#suggestions-discussion

1 messages · Page 1194 of 1

knotty sonnet
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My bad didn't know that

half sage
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then you pretty much set for the rest of phm

crude geode
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Surprised overdone’s suggestion is valid considering the whole point of defense damage is to prevent you from just face tanking.

hollow shell
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Ok

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@novel belfry Can you add to your suggestion explaining why that attribute should be given to more items considering Defense Damage's intention (stated above)?

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Cuz, defensive items would be part of the facetank builds that were problematic enough to cause Defense Damage to become a thing

small timber
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what if they make hell buildings generate more in clump/concentrated? it is hell cities not hell apartment complex

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that way most vanilla features is untouched other than the density of the building, since it is easier to clear a close area rather than across the entire world

novel belfry
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not finished editing, just asking how it currently is

small timber
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the higher your defense the less defense damage you take, which is not addressed

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so you already, in some sense, take less defense damage

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since your suggestion is targetting directly that post-tier armor should provide defense damage protection to pre-tier bosses/enemies

novel belfry
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nvm

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i'll figure it out later

small timber
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if anything I think a suggestion to make some bosses drop defense damage reduction item will make more sense (like a weaker Draedon's Heart that only reduce defense damage you take)

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rather than a generic formula change across the board

novel belfry
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actually that sounds like a good idea

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that was actually what I was trying to get across

unborn siren
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@heavy vessel that has a lot of formatting issues

safe oasis
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it doesn't help them if you don't tell them what the formatting issues even are

heavy vessel
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Ok

unborn siren
safe oasis
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regardless of that though, tmod 1.4 suggs count as suggs for future content, which is a don't anyway

heavy vessel
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What about a tamer class we're instead of just summoning creatures you tame creatures like slimes and bunnies running around

small timber
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not a calamity feature

heavy vessel
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I just think it would be cool to add it

cobalt pewter
small timber
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or in another word it will probably be faster if you tell someone to mod if for you instead of suggesting it in calamity, unironically

cobalt pewter
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but it's out of cal's reach yes

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@hollow shell no more bloons :( (this sugg is yea)

hollow shell
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mm.

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Don't make suggestions about future content like Journey's End

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We'll get there when we get there

safe oasis
frail mortar
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They could technically do it with boss rush DoG

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DoG one shots you if you use cheatsheet's godmode

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Only in boss rush though

small timber
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DoG insta kill removed no?

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not sure about yharon boarder though, last time I checked it don't kill me in god mode

cobalt heath
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oh yes the charred idol sugg got 200 votes

cobalt heath
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should a drag channel be made?

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(for voice chats)

frozen hornet
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@cerulean vault don't send random messages in there

fossil bronze
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i had an idea but idk if its feasible to implemrnt

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theres a mod called segmented enemy overhaul

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it makes worms share iframes across every segment

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would it be possible for that to be added to calamity and replace worms resistance to peircing weapons

earnest raptor
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you would have to cut their health

fossil bronze
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why

earnest raptor
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because worms have high HP as they are vulnerable at many segments

fossil bronze
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ah

earnest raptor
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also, some DoG meta relies on piercing and hitting segments

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so those weapons would need the rebalance

fossil bronze
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hmm
makes sense

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another thing it would solve would be worm enemies being immune while unraveling

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for example worms in boss rush are easily shreddable

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but you have to wait for them to unravel to attack

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its just boring

fossil finch
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Can you guys even control recipe order

eternal escarp
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Wanted to ask that

fossil finch
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Aside that, there's also no reasoning

eternal escarp
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i dont think its actually alphabetical sorting, so.. maybe?

fossil finch
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(No, it's not implied

eternal escarp
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@surreal drum you should elaborate a bit more on the reasoning

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explain why this should be a thing

surreal drum
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Can you please help me with the grammar too?

eternal escarp
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if i spot anything ill try, sure

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also, small nitpick

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Reaver armor isnt seperated to classes, so that example doesnt work as well HDFailure

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your sugg stands for the rest of the armors though, given reason ofc

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it looks pretty readable

surreal drum
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Also changed reaver to daedalus set

eternal escarp
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looks good i think ye

gray nebula
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how even is the order of stuff determined

fossil bronze
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no idea

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i would personally request if this can be changed

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for calam recipes to sortproperly

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with vanilla recipes

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rn they all appear beloe the vanills recipes

exotic stag
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probably ID values

distant gyro
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ID, yes

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in this case: internal names

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which means it's sorted alphabetically

eternal escarp
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guess i am technically wrong then

distant gyro
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in case you can't tell

eternal escarp
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though you could change the internal helmet names to be like, ADaedalusHelmet | BDaedalusVisor whatever ig

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so the sugg is theoretically feasable?

distant gyro
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Take Aerospec as example:
Breastplate --> Hat --> ... --> Leggings

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no, because that would clump all the armors

eternal escarp
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ah

distant gyro
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it would be something like DaedalusAHelmet

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but that's rather odd

eternal escarp
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ah yeah, makes sense

swift mango
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Would something like DaedalusMeleeHelmet or something not work?

humble sonnet
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i was wondering, Minions sometimes cause immunity frames that conflict with other weapons when used by the same character, when tModLoader 1.4 comes out, Summoners will have Whips, so then comes my question: How exactly will Whips's Immunity Frames work along minions?

cobalt pewter
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@scenic finch lacks reasoning, check the formatting

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@runic wraith what

scenic finch
runic wraith
cobalt pewter
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ah

scenic finch
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alright i edited it

cobalt pewter
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interesting, I don't really know about exo mechs fight, but I did hear Final Dawn's alt attacks are pretty clunky to use

grim tusk
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@cerulean vault that is not the place to chat
@scenic finch gotta ask for the donor’s permission and better reasoning (also that can get fixed by just getting used to it, and besides that other stealth strike is actually useful, Thanathos doesn’t like it)

cerulean vault
grim tusk
cerulean vault
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Yep, that was probably my cat

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Apologies for that

grim tusk
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Yea no problem

hearty yew
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I checked the channel for you and there's no single message "essay" on supernova. For your convenience, I will presently create one (since I'll be honest, I still haven't touched Supernova, nor Nanoblack SS, nor Megalodon line, nor Triactis Hammer, nor any of my ever expanding list of reworks...)

cobalt pewter
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huh, I remember you sending a gif of an example how Supernova SS would kinda look, but sure

eternal escarp
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i suspect you just dreamt up the gif iirc

exotic stag
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loki dreaming? noo..

frozen hornet
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I remember the gif

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he did not dream it CompleteFailure

hearty yew
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Supernova is being adjusted to be a very slow (think AMR) "smart bomb" which you deploy. After a brief delay it arms, engages precision Exo thrusters like the blue Deadly Sphere, and then flies into the nearest boss with ever increasing accelerative homing.

On impact, regular Supernova will explode into 36 gleaming Exo Fusion Fragments which then violently collapse inwards, producing the current fancy explosion animation. The fragments hit twice for 3% base damage each hit; the explosion has 100% base damage. Of note, Supernova itself (the smart bomb) cannot deal damage, and detonates on proximity.

Stealth strikes instead recombine into a bright green Wave Pounder blast which deals continuous damage due to the excessive ultra high energy radiation.

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I will send the gif momentarily.

grim tusk
frozen hornet
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oh god supernova becomes the successor to the fard nuke

hearty yew
grim tusk
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But if he sent a gif of that it would be leaking

cobalt pewter
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farding

hearty yew
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Apparently devs don't have embed perms here...

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Awkward.

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But that's the gif.

cobalt pewter
eternal escarp
cobalt pewter
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epic embed fail

exotic stag
cobalt pewter
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but thanks

grim tusk
exotic stag
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yep i do

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and i have no roles

eternal escarp
grim tusk
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Asides from the obvious warned

eternal escarp
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(im on phone no idea if it worked lo)

hearty yew
exotic stag
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no it didnt blast

eternal escarp
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trolled

grim tusk
eternal escarp
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yeah maybe its the specific one

grim tusk
hearty yew
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Anyway

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For the real reason I came here

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not just quickly searching my name to look for people who chose for some reason not to ping me

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I think it would be disorienting to the player base at large for stealth to be renamed to focus, even though I've considered it myself rather seriously

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I want to remove stealth invisibility regardless of the rename

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Stealth Dye will exist which will let you turn translucent as you gain stealth

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if you want the visual as a customizable thing you can place on specific equipment

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Renaming stealth to focus would require us to change 300 tooltips and, like I said, would confuse the player base.

grim tusk
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Agreed

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Stealth is just too iconic now

hearty yew
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So, yes

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Stealth ideally is actually focus

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But we're in too deep to rename it

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And "stealth strike" sounds cool as hell, besides.

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I do agree it is amusing that as stealth has been changed repeatedly, everything stealthy about it has been removed

exotic stag
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the only reason i said stealth shouldnt be changed is because of assassins using stealthy takedowns.

thick river
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Well it makes less sense when you aren’t using a stealth strike on an enemy that doesn’t see you

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So when there’s an enemy or boss actively aggroed to you it wouldn’t make sense

torn crown
eternal escarp
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that is a really pretty visualization tbh

civic pond
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Awooga

daring imp
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i got a really epic idea

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clothier and guide voodoo dolls in a jar

frail mantle
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No

daring imp
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they can be used to summon the respective boss without being consumed and killing the respective npc

exotic stag
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No.

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you only need to grind one clothier voodoo doll for skeletron. and wof grinding gives enough voodoo dolls anyway

worthy lintel
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@deep dust You need to provide reasoning

worthy lintel
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@brazen pendant Careful to respect suggestion format

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check the pins

oak sage
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so why exactly is it that we cant suggest stuff like

"Split the environmental effects and boss difficulty effects of death mode into two items for consistency and more player freedom"

Remember how the defiled rune used to also make it so that enemies can crit you? before it was the defiled feather it did two vastly different things and you didnt have a choice.

Why can't environmental effects and boss difficulty of death mode be split?

frail mantle
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Because the environmental effects are part of what makes death mode special

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If you don’t care about the environmental effects but want to fight death mode bosses you can also just turn death on for boss fights and off for everything else

oak sage
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im pretty sure what makes death mode special is the boss difficulty and changes?

frail mantle
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Rev and expert also makes bosses more difficult by changing them

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But they don’t have environmental effects

oak sage
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exactly

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thats the point

frail mantle
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That’s what makes death mode stand out

oak sage
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also death mode makes bosses randomly spawn and makes enemies deal more damage

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so you cant just have the environmental effects and disable it when a boss comes

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im really just wondering if there was any other reasons

frail mantle
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Basically

crude geode
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“brutal” environmental effects lol

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Is there literally any plans about improving the environmental effects of death mode considering there have been two delivered and 👍 suggestions in the past about it

oak sage
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remember when the defiled rune fucking made bosses have double defense

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glad it was changed

dapper coral
# oak sage so why exactly is it that we cant suggest stuff like "Split the environmental ...

it's really just the fact that just as boss changes are part of death, so are environmental effects, and if you wanna play the mode you gotta deal with both because you chose to play the hardest mode
any decision that would cause environmental effects to be removed from death isn't gonna be made due to the public suggestion system so there's no point in asking for it to be removed

dapper coral
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way too many other things to sort out first

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like, literally everything that got cut from 1.5

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and more balancing

daring imp
dapper coral
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and other stuff

daring imp
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they upset the bosses enough already

gray nebula
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lmfao

exotic stag
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like literally just rain

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making rain do more then just "haha umbrella and rain coat"

half sage
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turn wet into an actual debuff and have it inflict wet on the player

exotic stag
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yes thats what it was gonna do

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weaken your armor by like 3 points and make you slippery because well. rain makes things weaker

crude geode
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You clearly haven’t done death mode rain lol

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Or at least not when it first came out

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Because lightning strikes spooky

hollow shell
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@green lotus Shoulda mentioned it earlier but there's an issue with your sugg, indicated by the 🗜️ reaction. I'm not exactly sure what or why, but the line breaks separating your title from your reason seem to be uncommon line breaks, and probably need to be inputted from a different device than the one you used to write the sugg with, or I guess..

copy-pasted from other message linebreaks

green lotus
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ok thx for telling me.

hollow shell
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Aight thanks for (probably) fixing
We'll see if it worked when suggbot comes back online which it seems to not be atm

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@ashen warren Suggbot appears to be down

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@proud quest You're going to need to elaborate and also provide a reason why

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Use linebreaks (shift+enter on PC) to separate em from your title line

proud quest
hollow shell
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aight

languid quartz
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aren't suggs to revert changes not allowed

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🤨

hollow shell
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I'll see what this sugg's talkin about first

languid quartz
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ah fair

proud quest
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@hollow shell done

hollow shell
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Alright, I see

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Reverting the fight to its state from over a year ago is very likely not going to happen

proud quest
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yeah but

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i feel like reducing the bullet hell parts

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would be very

hollow shell
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It would be more productive to explain why you aren't content with the current fight, what could be changed about the current fight to make it more engaging in your eyes

proud quest
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good

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alright

hollow shell
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Yeah like that

proud quest
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done again

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is that good

hollow shell
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(and, change your title line too)

proud quest
hollow shell
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Just edit it

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"title line" as in the one at the top

proud quest
hollow shell
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Changing it to be something that's not asking for a revert

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Making it bold is optional

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Much better, thank you

proud quest
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ok

grim tusk
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Yea new Yharon although it finally has that difficulty that was missing from R&D needs to be less bullet hell-ish and more fishron-like (full Fishron yharon was bad, but now its the opposite problem)

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Or maybe changing the bullet hells a bit

hollow shell
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I got my ass caved in by pre-R&D Yharon so I can't say I agree with a reversion

grim tusk
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Yea pre-R&D Yharon was god awful

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Another idea is adding yet more bullet hell variants

proud quest
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no

grim tusk
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Rather than being flame circles you could have meteors used instead

proud quest
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i would rather have a fight where it depends on the skill not the size of your monitor

grim tusk
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Meteors feel very underused on New Yharon

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Also pretty sure most of my copypasta on how to beat yharon still works (the one here, not the nohit server one, that one is outdated)

proud quest
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i was able to beat yharon pre rust and dust with a small monitor

languid quartz
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what if he just went sicko mode in sub7 and double his dash speed

proud quest
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at least make a pre r&d version thats a bit more nerfed if it was that hard

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or easy

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idfk

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one bullet hell is alright but it happens like 5 times every 30 seconds

grim tusk
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Updated outdated line about final dawn (no longer usable vs Yharon)

proud quest
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its still annoying asf

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even if i dodge it

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i wont feel like a badass anymore

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just feels like a chore

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:/

exotic stag
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(Insert yes i agree superbosses having minions that do similar things to that is cringe.)

gray nebula
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unfortunate abbreviation

ashen warren
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lmao

half sage
grim tusk
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@quasi pelican AEW is a superboss, if hard then good
If you want to provide reasoning for the juveniles try using outside the fight examples (say grinding for that soul edge)

quasi pelican
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hard should be avoidable

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but juveniles tekekenisis is not

grim tusk
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Yea but juveniles spawn outside the fight

exotic stag
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(i mean most of AA's final bosses are superbosses. and you dont see them throwing out telekinesis throwing you into themself)

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(although aa is different)

quasi pelican
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they are a minion for AEW,also the attack is generally just RNG

hollow shell
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It would be nice if they at the very least had a telegraph

quasi pelican
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yes

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telegraph the direction to

hollow shell
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Like a ghostly arrow pointing in the direction that you'll be thrown, which gets more visibly intense over the course of a few seconds before activating

quasi pelican
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that way you could position for it

river glen
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also AEW most likely does not ohko you

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its damage was nered i think

exotic stag
hollow shell
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AEW's head has a base damage of around 850

river glen
hollow shell
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Even if the proj has got infinite lifetime and unavoidably strong homing, like a Yharon flarenado spawner, you could at least see it coming
(hopefully. It might get lost in the fray actually)

ashen warren
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give it 30s

safe oasis
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i have to wonder what makes it go down so much when it gets fixed in like less than a minute every time

exotic stag
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uh

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1.5 HDfailure

hollow shell
quasi pelican
hollow shell
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@neat nexus I think you're misinterpreting what the "Air is burning" status message indicates

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That's for the Icarus's Folly debuff, which reduces your wing time, and it always occurs just before Prov leaves her cocoon phase

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I think you're thinking about the Holy Inferno debuff, which is a DoT that activates when you get too far from Providence, and can happen throughout the whole fight (it's just more apparent during cocoons cuz that's when she's not following you)

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It has no status message, but a fire graphic appears on the player when you get it

quasi pelican
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also cocoons make holy inferno 2.5x smaller

hollow shell
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Is that so

quasi pelican
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yes

fossil finch
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Shall rover check the source™️

quasi pelican
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that's why at guardians you take no debuffs and then suddenly dhe start cocoon and you die

hollow shell
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Okay yeah it does get smaller during cocoons but it's nowhere near a 2.5x decrease

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It varies based on the difficulty mode, but the only time it gets close to even being half the default distance is in Death Mode or Night Prov

quasi pelican
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ah ok

hollow shell
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(also the distance changes depending on if it's an anti-heal star cocoon or a spear cocoon)

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(Spear cocoons are the smaller of the two)

quasi pelican
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you never activate holy inferno in non cocoons

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so it is hard to get scale of it

hollow shell
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You can, it's just really hard, cuz Prov always tries staying close to you

quasi pelican
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maybe on expert and normsl

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but provi always accelerates in rev+

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up to around 2x speed

half sage
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that's not even a suggestion

ashen warren
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@glad shoal wrong channel..

drowsy plank
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lmao yeah i was gonna say that

river glen
ripe owl
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@heavy vessel your suggestion is not a suggestion

quasi pelican
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out of 850

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also glass cannons may use DSA

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so a extra 15% extra damage

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+debuff damage

exotic stag
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i mean teiull knows i made a tank build in calamity. and that was getting oneshot too

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300+ defense + 4k hp is not enough to tank AEW head on

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(i was taking 4k per hit. so i had to grind to 7k to even do it well)

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not 4k i mean 1k

daring imp
river glen
exotic stag
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understandable.

worthy lintel
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Nohits are not a valid reason to back a suggestion but I do admit it should be an instantkill since Arma stuff and yes

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But debuffs are funny

exotic stag
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i mean arma is a nohit mode so like

worthy lintel
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(My point is that using nohit roles/judging process is not a reason that is considered for suggestions)

exotic stag
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(make arma required for nohits HDfailure

earnest raptor
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I mean

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If any mistake with Armageddon is supposed to be fatal?

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Then why distance limit from Provi is not affected?

worthy lintel
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debuffs have an history of not being considered by Arma

neat nexus
earnest raptor
neat nexus
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I think I fixed it, let me know.

hollow shell
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👍

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Looks good

crude geode
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no hitters 🤢

lavish cloak
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🤮

hollow shell
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@viral forge The hell are you farming?

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(Also, Autotrash may be a help)

crude geode
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this suggestion absolutely ignores the purpose of treasure bags lol

viral forge
hollow shell
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Okay yeah the holiday moons makes sense

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But yeah Autotrash big recommend

viral forge
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is that a mod or smthing

hollow shell
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Yes

viral forge
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send pls

hollow shell
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It's on the Browser

lavish cloak
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yeah

viral forge
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i have 8gb of ram and pc no like frost moon

lavish cloak
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literally the game is unplayable without it

viral forge
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64bit uses all it can

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im on 64bit

small timber
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autotrash is basically immediately trash away a selected item when it enter into your inventory

hollow shell
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And you can put as many items as you want into it

viral forge
fossil finch
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I've never had my game crash of an oom while playing

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lo

small timber
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ya you need to really zerg super hard for it to happen, but with auto trash it is likely to never happen

fossil finch
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I've used zerg super hard and still

small timber
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on not-strong pc it may crash, my previous pc crash whenever I use zerg

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and item not stacking definitely contribute to the crash

fossil finch
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i mean I'm just commenting not to undermine this guy's experience or sugg

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Bro my pc is fucking shit

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It's just skilled

small timber
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I am just not skilled enough for my pc to not crash from 200 enemies on the screen Sadge

hollow idol
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would making the ancient table be a 2x2 tile be a suggestion or a bug/oversight (it is currently 3x2 so invisible space is taken up and you can just stand on air)

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no? you can stand on all tables

dusty hamlet
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okokok

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i have an idea

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now her me out

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ladies and gentlemen i present to you tenebris biome:

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the image speaks for itsself honestly

hollow idol
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I agree (no

dusty hamlet
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honestly probably my best idea for the mod

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might actually post it as a suggestion

ruby plover
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It seems a tad. Depressing

dusty hamlet
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that sounds like a you problem

drowsy plank
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i think overhauling underworld generation to actually be conductive to fighting WoF is a great idea

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i always considered those thoughts or maybe even adding a literal "hellbridge" which would just be a decrepit moat bridge over spans of lava, which would be quite useful while trying to fight a boss which greatly seems to prefer a line of sight to the player/flat terrarain

small timber
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I think a literal "hellbridge" might be hard to do, at least incentive wise

cobalt pewter
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and I don't see the reason to defend current underworld gen tbh, for the most part it's kinda empty sure, but the city is fucking ugly lol

small timber
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I thought of it and I explicitly didnt suggest it beause of that

cobalt pewter
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they get too much in the way and they don't look good or even "ruined" in the first place

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they're just fucking shoeboxes

frozen hornet
golden narwhal
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Idea stemming from this sugg: make WoF overall slower across all the gamemodes?

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Calamity speeds up WoF for difficulty, but doesn't do much to accommodate the arena needed for this speed (afaik)

small timber
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WoF is slower across all difficulties

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compare to vanilla

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just that its laser fire pattern makes it that the player have to run away at very high speed, the WoF itself unironically is not very fast in Calamity even for Death Mode

golden narwhal
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If that's the case, that's good ig

torn crown
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If anything Wof's full speed just hinders rogue players from stopping to build up stealth

cobalt pewter
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while standing still isn't mandatory for stealth, it is true that you'll need to rely on moving regen almost all the time with wof

golden narwhal
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Yea, still do like the idea of a slower WoF

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Probably revisiting the concept once sugg posting dies down

crude geode
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It’ll only take a couple of months

cobalt pewter
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I want to see WoF just casually stops while something blocks the player's way from going further

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for a brief time

frail mantle
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turn WoF into the wallmonger

cobalt pewter
#

true!

golden narwhal
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honestly that was the internal comparison I was making taxevasion

cobalt pewter
frail mantle
#

tbh considering how the wallmonger seems to have been inspired by woffle it's kinda weird how wallmonger executes the concept of a boss who stays in one part of the screen and slowly moves towards you better than terraria did

cobalt pewter
#

I mean

frail mantle
#

then again gungeon bosses tend to be more complex than terraria bosses

cobalt pewter
#

I'm not surprised, I'd say Terraria introduced the wild idea of a

#

moving wall boss

#

even tho it's shit in practice

#

gungeon just does the concept better

frail mantle
#

yea

#

the waffle just needs some more attacks utilizing the concept of it actually being a wall

cobalt pewter
#

mhm

frail mantle
#

rather than its sole attacks being laser and laser harder

cobalt pewter
#

Wallmonger has a multitude of attacks despite being a wall of the damned Gungeon bullets

#

and it doesn't constantly try to zoom all the time

#

it sets its own pacing, and might be what makes wallmonger way better than wof for me

#

it doesn't try to constantly pressure you into the end of the room unlike WoF

frail mantle
#

wallmonger also isn't limited by the hardest part of the fight being arena preparation

cobalt pewter
#

true!

#

(it has its own room, which is good)

#

and even, by some jest, you need to make an arena, at least you don't need 1000 of anything to make it

small timber
#

a slower WoF can work, but they probably have to limit it to Rev+ AI change since only Rev+ have the dash

#

otherwise WoF will be way too easy

#

and if they are making a slow WoF they probably have to incorporate some form of melee/close range attack for WoF to make it interesting, otherwise it is just close range laser dodge

#

we are not Matrix we cant do it

eternal escarp
#

Wallmonger also does it better by not actually having an arena end iirc, if i remember correctly the fight actually stays in place while giving the illusion of moving

cobalt pewter
#

as much as I love to shit on Emode, at least its wof actually has more than 1 attack

eternal escarp
#

well the room after you fight him feels

#

comically small

cobalt pewter
#

haven't played gungeon in while to remember that part in particular

eternal escarp
#

to the fight itself

#

so it definitelly has some trickery

cobalt pewter
#

I do remember one time you could actually be on the end of the room eventually, it's just that you're not automatically thanosed for doing so

#

it's been a while tho

#

and might need confirmation

eternal escarp
#

been a while since i played aswell byeah

#

also EMode also does a nice job af making WoF decide the pace rather then the player

#

WoF charging in rev+ atleast does smthn

#

but its still possible to just outrun with no care sometimes

#

probably even easier with the new 1.5 movement

#

and the curse that is Sandstorm in a Bottle with it

cobalt pewter
#

WoF charging in rev+ is mostly just to prevent cheesing ig, but I feel like having it control the player's pacing would be better

#

instead of letting them go nyoom

eternal escarp
#

if it would control the players pace itd definitely have way more room to make unique attacks and shtuff

cobalt pewter
#

almost always WoF is all about nyoom

eternal escarp
#

even an attack that the player would want to stay close rather then far would do the trick

crude geode
#

I’m surprised no one has brought up the obvious fact that Wallmonger controls your speed by physically stopping you from moving too far away from it, while WoF will just let you go.

eternal escarp
#

so the player rathers stay close to WoF to make the attack easier

#

do you mean like, the game screen?

crude geode
#

Yeah

cobalt pewter
#

yeah

eternal escarp
#

tbf i thought it was a given

cobalt pewter
#

i forgot to mention that i think

#

and same, kinda thought it's obvious when I finally remembered

eternal escarp
#

a "wall" boss would almost always get invalidated if the player could just

#

run indefinitely

crude geode
#

Oh hey look WoF let’s you run (pretty much) indefinitely

eternal escarp
#

yeah lo

#

ehich lead us to this point

#

either a form of arena limitation / distance limiter via some atta k or mechanic would already sound like its improve the fights pace a ton

cobalt pewter
#

instead of a hard lock, perhaps the camera during WoF fight is focused onto the boss, while the player can still move around, but good luck avoiding anything off screen lol

eternal escarp
#

and give WoF the opportunity to have a better fight

#

that is possible, but it sounds meh tbh

#

especially that if it locks on WoF

eternal escarp
#

you see half behind him making your screen extra small

frail mantle
#

and the room does actually have a bottom wall, although it is really far back

frail mantle
#

if you do end up taking too long you just explode violently

#

(with REALISTIC blood)

eternal escarp
#

i remembered that, when you kill Wallmonger, the room in the end feels smaller then the actual fight time

frail mantle
#

he moves slowly enough that you'll usually never actually have to worry about running out of room

eternal escarp
#

thats fair, yeah

#

i stand corrected then

distant gyro
#

wallmonger is just superior

eternal escarp
#

Wallmonger is also, drum rolls

#

fun

crude geode
#

The difference between the two is that wallmonger is like fighting a wall in a normal house, while fighting wall of flesh is like fighting a wall on a empty highway

eternal escarp
frail mantle
#

that's a really good comparison

eternal escarp
#

yeah

#

insert "WoF should have a subworld arena so it can have obstacles" moment

cobalt pewter
#

WoF should have a subworld arena so it can have obstacles

eternal escarp
cobalt pewter
#

unironically would've been a shortcut to the issue of ugly hell houses blocking most of the way

eternal escarp
#

lmao true

crude geode
#

Just make wall of flesh spawn hungries and leeches more when damaged

frozen hornet
#

That would be annoying for slow/non-piercing weapons

#

especially some stealth weapons CompleteFailure

cobalt pewter
#

@quasi pelican save the sugg for after .004 drops

#

future content is a don't

quasi pelican
#

ah ok

cobalt pewter
#

(changelogs-only thing counts)

quasi pelican
#

well it drops in 2 days

#

I will save it in my clipboard then

#

or a notepad document

frozen hornet
ripe owl
#

From his head :desolage:

frozen hornet
#

Unreliable information smh....

quasi pelican
#

around 2 days

#

it is near dropping anyway

frozen hornet
#

so it's baseless then ech

quasi pelican
#

yes

#

just like me

#

unbased

small timber
#

what even is "forbidden fragment abuse" in changelog

#

for arid artifact

cobalt pewter
#

looks like a bad wording, they probably meant to say they raised the recipes for blood moon and sandstorm spawners because they're becoming non-consumable

#

probably

small timber
#

wording is a bit confusing, I only see "vanilla event summon", not sure is summon for vanilla event (therefore all) or event summon item from vanilla

distant gyro
#

yes

#

most event summons are becoming non-consumable, not just vanilla ones

#

the experience of github commits

small timber
#

I don't think most will be abusable, other than blood moon

#

blood orbs and 10x zerg potion in death mode

#

it is just an infinite zerg pot

cobalt pewter
#

now fab's wording makes sense HDfailure

cobalt pewter
#

@scenic compass WAY too specific

#

read the don'ts doc pinned here

hardy dock
#

Specific suggestion lmao

#

Go pay Fabsol iirc

frail mantle
#

except you can't donate for items anymore

cobalt pewter
#

it is

#

and seems like they're ding dong ditching HDfailure

earnest raptor
#

that's sugg is a bit sissy

#

at least the suggestion is formatted properly

#

so it's not a huge combo of rule breaking

grim tusk
#

And what he asks is pointless anyways as celestial shell exists

#

@placid monolith nuclear terror is part of Acid rain t3 which is on boss checklist
Great sand shark is on the checklist, and so is giant clam

The rest dont as they are more of chonkier enemy iirc

placid monolith
#

I know it’s that every other mod has all there bosses and mini bosses

#

And I would say that reaper shark deserves to be on there

torn crown
#

If most vanilla items (broadswords) are given autouse, what if spiky balls also get autouse?

#

Every other kind of spiky ball has autouse

#

Including the sticky and bouncy ones

cobalt pewter
#

uhhhhhhhh

torn crown
#

They're pretty poggers because of rogue stealth rework

cobalt pewter
#

pretend i don't exist

torn crown
#

Well, not spiky balls but yeah

#

Always has been

#

Rogue is internally known as throwing damage

red edge
#

@scenic compass yo is that A MOTHERFUCKING JOJO RÉFÉRENCE?

torn crown
#

So it doesn't make any difference (maybe except for lacking a stealth strike but yeah)

cobalt pewter
#

spiky balls themselves are still throwing dmg

#

but all cal spiky balls are rogue

#

including sticky and bouncy

grim tusk
#

Sticky spikeballs stealth stupid strong, bouncy spike balls shit, metal monstrosity good on spam, burning strife is ok, the post-ML spikeballs are meh.

torn crown
#

The provi one is kinda still meh though

grim tusk
#

Why would it be if dmode blood moon just exists

cobalt pewter
#

dmode blood moon

#

more like

#

my laptop dies

grim tusk
#

Free blood orbs

#

Just set up lava pit

#

And have a weapon for wraiths

#

Yes

north plank
#

who needs draedon when wof is right there completefailure

grim tusk
#

Or invisible

#

One t-mod, 4 mods. Well we wait

north plank
#

moonstone upgrade? gotcha

grim tusk
#

👍

north plank
#

and you can ping me even if I’m not online but was recently active, I try to get to things if no one else does

oak sage
#

so whats the limit on suggestion size

#

with 1 being "fix a spelling mistake" and 10 being "redo the mod"

#

whats the point at which a suggestion is so much of an undertaking that it would be denied no matter what

cobalt pewter
oak sage
#

yeah lmao

cobalt pewter
oak sage
#

i did read it

cobalt pewter
#

new boss counts as the limit I guess

#

(though it lines up with other sugg don'ts as well so)

oak sage
#

well what about asking for new content in a specific area?

cobalt pewter
#

(like specificity)

cobalt pewter
#

really depends on the content

oak sage
#

"redo the mod lol"

cobalt pewter
oak sage
#

"hey guys so like EoW is bad just make a new one"

#

ship in EoW 2

#

okay anyways

#

so here is my idea

#

its composed of like... 4 parts?

#
  1. the general idea

  2. why this is a good idea

  3. proposed idea (based not on what i personally would think to be the coolest, but rather what would seem to be the easiest and most acceptable)

  4. addressing complications

grim tusk
#

Prob an oversight when swapping materials, but funny

sleek turret
#

painful low% yharon

#

(don't do it)

grim tusk
small timber
#

is rdr confirm to be removed next patch?

#

because it says "timed DR", not sure if it is rdr or not

grim tusk
grim tusk
sleek turret
small timber
#

hmm then I should hold off on my suggestion to see how they balance it

grim tusk
small timber
#

because originally I thought of a suggestion that "Move part of Adrenaline damage to give damage reduction and completely remove rdr"

#

because currently rdr exist basically only for adrenaline

sleek turret
#

not a detail I checked in my pt since I just did the general "I'll do the recommended progression"

tardy smelt
#

been outta touch with this channel for a while... has the star req been lowered?

worthy lintel
#

still officially 270

#

for now

tardy smelt
#

noted

#

I'll be holding off making suggestions then, the chances that they get through are pretty minimal at the moment anyway

worthy lintel
#

no, still make them

#

even if they dont meet the star requirements they can still pass under dev's discretion

tardy smelt
#

ah.

#

I see

worthy lintel
#

for example there was a sugg a few days ago to make seafood craftable earlier

#

didnt meet star requirements but was still written in changelogs

#

same for scarlet devil using Phantasmal Ruin instead of Infernal Spear

exotic stag
#

ethereal extorter HDfailure

worthy lintel
eager salmon
#

Another one was them rebalancing post-ml enemies to match the new power curve.

torn crown
#

I.e. Normal/Expert

orchid briar
#

Aren't you going to be able to kill repair drones in the latest patches

tardy smelt
#

welp

#

done.

worthy lintel
#

||Good suggestion, based and redpilled||

#

However the cataclysmic spawn rates are intended as part of Death Mode and most terraria players are aware that blood moons occur at 120 hp so it's a bit unlikely to pass

#

(also locking it behind a boss would mean locking items such as STN pretty late in progression relative to their effectiveness so I would stick to HP adjustements)

exotic stag
#

just make it 200 hp like most of the other events

green spindle
cobalt pewter
crystal iron
#

I'm late and idk if this was discussed but to add onto
.Lemon's sugg I think stackable items should also clump together when on ground/air. It would make things much cleaner

#

Kinda like in "forager"

half sage
#

damn 5 hours, that's a new record

#

didn't even make it to voting

cobalt pewter
#

probably the sugg and the devs aren't related

#

¯\_(ツ)_/¯

grim tusk
#

@wicked totem formatting

#

Shift + enter

wicked totem
#

like that?

half sage
#

also expand reasoning, like mentioning how pretty much every other naturally spawning boss has a spawn blocker

grim tusk
gray nebula
#

@lavish cloak sadcat i wholeheartedly agree with ur sugg but also wow u kinda dropped the ball with the example u gave

#

make the astral mfs work together as a hive mind or whatever, with some worker units and some defensive ones, and stuff, and epic

#

thankfully this is planned (or if it isnt i will make it be planned feelstrollgus )

lavish cloak
#

i had to put the bar low or else my suggestions would be crazy long and wildly unrealistic

gray nebula
#

true

#

i mean uc ould just have given a vague example

#

but dw we are already on it retardation 👍 (tho first comes the sunken sea

lavish cloak
#

ive seen people bitch about vauge suggestions and not being clear and cut about how to improve it

gray nebula
#

suspicious sea

#

fair

lavish cloak
#

but yeah glad to know astral infection wont go unnoticed

gray nebula
cobalt pewter
#

even tho I don't like Malice as how it ended up atm, fuck going back to old RIV/legendary system

#

let it fucking die

lavish cloak
#

yeah malice bosses kinda poopoo but having to grind for the drops is a million times worse

half sage
#

fuckin me trying to get blossom flux in my 1.4 ranger pt

gray nebula
#

terraria gamers assuring you that no dont worry its fun and engaging to just grind for 2 hours

#

👍 🙂

cobalt pewter
lavish cloak
#

terraria (2d minecraft where you grind 80% of the time)

lavish cloak
gray nebula
#

janded mindset

modest cobalt
#

but 2 weeks grinding time

cobalt pewter
#

@wicked totem I can see this happening as an additional function for Eidolon Tablet tbh

half sage
#

calamity moving legendaries to malice and mod of redemption killing the rarity system in 0.8 are based as fuck

#

fuck 1%/sub 1% drop rates, all my homies hate 1%/sub 1% drop rates

cobalt pewter
#

true

fossil finch
gray nebula
#

fail so much

#

fail

#

its just the surface of the iceberg

cobalt pewter
#

can't wait until some crackass mod makes a pity system in Terraria

#

lol!

fossil finch
#

Wdym by pity

#

As in "the game feels pity for you, have pre boss zenith"

#

Anyways another revert malice drops sugg but this time it's worse

cobalt pewter
#

i only ever heard of it

eager salmon
#

I see some familiar stuff in changelogs

small timber
#

Ya some of the suggestion can be exclaimed since changelog already make it happen

#

To reduce clog

daring imp
#

can i suggest to add more summoner malice drops?

#

not like if anyone would play that class on malice anyway

cobalt pewter
#

more is probably likely to be planned, but I don't see why not?

#

idk

languid quartz
#

Adding a challenge drop might be a SIS? Unsure if that would work

cobalt pewter
#

well no specifics yes

daring imp
#

also there's currently no malice drop for the vanilla evil biome boss

fossil finch
#

They know

cobalt pewter
#

just "more summoner challenge drops" should be fine with valid reasoning

languid quartz
#

Ye I suppose “add summoner challenge drops” would work fine

daring imp
#

but...

languid quartz
#

Oh

#

Lmfao

daring imp
#

so can i still post it?

cobalt pewter
#

Legendary

#

probably challenge drops in general shouldn't be a problem, I think? as long as you don't specify legendary challenge ones

daring imp
#

well my suggestion isn't specifically for legendary

gray nebula
lone geyser
#

is reposting old suggestions allowed?

hollow shell
#

Yes

#

As long as they're older than a week

lone geyser
#

awesome thanks

gray nebula
#

malice moment :trollgus

exotic stag
#

malice HDfailure

lone geyser
#

malice boc might actually contend with jingu from yakuza kiwami for the worst boss ive ever seen

half sage
#

jingu

lone geyser
#

i genuinely cant put into words how unfun he is

tawny garden
short walrus
#

Also wrong mod

cobalt pewter
short walrus
#

Really?

#

Huh

#

TIL

cobalt pewter
#

imagine the boss checklist dev adding entries of literally every single modded bosses

grim tusk
#

It feels like exo freeze or nuke him or get telefragged

lone geyser
#

exo freeze??

grim tusk
#

Ph2 can telefrag on BR

lone geyser
#

is that a hardmode thing

grim tusk
#

Hm has glacial state tho

#

Such as frostcrunch valari

lone geyser
#

havent done boss rush so i cant comment

#

but he is complete bullshit in malice

grim tusk
#

I tried a bit of BR, regular, nohit and nohit with an certain rogue exploit and it was still just fucking bullshit

#

Most of my attempts either ended to boss I havent reached earlier (then adapted to it on next run) or BoC telefrag

#

About 80% of my attempts ended on BoC telefrag

#

Also iirc you could slow BoC on tier with Web ball stealth

#

On ph2 that is

#

Ph1 you’re helpless

lone geyser
#

phase 2 isnt even that bad i just cant even get to it

lone geyser
#

he can still get into fucky positions right before charging where it's similarly impossible to dodge

#

but it's not as common

lone geyser
#

it's literally just rng

small timber
#

I haven't posted previously so I just post them right now, I don't think I have much more to address

#

and also that I am currently doing a full playthrough so I am just posting things I notice are an issue/need improvement

lone geyser
#

i never want to fight that boss ever again

small timber
#

ya some boss need adjustment in Malice, just it kept getting masked over by "difficulty is subjective" argument, which is complete bs

lone geyser
#

i havent played past astrum aureus yet but nothing else so far has felt as unfair as boc and his telefragging

small timber
#

astrum aureus is also a problem from what I see, but at the very least it is much less rng than BoC

#

it is just... overtuned in speed

lone geyser
#

yeah he's been giving me a rough time

#

unlike with boc there are some strats you can use to consistently dodge the jumps though

small timber
#

ya, the very least is you can plan and strategize it, and no randomly teleport into hitbox moment

lone geyser
#

true af

silver silo
#

would it be possible for the exo chair speed up/slow down to be a toggle instead of a hold

tardy smelt
lone geyser
#

i mean he explicitly talks about blood moons in the very next message

tardy smelt
#

fair nuff

turbid tendon
#

bro

#

scal 2 taps me

#

while having a full on warding setup

#

no revive no nothing

#

yeah

#

yeah but it really needs a buff imo

#

its somewhat useless

#

compared to silva amror

#

when both of them are on the same tier

crude geode
#

Elaborate on that more tbfh. Byeah I heavily agree.

cobalt pewter
#

Elaborating on your point is good ye

crude geode
#

God slayer dash having a 30 second cooldown just cucks it completely

turbid tendon
#

yeah

cobalt pewter
#

I haven't used the dash myself so I can't really comment

turbid tendon
#

the dash is pretty good but the cooldown is not good at all

#

yes

#

if it is a 15 second cooldown then it would be great

crude geode
#

Wiki says it has

small timber
#

I will just put it into context: if you use it to dodge an attack that would had kill you instead, it is a God Slayer revive with 30 sec CD

crude geode
#

But it is 35 seconds in the details

small timber
#

if anything I will suggest to make it easier to use, since the current control is rather clunky

crude geode
#

Problem is that it’s a 35 second cooldown and is incredibly clunky to use

quasi pelican
#

lmfao my AEW suggestion has been accepted

#

nice

crude geode
#

It also is just straight up blegh against SCal compared to 8 full seconds of invulnerability

quasi pelican
small timber
#

I think they should change gs dash targetting to just similar to normality relocator, basically to cursor position

#

so basically just give god slayer armors a second NR but on a higher CD

#

the current version simply overdash so much even for Yharon, you can rush into the tornado

cobalt pewter
#

weird because I remember fab mentioning that the dash was supposed to be limited to cursor position

#

but i guess they changed it midway

#

it's on draedon chat, which is archived now

quasi pelican
#

really?

cobalt pewter
#

i do think i shared some screenshots of it

quasi pelican
#

GSD is able to skip yharon's BH's alone

cobalt pewter
#

but i can't remember where

quasi pelican
#

and is also able to skip BH5's ascent

#

which is the hardest part of scal

#

and you want it buffed?

#

what the fuck

#

silva revive is serioulsy bad to

#

it is once per life

#

if you use draconic elixir the invinicibility basically does not exist

small timber
#

silva is ok, unless you dont use draconic elixir

quasi pelican
#

and if you don't you are left at 100> HP

small timber
#

then it is REALLY bad

quasi pelican
#

and elixir will most likely get you past 400 HP

#

I am sorry but silva revive always sucked

crude geode
turbid tendon
#

i see

quasi pelican
#

the only use for it is BH5 cruches

turbid tendon
#

alright

#

yeah it makes sense now my bad

small timber
#

I don't think suggesting to reduce CD is a way, rather just suggest how to change its targetting

#

currently holding movement key + clicking dash button is very clunky unless you use buttons on mouse

quasi pelican
#

GSD is way better then silva anyway

#

especailly for BH5

#

you can use silva by mistake before BH5

#

but not GSD

small timber
#

also that 400hp silva thing is if they get hit too much, I don't remember silva just randomly wear off for having 400+hp

quasi pelican
#

hmm

small timber
#

it is if you get hit so much your max hp fall below 400

quasi pelican
#

might be just me not remembering right

#

revives where overrated anyway

crude geode
#

Sounds like it cuz I never lost it just by having it triggered lol

small timber
#

ya GSD is super useful, only limiting factor is how clunky it is to use (and overdashing)

quasi pelican
#

it is hard to overdash

#

the only real 2 uses I know with it are skipping yharon's BH's

neat linden
#

gsd is incredibly helpful for yharon and exo mechs

quasi pelican
#

and skipping the ascent at scal BH5

quasi pelican
neat linden
#

also scal yes

#

since dash gives you invuln

#

so you can get hit by a stray projectile and be more or less fine

cobalt pewter
#

a couple changes I can think of for GS armor dash:

  • Charges to the cursor location
  • Cooldown scales by how far you traveled (cooldown typically more punishing if you go shorter and more lax if you go farther, e.g. starts off higher but scales lightly)
  • Going through any attacks sets the minimum cooldown higher
quasi pelican
#

yes

#

good changes

#

also this must be added

#

I don' care

#

no

#

if you hit a melee attack yes it is counted as a ram

#

but if you hit a projectile you die

#

you can test this with right click arma

#

it disables all dodges

neat linden
#

because it's fairly new

#

a 1.5 thing

crude geode
#

Also can we just make Wulfrum a summoner set already

#

They’re pretty much the only ones who use it

tardy smelt
#

God Slayer dash is great because its infinitely more creative than the God Slayer Revive

#

and has a far higher skill ceiling

quasi pelican
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I feel fabsol looked at suggestions without them being added

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both eddie's and mine

tardy smelt
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might be

crude geode
quasi pelican
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because brimy is a joke boss

crude geode
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Brimmy is an arena boss

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That depends on how good your arena is

quasi pelican
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not true at all lmfao

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all you need is some space to circle her

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and you win

crude geode
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Depends on your arena and crag generation.

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People in this server will always complain about bosses being too hard, while a different group on the other end of the spectrum simultaneously says everything is far too easy and every single boss needs a buff.

tardy smelt
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yep

crude geode
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Something something username something

tardy smelt
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honestly... nerf/buff suggs need really good reasoning to be actually passable

crude geode
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Difficulty being subjective I’ve mostly given up on suggestions revolving around bosses/difficulty, and instead focused on more objective things like why tf rav isn’t a post provi fight

tardy smelt
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that's fair!

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generally I avoid those kinds of suggestions too

cobalt pewter
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boss difficulty suggs will always be iffy

tardy smelt
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and when I do touch upon bosses I prefer to focus more on parts of their boss design that are lacking rather than too hard/easy

cobalt pewter
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no matter what

tardy smelt
fossil finch
crude geode
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It literally should just belong to ravager

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Being the necromanced golem

fossil finch
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Yea but we know that's never happening so like

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L

tardy smelt
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aaaaaaa curse the search function not working atm

fossil finch
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Ol

earnest raptor
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Maybe GSD should be just "hold X button to charge into cursor, cool down scales with how long you hold it"

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Why?

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You need to pass through projectiles

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Place cursor above them

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Activate dash

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Boom

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You are very likely misunderstanding me.

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Charge is not "stay still then dash"

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Charge in this case is "move forward"

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Like hook but doesn't require platforms

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Or any solid block

small timber
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I think what you are saying is basically a 2nd NR

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so basically how long CD it should have for being a 2nd NR

earnest raptor
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NR is donor item, doesn't count

fossil finch
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We still don't need a second one

cobalt pewter
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1.4 vanilla has a decent solution

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wof despawns if all players are a certain blocks away from the boss

eternal escarp
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wrote that on phone so, if theres any typo or something please let me know HDFailure

worthy lintel
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you forgot an apostrophe at didn't

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banned

frail mantle
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doesn't seem to have any fucky formatting

eternal escarp
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fuck

eternal escarp
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apostrophe added

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humanity restored

worthy lintel
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hitman called back to home base smug

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byea the sugg is fine

eternal escarp
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gaming

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itd prolly not pass the current requitement but i could always repost it eventually, lol

worthy lintel
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truth is, the star requirement is a semi-hoax

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sugg can still pass even if you fail to meet the threshold

eternal escarp
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damn, weve been to lied to the face

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tricked, trolled and even fooled

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bamboozled, if you will HDFailure

worthy lintel
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star count is the nohit DPS rule of suggestion-voting

frail mantle
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actually i think this could be changed to "that aren't related" instead

worthy lintel
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and fix "other then the Laudanum" to "other than the Laudanum"

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mobile is indeed funny

eternal escarp
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done and done

oak sage
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honestly i dont like revengance not having as many special items. i always thought of it like an expert+. even more rewards but even more difficulty

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since it can only be used when in expert mode it always felt that way

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and since it increases money

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money drops

deft yew
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:appreciation:

fossil finch
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Idk

cobalt pewter
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to anyone wanting RIV/Legendary changes to be reverted, I say

fossil bronze
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i sure do love grinding dozens of bosses in rev+ on tier for loot

/s

exotic stag
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wait why is snomii's name have the "alt" in it.. did they like get banned from here or something

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shh

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i know

fossil bronze
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um
what was thair old name

exotic stag
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yeah the snomii guy

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why do they have alt in their name lmao

fossil bronze
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hmm
suspicious

exotic stag
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were they like. banned or something

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hmm

fossil finch
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God

frozen hornet
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Day because eclipses happen at day time

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simple as

frozen hornet
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blood moon is literally at night what does it matter

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And if you're going to suggest a both-version provi then you better have a reasoning stronger than diamond

small timber
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night providence is technically already a both version

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night is just, day but stronger

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unless you mean night with guardian phase (oh god no)

frozen hornet
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why

small timber
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fun

frozen hornet
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masochists more like time-wasters ech

small timber
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ya night provi is not balance around guardian at all, unless she literally revert behaviour to day during guardian phase

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you will get cheap shot and unfair hit so much

frozen hornet
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even day provi wasn't balanced around guardians

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tfw a phase is so bullshit everyone just skips it with adrenaline

small timber
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is guardian phase even necessary except for a thematical reason?

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thematical reason that providence guardian do their job in her fight