#suggestions-discussion

1 messages · Page 1193 of 1

earnest raptor
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ah yeah

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caring about economy

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when you can mass craft calamity ore weapons

distant gyro
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that's both mining and crafting, not very good advice from experience

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it's even faster to grind evil bosses even armaless

earnest raptor
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reduce demonite price and boc bag drops

distant gyro
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true tbh

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crimtane is inflated as fuck

earnest raptor
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by the way, is wiki not updated or what?

distant gyro
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it's not done via reduction of sell price

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it's done by the system itself

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which does mean vanilla tools are even cheaper to reforge

earnest raptor
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oh ok, I thought they would cut prices by a half echbruh

distant gyro
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but don't mind that point

earnest raptor
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everything is double-edged sword

distant gyro
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no one has the 5 minute time to care about your suggestion smh

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if it's not done in 30 seconds it's being implemented in 2079

open stag
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oh god my suggestion is completely incoherent

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what have i done

earnest raptor
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calamity is already not open source

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so propertiary is unnecessary adjective

exotic stag
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insert: yes you CAN play calamity without magic storage. and other qol mods

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and infact its easier.

earnest raptor
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not sure how

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gems are on planetoids

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silver is like

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in every chest

exotic stag
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just pick up the chests you find naturally around the world.

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at the endgame i had only like 9 full chests and that was it. pretty much

open stag
exotic stag
open stag
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ah

earnest raptor
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late hm can and should provide better storage options

exotic stag
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just a "Deposit all randomly. dont organize anything"

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for me atleast

earnest raptor
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we beat the sun goddess, serpent and its serpents, and now even the dragon

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and still use chests to store their loot?

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that's primal af

exotic stag
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wel i mean

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irl we also use chests.

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(fridges are chests.)

small timber
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and also that magic storage exist which you can just use, if you hate chests

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and it is literally one of the most used mod out there

earnest raptor
exotic stag
earnest raptor
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mechanically dressers and chests are the same

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40 slots for you to put items in

exotic stag
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but dressers let you change clothes LeviKek

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(also it can function as a potion crafting station too. so multipurpose)

earnest raptor
fossil finch
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I mean do we really need to foment not playing with other mods

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Doing so is kinda pointless

exotic stag
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wait are there even any calamity dressers.

fossil finch
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Yes

exotic stag
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eh not many

fossil finch
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Campfires but cool

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"Not many"

literally one for every furniture available

earnest raptor
fossil finch
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Yes

exotic stag
earnest raptor
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it's still a chest

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without unique purpose

exotic stag
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i mean

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just accept the fact dressers are better then chests lol

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their also cheaper. multipurpose. and moar

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dressers? yes

earnest raptor
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it doesn't cost iron

exotic stag
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yes

exotic stag
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and all it requires is a sawmill

earnest raptor
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why you would make potions not on alchemy table

exotic stag
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(Early game)

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dunno tbh

frail mantle
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No

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I think

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Blood orb requires alch table i believe

distant gyro
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no

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it's specifically designed not to

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some potions' normal recipes will gain the ability to be alchemized

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in the next update

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but not the blood orb recipes

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specifically

fossil finch
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Not really

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People still too lazy

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Lol

earnest raptor
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it's been since 2019

mellow trout
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@grim tusk about your suggestion, why not adding New trophy for armaggedon boss? Just the same but with a different background (a golden one or something else). For player who like to make a trophy room, it Can make them want to have the better version and it also allow them to easely show with a screen which boss they already succed to nohit and which not. And that's not à Big deal for normal player to miss them, instead of a challenge drop.

earnest raptor
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also, sprites

grim tusk
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but i must not be specific on suggestions

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higher chance of passing

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but sure

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ill add it as an example

earnest raptor
mellow trout
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Oh as cosmetic i was thinking about costumes ^^'

earnest raptor
mellow trout
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Yeah advantage of trophy is that it could not be hard to make, with a background color change or something else

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Yes you're right

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Sorry for all designer ^^

earnest raptor
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then why you are suggesting things?

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become a dev

exotic stag
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(moar dressers)

earnest raptor
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I was saying than if you could sprite all those costumes for your suggestion, why not join the devs with that talent?

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instead of letting all work rot in the void

gray nebula
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no no no no no no no no no no no no

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god adding a custom storage system would be so much unnecessary extra upkeep when people can just use magic storage instead

exotic stag
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but how about adding more dressers hm?

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since dressers are basically the better chests

fossil finch
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There's already two more next update

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And there is no more furniture sets to even get dresses

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Just download calval

gray nebula
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add more dressers but it's not about the storage bit it's about the changing clothes bit except you can change your skin and eye color

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so everyone gets to cosplay as scal properly

small timber
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is there any station buff for rogue in the game? I heard someone said sharpening station but apparently it is not true

fossil finch
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There is not and people have sugged it a lot

small timber
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hmm I guess I will make a different suggestion then

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just surprise that it hadnt been added if it is frequently suggested

oak sage
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posting

small timber
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It can be hard to pass, I think the naming had less to do with the actual function but more with it is a Rogue mechanic

eternal escarp
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i think feedz had an idea similiar in a channel before

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to a rename that is

cobalt pewter
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I think I tried enquiring this to Fab directly, but it was on draedon channel I think

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which basically means it's thanosed for most of peeps

small timber
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since Focus tend to associate more with "monks", by Stealth is almost exclusively Rogue/Assassin type characters

cobalt pewter
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I can't even remember what I gave in replacement

eternal escarp
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i think you also said Focus?

small timber
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Precision maybe, but that will relate more to Archer in some sense

cobalt pewter
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probably?

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idk

eternal escarp
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actually no wait i dont think i was in the same convo

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i remember you talking about a rename with ozz, not fab

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so not sure

cobalt pewter
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ahh

oak sage
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well thats just more proof that "focus" is a more sensical word if more than one person comes up with the same idea

cobalt pewter
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i can't remember if i even recommended something in replacement at all

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but the rename is yea

eternal escarp
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i agree with a rename to it personally ye

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and the invisibility is quite disruptive too HDFailure

exotic stag
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i wanna put my opinion rq

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assassins

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not attacking so you can take them down while their guard is down.

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which is attacking stronger.

oak sage
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which is something you do with the class???

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when was the last time an enemy or boss was busy doing something else

exotic stag
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just because game doesnt do it doesnt mean its automatically not that

oak sage
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changed it

cobalt pewter
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I think my approach on a rename is that stealth no longer gives aggro

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and considering the invis can be toggled off in config, the invis merely feels like unnecessary flavor

oak sage
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yeah normally you like being able to see your character

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but focus seems much more fitting in-game honestly. that or precision. like seriously, there is nothing stealthy in terraria. unless you are playing multiplayer and messing with friends

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if you have line of sight with an enemy at standard zoom, its probably trying to attack you

exotic stag
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bringing it back up: just because game has you being attacked doesnt mean thing isnt actually named that way for assassins

exotic stag
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dark shard and light shard drop tables

small timber
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that suggestion is valid because in 1.3 it drop from only mummies

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so basically like only 1 source

safe oasis
drowsy plank
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no

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just mummies

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i mean isn't that what the symbols are saying?

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ive never seen it drop from the other two

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either way i think this issue was mostly resolved just by having great sand shark drop them

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which was an earlier suggestion already

safe oasis
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the symbols are saying that it’s possible only for those platforms

drowsy plank
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oh ur right tmod is there

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ive

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still literally never seen it which is weird

earnest raptor
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tmod eicon is weird

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just checked the wiki

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it doesn't list the tml so rip

drowsy plank
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oh lmao

earnest raptor
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wait

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no

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I am stupid

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sorry

drowsy plank
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ahahaha

earnest raptor
drowsy plank
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have you ever seen it yourself? ive done a lot of sandstorm grinding in a recent run and ive literally never seen them drop it, could be bugged idk, i still think the best compromise is just slapping it on the funny shark tho tbh

earnest raptor
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maybe make shards drop from evil/good mobs in general

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that was the case in exxo avalon I think HDfailure

fossil bronze
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great sand shark doesn't make sense thematically

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it's just a desert mob, all the others are desert + hallow/evil

drowsy plank
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i mean

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threshers are how you spawn it and they have the desert and hallow/evil variants

viral forge
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Like the shards seem so rare I spe t 2 hrs farming for them even with reduced grinding and nothing

drowsy plank
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it actually makes plenty of sense thematically, as it is basically the upgraded form of a smaller mob that drops them

fossil bronze
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hmm
i guess that does make sense

drowsy plank
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the only real issue here is GSS not having hallowed/evil variants himself, but i honestly cannot think of much of a better way to resolve their scarcity besides just slapping drops rates on basically. all of the rest of the desert enemies lmao

fossil bronze
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can the drop rates of vanilla items from vanilla mobs be changed

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because if so then the drop rates can just be boosted

drowsy plank
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uhhhhh i think so? if you give me a sec i can check for examples, cause yeah that would be the more optimal solution

viral forge
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Probably ok in reduced grinding it re rolls the drop x amount of times

drowsy plank
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ok yes! they can!

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at the very bottom, drop rates for the gladiator set were boosted

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you could probably do the same for shards

viral forge
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Rip I dont wanna sing song ditch as the bad practices say but I got school

drowsy plank
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i think u should be fine

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most of the issues have been covered

viral forge
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Kk

cobalt heath
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YES MY CHANGE GOT IN

frozen hornet
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pogger (singular)

cobalt heath
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62 is mine les go

solemn dust
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Also am I allowed to post suggestions for the clothing line?

exotic stag
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what clothing line?

full pivot
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clothing line?

frail mantle
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i'm guessing the merch

full pivot
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ohhh

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i thought they meant the thing you hang clothes on to make them dry

cobalt heath
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Yeah lets invent a New way to hang your clothes In a calamity dc

exotic stag
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imagine if you needed to let your armor dry if you went in the rain or water lmao.

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otherwise it'd weaken it

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actually that sounds like a good death mode debuff tbh

oak sage
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h

eternal escarp
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@lusty trail you should expand on your suggestion with reasoning

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also, what type of minions and spawns do you refer to?

lusty trail
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the walls and flame pillars

eternal escarp
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those always spawn around you at set intervals on a pattern tbf

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byeah, you should add more reasoning to your suggestion

solemn dust
frail mantle
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i assumed so

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iunno, i'm not sure if the devs are taking in merch suggestions

daring imp
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i'm thinking about posting a suggestion about more ranger ammunition for post-ml

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specially bullets

lusty trail
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i mean what other arrows can you add?

daring imp
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i just thought about bullets atm

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there's just holy and bloodstone bullets for post-ml

lusty trail
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what is your idea for a bullet?

daring imp
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i had a really cool concept for a cosmilite bullet

lusty trail
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cosmolite

daring imp
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it penetrates multiple targets and after hitting a target it enters through a portal to hit the same target again

lusty trail
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oh

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influx waver bullets

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sounds epic

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purple-pink color?

daring imp
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yes

lusty trail
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epic

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i would like to see it

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how many times does it teleport?

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and can it hit only one target?

daring imp
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no it has increased penetration

fossil bronze
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that sounds sort of similar to god slayer slugs imo

lusty trail
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how many times does it teleport to the same target?

daring imp
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Calamity Mod Wiki

God Slayer Slugs are post-Moon Lord bullets crafted from Cosmilite Bars. They initially behave similarly to Luminite Bullets, piercing infinitely and moving at a high velocity. Upon contact with an enemy, their lifespan will be limited and they will gain the ability to warp after despawning. Warping causes the bullets to appear behind the player...

lusty trail
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eh

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not really

fossil bronze
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not exactly the same

lusty trail
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its more of a phantasm bullet

fossil bronze
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but vaguely similar

lusty trail
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or luminite arrow for guns

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imo this one can have inf pierce but hits a target lets say 5 times

fossil bronze
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the issue with post ml ammo is that a lot of post ml guns shoot special bullets

lusty trail
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and on the 5 time it hits it teleports away or just continues the path or something

fossil bronze
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so using special ammo makes some post ml weapons less unique

lusty trail
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yea but most of the time rangers use other bullets when they have the chance

fossil bronze
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but idk
it sounds like a cool idea to me

daring imp
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but there are still post ml ranged guns that uses bullets, right?

lusty trail
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a guy i play with always use ichor bullets

fossil bronze
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remember that specific requests don't usually get in though

daring imp
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so does the god slayer slug works similar to my concept for cosmolite bullet?

lusty trail
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it teleports back to the player and tries to aim again

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basically a double shot

fossil bronze
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oh

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i thought it was slightly different lol

lusty trail
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nah thats it

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from what i understand

daring imp
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big shot

lusty trail
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its 1 normal shot and 1 explodey shot

daring imp
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but i have an actually good idea this time

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exo mecha cthulhu

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i know that it sounds like a boss concept

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but in reality kinda, its more like of a joke since in the original terraria lore the mechs were supposed to be parts for a mecha cthulhu, and when i saw the exo mechs i though that an exo mech could definely be made out of them, so what if draedon actually tried that right before we fight yharim, but the mecha cthulhu immediatelly self destructs or dies in 1 hit because its terribly damaged after the exo mechs fight or even the exo mechs can't sustain this form

fossil finch
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Option for less particles is called the game's quality setting

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Doing any less than low would probably kill a good deal of dust only projectiles

floral elbow
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Oh! I might have a idea Zote the mighty! Perhaps there crafted with armored shells @a cosmic anvil, to deffrentate them from god slayer slugs!

fossil bronze
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or exo ammo

daring imp
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nah i don't think there's any need to add two different bullets from the same point of the game

fossil bronze
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exo ammo would fit with draedons theme

lusty trail
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i guess

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effect?

fossil bronze
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ranged/melee vs scal magic

daring imp
lusty trail
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nah

safe oasis
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though game settings should definitely be mentioned yeah

fossil bronze
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shadowspec bullets would be a pain to craft lol

lusty trail
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shadowspec items are most of the time useless since youve already beaten the game basically

fossil bronze
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theyre good for bosh rush and wyrm

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thats really it though, yeah

daring imp
floral elbow
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Perhaps there made of ashes of anillation to make them less of a pain to get?

lusty trail
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are there any mods that add bosses post scal?

floral elbow
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Fargo’s

daring imp
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they're dealmaker bullets, they're really a [Big Shot]

fossil bronze
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i mean made of shadowspec bars

lusty trail
fossil bronze
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so
random idea
in bullet hell games you can do this thing whre you stay very close to attacks and not get hit to get bonuses
what if there was an accessory that does something like that

lusty trail
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you mean just when you get a close call?

fossil bronze
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if you graze projectiles you build up for example bonus damage

lusty trail
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or adrenaline

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that would be pretty interesting

fossil bronze
lusty trail
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you gain adrenaline and rage faster when you get closer to bullets

fossil bronze
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oh lol
that's pretty cool

floral elbow
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“Talisman of Risk” made from cosmolite and darksun frags, when you stay near a projectile for a long enough peroid of time, you get a temparty crit chance buff

earnest raptor
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Fargo's Souls already have that, just saying

fossil finch
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Minimodding!!!! But fr can you guys discuss your zany ideas outside of here

fossil bronze
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if we cant do something because fargo did it

lusty trail
fossil bronze
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we cant do shit

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anyway yeah sorry for clogging this channel up

earnest raptor
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Sparkling something

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I forgot the name

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But it's a drop from eternity deviantt.

floral elbow
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Adoration?

earnest raptor
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Yep!

exotic stag
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also adoration has an upgrade so like

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yeah no reason ig

earnest raptor
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Adrenaline could benefit from graze

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But clam already had the thing with adrenaline recharging faster.

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And that was OP

exotic stag
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^

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it could be something with like.. movement speed probably

lusty trail
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"ah yes let me get close to this bullet to get faster" * runs into bullet because ramp up is too fast*

exotic stag
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thats.. no

lusty trail
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?

gray nebula
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"just completely rework it"

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EASY

crude geode
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I dislike this fight rework it pls

marsh girder
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i didnt say completely being the only option

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I stated prediction

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being fixed

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Would also fix it

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Either being not prediction based or easier to predict

exotic stag
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poor iban man.

gray nebula
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🙂

marsh girder
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OR

gray nebula
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simple solution : doesnt provide any concrete exampels beyond "easier to predict"

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🙂

marsh girder
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Yes, making the dashes less predictive or by showing more signs about the path before it actually goes

exotic stag
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poor iban

half sage
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also it has 3 attacks now, not 2, so fake and cringe

marsh girder
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3 attacks for the whole boss

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Still

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Cringe

exotic stag
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well

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it has worms

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worms r cool

marsh girder
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Worms dont do any attacks, they have worm ai, not a boss ai

exotic stag
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worm.

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worm is worm

fossil bronze
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giving the worms some extra stuff could help the fight be more interesting

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but the worms aren't there the whole time

marsh girder
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The point was a rework for the hive BECAUSE they arent

fossil bronze
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ah

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im stupid

exotic stag
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ok but. its a hive. whats it gonna do? shoot the moon at you

fossil bronze
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to fix this issue, readd mini perfs, which will annoy the shit out of players too much for them to dislike the hive

/s

golden narwhal
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I mean, skeletron has like 3 attacks, and there aren't noticeable complaints about that

exotic stag
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^

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without his hands

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he has: teleport. spin. shoot skulls

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with his hands he just gains "SLAP"

crude geode
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storm weaver also has like three attacks

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Not every boss needs to be SCal with 10 phases and 40 attacks in a pattern that looks like AHAJAJBFAAAJDH

golden narwhal
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I don't think the 'lack of attacks' is the issue, it's somewhere along the lines of a very repetitive pattern (which is alleviated by the new 1.5 attack)

cobalt pewter
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funny idea: make Skeletron hands create damaging shockwaves when both collide

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there, now you have a complaint

exotic stag
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i like the idea of skeletron using his hands for more then just "SLAP"

cobalt pewter
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jokes aside yeah complete rework seems a bit reaching for perf atm

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add more attacks or improve existing ones, sure

crude geode
exotic stag
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i mean

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moonlord also has similar attacks

golden narwhal
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Could making the dash more occasional rather than always happening be a solution?

exotic stag
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beam. projectiles. and circle

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(moon bite isnt an attack. shut up)

golden narwhal
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The projectiles would still serve to make the fight intense, and having to look out for the dash would make it less of a repetitive cycle

crude geode
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I’d be fine with the dash being less constant. Makes the complains about projectile volley less valid since it’ll be the main focus of the fight

fossil bronze
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what if blood projectiles and ichor projectiles had different patterns/behavior

crude geode
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I think it’s fine for Perfs to be a fairly simple boss ngl

fossil bronze
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i dont have anything specific in mind but that would make it more interesting

crude geode
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We already have Hive Mind for complexity afterall

oak sage
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@marsh girder pretty sure a rework is happening already

golden narwhal
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Yea, I agree that the current moveset is fine

marsh girder
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I might implement that into my modded mode

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Thank you for giving me something to steal

cobalt pewter
oak sage
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but a rework is def happening already. look at the new concept art lol

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it has legs lmao

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not gonna be flying

fossil bronze
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he walcc

crude geode
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Uh you do realize that just because concept art is made doesn’t mean a rework is actively happening

oak sage
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what

crude geode
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The concept art has been made but it’s not like it’s actively being worked on.

oak sage
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im pretty sure they arent gonna give the boss legs if it doesnt walk

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ever

exotic stag
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no its just a concept

crude geode
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There are a number of other resprites underway (Yharon, Hive Mind) and resprites themselves don’t have to change the patterns of the boss.

crude geode
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It could still “walk” above the player lol

exotic stag
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for all we know it could shoot like a tentacle from the back and fly using that

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wait i just realized. does yharon even flap his wings when hes flying

oak sage
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yes

crude geode
oak sage
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i cant believe you are seriously trying to argue that they are gonna make the sprite have very sturdy looking legs, but not change the AI at all and just have it awkwardly float around like it did before

exotic stag
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bro

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its a CONCEPT

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its basically "what the boss could be. but im fine with the other"

oak sage
exotic stag
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doesnt mean its confirmed

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planned

crude geode
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The main concept for the fight could likely stay the same, but staying above you with it’s legs instead of just floating lol

exotic stag
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but not that specific art

exotic stag
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shoot a tentacle out and latch onto the ground and float like that

oak sage
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that is still an AI change

exotic stag
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no

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its not

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its a design change

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not an AI change

oak sage
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have you seen how the perforator hive moves

exotic stag
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it floats.

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it also swings

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so yes hive CAN swing

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in its new "concept art"

oak sage
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do

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you even know what AI means in terraria

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like plantera's AI also defines all it's hooks

exotic stag
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a way something behaves.

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also "how the perforator hive moves"

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its just shooting a hook from its bottom part.

oak sage
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thats an AI change

exotic stag
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no

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because its in the background

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not doing anything

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its literally just a design

oak sage
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so is the plantera hooks

crude geode
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We’re talking about reworking the whole fight rn, not just how it moves.

oak sage
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thats not what i meant by rework

exotic stag
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also hooks DO have something. they allow plantera to latch

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hive is literally just having something be in the background so it can swing around on it

oak sage
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im talking about the hive

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oh my god this is a waste of my time

exotic stag
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bro. your saying on how something in the background that just makes it make sense. = an ai change that affects the fight so drastically

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it can still float like it normally does. it just makes it look more realistic then just "floaty boi"

vocal radish
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has anyone ever suggested a delay on hellbound so summoner doesn't just have a chance to instantly die or is it intentional

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cause on one hand it sucks but on the other it's hilarous

crude geode
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what

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As far as I’m aware hellbound doesn’t deal damage to the user at all

vocal radish
unique vector
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death

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arguing about a boss that doesnt even have a solidified concept sprite

exotic stag
fossil bronze
#

do metastasis hearts disappear if sepulchre is cancelled

vocal radish
fossil bronze
#

and if so has anyone suggested to change it yet

exotic stag
#

why would sepulcher be gone?

fossil bronze
#

?

crude geode
#

Metastasis

fossil bronze
#

its a summon staff

#

that summons sepulchre

#

if you search metastasis in suggs voting

#

some guy requested some specific weapons lol

cobalt pewter
#

because it wasn't changed ig

fossil bronze
#

was that not against the rules in the past

cobalt pewter
#

it wasn't a challenge drop or anything

#

the donor is just quirky

#

it got a rework to account for the removal of melee/rogue weapon system

#

so not really, but kinda?

crude geode
fossil bronze
#

damn

ashen warren
#

I agree that Perfs bad but doesn't this count as too high effort?

daring imp
#

suggestion i'm planning to post: replace ice barrage audio by snowgrave from deltarune

crude geode
daring imp
fossil finch
#

I never had a single problem with perf's hive dash on rev+ what the fuck

daring imp
# oak sage

is that the BoC, perforator hive or your mo-

fossil finch
#

Anyways i like how pyro read the things stated about their sugg yet made no changes

daring imp
#

but seriously do i make the snowgrave suggestion?

fossil finch
#

The sugg still is "x is bs" without elaboration and saying reworking the entire thing is simple

#

No

daring imp
fossil bronze
#

exxon mechs sukx..just rework them LOL

/s

daring imp
#

soup clamitas >>>> exo mechs

fossil bronze
#

all you have to do is completely remake the ai

exotic stag
daring imp
#

make they less rng based

fossil bronze
#

the only issue i had with exxon mechs was that ares attacks werent telegraphed well

#

but maybe im misremembering

#

it seemed like the electric chain balls spawned really close to the player

cobalt pewter
fossil finch
#

Coper

daring imp
#

shall be HyperFailure

hollow shell
#

Sorry I'm late, busy day today

#

@open stag Your suggestion is needlessly specific. You shouldn't give them a name, you shouldn't say how to obtain the components of the system or that upgrades should be available in sync with the Codebreaker or anything like that.
All you need to focus on is adding a more advanced/expanded storage system to Calamity.

#

You can provide some ideas as short examples, but they shouldn't be the focus of the suggestion

silver silo
#

why do people even need magic storage type stuff so badly anyway, is it so hard to just...make a chest storage area

fossil finch
#

Rover the upmost sugg of them all

#

(I think it's in exclaim state after a glance

#

Oh not really

hollow shell
#

What? lilpixel's?

fossil finch
#

Nvm

#

I read it again

#

Thought they were being more specific

hollow shell
#

That one could be better but it's not bad enough to be invalid

silver silo
#

almost like a bestiary you could say

hollow shell
#

Also
@lusty trail You need to add a reason to your Ravager (and Crabulon) telegraph + changing spawn location suggegstion.
Keep in mind that the minions you're mentioning do not deal damage for one second-ish after spawning anyway, to prevent cheap hits

fossil finch
#

I recall a sugg for that item being denied in the past

#

But that's not really something that matters when posting

cobalt pewter
silver silo
#

its called sorting and organising

#

:)

hollow shell
#

What happens when one of your chests fills up

#

Gotta reorganize everything

silver silo
#

have enough chests from the start that you wont need to

#

think ahead

#

🧠

cosmic musk
#

had a lot to say and wanted to explain my reasoning well the first time so i didn't have to do it here 😅

hollow shell
#

Huh, weird that we kept Prov being invincible despite having more aggressive behavior for a biome enrage programmed already

cobalt pewter
#

me using wof hellbridge to fight prov: darylsweating

#

I never fight her in hallow precisely because of the biome requirement yea

cosmic musk
#

That works but also if you're on a small world you will have the most cramped fight of your life

cobalt pewter
#

I'd rather fight her in hell than bother with expanding hallow

half sage
#

fargo hallow fountains my beloved

cosmic musk
#

Yeahhhhh those are definitely very useful, sorta forgot about those until I got to Provi yesterday in my PT

#

And some lovely person in chat reminded me that was a thing

#

Also, if you're unlucky and have a bizarre world like mine where the hallow generated on top of pre-existing Corruption... that is not fun to make a flat arena.

#

Personally I think the best change would be to change it from Hallow/Hell to Surface/Hell

#

That's just my own opinion, though.

hollow shell
#

If you are outside of the Hallow or Hell for long enough, she gets enraged and becomes invincible yeah

deft yew
#

I think she does NOT enrage

#

Only invincibility

deft yew
#

Simply no.

hollow shell
#

Well
Her biome enrage just makes her movement speed really fast, it doesn't seem like it changes anything else

deft yew
#

i mean just play malice :lo:

hollow shell
#

which is weird, I thought we tried consolidating all the enrages

half sage
#

config bloat NotLikeChika

#

yep

#

leave her box

hollow shell
#

If you escape the box yes

deft yew
#

I heard scal doesn’t enrage in malice if you leave

#

Or is that bullcrap

cosmic musk
#

I have no idea, just speculating. Anyway edited the last line of my suggestion.

hollow shell
#

I guess it'd be confusing for her to briefly turn into Night Prov if you step out of the Hallow?

deft yew
#

Honestly it could be possible to make all Profaned content hallow only and give Provi both biome attacks at all times

#

That’s half the reason I like Night Provi anyway

cosmic musk
#

I kind of like the "pick your poison" thing she has going, I think that should be maintained.

#

And I love how the ultra-hard version has you dealing with both at once.

deft yew
#

it's just so much of a headache to create a hell arena

#

like

#

you can reuse the WoF one but realistically that makes you create a ridiculously large WoF one

#

speaking of which

crude geode
#

Hell is indeed bad for arena generation

cosmic musk
#

Funny how Hell Arenas are a massive headache that is equally talked about among all 4 of the hell bosses

deft yew
#

if this all occurred i would GREATLY prefer WoF to be reworked in some way

#

at least in rev

cosmic musk
#

Being WoF, Provi, Signus and Brim

deft yew
#

because "more projectiles" is not the way to make a boss good

deft yew
cosmic musk
#

It's tricky because IMO you'd have to rework a lot of the terrain and structure generation to make hell more friendly towards arena building

terse rain
deft yew
#

correct

#

again rev WoF deserves a rework

#

so badly

cosmic musk
#

I feel like expanding the world height again and increasing the space between the roof and the lava by about 60 blocks would be what I would do, personally, but I know the devs took out the world height modification a while back for a reason.

deft yew
#

that would eliminate half of WoF's base gimmick

#

you use hell itself to dodge

#

like the lasers can get blocked by stalactites or houses

fossil bronze
#

isnt there a bit of extra space outside the world in terraria

cosmic musk
#

The houses wouldn't change, there'd just be a little more breathing room.

fossil bronze
#

could that be used

open stag
#

having enough room in hell for there to be more than a screen's worth of height would be a nice change of pace

deft yew
#

out of bounds space yeah

#

out of bounds space in a 2d game is literally completely pointless

cosmic musk
#

And when the time would come for Providence, Signus, etc, you'd have Angel Treads / Elysian Tracers so you'd have the lava walking effect and could reasonable just use the 1/3 of the world on the side without houses as a free arena.

open stag
#

i feel like hell should be more nether-like in generation

cosmic musk
#

Since there'd just be a flat layer of lava (you could clear some ash if it was in the way) and a bunch of space

open stag
#

why would there be giant pillars of ash when ash is a powder

deft yew
#

3d can't exactly translate to 2d LeviKek

open stag
#

ik

#

what i'm saying is make it smoother

fossil bronze
#

câve

deft yew
#

true

open stag
#

overall decrease the average terrain height of hell

unique vector
#

wof doesnt need a rework

open stag
#

smoothing it out

unique vector
#

hell does

deft yew
#

but again that removes half of WoF's gimmick

unique vector
#

#RemoveHellCities

terse rain
#

I mean ash can be like non powder

unique vector
#

a boss shouldnt rely on a shit gimmick

open stag
#

there will still be hell cities and lava lakes and the such

#

just

unique vector
#

remove the shitty gimmick then figure out the boss changes from there

#

just MAIKE THE HELL CITIES LESS TALL

#

OR LIKE

open stag
#

yeah

unique vector
#

INCREASE HELL'S CEILING HEIGHT

#

GRAHHGSJKHGL

deft yew
unique vector
#

fucking useless mfers that provide LITERALLY NOTHIGN

#

besides being annoying to go through

open stag
#

increase hell's ceiling height and then cut the quarter top off the lava level

fossil bronze
#

hell cities are a cool idea

open stag
#

and generate from there

#

so you have a total of like

fossil bronze
#

but kind of boring in execution

open stag
#

2x the space as usual

unique vector
#

how do you improve hell cities

#

you dont

#

they suck

cosmic musk
open stag
unique vector
#

you can easily just make a hellforge craftable with a furnace + hellstone and hell cities have ZERO purpose

deft yew
#

hell cities could be made rarer

fossil bronze
#

if there was more space they could be cool

unique vector
open stag
#

as wel as some "hill" entrances

#

similar to hobbit holes but like

#

they go down

cobalt pewter
#

just remove hell houses

unique vector
#

they dont even look cool

#

like

#

bruhg,,.,.

#

rectangle towers

#

nice

deft yew
#

they do have the chests with nice weapons

cobalt pewter
#

and make shadow chests and hellforge deep into hell floors

deft yew
cosmic musk
#

...Is there a limit to how many suggestions can be made in short succession? Almost feel like making a damn part 2 for this now but about hell instead

#

LMAO

open stag
#

or just go "fuck it" and make a whole new calamity setting for world gen

deft yew
#

you also can't make one too similar to someone else's

open stag
#

hell is now an entire sixth of the cavern layer CalWheeze

crude geode
#

mfw remove exploration from the game is the new hottest suggestion

cobalt pewter
#

and making a part 2 might not be too preferable because suggs should stand on their own

cosmic musk
#

Well it'd be a part 2 in spirit since it's all about arena building

#

But it's a completely different part of the game

#

Just linked together by Providence, I suppose

open stag
#

shayy

#

here's an idea

#

Hell: Oops! All Brimstone Crags!

deft yew
open stag
#

and i'm being serious

#

use generation similar to the crags

deft yew
#

hell bosses in general are just one big fat problem

open stag
#

for the majority of hell

#

not THE crags

#

the crags will be distinct

crude geode
#

I was gonna say

deft yew
#

but there would still be towers, just a lot rarer

open stag
#

but the smoother terrain and buildings inside hills and stuff should be kept

crude geode
#

“Just erase an entire vanilla biome from the game 4head”

open stag
#

more like reworking the vanilla biome

deft yew
open stag
#

maybe also add some walls in the background layer like stalagmites for extra funny aesthetics

fossil bronze
deft yew
#

yknow what i think WoF could have

crude geode
#

Honestly fine with that. I think keeping some of the towers would be fine for exploration and pot purposes tbh

deft yew
#

a memory game

#

or maybe the infernum overhaul with the detached eyes that create wacky firing angles

#

sweeping deathrays like ares? FollyThonk

crude geode
#

I think wall of flesh could not have lasers but more of a vanilla complaint tbh

cobalt pewter
#

I think significantly altering how the hell houses work could be good

cosmic musk
#

I think just simply condensing the floor of hell and raising the roof would solve like, so many issues. That's it, honestly.

cobalt pewter
#

right now it's tall, stupid shoeboxes

crude geode
#

Cuz high tech lasers + literal mound of flesh doesn’t really make sense

cobalt pewter
#

which just blocks half the time

open stag
#

have the wall of flesh keep a constant distance from the player but whenever the player stops moving completely (or is below 5mph for like 2 seconds) the wall of flesh enrages and starts bookin it

cosmic musk
#

So much of hell is just the floor, it's huge for some reason.

deft yew
cosmic musk
#

Just squishing it down a bit, and pushing the ceiling up, would give you like 40-50 extra blocks of free air

unique vector
#

we have internal plans for crags

open stag
cobalt pewter
#

making the structures actually felt ruined and not protruding that much onto the hell's vertical space would be a good start

unique vector
#

okay

#

maybe

deft yew
unique vector
#

but also the amount of people that will scream

#

"this isnt vanilla anymore!!"!"!"

#

kill me

fossil finch
deft yew
#

that's half the point

unique vector
deft yew
#

vanilla is so convoluted and screwed up that you can't keep anything as is LeviKek

cobalt pewter
unique vector
#

name me one purpose hell cities have in the context of a calamity playthrough

#

outside of hellforges

fossil finch
#

If they don't have one give them one

cobalt pewter
#

okay yeah movespeed too

unique vector
#

you can get that in crags

crude geode
unique vector
#

also any shadow chest content does not count

#

since those are not part of the

#

shitty purple structures

fossil finch
#

(They literally are your main source of hell pot loot which is extremely useful ((and easier to get than abyss one

deft yew
#

they just kinda

#

exist

unique vector
#

the red ones are ok they're rare enough to not matter

half sage
#

yea shadow chests can generate outside the structures

deft yew
#

they have no real reason to be there

unique vector
#

although random ass bricks that harm you is weirdchamp

open stag
#

the hell pots are an insane way of getting potions and lots of money pre-hm

unique vector
half sage
#

and could easily be put into any hypothetical hell rework

open stag
#

not sustainable but

open stag
fossil bronze
#

ill repeat whats been said before

deft yew
#

me when calamity adds an alternative to a vanilla feature just so it can remove said vanilla feature

unique vector
#

fair point

deft yew
#

just make your own game already HDfailure

fossil finch
#

And, again
If they don't have a purpose, give them one, don't remove them outright
That's dumb and stupid
If hell already is empty removing uw cities would just make it thrice as worse

fossil bronze
#

removing hell cities will just make the underworld feel more empty

unique vector
#

solution: just make them not as tall

open stag
#

we can rework hell cities to make them less obstructive

unique vector
#

they do not deserve to be 20 rooms of literally nothing

open stag
#

have them underground and connected with each other

unique vector
deft yew
#

make hell cities not SHOEBOX NPC PRISONS and we're getting somewhere

unique vector
open stag
#

mystery flesh pit in hell

deft yew
#

WoF summon method is cool and all

#

but good grief it feels wrong to commit indirect genocide just to fight the thing

#

your NPCs are supposed to be precious yet here we are sacrificing them every two minutes

fossil finch
#

Cope

crude geode
open stag
#

have an alternative more material consuming but non guide killing method of summoning the WoF

fossil finch
#

God no

deft yew
#

just add fleshy doll bruh

#

oh wait that increases the prevalence of the old power cell argument

fossil bronze
#

which old power cell argument

crude geode
#

Can we talk about how portabulb sucks balls

open stag
#

add a guide cloning vat using draedon tech

crude geode
#

Removes the most unique summon in vanilla terraria lmao

open stag
#

actually you know what

deft yew
#

can we talk about how calamity was kind of on a train of making every boss summoned the same way

#

for a while

crude geode
#

It was

open stag
#

that would be really funny as a multi-use wall of flesh thing

fossil bronze
#

idea

#

portabulb plants a plantera bud

deft yew
#

or wait no

fossil bronze
#

and you have to wait for it to grow

deft yew
#

you could do something like uh

cobalt pewter
crude geode
deft yew
fossil finch
#

TRUE

open stag
#

portable guide cloning vat, consumes perforator/hive mind tier material + a guide voodoo doll to summon the wall of flesh, takes items directly from inventory

fossil bronze
#

should i post that in suggs

crude geode
#

Portabulb in it’s current state is the laziest summon lol

open stag
deft yew
#

take some voodoo dolls and create the infinite throwable "False Voodoo Doll"

crude geode
#

Literally goes from most thematic and unique (but highly annoying) summon to left click

fossil bronze
#

alright
i will do it

cobalt pewter
#

if portabulb actually plants a small bulb that grows after some time, that could actually be good

deft yew
#

imagine plant got a summon animation

open stag
#

portabulb should be able to be shoved in a planter box

deft yew
#

where you try but fail to break the bulb

#

and it just grows into plantera

cobalt pewter
#

but until then, I don't like either methods, with me despising vanilla bulb more

open stag
#

you can't summon it with the portabulb, you summon it by taking a planter box with a fully grown bulb in it in any other biome, placing it in the jungle, and then breaking it

#

the portabulb itself is non consumable

#

like a seed

deft yew
#

hallowed bar

#

me when charred idol

open stag
#

maybe to add some spice, it can only grow if there's lots of life around it

#

like sunflowers, other planter boxes, the druid NPC, etc

cobalt pewter
#

I'm not sure if I actually did it, but I also tried to sugg something about a breakable (or interactable) furniture item to spawn PBG

deft yew
#

HOLD IT

crude geode
#

@novel belfry The point of defense damage is to reduce the ability to face tank things. If you’re not doing that anymore, good, that’s the point.

deft yew
#

imagine if they make aureus and pbg summoned with the codebreaker

open stag
#

you'd need to move around the codebreaker

cobalt pewter
#

could be interesting if the jungle lab has a unique station that spawns PBG after some time

deft yew
#

ok yeah i realize that

cobalt pewter
#

since jungle lab is quite tied with PBG and plague in general

deft yew
#

ye

open stag
#

maybe the codebreaker could give you an option to summon PBG once you're ready in the jungle

#

it'll put the button on your screen once activated

deft yew
#

literally the jungle log talks about pbg

#

directly

open stag
#

it either doesn't work or you're fucked

half sage
#

then you perish

deft yew
#

how the heck would it tell if you're "ready"

#

like what does that even mean

open stag
#

it keeps the button on your screen

deft yew
open stag
#

until you want to press it

fossil finch
half sage
#

i think what boi means is you get a prompt like you do for exos

deft yew
#

maybe uh

half sage
#

and once you click it she spawns

open stag
#

yeah

#

it can be like

fossil bronze
#

i did it,,

cobalt pewter
open stag
#

next to the minimap or something

#

the Button

fossil bronze
#

its posted,

deft yew
#

maybe make draedon's remote similar to rune of kos

fossil finch
#

Yeah it was just zany idea

open stag
#

once clicked it disappears and summons PBG if requirements are met

#

until you use the codebreaker again

deft yew
#

and it summons aureus or pbg depending on biome

open stag
cobalt pewter
#

but point is an interactable furniture in jungle lab to spawn PBG

fossil bronze
#

did draedon make pbg in lore

cobalt pewter
#

lemme try suggesting it

open stag
#

i don't see a point to have the draedon's remote pre-plantera though

fossil bronze
#

i dont think he did

open stag
#

because you're still gonna die

#

when do you fight PBG

#

isn't it post-calamitas?

deft yew
#

it's post golem

open stag
#

ah

#

and aureus is like

#

i don't remember

fossil finch
#

@fossil bronze maybe add "This will keep plantera's somewhat unique spawning method while still having bulb's rng spawn not be annoying to deal with"

open stag
#

any time in hardmode right?

#

ah

deft yew
#

IN FACT you have to kill golem to even access plague crap

open stag
#

oh that's deus

deft yew
#

ok so

deft yew
#

@modest cobalt i think what could work well is putting the darkness thing back, but instead of covering your screen it's a constant range indicator like how eternity bosses have rings of phantasmal spheres

fossil bronze
#

boom
done

modest cobalt
#

that could work too

deft yew
#

that way you can still see whatever projectiles are inside the range

#

the current indicator (you bursting into flames) is barely visible at ALL

safe oasis
#

isn't the rapid 1 damage very noticeable in and of itself

unborn siren
#

Make sure to have the full space between the title and description

deft yew
fossil bronze
#

can you vote for your own suggestions in voting

unborn siren
#

yeah but a few above it don't

deft yew
#

i completely glaze over it half the time because it doesn't include a hurt sound

cobalt pewter
#

there's no reason why you shouldn't be able to

fossil bronze
#

fuck

deft yew
#

speaking of which if you go out of range there should be a burning sound

fossil bronze
#

i edited it lol

unborn siren
#

yeah just don't expect it to make much of a difference

fossil bronze
#

instead of posting a new message

fossil finch
#

Sugg burying

#

Poggers

gray nebula
#

imagine replacing portabulb with some sort of wacky zany fertiliser and you throw it down and you get a plantera bulb growing

fossil finch
#

Yea

cobalt pewter
#

you spam suggs to get attention

i spam suggs so that i could save them so I don't forget

we are not the same 😎

safe oasis
#

5 suggs within 10 minutes lma

open stag
#

posted our shitty draedon's remote suggestion

safe oasis
#

these are getting no votes

open stag
#

time to get shat on by mods

fossil bronze
#

i mean, portabulb could make sense with my sugg without a redesign

#

you plant a tiny bulb

deft yew
#

draedon's remote as it stands feels COMPLETELY useless

half sage
hollow shell
#

"When you use it, the remote is not consumed but any prerequisite materials needed to summon the boss are used."
Why not just make the actual summon item for the boss? They're non-consumable now

gray nebula
#

just remove it kxddcdcdjdkfkkxjajajaja

deft yew
#

why not just

hollow shell
#

(Also your reasoning should mention that you chose Aureus PBG and Mechs specifically because they are Draedon creations in the lore)

open stag
#

ah thanks

#

lemme edit

deft yew
#
  1. make armored digger spawn earlier (and nerf it please i hate it lol)
  2. actually don't make it consume stuff or be able to summon the mechs, like, JUST aureus and pbg
#

imagine draedon's remote instead becomes the mech summon item and it lets you choose at your leisure

cobalt pewter
#

next up: make right clicking with Draedon's Remote open an UI, and you can toggle which bosses that will spawn upon using the remote with left click

#

frsjajEjejdjdkskkkik

deft yew
#

thus removing three mega-basic summon items

fossil finch
#

Next up: remove

fossil bronze
#

idk if pbg + aureus would work

terse rain
#

so plague having its own loot farming/gear obtainable/doable in the jungle gets lumped in with the astral stuff for no reason

deft yew
#

can we talk about summon items in general

fossil bronze
#

mecha madness is explicitly designed to be doable

#

png & aureus arent

safe oasis
#

is it though?

deft yew
#

half of the summon items in calamity just make no sense

cobalt pewter
fossil bronze
#

wait fuuxk

#

i didnt reaaad

safe oasis
#

i don't think there was any thought put into making mecha mayhem actually blend well together

cobalt pewter
#

jungle lab is really tied with plague as a whole

deft yew
#

HOLD UP

fossil bronze
#

i am stupid

gray nebula
#

remove

#

also give better loot to armored digger

deft yew
#

i might want to make a sugg about reworking a solid chunk of the summon items

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or would that be too much work

gray nebula
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haha No Way Almost As If It's Planned

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not the rework

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the armored digger

terse rain
gray nebula
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thing

fossil bronze
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i thought it was asking for mecha madness but iwth pbg and aureus

cobalt pewter
terse rain
cobalt pewter
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iban stop being cryptic challenge (impossible difficulty)

deft yew
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armored digger rework being planned is a certified pogfish

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man i hate it right now HDfailure

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let's see if i can whip up a few ideas for summon item reworks. that fine if i just stick them here like not as an actual sugg yet

silver silo
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iban correct grammar challenge (impossible)

open stag
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mecha madness could still be an option with a reworked summon item for the first time you fight the mech bosses

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instead of an all-purpose remote

fossil bronze
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also i dont mean to be ditching but

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its really fuckin late

silver silo
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the mech summons are non consumable now literally just use them together

fossil bronze
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cya later, im out

gray nebula
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no I said

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giving it better loot. but also reworking it would be nice

deft yew
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i'm not talking about armored digger hdflr

open stag
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this suggestion isn't about the armored digger at all

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i'm not removing it unless what this suggestion has is 100% planned

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you're being awfully cryptic for a person trying to moderate the channel

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just tell me now

cobalt pewter
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imagine iban moderating suggestions

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(chaos ensuing)

silver silo
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is a suggestion to add an item that allows you to set your spawn without a bed a don't

cobalt pewter
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doesn't sound like a cal thing

crude geode
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No but like why

ionic frigate
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They should add more summoner malice drops

cobalt pewter
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just get cheat sheet lol

ionic frigate
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Cus like as it stands there's only 2

silver silo
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just cheat lol

worthy lintel
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If it's done easily by another mod it's pretty much just a no

cobalt pewter
crude geode
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Man all of these suggestions are gonna get like 120 cuz they’re all in the span of a hour

half sage
velvet lynx
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yaaaay my suggestion got added now ill be able to actually fight da aquatic worm in pre-hm

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next playthrough

crude geode
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Bruh no subclass suggestions

distant gyro
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use wooden yoyo

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(cope)

crude geode
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Also that

hollow shell
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Been a while since we got a genuine subclass-only run suggestion

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@knotty sonnet Check the Don'ts doc in the pins. We won't make subclass-only runs any easier. We balance for the five classes as wholes, i.e. you have plenty of melee options in early-game

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(also Wooden Yoyo does indeed exist)

ruby plover
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And Amazon

unborn siren
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and even yoyo only isn't that bad, just use wooden yoyo until you can get amazon

half sage
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get wooden then suffer until amazon

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yea