#suggestions-discussion

1 messages · Page 1182 of 1

tardy smelt
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PBG

heavy urchin
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and it was STILL too small

hollow oriole
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Every boss is fun except PBUrSelf

tardy smelt
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you could maybe, maybe, reformat the suggestion into reworking plantera to work in close spaces

tardy smelt
hollow oriole
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Memory’s clogged

grim tusk
cobalt pewter
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Haven't killed PBG but I did a couple attempts, it feels slightly better now

hollow oriole
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Ah

grim tusk
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ye PBG is much better

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just equip honey dew

tardy smelt
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but you said she'd often end up enraging in one

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and that they're otherwise a pain to make at that progression tier

cobalt pewter
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Galaxy brain strat: nohit the boss taxevasion

tardy smelt
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just don't get hit

cobalt pewter
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Aside from the plague barrel things, she seems pretty bearable

heavy urchin
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enraging also makes he speed

deft yew
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Barrels?

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The mines or

cobalt pewter
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Better yet, be stupid like me and do jungle bosses on Temple

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Like I'm doing PBG on temple rn

tardy smelt
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instead of fighting her arenaless/in a small space being practically suicide

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(also, ^?)

cobalt pewter
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Try fighting Plantera is Lihzahrd Temple, it should give you an idea of how Plantera works at smaller arena

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(spoiler: the spores are mildly effective at times and the spike balls are an actual threat. Perhaps go for super deep arena for plant instead of wide)

deft yew
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Does malice day Provi even have the night drops?

cobalt pewter
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Pretty sure

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At least the

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Flamethrower is

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Since it's a Legendary

heavy urchin
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what do you think now

tardy smelt
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gonna read rq

heavy urchin
cobalt pewter
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Not sure if the "drop both Elysian Wings and Aegis" applies to Malice Provi

tardy smelt
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they're painful without a large arena

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or if you don't know about the honey thing

heavy urchin
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what, remove them?

tardy smelt
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its more like that uhm

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they're part of what makes plantera such a pain in tight spaces and small arenas

heavy urchin
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i mean i basically pretended the balls didn't exist due to me having a thick water layer

tardy smelt
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yeah

heavy urchin
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even though i had a small arena

tardy smelt
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but they do

heavy urchin
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so remove them right

tardy smelt
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or well

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that's included in "reworking"

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because you're overhauling how a fight works on a gameplay basis

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and also insert that making large arena's at this tier in the jungle is very difficult due to the unavailability of lihzard temple blocks to actuate

heavy urchin
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ok added it

tardy smelt
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yeah

heavy urchin
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literally said that

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hows the suggestion now

torn crown
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Plantera already has tile enrage that kinda works like that, as said

tardy smelt
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huh didn't know

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wait

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lemme verify that

torn crown
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Maybe you can sugg on improving on it by also taking small arenas into account?

tardy smelt
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or well

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maybe you could add a conclusion like: "due to all the factors above the fight forces you to work with larger arena's which can be very tedious to make at this tier due to circumstances, and as such reworking the fight to work better with smaller arena's might make it somewhat less tedious to tackle"

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just an example

fossil finch
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its funny because you get reaver utility just after it

heavy urchin
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mind if i copy paste that

tardy smelt
tardy smelt
heavy urchin
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how do i get my suggestion to voting now

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or do i still need more changes

tardy smelt
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it'll get posted automatically

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it should be good doe

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posting this one too btw

half sage
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yea suggestions get automatically shifted to voting eventually, they stay in posting for a bit so mods can put ❗ on suggestions that break rules to block them from getting into voting

tardy smelt
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ye

fossil finch
gray nebula
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making a biome more memorable thanks to one herb

heavy urchin
heavy urchin
gray nebula
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thats for babies

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retardation big sweeping changes all at once gang

fossil finch
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Reaver armor rework is in fact good

half sage
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I expect a full astral UG rework on my desk by tomorrow morning

fossil finch
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Utility reaver more like the armor you will always be using™️

heavy urchin
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is it good?

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im pre golem and stil using daedalus armor

grim tusk
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Reaver rework be like:
Out of your friends which are you:
Truck freak (builder helm)
Crazy ass (tank)
[removed]
The figher (speed)

fossil finch
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I mean utility reaver is the only utility armor in the game so yeah its not like it has competition
It's utility, not an actual armor to combat with

grim tusk
fossil finch
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Also like, you should be using anything but daedalous at that point

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Astral is fake

heavy urchin
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is it better than the rogue armor thats made out of sun fragments?

fossil finch
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Only utility is porion

tardy smelt
grim tusk
heavy urchin
fossil finch
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Umbraphile

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Or any other dedicated armor

half sage
tardy smelt
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skill issue sugg moment

gray nebula
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well yeah so jus dont suggeest stuff !! :;exclamation

tardy smelt
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also how did I not know reaver got reworked

frozen hornet
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Simply didn't read every changelog

tardy smelt
grim tusk
tardy smelt
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I am now an uncultured normie

heavy urchin
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thats what im getting rn

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one thing: rogue spam is better than stealth vs plantera

half sage
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average daedalus fan vs average brimflame enjoyer

grim tusk
half sage
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tho I like spectre better because the spectre mask projectiles activate my monkey brain neurons

deft yew
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gacruxian mollusk probably

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oh wait no

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how insane is skyfin?

frozen hornet
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Worse than 1.4 but probably still decent

grim tusk
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and for post-Plant frost crunch, terra disk, fantasy talismans and duststorm are the good ones but mech tier shit is mostly better

tardy smelt
grim tusk
tardy smelt
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Icebreaker is still funny

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even if its hard to use

heavy urchin
heavy urchin
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stealth with those don't loook that good

grim tusk
deft yew
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bro malice aureus is...

grim tusk
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i pretty much stress tested post-Plant/Cal stuff vs Aureus and the few mech tier weapons I used were better

grim tusk
heavy urchin
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frequency manipulator seems really meh to me

grim tusk
deft yew
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blazing star

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scooza me i thought that thing was useless KEKW

grim tusk
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with stealth it goes from shit to god

deft yew
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dang ok

heavy urchin
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whats buring strife

deft yew
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drops from g'noblin summoner

heavy urchin
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ah

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the spike ball

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are those seriously better than terradisc

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freq manip only deals like 130 damage

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snail speed

grim tusk
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on stealth its disgusting

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specially vs the chonkers that post-Plant has

heavy urchin
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so spam bad?

grim tusk
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its also stealth melee weapon

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and yes spam bad now

fossil finch
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Have you tried: hitting things with the chainsaw itself

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That's kinda the point

exotic ibex
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um yes

fossil finch
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Zenith thing deals less damage and the chainsaw much more

exotic ibex
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well
we are not speaking about the zenith

exotic ibex
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endgame vanilla and endgame calamity are different

fossil finch
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Also you'll need to provide actual killtimes for your sugg to get anywhere, just saying something is bad and to buff it isn't very convincing

heavy urchin
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you're supposed to actually use that?

fossil finch
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I know but it literally works like zenith

exotic ibex
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kinda like

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but still it's not

heavy urchin
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my suggestion?

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the killtime is the same

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the difficulty isn't

fossil finch
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I'm talking to umbraphile as it's obvious

heavy urchin
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ah ok

frozen hornet
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mfw photon ripper does better than some of the other exo mech drops

tardy smelt
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(hey rover while you're here I did a mockup of the herb sugg LeviKek )

exotic ibex
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that sucks

fossil finch
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Those aren't actual killtimes

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They're just dummys

frozen hornet
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Failure

fossil finch
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(They suck at everything

exotic ibex
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yep

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killtimes of what then

frozen hornet
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Scal

fossil finch
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Also that was done gearless so it's not like they'd count anyway

hollow shell
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@exotic ibex If the only reason you think Photon Ripper isn't up to par is because of its damage
Why not just... buff its damage? Why does it need the sparks to be viable?

frozen hornet
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The only other boss on that tier is scal

exotic ibex
hollow shell
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wdym "wont need"

frozen hornet
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I don't see how the sparks would help tbh

hollow shell
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Buffing the stats is way easier than giving it a new function

fossil finch
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Terraria players properly learn how projectiles and iframes work part one

exotic ibex
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I mean it will not be necessary

hollow shell
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What

frozen hornet
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Just buff damage instead of adding a wacky spark thing

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Don't see why you want to make it more complicated than it needs to be

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Also photon ripper probably does a ton with the chainsaw itself

exotic ibex
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aight

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can i just take the dps from super dummy?
i don't want to take scal with this thing

fossil finch
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You can't

heavy urchin
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isn't that another problem

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the only thing ur gonna fight is scal

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and it can't fight scal

tardy smelt
fossil finch
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It can

exotic ibex
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what should i take for comparison?

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something from scal tier?

frozen hornet
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It does pretty well for hearts

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And scal herself less so but still pretty good

exotic ibex
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murasama?

frozen hornet
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murasama is meme

heavy urchin
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yeah murasama

frozen hornet
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Use another exo weapon

exotic ibex
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aight

heavy urchin
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why not

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murasama is intended to be used against scal

exotic ibex
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ugh

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exo weapon is a combination

frozen hornet
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There's spine of thanatos

exotic ibex
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of scal and draedon

frozen hornet
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No what

exotic ibex
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that's the next tier

heavy urchin
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ark of cosmos?

exotic ibex
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ah

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spine of thanatos

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ok

exotic ibex
frozen hornet
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exo weapons are post-draedon not shadowspec tier

exotic ibex
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you have to make miracle matter

frozen hornet
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And since you're trying to compare a post-draedon weapon why don't you use actual post-draedon weapons

exotic ibex
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if you're speaking about these weapons

heavy urchin
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is murasama good?

frozen hornet
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Miracle matter doesn't need scal bru

fossil finch
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Murasama is still hilarious yes

frozen hornet
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Anyways when I said exo weapons I meant the ones exo mechs drop

fossil finch
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Scal can still take like

exotic ibex
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i suck at crafting recipes

frozen hornet
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surge driver, photon ripper and the like

exotic ibex
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im sorry

fossil finch
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A minute with murasama

exotic ibex
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wait for a while

frozen hornet
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Spine of thanatos and photon ripper are the two melee exo mech drops

exotic ibex
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can i make it in a god mode?

heavy urchin
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pre scal?

frozen hornet
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Sure why not

exotic ibex
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ok

frozen hornet
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Probably move around a bit tho

heavy urchin
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and its what true melee users use?

fossil finch
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Yes it is

heavy urchin
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so compare it with murasama

frozen hornet
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Peoole use it because it's funny

heavy urchin
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a weapon thats actually used against scal

hollow shell
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basically, move around a bit

frozen hornet
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Not everything has to he compared to that one sword

heavy urchin
fossil finch
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You can't really compare it with murasama because it's kinda broken

heavy urchin
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then whats the point

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murasama is stupid easy to obtain

fossil finch
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You risk a lot using murasama

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Lol!

heavy urchin
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how

frozen hornet
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It's a true melee weapon it can do more damage because it's riskier to use

fossil finch
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Have you actually tried using it at scal

heavy urchin
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ive never even fought scal before

frozen hornet
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Neither spine nor ripper is true melee

frozen hornet
tardy smelt
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as someone who has come very close to beating defiled true melee scal, this

tardy smelt
hollow shell
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also

tardy smelt
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hm?

hollow shell
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(about a different sugg)

@hollow oriole wdym Calamity takes inspiration from "RPS"?
Only RPS that comes to mind is Rock Paper Scissors

tardy smelt
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(oh)

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Role Playing Shooter?

sleek turret
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Role Playing System?

hollow shell
tardy smelt
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idk I just consider terraria a sandbox

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tho calamity leans very heavily into combat

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almost all of the content it adds is weapons and bosses...

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and difficulty modes which focus on making said bosses tougher and overall adding more weapons

hollow shell
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We don't have any elemental interactions in the mod, really
"Fire Weapons" don't deal more damage to ice enemies

heavy urchin
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what even are elemental weapons

gray nebula
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some weapons

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they have tags about it but the system is litterally only used for one specific alcohol sold by the drunk princess

hollow shell
heavy urchin
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like nature

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fire

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ice

hollow shell
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yeah it's literally just for Drunk Princess alcohols

heavy urchin
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doesn't nature deal more damage with dryads blessing

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i remember having that

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or was that just a banner thing

hollow shell
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Someone make a suggestion to only have those tags appear while the respective alcohol is in your inventory or you have its buff

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(I've never heard that so probably just hearsay or a misinterpretation)

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(I could be wrong tho)

hardy dock
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Doesn’t the photon ripper already do like 10k damage

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I feel like the teeth just need to do a higher percentage of that rather than a flat base damage buff

tardy smelt
gray nebula
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so true oomfie (about sugg posting

frozen hornet
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It's base damage is like 3300 smth

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more than mura

hollow shell
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You should probably use a different term than "Elemental tags", Straw

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At the moment I think the only tags are Fire and Nature

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so you could just say them by name

hollow idol
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(ice too)

hardy dock
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Omg Elemental damage tag (stolen) (cancel Calamity)

hollow shell
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(is there ice?)

hollow idol
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ye, boosted by eskimo set and i think one of the drinks

hollow shell
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Wow you right

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Eskimo at least

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Doesn't seem like there's a drink for it

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hm

exotic ibex
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how do I get the timer work

hollow shell
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You can just like use your phone stopwatch if need be

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(assuming you have Frame Skip On so you aren't playing the game in slow-mo)

exotic ibex
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my computer is fine

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I just have seen some people on youtube somehow used the timer

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not the speedrun one

sleek turret
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what kind of timer

weary light
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Suggestion for server: make a separate area to submit bug reports so they don’t get buried in the one where people talk about bugs. They get buried so easily so a lot of them are unseen

sleek turret
exotic ibex
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i need it for sugg

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so no offtopic

hollow shell
exotic ibex
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uh, bad
okay
I will use my stopwatch

grim tusk
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pink after boss dies is Terry's

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Red after boss dies + dps stats is CalTesters

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Nycro's displays during fight

steel minnow
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Hey guys, does anyone already know what the icons of the Cal biomes will be for the Bestiary in 1.4? xD

exotic ibex
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Spine of Thanatos + Ark of the Cosmos - 4:00 minutes
Murasama + Violence - 4:10 minutes
Dragon's Rage - 3:10 minutes
Exo Gladius, Photon Ripper - 3:40 minutes
Exo Blade - 3:30 minutes

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well
it's not that bad

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accessories on violent

fossil finch
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Then it doesn't need a buff

exotic ibex
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yep

hollow shell
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Glad that's sorted.

heavy urchin
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whens my plantera thing gonna get on voting

safe oasis
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24 hours after posting

hollow shell
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yeah

hollow shell
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@green spindle I believe that's to encourage you to equip individual wings (cuz there are a few in PostML), thereby using up 2 acc slots if you have the boot too
The cost of only using 1 slot for wingboots is having overall less effective wings

green spindle
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I see that, however, there are no ML pair of boots. Seraph tracers are the only way you can run faster than angel treads (which you want to be doing)

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I'd be fine if there was post ML boots though

hollow shell
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This is true, there are no postML boots, when maybe there should be

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If you craft Seraph but decide after that you want to do wings and boots in separate slots
Your only choice is to do the entire Angel Treads crafting line again

green spindle
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yes, I would be fine if there were postml boots, because that encourages more build choice which is also good

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But until then, I am very against this change

hollow shell
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You could change your suggestion to be to add postML boots instead

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or make a new sugg, though that could be conflicting

green spindle
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I can't ask to add items, no?

exotic stag
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only if its specific. pretty sure

hollow shell
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You can ask for items, as long as you don't give em a name or exact stats and stuff

green spindle
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I see

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I would suggest doing the first one now, because nerfing tracers for an item that at least I don't know when its coming out, isn't very good

sleek wadi
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If you are going for a post-ML boot sugg, I'd suggest to have it not use angel treads

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If I decide I really need that extra accessory slot I'd rather not build Angel Treads again so keeping treads to just tracers, or perhaps just making tracers separate entirely, would probably be the best way to go about it

hollow shell
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@vagrant edge Not the same suggestion but similar:

vagrant edge
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yeah pretty much the same thing

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i'll remove mine

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that would fix all my issues with it

hollow shell
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aighty

fair ledge
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Having a ticket system would be cool but there would be far too many tickets being made for Devs to keep up with

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Not to mention people making tickets for no reason

grim tusk
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Or making tickets from bugs from other mods

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Or commoners not being able to help

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(Specially Mayossinator who manages bugs doc)

fair ledge
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Think of the amount of tickets that would be made because of people putting modded weapons in item frames

grim tusk
weary light
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what about a requirement for people to ask about whether or not their bug should be ticket worthy. or maybe multiple ticket areas (one for minor bugs and one for major) where any person with access (like commoners) can see and respond to them,

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also maybe a list of bugs that can't be reported

grim tusk
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But people are too oblivious to checkpins

weary light
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give warnings and eventually ban them from making tickets (temporarily) if they're ignoring the rules

grim tusk
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That could also result in unfair punishments

weary light
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as in the punishment being unfair or the reason being unfair?

hollow shell
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Is there a difference

weary light
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but I mean it would be their fault. they're rules for a reason

weary light
grim tusk
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If they make too many tickets but they are the same bug that would enter on spam rule so no issue there, but something like just banning em cuz too many tickets is bruh

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First its warn, then mute, then ban

hollow shell
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Good idea time:
bugs-discussion
bugs-posting
bugs-voting

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(except not voting)

weary light
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bug review?

hollow shell
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Have a middle-man channel just like suggs to filter out the bad bug reports

grim tusk
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Good idea

hollow shell
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I don't know if it'd be the best in practice

I can say that in execution it'd probably be a lot more quick than the sugg posting channel

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Manual instant approvals as long as the bug isn't already reported or caused by something else

weary light
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ok i changed it. that good or do you have more suggestions to make it better?

hollow shell
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You could probably put more emphasis on the fact that bug reports should be separate from bug discussion, to prevent drowning
as that's the most important part of this

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"Since there's only one bug chat it gets filled up really quickly and a lot of bugs go unread. Adding more chats for bugs would help filter the content and make it easier to find bugs."
sounds more like you're asking for bugs-read-pins-2 or just more similar channels for certain bug types

and " Then it would go to the review where people could go to see how it can be resolved if they have the same issue, or to see if it will get fixed in a new update "
sounds like it is implying that the review channel would have discussion in it too

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At least in the system I had in mind it would be less of a review channel and more just a
channel for displaying all the currently active bugs
#current-bugs
And would get marked as resolved (or perhaps deleted?) when fixed

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Not to say my idea is the best one
I came up with it 10 minutes ago

minor ore
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I feel like even if there was a channel like that, or some channel for like the extremely common bugs people would ignore it and post a bug that someone else posted 5 messages above them anyway, it’s just always gonna be bad when there’s an update.

hollow shell
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the theoretical final destination of bug reports would be analogous to #suggestions-voting , i.e. filtered.
and it would have more of a utility purpose for the devs

minor ore
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In a perfect world everyone would search the channel for an issue similar to theirs and check the bugs document but oh well, having a middle man channel does sound like a decent idea, even if the original bugs channel continues to be flooded by the same 4 things and then some other bugs get drowned out by it. Also the problem of like half the bug reports being mod conflicts probably not on calamity’s end.

hollow shell
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@hearty yew (Do you still manage everything bug-related here?)
How do you feel about a bug reporting channel being created, separate from bug discussion?

cobalt pewter
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For the Cosmolight sugg

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Didn't they know that enabling the one config that makes NPC spawn at night affects Old Man too?

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So the "wait time" is a bit exaggerated there

ruby plover
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Yeah kinda don’t like suggestions that are backed up with a sarcastic exaggerated story

heavy urchin
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the 3 step process feels uncessary

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bugs normally appear rarely

hearty yew
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Otherwise it is not a meaningful improvement over what we have now.

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also yeah what straw chips said

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normally

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bugs are very rare

cobalt pewter
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For the Sentinel weapon sugg, why not adjust their rates so that you're always 100% guaranteed to get at least one weapon? Seems pretty annoying that you have the possibility of getting approximately 0 weapons from Sentinel yea

weary light
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i mean the big ones yeah but i've run into 4 in the past 2 days

hollow shell
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Thanks for the input

hearty yew
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the question is what you gain from a curated bugs channel

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that you don't already have from fixes channel on dev server

weary light
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fixes channel?

exotic stag
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dev server thing

weary light
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how many people are on it that arent devs?

grim tusk
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only testers

weary light
grim tusk
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it gets seen eventually

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be patient

hearty yew
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No, it usually doesn't.

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Because it's usually a duplicate or a mod conflict

grim tusk
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true

hearty yew
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We have a multi layered filtration system. 90%+ of bug reports are useless.

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We only choose to investigate bugs that we are absolutely certain are calamity bugs.

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I can tell you for sure that 1 person from nohit server has sent me just as many valid bug reports as the entirety of #bugs-read-pins since 1.5.0.001 released.

weary light
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how can you be sure you aren't missing any bugs that are connected to the mod itself it most go unseen?

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i get that most of them arent related to the mod

hearty yew
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I'm not sure. What I'm sure of is that I'm wasting as little of my time as possible.

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I never see them because that channel is a wasteland of garbage.

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I used to manage that channel back in the day and I don't anymore because it drove me fucking crazy.

weary light
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so adding a new bug report system wouldn't be useless. once people can confirm that it's most likely calamity mod bug they can officially report it so you don't have to waste your time looking through hundreds of bugs that arent related

hearty yew
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The way that the devs and I choose to handle bugs and minor issues is we pluck the ones that we are sure are problems / have indisputable proof/evidence

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And move that to dev server.

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Then we handle those.

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My counter argument is that the value of such a channel here is about equal to fixes channel on dev server.

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I would be ok with it existing. I'm not going to tell people to not make it.

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I however see it as being of little to no value unless we have a set of people who are dedicated to managing the flow of information from the general bug cesspool to that channel.

weary light
hearty yew
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I have this channel muted and only type here to mention things about suggs in voting, or when someone pings me

weary light
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ah i see

hearty yew
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I don't see the manpower for bugs triage existing

exotic stag
# hearty yew And move that to dev server.

also bit of explanation to why they move it there incase no one got it: Its to prevent the fact that clutter would y'know. draw away the bug so they move it to dev server so that it doesnt get drowned out

grim tusk
#

@stuck hawk invalid suggestion checkpins

#

also this is 100% a joke sugg, no one will believe that malice is easy

stuck hawk
#

?

gusty geode
#

Not trying to mini-mod or anything
But I thought the staff was trying to crack down on the "I was inconvenienced plz fix" ones that have "QoL" as their sole reason like that pre-HM Cosmolight one

stuck hawk
#

oh

#

well i think some things should be a little harder

grim tusk
#

what are you using mod that makes you too op?

gusty geode
#

I would try and be more specific on how to make it harder
Details are important

hollow shell
#

bait

stuck hawk
#

just using calamity, alchemist npc lite, luiafk.

grim tusk
#

ah yes the "QoL but it some aspects are just cheating" combo

stuck hawk
#

just updated it

hollow shell
#

Ampoule sugg is describing its 1.5 stats it seems

ruby plover
#

Dude, coal, the bosses are faster. Most of them anyway

gusty geode
stuck hawk
#

check the malice description

grim tusk
hollow shell
#

Bosses are also faster, coal

ruby plover
#

Yeah… but you say “make bosses faster (not just projectiles)”

#

Both are booshted

hollow shell
#

Wait coal did you actually fight any of the bosses?

stuck hawk
grim tusk
#

malice exo mechs already hit disgustingly hard and Aureus 2 shots with contact

hollow shell
#

Or did you just read the desc?

stuck hawk
ruby plover
#

Okay thank god

stuck hawk
#

i only think that pre hardmode should be harder

hollow shell
#

What difficulty?
as in Normal, Rev, etc

grim tusk
#

Coal is using the QoL but cheaty mods btw (Lui and Alch npc (either)) free so many buff slots, and many lui effects stack with cal potions such as lifeforce + cadence, or any potion that is an upgrade from another

stuck hawk
#

revengence, death, malice

ruby plover
#

Yeah… your definitely an outlier in seeing malice as easy. Just gonna say

hollow shell
#

🤔

#

This seems like bait

hollow shell
#

or your game bugged

stuck hawk
hollow shell
#

Cuz several of your proposed changes are done by Malice already

ruby plover
#

You can’t say something like malice is “just” easy. Experiences are subjective

stuck hawk
grim tusk
hollow shell
#

i.e. you're lying as a joke

stuck hawk
#

well i really dont think that malice is easy

#

i just think pre hardmode is too easy cuz i breezed through it

ruby plover
#

It might just be that your good at the bosses/your QoL mods helped a lot

stuck hawk
#

The only use the mods provide me are the unlimited potions/arena builder

spark pulsar
stuck hawk
#

those are kinda just bothersome

#

not being able to fly

#

and getting one shot by all bosses

sleek turret
#

I disagree with the idea of making recipes harder.

ruby plover
#

Yeah that’s the type of thing that doesn’t make things hard, it makes thing more bothersome and time consuming

stuck hawk
#

thats true

spark pulsar
#

For reforges and potions you could just not use them

ruby plover
#

Which I think calamity tries to… not make happen

sleek turret
#

Its just makes stuff be more grindy than it is currently even though it got cut down by a lot in this update

stuck hawk
#

thats true

#

ill remove that

hollow shell
#

even if not very extensively

stuck hawk
#

i dont think there should be a prehardmode cosmolight

hollow shell
#

Neither do I

stuck hawk
#

its one of those items that you shouldnt be able to get right away

#

like wings

ruby plover
#

But it’s not really… like wings. I get your point tho dw

stuck hawk
#

its like how you cant really get good movement

#

its one of those things where you shouldnt be able to have till later

simple quarry
#

I completely agree with the skeleton point, considering me and my friends wasted several hours waiting for night time to fight him on our malice playthrough

hollow shell
#

But uh yeah Coal you don't actually provide any reasoning in your suggestion about why your changes should be done

stuck hawk
#

idk man

hollow shell
#

You gotta back up your ideas

stuck hawk
#

we kept dying and couldnt spawn him till later

#

it took a few hours but if your playing malice mode you should expect it to be like that

spark pulsar
#

So you say we, that would explain why you think malice is easy

simple quarry
#

I should expect to have to try bosses over and over

#

I dont want to wait 24 minutes between each atempt

stuck hawk
#

i dont think its easy

#

i never said it was

#

i said it needs to be harder

grim tusk
#

with no reasoning whatsoever

simple quarry
#

Perhaps if you didnt have unlimited potions you wouldnt think that

spark pulsar
#

If I really need to be that specific then “you say we, that would explain why you think malice isn’t hard enough”

stuck hawk
simple quarry
#

They absolutely do

ruby plover
#

They… don’t?

#

Wrong

stuck hawk
#

pre hardmode you cant even get many potions

simple quarry
#

And if they dont then stop using unlimited potions

spark pulsar
stuck hawk
#

some potions

#

like candace

#

and lifeforce

ruby plover
#

You can get most of good potions pre hm tho…

sleek turret
#

Well yeah, clearly a 10% DR increase in my character doesn't affect in nothing a 300 damage hit

stuck hawk
simple quarry
#

Exactly and your getting them unlimited

ruby plover
#

Okay but for you you just buy them so

simple quarry
#

And complaining its too easy

stuck hawk
#

if you played malice you would know that potions make a small dent in the 100 damage that every attack does

hollow shell
ruby plover
#

Bold to assume we haven’t played malice lol

simple quarry
#

Defense is not the same as damage reduction

stuck hawk
ruby plover
#

A lil bit

#

Potions good

simple quarry
#

Literally playing a malice only run right now

#

Potions are very good

stuck hawk
simple quarry
#

No

stuck hawk
#

exactly

simple quarry
#

We are talking about malice

#

Not death

hollow shell
#

(they stack)

stuck hawk
#

im doing malice and death

ruby plover
#

(Kinda counting on the fact that people discussing this sugg have played malice)

stuck hawk
#

potions may help in malice only

ruby plover
#

Potions help always

stuck hawk
#

what potions are you referring to?

simple quarry
#

If they dont help then dont hse them

#

Wrath life force endurance iron skin swiftness

sleek turret
#

Potions help on any situation or specific situations/activities in the game.

simple quarry
#

There is plenty

stuck hawk
#

endurance got nerfed and barely does anything

#

swiftness too

#

life force is hardmode

simple quarry
#

You can get them pre hardmode

stuck hawk
#

?

ruby plover
#

Shadow chests

stuck hawk
#

you need a fish from hallowed

#

wait nvm

sleek turret
#

Blood Orbs exist, and also in certain chests you can find them

stuck hawk
#

blood orb potions are post skeletron

#

same with lifeforce

sleek turret
#

You can find Cadance potions on Planetoids

spark pulsar
#

Post skeletron is pre hardmode

stuck hawk
ruby plover
#

…dude we ain’t lyin

stuck hawk
#

lifeforce are found in planetoids

hollow shell
#

You actually can find Cadance in planetoids

stuck hawk
#

what?

hollow shell
#

Jungle planetoids

sleek turret
#

Yeah, those.

hollow shell
#

Lifeforce is there too

ruby plover
#

Check before calling us liars lol

stuck hawk
#

wow...

hollow shell
#

tbf

#

I didn't know that until I checked the source just now

stuck hawk
#

thought i knew

ruby plover
#

Unlucky

hollow shell
#

I don't think I ever opened a jungle planetoid chest

stuck hawk
#

same honestly

spark pulsar
ruby plover
#

I open all chests. No loot escapes my collectors grasp

stuck hawk
#

well i also always play on death

#

so i cant go to sky islands till later

minor ore
#

I’ve seen the planetoids wiki page and never seen anything about life force or cadence potions on it to be fair

ruby plover
#

Oh did you delete your sugg coal?

minor ore
#

maybe I just missed it.

stuck hawk
ruby plover
#

Okae

stuck hawk
#

also whats wrong with QoL mods?

minor ore
#

Difficulty can be subjective anyway especially with people using different mods and all people probably say it’s easy when they’ve got broken alch NPC pots, id say part of the difficulty of terraria is collecting these potions most players wouldn’t go out of there way to get cadence potions or they’d get lucky in a shadow chest, and building arenas manually, placing buffs, also part of the difficulty/learning the game, so using something that lets you have infinite potions and do everything easily can also be considered cheat like

ruby plover
hollow shell
#

Infinite potions is kinda cheaty especially if they do not count towards your buff slots or you have unlimited buff slots
Or if said potions are hard to replenish

#

But

hollow shell
#

I don't think it's that cheaty to generate arenas before a fight

minor ore
#

I don’t see most people getting a decent quantity of cadence potions pre hard mode unless a prehardmode NPC sells them now that I’m unaware of

stuck hawk
#

i still have to clear out the areas it just gets rid of a lot of platform building

hollow shell
# stuck hawk they do for me?

That's good. I believe it is LuiAFK in which you can craft an infinite potion that doesn't count towards buff slots and just passively boosts your stats while in the inventory

minor ore
#

Arena is significantly less cheating than the potions probably, but I still think it’s part of vanilla and calamity, if you don’t include QoL mods neither really give you easier options to make arenas. Not denying instabridge platform mods are very nice to have.

stuck hawk
#

YOU CAN???

hollow shell
#

If you are just doing 30 potions and still getting the buff slot that's good

stuck hawk
#

never realized that

#

also why are blood worms able to spawn at any point?

fossil finch
#

Bugged i believe

#

Anyways uh this sugg isn't extremely helpful

#

Astral not spawning because of a skybridge is technically a bug

#

It's not something they want to happen

grim tusk
#

"Please fix this"

stuck hawk
#

yeah and?

grim tusk
#

thats a bug

spark pulsar
grim tusk
#

not intentional and unfixable

frozen hornet
#

Just don't make skybridges smh

hollow shell
#

A bug?

#

Oh

grim tusk
#

break your skybridge if you want meteor

fossil finch
#

Your sugg won't automatically make devs fix a problem that's been around for ages

#

And that they don't want to exist

stuck hawk
#

well i mean its been here since astral meteor was created

#

they probably should have fixed it

grim tusk
frozen hornet
#

If they can they would have

spark pulsar
#

“unfixable”

hollow shell
grim tusk
#

yea considering that bug is years old

fossil finch
#

Have you tried thinking two seconds and maybe going "maybe they have tried" though

grim tusk
# hollow shell Where?

Q: “The Astral Meteor/Astral Infection hasn’t spawned in my world, what do I do?”
A: Astral Meteors follow mostly the same rules as regular meteors: they can land in corruption chasms or the ocean, cannot go through sky bridges, and can’t land near chests or houses. However, they specifically try to avoid Floating Islands and Planetoids, and always spawn on the side of the world with the Dungeon. If you need an Astral biome, buy Astral Solution from the Steampunker. Alternatively, you can kill Astrum Aureus to spawn another meteor if there’s a valid area for a meteor to spawn.

hollow shell
#

God damn it

#

Blame Google Docs for not doing CTRL-F properly

fossil finch
#

Hilarious

spark pulsar
#

Also can’t you buy astral solution from steampunker and spread it that way then just fight aureus that way

hollow shell
#

" If you need an Astral biome, buy Astral Solution from the Steampunker. " This is the real solution

#

yeah

stuck hawk
#

what about deus?

hollow shell
#

You can craft Deus's beacon

stuck hawk
#

oh wait

#

you can?

spark pulsar
#

Yes

stuck hawk
#

interesting

spark pulsar
#

I accidentally made the altar the first time I tried to fight deus

stuck hawk
#

wait dont you have to defeat Astrum to get the astral solution?

spark pulsar
#

No

#

It should be sold by steampunker as soon as you get her

#

Let me check wiki

hollow shell
#

She just always sells it yeah

spark pulsar
#

Yep is sold at all times

fossil finch
#

Ever since r&d patches i have to yet see an astral without beacon myself
Every now and then there's the usual someone going "lol my beacon generated in the sky/dungeon" though
Same thing with sulph sea which dom probably fixed 897 times
Worldgen is wacky

grim tusk
#

just kill a nerfed mech and steampunk arrives

stuck hawk
#

ill probably ask first

fossil finch
#

Alternatively the better option is to commit skybridge in hm like chads

obsidian cove
fossil finch
#

You're literally told to by the name of the channel yea

grim tusk
#

also why tf do you need a skybridge in pre-hm anyways

spark pulsar
#

Why do people even need a sky bridge phm?

fossil finch
#

Utility usually

frozen hornet
#

clearly to fight skeletron

fossil finch
#

Clearly you need a world long skybridge

frozen hornet
#

I'm half joking but that's probably why

stuck hawk
#

also check how long that doc is BrimFace

hollow shell
#

CTRL-F is your friend (as long as you use the one that's within Docs and not your browser's)

spark pulsar
hollow shell
#

It's cuz Docs does dynamic loading and some text technically doesn't exist on the page

fossil finch
#

Why not buff them instead

hollow shell
#

Google knows its there but browser deson't

fossil finch
#

Also this is uh

#

The third sugg with this premise

spark pulsar
#

Yeah that make sense

fossil finch
#

Amazing

sleek wadi
#

Teardrop cleaver
Powerful and unique

fossil finch
#

Tbf crying

#

Also as i said

stuck hawk
fossil finch
stuck hawk
#

its a sword that has an effect

sleek wadi
#

Which was my joke

#

Teardrop still bad slobbyjoy

ruby plover
#

The Debuff is good for regular enemies I guess…

hollow shell
#

Teardrop was good back when its effect stacked infinitely and permanently so you could remove contact damage from enemies

fossil finch
#

I think the logical conclusion would be to buff so people actually use them rather than making them rare while still being just bad

stuck hawk
#

@steep crown malice mode weapons should stay there in my opinion

#

there is a reason those weapons are there

sleek wadi
#

In the case of scarf in particular, which is where I feel this might be coming from partially, that needs either serious buffs or to be expert

hollow shell
#

I thought people loved Scarf?

fossil finch
#

there isn't really they just wanted to destroy rare variants

stuck hawk
fossil finch
#

Because they're biased rover

stuck hawk
#

its so bad now

hollow shell
#

There was a suggestion to move Counter Scarf back to Rev instead of Malice
Not because it wasn't strong enough
but because they felt like it was vital and shouldn't be locked behind Malice

sleek wadi
#

People do love scarf yes which is likely where a good amount of these malice to rev suggs are spawning from

fossil finch
#

Scarf isn't that good compared to shield
It's even underwhelming for a malice drop

stuck hawk
#

they can keep the shield

#

non malice players have the shield

spark pulsar
#

Hmm I wonder what those people would do in vanilla where there is no scarf

steep crown
stuck hawk
#

what items are you reffering to

frozen hornet
sleek wadi
#

I think scarf needs a buff if its going to stay malice myself as the bonk is a really strong thing to compete with and currently it just kinda doesn't

fossil finch
#

People just obsess over scarf because it was the goto as rev became the default calamity mode
But it's nowhere near vital, shield is usually much better, specially now that scarf dodge boost us gone

stuck hawk
#

thats an opinion

#

you can use either shield or scarf

#

only dodges for that point in the game

fossil finch
#

That doesn't make them completely equal though

steep crown
#

Its been a while since I actually did a full playthrough, so this is based off of messing around

fossil finch
#

Anyways the sugg is fine mainly because it's not "i NEED crown jewel to exist in rev even though i never used it before" for once
I'd still like for you to answer why not then just buff/rework them, though

hollow shell
#

If Regenator isn't fulfilling its purpose of being ridiculous trade-off, then it should become its intended ridiculous trade-off

#

It should be along the lines of Blood Pact in terms of influence, if not more

sleek wadi
#

Ah right Clothier's Wrath is from malice Skele ain't it? How are we intended to get skele malice drops when malice is a rematch mode

cobalt pewter
#

Malice items should be dumb strong

fossil finch
#

Damn
Clothiers voodoo doll is fucking crying

sleek wadi
#

Skeletron is probably the most out-of-the-way rematch currently

fossil finch
#

Tbh just up the drop rate for them

#

Calamity already lets you have npc respawn in 3 seconds

cobalt pewter
#

Just make Clothier Voodoo Doll a non-consumable summon and make it kill Clothier when used to spawn Skelly

#

Ba blam

steep crown
sleek wadi
#

Or give a crafted summon, no need to keep the current summoning method

sleek wadi
#

For rematches at least

cobalt pewter
#

Unless cal changed that

hollow shell
#

Yeah so it's not consumable

cobalt pewter
#

Oh true

hollow shell
#

You only need one for infinite rematches

sleek wadi
#

Not consumable but that summoning method is cheeks

steep crown
#

You'll just run out of Clothiers pretty quick

cobalt pewter
#

I meant something like basic summon items in terms of use

lost agate
#

Fuck it
Not consumable clothier

lost agate
#

Oh yeah, forgot about that config

steep crown
#

It was a joke mostly

sleek wadi
#

Gotta build a new house next to where you intend to refight, gotta wait on respawn even if it is super short, and gotta do the kill to quick unequip

fossil finch
sleek wadi
#

Compared to even the more inconvient summoning methods like anahita this is bruh

steep crown
#

I feel like just saying "Rework this" would be a lazy suggestion. Maybe its just me

lost agate
#

Nah, its just that kind of suggestion has always kinda been a thin line afaik

hollow shell
#

I wouldn't say it's lazy at all as long as you substantiate its reasoning well enough

steep crown
#

And about that second part, the point of the suggestion was that those items don't really fit in. Crown Jewel is just defense and Regeneration, Clothiers wrath is a pretty standard magic weapon, Carnage is a basic sword with an effect on enemy kill. Compare that to stuning enemies with the Teardrop cleaver, the Evil smasher's stacking effect, Or smacking enemies with the Hellborn

stuck hawk
spark pulsar
#

It is

#

You equip it and kill clothier

#

It doesn’t remove it from your inventory

hollow shell
#

But that is me.

fossil finch
#

That's why i said rework or buff

stuck hawk
#

honestly just add a craftable summon

#

cause having to kill the clothier + having to get it

#

is very annoying

steep crown
#

But buffing it doesn't make it less drab. It just makes it a stat stick

sleek wadi
#

Yeah I'm writing up a suggestion about Skeletron's refight method now

stuck hawk
#

wait a second

#

you cant even get the clothier doll till post skeltron

spark pulsar
#

Yes

stuck hawk
#

thats stupid

spark pulsar
#

How so?

stuck hawk
#

we need a skeletron summon like how we can summon every other boss

steep crown
#

Wha? You free the old man, and he moves into your town as the clothier

#

Would you rather he be in two places at once?

stuck hawk
#

?

spark pulsar
sleek wadi
#

I'm not concerned about the initial summon of skeletron myself, the current method works fine enough although the old man respawning during night time should just be default and not have to be enabled by config

stuck hawk
#

we need a rematch method

hollow shell
stuck hawk
#

pre skeletron method

stuck hawk
sleek wadi
#

We do have a rematch method, its just terrible compared to every single other summon in the game

stuck hawk
#

yeah

hollow shell
#

But yeah saying the doll is clunky is fair

stuck hawk
#

because only being able to fight it every 24 minutes is very time consuming

#

every single other boss has a spawn item

hollow shell
#

except Anahita

stuck hawk
#

anahita can be fought at any time

hollow shell
#

and Perfs/Hive Mind (before fighting them)

stuck hawk
#

those are easily accesible

hollow shell
#

You can whack up the spawn rate of the Old Man in the config

stuck hawk
#

yeah but thats kinda cheating

hollow shell
#

It isn't

stuck hawk
#

going in the config to change rates

hollow shell
#

But I can understand why it feels like that

#

because it feels technical

sleek wadi
#

I think the old man spawnrate should be jacked up to insane levels by default myself

hollow shell
#

rather than being tied to an in-game item

spark pulsar
#

If it’s in the configs it isn’t cheating

hollow shell
#

"Very Nice Smelling Freshly Baked Apple Pie"

  • Favorite in your inventory to boost NPC move-in rates by 10x
sleek wadi
#

Cultist spawns are already jacked up by default too so it wouldn't be unprecedented

hollow shell
#

Looks good, Feed

cobalt pewter
hollow shell
#

Though I am concerned by the fact that there are now 18 suggestions in posting

#

(1 exclam'd)

cobalt pewter
#

Just the state of 1.5 Draedon update iirc

hollow shell
#

It really do be like this

#

Also @hollow oriole you never replied to my ping >:(
(clarifying what RPS stands for)

#

((in your suggestion))

sleek wadi
#

Ah right, shoulda saved this for until drowning was less of an issue

hollow shell
#

Posting suggestions now is basically guaranteeing that they'll die

#

.. unless I do something special

#

which I might

#

(that being a temporary retroactive lower star req)

grim tusk
hollow shell
#

yes exactly

grim tusk
#

The point of diminishing returns on the bar graph seemed to be 240 and exponentially dropped significantly on 260

hollow shell
#

Wait were you not joking

steep crown
#

Uhh, well that's odd. I clicked edit, my computer froze, and now my suggestion is gone

#

Is it still visible for everyone else

grim tusk
#

Nope

sleek wadi
#

Yeah its gone

steep crown
#

Well shit

grim tusk
#

It has happened to me before, it feels bad

steep crown
#

Should I repost, or wait until there isn't a flood

sleek wadi
#

Wait till there isn't a flood

grim tusk
#

Repost

hollow shell
#

Move some items from Malice mode back to Revengence mode

While the idea of Malice mode (Fight heavily buffed bosses in exchange for cool loot) is sound, I feel that moving almost all the Revengence drops to Malice mode was going too far. The mode certainly fit for items like Yharim's Crystal, Teardrop Cleaver, and other unique and powerful items. It doesn't fit so well for Items like the Crown Jewel, Clothiers wrath, and other items that aren't as flashy. These items mostly owe their strength to abnormally high stats, rather than powerful abilities. These items fit much better in their old space as rare drops (Albeit with lesser stats, and possibly slightly higher drop rates), rather than as rewards for extra-hard bosses

#

It counted as a deletion, got it from logs

steep crown
#

Thanks

sleek wadi
#

Unless Rover decides to push the emergency button they apparently have it'll probably drown

hollow shell
#

The emergency button is "Hello. The star requirement has been temporarily lowered to [arbitrary value], and it will remain at this value until [arbitrary condition]. Suggestions posted after the 270 star raise but before this announcement will be subject to this new temporary requirement."

#

Don't know if/when I will do that

sleek wadi
#

Have any suggs got in that weren't just immediately shortcutted by a dev yet?

#

After the update dropped I mean

hollow shell
#

No suggestions have reached the 270 requirement yet, no.

#

A few hit 200 though

#

We underestimated the effect that drowning would have on the star counts, when we raised.

steep crown
#

More people = more suggestions after all

hollow oriole
#

Like the fire, nature, ect

#

In hindsight it probably wasn’t a solid suggestion

hollow shell
#

The elemental stuff has no effect on enemy damage

hollow oriole
#

Wait rlly?

hollow shell
#

It's just to indicate that it gets buffed by certain equipment and potions

hollow oriole
#

Ah

#

Neat

hollow shell
#

Do you want to edit your suggestion or..?

sleek wadi
#

I'd be down to see it implemented myself. Not only is it kinda funny, but stupid strats like that having good reward for finding them is something Calamity is okay with

heavy urchin
#

i agree about moving some malice drops to rev

#

LIKE WHY TF IS DUNE HOPPER MALICE

sleek wadi
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Although cryogen melting in hell would be more, intentionally designed than other effective stupid strats

hollow oriole
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Mhm

heavy urchin
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dune hopper is so bad

hollow shell
heavy urchin
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from an exceddingly hard malice moss

sleek wadi
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I'm talking less facetanking and more thinks like Polterghast's donut arena

hollow shell
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Luigi% is beating a boss without moving at all

heavy urchin
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uh how

hollow shell
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inspired by the YouTube series "Luigi wins at Mario Party by doing absolutely nothing"

hollow oriole
spark pulsar
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I think it would be cool if cryogen melted away and had a message in chat but you didn’t get any loot or anything. So kinda just like a small little Easter egg

hollow shell
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Basically spec into ridiculous defense, DR, life regen, etc

heavy urchin
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well crabbar did luigi% true melee scal

hollow shell
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It's very difficult to perform now that we have Defense Damage and your survivability goes through the floor into tartarus if you ever take consecutive hits

heavy urchin
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but now teleporters are disabled

hollow shell
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That too

heavy urchin
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WHY ARE TELEPORTERS DISABLED

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LIKE WHY

hollow oriole
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Cheese

hollow shell
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To prevent cheese and cheap strats

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(which is probably why Calamity won't implement something like an insta-kill condition for a boss)

heavy urchin
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i tried teleporters to just tp back for plantera

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i mean that wouldn

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t be cheese

hollow oriole
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@hollow shell I’ll probably just delete my suggestion, in hindsight it kinda makes sense why it wouldn’t be a thing so I’ll just remove it if that’s ok with u

heavy urchin
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sadly doesn't work

hollow shell
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alrighty

sleek wadi
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Cryogen having his defense set to 0 in hell would be good middle ground

hollow oriole
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Also, is there anywhere that explains what the different weapon types do?

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Like what sets buff what weapon types

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I assume the calam wiki

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But is that it

grim tusk
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(Ice boosting drink when?)

sleek wadi
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You still have to bring cryogen down to hell after all and deal with his enrage if you don't do a lot more preparation like having a snow arena in hell

hollow shell
hollow shell
hollow oriole
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It would be kinda cool if dif weapon types did have an effect in combat, but it makes sense why they don’t

hollow shell
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(btw @heavy urchin you could expand your reasoning on that sugg)

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(I agree with it completely but it's quite minimal atm)

hollow oriole
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Maybe it could expand on the guns traits of doing more dmg to specific enemy types

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Like fire = non organic
Nature = organic
Ice = a smaller boost to both

heavy urchin
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what more do you want on it

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its just text bloat

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one thing: did calamity buff defense?

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defense is quite arbitary in vanilla

hollow shell
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As in, you could explain why it's confusing to have those tags permanently visible despite their specific usages

sleek wadi
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Calamity didn't buff defense but it did buff warding through the roof

hollow shell
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leads to situations like Whomsticot's where they thought that it had some universal effect

hollow oriole
hollow shell
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like better effect against certain enemies

heavy urchin
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better now?

sleek wadi
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Fire weapons get 1.05x multiplied damage against Cryogen lets goooo

hollow shell
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Yeah that's a bit better thanks

hollow oriole
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Also

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When were the tags introduced?

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I assume recently

sleek wadi
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Tags were made visible in 1.5

heavy urchin
spark pulsar
hollow oriole
#

Mhm

heavy urchin
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luigi% is back

hollow oriole
sleek wadi
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Oneshotting Cryogen with Fiery Greatsword epic style

heavy urchin
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true melee nohit damd lugi%

hollow oriole
hollow shell
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cryo instantly dies if the sun is out

hollow oriole
heavy urchin
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nohit(from you or cryo)

spark pulsar
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cryo dies if any amount of light exists anywhere in the world

heavy urchin
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if: "Cryogen"
Kill "Cryogen"

hollow shell
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You could add, Storm, that it's currently totally useless for late-game weapons to have their ice tag outside of fruitless consistency

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Nobody's using Eskimo against Yharon

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An alcohol is universal

hollow oriole
heavy urchin
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wait theres 2 suggs about tags?

heavy urchin
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im gonna use eskimo against SCAL CompleteFailure

grim tusk
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Actually since im legal drinking age now (not US) maybe i should try some of these

hollow shell
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Final sentence is a bit run-on but ye thank you

hollow oriole
#

Also, I like the speed increase for the start

hollow shell
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I do too but I do wish it was toggleable, as was suggested

hollow oriole
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But does it have to completely negate the need for Hermes boots and it’s upgrades

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Mhm

grim tusk
#

Angel treads and frostspark are still extremely good

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Specially treads

hollow oriole
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Ik

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I’m talking about hermes and specter

grim tusk
#

Later in the game it really does feel that tracers got nerfed hard, specially Celestial tracers

hollow oriole
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And to an extent the lightning

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Maybe it could be a tad bit slower than the Hermes boots

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and not just by 1 speed unit CalWheeze

grim tusk
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Also hermes does help acceleration tho

hollow oriole
#

Mhm

grim tusk
#

Top speed i can see that it really doesnt compete much

hollow oriole
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But if you are post eye acceleration isn’t a big deal

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Cus u almost always have either scarf or shield

grim tusk
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By eye you’ll prob have lightning/frostspark already

hollow oriole
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And those are still the same speed

grim tusk
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Maybe having the boosts themselves give speed boost

hollow oriole
#

last I tested

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Yea

heavy urchin
hollow oriole
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I do find it stupid that all 3 of them have the same max speed

grim tusk
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Lighting and frostspark are faster than spectre, hermes (and its clones)

hollow oriole
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Wait lightning’s faster?

heavy urchin
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i got hermes the first few min of the game

small timber
#

lightning and frostspark are now faster because calamity "removed" max speed on boots no?

heavy urchin
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so i couldn't rly tell

hollow oriole
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I’ve been using it and I don’t see a dif from spectre

hollow shell
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You mean this?

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(I would like some in-game Stopwatch testing btw)

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(cuz vanilla wiki says Hermes takes you up to 30mph)

hollow oriole
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I got 32

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With

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And and 31 without