#suggestions-discussion

1 messages · Page 1201 of 1

gray nebula
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watit do we,,

fossil finch
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Before you could just outspeed every br boss

gray nebula
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i thought the plan was perhaps give it the guillotine treatement

fossil finch
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Aside that, yeah ig

tribal cedar
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Scal is just a malice nohit in BR, her and yharon

fossil finch
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ok?

hollow shell
small timber
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didnt scal damage get toned down in BR? unless you active malice and BR

grim tusk
fossil finch
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Storm don't be like this

crude geode
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^

fossil finch
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Anyway, xp, malice does nothing when br is happening

cobalt pewter
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blads of enmity is sus iirc

tribal cedar
cobalt pewter
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(you don't actually get it the same point as the other 3)

exotic stag
grim tusk
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Fine but im seriously tired of people complaining that they cannot beat boss and you can see that their accs loadout just minmaxes for one stat which is a horrible idea on Cal

exotic stag
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^

tribal cedar
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You can use other endgame weapons but they just don’t compete with those, especially with infinite stealth strikes

grim tusk
small timber
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what is your accessory?

exotic stag
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you have: celestus. final dawn. literally the reaper from OD

silver silo
small timber
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weapon is completely debatable unless you test every single weapon in the game, so what is the accessory you use?

grim tusk
hollow shell
crude geode
tribal cedar
small timber
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using infinite stealth strike and complain about other weapons not viable is just bruh

tribal cedar
crude geode
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Slapping malice mode onto bosses was really just done as a last minute thing from what I can see

grim tusk
exotic stag
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(or y'know saying that "dev weapon + demonshade best >:< fite me")

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(which dev weapons arent the best items depending on the situation)

small timber
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the only one I will debate is scal because she have too many invincible phase in BR (and similar damage to literally fighting the boss directly), other bosses I never have any problem with (with Malice BR AI)

grim tusk
royal tapir
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Why use infinite stealth when you could use the more based Contagion

tribal cedar
gray nebula
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why use infinite stealh glitches when you can use the basic infinite stealth from andro

tribal cedar
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You can use a ton of different weapons, I’m more referencing the BR “meta” setups, not that only one is viable

grim tusk
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Why use inf stealth when you can learn boss ai and have the nohit feel fair and rewarding

exotic stag
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heres what should be done: Bring into account BALANCED GAMEPLAY. that means no glitches. no noshits. and no challenge runs like spear only. pure one class (or allclass armors) while taking into account items from 1-2 tiers below (i.e for post-game that being post-scal take into account exo's and yharon drops)

exotic stag
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even so. scals boss design is meant for nohits really. its quite simple to nohit most of the BR's infact.

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not BR's i mean BH's

grim tusk
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Scal meant for nohits?

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What

exotic stag
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the BH's

grim tusk
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W h a t

crude geode
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ah yes my favorite fair no-hit.

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screen being filled with red projectiles while being covered with giant red moons that cover said red projectiles

silver silo
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🌚

gray nebula
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stop nohitting imo

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.

exotic stag
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(i didnt mean the moons i meant the non-moons cause moons unfunny)

silver silo
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.

crude geode
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true iban

tribal cedar
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If Scal is meant for nohitting, which mind you will take a week+ in order to master and get lucky enough to beat her with good rod placements and bullet luck, a ton of people would get bored of it and not even try it considering she’s a massive roadblock for a ton of players in BR

crude geode
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no-hitters are indeed kinda cringe

grim tusk
exotic stag
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massive roadblock? scal is like

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literally the second to last boss in BR

gray nebula
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one good amont of insight i gained from trying the cave story true ending is that nohitting sucks super hard and its fun to sometime take damage

silver silo
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''taking damage is fun'' - masochists

tribal cedar
cobalt pewter
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i hate people exposing the inf stealth strike bug, now literally everyone in reddit thinks it's a legit and intended strat

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🙄

gray nebula
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well taking damage isnt fun but not having to worry about dodging everything and keeping i nthe flow is great

small timber
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so what you mean is.... BR Scal is too hard and we should nerf it? Instead of change every single boss AI in BR?

crude geode
grim tusk
silver silo
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yeah but then you also have a mechanic thats designed to reward not getting hit

small timber
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so why not make the suggestion literally "Nerf BR Scal"?

grim tusk
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At least thank fuck that that ONE bug never got to public eyes, unsure if it was patched or not

cobalt pewter
tribal cedar
crude geode
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because forcing malice mode changes is kinda just a blatant last second band-aid fix to say "hey boss rush is better now!"

cobalt pewter
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and misinformation is generally really bad, no matter the source

gray nebula
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Malice Moment

cobalt pewter
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and it's grinding my gears

exotic stag
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(i mean i kinda like bossrush malice ai. its meant to be a boss rush. meaning hard)

silver silo
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hot take, I think if a boss can't theoretically be nohit then that boss has a flaw

crude geode
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if I wanted to do a malice mode boss rush, I would activate boss rush and malice mode.

tribal cedar
exotic stag
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(its like mario odysseys post-game boss fights.)

crude geode
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(i was meme-ing on the fact that redditors are extremely cringe)

exotic stag
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^

crude geode
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such as

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unique ai

gray nebula
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plea,,s,e,, ,noo,,

tribal cedar
gray nebula
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MORE AI VARIANTS

exotic stag
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tbh most endgame bossrushes are literally just current boss rush

tribal cedar
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Unique AI would just be hell for devsCompleteFailure

silver silo
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boss rush exclusive ai

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have fun

tribal cedar
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Devs rnboohoo

small timber
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most BR bosses are literally so trivial even with Malice AIs except those lock you down of movement, most notably scal (and maybe yharon)

crude geode
small timber
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literally every other boss cannot touch you (when BoC finally get fixed)

exotic stag
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literally the fights have the same boss AI they just change like one minor detail

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(i.e being in the clouds?)

tribal cedar
crude geode
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what a fucking hot take

grim tusk
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Exo chair didnt exist on 1.4.5.7

crude geode
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like the community will roast you alive lol

grim tusk
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Also yes

tribal cedar
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I’m talking about 1.5 BR right now

exotic stag
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myes 1.4.5 exo chair dodging the invisible exos

small timber
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name 1 boss in BR, that is not scal, BoC (which will be fixed) and yharon, that is too hard with Malice AI right now?

crude geode
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honestly respect the opinion even though it's straight unfiltered dog shit
Personally I think that forcing malice mode changes is just really weird and goes against the whole fucking modular difficulty of calamity.

exotic stag
silver silo
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if only boss rush could force you to just...refight bosses in a row using on tier gear again

crude geode
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If you're going to make an event like boss rush with 3 different music tracks and visuals, you should probably have more effort than slaps alternative difficulty/refight/rage mode/whatever malice is at this fucking point on it's boss rush ai

small timber
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I will not argue whether Malice is a "good mode", the argument now is whether BR bosses are "too hard with current Malice AI"

grim tusk
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Imma go do BR right this fucking instant

tribal cedar
small timber
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because the only one I will agree on is Scal because it is literally just the full version of Scal battle (the end game boss) in BR

crude geode
small timber
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you have drew wings for duke that he will miss most of the charges (and you can still dash), his tornado do not matter whatsoever
moon lord is unbelievably weak in BR right now
calclone do not really deal damage unless you go "hah no-hit big damage setup"
profaned guardians drop dead
EoW is hard what?
providence is... literally just providence with not much else
old duke is same as duke

exotic stag
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(i swear i saw someone say BR aureus was hard cause it was tanky)

tribal cedar
exotic stag
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(okay but again ima bring this up: most games use the same old original boss AI from when you first do them in a rematch mode. they just change up minor details that dont help in the first place)

crude geode
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Forcing malice mode on the player removes a lot of the modular difficulty and completely hard gates that experience to newer players, which is something that can be done if you want to break the rules the rest of the mod's fights and events sets.

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(I'd focus your suggestion more on the fact that boss rush forcing malice ai removes the point of modular difficulties by giving it the hardest ai possible, and as such just gatekeeps players who don't want to commit tons of runs to the thing, or just aren't good).

tribal cedar
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PreHM bosses making difficulty jumps for BR is good, I’m just advocating for the difficulty itself to be changeable and not forced to malice by default

crude geode
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@hollow shell I assume that it was not the intended solution, but was boss rush intended to be malice ai or was it going to be given it's own ai.

tribal cedar
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Damage and health should remain the same, since that’s the core of the boss difficulties as well as speed that makes that jump a challenge

small timber
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I will agree that Malice is definitely not the solution to what is now considered the "highest difficulty", and I (and still) take my stand that Malice need change, but BR is too difficult outside of scal that it warrant all bosses to be changed? I don't think so

crude geode
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the difficulty isn't (realistically) the entire problem

small timber
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^

tribal cedar
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Difficulty is still subjective, it’s more so the difficulty LOCK

small timber
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Scal I will agree, because it is literally the full Scal battle in the middle of BR while most other bosses are a "shorter or weaker version (except numbers)" of their original battle

crude geode
tribal cedar
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That’s what I wanted to discuss

crude geode
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what's the point of the modular difficulties if you can't tune them to your liking

tribal cedar
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BR is still supposed to be a challenge (it’s post AEW after all)

small timber
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then just change your suggestion to "Nerf BR Scal" or something similar, instead of a board-wide nerf

tribal cedar
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But it also shouldn’t be made easy

small timber
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because most of the BR bosses are not nearly hard enough that they need a nerf

grim tusk
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died Scal 20%, shes manegable

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i just made a really dumb mistake on the fight

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but damn do Scarlet and Celestus make it a meltfest even without that much offensive investment

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i could have oneshotted Scal if I doubled ripper her

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@primal python literally a dont checkpins

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also no formatting at all

primal python
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what

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ok

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why

safe oasis
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they don’t want to

small timber
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one of the main reason is probably vanilla is moving them to ranger

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so it will clash completely if they make the change

primal python
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oh yeah

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I forgot about that

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they could just have a config for that

safe oasis
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that’s not a config worthy change tbh

primal python
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ok

grim tusk
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read the damn suggs doc

primal python
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well you dont got to be a dick about it

grim tusk
crude geode
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Peculiar

tribal cedar
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Unique BR ai is pretty much no bueno

grim tusk
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BR feels so easy to me outside of the final 3

small timber
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ya I only had problem with scal (and I sucked at scal), every other bosses are either melted or massively outspeed

lucid marsh
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Hellkite is garbage

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Garbage weapons with no upsides should be buffed or removed

small timber
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HM rebalance is coming (or maybe in progress), I don't think suggestion of rebalancing pre-HM and HM weapons is necessary

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because they are presumably, doing it

cobalt pewter
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at the very least the topic (Hellkite) will just be buffed when they get to it

keen zealot
distant gyro
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idk

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it got a bit too lenient i think

cobalt pewter
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there's been a lot less sugg QA ig

earnest raptor
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who will die if spore knife or celestial claymore will disappear?

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also

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isn't balance suggs banned?

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or very strongly discouraged because they require a scientific paper for reasoning?

safe oasis
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i thought it was discouraged because you could just ping a tester

cobalt pewter
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I think it's preferred to throw balance matters to testers rather than sugging it yea

earnest raptor
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is there a list of them?

cobalt pewter
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don't think so

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usually you can just go to xyk or piky most of the time

eternal escarp
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spore knife
this guys only exists for Night Stabber tbh

cobalt pewter
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i like how no one mentioned Shinobi Blade

earnest raptor
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so what channel is most appropriate for tester pings?

cobalt pewter
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it's so one off and bland

cobalt pewter
earnest raptor
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ok

cobalt pewter
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it's still suggestions anyways

earnest raptor
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@pastel crow ok, I hope you have a good day, do you have any info why post-Provi mage is so wacky?

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purge guzzler seems to be stronger than anything until cosmilite tier or something

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and many weapons seems to be only useful on the crowds

cobalt pewter
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oh yea Purge Guzzler is pretty good last time I used it on Signus nohit ig, not sure how bad is it compared to the rest on that tier

earnest raptor
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it's not pretty good

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exo mechs are last bosses

eternal escarp
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well viable != good killtime, byeah

pastel crow
eternal escarp
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i.e you could use something like, Telluric Glare up to Yharon, and it could work fine, but itd likely still not be a good option even if it could be viable

earnest raptor
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something like that?

small timber
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I done my testing, it is by no means perfect but I think it prove the point reasonably enough

ruby plover
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this is especially evident with true melee

small timber
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ya, I avoided true melee because they will completely outperform on short burst

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and rogue on that regard (especially that many stealth strike are definitely not balanced whatsoever)

ruby plover
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stealth adren meteor fist gets rid of 50% of desert scourges health

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like just. one hit

ruby plover
cobalt pewter
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incredible

half sage
cobalt pewter
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time to get rid of adren and keep only rage

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i hate no*hitters being pampered by the mod grrr

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😠

earnest raptor
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so is no-hitting rewarded by community or not?

gray nebula
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rewarded by the community in whta way

silver silo
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rewarded with epic gamer loot!!11

cobalt pewter
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@wheat jetty doesn't feel like your sugg has any proper reasoning written down. it is implied of sorts, but you're probably better off explaining why should Meld get tools instead of asking back in the sugg

cobalt pewter
gray nebula
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true

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but then it's not a question?

cobalt pewter
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actually true

silver silo
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what's a question?

cobalt pewter
silver silo
frozen hornet
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GS dashing upwards doesn't seem to work when you're flying/pressing space

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oh wait wrong server ech

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but still why does it

silver silo
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is the sand tortoise sprite different to the giant tortoise other than being bigger and differently colored

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what purpose does the sand tortoise serve

eternal escarp
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another source for the turtle shells i think?

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thats pretty much it

silver silo
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giant tortoises already drop them plus an accessory that can be crafted into them

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why does the desert need one

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whos going to go into the desert to make turtle armor 🤨

eternal escarp
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¯_(ツ)_/¯

silver silo
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and gnashers drop them too jamball

deft yew
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do not get me started on the amount of calamity enemies that could be removed lo

jagged spade
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simple enough

grim tusk
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Too bad it sucks at its intended tier

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Heck thats why meteor shit was removed from Pre-boss in class setups
Fucking overkill

cobalt pewter
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I always feel like there should be a smoother natural requirements for goblin army spawn

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Goblin Battle Standard shouldn't have any use restrictions and natural spawns happen after EoC kill instead of breaking 1 shadow orb / crimson heart

fossil finch
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You have good points

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However, boss lock

cobalt pewter
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while I want to propose a better lock, the current shadow orb / crimson heart requirement makes the event feel a bit weird

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i think originally they wanted the players to naturally go to goblin army after beating EoC and while they're trying to spawn eow / boc through natural objects

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but bomb explodes ebonstone and crimstone

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and if you'd want to argue with purification powder, Dryad spawns after beating a boss, and while there's King Slime, from what I understood the game's very first boss was EoC

half sage
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king slime doesn't spawn dryad

cobalt pewter
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....wtf

half sage
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it has to be EOC, evils, or skeletron

cobalt pewter
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...incredible, my point about purification powder is even better

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so yea

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bombs basically threw this limitation altogether

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because they can smack thru ebon and crim stones

grim tusk
grim tusk
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Malice's higher dmg is noticeable on BR

cobalt pewter
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I guess my TL;DR (and probably gonna be used to sugg this?) is that Battle Standard shouldn't need the same requirements as natural Goblin Army to be used, and the natural requirements for Goblin Army should be adjusted with the fact that bombs basically breaks through what's supposed to be a post-EoC event in pre boss

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I am honestly half tempted to sugg bombs and dynamites to explode blocks that can be mined with the best pickaxe you have in your inventory, but idk

fossil finch
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I mean

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Can you really affirm it's supposed to be post eye

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And that you weren't ever intended to be able to use bombs like that

cobalt pewter
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it should be confirmed i guess yea

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bombs could explode ebonstone in 1.1

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though dynamites could explode ebonstone on release

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but dynamites aren't as common to go by, and on release it had significantly higher price to purchase

eternal escarp
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hopefully the suggestion has a good standing point, and has no funny typos HDFailure

cobalt pewter
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no typing issues as far as my eyes can see

eternal escarp
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gaming

sleek turret
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good suggestion

lavish cloak
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but this is not new news tbh

exotic stag
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content bloat saves ram space meaning more qol :)

obsidian cove
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How does content bloat save ram space?

exotic stag
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i meant removing it

exotic stag
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insert ❗

crude geode
#

making a dedicatee item part of a combined item is rarely gonna happen, especially fucking halibut cannon

exotic stag
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(also archerfish?)

crude geode
# exotic stag insert ❗

please actually bring up the problems with a suggestion instead of saying mods exclaim this with no fucking reason.

cunning patio
#

?

crude geode
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halibut cannon is dedicated to a deceased youtuber. making it a part of a random ass combined weapon for little reasoning is disrespectful, ngl.

dawn adder
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tru! other options are out there

cunning patio
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oh; yeah, that makes sense. it wasn't my intention to be rude, i just saw it and went for it; so what options are there?

exotic stag
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(also seadragon is already like endgame.. so i dont see why it would need an upgrade there)

cunning patio
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it already has one beyond that, what's another?

exotic stag
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because thats dev tier

crude geode
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yep

cunning patio
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ah yeah....

obsidian cove
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Most recent suggestion is high effort right

crude geode
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dev/dedicatee tier weapon suggs need permission from the original

exotic stag
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and i mean

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"a plague has befallen the jungle"

crude geode
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@hollow shell New biome sugg, kill

cunning patio
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it'd be interesting, i think

exotic stag
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also how are you going to upgrade dragoon drizzlefish?

exotic stag
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not really

crude geode
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realistically plague would just be a corrupting biome but doing that is mega cringe

exotic stag
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it'd just be another one of them "haha we spread"

cunning patio
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anyway, i'm not suggesting the use of the voiddragon itself, but the one before it.

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i suppose...

exotic stag
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yes seadragon is still like meh option

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drizzlefish is a no because what are you going to do with an actual fish rather then modified fishes

half sage
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plague biome wouldn't really make sense, the plague is a disease that infects the organisms in the biome, why would it transform the jungle into a different biome

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and yea spreading biome cringe, there's a reason astral doesn't spread

crude geode
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not every single weapon needs a upgrade, calamity already has "material" slapped onto 90% of it's weapons

half sage
cunning patio
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why not??

exotic stag
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why not have 90% of things? because thats bloat..

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and that can cause a lot of issues

crude geode
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bloat and kinda just removes the novelty of certain weapons by having you use them 20 times over

cunning patio
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but that kills the point.

exotic stag
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how..?

cunning patio
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fish. gun.

exotic stag
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and now thats just no.

cunning patio
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as in ALL. the fish.

exotic stag
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you dont want to have 70 of the same item but upgraded a tiny bit

gray nebula
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omw to

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.

exotic stag
cunning patio
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have you checked the wiki?

exotic stag
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yes

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how are you going to use the dragoon drizzlefish in a gun..

gray nebula
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why are people arguing about this seriously lo

cunning patio
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then you know whyi picked most of these, the ones i'm not sure about were marked as debatable.

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the drizzle fish already IS a gun!

exotic stag
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this is dragoon drizzlefish

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its a flamethrower.

cunning patio
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as i said. it already is.

exotic stag
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(yes it is already in the "guns" list as a flamethrower. but how are you going to use it as a part of the weapon)

cunning patio
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the barracuda, leviatitan an parrotfish are all in other catagories, so i'm by no means pickie here.

exotic stag
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leviatitan: related to the boss in question: leviathan, Parrotfish: similar to drizzlefish as it is literally just a fish. and barracuda is literally just an upgrade to piranha gun which in itself is a unique weapon

cunning patio
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and NOW i find the summons; blimey, i got my work cut out for me.....

exotic stag
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what.

gray nebula
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you should stop arguing... NOW!

spare prawn
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i realize this

gray nebula
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it's not getting added anyways

spare prawn
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on one hand, it would be thematic and cool amd make sense

exotic stag
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(when rover arrives both are just gonna get exclammed i think.)

spare prawn
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on the other hand, its just like, a 4th courrputing biome you have to track

gray nebula
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It is beyond pointless to argue about the specifics of what would be a fitting ingredient in a funny fishe gun

spare prawn
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which isn't exactly interesting or new

half sage
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yea this conversation is getting nowhere, and it doesn't matter cuz dedicated item and SIS don'ts

gray nebula
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also yea

cunning patio
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thank you eris.

gray nebula
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spreading biomes (zzz

exotic stag
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biomes in question HDfailure

spare prawn
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the upside is that it only effects the jungle and you could just let it run amok with minimal losses

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now

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i just had a slightly better idea

gray nebula
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I have some ideas to integrate plague better into the mod but it's not rly a biome and Its just vague ideas

spare prawn
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what if the plauge befalling the jungle actually like, changed the grass color and shit instead of just adding new enemies

exotic stag
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uhh

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because it infects living organisms.

gray nebula
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zed

spare prawn
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theres no spreading biome the jungle is just auto fuked

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maybe a mist effect like in the astral infection as well

exotic stag
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you could change your sugg into being: "Do something more with the plague effects"

grim tusk
spare prawn
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i added an addendum

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see

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i see the pinaccle of a biome done well in this mod to be the abyss

grim tusk
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@spare prawn the addendum goes on the same message as the og sugg

gray nebula
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dont make addendums like t

grim tusk
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Just edit it

gray nebula
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yeah,

spare prawn
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its got f u c k i n g VIBE

gray nebula
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abyss is cool cuz it feels al ot more natural than the other areas although it dose have some problems like the fact that did you know there was a stealth system in the abyss

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probably not since barely anything plays into it sadcat

half sage
exotic stag
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barely anything uses the stealth system trol

spare prawn
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anechoic items state it clearly

gray nebula
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ok but

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,

spare prawn
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or imply it

exotic stag
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theres like 6 different "lowers stealth detection items" and then no enemy in the abyss just uses it

gray nebula
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did you notice a change

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did you actually play around it

spare prawn
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kinda?

gray nebula
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yeah kinda not! lol ...

exotic stag
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i tried and it didnt affect anything

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the only thing it changed was the thin snaky boie

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oarfish

gray nebula
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giv e the enemies cool vision cones for trolling purposes or smth (for trollng purposes

pastel crow
exotic stag
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(oh my god imagine)

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(imagine if the abyss just had a subworld where it was literally just a stealth underwater mission)

gray nebula
#

the problem is mostly that none of the systems play into it well

#

(and the breath loss actively encourages you to not stand there waiting, and the worldgen being cramped makes it hard to really sneak past enemies)

exotic stag
#

(breath loss HDfailure

#

just give us the ability to use oxygen tanks

grim tusk
half sage
#

add a debuff called decompression sickness if the player magic mirrors out of the abyss, forcing them to manually swim back up to the surface TrollChad

exotic stag
#

wut

exotic stag
#

wouldnt that be better as water pressure?

#

like water pressure negating you from using the mirror otherwise it'd literally shatter

grim tusk
exotic stag
#

so just add it to negate the unfunny mirror

crude geode
#

this detail pissed me off as soon as I noticed it ngl.

cunning patio
#

okay, with how much i've stuffed in i didn't think it was fair to simply be called a fish gun, so i adjusted the name.

earnest raptor
#

Ehm

#

First of

#

You can't fit more than 14 items in recipe

cunning patio
#

how many's there?

fossil finch
#

I'm just pinging rover for the exclaims ig

half sage
#

adjust the name all you want it's still a SIS which is a don't

cunning patio
#

sis?

crude geode
earnest raptor
half sage
#

specific item suggestion

crude geode
#

Give them some time.

cunning patio
#

oh

fossil finch
earnest raptor
#

Go to fargo's discord, they love stuff like this

cunning patio
#

why isn't that okay?

#

fargo?

grim tusk
crude geode
#

used to be, but it just flooded the channel lol

exotic stag
cunning patio
#

ah

#

what's that?

exotic stag
exotic stag
#

those 3

grim tusk
#

Theres more

#

But those 3 are the main ones

cunning patio
#

ah. i'm not out for op, just wanna mix all da feesh

earnest raptor
#

Make a mod

exotic stag
#

^

#

or just like

#

get meme mods

earnest raptor
#

Nobody is going to make a mod for you

exotic stag
#

they probably have some fish item

crude geode
exotic stag
#

well

earnest raptor
#

I mean

exotic stag
#

they paid for it when it was available

earnest raptor
#

Donator items do not matter

#

And you can't get them anymore

cunning patio
#

fair enough. i'll see what i can do here...

cunning patio
#

eesh; not quite sure how to get the okay on this.....

hollow shell
#

Oh boy

#

@thin creek Just unequip Sniper Scope during moments where it bothers you, hotswap it into your vanity slots

earnest raptor
hollow shell
#

Not many weapons have right-click functions either

earnest raptor
#

SIS are simply banned

cunning patio
#

i know, it's dumb, but there just so many fish!

hollow shell
#

@spare prawn Suggestions for new biomes are not allowed

earnest raptor
#

Especially Plague Biome

#

Oh god I remember it from 2018

exotic stag
cunning patio
#

fish weapons

hollow shell
#

@cunning patio Your suggestion is too weak-reasoned, specific, and non-serious.

#

There are a lot of fish weapons but it would be unreasonable to expect them ALL to combine

cunning patio
#

sorta the point

earnest raptor
#

Again

hollow shell
#

They span different classes and there's SO many of them

earnest raptor
#

Go to fargo's place

exotic stag
#

also. they're all unique in some way

hollow shell
#

They are just a general theme

#

You may as well ask "All fire-themed weapons combine into one"

earnest raptor
#

Request a soul of Pogfish or something

cunning patio
#

the first part i mean; trust me, i do understand rover

#

and fair.

cunning patio
#

if i wound it back to just guns, will that do?

exotic stag
#

still an SIS for all fish guns.. and most of them are still unique so probably wouldnt work still

exotic stag
earnest raptor
#

SIS ARE BANNED

exotic stag
#

and if they werent. this sugg wouldnt work out

cunning patio
#

can't say i didn't try; i'll back off nw.

exotic stag
#

because all these weapons are different. combining them all to be one would just be the old elemental quiver + photovisc fiasco

thin creek
exotic stag
#

(then quick swap it when your not gonna use the scope for the damage)

#

(quick swap back and forth)

exotic stag
#

(because for some reason photo had its projectiles duped by quiver)

earnest raptor
#

I mean

#

Bloodflare ghost were also duplicated

gray nebula
#

keep the altar of the accursed this way god its so fucking funny

exotic stag
#

to trigger people

violet sierra
#

wrong chat?

thin creek
#

my bad

vocal ivy
#

the funny part is altar sprite already looks like it's 3 blocks wide

crude geode
#

it does indeed

eternal escarp
#

and when youre in a fight and it hurts you that much just use a normal destroyer emblem

small timber
#

the only one I remember being extremely annoying with sniper scope is pristine fury, otherwise don't remember much weapon even use right click

#

because post-DoG you have better (or rather higher utility) accessory to use than a pure damage accessory (unless you are nohitting)

eternal escarp
#

you can press right click and still use main attack anyhow

frail mantle
#

not self explanatory

#

also this probably falls under the no emote suggestions rule, cause that's basically what stickers are

crude geode
#

Indeed

mighty knot
#

@flint jasper self explanatory, but not self-arguing. You need a reason.
...that is, if emote suggestions weren't banned. Stickers are basically emotes, so it almost certainly applies.

cobalt pewter
#

stickers

  • are 350% more intrusive
  • lets non-nitro cheapskates use animated stickers
  • are no
marsh girder
#

Btw try ti react to my suggestion within 15 minutes if you have anything to say since im going to sleep then

timber sail
#

increase

marsh girder
#

Just to anyone

#

Delete that or i ping a mod

#

Since its rule violation

cobalt pewter
#

don't think cal is really in the right to resprite a vanilla sprite

#

but idk either

#

cal texture pack is a whole different beast

#

but cal as a mod doesn't seem likely to resprite vanilla things

marsh girder
#

If you dont plan to remove it @elder mist

elder mist
#

whomst

marsh girder
elder mist
#

uh oh sugma

marsh girder
elder mist
#

is it the 'increase' thingo

marsh girder
#

Yes

elder mist
#

🥱

#

yeah @timber sail if you're going to post something at least make it coherent

marsh girder
#

Alright since nobody shared anything im going to bed now, wont see anything further until tommorow so be patient or dont bother

cobalt pewter
molten bone
#

yeah, i didnt think ppl noticed it

molten bone
#

not rlly, i just dont like fighting a worm boss and killing it in seconds, even in malice

#

its a tad op

pulsar marlin
#

I have to agree with the sticker suggestion

#

This server needs a nice amount of stickers

marsh girder
pulsar marlin
#

Bruh

frail mantle
#

people in general tend to be less receptive to nerfs than to buffs, for obvious reasons

#

hence nerf suggestions usually don't get as much traction as buff suggestions

small timber
#

if you notice some weapon significantly outperform others, it is like that they will be changed in the next update, especially with the upcoming (as I heard) pre-HM and HM rebalance

#

and ya generally unless a weapon is so overpowered to an absurd degree (like previous eye of night), nerf suggestion is unlikely to get the required vote

frozen hornet
#

oh crap 10 min slowmode

half sage
#

another SIS

cobalt pewter
#

@ashen warren no SIS.

ashen warren
#

SIS? What's that?

half sage
#

also this one feels weirdly placed, the name and description makes it sound like it'd go with the other elemental weapons, but it's post polter for some reason

#

specific item suggestion

cobalt pewter
#

read pins and proceed to cease your existence delete the sugg ig

ashen warren
#

I thought that's when they were SUPPOSED to be placed, with the elemental weapons?

#

They were all post polter?

half sage
#

nah they're right after moonlord

#

luminite and galactica singularities usually

ashen warren
#

oh im an idiot im not gonna lie i just clicked looked at the recipe for my elemental quiver rather than using the wiki

#

to get a good placement for the crafting recipe

#

I didn't know that was an outlier lol

half sage
#

yea elemental accessories (glove, quiver) are post DOG, the weapons are post ML pre prov

#

regardless of placement tho, it's a SIS so it's a don't

ashen warren
#

Damn...

#

There goes my other new idea then, for a ne wpickaxe between moonlord and supreme calamitas.

#

"Devourer of Ore"

half sage
ashen warren
#

I do have an idea for a unique gimmick it can have, is that okay?

cobalt pewter
#

I'm surprised there isn't a whole ass

#

exo pickaxe

#

like

#

the opportunity is there

ashen warren
#

I'm still waiting on my Terra pickaxe.

#

relogic pls

cobalt pewter
#

but that's aside the point, crystyl crusher is effectively endgame anyways

#

needs to have pickaxes in between blossom and crystyl instead of really nearing crystyl

half sage
#

yea exo would be fairly pointless, especially if draedon was fought after scal, but post prov to endgame is a wide gap for not having any picks

ashen warren
#

Yeah, I'd say near devourer would be a good spot, maybe one at providence the next at devourer?

#

DEV-ORE-ERER

cobalt pewter
#

meld in general doesn't have tools

half sage
#

it has a pick

cobalt pewter
#

meld is in a really weird spot

half sage
#

just no hamaxe

ashen warren
#

I've been in this discord server so much recently because my friends have been busy and we literally have nothing to do before exo bosses

fossil bronze
#

calamity post-ml is just boss->mine for 10 minutes->boss

cobalt pewter
#

don't put your hopes up for having any kind of specific items to be put into the mod ig

ashen warren
#

I honestly don't care about that. I just wanna show people my ideas.

fossil bronze
#

ok so
here's a suggestion idea, is it too specific?
make worm bosses share iframes between their segments and remove their temporary invincibility at the start of the fight

small timber
#

what is that trying to achieve?

#

just so you can hit the head?

fossil bronze
#

make worm bosses suck less
piercing weapons kill them easily, and their invincibility at the beginning of the fight is annoying

small timber
#

I don't mean to be rude, I just mean I don't fully understand the wording

#

I think that might cause another problem, mainly the confusion that "why are my weapon not hitting the worm boss"

#

just imagine jester arrow, you shoot an arrow and because all segments share iframe, it will seem if your subsequent attack do not hit whatsoever, which is confusing

#

I think a better solution will just make only the head is vulnerable at the start of the fight, which DoG's portal attack is already doing

#

if you are going through with the idea of removing uncoiling dr

fossil bronze
#

i don't think it would be a particularly large issue
iirc piercing weapons don't give an extremely large amount of immunity frames

small timber
#

the problem is if they don't give a large amount of i-frame the uncoiling dr (or your interpretation) will be completely pointless

#

so they have to give at least a decent amount of i-frame (at least more than usual), which is shared

#

because it is not just piercing, it can also be aoe, lingering projectile etc

#

or even worse multi-hit weapon will seem completely useless

#

so it is better to just communicate that "you cannot do piercing damage at the beginning of the fight" rather than a somewhat confusing approach

fossil bronze
#

i guess that does make some sense

#

there is a mod currently that makes worms function like that, but it doesn't run on the latest version of tmodloader

small timber
#

but I do agree ya it gets annoying that you can't do anything for the first 10 seconds, which is why I proposed make the head vulnerable while other segments have no hitbox

#

you can still damage, just not with piercing

fossil bronze
#

if it gets updated i can test how well it works to make worms less weak to piercing

frozen hornet
fossil bronze
#

there was a sugg to make crystyl pre-exo/scal

#

iirc

#

to make building an exo mechs arena easier

#

i don't think it's fair to use stuff from fargo as something we should assume players will use

#

since some players play with no qol

small timber
#

crystyl crusher is dev/donor item so the chance of it happening is slim, it will be faster to suggest a new pickaxe

half sage
#

it made it to voting so ig it got permission

#

only 118 votes tho

fossil bronze
#

everything gets buried in voting tbh

#

i've only seen suggestions that were instantly implemented get in

#

barely any suggestions have actually reached the star count

small timber
#

isnt that suggestion way too high effort? I understand the point, but as a suggestion it is the equivalent of "rework every stealth strike in the game"

cobalt pewter
#

lengthy sugg (real)

#

stealth strikes aren't necessarily just those I mentioned

#

like how Celestus changes the behavior of the scythe thrown

#

on stealth strikes

full pivot
#

nah, i think a better way to do it would just be changing the way the more projectiles happen, rather than giving every single stealth strike a unique gimmick

small timber
#

regardless, as a suggestion that is way too high effort

#

because it is still, "rework most stealth strike in the game" as a suggestion

cobalt pewter
#

just came back from shower

#

uhh what did I want to say

cobalt pewter
#

also I fucking know what I'm talking about, I'm not gonna suggest it if it's clearly "high effort", and while you think those kinda stealth strikes are all of the rogue weapons, then no, that's totally not the case

#

because what I'm trying to imply isn't to rework every single stealth strikes that adds projectiles

#

because duh that's dumb

#

I'm not an idiot

sleek turret
#

Good suggestion

small timber
#

then make it more obvious that you are referring to the stealth strike you listed as examples

#

I don't see any interpretation in the words other than referring to "all additional projectile-spawning stealth strike"

cobalt pewter
#

you could always start with recommending how to change the suggestion's wording to be better interpreted instead of immediately shitting on the suggestion while you knew already it might be hard to interpret

#

Christ

#

look I'm not a native, and I appreciate any help with English

small timber
#

because your wording is suggested that you want to "rework stealth strike that just spawn additional projectile and make them more interesting", therefore I am of course not trying to correct your wording, because I assume that is your intention

#

if you are referring the the examples you listed, I think you should make it more obvious in wording, that you are referring to them, because currently it is not really implied

grim tusk
#

@flint jasper self explanatory, but not self-arguing. You need a reason.
...that is, if emote suggestions weren't banned. Stickers are basically emotes, so it almost certainly applies.

spare prawn
#

re: stealth strikes sugesstion

#

i think more projectiles does work for some

#

like the stellar knife

exotic stag
#

(or hear me out: we just make flame canisters rather then use gel as ammunition HDfailure)

eternal escarp
#

iirc making other gels work as ammo is possible, but it cannot make any like

#

new effects / give more damage / etc

#

i remember a sugg before and a person replying with the statement its not a possibility to make new gels have unique stuff to them

#

the most is just making them work the same way as normal Gel afaik

exotic stag
#

yeah you have to give the flamethrower that effect

eternal escarp
#

@naive ravine (you should prolly note these things in your suggestion)

naive ravine
eternal escarp
#

no

#

not even Gel normally has that

naive ravine
#

Ohh

#

I'dd edit that rq

#

Sorry for my complete lack of knowledge of how flamethrowers work

eternal escarp
#

@naive ravine and thats a SIS (Specific Item Suggestions)

#

those are disallowed

naive ravine
#

Ohh.

eternal escarp
#

you coukd however suggest for the sniper scope to have an upgrade eventually with reasoning

naive ravine
#

Okay I'll delete it

small timber
#

It will be difficult for sniper scope to get an accessory upgrade without nerfing its stat

deft yew
#

10% crit

#

Vanilla moment lo

small timber
#

For comparison sniper scope (a post golem accessory) is comparably in offensive capability with almost all post-DoG accessory

deft yew
#

It’s practically DSA but better

#

Crit boosts are just a little stronger than damage boosts and scope has no downside either

deft yew
gray nebula
deft yew
#

wait is that the joke

#

he just

#

dies

mighty knot
#

@muted sapphire specific item suggestions are banned

muted sapphire
#

ah sorry

#

deleted the msg then

keen zealot
#

I have no idea about CTP but in vanilla

#

I'd say these are different enough

#

not to mention that they behave wildly differently

gray nebula
#

oh yeah

#

i wanted to reply

#

i saw it when i woke up and then forgot after getting to my pc

#

suggestion litterally wrong

#

fail so much fail

crude geode
fossil bronze
#

guys' i can't nohit death malice scal
too hard pls nerf

#

(/s)

gray nebula
#

sexism.

viral forge
#

wym

gray nebula
#

noothing

#

i agree with the sugg

half sage
#

We need husbando to match the waifus for gender equality TrollChad

crude geode
#

Granite Elemental, Ice Elemental, Chaos Elemental

#

There’s a shit ton of elementals you’re gonna need to add lol

gray nebula
#

no

#

shut UP

#

about these

#

its goofy

#

earth ele CLEARLY goes in line with the rest of the elementals

#

the ice, granite and chaos ones are different kinds of elementals

#

not humanoids, not as powerful

#

cmon

#

:|

viral forge
#

ngl earth elemental hot

gray nebula
#

Also delete chaos elemental, >:[

half sage
#

Chaos elemental cring

#

Reskin of granite elemental that just drops random swords because reasons

#

Not reskin ig

#

But like

crude geode
#

This is a pretty damn frequently suggested

half sage
crude geode
#

and should be added to the list

gray nebula
#

cring

#

thatwas a year ago cring alert

#

also make rare sand elemental a male

#

and make it not rare nor sand

#

why are there 2 nearly identical sand eles

crude geode
#

because no one asked

viral forge
gray nebula
#

no

#

cuz i didnt add them

#

i CAN advocate for it getting changed tho trollge

viral forge
#

fair enough

half sage
#

Iban just lives in the sprite mines TrollChad

gray nebula
#

in the code mines now

half sage
#

Forced to endlessly respite

crude geode
#

There’s approximately two spriters for calamity that Fabsol has trapped in his basement HDfailure

fossil bronze
#

wait a second

#

isn't adding earth elemental to hote

#

against the RULES????

crude geode
#

It is in fact

#

Because it is a frequently suggested

#

Thank you for reminding me it is a official don’t

#

@lavish cloak Wizard in hallow sells it

lavish cloak
#

ah

#

nvm then

gray nebula
#

fail!

#

much better as well

#

since standing there for an hour trying to fishe the fishes was rly fking boring

crude geode
#

Iban Generic Fishing Hater smh my head

fossil bronze
#

fishing is boring?
i'm so surprised.

exotic stag
#

fishing for crystal serpent:

crude geode
#

@hollow shell Earth Elemental suggestion, that is frequently suggested and therefore a don’t

hollow shell
#

This is definitely a frequent sugg

#

@viral forge Don'ts doc:

stiff wren
#

1984

hollow shell
#

indeed

spare prawn
#

M

#

Hmm

#

Yeah i definitely agree with the suggestion

#

It's pretty easy to overpen or miss the seekers and hit calclone while trying to kill them

cedar moth
#

yea

exotic stag
#

i mean

#

its only really a problem when like

#

theres 2 left

spare prawn
#

I'm not even sure what they do tbh

#

But they are pretty hard to kill that's what I know

exotic stag
#

basically a shield

#

soul seekers are just a shield that shoots haha laser

#

heres ccals'

spare prawn
#

I managed to nuke the lot of them the first time i fought calclone because freq. Manip. Funni weapon, but in refights I've noticed that a couple tend to make it

#

Also noticed that i fucking suck at bullet hells lmao

exotic stag
#

a couple tend to make it if your just shooting at ccal directly.. usually you'll hit atleast like 1 at 20%

#

but even then its usually around dead

crude geode
#

Wait they have less health on death mode what

exotic stag
#

why do they have 3k on death?

#

ah yes death mode. the mode that nerfed soul seekers

crude geode
exotic stag
#

its not even the same with supreme soul seekers cause they have their hp buff

#

on rev..

spare prawn
#

Because in death mode calclone gets 10?

exotic stag
#

yeah its death mode though. enemies shouldnt be weaker just cause theres more

stiff wren
worthy lintel
#

a small broadsword

dusty wharf
#

this thing

worthy lintel
#

crits inflicts armor debuff

#

not good at all for combat

dusty wharf
#

but the plasma rod isnt that good either

worthy lintel
#

treat plasma rod as a pre boss golden shower really

#

its underwhelming but atleast its usable

#

warblade is just a selling item

dusty wharf
#

and is there ANNY other item that gives the same debuff

worthy lintel
#

meanwhile waraxe is acquired much more easily, has more knockback and doubles as a tool

dusty wharf
#

or at least an upgraded version of it

dusty wharf
#

unless im wrong

exotic stag
#

skeletons arent semi-rare

#

they're actually just quite common

worthy lintel
#

6.67% drop rate from both skeletons and hoplites

dusty wharf
worthy lintel
#

i usually get 5-6 in a single caving session

exotic stag
#

if im not hunting for them i'll usually see like atleast 600 skeletons phm

spare prawn
exotic stag
#

(just cause its more doesnt mean its more difficult. infact its more easy because things that spawn stuff on hit just get superboosted

spare prawn
#

Depends on the weapon

#

Making someone change up their weapon choice means that the difficulty change is working

#

Wince those kinds of weapons probably don't do as much single target damage

exotic stag
#

the single target damage makes up for it in secondary effects. which are usually "on hit" something happens or debuffs. which soul seekers arent immune to many

gray nebula
#

troll

#

me when trying to preventing adrenaline stalling by fucking over low dps players intead

exotic stag
#

why not just fuck over high dps players too

#

with haha RDR

shell grotto
#

was going to say

#

they already did xd

deft yew
#

i just suggested this a little while ago but you worded it much better

exotic stag
#

whas next. we fuckin over tanks? oh wait defense damage exists

exotic stag
#

and then theres just "meta"

deft yew
#

if adrenaline didn't exist none of this would be a problem PLUS we could tone down rev boss health which would be a shadow buff to vanilla weapons

shell grotto
#

Yeah TBH every new mechanic to remove freedom, RDR, Timed aggro and Def Damage all ruin certain playstyles

deft yew
#

defense damage honestly i think is fine

worthy lintel
#

defense damage is based

shell grotto
#

I think it is too

worthy lintel
#

but rdr needs to be gone

deft yew
#

just gotta mess with its intensity every patch hdflr

shell grotto
#

RDR needs to die, yes.

exotic stag
#

defense damage is literally just negated by low defense builds

deft yew
shell grotto
#

new patch: every boss gets RDR to a factor of 20 CompleteFailure

deft yew
#

all these new mechanics honestly uh...

shell grotto
#

every new mechanic except defense damage IMO needs to go

deft yew
#

turn all playstyles other than the literal meta useless

worthy lintel
#

atleast the rdr problem is fixed

#

but timed agression is 🥶

deft yew
#

is RDR tolerable on worms now

shell grotto
#

no

deft yew
#

ngl

#

despite it getting hard buffed

exotic stag
#

reaper vs yharon just ignores RDR

shell grotto
#

subphase 7 lol

deft yew
#

actually phase timer does help in a few cases

shell grotto
#

many. fireballs.

deft yew
#
  1. twins
crude geode
#

The best part about these obscure mechanics is how difficult it is to even record them happening, ESPECIALLY RDR

deft yew
#

^

exotic stag
#

rdr is just "hey look boss take less damag now"

crude geode
#

Cuz like how the fuck are you supposed to even do the math for that shit, let alone tell a difference in your dps

shell grotto
#

okay yeah that's true because phase 3 ret is exponentially easier than phase 2 laser spam, but it's still inconsistent

deft yew
#

we in the hot take department are really stuck between a rock and a hard place

shell grotto
#

RDR is decent for malice mode. That's it though

#

"decent"

#

not good

deft yew
#

yes that was my argument

shell grotto
#

"decent"

deft yew
#

make RDR malice only

exotic stag
#

make rdr normal mode only to trigger people

shell grotto
#

keep in mind my post is to remove timed aggression

#

different mechanic

crude geode
#

Yeah

deft yew
#

right

shell grotto
#

both bad IMO, but still

deft yew
#

RDR shift was literally because of timed aggression

worthy lintel
#

you listed both mechanics in your reasoning and people completely ignored timed agression

#

absolute state

deft yew
#

timed aggression was SO PAINFULLY OBVIOUS on true melee yharon

#

also duke phase 4

shell grotto
deft yew
#

exists

#

(starts dashing constantly with no warning other than a percentage)

cobalt pewter
#

ye they exist but never communicated properly

crude geode
cobalt pewter
#

felt like a second thought

deft yew
#

true melee problem

#

stealth problem? FollyThonk

worthy lintel
#

yea, rdr steals the spotlight but i find timed agression to be much more vicious and anti-player

cobalt pewter
#

both are bad

#

get rid of both

cobalt pewter
#

:sungla

deft yew
#

wait, what are all of the obscure mechanics that 1.5 added?

cobalt pewter
#

well rdr will be kinda gone next patch?

#

(limited to Malice)

worthy lintel
#

rdr will be restricted to malice

crude geode
#

Thank fucking god

worthy lintel
#

so huh

deft yew
worthy lintel
#

gone ye

cobalt pewter
#

yeah effectively gone

#

because malice doesn't exist

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:trol

deft yew
#

should have looked at it before i made the sugg bruh

crude geode
#

I do think adrenaline stalling isn’t that big of a deal

shell grotto
deft yew
#

imo

crude geode
#

Indeed

#

Also shows mastery over a certain phase and lets you skip over another one in exchange for it

deft yew
#

cheese is doing the only thing that retains your sanity for rev WoF

cobalt pewter
#

defense damage is kind of? a necessary evil because facetank isn't fun, and defensive measures in general is buffed

deft yew
#

^

cobalt pewter
#

but rdr and the timed aggresion are completely anti fun

shell grotto
#

I mean facetanking is funny

crude geode
#

(Except for warding being nerfed iirc)

deft yew
deft yew
#

just a TINY bit less than initially

shell grotto
#

facetank+sub shocker is fun

deft yew
#

warding post-DoG now gives 15 def instead of 16 lo

shell grotto
#

wow, what a nerf

deft yew
#

shortswords literally require you to facetank and output ridiculous DPS for it

cobalt pewter
#

it isn't communicated properly that stealth damage is inversely larger the lower your overall stealth regen, and as much as I want to suggest smth about it, they haven't addressed the chungus stealth rogue tooltips on armors

#

so it's kinda lo

shell grotto
#

New sugg:
Remove RDR, timed aggression and defense damage
why?
please

cobalt pewter
deft yew
#

not defense damage though

shell grotto
#

why not? D:

worthy lintel
#

defense damage is good tho

deft yew
#

speaking of tooltips

#

repetitive or unpacked ones also exist

#

see:

#

Ultima

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Celestial Tracers

crude geode
#

fun fact: Crystal piercer’s stealth strike is a fat fucking lie

deft yew
#

what

cobalt pewter
#

cal kinda needs a patch solely to address tooltips and information in the mod

deft yew
#

also mantis claws

cobalt pewter
#

like the whole patch is just fixing tooltips and making information clearer to the player

crude geode
# deft yew what

It claims to summon Crystal shards as it travels but it does not in fact

deft yew
#

make them actually explode

crude geode
#

It just pierces through walls lol

lucid marsh
#

Hey I noticed that the true forbidden oathblade is really bad compared to things of the same tier

crude geode
deft yew
#

false melee bloat

#

not saying we have too many

#

they just

lucid marsh
#

For example, it has 600ish single target dps, while tyrant yharim's ultisword and the plague scythe are better despite being obtained earlier

deft yew
#

ALL DO THE SAME THING

lucid marsh
#

Also yes that's true. If it isn't useful it should be removed

deft yew
#

hellkite:

#

good though?

#

penumbra hdflr

lucid marsh
#

Hellkite also shit

#

Like 70% of melee weapons are useless

deft yew
#

hellkite exists to make sense in terratomere

cobalt pewter
#

cal started existing around the time where projectile broadswords were the hot stuff

#

Cal needs to go beyond that old age if they wanna advance

worthy lintel
#

as much as id like true melee to be balanced this is probably the 9th layer of hell of balancing and as such can't be considered an argument against timed agression

cobalt pewter
#

(start by removing half of broadswords)

lucid marsh
#

Yeah and like I don't hate projectile broadswords

deft yew
#

i don't hate projectile broads

lucid marsh
#

But when they're useless besides as a material that's bad

deft yew
#

i DO hate the loss of enforcer's fireball

sleek turret
#

Good suggestion

worthy lintel
#

that is too vague of a sugg

lucid marsh
#

If they're never useful then they should be removed

worthy lintel
#

true melee balancing is a never ending fight

gray nebula
#

i agree

#

.

#

sugg is invalid but i agree. and

#

ombgus we are already working on it. as a joke. but we are.

lucid marsh
#

Ok fair