#suggestions-discussion

1 messages · Page 1220 of 1

distant gyro
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waiting for a suggestion in limbo is like waiting for nothing

unique vector
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🤨

inner lark
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Oh fair point

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I just want something to happen so I dont have to vibe anymore

spare prawn
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i don't care if the seafood sug is a SIS

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its cool as hell

gray nebula
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awesome

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so awesome

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do you think the dead girl or smth i didnt read the thing was like, the imposter among us

warped field
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I've made a suggestion before, but this one is about a weapon rebalance, and it says to avoid that in the docs and to just talk about it here. Should I, then?

gray nebula
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@unique vector delete ty ty

unique vector
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@ashen warren weirdchamp

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dont post random copypastas

unique vector
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then you can suggest it

warped field
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Ah, ok. I just felt like Space Gun is really easy to get and nullifies the need for, like, half of pre hardmode's magic items, so I was thinking about discussing changing the space armor to affect more than just the gun, or maybe to nerf the gun itself to add incentive to use other weapons.

lucid flare
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wasn't a nerf to the spacegun already made ot was that vanilla terraria

warped field
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It was, but it still wasn't very significant

crude geode
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it was nerfed to halve the mana usage of space gun

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personally I think space gun is balanced by the fact it's boring af

warped field
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Yeah, true, that's why it should be worse so there's incentive to use the not boring weapons.

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It's pretty much just too good to pass up, but there are so many other interesting weapons.

exotic stag
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"too good" me when bee gun.

fossil finch
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Simply don't metaslave

crude geode
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^^^^

warped field
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Metaslave?

fossil finch
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One always has the option to pass up things after all

exotic stag
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basically

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metaslave = only using meta items

fossil finch
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if it needs a nerf or not is debatable
And it's not a debate that will go anywhere until someone pulls idk perfs space gun kill time compared to other on tier options

warped field
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I don't even look at metas or anything, I just play the game and notice that space gun is just obviously better than the other things. Like, I don't have this problem with other classes and their weapons most of the time.

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I've played for a while, and generally I can use different weapons every time.

exotic stag
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jk i cant because mrplagues stoopid races.

warped field
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Like, when I play melee or ranged, it feels like I could go three runs in a row using different weapons without always going for one, but then I feel like I always use space gun for magic because it's downright better. I mean, if no one else thinks it should be nerfed, idc, but I feel like there are a few weapons that can't really shine past it.

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Then again, space gun superiority only lasts until you get, like, aerialite, so maybe it's not a huge issue.

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Honestly, I just wanted to use, like, Aquatic Scourge magic weapon and the flaming pumpkins and the sunken sea stuff, tbh.

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They look fun.

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But I can't without being like, "Space gun is simply better."

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Maybe if they made meteorite only mineable post EoC?

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Thoughts?

unborn siren
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I never found space gun to be that good in calamity

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Vilethorn and Crimson rod shred DS, Mana rose is great for single targets, and there are just a lot of cool weapons that perform better than space gun when used right

warped field
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I suppose I can't really argue with you, though Mana Rose and Vilethorn are more mana intensive. Also, Crimson Rod feels more like a side weapon.

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And the other weapons that outperform space gun are way harder to get, though.

exotic stag
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@worn jungle future content sugg. check pins

grim tusk
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Pre-hm has a lot of non-linearity and progression skipping, if you feel that meteorite stuff, and goblin army stuff is too busted pre-Evil 1 don’t use it

hollow shell
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@naive mica ???
Doesn't Polterghast yknow
shoot at you
and do dashes in its third phase?

naive mica
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besides that

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idk i just thought maybe to get rid of that strat if its unwanted; personally, i dont cheese, so i didnt know that was a strat

hollow shell
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Can you or Hal send a video of this strat in effect?

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I won't believe it until I see it

naive mica
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i havent done it; ill ask hal if he feels like it

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i dont really feel like recording rn and hal cant so ig u can do it for yourself if u want to

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"Just tell him to dash out of the way after they both click"-Hal

hollow shell
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I assume there's a bit more nuance than literally standing in one place-

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yeah

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Otherwise you would just be constantly taking hits all the time

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from the bullets

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and dashes

naive mica
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yeah ur right i shouldnta posted that

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i havent played calamity in too long💀

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community is great here tho so i like being here

small timber
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That is literally the way to dodge the attack not a "cheese", because it predicts therefore the only reliable way to dodge the attack is to stand still and dash at the right time

dapper coral
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if this is true then honestly i think it would be fine to keep it in the game lol
if people are coming up with this strat which is fairly unique as far as boss fights go, then i dont think its a bad thing

small timber
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It is like saying that scal horizontal brimstone hellblast should punish you if you fly up/down

hollow shell
naive mica
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i havent played calamity in a lon time sorry

dapper coral
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so true

hollow shell
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Yes I am a dev

naive mica
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did u make the music u posted on youtube? or was that DM (i think it was acid rain)

dapper coral
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tbh my personal opinion on these things is not to constrict the player into 1 way to fight the boss, we dont need to add countermeasures for every non-"accepted" way to fight

hollow shell
dapper coral
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(plus i also just find this really funny as a strat)

naive mica
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yeah, sorry, i dont know how 'cheesy' this strat is or if its any good, i just recently heard of it from hal

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ill del my post rq

small timber
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Real cheese is something like sandstorm jump to have post-ML MS to offscreen the boss, the polterghast stand still is just a strat not really a cheese (you can still dodge it without standing still, just have to be even more precise)

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Because you always have the option to valor dash into the real polter if you cant stand still (eg: in air)

exotic stag
dapper coral
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yeah it ain't cheese for sure, you still have to dodge all the dashes and have good timing and whatnot while you're standing still

exotic stag
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i kinda like the linearity of post moonlord. its pretty much the endgame point. what would be the point if you could just say "hmm most of these endgame bosses? nah les just fight the main 2"

small timber
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Ya I like it too, but sometimes pre-ML to dragon folly to yharon to exo/scal can be an interesting challenge

brittle pumice
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i do feel like maybe letting you fight provi dog and yharon out of order would be good but having the final bosses locked behind those 3 makes sense honestly

small timber
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It make sense considering their difficulty, it dont make sense considering how early you technically have access to them (auric bar, but requiring pickaxe and anvil)

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For comparison it will be similar to beating pillar dont spawn moon lord and cultist dont drop ancient manipulator, and ancient manipulator must be crafted from hallowed bars (mechs), life alloy (plantera, golem) + cultist material (assuming ravager dont exist)

fossil finch
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Exos already do not require full codebreaker

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you only need computer and quantum cell

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Anyways i do not believe this is good tbh

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Non linearity at this point is an unhealthy obsession and it's barely benefitial

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It's kinda already a problem if it has to be forced down your throat with weird changes rather than coming naturally but

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¯\_(ツ)_/¯

half sage
exotic stag
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nope

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you can cheat it

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literally

fossil finch
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Quantum does not have said requirement

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You do not need any previous schematics for it

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it is, whoever, still required to beat provi and dog because quantum requires auric bars anyway

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Byeah I'm in not way onboard on letting you fight fucking yharim pre ml because of a very artificial non linearity

small timber
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ok I am unaware that the code breaker dont have to be complete, but ya quantum still require DoG anyway aside from auric bar (endothermic energy)

weary light
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there's no manual download file for the music mod is there?

small timber
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tbh most people are not insane enough to fight exo/scal pre-ML and post yharon even if it is an option, the suggestion is just to make it a potential option (considering they do allow you to fight non-final post-ML boss in any order)

fossil finch
exotic stag
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there is iirc

fossil finch
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That's kinda my problem

exotic stag
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navis.

weary light
exotic stag
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check the tml mirror

fossil finch
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There's another github

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Also yeah the mirror exists

weary light
fossil finch
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Yes

weary light
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where's that

fossil finch
small timber
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ya I think I will remove the suggestion, it is super debatable whether it is viable at all considering the jump in gear between each boss (and tbh I just thought it is a fun challenge but fun is not a solid reason)

weary light
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and the mirror wont load

small timber
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I guess if people want to do it they can just cheat sheet the auric quantum cell and altar and do it that way

exotic stag
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navis.

fossil finch
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If someone's doing it solely for the point of challenge imo yea

small timber
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the only point of the change will be solely for challenge ya

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like pre-boss aquatic scourge

fossil finch
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Slam slam slam slam slam

exotic stag
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WHY

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YOU ALREADY HAVE MOST TOOLS

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BLOSSOM ALREADY COVERS SPEED

small timber
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nah blossom is not fast enough (in fact currently calamity need more post-ML mining speed), but upgrading drill containment unit is definitely NOT the way

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it already has one of the highest cost crafting recipe in the game, making it have upgrade is way overkill, they just have to make it scale with pickaxe power like onyx excavator key

exotic stag
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like everything covers mining speed

cobalt pewter
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honestly yea

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p90 with rubber mortar rounds deal more damage to the environment that global warming shivers in fear

gray nebula
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Add more postML picks

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.

exotic stag
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just use iban as a pickaxe.

gray nebula
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And also make crystyl crusher throw out an excavation magic orb instead of a laser cuz lasers are terrible and they can look jank sometimes idk

cobalt pewter
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iban pickaxe would clutter the screen with cosmetics too much before it can pick a dirt block

small timber
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magic orb can be super uncontrollable, particularly distance

cobalt pewter
small timber
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unless they make distance scale with cursor location

exotic stag
brittle pumice
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crystyl crusher would be so much better if the whole beam broke blocks instead of like a 10 tile aoe around the cursor

exotic stag
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just make it a short circuit

cobalt pewter
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dog revamp when

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dog really feeling like the weakest worm boss in the game

drowsy plank
violet dagger
earnest ether
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Yeah, I really want DoG to feel like a Devourer of Gods

violet dagger
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another dog resprite is planned so around then would probably be a good time to rework him

grim tusk
small timber
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ya blossom is absurdly slow for some reason

grave zincBOT
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@west jackal - Your suggestion has received an updated status!

[Make criimslime and corroslime staff different from eachother]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

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@violet dagger - Your suggestion has received an updated status!

[Move evil islands down a bit]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

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@inner lark - Your suggestion has received an updated status!

[fix thanatos' eyes]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

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@proper grail - Your suggestion has received an updated status!

[Add a Hammer Supertool to match the Crystyl Crusher and Photon Ripper]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

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@small timber - Your suggestion has received an updated status!

[Remove Adult Eidolon Wyrm From The Boss Checklist (And Only Appear After You Beat Him)]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

ruby plover
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lol, rip thanatos' uneven eyes

grave zincBOT
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@small timber - Your suggestion has received an updated status!

[Remove Adult Eidolon Wyrm From The Boss Checklist (And Only Appear After You Beat Him)]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

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@eternal escarp - Your suggestion has received an updated status!

[Differentiate the Dank Staff from the Blood Clot Staff]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

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@sleek wadi - Your suggestion has received an updated status!

[Add a UI element that shows whether or not you're under the effects of Defense Damage]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

ruby plover
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but it does highlyimprove chances

grave zincBOT
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@cobalt pewter - Your suggestion has received an updated status!

[Give Anahita and Leviathan an Angling Kit-styled grab bag for their Angler-related drops.]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

#

@trail fiber - Your suggestion has received an updated status!

[Upgrade the pirate invasión after defeat leviathan and anahita]

It has been reviewed by the devs, and for one reason or another they decided it would be best not to implement it.
You can check out your suggestion again here: #suggestions-voting message

#

@small timber - Your suggestion has received an updated status!

[Make "Submerged In Liquid" Gears Give A Lesser Effect If Used While Raining]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

cobalt pewter
inland saddle
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Thank you

cobalt pewter
ruby plover
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this change will highlyimprove the bot

grave zincBOT
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@cobalt pewter - Your suggestion has received an updated status!

[Add a system to expand and collapse tooltips on player demand.]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highlyimprove chances!
You can check out your suggestion again here: #suggestions-voting message

ruby plover
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probably why they denied it tbh

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you wouldn't notice it unless someone told you about it, and even then you would only notice if you were like lookin at an image of the sprite or smthn

languid quartz
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@inland saddle hi could you add a 👍/🛠️/🔒/🚫 when the bot responds so it's easier to see with a glance what the verdict is?

cobalt pewter
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tooltip issue is magically fixed with my sugg

eternal escarp
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highlyimprove will become a catchphrase to the sugg disc people now i bet.

ruby plover
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hope fully

cobalt pewter
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Omit titles of bosses on the context where their name is mentioned as part of a sentence.

does this look good for the sugg title?

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still figuring out how to write the sugg

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"Yharon, the Jungle Dragon has been defeated" irks me more than it should be

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when it can just be "Yharon has been defeated"

hollow idol
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It's "Jungle Dragon, Yharon"

crude geode
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cringe either way

west jackal
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I never understood why they added the jungle dragon part

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It’s pretty obvious that yharon is a dragon you spawn in the jungle

sleek wadi
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Jungle Dragon Yharon just sounds cooler I guess

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Probably saving the exempt title thing for Yharim himself

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You can only pull off the "Massively important boss not having a title actually making it cooler" thing once afterall

hollow shell
violet dagger
eternal escarp
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insert the "why is he specifically a jungle dragon"

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only jungle connection he actually has is just Yharim iirc

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same with Dragonfolly but even less

violet dagger
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jungle dragon is an oxymoron since dragons stereotypically burn stuff down

eternal escarp
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not even stereotypically

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he does do that

violet dagger
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so yeah its kind of an oxymoron

eternal escarp
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you can even argue he has more connections to the desert then jungle

violet dagger
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he is a type of dragon of what he is burning down

eternal escarp
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with him being, phoenix like or smthn

violet dagger
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jungle phoenix yharon

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wasn't he called that on early versions of the mod

eternal escarp
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no clue tbh

violet dagger
small timber
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isnt the astrum deus behaviour due to shitty ai bug? because sometimes deus just wander off and to catch up the player it is sped up but because it is so far away it becomes speed of light

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in fact without that bug they probably will both be way more aggressive than it currently is

ripe owl
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Hm

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Fuck, sounds fair

small timber
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@red lichen a very recent suggestion of almost the samething is already passed

ashen warren
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its not a cheap hit if it happens each time is it

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simply

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move

eternal escarp
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it mostly happens when you are specifically like, at an angle to her iirc
and regardless its a rather annoying hit since its highly unexpected, even if it can happen semi-consistently tbh

tawny garden
eternal escarp
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(tbf you always can move)

ashen warren
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dont go somewhere where you cant

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and yes you can

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if you can reliably never get hit by her doing that after a bh, which you can, its just a skill issue

ashen warren
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simply moving up or down will avoid any angled hellblast

eternal escarp
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she starts attacking immediately and not everyone will keep in mind where she exactly is to know where to expect it, especially the average player who will prolly not dodge a bullet hell by staying in the same general areas and keeping track of the current board

ashen warren
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so, if you dont properly keep track of the fight you will get hit

eternal escarp
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personally i would count it somewhat of a cheap hit, not because its undodgable but because its not something that should really happen in the first place

ashen warren
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it is only an issue if you dont know what youre doing

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and its not exactly rocket science to realise if youre standing still at the end its hitting you

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the boss is full of things you need to learn to stand a good chance at beating it, thats simply one of them

eternal escarp
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its not like the timeframe is rather large to react, its either you keep it in mind for sections and not focus on the actual fight because you want to avoid a rather quick and wierd curving shot, or you will just have to hope you are in a good spot so it doesnt happen

ashen warren
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not at all

fossil finch
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Calclone got one so i don't see why not

ashen warren
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just dont be not moving when a bh ends which you shouldnt be anyway

fossil finch
ashen warren
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no

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calclone followed you in the bhs

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so it was literally near unavoidable

fossil finch
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Fair, but still

tawny garden
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:trol

ashen warren
eternal escarp
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thing is that, the BH's fade, and while they fade is pretty much when SCal starts redirecting
you cant really expect people to start moving when projectiles fade and expect to always remember scal can semi-randomly shoot a 45 degree shot from nowhere, especially when normally her shots do none of that
its not something the player should expect

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semi randomly as in, sometimes happens under circumstances

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rather then RNG

ashen warren
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she just resumes attacking

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if youre nowhere near her you should expect her to snap back to you

eternal escarp
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snap back, yes
shooting a curved shot like never before, not really

ashen warren
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its not curved

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its straight

eternal escarp
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well not curved, angled

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but still

ashen warren
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she does shoot those before if you get her at a funny angle

eternal escarp
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which strictly happens under specific circumstances after BH (or Glacial State i guess but lmao)

ashen warren
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its simply another thing to learn with the fight, that she will continue right from where she was beforehand

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or gsd

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or true melee drunkness

eternal escarp
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the player shouldnt really be expected to remember that "if you are in specific circumstance the boss can angle a shoot annoyingly"

ashen warren
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you dont need to remember that

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simply remember to keep moving

eternal escarp
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i dont think you can just say "use GSD" or "use True Melee" when not everyone plays with those
i.e Mage classes

ashen warren
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i didnt say to use them

eternal escarp
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then i missed your point

ashen warren
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i said they also cause her to do the angled

eternal escarp
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ah

eternal escarp
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i.e BH 2 / 3 / maybe 4

ashen warren
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you shouldnt really be in those, and you have enough time to start moving from stopped once the bh starts to fade

small timber
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the problem is not that it is consistent or not, the problem is it is bullshit

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not everyone is trying to no hit scal and have complete knowledge of the boss

ashen warren
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something that can be negated by holding down the space bar isnt bullshit

small timber
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most people play the mod once and wait for next update

ashen warren
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its not complicated to realise

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and the boss is not meant to be easy/beatable without any fight knowledge

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eg: bhs being made lots easier if you know how to manipulate the gigas

small timber
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it is not difficult to realise the solution, but it feels bullshit whenever you just finish dodging an attack (bh) and scal just smack you in the face immediately

eternal escarp
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tbf this can go for CClones immediate dash aswell which was patched
it could be entirely avoided by pressing right, yet it was still a cheap hit

eternal escarp
ashen warren
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only it isnt the same situation is it hdflr

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she doesnt need to be made any easier

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if you want to fix bs stop her tping in sep2

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if you do it at the bottom right going up well youre fucked no matter what

eternal escarp
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making SCal not shoot in an angle when redirecting isn't making her easier just less annoying under specific circumstances in specific sections of the fight

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it is roughly the same situation, be it CClones being more noticable

ashen warren
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its removing one thing you need to remember

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the fact that she instantly resumes attacking

eternal escarp
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i mean, im under the impression it will be enough time to let her allign, before attacking

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which seems perfectly normal to me

small timber
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if they want to make scal harder I will rather it done in different way than something like that

eternal escarp
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its like, 1~ second less of attacking
wow HDfailure

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hell its likely less

ashen warren
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yes and completely removes the fact you need to remember that and not sit still after the bh

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you shouldnt be not moving in her fight

small timber
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they can make heart at all 4 corners, have to kill sep manually, +1 or 2 bullet hell at like 5% etc, but I will rather not that the difficulty is there in the fact that I forgot to remember her exact position when bh start

eternal escarp
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i don't see the issue with sitting still in the first bhs though?

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later BH's fix that issue in other ways

ashen warren
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are you ignoring the part that it will literally not hit you if you simple

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move

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you dont need to remember her exact position at all

small timber
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because it can be fired at angled, if you simply just moving chances are sometime (not all the time), you will get hit

eternal escarp
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its not simply move even, if she is on my bottom left then i move right, id sometimes get hit anyways

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if i move up a bit i might still get hit depending how low she is

ashen warren
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yes you move towards her

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which isnt difficult to know where

small timber
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but the main thing is that she attack when BH is still fading, so the only way to consistently do it is to count 15 second or do the fight so many time that you remember the exact start/end of Bh with music

ashen warren
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no it isnt

eternal escarp
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moving towards her or towards her X allignment?

ashen warren
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latter

eternal escarp
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moving towards her specifically is instantly a terrible idea

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yeah i assumed

ashen warren
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you literally just need to fly up or fall

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thats it

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hence why it being removed because people cant figure that out is dumb

eternal escarp
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yes, that would fix the issue
assuming the player was to keep it in mind while trying to avoid the BH's which players would put a lot of focus on

ashen warren
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yes that is literally how you dodge it

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its not hard to remember that

eternal escarp
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i dont think a small rather annoying thing should be kept when the thing it "answers" is answered in later parts anyways

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all it does is simply be annoying if a player doesnt keep in mind she sometimes does that

ashen warren
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back when i was learning the fight ages ago, the second someone told me i needed to do that i never got hit by it

eternal escarp
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and some might not even realize why she does that

ashen warren
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its not sometimes

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its completely consistent

eternal escarp
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because she does it offscreen most of the time

small timber
ashen warren
eternal escarp
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she doesnt snap to you, she rather floats which causes this issue tbh
if she did snap this issue wouldnt be there in the first place HDfailure

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and i dont think i have any more to say tbh other then repeating my points so

small timber
#

a mechanic can be based on knowledge, but it should not be entirely based on knowledge to dodge it, the angled hellblast after bh is a case of that, you simply have to know it is coming and cannot react to it as it comes from off screen

eternal escarp
#

i guess wed have to agree to disagree

small timber
#

the knowledge different between a nohitter and someone who never look at wiki is huge

ashen warren
#

right if you want to be specific then, she moves over to then snap to your side

ashen warren
#

¯_(ツ)_/¯

#

its only ever an issue in bh1 and 2, you dont sit still in any of the other ones

#

and once youve died to it hitting you while youre sitting there once, its not exactly complicated to go huh maybe i should move out of the way next time

gentle fog
#

(soft ping @hollow shell) gonna be honest I don't like the new suggestion delivery system that much

#

kinda discourages voting for other suggestions since it makes your own suggestions less likely to be delivered

#

it's suddenly a competition as opposed to the flat star count

#

just my two cents anyway

small timber
#

or just post a lot of completely useless suggestion to bloat the amount of suggestion that fills the top 20%

#

20% of 20 is 4 suggestion, you bloat it to 40 suddenly it is 8

gentle fog
#

oh that's a good idea

small timber
#

stop right there criminal sum

gentle fog
#

it was your idea

eternal escarp
#

i think that concern is something to tell rover seeing as he is the suggestion overlord HDfailure

gentle fog
eternal escarp
#

could ping him if you want to show the concern, he is online HDfailure

small timber
#

tbh it can kinda be fix just by having stricter suggestion system to get pass into voting, just reject all semi-irrelevant suggestion

exotic stag
#

sugg verification system

gentle fog
#

my criticism feels a bit whiny so I'd feel bad pinging him lol

#

like "hey I'll interrupt whatever you're doing to tell you that I don't like this thing you did"

exotic stag
#

well.

small timber
#

although there is incentive to do it, it kinda is only 1 person, I think most people will rather just vote for the suggestion they think are actually good rather than betting that 1 vote will change anything

gentle fog
#

I'll edit it to a soft ping tho

exotic stag
#

rover didnt really do the new system..

small timber
#

every suggestion only comes from 1 owner

eternal escarp
small timber
#

because if they don't want a suggestion to get voted it kinda is the same as not voting it anyway

exotic stag
eternal escarp
#

nycro coded the bot but i kindof doubt he planned everything in idea form HDfailure

exotic stag
#

nycro took ideas from the original bot and the uh.. sugg "community"

eternal escarp
#

esp seeing the previous sugg bot for Infernum he made was pretty much the old sugg format (iirc

gentle fog
#

I really wish discord would implement actual soft pings (give people notification badges but not push notifications)

eternal escarp
#

so true

#

replies not pinging but being shown in your inbox regardless

#

🥺

#

byeah offtopic

exotic stag
#

just make replies not having pings auto turn on

west jackal
#

I feel like deus needs a complete rework

#

make it not a worm boss

fossil finch
#

do not the

west jackal
#

Ik I’m not gonna suggest it HDfailure

fossil finch
#

then do not even mention
You are NOT allowed to share your ideas and opinions

west jackal
#

But I was talking about zarvaskis sugg

#

Deus hasn’t been a good boss

fossil finch
#

deus' is gaining attacks next update anyway

#

Also opinions dies

small timber
#

nah deus just need combination attack

fossil finch
#

I really don't want to get into this tbh

small timber
#

you have a boss that is literally made of multiple boss yet it just do its own thing x2

fossil finch
ashen warren
#

who when together do nothing but lose attacks

#

they dont work together at all

small timber
#

ya exo should have specific combination attack at 2 and 3 mechs

#

the current version incentivize dropgod too much just because of how chaotic it is

ashen warren
#

whether they were or not idk but it seems to me like they were designed and tested as individual fights first then made to work toghether

#

as the 1v1s are all fine, minus maybe ares as down exists

#

but the together phase is just not coordinated at all, theyre just doing their own thing

#

ei, thanos moving and blocking the direct opposite direction to ares laser beam when it fires

small timber
#

the modification for 2/3 mechs is literally that they stop doing some of their stronger attack and to have significantly reduced attack speed

ashen warren
#

ye

small timber
#

thanatos spam less, twins stop shotgunning and ares (not sure), only fire nuke once (at 3 mechs)

ashen warren
#

they dont work together at all and its wasted opportunity

small timber
#

especially considering it is the golden opportunity for a combination attack boss

ashen warren
#

yup

#

i also think ares needs something to stop you falling down while also allowing you to move up easier at the same time

eternal escarp
#

currently moving upwards is a deaththreat, be it towards tesla or to the direction of the laser hand

#

which is, indeed

#

horrible for 3 mechs HDfailure

small timber
#

you can move up on ares (in his solo phase), he only do 1 cycle of attack before spinning

ashen warren
#

you can only move up after he fires the vertical one

eternal escarp
#

yeah basically

ashen warren
#

then you can fly up and the two lower arms will miss you

small timber
#

nuke is more of the problem, it is just a pure zoning attack with no counterplay other then... just run away

ashen warren
#

BUT thanos will fire directly up at you

#

meaning you have to move sideways which has a good chance of getting you hit anyway

small timber
#

in my own pattern I just drop left/right the direction opposite to his tesla, then rod after his second plasma shot (mainly to dodge nuke), and you will have like 3 sec to move up, in malice anyway

ashen warren
#

i just fall

#

there isnt any incentive to moving back up with him alive

small timber
#

because I was trying to fight malice exo in an arena, and the conclusion I come up with is I am not good enough for no hit

ashen warren
#

you can use a world arena in a nohit btw

small timber
#

probably can in dmode malice though but ya twins is still hard

ashen warren
#

for malice only

#

for.. some reason beyond me and some others

small timber
#

ya thats why I tried something different, I can consistently beat ares first, then hard stuck twins, last is thanatos (but I think not major issue)

eternal escarp
#

yeah im pretty sure you dont need worldwide for malice anyways

ashen warren
#

no you dont

small timber
#

you DEFINITELY can do it malice (assuming not nohit)

ashen warren
#

which is why thats so

small timber
#

because if I can do it other no-hitters will definitely can do it

eternal escarp
#

no, you can nohit in malice without worldwide aswell

#

its just

ashen warren
#

annoying

eternal escarp
#

obviously not something the average player will ever do but then agian its a self imposed challenge ontop of malice so uhh

#

lol!

#

byeah

small timber
#

ya a lot of part is super random, particular twins

#

if you cant infinitely fly up twins blast is just

eternal escarp
#

eh less random, there are patterns you can easily read imo

#

for like 95% of the fight

ashen warren
#

twins are fine if you kill them first

#

i would recommend doing that

eternal escarp
#

ye same

small timber
#

I can't in my attempt, not good enough to dodge them consistently for extended period due to rdr

ashen warren
#

they only fire 2 shotguns then

eternal escarp
#

just makes the 2 mech section later on much easier

#

(esp given Thanatos with any mech attached is rather handicapped iirc)

ashen warren
#

ye he doesnt do much

small timber
#

that said I might resume my attempts, gotten pretty close, just twins is still massive problem for me for some reason

ashen warren
#

exo mechs together needs improvement but i dont think thats anything we're gonna see anytime soon so Sadge

eternal escarp
#

personally i like their lone's
the only place id say needs looking is their combined phases

ashen warren
#

only lone i dont like is ares

small timber
#

the only one that is too weak solo is ares

eternal escarp
#

though much particularly 3 mechs for stuff ive said a while ago

digital saddle
#

i think i suggested something like this a long time ago but yea

eternal escarp
#

i know many did aswell HDfailure

ashen warren
#

Gusself ig

cobalt pewter
tawny garden
#

look ok I've been gifted thrice, I can't really expect more

exotic stag
stiff wren
gray nebula
#

arbitrary sugg restart..

exotic stag
#

what even is the new goblins reforge system. i use autoreforge so i dont know

frail mantle
#

an actual upgrade system instead of rng

small timber
#

everytime you click reforge the modifier is guaranteed to get better, at 6th reforge it guarantee best reforge for the weapon

exotic stag
#

oh.

#

so just like

#

shit.

#

because thats just shitty still

small timber
#

basically on 6th reforge it guarantee modifier like legendary/unreal/mythical etc

exotic stag
#

your not guaranteed to get the reforge you specifically want. only the best on the wiki

small timber
#

except for ruthless the best modifiers should objectively be always the best, and for summoner they get ruthless on 6th reforge rather than mythical

exotic stag
#

that still sounds kinda meh

frail mantle
exotic stag
frail mantle
#

unless it's something like rogue stealth where you want a reforge that reduces use time

small timber
#

it doesn't matter what is your playstyle, best modifier is almost always the best, the only 2 that can be argued is rapid and ruthless

#

becaues other modifier is literally lower modifier but upgraded

frail mantle
#

but i can't really think of any other instance where the reforge with the most benefits wouldn't be the most beneficial

small timber
#

ya rogue maybe, but I am unsure how much long term dps it actually sacrifice (especially the new stealth)

eternal escarp
#

isnt this only like

#

a melee issue with Yoyos and spears and rangs?

#

its still a wierd inconsistency but

#

maybe theres a reason?

exotic stag
#

spears iirc no but rangs yoyos and flails yes

small timber
#

I think it is just because these weapons cant be affected by speed and size modifier

#

therefore their best is godly, which I assume is oversight (with the changelog as stated)

eternal escarp
#

im 100% sure they can only go to godly

#

(save for Terrarian past 1.4 JE)

small timber
#

because the changelog do mention that all weapons are given best modifier despite not affected by it (nor do the stats show on the modifier)

eternal escarp
#

yeah sounds like an oversight then unless theres

#

a deeper reason

small timber
#

I dont think there is a deeper reason really, godly is completely the same as legendary stat-wise for these weapons (as speed and size is unaffected anyway)

cobalt pewter
#

Terrarian has a custom Legendary modifier in 1.4

#

custom because it doesn't actually has the same aspects as normal Legendary modifier does

small timber
#

ya terrarian's legendary seem to be upgraded godly basically

cobalt pewter
#

On the   Desktop version,   Console version,   Mobile version, and   Nintendo Switch version, the Terrarian's best modifier is Legendary. Although yoyos cannot normally obtain the Legendary modifier, the Terrarian is an exception and receives a unique set of boosts from the Legendary modifier; +17% damage, +8% critical strike chance, and +17% knockback.

small timber
#

2% more damage, 3% more crit, 2 % more knockback to godly, while not have speed and size (which do not affect yoyo)

spare prawn
#

@inland saddle minor spelling mistake

fossil finch
#

they know

spare prawn
#

👍

fossil finch
#

Anyways highly improve chances!

stiff wren
#

when the chances are highly improved !

inland saddle
eternal escarp
#

(i think he practically always appears right on you, since he doesnt actually dissapear and more so just follow you invisibily)

exotic stag
#

hes a cloaker

eternal escarp
#

so i think its less of an "if" and more of a "when"?

#

byeah

small timber
#

Ya I think it is especially noticeable for me since when I was looping around he spawned coiling me

#

And then immediately fire a 360°barrage while coiling

ruby plover
#

During second mech, when using slime saddle for many seconds just before it’s final mech as Thanatos, I almost always will land on him

#

And if I don’t gsd he will fire a completely circular spread of lasers

ripe owl
#

Still, Thanatos' wall of lasers is fucking ridiculous, unnecessary and illogical

unique vector
#

nohitter’s dilemma

weary ledge
#

Me when laser spam AquaPanic

digital saddle
#

i dont think thanatos lasers are that hard to deal wiht

#

the beam is far more ridiculous imo

small timber
#

laser have more variance than beam

#

beam you can consistently dodge it, not necessarily the laser

weary ledge
digital saddle
#

Yes but then he starts cooling which gets messy

small timber
#

his head is always vulnerable when firing the beam, you will not "not be able to damage him"

worthy lintel
#

@zenith mural it's been tried in the past and it didn't end well

unique vector
#

@zenith mural one, we will never add a meme channel
two, server-related suggestions should be delivered by DMing our ModMail bot

worthy lintel
#

(also woops double takedown sam )

violet dagger
#

tbh the only meme channel I find actually pretty good is soa discord meme channel

#

all the other ones I've seen are often just bad

stiff wren
violet dagger
#

me when I get pinged here thinking my suggestion got a status update again

violet dagger
#

its ok

#

I just found it funny how the new bot is manipulating me HDfailure

tawny garden
#

but on big servers they just don't work

polar summit
#

Suggestion: have the adult eidolon wyrm despawn if you die or have it be toggeable because I lost all my NPC's to that snek T_T

ruby plover
#

definitely not a toggleable thing but it sounds aight

#

it sounds way too specific for a toggle

crude geode
#

Remove toggle menu

eternal escarp
#

i think there really needs to be something about bad suggestion practices to just

#

slap "make it toggleable" on every suggestion

#

because its just "vote for it because you dont have to have it on anyways"

cobalt pewter
#

doesn't that fall into config? or am i misremembering the doc again

eternal escarp
#

i dont remember honestly

cobalt pewter
#

doesn't seem like it's mentioned in the doc ye

cobalt pewter
tawny garden
#

config bloat momentum

stiff wren
#

Config more like uncool

exotic stag
#

delete config when.

lucid flare
#

is there any reason why the dreadmine staff only works near blocks? because i kinda wanna suggest something about that HDfailure

grave zincBOT
#

@sonic sigil - Your suggestion has received an updated status!

[Rename Aero Dynamite to Skynamite]

It has been voted upon, and the devs decided it would be a good idea to implement it. This doesn't guarantee implementation, as plans may change/alternate plans may be made, but it does highly improve chances!
You can check out your suggestion again here: #suggestions-voting message

#

@serene slate - Your suggestion has received an updated status!

[Make Cryogen's shots more visible]

Your suggestion has already been previously passed and voted upon; if it isn't already implemented, the devs may reconsider their verdict.
You can check out your suggestion again here: #suggestions-voting message

unique vector
#

uh

#

arent these old

#

@inland saddle

#

i highly doubt

#

that

exotic stag
#

i doubt it too.

#

cause like

inland saddle
#

They are old but they just got passed through voting

#

Wait

#

I think?

grave zincBOT
#

@serene slate - Your suggestion has received an updated status!

[Make Cryogen's shots more visible]

Your suggestion has already been previously passed and voted upon; if it isn't already implemented, the devs may reconsider their verdict.
You can check out your suggestion again here: #suggestions-voting message

inland saddle
#

Oh

#

That’s weird

#

Uhhh

#

I need to restart it

#

That’s so fucking weird

#

Idk why discord does that

exotic stag
#

your suggestion has recieved a new updated status. but again!

serene slate
#

Pinged twice!

hollow shell
#

I could make a Don't about that, it does come up often enough

#

(later tho)

serene slate
#

Configs are always based

#

If you disagree with me you are wrong

#

:)

hollow shell
exotic stag
#

its also a somewhat bug

serene slate
#

Yeah that shouldn't be a toggle

#

It's a boss technically so it should work like other bosses

exotic stag
#

i mean aew not despawning iirc used to be a bug

unique vector
#

i will downvote every suggestion to make a config unrelated to accessibility

exotic stag
#

just downvote every sugg that has something to do with config

inland saddle
#

Discord shits

#

I’m going to change the code when I get home

tawny garden
#

you sure it's pisscord and not your code

inland saddle
#

To something that should hopefully make it better

#

Yes I’m 100% sure

#

It’s either discord or a bug in the API I’m using

tawny garden
brittle pumice
tawny garden
#

lol that's not the full length of that line

inland saddle
#

There is more to the line

#

The code would not compile if there was a formatting error

eternal escarp
#

which is why i think itd fit "Bad practices" more then a full stop "Dont"

#

byeah

brittle pumice
#

oh okay there we go thats fine

inland saddle
#

Hopefully

#

Hopefully

#

This method should prevent discord shits

#

But then again you never know

unique vector
drowsy plank
#

so is this the first time the bot has started to pass suggestions into the dev server?

fossil finch
#

no?

meager geyser
#

HOWEVER

#

you do run into the overhaul problem at some point

#

where most players will completely ignore the config

#

because its just so damn long

#

base overhaul is nigh unplayable because for every cool unique feature there are a bazillion features nobody asked for that you have to manually disable (iirc some of them you cant)

fossil finch
#

ok but the point is that if your sugg is heavily disagreed upon the fix isn't "make it a config!!!!

#

"Choose your own experience" is in general wacky because it's either all the way in or bad
There's also times people don't know what they want

meager geyser
#

thats my point

fossil finch
#

Well after rereading i can say it's not expressed a lot imo but yeah so agreeable bestie!1!!

meager geyser
#

mayve not worded it the best

unique vector
#

config options make me sad

meager geyser
#

like all config options?

unique vector
#

ones that are based around disliking a new change

#

where most of the reasoning is “i liked the older stuff better you should make it a config”

meager geyser
#

are you talking about vanilla changes or changes to cal

unique vector
#

anything pertaining a config sug ngl

#

more lenient on vanilla related ones but

meager geyser
#

because i think major sweeping vanilla changes, if possible (if everything else isnt balanced around them) should be configurable

unique vector
#

like i said if its a cal related config and its not purely accessibility based im going to smite the suggester

#

grrr

unique vector
#

we decided that we’re keeping the HM rework as a config for that reason

meager geyser
#

recently had a really really long discussion in spirit dev about what should and shouldnt be a config

unique vector
#

even after we finish polishing our changes

#

oo

#

sounds like a lot of fun and also a lot of brain matter explosions

#

guhh

stiff wren
meager geyser
#

when will every enemy in the mod get a config tbh

stiff wren
unique vector
#

honestly i always wonder how dev matters work in other mod spaces

#

esp since im not super familiar with other mods to begin with AlyEhehe

meager geyser
#

well ive been in several development servers and they all work kinda differently

stiff wren
meager geyser
#

from what ive heard in calamity most major desisions are made by either dom or fabsol, meanwhile in spirit theres no real one person who controls those desisions. Everything is put to a vote (sometimes to its fault)

#

yuyu only has tiebreaking powers

unique vector
#

most decisions are now based on collective discussions and formal votes

#

fab pitches in whenever he feels he needs to, unless its bosses which he has most of the control over

meager geyser
#

idk most of what i hear about cal dev is hearsay from iban

unique vector
#

kinda like voting systems ngl altho they can be a pain in the ass lmao

#

democracy AiriSparky

meager geyser
#

spirit has this problems where things will be in limbo

unique vector
#

iban smells and sucks

#

he stinks

meager geyser
#

no downvotes, but not enough upvotes to get in

unique vector
#

o

#

usually ours cause the opposite problem

eternal escarp
#

devmocracy hell

unique vector
#

either we push changes too fast or they cause 2 hour long text arguments

#

perks (or detriments) of having very diverse opinions tbh tbh

meager geyser
#

revert to hivemind

unique vector
#

b-but,.,.,

#

guh!!

#

i organize a buncha stuff internally so ive only seen a couple of things that fab personally holds verdict over

#

a lot of the other stuff is just done whenever ppl want to do it themselves

fossil finch
late elk
#

Socialism ☭

brittle pumice
#

communism even!

weary ledge
#

Anarchy.

brisk bramble
#

So there will be an Upvote downvote system?

violet dagger
#

no

brisk bramble
#

I mean for the sugg bot

#

Kinda like this

violet dagger
brisk bramble
#

I see.

#

Aright then

cobalt pewter
#

Pwnagehammer is a bit ech

#

mainly because the rework was intended to be for rogue, then it got shafted into melee only

#

and now the effect procs on chance

weary ledge
#

It always proced on chance

#

It wasn’t ever guaranteed on stealth or anything like that

cobalt pewter
#

I was meaning before the rework actually took effect

#

it was designed more for rogue in mind, then ended up being more general

#

but either way I'd want to make the copy hammers more reliable yes

weary ledge
#

Yeah because it makes me sad when I pop adrenaline and a copy hammer spawns but instead of removing like 5% of the boss’ HP it just decides to do nothing at all.

cobalt pewter
#

personally aside from making its targeting guaranteed, I'd also make the spectral hammers proc on a fixed frequency

weary ledge
#

Yeah, like instead of 20% chance every throw, just every 5th hammer

violet dagger
#

I think this is being removed next update

#

could be wrong tho

small timber
#

ya I too heard this will be change, but didnt find it in changelog

digital saddle
#

my suggestion? or the thing that the previous person talked about

unique vector
#

many DoG suggestions lately

#

good

small timber
#

Dog need change and fab need convincing that dog is not perfect

digital saddle
#

I think dog is basically fine for the most part

#

A few things could do with tweaking like the telefrags but I think it's a good difficulty boss without feeling unfair like certain others

#

i liked the double health bar

small timber
#

It is too easy on death and malice, like way too easy compare to other boss

#

But difficulty is not the main point, the point is he is too passive if you have any arena at all (aka longe enough platform)

#

Of every single boss in the game dog is the only one that gives the player more than 15, sec of complete downtime on attack

fleet igloo
#

How's a sugg to make the Acceptance music box more easily obtainable

small timber
#

I think specifically for scal music box, they dont want to add separate ones, at least not more than it currently is

fleet igloo
#

Isn't there already a separate one from each phase

#

However the Acceptance one is hard to record because it only plays for a few seconds in game

small timber
#

Oh they already added it, if that is the case then maybe it is fine since it is just adding recipe

#

As long as it is not add "new music box" then I think it is fine

distant gyro
#

enchant music boxes to change their stages

#

(imagine)

violet dagger
#

exhumed acceptance music box

crude geode
#

Just like make music boxes not cringe

small timber
#

denial music box

jagged spade
#

make brimstone witch sell the music box

#

more like

proper grail
#

Honestly I think the music box mechanic is silly

#

Why can’t we just have like a table or something that automatically records songs when placed down

#

It “unlocks” them to be added to a music box

small timber
#

Or just make music box crafted from boss trophy like lore item

#

(although I think some other mod already added it)

stiff wren
#

Config to remove music boxes

orchid briar
#

Config to not remove music boxes

exotic stag
#

config to remove config.

exotic stag
#

his suggestion was to join his server. what a good sugg

#

@marble hazel delet yes?

#

just so no one joins it. not the fact its already marked

marble hazel
#

don

exotic stag
marble hazel
#

@brave shale bro no random discord invite links

brave shale
#

ok

stiff wren
#

for extra challenge ig

#

but i dont think anyone actually uses them lol

unique vector
#

okay suggs disc hive mind

#

whats your guys’ bright ideas today

cobalt pewter
#

borgar

#

(i am hungry)

eternal escarp
#

none today iirc

unique vector
#

zamn

eternal escarp
#

i could find something to mald over if you wish HDfailure

stiff wren
unique vector
#

do u want to die

eternal escarp
#

saying no one uses them is a terrible arguement
a better arguement would be that other challenge modes are removed

stiff wren
eternal escarp
#

but youd have to wait for 1.5.0.004 for that arguement

stiff wren
brittle pumice
stiff wren
eternal escarp
#

which is why i gave you a better arguement, just not valid as of now

eternal escarp
#

a

#

pfps are too similiar, my bad

unique vector
#

dont come back until 1.4 porting

distant gyro
#

make divine ret cooler

#

;)

unique vector
#

i did NOT code divine ret not my fault

#

:p

exotic stag
#

make it cooler then

fossil finch
#

what is divine ret

unique vector
#

its already cool

stiff wren
unique vector
#

://

exotic stag
#

undyne thing i think

exotic stag
stiff wren
#

upgraded undyne weapon

fossil finch
#

anyways my bright idea is a way to disable invisibility

unique vector
#

what the hell is invisibility

stiff wren
exotic stag
#

okay but hear me out:

unique vector
fossil finch
#

being unable to be seen

exotic stag
#

on invis potion y'know how you get rogue buffs right?

unique vector
#

no

exotic stag
#

like when holding certain weapons you get rogue buffs

eternal escarp
#

about 3 people just repeating the same sugg oblivious to the other :clueless

exotic stag
#

list the fucking weapons that it buffs

unique vector
#

i dont know what that

fossil finch
#

all of them

unique vector
#

potion is

fossil finch
#

it is the type of weapon that matters

exotic stag
#

invisibility potion

stiff wren
exotic stag
eternal escarp
#

yeah Invis and Shadow affect

#

pretty much all of them

exotic stag
#

i don wanna have to equip a weapon to see the stoopid buff

fossil finch
#

byeah invis potion is an early game rogue buffing potion

exotic stag
#

and then decide if its worth it or not

fossil finch
#

however you guys still don't add a way to disable being invisible so i can see myself

eternal escarp
#

where would it be listed
oh i know where, in feedzuh's collapsable tooltip sugg

fossil finch
#

i don't mind much personally because i am like

#

good at the game

fossil finch
#

i know where my hitbox is

eternal escarp
exotic stag
#

also doesnt stealth have a config for not being invis?

stiff wren
fossil finch
#

that's only for stealth invis

stiff wren
#

for some reason

exotic stag
#

just make it "all invisibility"

#

rather then stoolth

eternal escarp
#

well invis potions do that because its
invis potions at their core

#

Shadow Potions doing that is ech

fossil finch
#

yea

#

invis pots suck anyway

#

why would you want to

#

it's not useful ever

#

except in 1 pvp troll idk

stiff wren
stiff wren
eternal escarp
#

just craft them 🚎

fossil finch
#

invis decreases your aggro yes, but nowhere near enough for truffle worms to not end up running away

exotic stag
#

just speed up

stiff wren
#

aggro is weird tbh

#

like are aggro decreasing buffs even remotely useful

fossil finch
#

yes

exotic stag
#

rarely

fossil finch
#

for mp and just in general qol

exotic stag
#

multiplayer ech

stiff wren
#

*in singleplayer

#

*because multiplayer bad

fossil finch
#

enough aggro decreases could make basic night enemies basically ignore your ass

exotic stag
#

yeah but

#

just shoot them

fossil finch
#

until they're like

stiff wren
fossil finch
#

2 blocks away from you

exotic stag
#

literally what cooldude said

fossil finch
#

ok and

#

don't care

exotic stag
#

just either shoot them or dodge

fossil finch
#

anyway

#

abyss also exists

exotic stag
#

abyss is uh

#

bad.

stiff wren
#

abyss more like stinkyss

fossil finch
#

you're a bad discord user in general unfair

exotic stag
#

i mean really though its hard to even use the aggro feature on abyss because its janky as hell

fossil finch
#

not really no

fossil finch
#

like really you should invest in the

#

in the skill of

#

not getting close to enemies

exotic stag
#

yeah you dont need aggro reduction to do that

stiff wren
exotic stag
#

either do that or just..

stiff wren
#

how do you avoid getting close

exotic stag
#

shoot them

fossil finch
#

aggro reduction helps with both situations you're describing

#

and the point is that shooting them makes them go for your ass and kill your -120 defense shitfart

exotic stag
#

then movement.

#

you have a hook. use it

fossil finch
#

can you really stop being unhelpful here
that doesn't mean aggro is any worse because as cool described there is narrow places and aggro reduction reduces the distance enemies can see you in

stiff wren
#

oh god i accidentally proved ender's point

fossil finch
#

it is not the most useful of mechanics, no, and it is mainly mp oriented, yes, but stop crying about it i think

exotic stag
#

aggro is worse because theres literally MANY other options to do rather then just "stay out of way by using an item"
shoot them. move out of the way. literally go around them at any point. or simply do ANYTHING else.

#

You are literally acting like mirsario now. just saying the "be quiet shut up" lines over and over

fossil finch
#

are you aware than both "Moving out of the way" and "go around them" are x100 easier with low aggro yes

stiff wren
#

then theres the CHAD option
avoid the abyss until hardmode then abuse teleporters to avoid all enemies

exotic stag
stiff wren
#

breathing is a thing

#

that you kinda have to do

fossil finch
#

that's like going "higher damage, when you can just have a 50 minutes long fight"

stiff wren
#

and you cant do that in the abyss

small timber
#

in singleplayer most of the time aggro do not matter (for obvious reason, it is a multiplayer mechanic), but for abyss it definitely DO matter

#

as long as no funni alarm fish (you basically have to run off screen for it to despawn), aggro reduction in abyss basically make abyss enemy passive, at least to the extend that you should be free to do anything else

eternal escarp
#

so dont use it

#

its based on pickaxe power so

#

all it is is just situationally fast, and it maked up for ots rarity doing so

sleek wadi
#

It better be the best excavation tool in the game if it requires you search the entire underground for it

ashen warren
#

Or get lucky and find it pre boss

reef silo
#

i feel like i’m gucci mane in 2006

weary ledge
unique vector
#

hello sugg disc lurkers

#

very very late in the day to ask

#

but do you guys have any strong opinions on bosses to get alterations/improvements

west jackal
#

Most opinions are on the obvious bosses tbh

#

Deus, exos, and dog

#

I think storm weaver needs a huge update

crude geode
#

Disagree

west jackal
#

Rn it’s circle until armor is dead and then run

small timber
#

worm bosses really, particularly deus and perforator

small timber
#

Maybe golem

west jackal
#

Perferator has the hive to prevent running away, it’s just not utilized

unique vector
#

okay but like

#

what specific issues do u have and why

#

so that its not just feedback where its like “i dont like this its too hard/annoying”

crude geode
#

Ravager serves no purposes besides a material farm, as his place in progression is already littered with PLENTY of weapons

unique vector
#

and what would you change it to

lapis canyon
#

If we have any affect to boss changes, I’d say replace yharon’s fire run with the Betsy attack

unique vector
#

but like

#

why

#

🤨

west jackal
#

I think that storm weaver needs a lot more attacks

lapis canyon
#

I’ll go grab my sugg which didn’t pass lol

unique vector
#

im looking for specific critiques and issues

crude geode
west jackal
#

it’s 2 attacks

#

Yeah but it makes sw boring

unique vector
#

this disagreement is exactly why i want yall to be specific

small timber
#

Deus (large scale rework, it is destroyer+ AS 2.0 now), perf (large scale rework, or at least tweak how the worm works because it just feels like a adds fight), golem (the fight difficulty is entirely based on how chaotic it is), exo mech (but only ares solo and 2/3 mech phase, ares is weak solo and 2/3 mech is a mess), DoG (preferably make him more charge based than laser walls, if he is more aggressive and have like 1 new move he maybe fine)

unique vector
#

i trust you guys a lot more than cmt to have valid opinions but i dont want this to be a weird echo chamber if that makes sense

west jackal
#

Yeah

lapis canyon
#

Betsy attack is way under utilised

meager geyser
#

what is cmt

crude geode
unique vector
#

okay but thast a problem with betsy and not yharon

meager geyser
#

ah

unique vector
#

do you have a specific problem with how yharon works?

#

oh i just saw the ss

#

oops

meager geyser
#

completely rework every single boss tbhtbh

crude geode
#

trueeeee

small timber
#

Ya yharon have some "filler attack"

unique vector
#

would replacing it with a betsy attack or something similar not make it too messy?

lapis canyon
#

I’m asking to make yharon consistently difficult in p2

unique vector
#

AiriThonk is his p2 difficulty defined by one attack

west jackal
#

I say make it a new attack instead of reusing one

west jackal
#

Honestly

#

The bullet hell is the only part to give me trouble

small timber
#

Ya that move basically give you like 10 sec of free downtime because of how time consuming it is to execute (and how unharmful it is)

lapis canyon
#

The current Betsy attack is way to easy to bait out of the arena

#

Due to how his ai works

unique vector
meager geyser
#

i have 13,000 hours in terraria and have never fought betsy because OOA is stupid and dumb

unique vector
#

based

crude geode
#

truely

unique vector
#

there is a negative correlation ebtween the ppl with longer terraria hours and the ppl that like OOA

west jackal
#

nobody talks about crabulon lmao

unique vector
#

alright

west jackal
#

It’s extremely cheesable

unique vector
#

actually this might be a better way to compile your guys' thoughts

crude geode
#

specifics oofer

west jackal
#

Like none of the attacks reach you if you build a platform high up

unique vector
#

ill link a google doc here, and you guys comment under each boss you feel has issues

#

please be very specific

#

im going to use this to help give feedback for boss polishing but given how large our community is, having vague feedback from like 5 people wont mean much

#

so do be specific

west jackal
#

With my sw issue I’m talking about how it’s a running simulator

#

No reason to stop running at all

#

Especially with how much it dashes

small timber
# unique vector your point on deus is too vague and overgeneralizing to mean anything to me rn w...

Deus is too similar to other projectile worm boss to stand on his own because his previously unique ai is now on many other projectile worm boss, the fight difficulty is mostly that sometimes 1 worm is doing things off screen

Perforator solo phase his new "droping blobs" attack make him weaker in p2, and first and second worm is not really unique, it is a fine fight but it can be improved

Golem is a negative point, his difficulty is less "dodge the projectile" but more that it is hard to keep track of bouncing fireball and 2 separate entity constantly shooting projectile at you (and hard to aim especially with guns without homing)

unique vector
#

here you go have fun

cobalt pewter
unique vector
#

oh right let me remove the

#

signuts and donuts

cobalt pewter
unique vector
#

@crude geode @lapis canyon @west jackal @small timber all u fuckers wanted to say stuff right

#

say them.... NOW!!!

crude geode
#

I have in fact

west jackal
#

Damn chill I gotta download google docs 💀

unique vector
#

im joking take the time u need

crude geode
#

fo sure

unique vector
#

just like with the mage stuff this wont like

#

be done very quickly

#

just getting this sorted for when we need it

crude geode
#

makes sense

unique vector
#

i am glad you all migrated to take hibernation here btw

#

sometimes i find it neat to ask the community for opinions but cmt is

#

not a great place

west jackal
#

Cmt is funny boss names

crude geode
#

it is wack

west jackal
#

And tier lists

crude geode
#

no clue what to do regarding ravager besides the shit I've suggested about a thousand times of moving him to post provi and making bloodstone more related to him solely

unique vector
#

we actually talked abt ravager earlier today

#

no spoilers though

#

muaah

crude geode
#

based

west jackal
#

I’m tryna find a way to be more specific about sw

#

There isn’t much to say other than it’s just running

unique vector
#

yeayea take ur time

#

feel free to share it here again if someone else asks for it

west jackal
#

Pin it maybe

unique vector
#

this technically isnt the channel for this so

west jackal
#

I mean, it’s sugs about bosses

unique vector
#

this wouldbe more of a cmt talk in formality speak