#suggestions-discussion

1 messages · Page 1211 of 1

fallow hedge
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I will admit they are zzz yes lol

sonic sigil
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i think im gonna think more about the aero dynamite stuff and come back to it later

unique vector
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I DONT KNOW WHAT THAT MEANS

sonic sigil
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what

ashen warren
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Monkey costume
Angler gives a monkey costume after completing 50 quests
…..I want to at least be a monkey if I’m going to be called one.

gray nebula
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pixl tweaking hard

unique vector
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im FUCKING not ass hole

sonic sigil
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tweaking you mean like tweaking aspects of the mod

unique vector
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LMAO

gray nebula
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also aero dynamite is funnier than skynamite

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:/

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i feel

sonic sigil
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what!

gray nebula
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cuz skynamite is just lazily putting the 2 words together

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like haha. sky . sky namite

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but aero dynamite is hilarious cu

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z

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AERODYNAM..ITE!!

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(joker laugh)

sonic sigil
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because it's a root and a word

ashen warren
fallow hedge
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I do like what Cinders does and it would be nice to give Slime Puppet and Borealis Bomber something almost similar but how

sonic sigil
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WAIT THAT'S A PUN FUCK

gray nebula
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yeah

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lmao

unique vector
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epic and true

sonic sigil
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suggesting a pun and i missed a pun

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what am i

gray nebula
unique vector
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the original name is an actual pun the name u suggested is kinda jus word mashing (i forget what the term is for that)

gray nebula
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i thought you got it cuz like

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your reasoning was "itd be a better pun" implying th current one was a pun (which it is

gray nebula
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portmanteau

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frenc

sonic sigil
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i assumed it was just like

unique vector
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YES

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that word

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i learned that two days ago

sonic sigil
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aero + dynamite

unique vector
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im growing

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i mean it'd be more obvious if it was Aerodynamite but one word is kinda weird

sonic sigil
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i mean technically they're both portmanteaus because aerodynamic + dynamite = aerodynamite but

fallow hedge
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I think I'm gonna nix my sugg, would try and figure out a rework for Slime Puppet and Borealis but

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that would take a lot of brainstorming and possibly border on an exclamation

sonic sigil
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this has kinda inspired me to try to actually rework

gray nebula
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i mean itd be coolll

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like idk imagine if like

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like

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YEAH

sonic sigil
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wait what'd the actual name

gray nebula
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imagine..

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imagine if it was like.

sonic sigil
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aero dynamite is the actual name right

gray nebula
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i mean itd be kinda cool to have it work differently more like that and itd feel more summoner

unique vector
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ltsfuckinggo

gray nebula
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aero dynamite is the name

unique vector
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we're hiring more idea workers

sonic sigil
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ok

unique vector
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get to it people

sonic sigil
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add monkey

unique vector
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no

sonic sigil
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costume

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not my idea

unique vector
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its dead now

sonic sigil
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murder

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see the thing is I have many ideas it's just that they're either uninteresting or outlandish like 95% of the time

fallow hedge
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hmm some gears are working, Slime Puppet could be more like an actual puppet you control

exotic stag
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dyangun

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(misspelt on purpose for no reason)

sonic sigil
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i mean

unique vector
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no

sonic sigil
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mortars are a thing but

unique vector
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your closest option to that is the flare gun upgrade

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or mortar rounds

exotic stag
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cringe gun and cringetar

sonic sigil
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maybe i'll just scroll through the entire list of items in calamity and see what my mind comes up with

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i do have the time and patience

frozen hornet
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Takea look at ref rotor

sonic sigil
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Refraction rotor?

exotic stag
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(make biome blade not just "haha biome specific yet biome specific bosses exist and dont work well with biome blade so why use it)

frozen hornet
sonic sigil
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ok i read the wiki page

frozen hornet
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Apparently it's super epic pogger

sonic sigil
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what's up with refraction rotor

frozen hornet
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It's really bland

sonic sigil
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it's star of destruction v2

frozen hornet
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Indeed

sonic sigil
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lemme look at it ingame

frozen hornet
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It's faster which is nice

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But it doesn't feel as satisfying to use as like

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Celestus or nova

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(nova isn't either but big boom is epic)

sonic sigil
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Oh wow this weapon is very boring

frozen hornet
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ye

gray nebula
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biome blade being boring is mentioned

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joker crazy laugh

sonic sigil
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No no

gray nebula
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Ehehehehe EHEHEHEHE

sonic sigil
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Refraction Rotor

gray nebula
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EHEHEHEHEHEEHEHEHE

frozen hornet
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He meant the earlier thing

sonic sigil
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It seems really bland for a post exo weapon

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I'm gonna think about this and come back in a bit

frozen hornet
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Awesome

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yet another item removed from my ideas-hell

exotic stag
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(okay but lemme go see my list of ideas)

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(Which is a lot)

gray nebula
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tell me what your ideas were

exotic stag
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i have to go find them again

gray nebula
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I need to know how hopelessly outclassed they are compared to what I did

exotic stag
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i have like 60

gray nebula
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no I meant altraxia about the biome blja

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d

frozen hornet
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I don't have ideas for biome blade

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I meant ideas for suggs (that will never be posted)

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And one of them was to make rotor as fancy as the other exo drops

exotic stag
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(ok but really can we like change ele disk anyway. the things basically stronger then celestus if used correctly)

unique vector
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what do you mean, biome blade is cringe?

exotic stag
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(because here: Its ability is more used due to it being slower. therefore allowing it to spawn more. it infact does spawn WAY more. and in conjunction with other accessories the thing becomes about as powerful as a post yharon weapon)

frozen hornet
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exo armor won't have multiple helmets right?

unique vector
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not publicly known

violet dagger
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"would be really cool" can people please read the don'ts HDfailure

frozen hornet
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damf

unique vector
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probably shouldnt tie your sugg into future content anyway

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yus

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@distant fjord dont make suggestions on future content, also reasoning like doesnt explain anything

grim tusk
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“It would be cool”

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Instant sugg death

violet dagger
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me when I press enter to early HDfailure

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was gonna say no need to exclaim it when the sugg bot already wants to kill it bc formatting

frozen hornet
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Make exos drop exoptic staff

grim tusk
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It only delays em

exotic stag
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(ah found my idea for an ele disk rework cause yes)

violet dagger
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oh

grim tusk
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❗ is :KILL:

exotic stag
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here lemme uh

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write it out rq

violet dagger
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then it should probably get ❗

unique vector
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it does have it

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the wrench is the bot's auto flagging

exotic stag
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turn Elemental disk into a projectile that acts like a flamethrower. Basically a giant disk that can inflict elemental effects rather then just being a funny lag machine thats more op then an exo weapon.

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(wait why did i say basically twice)

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there

violet dagger
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oh so does it get delayed and then deleted

frozen hornet
inland saddle
exotic stag
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(because genuinely. ele disk should not be stronger then the celestus)

inland saddle
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If formatting is wrong and the 24 hours mark is hit then the suggestion is killed anyways

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Bad formatting also accounts for titles with lengths that are too long

grim tusk
cobalt pewter
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imo ele disk's stealth strike doesn't feel that different to base mechanically

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at the very least Celestus changes its projectile behavior on Stealth strike

frozen hornet
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But it's fun as fuck to use on provi

sonic sigil
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alright so i have idead about refraction rotor but i need to think about it more

grim tusk
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RR needs more to differientate its niche from celestus (of which it performs worse than cel)

sonic sigil
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I wish I could articulate my ideas better

frozen hornet
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I was thinking lasers because haha refraction

sonic sigil
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alright here's an idea about it

cobalt pewter
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Refaction Rotor as a whole was kinda lost cause imo

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might need a complete rework in design because for something endgame it's really bland

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and yes, Celestus is similar and probably better

frozen hornet
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I haven't tested the dps difference since it's a pain to actually hit unlike cel

grim tusk
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Cel is miles better

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more dps, debuffs, better stealth, better pierce, better gimmick

frozen hornet
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I did try it once like 2 months ago and it did alright damage

sonic sigil
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Take any projectile shot by anything, when it passes through the rotor, let it keep going the way it was, make a clone of that projectile, multiply the damage by something (maybe 10 - 20x) and give it homing.
Give the rotor an accelerating shot so that it stays close to you for a bit longer to allow more projectiles to hit it.
Whenever it hits an enemy, let it emit flares of light (a bit like EoL's 'sun' attack) that have maybe 1/2 the weapon's damage but infinite pierce.

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I need some advice on how this would feel to use, since I haven't used it for very long

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but I feel like it would match the flashiness of other exo weapons

frozen hornet
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I don't know if eating boss projectiles and belching it out is possible

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Wait I think one reflect acc does it

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nvm then

sonic sigil
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it could also just be whenever a projectile hits it, release its own fast light projectile with homing

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like not make it actually delete the projectile but just have a reaction to one

frozen hornet
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Ye that'd be better I think

sonic sigil
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the reasoning for taking the same projectile is reflections are similar to refractions and it would be a reflection of that projectile

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Also I 100% agree for an upgrade to Totality Breakers, I used it once, tested dps, and dropped in instantly

sonic sigil
frozen hornet
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Breakers already have an upgrade

sonic sigil
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bounce some ideas between us

grim tusk
sonic sigil
grim tusk
sonic sigil
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i just started playing rogue and experimenting with it

frozen hornet
grim tusk
sonic sigil
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(and i probably neglect bandit too much)

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welp

grim tusk
small timber
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just for confirmation since it is subjective to my own experience: is almost all post-ML rogue weapons (except some busted ones like Deep Sea Dumbbell) have very weak stealthstrike compare to pre-HM and HM?

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or maybe final dawn but it is more tied to its iframe

sonic sigil
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wait how is that similar to the momentum capacitor

grim tusk
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stealth on post-ML is mostly excellent

sonic sigil
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mm actually i see it a bit

grim tusk
sonic sigil
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fantasy talismans

small timber
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ok, just to get confirmation on people more experienced on rogue than me, since I was originally intending to suggest on slowing down post-ML mobile stealth gen but make stealthstrikes much stronger

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since it can help balancing super strong stealthstrike like final dawn

grim tusk
sonic sigil
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i thought they were pretty solid but eh

grim tusk
frozen hornet
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Terra disk was pretty good

sonic sigil
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anyway about post ml stealth

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y

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yeah

grim tusk
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terra disk is pretty bad

frozen hornet
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fair.

distant gyro
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sandslasher is chad underrated though

frozen hornet
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I forgot to get sandslasher

distant gyro
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rogue balancing will probably flip on its head again anyway

sonic sigil
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stealth is hard to balance

frozen hornet
distant gyro
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stealth charge time is being changed from 3/9 to 2.5/5 or something

sonic sigil
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it's like having mana regen accs and the fuller your mana is the harder you hit

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but to the extreme

distant gyro
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what the final time will be is inconclusive but it will not be almost 1/3 of an adrenaline

grim tusk
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everything else is pogfish

distant gyro
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1/3 adrenaline is atrociously bad for balancing

grim tusk
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wrathwing relies on enchantments to be good, RR is just kinda eh and pointless when you have Celestus

small timber
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not necessary "sucked", but doesn't feel "impactful", I always feel like late game you simply have too high mobile stealth gen by default for just having the correct accessory (no reforge) and potion

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instead of actually patiently waiting post-ML stealth just feels like have an attack speed delay

grim tusk
distant gyro
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also yes

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DGS is way too impactful that it's practically the yoyo bag of stealth

sonic sigil
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it's like almost 3 seconds endgame right

distant gyro
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that is addressed some time soon

sonic sigil
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both

distant gyro
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whatever gives you 50scost

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all of them

small timber
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ya for some reason dark god sheath give 100% crit on top of what it already does

sonic sigil
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keeping 50% stealth is wayyyyyyyyyyyy too strong alone AND it has other effects

frozen hornet
distant gyro
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turn the upgrade cost into 75/70/65/60

grim tusk
grim tusk
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maybe them having less stealth cost?

sonic sigil
grim tusk
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most clockworks kinda suck, the only ones that feel good are Utensil poker and Exe blade

sonic sigil
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just about everything

small timber
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also I think it is agreeable that Eclipse Mirror is the most bad shit crazy bloated accessory out there

distant gyro
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clockworks have their own issues

distant gyro
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mainly that they anti-synergize with speed gloves

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as in they literally don't work with speed gloves

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outright disabled

small timber
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imagine if elemental quiver or something just have master ninja gear for no reason, that is about the same level as eclipse mirror

grim tusk
distant gyro
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yes

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which the reason originates from having 50scost in the first place

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if it was higher than 50 you would never be able to execute inf stealth strikes

grim tusk
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sheath line as a whole needs a nerf

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+20 stealth adds a fuckton of dmg

sonic sigil
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sheath 1 is pretty fine

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everything else though

grim tusk
distant gyro
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what happens when a clockwork weapon has 50scost is that it keeps on assuming that you have 50% stealth

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so it continues to do stealth strikes

grim tusk
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when i used sheath over mirror while testing Inf Wof it died far faster

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and when i had both

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lets just say it got melted

sonic sigil
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wait sheath 1 is better than mirror for damage?

sonic sigil
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mmm

grim tusk
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even better than old die for dmg

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i could see the guaranteed crit and faster regen while not attacking gone

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maybe sent to other accs

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like Spectral veil

sonic sigil
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i feel like we've gone very off topic for this channel

small timber
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spectral veil at least have a usable function now that NR is 15sec

sonic sigil
grim tusk
cobalt pewter
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rn it's 300% difference, the new one would just be 200%

distant gyro
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yes

sonic sigil
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and also faster in general i think

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er

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is it 2.5 / 5 generated per second or

cobalt pewter
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definitely would make stealth generally faster to use even early game

sonic sigil
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like what is it

cobalt pewter
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probably cutting on the time discrepancy across progression

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which is good

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i think

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i haven't redone my cal pt

small timber
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my concern is: should stealth strike have that much mobile stealth to begin with? I know there is a gameplay balance aspect of it (staying still = not good)

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it just dump down stealth too much to just attack speed delay

distant gyro
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first number is how many seconds to charge while standing

cobalt pewter
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there's still a significant benefit to briefly standing still with stealth, and unlike mana the difference hits almost immediately

distant gyro
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second is that but moving

cobalt pewter
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standing still with stealth has been an opportunistic bonus more than anything

distant gyro
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stealth is not a stat like mana

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increasing stealth via means like silencing sheath is just a fancy way of saying "increased damage"

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it will always charge in %

hollow idol
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not that it really matters much but unlike the old sugg bot, average users can add to existing reactions thonk

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@ashen warren dead

distant gyro
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go bonk someone about perms

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are you sure that's not just your thing

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I'm not bothering to log on my test account to find out

hollow idol
distant gyro
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oh that doesn't matter

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@grim tusk there was a discussion in the dev server about that literally 4 hours ago

grim tusk
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aint this server's opinion independent from Dev?

grim tusk
distant gyro
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just pointing that out that it's probably happening already

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not that it's invalid

grim tusk
cobalt pewter
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keep in mind that Glove of Precision has practically no downsides as a stealth rogue

violet dagger
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lmao that free nitro scam existed for less than a second

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this server has really good bots for dealing with that

cobalt pewter
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I mean, it's just a complete link blacklist with some whitelist

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not the most groundbreaking solution, but the most effective

violet dagger
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well it literally flashed in and out of existence

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I've never seen a bot that fast

radiant meadow
cobalt pewter
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ayo? thonk

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preventing stealth strike use or preventing stealth strike effects on weapons?

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@clear spindle br music is on the works

clear spindle
#

o

cobalt pewter
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in fact, music for the first 2 tiers has been done

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check CDMusic

clear spindle
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still gonna make a fantrack cus why the fuck not

gray nebula
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mfw "new music" apparently now equates to "overhaul"

eternal escarp
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there are 3 yeah

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atleast publicly

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also even though the whole last suggestion is in the works

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the "well without ares" comment is unnecessary

clear spindle
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that was a joke

cobalt pewter
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oh ya 3

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my b

eternal escarp
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yeah but if the sugg was to theoretically pass

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itd more so be an annoying side comment to some

clear spindle
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fr how did i never notice the 3 finished boss rush themes

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this is why i wear glasses

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imma delete that to make the actually good suggestions easier to see

frail mantle
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Yea no boss rush music is coming when Charlie finishes the last two tiers

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At the moment though Draedon’s theme takes priority

tranquil folio
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DRAEEEEEDON

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just be patient

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good food takes time you know

brisk bramble
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Top 10 Hamburgur

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Number 10

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Calamity mod hamburger

stiff wren
cobalt pewter
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@merry robin ew anime jokes aside, I think it's a good suggestion on DSO in particular since the anime girl doesn't do anything, but I'm not sure how accs like HotE and Fungal Clump would work as purely vanity

frozen hornet
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I'm pretty calval is working on doing that

cobalt pewter
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ahh

frozen hornet
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from earlier today

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not sure if it applies to DSO though

honest isle
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@merry robin spoiler alert: upcoming

merry robin
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I see

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I was disappointed tbh when heart of the elementals can go passive and be extra pets but not the literal anime girl that does nothing

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I just wanna vibe with whatever she's listening to for her to move like that

honest isle
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RODEO GIRLS / FGO Saber Wars 2

small timber
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@tidal crypt since seemingly no one mentioned it, that already will happen next patch

cobalt pewter
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I didn't remember whether that will happen ye, hence why I kinda ignored it

small timber
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ya I had an exact same suggestion before, it got flagged as done

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and changelog do mention it

grim tusk
merry robin
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I see

novel belfry
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I have never seen that 🗜️ emote being used to react to a suggestion before

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what does that even mean?

exotic stag
#

sugg is too short or too long

cobalt pewter
#

the formatting is incompatible for the bot

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basically instead of using line breaks (Ctrl + Enter on PC), they just added spaces

exotic stag
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no.

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@wraith heron reverting old content. no.

wraith heron
exotic stag
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it was removed for a reason

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and shouldnt return

wraith heron
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do you know the reason?

distant gyro
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you can oneshot yharon at 11% health

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and that simply skips the entire phase 2

crude geode
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DoG’s second phase still exists, it just doesn’t have separate health bars

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Same with Yharon

wraith heron
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it was personaly more fun for me when yharon ran away first time

half sage
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ah yes, doing half of a boss fight, then having to go do an event to unlock the rest of the boss fight, peak game design HDfailure

distant gyro
#

for dog it didn't make sense for the boss to "die"

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dog never died

distant gyro
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he goes through a portal to prepare himself for phase 2 because that makes sense

wraith heron
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idk maybe it was like his projection first phase

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and then the real deal

cobalt pewter
fossil finch
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Me when the boss actually has 8m hp

golden tulip
#

dog is more awesome now wym

frozen hornet
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He's a little tiny bit too tanky now imo

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that or rogue just sucks on DoG

novel belfry
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it would be cool if you actually had to encounter yharon early on in post-moonlord to continue, but have him simply escape in the first boss fight
and once you defeat doggo and provi you can actually fight yharon for real

ashen warren
#

that makes no sense

eternal escarp
#

wait i dont understand the sugg, did people already point out that yharon practically is the same just has more HP rather then healing?

cobalt pewter
#

that doesn't make a shred of sense indeed

exotic stag
cobalt pewter
#

just didn't read it

ashen warren
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also i thought suggestions to undo changes like that werent allowed

cobalt pewter
#

but yes

eternal escarp
cobalt pewter
ashen warren
#

oh so its one of those dumb rules that just mean you have to word it differently

cobalt pewter
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I mean

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if your intention of the sugg is still the same

crude geode
cobalt pewter
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there are 2 blasts

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death

eternal escarp
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trolling

crude geode
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we do a little bit of it

ashen warren
serene slate
eternal escarp
#

im still the original-er blast iirc
byeah

ashen warren
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i mean its not wrong that the ph2 transition for yharon is

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bad

serene slate
#

Oh for sure

eternal escarp
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it was moved to a single health bar for game design reasons iirc

serene slate
#

I meant for dog

cobalt pewter
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the transition should definitely be shorter for dog

ashen warren
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for dog its not really that bad

cobalt pewter
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i mean

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yharon

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fucker

eternal escarp
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so it isnt a "surprise once and annoying later" and maybe its just better code wise

serene slate
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Mainly because you think "oh I'm about to win" and then there's a phase 2

cobalt pewter
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yeah yharon should definitely have a shorter phase transition

ashen warren
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its the same entity just going into his den to put on his big boy pants

serene slate
#

Catches players who go in blind off guard

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Which is nice

cobalt pewter
serene slate
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It's cool

cobalt pewter
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it's not strong enough of a reasoning

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cope harder

ashen warren
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dog is fine

cobalt pewter
serene slate
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Maybe you should cope yourself MCU fan

crude geode
#

very cool, very epic argument reasoning

ashen warren
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the current dog ph2 transition makes more sense than the old one

crude geode
#

anyways

ashen warren
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but the yharon one is just lame now

crude geode
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Yeah current ph2 makes more sense

cobalt pewter
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Yharon one definitely needs tweaks

ashen warren
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reverting

cobalt pewter
#

zamn

ashen warren
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it needs something to warrant the cool music change

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not just

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glowing annoyingly long invul phase

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in which you cant even ram him so you have to just run

serene slate
#

Yharon should become 2x as big in phase 2

crude geode
#

(If you give it to him though it also adds the confusing ability of “randomly healing” to Yharon the jungle dragon’s already confusing abilities)
It definitely is weird for sure.

ashen warren
serene slate
#

And healing isn't?

serene slate
#

No

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He's a dragon

ashen warren
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could be the same thing in terraria lo

serene slate
#

Fuck lore

cobalt pewter
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Yharon is a dragon, apparently

serene slate
#

Literally

crude geode
#

Phoenix
Yharon the Jungle Dragon
Bit weird

ashen warren
#

besides wasnt there that thing that he cant die perminantly if yharim is alive

cobalt pewter
#

I'm disregarding the jungle part of its title because it doesn't make any shred of sense

ashen warren
#

its funky

serene slate
#

Look at the name of his song

ashen warren
#

which isnt canon at all

crude geode
#

It’s really dumb (similar to Polterghast)

serene slate
cobalt pewter
#

jungle dragon sounds stupid, tbh, like

ashen warren
#

yharon, nugget dragon

cobalt pewter
#

if it's something that's more directly related to Yharim, it'd be more reason

#

able

crude geode
#

jungles and fires tend not to coexist very well, if my math is right

cobalt pewter
#

jungles are weak to fires

serene slate
#

And?

#

He's the jungle dragon because he burned down the jungle once or something idk

exotic stag
#

ah yes he burnt the jungle

#

let him do it again

cobalt pewter
#

the lore is irrelevant

#

it's outdated and bad

serene slate
#

I know nothing about the lore of calamity because I think it's stupid

cobalt pewter
#

and ought to be reworked """soon""""

serene slate
#

It should be removed outright

frail mantle
#

yharon is a wacky zany phoenix fire dragon thing

crude geode
#

Also I really hate the “jungle tyrant” part of Yharim’s title because it adds more shit to the jungle when it absolutely doesn’t fucking need it

#

It’s already like half of hardmode and prevelant in pre-hm cmon

crude geode
serene slate
#

My idea

#

Remove yharon and yharim outright

fossil finch
serene slate
#

Make the yharon boss "mother dragonfolly"

#

There

#

Fits with the jungle now

#

And it's pissed at you because you killed it's child

fossil finch
#

Failure.

serene slate
#

Fine

#

Better idea

#

Crabulon has evolved into a dragon

ashen warren
#

thank god you arent in charge of mod decisions

crude geode
#

(Blocking is a really cool feature of discord)

cobalt pewter
#

(kinda cringe on mobile tho)

boreal shoal
#

||1.6: Calamity port to 1.4.0 terraria
1.7: Yharim update||

serene slate
ashen warren
#

🔬

fierce iris
#

unless the two happen at the same time

novel belfry
#

i don't really think so

#

I'd say the 1.4 port takes priority since the devs have to rebalance the entire game since 1.4 also does some serious rebalancing already
i don't think Yharim will come the same update

frail mantle
#

the 1.4 port won't be a major update in terms of new content probably

crude geode
#

Late HM will get more bloated than it already is

#

Thanks to EoL

novel belfry
#

(time to insert move astral infection to post ml sugg)

crude geode
#

Astral infection is…ok where it is

#

Post Golem is a major problem since uh

#

Duke Fishron
EoL
Plaguebringer
Ravager

#

All of which become irrelevant when you then kill cultist

eternal escarp
#

insert the

#

LC needs to be considerably harder so the 4 bosses dont become useless in the grand scheme of things

#

or well, currently 3

#

byeas

crude geode
#

Or ravager can be moved because he’s such a fucking weirdo

eternal escarp
#

post provi ravager sugg

novel belfry
#

it would make a lot more sense spawning after moon lord, since yknow, the lunar events and stuff

crude geode
#

“Expansion of the world evil”
or, yknow, the adding of souls of night and nothing else.

#

(Besides a handful of enemies)

novel belfry
#

i was referring to the physical expansion

#

that's 3 "infections" appearing at once

#

that's a bit much

crude geode
#

2 really since the evil biome is there from the start
Astral Infection is already getting some work done for next update, at least the underground section.

#

You still also have this “expansion” problem post ml, though slightly to a lesser extent, with the dungeon and hallow both receiving new shit.

novel belfry
#

at least in post ml its kinda lesser since hm is so big

#

couldn't even fit all bosses in a single image

crude geode
#

Are we still considering Sentinels minibosses/not full bosses for fuck’s sake

novel belfry
#

well they are still content

small timber
#

another approach (though undesirable), is just nerf moon lord's stats so that pillar weapon can be about post-Golem tier

#

that way all post-Golem bosses dont immediately become irrelevant as soon as LC is dead

fossil finch
#

That'd just be an absurd balance mess?

#

Fuck no

unique vector
#

moment

crude geode
#

I don’t think there’s really a easy way to “fix” the late half of hm

spare prawn
#

İ mean

#

You could buff ml and cultist and pillar weapons

#

Then split the post golem tier into a pair of tiers

#

Like PBG and ravager, and then AD and fishron

small timber
#

The problem is (gameplay wise) AD is basically ML equivalent

#

So even that will be hard to work

brisk bramble
#

M8 its harder than it looks.

#

Easier said than done

#

A change like that can cause a butterfly effect

#

Im suggestin that
With every upgrade on the code breaker
The encryption becomes faster n faster or smthin

#

With the auric cell being the Maximumer

brisk bramble
#

I see.

#

Well then

spare prawn
#

Link no worky

crude geode
#

(Blame mobile)

quaint kernel
#

i kinda wanna add a suggestion to be able to still be able to get legendary items in death mode but theyre more common in malice mode but i have a feeling itll get declined

fossil finch
gray nebula
#

Malicious

#

this is making me feel. malicious

exotic stag
#

imalicious

quaint kernel
#

oh lol

#

my bad

wise raven
small galleon
#

is it a bug that i keep dying to ever single boss

exotic stag
#

no

small galleon
#

i wish it was

unique vector
#

when the old suggestions are being sifted through and being approved/denied!

fossil finch
#

Lo

proper axle
crude geode
#

Deus is more fair imo. Moon Lord is a massive clusterfuck of a fight.

#

Was in vanilla and continues to be in calamity

violet dagger
#

moon lord is just bad a lot of the time

proper axle
#

Should i go vibe check PG and Ravager rq?

#

I beat aureus and deus back to back

violet dagger
#

the only good version I've seen of him is the infernum mode one

proper axle
#

Yeah >20% dr and >100 def and got killed in three hits for moonlord

west jackal
#

💀

proper axle
#

I mistook this for another chat

#

MF ||my fault||

unique vector
#

suggest ways to improve it besides flat buffs instead of going into every chat to complain unproductively @west jackal

west jackal
#

One is to completely remove defense damage or nerf it hard but I can’t see that happening

#

And to tone down the damage a bit from bosses

#

Those are like the big reason it’s stinky rn

unique vector
#

do it through suggestions posting

small timber
#

I know this is abit off topic, but defense is good post-ML (pre-ML only becomes good after LC with absorber)

#

People just go "half tank" and say that defense is useless, the only time defende is useless is death malice due to absurd stats (or too high expectation, defense is more room for mistake not immortality)

#

Oh wait it is not even off topic there is a suggestion

west jackal
#

lmao

#

I feel that you shouldn’t have to go full tank to reduce the amount of hits by a couple

small timber
#

The "by a couple" you say means a lot

#

Because DR especially you can overcapped over its softcap, if you full tank you still have softcapped dr after taking defense damage

#

Without full tank your dr dropped significantly after taking damage

#

The thing is (for average player that is not nohitter), quick is not that useful post-ML and menacing (or any damage really) get offset by RDR, so the objectively best choice is almost always warding if you keep getting hit

west jackal
#

I believe that dd works through prehm and hm but when you get to moonlord it’s not great

small timber
#

Pre-HM is fine (you have way higher defense number than damage except like slime god contact), HM most enemy do not really do super high damsge (except levi and ravager)

#

Post-ML defense gets really good if you go full tank

#

Post-ML defense is so good to the point that if DD is to be removed then it has to be nerfed

west jackal
#

My point is that a normal melee loadout shouldn’t be dying about as fast as the other classes

small timber
#

In calamity melee is not inherently much tanky than other classes outside of bloody worm scarf (1 accessory)

west jackal
#

Which makes it bad for true melee

small timber
#

Because melee is basically projectile mage, in vanilla you have the illusion of melee being tank because of end game armor of beetle and solar, in calamity you progress pass that

west jackal
#

True melee though is fucked over

small timber
#

True melee is not supposed to be a 100% balanced class, the only thing calamity does is give you more range and super high damage

#

It is up to you to take full potential on it not necessary calamity's job to give you the defense to tank bosses directly

hot zephyr
#

defense imho is currently really viable
buffing it even more will end up removing all risk factor from using true melee

cobalt pewter
#

true melee shouldn't be purely tanking 100% of the time

west jackal
#

Yeah but that’s not my point

#

Shouldn’t be a free godmode

small timber
#

With full tank you take around 320 in scal bh1

#

And you have 1k life

hot zephyr
#

you also probably shouldn't exclusively be using true melee, rather mixing both projectile and true depending on the situation but haha class challenge funny

west jackal
#

I just feel that dd is artificial difficulty

cobalt pewter
#

true melee broadswords is the way of melee, projectile broadswords can go fuck themselves

small timber
#

It is artificial difficulty if calamity just slapped it on, currently it is not because before DD exist ALL defense get buffed

#

With the exception of gs/silva revive

cobalt pewter
#

DD is to counterbalance defense buffs in cal ye

#

primarily to get rid of facetanking as well

small timber
#

My only complaim will be that they put too much defends on having absorber/sponge

west jackal
#

Then why did they buff defense in the first place if they were just gonna nerf it again with dd

small timber
#

That they have to take away from other items

#

So that you can be tank without being luigi% (sit still facetank)

cobalt pewter
#

ye

small timber
#

DD do not do anything if you dont get hit too frequently in a short time frame

cobalt pewter
#

you're still encouraged to dodge, but taking damage overall will be less punishing with more defense

small timber
#

The point of defense is more room for error, not immortality

west jackal
#

The damage stacked with debuffs makes defense a basically useless stat

small timber
#

Debuff have 0 effect.if you dont get hit a second time before it expires

#

Unless you count the burn of cursed inferno

sleek wadi
#

Defense is great this patch, source: Dude who did tanky true melee first run

west jackal
#

And most of the bosses do damaging debuffs

hot zephyr
#

mathematically defense is great, especially now

#

post-DD, defense is actually meaningful

#

especially compared to prior versions & vanilla

sleek wadi
#

You can't facetank yes but if you aren't trying to do that DD is almost not a factor

small timber
#

Damaging debuff have 0 thing to do with DD or defense, the only one that actually do is dog whispering death, exo cursed flame and scal vul hex

hot zephyr
#

there's a skill floor with defense damage though, if you're getting repeatedly hit it's going to hurt

small timber
#

Basically you dodge like normal, defense is so that you only take a small hit if you get hit

#

Do no expect to be able to sitstill and tank for that to be the only time when "defense is viable"

hot zephyr
#

i think the most meaningful suggestion one could make on the topic of defense in general would be requesting a change to the time it takes to regain defense

small timber
#

It is already really fast tbh

sleek wadi
#

Knowing when DD is regened would be nice

hot zephyr
#

I can't speak for the other testers/devs but requesting massive changes to stats post-ml seems unlikely after post-ml rebalancing was the biggest bottleneck for 1.5

sleek wadi
#

Perhaps a shield icon next to your healthbar thats intact when no DD and broken when you've taken DD?

hot zephyr
#

DD QoL sounds nifty

#

I'd suggest that

#

there is currently a sound but it's difficult to hear in combat scenarios

small timber
#

The only one that I see massive complain is scal, since I always go tank (bad at games) it dont feel much, but apparently scal oneshot people

cobalt pewter
#

visual cues will always be significantly better than audio cues

#

provided there are space for them

small timber
#

But I feel like exo mechs damage is way more absurd

hot zephyr
#

for my share of exo-mech balancing I was running a half defense, half damage setup and it was pretty viable from my experience

#

(as was pretty much everyone doing exo testing because we balance around a generalist build instead of something hyper-specialized)

cobalt pewter
#

audio cue is not something I'd really rely on in Terraria, where music and wepaon sounds and boss sounds and whatever the fuck are meshing horribly to the point that audio cues would barely show up within the clusterfuck

small timber
#

Ya it is viable, but for reference exo mechs do about same damage as scal except moon and bh1, on normal projectile

silver silo
#

The amount of times I see people say defense sucks because of a mechanic that is only relevant if you’re bad or face tanking is amazing

hot zephyr
#

honestly most of the complaints I see are just a result of people not understanding the changes and the reasons behind them

#

that's 95% of the complaints I've seen from 1.5

west jackal
silver silo
#

“Why scal nerfed”

hot zephyr
west jackal
#

More bosses should be like prov and ceaseless void

small timber
#

Basically no face tank bad, the other 50% is that they think DD is slapped on without acknowledging defense is buffed

#

Please no more bullethell bosses, we have the fair share of it

#

Yharon is already half bullethell

hot zephyr
#

bullet hell is such an arbitrary term

west jackal
#

Prov is barely a bullethell

small timber
#

Then scratch that,mass projectile movesets

west jackal
small timber
#

Now even dog is becoming more laser wall than anything else

west jackal
#

Dog needs a serious buff

#

The player isn’t fair to dog lmao

#

Yknow I only made the dd suggestion cause a mod said to

#

I think it’s more a problem with the bosses and not defense tbh

small timber
#

My advice id try to go full tank, enter a fight then see if it is "not viable" (and no facetanking still not going to happen)

west jackal
#

But you can’t just make a suggestion saying, fix the bosses

small timber
#

The only one that have a problem with "boss design" that need fixing is exo mechs because you need to pay attention to 7 things at once, I dont see others even close to your complain of "fix bosses"

west jackal
#

They have lots of problems but I’ve seen some get better

small timber
#

Your complain was about defense not how good a boss is, so I only address that front

west jackal
#

Yeah I’m gonna just delete the sug

hot zephyr
#

Why

languid quartz
#

@distant gyro how's 1 sugg per hour going so far

#

:)

distant gyro
#

61 left

languid quartz
#

is it somewhat manageable?

distant gyro
#

could've been worse

languid quartz
hot zephyr
#

It's fun

#

Every hour my phone rings so I can vote

frozen hornet
#

So how does the new suggbot work?

unique vector
#

uhh

#

rover will write a desc next friday once its working normally

#

oh wait nvm scratch that

#

right now its sending every suggestion thats 160+ stars between when the starcount got raised to 270 and when the bot initially went online

#

which was ~120 ish

#

but normally it would, every friday morning est, send every suggestion above the 20% starcount threshhold from two weeks ago

#

so between 14 and 7 days ago, it averages the star counts through a formula for the suggestions during that time period, and sends the top 20% on friday morning to us

frozen hornet
#

I see (I don't)

#

Got the general idea though CompleteFailure

unique vector
#

suggestions still have to go through a 2-day voting period in dev to be approved/denied

unique vector
frozen hornet
#

What I'm getting is
it's currently sending suggs that are over 160 stars, and next week it will send the suggs with stars that exceed the top 20% of the starcount requirement from 2 weeks ago

unique vector
#

right now its sending everything above 160 stars since the starcount became 270

#

but thats only a temporary thing

#

starting this friday, instead it will look at all the suggs between 14 and 7 days ago, and send the top 20% highest star counts from that batch

#

and it will do that every friday from then on

#

the star count is basically nonexistent

frozen hornet
#

I see

west jackal
#

Man one of my old suggestions is finally being added into the game

#

Scal furniture

unique vector
#

congrats

violet dagger
#

I like that new system a lot better

unique vector
#

its a lot better and more forgiving to how star counts adapt yea

violet dagger
#

it actually works during times when suggestion voting is just dead and no one has to suggest to lower it

hot zephyr
#

A D A P T A T I O N

#

E F F I C I E N C Y

#

EDEPTETION

violet dagger
#

well now that we have sugg bot 2.0 time to repost a suggestion I made a few months back

#

and by a few months I mean barely less then a month

cobalt pewter
#

hmm

unique vector
#

tooltip UI suggestions Yay_Bree

cobalt pewter
#

since the sugg bot did get changed, I assume why not

#

reposted the sugg with an additional footage

#

it only got to as far as 78 before

unique vector
#

opportunists

cobalt pewter
#

indeed

small timber
#

rogue hotkey one is meh, surprise that collapse one didnt do well

#

rogue hotkey one just seems strange, since you can set your own hotkey. It is separated since many effect cannot really be used together

unique vector
#

yeaaaa this one makes less sense

unborn siren
#

Draft:
**the God Slayer dash should use the armor set bonus hotkey **

The dash is an activated ability that comes from an armor set bonus. There is no real reason to give it it's own hotkey, and it currently just adds more hotkey bloat to the mod.

cobalt pewter
unique vector
#

its kinda like saying 5 different character abilities in WoW should be condensed to a single hotkey

unborn siren
#

oh right

#

im dum

cobalt pewter
#

which is dumb but whatever

hollow idol
#

the thing with the hotkeys is that it lets people choose which abilities they want to use instead of using em all at once

cobalt pewter
#

can't wait until auric tesla rework where they just make the whole thing not a clusterfuck

#

and actually streamline the effect as a single armor while still giving the power of 3

small timber
#

the thing about hotkey that I will always just use the argument that you can set your own in control

#

so it is better to set it separate by default so that the player can choose if they want to put all of them into a single hotkey

stable musk
#

You can set it by yourself

cobalt pewter
#

hmm, fair point

#

imma yeet that sugg for now, I think i remember now the reason I didn't really like this much hotkeys for rogue in particular

#

the hotkeys are often either unnecessary or can be bundled with similar things

earnest raptor
#

Hi guys

#

Was stars count lowered or something?

tranquil folio
#

it was always 3

#

per mana crystal

frail mantle
#

iirc there's no new set star count, but instead the new bot looks over all the suggestions sent in a week every friday and delivers the top 20% or something with the most stars

tranquil folio
#

oh starr count

distant gyro
#

the most recent star wave had a lower bound of 157 and average of 192

#

which I think is a decent bit below 270, not sure

#

it's rather subtle

frail mantle
#

minor difference

#

almost negligible

distant gyro
#

no

#

the real thing though

#

someone will probably make a pinned announcement about it later

brisk bramble
#

Its really hard to make a suggestion that doesnt really affect the game that much

#

I.e have a ripple effect on the game.

distant gyro
#

I think it's pretty easy to make a minor suggestion

#

if you pay too much attention into things

brisk bramble
#

For one I would like to have the rusty beacon prototype reworked and added as part of the midnight sun beacon recipie

#

Both look similar in shape and size

#

And they do summon something that attacks after a short delay

#

This is to believe that the Rusty beacon prototype is basically a severly damaged midnight sun beacon

#

Idk :p

fleet igloo
#

Haven't gotten to that point yet so I can't say for sure if it's needed, but how's making some enemies drop lunar fragments (post-ML?) so you don't have to farm Astrum Deus or the very long lunar event for them

fossil finch
#

What's the problem with farming deus

#

Or, rather
How would this improve farming for fragments compared to deus

fleet igloo
#

Farming enemies usually just feels less tedious compared to farming enemies for me I guess

eternal escarp
#

well lunar event allows you to farm its enemies rather then have to kill the pillar straight away

fleet igloo
#

Problem with this would be that the pillars stay there forever making the area annoying to traverse

eternal escarp
#

well you just, farm enough fragments and then ruin the pillar

#

you usually wont need stocks and stocks of fragments regardless

fleet igloo
#

Don't you need them to craft heals

#

This is mostly so that to restock there's no need to resummon anything

eternal escarp
#

bosses drop heals too anyways

#

and youd usually not really need likex 100 potions

exotic stag
#

@ashen warren formatting + reasoning + why?

ashen warren
#

I did

exotic stag
#

the formats fine

#

but

ashen warren
#

I forgor to formate but I edit ok

exotic stag
#

no reasoning

ashen warren
#

Yes because he is too hard and I keep dying

#

Even with portions

exotic stag
#

plus it just sounds like you raging over him

#

(and also what difficulty.)

ashen warren
#

No I'm not in vanilla I do it fine

#

I'm in expert mode

#

I'm using wing slot if that matters

#

And also I use the recipie browser

#

Maybe that is the because

exotic stag
#

no

half sage
#

if you're in expert then ML doesn't get buffed by clam

exotic stag
#

im going to lay it out here even though its cringe

#

you likely have a skill issue.

half sage
#

so if you are fine with the fight in vanilla but struggling with it in cal expert then ono

exotic stag
#

(and it really sounds like you are just whining in the sugg)

ashen warren
ashen warren
exotic stag
#

(now it just sounds like trolling.)

ashen warren
#

I deleted d it so not problem I will do an aim trainer

half sage
ashen warren
#

It's the final boss not for nothing

exotic stag
#

bro it literally sounds like your trolling

#

and hes not even the final boss of calamity

ashen warren
#

I'm not :(

ashen warren
exotic stag
ashen warren
#

He is hard too

eternal escarp
#

(Old Duke is not, infact, the final boss of Calamity)

ashen warren
#

But I know why BC he is the last one

eternal escarp
#

(the current Final Bosses are Supreme Calamitas and the Exo Mechs)

ashen warren
half sage
ashen warren
#

I only know normal calamaitas

eternal escarp
#
Calamity Mod Wiki

Not to be confused with Calamitas, a Hardmode boss.
"Do you enjoy going through hell?"
Supreme Calamitas is a post-Moon Lord boss that can be fought anywhere and at any time of day. She is currently one of the most challenging enemies in the Calamity Mod and is notoriously difficult, especially on Revengeance Mode, Death Mode or Malice Mode. T...

exotic stag
#

hes genuinely trolling..

ashen warren
#

Stop saying I'm trolling I'm not

eternal escarp
#

it shows a weapon sprite damn!

#

byeah, thats Supreme Calamitas' wiki page

ashen warren
#

Wow I didn't know that

eternal escarp
#

its Violence in the image byeah

ashen warren
#

So basically I do calamity wrong my whole life

#

I always finish with old fishron

#

What

#

It's a new update the calamity supreme?

eternal escarp
#

yeah after Old Duke theres, the Devourer of Gods, Yharon and then SCalamitas and Exo Mechs

#

no, Supreme Calamitas exists for

#

quite a while now

ashen warren
eternal escarp
#

though the Exo Mechs are indeed a new boss

#

...

half sage
eternal escarp
#

what version are you?

ashen warren
#

1.3

eternal escarp
#

you are

#

VERY outdated

ashen warren
#

Cuz calamity is not for 1.4 yet

eternal escarp
#

unless you mean TMod versio-

#

oh yeah im asking for

#

Calamity's version

#

not Terraria's

ashen warren
#

1.5 I think

#

I always update regulatlry

half sage
#

even if it was cal 1.3 DOG would be post ML, wasn't DOG a post ML boss even in cal 1.0

ashen warren
eternal escarp
#

well then i have 0 clue how you do Devourer of Gods post LC, you might be thinking of Astrum Deus

frail mantle
#

DoG was initially post-Plant

eternal escarp
ashen warren
#

Who tf is deveory of god's then

eternal escarp
#

then yeah regardless, Old Duke is not infact the final boss

still zodiac
#

A late game Boss

ashen warren
eternal escarp
#

check your boss checklist

#

as you just said you have one

ashen warren
#

No I don't that's chating

#

Chating

#

Cheating

half sage
exotic stag
#

ah yes

ashen warren
#

What what is

exotic stag
#

checking to see if a boss is dead = cheating

ashen warren
#

Yes I did look be sure I was confusedd

#

Thanks for your help guys I need to do seuperuren yharom now!

eternal escarp
#

well whatever this conversation isnt really going anywhere and im pretty sure we have strayed off the now deleted suggestion

ashen warren
#

Ok

exotic stag
#

(we have. and its turned to a guy trolling)

ashen warren
#

Not trolling idiot

#

Stop saying lies

#

Dumbo

still zodiac
#

Anyways moving on

ashen warren
#

Yes what next?

gray nebula
#

its funny that its assymetric

#

its for trolling purposes

exotic stag
#

why are you even paying attention to that anyway

untold pagoda
fossil finch
#

They got them GOOD then

little grotto
#

Explain fast

untold pagoda
#

celestus amberGasm

spare prawn
#

crabbar can you just embrace the inevitable and turn your channel into a well edited shitpost channel

exotic stag
untold pagoda
#

:)

exotic stag
#

** W H Y**

untold pagoda
#

oh jesus christ

#

thats gigantic

untold pagoda
#

hello crab man

tired haven
exotic stag
#

(btw crab did you know of the ele disk tactics?)

tired haven
#

depends on whether it's leading enemies into a train of ele disks to cause pc death, or something more advanced

exotic stag
#

uh

#

no

#

its the afterimages

#

their considered just clones of the actual projectiles

#

so anything that summons things on projectile death or movement

#

will summon it on the afterimages

spare prawn
inner lark
inner lark
#

They fucking gave thanatos a canonical stroke

exotic stag
#

(god i love that. just "statis curse" with no speaking)

gray nebula
#

waaa me when i have to

#

PLAY THE GAME??

frail mantle
#

i'm guessing they hit enter too early

gray nebula
frail mantle
#

we live in a society

gray nebula
#

plea,,s,eee pla,,se,,e plea,,se ei , want to b,e able to,, craft big item,, without leaving my base,, pl,a,s

exotic stag
#

well no iban

#

i think its cause most of the items are like

#

unused ones

gray nebula
#

like i mean cmon most of these items you probably would have gotten in a playthrough

#

i agree w the cragmaw point tho

untold pagoda
brittle pumice
frail mantle
#

_ _

exotic stag
#

yes we do infact dislike vanilla terraria

crude geode
#

Terraria players when things besides bosses exist: BirbDisgust

ruby plover
#

Honestly, having recipes contain items from around the world makes crafting the item feel worthwhile. Although I am fine with the changes, I did actually like the old large recipes for things like the sponge in rust and dust as well

small timber
#

the problem is when you are trying to class switch

crude geode
small timber
#

because other recipes are somewhat fine, but when you go to Tier 3 Acid Rain and Cragmaw refuse to spawn you are completely bricked

ruby plover
#

Fishing

small timber
#

most player do not do it doesn't mean the game should actively discourage for doing so

ruby plover
#

You can get the rod by fishing (though not all players would know that so still the cragmaw mire should be easier to find)

green spindle
#

You shouldn't be class switching in the first place. It takes far too much time.

#

Pick a class, and roll with it for that pt, or just start a new one

exotic stag
#

okay the uh qb sugg is just

#

literally no

sleek turret
#

I agree with the suggestion.

#

Good suggestion.

green spindle
small timber
exotic stag
#

i disagree because if you run out of qb summons your fine

sleek turret
#

burh

green spindle
#

What?

exotic stag
#

literally just end them all beforehand

#

end all those larvae before

green spindle
#

Who does that?

ruby plover
#

Was gonna say “maybe add more reasoning” to the qb suggestion but it says everything it needs to say lol

exotic stag
green spindle
#

Well, your not gonna have to do that anymore

ruby plover
#

I think that’s an uncommon thing to do

crude geode
exotic stag
#

i still will. because beez

sleek turret
#

well imagine just minding your own bussiness in the jungle using whatever weapon that goes through projectiles and randomly spawning QB

green spindle
#

Isn't that nice that I am trying to save you some time

small timber
crude geode
#

Ex: Any Miracle Matter Weapon

exotic stag
small timber
#

I mean weapon is a completely different deal

exotic stag
#

"speed through get it done as fast as possible"

#

literally

eternal escarp
#

eddies sugg doesnt really, fall under that?

fossil finch
#

The complexity of nucleo comes from having many summon accs added by calamity

#

That's it

crude geode
#

Post DoG class accessories are boring af

sleek turret
#

Eddie's sugg is fine and perfectly fine