#suggestions-discussion
1 messages · Page 1228 of 1
i imagine perfs and hii miim could get retiered nowhere because there's no space???????????
Let’s not add more to the pile because cool
when people cant decide whether they want more bloat content or less bloat content
there is virtually no place for a new boss i swear
unless it's post current progression
Yeaa I'd argue that stuff is already pretty tightly packed
We don’t have space for half the bosses we do have like post wof to end game
I think most of post ml could be expanded on a lot
do you want more bloat content for the sake of making something more relevant than it needs to be or do u want less bloat content
please pick

if i wanted a lore boss to replace ravager that where id put it tho
what

or rework rav to fit that
That’s like
ravager is a lore boss?
The worst spot
anyways rav is getting moved to post provi
Imaginable
with a 99.999999999999% chance of serving as the bloodstone guy
this will happen from today to 90 years in the future
Yep yep because he sucks in current position, just bloating already bloated position of post golem
I Think there could be room for a boss pre-provi, mayhap after the guardians?
why
idk i do sentinels post provi don't i
why make post ml more of a boss rush
yes i do
^
folly and the sentinels exist there already
I think the gigantic mountain of content locked behind dog could be better distributed among smaller non-progression bosses
what is post ml supposed to be?
that were rav sits after you defeat ml
idk point is we don't need to add another boss
and astrum aureus goes there
among smaller not bosses
it already has, lemme check, zero things to do outside of bosses and phantoplasm/boring event repeats
calamity community will implode when they discover biomes and events exist
Absolutely yes
i have a confession; i didnt know underground astral infection even existed until like a week ago
no purpose B)
dont tell em chat
ah yes the thing only used for summoner lo
otherworldly music isn't a thing in 1.4 and scal has a theme
i have no idea either
i doubt turq wants the old placeholder in the mod
doomsayer also doesn't exist
and i dont want turqs themes in the mod 
lmfao
GG EZ wp no re
TROLLED
Just like
turqs themes are good. but what happened to him shouldn't be brought up again.
enny also doesn't want his themes in calamity
Turn off music in game and play it through YouTube
^
Why are you being so aggressive lol
true
because thats like
the sugg in question was
barely understandable
Okay?
no it is understandable
damn bro ok
wasn't there some funky and zanyy mod which let you to change in-game music though...,,,
Ask for clarification instead of jumping down their throat
thats what ender asked?
i can perfectly understand what the suggestion is asking for
im talking about the toggle for otherworldly music if you've used drunk seed
you dont need to act very self righteous lo
because i have no social context and feel using fuck freely is fine
thats 1.4
yeah shoes
?
that's 1.4
drunk seed is 1.4
calamity is not 1.4
so why are you suggesting that
also otherworldy music is for all worlds once you play drunk seed once
it'll be 1.4 in 60 years
you dont suggest things in the future lo
even then no???
we can't add enny's themes because he does not want to be associated with calamity anymore
why? people complain about placeholder music being replaced so much
because its a placeholder
let them
they don't???
they think its good and they want it in.
literally nobody has
but it gets replaced by the actual composer
a lot of people complain about scals current theme with the old one.
hahahaha see why dokuro left calamity
the music mod is chunky enough as it is, readding all the old themes would make it even more fat
dokuro left calamity because he was harassed constantly. not that people complained.
what are you talking about lol
dokuro left calamity because he was PRESSURED into replacing the PLACEHOLDERS to STUPID extents
im just going to exclamation mark the sugg
this conversation is stupid
reminder that the music mod is, like, five times larger than the main mod
I'm just not a fan of how a lot of people's interest in this seems to start and end with dunking on bad suggestions
and broke mod browser.
because dunking on the sugg's is what we dooo.
it gets the point across very clearly
this channel does tend to have a trend of excessive aggression yes
in any case, both themes you talk about, again
were made by enny, and the calamity team has no rights to use them
its why turqs themes are a seperate mod.
keep it up and ill time you out again
aight then scrap that part
stop justifying shitty aggression with "because thats the norm"
how bout try not to be an asshole for 24 hours challenge
people get wayy to into this
concerningly
there its fixed
This channel is like a bar fight, and I love it
Hate it personally
you actually made your suggestion worse
since now its even more vague and makes less sense to pertain as to why its our problem to fix it

barely ever seen that happen ngl
im gonna keep it exclamationed until rover comes and disagrees or something

there are like
a billion people who complain about scal's placeholder being replaced
i've seen people say they really like IF and that they hope the actual theme will be even better and i've seen people not even realize that it's a placeholder
but i don't think i've ever seen people actually complain about placeholders being replaced
i mean the whole scal thing was "people like both themes. people like one. people like the other"
ok now you're just making things up
never a complaint
Which themes are even placeholders, the exo mechs?
yes
currently? exos
previously it was also scal.
the only one currently
no
at the moment emechs have the only placeholder theme

Never seen anyone complain about it for real
maybe you're just in social circles that have a very vocal minority
also the reason i put this suggestion here is because it got 20 upvotes
https://www.reddit.com/r/CalamityMod/comments/t0rzn3/suggestion_have_placeholder_music_play_instead_of/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
19 votes and 2 comments so far on Reddit
yes and people liked it
one reddit post
please Do Not Listen to Reddit
from the calshiddet.
If anything people complained about the real scal theme not being released
^
with twenty upvotes.
oh wow 20 reddit upvotaciones!!!!
Rip Dokuro
reddit is a terrible place and those people's opinions dont really matter tbh
like it's that important
it was your post bro.
i know?
not even twenty upvotes. 18..
in alll seriousness i really dont see the point in appeasing a vocal minority because they liked an INTENTIONALLY placeholder theme
its not even really vocal
For a subreddit like cal 20 upvotes is not a lot, no
i mean getting 18 upvotes on the calamity mod subreddit is the equivalent of getting 20k on a political subreddit with more than 1M people in it
it says 18..
i have seen more upvotes in the cal subreddit you know
20 upvoterinos wholesomerinos
if we cave in to appease people that want old changes back for the sake of nostalgia or preference, we'll find ourselves in a self destructive hell trying to add back old content every single update


this is one of the times in sugg disc
i mean
CHANGE BAD
have we ever rly listened to ppl that want to go back for nostalgia
no
lol bumblebirb
we dont
we never
and never will
and we won't

its literally in sugg rules lol
add heart rapier
Slippery slope mentality
add back future bosses 
cope
banned
so we don't really find ourselves "more"i nto a self destructive hell smh
you're making me want to listen less to your opinions
was joke.
practice mode hmm
True and real
uhhh what????
prepare to fry
wow skill issue
there i fixed it
i will now gatekeep you and tell you you are bad and should feel ashamed
true
@full pivot - Your suggestion has received an updated status!
[give providence an indicator for how far you can get]
Your suggestion has already been previously passed and voted upon; if it isn't already implemented, the devs may reconsider their verdict.
You can check out your suggestion again here: #suggestions-voting message
YOOOOOOO WHOLESOMERINO SUGGESTIONERINO PASSEDINO
also this practice mode sugg sounds really odd..
tbh i like the idea
but that sounds less like a mode thing
this idea lacks something though
and more like some weirdo cheat thing
what does it do?
fixed
"summons another phase of the boss for you to practice?"
i think?
like they could probably say it in a different way
how does in any way the practice mode help you practice
phase skips
im just going to delete your suggestion now if you're going to have an attitude about it

im assuming that the practice mode wouldnt just let you skip phases and get free loot
solves the problem
ye
like maybe it skips the thing and doesnt let you have loot
i basically already did that but alr
like it doesnt count as a kill
So you could like, skip the first and sentinel phase of dog and go straight to the second?
"it gets annoying to die in the first phases of the boss because you cant dodge its new attacks" ???
wouldn't you..
i don't see that being much helpful than just doing the entire thing though
because after all bosses are based on consistency
remember the first attacks?
no the sugg is just confusingly worded
yeah you could have explained it better
I'm not sure if this is as much a suggestion, but moreso a question regarding opinions on a suggestion; would there be room for a "biome upgrade" (i.e. after X boss is defeated Y biome receives an upgrade with powered up enemies, new drops, etc.) sometime after post-ML?
uh no
Add a practice mode
A practice mode to fight a boss' later phases would be helpful, it gets annoying to fight the first phases and die in 5 seconds because you don't know how to dodge its attacks while focusing the newer attacks. and also it can take a while to reach the later phases if you dont do good enough damage.
i think thats how he worded it?
its almost like
ye that makes more sense
DEV PLANS DOT PNG ! ! !
oh shiii thats pretty cool i was completely unaware of that thank you
true
The jungle gets the plague
mfw
Ect.
no they wont add more arsenal weapons
so yes hallow and hell are correct. but plague is not.
we alredy have enough
Yeahhhh but thats like 3 new enemies and doesn't give any incentive for exploration, maybe a biome which can't be entered until certain requirements are filled?
Ah he said specifically post ml
ah yes the famous all class subclass
the power cell weapons are garbage lol
false information
four.
you are wrong arsenal weapons are very good lo
yeahh
heres the thing
Opinions are cool
your opinion is wrong lol
they're good
cursed how dare you
i dont find much use in them because every other weapon i have is like miles better
not when someone's opinion includes "tracking disk is bad"
we must go against every other opinion
Shocking I know
opinions are cool if you actually give proof of something
again, biome things are planned
"opinion is wrong" i actually think their opinion is correct but not in its entirety
yes there are some bad powercell weapons
Yeah that kind of makes my whole thing irrelevant but that is good to know
your coolness rank in suggestion disc is decided by how many people's opinions you reject a day
but some are also good
unfair try to not be contrarian challeng
everyone here is a contrarian
no exceptions
based on what
You can't call yourself a critic until you roll a die to decide on your response
Very true
on my really, REALLY restricted knowledge of how people act here
its like everyone in calcord just wants me to nickname myself contrarian
exactly
thats actually pretty fair
I wish charging was a little more forgiving honestly, the Arsenal weapons are nice and powerful but it'd be nice if the charge was permanent
your opinion has to change based on which place you are talking in
That would remove the point of it
^

you need a new opinion for cmt, suggestion disc, subreddit and so on
a phone doesnt just not lose charge when fully charged
that is sadly true
Is there a sunken sea rework planned?
sunken sea is already perfect in its useless and cool looking glory
and i dont know lmao
Imma guess no because it’s perfectly serviceable?
what does serviceable mean
sunken sea is getting reworked

Fighting the same miniboss twice and then leaving is kinda boring tbh
an actual sunken sea boss would be good imo
all we have rn is giant clam
we got so outcontrarianed that we went back to agreeing with people
wtf dev leaks,.,.
what else do we need
3 bosses
calamity players when they learn not every biome needs a boss and that biomes can stand fine by themselves
4 new structures
a mage murasama clone
A large part of calamity difficulty is the learning curve (which usually involves a lot of dying), I dont see a point for Calamity themselves to add a mode that basically allows player to out practice and have perfect knowledge on all bosses
In this sense practice mode can be seen as a cheat mode so practically you can just install cheat sheet, turn on god mode and practice that way
well pixl tbf their standards come from CURRENT CALAMITY
did you know on steam, terraria's desc features "dig, build, explore"
your still true tho
dnc dnc
calamity fans when cryogen gets removed
and tmodloader's deqc has "dig, build, fight
wtfff tml doesnt want you to explore
this is a reference to exploration being completely ignored in mods
Huh
GOD
lmao
Kek
you mean like
flamsteed
)both games have the 4 words
hey abyss was like the coolest thing ever the first time!!!
doesnt calamity has an anti cheat
it does not
no
next update anyway
your thinking of anti butcher.
all of them are being removed
scal used to have anti butcher
anti-butcher dies next update
No lol
and in any case only like 3 bosses have anticheat
anticheat and anti butcher are anyways different
no antibutcher is anticheat
Calamity in fact do not have anti cheat, god mode is perfectly usable
And antibutcher do not matter in your case since you are using cheat to practice bosses
bosses with anti butcher watching me take out godmode and an ephemeral flawless scarlet devil
why put anti-cheat on a singleplayer mode though
because people want to negate cheat sheet
there's a reason it's being removed
and no its just cause it was kinda useless..?
that is the reason
because cheating in a singleplayer game is bad and its skill issue and its bad and you deserve to be made fun of
you should lose your human rights if you play how you want to play
in the funny sandbox singleplayer game
hero's mod moment
Ima have to agree with that, in a singleplayer non-competitive experience, why not allow players to play however they wish?
cool reminder this is terraria
because cheating is BAD and SKILL ISSUE and ITS NOT PLAYING HOW YOU ARE MEANT TO PLAY
GRRRRRRRRRR
someone should quickly storm in saying that then calamity should have sliders for every stat for everything in the game
the game where no logic is applied and nobody cares if you use cheat sheet or whatever the fuck
because "its a singleplayer game i can play how i wish"
"add in slider for bosses added"
did that happen before
I love the slippery slope fallacy 
if you violently max the slider you unlock the secret boss, breaking your mouse
"no this isnt how you're supposed to play the game"
"i play how i wish" fans when i give them a linear gameplay
it did actually
basically kirby soul eater ex.
oh god
basically "its a singleplayer game so it shouldnt be balanced
anti cheat for singleplayer isnt balance
calamity mod: the mod where you can beat hardmode and postmoonlord bosses in many orders but that also has fucking anti butcher
its a singleplayer game. people shouldn't be restricted by mechanics that negate them from playing how they want to play
yes we are talking about something else
As a funny prank max out every bosses health and damage to the funny integer overflow number
gt trole
I Don't think devs should pander to every whim and add in a million ways to play, but I don't think they should actively prevent players from using 3rd party tools to augment their experiences
there is no middle ground
all discussion should be either made by people who dont want to play the game or dark souls players
People can play how they wish (unless MP where you actively affect others than themselves), what they need to understand is do not expect the base game to cater towards their opinion
^
expect the base game to be well. the base
you are free to do what you please in that
beit jumping into water 30 times. or going on a mass murdering spree of every calamity boss in under an hour.
lies
the base game should be modified to the point where there is only one playstyle
are we still arguing
sadly suggs disc is a multiplayer game so I can't use cheating tools to make it suit my preferred experience all the time


that's like saying "do i exist"
you always do just like how this channel always argues
im so sorry iban that must suck,.,,.
Not really
okay NOW im ANGRY grr
Arguing is pretty close to constructive discussion, we'll get there soon 🌚
stop arguing about pointless shit that goes in circles NOW!!!
I'm late, but what kinda die are you rollin' to determine your response as a critic
(personally, I just give my response without a dice roll. the gods of socialization then force me to roll for charisma, a stat which I do not build for, to determine whether or not everyone else responds well)
more destructive than constructive
just stick to discussing posted suggestions if you can pls
stop it with the 50th "is X cheating in terraria" argument
true
kinda overdone and overgeneric ngl find better comedic material
gonna say it again and its probably gonna get me timed out again. but what can you expect from the internet. you cant really control everyones attitude. your going to get the toxic side of the internet one way or another. its just a matter of time until it actually does happen. sorry to say it but the internet is still not all happy safe place as everyone used to make it out to be.
anyways pixl the last suggestion has no reasoning or whatever
im not tolerating your cynical attitude unfair
i dont give a damn, to be blunt
we expect people to behave and have some form of maturity here
bein' right doesn't mean you're rght
now, movin' on
and if you cant tolerate that then 
what've we got in suggs here
a mod for a game about squares shouldn't be toxic ngl
what fuckery have I missed in my long time away from this hellscape
Back to suggestion: you probably want to slightly change the suggestion title as it is misaligned witht the description
The title is: give us more power cell weapon
Description is: rework power cell weapon to be unique and interesting
oh pog
Post golem will be less of a mess
post-Provi Rav is something I tried to push for like
forever ago
iirc
never got anywhere when I tried it, though
yea it kinda just happened after a discussion in dev i think
Quirky dev things
fascinatin'
it actually did seemingly because it was already planned by the time the sugg was passed
wdym? power cell weapons encourage strategizing and not spamming
well, either way, happy to see it happenin'
byeah that's the only important thing
quirky little bugs
aside the whole vote revamp
Rav has been in a really quirky little spot for the longest time
h'what
bloodstone rav in 2022
Wait if rav is made post-prov how am I gonna ruin cultist with spikecrag? 😭
check pixl's message in idk here
the voting system changed
bloodborne rav
rav is just golem but actually challenging
yeah pixl's message pinned here
now instead of a star requirement they just pick the highest voted suggestions of the week
🇪 lab or 8
cope and use another weapon that works at that stage
yooooo
popularity contest except now it actually is one
...honestly, I think I prefer this over the previous setup
yeah i prefer this one
holy fric*k ravager really is the One Reborn
it's a lot more clear-cut about what you need to do
now the actual 20% of suggs are guaranteed to pass
the darkest of the soul
i think thats flawed, what if week 1 has 3 suggestions which are better than any of the suggestions made during week 2?
now we can actually get suggestions and voting isnt mostly useless wooooooooooooooooo
no comical overvoting or undervoting
yharnam darksoul, main character of sekiro, demon lord of the elden rings
and you also don't need to sit there for 4 weeks waitin' for even half the star req to star your sugg because, as we all know, nobody stars anything not immediately visible
they get considered as separate batches
always a bad side to every good thing =( (/j)
Power cell weapons are already a big part of progression available to all classes ngl
I mean in the end the power cell weapons truly do be the lapis lazuli of Minecraft enchanting
if you get me
True

you find it useless at first
smh my head pixl don’t get it
but later you come back to it
i absolutely do not get that comparison
iban i do not get your comparison
oh i get it now
please explain
yeah it doesnt make that much sense
i kinda just explained it
lapis lazuli doesn't matter in enchanting at all compared to xp,
the same way power cells kinda don't matter
filler gameplay
you just stack them
Power cells are a facade to make them look cool
I mean it's a cute and funny gimmick
I'd be more concerned about the energy types
those have gimmicks that aren't exactly cute nor funny
Didnt the organic gimmicks get purged
oo aa i get x more damage against enemies from x arbitrary category so awesome I hope it matters
(it doesn't
yes
Oh yeah
Pog
That sucky mechanic
Yeah those made 0 real sense
No reason to exist
why did that mechanic even get added
uh
I almost thought it will be about spending power cells cause pollution
I mean it's not rly sucky since they were balanced against enemies at the tier to be pretty much as worth as one another xd
then it doesnt really make sense to add it
makes you do more damage against enemies that are either made of organics like human skins n shit or robotics
energy types are just funny flavor i think
Hurr Durr damage boost against a completely arbitrary catagory that doesnt even matter
yea they're flavor
I'm not saying they should be reworked because it makes my head hurt
quirky little dev stuff
Or damage nerf

but it's opportunity to get expanded on. but please don't. we have more important stuff to focus on

when the dev time and effort is a finite resource!
Isn’t more flavor like. completely unnecessary for Draedon weapons of all things?
yeah like the draedon weapons already have a ton of flavor
hey what if we made it so each weapon has a unique boss that they do 2x damage against like the hit game megaman
Yeh
Power Cells are enough flavor
Arsenal boosts/nerfs for stuff like laser weapons doing less damage against high defense and plasma doing more won't stay
They dont need a random funny damage change
copper shortsword x2 damage against king slime woooo
Awesome

shut up
Big if true
trold
Didn’t you actually just (kinda, not to 50 pages) do that though with boss problem Google doc tho
With the what
lmao
Hilarious gaff on the public
small amount of trolling in the suggestion discussion channel
"they are improving the bosses on our feedback finally"
:clueless:
the doc i shared to ppl here to write their thoughts on bosses
So you pranked them.
idiot
Can’t believe pixl gets away with trolling even tho it’s hilarious
they are the idiots for believing in me ngl ngl
I mean it is very expected when it is basically "yo suggestion for reworking bosses is not illegal here"
Damn
this fucking server 
to be fair half of the ideas that fall under boss reworks make me kinda explode a bit
but yk
Make the bosses more gooder
Hence why I wrote like nothing except ravager being cringe, and like slime god and crabulon getting more world stuff (slime god but has no effect on the entire world of slimes
)
Indeed
I Hated Post-Golem 
and could be a nice inclusion to post prov with his "walk" designed fight
Yeah the ravager fight felt really weird to me
I think what’s most troublesome moving forward is finding ways to make more of the world feel unique without just feeling like <x effect such as plague/astral> but with <x effect like slimes>
i dont understand the slime part
Would it be a stretch to say that Summoner feels limiting to play (specifically in higher difficulties where you and the boss are moving very very fast) in the fact that I often feel like summons just can't keep up and end up not attacking
i dont play summoner so idk
but yeah im sure its an actual problem that exists
because summoner bad
Certain summons do this thing where if you're a certain distance away from them, they won't attack anything
Or if the enemy you're fighting is faster than your summons can move then they just lag behind and can't hit your target
summoner is a perfect class with no flaws whatsoever
Haha yeah man I love summoner 
what making a class with entirely AI based damage does to a mf
I Do feel like it could be refined, maybe at the cost of a teensy tiny bit of damage? So more overall consistency but so that dps may stay the same
i dont think the damage should be lowered
because im pretty sure that the AI being dogshit isnt a feature that they deliberately added
This is indeed the problem with certain summons, especially on Yharon you’re mostly just gonna end up using ravens
just make every summon teleport to an enemy before attacking smh my head its so easy smh
I'm currently doing a summoner MAD playthrough (worst decision of my life) and it is a bit frustrating that I have to use beam summons for a large amount of bosses
Cause the normal ones just can't keep up
MAD mode 🤢 🤮
Hehe 
Thought that was gonna come up
Can’t really comment as I don’t play malice, but if you wanna make a sugg about it seems fine
i played malice so that no one has to
its bad
my brain shuts down every time someone even mentions it
@pale sluice although you probably have a good idea, they reasoning could be improved outside of subclass stuff
Also you will like stealth rogue as it meets the criteria you want
Stay mad 
STEALTH ROGUE ‼️
We will take a look at summoner eventually
teehee sepulcher summon moment
what if we reworeked some summoner weapons to have some active effects tee hee
the issue there is malice, not summoner
t hat would be comedic
when every boss is like 1.5 times faster hahahahh
time to make every summon hitscan and watch balance crumble as we know it
malice is a perfect mode with no flaws
Summoner also had problems actually
that's illegal
evenetually 🏧
teleporting hermit crabs
We will eventually take a look at the non projectile summons to make em not suck
yeah summoner has problems, but summons not keeping up throughout the entire game?
that's malice
Surely the issue also applies to bosses in not-malice
People still use clams on prime because no melee summon can keep up with its speed 
if it's every boss that's malice speed
It just makes me weep when I see my summons spending 97% of the fight flying behind me unable to attack the boss
^^^
Yharon is the biggest one I noticed during my Deathmode playthrough b4 drae update
Everything else is pretty fine
thats your punishment for considering playing s***oner

Theres like 3 pre-hm 2 of which are pre-boss 💀
3 if you progress break 
pre hm is fine for the most part
No lol
SG has issues, Bee probably has some but I always skip bee
Belladona is an unbalanced mess
Most melee summons also suck unless its worm boss or Crabbulon
Sentries? What sentries?
Okay but that's not a problem of it not being able to hit 
yes faster summons please and nerf Belladonna so it isn't the go-to
that's the opposite
It is probably because of Malice but my DPS has been wayyy lower than other classes
hermit crabs melt crab, ironically, and every other boss they can actually hit
I literally use Bella until post-evil boss 2
yeah
malice
then Star Swallower comes along for some saving grace
you cant hit shit when the bosses are on five cans of caffeine
Star swallower does something? I Haven't noticed since my frogs spend their entire lifetime spinning around in the air unable to attack 😎
Dank and blood clot staff crying in the corner
The froges reck skele
I think your frogs are broken
Everything that had its defense increase a shitton
try concussive maintenance
what
those deserve better
genuinely can't tell what you mean
froge damage scales with enemy def
oh did they
am i not seeing the same messages as everyone else because of discord again
Plasma weapons do more dmg if stuff has high defense which used to lead to this:
https://cdn.discordapp.com/attachments/512925739486674954/851636075985240064/2021-06-07_20-35-36.mp4 (patched)
Froge strongest summon
🤨
LMAO
incredible
anyway i cri cause i wanna use cute summoner for my MAD playthrough but really isnt viable :')
Aureus is a fat target with a lot of defense
@unique vector Exclaim latest sugg
does a DoG grapple hook exist
slam
i'm literally fighting a boss while writing this
pausing a game exists
you are also supposed to check the pins before you even do a suggestion
the summoner one?
o
Tarragon
The boss practice gives me an idea, I might make it a mod but, right clicking the summon brings up symbols like draedon summon for phases, but I feel this would not be good for the default mod
cooltist
The cultist has a summon item
and?
post the concept art please
acid wood will get a furniture set and placeable block in the next update
its in the changelogs
your point about sulphurous sand and sandstone blocks would probably still be valid tho
oh, I actually did not know that! I should probably read the changelogs lol
eh, when there's so many (233 at this point) it can be pretty easy to miss one or two
Rookie numbers
rover is totally part of the build guys
oh that stuff looks real good!
Now I'm just excited to see what types of buildings I can do with the stuff and other blocks.
(you mean Rotom)
But yeah that's already gettin in the mod
no theres secretly a pixel of you in the bottom left
esp deathice
yes, but it is literally inescapable, I already tried it easy 40 times and in none of them could I dodge even the first blow
I'm sorry if I have bad writing in English, it's because I speak Spanish XD
@hollow shell should probably delete latest sugg in voting and ping author
Why so
It was rejected, you said so in here not too long ago
Or maybe getting my reactions mixed up
I've, gone back and forth with whether or not prior rejection means that it can't be posted
I've previously been in support of the idea that you totally can post it, and get bluechecked to show support for that idea, even in spite of dev opinion
Maybe change their mind if they see the demand
But also, that's quite unlikely to happen and you could say they're taking up useless space in the channels
I think it also depends on time frame of when it was rejected
Devs are unlikely to change their opinion after like one or two months, but half a year/last blue check is a different story
DS (and every malice boss really) requires you to invest heavily into mobility so that you can dodge the boss, the bosses are balanced as rematches and expect you to have better equipment to deal with them
or will it? 
@small timber :devplans: has something else in mind
oh ok, if that is confirmed I will delete it
oh right I forgot death Ai is being adjusted
not confirmed but Fab has other plans
if they have other plans then it is probably better for him to carry out the other plans (since it will much likely to be happening)
wait plantera' spore too? (since the above one Storm commented is brimstone elemental laser in Dmode)
Yeah, for Plantera's spore 'enemy' projectiles
It seems that Fab does have plans for that
(in Rev+)
ok, then I will just delete it (no need to address what is already addressed)
(coming soon in 2024 because elden ring is too good)
Yeah sure Rav could get custom sounds
(Not any time soon cuz I've been sloggin on that front)
but they could help, and improve the feel of the fight
ya currently most people I see complaining about ravager have no idea that the stomp is what affecting the pillar spawn
they just thought rav spawn it in front of them randomly
(tbh it don't have to be custom sound, just a sound unique in rav fight/not generic explosion sound)
Yes true, quite true
OOA sounds my beloved
or even
(Or both at the same time)
(Or: monk staff ground impact for spawning rock pillars, then ogre ground pound for flinging the pillars + spawning fires (they happen in sync). ogre ground pound could additionally have another magical/fiery OOA sound overlaid on top of it to signify the fires)
maybe, you are the sound guy while I have 0 idea on sound design
lol
Wait there are plans to do something with Plantera spores?
Please don't tell me they're going to buff it
I mean as long as it is not invisible I dont mind (which is the current problem)
I won't reveal anything beyond.
I assume yes
Just don't make the spore clouds harder and I'm fine
isn't his telegraph that the entire screen turns blue, or was that changed
does he have telegraph like that? I dont remember at all
the only one I know is full phase 3 telegraph (screen turn black), but not for 20% HP
it's a different phase? weird
ya he definitely have no transition whatsoever at 20%, just tested
he just start changing charge pattern
What HP percentage is Phase 3?
40%
both Rev and Death are same hp % for phase
We could probably do some visual change to indicate that final behavioral change yeah
Maybe the screen actually brightens a bit but gets covered with a more vivid blue 🤷♀️
ya visually is good enough, not necessary full phase transition
Bit of a weird behavioral change tbfh
I think even something simple like Duke stops for 1 sec and roar differently will be good enough
There we go
Now we have an asset for if this sugg passes
or if it doesn't I can just submit this to the devs anyway
👍
@ruby plover - Your suggestion has received an updated status!
[make many large projectiles make a sound effect when being destroyed from touching a block]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@mighty schooner - Your suggestion has received an updated status!
[chaos state volume cue]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Make Anihita join Leviathan at 50%]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@unborn siren - Your suggestion has received an updated status!
[Rework or just undo the changes to Destroyer's barrage system]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Give HP Bar Special Effect When Boss Is Invincible/Have Absurd Defense As Mechanic]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Increase biome height range during boss fights]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
@fleet igloo - Your suggestion has received an updated status!
[Play the intro of Forbidden Lullaby in between Anahita leaving and Leviathan spawning, similarly to DoG’s phase transition]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@stable wedge - Your suggestion has received an updated status!
[Add a Map Icon for the Desert Nuisances]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
jumpscare

Explanation for this? Just curious mostly
I was the only guy that approved it, and I consistently misinterpreted the title to be saying "biome height enrage"
which is close
but
after realizing the real title I can see why that would be problematic
Damn
Not just changing vanilla biome detection code, but adjusting it mid-game too
It would probably be horribly buggy (multiplayer) and have whack edgecases
Prolly should have gotten caught on the wording before it went into voting
Literally every single time I read it, I thought it would just be as simple as changing one value in the boss's AI
Only now do I realize
whoops no this sugg would actually be very hard
Makes sense
Any comments regarding this one’s rejection?
Universal rejection
For a few reasons
probably because Destroyer laser is already reworked I guess?
Would have gotten 🔒 then
or 🛠️, depends
#1 (maybe): The backwards-ass reasoning that a consistent laser barrage feels more "just get lucky" to dodge through than vanilla's literal RNG lasers
Yeah it was kinda ass backwards
ya the calamity laser is way less "get lucky", it just last way too long
vanilla laser is, in fact, way more "get lucky"
But #2 (actually):
This sugg sparked a discussion that maybe suggestions are overstepping their limits asking for changes to core boss mechanics
Intriguing
I said that it's good that people are able to get their opinions to the devs if they are collectively upset about something
It at least lets the devs know there could be something to look into, even if they disagree
ya, it is probably best not to completely ban it, if the devs think the change suggestor ask sucks just deny it, otherwise suggestion can never suggest for anything that may desperately need change (and will solely rely on beta tester on that front)
But
other devs did feel like such suggestions are a waste of screen space, because bosses are very unlikely to get any significant changes from a community sugg
Change proposals of that variety would come from testers or devs
I do agree with this though, since votes usually represent public interest, it does not necessarily means "yo change the boss I want to this way", but more like "this is problematic and testers and devs may want to try to look into it"
I do still think that they should be allowed, generally
Sounds like it could be a problem of certain suggestions overstepping grand scale rework
Well this Destroyer sugg would definitely not be considered "grand scale"
I think destroyer was a special case, since it was largely known for being problematic, many other case are dead in posting
by our definitions here
I mean if boss AI is not ever gonna change thru suggs, what's the point of allowing it yea
or just inlcude boss ai into massive suggs
for the don'ts
Because it'd
take away a lot of power from suggesters, really
Doesn't feel right to tell them to not ask for any boss changes, aside from super minor stuff
Bosses are like half of the game
it is something like this will be very debatable
yes
basically
its a weird position where fab has absolute verdict over this
so not omly are suggs like that sorta overstepping their area they also have an extreme minimal chance of being pushed unless every other dev unanimously agrees
just state that
(that sugg is a bit specific and I should've pinged for that, whoops)
like literally
"Fab is the only one that does boss AI, don't even bother suggesting boss AI"
boom
(ya it was not that specific at first so it was missed, since it was only half the part of 1 suggestion)
Still really don't want to add that as a rule
That sounds extremely restrictive and stifling
fair enough
I think the main point is still to bring part of boss AI to attention, just that many suggestions are more "if I suggest to rework this way it will happen", rather than pointing to what is problematic/need improvement
Could bring up the comparison of custom item suggestions, which isn’t the best example but we don’t really have good other comparisons for don’ts in this situation
There was indeed a comparison made to SISs in the dev's discussion on this
I think the comparison is best if you bring up specificity and chances of being implemented
For example, rework this phase with a green filter on the screen and puke balls and so on and so forth and add this cool item that shoots lasers are both specific and have drastically lowered chances of being added due to not being what the devs want.
On the other hand, examples again, Add more variety to mage in post-ml and change destroyer’s barrage bc x y z are far less specific and leave far more open to how things can be done in the future.
Indeed
It’s a tricky line to walk, and something we should probably be more observant about in the future
And honestly the Destroyer sugg that got posted was pretty reasonable on that front
@warm jetty - Your suggestion has received an updated status!
[Remove Calming Potion Effects from Cadance Potion]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@stable musk - Your suggestion has received an updated status!
[Make Lunar Pickaxe tooltip more clear]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
also just out of curiosity is my suggestions in limbo? since it was never updated whether accept or deny
and this
Nice
I think disallowing boss ai suggs is something that can be discussed more, but I think currently they represent a good tool that hasn’t been abused nearly as much as custom item suggs
Prolly because the system is just far more critical than it was pre-SIS ban, leading to more quality suggestions about boss AI
If your sugg doesn't get any updated status, that means the devs had a middling opinion, not enough in either direction for a conclusion to be drawn
i can prolly sift through them and point out ones ppl didnt vote on
when i have my internet backk
Pixl touching grass????? 
so true
@grim tusk - Your suggestion has received an updated status!
[Improve the rendering of the astral haze to be smoother and less laggy]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Readd Rod of Discord Crafting Recipe (But With Massively Increased Cost)]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message
LEBRON JAMES
@unique vector murder
well they were warned
They seem to have left?
(banned)
Best suggestion in this server's history
so true
make new boss
☑️
the practise mode would be awesome
nothing, that was what I said too
@hollow shell exclam
storm how did you get those roles
nohit roles
what does that mean
nohit all bosses in the indicated difficulty
they are gone forever

what am i missing
that this is the suggestion discussion channel
truetrue.gif
byes defiled soul is legacy role
tbh theyre kinda uniquer than most broadswords but also thas a good idea
well yeah
the only one that actually has anything going for it though is the
mantis claws
where it just suddenly implodes iirc
blike imagine a smaller and weaker charge attack
hell it makes sense for Mandible Claws considering Antlions kinda nyoom around iirc
(haha what if i told you that the explosion doesnt do any damage)
Would also help to further distinguish mandible and mycelial claws which for the longest time were reskins of each other
@rough venture being too difficult is not an excuse especially when other players done it fair and square (do not use no-hits as reference, they are doing it the most consistent way possible not the ONLY way), if you want anything you should rather suggest nerf instead
and except for Malice, the brotherphase is in NO WAY NEAR IMPOSSIBLE, and even in Malice you have way to get pass it
and basing suggestion around Malice will just not work
if there is a way to do it on Malice, i sure as hell haven't found it yet
if your suggestion is based on Malice then I will say the chance of implementation will be very slim, considering the general approach to Malice change is "as long as it is not completely up to RNG (like BoC) it don't really get touched"
and your suggestion HAVE to based on Malice, because even Death Mode brotherphase is rather weak
and that is not counting the fact that you are basically suggesting a rework/removal of a core concept of the boss (brotherphase being literally the main phase beside bullet hells), so it is extra not gonna happen
M**ice
if you want to improve the chance of it actually happening, suggest nerfing it instead of reworking/removal (which is both much more work and have 99% chance denied), 2 notable thing is cal clone herself shooting and the flamethrower range
that would be absolutely sad
then cry.
didn't fab wanna rework calbros anyway
(its actually quite frustrating because the tooltip even lists that it explodes on hit, but its false advertising because it's purely visual)
so true...
boohooboo
idk, halve the base damage of the initial swing and use that half on the explosion and give it local I-frames or something
@worn cobalt seperate your suggestions






