#suggestions-discussion
1 messages · Page 1206 of 1
lame
Probably the most boring biome after the forest/purity biome. Which is fine with it being boring because thats just the generic starting biome
if giving it a shrine would solve its problem, then the easy source of water chests should be plenty
they're awesome early game
Hmmm
What if
.Ocean biome chest wth an all class item
İnstead of a shrine
Similar to the astral chest
¯_(ツ)_/¯
squixed

is gods paranoia actually any good?
knives dont have an auric tier either
and there are way more of those than spiky balls
it remind me to the pearl wood armor and weapons set, its usseles, only exist because all the types off wood have one
uh no
because its wood
you should be able to craft stuff WITH wood
(Thats just like saying "give spooky wood a sword bow and hammer")
what if holy ray magic weapon
what if: no
why
dam..
I thought I’d put it here instead of a normal suggestion because of how small it is, but the pulse pistol can’t be used with the mana overloader because it has no mana cost. So I say it should cost a small amount of mana to cast.
what about a peace of dogs armour that can shoot lazers and ram tings
Pulse pistol is like 3 tiers outdated at that point.
Bro I used that to beat mech bosses
thats uh
yes
It’s really good, but the mana overloader means that it gives no healing even though I have almost no mana after using other weapons.
It shreds wall of flesh and tears through skeleton prime limbs
It’s a great magic weapon, I just feel that the mana overloader in general should react to magic attacks.
if the accessory only doesn't activate it's effect for one specific weapon tho
It might in the future though
I’m saying that a magic weapon that costs no mana can’t activate the effect
Even if you have low mana
I mean that’s kinda the point ngl
So you don’t just empty your mana and spam spectre healing for the low low cost of a accessory slot
Yeah but the healings value is already questionable. You have to be close to a boss which is already the opposite of where a mage wants to be. It seems like a weird exception on an already questionably useful accessory.
"you have to be close to a boss", true but it's the only lifesteal for mage you have at that stage, and in a way risking damage is being rewarded by healing damage
If nothing else the description of the item should reflect that mana needs to be spent. I tested for 30 minutes to see why the healing hadn’t started working.
why would it need a clarification when it only affects 1 weapon
*mana polarizer
Do no other magic weapons have no mana cost?
not that i know of...?
It’s extremely rare
because it’s kinda the fuckin point of mage
Otherwise you’re just Ranger with weirder projectiles
and by the point that you might have another mage weap that doesnt use mana (if another exists), mana polariser would be irrelevant
otherwise youd play melee
Just seemed like a weird exception that confused the hell out of me
i mean it doesn't sound that hard to figure out why it wasnt working
It could use a mana cost of 1 or something
yeah, i feel like the better way of fixing this issue is making pulse pistol cost mana
Practically free, just consumes mana for the purposes of accessory effects
That’s what I said to begin with
oh okay
It’s the only weapon like that. It’s cool to have a side weapon to use while mana is charging, but if that’s your main weapon against a boss it can screw you.
It took me like 5 wall of flesh attempts to realize what was going on.
Again, small issue, but I feel like it could be easily changed by the gun costing 2 mana to shoot.
Also whoever said it was outclassed by the time you get mana polarizer, you need to use it more often. It tears through the wall of flesh while killing the hungry, and has utility for mech bosses because of the damage boost to inorganics.
I would but my ears bleed whenever I use it
Also other weapons like black anurian exist
Ah, the irony that the suggestion that recommends to reduce the amount of stars needed for it to pass isn't making it out (yet)
Why was it raised to 270 in the first place?
to counteract the star flood that was expected to happen with Draedon update
Little did we know it would actually be a drought, not a flood
technically the flood was of suggestions
reason there is not as many stars is because suggs get buried faster
Even then, I already thought that 200 is enough
From my experience, only suggestions that are unanimously or near-unanimously accepted get sent to the dev server anyway
But I hsve no data to back it up, pure anecdote lol, so don't take me seriously at all
In the weeks leading up to 1.5's release, around half of all suggestions were reaching the 200 star requirement
when ideally it'd be around 20% of all suggs
And we expected a lot more server activity and therefore a lot more people starring suggestions once 1.5 released
So we raised it a good deal pre-emptively. 270 would've placed us at the 20% delivery rate that we desired, if the trends from the weeks prior had continued
But
yeah basically the opposite thing happened
And right now we're having active discussions about suggestions and the suggestion bot in the dev server, so don't worry, change will be coming soon
@rain dawn pretty sure that’s a don’t
Dang
the yharim's army sounds great, but probably its a lot of work
guess just a new event for post-moonlord

Yeah another event is under to high effort
Yharim's Army is already planned
for the relatively distant future
Ö
And yeah no suggesting new events, cuz that's big effort
well, that's a win
(no that would be Yharon's Army
)

@vestal ibex unfortunately more spiky balls might not happen
trust me, I tried pushing exo balls for as hard as I could

Since no one mentioned it... Bot seem to had died again
Wait, a bot puts suggestions into the voting area?
Well now that I look it’s obvious
damn i wonder
(they used to be underground desert exclusive. but now not)

(so reverting update change..)
cnidrion isn't that bad
They're aren't even that annoying or common tbh
Let me just say that it took me 30 minutes of attempts to cross the world so I could do my friend playing the sulphurous sea for the first time.
I haven't had much issues with them
If a desert is big one will spawn
probably only bad luck
i havent had any issues. i just make a climbable wall and jump over
That's not really a good measure because it's just one personal experience so like,
And with no cloud or blizzard in a bottle their attacks are unavoidable unless your out of range.
they are avoidable wym
maybe decrease spawn chances until first boss dies
they can be very annoying exploring the underground desert imo
They become a nothing enemy with any gear at all, but exploring a world at the start is so annoying if they get in your way.
they don't even drop anything good anymore
they really arent that bad though
imo they should drop more stuff after ds
They have plans for them regarding their usefulness
Without a double jump their water blasts are unavoidable.
no they sure are
maybe
With no gear?
yep
How do you do that when they spawn in front of you on the surface
all you need is like an early game aglet which is really easy
early game aglet and some blocks
Some people don’t like trashing their world with dirt structures to cross a desert
why not just
Not only that but they phase through blocks
get to the root of the problem
slap amidias's spark on stormlions or smth
remove cnidrion
freaking irritating and useless enemy
dude, it's only a dirt bridge, isn't really big so you can take it off later
cragmaw mire and sea floaty are both getting un-memed next patch
If they dropped victory shards I would have no issue
then remove em when you get stronger
just place a wall and wait. then jump over them
But they are annoying to fight at the start, can kill you quickly, and drop nothing useful
boom bada BOOM
"amidias spark:"
With 100 hp and 0 gear cnidrion spawning in front of your face is irritating
Most underwhelming accessory in the game
probably only in the first 3 hours
Corite i will KILL you
You basically just cross the desert hoping it just dont spawn
Cool that antlion guard that was already half dead will die after they hit me.
Why are you crossing the desert with 0 gear doe
Yo get sulphurous sea fishing loot
okay but sliec
slice.
im hating to say this but
you have a genuine
skill issue with them.
And in death mode if your otherside is corruption you basically just dig underground
simply go to the nearby cave system when starting
there.
if you dont have one then get a better seed 
just get 5 bars a lead. some wood. and jump over the darn cnidirions
That's your problem imo
You shouldn't be doing that either with zero gear either
You can sure... and that's why the bridging or tunneling options exist
Putting them underground will be an issue because cnidrion has block phasing
yes, it's like someone ask to nerf duke fishrone, but he is fighting him pre plantera
and is very hard to see
I will argue no spawn/lower spawn rate before DS will make more sense
I think that having 2 spawn while I walk across a desert is to common
Since if you can deal with ds you defintlitely can deal with cnidrion (so we can finally buff cnidrion)
an XL one?
Large
because i hardly encounter 5 before im done with brain
I’ve encountered at least ten and beaten no bosses on that world yet
then your being VERY slow on your world
Other mini boss enemies I haven’t encountered nearly as often
Cnidrions are much more common then other mini bosses
For seemingly no reason
I just want to say that I read your sugg as "Lower Children spawn chance"
LO
they arent even
Cnidrion spawnrate is just extremely random, sometimes it spawn as soon as you step into desert and sometimes you dont see him until hardmode
Then an elite enemy or something. I encounter more Cnidrions then I encounter perforator cysts.
They are so common
they are just called "rare enemies"
you only have bad luck
I still think you can keep the part about lowering spawnrate (ideally before DS only so Cnidrion dont go extinct), but underground desert part probably dont work
Was it mentioned why they don’t drop victory shards anymore?
but i think, why cnidrion still exist if they don't drop anything really usefull now?
There are reason why mantis shrimp dont spawn on pre-HM, it is not necessary hard to deal with
they drop amidias spark
Because I wouldn’t mind killing all the ones that get in my way if a sub par accessory wasn’t the only reward
Again sub par
its upgradable
It’s not
and its very god vs DS
It does more damage in hard mode
yes, but is not really usefull, if you have it, great, but if you don't, it doesn't matter
They want victory shard/victide to be behind bosses only basically
Ya you slap it on if you dont have good acces, you take it off when you have better
I’d rather not take the time to kill them
The only problem I see is just when you have 100 hp wooden bow and a cnidrion stand in front of you, any other point it really is not a problem
for me it's nothing, normally i encounter him at HM
Maybe if spark was part of the recipe of a batter accessory
(literally its good at killing DS which gets you victide. there. you happy?)
Because the effect does not warrant an accessory slot on its own
it does vs DS which unlocks you victide which unlocks you like
Again so are many other things
the rest of PHM
yeah because warding shackles give you like 5 defense
(even more in .004
)
(what? in phm?)
What if: Lower all rare enemy spwanrate before 200hp
Recordatory for the yes time
no
because then you wont get pinky or y'know
This has changed more to make Cnidrions better at this point
other rare useful enemies
Oh ya I forgot piggy is rare
Like seriously let spark be rolled into a late game accessory, and I wouldn’t mind them at all
Ike maybe the absorber
^ so probably best not argue his drop tbh
iirc spark used to be part of absorber but was removed
Honestly the amalgam fits it better
Amalgam is pure expert drop now
Yeah but it would fit since it also has shade rain
(honestly just combine all the "on hit summons/drops stuff around you" accessories into one)
(also can i bring up the sugg about "making levi + ana spawn faster")
(or some like that)
Honestly just put it in something
yes thas literally the ???'s notes
Throwing spark into a random acc doesn't solve anything
I’d rather a more useful combination accessory sit unused in my storage system then spark
:youarethefailure:
Also my suggestion kinda changed more into a rag on how useless the Cnidrion is as an enemy.
it's rare because one time it appears to me while i was trying to get in the abyss
so i spawn anahita accidentaly in the abyss xd
^
If it’s accessory could be passed into something else it would maintain usefulness outside of being better then the stupid vine book. Because that’s all it has going for it.
Just dont care about his drop first since your suggestion is on cnidrion spawn being annoying early game
That's not how usefulness works
usefulness only works on how useful the accessory is currently. and if it can be useful later
"does the item have a good crafting item later? yes? then its probably useful later so keep it."
"Does the item have use right now? yes? Keep it."
I use spark until I have any accessory slot that isn’t actually useless is filled
A random acc requiring another random acc isn't making it useful
It's making it one in a chungus list of tasks to get something you want
remember: spark vs KS and DS are useful.
If it had use later I’d actually kill cnidrions and wouldn’t be so bitter that they keep spawning
who's the first boss that you're saying?
I’d be happy to kill them
king slime.
oh, ok
I guess it’s fine when you have no other accessory to go in a slot
or: when your fighting DS/KS. exploring. or need to take out a crowd below
Again, so many things shred those bosses
I’ll delete the suggestion, since the point has changed so much, but tldr make the cnidrion have actual purpose.
well, if isn't useful just don't kill cnidrion
thinking of ways to make him better
(other tldr: cnidirion has a use. you just gotta find it)
Anyways pipis
feel free to suggest changes to him tho maybe we'll uh take inspriation from sugs
Also see, jester arrows, vilethorn, any piercing weapon in the game.
(This is what we have been told by other devs how do you dare contradict the clear words of plans existing to "we're thinking of plans"
Crying
Vilethorn: Requires bombs to obtain or whatever else the pickaxe requirement is.
Jester arrows: NOT unlimited.
Also vilethorn: Requires mana
Also the other piercing weapons? Rogue has like a few. summoner im not even sure other then cringelion. melee?? i dont think theres any
this discussion has no point
(you'd have to: make it to the corruption. actually HAVE corruption. and survive falling down the pit with nothing)
You also spawn with rope
yes, i refeer to that
why still arguing? (i'm not sure if i write right that word)
I will die on this hill, but I will stop arguing, mostly because I’m going to eat food now
nohitting dog (cringe)
normally I would say yes but I get so used to bashing his head now I will say no
if something it should be malice, though it will make malice ultra bullshit due to random speedup
instakill isn't unique and fun
besides, the head just depleting defense on hit serves more than enough to replicate the effect
because currently dog head hit less than yharon charge
puts you in a big pinch for follow up attacks while not immediately fucking you over from just a hit
kinda like dog chewing off your armor in a sense
plus DoG's AI as it is needs to be expanded
the boss is less the worm and more lasers and the stupid guardians
malice EoW is more DoG than DoG
why readd it several updates later
plus that wont change the fact that the fight is just boring in general
No, it really isn’t tho. Well now you can make that argument cause it doesn’t matter, but there was a genuine threat in Death Mode.
there was no threat it was just annoying
Uh no, he killed you in one hit. That was the threat lol. Me and many other players enjoyed the fight for that reason
The thrill of avoiding the head when he's rushing at you
Etc
there's still the thrill
you can die easily
Nah, I see people commenting that malice mode DOG is a joke etc. "doesn’t even kill you in one hit lololol"
I don’t see why removing what the fight was designed around, is a good thing
you shouldve asked to move that to malice then
but malice doesnt change stats
I’m just making a point cause people mentioned it in DMode malice
Which is the ultimate challenge in a sense
well, increase the velocity, that counts
I’m arguing that it shouldn’t have been removed at all, it was fine as is
I loved the fight how it was before
ye that but nothing damage or health or dr or defence
And they could’ve improved it by adding different patterns to watch out for, or made him even more fast and aggressive
except for provi i guess
wht
providence
And no. The main reason people die is from the Insta kill head. It is the great equaliser. Regardless of your DR, Defense, Shadow Dodge, Health, you will always die if you get hit by it. That's what made it scary. It was an imminent threat. Without it, at that stage of the game, you can tank a few hits. It’s no different to Revengeance.
well, there's a lot of people that doesn't like it, maybe was the main reason for that change
I just want the devs to be confident with their prior decisions, keeping modes challenging, and not shifting the difficulty between things.
That’s irrelevant. Don’t play on Death mode then
Play Revengeance
Also, the fight is literally designed around the head
It’s not an argument
The head is the weakness, so you are meant to effectively dance with death and chase the head to deal the most damage, but at the same time you have to be weary of the head itself as it can kill you in one hit; great equaliser.
the weakness is also the tail
Everything is subjective in life bro. The nature of criticism is subjective. You obviously can’t please everyone, but I argue, don’t even play that mode then if you dislike the difficulty.
I just explained what made the fight so great for me and many others.
Takes less damage than the head
but how can you dance with the head if DoG just tries to hit you once and goes then into blue sky phase?
Plus you rarely get to hit the tail lol
„rarely“
What? It's a figurative statement. It refers to being very close to the head, as if you're teetering between life and death, because one hit from the head can kill you.
why dont you just attack the tail? its easier to hit
Yes, because he moves rather quickly, and his head is usually circling back to chase you.
But it isn’t
still exist armaggedon if you want, i know that this is for al damage, but most of his attacks can be dodge easly
it is its much more predictible then the head
Armageddon is artificial difficulty. I’m saying the fight is designed around the head killing you in one hit, not every single conceivable hit box lol
anyway, there's no way that the devs consider that suggestion, did you read the things that you shouldn't suggest?
Bro you are just saying shit without any substance. The tail isn’t easier to hit DOG's head is usually circling back. You can’t reliably follow the tail aside from certain instances. Especially in phase two when he starts to teleport
I just asking to change the head back to what it was before.
They can take it or leave it, idrc. I haven’t even updated the mod to the latest actually
Cause I’m doing BR
Might stay that way if things don’t change soon tho 😵
then just dodge the head. you can follow the tail easily because you know where it will be next. also head is the same speed as tail
exactly, anything that was removed from the mod has no possibility of returning
Why not just hit the head, and make your life easier? Either way, you're engaging with the head whether you like it or not. Something tells me you haven’t fought DOG before in Deathmode
Given these ignorant comments lmao
what
Did I stutter?
what is wrong with you. i just want to say something about your suggestion and youre just being mean
he gets cocky xdxdxd
What I’m saying is that the head is always going to follow the player, and so the player in encouraged to engage with the head.
And I’m saying that you're not really adding anything to the discussion. You're just making ignorant assertions about the fight that won’t work
if it's easier for you go to the head, great, but each person have his way to play so it's ok
Yeah I agree
one of the suggestion dont's is:
- Any suggestions involving re-adding removed features or sprites
I’m saying that the fight incentivises the player to go for the head
yes
Ah I see
Rip

i told him but he is to arrogant to hear
.
yes yes, wathever you say
its just funny watching you 2 telling the other arrogant xD in need popcorn
Idk if anyone saw my suggestion yesterday, but the scar from fortnite would be a cool gun to add for the ranger class. or any gun from fortnite, I'm up for suggestions! 😄
references for the sake of references are a don't

Fortnite is mid I’m afraid
JD6
nope
"Za warudo" JoJo fans are cringe
Fortnite fans are not cringe
these species are even worse
I think the semiauto shotgun would be cool
It would shoot shotgun bullets but fast
Any thoughts?
I think sugon is a cool weapon
😵
just don't bother tbfh, calamity players tend to have an elitist complex.
also references for the sake of references are still a don't.
Damn, exposed
Specific item suggestions in general are a don’t
also that
I feel like weapon switching and weapon combos would be a cool implementation
Further benefits and practicalities to using multiple weapons
So you can double pump someone
I mean the game intrinsically does that, but it would be cool if there’s more
I agree
I was thinking more combining the effects
Add double pump from fortnite
Like in Doom Eternal or Devil May Cry
Its where you switch weapons like you said
Uh ok
You shoot someone once with pump shotgun then switch to another and shoot again so you son’t have to reload
Sorry I’m very knowledgable about fortnite
Yeah however you call it, I think it would create an interesting dynamic that encourages smart weapon usage and manually dexterity
Me too
I agree
Like switching from the bolt action sniper to a supressed smg when someone gets close to you
That’s the basic principles of Weapon Switching, cutting down on reloading frames
So you can break their builds faster and kill them
Terraria currently has things like, using Golden Shower to lower enemy defence, then swapping to something else
The summoner class has whips and sentries
And minions
So you're constantly swapping between those n stuff
Thats pretty cool
Anyways, the fortnite rocket launcher would be cool. It could like break blocks and do a lot of damage
I believe there should be a greater benefit to swapping weapons, maybe more elemental interactions n shit
Let’s cool it with the Fortnite, yeah?
Idk I think its more interesting than your suggestion
I mean to you it is
But I don’t think anyone here wants to talk about Fortnite
At all
Lol
i think ranged in general needs weapons that aren't just Gun That Shoot Bullets #4
same
vanilla has enough of those
or bow that shoots arrows
calamity too, to some extent
Ranged could greatly benefit from weapon switching tbh
(please more rocket launchers for the love of god)
See he wants the rocket launcher
Like it could make weapons like the sniper rifle viable
not le random fortnite rocket launcher.
Bro there are several rocket launchers in the game
Maybe the rpg from FortNite and You could Rocket-Ride
Like they should add more guns that are single shot, long reload time, but have interesting synergies with other weapons so players are encouraged to swap guns constantly
How about we don’t add anything from Fortnite (mid ass game)
Rocket ride would be so epic
snore
You shoot it then ride it into moonlord
Zzzzzzzzzz
It could do like 130,000 damage or something (just a suggestion)
There already is a cursor controlled rocket in Calamity
specific item suggestion are disallowed anyway so like
Might be a little too high damage number
It’s the Flamsted ring
True 90,000
Allows you to change into a homing rocket
How many crossbows exist
in calamity or in vanilla
Yes
Why are this children making these hypothetical Fortnite guns overpowered

Rocket-Ride isnt mouse controlled (ore controller controlled for that matter)
I’m literally 15
three that i can think of in calamity at the moment
Too redpilled
Whats MGR
perennial one, arbalest and condemnation
LMFAO
with all due respect what the hell are you talking about
Mgr is Former Chief Minister of Tamil Nadu
U asking me or the Fortnite kids
you
Oh
The 15 year old is the only ine who knows what ur talking about
i can tell
Tryna protect the mod from selling out and adding garbage
anyway go somewhere else if you're not discussing suggestions i think 👍
Bro I was literally discussing a potential mechanic
Can we really not.
stop
Like this was already way out of fucking hand but are we really going down this path.
Alright kids, let’s get back to discussion
Instead of complaining about fake beef or whatever
Autisome started it
"Autisome"
Sorry, I didn’t mean to say anything mean
don't care
Lmfao
Yes sir, sorry
Go where
Bro changed his actual username to it as well
Not even the server nickname
I’m fucking dead
😂😂😂
if you're gonna keep arguing, preferably somewhere that isn't this server
Look bro, I’m tryna talk about game mechanics, these kids don’t get the memo that whether they like it or not, Fortnite won’t be referenced in the game
i don't care
stop continuing the argument if you're trying to talk about game mechanics
You got kids on your mind
👍
It was my bad fueling the flame, but I’m tryna get passed it
Kinda hard when I’m getting tag teamed on Squads
(Le cool Fortnite reference)
I think it would be cool if there was some type of mechanic in the game where you could switch between weapons and like certain weapon types would combo off each other causing effects based on which weapons you used. Especially mage for example bc of the class’ high weapon diversity
Original idea btw, trademarked
something interesting for mage would be weapons having cooldowns of sort after you use them enough or whatever
I think Ranger could benefit from it
doesn't need to make you completely unable to use the weapon, but maybe something like reduced damage while it's on cooldown to encourage using a variety of weapons
mana makes it feel like mage is meant to be a burst damage class but in practice that's not really what it feels like
Actually some Ranger players mix and match their bullets n shit
Autopause gamers
But I think overall, there should be some powerful, slower guns
That have great synergy with each other
So it’s not a super lacking area ok
no references just because it's a reference yes
@marble hazel I find this guy's (@humble rain) username very insulting and is clearly done to harass me. 👉👈
Wasn’t making one vro
...what are you even doing at this point, dude...
Uh getting justice served
you're both being bad but like. from what i've read, very much you for these last messages
references can work if there's some actual reason to add them that isn't just the fact that it's a reference
but you aren't allowed to suggest specific items anyway
Wat
My name has been like this, I’m a biology major. Its a reference to autosomal cells in a plant
.
you do realise they may have said that because then your names would both be the same
also that is so not what qualifies as harrasment...
Bro, it is clearly an attempt to harass me. He got his Fortnite alt to repeat the same shit
It is I’m afraid
?
.
...regardless, if you wanna keep this conversation goin, we should head out of suggestions discussions
because this is going nowhere, and helping no one
wtf is going on here
...i don't know, it was a wild ride reading through all these messages
This person changed his name in an attempt to insult me indirectly
what bullying
By calling me Autistic
Shield of cthulu dash should be shorter to encourage upgrading your dash sooner
@cosmic jungle
well that was uncalled for yes
Then he proceeded to change his name to that
but also you're arguing here like actual children
not sure
Shall I explain the situation? We were originally talking about game mechanics that could be added
i can tell the situation from the chat history
Then the guy kept talking about Fortnite guns
Then it got out of hand
We made fun of each other’s games etc
i think im gonna bop the dude with a warn and leave you off at a verbal
yeah makes sense
🤝
@humble rain bopped (dont mock people your autism jokes arent funny)
Yikes kinda offensive to assume I would tease someone based off mental illness. Especially when I clearly explained my use of autisome in reference to plants
😬
Yes sher
not the place to argue yes
again
🤫
move on
final warning
you arent in the right here either auvi
Tf is a jackhammer
Exactly
In Terraria
what a chainsaw is to a normal saw
Yeah but I mean functionally?
Yeah why it’s sad
So it's just a drill then
functionally it's literally just a hammer
Oh
It’s a hammer drill
Nvm
A hammer but it goes brrrr
It’s kind of weird they just made a chloro one of all things then just said lol no more
there's the hydraulic volt crasher but other than that there aren't any jackhammers i can think of either in this mod or vanilla
I remember someone bringing up give drills/jackhammers charge so they’re not just pickaxes
Wait so does chloro have one of every type
I think so yeah
Chainsaw axe pick axe drill hammer jackhammer
The only “full set”
it also has 2 swords and a bow
Unless we count hamaxes
There’s also oddities like the picksaw drax and pick axe axe
chloro pickaxe is just pickaxe axe but without the axe part and you need the pickaxe axe to get it in the first place
That sentence is such a mouthful
this will be great for the economy
I don’t think anybody uses chloro tools because they do nothing relevant
Their gimmick is being irrelevant because you get shroomite/spectre tools one boss later
Maybe there should be more in between to use them for?
Because getting a picksaw in vanilla is hell
shroomite claws is the fastest pickaxe in vanilla i think
Oh yeah ahroomite claws is another weird ass tool
Real chads use Cuppertools the whole game
Shroomite doesntbhave an axe or hammer right since they’re sold
Drills are better than pickaxes in vanilla now
Change my mind
Less range tho
I like it mostly for thematic purposes of matching tools with armor set
you aren't wrong they are irrelevant
considering that the next upgrade is always picksaw
Maybe matching set tools should have a bonus for wearing the set?
you can just beat vanilla with a pickaxe axe and be fine tbh
they would have to be really good to even consider
so meh
yeah
Scoria doe
in vanilla
We’re mainly talking vanilla
Ah
Cuz in calamity everything is a different beast
Vanilla has no ore past chloro yeah
Luminite was made an ore for no real reason
Since it’s a drop
building I guess??
some odd people
Maybe if you wanted to make a giant luminite moon
I mean technically there is a purpose to mining post plant/pre-golem, and it’s called where the fuck is my jungle temple
basically the post ml luminite planetoids
yeah but like
is it REALLY worth grinding that much for the shroomite claws
when pickaxe axe does the job fine
Luminite also doesn’t make the ore mining sound when hit, it makes the dirt sound DEVS PLS
It feels a little odd that once you get the pick saw everything becomes irrelevant same with the uelibloom pick
You can ignore multiple tiers
it don't "ignore multiple tiers", you get pickaxe post mech (pickaxe axe), then plantera have no pickaxe, next tier is golem for picksaw, then next (usually is lunatic cultist) then moon lord
because of the luminite/exodium cluster planetoid you usually do have to craft luminite pickaxes
just that the end game don't have ores to mine so blossom is used until auric
we were talking about vanilla
I do think that it’s exacerbated by calamity since even like reaver stuff exists, and everything still just goes down the drain
in calamity you have no reason to make shroomite, spectre or chloro tools either really
you'll get a picksaw anyway so why bother
Nerf picksaw lo
If we can argue for using weapons a tier later why can we not use pickaxes a tier later, especially when dynamite is still usable
the problem is post-plant tools mines nothing, and picksaw do mine something, so you can't really "buff them"
unless you make only post-plant can mine perennial
Make them same tier?
cannot, scoria is in the abyss, which is supposed to be post golem
Hmm
You could just let shroomite digging claws/spectre pickaxe mine scoria post golem
True
the only real thing you could do is some other gimmick
like making them mine faster or with more range
but... do you really want to spend mats to craft a pickaxe instead of use the free drop?
I mean if the original spectre/shroomite was buffed yeah.
Spectre tools I feel like should have some ghostly ability but I’m not sure what
release spectre souls on block break
make them mine dungeon bricks instantly
It’s like what can you do with “breaks block” to make it interesting
(joke)
Honestly omega
let’s be real with dungeon mining to make arenas for void and polter
I wouldn’t mind that
if it is for dungeon (post-ml for void and polter), isnt it make more sense to buff luminite pickaxes?
instead of post-plant tools
Actually imagine if the chloro pick axe had a vein miner effect but only on chlorophyte ore
People love vein miner so give it to them in a balanced way

Just thematic and gives it a use
after being upgraded
luminite already has the purpose of mining something, uelibloom
that too
Make shroomite digging claws not kill truffle worms

Or critters in general tbfh
Yo wacky thorium item
Very true
Pixl we’ve tried that for ages
rewriting dungeon worldgen is like ass tho is it not
You do it 
welcome to 1.3 dungeon hell
Journeys end dungeons 
now we know why red never made a dungeon boss
(Personally I think Journey’s end dungeon is pretty cool and adds to the thematics and traps without explicitly adding dungeon exclusive traps.)
Dungeon generation tends to be pretty wacky and unpredictable, unlike jungle temple which always at least has a shitty altar room
I like the pitfalls and such just not the blocked hallways
Also water pits give natural fishing spots
The hallways having to be mined is just a chore for a mostly fight themed area
Blocked hallways need to just not take like actual effort to bust through
Idk why they don’t crumble in a chain reaction he made it use the “sometimes it breaks” mechanic he gave to desert fossils
based
it already works no? I used it against destroyer and it was no way as rippy as people claim
oh ok the damage portion probably, I did not check for it
i tried it and didnt notice any difference in the damage
I will just try it too for double confirm
👍 thanks
because I remember destroyer laser dont do anything to me in death malice with transformer
ya it definitely do not work, I guess I had more defense than I thought
transformer do give electrified immunity but the projectile do same damage
(although tbh it might be intentional since 90% of malice destroyer is laser spam)
@solar kayak although i agree that DoG needs to be more of a menace, bringing the head instakill is a bad idea as it forces back the reason of why it was removed in the first place: forcing the player to play glass cannon, sometimes being way too punishing. However the idea of making the head more active in the fight is very good, I feel that DoG needs to be overall more aggressive to be more of a menace rather than relying on an instakill to be threatening
(just make dog fire lasers out of his mouth. boom solution)
just give dog head hit 1k damage
Malice DoG in a nutshell
at the very least you can still do something about it, just not instantenously unconditional one shot
780 + 5 seconds of GSI is good enough i think
Ye
Leave the brutal oneshot to Malice, BR and Infernum
ya in death he is a bit underwhelming, though I will definitely prefer changing his charge pattern rather than more damage
malice EoW has more aggressive charge pattern than DoG
Malice DS has more aggressive charges than Dmode DoG
(why not instead of making his head a giant hurtbox. make his head actually do more)
malice DS has more aggressive charges than 90% of things in the game (on its tier)
(like y'know. lasers cause he should be able to use lasers for more then one attack)
I would definitely prefer a more charge-based DoG than laser DoG, laser wall kinda become his hardest attack
it slowly losing its boss identity
(yeah but making him rather then just charging worm number 5 it'll be more like he actually has more then one different attack)
that is when he can be different, he is not the charging worm number 5, he is THE charging worm
he is a post-ML boss and one of the (if not) most iconic boss of the mod
(hes iconic cause of his music pretty much. his fight is just charging worm number 5 though)
(ya it currently is, I mean he can be THE charging worm if he gets reworked, he is now laser spammy worm number 500 not even charging worm)
His fight is what if destroyer was post-ML
yes
(i mean he uses lasers like what? for one attack?)
and his blue/purle gimmick simply don't work in current days when many bosses get much better
it only make him "give up" on attacking you for a slow hawaiian travel
:noted: for infernum
ya haven't try infernum yet, they probably expanded on it (since it is suppose to be crazy version of the boss)
since it is in beta and I am not aware if it is even available to public
I’ll tell something about the bg there
i also havent tried infernum cause i already have 60 mods
they should be, passive dog is like one of the massive weakness that still exist for some reason
not a single other boss in the game randomly give you 15 second free downtime
OD but at least he gives less down time
(does infernum DoG use lasers for more then one attack though)
Yes
Although not so sure
(I was referring to base calamity since I haven't try infernum) but ya I definitely will welcome a more aggressive dog
He was reworked again, but hes epic
even if it will be fucked
y e s
Anyways back to vanilla Calamity
(can we just give DoG something more to do then just "hehe charge worm" though)
I mean we can't just suggest "yo rework DoG to stop being post-ML Destroyer", so probably case close
Yea
Laser wall can be kept but DoG needs to spice up everything else
yes
i didnt mean that
if I am to make a suggestion:
- throw away the two phase gimmick, 2) less laser spam more charges, 3) much more aggressive in general (no run off the map), 4) give him like 5 different charge pattern, example is DS have a burrow attack (so just give DoG like 5 different variants from all angles)
i meant improve off of his already decent attacks and use more of his lasers in attacks other then just charging and randomly using walls
if he is to be "more lasery" just give him a circle version of thanos' laser spam
the one that follow you and spam literally a wall
literally
just make him shoot a laser pattern out of his mouth
(like y'know how bosses will have the 3 - 2 - 3 pattern with lasers?)
I will be honest that attack seems very random on DoG, same with laser walls, he had been having identity crisis since a long time ago
I'm pretty sure it's 3 not 2
At least i swore it was 3 movement patterns instead of 2
and also 5) why does he only do portal attack ONCE, his entire lore is based behind space manipulation, he should have some sort of attack where he open multiple portals to simulatenously charges quickly
like exo twins' charge, but by a gigantic worm and portals
Also it can be kept because it's not the problem
It can be used perfectly to signify him doing a different attack
(just make DoG have the ability to invert gravity
like palkia in SSBU)
(or invert the camera)
(being flipping it)
not everything has to be lore hyperfocused
not necessary "lore hyperfocus", more like lore can help build uniqueness in bosses, which can be reflected in its attack
because there are no other opportunity for something like this, it is unique to DoG especially considering his status as an iconic boss
not if a big and flashy attack is overused
but i see your point
dont think lore explains why people want him to instakill again though 
instead it is post-ML malice destroyer with lasers but less laser and more walls
oh sorry we gone off topic in the previous convo
okay but how about my idea about makin him flip the camera 
(just use gravity pots for uno reverse problem solved)
(not like that because its camera inversion not gravity)
This one surely will get rejected (ceaseless void)
your already trying to dodge bullet spam
As it should
your now just giving it dmode dog priority
One shots are unfun
Especially when it literally is pulling you into it
If you wanna get one shot use Armageddon
I think just again, massive damage is enough
there are reason insta kill is removed
if you get sucked into it just make it do DoT
I think the idea is just make it more punishing, because currently if you just use hook you don't really get sucked in, at all
That
Doesn't solve that issue at all??
That just encourages you to hook more to not get one shot lol
Put a bit of thought in it
if I am to use unpolite word it will be just "if you are bad enough to get sucked in here take massive damage git gud next time"
Alright, DoG is unfair on instakill, but it does massive damage
contact and energies share i-frame
As you leave the succ..
it deal significantly more damage by getting stucked in than trying to get out, it is super hard to get out without nr/rod, usually it is just wait for phase end
ok words
just make it if your in ceaseless you get inflicted with a DoT
There’s a good reason why DoG lost his instakill
How many damage Ceaseless deals when the player gets sucked?
And CV’s would be so much worse lmao
348, energies are like 250, in Dmode
You aren't technically with CV either tbf
for reference about same as signus contact
I've never been sucked into the void, but the energies are the problem at least for me
I agree that this will probably be more sensible, instakill is still too punishing (even for an attack that have counterplay)
you will still get punished, but at least not instantaneously die
in the void-
yeah its like provis going too far DoT
you got punished for it. but its recoverable
Hmm, but what if it does deal damage and also gives debuffs to the player?
DoT don't give iframe so it already do what you said
just dont make it a 500hp/s dot then it will be fine
the more you get sucked in the more damage it deal?
no
if you just get sucked into ceaseless you take a DoT but its escapable.
it just does the same as provi's debuff except less stoopid
getting tear apart, darkness,blackout, and... damage,probably
your already having gravitational pull which could do slow dot because your getting stretched
tear apart one is not a terraria mechanic (except in the form of dot)
what is dot
damage over time (DoT), or debuff, like on-fire,frostburn...
Ah well
please understand proper and enjoyable game design before you try to make everything in-game lore relevant
im not gonna mark it with an exclamation unless someone else comes by and does it but this is like, a bad example of sacrificing design for the sake of realism/lore relevancy
just make it harder in malice only
good tip: dont do it just bc u want it to make sense, do it if its interesting to the player from a gameplay or visual perspective
~~ lore relevancy has to take a part in something though. you dont want them being a swordsman and then just summoning god out of nowhere~~
i do not think instaadying to the gores of a boss you just killed is good design or falls in the reign of interesting
dont strew what i said ngl ngl
ofc there has to be a balance
im just saying, on one end try not to suggest things to be more realistic or lore relevant for the sake of it
insta kill is just bad design, same reason why yharon bordernado no longer have insta kill despite enraging yharon is basically insta kill
it is just completely unfun when you make a tiny mistake and die (while not deliberately setting for it like arma)
instakilling isnt rlly the main issue i have with this sugg
its moreso throwing in a mechanic to make CV more “realistic” when it doesnt really need to be IMO
just as long as it is not literally instakill I think the idea of your suggestion still works
currently it is a bit too not punishing for literally fucking up on a desperation attack
debuffs work?
ya just as long as not literally die (which give no chance to recover at all)
DoT give room to recover after you basically screwed up
DoT just in the desesperation phase or any phase of the fight?
depend on what you want, you are suggesting
we are just arguing that insta kill might not be the best idea, we are not trying to discredit your suggestion so just suggest what you want
average debuff as cooldown indicator fans vs average unique visuals as cooldown indicators enjoyers
I think just slightly more reason, like for a phase where the entire mechanic is to get the player sucked into the void, somehow the energies are much more dangerous than getting stucked in the void itself
otherwise I think it gets the idea across
yeah

yeah thats not rare



