#suggestions-discussion

1 messages · Page 1188 of 1

grim tusk
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Well maybe not GSS but Clam yes

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If you only want mollusk husks

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Giant Clam ofc has other drops ofc

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Same for elementals, but if you’re looking for essences theres far more options

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Yea imma change the sugg for this, sounds more reasonable

grim tusk
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Yea ven locket after 1.4.4.3 went from op to a niche with fast low dmg rogue weapons, glove of recklessness, but now its not worth using at all similarly to RtN as considering how strong other options are its not worth using ever

cobalt pewter
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actually now I kinda wonder if stuff that spawns on stealth strikes and have their own damage values (like Venerated Locket's stealth projectiles) gets boosted by the stealth formula at all

lost agate
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Imo yeah just make them more common

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They have all the traits to just be a common enemy

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And it'd honestly give better variety to daytime snow biome other than just slimes

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(unless theres an enemy im forgetting)

grim tusk
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Nah just slimes

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And the occasional blizzard enemies in hm

lost agate
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Byeah

spark pulsar
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I feel like wolves should be day time

rugged belfry
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Don’t wolves come out at night? Isn’t that their whole thing?

lost agate
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Yeah

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They sleep at day

spark pulsar
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The ones in the woods behind my house sure aren’t sleeping during the day, I usually here them around noon

rugged belfry
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That’s fun

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If you ever build the woods behind your house in Terraria, we can make wolves come out at day 👍

lost agate
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Perhaps it depends on region, but most common info i've seen says theyre nocturnal

rugged belfry
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Sorry that sounded rly mean lmao

hollow shell
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@narrow echo Heartreach potions.

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They will make the orbs home in on you.

narrow echo
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I've tested heart reach potions, and it still suffers the same problem

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I just outrun the orbs

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Honestly the nerf made rare elemental a really terrible accessory slot

hollow shell
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The thing about the nerf was that it was never intended to be in its prior state at all
It was a bug, or rather an oversight

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You can suggest to improve the homing functionality I suppose, but you probably shouldn't word it as a "revert"

narrow echo
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i'll edit it, sure

cobalt pewter
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I feel like the rare sand should throw the orbs to the player in a weak homing, and Heartreach simply makes the orb gradually faster and get better homing

narrow echo
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@hollow shell Is that better?

hollow shell
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Yes that is fine

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Thank you

narrow echo
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Cool, thanks for the feedback, as well as clarifying that it wasnt actually working as intended before

grim tusk
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I think im starting to spite the 2 sugg per day limit

distant gyro
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Update

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the suggestion delivery rate after the star raise is now 0.88%!

hollow shell
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That's pretty funny

distant gyro
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that's more than 0

cobalt pewter
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there's hope

tawny frost
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@hollow shell has "ceaseless void gravitational pull affects mount" been suggested before?

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like it goes sucky sucky and me equiping the car key and be like "hey it doesnt suck me in anymore"

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or draedon gaming chair

hollow shell
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I do not remember that ever being suggested, so, sure

tawny frost
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alr

hollow shell
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Pretty minimal but I spose it doesn't need much

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Also @grim tusk You may want to give your Angry Dog suggestion some proofreading
it seems kinda stream-of-consciousness and hard to follow

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(also, "angry drops")

cobalt pewter
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idk why but "angry drops" made me chuckle for some reason

tawny frost
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like for example, does it work with unicorn mount?

hollow shell
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Probably good to try, yeah

tawny frost
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ill brb

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i have another suggestion but maybe after this round is done

tawny frost
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@hollow shell ive come with a best conclusion

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it doesnt affect anything but the exo box

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so

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ima change to exo box

hollow shell
# grim tusk How is it now?

A few things

"The ice shrine at the moment gives you a mount that summons an Angry dog and these are not that useful mobs compared to other rare mobs "
You suddenly transition from talking about the Angry Dog mount to the Angry Dog enemy and it's really confusing.

"the shrine item is ofter hard to find for a mediocre mount (especially when found later in the game as the shrine is very hard to find or comparing its utility to slimy saddle)."

  1. ofter
  2. The parentheses sentence is partly redundant and could transition to the comparison better.

"Another thing to mention is that the current shrine item not original compared to other shrine items (such as luxors and gladiator locket). "
What do you mean by "original"? I thought you were going to compare it to the Basilisk mount but you seem to be referring to theming? This could be elaborated more.

hollow shell
tawny frost
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ima test boss rush if u want

hollow shell
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No I mean

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Exo Box is a mount dropped by the Exo Mechs

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In a normal playthrough you would only see this interaction between CV and this mount during the Boss Rush

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Couldn't be used to bypass the gravity mechanic during the player's first CV fight, they wouldn't have this mount yet

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You can still suggest it get fixed it's just
s'not that big a deal 🤷‍♀️

tawny frost
hollow shell
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yeah I

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I didn't expect it to be different

tawny frost
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same

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aight fixed

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🤷‍♂️

hollow shell
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Well you should at least acknowledge that this would only realistically apply for the Boss Rush

hollow shell
weary kestrel
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Has a nerf to necromancer attack speed been discussed/suggested yet? If not, I'd like to suggest that necromancers get a delay to their attacks, as I've noticed they attack near-instantly, not even quick reflexes or a quick weapon can kill them/hit them before they attack, which ends in some very cheap but harsh shots.

worthy lintel
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apparently not

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feel free to suggest because I agree they're ass smug

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the only nerf cal does to them is remove their contact damage due to Caster AI modifications

small timber
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you do not need a GIGANTIC arena for Draedon even on Death Mode unless you are trying to no-hit

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if you are on Malice, well, you made your choice

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all the no-hit videos where they have world-size arena are not a good reference since they are certainly using Luiafk

eternal escarp
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wouldnt you need dedicatee permission to suggest changes to dedicated items?

worthy lintel
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You don't need permission if the concerned dev is no longer around

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If they're still around then yea

eternal escarp
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ah, i see

small timber
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although I think the chance of them moving crystyl crusher to auric tier is extremely slime that suggesting a stronger, auric tier pickaxe will be more likely to happen

worthy lintel
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Last time Graydee was active was november 16th

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I think it still qualifies as active since it's been less than a month but don't take my words as gospel

eternal escarp
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i guess itd be worth to ping them for this then spider

worthy lintel
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:galaxybrain:

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(I'll still leave this task to Rover or any mod with access to dev server just in case)

eternal escarp
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kek

small timber
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also just curious did anyone ever masochistic enough to make a suggestion that Scal should get an extra bullet hell at like 5% (post-second sepulcher)? because it always feels weird for me that the sepulcher summon is the final phase

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basically before she start messaging the player

eternal escarp
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i dont think so

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though a better way to suggest that would maybe be swapping last sep phase with BH5

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rather then adding a 6th bullet hell

small timber
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ya 6th bullet hell will probably get like 30 votes, considering scal is already difficult

worthy lintel
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(also having 2 bullet hells with a measly 5% between both of them would be hellish)

eternal escarp
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^

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lol

worthy lintel
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and a suggestion rework of this scale has high chances of being sent to the shadow realm

cobalt pewter
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if you're trying to do malice exos (while ignoring the fact that it's literally impossible to do on tier rn), at that point you should probably make your own world or smth

small timber
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basically just that it is a "desperation phase", just like ceaseless void setting precedent

worthy lintel
small timber
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although just for a reference, what do you feel is harder? the final bullet hell or the 2nd sepulcher phase (with moons of course)?

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since otherwise the suggestion will make 0 sense

eternal escarp
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sometimes it depends on weapon choice ig

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some weapons go through Sep real fast that it isnt much of a hassle

fallen plover
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@worthy lintel wegud

small timber
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I guess I will just try to suggest it, although it is probably not gonna reach vote count ever

worthy lintel
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@meager geyser sorry for awakening ping but someone suggested a change to Crystyl Crusher do you have any objection

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(if you're still alive here YharonPat )

worthy lintel
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yea i figured it was pointless to wait for a ping smug

eternal escarp
worthy lintel
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now time to wait

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@fallen plover don't forget to respect the formatting

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do a headline in bold with ** on both sides of the title and do Shift + Enter to leave a space between title and paragraph

eternal escarp
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Title
(Shift + Enter)
Descriptions and Reasoning```
worthy lintel
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you are so based blast

eternal escarp
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i know smug

fallen plover
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youre all based. thanks for the help dudes

eternal escarp
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👍

worthy lintel
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its aight

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and there's nothing wrong with a simple name change for common enemies

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unless they're significant to lore/breaking rules

fallen plover
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yeah, i didnt think it'd hurt to at least suggest it

small timber
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I think you can just make it short and sweet, no need much reasoning here

fallen plover
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again thanks for the help, sorry for being lost a bit

eternal escarp
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it happens to most first timers (which i assume you are)

fallen plover
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yep

worthy lintel
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anyways before i pass out due to fatigue just make sure to respect the formatting

wicked dirge
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only experience of the fight is through jfl's sentry run

small timber
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ya it is generally not recommended, people tend to use that to critize your suggestion, although I am speaking only from personal experience of someone never trying to no-hit it

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gigantic arena helps a lot (maybe too much), but definitely not essential

mighty knot
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Alright I really want some feedback on my suggestion, because I don't feel like I communicated everything perfectly with the 2,000 character limit.

The main points are

  • Exo Mechs at once feel like constant and random chaos rather than three distinct bosses

  • An individual mech is easy and somewhat boring to compensate for overlapping movesets

  • Attacks can come out of nowhere unless you just run away and negate 90% of them because it's nearly impossible to pay attention to the patterns and telegraphs of all three at once

  • The system would cause one to be a primary fight, which you focus on and need to pay attention to the attacks of, while the others provide additional, easier attacks to make it more difficult

  • When changing which mech is primary, they will perform joint attacks that are more difficult but obviously don't happen often and don't overlap with others

  • To compensate for the loss of the other two attacking, the main mech/solo mechs would have stronger movesets

  • This would fix the chaos by giving the player something specific to focus on and would also make each mech distinct as you do so

  • Tag team attacks provide a difference in pacing/attacks rather than just a constant barrage

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also if those are even good main points ofc

small timber
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although I am not 100% sure on this front, your suggestion can be to the extend of "boss rework", which is disallowed
try to summarize it so that it does not amount to such a drastic change, yet
such as just present the main idea that one is aggressive while others "support"
full on combination attack might be too much for a suggestion

or you can left it for someone more credible than me to decide if it is too much of a "boss rework" suggestion

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because I think everyone can agree that when we have 3 mechs we want them to HAVE combination attack, just whether or not it fits a suggestion

mighty knot
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fair enough. I wouldn't call it a rework (after all, the one about ceaseless void being unreworked got through, and that's basically a rework, so who even knows anymore). the whole tag team aspect may be unnecessary to the main point, even if I'd like to see it

small timber
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ya, I think just left it for now

mighty knot
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it would at least be a separate suggestion

small timber
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people more credible than me will decide if it is too close to a boss rework suggestion

mighty knot
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but ye I'll wait for some other voices

fossil finch
modest cobalt
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what dou yall think about a non consumeable spawner of duke fishron

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that could be made with like 25(?) truffle worms?

spark pulsar
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I feel like it’s not really necessary, especially after 25 worms. Also pretty sure you can buy them

modest cobalt
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you can?

half sage
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yep

spark pulsar
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Not sure but I’ve heard that you can from other people

half sage
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after you defeat duke/old duke you can buy worms

modest cobalt
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bruh

spark pulsar
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You can also craft them unless that was removed

half sage
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yea

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a worm and some mushrooms at an autohammer

modest cobalt
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but when I start buying worms I already got too good

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so its not as annoying

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as dying while learning how to defeat it

spark pulsar
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Pretty sure it’s just after you fight them, not beat them that they start being sold. Might be wrong so I’m gonna quick look it up

half sage
spark pulsar
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Ah ok

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You can still craft the truffle worm tho, fairly cheap too

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Just some glowing mushrooms and a worm

modest cobalt
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all of the spawners were like that too

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yet they made almost all of them non consumeable

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and it was a very nice patch

gray nebula
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Nice to see the public come up with the same cool ideas sok did

cobalt pewter
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not sure how Cal can do that now that the one in charge of most of the tracks is no longer associated with cal

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besides I'm not sure if they can even invest in big merch like that (if you're talking about vinyl records)

cobalt pewter
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so far their merch have only been big mousepads and t-shirts

ashen warren
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That’s fair, honestly l half expected a response like this but I saw no harm in saying it so I went for it

frail mantle
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the devs still have contact with dok, even though he doesn't work with the mod anymore

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mostly in case they need to ask him for permission for things like iirc using threats of the ocean floor

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but yeah the main problem with making more merch is that it's expensive

ashen warren
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I completely agree but at least you can charge a lot for it without people complaining considering it’s a record

spark pulsar
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Issue there is not many people would buy it

ripe owl
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Yes

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The whole album is available on Bandcamp for free

ashen warren
fossil finch
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@ripe owl
Good idea
One small issue
They will not fucking care and will infact complain about the slowmode every other second
At least that's what I'm expecting as I've seen the system before and people just keep being dumb no matter how much you spoonfeed them the "do not talk here"

ripe owl
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Solution: delete a fucking channel

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Problem solved, nobody would complain

fossil finch
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No more hookups

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Win

ripe owl
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Everybody who would will be instantly banned 🚎

distant gyro
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people would just ask in general

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then general becomes mp hookups 2

ripe owl
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Archive the whole server

small timber
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add a slowdown, make it periodically delete message and pin a message at top saying "proceed to dm" like Suggestion-Posting, maybe

distant gyro
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ultranium moment

ripe owl
fossil finch
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Incredibly complicated but maybe would work

ripe owl
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With some problems but already smth good

fossil finch
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After all i don't think "someone wanna play?" From 3 days ago hold any value

ripe owl
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Sugg: Expanded and Enhanced Edition

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Now let's wair for Rover or someone else to appear and point on something

small timber
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probably clarify "leaving a pin message" for what message it is

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and I think B can just be changed to "The slowdown will allow people who want to actually get invited to have an easier time seeing invite request rather than getting drown but chattings", since the current B sounds kinda... rude?

ripe owl
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I said "messages"

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Which basically means every of them

worthy lintel
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I do admit Hookups could use a little cleaning since it happens sometimes people will ping a user for a pt announcement from the day prior

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which also causes frustration when rejected

small timber
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sry referring to this one "system similar to suggestions-posting: leaving a pin messages at the top", because the suggestion did not clarify what message is to be pinned

ripe owl
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Ah

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Get it

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Kinda

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Bad wording my beloved

worthy lintel
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It's not bad wording that much smug

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Byea a format to hookups could make that channel a little less "wild"

ripe owl
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It would make it not turn into a "public toilet"

small timber
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the channel unironically have a pinned message saying exactly to move to DMs, guess it is not really moderated

ripe owl
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You can basically send a porn and you have low chances to be seen HDfailure

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Because you'd instantly get higher

worthy lintel
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From experience a rather sizeable fraction of playthroughs stemming fr Hookups tend to die quickly

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Its hard to play long with randos

ripe owl
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I won't of course

small timber
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I am actually surprise multiplayer hookup for Calamity will work at all, considering each playthrough is like 50+ hours

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if you are new/not veteran

worthy lintel
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Sometimes you just meet friends there

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Channel works, but needs cleaning

ripe owl
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Make rebuilds out of it

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one would be enough tho

worthy lintel
ripe owl
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dont be like eva creators

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dont make 4 movies just to dry pockets

worthy lintel
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I'll wait for Rover's opinion since he's basically the suggestion monk but your idea is decent

ripe owl
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He'll probably come and say "what the fuck is this bs go touch some grass"

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And I honestly would like to if there was no snow

small timber
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I think slowdown is basically mandatory to disincentivize using it as a chat channel

ripe owl
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And even if there were no snow, there will be dirt

small timber
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whether or not to use Suggestion-Posting format is up for argument

ripe owl
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Well it's actually an ideak chat for things like this

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Because

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You post something

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People may or may not see it

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It gets deleted

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New stuff comes

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And it goes to eternity

cobalt pewter
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limited time messages should work I think

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who the fuck responds to mp hookup messages past 12 hours anyways

worthy lintel
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it happened yesterday YharonPat

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and the day before aswell

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I wish it was common knowledge that most hookups that are over 2 hours old are now expired

ripe owl
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I wish people would have more common sense

cobalt pewter
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common sense? in the terraria community? blasphemy!

ripe owl
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Calamity community =/= Terraria community

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It might be a part of it

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But never say that Calamity community is Terraria community

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Calamity community is more MGR community than MGR community itself HyperFailure

distant gyro
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there are overlaps

cobalt pewter
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Calamity community at the base, unfortunately, is still the majority of Terraria community

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children

distant gyro
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and the general population not reading is one of them

cobalt pewter
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it's just the ratio of educated ones in cal is higher than those on terraria

ripe owl
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Goddammit

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Capitalism won yet again

modest cobalt
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children still play terraria?

ripe owl
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Somehow yes

modest cobalt
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I thought terraria is almost considered an old game

ripe owl
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There always will be children

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Minecraft

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Roblox

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Call of Duty maybe?

modest cobalt
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ofc there will, but I assume we're talking about games which most of their playerbase are children

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and terraria is one of those?

ripe owl
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Sadly, yes

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It is

cobalt pewter
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go to r/Terraria, then go back here

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or forums

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either works

small timber
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minecraft is older than Terraria, the length of time a game exist is not exactly what determine if children plays or not

worthy lintel
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stick to suggs

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(please 😔 )

cobalt pewter
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@worthy lintel cringe yeah sure

modest cobalt
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minecraft is really popular unlike terraria

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terraria is popular but definitely not even close to minecraft

cobalt pewter
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I was gonna sugg something but I think i forgor

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....

worthy lintel
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just unforgor its that easy

cobalt pewter
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I think it's about making stealth projectiles from equipment gain bonuses off the stealth scaling

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(those with their own dmg values at least)

modest cobalt
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is stealth even useful? My rouge run is just me ignoring the stealth bar

cobalt pewter
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yes

worthy lintel
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new stealth is

modest cobalt
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idk bout 1.5 but 1.4.5 definitely was useless

cobalt pewter
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ye

modest cobalt
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like 0 dps

cobalt pewter
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1.5 is good now

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also dps is not a metric for stealth rogue

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considering it's a burst based dmg

modest cobalt
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I mean it didn't even burst

cobalt pewter
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it does now

modest cobalt
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cool

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I'm just doing a summoner run r8now

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alot of new summoner weapons

worthy lintel
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please move further non sugg discussion somewhere else

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😔

modest cobalt
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oh yeah aight im out

cobalt pewter
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i'm gonna post that sugg later once i am not lazy and write it up

hollow shell
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ViralMelon's sugg is on the border of what is acceptable

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Yeah I'll just say it
@mighty knot Your suggestion is too elaborate, with some points of needless specificity (like, why do the tag-team attacks need to happen during the aggressive-passive transitions?)

fossil finch
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Not like it matters much considering it has been drowned already taxevasion

silver silo
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does anyone else mind the fact that pink gel only has a new non pinky source in hardmode

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aka no consistent source prehardmode

eternal escarp
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i mean

cobalt pewter
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I wouldn't mind if a weapon isn't made out of it

eternal escarp
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when do you ever use it beside Anklet of Wind

cobalt pewter
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(bouncy spiky balls(

eternal escarp
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pre hm

cobalt pewter
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(it sucks and it's hard to get in comparison to sticky)

eternal escarp
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bouncy variants are doodoo ye

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so no bother

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most of the pink gel recipes arent really important till HM

cobalt pewter
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mhm

distant gyro
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molotov cocktail HDfailure

silver silo
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peace candle, restoration potion, molotov

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and yes anklet

cobalt pewter
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even then you're not trying to actively reproduce the items it makes in phm

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aside from again

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bouncy spiky balls

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(please buff this in some way)

eternal escarp
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lmao who would ever use molotov lets be honest

cobalt pewter
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(be it crafting yield and / or stats)

eternal escarp
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its only craft is HM anyhow

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peace candles i can see

silver silo
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also slime staff costs pink gel

cobalt pewter
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slime staff you only make once

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anklet you only make once

eternal escarp
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and whos gonna use slime staff when theres like

cobalt pewter
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molotov you only make for uhhhhh

silver silo
cobalt pewter
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what's that rogue weapon again

eternal escarp
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belladonna, stormjaw and such

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Totality Breakers

cobalt pewter
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yea

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which is HM

eternal escarp
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(which is used for Supernova later iirc)

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its post Calclone / Plantera to be exact

cobalt pewter
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bouncy spiky balls is the only one that is in dire need of buffs because it's balanced phm but it yields little and pink gel is fucking rare in phm

silver silo
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honestly even if its a valid sugg that nobody has any issues with, asking for a prehm mob to drop pink gel would never make the sugg requirement

eternal escarp
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it is valid i just dont think its really needed

silver silo
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I love democracy

eternal escarp
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Anklets can be gathered via fishing and just 'sploring

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Slime staff is

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lol!

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Molotovs are a remnant of a sad time

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and bouncy spiky balls are

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yeah

silver silo
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tbh I couldnt find any via sploring, I cant be arsed fishing, and I want peace candles and my anklet

full meadow
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1 day wall kills

eternal escarp
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peace candle are the only other reason but honestly calming potions exist and are just fine for their existance

full meadow
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Has anyone made a list of mage weapons that aren't boofy

remote monolith
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Bouncy grenade ❤️‍🔥

eternal escarp
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boofy?

full meadow
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bad

silver silo
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🅱️oofy

eternal escarp
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no, not to my knowledge

full meadow
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Hellwing staff is lit for cave crawling, the frog is really nice against bosses

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ah

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it seems i'll be the first then

eternal escarp
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have fun

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most people already know whats viable and whats not byeah HDfailure

full meadow
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true

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ive found that gem robe wizard hat meteor legs are better than like every armor set the game offers pre hardmode

eternal escarp
silver silo
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because funny

full meadow
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comedi

eternal escarp
silver silo
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also another question is it me or is caustic edge kind of tiny compared to the blade of grass you make it with

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annoys me

full meadow
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it is quite small

silver silo
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damage up size down

eternal escarp
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that is true but then agian Blade of Grass is immensly funny rn

full meadow
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thinking about when i played true melee on my last playthrough

eternal escarp
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so id wait a bit to see if theres gonna be more tweaks to vanilla true melee weapons

full meadow
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that was pain but fun at the same time because it gets quite insane late hardmode

silver silo
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I was extremely underwhelmed making the caustic edge

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felt like a downgrade

eternal escarp
#

it deals Venom, a HM debuff iirc and is faster over all

full meadow
#

but is smol

silver silo
#

ehhh usually I value size over debuff

eternal escarp
#

only difference that is a downside is size i think and its not that major

silver silo
#

unless its a debuff like cursed flame

eternal escarp
#

faster usually means stronger so yeah

full meadow
#

reforge it to large

silver silo
#

chonky

full meadow
#

true melee is super fun once you get like the exoblade at the end

#

and just nuke things

#

with a giant blue sword

silver silo
#

getting there is the pain though

full meadow
#

Truuuue

silver silo
#

I did death EOW with blade of grass lol

full meadow
#

the way i did it was using that mushroom acessory

silver silo
full meadow
#

yeah thats pain

silver silo
#

god you mean

#

the shrine one?

full meadow
#

yeah

silver silo
#

I need that to be craftable

full meadow
#

its required for true melee dude

silver silo
#

wheres the sugg for that, I know someone made it before

#

everybody go find it and updoot it

full meadow
#

is it craftable yet

silver silo
eternal escarp
#

it is not

silver silo
#

no

full meadow
#

as of 1.5

#

cringe

eternal escarp
#

also you guys are thinking of Fungal Symbiote

silver silo
#

I wanted it

full meadow
#

yeah that

silver silo
#

yeah we are

full meadow
#

that thing is so nice

silver silo
#

I cant find it for my life

eternal escarp
#

i do agree that pretty much all shrine items are a pain to find

full meadow
#

however if you play calamity multiplayer true melee does not exist

silver silo
#

instead I get the fucking angry dog mount

eternal escarp
#

thers been several suggestions for making them easier to find iirc but not many pass

full meadow
#

what are the other shrine items

silver silo
#

luxors gift is good

#

imo

eternal escarp
#

its good, period HDfailure

silver silo
#

onyx key is based

eternal escarp
#

its almost a fact lol

#

byeah

fossil finch
#

For discussion about suggestions

silver silo
#

trinket of chi be like 🗿

full meadow
#

Can't you build a full damage reduction set and just take zero damage

#

warding seems kinda wild

#

i actually have a question about that

lost agate
full meadow
#

when it says damage reduction

#

is it saying that you're getting armor AND damage red?

lost agate
#

They even removed torches from the shrines so you couldnt spot them

full meadow
#

or is that like a calculated damage reduction based on the armor its giving you

silver silo
#

its a nice surprise to find one its just

#

god melee without the fungal

eternal escarp
#

(tbf True melee doesnt relay on Symbiote at all afaik)

#

(so True Melee is defo playable without it)

full meadow
#

True melee is much better with it tho

silver silo
#

I mean yeah, I did mine without it lol

lost agate
#

With the new buffs its not as neccesary yeah

#

Swords are fucking huge

full meadow
#

oh was true melee buffed

silver silo
#

rip counter scarf though

eternal escarp
#

much better, prolly
but True Melee survives without it just fine

full meadow
#

i was wondering why muramasa was so fucking large

#

oh another question my friends and i updated our world recently

#

should we be worried about any world gen

lost agate
#

Get a fiery greatsword if you wanna see something fucken large

lost agate
#

Its kinda funny

full meadow
#

we basically started a world thinking it was updated but turns about my friend didnt update the mod before hand

#

so we updated it fairly late

#

like right before wall battle

#

did we miss any important world gen related things or

#

are we chillin

lost agate
#

You probably missed the draedon labs

eternal escarp
#

true melee was buffed in 1.5 quite a bit

lost agate
#

tHE funni

silver silo
#

alot of swords became the big funni

eternal escarp
#

0:22 KS kill with Blade of Grass is truly funny

lost agate
#

Oh my god

sleek turret
#

funny jungle weapons

eternal escarp
#

(though, granted, it was Infernum's AI HDfailure )

#

in the midst of a test session to see how 1.5 impacted the AI

#

byeah

full meadow
#

can the onyx excavator go down

silver silo
#

dont believe so

eternal escarp
#

not to my knowledge

lost agate
#

Nope

#

It used to with some finnicky movement iirc but that was a bug and got fixed

full meadow
#

that would be kinda borked i suppose

lost agate
#

Yeah, it was slow af anyway since you had to jump everytime or smth

full meadow
#

so what are the other true melee buffs

#

aside from blade size

#

is it just that

eternal escarp
#

theres

#

a lot of weapons that got tweaked

#

prolly check the massive changelog for 1.5.0.001 on the wiki

sleek turret
#

other melee weapons got some changes too

eternal escarp
#

in the balancing section or whatever

eternal escarp
full meadow
#

I wish they added some kind of thing for summoners to work a bit better

sleek turret
#

flamarang being comically fast

full meadow
#

summoner feels doodoo in 1.3 just all times

gray nebula
#

mnscomfy good sugg agreed

lost agate
#

The summoner info thing the tinkerer sells doesnt show that?

eternal escarp
#

it shows max

lost agate
#

Oh then first bit of the sugg is already in then

#

Just missing the used up slots

full meadow
#

So what changed about the draedon labs

#

are they still just spheres with chests

#

or is it like a big change

cobalt pewter
eternal escarp
gray nebula
#

i mean the stat meter is nice but also not exactly the most practical or aesthetic

cobalt pewter
#

true

gray nebula
#

would be neater to have some sorta circular graph that fills up

#

i jus want more visually pleasing displays of stuff

#

mnscomfy gonna learn coding ui just for that

eternal escarp
#

maybe a circle that appears when you summon, but slowly fades out when not actively summoning anything

cobalt pewter
#

or just have a

eternal escarp
#

number?

cobalt pewter
#

UI thing that shows when any minion buffs are active

#

(if there's a tag for it at least)

#

but yeah more visual stuff can be nice, perhaps when inventory is open so the main screen won't be too cluttered

#

kinda like how Thorium's classes have the thingy things near the acc slots that shows a core stat for their classes

#

which only shows when inventory is open

gray nebula
#

mnscomfy just finish prehm faster so their spawn rates lowers

half sage
#

not everything needs a spawn blocker ech

cobalt pewter
#

send the funny

#

uhhhh

gray nebula
#

were already planning to add ressource sinks for wulfrum anywyas

cobalt pewter
#

a

lost agate
cobalt pewter
#

yeah I did point out that most UI additions like that should be restricted to inventory screens

#

minion slots aren't something you need to pay attention to all the time anyways

fossil finch
#

Just download summoner association taxevasion

lost agate
#

Also about the sugg you kinda just fill up your inv with a lot of other random stuff on a trip so personally i dont mind it too mcuh

rugged belfry
#

If Wulfrum enemies fill up your inventory with scrap, you actually have a trash can you can use to fix that CalSmug

lost agate
#

Also that

#

Or autotrash if you dont wanna bother

rugged belfry
#

^^

grim tusk
#

Hi mod notifs

cobalt pewter
#

didn't CV literally break down at the end of its fight

#

succ so hard it collapsed onto itself

pastel terrace
#

yyyep

fossil finch
#

I mean it doesn't make sense for them to not die either

#

I'd instead like the sentinel phase to be removed from dog so lo

hollow shell
pastel terrace
fossil finch
#

Well
Cv has no sentience+death animation+plans that involve him leaving smt after he dies (which would probably be a rift, wouldn't make sense for that to drop after retreating
Sw is also stupid but not as stupid as cv so it'd probably also fight to death
Signus is the only one who makes sense they would retreat but uh r
In general I think it'd be more lore friendly and just make much more sense if sentinels died and did not appear in dog fight at all

#

It's already smt that only happens on your first fight

#

Not even until you defeat him, smt that only happens once per world

#

So removing it completely would not hurt anyone

pastel terrace
#

mm

#

good point

#

i was picturing the retreat to be more of the DoG calling them back to preserve their lives, but your idea makes more sense

drowsy plank
#

wasn't retreating sentinels already an accepted suggestion?

#

oh it wasn't accepted, this one was;
#suggestions-voting message

i suppose asking for the change again couldn't hurt tho, since it wasn't actually accepted yet

fossil finch
#

The previous one was sent already and its been long since you its fine yea

gray nebula
#

I mean I had an idea long ago where the rift inside would do a fake out growth and explosion when killed outside of the dog fight, and then a real one when killed during the dog fight

#

not a big fan of the current death anim cuz it doesn't look much different from a regular attack and u can't rly understand the fact it dies because of it

#

mnscomfy wow that sure does kinda suck

#

just get more dramatic with the death anim, like dj subatomic supernova's final stand in NSR or something

ashen warren
#

watching a video of the fight its like really hard to see that animation ye

gray nebula
#

oh wow wait cv is the first of the sentinels in the dog fight

#

just make cv die for real in the regular fight and then have the dog fight one be a new cv

#

dog flees to his portal, some CV part get thrown from the portal, CV parts go around the portal, CV is formed

ashen warren
#

that could be cool

gray nebula
#

then just make said CV parts have a different look from the regular one, like some gold bits to match dog

keen zealot
#

dog has gold?

#

neat

gray nebula
#

will have

ashen warren
fossil finch
#

Iban saves the day with epic ideas

exotic stag
#

true.

exotic stag
#

hasnt there already been suggestions about acidwood furniture..

deft yew
#

acidwood furniture is probably in the works

#

so i would just make the sugg only about sand recipes and such

plush forge
#

perhaps

#

i just sorta made this in a pinch

fossil finch
#

acidwood furniture is already happening

plush forge
#

alright very cool

fossil finch
#

Absolute state or suggestions

rugged belfry
#

I don’t think this is a suggestion

exotic stag
#

^

#

@ashen warren

ashen warren
#

oh im sorry

lunar sky
#

Hm?

ashen warren
#

(almost like they removed it)

deft yew
#

was it intentional that the stats of post-ML enemies were not reduced?

#

it takes way too long to kill abyss minibosses now

ashen warren
#

uh

#

idk

deft yew
ashen warren
#

probably not

dapper coral
#

if thats the case then it's probably an oversight

#

(also @deft yew you were asking about spooky wood yesterday right)

deft yew
#

yes?

dapper coral
#

okay so

#

the answer was basically

  • we needed a new material because phant got reduced
  • its nonconsumable so no harm really
  • somewhat thematically fitting
fossil finch
#

Sell them

deft yew
#

oh so

fossil finch
#

Issue fixed

deft yew
#

you can literally make the same argument for bones

dapper coral
#

you could, yeah

deft yew
#

bones come from the dungeon while spooky wood has nothing to do with the dungeon

fossil finch
#

Its spooky doe

deft yew
#

except for needing ectoplasm to summon pumpkin moon HDfailure

dapper coral
#

i would like to understand, though, what the issue with spooky wood is
is it purely a thematics thing

#

or do people just not wanna do pumpkin moon

#

or what

deft yew
#

that kinda goes two ways

fossil finch
#

You have to do pumpkin moon anyways so that's a non issuer

#

I think

deft yew
#

on the one hand, there's a good number of things that would work to replace spooky wood

#

on the other i always forget to do pumpkin moon until i beat DoG anyway

dapper coral
#

hm

#

i personally always do the moons pre-ml so i dont see it as a huge issue myself

#

the thematics argument is valid though

#

imo

deft yew
#

fair enough

#

might make a new sugg about it later, might not.

#

anyway about enemy health not being reduced

#

dya think that will be fixed in a few patches or should i make a sugg about it?

dapper coral
#

no harm in sugging i think

deft yew
hollow shell
#

@gilded pike "even if its just putting them into an extractinator for some coins"
Selling at NPCs is a thing.

grim tusk
#

@zenith hazel can you use a card to get sugg bot out of the graveyard

hollow shell
#

@pastel terrace The Stat Meter shows you your total minion slots (though it does not show currently used slots), you could acknowledge that in your suggestion at least

gilded pike
#

i know, but i was thinking about draedon power cells at the moment i was typing that and i was mostly thinking about the mech boss summons

hollow shell
#

mm Alright

#

Rest of the sugg is fine

lost agate
#

Hello Rover

hollow shell
#

Heyo

hollow shell
#

@plush forge A few things about your suggestion

  1. Your suggestion's title could probably be more relevant to what you're actually asking for. I thought you were gonna ask for an Acidwood furniture set. actually, I think you did, but edited it out but didn't change the title to match
  2. wdym "doesnt make much sense when compared to other kinds of sand in the game"? Can you craft Sand, Hardened Sand, and Sandstone between each other? Cuz the vanilla wiki doesn't show that
deft yew
#

draft moment

Reduce the stats of Profaned and Abyss enemies to fit power curve flattening

I realized while grinding the Abyss that the health of regular enemies hasn't changed from Rust and Dust; for example, Providence has 600,000 health while a Reaper Shark has 380,000. This makes it take far too long to kill them. Trimming post-ML enemy health has already been done to the buffed moon events and Acid Rain, so what about the rest?

#

the REALLY strange part is acid rain enemies did get trimmed

hollow shell
#

Wait so what enemies does this apply to?

#

Is it just the Abyss ones?

deft yew
#

as well as profaned ones iirc

hollow shell
#

Well they won't be reduced by much anyway cuz they're right at the start

deft yew
#

yep scorn eater's expert health is still 24,000

#

wanted to make sure

#

gonna edit the draft

hollow shell
#

"Reduce the stats of buffed enemies" prolly don't need to say 'buffed'

deft yew
#

oh dur

#

this stuff happens with me sometimes

hollow shell
#

s'aight

deft yew
#

passable now or is there smth else i still need to fix

hollow shell
#

Yeah that's fine

deft yew
gray nebula
#

mnscomfy thats a boring solution

#

add cool stuff like fairies from 1.4 to guide you

cobalt pewter
#

fairies are cool until they guide you to the chest you already looted

#

but yeah, fairy like would actually be good for shrines

slate turtle
#

Oh yeah I forgot about fairies

cobalt pewter
#

at least for most of them (how do you do the cavern one for onyx lol)

gray nebula
#

jus make them have different variants based on the shrine

#

also make them have unique spawn methods or smth

fleet fractal
fickle thistle
#

thinking of suggesting on destroyer rework, the new laser pattern is just bs, in a different way from last update

deft yew
#

it's not old rev destroyer

#

so

fickle thistle
#

laser lasts so long it literally starts shooting next barrage while the last one was still firing

deft yew
#

ok yes the lasers are too slow

fickle thistle
#

went from extending spacial reach to duration

#

that's fun

#

totally not a band aid fix

small timber
#

seems like the bot died again
#suggestions-posting message also isnt this suggestion impossible due to merchandise cost? I thought it got exclaimed but apparently the exclaim is removed

crude geode
#

Bot’s been dead for like a day

cobalt pewter
#

@zenith hazel pongers

zenith hazel
#

yes I know

#

I notified amber

cobalt pewter
half sage
gray nebula
#

astrowyrm user

marsh girder
#

@west radish read the dos and donts

gray nebula
#

u are smarter than this bro

#

no TROLLING

#

gonna stalk you down and find the terraria server where u got dared to sugg this

marsh girder
topaz geyser
#

🤩

feral pewter
#

I thikn tom kenny should do cryogen

west radish
#

im gonna cry

marsh girder
feral pewter
#

sorry

river glen
#

hmm

#

um

marsh girder
#

you should read Do's and Dont's, not trying to minimod but

river glen
#

nice suggestion

west radish
novel belfry
#

this is a certified what suggestion

hollow shell
#

yeah @west radish Please do not post meme suggestions

west radish
#

i thought it would be cool tbh

feral pewter
#

dsame

#

i wana hear prewdipei

marsh girder
#

now say "W"

west radish
#

mean

feral pewter
#

i have idea

topaz geyser
#

would honestly be much more imersive if npcs talked

feral pewter
#

and innovative

topaz geyser
#

an d would enhance the terraria calamity mod experiience

feral pewter
#

you'r right

west radish
#

Y E S

marsh girder
grim tusk
#

Not Cal’s work to do and besides where do you get the actors

feral pewter
#

*you're

hollow shell
#

Oh, all three of you have been verballed before
Astro, Frank, and FG

feral pewter
#

*frank

small timber
#

I also don't feel like voice line "fit" for Terraria, still in a thematical sense

marsh girder
cobalt pewter
#

evil items are just

west radish
#

maybe they cpould talk like lego people

#

with grunting

feral pewter
#

voice acting w2ould be interesting

cobalt pewter
#

super unbalanced

west radish
#

that wpould be awesome

grim tusk
cobalt pewter
#

to the point where one will always beat another

marsh girder
cobalt pewter
#

and it's not even a consistent one most of the time

feral pewter
#

text boxe woul bve cool instea of mainnewtext

#

like undertale!

cobalt pewter
#

Stealth rogue benefits Corruption way more in my understanding

marsh girder
grim tusk
#

But making text box stuff get the voices, just no. Too much spaghetti code to mess with

marsh girder
#

20% more damage

river glen
#

oh god the memes

hollow shell
cobalt pewter
#

(unless Sticky Spiky Balls is funky and can proc Bloodstained Glove lifesteal for each projectile)

#

OKAY actually now I am curious

river glen
#

and that suggestion is gone now

grim tusk
feral pewter
#

i think you should be able to talk to npcs

#

like with chat

grim tusk
river glen
#

u can... by right clicking them

#

no

feral pewter
#

voic e chat

river glen
#

how the fuck would u code that

#

and how the fuck would that even remotely work

grim tusk
#

Yea too high effort which is a dont

cobalt pewter
#

but either way I believe Filthy Glove is way better and more consistent than Bloodstained

river glen
#

its to dumb

small timber
#

and also something that no one will care about

cobalt pewter
#

(you'll eventually get both post 1 mech)

grim tusk
feral pewter
#

calamityy is good at coding they made best mod?

#

they shoul be able to code

#

i think

cobalt pewter
grim tusk
river glen
#

they are not fucking going to code a VC with NPC

#

Scal sounds like it has VA a little but its just sound effects pretty much

feral pewter
#

it would be really cool tho

river glen
#

no it wont

feral pewter
#

yes

river glen
#

it would just be used as a NSFW tool

small timber
#

"cool" is not a valid reason for suggestion, stop arguing

river glen
#

people would just be screaming lewd shit

feral pewter
#

they can be smart and code out nsfw

cobalt pewter
#

okay stop.

river glen
#

u can also be smart and not suggest such dumb things

feral pewter
#

That was impolite of you to say.

grim tusk
hollow shell
#

I don't like to dogpile but yeah Frank please stop

feral pewter
#

OK

small timber
#

is it just me or is frigid bulwark generally underused? It feels to me that damage reduction is very ineffective due to defense damage, damage sharing have 0 effect in single player and the knockback immune just kind of overlap with ankh shield line

#

thinking about suggesting it to include upgrade to shield of cthulhu, since Asgardian Aegis is mostly focus on the dash itself and debuff immune while Rampart is focus on general utility

hollow shell
#

Well that would make it, and therefore Rampart, an Expert+ item

small timber
#

hmm ya, forgot about that front since I thought amalgam is already expert+ but that is the only one, how about just give it an independent dash like ornate shield?
It will still be different from Ankh Shield line since Asgardian Aegis is to get a super dash while "Rampart Dash" is just for movement

hollow shell
#

I would indeed like more bump-dashes in the game but I dunno if Frigid Bulwark is the best place to put it

#

It would be nicer to focus on a defensive aspect to contrast Asgard giving you mobility
(it's weird that shields grant mobility options, eh?)

small timber
#

not many place else can put it really, since only precedent is SoC which is a shield

#

ya it is actually weird if you think about it

hollow shell
#

SoC started it and Calamity just kinda went with it

small timber
#

although I will wait for others to see if Frigid Bulwark is really underused that such a function will make sense, otherwise it is just buffing an already good accessory

ruby plover
#

I have literally never crafted frigid bulwark without making the rampart in the following minute or so

#

Generally… other accessories do what it does… better, I’m pretty sure. Basically all calamity shields have dash except for bulwark

small timber
#

from personal experience, main problem is that ankh shield line already have knockback immune + dash so there is literally no reason to use Frigid Bulwark (other than being a discount Absorber)

hollow shell
#

(considering "Bulwark" and "Rampart" are names of defensive structures, particularly on castles
And Rampart of Deities has quite a large tower-shield appearance now
It could be neat to give it a more sedentary effect)

(My first thought was something like Reinhardt's shield from Overwatch, putting up a defensive barrier to protect you and your teammates. It wouldn't be able to block projectiles in Terraria cuz that has logistical problems, but it could grant you and anybody behind your shield a high amount of defense and DR as long as it's up.)

#

(Too specific for suggestions but I'm just thinkin out loud)

cobalt pewter
grim tusk
#

I think that for bulwark line the best that would work is something like flesh knuckles’s defense but that would make it crimson world only
Another idea is moving rover drive to it (and out of absorber)
Yet another idea is honey dew

cobalt pewter
#

and said shield have a specific health value that can be used to gauge how much damage can be reduced off projectiles before it shuts down

small timber
#

basically "dodge" but also work for your team? in terms of damage mitigation

cobalt pewter
#

actually rover drive

#

now I remembered something

small timber
#

sounds fitting, considering the paladin shield component

cobalt pewter
#

what if Rover Drive procs if you're running really close to a projectile or an enemy? instead of having a seemingly random activation

hollow shell
#

That would effectively mean it procs on every hit, right?

cobalt pewter
#

in a way yes

hollow shell
#

I suppose if it still has a cooldown then that's got strategy to it

small timber
#

I like the temporary shield idea more, basically help you to partially mitigate the damage once in a while like rover drive

cobalt pewter
#

also rover drive is typically vague in general, there's no way to see its cool down unlike most accs with a cooldown

grim tusk
small timber
#

projectile block/reduction on proximity can be clunky as it will work on all hits essentially

grim tusk
#

Actually what would happen with bulwark if theres an item on 1.4 that is pretty much the same thing

cobalt pewter
#

get rid of Bulwark and retool Frozen Shield maybe

#

that's the only way I can think of

hollow shell
#

The devs are entertaining the idea of killing Frigid Bulwark entirely once we port to Journey's End, yeah

#

Making Rampart an upgrade to Frozen Shield

small timber
#

I think probably no argument on that front, just like Terraspark boots (probably just vanilla recipe adjustment)
but rather it will still leave Frigid Bulwark/Frozen Shield in an underused state

grim tusk
small timber
#

feeling post-ML is too close to post-DoG in terms of progression, didnt remember any accessories have such a short upgrade time in terms of progression

#

and also it will need to compare directly with absorber

hollow shell
#

Nah a post-ML upgrade then getting a post-DoG upgrade isn't that bad

small timber
#

then it comes down to this:
If it is given dash/shield, it need to compare to Elysian Aegis (which is very close in progression)
If defensive capability it needs to compare to Absorber

grim tusk
#

Maybe having it on post-ML take ambrosial ampoule’s effects?

#

Ampoule doesnt have honey dew anymore so it aint busted anymore

#

Back on 1.4.5.7 you could have ampoule till post DoG due to how stupid strong it was

cobalt pewter
#

post-plant then post-ML then post-DoG

#

sounds reasonable enough

#

actually it's from early HM (or preboss since ice labs can have frozen turtle shield lo)

hollow shell
#

(before I forget
Someone remind me in about 8 hours to confront The Pyro about their 'equivalents' sugg, it's a bit too broad and unhelpful atm)

small timber
#

frozen shield is locked behind plantera due to paladin shield

cobalt pewter
#

no I was mentioning frozen turtle shell specifically

#

idk i was dumb

#

so early HM - post Plant - post ML (if Bulwark would move there) - post DoG

grim tusk
#

Ye that sounds reasonable

cobalt pewter
#

bulwark would need another gimmick if it's moved to pML instead of being snapped and rampart would need to be looked at again

small timber
#

although how will that sound in suggestion? considering well, frozen shield is future content (1.4)

#

still leaning towards the rover drive idea more (protect team etc) than Ambrosial Ampoulse due to it having focus as kind of a team/utility accessory rather than a purely defensive accessory

grim tusk
hollow shell
#

Aside from maybe the insta-upgrade aspect? Paladin and Bulwark being on the same tier?

dreamy trellis
#

Oh shit frigid bulwark death?

grim tusk
small timber
#

no, wanted to suggest to buff it actually

hollow shell
dreamy trellis
#

Damb

small timber
#

I will just post it first to see if anyone have new ideas

grim tusk
#

Combine with ambrosial ampoule

#

To have some of the dr from shell become permanent

#

Or something related to both accs

ruby plover
#

oh wow did 16 things just appear in suggestion voting? at once?

dapper coral
#

probably

#

i assume the bot just went back online so it had a bit of a backlog of suggs to send to voting

tawny garden
#

God

exotic ibex
#

yeah now my suggestion will not be seen

#

this is pathetic

frail mantle
tawny garden
#

It will be

#

Don't worry

proven lance
#

Damn

small timber
distant gyro
#

I can't send server suggestions, I'm not a mod

#

but yes

worthy lintel
#

I believe Rover is already on it?

#

Can't tell for sure

fossil finch
#

I don't think either are necessary

safe oasis
#

@quiet kernel just ask a tester to test a weapon if you want to suggest purely stat increase/decrease buff type suggestions

fossil finch
#

Both have been a thing for years and, unlike malice, they're meant for full pts

small timber
#

it is not essential, just a good addition

fossil finch
#

I mean with that logic everything taxevasion

small timber
#

because from what I saw it is kind of common for people to rush into Death Mode and like "wow this mod sucks, enemy hit hard, bosses destroy me..." and quit

fossil finch
#

That's on them lol

small timber
#

ya that's on them, the suggestion is basically just to make that less likely to happen

fossil finch
#

Even with those tooltips those are the type of people who don't read

#

For malice I'd say it's different because it's not a pt meant mode and it was also smt that affected a large majority of people

small timber
#

for people who played Calamity it will not be useful whatsoever (well, you alraedy know what to expect)

For new player to the mod I expect it to be very helpful

#

(it is mostly for idiot-proof and to certain degree future-proof, you know, 1.4 soon™)

fossil finch
#

1.4 doesn't have anything to do with it?

small timber
#

if 1-2 line of text is all it takes to maybe significantly improve new player experience then I think it is worth it

fossil finch
#

I mean certainly it would be yet another influx of players but that's just every update

small timber
#

many people I know are waiting for 1.4 Tmodloader, I think we can expect a burst of new players to modded

fossil finch
#

That's the thing
I don't think this is "significantly improving new player experience"

small timber
#

especially streamers

fossil finch
#

Because as i said, the type of people to complain about it in the first place are also the type of people who just don't read or ignore that type of warnings

small timber
#

mainly that they will not play on the difficulty that do not align with their skill level

safe oasis
#

i think that’s expected

fossil finch
#

I just think it would help very few people

#

(Who are also not smart enough to read the rest of the tooltip

safe oasis
#

i mean there’s no real harm in it either

#

helps those people with no downside to anyone else

#

the malice precedent is also a good point

cobalt pewter
#

Don't expect post game weapons to be balanced atm

small timber
#

mainly that the Rev and Death (especially Rev) did not describe how hard it actually makes everything, "Changing all bosses AIs" do not really give a tell, at least not one obvious enough

cobalt pewter
#

testing br is hell

small timber
#

even Death now is just "Changes boss AIs a bit more"

#

which used to be "DRASTICALLY make bosses harder"

fossil finch
#

I mean you can't say either "makes bosses BRUTALLY HARD OMEGA ULTRA EX DIFFICULT" because that is subjective lo

#

The fact you need expert on to activate it should give away to everyone it's gonna be harder yes???

small timber
#

ya, thats why I just suggest to add something for an indication of what to expect, it is not meant to be 100% accurate, just to you know, at least have an idea of "roughly how hard will it be"

exotic stag
#

well i mean

#

doesnt the name say it all

#

"Death mode" yeah duh your gonna struggle. its literally death

small timber
#

you will be surprise how easy it is to be confused with just "edgy naming", especially for Revengeance (not everyone know it is a reference)

safe oasis
#

what am i gonna do, revenge?

exotic stag
safe oasis
#

that makes so sense

exotic stag
#

the bosses are getting revenge on the player for the previous difficulty mode. being expert

safe oasis
#

yeah that’s a stretch

ripe owl
#

Smh bot broke the name of the sugg boohoo

exotic stag
#

its done that before lmfao. i just think it cant take the different font with the # things

tawny garden
#

"different font"

#

that's how mentions actually look

#

discord formats them differently afterwards

torn crown
#

if it isn't too much to ask, can someone test exorcism compared to its neighboring weapons with a conventional stealth build?

cobalt pewter
#

@dawn trellis put the contents of the sugg into a new line (just press enter after the bolded texts)

#

(or shift enter in pc actually)

eternal escarp
#
Title
(shift + enter)
Description and reasons```
exotic stag
#

(i like ??? spawning in hardmode. it makes the lure thing for actual sirens y'know. unique. they lure in their prey. and having it not be there just feels like "wow its not doing the one thing its meant to do")

eternal escarp
#

you should expand on the reasonings behind your suggestion

#

currently youve pretty much made a checklist HDfailure

small timber
#

ya although they make sense (like actually), you still have to explain the reasoning

exotic stag
#

or an SIS

#

(also its moreso just a "haha limit players options"

small timber
#
  1. is originally ocean and abyss enemy (I think), didnt pay attention to it, 2) looks like a abyss/sulphur sea enemy that for some reason spawn in ocean, 3) I think is deliberately done? 4) should be spawning in dungeon unless wiki is wrong
exotic stag
#

you put 4 twice.

#

(also cultist assassins. literally cultist is in the name.)

small timber
#

oh wait I accidently think moray eel as 4)

exotic stag
#

ye

#

also frogfishs are from the anglerfish family so like

small timber
#

isnt angler fish a deep sea fish? so it fits more to abyss

exotic stag
#

the anglerfish family is different from actual angler fish

small timber
#

oh ok, there is frogfish and deep-sea frogfish, somehow, I guess it being in ocean make sense then

exotic stag
#

yeah its semi-like the sirens except it just hides in the floor

small timber
#

just from a little fact searching (Googling, no guarantee of course)

  1. Box jellyfish and moray eels IRL seem to be living in ocean rather than deep sea
  2. Frogfish is an ocean fish rather than deep sea

So in some sense they should be exclusively spawning in ocean instead, if what I found is not wrong

grim tusk
#

Then we can add sulphiric sea lore and evolution to explain why they now reside on the abyss

#

But thats prob for Bestiary on 1.4 tmod

exotic stag
#

@dawn trellis ^

#
  1. sirens are meant to hunt for prey. thats why it appears in PHM. because its intentional to how real sirens act.
deft yew
#

"real sirens"
ah yes

exotic stag
small timber
#

also for 3) I think have lore connection, because part of cal lore is that dungeon is occupied by cultist (or something like that, lore might changed) so cultist assassin spawning there make sense

#

so it is not just lunatic cultist

exotic stag
#

well i mean. its a cult

#

their trying to stop you from interfering from their duty

small timber
#

I think 1) can definitely pass (though people might ask to provide more reason than "make sense", 2) can be hard because it is intentionally done, same for 3)

exotic stag
#

1 is gonna be probably the most well. accepted out of the 3 because it makes more sense for them to live in the ocean

#

as they are ocean creatures

#

rather then abyss ones

#

(via lore)

#

(irl lore)

pastel terrace
#

looking at elysian tracers right next to silva wings

#

ive realised that good god those wings are

#

not very well sprited

#

hell, seraph tracers look better than elysian

#

at least imo

languid quartz
#

It’s kinda irrelevant

cobalt pewter
#

probably an ❗

#

since the sugg isn't backed up with stats as well

#

(disregarding the br test hell anyways)

pastel terrace
#

do yall think elysian tracer wings should get a resprite?

#

rn theyre literally just curved squares

exotic stag
#

are you talking about the boot wings or the player-looking wings

small timber
#

I think resprite suggestion is a don't no?

pastel terrace
#

i only thought it was a no for, like, bosses?

cobalt pewter
small timber
#

oh ok, I thought it is nonspecified

#

although if you think it is "not great looking", then the devs will probably have the same idea considering how much accessories they already resprited

pastel terrace
#

I see

#

ill go there then

exotic stag
#

i think the wing sprite itself looks fine

#

although im not sure why the blue is there.