#suggestions-discussion
1 messages · Page 1227 of 1
@lapis canyon Interesting is a slightly subjective thing. Personally, the idea of dog simply spamming teleports during his final phase sounds pretty boring and uninspired.
Spamming teleports is not the way to go, all segments but DoG's head goes invincible for a couple of seconds when it leaves the teleport meaning the last 18% would probably last as long as the rest of phase 2.
Either that or the teleport invuln is removed and DoG instantly blows up against the first explosive thrown at it
I didn’t say it he has to spam it, perhaps like 3 in a row?
Then again im just leaving the general idea
More ideas would make it feel better in the sugg
I could. But I don’t want to get ahead of myself
I could just suggest “rework the entire fight”
That’s also a fine sugg tbh dog deserves it

That’ll most likely unable to pass
suggs disc on their way to rework every boss known to existence i see
So true
sugg disc also on their way to not realize a vanilla issue
@ashen warren probably shouldnt make a rant post as a suggestion
Oops
Sorry
no worries!
💀
anyway like i said
So true
its hard enough for other devs to try and push for boss changes
Ok but
i rlly doubt any of these even if approved will get through fab
Duke has been a big problem for me
since he already has his internal plans
And then that theme was so cringe I wanna puke but I overcame duke anyway it’s fine
Fabsol epic
Just install a music mod if you want good music for duke
part of his internal plans being that dog will forever be resprited and still fight poorly? 
honestly it's weird how I have the unpopular opinion on most things
Duke's theme's alright to me, just a bit slow
There are plans to make it more epic
He’s kinda right
I was gonna say isn’t dog already a point of contention for devs
part of his internal plans that he’s slowly changing death and malice stuff
But DoG is good I like DoG I keep his summon with me everywhere so when I’m bored I just summon him
although yes DoG is his like pride and possession so dont expect any drastic changes before any resprites happen lol
trust me, some of us have tried
:^)
Fabsol is scarey
Yeah that sounds about right
death I can see, but malice is like, super sunk cost moment
it didn't need to exist if they removed rivs and legendaries before 1.5 
Yeah big agree
I dont understand why DoG is his pride when he just made better stuff over the years but leave him to his thoughts I guess
Give up free will forever their voices won't be heard at all.
and you gotta work with stubborn people
Can I post a video link to show something to someone here pixl (it’s relevant to the discussion earlier)
sure
As long as it doesnt break the rules

You better not let him hear u say that 
he isnt some matriarchal deity
im free to say what i want
plus im not actively berating him lol
Lol okay
This just reminds me of when people are actively scared to like. ping mods. Unless this is a troll which I don’t doubt lol
No,
With free will forever, our voices will be heard for once.
Anyways uh
I remember when people were even afraid to ping anyone with a colored role
yeah hope dog gets a rework when his resprite comes
I’m on mobile so I can’t timestamp but this video at 8 minutes, is that kind of what you had in mind
Maybe even dialogue changes
i'll timestamp
Ty
He does a portal attack that sort of is what came to mind when you guys discussed that
Add ?t=[seconds]
mobile yt
I woke up like 10 minutes ago bro I can’t do math
So something like that Infernum DoG teaser or smth?
yes
Yeah literally that lmfao I hadn’t seen that before
can we make DoG like that one mario odyssey worm boss
I dont recall odysey having a worm
It does have a centipede of sorts
mecha wiggler
But deus already sort of does that lol
I would be a happy man if that made it into the game
I will say kinda odd to have one developer do so many difficulties
Since we now have normal, expert, Rev, death, and malice
Kind of a lot for one person (Fabsol) to do on their own, even if it’s only bosses
his choice idk
Malice mode just kinda feels like sunk cost fallacy
he wants to do them himself so he has a space he can claim is his own work
its not efficient but i respect his wishes
just out of curiosity does exo mechs happen first or infernum mechs happen first?
because I think it can be said that they took inspiration from one of the other
Infernum mechs happened first but a lot of inspiration was from the same source: Metal gear rising
Exo mechs technically had been concepted and worked on long before infernum was released
And that too
ya that is what I meant, but I guess since it is the same dev team they probably built on the idea
just different iteration
Dev(elopment) hell
just gain the trust of the rest of the team and become more devs ngl
Infernum Prime just screams Sundowner, esp with its rework where it also took inspiration from Ares
Give up free will to make ravager not cringe 
Eventually™️
Dev(elopment) hell strikes again
I should maybe make some teasers for Inf.
Esp OD which I’ve been planning for a while
becoming a dev after being here as a suggs disc gremlin will actually be a bad thing for you guys
Infernum Rav is also stuck in dev hell
:true…:
because you’re gonna find out 90% of your proposed changes are in some form a planned development thing

Just like 6 months down the line
more like a year
Trueeee
epic future content moment
I love 15% unpopular changes but I see why pushing them is hard
kinda yea kinda no
bc then u get immensely bottlenecked by 1) being a decentralized team and 2) testers
crime against humanity
I hate how that could reasonably be taken as a ravager is just golem comment
tbh except ravager fist other part of ravager is not really the same as golem, they are just too close in progression (and similar broken body part concept)
I wonder if the great rebalancing brought attention to the fact that testers are a hot commodity
kinda sorta
Calamity slowly siphoning away my test team until I'm left with nothing 
Byeah might be something to discuss in in a different channel
#suggestions-voting message I just notice shouldn't this suggestion be 🔒? since the difficulty indicator kind of only has 1 slot now after the suggestion is posted
Indeed it should
:))
it hasnt been a week yet
@small tusk - Your suggestion has received an updated status!
[Rework Biome Shrines]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
Happy noises
@alpine scarab although adding more stuff to the ocean would be nice, your suggestion is way too specific; look at the pinned document at the top of #suggestions-posting or in here to see how you can write your suggestion
Ah i sensed something was wrong with it. Thank you
Ah I see, i made the suggestion way too big. Sure coral reefs would be nice but that would interfere with your plans for future content. Maybe ill go a considerable downsize on my suggestion. Maybe just tiny details that would take barely 15 pixels to make. Though I may not be a modder, I have designed some. I think I know what to change it too.
@fleet bobcat install Calamity’s vanities
Update it then
Is your Calamity version outdated?
Check the version number
1.5.0.4
Hmm try exiting and reentering the game, also make sure the Cal vanities ver you got is 9.1.1
it is
You should prob move to Cal vanities server bugs channel then
k
Whoever suggested the bounding potion thing, did you know that making a town (3+ npcs) will make critter stonks SKYROCKET?
although grinding vines is the more annoying part imo
@fleet bobcat shadowspec is specifically “dev tier”
Ooh i may have done it again. It might be too specific. Blasted
¯_(ツ)_/¯
It is what it is I suppose
Ill eventually get the hang of it. Its been a while since I have made a suggestion to any server.
Yea still too specific
Yes I know. Maybe I should lay off the ocean a bit. Other than that I have no problem with the rest of the mod.
What if I suggest that Calclone shoots brimstone hellblasts to make the AI 5% more unique™️
Would that be a good addition
Perhaps but idk if it will pass
am perfectly fine and semi-actively support REAL auric and bloodstone furniture ngl, would make the toilet less stupid 🛏️
Yeah the fact that auric toilet is the only official furniture is stupid
you cannot convince me auric toilet exists for any reason other than the meme
what else would it be)
its in the same vein as terra toilet
: (
iirc for the dye bug you gotta
Turn on support4k in TML's config.
ight
i cant find it
config.json in documents/my games/terraria/modloader (if you're on windows)
k
(I don't know how to reply with a previous message so I will just type it) ya I know but the convo is basically that it is a very specific knowledge that most people probably do not know about, for vine ya I just did not realise that vine is actually an ingredient that get used up a lot, since usually you don't use vine much outside of bounding
although the suggestion is still mostly about making the potion overall easier to be acquired (not just only by increasing vine cost) so I think it is still fine
cant find config.json (im on windows btw)
weird, should be there in that folder
mfw not even exclaimed
should be here fyi. Lil late i know
Just ping a mod
@marble hazel shadowspec stuff and sugg is rather questionable in nature
oh ya does shadowspec technically is a don't? I mean building block
Yep
since it technically is reserved for devs/donor recipe only
If sugg was only auric it would be more acceptable
I think just ping him regardless, @fleet bobcat techincally shadowspec is reserved for devs/donor item only (although it is just building block), so you probably should ask a mod here first to see if it is a don't
if it is a don't then I think just only suggest auric should be good
new sugg: i dont think sulphurous sea is habitable by anything other then trashers stones and aquatic scoog
nah it technically is fine (otherwise acid rain content literally have no lore reason to exist), I just think you need to slightly change the suggestion reason: sulphurous sea have "fishing content", namely the different accessories and boxes, just not ALIVE FISH
bone fish
shoutout to that discussion we had last night here
@vocal ivy - Your suggestion has received an updated status!
[Add a method to spawn the plague pre-golem and by extension PBG too]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
LET'S GO
that is rather nice, yeah
omg so cool
already becoming a 1.4 thing
huh?
that was 2 months ago
and also the range of the flamethrower COMBINED with the speed is really intense and kinda unnecessary
why the whole thing with "Install CalVal"
It has that feature
seriously, the sugg sounds like it should be in base cal
i know
but still, dismissing a sugg with merit "install calval". Really?
It's much easier to just install calval than to wait for the sugg to go through voting
while it does sound a bit dismissive, using calval is a solid alternative while waiting
the sugg had no reasoning other than the invalid "it would be cool"
who knows if they'd even consider calval when seeing the sugg
and yes, the lack of proper reasoning is the big reason why this sugg needs to be addressed
@hollow shell there are some suggs that may need ❗
m
@runic harbor Your title could specify the Sulphurous Sea as that is the only "area" you have in mind.
Also, it does have fishing content, it's just that that content is synonymous with the Abyss (Abyssal Crate, Abyssal Amulet, etc). You should be asking for more fishing content that's themed around the Sulphurous Sea, or specify that you mean fish catches rather than items, be them common fish or quest fish.
(currently looking into the HotE one)
wdym
Okay I have looked into it and am now sufficiently educated
@ashen warren Your suggestion should make note of the fact that Daawnlight Spirit Origin and Howl's Heart are both accessories that have summons, which can be placed in vanity slots to have them only be aesthetic and not attack or whatever.
Heart of the Elements does not yet have this feature, nor do its constituents. Your sugg's reasoning would be stronger if you pointed out this inconsistency.
@rough venture idk if it's already addressed, but 1.4 vanilla already has this feature, so it'd be redundant for cal to add this feature.
I think calamity can add it for now
because we will have to wait for year 2042 for calamity 1.4
the difference of zenith is that it is a 1.4 journey end exclusive content, like EoL and QS
and lets also add in empress of light for now, because obviously she will be a very important addition for calamity even though 1.4 adds her
making WoF actually despawn properly when player dies is making it actually consistent with every single other boss in the game
Sorry, just trying to make a little joke
I'm wondering what cal's stance on things like this
Making WoF despawn when not in the underworld would be quite easy to add
er
Probably
Yeah it'll probably be quite easy to add
Yeah
I think the only check they probably have to make is just check if any player is alive, so probably not very difficult (I assume)
just that it was kept since vanilla was that way
You can edit your suggestion
I mean, I'll keep your sugg Exclam'd until it's edited :P
@stable wedge - Your suggestion has received an updated status!
[Add a Map Icon for the Desert Nuisances]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@unique glade - Your suggestion has received an updated status!
[Post early game uses for Wulfrum Metal Scraps and Energy Cores]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@fleet igloo - Your suggestion has received an updated status!
[Play the intro of Forbidden Lullaby in between Anahita leaving and Leviathan spawning, similarly to DoG’s phase transition]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Increase biome height range during boss fights]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Give HP Bar Special Effect When Boss Is Invincible/Have Absurd Defense As Mechanic]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@unborn siren - Your suggestion has received an updated status!
[Rework or just undo the changes to Destroyer's barrage system]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Make Anihita join Leviathan at 50%]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@mighty schooner - Your suggestion has received an updated status!
[chaos state volume cue]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@crude geode - Your suggestion has received an updated status!
[Move Ravager to Post-Provi and make him the only bloodstone boss]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
smh my head spam
true
@ruby plover - Your suggestion has received an updated status!
[make many large projectiles make a sound effect when being destroyed from touching a block]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@ashen warren - Your suggestion has received an updated status!
[Stop the Exo Twins desyncing their attacks]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@small timber - Your suggestion has received an updated status!
[Buff Launch and Pull Velocity of All Pre-Moon Lord (especially Hardmode) Hooks]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@unique glade - Your suggestion has received an updated status!
[Post early game uses for Wulfrum Metal Scraps and Energy Cores]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
when the 🛠️
@small timber - Your suggestion has received an updated status!
[Buff Launch and Pull Velocity of All Pre-Moon Lord (especially Hardmode) Hooks]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
@crude geode - Your suggestion has received an updated status!
[Move Ravager to Post-Provi and make him the only bloodstone boss]
It has been add to the devs' to-do list and planned for implementation!
You can check out your suggestion again here: #suggestions-voting message
when the 🛠️
wait they approved that? surprise
wow this is major
@stable musk - Your suggestion has received an updated status!
[Make Lunar Pickaxe tooltip more clear]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
@warm jetty - Your suggestion has received an updated status!
[Remove Calming Potion Effects from Cadance Potion]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
I expected that to get denied
Thank fucking god
immediately onto to do list too, instead of just green check
Ravager can finally not be like. the worst
I can't complain I like the suggestion
cool
Holy shit it happened
(reminder that an immediate 🛠️ most likely refers to it have already been something we planned for a future release)
wait they planned on moving ravager?
if its tools then that’s a safe assumption
well they probably have other things to do first before changing rav
thats definitely interesting how theyre now planning to move ravager
Dev(elopment) hell be quirky like that
See you in a year when it finally gets into the game

bottom text indeed
And one that I know has been suggested for literal years
Disconnects it from golem more as well
ur a golem
roasted

suggs discussion playing a game of battleship to find which ideas are planned future content
Pretty much
I assume the major “on list” thing is the movement to post-ml and not bloodstone stuff

it never ends
nondisclosure agreements
I've heard way too much NDA for my own sanity since yesterday
Nondisclosure agreement that all bosses are replaced with crabulon next update
@grim tusk - Your suggestion has received an updated status!
[Improve the rendering of the astral haze to be smoother and less laggy]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
hololive fucker

Smh my head feedza watches vtubers
vtubers are garbage and boring
just watch something which is actually worth your time like a good netflix documentary or hang out with your friends
only reason people even watch vtubers in the first place is because they need some sort of human interaction while still staying in their room, doing nothing expecting something to happen


so true
kind of a really cringe and unfunny take to shit on someone’s form of entertainment just because it isnt your style
but go off
....streamers in general are exactly this?
Big agree
literally people dont talk shit about ppl who watch twitch streamers or youtubers all day but as soon as an anime girl avatar is in the context its all for game huh
anyway
not the right place for a silly conversation
(It isn’t currently?)
(it kinda is)
It does at least have lunar events but yeah more swarms would improve it’s “viability”
wtf is cranium smasher
[[Cranium Smasher]]
Big bowling ball
For rogue
rogue moment
rogue moment
bottom (text)
rogue terrifies me and confuses my small turnip sized brain
Neat evolution of the whole barrel line without making it upgrade through like 99% of the game
yeah the weapon is an indirect upgrade to the barrels
is rogue just the combination of ranger and melee? like throwable weapons
because the only classes i ever touch are warrior and ranger
the bot may or may not have shit itself during this week's pooling resulting in some low star suggs getting passed
@small timber - Your suggestion has received an updated status!
[Readd Rod of Discord Crafting Recipe (But With Massively Increased Cost)]
It has received enough votes to be passed on to the dev server for voting! You'll be notified again when a verdict is reached.
You can check out your suggestion again here: #suggestions-voting message
but it SHOULD be fixed now
I mean
it's throwing, just a bit more advanced
Basically the smart kid version of throwing?
throwing with a mana bar
as a connoisseur of balls stealth, I'm a bit offended that you'd bring stealth down to mana's level

Every other update stealth causes some stupid game break lol
what update doesn't result in a stupid game break anyways
True
shoutout to lava slime
yey hedidit
Question: What does tools emote mean at the suggestions?
you can find a legend in the pins here!
Ok thank you
@lapis canyon "players who prefer to not play with the minimap." is a pretty weak argument
There are tons of other bosses you can lose track of if you don't reference the minimap (or have other mods to direct you to their location)
adhering to a minor audience of players aughdhhsjdh
eh i guess
telegraph will also probably not work very well, if it is near you the telegraph will be just right below your foot always (since it aims at player), if it is far away chances are the telegraph is out of screen completely
just because of how desert scourge behave
nah preferably it is not essential, but boss cursor is basically lazy man's minimap anyway
i still prefer boss cursor
iirc it does not aim at the player
its predictive right
It intentionally misses off to one side, and then tries to fall back down onto you
It was inspired by the Magma Worms from RoR1
https://youtu.be/VdZ4gmBrj3g?t=31
Win8 64-bit
Intel Core i5 750 @ 2.67GHz
ATI Radeon HD 5770
8 GB CORSAIR XMS3 DDR3
Recorded with Fraps
(funnily enough this one does have a telegraph)
I think for this it seems much more needed just because no minimap
(or at least the vid didn't show, havent play ror 1
because otherwise it will be a complete gamble of whether it come out from left or right side of the player
and ya this one is my mistake, usually I stay very far from ds, the time where it aims directly at me (because he is right below surface level, like only 10 blocks away) I kind of immediately step into its predictive AI (since the attack happen so soon)
Holy fuck
Probably both actually
One dev mentioned they had plans for bloodstone to not be cringe
So
😄
Should I re write it then?
yes
Ok
So do I repost my sentinels suggestion if it's still in voting limbo?
probably no, reposting in general is discouraged (as otherwise everyone will just repost if their suggestion didnt get accepted)
(unless it had been a really long time, like 4 months or something, don't really have a standard yet)
@safe oasis when do you start getting beyond 100% crit chance and how much by endgame?
dawnlight spirit origin have a crit bonus for the fact that it is OBNOXIOUSLY DIFFICULT to use, dark god sheeth is just an completely overpowered accessory
wdym
making it do anything to extra crit chance will just make a bloated accessory even more overpowered, and ya also if you have dark god sheeth you just don't get any more crit chance (rogue accessory generally have tiny crit chance anyway)
just asking, because if you really want to have something like this on dark god memes, I feel like it should only apply when you have beyond 100% crit chance in the first place
The sheath line as a whole lol
because DSO is way harder to use in comparison
I kinda prefer one-off accessories than fat crafting tree ones for rogue for reasons I can't really describe
(if they're well designed)
I think I'm just sick of fat crafting trees in general
to put it simply:
daawnlight spirit origin crit bonus is the compensation for the COST, with DSO you CANNOT CRIT if you don't hit the mark, therefore it is a super high COST that must be rewarded somewhere else (a.k.a. crit bonus)
Darkgod's Sheath' crit chance/guaranteed crit by itself is the REWARD for using the accessory, it is always active if you use stealth strike (you easily can, and why use this accessory if you spam), there is no reason for it to be rewarded even further
i honestly don’t see how dso being harder to use means anything in this case
i’m not saying it should boost damage even further, just want it to do something to extra crit chance
have you use daawnlight spirit origin, and use a weapon that is supposed to take advantage of the accessory, like any sniper?
then you can try to aim at a target that change every single shot (that can appear at the back of the hitbox so sometimes you literally cannot hit it) and must aim precisely at the target, while: dodge yharon fireball and deal with his charge; dodge 3 exo mechs; dodge scal projectiles
and the other one is you attack every 2 sec instead of hold left click
again, i don’t see how that matters at all
then I will use the simplest term: dark god sheeth is so much easier to use than DSO that you shouldn't compare the function of the two, Darkgod Sheath have guarantee crit by itself is already overpowered and have no reason to give it additional crit effect, because it will only make an overpowered accessory even more overpowered
the point still stands that an accessory that literally guarantees crits shouldn’t give you completely useless crit chance
the problem isn’t that it’s weak, the problem is that it’s redundant
have you heard of projectile spawning accs
like exhorter or corrosive spine
if you want, you can strip everything else about the acc and just make it focus on guaranteed stealth crit, but even then it'd still be hard to balance
or hybrid rogue
then they should just remove the guaranteed crit chance from darkgod's sheath because it is apparently a problem
if that is what you want to say
...sorta
so there is no more exceeded crit chance
agreed
I can see it being a standalone acc that also utilizes excess crit
but that's beyond what's possible for the commoners

if it solves the problem and remains viable then sure yeah
no problem with that
the +20 stealth and stats should be enough
It's not as much of a problem anymore now that stealth doesn't augment your crit chance honestly
(it is a big problem)
don't forget half stealth and the
regen accel
there's a lot going on with dark god memes
if anything I'd say just make the progression with the sheath side of Eclipse Mirror line a lot more smoother in power progression
incredible counter sugg (now neither suggs will get enough stars to pass because voters will pick their favorite, therefore splitting votes in half)
because dark god's sheath crit had always been a super broken effect in the game, whether it make crit chance get wasted or not, it simply cannot be buffed any further
I do not expect the suggestion to get accepted (as testers will probably have giant headache), but I will still try
yeah but at least wait a week so the votes don’t get split like that lol
Is there still a star requirement? I didn't see them anywhere.
it is now (something like) based on the top 20% of star count of the average of what all the suggestions get in the week, so basically if your suggestion is top 20% highest star count of the week it get pass
why did my thing get pass when it had like 20 stars
I think it is because you suggested something that the devs are already working on, or just some devs see your suggestion and think that it is a great idea and decided to personally make it happen
more likely because they are already working on it though
a
what xpc said
we decided its fine to mark something as on our todo early even if it doesnt get passed

I see
One of my suggs got 110+ stars and didn't get picked up so I was a bit puzzled lol
ah ok
Would suggesting changing the tier of a boss be allowed?
i would highly advise against it unless you have an extremely good reason for that
the only special case was ravager bc it was already in our internal planning
I was gonna say move slime god to pre-skeletron as generally post skeletron mobility makes it pretty much a joke and you only need hellstone to make statigel gear
i see exactly zero reasons as to why thats a good idea
you'll be bloating pre-skeletron tier wise
what about doing it in reverse and making slime god seem more post-skeletron?
right now there's absolutely nothing to suggest you fight it post skeletron except for boss checklist and item power
doing the reverse is more practical yeah
Mainly I just wanted to fix slime god's progression
It feels so out of place currently
make slime god a pre king slime boss
make slime god a pre-spawn boss
make slime god a pre-worldgen boss
make king slime a secret boss you fight in the title screen
what should I do if my suggestion is too long for one message
uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh write it on a doc and send it or something idk
if its too long thats probably a sign that you should cut it down
technically discord will autoconvert it into a .txt (unless you're on iOS) but
just try to write something that doesnt become an essay to read

i don't see how slime god is any out of place honestly
he's a good boss for the progression tier
your mobility also doesn't change from pre to post skeletron
wings
(aside aerealite wings, but those suck compared to bob)
yeah, but nobody uses them
bob is a better option
execute bob instead

or buff aero wings
mfw
Bob is its own issue
Wings are very powerful for a hopping boss
BoB will probably be addressed on its own
non linearity fail
please don't give sg a slowing debuff everyone hates the distortion debuff the core applies (applied?)
I'll just delete that
Brb
also I'm glad aerialite wings suck because they should
of course it can be circumvented with a hook but if you tell someone that they kill you because you can't design things with workarounds that are not conventional
also because a hook sucks if any of the two guardians are still alive
I deleted the slow debuff part
also i'm not sure how much people without boss checklist should be considered or not
Didn't really address it anyways
wings should be
this community is really heavy on support mods and boss checklist is one of the most important ones of those
Virtually anyone who asks for help anywhere will get told to get it
feed do not the wings
purists aren't something to take into consideration at all no i think
A lot of people who don't interact with the community do that
this is impossible to discuss
we don't know if those people exist because
they don't interact with the community
Also pretty much forcing people to have other mods to understand something isn't good
You find some on polls generally
I don't necessarily need mobility as a point it's just that something about the fight doesn't feel post skeletron
?
Yeah it's like that for me too
the order of messages got inverted
Super laggy
i mean that like
that's kinda just a you thing here
I'll ask around a bit and see if others think it doesn't feel right either
i don't conceive how there is a "feel" to fights after certain bosses or anything
If it'd be difficulty and stats- sg would fit well where it is (and it does)
@steep crown Nice one
If you nerfed cal clone to late phm it would feel out of place
Too complex
Weird, the bullet points don't seem to be working
well that's a matter of complexity yeah
discord doesn't have bullet points?
- doesn't embed into a bullet point and it never has
in phmode, allmost all bosses feature a very similar complexity
Eh, it still gets the point across, so it works
Well I mean "big slime jump around and spawn jewel" isn't as complex as like hive mind/perfs
I agree with the sugg tbh
anyways while i agree with your sugg, i also disagree with what you're asking for specifically
i don't see why calamitas would be around you at any time ever for no real reason, basically
I mean, Yharim is taking an interest in the player. That should probably make her at least a little curious
iban made a cool concept!!!! where calclone would have a sort of short cinematic spawn intro where you'd see the main clone thing looking like calamitas with the fucking carcass thingy behind in the shadows (this)
Calamitas is kinda sick of existing around yharim to be completely fair
so i doubt she would care
draedon does because he wants to make cool fucking machines
i imagine crags could have like
doomsday writings around
"holy shit there's this tiny witch she's destroying the entire place holy fuck
Draedon isn't really allied with yharim he just wants supplies to make cool shit
that's what being allies means but ok
I think if you want it to feel more post-skeletron just buff it to be harder
he literally provides weaponry and full technological services for the sake of resources
technically AS is pre-boss but no one do it because it is hard enough to be absurd
keyword being technically
you can use the U+2022 unicode character for bullet points tbh
I meant he doesn't really support yharim's goal
forcing post-skeletron recipe is kind of counter-intuitive considering the non-linearity calamity is pushing
(i only memorized the unicode because i use it too much
he doesn't care about anything but his own goal
he clearly has supported yharim's own by working with him
NOOOOO
this is what happens when lore related suggestion
I guess that's kinda irrelevant when you already killed it
I did WoF and pillar because those would be significant world effects, crags, clone, and brimstone because of the personal connections, and Yharon, weapon, and beacon because by that point you're definitely strong enough to be on her radar
ya, (personally) I would much prefer the buff him route rather than forced to fight him only after skeletron route, if slime god is hard enough people will naturally do it post-skeletron because of abyss gear acquired
anyways yes still
You can still fight him whenever if you need hellstone for the summon
Just makes it more out of the way
i imagine amidias and upcoming related structures to him+crags reworks would be heavily foreshadowing Calamitas related things
either by doomsday diary type of thing, amidias describing what he saw of the event, or just small connections in block or enemy theme presence
@crystal cedar pretty sure that item is a donor anyway
and it's describing her eye form after all
adding hellstone will not really change anything (to make him post-skeletron), in fact it will seem more like post-evil 2, statigel having bones in recipe kind of don't fit at all (and tbh will be rather pointless), although I must admit I initially mistaken it as having bones in Overloaded Sludge recipe
only the pet is the eye, the tooltip is "The ultimate reward for defeating such a beast"
I mean, she's the namesake of the entire mod. A weirdo robot skeleton should not have more foreshadowing than her
byeah, i agree with the sugg, i just feel this is better than the method you suggest
simply because she wouldn't be hanging around you at all
Still better than feeling like it's pre-boss
she was named after the mod not backwards, so i'd say not really (and what i just said anyway)
The blight slimes are pretty common and you'll probably blow up some stone
Either way, it makes her somewhat important
Especially since she's the final/penultimate boss
WoF is pre-boss but people are not insane enough to do it just because the fight is difficult enough, I think the same simply have to be done to slime god: just massively buff him to the point that doing him pre-skeletron before abyss gears seems completely unreasonable
byeah!!!
Well that kinda breaks non-linearity
it just doesn't make sense to me why she'd get close to you at all
I feel like if you did something important, like say, kill the god her people worshiped, then she'd probably take notice and teleport over
non-linearity is that you are free to fight any boss at any point you want, just expect much higher difficulty (eg: hardmode pre-boss lunatic cultist), what I said in fact enforced non-linearity since there are no artificial requirement for locking bosses behind certain other bosses
WoF is guarded by the underworld's depth and powerful enemies
considering she almost killed it herself, eh
because difficulty can be overcomed with skills and practice
The idea was more "you did something major so she popped over to see what the fuss was about/was already in the area" rather than her following you around
yeah i understand
Honestly should I just delete my suggestion and remake it differently?
but i still don't see why she would care at all
depends on you, because it is only my personal opinion that it should be difficulty adjustment not recipe adjustment to lock it behind skeletron, if you want to change recipe it will totally be a valid suggestion
if you want to force slime god to be exclusively post-skeletron, just make overloaded sludge require bones, other requirement will not really be necessary
Yeah I think I'll do it like that
I don't think that's a good idea
ya I think so
Removing non-linearity isn't allowed
I don't think
Ok I'll delete and reword my suggestion
Should I try to model the fight after WoF?
The execution I mean
wh
sorry what do you mean?
you probably shouldn't even
you mean using argument of like "technically WoF is pre-boss but nobody do it because it is obnoxiously difficulty, Slime God should receive similar level of difficulty adjustment to disincentivize fighting pre-skeletron"? I guess
No like
Make the way to discourage it similar to how WoF does it
what wof does requires a whole biome so idk what you'd do there really
it will be kinda difficult because of the nature of the boss fight, WoF has hell enemy + hell arena as gate (besides its own stat)
making slime god about as difficult as WoF would be a good idea considering Statigel armor is completely viable against the 1st mech for 3 of the 5 classes
Exactly I think hellstone is good for that
You'd have to have the dedication to fish for reaver shark
Then you need to survive the underworld
then just sugg to add hellstone to the recipe honestly
no need for more complications than that or examples than that
kinda, just that it do not really change anything, because hellstone is pretty early (post-evil 1), I don't really hear people purposefully do slime god pre-boss
Oh
wait
What about something from the abyss?
there's no abyss material for first visit
That's traditionally post skele but you can go there
abyss gravel?
Replace the ebonstone
xpc's point doesn't really work because hell stuff is all considered post skeletron anyway
ya I am really not familiar with tiering for stuffs like that since I always get BIS, if it is considered post-skele than it can work I guess
since tiering in calamity is weird in that you have evil 2
I feel like the boss should get a buff too then
cause then as soon as you get hellstone you win
that one is a literal NPC spawn, the current in suggestion-posting is just her omniously appear in background
I think they were referring to this
I think that's like
less cohesive if it happens any random milestone other than cal clone
I think personally just WoF, CalClone, Yharon (maybe even not WoF since lore-wise only the later two matters)
The ones I gave were just possibilities
maybe
Wait can abyss gravel be blown up
no
Altar Alter, other than that it should probably be fine?
Oh right
💀
And thanks
@vocal ivy the limiting the distance is fine
However the rest enters in asking to remove non linearity
Go read the suggs doc in pins
And reaver shark is progression break so it doesnt really count
does it?
Ik it limits non linearity but I thought reaver shark was a solution
Its a progress break, even more considering the 1.4 vanilla nerf which makes it unable to mine it entirely
And that all of the stuff it allows you to get early is balanced you not getting it so early
Use infernal kris on DS and see how fast it dies
Meteorite is a topic for another time
You can still get hellstone/abyss gravel with nightmare/deathbringer pickaxe
which can be obtained without killing bosses
Would using planty mush instead work?
that kinda ignores the original issue tho
original issue is that it's hard to tell when they are fought
Isn't slime canonically partially plants though
demonite/crimtane in the recipe will make it seem even less like its meant to be post-skelee
But then it would be conflicting with non-linearity if we take something from abyss
What is?
you can head to the abyss at any time
Planty mush could work
planty mush can be mined with any pickaxe
And can be fished
It doesnt make much sense but oh well
?
Gl getting the sugg to pass tho
I've gotten one to pass before
Getting stuff to pass doesnt mean the next will pass
Well yeah
chances are probably higher though
cause I've made one with the quality to pass before
Ya fearmonger is not really summoner armor
You are (actually) encouraged to use non-summoner weapon with fearmonger
Yeah that's the main bonus
Also doesn't fearmonger have better survivability than Silva already?
well fearmonger would need a pretty significant rework to be viable multiclass
Although strangely fearmoger have pitiful amount of non-summon damage
Funny providence deleter
Nah main thing about fearmonger is still the tank part
Well no shit, post polter stuff ofc gonna shred Prov
and yes ive used fearmonger pretty extensively
And that part fearmonger is very powerful
Even for post polter it deletes Providence fast
Ofc it will do
Its glass cannon
Because if fearmonger end up have both tankiness and damage it will just become old fearmonger again, so they decide the identity is tank (at the expense of damage)
:true:
tankiness isnt enough though
you're still taking tons of damage from all endgame bosses
Yes but they dont target it
Not quite
Except exos but thats a bug, fucking expert redcode
simply reducing the length of the fight by killing the boss faster is doing more for player bad at dodging than fearmonger is imo
How much exactly does it reduce the penalty?
I think if you want to buff fearmonger you should focus more on the non-summon damage buff, since currently it is still not very much towards multiclass (just a summoner-leaning multiclass)
^
I can delete the one in Voting of you would like to write a new version of it
(sorry for late response)
11% non-summon damage is pitiful, but summon damage on fearmonger probably cannot get more buff just so it dont turn into old fearmonger
from 50% to 25%
Fearmonger is supposed to be a tank, it having less dmg to compensate for the extra bulk makes sense
So that's a 50% summon damage boost
Oh wait they nerfed it? Used to be 10% or none
Old fearmonger was ridiculously overpowered
people forget that fearmonger is competing with silva revive and lifesteal
Lifesteal is very inconsistent, and revive only triggers once
I think since fearmonger is designed to be (pure) multiclass tank:
- more non-summon damage (currently is like 11%dmg+5% crit vs 41% summon damage)
- better summoner penalty (since now that the summoner portion is nerfed I think lower penalty is reasonable)
It will still be very much tank than damage, but at least you can somewhat use non-summoner (as it is supposed.to be multiclass)
????????????
what the fuck are you talking about

fab has clearly demonstrated the ability to change vanilla stat boosts in vanilla enemies do you really think that
,
,,
i am going to kill storm one of these days
no actually we discovered this morning that redcode causes really weird fucking math when its upscales damage between modes
so a ton of bosses actually had incorrect damage values
Is it higher or lower than intended? The actual vs intended
fair enough but
it doesn't mean it's unfixable or that you should go scream "redcode bad" Lo
the issue is that
depends on which projectile
apparently lol
(im sure fab wouldnt mind me posting this)
num36
perfect, descriptive variable names
so some boss projectiles are doing more than intended
while others are doing far less
or is that decompiled
decompiled terraria code my beloved
is that the same piece of funny that caused dandelions to scale twice
doesnt look like it
its decompiled
if it says "num36" or whatever most likely thats from the decompiled source code
Oh so thats why exo twins laser do like nothing and the rocket which only deals 100 more damage murders.me
bc it treats var names as unimportant, so it gives it a generic name
so basically fab setted some numbers for exo's damage values and vanilla mode damage scaling code did a funny
how does float to int conversion work
I forget
it just truncates right
well for a ton of bosses not just exos
i think so yes
will this be fixed completely for 1.5.1?
if fab gets around to it
:isee:
Wait fuck so this is why vanilla master pillar enemy get 4x normal instead of 3x
Pretty much
Polt and OD got completely trivialized by bloodflare core due to this
Those 2 were the major ones but most bosses did very low dmg
Offtopic but that SCal cameo suggestion is amazing
time to rework bloodflare core so that it is not unethical
i’d like to see you try
cuz I have and failed
ye
do that
Alright 👍
ty
Personally uhhh
Fearmonger shouldn’t be a multi class armor that needs a single class armor (that’s gonna be pretty hard to get post dog)
I get the whole theming thing but it just doesn’t make as much sense now that it’s not. summoner related lol
i find fearmonger still works really well before auric tesla armor
Wait, shares content with the abyss? But you can't fish in the abyss, cause air kills you
yeah exactly
you cannot fish in the abyss
so abyss related fish catches are in the sulph sea
@rough venture - Your suggestion has received an updated status!
[Make the Wall of Flesh despawn when all players die.]
Your suggestion has already been previously passed and voted upon; if it isn't already implemented, the devs may reconsider their verdict.
You can check out your suggestion again here: #suggestions-voting message
It was before new system and higher star requirement in November. It got the requirement but it's in voter limbo
So repost or no?
just repost it
K
Draft:
Add some very fast way to generate Draedon power cells later on
Decrypting all of the schematics takes a total of 8200 Draedon power cells, which takes a bit over (34 ÷ number of running power cell factories) hours to generate. This is extremely annoying for any player who forgot to place down factories near the start of their playthrough or didn't know they would need this many. Adding some way to quickly get power cells later on would make things significantly less annoying for players who messed up in one of the ways listed above. Some quick ideas for how this could be implemented are:
- Boosting the speed at which the factories make power cells after a boss is defeated.
- Adding some new enemy that drops a large quantity of power cells, and only spawns after some point in progression.
- Making power cell factories craftable so the player can get a lot of them.
Don’t you literally get like 4 per major lab
You do
Also like it’s not like this is thrown at you at the end of a playthrough, most players will go through the process of getting each tier of weapons bc shiny new toy
there are a lot of players that don't do that
source: #help-advice-read-pins
Wacky
Anyway uh making an enemy would kinda render the whole point of cells being a reward for exploration moot
i think you get like 30 factories by the end
Repair Units
Are
A thing
(They drop them
(They are lab-only
(They are killable next update
(Probably why no one knows 
you can get enemies to roll over repair units as well
Byeah you still at least have to explore a little to find a lab in the first place
still over an hour of waiting by the end
That hour is literally less than any pt possible though
ok here's the problem
the reason I made this suggestion is for people that don't put down any factories until the end
you're not supposed to rush the 8200 all at once
The point of people not having set up things early exist, but if they're doing decryption anyway they should know anyway
if you didn't set it up you may as well ignore the quest line
(Also this kinda goes back to cal players having like 0 patience)
god do i love the repair units
too bad you killed literally 2/3rds of the repair unit population
crimes
this is genocide
No it’s mass murder get it right
Considering repair units can really be killed next update seems moot
This, basically
Point is for you to interact with the Draedon stuff throughout the game, and hopefully get your hands on some of the cell generators early on, not to ignore it completely until post-Yharon and then have to sit and grind for a while
Yeah, calamitas appearances might be like flowey Easter egg from undertale
When on ||genocide route you go back then you can see flowey going away for a moment||
i still disagree with the notion it makes no sense why would she
If anyone it should be yharim or draedon
Draedon already has presence which is the point of the sugg anyways
Byeah, i agree calamitas would get more presence: i think this is an awful way to do it
Just make her say something to you via some magic shit after you beat the clone
It's ooc, will only prompt reddit posts of "i screenshotted this thing, what is it!!!!" "It's the final boss" with no real substance at all and just doesn't make much sense
It could also be easily missed
Yharim is in depression-induced isolation. Because he's too strong or some shit
he got his shit kicked in when he challenged god and is sad now
every boss ties to yharim
@dusky canopy there's already a wing timer mod out there for that exact purpose
wing time hair dye
||i forgot hair dyes exist||
unsurprising
Technically not slime god
(nor HIV, Perfs, or like any of the PreHM vanilla bosses)
HIV? 🤨
presumably hive mind
Meanwhile Ana and Levi being pretty much unrelated to anything because it's 100% their own fault their life got ruined 
Wait no--
slime god>statis>yharim
Late reply but according to the slime god lore slimes are made from dead plants and water
Secondhand connections don't work. Slime god has a shaky connection to stasis anyway. Like, stasis was probably as strong as brealor, but the armor and boss are much earlier in progression. Plus we don't have much idea on what exactly it is, other than a really old primordial slime. And that's not even getting into it's connections with the evil biomes. Slime god is kinda shaky as a whole
dark gods sheath isnt totally redundant with crit because only the primary projectile has that guaranteed crit
Where's braelor in the game anyways
Statis' clan worships signus and SG, so statis' armor probably uses twisting nether and the gel instead of just the gel like how we craft it
And since you're supposed to do sentinels after provi it makes sense that statis' statigel is on par with tarragon
the suggestion is not just about wasted stats, it is also about the fact that DGS had been a completely broken accessory for a long time
Tbfh I prefer that over completely bland with very little identity but I get that people have aneurysms when balance happens
Elemental Accessories are just bland by comparison
@ashen warren you know, fishing already exists as a good alternative
also like spoonfeeding the stuff to players is kinda bruh
"Are you even playing the game at that point" kinda deal
dark gods sheath is basically fine if you're not stacking sheaths
imo
but dgs + silencing sheath is very op
if you want to nerf it i'd remove the stealth regen rate bonus'
mirror accessories kinda bad
generating stealth just isnt that useful
when you already get decent stealth regen from shadow + penumbra potion AND dark gods sheath
also the higher your stealth regen the worse your stealth strikes are so its become kind of a bad stat
honestly stealth formula just still needs tweaking
you need tweakin
Me when the game isn’t perfectly balanced with literally every weapon 
It would be cool to see a late hard mode boss for the crimson and corruption kind of like providence is for the hollow/hell and Astrum Deus/Aureus is for the astral infection. All the other biomes seem well represented with a god-like boss. would be kinda cool from a lore standpoint to see where this corruption finds its power other than just being an infection.
it is just an infection though
thats y it feels underwelming
not
really?
not everything needs to have supreme enlightened god being boss number 26
me when every aspect of the game is not eternally ever present and ultra important
“All the other biomes”
Sulphurous Sea, Sunken Sea, Marble/Granite: am I a joke to you?
marble/granite 💀
Indeed
marble/granite are barely biomes
ye
they're more like furniture material resupply stations
sulphurous has old duke
granite elementals
cough medusa spawning in your plantera arena and freezing you from 50 blocks below you
marble and granite are basicly just kinda blend in with the underground to me
the fuckers tm
I agree that it would be cool to have a really poweful corruption/crimson boss but that's something the devs themselves have to decide to make
So
early-game hoplites
(there is two already lol?)
edited
More bosses for “lore” is kinda a lackluster reasoning

Especially when Boss bloat already exists in the mod lol
It would be cool to have a reason for the corruption to exist past farming in hard mode
most of the bosses we dont need
It would be cool is literally the reason anything is done
In these mods
Ultimately
that in no way justifies your point but ok
who the hell is ravager
Still a don’t for a reason
A mess of a boss currently being moved and adjusted lol










