#suggestions-discussion
1 messages · Page 1198 of 1
Nope
All chances are now guaranteed
Dodges got reworked on 1.5
bruh
All chance dodges got changed to cooldowns
but isn’t the cooldown on void sash like a fucking minute
And reflectors work like dodges now
Worse. 90 seconds.
Yea may be too excessive but point still stands
But it's guaranteed
Aint that just reflects and mirrors? Pretty sure black belt line is 60
It also has no indicator
i’d rather have the evasion scarf than wait a minute and a half

Fucking knew dodge shit would be awful with the like minute+ cooldown
Skill issue
evasion scarf the goat
This whole mod tells you than you are skill issue
Yea maybe they could be halved (maybe except mirrors lol)
I think the idea is just for the player to not be able to rely on it, but they put evasion scarf in the game
i will be mourning the loss of silva armor then if it’s never coming back
this is so sad
I guess the excuse for scarfs cooldowns being not 60 seconds is than you actually need to mess up to trigger it
Probably
the rod of discord is also in the game though
and that’s like
WAYYYY better
rod of discord is vanilla thing
Rod is op
yeah but it still applies
Devs: nobody uses void sash
Devs: let’s give it’s dodge a guarantee with a cooldown
Devs: literally a minute sounds when you can activate shield 60 times in that time frame sounds good
Fabsol is tired of fighting with RoD faction
and they need to make a VERY hard argument to remove it
oh no i don’t want the rod of discord removed
no way
i’d like
never play terraria again
death mode is definitely doable without rod
malice, not so much
Mod is indeed balanced around RoD not existing
Defiled even, rarely used RoD on my nohits
Fab never wants RoD to be a requirement
ya I never attempted defile, surprise that it still works without rod
though talking about RoD, to put it simply god slayer dash is a second RoD
with less control but also less chance to mess up
And i f r a m e s
less chance to mess up?
i don’t think it’s that hard
because you gain iframe along the entire dash
so you literally can't die (unless armageddon or something)
Final dawn is GS dash but better (please fucking nerf it)
well you’re usually getting away from the boss when you use rod so you’re not even gonna be super close to where messing up is that big of an issue
It’s hard not to mess up but you can do it by teleporting into bullets, but something something skill issue something
yes skill issue indeed
I will just use yharon as example, with rod you might teleport and still get hit by bullets, god slayer dash you dash to the middle of the bullet hell and you dodge everything
I mean you just wait for the bullet hell to actually finish
Then why even need dash if you don't have skill issue?
we are comparing god slayer dash, who else do we compare it to, only scal and draedon if not yharon
Just chain GS dash and final dawn vs Exos
Very possible
Final dawn is rogue weapon
the middle of the yharon tornado is the safest place of the arena
Which is undesirable for purists
because every other place is convered with random flying fire balls
It may not be required but it sure as hell is extremely encouraged with some of the laser beam attacks in this game
Well too bad sub6 and 7 exist
Remove them
Ohio
remove will be malice drop², I think just massively nerf CD will do, since dodge accessories are now 90 seconds average and they are comparable
so the only armor after yharon is auric
Yep
did they remove anything from auric aswell or
It might be not post-yharon in next updates tho
melee ranger rogue no longer has revive on auric
ew what
no keep it that way tf
mage summoner lose 1 revive (the old god slayer revive)
what are with these whacky ass changes dear god
Pretty sure Auric will be the post-Yharon set and that will not change
yeah i noticed
so now i just go with demonshade

Then after Scal and Draedon you go Exo, Auric or Shade
Then whatever armor Yharim unlocks (if he unlocks any)
i wonder
auric will post yharon and exo/dshade will be post draedon/scal
Wait what are you talking about? Auric?
when are they gonna add yharim as an actually fightable boss
instead of dshade being a shadowspec set
yes
soon™
20 years
1.7 at least, maybe 1.8, perhaps 1.9….

I've never heard any plans to make Auric Tesla be not post-Yharon
he's in the right for that yes, RoD is borderline busted, and NR is the hellspawn birthed from RoD
i love how everyone here is talking about armor and tiers and all that and im just here thinking "hmm, do i want to use musket balls or god-slayer slugs"
3,000,000 years later
ranger best class fight me scrubs
it will also be balance nightmare and super pointless, it has the dedicated tier in progression so why move it instead of just make a new armor
and they can't nuke NR because donator item 
Go back to #calamity-mod-talk please
oh my god me when i realize why silva melee set is gone
I mean, I would expect that
it gets no revive anymore
this entire conversation could be held there
Just murder the donator 
btw Nebulous Core exists
Tangents exist yes.
I dunno if that got brought up yet
Yes it was
It did iirc
https://cdn.discordapp.com/attachments/512925739486674954/923667962571923456/How_to_BR_BoC.mp4 can ranger do this tho?
they can nuke NR balance wise, just not item recipe, I think donator have no control it NR suddenly have 60s cooldown
yeah ik
wasn’t it built into the godslayer set before?
Then rod of disaster needs to have 60 s as well
why was that changed aswell?
I dont know why they havent done this
Yes, Nebulous Core got the old God Slayer revive
People would whine a shit ton
rogue is op and im pretty sure everyone knows that
Nebulous Core's previous revive function was garbage because it was random chance
the only thing I will call ranger is "consistent" (they dont really have weak point in progression), best? nah, and I am a ranger cuck
Now it's cooldown
damage increase tho
We have exos
👀
A major sources of crying about new clamjty
It still has that damage increase.
ik
man i sure hope that bullet that just hit you from the Tyranny's End didnt instantly delete you
i was saying before this update it still had the damage increase
We have [insert that overused unfunny joke about stacking difficulties]
and damage increases are nice regardless
But they will be not majorly changed
sniper rifle line got buffed and oh boy is it super fun
Anyway this is a really long fucking conversation
TM06, do you have any plans to edit or rewrite your suggestion?
love knocking out 10% of a boss' hp in a single hit
rover was it ever stated if shadowspec will still be used for demonshade after it gets the helmet split
Tl;dr: Calamity doesn't care about your feelings t
not really because i was already told it’s never coming back
It isnt used anymore
you can delete it if you want
Demonshade will be post-SCal, pre-Shadowspec
or you can delete it yourself
Shadowspec will only make dev weapons
Yes.
cool cool
yeah, demonshade is getting the Silva treatment, and Draedon is gonna drop materials to make a melee/ranger/rogue set
Actually why do ashes of oblivion only make armor atm, is there any plans to add more stuff?
i like the sound of this
post-Draedon armor mhm
You can make a suggestion regarding God Slayer melee being underpowered if you still feel that way
Objection
Demonshade will get split into
Melee, Ranged/Rogue and Mage/Summoner
Exo will be all-class tank armor not reliant on revives
kind of, i liked the buff of the nebulous core being built into the old godslayer set
I think you can just change your suggestion to buff god slayers stats to match silva
huh??? I thought demonshade would be just mage and summoner
if you want an alternative so at the very least to you, stat-wise, god slayer is not inferior to silva
Demonshade vs Auric Tesla is still an ongoing debate, considering the wide variety of bonuses Auric gives
well at the moment yeah
Demonshade and Exo will both be all-class yeah
Cringe
Demonshade with multiple helmets, Exo with one helmet
that just sounds like exo will take the place of what demonshade is now lol
maybe just stat increases would be nice
https://docs.google.com/document/d/1rrm84T19rwV5ws3L59FzHt6uzKQGM49Zdrj2OvMj38I/edit?usp=sharing the 1.5.0.1 faq (the one in Drae talk)
Frequently Asked Questions about Calamity Mod v1.5.0.001, aka the Draedon Update It is recommended you read #changelogs in the Calamity Mod Discord Server and watch the Draedon Update Trailer before asking further questions. General Questions Q: Is the Draedon Update out yet? Has it been rel...
to match silvas
id love to debate that except im pretty sure you can check #changelogs before Draedon dropped and theres a change that says thats whats going to happen
my only gripe about all class gear is its obviously usually weaker than class specific stuff to compensate
and you end up with stats you dont need for your class
I think nebulous core give +10% damage
ya if you feel like it just change your suggestion to that, it is definitely valid
That was on #mod-announcements
kinda the point
talking to me?
well it was somewhere
summoner every time they get crit chance: oh boy, this is worthless
@astral yoke yes
alr
That's just a minimaxing mindset echraria community has
i’ll see what i can come up with then
it probably won’t be taken but wouldn’t hurt to try
when you play on death/malice mode do you really have the luxury of not minmaxing
Well im going to sleep 
Gn
just know that reverting the revive is very unlikely to happen, but stat buff is definitely a valid suggestion
if you like dying, yeah you have the luxury
Death and Malice are not supposed to be treated seriously? 
🤨
half true
I go in Death expecting difficult but balanced, I go in Malice with 0 expectation that it is balanced in any way possible (just beatable)
death finally got its own thing i think in rust and dust, and malice is just pain but with bosses
since defiled wasnt that good if we're being honest
at least it isnt rev but with more hp
it is enough of a difficulty curve to separate it from Rev, but in terms of uniqueness, not so much (except env effect)
also can we talk about how fucking tanky some of these bosses are?
i don’t like how a lot of revengaence drops are locked behind malice now because malice is actually just supposed to be unfair
or at least
it feels that way
i had to fight calamitas before Skeletron Prime cause he had that much tank
its less supposed to be unfair, and moreso not checked for fairness
most of them are just better weapon for malice (as malice are, well, harder), the only exception ones are counter scarf (you can just beat malice EoC after normal EoC), community (just nuke it post-ML) and not so much others
you dont go into night provi and expect "oh yeah im gonna be able to do everything perfectly"
not how calamity works
Which is unfair in hindsight
i dislike the counter scarf being changed but eye isn’t that bad
Malice has been discussed as just being stupid ngl
gaels greatsword being locked behind malice scal though…
that, i will never understand.
Dedicated shit is dumb
i think theres a very fair point to be made, and its that higher difficulties in calamity are going to exist regardless of if you want it or not
Malice is definitely not perfect, but I don't really have a problem with Malice drop either, considering it is made very clear that they are not necessary to be obtained on tier
it’s unnecessary
death was fine
honestly
so it being put behind an optional mode is generally a good compromise
i don’t see the need to add more
thats because you dont play at that high of a level
i guess so
Calamity Infernum exists and has an audience for a reason
Welcome to Calamity, where half the people are masochists who enjoy this shit
maybe death will be given those master mode pets and trophies when the time comes
I will not even call Infernum a "harder death mode", they alter the bosses so much that it distinct too much from death mode
i understand that
and i understand not playing at that high of a level
but what i don’t like is the revengaence drops being taken and put into malice
Meta thought: it's scary how easily developers can just refuse to improve upon gameplay elements because they said than gameplay element is good and doesn't need to change.
at that point just make a better weapon/accessory for malice
would you rather get nothing for beating a malice boss?
you specifically are getting something unique
I’d call it insert “game mode” with higher difficulty AI because Johnny with 3 no hitter roles is getting bored and wants something in calamity instead of playing a real game like touhou 
malice was originally just intended to be a "enrage all boss" mode, but only after that did they kind of make it a harder death mode
so whether or not they want to change from "harder death mode" to just an enrage mechanic depends on the devs
most of those drops werent behind any mode and were just stupidly rare to get
Stop mentioning touhou as difficult or bullet hell games, I am tired of it, look up for something more serious

when I see they use the word "enraged" I know it is not gonna be perfect in any way
fargo's souls
Nah
so like just the community and cosmic discharge it feels like
There is other difficult games that are actually decent
those are annoying to get
what they could have done was make them rare in revengaence and made them 100% in malice
that seems like a decent enough middle ground
Anyways since this is extremely off topic and away from any suggestions I’ll be the stupid one and say we should probably stop
I think the devs just try too hard to make Malice sounds balanced, an extremely simple solution is not make it a mode and just say "yah this shit is not balanced good luck"
shattered community my beloved
how much cosmilite do you think DoG should drop?
cause i suggested 60-70
at least 70, so you can craft anvil + full armor set
You’re asking the wrong person
personally I would make the suggestion for DoG to drop pieces of his armor that you melt into the bars, as a middle ground between the two
but they're already planning to make cosmilite ore so
thats just extra steps on a process that has already been refined with other bosses
where have they said that because i need to look at it
full armor set is around 55, + 10 from cosmic anvil
so unless you get 70 you can never craft full armor on first kill
yeah, why i suggested 60-70
ya, I mean is at least 70+
Could also add 10
since 60 have a chance to just lack 1-5 for full armor
So you could craft a weapon or two
maybe 65-75
ya very least 65
thats the anvil and the armor, or a bunch of weapons and accessories
god, you need so much fucking cosmilite
how the player should use the bars depend on them, but it should drop enough for the most obvious option (armor upgrade)
and the extra just depend on how player use it (weapons, accs and such)
like you actually need at least 120 for a regular playthrough, and well over 300 for completionist purposes
why 77?
Because memes and Apotheosis
unfortunately they said it in a channel thats currently hidden so you'll have to take my word for it
you know what, i expected that but i dont know why i expected that
not something im keen to do, just ask if you can screenshot
also you dont have any roles at all, so im less inclined to believe you could see a hidden channel
its this message
but as you can see clicking the link tells you its a hidden channel
it's what used to be draedon spoiler talk probably
i think i know what i want now
i don’t want silva helm back
that’s fine it can stay gone
you could probably just ask a mod to screenshot it
but put the nebulous core buff back into the godslayer set
and make the nebulous core something else
uhh I mean sure if rover is willing to do it, I don't see a point though
star veil but extreme version
god slayer stars
could work?
astrum deus comes down to fuck your foe's day
LOL
literally the worm just blitzes down and impacts them
why not just buff the nebulous cores damage increase?
make it 15%
instead of 10
and lose the revive
put it back on godslayer
fuckin, the vanities mod adds a DoG pet thats literally just the DoG but in second phase
its way shorter, probably for lag reasons, but god that would scare the fuck out of me if i was in boss rush or something
LOL
DoG should get a pet drop if you can beat it in armageddon, like dungeon guardian
I think on-hit effect is pretty useless at this stage
As relevant bosses kill you in 3 hits
that’d be neat
i will say though, Draedon update made DoG a damn pushover
this is a hill i will die on
i died about 70 times to polterghast
i got to DoG and killed him in less than 20 attempts
and most of those attempts were ended either because i wasnt paying attention and got sniped by the head or was getting used to the patterns
pretty much about 80% of my fails against DoG was the head
DoG turns so sharply sometimes and it fucks me up
i will say that one time i got snipped by one of the smaller worms and i laughed so hard when it happened
thats what i was talking about, yes
putting god slayer revive back to god slayer armors is unlikely to happen to say the least (as in it will super likely get outright rejected if it get enough votes)
so probably focus on giving something else
what else could you even give it
just like
better offensive stats than silva?
or just as good offensive stats as silva?
I think at least match the stat of silva
for defensive it is very hard to make an argument, because god slayer dash is a very defensive tool (and a good one at that)
since silva gets invulnerability it would be fair to give godslayer slightly better stats than silva
only slightly
2% at most
2-3%
nah silva revive is not that good, for the simple reason of it usable once per life
yeah fair enough
if it is on a CD then it is another argument
best solution would be to take revive away from silva so no one has one and we can finally put revives to bed 
it feels good in old version because you had god slayer revive before silva
weird thing was auric tesla got BOTH
that was kinda silly imo
ya it had both, which is why silva revive felt extremely strong, because it will not get procced by random things
silva revive by itself is just... not good
being able to dish out as much dps as you want for a time is alright to me
because it makes you invincible i think
at least
it did in the last update
it is 5 second, you rarely get hit for that many times in such a short time span unless you screw up
it is unreliable to use it as an offensive move
silva is still 10 according to the wiki
and in my mage pt I remember silva being higher than 5
oh wait both are around 8, I guess I misremembered the changelog
ya, just that you usually do not use it to do damage (too unrealiable)
if it was 5 then yeah pure defensive
those 5 are precious
gotta get out of whatever pickle you put yourself in
yelled at the devs
felt good
got it out of my system
oh yah I thought of one, how about Nebulous Core having less CD with God Slayer Armor equipped?
we have Silva Wing with Silva Armors so why not Nebulous Core with God Slayers?
something like 45 second will make it identical to the old God Slayer Revive (just spend 1 more accessory slot, though it do give damage)
so you're suggesting 42 new items added to the already absurd amount of stuff cal adds
People arent ever happy. I for one prefer the items being placed behind a challenge. Makes them a reward rather than a rare item you have to grind for. Not everyone has nothing to do and can grind bosses for rare drops all day.
I am aware

I'm more so referring to the idea that a lot of people hate that items are placed behind challenges it seems, but idk anything so:what:
I think the problem is that most people can't access the weapons at the tier that they are viable at
so it's not as rewarding to refight
since the only one which remains viable well after it's spot in progression is the community
so at that point they're collectors items and not actual weapons
also it's just not intuitive to refight bosses in this game
lol
also tbh I don't think it even was the original intention behind malice it just got made so ridiculously hard that it ended up being what was the most reasonable
also I mean I think ppl wouldn't complain if the challenge was less overwhelmingly hard and the guaranteed items weren't made malice exclusive
like, the big example people keep bringing up is the counter scarf
cuz it was a free guaranteed drop in rev before and people really liked it, and now it got taken away from them and locked behind malice
the complain associated with Malice mode is not that it is "overwhelmingly hard", it is the fact that the nature of enraging bosses is unfair
because if you take any boss, multiply their movement speed and attack speed by x2 it will always be extremely hard, people just don't like the idea that such an unfair adjustment is regarded as a "legit difficulty mode". Calamity merely provide enough tools so that fighting enraged bosses are possible, it does not mean that the bosses are fair or even fun to fight (just refer to BoC and Astrum Aureus)
I've yet to see anyone bring up something that isnt counter scarf
if it is something like defiled feather where if you favourite this item bosses automatically enrage it will be different
on top of that it has reward lock behind it, rewards tend to incentivize actually playing it (like compare to armageddon and defiled feather, both mostly 0 reward = 0 complain)
I think the ideal solution (without fully rework) Malice Mode is to remove everything about it except force Death Mode AI and enraged bosses, since most people just don't want to play under which is basically death mode condition
Actually
When I was trying to do second musket playthrough
Astral meteor didn't spawn even after Aureus
I think cheat-only item would be useful in that case.
so like something unobtainable?
Yep.
still works either way
whatever method it would be done in, it would be really helpful when u mess up or ur game just stupid
maybe the game could check every ingame day or something if theres an astral meteor either pre aureus or pre deus
and if there is not one it spawns one
so if wof fails you csn still get astral meteor
wouldnt the dev gear weapons be untested seeing as BR isnt balanced either?
aka making suggestions of that type redundant?
Yes, and since it’s dedicated content it also needs permission of the person it’s dedicated to
Or is that only for donator items
nah its for any
yea it probably got corrupted in midway and became this clusterfuck of an eldritch abomination

(i'd still prefer malice over rng bullshit any day, but malice still needs to be addressed as a mode i think)
this is why ive resigned to only replying with Malice Moment every time someone asks for it to be nerfed etc
i mean it needs to be adressed as a mode i guess but at the same time im going craz!!y!!!!!
yet another difficulty mode ❗ ❗ 
danger indeed
[Translation: Brain of Cthulhu needs to be addressed as a boss.]
how are you supposed to beat malice profaned guardian? I mean the "normal way"
the fight become too aids to me 10 deaths in that I just search a nohit
funny since malice icon is brain

because BoC is already bad, but Malice profaned guardian is inexcusable, like literally is the fight tested?
Guardians will get reworked soon™️
ya, that is understandable, I just hope that they did not tune it to its current stat
literally only 2 strategy is viable, circle rotation (require super human dodge to account for every single spam) or run in straight line
Guardians rework is nice because it makes Providence better. I don’t care much about the guardians themselves 
The thing I’m really interested in is the Signus rework
(and i hope for a weaver rework ofc)
weaver is not really in need of a rework, at least not urgent
it is not a good fight, but it is not like the worst thing ever
ceaseless void
please
it’s so bad
for the love of god please rework that thing
ceaseless void is reworked, but I don't feel like the current version is that good yet
storm weaver is fine
the fight feels really chaotic
it is not
the fight is clumsy and it’s not properly telegraphed at all
he just jitters around and if you get hit by an unreactable void ball thing
well sucks to be you gotta hold that
i personally quite like storm weaver
but for what i think’s supposed to he a miniboss
he hits a bit too hard
that’s my only gripe
otherwise i like it
the sheer lack of responses right now is probably because literally no one remembers these weapons even exist, aside from me for some reason
also some people might just not have any strong opinions about it
so they won't disagree or strongly agree
you should probably change your title to something like allow the burnt sienna to crafted into the terra-cotta again because it's a bit confusing atm
oh fuck i didn't add the crafted in lmao
other than that looks fine
@unborn siren Star Wrath and Aquatic Dissolution are not shortswords
Im just giving some examples for other swords that shoot projectiles from the sky
Imma edit that to make it more clear
I'm not really convinced by the argument that it looks similar to other shortswords, either 🤔
Shortswords are pointed because they do stabbing
Burning Sky has a cleaving edge
That is indeed
the.. only exception, I think?
Spore Knife and True Night's Stabber get close
it's short and looks like a sword
Br
It would be the second largest shortsword if it was made into one
We do already have plans to unfuck Burning Sky
Oh I have an idea
I am personally really glad that it has this period of being a fucking magic staff that deals melee damage
It feels really honest
Does the BS damage enemy when they are use?
Like Marnite Bayonet?
Wdym
Cryptic rover message
rover is glad that the burning sky doesnt even try to pretend to be melee because for once its not like the ohter projecitle melee weapons that are like "haha no but you can use true melee with it" except no one really does
here its "yeah, youre not gonna use this to actually hit your enemies. dont even try"
lmfao yeah
Uhh, My suggestion should be ok? or i have to explain a little more?
nah i thin k its good but unfortunately daedalus is kindof in limbo rn iirc
tho we do have plans to integrate permafrost/cryogen better into the snow biome and world

Oh well
That seems more like something Yuh is doing
wtf yuh is doing stuf,,?.??
rover are you okay?
^
I think it is very funny
DevPlans.png iirc
:Orthocera:
(He is not doing anything i hate yuh he doesn't work!!!!
You can take a proj spam screen-filling weapon like Burning Sky, whose only connection to the melee class is a little hitbox above the player
and just remove that little hitbox
and the weapon functions almost exactly the same and players use it no differently than they used it before
Destroying its connection to the melee class, but leaving the functionality pretty much untouched
It's honest
And indicative of what "melee" is
Now time for the biome blade line follow that
Before 1.5, Ark was the poster child of melee is mana-less mage
But now Burning sky IS a wand
It’ll probably never happen but god Ark should do that
They don't need to have new post ml content anyways
Not everything needs content in every single part of the pt
And it's not that common of a natural occurrence to matter
question has it been suggested yet to make all boss summons being non consumable config
not really for me since i like them being non consumable it just seems kinda strange it isn't config though
don't think you'd have good enough reason for that, but go ahead I guess
well worth a shot ig 
i mean i think its sufficient reasoning its not a massive change doesnt need a ton of it
The fact it's not massive doesn't mean it doesn't require a ton
Useless configs are a thing
its not even like the grind for boss summons is fun
some random person probably finds it fun idk
i mean boss rush curses exist and ive seen like no one use them
Some random person isn't really a good thing to stand on
And yeah bossrush curses are funny
terraria players be like its so fun to do the same thing 100 times
I mean I don’t mind grinding (in moderation). But. I wouldn’t tick a config to make me have to grind more
I haven't found anyone that enjoys grinding boss summons
Its always bad sugg season
also isnt goblin army sugg a ❗ ?
#suggestions-posting message unsure on this one, glad to know people like it but theres a reason it has infernum on the title (maybe it could reach main mod but unsure of Dom, Nycro and Pinkie’s opinions)
Kinda weak suggestion, Seal
First reason is based on a guess that people would like summon grinding
and
"It just kind of seems strange that it isn't in config since many other similar things are configurable and it would make a lot of sense to have it as such." It would help to provide examples of similar configs to this for comparison, as that's the only properly substantial part of the reason
Configs just for the sake of it are 
that was probably what i was going for
anyways ye i have a few examples i could add
Problem is that you suggestion goes against pretty much the majority
Cal made mining faster because a lot of players complained it was a slog the same way Cal also added item recipes for vanilla
yeah but thats for the votes to decide honestly
but stuff like recipes can be avoided
you can just not craft with those
There is no reason to force players to grind for item summons really
It is not intuitive
im just saying the option should be there
And Calamity's increased difficulty in rev+ means more attempts for the average player
why should it
Unlimited summons are here to stay
tbh if a player wanted to they could just
throw away the summon
and make a new one
anyways just yeah i dont really care about the suggestion anymore now that i realize you could just do that
I feel like this texture pack suggestion can just be like. Made by yourself or somethin
where would you get the sprites tho
The wiki has past sprites
I think you can access older versions of images on the wiki? Or you used to?
@viral forge no suggs about bringing back old stuff iirc
doesnt have them
check pins
Also yeah also that
yuh probably has a place with all old sprites stored
Not to bring back but as an option of how you wanna see how the boss and stuff looks
oh yeah another problem is sprites like the old siren one
forgor what her name was
the sugg still implies bringing back old content in some way
but there was the whole the spriter didn't want it in the mod
back on my suggestion i feel its really the voters job to decide on that
dont expect it to perform well
i really dont think anyone's gonna stop you if you make a texture pack for this
id argue there's probably already one out there
@hollow shell Bring back old shit sugg, kill
Sorry mate I was on mobile
You can do everything on mobile you can on desktop when it comes to formatting messages
the only thing that desktop has over mobile in that sense is real time preview of the formatting on the textbox
the suggestion itself is a don't, not really have too much to do with mobile
even with correct formatting the suggestion wont pass
Yeah
Definitely agree with this but it’s a little too specific to pass smoothly
@slate turtle make your sugg less specific, but the idea is alright
Alright
“The dukes take so much work”
Regular Duke less so because you can craft truffle worm, but Bloodworm’s spawn rate is a crime
I always take bloodworms from hero's mod, but throw away 1 platinum coin for every worm i took
What about my idea of "Brimstone Ash Block"?
It sounds interesting, but I'd rather wait until the smarter lads here pick it apart to decide on it.
also Calamitas is a she just letting you know
Sometimes translator fails
In long text, i have to use translator 
Although Ashes are "Burned on Brimstone", then the ashes would be more easier to pick at
oh
Terraria really should have infinite buff slots
yeah
definitely the kind of change calamity should make
there are and have always been minimods that do that (just search for "buff slot" on mod browser) but that should not be a reason to neglect making such a change
i kinda wanna bring this up but its literally 3 months old. yeah..
i just went and checked an old sugg
and kinda
Ah, massive dried desert horse in the ocean.
AQUATIC CNIDRION
is there a suggestion already to make blood relic non consumable
.004 will make event summons non-consumable
Plus how tf do I bold on mobile
Yeah, it’s mob mentality. It makes it easier to read in posting but it automatically happens upon going into #suggestions-voting
(imagine cnidrion just being weak to water)
it just turns into the horse mount from vanilla
**text**
@viral forge All music boxes?
I would say so unless calamity has a noc that sells them then I'd say just the non sold one
Nah we don't have a music box NPC
I personally dislike the crafting solution, and would rather we IL edit the music box code to just record instantly when you equip them instead of making it RNG
But, I spose the suggestion is fine
Yeah making it instant would be better imo
People waiting 4 minutes for each part of Stained Brutal Calamity 
have fun
1.5 making Acceptance unobtainable:
That's part of the experience 🤩
Honestly quite incredible
@hollow shell hi yes someone is being painfully unfunny
Oh
Failure
m
What was it?
Discord users after making a 3 books long message to ask a question that can be answered with "k" or smt idk laugh please
shush, im typing up a suggestion
want to post it in here before seeing if it's ok for posting
If your sugg is that long maybe you should simplify it anyways
ok fine
ok this sugg is a bitch to word
how would i suggest making more UI elements for enchants so that they're more easily usable
ephemeral has an indicator for how much damage you're doing, but bloodthirsty, resentful, and withering (which uses two different build-up mechanics, is pretty complex, and can literally kill you) don't
Make more UI elements for enchants so that they're more easily usable
<reasoning reasoning>
brimmy is one of the first bosses fought on hm
...no????
She was always remarkably meant to be the last mech alt
It was never "meant" for you to fight it pre mechs whatsoever
That's cryo
should be made at a hellforge
cobalt anvil
Oh I always thought you were meant to fight alt mechs and then mechs
(another bee sugg)
i had a pretty cool idea of a summoner weapon that had MULTIPLE crafting stages, one for each tier of ore but i saw that i shouldn't suggest that. also i realized it would be a PAIN to actually balance and make
Ah fuck I should've exclam'd Pogseal's sugg and pinged him to edit it
I criticized it in chat but, big mistake, didn't ping him
here
Oh nevermind he just forgot?? 🤨
honestly i dont care if you just delete it from voting
i kinda gave up on it after i realized you could just throw away the summon and make a new one if you really wanted to
why??????
funny
queen bee awoke during my scal nohit attempt
(which was funny i like when it happens as well)
its only funny untill she wakes up pre boss and fucks ur shit up fam
honestly I like queen bee for that reason because it means you have to tread carefully in the jungle
and starfury isn't a free loot finder in the jungle either
OK but
if she wakes up pre boss I think you should ask about the particular weapon then
.
piercing thru blocks and having such a long rare seems oddge
Or when testing Scal am i rite
Wish i could post the full pic but has confidential info
🐝
I think that I will do that yes
for posterity:
They almost did on that Scal attempt lmao
s-starfury
Could have sworn they drop souls of night (or that was planned)
Yeah, it’s fine though
I'd make them drop souls of light too,just fewer of them
Maybe a little but you could say that the souls of light were sealed inside by the souls of night
And you released both when you broke it just like killing the wall of flesh released both
Sounds like a stretch
they drop 7 soulds of night, yes
it was written in the changelogs along with the rest of the early HM rework
6 to 7 afaik
Mecha Mayhem go boom
I think your reasoning can just be they should drop both, wall of flesh doesn't look hollow or holy to me but killing it unseal both creature of light and dark
Grief? Like destroy the entrance?
Actually thats make more sense
Deleting time
One time there was only a block of sand (shot by a Antlion). And the cultist stop spawning
It’s not planned for them to drop souls of night, they already do
It doesn't really make sense that the altars found in the crimson/corruption drops souls of light
Or flight
Or the essences
Besides it kinda takes away from the "collecting materials from different parts of the world" part of early hardmode
Which imo was the best part of it
which
@lucid marsh There is no "if" they drop Souls of Night
They do do that now
Sugg should be worded as such
maybe demon altars should drop soul of light when they are located in hallow
as frequently that happens in my worlds
I've never seen that
one of my first echraria worlds had literally crimson replaced by hallow on one side
Okay
but they’re still altars dedicated to the evil biomes
doesn’t really make much sense
Just convert demon altars into holy altars if it's in the path of the hallow spawn

Why
?
I'm not asking you I'm asking them
Ding dong ditching
Pog!
oh no wait they're still connected
Just
@ashen warren
they’ve been pinged, it is time for the ❗ 
bc it fucks with other mods, thx for the ping
can't get the joost reforges because they dont count as the "best"
if you can word it better and suit it to the pinned format it’s perfectly fine to suggest it, otherwise it’s a no go really
k
imagine if Unbalanced reforge was still unbalanced (used to be rogue's strongest reforge)
Good change, now reports of reforges not working when using Alch npc or Joost may cease
Its just frustrating bc im using joost and i want the throwing dmg ones for rogue
just use flawless, extremely good
I meant for accessories
smh
oh yea been long since i played joost and i forgor it adds those
shouldn't accessories reforging only limit the player to modifiers that raise tier by 2 eventually?
at least I think it should
or did cal devs really manually add modifiers for that
iirc Cal sometimes causes acc reforge conficts due to the stealth reforges
probably why i always discourage mixing content mods in this state of terraria and its mods
unless it's intended to be compatible from the ground up, you'll always see degrees of problems with mixing content mods
there should literally just be a rule to make suggestions based on the base calamity
that being no music + music. extra music is discluded
what do you mean calamity+fargo+soa+ea+aa+mor isn't the intended way to play terraria mods
to be fair the suggestion itself is already sus because it asks for config
smh my head
but
if the config is put out of the sugg, the sugg could probably work
idk
i am braindead atm
brain hurty
I see someone mentioning SCal as a male
draft time
Rework the Aquatic Aberration and the Parasea, and prevent them from spawning outside the Leviathan fight
The Leviathan compensates for low attack variety by spawning minions. However, both of them are quite basic and contribute to little more than boss servant bloat. On top of this, they can spawn naturally at the ocean post-Clone/Plant, becoming a massive annoyance if you’re trying to wait for ??? to spawn.
Aquatic Aberration is the primary offender. Its behavior (Corite AI) tends to force players into a single movement pattern, and hard punish them for not using it by overlapping their attacks with Levi’s meteors. They are also very tanky, so any lack of DPS can ruin your day.
Parasea contributes very little to the fight, as you’ll be moving around so much that it drifts far out of range. I often see them bunched up in clouds stuck on top of Levi, and never get hit by them at all.
Giving these two new AI, such as coordinating their attacks with Levi’s, would contribute greatly to the otherwise bland Leviathan fight (although Anahita is perfectly fine) and make them less irritating to deal with.
You should mention they're also enemies
Yeah I also despise that about them 
These 2 are the reason you always get tesla pot
And sometimes inferno
Edited, does that address it okay?
what
@prime hamlet something something no meme suggs
Fr tho that should be a joke item

And it has a chance to be crafted when making the eye of extinction
@hollow shell yeah just. i have no comment.
#suggestions-posting message
Make a mod that adds it yourself if you want it so bad…
fr
Oh yeah it’s ceremonial urn now
While you’re here, does this look alright
"they can spawn naturally outside of the fight, wrecking early game players with their post-Plantera stats."
They can only spawn after Plantera or Calamitas.
oh 
Otherwise I guess it's fine
Fixed that
It does feel kinda weird to have boss minions in a fight that's supposed to be like
a duo, yknow
yea
ima be honest there are a lot of boss minions that exist for no reason other than 
E.g. Cryogen’s
Alright it’s put through 
Make Yoyo’s and Stationary summons actually viable sub-classes
Both ranger and magic have their own unique choices of weaponry you can go with for the whole game (magic guns, tomes, staffs, bows/gun) but summoner and meelee lack those unique choices. Adding both more yoyo/station armor sets/weaponry will make people revisit and try the new classes, and widen the playing field even more
yo-yos are already super strong, so much yo-yo bag had to be nerfed
what you guys think of this
The main counter-argument to your sugg is that there's hardly any balancing done to specific subclasses
and yoyos are hell to balance
Melee is melee
hm, it sounds fun as hell tho
idk
im new to this
been playing terraria for a while
just want a reason to choose those subs late game over other things, you know
they could rework yoyo’s
maybe make it so they are very close ranged but have very good damage
cause most yoyo’s just shoot projectiles
stationary summons also need a rework/more content
no doubt
the only station armor you can use is from the old one’s army
an arguably boring event
The last projectile thrower is obliterator (and azazoth), oracle, solar flare and the “used to be viable on DoG” yoyo are all close
You can at least use the accessories (but yea they need to be sent into nucleogenesis or smth)
also, this
after early game meelee is essentially just mage without mana
Also balancing sentries seems to be already a nightmare for the devs, just look at hive pod
@ Iban
no matter how you tackle them, sentries are literally free dps since Red thought it was a good idea to give them their own slots
i think terraria’s personalisation really come from subclasses
red thought a lot of things were good ideas
Yea you could use Guidelight/Carrion in BR on 1.4.5.7
its really fun to see how long you can take one type of weapon
:(
like flails
or yoyo’s
or tomes
stuff like that make the game feel more personal
in my opinion
meanwhile pre patch perdition
feel free to argue

maybe im just too tired, idk
Now you use that even post-nerf
4 am rn where i live
Still strong
another thing
like meelee shortswords
id call that a sub-class
but i dont think it needs its own armor or anything
just like tomes or staffs
but when you look at ranged ammo selection
you feel like everything could be like that
making every run even more different
well, if you can facetank 
You get rippers, rip and tear then get out and heal to repeat the process
literally true melee but kinda worse
And theres plenty of magelee shortswords anyways as well
...would shorties be worth using when doing TM?
Prob the Hive drops
Is there a true melee shorty at that point?
yeah i was referring to true shorties
Wiki does not say that only broadswords
Although tainted exo gladius would be commically op
i-frames moment
speaking of which, tainted earth sounds hilarious
fortunately it doesn't exist
make cal force sentries to use summon slots then

👁️
(subclass suggestions:)
shortsword is a mostly viable subclass
no not shortswords
shortswords are fine they have all they could ever ask for
(including a meme)
but stuff like flails and yoyos are near direct copies of one another
yoyos are the impostors
Isnt subclass suggestion a gray area of the dont (if I remember correctly) as they are not really meant for an entire playthrough just as an option? (You found a good subclass weapon you use it)
Also using mage is not really a good example, there is functionally no difference between a magic book and a staff, flails and sword I can see
yeah mage is an awful example lol
after checking the suggestion I think it might need more criticizing:
-
Magic is a terrible example, there is functionally no difference between a magic book and a stuff. Their sprite can be swapped and you might notice 0 difference. Ranger's rocket launcher maybe considered a sub-class but not so much bow and gun. Their only difference is basically projectile dropoff and what ammo they can use and also it is a vanilla thing to prevent ranger becoming more than the point and click class it already is. The only subclass calamity made viable which I will consider is true melee which got its entire focus tree of accessories, buffs and armors.
-
(yoyo/station) - what station? station buffs? these are never class specific, if you are saying sentry I think for sentry some are already planned to be added, just not at every point of the game
-
armor set - I don't remember calamity adding any sub-class specific armor set, at least not throughout progression, the only ones like shroomite and defender armors are vanilla things
-
weaponry - to certain degree these maybe already planned but another interpretation is that it becomes just "add more weapons" suggestion
-
it is difficult to give summoner subclass as they are, well, summon staffs and let them fight. The only two example weapons like endo hydra staff (which still function just like other summons, most notably sirius, just visually different) and cold divinity type of weapons. Sentry are vanilla things and many are already added
and finally this unless they are planning on changing this, since your suggestion said "whole game" and also to add armor set it is implied that it is a suggestion to improve subclass only run, especially considering when calamity do already add yoyo at almost every point of progression and many sentry
sentries
Oh lol
Sentry builds are very viable after you get the OOA sets though
Like i literally killed some post-ml bosses with just valhalla and some calamity sentries
The dps is great
Spikecrag staff kills providence very fast
@jaunty pond How the heck does melee lack subclass representation, comparable to summoner?
There's a high density of broadswords yes but there is still a notable amount of spears, shortswords, flails, boomerangs, uncategorized weps, and yoyos
Why did you choose only yoyos as the area to expand?
Summoner sentries, yes I agree with you there, they are quite the minority compared to summoner minions
In a suggestion, do I have to say how to solve a certain issue, or can suggestion just be to in some way achieve something?
you can give broad ideas to help the issue, but nothing that is specific
I think my issue is I dont really know how to actually implement my suggestion
so the opposite
well, you sent your sugg in #suggestions-posting (with the correct format), and after 24 hours it goes to voting
How long do I have to be available for after posting?
also @deft yew your sugg is comically irrelevent next update it seems
you’ll have 24 hours hib, it should be fine
ye
just be sure to check when you’re free
k, Ill post it
aslong as youre around for like, the first 20 minutes too usually
it’s definitely needed
Just one thing:
"Calamities" in the title should be "Calamity's"
ye good one
the wiki exists but relaying on it is 
how has that not been suggested before
I’d believe it
it just holds more ground now
thats what I was asking about before, I also have no clue how something like this would actually be made ingame
it could be implemented with the guide or amidias or smthn and their "help" dialogue
well at least some of it
its fine if you personally dont have an idea, usually just bringing attention to the issue is good




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