#suggestions-discussion

1 messages · Page 1257 of 1

worthy lintel
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I don't think I've seen a single soul enjoy the carpet, and I'm not talking of nohitters

left elbow
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but it can still be a nuisance

worthy lintel
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You usually have enough wingtime to never run out without naturally touching a surface

left elbow
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Maybe the best course of action is removing Amulet and barrier from recipe

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then changing Carpet to require Silk instead of Ancient Cloth

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Ancient Cloth is simply too rare to get en masse

hollow shell
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Flying Carpet should be put into an actual.. movement/flight-based accessory

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That way you have a choice on whether you want to use it or not

hollow shell
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instead of it being integral to the armor

unique vector
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are we haaving auric armor rework discussions

left elbow
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question is, how the actual hell do I rewrite the suggestion?

unique vector
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you dont

worthy lintel
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meanie

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😐

unique vector
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we already have approved an auric armor rework suggestion and unless ur specifically asking "consider removing some accessories that could be moved elsewhere/bloat the recipe" then it'd be a redundant suggestion

left elbow
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I obviously can't add more to it, because no Nitro

hollow shell
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Rework does not necessarily mean to remove those accs

unique vector
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or well

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its not approved yet but tomorrow

left elbow
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Yeah, if someone already made the suggestion I'd probably know of it by now

unique vector
left elbow
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I'm only asking specifically to remove the accessories from the recipe

unique vector
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you could try to like

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make things less subjective sorta

left elbow
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because grinding for them all is a massive chore

unique vector
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following rover's pointers

hollow shell
left elbow
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I still need to keep it all in the text limit

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oh

unique vector
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just bring up key points as to why you think the accessories should be trimmed down

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give a fix examples

hollow shell
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You can still post yours

unique vector
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thats it

hollow shell
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2 months is a long time

left elbow
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ok

unique vector
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you dont need to explain everything

left elbow
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i'll start by trimming some unnecessary introductory bullshit

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this is a suggestion for the mod not a goddamn school assignment

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altered the suggestion to add some points Rover brought up

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also added that unless you know ahead of time those 3 accessories specifically are needed for endgame armor (and why the hell would you) it makes preparing for the endgame bosses take way too long

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The only other accessory needed for armor is Lead Core, but even then Acid Rain is easy to grind so it barely matters.

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Not to mention no other mods require accessories in an armor crafting recipe.

night jolt
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Gathering Auric Ore is quite possibly the grindiest part of the entire mod, and for something that you never really stop needing, as Miracle Matter is crafted with it

left elbow
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You'd have no reason to think an accessory is needed to craft armor. If you saw those 3 accessories listed as materials, you'd almost always think they were needed for upgraded accessories later.

night jolt
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I must be as far as possible from being the first person to suggest a renewable source of Auric, but The Exo Mechs seem like a fine place for Auric to be renewable

left elbow
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You'd have to specifically check the wiki long before you even have access to Auric Armor to know that those 3 incredibly situational accessories were needed for it.

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Most people would reasonably check the wiki as they play, see what sort of things they can make with no materials. You logistically wouldn't care about crafting Auric Armor until you defeated Yharon.

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Then you look up how much you need, only to realize "Wait, I need those accessories for armor? Didn't I sell all those Psychotic Amulets earlier on for free money? ...oh no."

deft yew
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psychotic amulet is just,

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why

unique vector
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isnt auric ore the most abundant generating ore in the entire game

left elbow
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The only way you would know in advance they were needed for Auric Armor is if you literally scanned the entire wiki before playing

deft yew
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you only need like 1 or 2 miracle matter

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but, yes

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i hard agree that you need a ton of auric

night jolt
unique vector
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this is why items have the "material" mark on them

night jolt
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Thats effectively 12 to 1, already the worst conversion rate for ore to bar in the entire game, gathering a ton of it is just not fun lol

left elbow
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And while I personally do scan entire wikis before playing mods, I heavily doubt most would want to do that to avoid spoiling the entire mod for themselves.

left elbow
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If you obtained them and saw the "Material" mark on them, almost everyone would assume they were needed for a future accessory. Not for endgame armor.

night jolt
unique vector
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yes, fair

left elbow
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Name one other mod that has accessories required to make Armor.

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exactly

unique vector
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no

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bad take

night jolt
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I can name one other mod that turns armor into accesories, does thta count?

left elbow
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Fargo's Souls does not count

unique vector
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you can argue that its inconsistent with the rest of calamity and that thee accessories should be separate

left elbow
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Soul of Eternity is supposed to be convoluted

unique vector
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you cannot argue "oh but other mods dont do it!!!"

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who cares

left elbow
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well, point is, it's just counterintuitive

night jolt
left elbow
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You see a weapon as a material? It's probably to make another weapon.

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You see armor as a material? Unless you're playing Fargo's Souls, it's probably to make more armor.

unique vector
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thats not rlly proving your point to assume calamity should be following what other mods are doing as a standard tbh

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but i see what you mean to a degree

left elbow
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You see accessories as a material? It's probably to make more accessories.

unique vector
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im trying to think of other cases calamity uses an item type to make a different item type but i cant remember

left elbow
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But 4 accessories specifically are an exception. You need them to make armor.

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At least Silva Armor is only good for 2 classes, and Lead Core isn't hard to obtain anyways.

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All i'm saying is there's a good reason Fargo's Mutant Mod adds banner recipes for most Calamity Items with a less than 10% droprate.

unique vector
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which is bc it forces you to get every item to progress XD

frail grotto
unique vector
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sniper scope is weird

left elbow
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Fargo's Mutant is a separate mod

unique vector
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ic

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i mean idk

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i am a big fan of removing shit grinding but also like yk having some rare drops isnt a terrible design

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also idk what this has to do with auric armor accessories

left elbow
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besides who in their right mind plays Fargo's Souls with Calamity, Thorium, and SoA all at once?!

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or even Fargo's souls with any of those mods

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Fargo's Souls isn't even that good, but that's another argument.

small timber
# left elbow question is, how the actual *hell* do I rewrite the suggestion?

I think just keep it short, around these points:

  • Auric Tesla Armor is the best (if not only viable) armor against the two final boss: Exo mechs and Scal

  • Its crafting recipe/material is extremely convoluted, requiring (somewhat) rare materials that do not really provide player benefit at that stage of progression

  • Psychotic Amulet - low drop chance from Possessed armor and provide standing still bonus, which both final boss (especially Exo Mechs) completely discouraged

  • Frost Barrier - Travelling Merchant item (which requires luck and player might not check Travelling Merchants end game unexpecting it is required for an end game item. Alternative method of acquiring (Ice Clasper) Ice Biome can get corrupted. On top of that, this item do not provide really any benefit against the two final boss.

  • Flying Carpet - Screw over wings fall down (by which all player will sure to have at that stage of the game unless challenge run)

  • As the only content post-Yharon is Exo Mechs and Scal, there is really no argument that "these effect may be worthwhile for events/farming"

left elbow
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you're giving your suggestion too late

small timber
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ya, just woke up

keen zealot
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2.5% from a common purity enemy isn't that rare really

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1/25

hollow shell
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That'd be 4%

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But I do agree that
"Psychotic Amulet is a 2.5% drop from Possessed Armor, or 5% on Expert [...] This makes it among the rarest items in Calamity." is a pretty big overstatement

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Possessed Armors are one of the most common night enemies in Hardmode

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The drop rate is low because otherwise your inventory would just be flooded with them, considering how many Possessed Armors you casually kill

pure bluff
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on my rogue playthrough i got like 10-20 psychotic amulets tf do you mean rarest item lmao

hollow shell
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Unlike vanilla, Calamity tends to lack super rare drops

hollow shell
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Because RNG is not a test of skill nor is it a satisfying challenge/payoff

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Farming is just tedium

unique vector
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true and real

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the only big case id say is legendaries but

fringe notch
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I have to sell/trash psychotic amulets, because I get so many, especially on blood moons where I'm zerging

fringe notch
hollow shell
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@left elbow (sorry to keep talking about this one suggestion)

left elbow
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yeah, i'd rather discussion of it be dropped altogether please

hollow shell
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Damn

cobalt pewter
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auric tesla full rework whem

fringe notch
hot zephyr
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i'd rather have more variety in armor rather than just reworking it because the "problems" that exist in the current auric tesla would probably be similar if not the same in a reworked version

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although giving auric some updating would be perfectly suitable in my book, trimming some fat and giving some of the spawned projectiles some auric flair would go a long way

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the scale of reworking auric armor would be massive, either through decoupling it from the prior sets or reworking all the 5-helmet post ML armors

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while I don't really know future plans beyond the immediate, I don't think anyone is eager to revisit massive rebalancing to post-ml at the current time

pure bluff
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wasnt it already said the devs were gonna rework auric tesla at some point

crude geode
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Approval, not implementation lol

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But several devs have said it is on their list iirc

hot zephyr
pure bluff
grave zincBOT
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@digital saddle - Your suggestion has received an updated status!

[Rework Auric Tesla armor]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

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@frail delta - Your suggestion has received an updated status!

[Allow Draedon Projectors to be placed facing either direction]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@bold peak - Your suggestion has received an updated status!

[Make the Ankh Shield components craftable at a pre-HM anvil]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

grave zincBOT
#

@small timber - Your suggestion has received an updated status!

[Make Ravager Spawns More Fair (Either Spawn/Drop Slower, Further Away or Telegraphed Spawn Location)]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

left elbow
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so any good way to find old suggestions i made?

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I searched mentions of my name and nothing came up, but I know I've made suggestions

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because I want to see what the status of those old suggestions wound up being

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oh wait nvm figured out how to search pings

distant gyro
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you can look up ID

tardy smelt
# hollow shell Speaking of. lol

I honestly don't mind current Auric Tesla much right now. Its kind of in a "jack of all trades" position where its a nice ol' mix between offense and defense overall. Post-yharon will actually soon have quite a few interesting armor sets dangling around, with the new inclusion of Gem Tech armor, the future rework and retier of Demonshade armor and the future inclusion of Exo Armor. Auric Tesla could help offset these gimmickier armors by offering a strong, well-rounded and easy to use armor set for those who don't wanna get too gimmicky

warped tide
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Auric Tesla is- ok

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I guess

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I mean I make it then ditch it for Gem Tech once the Exos die

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because im a mf gunslinger

tardy smelt
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Yup

warped tide
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i have yet to see things get zapped by my "tesla" armor

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i dont feel electrified

cobalt pewter
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I think Auric Tesla (as I think hail's sugg told) is super held back by the "combine all previous armors" concept

warped tide
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Personally I think Auric should

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not

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use all the previous armors

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that should be reserved for a line of weapons that combine all previous weapons

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like you know

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exo armor

cobalt pewter
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I can definitely think of ways of making the concept of combination a lot more smoother, but like, even that's still held back by said combination in the first place

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auric tesla should definitely be just a standalone to me

left elbow
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i can not find the old suggestions

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i searched everything that pinged me, to no avail

tardy smelt
warped tide
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Yeah thats true

left elbow
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can i just assume the suggestions went nowhere then?

warped tide
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though post prov kinda sucks for all classes besides uh

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mage

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Mage gets Prismatic Armor

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that stuff is

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very

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very potent

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otherwise Tarragon and Bloodflare are the options

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for DoG

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Hell, Bloodflare needs Tarragon

left elbow
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wait

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i found the suggestions!

warped tide
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for

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uh

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killing polter

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no

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and its barely for providence herself

left elbow
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ok, so it was the old suggestion bot, explains a lot

warped tide
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besides like solar

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and maybe nebula

left elbow
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why i couldn't find it so easily

warped tide
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Solar's Dash is WOOO

left elbow
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And why I was never informed my idea of anti-Polterghast Phantom Spirit spawn was rejected.

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I'm just surprised it actually made it to the devs, shame it was scrapped

warped tide
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Im suprised mine with the uh

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Yes

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this!

fringe notch
warped tide
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your late game, you need to move your ass

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not

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sit there

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with a machine gun

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this isnt cod

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your not on the hill

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your fighting a sun god

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get yo ass up

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in all seriousness the set bonus is effectively worthless in singleplayer

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hmmm

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ok so if Vortex

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could have a changed set bonus

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what would yall do with it

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i mean like

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ideas for a different one

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hmm

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wait doesnt the vortex pillar have those

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portals

tardy smelt
warped tide
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hmmmm

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What if it granted

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a Normality style teleport

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minus the increased fall speed

small timber
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I mean the current vortex boost is good, a bit hard to use but super good

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you just have to turn it on constantly and then turn it off by dashing

tardy smelt
warped tide
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ah there they are

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vortex's gimmick is the raw number of bees it can pump out and these portals

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all the other sets reflect this

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Solar has absurd ramming
Nebula uh... well

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Stardust summ-

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theyre different than other sets

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rn its

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Shroomite

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but toggleable

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I need to sleep on this one

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a

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I dont want to make a suggestion for something thats perfectly fine

sand ermine
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@small timber thistbh

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I have no idea why this already isn't in vanilla Terraria

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Maybe the shield could look like the ritual visual that appears when you summon him from killing the cultists

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or whatever ritual visual apprars during the fight, i forgot

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oh yeah

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so that makes some new lo-

small timber
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nah they can just disable the shield during ritual

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scal also disable her shield when she is charging so not exactly have no precedent

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(wait this is probably not what you are talking about)

rain blaze
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Whips are all getting autoswing with the 1.4 port, right?

inner anvil
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Yes.

small timber
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@hollow hare suggestion for reference for the sake of reference is part of dont for suggestion (so ya, basically the BFB, ZOMG, DDT, BAD part is invalid reasoning)

regarding the provide more option for wings part: try to provide reasoning on why the game specifically will need a MOAB/bundle of balloon style wings, especially that due to progression it will had to be either around post-Golem or post-Moon Lord, where normal wings get so good that MOAB/bundle of balloon type jump generally get outclassed completely

(the balloon jump you see in nohits do not use wings, MOAB is always with wings so dont work)

hollow hare
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oh

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i'll delete it then

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sorry

small timber
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nah it is fine, the pin message do provide the suggestion that (generally) is dont/disallowed to be made

cobalt heath
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more reasons

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and better ones at that

small timber
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doesnt adding more jumps just make the item even harder to use? since you access the flying part way later

round ravine
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How bad of an idea would it be to have it so that the drops from the Exo Mechs is determined from who’s picked first instead of who’s defeated last?

round ravine
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It was?

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I didn’t know that.

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I’m guessing it was rejected, though?

night jolt
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OK, am I the only one who thinks the Exo Box is way too powerful?

muted osprey
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it is pretty strong

night jolt
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It provides the utility of wings, a dash, and is the only item in the entire game to allow you to stop on a dime

warped tide
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Ive been waiting for an excuse to upgrade the Moab

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Stupidly fun pair of wings

night jolt
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Especially considering bosses are planned to be added to go past the Exo Mechs, I think it almost trivializes SCal, at least in Revengeance, so maybe Yharim is gonna be balanced around having it, but it still feels way to good. Using it as basically a replacement for Wings, I barely had any trouble with either SCal or The Adult Eidolon Worm

warped tide
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They dont offer anything base being wings though

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oh hey the Exo Box

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I use that thing For Scal due to how as you said “you can stop on the dime”

night jolt
warped tide
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you try chaining the jumps?

night jolt
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I'd probably like it if you could go straight from a Jump into the wings

warped tide
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pairing with the Statis belt?

night jolt
night jolt
warped tide
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Ah

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Yeah I normally run them both

night jolt
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I think its fair to let you go straight from the first 3 jumps (Ground, Sandstorm, and Blizzard) into flight, because you are already sacrificing use of the Tracers and Wings that let you fly for longer, the main benefit is the Pseudo dash you get from the triple jump

small timber
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if the time comes when new boss is added they can just nerf exo box

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as of now it is basically the main reward of exo mechs, which alternatively is similar to enchantment for scal

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considering how strong enchantment is for exo, it make sense for exo box to be this strong for scal

night jolt
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Yeah, I guess, but Enchantments (Ignoring Shattered Community) all specifically come with a downside, while the Exo Box is just objectively better than Wings

small timber
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currently the only boss you can use exo box againts is pretty much only scal (unless you count AEW), and boss rush

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so pretty much the only (relevant) thing exo box do is to make scal easier, thats it

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if the item is available way earlier, like right away after moon lord then ya the item will need nerf, as of right now because of how late you obtain it it is not a super big deal
sure it is overpowered

tardy smelt
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...in terms of boss fights at least

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its super nice for building

deft yew
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ah, exo box

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KILL exo box

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literally all it needs is to have momentum tbh

unique vector
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no

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die

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perish

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why would u give momentum to an endgame mount if something like brimrose doesnt have any

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gughgh

deft yew
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brimrose doesn't have momentum?

unique vector
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im pretty sure that if it does its rlly minimum

eternal escarp
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its very subtle iirc yea

distant gyro
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brimrose and ufo have little to no momentum

unique vector
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also ufo yea

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or drill containment unit

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mungus

distant gyro
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exo box's main thing is that it takes half a second to get to full speed

deft yew
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it what

eternal escarp
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also recent sugg is quite good imo tbh

distant gyro
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both brimrose and ufo take a second or more to get to full speed

deft yew
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far as i can tell everything about exo box is instant

crude barn
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exo box goes to full speed instantly yeah

deft yew
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i had no idea

deft yew
unique vector
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slow reaction time moment

deft yew
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however why not just wait a fargo year for the DoG resprite/distortion for a real actual rework

distant gyro
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nothing is instant except teleportation HDfailure

deft yew
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it will get tweaked and adjusted like another two hundred times

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precisely

distant gyro
#

dog not being final is a constant of the universe

shell grotto
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b e a m

gray nebula
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dog gets turned into a lizard

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lizard rework

eternal escarp
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all of the excess segments are just a very very very long tail

gray nebula
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yes

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🦎

eternal escarp
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wtf he is so precious 😍😍

gray nebula
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fr its gonna happen just like theres other stuff first

eternal escarp
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that leg animation is actually really cool though, i presume you made it?

gray nebula
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well yes or else i wouldnt be there

eternal escarp
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true..

gray nebula
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well technically i didn't "make it" i coded it its all procedurally animated beyond that

eternal escarp
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well ye obv

gray nebula
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and then bazinga i turn the lizard into perf hive

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i just need to learn how to make limbs that have more than 2 joints

eternal escarp
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simply make a leg out of many legs with 2 joints that connect clueless

tardy smelt
gray nebula
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I hate myself for making sepulcher

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now any worm like creature with arms is going to get called sepulcher

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😭

eternal escarp
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the curse of "originality"

gray nebula
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but no it's not sepulcher it's not even remotely similar, sepulchers arms aren't procedurally animated

warped tide
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wait DoG is getting legs?

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does this mean hes going to be slower so then the long ass fight is slightly easier

warped tide
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wait if DoG is getting moving legs

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will the actual Storm Weaver have moving wings?

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not my uh
small and ok i guess attempt at it

gray nebula
gray nebula
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posts lizard
IS DOG GETTING LEGS???

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like i was obviously joking this isnt dog

neat linden
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lizard pet

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real

rain blaze
tardy smelt
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it has nothing to do with the sepulcher

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its simply that you have made so many misleading "leaks" by now that i have lost all faith in you in that any teaser you post is genuine

night jolt
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I finally figured it out

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Auric Planetoids

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That would be the solution for Auric being fucking awful to farm

tardy smelt
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:theshining:

fossil finch
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i just now automatically what iban posts are true and what aren't

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easy stuff to do i think

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get good

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also most of the fake leaks had thing that were real at the end of the day

crude barn
fossil finch
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more like calamity x cool walking enemies real

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(iban literally said he was just experimenting for perfs' resprite movement xd

tardy smelt
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Skimmed over thatLeviKek

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...darn now im thinking about how the legs could be coded

warped tide
gray nebula
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when the joke is hard to grasp

crude geode
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Truly

warped tide
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im absurdly dense

shell grotto
gray nebula
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dog iis an eel thing

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no rreasoon forr it t have feet

shell grotto
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Im joking but yeah

shell grotto
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Especially without context

gray nebula
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cuz its true

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its an eel/wym/sea draggon/seaslug creature mix

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NOT an axolotl

shell grotto
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Snake

crude geode
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Dog isn’t cool enough to be an axolotl

shell grotto
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Hot dog

worn salmon
warped tide
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no

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how dare you

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DoG in a bucket

deft yew
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You should stop the Yharworm jokes, NOW!

cerulean trench
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k

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watch yharim be a worm just to piss us off

drowsy plank
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that's dumb

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i dont even know where people got the idea calamity is obsessed with worms it adds like 2 or 3. we have the same number of duke clones if you're gonna genericize them that much

crude geode
keen zealot
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not to mention both eidolons

crude geode
keen zealot
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isn't AEW considered a "superboss" now?

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or is that just because wiki

crude geode
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feels kinda blegh to be a superboss tbfh

orchid briar
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If Calamity has a ton of worm clones then half of Minecraft's enemies are zombie clones

keen zealot
keen zealot
grim tusk
hollow shell
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Yeeaaahh

night jolt
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I beat it second try in Revengeance mode with just Auric armor

hollow shell
#

@hollow hare Your suggestion's reasoning of increasing the level of homage/reference to the BTD series is very weak, and is in fact disallowed on its own
(see the Don'ts doc, "References for the sake of references")

You do have the "more wing options late-game" as part of your reason, which you will need to greatly increase the emphasis/elaboration of if you want your suggestion to be considered valid

night jolt
#

Here, let me help you.

Precedent is already there for MOAB to not be a one and done, as the "Mother of all Balloons" does not have the functionality of the Sharkron Balloon, Honey Balloon, or Fart in a Balloon. Adding more and more jumps as you progress through the game is both an interesting and effective way to introduce competition to the endgame wings and Tracers.

MOAB is intended to be a harder to master, but potentially more effective substitute to wings, but its not a timesink thats particularly enticing to get used to, as by the time you can craft them, you are pretty much immediately ready to get Betsy's Wings or Fishron Wings, which have way better acceleration and flight time than the MOAB. Even those wings are introduced right before you get to make the Seraph Tracers, and lets be honest, most players are gonna make the Tracers, and not even consider putting on a different pair of wings that aren't just an upgrade to the Tracers.

I'm pretty negative on the MOAB, mainly because it doesn't feel worth it to get good at using them when the Betsy/Fishron Wings are obtainable only a little after you can make it, I'm so used to using normal wings that I don't really need the extra jumps when they'd be useful, at least in Revengeance mode, and in spite of it's uniqueness, its just not competion in Endgame when the Tracers, Drew's Wings, and especially THE CHAIR exist. I think having the MOAB also be upgradable alongside the Tracers would make it so endgame feel less samey as there is a choice to be made that goes beyond "make the best wings available at this point or use the Tracers," and by extension, make it feel worthwhile to get good at using the MOAB, because practice at it would make you better at using its upgrades.

#

How does this sound?

small timber
#

I think whether moab have all the balloons or not is whatever, and placing all balloons/double jump into it will not help and only make it even harder to use

#

the main reason it do not compete with betsy/fishron wing is because other than probably blizzard jump the jumps moab provide have negative synergy with itself, adding more jumps only make it worse

drowsy plank
#

dont remember what tier the sharkron balloon is, but if it's comparable to blizzard or the other big jumps, perhaps a version that only has good jumps could be an option, also getting free honey-like regen from your wings seems pretty decent

#

as long as it fits the other criteria as well

small timber
#

also for reference this is how it will work (if all balloons are added)

#

you access the wing way too late that you are stucked with balloon jumps for too long (unless you spam space which will make the original intention of having that many balloons pointless)

#

(also sandstorm jump just disappear for some reason)

drowsy plank
#

fun

night jolt
#

OK then, Afflatus's suggestion seemed pretty good to me, maybe having BFB add the honey effect and ZOMG swap out the cloud jump for the Fart

#

A problem is that the Tsunami jump is inferior to the other 3

drowsy plank
#

is it possible to just make better jumps, cause at some point you're going to run out of vanilla jumps, not to mention the jank that comes with relying on them

small timber
#

that will make it... super weird and specific? because it is basically having very specific balloon jump customed made into a wing

#

and on top of that moab is already post all mechs, so if you want to make a moab upgrade it will have to be like, at least post-Golem or even post-ML

drowsy plank
#

i think people have wanted a usable moab upgrade for a while and from the sounds of it it is not very usable

small timber
#

and at that point moab is directly competing with betsy/fishron wing, and post-ML is competing with solar/exodus wing or even elysian wing

#

at that point wings vertical speed get so good that it is almost always superior to balloon at vertical speed (nohit balloon horizontal jump dont count, because they dont have wings which is an interaction that simply dont happen with moab, which always have wings) just because it is more controllable

grim tusk
night jolt
#

A buff/upgrade for the MOAB is something people want because A. people just want the BFB and up since they already have one, and B. Its just interesting

drowsy plank
#

now im just curious how you could go about making MOAB usable lmao

grim tusk
#

Moab is extremely underestimated

#

But a slight buff would be nice

drowsy plank
#

tbh actually i really like moab and i use it a lot but from the sounds of what xpc was saying it seemed like the higher level community consensus was that it was bad lol

night jolt
#

the trick to the MOAB is treating the triple jump like 3 psuedo dashes you have in the air

night jolt
small timber
#

the thing is just alternatively you can do this which is a lot more controllable

#

and moab's super bad wing flight time do not help

#

it is 2 accessory slot but for a lot easier to use than moab

night jolt
deft yew
#

There is one fundamental thing with MOAB

small timber
night jolt
#

Honestly, I think just allowing you to use the Jetpack before you triple jump would make the MOAB a lot better

deft yew
#

Both of its big problems are intrinsic to Terraria and only get fixed in 1.4

small timber
#

because you can only have 1 wing equip = you cannot have more flight time, having bundle of balloon = your first jump is always slow

deft yew
#

So there’s nothing to do about it for a while, but it’s guaranteed to happen

drowsy plank
#

what does 1.4 do

deft yew
#

Well, I’m not sure about wings and sandstorm’s speed

#

But wings in 1.4 come before jumps

small timber
#

does 1.4 even fix balloon jump? I understand not working in vanity but the affecting balloon 1 I am not sure is intentional or not

small timber
small timber
deft yew
#

I don’t see how that could make it worse

deft yew
hollow shell
#

Jumps have a greater level of vertical acceleration and sometimes also horizontal acceleration than a lot of wings

small timber
#

the point of moab/balloon with wings is to have a small boost (or like Mr.Mister say, small vertical dash) before accessing the wing flight which is more stable

#

especially that balloon kind of act as a "startup" jump midair, which means you have super fast vertical boost

deft yew
#

Jumps are for raw mobility and speed, wings are for control

small timber
#

making wing first before balloon literally just make balloon a flight time extender, which is like, useless

night jolt
#

I think a type of wings that is like, instead of flying you get huge fucking midair jumps, would be pretty cool

deft yew
#

which is why I never use jumps over wings with true melee

hollow shell
#

I have a feeling our programmers will be able to undo the 1.4 wing-jump order for perhaps MOAB specifically

#

Or maybe make it a config option

drowsy plank
# deft yew But wings in 1.4 come before jumps

"If the player has wings equipped, Pressing the ↷ Jump button will consume the next available jump instead of activating wing flight; If the player continues to hold the ↷ Jump button, wing flight will activate immediately after the jump ends. If all flight time is consumed without releasing the ↷ Jump button, the player will enter slow fall. After this, any remaining jumps may be consumed, with slow fall starting immediately after each one."

from the terraria wiki. so one of these is wrong

small timber
#

I think probably not just moab, should be overall (all case) a config option tbh

#

because that change will make balloon + wings completely useless

night jolt
#

Like, maybe instead of fusing the remaining balloons or replacing them one by one, maybe a hypothetical BFB accessory could just replace your wings outright with like 8 jumps that go as far as the slime saddle goes high

small timber
#

as of right now (testing in vanilla 1.4), I dont see anything like that, but if the wing first thing is true then ya

deft yew
#

1.4 lets the flight kick in first

hollow shell
#

There really should be version specifiers on this

small timber
drowsy plank
#

huh

deft yew
small timber
#

since my vanilla terraria is up to date I assume this is probably the newest version?

deft yew
#

So what I said is the middle ground and the truth is the opposite extreme

hollow shell
#

There is nothing in the Wing page's version history about jump order

deft yew
#

So you can’t use jumps if you release flight with some flight time still left?

hollow shell
#

Thank you for the testing

deft yew
#

Oh yeah

#

You can jump with flight time still left

#

thanks realwegud

drowsy plank
#

that is not how you format a suggestion

night jolt
#

I still need an idea for the ZOMG, but if my idea for a BFB upgrade is the baseline, I think leaning into the "hard to master, but potentially better than wings," maybe it would be fair to just give you infinite jumps outright with the BAD

hollow shell
#

You do not need to be coming up with ideas like this

small timber
#

the thing is for MOAB upgrade (to be actually super good), it requires meta gaming

#

aka: you specifically ask for experienced player for what is the best balloon jumps when paired with wings, and you put them in specifically

night jolt
#

@ashen warren The Seraphim is literally a sword that generates more swords, that is already plural

deft yew
#

Stop making MOAB upgrades, go make MOAB actually good

drowsy plank
#

lol

deft yew
#

Literally Re-Logic taxevasion

ashen warren
hollow shell
#

I mean

#

It's just a name, it can be whatever it want

#

The first weapon in its line is "Crystalline", which is an adjective

deft yew
#

adjective
adjective
proper weapon name
proper weapon name
Seraphim

night jolt
#

Seraph just doesn't sound as good as Seraphim, you know?

ashen warren
drowsy plank
#

we already have seraph tracers too

night jolt
#

Also "Seraph" as a name is sort of already taken with the Seraph Tracers, renaming it to Seraph only really leads to confusion

swift wharf
ashen warren
#

Lol

ashen warren
#

I withdraw my suggestion

hollow shell
#

@fossil basin You give feedback on suggestions using this channel

crude geode
#

you're also not supposed to do those type of "in response to above" suggs

warped tide
#

before I actually post this
would it be heresy or something to request a TTK nerf for DoG?

half sage
#

you'd have to back it up with kill times for multiple different weapons/classes to make a case for it being too long probably

crude geode
#

Depends on the argument they’re making

slate turtle
#

iirc dog is intended to be around 4 minutes

#

You probably have to be running a defense heavy loadout/underpowered loadout to be getting a kill slower than that

warped tide
#

intended time

#

thats a problem

#

Testing got me a ~3 minute kill with like
All the melee boosts and damage accessories
Omega Blue armor
and the Last Mourning

frail mantle
#

4 minutes with a very neutral loadout

warped tide
#

unless theres an even shorter kill time possible with better shit

#

then uh

#

DoG is slow

sand ermine
#

@gentle chasm barely any reasoning

hollow shell
#

More would indeed be nice

#

I've personally never seen more than one at once and they are no more annoying than the Granite Elementals that they are clones of

crude geode
#

Tbfh they don’t really serve that much of a purpose?

#

I think you can complain more about that then them being “annoying”

warped tide
#

Hey could someone list off some other noteable kill times

#

like Providence, the Exos, or S-Cal

crude geode
#

It’s on the damage reduction page for cal

#

In terms of “intended kill times”

hollow shell
#

I thought that mechanic bit the dust

warped tide
#

It did but I will be using the old intended times to help me out here

crude geode
#

Timed aggression still exists

#

Or does it

#

Idk but both are still on the page

frail mantle
#

TDR only exists for night Prov

warped tide
#

Wait
It says 240 for the second phase

frail mantle
#

Gone everywhere else

slate turtle
#

I mean

#

It kinda depends on what exactly your suggestion is

#

afaik all the late/endgame calamity bosses aren't supposed to be quick fights

warped tide
#

it isnt but
DoG also can

strange sapphire
#

hello, is it possible to suggest changes to vanilla mechanics here? or just changes inside the calamity mod itself?

warped tide
#

and even then

slate turtle
#

Well that's kinda the nature of getting hit by hardmode worm heads

#

As long as you aren't playing a glass cannon setup you should be fine

warped tide
#

There

#

took

#

a while

strange sapphire
# strange sapphire hello, is it possible to suggest changes to vanilla mechanics here? or just chan...

it seems to me that the mechanics of bullets in terraria are extremely inconvenient, if you want to use 1+ type of bullets in battle, you will have to use auto-pause and be very distracted from the battle, which is why even using a weapon of another class will be more convenient (for example, for using ichor + crystal bullets, it will be much more convenient to use a golden shower).
solution: to make a circular menu on a separate button, in which you could select a certain type of bullets/arrows to shoot

frail mantle
#

Better ammo switching would be really good but I’m not sure if it’s something for calamity to do

slate turtle
#

Seems more suited for a standalone QoL mod

strange sapphire
small timber
#

the suggestion lost me abit since intended killtime is no longer a mechanic, so I assume it is just referencing to the "designed/intended killtime of the boss":
at the end is the suggestion just asking for a DoG HP nerf? or something similar like that?

#

because I think if that is the case, just say "nerf DoG HP" will be much less confusing

hollow shell
#

(Reducing the defense or DR is also an option)

small timber
#

I mean DoG already have negative DR so ya

hollow shell
#

or uhh I guess

small timber
#

unless revert to 1.25

hollow shell
#

yeah

#

HP decrease would indeed be the most direct and obvious

warped tide
#

(I didnt want to go with a direct HP decrease suggestion because lightening up on the body's defenses could help a bit)

small timber
#

I will be honest I really do not like the "aim the body ignore the head approach" which seem to already be prefered, but ya I guess it will make sense

#

since it is a worm boss where (on tier) piercing weapon is super ineffective, somehow

warped tide
#

doing it completely is

#

honestly

#

not a good idea

frail mantle
small timber
warped tide
#

but at least lightening it up a bit so then it isnt a glorified crawlipede with laser walls, fire balls, and the ability to instantly turn into a super aggroed destroyer

small timber
#

another one is 1.25x head again but that will make DoG super fragile to adrenaline/high dam setup but still super tanky for average builds

small timber
#

(ok dude)

warped tide
#

I would bring up Yharon also takes a while but phase two turning the circular bullet hells into homing barrages spices it up enough to make the fight fun enough

ruby plover
#

(he devours multiple gods smh)

#

wait

#

amidias????

warped tide
#

or i just like listening to Roar of the Jungle Dragon

#

I have bias for the boss

#

so like

#

not bringing it up for this thing

warped tide
small timber
#

I will be honest the more reasonable approach is probably still just reduce max hp, it is abit lame but probably the (least possibility) of causing unintended effect

warped tide
#

hmmm

small timber
#

the body have 92.5% DR right now, even just reducing it to 90% will cause it to take 33% more damage from all piercing sources, multiple by all body segments

#

and that is a small 2.5% DR loss

warped tide
#

hmmm

#

heres a funky idea

#

remove the body's absurd DR for Phase 1

#

and leave em the armor for Phase 2

#

where hes supposed to be gaining armor

small timber
#

if they are changing it that much probably have to wait for the resprite

#

because the current sprite it is not super obvious, phase 1 (seems) to also have armor

warped tide
#

ah yes

#

DoG resprite hell

warped tide
#

they both do

#

though phase two does gain an actual portal for a tail

#

wack

cerulean trench
frail mantle
#

amidias

cerulean trench
#

oh

#

ok

cerulean trench
pure bluff
strange sapphire
#

it also seems a little absurd to me to have DoG protection. It makes almost no sense for him to shoot at the body in any situation, a piercing weapon on him is useless because TOO little damage passes through the body

small timber
strange sapphire
lucid marsh
#

Hey I tested out the Universal genesis and the rest of its line and its dps is like half or a third of everything else at the same tier

tardy smelt
#

share damage numbers/loadout

#

you have been using the same setup for UG as you have for all other weapons right?

lucid marsh
#

yes

#

generic setup with acid bullets

#

wait I wasn't using musket balls for the bonus

#

ok nevermind its fine lol

cobalt heath
#

the newest sug is written in populistic style but the point is good imo

frozen hornet
# warped tide will the *actual* Storm Weaver have moving wings?
#

weeber looks squishy

cobalt heath
#

smo weeber looks cute

#

and that scares me

frozen hornet
#

I mean he's already smol

#

compared to the big bad guy

cobalt heath
#

but like

#

its cute

frozen hornet
#

well we haven't seen him in sprite form nor his armored version

#

I like him being a bab though

cobalt heath
#

its a smol angry baby

#

just make it dogs child

#

cause they look so similar

frozen hornet
#

That's like saying some random cat in argentina is the great grandson of my grandma's cat because they look similar

#

they're the same species but not related by blood

tardy smelt
#

(alongside rev a-scoog)

#

((fren AnahitaAwe))

frozen hornet
#

fren 🤝

tardy smelt
cobalt heath
#

its a cute little baby

#

and dog is the big baby

frozen hornet
#

then he puts on the mask (that's what the point of the mask is)

frail mantle
#

sw takes the mask off

#

(that's damascus)

cobalt heath
#

i wonder that what material is sws armor

tardy smelt
#

!wiki Armored Shell

red stormBOT
frail mantle
#

no clue but it seems kinda bronze like almost

frozen hornet
#

what the fuck

#

smh leon he hasn't posted the first phase

frail mantle
#

he has posted parts of the first phase

frozen hornet
#

fair

frail mantle
#

(in calval)

frozen hornet
#

I unfortunately don't exist there

frail mantle
#

then do

#

so you can get EXCLUSIVE leaks......

golden tulip
frail mantle
#

part of weaver's wip p1 concept art

#

might not be final, i'm not iban so i don't know

golden tulip
#

what in the fuck

#

weaver turns into a human

#

i am so confused

golden tulip
#

but why is it human

frail mantle
#

spooky

golden tulip
#

the lore implications go deep with that

frozen hornet
#

weaver wit da ancient tribal maske

golden tulip
#

iban singlehandedly making the worst boss good

frozen hornet
frail mantle
#

yes

small timber
#

so storm weaver is like the secret worshipped thundergod of the lihzahrd tribe or something? since the mask look lihzahrd(y)

frail mantle
#

as far as i'm aware he hasn't posted any of the wip weaver phases in art himself yet

frozen hornet
#

ye he hasn't

#

Which is why I didn't know about it until ender posted in DD server

rain blaze
#

Is it considered bad form to post a reworked version of a previous suggestion that didn't make it through the voting?

frail mantle
#

no

#

at least i don't think so

stable musk
#

devourer's head is like

#

suffering 🔫 PensiveDoGCowboy

#

Unless enough speed

#

🗿 DoGCri

short walrus
#

blasphemous maybe?

gray nebula
#

thers been multiple attempts at it and im not fully satisfied with it

#

human face because its there to hide the fact that SW is kindof more beastial than dog who's got a more "human"-ish head because hes sentient

keen zealot
#

solution: dolphins

gray nebula
#
  • creepy + cherub face ties it into the god thing
grim tusk
warped tide
#

though they do lack wings a wyvern/harpy eating creature would probably gain win-
wait they have wings

#

just only one pair

frozen hornet
#

What wings wh

gray nebula
#

wing horns things

frozen hornet
#

Right

warped tide
#

hmmm

#

If this thing is ment to have restraining armor

#

Could maybe look into maybe drawing insperation from the Eva units or they’re insperation, Onis

#

which already have pretty neat masks

short walrus
#

The thorns around the head remind me of blasphemous

#

Could probably find a mask there

gray nebula
#

penitent one is in my references

#

also it's not a restraining armor lol

warped tide
#

doesnt it gain alot of speed after its broken off?

gray nebula
#

idk it still makes no sense its restraining it

short walrus
gray nebula
#

just makes more sense the armor is heavy so it makes it move slower

eternal escarp
#

to me its just
haha imbulky you cant hurt me i dont care that it is heavy!

gray nebula
#

exactly

eternal escarp
#

yea h

short walrus
#

Then uhhhh

#

Maybe the wardens of the silent sorrow?

gray nebula
#

as u can see sw is half larva and very squishy in its tail so it needs defense

eternal escarp
#

smol bab

short walrus
#

Tinky

eternal escarp
#

(shocker his tail is the weakpoint too haha get it haha it connects

#

byeah

warped tide
#

ah

short walrus
#

Dumbass worm doesn't know how to wear armour correctly

#

Point and laugh

warped tide
#

ha

#

👉

#

dumbass

fleet igloo
#

The armour mask looks kinda creepy ngl

#

It makes me feel something I can't describe

#

It's probably partly due to my expectations (small DoG -> cute) though

#

After thinking about it a bit, I think it could be interesting

warped tide
#

so uh

#

how big will this fella be exactly?

#

like compared to current weaver

fleet igloo
#

In terms of length I think it'll be similar to the current version, since longer worm -> harder to get to tail -> harder to hit tail

deft yew
#

assuming the whole hit the tail thing even stays

warped tide
#

it is

#

based on how Iban is designing it

marsh nova
#

what is like

#

the DOG could have a prehardmode variant

#

cuz lore said like

#

he didnt have armor

#

at the start

#

he was just a worm

#

kind of

warped tide
#

eternal escarp
#

his P1 is also, him without his armor

warped tide
#

what

#

Phase 1 is him without armor

eternal escarp
#

besides i dont really see what you mean

marsh nova
#

oh

#

right

#

yeah

#

forgot

warped tide
#

and like theres enough

#

Pre Hardmode worm

marsh nova
#

i mean

#

yeah

eternal escarp
#

people overexaggurating worm bosses as if it brings the end of the world

marsh nova
#

i guess

#

i just thought

eternal escarp
#

(its not a really big issue)

marsh nova
#

it would be a cool idea

#

but il

eternal escarp
#

the idea has other issues

marsh nova
#

ill just

#

go now

warped tide
#

It isnt a big deal

#

but it is half of the bosses

eternal escarp
#

it is

#

not?

warped tide
#

?

eternal escarp
#

theres roughly 7 worm bosses
out of 41

#

including vanilla in both cases

warped tide
#

DS
EoW
Perferators
uh
Aquatic Scourge (debate-able)

#

shit

#

backed myself into a corner there

marsh nova
#

wyrm

#

eidolon wyrm

#

and the adult one

eternal escarp
#

personally i wouldnt count perforators as a worm boss either, as the Hive is a major part of the boss

#

neither is Thanatos because theres more then just him

marsh nova
#

so what about the eidolon wyrm

eternal escarp
#

i indeed counted it in the 7

warped tide
#

Superboss

marsh nova
#

oh ok

#

i mean

#

ik

eternal escarp
#

DS, EoW, AS, Dest, SW, DoG, AEW

marsh nova
#

i made a minor mistake

warped tide
#

Aquatic Scourge is

#

debately

marsh nova
#

why

warped tide
#

a Pre Hardmode Boss

deft yew
#

AEW is not a worm

eternal escarp
#

how so
its a boss made of multiple segments

deft yew
#

unless you count when it fires shadowballs

warped tide
#

I ment

eternal escarp
#

we arent talking pre HM were talking as a whole arent we

marsh nova
eternal escarp
#

..oh shit yeah i already forgot

#

AEW isnt a worm boss

marsh nova
#

it has segments

warped tide
#

Uhg ok let me

eternal escarp
#

the rest is for show

warped tide
#

refresh here

eternal escarp
#

only the head has a hitbox

#

then yeah, back to 6

warped tide
#

Aquatic Scourge is Debatably a Prehardmode Boss

marsh nova
#

no

eternal escarp
#

it, by technicality, could be
but, objectively, it isnt

#

(AS)

warped tide
#

Its definitely killable Prehardmode

eternal escarp
#

technically

warped tide
#

Ive done it
Youtubers have done it

eternal escarp
#

its killable, doesnt mean its the intended

warped tide
#

you can make the summon item very early on

eternal escarp
#

its like saying WoF is the first preHM boss

#

its possible!

inner anvil
#

Yeah, and I could kill SCal with Moon Lord gear and say it's Moon Lord tier, if it's just for the challenge!

warped tide
#

oh right

deft yew
#

old duke is the first boss

eternal escarp
#

so true

#

dragonfolly is clearly a HM boss

#

byeah

#

logic is slightly flawed but i think you understand it now

warped tide
#

Its like Dues Tier

deft yew
#

why does everyone say dues

warped tide
#

Deus

#

a

#

Its like the Same tier of Difficulty

inner anvil
#

Wait, it's not rouge?

tardy smelt
deft yew
#

it's rogue

eternal escarp
#

(are you sarcastic Memes?)

inner anvil
#

No.

deft yew
#

rouge is french for red moai

eternal escarp
#

its Rogue, Rouge is a type of color

#

yeah

warped tide
#

I would

inner anvil
#

I'm not french.

warped tide
#

like

inner anvil
#

I really thought it was rouge.

eternal escarp
#

cant blame you tbh

#

english sucks

warped tide
#

put Folly on par with Dues
not joking

inner anvil
#

Too lazy to balance that my man.

tardy smelt
#

but as for how you experience said, well

marsh nova
#

im trying to maybe think of a new boss

#

i just feel like so

inner anvil
#

Don't.

eternal escarp
#

dont bother HDfailure

#

boss suggestions are a Dont

tardy smelt
warped tide
eternal escarp
#

(you can check the pins for a document about what you shouldnt suggest)

tardy smelt
#

you can say that Folly is meant to be more difficult

inner anvil
#

We do yeah, indeed.

tardy smelt
#

especially since its kind of off the beaten path progression-wise

warped tide
#

You really can fight Folly like

#

right before Yharon

tardy smelt
#

(beating on-tier folly doesn't immediately open up the way for progression)

tardy smelt
warped tide
tardy smelt
#

its not balanced around being able to be fought post-cultist either

warped tide
#

Honestly Folly is flexible

#

like

#

tiering wise

#

I would put em as Post Cultest

inner anvil
#

That's called non-lineal proggresion my friend.

warped tide
#

but thats just me

tardy smelt
warped tide
inner anvil
#

Ok.

#

Then do it.

eternal escarp
#

omw to
to fight DFolly before KS

inner anvil
#

It's still the same tier as it is now for us.

tardy smelt
#

but it makes no sense thematically

inner anvil
#

We made this non-lineal change in purpose, if you feel like you're good enough to take a later boss than you should, then do it.

tardy smelt
#

and streeeeeeeeech post-cultist is kinda fine as it is anyway

warped tide
#

I would recommend fight Folly before ML if your going mage or ranger for the Mad Alchemist Glove and Golden Eagle respectively

#

thats just me though

tardy smelt
#

i don't see how those classes are particularly terrible at moonlord with their on-tier equipment

#

and ^

inner anvil
#

Non-lineal progression, boom! New technology we saved the world!
No, you didn't, you're good at the game.
(I'm not telling you specifically by the way).

warped tide
#

anything for Rouge or Summoner

tardy smelt
#

and?

warped tide
#

but it does open up shit for Melee, Ranged, and Magic

inner anvil
#

Okay, what is the point you're trying to get? That's my great question.

warped tide
#

tardy smelt
#

so okay, you're saying that Folly should be fought around cultist just because its already possible

inner anvil
#

I'm actually lost in the convo.

eternal escarp
#

i dont think this is a suggestion

tardy smelt
#

...but you can also fight Yharon after cultist!

eternal escarp
#

i think theyre just
talking

tardy smelt
#

its possible!

#

why not move him to post-cultist as well?

warped tide
#

who is

#

honestly not that bad

#

just watch out for the dashes

tardy smelt
warped tide
#

and the lighting barrages

eternal escarp
#

i mean i can fight OD pre hm
should i actively do that? no i think HDfailure

warped tide
#

and you should be good

tardy smelt
#

yep

eternal escarp
#

Bloodworms can spawn always now

warped tide
#

Post Polter

eternal escarp
#

they just get more common the later in progression iirc

tardy smelt
#

if you can manage to deal with folly with pre-moonlord equipment

warped tide
#

like you need the T3

tardy smelt
#

feel free to do so

eternal escarp
#

you dont need it

eternal escarp
tardy smelt
#

but there's no need to overhaul balancing on folly for it

warped tide
#

scary shit

warped tide
tardy smelt
#

then what are you saying

warped tide
#

It doesnt need to be balenced for

#

pre ML

inner anvil
tardy smelt
#

because frankly, im also lost in this conversation

warped tide
#

because it basicly already is

eternal escarp
#

..well thats false

inner anvil
#

Well, that's false.

warped tide
eternal escarp
#

if you can do it then
congratulations, your good at the game

tardy smelt
#

*you're

eternal escarp
#

its clearly not balanced at post cultist

eternal escarp
warped tide
#

huh

#

Ok I guess Im

tardy smelt
#

minor spelling mistake i win CalSmug

warped tide
#

good at the game

inner anvil
#

Man discovers non-linear progression in videogames.

eternal escarp
#

ive seen a few people talk about DFolly being quite a challenge too so

#

its definitely just a subjective thing you see

#

@tardy smelt moto

tardy smelt
#

soo true!

tardy smelt
#

it was tough, but fun

#

and demolishing hardmode with quasar was frankly hilarious BrimSmug

inner anvil
#

You were just good, that's why we made these changes, if people are good, let them free of fight a later boss.

eternal escarp
#

Quasar when it DIED

worthy lintel
#

damn

tardy smelt
#

nooooooooooooooooooooooooo DoGTrauma

warped tide
#

So uh

tardy smelt
#

byeah, the beacon's just sitting there all of hardmode

eternal escarp
#

spider coming also reminds me
this strayed rather offtopic to suggestions

warped tide
#

Folly is actually a hard boss

worthy lintel
#

👁️

warped tide
#

and Im just good

#

#

what the fuck

tardy smelt
eternal escarp
#

you could be good at specific bosses, its not an alien concept

#

byeah

inner anvil
#

What do you mean "What the fuck"? Does the word "skill" not exist in the English dictionary lmao?

warped tide
#

This is illegal someone torch me im bad at calamity Devourer of Gods is fucking horrid

#

i cant

#

no

#

im not good

inner anvil
#

Well, I'm not a physcologist, I cannot help on that.

warped tide
#

oh right

#

I was up til like 2 am Last Night

#

trying to kill

#

Devourer of Gods

#

Yeah probably

#

Providence was a challenge

#

but

#

I actually liked the fight

#

felt like I was playing a touhou game

#

Until one of the magma fireballs pops right over my head

tardy smelt
#

those people probably praised dog before 1.5.1

eternal escarp
#

people wanted a harder DoG
now they complain its hard

tardy smelt