#suggestions-discussion

1 messages · Page 1205 of 1

hollow shell
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That reason is a bit better yeah
I think I'd also mention that they'd serve as good practice for the full boss rush, as it is quite punishing to lose in the full rush
while being able to fight, say, the final tier of bosses at their proper BR stats without worrying about being set back so much when you die, as practice material for when you get there in the real thing, would be helpful

drowsy wren
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If you want to preserve the challenge of the final fights you can just leave them exclusive to the full boss rush too

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I believe Absolute Radiance is only in the final pantheon

hollow shell
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Nope. You gain access to AbsRad in the Hall of Gods as soon as you reach her once

drowsy wren
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Ah nvm

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but the idea remains

violet dagger
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"on gamepedia" we all wish

exotic stag
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its fandom

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not gamepedia HDfailure

violet dagger
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that's the joke fandom sucks in comparison to what gamepedia was

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massive downgrade

exotic stag
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arent they the exact same.

violet dagger
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no

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fandom looks way worse and has tons of ads

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I use an adblocker on my computer but no luck when on phone

exotic stag
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lole

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the only fandom i browse is wikitubia

violet dagger
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calamity used to be on gamepedia but they were acquired by fandom

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so all gamepedia wikis are fandom now

hollow shell
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Indeed

crude geode
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Should trashbox's sug be exclaimed considering the forum is no longer being updated?

hollow shell
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mmmmmmprobably I suppose

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If he updates his reason to include why they should be updated despite the forum no longer being maintained, I'll un-exclam it

exotic stag
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(probably because fandom likes to break)

fossil finch
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What does fandom have to do with that

violet dagger
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some other mod wikis like soa moved to other wiki websites

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but its a way smaller wiki than calam

violet dagger
stiff wren
fossil finch
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It isn't

stiff wren
fossil finch
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The forum's a forum and the wiki's a wiki

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They're at base very different

exotic stag
fossil finch
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no?

exotic stag
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basically a list

fossil finch
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I mean yeah

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But it's introductory

exotic stag
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uh yes ender. the forum had all the stuff the wiki currently has (albeit old)

fossil finch
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It doesn't really go in depth

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No???

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Lol

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It just had the sets and the lore

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it wasn't anywhere near wiki level

hollow shell
fossil finch
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Comparing them is just dumb

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A wiki's a wiki and a forum a forum

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Ofc the forum post will have teasers and info on the mod

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That's their point

hollow shell
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(The forum also has a discussion/replying component which is ironically the most overlooked aspect about it)

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(considering the Discord has absorbed that purpose)

fossil finch
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..m it's still active to today i believe

exotic stag
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(i mean fandom also does too but like. its less)

fossil finch
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Not a lot ofc but

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fandom doesn't really

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Sure there's discussions but they're not structured at all

hollow shell
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Fandom does have a forum-like.. thing
that can be enabled on wikis
Calamity doesn't have it

fossil finch
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And are meant for questions.. does cal wiki even has discussions on

hollow shell
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Lemme get an example

fossil finch
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yeah there's a forum chat available

violet dagger
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comments on fandom wikis are horrible

fossil finch
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Cal wiki doesn't have those on either

hollow shell
violet dagger
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celeste wiki comments are pretty bad

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but then again the celeste wiki itself is pretty bad

stiff wren
fossil finch
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Byeah
Imo keeping the forum post maintened would be nice but eh

stiff wren
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It has like no information

fossil finch
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Forum is still used by a good chunk of people and it's just tradition making a post for your mod there

violet dagger
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the entity list there sucks compared to the everest wiki one (everest is the modloader)

hollow shell
violet dagger
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but that's getting off topic

hollow shell
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m

fossil finch
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Yea

crude geode
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See above for why it’s annoying to update enderpikmin (if you don’t already know)

fossil finch
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I do

crude geode
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Byeah updating it sounds like a pain compared to just. pointing people to the wiki or discord

obsidian cove
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There are people on the forum who doesn’t want to use discord, but theirs probably not a lot of them

exotic stag
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for infinite star pouch dont you by the time you hit anywhere that requires THAT many stars

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already have a star farm?

deft yew
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agree with this, i hate calamity star cannons just because they're completely unrealistic to farm ammo for

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star farms take quite a long time to build

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and star cannons consume enough you WILL need a colossal one

wise raven
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and like
once youve hit ~400 from beating up aureus and deus you should probably be able to just. say you're set

exotic stag
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literally once you hit hardmode (which wont require that much tbh) just farm aureus for a bit.

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get like 9000 stars

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done

wise raven
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endless crystal dart pouch also sounds cool

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shame cal adds like, actually one dart weapon lol

deft yew
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darts in general are way underdeveloped

ruby plover
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only crystal darts?

wise raven
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theyre my favorite

exotic stag
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aureus is just basically infinite star pouch tbh

crude geode
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^^^

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also like even outside of that just Zerg the astral biome

ruby plover
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or fish for astral crates

half sage
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even before aureus doesn't stardust craft into stars

crude geode
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Yep

ruby plover
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yes it does

wise raven
crude geode
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also ammo box/conservation potion exists for a reason lmao

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There’s multiple ways of getting and conserving stars for starfleet

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also this sounds like a SIS ngl

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@hollow shell Does latest sugg count for SIS?

hollow shell
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No.

crude geode
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Gotcha

hollow shell
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Naming and numbering schemes are just based on Endless Musket Pouch

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It could be reworded to be less SIS-like I guess

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ex "Add a Fallen Star equivalent to the Endless Quiver / Endless Musket Pouch"

languid quartz
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Also star cannon is getting rebalanced to have an 80% chance to not consume ammo so it can actually be balanced and not overpowered

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So other star upgrades may get that treatment as well

deft yew
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is it getting hard nerfed

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in exchange for that

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(i mean it would be stupid not to lel)

languid quartz
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Oh you bet lmfao

deft yew
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specific item suggestion

hollow shell
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"Specific Item Suggestion" yeah

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A type of sugg we used to get a lot, basically like writing a wiki page for an item that you came up with, a specific proposal

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You can find more info in the pinned Dont's doc

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Basically, around half of all suggestions that got written were specific item suggestions
We got hundreds and hundreds
And the devs only ever ended up implementing like... 4? 5?

fossil finch
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1.5 implemented like 2

hollow shell
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We decided that they were not worth keeping around as a valid sugg type

half sage
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basically just clogging up the suggestion channels

cobalt pewter
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essentially a major part of the playerbase can't design items and shouldn't be given the power and encouragement to

crude geode
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A major part of the player base can’t understand basic game design, let alone items

hollow shell
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(not to say that the devs are design geniuses
But... yeah we got some bad suggs)

fossil finch
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time to pull the most obscure sis shit ever

cobalt pewter
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this is still a relevant statement regarding playerbase

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I'm only trusting speedrunners with bug hunting, not balance and design HDfailure

hollow shell
cobalt pewter
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epic wegud

crude geode
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I've seen it quoted on youtube b4

hollow shell
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Hmm enemy critter

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I do not know if CalVal adds critters but I assume that it does

sleek turret
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ok I agree with the idea of more critters but the explosive bunny I don't

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otherwise

violet dagger
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isn't there gonna be a brimstone crag overhaul sometime soon

sleek turret
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Good suggestion

violet dagger
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that would probably be a good time to add brimstone critters

small timber
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also I just notice the bot is down

cobalt pewter
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@zenith hazel bot needs a bonk

crude geode
violet dagger
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*next major update

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the next update as in the current #changelogs one is definitely not that

half sage
zenith hazel
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notified amber

crude geode
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Indeed.

shadow knoll
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or something smaller?

violet dagger
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I think terrain is gonna change definitely

shadow knoll
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good, I hated traversing that place.

hollow shell
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"God Slayer Dash is currently just much more superior compare to Silva Revive"

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Weird. I usually hear people complaining about how GS and its Auric upgrades don't have a revive

small timber
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people are just get too used to being revived after getting pummeled by Scal

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the GSD is actually one of the most overpowered thing in the game right now

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if it is pure movement then it is just a second RoD (which is fine), but it gives god mode during the dash (and like 2 second of immunity after the dash end)

hollow shell
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(That is still technically RoD-like, considering you don't take damage from whatever is between you and your teleport destination)

warped coyote
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or literally just spectral veil

small timber
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but GSD is even safer than RoD, with RoD you can teleport into projectile (obvious example is during Scal bullet hell), wuth GSD it is free

hollow shell
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Indeed

small timber
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I think the main reason people say revive is better is because most of them do not bother to learn to use GSD

hollow shell
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GS armor is also post-DoG whilst RoD is post-WoF

small timber
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most post 1.5 video I seen on youtube never use GSD once in their lifetime

hollow shell
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I do agree with your sugg though

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I think having a crazy long recharge time would be more welcome than having to die to reset it

small timber
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and also revive is just less effort (and people playing glass cannons), GSD is less reliable on glass cannons

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and also don't have to die to reset the CD

crude geode
hollow shell
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All 4 of them

small timber
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ah yes calamity HC player HDfailure

warped coyote
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*3

hollow shell
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(one died)

small timber
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tbh it is definitely doable now, previously the concern was DoG just one tap you on Dmode

hollow shell
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byeah a 4 or 5 minute long cooldown sounds reasonable for a revive that's balanced around being once-per-fight

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that late in the game

small timber
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it will (at most) trigger 2 times, considering it do give complete damage immune after revive I think it is reasonable

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in most case it is once unless you die really quickly at the start of the fight

crude geode
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You could bring up stalling but I personally think that anti-stalling is an extremely bad argument

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As most bosses don’t have easy phases late game

small timber
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and also Revengeance phasing

hollow shell
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Calamity already has anti-stall built into it now (apparently)

small timber
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it is a much longer time to stall than Adrenaline

crude geode
small timber
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(and also why risk stalling for a defensive mechanic when just killing the boss is less risky)

hollow shell
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Also yes @languid quartz I feel I should acknowledge your suggestion
I am aware that the star req is currently not sufficient

languid quartz
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yeah I figured it'd be hard to miss for testers/devs, felt like throwing together a suggestion just so it would be brought to more attention

distant gyro
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I think I have an idea on what to do with stars but idk if it's gonna be the most favorable thing ever

languid quartz
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what would that be altix?

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or can you say

distant gyro
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On a timed based basis, the top x% of suggestions get sent

languid quartz
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oh interesting

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so like the top 5% of suggs in a given week would get sent

hollow shell
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Not a bad idea I suppose

crude geode
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mmmmmm

languid quartz
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and that would be a permanent solution which is nice

distant gyro
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so regardless if the situation is in star drought or star flood

hollow shell
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That would indeed mean star reqs would never need to be changed

crude geode
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makes it hard for controversial suggs to go through ngl

distant gyro
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the same % of suggestions are gonna be delivered everytime

hollow shell
distant gyro
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and then keep 200 as the lower bound or something

hollow shell
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("already" as in, pre-270)

crude geode
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true ig

small timber
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the only problem I can think of (seeing how it currently is), is that QoL suggestions have overwhelming chance to occupy the top %

crude geode
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also true.

small timber
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and other suggestions almost can't compare

distant gyro
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yeah but that's gonna happen regardless

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even if the star count has to meet a fixed number

languid quartz
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well if qol ones are getting the votes they'll be sent either way but I see what you mean

distant gyro
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the main issue is if those qol suggestions eat up the slots for everything else

crude geode
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yes that's moreso the problem

distant gyro
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then we just have to be stricter on the qol suggestions HDfailure

hollow shell
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Well, ok

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There are two interpretations of what "top %" can mean

distant gyro
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the original idea was that:
suppose 100 suggestions get posted in a month
after the month passes, the 20 with the highest stars are chosen

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that's the "top %"

hollow shell
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It can either be the whatever% of suggestions that had the highest amount of stars by the end of the period (what you just said)

Or it could be an average of all star counts over the period, and the "star req" is set to a specified proportion of whatever that average is, and all the suggs meeting that req get delivered

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There are problems and advantages to both options

languid quartz
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I feel like a month might be too long of a time period though, you wouldn't know for the full month if your suggestion passes or not and plenty can change in that time period

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something more like the top 5 each week might work better

hollow shell
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If either one of these happens I sure hope it's fucking automated

languid quartz
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yeah lmfao

distant gyro
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the latter sounds like practically the same thing unless the average is referring to something else

small timber
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my own idea (though I don't know how it should be implemented), is that a second (lower) star count is set for a suggestion to get "highlighted" (basically more exposure), and the suggestion that reach the actual star count get sent. The idea is just purely for suggestion that has potential to not get drown out

distant gyro
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basically a weighted top 50%

hollow shell
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and isn't changed to like, "nice numbers"
It's raw averages

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And that would allow star req changes to be automated

distant gyro
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yeah it will either have to be automated or painfully done

crude geode
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the bot has trouble transcribing messages as is, let alone this shit (no offense to the bot, it does it's best)

hollow shell
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I have no idea why suggbot goes down as often as it does

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Our ModNotifs bot gets put through way more strain and it has way better uptime

crude geode
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¯_(ツ)_/¯

crude geode
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but understandable if we need to keep the percent low

distant gyro
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actually

hollow shell
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Unfortunately you can't really quantify controversialness

distant gyro
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it should probably use a median because outliers happen a bit too often

small timber
distant gyro
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I was thinking the star req could be
A: 80th percentile
B: the median multiplied some value like 1.5

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and then the numbers are readjusted monthly as provided by the example

crude geode
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yeah that would be nice

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B would probably be like just the title or something

languid quartz
hollow shell
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This is all wishful thinking, the assumption that we can get someone to develop a bot to do this
cuz
Amber maintains the suggbot but she does not develop it anymore, not for free at least

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She's gotta pay the bills and bot dev takes up a lotta time

languid quartz
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that's a good point as well

distant gyro
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manual

crude geode
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🤮

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awful, abysmal

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unless you wanna drag philo out of the depths every week

languid quartz
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if it's manual I will do it but you have to pay me SandJudge

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my love for stats will barely outweigh the slog of reading 100 suggestions every week

distant gyro
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I can do it probably

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but will I feel like doing it

languid quartz
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oh right even if I did it I couldn't send them right

distant gyro
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depends

languid quartz
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I'd just ping you with a list of message links

distant gyro
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if only cutting the screen in half doesn't make the suggestion text screenlength

hollow shell
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I only had to do one tally for the course of a few weeks at most
And I couldn't bring myself to do that

I mean, in the past I could, but

point is I'd rather not rely on a human and their emotional state to do it

languid quartz
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I mean I know nycro's a CD and he has created like 6 different bots that all maintain really well but that would be a large ask plus probably a logistical headache as having a bot in main comes with a lot of perms

crude geode
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the problem with manually doing it is that retrieving numbers+title is impossible, you have to go through the pretty block of text every time

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like this is all we need when star counting

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we don't care about sugg author, nor the actual reasoning of the sugg, but simply the title and it's stars

feral basin
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Author? Yes
Reasoning can be useful for some suggestions though

distant gyro
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sometimes the body is needed for clarification

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and those are usually painful

crude geode
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sorry I phrased that weirdly

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when reviewing whether or not to send a sugg to dev voting

small timber
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ya things like this will become confusing without context

distant gyro
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you mean like the star check

crude geode
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yes exactly

distant gyro
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if yes then message link is preferred

feral basin
crude geode
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honestly if there was a way to have compact mode on discord somehow remove the body text that would be incredibly nice, but I doubt there's anything we can do there.

feral basin
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Title:
Star Count:
Link to Message:

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Feel like that could work

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They get to see the title to see if it’s worthwhile, see if it’s well received, and then can look at the message if further clarification is needed

crude geode
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not sure if much resulted from all of this

wise raven
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if only dodu's hand cannon weren't a donor item, I'd suggest letting it inherit lifesteal from the component aeries

small timber
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you can still suggest it

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just have to inform the donor

crude geode
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Indeed

feral basin
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I wish I had enough money to get my own donor item when you could’ve gotten one

crude geode
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Overall it seems like having the suggs delivered be based on percentage isn't too bad, but also would need to be tweaked and adjusted as things go on. Automating got brought up again, but manual might have to be relied upon which would be a pain and unlikely to happen.

wise raven
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okay well where's dodu

feral basin
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Find them

wise raven
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not actually worried too much about it I'm tired

crude geode
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(post the sugg first and get a mod to pull up the list)

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fair

small timber
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I think the main concern is that if something are to be implemented, it like have to be done manually

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so basically it must be a very simple work for it to work

crude geode
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yeah that's moreso the problem

crude geode
hollow shell
feral basin
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I feel like a few people think coding is just ticking a box and then thing works

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Unfortunately, I don’t know if this is true, as I can’t code.

crude geode
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coding is simple, you just do
if
else

feral basin
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If
Then

If
Then
Or

If
Else

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I can code

crude geode
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byeah having a bot automatically do all that shit sounds very complex and a lot of work overall

feral basin
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Let me read a book on how to code and I’ll figure it out from there

crude geode
feral basin
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Because hypothetically, you’d need a time period for the suggestions to be in, then the bot needs to pick the top _% of suggestions, and have a format to give it as

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As an example:
Time Period: Day
%: 5
Format:
Title:
Star Count:
Link to Message:

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Like that could work, I’d just need a brain to code it.

cobalt pewter
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do the stars on the bot tallied separately? or is the only instance the votes matter is on the reaction?

feral basin
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Honestly, I have no idea how the bot does it

crude geode
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Well the bot just transcribes the message so it doesn’t have to do much

cobalt pewter
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I guess there's no chance of having the bot being developed further, so idk why I said that

feral basin
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When I learn how to code I’ll try making something to make it easier for the devs to look at the suggestions

past pagoda
cobalt pewter
hollow shell
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coolo

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Thanks Dodu

pulsar marlin
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Dear Fabsol,

FOR THE LOVE OF GOD REDUCE THE AMOUNT OF STARS IN THE SUGGESTION VOTINGS!!

             Sincerely, Mr. Pootisman
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I have to agree 270 is way too much

frail mantle
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fab isn't the one who manages the suggestions channels

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checkmate, liberals

crude geode
pulsar marlin
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Well, admins should read my sincere letter

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Should*

frail mantle
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rover knows the star req is in a weird spot

silver silo
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nah fabsol is responsible for every single thing in the world if a problem exists blame fabsol

crude geode
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Arguably serpentine could be one of the weakest weapons in the game

lone geyser
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holy fucking based

crude geode
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Can you not.

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then you really don’t have to say anything. It’s like saying dead chat

small timber
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I just hope ravager have the samething as 132, everytime he spawn he slamdunk me immediately

lone geyser
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are you spawning him while in the air? never happened to me

small timber
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nah I think in general he need that, even if you spawn him on land he can immediately fist you

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you can always just dash away immediately, but it is the same deal with astrum aureus

lone geyser
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yea he's never done that to me so i cant comment

potent rivet
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ravager and aureus spawns right on top of you

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and it also deals contact damage

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if you don't dodge it

crude geode
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Oh boy we’re bringing up this again?

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This is a pretty subjective opinion so I can’t really invalidate it

cobalt pewter
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get rid of this mechanic on eow and boc as well, then maybe

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¯\_(ツ)_/¯

crude geode
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I honestly don’t mind the mechanic all that much tbfh, as even if someone fails at EoW/BoC they can get evil pickaxe and leave since that’s really the only actual relevant loot from said bosses

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This is moreso a problem because all of the unique boss loot is crafted for both evil bosses and evil bosses +

ripe owl
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REEEEEEE PROGRESSION SKIPS

crude geode
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cope

ruby plover
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I personally think either the worm drops should be removed, or the hive minds minions (maybe dank creepers?) should drop the corruption equivalents

crude geode
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It’s not even a progression skip you’re still fighting the boss

ruby plover
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Not every world evil thing has to be the same as the other, but in this case it would make sense

crude geode
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Indeed

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Honestly wouldn’t mind if simply killing a cyst caused aerialite to spawn ngl

crude geode
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@ripe owl You should at least mention EoW/BoC in your sugg imo, as it’s why the mechanic exists for Perfs.

ripe owl
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Fair

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Done

crude geode
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ah yes my favorite EoW weapon…squints The Breaker

spare prawn
small timber
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you usually block off the edge so it is really not a problem

spare prawn
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Yes, however, i am lazy and have not yet built an arena

small timber
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then do smaller tap for GSD

inland saddle
# hollow shell This is all wishful thinking, the assumption that we can get someone to develop ...

Bronze mentioned this already, but I’d be happy to make a suggbot and I’m confident in my abilities to consistently update/maintain it when circumstances change

Like they said I already have a few other bots running, and it’s no issue for me to make another; I actually have a lot of fun doing it anyways

Obviously I can see it not being a necessity, and that’s fine, but reading through the conversation I could probably make any of the changes/ideas that were tossed around

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Probably would not take me more than a day or two

exotic stag
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uhh

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thats not

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the right

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channel

jagged bluff
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then what is right channel

exotic stag
cobalt pewter
inland saddle
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Oh yeah absolutely

exotic stag
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(yes because then we can have added ideas of some ways of sugg discussion y'know. giving ideas about fixing sugg-posting because by god the amount of donts)

inland saddle
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Amber’s done lots of hard work and they absolutely deserve recognition for that

exotic stag
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yes

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keeping ambers work is fine. adding onto it is even better

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because your improving off an already good idea

cobalt pewter
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if you would make one, it's probably gonna be more for backend and stats, and not taking the spot in the sugg channel

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yea

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both can coexist

exotic stag
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(probably more moderating the actual sugg posting channel)

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oh a donor wep sugg

cobalt pewter
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I feel like moderating posting could still be done manually, just needs a bit more people to work on it

cobalt pewter
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but stuff like the top % delivery and stuff totally needs a bot

exotic stag
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i meant like y'know how we were all talking about the google forms role thing a while ago

inland saddle
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I can’t control when Amber’s bot would send the suggestions

cobalt pewter
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@wise raven the remark in brackets isn't needed, if your donor related sugg isn't exclaimed, then you're good I think

exotic stag
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(also if you provide proof here so we atleast know your not lying)

cobalt pewter
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but otherwise the sugg is fine

exotic stag
#

(mostly because im too lazy to use search function while im working on something in mspaint)

sleek turret
#

Good suggestion

inland saddle
wise raven
#

alright

exotic stag
#

coolioe

hollow shell
inland saddle
#

I already made auto deliveries for the Infernum server

hollow shell
#

ooo

exotic stag
#

btw rover uhh

#

what r your thoughts on like a google forms verification system for actually posting in #suggestions-posting

#

(explained better up here)

hollow shell
#

Not worth it. We have exclams for that purpose.

inland saddle
#

If Suggs are accepted but aren’t finished they get ported to a channel called suggestion to dos where the only option is to mark them as finished

#

(And again it carries over)

hollow shell
#

Oh you have a way higher rate of implementation than Calamity it seems

#

But that is cool, looks similar to our system on the dev side

pulsar marlin
#

A person wants Astrum Deus to be fought only after Cultist.
Well, non liniary Calamity sucks but it needs to make the mod feel free, so you can fight a boss at all times

exotic stag
hollow shell
#

How is "support" determined in Infernum, is it also a one-reaction voting system like here?

#

Yes I was gonna address Derick's sugg once this convo here ended

inland saddle
#

Yeah, it’s literally the exact same lol

pulsar marlin
exotic stag
#

you have options

#

you still have to progress to unlock stuff. but you have more options to do while waiting for that progression

inland saddle
#

Suggestions are posted in a dedicated channel, and after 24 hours have passed if there are no issues they automatically get forwarded to a voting channel

hollow shell
#

Wow, nice
It'd probably be no issue at all making one for Calamity then, just duplicate it and change the channel pointers

#

Aight I think I'm on board then

#

As long as your bot doesn't crash as often as Amber's
and, I'm sure she will be happy to not have to keep rebooting it

inland saddle
#

I’ve considering seeing about testing before, I’d like to be able to help out if possible

#

And that could serve as a double help by also allowing me to get implementation in dev

#

Would I just need to talk to Fab about that?

hollow shell
#

I think so yeah

dapper coral
#

yeup

hollow shell
#

(You prolly don't even need to do testing if you don't want to, the bot business should be enough on its own)

inland saddle
#

Well that would be awesome lol

#

I guess if you could bring it up there so I could get an invite that would be nice? Not sure what the process would be lmao

hollow shell
#

I'll ask there but Fab has the final say

pulsar marlin
#

Well

#

The Plague enemy suggestion will work

#

Since PBG is after Golem and is the only boss that is locked after another boss, I hope the suggestion I make will help

fossil finch
#

I will die of cringe

pulsar marlin
#

Me too

#

I'd die instead of cringe

fossil finch
#

I honestly just say... no to this

brittle pumice
#

honestly i feel like having plague suddenly overtake the jungle after golem dies is much more effective of a sudden shift than it just being another start of hardmode thing

pulsar marlin
fossil finch
#

Having them spawn on early is just unnecessary and overwhelming imo
Having them spawn where they are now (with more work at least) can give a non boss break to the post plantera eighty bajillion bosses available at the time

brittle pumice
#

and it lets the devs balance plague enemies around postgolem without needing to worry about hardmode start gear

pulsar marlin
#

I might need to edit a bit my suggestion, regards the enemies stats

exotic stag
#

(i mean also isnt golem like a jungle guardian like plant)

fossil finch
#

Calamity already is a complete mess and non linearity isn't doing it any good at this point

pulsar marlin
#

That's what Fabsol really wanted to

hollow shell
#

This is a good suggestion imo

pulsar marlin
#

Well, thanks. But regards that, non linear Calamity might be average, but it's actually necessary for the player to fight bosses earlier at any time

fossil finch
#

This type of stuff just forcefully meshes eight billion things at the same place for the sake of "people fighting things when they want to" which is just.. not a good excuse to confuse the players who don't know that much with eighty billion different things to do

#

It is not necessary in any way

hollow shell
#

Just a few things:

Title should probably say "to the start of Hardmode" rather than "at"

And you don't need RoD to access the Lihzahrd Temple, Calamity allows the Temple Key to be crafted at the start of Hardmode

fossil finch
#

Calamity could've gone massively linear and it'd be the same

pulsar marlin
fossil finch
#

I just dislike it heavily because it removes the only non boss part of calamity's lateish hardmode

#

Even if it's just 3 seconds of farming plague enemies

#

post plant and post golem are already bloated to hell with eight billion bosses

deft yew
#

Honestly non-linearity exists just for low percent players but we keep changing recipes to screw low percent over harder

pulsar marlin
deft yew
#

like

#

PBG is required for exos

#

hearing that by itself is kinda what

deft yew
#

please just remove half the calamity bosses at this rate

hollow shell
#

I have a personal idea for how to make Plague accessible earlier without being overwhelming as you say Neko

That being, the Jungle Biolab contains a big important green tank, which is initially intact in PreHM, then gets cracked at the start of Hardmode, then shatters after Golem, releasing the plague
But when it gets cracked after WoF, the player can manually shatter it to release the plague early, if they want to

#

So it's still forced to happen after Golem, but you can let it come earlier

fossil finch
#

That'd be better yea

pulsar marlin
#

That's a pretty good idea, I like it

deft yew
#

Ok that’s

hollow shell
#

Prolly too specific for a suggestion, but I got dev privileges so I can talk about it with them directly HDfailure

deft yew
#

true

fossil finch
#

My main problem with all the non linearity changes is that it confuses new players too much for the sake of things not many people actually do

deft yew
#

in that case fire away

#

we’re behind you, lo

fossil finch
#

Though with the idea i feel it'd be good to have some sort of way to know what you're doing is dangerous if you chose to crack it
Ofc in some way that's not disruptive
Considering it's draedon it can just be some hologram or screen thingy that's close by and originally can be read even in phmode
In hmode it'll start glowing red and have a warning sign on it or smt

brittle pumice
#

because if you find it in ph mode you'll probably try to break it, see you can't, and right click on it to see what it does

#

if you break it or when golem dies it pops up a message like "Plague containment breach, evacuate immediately. This is not a drill. Evacuate immediately."

#

would help reinforce that the plague is Bad Shit™️ and not just another enemy thing

exotic stag
#

well i mean

#

plague is already bad shite

#

for jungle enemies HDfailure

violet dagger
exotic stag
#

(ANOTHER GUY MENTIONING AURIC SLIME AAAA)

deft yew
#

This is being fixed next patch

#

Auric veins are bigger

exotic stag
#

that just looks like a blue slime infected by scuttlers jewel syndrome

#

it is literally a blue slime with scuttler jewel syndrome

eternal escarp
#

i still find it hard to believe people legit just run out of auric ore

#

i ususlly have spare

#

unkess you play ssmall worlds but at point like

orchid turtle
#

Multiplayer worlds may have issues a bunch.

eternal escarp
#

why are you playing small

#

MP is an issue in an of itself, auric ore is he least of the issue

#

and besides you only need the stations and stuff once, and the weapons dont require too much bars to my knowledge

wise raven
#

if you need more auric ore, bring a dragon egg to a new world

orchid turtle
#

To be fair it’s almost a necessity for progression. So if you run out of it for the armor then someone in the server is just out of luck.

exotic stag
#

each weapon costs like 12 auric bars which is like what?

#

120?

eternal escarp
#

thats a bad solution but regardless

tacit wraith
#

It’s a bit of a pain in multiplayer

orchid turtle
#

It doesn’t have to be though

eternal escarp
#

and at that point youd prolly play large which tbh

#

defo has a decent chunk of ore all around

#

yeah theres absolutely enough for like, 3 people in medium lets be honest
its changed anyhow so the sugg is moot blike

#

yeah

exotic stag
#

also "less rare" doesnt really mean "give more"

#

cause it could refer to rarity titling. or something else

small timber
#

Next patch they will generate in larger vein so it is kind of fixed

#

Unless you are playing 10men multiplayer or something ridiculous

exotic stag
#

(calamity veterans lmao)

eternal escarp
exotic stag
#

i know but for those people who just read titles like

eternal escarp
#

ah

hollow shell
#

Permafrost isn't great either

#

But he at least has weapons for multiple stages of the game

#

Amidias is only post-DS, never more

fossil finch
#

He already holds utility on being a guide but ooops! Nobody cares

#

(I do

eternal escarp
#

i remember sugg something similiar to this

spare prawn
#

i've seen people use amidas blessing in crazy challenges to cheese abyss

#

and, uh, never else

deft yew
#

i use it in the abyss a lot

orchid turtle
#

The issue with the guide thing is that the guide in vanilla is only useful for showing you crafting recipes. Amadias is cool and all, and can be helpful to first time players, but doesn’t offer nearly enough help to be a true guide.

deft yew
#

before i knew how good diving suit was, i put no gear on other than the buff and just nohitted the minibosses

orchid turtle
#

Maybe if he had something similar to help show progression like the guides crafting tab.

spare prawn
#

maybe give him more special item obtaining tips?

orchid turtle
#

I think a special tab that offers help specifically on what to do next instead of generic advice in help. That way boss list mods wouldn’t be a necessity for new players to beat every boss.

#

How many players would just skip ravager without a progression mod?

obsidian cove
#

with terraria, especially modded a lot of people are used to using a wiki/other mod or some other way to get information about progression, to the point where it’s hard to get people to use the things provided by the content mod itself

fossil finch
#

The guide in vanilla isn't only useful for showing recipes, he has extremely helpful guiding dialogue, the fact you already know everything about the game doesn't mean it's any less useful.. games should tell you things and shouldn't expect you to open the wiki every other second just to see basic stuff like progression or how to do x, guide or amidias are basic steps in that direction
Terraria community in general doesn't seem to mind this things at all, but a lot of mods don't tell you stuff and calamity could be a good example of a mod that does

fossil finch
orchid turtle
fossil finch
#

(xd)

orchid turtle
#

Something like a progression option for the help would make another extra mod become not as necessary.

fossil finch
#

The point isn't making calamity players use no other mods anyway

#

It's just qol in general

obsidian cove
#

There’s probably people who don’t use any other QoL/the wiki and miss boss because of it

orchid turtle
#

That’s what I’m saying

tawny garden
tawny garden
exotic stag
#

or the bot just had a sugg issue and freaked out and just spazmatismed

tawny garden
#

cause it updates the embed (color change)

#

and if there's no embed to update, ig it just fails

#

cause Amber did say at one point that manual suggs were causing problems

exotic stag
#

ah it probably tried to submit a sugg that was manual. then freaks out cause it sees it there.

tawny garden
#

nah not that

violet dagger
#

auric slime suggestion #464785859374

#

well its not specifically for an auric slime

#

aren't the ore veins being increased next update tho close to what it was before 1.5

#

also I see a problem with the suggestion to lower the star count in that the suggestion itself would need to get 270 stars HDfailure

hollow shell
#

I see it with my eyes and my eyes are the most important eyes

exotic stag
#

(no)

worthy lintel
#

it already exists under the form of resentful and the current results are uhhhhh.... not great

#

mechanically speaking terraria likes to put the bosses in your face so reverse fall off would be a balancing nightmare

#

~~also terraria doesnt naturally have fall off now that i think about it ~~

crude geode
#

and boss rush but also like. boss rush is unbalanced lol

worthy lintel
#

true lel

dapper coral
#

(also i think resentful is also just not good rn in terms of when it works)

worthy lintel
#

but second point still stands that reverse fall off would just encourage players to run away instead of actually trying to dodge

#

i think current resentful is atleast a screen away for the effect to start being an upside

spare prawn
#

i was thinking like half a screen for the damage bonus to activate

#

haha

#

another ranger suggestion

crude geode
#

wow this seems like an immense balancing headache and bloat!

exotic stag
#

(bro just give them SLUGS for crying out loud)

#

(thats it. slugs.)

crude geode
#

you already have the variety of guns/bows/flamethrowers/rocket launchers, do we really need shotguns to be their own subclass

exotic stag
#

just give shotguns slugs like a sniper bullet

#

boom done

crude geode
#

helping with the somewhat lack of variety in ranged weapon options
are you fucking serious.

exotic stag
#

(lacking variety. literally ALL the shit in ranger)

crude geode
#

ranged is literally the second most common class in the entire game, with four different classes of weapons.

worthy lintel
#

make all shotguns fire a single bullet and multiply the damage by the number of pellets it used to fire beforehard

exotic stag
crude geode
#

what has more subclasses?

worthy lintel
#

can't wait for boomstick to deal 200 damage pre boss

exotic stag
#

melee.

crude geode
#

ehhhhhh if you're counting flails, shortswords, etc. than that's more types of weapons than distinctive subclasses tbfh

exotic stag
#

wel they are technically

#

subclasses

worthy lintel
#

they're subclasses but they're just not very unique

crude geode
#

indeed

worthy lintel
#

what's the difference between a yoyo and a boomerang

#

👁️

exotic stag
#

one can be held out for longer

worthy lintel
#

besides melee is already its own hell pit

#

woops i mean fat mage

crude geode
#

Byeah I really dislike this suggestion ngl. It implies ranged has a lack of variety when it's probably the most varied class in the entire game, and giving it two different ammo types for shotguns feels like immense bloat ngl

worthy lintel
#

~~byea back on topic ~~ ranger is designed around ammo types so you would need to do the balancing work twice

exotic stag
#

the only thing i can say for shotguns is just give it the ability of slugs and thats it

crude geode
#

but why

exotic stag
#

because shotgun snipurrr

worthy lintel
#

slugs cool

#

:(

spare prawn
#

i agree at least on that

crude geode
spare prawn
#

slugs would be neat

crude geode
#

smh my head provi breaking the don'ts

worthy lintel
crude geode
#

byeah the reasoning of "ranger lacking variety" is just straight up false ngl

#

has more distinctive weapon types than most other classes, shroomite being the prime example

ashen warren
#

well dev tier ranger is

#

3 fast shooting guns and a bow lolhd

crude geode
#

dev tier is abysmal reasoning for suggs about class variety

worthy lintel
#

and only the bow is viable

#

can't wait for a dev tier shotty that will fire gauss nuke slugs

ashen warren
#

i was just saying it has no variety

crude geode
#

ok

#

@spare prawn I think this sugg is technically valid, tho I will suggest removing the final point, as it's coming close to just adding bloat ngl by adding two types of ammunition instead of just 1, which will likely result in a massive balancing headache

#

and arguably adding two types of unique ammo across the game sounds pretty high effort, at least to me

spare prawn
#

i was thinking that its like

#

different materials are either a slug or a shell

#

with many more shells than slugs

crude geode
#

hm.

#

I'm gonna ask again the question of whether this qualifies as high effort don't or not, considering the effort of adding ammunition and making shotguns distinct from normal guns

spare prawn
#

thats entirely fair

hollow shell
#

I am unsure how much effort this would be

#

Hardest part would be making the shotguns utilize the new ammos and be unable to use standard ammo, all while still making them be considered guns in the eyes of Sniper Scope and Shroomite Armor

#

which may be impossible
because those two things determine weapon type by the ammo they consume

#

Unless we really go ham with how much vanilla code we want to edit and changing the definition of "gun"

river glen
#

gun now means u throw ur "gun" at the enemies

#

effectively a boomerang

spare prawn
#

that is

#

fair rover

ripe owl
#

Tale your bets

#

Will Bronze's sugg about reducing stars required earn stars required for sugg to at least be delivered

half sage
#

last star sugg made it so maybe

#

if so then it'll be 5 suggestions that have made it since the increase, with 2 of them being about lowering the star count

violet dagger
#

its already at 91

small timber
#

the problem with uzi is it is on-par (or at least not very much worse) than megashark, so if they decide to make it craftable it will need to be post-mech (which will defeat its purpose)

#

because pre-mech uzi is one of the better weapon you can get (besides obvious weapons like daedalus stormbow)

brittle pumice
#

yeah, i could probably make it clearer that i meant like post mechs or plantera

small timber
#

then it will be... useless?

#

I think just make gun dealer selling it is more appropriate, like sell it post 1-mech or plantera instead of craftable

brittle pumice
#

it is an ingredient in a decently important post ml ranger weapon and probably some others

small timber
#

therefore you can get it for crafting without rng grind

brittle pumice
#

yeah maybe like sold post 1 or 2 mechs

small timber
#

(ya you already address it), just that I don't feel it will be very fitting for craftable

#

at least hard to find when it should be craftable

brittle pumice
#

fair enough! my thoughts were basically "well if you can craft a p90 you can craft an uzi"

small timber
#

ya it make sense

cobalt pewter
#

just make the base drop chance of uzi higher and add another way to get it later for catching up recipes

brittle pumice
#

okay suggestion edited!

golden narwhal
#

Tbh I'd suggest directly mentioning it's an ingredient for a weapon later on, since that's basically the reason to make an rng weapon not rng

brittle pumice
#

added

gentle fog
#

I was wondering, are the mech souls really necessary in a lot of recipes?

#

the valkyrie ray for example, it already needs hallowed bars, which now requires all three mechs to be defeated anyway

#

recipes that require only one soul are fine, but requiring all three seems a little redundant imo

safe oasis
#

should be noted that hallowed bars requiring all three mechs to be defeated is an optional change

crude geode
#

Indeed

gentle fog
#

any change a mod makes is optional

safe oasis
#

that's not the same thing

#

there's a config in calamity specifically for disabling the early hardmode rework

gentle fog
#

yeah I get what you're saying lol

#

I just feel it should be balanced around default config since well, that's default

#

but either way the souls thing isn't really a big deal so I guess if a lot of people turn off the rework then it makes sense to keep the recipes as they are

crude geode
#

I think making valkyrie Ray not a mech soul recipe is actually a fine suggestion ngl, as it lends more credence to it being the excalibur equivalent for Mage

gentle fog
#

that was just an example of a recipe that uses souls but yes

sleek wadi
#

I've heard talks of the hardmode changes being no longer a config in the future once the rebalance is finished so it'd still work

#

I wouldn't include that bit in the reasoning though as that would make it a future content suggestion

cobalt pewter
#

right now early hm is still in the works

pulsar marlin
#

All we need to wait is for altar ore armors rework, some stuff that needs to be moved earlier and class specific helmets for altar ores

patent scaffold
#

this suggestion is interesting lol

#

"Jungle Dragon" is a cool title for Yharon bc i find it neat that it understates Yharon's importance to the lore

#

he isn't necessarily connected to any sort of Jungle theme, but then you look at his story with Yharim and then it clicks because of how tied the Jungle is to the tyrant

#

then again, i do find that other titles might be badass for him, something that might convey his position as Yharim's strongest aide more specifically i.e. "Tyrant's Dragon, Yharim" or something along those lines

brittle pumice
#

ah yes yharim, the tyrants dragon

#

although yeah i do get where they're coming from

exotic stag
#

(sounds like a mini-SIS

brittle pumice
#

yeah doesnt really feel like an actual helpful suggestion and more like "this thing would be cool"

ruby plover
#

it would literally just be a hinderance is all

exotic stag
#

and also useless

ruby plover
#

just simply max out crit chance

exotic stag
#

also its a donor item

ruby plover
#

that too

exotic stag
#

also its post moonlord for dawnlight anyway

honest isle
#

why would you tho

#

not critting already is punishment enough for not hitting the mark

exotic stag
#

(and even if you do have the item. ranger already gets over 100% crit chance

hollow shell
#

@subtle sapphire I'm sorry what?

subtle sapphire
#

Should I remove the suggestion ? 😔

hollow shell
#

It is a pretty weird suggestion

subtle sapphire
#

It is

hollow shell
#

A challenge centered around one donor item

crude geode
#

I know this community has a hard on for challenge items but this is like really really weird

subtle sapphire
#

True true

#

Not gonna argue that

grim tusk
#

Just go commit Ball and Chain Torture if you want to please your need for masochism

#

Or Iron heart

spare prawn
#

what does the Daawnlight do any way

#

the wiki doesn't seem to explain it well

exotic stag
#

basically no crits but you will guaranteed crit on bullseye targets

fossil finch
#

ranger players when they have to aim

half sage
exotic stag
#

yes

gray nebula
#

for the. for the gambling people among WHO?

#

among WHAT?

#

🤨 WHAT

#

among?

ashen warren
river glen
#

sounds like a "add cuz cool"

#

suggestion

hollow shell
#

Yeah fair enough sugg, Small

#

Not sure why that Megashark-style gun has no ammo chance

charred agate
#

It was bothering me

gray nebula
#

10 MINUTES TO FIND???

#

euGHHhghhghghgh

#

wait how long does it ttake to find heart crystals / life fruits

hollow shell
#

Don't these dye plants show up with Spelunker

river glen
#

yeah

#

they do

hollow shell
#

so uh

dapper coral
#

they also show up on the map

river glen
#

i bulldozed half the world

#

for it

hollow shell
#

The fuck did you need those dyes for that badly

river glen
#

hp upgrades

exotic stag
#

the heart upgrades probably

hollow shell
#

Okay I see

gray nebula
#

skill issue

hollow shell
#

But I never had any trouble with these plants personally, I'd just see them while I'm out doing something else and I would pick them up 🤔

gray nebula
#

i bet you didndt pay attention and missed some

river glen
#

litterally couldnt find any

exotic stag
#

i just trash em cause i never make hp upgrades anyway. i end up with 4k at the endgame

river glen
#

wut

hollow shell
#

Okay

#

I suppose this sugg is fine then

#

BUT

#

You should include the HP upgrades as part of your reasoning

river glen
#

k

#

looks good now?

hollow shell
#

Yes much better 👍

#

Thanks

river glen
#

thx

small timber
#

I mean the alternative that had always been brough up is why are hp upgrades using dyes instead of herbs anyway

#

You have some really fitting one too (waterleaf for miracle fruit, fireweed for blood orange, the daybloom for elderberry and moonglow for dragonfruit)

crude geode
#

because herbs are already used for potions, something that boss rush type players care about

grim tusk
languid quartz
cobalt pewter
#

incredible

half sage
silver silo
#

How would we feel about a sugg to make calclone named just calamitas clone and scal just calamitas

hollow shell
#

We've gotten similar suggestions before so ye you could

#

Particularly, people have suggested to make Calamitas's name change on refights to "Calamitas Clone"

#

because the player is no longer fooled

cobalt pewter
#

there's no longer a bamboozle anyways

#

so the argument for renaming Calclone is stronger

silver silo
hollow shell
#

We can consider that when the new design gets implemented

silver silo
#

Even before it does who’s going to see a metal eyeball and think oh yeah this is definitely the human witch

small timber
#

the idea is that we did not know calamitas is calclone

#

because we don't know it is a "clone" at the time we fight it

hollow shell
#

iunno how much lore the player is expected to know

#

Like, that they would know Calamitas is a humanoid witch at all

silver silo
#

That’s true if it was a totally blind play through

small timber
#

the mod should not expect every player of the mod to be a veteran to the mod, so it is better to build on play playthrough experience instead

#

otherwise the new player experience will be, kinda lacking you know

hollow shell
#

I do recognize that it's strange to give the player a fake-out with the name "Calamitas" if they don't know why the real Calamitas was significant at all

Maybe the namesake similarity to the mod being called "Calamity" is enough to do it

small timber
#

ya when you see a boss named directly after the name of the mod, it usually is of significance

#

just like how you immediately knows soul of cinders is important in dark souls

silver silo
#

Well let’s not forget the issue of people confusing cal and scal

small timber
#

despite reading no lore about it

silver silo
#

The “real” calamitas is referred to as both supreme calamitas and just calamitas whereas the clone is only called a clone when it dies

small timber
#

new player can just treat them as two separate boss, for veteran player they are just refer to as calclone and scal anyway, if renaming is implemented like stated above, only on refight (or after beating it) will be more suitable

silver silo
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Well would it be possible for the refight to be a clone AND have supreme removed from scal or is scal just what people are used to now

small timber
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I think a better idea will be literally just hide Scal from bosschecklist until calclone is defeated

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I think Shadows of Abaddon do it for their final boss

silver silo
#

Speaking of, it’s kind of amusing you can show victory shards to the guide and he’ll show you the lore drop for scal, yharim telling you to fight him included

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Yharim be like you killed desert scourge? You’re ready to fight me HyperYharimJudge

small timber
#

still need trophy no? ya you can see it but recipe browser will do the samething by typing "cal"

crude geode
#

Considering Cal Clone actually has a redesign concept to not look like a giant eyeball, it actually kinda makes sense for the fakeout

small timber
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ya it is soon™

obsidian cove
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Yes they have to use a mod call to add their boss

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Strange place to ask this

small timber
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I accidently press enter before finishing it

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I will juts edit it

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ya I think all mods edit their own boss checklist

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it will not make sense whatsoever for boss checklist dev to just update on all mods in existence ever

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to my knowledge it should be, mods edit what they want in their boss checklist

obsidian cove
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Yeah mods provide basically all the stuff

small timber
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ya seed of infection is rather early, not surprisingly you didnt notice it

obsidian cove
#

Yeah that’s a part of boss checklist, you can pass a function to hide the boss iirc

ruby plover
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(Just building up the idea here before potentially posting) but would it be too big (or bad) an idea to move all vanilla+calamity expert mode drops to revengeance, since it’s the mods main difficulty and revengeance really doesn’t have any exclusive drops?

small timber
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no

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I think ^ sums up the opinion on the idea, I do not have problem with it, but it will cause massive outrage

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there are people who barely beat expert mode, revengeance is death sentence to them

ruby plover
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Yeah, and I don’t know how it would be able to be communicated especially to casual players

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They might not see their expert drop and think it’s bugged or smthn

small timber
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and it will completely break expert mode balance (namely that 99% of the bosses are balaned AROUND having expert items, like Shield of Cthulhu)

ruby plover
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Oh that’s true

cobalt pewter
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forget the outrage, that will make Cal a lot more broken in terms of crossmod compatibility

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(the very base concept of compatibility, as in not making other mods lethally broken)

ruby plover
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Mmmmdidn’t think about that

small timber
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also tbh another reason is there is literally no reason to do it

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moving expert exclusive item to revengeance exclusive is just a giant middle finger to expert player like "hey git gud"

ruby plover
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Worst that can happen is that it doesn’t get enough votes I guess, I might post it when I get to my computer next, but I might not. The for argument isn’t really as strong as the against

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There is just the alternative “make revengeance exclusive drops” but that’s more work

small timber
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if they want to have revengeance exlusive item the best approach is still to add new ones, moving expert items just do not work (and also perceived as extremely lazy)

ruby plover
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Yeah I might not post this one, the against is stronger than the for

crude geode
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I just don’t see the for when there’s so many reasons not to move expert mode items

humble rain
#

Maybe add the legendary scar from fortnite? For ranger. Would be cool

crude geode
keen zealot
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@small timber not sure how I feel about hiding SCal considering you don't have to fight clone to fight scal

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I'd have to say probably not?

ruby plover
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you do have to fight clone, you need ashes of calamity to summon Scal

small timber
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ya with the new change it is mandatory to fight calclone before scal

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both the altar and the consumable for altar requires ashes of calamity which only drop from calclone

crude geode
#

low%ers be like boohoo

small timber
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low%ers: let's skip all the bosses to go yharon then scal, oh no turns out I need blossom pickaxe to mine auric and DoG for Cosmilite anvil, guess I just fight all bosses anyway

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just without auric tesla armor (because polterghast is not mandatory)

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you don't no? I dont see ruinous soul in cosmic worm crafting material

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oh god it has luminite so you cant even skip moon lord

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phantoplasm is normal post-ML dungeon drop

sleek wadi
#

Phantoplasm also dropped from some obscure post-ML cavern layer enemies so polter was never needed

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Ya boi, PHANTOM DEBRIS, coming to low% rescue

small timber
blissful prawn
#

lol

#

if already two people had the same idea it should be good, i guess

small timber
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nah it is just that suggesting the samething in such a short time spent end up diluting the votes

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and also a bit unnecessary (since it is basically posting the samething twice)

grim tusk
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@blissful prawn add more reasoning for exo cart

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Its too vague

blissful prawn
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You're right, but it's the only thing I can explain

crude geode
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This is just exo box

grim tusk
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Also explain why do we need a better cart than the recently added Cart of Gods

crude geode
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That too

blissful prawn
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ok, an exo cart isn't necessary

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Should I delete the suggestion?

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or ignore it

cobalt pewter
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probably delete it

deft yew
frozen hornet
#

Just wait until calval makes exo cart

silver silo
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hey, if I got permission from the person the item is for, I can make suggestions about dev/donor items yeah

exotic stag
#

yeah

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(opcional)

grim tusk
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@trail fiber invasión -> invasion
autocorrect am I right?

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also difficulty is subjective

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and provide gameplay reasoning

exotic stag
#

(also it feels like half the sugg is referencing optional bosses rather then pirate invasion)

trail fiber
grim tusk
gray nebula
#

why would we even upgrade it

#

😴

exotic stag
fallow hedge
#

what could you add to the Pirate Invasion anyway

#

Discounter Card

exotic stag
#

(buffy i think thats been suggested b4)

silver silo
#

no problem with that though

#

technically encouraged if its been enough time right

exotic stag
#

yes

grim tusk
exotic stag
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literally make them a money farm

trail fiber
#

also i think it's usseles, the drops of the invasion era weak in comparision of other items

eternal escarp
#

Not only does it have sense with the lore
what lore sense?

exotic stag
#

because they are

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literally

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most of the time the first thing you'll get in hardmode

eternal escarp
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because both of them probably would kill most of the pirates on the ocean
if you mean this then its not really lore wise and more so just a speculation, unless im not updated on some lore

eternal escarp
fallow hedge
eternal escarp
#

Calamity already adds 2 weapons to it

eternal escarp
#

maybe even 3 i dont remember

exotic stag
#

how actual sirens act

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by luring in people

eternal escarp
#

well thats a connection

exotic stag
#

kekw

eternal escarp
#

and is Anahita even a siren anymore i dont remember HDFailure

exotic stag
#

probably?

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(anyway i can think of a few changes to add to pirate invasion)

small timber
#

the suggestion reason do not link to the suggestion itself

exotic stag
#

(that being just buffing some items and thats it)

small timber
#

what does "optional boss" have to do with upgrading pirate invasion?

trail fiber
eternal escarp
#

regardless suggestion to buff an event just because l&a could vaguely connect doesnt really make much sense

exotic stag
#

i was going to say give some buffs to discount card and stuff to make them passively produce money over time

eternal escarp
#

itd be a better and more interesting sugg to straight up just expand on the invasion a bit by adding more to it at the same time it exists in

small timber
#

leviathan and anahita are optional bosses, but the suggestion reason should be establishing why upgrading pirate invasion is a good idea rather than how upgrading pirate invasion somehow gives value to fighting leviathan and anahita

exotic stag
#

since pirates are usually gold hungry people. having a card that produces money over time or something would be interesting

#

because

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money

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pirates like money

eternal escarp
#

discount card is that but in a different way.

exotic stag
#

it lowers prices.

eternal escarp
#

and or/ just use the tax collector (lol!)

trail fiber
eternal escarp
#

rather then just randomly connecting it into a boss simply because

exotic stag
eternal escarp
#

okay, waste of an item then HDFailure

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also tbf that wouldbe like

#

counter intuitive

exotic stag
#

okay then how about just making a buff to the discount card that increases tax collectors money gain HDfailure

eternal escarp
#

to the entire "no more gold farming"

exotic stag
#

well

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it atleast makes sense if you think about it. pirates like golden and money things. so why not add more money related things to their event

eternal escarp
#

rework proporse pistol when iirc

#

anyhow

eternal escarp
#

i dont see a real reason to lock an upgraded version of the event behind l&a when you could just expand the event straight up

#

besides upgraded events are doodoo

cobalt pewter
#

the pirate sugg seems a bit reaching

#

particularly on when it upgrades

exotic stag
#

literally the only thing i can say that could go with pirates is just "make it more money because pirates like money and golden things" which wont work in a sugg

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because half of the pirate items are genuinely just golden versions

trail fiber
#

well, i'm happy with any change, it would be great that the pirate invasion wasn't just for money

eternal escarp
#

well when (and if) the sugg reaches dev

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they would take the idea as is

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and less of a "expand pirate invasion" as a whole

exotic stag
#

because your title and your reasoning are oppoiste

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opposites

#

in the body you reference optional bosses. in the title you reference pirates

trail fiber
#

yes, i mean, the main reason it's add more value to the fight and make the pirate invasion not just for money.

exotic stag
#

well

#

no

#

your body just says "more reason for optional" and your title is entirely different

trail fiber
#

srry, my bad

exotic stag
#

you need to have a reasoning fully on why ana and levi could buff pirate invasion. and why it would matter

small timber
#

you need to first establish a reason why upgraded pirate invasion is something you do want in the game, before you connect it to leviathan and anahita

exotic stag
#

and why it would matter

small timber
#

basically add more reason why upgraded pirate invasion need to exist in the game before saying that it adds values to fighting anahita and leviathan, otherwise currently it has no values (like fight anahita so your pirate invasion have buffed stats and more annoying to kill?)

trail fiber
#

so, the main problem is the syntax of my suggestión and the way that i said it?

exotic stag
#

yes the reasoning

small timber
#

not necessary the way you say it, your suggestion currently lacks reasoning why we need upgraded pirate invasion

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the anahita/leviathan part can stay, just add more reason why we need pirate invasion

trail fiber
#

ok ok, i can erase that message and re-write it?

exotic stag
#

(and add reasoning why levi and ana should be there)

exotic stag
small timber
#

(and also polterghast is a poor example of optional boss when its drops is literally needed for auric tesla armor, the final armor for the final bosses; old duke is a better example in that its weapon help significantly against dog)

exotic stag
#

(also polter is needed for most things)

#

(people just do polter later when they are stronger)

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(because dungeon)

cobalt pewter
#

also it holds adren upgrade

spare prawn
#

Rip deadtop, suggestion massacred by spanish autocorrect

spare prawn
small timber
#

the question is why, people don't do upgraded moons and solar eclipse just for fun, they do it for energies and dark sun fragment

#

ya that reason seems doable

#

because discount cards (and pirate drops) have absurd drop chance, even from pirate captains and the ship

trail fiber
#

well, i already corrected the suggestion, i hope it's right now

exotic stag
#

you could remove the end bit about l&a killing pirates

small timber
#

and post-plantera is suitable for a long-term upgrade like this (discount cards)

exotic stag
#

since that just seems like "oh ANDDDDD" and doesnt fit too well)

spare prawn
#

İ was thinking give the pirate invasion, like, a "gilded dubloon" item that can be used to craft various items, similar to the solar veil

small timber
#

I think the part about killing pirate can stay, otherwise it is hard to explain how anahita is connected to upgrading pirate invasion

gray nebula
#

upgraded events boring

#

zzs

#

New content is more interesting

#

zzz

small timber
#

space dog invasion when

fossil finch
#

Never

spare prawn
#

İmagine not supprting color out of space eldeich abominations invasion

fossil finch
#

Just make killing levi unlock her stomach as a place you can visit idk

small timber
#

tbh anahita and leviathan (if it is new content) can be directed to enhanced ocean biome

#

under ocean city (the ruined city that amidias came from)

fossil finch
#

That'd be on the desert doe

#

Lo

spare prawn
#

Thats the desert bro

exotic stag
#

yeah thats the sunken sea part

small timber
#

lore is subjected to changes

#

because tbh the current ocean is simply boring compare to the otherside of literally abyss

fossil finch
#

Don't care
And probably that one wont

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So like

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Lol