#suggestions-discussion
1 messages · Page 1224 of 1
to be fair we're trying to expand the mod in areas to lessen the boss rush mentality
Too many calamity issues
add a plague system
People talk a lot about post-ML being a boss rush, but I think around Golem/post-Golem is also a complete boss rush
Golem, ravager, pbg, cultist, deus all in like the span of 1 progression
that one piece of progression is scoria which is post golem
and then deus is just "beat him for fragments done"
It is indeed
And you dont even really need to mine scoria since you just go ravager, who just drop scoria
but we are talking about boss rush mentality
Indeed
.

I know the new suggestion is fine, but shouldn't it just get reported to beta tester will be faster to get implemented (rather than 2 weeks + must get enough votes for being a nerf suggestion)?
New quote just dropped
Yeah it would be better to drop it on a beta tester considering Nerf this suggs tend not to do well
nerf suggs won't get anywhere anyways ye
@storm sky rogue being
again
is there any reason to do martian madness on tier (considering haha electrified and laser turret)? Because every weapons they drop are just bad on tier (arguable laser machinegun but meh), I just get reminded that this event exist after thinking that post-Golem is pure boss rush
their upgrades are either post-Deus (ok), post-ML or midnight sun beacon
The weapons are all very good
xeno is amazing post-Golem, but butterflies and Wither blossoms are just op as fuck
Xenopopper is alright, Vortex popper is fucking busted
did influex weaver get buffed in calamity?
(Influx weaver is just Terra blade but it’a electric, most boring shit)
What’s the name of that completely forgettable mage weapon that drops from normal enemies that you need like 3 of
wingman
I still think Elec Glove should be post Martians
it has stronger thematic tie-ins than hm bars by now
even post-Martians its too op on its current state
it'll be nerfed, I'm not talking about balance
Storm when someone brings up any item in existence:
balancing
Anyways yeah that or just make it post mechs
I personally think wingman should be removed
Actually just laser machine gun but smaller
you should be able to akimbo wingman
What's the Rogue thingy happening again. Is it stealth stacking 
stealth granting accessory stacking yes
Speaking of stealth can all class single helmet armors grant stealth
stealth rework: make accessory grant stealth instead of making stealth only activable on armor
stealth shouldn't be really restricted to armors in the first place
by themselves no
with any stealth giving acc yes
Ik they don’t lol
although isnt the stealth strike will be super weak even if it works? due to low max stealth
yes
ye
I would jokingly say to delete all class armor sets like reaper but idk how many people in this community actively use them
I mean yeah factually we do
eventually it will exist, just draw 4 more sets of sprite for each of tarragon, bloodflare, godslayer, silva and auric tier armor
people use Omega Blue, idk about reworked Reaver, Astral is fundamentally lame
Astral is just exploration based at the end of exploration lol
reaver is fine (only MS one), the mining one is super meh, the defense one is ???
ye
Mining one is nice for miners but just like make miner set actually accessible
and give it that shit
miner one just need more pickspeed, defense one is so counter productive (you want defense but usually not at the expense of sacrificing large amount of damage)
is the mining armor 1.4?
unless you go full warding and don't care about anything
mining armor is definitely 1.3
hmm
although I think for calamity plat armor is better mining armor
or make the reaver armor a cringe upgrade to mining armor 
Because they gave it stupid pick speed ye. Will change next update lol
as long as they add non-cringe pickspeed I don't mind them nerfing it (why is archaic powder underground only again)
1.1 even
maybe mining armor can have some set bonuses? like maybe chance to not consume torches and extra pick speed?
astral is hella lol
like
its set bonuses literally do not matter at that point
set bonus and piece effects actually iirc
just delete perennial
I barely say that as a joke because you can justify like 90% of perennial crafts instead being made with chloro
plant based ores
Yep
reaver armor my beloved
(what material would you even use to gate perennial crafts post-plant)
Chloro + Living Shards?
simply
buff living shard drops 
just make it drop more living shards
werent yall just complaining abt calamity being too boss rushy
and now you want to move an entire tier's loot gating to a boss's mats
ah yes, a 3rd bar made with chlorophyte

human can be confusing
calamity user plinko
oomfie
Living shard ore?
Living Shards getting the Lumenyl treatment real
@winter lotus needs more reasoning other than “would be epic”
cirnge cringe so cri
hmm ok

I mean perennial ore is like one of the few things I don't mind getting move to boss, perennial ore generate in such small amount that you usually have to zerg for perennial slime anyway
but that will make it high effort suggestion
It would
but it'd be better than putting the ore on a boss because we already have enough of those
I would say straight up delete perennial and replace it with chloro lol
But aside from that gonna bring this up for criticism
if you want to keep perennial in it’s current place of progression make it so that perennial bars are crafted with actual flowers (herbs) and a small bit of chlorophyte at a crafting station post plant locked
with the rarity of the herb determining how much perennial you get out of it
no
die
on a serious note i probably should have gave the most recent passed sugg an exclamation
its incredibly vague and backed by purely anecdotals
Probably yes
it wiuld be in bad fait to delete it now but ://
Also would you like to elaborate on this
it's better late than never to delete iirc
Yeah I kinda agree
especially with the system
If you feel bad about it just have like some testers look at it
imagine that suggestion making it in
and you're like "god this should have not made it here"

happens an awful lot

also i think any dev is automatically biased against removing perennial due to plans
Wait is perennial being adjusted again
me and pixl fall into the same category
im unfortunately unable to speak of anything in the future that isnt public
however i will say i am incredibly frustrated by all of the current perrenial discussions that have happened here

I was referring to criticism on this part
ill prob delete the sugg
Byeah insert devplans.png here
altix can u giv me the id of the latest sugg
but no it's not in relation to herbs i think people want to rip their hairs out on that
fuck
trolled
Rip
remind me to delete it tomorrow
Sugg lives
but anyway
suggest whatever u want for perennial its porbbably like going to get ignored
944466550885322762 think this might be it
317056563271565324
should start with 317
there you go
ty
np
@outer root please review this for my feedback on your sugg
im going to delete it, apologies for not marking it with a ❗ before it got through the system
but its too vague and baseless to warrant being a proper sugg
(tbh we should have devplans.png as a emote so we can just have devs reply to random messages with it for trolling purposes)
especially with how high effort it is despite having almost minimal solid evidence im not a fan of keeping it as passed
no bc ppl will then treat everything we say as either entirely untrue or always a leak
and thats no fun

plus like we have reasons to not mention a lot of things esp if they pertain to loooong term changes that wont happen for months
True
i didnt want to say anything abt the perennial discussions but i had to clarify what altix meant
Makes sense
I will refrain from suggesting about perennial in the meantime if it’s already something on the dev’s minds

on the topic of exclaiming suggestion, isn't the RTN suggestion is exclaimable? since it do not acknowledge the fact that RTN is buffed, asking for basically reverting a change (old RTN) and also very specific (provide stats down to exact number)
i think balance sugs should probably be killed
given the impression of 3 of those appearing in the most recent batch
dies
but my reaver mining helmet
ask rober abt that
ive been here more often but they’re still the head honcho here
imo if balance sugg make actual sense and give actual values (and killtimes if weapons ig) then i think they should stay
yeah, the Serpentine and Pulse Dragon suggs made their case really clearly
We really just went from "add it as a config option" to "make a separate mod for it"
@rough gate separate mod is never happening, config is never happening, removing defense damage is not happening

wow
I mean isn't there a separate mod to disable it already there
i'm sure there must be one that undoes the change
it doesn't seem to work afaik
zamn!
i downloaded it and it didn't turn it off unless there's some conflict with some other random mod
then you probably have to tell them to update it, to put it simply calamity buff defense so much that if defense damage stop existing you can literally face tank 90% of the boss in game
defense damage exist after buffing defenses, it is not a mechanic to "punish you" for building defense, it is the reason defense can be buffed in the first place
well I should be allowed to play the game how I want to play it, no?
I don't get the reason of "it'll make the game too easy" considering I can get a limitless amount of mods to tweak the difficulty of the game, this one little thing isn't the most egregious thing to ask for no?
then tell others to make the mod for you
it's just one game mechanic that would be easy to add an option for that's completely forced upon me
because you are allowed to play the way you want
it is not calamity's job to remove a specific mechanic they added themselves just for a minority of people demanding it
I mean config options are nice & easy to implement idk why being so adamant abt it is rly needed
but yeah i mean sadly i don't think many other devs would agree so ur best bet is to just get the person that coded the defense damage removal mod to update it to work again ig
I mean disabling defense damage is like "config option to disable death mode AI in Death Mode" level
oh right it is malice not death I brain farted
i mean, it's just a config that would disable yet another game mechanic the mod has imposed
i'm not saying it's bad, nor am I saying that it should be ridden of, but I think at least having the ability to disable it would be nice
yeah it would make the game less fun but if I wanted to make the game super easy there's like 300 mods I can install for that
besides it's just a suggestion, I'm not going to be flipping tables if they don't add it
i've already done multiple playthroughs with the game and have had lots of fun, with some things that make some things easy and without them
tbf i doubt itd be an "easy toggle" seeing as itd require to redo all of the defense and such balance changes for accesories, boss damage and the likes
the devs have been avoiding config bloat to my knowledge, and defense damage is a mechanic added to buff defense (unless your said "config" also disable all the buff they give to defense which is said lightly balance hell), on top of that defense damage is intended as a "normal mechanic" that the player have to deal with not a specific one and to be a balancing factor
if we disregard the fact it will very likely not happen, its definitely not that "easy" of a fix for something the mod is built around
to put into perspective it will be like if one day calamity remove potion (I hope not) and balance the game around it, and then ask for a config to readd potion
yeah I suppose
therefore to put it simply asking other people to make a mod that disable defense damage for calamity is extremely more likely to happen
we are not here to bash you for the fact that you want a config to disable defense damage, we are just here to tell you it is super unlikely to happen
(though tbf unless the external mod changes defense values for items and such, it will very likely make defense broken as a whole due to the immense values for all the items)
you did come off as kind of aggressive in the first part, but yeah you do make sense
I kind of did forget just how much they've changed about defense
ya I should had use better wording
it happens
it is somewhat easy to overlook with the immense amount of things in the update
I forgot my sentence can be seen super aggressive completely out of context
no worries
I think I will rephrase it: calamity had been avoiding config bloating so they probably don't prefer to add it as a config option, suggestion for adding a separate mod is not allowed (simply because it will be a separate mod), defense damage had been introduced as a new balance mechanic so it is super unlikely they made it disableable as balance will be very off
that's understandable
still a little frustrating though considering it does kind of mess up balance with other mods unfortunately, but I can live with it
ya, probably just inform the player making the mod to disable defense damage to update the mod, if it is existing I think it is easier that way
@lusty trail you really have no reason to say "make it a config"
although if you play with it you will notice defense damage is not stopping you from building tanky, in fact you will barely notice it unless you stand still (literally)
it can be a normal feature and pose no difference to gameplay other then QoL
some people might get mad so id rather waste less than a second to type that than ppl mald at me
..thats not the reason i talked about
saying "add a config" is like saying "my sugg doesnt really have any ground so if you make it a config i can counterarguement everyone who says no"
maybe some people could use piggy and safe to put those things while they are building
its better off you actually say what you want in the game
rather then say "make it a config"
look man
activable in piggy bank/safe etc maybe, but I don't see it being a config option (they are avoiding adding config)
its just some dumb idea i had
so probably just by default maybe? just suggest having it to be active even in piggybank etc
well im just trying to help the sugg have more chances to go to dev 
^
ok than edit incoming
theres no downsides for a qol change this small to be a normal feature, yeah
since if you specifically have the item even in piggybank you probably intentionally want it to happen, just that I don't know how it interact with specifically requiring "favourite" the item (the coding)
I think that at this point people add "make it a config" to perfectly fine suggestions just to shitpost
happier?
well i suggested you do it so your sugg has better chances, im not exactly the person who needs to be happier about it 
probably make the title clearer (like make favourite item have effect from piggybank/safe), otherwise I think is fine, since currently the title is rather unclear
idk man am dumb thanks for the advise and not sounding passive-aggressive
second post i just made is just out of rage because i cant beat duke in the no i frames challenge im doing and the barracuda gun is the weapon that deals the most consistent high dmg
@lusty trail uh, dude, you're only allowed to post 2 suggs a day, so.. yeah you're gonna need to trash one of these (you can just repost it later, don't worry)
do we still care about this rule
also yeah this
ok am just gonna remove one
done
👍
epic gamer moment 👍
@abstract violet - Your suggestion has received an updated status!
[Retier RTN, or buff it to be viable post-polter.]
Your suggestion has already been previously passed and voted upon; if it isn't already implemented, the devs may reconsider their verdict.
You can check out your suggestion again here: #suggestions-voting message
@rough venture - Your suggestion has received an updated status!
[Nerf Malice Mode Brain of Cthulhu.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
@abstract violet - Your suggestion has received an updated status!
[Tone down the probes in death mode destroyer. Also slightly nerf its amount of segments.]
It has officially been implemented into the game, and will be available in the next update!
You can check out your suggestion again here: #suggestions-voting message
Nice
acting like that's uncommon doe
It used to be
But no more suggs in limbo
And the addition of 🔒
Also didnt I post the momentum capacitor sugg yesterday night?
Why is it already on voting?
UTC time so uh
@digital saddle not really the best solution for it, and that will cause annoyances with mods that want to do things with them.
also yeah removing mobs can kinda cause stuff bad to happen anyway
also config bloat
@whole wedgethats a bug lol
he isnt supposed to suddenly teleport on the other side of you
perhaps you dont understand
he literally goes invisible
sometimes
you can tell when hes teleporting
thers a sfx that plays and a big glowing orb
just dont play with audio off
hearing it will not tell you where he's going
no. it'll tell you when hes teleporting
its basically the sound of impending doom at that point

okay sure
AGGRAVATING CONVERSATION TO READ
but then
"impending doom" its almost as if. you cant deal with a teleport
how will you know where he's going to go?
when you get far from him
you'll know by the big glowing orb

idk why people are high on copium and going on about how no actually the telegraph is fine when it doesnt look fine at all
its not boc telegraph therefore its fine
not in the video clearly
dont care the video clearly show it being poorly telegraphed and therefore something should be done to fix it

the telegraph isnt fine, nor is teleporting...
but it isnt supposed to work like that
i mean yeah it looks like its broken
moonlord does it. do you see people whining about him?
if its a bug it doesnt go in suggestions
it goes in #bugs-read-pins
because moonlord is a completely different fight
josh i think this is just "i had this one rng moment happen to me therefore its so bad!"
actually no
thats literally what it sounds like
i think its just "i experienced this unfair as fuck bug therefore its annoying" actually

off of my screen as well?
you can also see DoG go invisible
is the telegraph being off my screen a bug?
no.
yes
its just that you ran away
it was on your right clearly
the telegraph isnt properly working it seems
okay good to know
its a bug so report it in the bug channel instead of making a suggestion
the goal of the suggestion wasnt to bring notice to the bug though
you clearly saw him get ready to teleport. then saw his portal. and didnt adapt
the shine there was where he was supposed to teleport from
it was to argue that teleporting is stupid
youre literally basing it on the bug that happened to you
when its working its not stupid lol
i literally ran left as it said he would teleport right
that isnt adapting?
you ran left. into him
god trying so hard to not scream my lungs out at unfairraria user
THE TELEGRAPH. IS NOT. WORKING. PROPERLY
the telegraph does not move
it should not have came from the left lo
thank you
tbh tho that seems more like a bug
alright. sorry for the trouble, a little heated with this boss thats all. thanks for clarifying its a bug though
the portal was on his right so he moved to the left, the fact that dog teleported on his left instead is litterally not intended
so many times
idk why unfairraria is trying to wave it off as working properly despite it being completely broken 

also yeah idk the teleportation is a nice thing and it makes dog a bit more unique
because it could work properly is the thing. it could LOOK properly
its just that apparently its a bug.
i can still prove it could be a mechanic. very simply
his favorite boss is forsaken anubis so he's used to telefrags ig 
whjat
idk. im down to make dog unique, its just the imo wormboss and tp dont really go well together
what are you smoking
no it isnt
mfs making zero sense grahhhh
You’ve said that multiple times
seth. my favorite boss fight is not forsaken anubis. i like anubis's fight and his music is my personal favorite but hes not my favorite fight ever
You called reworked nebulous worse than Anubis
cool
nah
oof yeah that's a pretty bad bug
You should report to #bugs-read-pins
Very telling video
i mean i think its known
i remember seeing similarly janky dog tps in dev posted by testers
hopefully its already fixed for the next update even but im not sure
Anyone who’s fought dog knows about it
It is not in the bugs doc so that means it can/should be reported.
i've experienced this maybe 20% of attempts.
i've been trying to beat him for 2 months...
What mode
death.
remove lava slimes instead of IL editing them
actually genius
I mean I'd be fine with that
too bad a lot of things are tied to lava slimes ye
I wonder how that il edit thing happens tho
I've heard terraria code is not as bad as some make it out to be
terrarias code is absolutely fucking stupid at times
but modding for terraria is mostly ok
isnt it a lot of stuff is like hardcoded in for no reason so is really annoying to change?
at least from my restricted experience 
well i mean maybe definitely probably
in the context of making new content tho, usually its not that bad at all
yeah a lot of stuff is hardcoded (i know that by browsing tmlcord)
ive not done any coding that isnt new content so ive no idea how bad working with it is
trees are hardcoded to have some stuff iirc
i mean i cant blame em too much since like
terraria is kinda old and was never created with the intention to be such a big game and have such a big modding scene
ye
make dog even more uninteresting and absolutely fucking awful 😭
make DoG just move in a straight line and thats all he does
dog's ai doesnt change at 40% anymore right? in josh's video dogs health drops below that in between its the telegraph and its teleport
Just fix the portal telegraphs shake my head my head my head
Add the funny comical laser telegraph pointing to where he's charging while you're at that or something
Ye
DoG needs to be less boring tbh
yes which is why I'm highly against these sugg
The portals have an awful bug? Fix it, don't remove the attack of a boss who's in desperate need of them
Second phase is a brutal nightmare only put at…
Wait until you meet Thanathos
Yea sugg sounds like someone’s first attempts at fighting the boss
^
Skill solution needs to be adquired
also even with this bug in the 20% of attempts idk how you've been 2 months fighting dog honestly, he's super easy, this bug aside ofc
suggs disc has a weird fantasization of jumping the gun to removing things they dislike
Yep, nohitted rev shroomed DoG in 2 tries lol
Me when people don't automatically know how to fight a boss (cardinal sin)
s d in 1
When sugging a boss I feel people should at least get used to the boss before noticing a problem, if the issue is still too much after hundreds of attempts and not the first 50 you know the jig is up
ill just say again that if ur suggestion concludes of minimal evidence and lack of alterative explanations, and poses removing something as your main pojtn
i would uh

no but yea no removing smth when its clearly bugged to begin with is kind of like weird moment ngl
you should summon lightning around yourself NOW
o i didnt realize it wasnat alreaady
Exclamation
richtermation
I can't trust someone who thinks DoG's first phase is fun and has a lot of replayability


sussy
⬛
dream is back 
True
@hearty obsidian half of your sugg is solved by ares' new telegraphs
if you're suggesting direct AI tweaks you should probbably cater your suggestion more into that and give a few examples of what you think a better direction would be
(without being extremely specific of course)
yeah ares is getting semi-nerfed next upd
Did his nuke get an area visual btw
no
that could be a thing to bring up
ok
ykw ill bring that up rn
make his nuke send out a giant blast of sparks when launched 
Yeah something like an aura that outlines the area of the explosion
also i feel the tesla orbs should have a max range where they seperate again
because ye, occasionally they can just cover a FATTY arena and you just cant avoid it
id have to actually fight it but the telegraphs seem like they make it a lot better overall
question do the telegraphs include showing where the exothermal lasers go
since he makes the sound telegraph and then just snipes you because you have no idea which direction it comes from
ok cool
(it simply alternates)
also yeah gauss nuke is stupid
the radius of that explosion is a bruh moment
the nuke could explode like a whole screen away and the explosion hits me
they actually do have a range
(what)
Probably very long
from what i know, when they were added initially they had no break-off range
i do recall hacving like
being falling and the orbs taking up the entire width of the screen
nothing i can do but tp will dodge that

ares is either the hardest or easiest mech
????????????????
other than slime mounting but then that just makes you fall more
ye but the issue is thats hard to see rn hence the telephones :)))
well yea thats like solved by the visual telegraphs
First sugg seems like a miss 😅
why are you nodding so fast.
becomee a patron NOW and see the changes u want flash before ur eyes,.,,,.
more shameless plugging by pixel woww
p2w
Considering 
you also get to BE yharim
yeah this
(no you dont)
can confirm
i feel like the overall problem with the mechs is that they dont work together tbh
when i joined patreon my family all died suddenly in lava
but yeah anyhting above cryo tier can see sneak peaks of future content
;(
for example, the biome blade rework in action
there are way more things your eyes focus on than on the movement of a single cannon
they are good by themselves imo
scissor aote
I want aware of how the telegraph changes would be solved and if any of ares' actual attacks were getting touched
aota pool noodle
but once multiple are on screen it becomes a shitfest
fab has stated recently that he is in no mental position to think about synergizing the mechs together
ye i did bring that up and its a lot of work and extra difficulty but the idea isnt completely gone
it was an initial concept during their development but since hes the one person programming boss AI, he doesnt want to deal with that stress rn
ye
hes the only one?
he may ™️ consider it eventually but rn hes not interested in changing anything related to that
thats why there arent really any that do work
I guess my biggest problem with ares is how he forces the fallgod playstyle
I do think the 4 mech phase needs a lot of changes tho
we all know you force him to do all the boss ai 🙄
hes been more open recently about suggestions to change AIs on the dev side of things
i bet there is a bunch of people willing to help though
but he'd rather want boss AIs to be his pride and passion
honestly the new telegraphs really do seem to fix most of those
there is
wait and give it a shot
alright
but its his domain that he wants to have control over
yeah give fab atleast something.
whichis fair since everyone else basically does 90% of all the other shit
but yeah
and also theres like 70 other devs. that cover anything else
what happens when you have like 20+ devs
Oh I remember the pain Dom and all of the testers went going in Thanathos + Ares for Infernum.
Still not finished lol
how many are there in total pixl?
most of calamity devs are spriters aren't they
also idk what other people think but you can swing violence between two of ares's arms and deal double damage but it's not too major
That looks intended enough
it's a good strat I don't think it needs nerfing
well pixl and rover are two mod devs so like. add 2 to the total amount of people with dev role
some devs arent in here but are in patreon, and some arent in either
Piky and Mrrp are lore
yeah.
Exo mechs just have massive potential
im not tryna shit on fab, but i think that he needs to accept help if its stressing him out this much
i think its fine rn
oh right mrrp exists
only thing i would like changed that isnt being done rn is the other mechs having the same thing as ares telegraphs do because it looks awesome
i actually forgot mrrp existed.
imo thanatos could use some changes to open and closed segments because the phase after you kill the first exo mech if you get thanatos takes forever
yeah
imagine fabsol trying to do that himself

apparently banshee hook is viable
did fabsol do the malice ai's
Thanathos when he needs more stuff other than being arena border 
you found exactly why ares has an internal resist against dragon rage
banshee hook vs any worm is viable

since it ignores iframes iirc
i love dragon rage

dragon hage
Stormfront razor vs any worm is viable
including testers/ppl that left the team but linger around
Yes
and yeah @ earlier, the telegraphs are very apparent
isnt it like -75%
oh god thats even more pain
31 people have the dev role
if my counting is right
cei isnt in the server
(i dont remember if they ever were)
They once were
cel was once in dev
anyways the only thing that will keep me from moving to the next update once it releases is if ephemeral violence gets patched
not the place to talk abt that
ares' telegraphs are so intense it is extremely apparent when he is firing what.
to the point where the only way you won't see the laser about to fire is if you had your monitor off
On test build right?
since rn its just a free 25% dmg boost and it doesn't decrease
yes
Yes.
theres a video of it too (patron exlusive)
I hope they are the Infernum Ares ones, so good

me omw to rob a bank so I can become a patreon just to see scissor aote
coughcoughcough infernum's visuals are original obviously yeah
Chadban
i love glowstick sword
(i am not assocaited with this party)
Well Infernum Ares has had telegraphs for a long time
if u onylk want to see that specifically you could technically like
And Iban is also a dev there
well iban has posted the new sprites publicly
and then leave next month
the sprites are public, so you can technically see it now
yknow, i wish enchantments werent post scal
sproots are public yes
so I can somewhat guess
ian posted it lo
(calart privilege)
is there any chance ever that the other mechs would get similar stuff, obviously they dont need it to see what theyre doing, but it just visually looks great
Make Resentful not shit
the public sprite releases don't do the swords justice you'll have to wait until you see them ingame
we dont want it to be a visually clutterfuckj
yes
i still love glowstick sword
true
ian is your most trusted source of "biome blade/aotc reworks are acctually bangers"
bc hes the dedicated person testing them at this point
a cool mechanic locked behind a very late boss just seems kinda
i dont care about biome blade just give me glowstick sword
anyways I assume you all are aware of the funny ephemeral violence thing where the damage doesn't deplete so it's just free 25% damage
(no?)
ian can we get more glowstick swords.
in all fairness
Yes that was fixed
ye thats fixed
Check changelogs
our planned content for post exos/scal is nonexistent ingame
yeah ik
I had an entire line of glowstick swords but now, I don't think they'll be a thing anymore sadly
hopefully once we get to yahrim shit i't'll feel nicer
aww
hopefully
i want my phasesaber upgrades to be pool noodles
we arent relaly balancing them rn bc of that
since theres like
basically nothing to balance them against lmao
aew
but boss ru-
boss rush doesnt count we';re going to perpetrually move it until yuharim is done)
"NO." - every tester ever
there is physically not enough tester energy to go around to balance everything for a 40 minute boss rush gauntlet
i do not speak of AEW
(i have midterms no balance la calamita)
is it getting changed? i dont think it was that bad when i last fought it
the pulling is annoying tho
Can't wait for Yharim's release
we don't speak of aew because tester focus is better put elsewhere 
tbh I don't expect yharim until atleast 2024
Testers shitting themselves as they realize they now have to balance boss rush once and for all
testers also have to balance everything 
especially since there's still very very big burnout after 1.5
exo mechs being in boss rush is gonna be 
yes but br is a "fuck you specially"
testers on their way to have to see if pool noodle is balanced
isnt the boss rush order based on popularity
AEW only need to get the frost orb speed toned down in abyss and it is functional, other changes will be more fundamental (like new attack etc)
"Hardest boss" poll from 90 years ago
it's been an eternity since there was a BR vote
The 1.4 order yes
oh ive not even fought it in the abyss
Will get redone aftee yharim's release
Then bosses added
before rust n dust i think
or was it rust n dust
either way DoG is not the hardest boss anymore lo
Before aureus was aureus i think
Before 1.4 lol
so yeah before rust n dust then
1.4 was astrum aureus replaces astrageldon slime
1.4 is astral expansion
Geldon still existed
1.3.something
Rust and dust was 1.4.5
im trying to remember when i bullied DoG with the stupid banshee hook thing
the player is unfair to DoG atm
no
already have 😄
give free money
I am VENEZUELAN and POOR
I have NO METHOD for this
The solution is to divide spoilers into patreon exclusive and public teasers
or just
pay
:)
but there like isnt many teasers in the first place
thats why theyre almost all patreon
"It makes patreons feel ratted out" i DON'T CARE in my eyes they're EGOCENTRIC MILLONARIES and should have their fortune REPARTED across the POOR
im on minimum wage
im also on no wage and living in an apartment
we had a system for this but liek
idk wherethat went bc it became a mess when it was being voted on
maybe ™️
ill ask abt it in approximately
2 years
giv milion dollar mr breast
make a channel for active people to get spoilers too 
Time to become one of those children who go to those mr beast videos "dame dinero
being real, I would've gone into patreon if I have any way to do it
money isn't even an issue anymore when it comes to patreon
too bad i dont have a credit card😎
I just do not have a credit card 💢
you mean debit
both
credit is the one where it isnt your money
still have neither
i have a visa giftcard
actually yea
but either way
i don't have either
no way to do patreon for me
i have a debit but i need to get a credit so i have credit score lo
patron privilege
omw to post to twitter about calamity discriminating against the poor
capitalist
capitalism
burn calamity for not including poor pc people
lET'S FUCKINGF GOOOOOOOOOOOOOOOOOO
but at what cost
Destroyer segments
@small timber - Your suggestion has received an updated status!
[Make Thanatos Not Fire Immediately If It Spawn Too Close To The Player As The Last Mech]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message
@lapis canyon - Your suggestion has received an updated status!
[Improve Devourer of God’s teleport telegraph visual]
It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
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@small timber - Your suggestion has received an updated status!
[Make the Calamitas NPC Spawn Earlier Into the Progression (Without her Enchant/Exhume before Scal is beaten of course)]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
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@blissful osprey - Your suggestion has received an updated status!
[Buff The Cold Divinity]
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@lapis canyon - Your suggestion has received an updated status!
[Buff Phangasm]
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@lapis canyon - Your suggestion has received an updated status!
[Make Death Mode Devourer of Gods fire 4 laser walls]
It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
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@fleet igloo - Your suggestion has received an updated status!
[Make the Acceptance music box easier to obtain]
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@grim tusk - Your suggestion has received an updated status!
[Buff Pulse dragon to be more consistent]
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@late elk - Your suggestion has received an updated status!
[Add a visual effect when the town NPC "Brimstone Witch" is enchanting a weapon]
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@grim tusk - Your suggestion has received an updated status!
[Adjust Empyrean armor]
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@digital saddle - Your suggestion has received an updated status!
[Rework the stacking functionality of Raider's Talisman / Nanotech]
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@frail mulch - Your suggestion has received an updated status!
[Add an endgame upgrade to the drill containment unit]
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@eternal escarp - Your suggestion has received an updated status!
[Fix the tiering inconsistency with the Corroded Fossils, a Post-AS material only usable after 1 Mechanical Boss]
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@gentle fog - Your suggestion has received an updated status!
[Nerf all weapon projectiles with infinite lifespan]
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[Make the screen turn green when Old Duke enters phase 3]
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wooo!!!
Why does it need to be Betsy’s fireball attack though
well yharon already uses a betsy's fireball-style attack, im assuming they mean that...?
Betsy's fireball doesn't split so 
they're literally the same
i just called it betsy fireball because thats what it is
@hearty obsidian i mean Thanatos’ immunity time is so long and his defense is immaculate but he does less damage. In the opposite way, ares does a lot of damage (for good reason, he’s literally named after the god of war) but has lower health stats and is pretty easy to defeat.
Main problem is most of his attacks encourage fallgod, not that his attacks are too hard
thanatos actually does a lot of damage, just that it also have less chance to hit you (its projectile is way less random)
thanatos weakness is the fact that he is by far the most squishy mech despite its look (it have 0 DR when heating/exposing) and a berzerk attack that is the easiest to deal with
when the suggestion is a repost
How bad of an idea is it to add a 5th Lunar Pillar for the Rogue class?
Good to know.
ah yes i love blob pillar
didnt another mod do something like this and it went horribly wrong (as expected
Not a lot of people like the lunar pillars and adding one more would be a lot of effort for a negative in the end
theres also the
- where?
- why?
- yeah as iban said
@ashen warren you need to format your suggestion correctly
and besides, guardians as a whole are awaiting a rework soon™️ iirc
Title (boldness is not needed)
(line break here via Shift+Enter)
Description, reasons etc
so:
Exampletitle
Examplebody
Blah Blah Because Blah```
oh wait, my bad
it is actually formatted correctly
it does have a line break
not a double space. so bot might fuck it up maybe
@inland saddle (emojis with the messages please so it's easier to tell with a glance if it's approved or denied) 🥺
but why cant you just read 3 seconds of text?
lazy mf
SO TRUE
it just makes it easier to see, case in point another bot that nycro coded
why is that so squished
weird
ooh very thin
tall-bot
also "They also left a comment for you which is: very lightly seeable text
woah nice sugg. i sure do love adding nitro to calamity!!
higher character limit for listing armor set bonuses
you get to use calamity emojis in terraria
ngl innit kinda cringe how true melee stuff has to be manually defined all the time like zamn kinda cringe
also arkhalis and murasama act like true melee because whats considered true melee is: a melee swing that doesnt fire a projectile i thought
so like.
obviously they'd be true melee?
if arkhalis is true melee. murasama is going to be because they have very similar attributes in their swings
does Typhon's Greed inflict true melee damage?
if not, it could also be added to the sugg
Sleeping Octopod and Sky Dragon's Fury don't see use more so because they're OOA drops than anything else. Should still count for true melee, but it not working with soaring pot is not what's holding it back.
i mean its a bit goofy at times like
why do true melee true melee swords get damage boosts but hitting an enemy with the sword part of a not true melee sword not get the same bonus y get me.. zambn
GG ez
true melee is litterally just
jus don
a note like "true melee damage boosts apply only to the physical part of the weapon" would be enough i think
just make every weapon have contact dmg
completelt obliterate the need to make it a subclass
me spamming vanilla slime staff
Hellborn and Marnite Bayonet and Helstorm become the norm of ranger
just stop with the true melee exclusive damage boosts and just replace it with a distance based damage boost
Focus Crystal
Hellborn should benefit from true melee boost tbh tbf tbqh
Brand of the Inferno and Sargent United's Shield ye
One is a OOA sword (automatically stinky) and the other doesn't exist yet
sos.
sussy
i dont understand that as well, especially with the fact that the terra edge is supposed to be a more true melee counterpart to the terra blade, but since it fires a projectile by default... well
remove terra edge 👍
remove terra edge 👍
remove calamity 👍
.
we dont dislike it its just funny
terra edge is just plain unneeded though
terra tier already has shiv, lance and blade
yeah
if you want to improve those, go for it
oh dont forget disk technically counts as a melee boomerang if you think of it that way
most of things people want to remove are actually fine but terra edge is not fine imo
it doesn't really have a point
and anyways it upgrading into terratomere is just weird and wacky since terra blade already does
remove reactive dr 👍
it is technically being removed..
it is being removed entirely lo
this sugg doesnt really sound like a cal only sugg. moreso the fact if you use those "shorter respawn timer" mods
cal does fix vanilla problems so i dont see wwhy not that too
its not a vanilla problem..
i havent had it ever.. with my near 900 hours in tml. most of those spent just replaying 1.3 or a singular mod
never have i had that happen without messing with respawn time
fair
just use nycros mod to despawn things when you die 

















