mouse out further (completely invalidating that argument)

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also, why

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the only argument for the config you have is that the build speed slightly annoyed you, which is hardly justification for more config bloat

unborn oriole
strong pagoda
unborn oriole
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Ohhhh

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Can't judge you

short walrus
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seriously though just hold the mouse out further from the player the autoplace function completely invalidates that problem

strong pagoda
unborn oriole
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Why would the game do that

short walrus
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then put the torches in your hotbar and switch to that

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again, non issue

strong pagoda
unborn oriole
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Who doesn't put torches on their hotbar on early game actually?

short walrus
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^

unborn oriole
hollow shell
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That does

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not fix the issue

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Build speed is the same whether you are using an item from the hotbar or while holding Shift

short walrus
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we're talking in terms of holding the mouse further from the player

small timber
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Then how does that issue relate to mining speed and walk speed

hollow shell
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How would that make him only place one torch instead of two?

strong pagoda
short walrus
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autoplace (which they had enabled in the video)

hollow shell
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??

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What do you mean "enabled"? That's just something inherent to Terraria

short walrus
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when you hold command and the cursor changes

hollow shell
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Oh, that.

short walrus
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or control?

pure bluff
short walrus
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fuck yes

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that

pure bluff
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lol

small timber
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Ya smart cursor (ctrl) do work like that, just the placed torch position can also be rather random I think

short walrus
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it places it in dark spots within your reach

hollow shell
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Alright now I see what you were trying to say

short walrus
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i am clinically incomprehensible, sorry

small timber
strong pagoda
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To mention that

hollow shell
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But uh yeah personally I would like for the base buffs to be a config option in order to

  1. Offer an in-game explanation for those buffs to the player, right now there is nothing in the game that explains that Calamity improves the player's stats by default (I've seen some people confused by this, thinking that something in their inventory was doing it and they had no idea what)
  2. Mod compatibility. Other mods may/do have early-game movement options which become unbalanced due to Calamity's default changes, and Calamity offers no way to turn off those changes aside from disabling the whole mod, which is unhelpful
small timber
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Ya you can edit for free

hollow shell
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Yes you can edit your sugg

small timber
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The only one that might be difficult to turn into config is mining speed right? Due to how it is implemented

hollow shell
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wdym

strong pagoda
hollow shell
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Sure you can do that

small timber
hollow shell
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I'm currently digging through the source trying to find how we do the change

sand ermine
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the config is already slightly bloated

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and thats on a good day

hollow shell
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I mean

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That's not really.. a big issue
They're all categorized and have their own images n stuff

small timber
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I think some are fine, most notably mod compability one (just like turn off defense damage/defense buff, old muramasa etc... Are big NO)

hollow shell
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It's weird that this is something Calamity changes about the default game and it doesn't have a config
We have those options for Proficiency and Boss Zen and the Boss Health Bar and Frozen Lungs and Expert Enemy Spawns In Towns and Expert Debuff Durations

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And yet we don't have one for this change

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for some reason

small timber
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Ye I think the reason is just it is perceived as "there is no reason people dont want it"

strong pagoda
hollow shell
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That's yet another thing you could include in your suggestion

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Inconsistency

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This is one of the only base behavior changes that has no config option

strong pagoda
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Since the buffs happens in all difficulties. I'd expect it to be under this category.

sand ermine
hollow shell
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Yeah most likely

sand ermine
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i still find it confusing people dont have npcs spawn at night on and town npc spawn multiplier up to the max

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then again i am the sort of person who uses alchnpc without regret...

thin hill
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Alot of people use alchnpc

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Except if you use alchfull

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Then you got explaining to do

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Also I agree Mr. L

drowsy plank
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i still think alchnpc is dumb but only cause it's basically just bloat considering npcs sell potions now

ruby plover
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should i get image examples of what my suggestion is saying, or is it... at least comprehensible

ashen warren
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i understand but then again i know how the weapon works properly

warped tide
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Boss Zerg ultimatesmug

hollow shell
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I do understand the sugg
I can see people being confused if they're unfamiliar with the wep but that's on them

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It do have a wiki gif

muted osprey
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me when overlooked weapon due to being post exos

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🤣

ruby plover
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just so people can like, glance at the suggestion and immediately know what i mean

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wait you cant add images/gifs into a message if it didnt have one originally can you death
ill just make a new message for it ig

eternal escarp
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nitpick
but its a flail not a whip

hollow shell
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(It's technically neither but we call it a flail)

ruby plover
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oh right yeah

sand ermine
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just alchlite

thin hill
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Good

night jolt
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That suggestion in voting

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That's literally something they both already have

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Exo Mechs have desperation phases depending on which order you kill them, and SCal has those stupid balls and the part where she respawns Sepulcher

inner anvil
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Basically, we don't need to refill HP bars to have a surprise moment.

small timber
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(technically not violating any dont so ya cant really just deny it)

night jolt
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Also why would they add something like that after removing it from the only bosses that had it?

drowsy plank
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they wont, but it's a great way to waste a sugg slot ultimatesmug

strong pagoda
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How does the suggestion voting work? Do you have to reach a certain amount of votes?

frail mantle
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every friday the suggestion takes every suggestion that's older than 7 days but younger than 14 and sends the top 20% most starred suggestions to the dev server

stiff swallow
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neat

frail mantle
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then the devs vote on the suggestions and the final verdict for whether it'll be accepted or not arrives on sunday

strong pagoda
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Ok thanks

small timber
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@ashen prism

ashen prism
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oh

small timber
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If you like, seriously want a moab upgrade at least should drop the bloons reference part

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(and provide more reasoning of why moab type movement is needed for later point of progression when things like fishron or even solar wing exist which are way more superior)

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Because moab is already post all mechs so an upgrade will have to be even later into the game

ashen prism
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alright, I see

drowsy plank
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we had a pretty extensive discussion on how hard it would even be to make a good moab upgrade when you can just use wings + a balloon already anyway

ashen prism
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well why would you use 2 accessory slots for that rather than 1

drowsy plank
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because you can get rid of all the shitty jumps

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you only really would use a double jump in hardmode as a sort of long range "aerial dash", hence why some nohitters use a blizzard in a balloon upgrade because it's basically the best one as it moves the fastest

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the real issue with MOAB is that the other jumps are actually detrimental to the accessory as a whole because it stops you from reaching the wings, which aren't even very good

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wings just have more control and speed in general except for the Blizzard

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which is like the only reason you'd use one right now

ashen prism
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perhaps being able to switch between the 2 modes of moving

crude geode
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@hollow shell reference sugg

drowsy plank
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i mean

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no

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that doesnt really fix the issue here

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you just

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wouldn't use BoB in hardmode

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like

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ever

ashen prism
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made a shit suggestion?

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oh

drowsy plank
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like yes i think everyone wants MOAB to be good but it just

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isnt

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i think the double jumps are all like hardcoded too so trying to buff the individual jumps gets all weird

ashen prism
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I'm not sure if it's just me
but the Moab's jumps seem different than the BoB's jumps

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lemme test

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oh yeah no

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bob jumps is better than the moab jumps

night jolt
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OK, I'm afraid this is probably something that would classified as a "just because" suggestion, but its so infuriating I need to at least get feedback

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The Avalanche is literally a battleaxe

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Why does it not have axe functionality?!?!?!

worthy lintel
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wait that weapon exists?
one could argue its because fighting on the surface with it would be aids if it had axe power

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butchering nearby trees by accident when fighting is smugyon

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if a dev comes here with a reasoning let me know

small timber
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however, MOAB = always have wings equipped because moab itself is bob + wings

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meanwhile, there are specific balloon that get way better IF you have wings equipped (compare to with no wings equipped), those are blizzard balloon and fart balloon, or just normal cloud balloon jump

to put it simply for MOAB upgrade to be an actual upgrade (rather than just adding a lot of balloon jumps which end up ruining the item), will be say to make said MOAB upgrade ONLY use those specific jumps that works well with wings

this of course will make the accessory super meta as you basically use technical/meta knowledge to minmax the accessory to be the perfect movement accessory

hollow shell
small timber
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ya there is at least honey, sharkron and fart (so 6 jumps MOAB)

grim tusk
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Can we like move MOAB upgrades to frequently suggested in the suggs doc

hot zephyr
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Fart will never be in a MOAB upgrade

hollow shell
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We've been getting these suggs since the SIS days

hot zephyr
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Personally if there's ever a MOAB upgrade I don't think it should utilize more balloons

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Well, at least in the recipe

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Get weird with it, adding more jumps would be so boring

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Random bullshit, go

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Throw in a dash line, Sabaton, maybe another weird niche movement accessory

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Add in Shroomite hoverboard for shits and giggles

small timber
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the other is maybe like the config for reverting early speed changes (but those never got enough vote)

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(or goblin tinkerer reforge as config)

stiff swallow
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is there a reason for spirit lamp (a magic weapon) being part of astreal defeat (a ranged weapon)

crude geode
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It’s like half of the weapon’s design

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That said I also hate it and it is rather annoying that such a signature magic weapon just. gets an upgrade in the form of a ranged weapon.

stiff swallow
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idk i saw that and was like

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thats kinda dumb u dont usually use weapons of a different class to make a weapon

crude geode
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Usually not but it occasionally happens (dono weapons hage )

stiff swallow
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only exceptions i think that "made sense" no longer exist

crude geode
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If you wanna make a suggestion about removing spirit lamp feel free

small timber
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I think exo twins make sense but ares will make no sense?

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it will always be locked on your screen, and the deceleration will not matter except like laser arm (which is irrelevant what kind of weapon you are using)

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another thing worth considering is also how much harder to hit scal with a true melee weapon which makes them necessary

crude geode
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All 3 of the bosses that don’t have it have pretty much locked positions on your screens 24/7. SCal more often moves around

small timber
# small timber another thing worth considering is also how much harder to hit scal with a true ...

@night jolt the reason normal mechs (twins, skeletron prime) have it is to help true melee weapon actually be able to hit the boss without being unfairly hit all the time/straight out impossible to hit them without getting damaged

Exo mechs ares, artemis and apollo literally is locked on your screen position all the time, deceleration will have 0 effect on them and will make no sense

if you want a true melee buff it will be closer to like, "Make ares, artemis and apollo stay closer to the player if you are using true melee weapon", but that will become subjective as that might make the fight with true melee just harder

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and scal needs it because otherwise it is comically hard to hit scal with a true melee weapon

grim tusk
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4 hour true melee scal fight BrimFace

night jolt
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Honestly, I didn't even think True Melee needed a buff against Exo Mechs, I just thought that at least the Twins weren't perfectly locked onto you

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And I thought that was a huge inconsistency, but I guess I was wrong lol

grim tusk
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Remember when true melee was like: yea this is cool, kudos and funny if you made it work.
And now people rant about why they cant kill everything with the subclass, just as they do with flamethrowers, shortswords and spears.

crude geode
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blame the amount of support for it. there's literally an enchantment to remove the projectiles from weapons lol

grim tusk
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Well at least its better than having it be an unviable mess, thats for sure

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But i wish the community wasnt so demanding on some stuff that does not matter much

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Like self-imposed challenges

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Looking at you defiled

novel belfry
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sentries have it even worse. imagine having actual armors dedicated to you in vanilla, but calamity decides,

"no, not even the summoner armors you get in post-moon lord will grant ANY sentry slots"

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the throwing armors? justified, the rogue class is supposed to be a new class

grim tusk
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At least vanilla will help (and totally flip sentry balance on its head) in 1.4.4

novel belfry
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oh yeah, forgot the next cal update is 1.4

grim tusk
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Wartable will give an extra sentry

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Now spikechad and hive pog will be even more op

novel belfry
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yeah, but that's just a table buff
i want actual calamity armor and accessory support for an subclass that ALREADY has such things in vanilla

grim tusk
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Thing is OoA is a shit event but you could do a sugg on it as long as you dont mention OoA

crude geode
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calamity doesn't particularly enjoy subclasses unless it's like. a core part of the class' identity like rogue.

grim tusk
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Like sentries viable no OoA needed would be good

crude geode
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true melee gets a pass bc melee moment

grim tusk
crude geode
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(cuz it's how the class always should have been)

grim tusk
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And the hybrids between stealth and spam and true and false melee

small timber
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I mean sentry slot in general is supposed to be way more valuable than minion slot (as each single sentry is stronger) which is why just those +1 sentry accessories are fine

grim tusk
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Yea things like Duke’s decapitator hit like a fucking truck

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Compared to a small amount of minions

small timber
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and this

grim tusk
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I completely forgot about that HDfailure

small timber
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if it is just 👍 then maybe, if it is 🛠️ it is already in progress to be implemented

novel belfry
grim tusk
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Sentries felt like what they tried to do instead of whips but they were so bad in vanilla (outside of lightning aura when it was bugged) that no one gave a fuck

crude geode
grim tusk
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At least some lurk here so now they will see it

small timber
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sentries are just overpowered in general (unless you need to spam them like those arbalest staffs)

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because it is basically free dps that is not balanced around on top of minions

grim tusk
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In vanilla sentries are shit

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Although i need to see how perdition interacts with whips, that would be funny

small timber
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I mean in vanilla isnt the highest tier sentry like, frost hydra staff?

grim tusk
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But they are shit

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Lunar portal and crystal

small timber
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ah yes, the post final boss final boss drop

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(damn vanilla sentries are bad)

grim tusk
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And before ML you have OoA sentries and Hydra

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And surprise they all suck

crude geode
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lunar portal always felt more like a craftable than a ml drop tbfh

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I blame the fact it isn't random af like his other drops

small timber
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1.4.4 will buff them so just hope they dont for some reason become last prism in power because haha post game stuff

crude geode
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I remember crystal and hydra just bc unique, even if they are complete shit in terms of dps.

grim tusk
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Today i will grind meowmere for zenith, :clueless:, 50 lunar portals later HyperFailure

small timber
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I think 50 lunar portals/moon lord is unironically fine

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the not fine thing is the 20 (master mode) lunar pillar event you have to experience

thin hill
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more bloons

hot zephyr
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#suggestions-discussion when a 🛠️ suggestion isn't implemented in a hotfix 3.2 seconds after the suggestion was posted....

fossil finch
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Funny bfb and zomg sugg number denied again

hot zephyr
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we're keeping the BFB cut for ourselves

thin hill
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I guess it's cool but

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Man idk

hot zephyr
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why does BFB remind me of the number 4

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hm

thin hill
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It do be like that

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You see a word then it reminds you of something else entirely

true inlet
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in my opinion a lead zeppelin reference would be better for a MOAB upgrade

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like the rock band lead zeppelin

fossil finch
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Too bad

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There's more bloons fans than there is lead zeppelin fans

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Moab itself is already a bloon references anyway

hot zephyr
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counterpoint

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no more references

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epic trolling style drop references from the line entirely XD

steep yoke
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oh oops. Sorry AAAAA

stiff swallow
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yharims dialogue should just be it has to be this way

frail mantle
grim tusk
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@hollow shell yharim sugg

fossil bronze
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" - Dialog: make something like Draedon"
game desing

fossil finch
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Game design

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I have a suggestion

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Make something already in calamity

inner anvil
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@dull canyon Placing a music box in your vanity slots so you can hear the theme everywhere is already a feature.

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@glossy marten Specific Item Suggestions are not allowed.

glossy marten
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Well I'd say it's general

inner anvil
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You're saying what items and which point in progression should be around.
It's specific enough to get rejected.

glossy marten
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alright, I will rephrase it to be generic

dull canyon
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its all the same underground music

inner anvil
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I went in game right now to check, it is a feature, so I have no clue.

dull canyon
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its only when its in the actual accessory slot

glossy marten
dull canyon
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Oh yeah that would make sense

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im in 1.3

inner anvil
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Is it? Then I'd make sense, because I'm using the beta build for 1.4 Cal.

glossy marten
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yes, wiki confirms it

dull canyon
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Neat

inner anvil
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Alright, then my bad.
So @dull canyon , it's gonna' be a feature already soon-ish, so you don't need that suggestion.

dull canyon
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Aight ill just delete it lol

glossy marten
inner anvil
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Thing with this suggestion that I should've said before, Evasion Scarf is a donor item, so we'll need permission from the donor if he wants his item to be a recipe for something else.

glossy marten
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oh

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ok hold on I will edit it to be about counter scarf

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would that work?

inner anvil
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Problem: if we make an upgrade for Counter Scarf that supports true melee and then there's Evasion Scarf that does the same, the donor would have paid for something that already is in the game, see the problem I mean? There's conflict.

glossy marten
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you could make that argument for most things, not all donor items are good

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and it's not like they have to be at the same stage of the game

eternal escarp
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at that point youre better of sugg to buff Evasion Scarf because its x and y on tier

small timber
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isnt evasion scarf still exist?

eternal escarp
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it does

glossy marten
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yes, which is why I said another

small timber
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  • I thought 2.0 will gonna remove the evasion scarf buffs or something
glossy marten
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evasion scarf isn't going anywhere lol I just think another scarf could be interesting

small timber
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oh ok it is remove the chaos state thing not the true melee buff

glossy marten
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scarves have a nice aesthetic

small timber
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I mean, having a 2nd upgrade to counter scarf will make like, no sense really

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if the suggestion is "add upgrade to evasion scarf" then sure

glossy marten
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that was the original

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but problem is

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you can't upgrade donor items

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without permission from the donor

small timber
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oh ok so thats why

glossy marten
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I'm in a dilemma lol

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yeah

small timber
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ya this one probably will just wait for mods to see if it can pass, since it is a rare case of that you can't really suggest the more reasonable approach (which will be upgrading evasion scarf)

glossy marten
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yes I know

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but oh well

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we work with what we have

night jolt
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I'm pretty sure the person who wanted an upgrade for the Counter Scarf wouldn't be opposed to the upgrade having an upgrade, but OK

small timber
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I think it is just the general approach to donor items, basically dont touch them unless confirmed approved otherwise

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the only exception is like, balancing (eg: how NR is nerfed like twice)

steel wedge
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any plans for more spiky ball upgrades? abyssal flame vulnerability hex or some exo mech thing idk god's paranoia isn't good/fun enough for me

inner anvil
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Suggestions about expanding sub-classes (like Spiky Balls) are not allowed for the sake of making an only sub-class playthrough or just adding more because it doesn't do a full line of progression. We'll add more if we feel like it.

grim tusk
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Exo balls

inner anvil
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Stop.

steel wedge
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ok bb

soft quest
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with the addition of voice chat chats, will actual voice chats be deleted or will there just be both

hollow shell
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The current ones will probably get archived

hollow shell
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byeah @steep yoke You're not allowed to make suggestions regarding future content like that
That, and your suggestion is ridiculously specific, which is also heavily discouraged

opaque heath
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I'd assume it's like 6hours?

novel belfry
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its 10 mins

half sage
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10 minutes, you can see how much a slowmode is for by hovering over the stopwatch icon

night jolt
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For the record, the thing that actually should happen is adding the Evasion Scarf to the Ninja Belt and Void Sash, but again, I understand why thats probably not happening

hollow shell
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Indeed

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I don't really like the Counter Scarf sugg but I don't really know what to say about it

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The fact that Evasion Scarf is a donor item definitely makes the situation muddy

crude geode
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you could point out that counter scarf indeed has an upgrade, evasion scarf

hollow shell
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Cursed they mention Evasion in the sugg

crude geode
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true but it already serves as an upgrade

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plus after the point evasion scarf runs out you get ninja belt and void sash

hollow shell
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However, those have a different dodge mechanic

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Long on-hit cooldown, rather than short dash-into cooldown

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Hang on, lemme see if the Evasion donor can be contacted, that'd make this a lil easier

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Hello @serene egret
There's a suggestion in #suggestions-posting regarding adding an upgrade to Counter Scarf, which would make more sense as an upgrade to Evasion Scarf
Do you grant permission for the suggestion to ask for an upgrade to Evasion Scarf

serene egret
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For sure!

hollow shell
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Epic 👍 Thank you

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@glossy marten You can edit your suggestion to be an Evasion upgrade now, and fix that dilemma you had earlier

night jolt
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I still think it makes more sense to roll the Scarf into the Ninja Belt instead of suggesting a new upgrade

crude geode
#

roll the scarf into the belt
mmmyes

ruby plover
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i think if the belt had the scarf dash dodge, it would just make it even more alike to a worse shield bash

hollow shell
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(you can't shield bash projectiles tho)

night jolt
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I was moreso meaning the Melee buff, but you're not exactly wrong

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Personally, I think that whole tree of upgrades starting from at least the Belt should just give full immunity to contact damage during the dash, like you phase through contact damage when you dash and it doesn't eat your dodge

small timber
#

(wait isnt the new moab suggestion still a bit too much reference without much reasoning)

#

@hollow shell

hollow shell
#

I figured I would just let this one through then I can ban all future mentions of BFB and ZOMG

small timber
#

Oh ok, make sense

hollow shell
#

Has been done

pine island
#

Can we rename Yharon to a kid named finger?

broken jasper
#

No

hollow shell
#

Thank you for rejoining the server just to say that

#

substanceless in-joke

pine island
#

kid named finger

hollow shell
#

Stop

primal cairn
#

Does calamity make any changes to how the bone key is obtained? I couldn’t find anything on the wiki but I’m just double checking

#

I ask this because I want to make a suggestion regarding the bone key

#

As I think having to kill dungeon guardian to get it is stupid

hollow shell
#

afaik it makes no changes to it

primal cairn
#

Ok

hollow shell
#

Why do you think its obtainment method is stupid

frail mortar
#

Dungeon guardians are decently easy if you do it right

primal cairn
#

You aren’t meant to fight the dungeon guardian

#

It’s literally a punishment for trying to go to the dungeon early

dense ferry
#

That's the point of the item

primal cairn
#

Why give a reward for something the player isn’t supposed to do

frail mortar
#

Just use a straight platform with a teleporter on each end

hollow shell
#

That's
yeah that's the whole point of why Bone Key exists

#

It's Re-Logic's reward to you for completing an unfair challenge

dense ferry
#

It's a reward for doing something stupid, yeah

primal cairn
#

It’s not a challenge

#

It’s a punishment

hollow shell
#

It is, in fact, a challenge

#

to kill DG

primal cairn
#

Well yeah it is a challenge as in it’s hard

distant gyro
#

it is a goofy thing people do

primal cairn
#

But not a challenge as in like

frail mortar
#

Get a weapon with a decently high attack speed, damage literally doesn't matter because DG has 9999 defense

primal cairn
#

It’s an optional challenge the player is intended to do

frail mortar
#

And just teleport back and forth between 2 teleporters

primal cairn
#

Dungeon guardian being a piece of cake to kill now doesn’t excuse the existence of the bone key either

hollow shell
#

Bone Key also is a purely vanity item, it serves no practical purpose to the player that you would be missing out on otherwise

dense ferry
#

And it's not like Terraprisma that is an amazing weapon that is locked behind something, it's a pet that is there to say "hey, I killed this thing that is supposed to be unkillable"

hollow shell
#

It's just one of the many pets in the game

dense ferry
#

Yeah, Calamity removes a bunch of challenge drops, but this one just shouldn't

#

Simply because it doesn't make any sense

frail mortar
#

It would be funny if that pet tried to kill you on rare occasions

hollow shell
#

The thing about the Challenge Drops was that they did serve a practical purpose

#

They were weapons with unique functions

#

and some accessories too

frail mortar
#

Like how the companion cube actually can try to kill you

dense ferry
#

Yeah, Bone Key just summons a normal pet

primal cairn
#

Even if it’s just a pet and doesn’t really matter much

frail mortar
#

Why not just make the DG pet try to charge at you and deal damage on rare occasions

hollow shell
#

and, not worth our time, considering it would be universally disliked, lol

primal cairn
#

That doesn’t automatically mean it’s method of obtainment makes sense

frail mortar
#

The companion cube tries to kill you in the dark

dense ferry
#

It does. We just said it's a reward for doing something you aren't supposed to

frail mortar
#

Make the DG pet attempt to kill you if you have it equipped while in the dungeon

small timber
#

thats is literally the point, killing dungeon guardian is meant to be stupid, it is something you literally shouldnt do especially that skeletron is required for lunatic cultist spawn (in vanilla)

frail mantle
#

It’s a silly mostly useless reward for doing a silly mostly useless thing

primal cairn
#

But it’s something you aren’t supposed to do why reward the player for it even if it’s just a vanity pet

small timber
#

it is a consolation prize for "yaaaa you did it WOO HOO (now you still have to kill skeletron, here have this bone key)"

dense ferry
#

Terraria is a sandbox game. You are allowed to fuck around all you want, and that includes killing what is supposed to be an unkillable monster

hollow shell
#

You can make a suggestion about it if you are so convinced of your point, Kek
But be forewarned that it will receive a lot of backlash

primal cairn
#

Alright

hollow shell
#

And will almost certainly not get sent to the devs

#

as a result.

frail mantle
#

Yea I don’t think it’d be invalid as long as you can argue your point well

#

But I doubt it’ll get a lot of stars either

hollow shell
#

(And again the reward is purely just vanity
It offers you no practical advantage)

dense ferry
#

Yeah

small timber
#

why does you want bone key to be moved elsewhere? do you want bone key to be easier to obtain or harder to obtain?

#

I dont see the point

primal cairn
#

Yeah it is a small thing that doesn’t matter too much

#

I just think that no matter its significance it being a drop from dungeon guardian is questionable

hollow shell
#

To be honest I feel like you should be making this argument about Halibut Cannon, lol
That actually does give you a significant practical advantage for doing something that you're not supposed to do

#

Though I guess AEW has been officialized more as of late
as a real fight

small timber
#

the thing about bone key is it is not even a reward, you can just skip over it completely and you likely can get better pets

#

the existence of bone key is pretty much just for collection in that sense

primal cairn
#

Even if it doesn’t give any direct benefits and is purely vanity I’d say it still counts as a reward, especially considering bone key’s rarity making it much more appealing (albeit that’s kinda nullified by the existence of cheat sheet among other things)

hollow shell
#

that second bit is kind of a complete non-argument

primal cairn
#

Yeah

hollow shell
#

This does appear to be going in circles

small timber
#

if people want it that hard they can literally log in a late game character, enter a new world and run into dungeon, and they will get it real fast

hollow shell
#

If you definitely feel like you're going to make a suggestion then just make it so we can quit arguing

#

((although the arguing will continue for another 24 hours as more people see your sugg and ping you about it))

primal cairn
#

Ok I’ve written the suggestion however I just want to double check to make sure everything is formatted correctly before I post it

#

Change the Bone Key’s method of obtainment

Currently, the Bone Key is a pet dropped by the dungeon guardian. This seems a bit counter intuitive, as the dungeon guardian is meant to be a punishment for the player and is very clearly not intended to be fought, even when taking terraria’s sandbox nature into account. As a result, the Bone Key should be dropped by something else, as it doesn’t make sense for a punishment to reward the player, no matter how small that reward may be.

#

Does everything here look correct?

hollow shell
#

That formatting is correct yeah, and the reason is substantial enough for what you're proposing

#

Looks all good

primal cairn
#

Alright, thanks

#

Sorry if the conversation here devolved into arguing earlier

hollow shell
#

(It was inevitable I think)

glossy marten
hollow shell
#

Nice

small timber
#

@ashen warren try to reformat your suggestion, otherwise the bot cannot process your suggestion, the format is this:

Title
(Shift + Enter)
Body/reasoning

#

Additionally even if the reason is very self explanatory, you are required to still put a proper reasoning (for rules reason)

robust lava
#

(It’s Shift + Enter)

small timber
#

no, you can get hit by the tail and head

inner anvil
#

When DoG is un-coiling after he becomes phase 2, the fact that he can damage you while un-coiling will be fixed next update.

#

If this is what you guys are looking for.

small timber
#

and I think on Rev DoG can also hit you during transitioning to teleport after a laser wall

#

(basically during the time after DoG used laser wall and slowly phase in into the teleport it can hit you)

inner anvil
#

We'll look into that eventually.

night jolt
#

Also, why should Calamity change the obtaining method of some random pet? There's a pet you get from beating DoG in Hardcore Death Mode, so why should they make this other pet easier to obtain

unique vector
#

mid argument

#

i agree with making a pet more accessible if theres no real reason for it to be locked behind DG

#

the chibii devourer from DoG is a dedicated item

drowsy plank
#

the reason it's locked behind DG is because it has literally no other reason to exist

#

we already have a skeletron pet when 1.4 rolls around, the only reason skele key exists is for the bragging rights of killing DG

#

moving it is just dumb, because what incentive would there be to even do anything with DG anymore, might as well just make it immune to all damage, but that's boring

crude geode
#

you don't need a random pet to brag about killing DG

fossil bronze
#

imo there's not much incentive to kill dungeon guardian anyway

#

the only real way to fight him is to cheese him, so he's not a very interesting boss

drowsy plank
#

yeah my point is tho, is that we dont need the random pet at all, so dont even bother touching it, cause if it was a calamity thing, we'd just remove it entirely, but since it's vanilla, dont waste the time

#

if dg was calamity we probably would just remove the fact it has HP at all

#

but this is a vanilla thing, with 0 incentive to be changed, so just leave it

fossil bronze
#

i think that's fine, yeah
it's not very hard to beat dungeon guardian anyway, so i agree that it's fine to leave it the way it is

dusty stirrup
#

I think the only valid argument for making bone key obtainable somewhere else is that you can't fight DG anymore in your world after skeletron is dead (but even then if you want the pet that bad you should just make another world or cheat it in)

#

Pets locked behind something that can become permanently locked in that world is : ::

dusty stirrup
night jolt
crude geode
#

@hexed drift get killtimes

hexed drift
#

sorry?

hexed drift
crude geode
#

The time it takes to kill a boss. You’ll also need to have your setup listed

hexed drift
#

yeah

#

i dont think im gonna do that

primal cairn
tulip falcon
#

So im a passive aggressive player, what class should I go?

fossil bronze
grim tusk
primal cairn
drowsy plank
primal cairn
#

???? What sense does that make

#

Why should something being vanilla make it immune to change

#

When that’s very clearly not the case

leaden obsidian
crude geode
#

We’re talking about removing bone key not the guardian

leaden obsidian
#

Oh my bad I must of misinterpreted it

drowsy plank
primal cairn
#

I never said to remove it????

#

Why are you saying to remove it?

#

I just said make it drop from something else or give it another way of being obtained

drowsy plank
#

the only reason it exists is to be a reward for killing DG, and we already have a skeletron pet, if you were going to move it off of DG, it'd be better to just remove it entirely

primal cairn
#

No???

#

The pets are both skeletron but they’re very different

#

And ngl I prefer the bone key to the master mode drop

#

It would not be better to remove it entirely I don’t see why you are bringing this up as some sort of counter argument when it’s completely unrelated to my suggestion

hollow shell
#

I know what he's trying to get at

hollow shell
#

Bone Key was added specifically to be the reward for killing DG

shrewd furnace
#

moving the bone key to something else just seems like it's removing the point of item, it's a part of terraria history and it's just a cosmetic so you don't lose out on anything by not getting it

shy spire
#

Male variant of all of the elementals.

#

Goodbye.

shrewd furnace
fossil finch
#

it won't pass anyways

unique vector
#

oops!

#

yea i get it now then

hollow shell
#

Most Informed Terraria Mod Dev

unique vector
#

I KNOW NOTHING ABOUT VANILLA

ruby plover
#

while i agree with the hellwing staff sugg,,,,, formatting

hollow shell
#

I do also agree with the Hellwing sugg but not just cuz of its damage, it's also way more usable than a lot of other nearby weps

#

Being able to target the cursor's location and go through blocks

ruby plover
#

while i agree for the most part, you can't actually aim it above your head lol

dusty stirrup
unique vector
#

dont laugh at the ignorant

dusty stirrup
#

I'm not laughing I'm weeping

unique vector
#

😭

sand umbra
#

late, but in response to latest sugg: Hellwing would do better with more substantial changes than just "nerf X stat by Y"

hollow shell
#

It likely does need a rework yeah, very old item

#

Also hello Thomas

sand umbra
#

hemblo

#

I am real, if for but a brief moment

grim tusk
#

@charred creek murasama is not postgame lol

#

Also (soon to be) triple exclamation, where did all the good suggs go

hollow shell
#

byeah it is not post-game
It's late-game, perhaps end-game, but not post-game

#

You get it before SCal and Draedon

#

also why "rebuff"? I don't think its tier or relative stats have changed in a long time

frosty trellis
#

Think they mean as it, make it closer to the damage it originally did

#

Which makes no sense in my eyes, as the murasama for it's tier feels balanced

small timber
#

I think they confused it with power level rescaling, because it used to obliterate all non-scal boss but I dont remember it being that good to scal

frosty trellis
#

I tend to use dragons rage more, but that's personal preferance, Murasama is still amazing

small timber
#

all post-Yharon weapon used to obliterate all pre-Yharon bosses anyway

frosty trellis
#

Murasama is good against the brimstone hearts for SCal

small timber
#

old or new murasama?

frosty trellis
#

But she is out of reach for the murasamas normal slash attack

#

New

frosty trellis
#

Which is risky

#

Murasama is great for Ares and Thanatos though, just not really designed for Artemis and Apollo

#

Personally, I think it's good for the tier it's in. I don't see a reason to change it, when it does it's job, and does it well

#

Being an insane true melee weapon

crude geode
#

OOA moment

dusty stirrup
#

If we wanted to give 2 for those we would have to write 2 entries about OOA

gray nebula
#

no

#

besty doesnt get lore

#

i need a slur agaisnt ppl that are obsessed with lore... loreoids

half sage
#

just look up DD2 betsy lore, if that's a thing

crude geode
#

that's your lore lmao

crude geode
dusty stirrup
#

I don't think anyone actually wants lore about betsy it would be like asking for lore about Deerclops.... Oh wait

crude geode
#

lmao

#

same hat

small timber
#

I will be honest it will be rather hard (or pointless) to give betsy lore, especially if the lore will pretty much be just "it is a dragon that came from the multiverse"

#

(same for deerclops, just have the lore like "mutated deer")

dusty stirrup
#

What is there even to talk about

#

Going to read the Dungeon Defender 2 lore

night jolt
#

OK wow, guess that really struck a nerve

crude geode
#

both of the crossover bosses have little to no "lore" regarding them in their original games. you could have yharim say "wow this really is mutated deer from another universe", but it seems a bit pointless

grim tusk
#

Deerclops has like no lore

crude geode
#

indeed

grim tusk
#

Only boss that has lore is fuelweaver lmao (maybe also Celestial Champion)

#

(And its actually just a theory, a game theory)

crude geode
true inlet
#

last 3 "suggestions"

grave zincBOT
#

@small timber - Your suggestion has received an updated status!

[Remove Wall of Flesh Non-Firing Enrage]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@young meadow - Your suggestion has received an updated status!

[make lore items placeable on walls]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@night jolt - Your suggestion has received an updated status!

[Make it so the Arctic Diving Gear is guaranteed to spawn in the Arctic Bio Center]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

#

@small timber - Your suggestion has received an updated status!

[Add Alternative Crafting Recipe To Allow Chlorophyte Armor To Be Crafted Into Their Turtle, Spectre and Shroomite Counterpart]

It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message

hollow shell
#

The examples in the enrage sugg would be better in present-tense or future-tense imo
rather than past-tense

small timber
#

(engrish hard) ya I will change to that

hollow shell
#

👍

small timber
#

(though I am not sure if "fully enraged" is correct or not, since "fully enrages" feels weird to me)

hollow shell
#

"Astrum Aureus does not enrage outside of the Astral Infection biome, but fully enrages during daytime"
is correct

#

"fully enrages" is valid

small timber
#

ok, fixed

hollow shell
#

👌

mighty knot
#

...that newest one

#

mmm

hollow shell
#

In posting or voting?

mighty knot
#

voting

drowsy plank
#

yeah we already beat that one to death on why it's bad

#

just dont vote for it

#

also so glad placable lore items got in when they're being removed next update smugyon

#

really feel like reading the changelogs should be a prerequsite to posting suggestions, or at the very least talking in here

#

no idea why that one passed without being deleted

hollow shell
#

que?

#

What's this about lore items being removed?

#

@drowsy plank seemed pretty damn convinced 🤨

drowsy plank
#

damn alright

#

people in 1.4 chat kept saying they were getting removed for bestiary entries

#

ig it makes sense then

#

still seems weird they aren't getting nuked when the bestiary exists tho lol

hollow shell
#

Something to do with the varying points of view that they're spoken through

#

Bestiary as an unknown anonymous third party observer

#

Lore items as Yharim

drowsy plank
#

yeah i think i remember this now, just misremembered that they were getting removed instead of not so

hollow shell
#

(we do have some other plans for lore items in the works too, though nothing concrete yet)

drowsy plank
#

cool

stable musk
#

LMAO WHAT
HIVE MIND ENRAGES?

true inlet
gilded notch
#

morbius in calamity?

#

the morb summon staff

#

fully serious

fringe notch
#

no references for references sake

gilded notch
#

😦

fringe notch
#

its a rule sorry, for rules, check pins

gilded notch
#

was it a good idea atleast?

fringe notch
#

no, not even slightly, sorry

gilded notch
#

😦

eternal escarp
#

@fringe notch SG is getting changes next update, so i'd say you should prolly wait with the sugg

ruby plover
#

i somehow didn't see that changelog lol, that's rad

muted osprey
#

I mean uh

#

that is being added in 1.4

#

and the next update is the port

#

so lol???

small timber
#

@pure root it will become default after the 1.4 port (because vanilla 1.4 added it)

ruby plover
#

(in that case, you can prolly delete the suggestion)

fringe notch
drowsy plank
#

@charred creek do you mean the movement speed buff

#

also you didnt format that right

inner anvil
#

Man, the only objective of the movement speed buff it's so you don't feel like a slug at the beginning of the game.

night jolt
#

Imagine wanting the game to feel slower at any point

eternal escarp
#

the amount of people that want to be slow to a tedious level is

#

weird

inner anvil
#

Plus, even if everyone wants the movement spped buff gone, it was added by Vanilla 1.4 already, so they can cope harder.

swift wharf
#

play slower iirc

eternal escarp
#

ive still never seen a good reason as to why the movement speed increase is bad

inner anvil
#

Because it feels like cheating, it's some of the excuses I heard.

eternal escarp
#

the only thing ive heared is "makes early game easier"
which uhhhh, ?

fossil bronze
#

calamity players when the developers change something

eternal escarp
#

cheating sounds like a huge stretch tbh

sand ermine
#

love and hate relationship with re-logic and their balancing

eternal escarp
#

ono i can move, in an enjoyable speed!

#

what now, people will get mad that you get a bonus 4% jump speed?

inner anvil
#

Like bro, we added that speed buff because it you wanted to fight early game bosses without Hermes Boots you need to be a mastermind at hooks, which not everyone is.

eternal escarp
#

"i can climb 7 blocks WITH EASE????"

swift wharf
#

I HATE mining speed changes
*installs veinminer*

inner anvil
#

TRUE!

#

Actually true.

eternal escarp
#

so fucking true eclipse
that is why youre based

swift wharf
#

No problem That Blasterd Basterd#7652

night jolt
#

The only even remotely reasonable reason for wanting to slow your movement speed is building convenience

inner anvil
#

"The building speed changes are dellusional!"

  • Says the man that uses LuiAFK for their arenas.
eternal escarp
#

tap slightly

swift wharf
eternal escarp
#

or de-equip other speed increases

#

its not like youre 200% speed on spawn HDfailure

inner anvil
eternal escarp
#

true true

fossil bronze
#

i just want to be able to hold right and place platforms

night jolt
#

Yeah, I think they should sync the placing speed to your default run speed

#

As is, you run slightly too fast, making you accidentally make stairs or just falling off

swift wharf
#

Pretty sure it's quite synced rn

inner anvil
#

Plus after you get Hermes Boots the balance goes away, so it's not too much to worry about I guess.

charred creek
#

damn ive made the worst god damn suggestions in this server

inner anvil
#

There's been worse, don't worry.

eternal escarp
#

no, ive seen way worse HDfailure

#

yours is actually mediocre, comparably

small timber
#

I had seen people say that the build speed buff should be removed because they accidently place 2 torch in 1 motion

#

(althoguh tbh 7 block default jump is a bit high, I thought the current jump height is just fine)

eternal escarp
#

the current jump height is

#

6.9 blocks

small timber
#

oh I actually thought it is 5/6 blocks

eternal escarp
#

you can guess what the change means

#

(it simply is so you can jump 7 blocks without having to hold UP to do so)

night jolt
eternal escarp
small timber
#

nah I thought they just give the player extra jump height instead of more jump speed (since on frog leg it seems to be separated)

upbeat nebula
soft quest
#

boss suggestions HDfailure

#

an elephant would be a cool enemy or miniboss though

half sage
#

also wrong format

umbral dew
#

people are complaining about the speed buff but lose their shit about the dr nerf???

small timber
#

counter scarf is pretty much an alternative version, in fact except against specific malice boss most of the time counter scarf is better to a broken level

#

for the simple reason that bonk (bouncing from enemy) is bad after they nerfed SoC's iframe, so Counter Scarf ramming into enemy is better now

#

Counter Scarf currently is so much better that in the changelog they are gonna nerf it to 30 second CD so I am unsure if it contradicts the suggestion

kindred creek
#

So what your suggesting is to make my suggestion as a buff to the evasion scarf and ignore the counter scarf?

small timber
#

no, what I mean is I don't think evasion and counter scarf is really that weak?

#

and partially because of this

kindred creek
#

I do think they’re that weak

small timber
#

(I am unsure if that count as contradicting with future changes)

kindred creek
#

Personally, from my experience, they seem to be worse

drowsy plank
small timber
#

if it is before they nerfed shield of cthulhu iframe then ya I will said SoC is better, for now counter scarf is almost always better

kindred creek
small timber
#

the only time SoC is better than counter scarf is malice, but then again it is malice

drowsy plank
#

im pretty sure the idea is shield is supposed to help with contact damage and scarf is supposed to help with projectiles

small timber
#

ye, and the counter scarf projectile dodge is actually super overpowered

#

and you can still use counter scarf to dodge contact damage

drowsy plank
#

so i wouldnt call it just a true melee item, so the reason you want the buff seems a bit misplaced

#

true

#

if you want a scarf buff, you're gonna need an actual reason

small timber
#

@feral arch they said they will nerf DR but also nerf boss damage (yes this information is directly from the lead dev)

swift wharf
small timber
#

and no, "defense" is not nerfed, only DR is nerf, pure defense is still pretty much super good

drowsy plank
#

read the changelogs impossible challenge!!!!

inner anvil
#

How much time do you give them until they realize we don't follow no-hitters?

stiff swallow
#

cuh?

drowsy plank
#

decades

swift wharf
#

(never

inner anvil
#

We don't follow the no-hit fanboys neither the tank fanboys.

drowsy plank
#

no nerf, only buff!!!!

small timber
#

if the game is actually balanced around nohit then the first step will be add prehardmode and hardmode version of dimensional soul artifact, then add like 5 more brimflame/omega blue armor and add more drunk princess alcohol with like -50% defense downside

swift wharf
#

The year is 2024
QoL mods have removed the need for town NPCs, Arena Building, Regular Enemies, and Grinding. 16 distinct difficulty options exist to be combined as desired.
All worlds are generated with chests that give everything to you, and have innumerable world-sized platforms
The game has been optimized away. Now we may relish in the infinite bliss that is uninterrupted boss rush playthroughs

#

Relevant

drowsy plank
night jolt
#

The subreddit is so pissed off at these balance changes its hilarious

drowsy plank
#

you wonder if they even like calamity

night jolt
#

They think Melee is getting nerfed out of existence when it's just being brought down to the same level as the other classes

small timber
#

I mean they probably have professional modder to develop custom mod to revert the changes anyway, like "Revert v2.0 Calamity DR Nerf", give player 50% DR by default to counter Calamity's DR nerf, also remove DR softcap because it is unbalanced and unfriendly for tanks

eternal escarp
#

oh no i cant have 30% DR by having around 3 defense accessories oh no!!!!!!!!!!

#

if you want to be defensive, opt to defensive accessories, plenty of them exist and are just as good

night jolt
#

Speaking from personal experience, my first Melee revengeance playthrough has been piss easy, I blazed through handmade up to Plantera without ever upgrading from Statigel armor, and I didn't even need to build arenas for Aureus or Leviathan, it's just too fucking powerful

unique vector
#

from my knowledge the DR nerfs do not make melee pointless to oblivion

night jolt
#

Imagine thinking the class that has the Fallen Paladins Hammer doesn't deserve at least a little bit of a nerf

unique vector
#

they just make it harder to stack to the DR cap because before it was piss easy to do so

gray nebula
#

i hate the reddit

eternal escarp
#

i also hate the reddit

small timber
#

from my experience DR is so good that I can tank DoG with a post-Moon Lord setup

unique vector
#

reddit when they cant do math for 5 seconds

inner anvil
#

Delete Reddit.

swift wharf
#

^

night jolt
#

Reddit? More like Cringe

gray nebula
#

mfs fucking gaslit the community into thinking that tanking is unviable or soemthig

swift wharf
#

@ yuh

eternal escarp
#

tbh the sugg is basically living on false claims could we exclaim it and call it a day 🥺

unique vector
#

but yea anyway

eternal escarp
#

yeah what pixl said

swift wharf
#

sheep mentality fellas, sheep mentality

small timber
#

also btw does the counter scarf suggestion count as contradict with changes? since it is already nerfed to 30CD (but the suggestion want buff)

unique vector
#

@feral arch read the above comments abt DR nerfs, im exclaiming your sugg bc it has very little reasoning or backing behind the sugg

#

and is technically a future sugg anyway

small timber
#

I am unsure how this works since it is still in changelog

night jolt
#

Also as for the Counter Scarf suggestion, there's already a suggestion for giving an upgrade to the Evasion scarf, so maybe wait for that to pass or fail?

gray nebula
#

i mean coutner scarf is different because like

#

it litterally makes u dodge thru shit

unique vector
#

mfers suggesting things abt a change they havent even experienced yet

gray nebula
#

a bit more reliable than a bonk

small timber
#

to my knowledge it is absurdly overpowered (though the suggestion claim it is weaker than SoC)

swift wharf
#

isn't there smth about not suggesting stuff that's already being changed

gray nebula
#

"as opposed to the counter scarf, soc parries the attack which tends to be better"

#

me bonking into a projectile and still getting hit

unique vector
#

parrying with soc

night jolt
#

It's weird how a post one mech boss item has the objective best dodge in the game

small timber
#

the only time SoC is better than counter scarf is Malice (but Malice), for like, calclone final phase infinite dash, or against twins

swift wharf
#

just equip ark fr

small timber
#

thats literally about it, and SoC had become even more unreliable after the iframe nerf

unique vector
umbral dew
#

i dont think the dude that made the suggestion cares about elaborating on the suggestion dude is just whining

gray nebula
#

reddit momen

small timber
#

the only close one I think is titanium/hallowed armor, but that one is also super unrealible

unique vector
#

reddit is very amusing to look at for people’s initial overreactions

#

and also seeing merk get ratio’d

#

😎

small timber
#

(tbh just make the set give the same dodge like ninja gear use)

night jolt
#

I think the only "buff" evasion scarf needs is to roll it into the Statis dodge set

umbral dew
#

redditors are going to do some shit like saying the melee players are ukraine and the devs russia

night jolt
#

Like, people agree the Belt and Scarf are underpowered in comparison to the Aegis and I'd sort of agree

small timber
#

I dont think counter scarf effect can be retain into a late game accessory unless a substaintial cooldown is put on it

#

imagine having 13 sec dodge against scal projectile (though it is 30 now)

night jolt
#

I think making it have the effect of the EScarf dodge (shorter cooldown if you get hit during a dash) would be fine

#

Like, keep it at the higher number if you get hit during not the dash

frail mantle
#

the only thing that happens there is complaining, shitty memes and very occasionally good art

unique vector
#

having a well moderated subreddit could have its uses but

#

who wants to do that XD

drowsy plank
#

im sure you could find people

#

it's just that it'd be a mostly thankless job

swift wharf
#

Just delete the posts lol

eternal escarp
#

but then we infringe on their freedom!!!!!

swift wharf
#

Good.

eternal escarp
swift wharf
#

They'll leave eventually

drowsy plank
#

based

hardy dock
#

So like why is DR being nerfed anyway cus it never really seemed that broken to me

unique vector
#

apparently it was too easy to stack DR above and beyond calamity’s 33% cap

small timber
unique vector
#

so they made it require more dedication to build a tank build instead of slapping on two accs and calling it a day

hardy dock
hot zephyr
#

calamity players when they can't negate all damage with a single accessory

small timber
#

although even if it is a pure nerf DR will definitely be still viable, since it only really go from "overcapping DR" to "reaching softcapped DR"

hardy dock
#

Flashbacks to Scal one-shotting you at the start of 1.5 💀

hot zephyr
#

the two collective brain cells of the calamity subreddit clacking together to become armchair game devs

small timber
#

(tbh it is simply overpowered for a long time)

swift wharf
#

so big win whentier3boost

hot zephyr
#

good

hardy dock
#

Why was Core of the Blood God nerfed as well

inner anvil
#

Same reason.

small timber
#

although in the case of core of the blood god if they dont buff the HP stats I think no one will use it

hardy dock
#

It’s honestly kinda mid rn ngl

small timber
#

since the halved contact damage is only really useful against yharon

hot zephyr
#

defense was overbuffed in 1.5 in reaction to the introduction of RDR

small timber
#

(unless they tier shift core of the blood god completely of course)

night jolt
#

Imagine if CotBG had the Blood Pact HP doubling

hardy dock
#

Nobody would use it lmao

drowsy plank
#

blood pact is still viable because CotBG doesnt have it itself lmao

inner anvil
hardy dock
#

🤷‍♀️

#

I didn’t use it anyway I’m just confusing why you’re kicking it while it’s down like that

night jolt
#

Hold up

#

Can you wear more than one Blood Pact?

drowsy plank
#

well i dont think there are any upgrades to blood pact rn so

#

no

#

at least

#

with blood pact's effect

hot zephyr
#

it was never down to begin with

#

none of the DR nerfs will make a significant difference

inner anvil
hot zephyr
#

the only one of any consideration is sponge, which currently is an S tier accessory that's used basically at all times

#

cotbg will still be amazing for yharon and meh at subsequent fights

#

the sun will still rise and the earth will still spin

small timber
#

on the topic of balance how piss will people be if all emblems are nerfed to 10% so that eg: avenger emblems become actual upgrade

true inlet
#

avenger is all class

hot zephyr
#

it would be inconsequential and unnecessary

hardy dock
small timber
#

ya, just a random thought, probably not that needed since can only really use 1 emblem at pre mech anyway

fossil finch
hot zephyr
#

a week from now it will be something else and the cycle will repeat

gray nebula
fossil finch
#

it'll be about readding sunbat probably

hot zephyr
#

LMFAO

gray nebula
#

old calamity mod developement carefully diluting the identityt of an accessory by drowning it in 15 different minor stat buffs

hot zephyr
#

I'm genuinely depressed because you probably aren't wrong

gray nebula
#

(walter white gif)

small timber
#

the only one that feels weird to be is that bloody worm scarf still give 10%, unless it is intentional to give melee the tank class identity

#

since the accessory is still like, excessively powerful (it even has +7 more defense now)

hardy dock
fossil finch
#

Yes it's getting axed

#

For being cringe

hardy dock
#

Good lmao

#

I was always baffled by its existence

hot zephyr
#

when the quality bar is rising

half sage
#

cal subreddit when the scrunglo axe is removed (it has not been used by an actual player since 2017): gone

hot zephyr
#

Where my Fulguration Halberd fans at

eternal escarp
#

remember Holiday Halberd?

#

neither do the people who complained it was removed the instant they learned what it was

fervent valve
eternal escarp
hardy dock
half sage
#

I had many happy memories with the holiday halberd, like:

  1. having to look it up when it was removed because I had never heard of it before
hardy dock
#
  1. putting it in autotrash during endothermic energy grinding without reading the tooltip and just assuming it was vanilla
gray nebula
#

we should kill seabow

crude geode
#

Considering I have no clue what that is big agree

umbral dew
#

the absorber and sponge are fine atm along with the shield defense buffs

eternal escarp
hardy dock
#

There are like three different bows that I think of when I think of seabow

eternal escarp
#

victide bow

gray nebula
hardy dock
#

And I have no idea which one it is

crude geode
#

(There are too many oceanic and fire related weapons)

gray nebula
#

it sure would be funny chat if

eternal escarp
#

shoots a short range water spit

gray nebula
#

it fires the limpest possible water bolt ever

hardy dock
#

Replace it with seagun

small timber
#

you dont have to delete seabow, just like, remove autoswing from it

hardy dock
#

Does the exact same thing but shoots bullets

gray nebula
#

replace it by sea blowgun

hardy dock
#

😎

eternal escarp
#

YES

#

BASED IBAN

gray nebula
#

shoots a high pressure water straem

eternal escarp
#

sea harpoon

gray nebula
#

like pistol shrimps

#

bam

#

and its got high knockback

drowsy plank
#

these are all way cooler than what we have

fervent valve
#

Oh my god i just discovered the sponge is an actual strong item, and not just the regular terraria "Super absorbant sponge" i thought everyone was just memeing

crude geode
gray nebula
#

like u blow a little bubble on your blowgun

#

and then it pops and flies off super fast

#

thatd be cool

eternal escarp
#

we need more dart weapons in calamity...

#

1 isnt enough.....

drowsy plank
#

please make it real

#

im begging

gray nebula
#

no not a dart weapon i dont like darts

#

make it consume no ammo

eternal escarp
#

close enough

crude geode
#

Ranged fans when they only have four weapon types boohoo

hardy dock
#

Darts are fucking broken

gray nebula
eternal escarp
#

:lol:

umbral dew
#

the sponge gives 15% damage reduction🗿

fervent valve
#

Idk i always used the celestial jewel, i prefer health regen over damage reduction, but i never ever played melee build so i know nothing

crude geode
#

Ranged has enough subclasses please don’t add a fucking dart shroomite helmet

fervent valve
#

please add a fucking dart shroomite helmet

eternal escarp
#

theres only 5 dart weapons the entire game

#

so the answer is quite obviously a no

small timber
#

they need to add a "ammoless hroomite helmet" for ranged gun that dont use ammo like sea searing

hardy dock
#

What does that Calamity shroomite helmet do again

#

Is it flamethrower

small timber
#

(for like exactly 1 ranged weapon that dont use ammo)

crude geode
#

Yes

eternal escarp
drowsy plank
#

honestly a catch-all generic helmet for shroomite couldnt hurt

crude geode
#

When the single class’ armor has 5 helmets

cobalt heath
#

oh no incel reddits have come here

#

idk how reddit incels still think that devs are elitism and classims thinkers and balance around no hitting when you can't even get defiled soul role anymore and the items don't exist in main mod

crude geode
#

Idk why you’re bringing this up when the convo is long dead and moved on

hot zephyr
#

yeah

cobalt heath
#

cause i just saw it

#

sorry

#

but I had to

crude geode
#

You really didn’t but ok

#

In like a month

dusty stirrup
#

Elephant Boss

#

noway

tardy smelt
#

its actually a really good earlygame bow

#

if it gets replaced with something more interesting to use i'm all in for it though BrimSmug

eternal escarp
#

last i checked Barinade is just as good HDfailure

#

and when Seabow only has Barinade to compete with bow wise then yeah obv itd be a really good bow HDfailure

tardy smelt
#

in that case both last up to hive mind/perfs on paper

eternal escarp
#

Seabow only lasts because of Jester Arrows tbh iirc

#

Barinade doesnt last as long because it isnt Jester Arrows

tardy smelt
#

...🤨

tardy smelt
#

autofire goes a long way when almost no other bows on its tier have it (idk if barinade does though)

eternal escarp
#

it does

tardy smelt
#

that should explain (part of) why Barinade works well on that tier too then :p

#

byeah, uh

#

i do sorta hope the sunken sea rework will also come with a handful of new interesting weapons

fossil finch
#

Oh my god recipe skips

#

Next level of idk

tardy smelt
#

oh that reminds me uh

#

i wanted to do a suggestion about the sulph sea caves

drowsy plank
#

bad suggestion justification tbh but man extinction alloy really is a way better name than shadowspec bars

novel belfry
#

If only it didn't share a name with the final boss of my main content mod idea
||/s||

rocky jasper