#suggestions-discussion

1 messages · Page 1179 of 1

hollow shell
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Shit

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@surreal drum Your sugg images didn't go through properly, only one of the two images got migrated over

ruby plover
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is there not a way to edit the bot message?

hollow shell
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There is no way.

ruby plover
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ah...

hollow shell
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Hang on, lemme put this...

Move Purified gel's inventory sprite a bit so it's amount won't cover it

As you can see at the screenshots (1st one is the picture in boss checklist, the 2nd is inventory), the amount of purified gel covers the most of it's sprite. Imo it should be changed by moving the sprite a bit

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there

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Sugg deleted

You can repost it whenever you want, Goose. But I guess edit the two images together so it's only one file

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And @ashen warren, if you're willing, you could look into this
How the suggbot handles multiple images in a single message (as Discord desktop has recently allowed for)

hollow shell
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Someone's suggestion had two images attached, but the bot only sent over one

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(I deleted it from voting)

ashen warren
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ah

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i thought it did have that capability, prolly getting mixed up with another bot, i'll look at it in a bit

hollow shell
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It's a pretty specific case, not many suggs have images at all nowadays, let alone two
But it could still be good to resolve if there is indeed an issue

grim tusk
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Final Dawn, WrathWing, Eclipse’s fall, Plasma grenades (on thanathos)

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And thats good dps on exos were you expecting the old dmg values?

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Try using stealth

distant gyro
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yes it absolutely will

sage mulch
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so what do you guys think

grim tusk
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Feels like a lack of reasoning and SIS but not too bad to get into those 2 categories

small tusk
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Any feedback on the sugg

grim tusk
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Not just malice, but in general

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Fuck BoC telefrags

sage mulch
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I feel like brain was always bare underwhelming so I don't feel like changing it would be a good idea

sage mulch
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yeah finally makes the fight meaningful

small tusk
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Brain now gets faster as more creepers are killed, does defense damage, and teleports way more frequently

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its just rng now hoping you get good teleports

grim tusk
small tusk
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Near 30 tries I haven't even killed all the creepers yet

sage mulch
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@stark ledge I love that suggestion

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more customisability is always welcome imo

gray nebula
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not rly no

grim tusk
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gray nebula
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because then if we introduce moer post ml content wed need to also introduce an equivalent "op config" version

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and balance the op content as well as the normal stuff

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way too much effort to upkeep that

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especially if the reason is just "big numbers are cool" nooooooooooooooooooooooooooo

grim tusk
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Reminds me of what something a dude said on Fargo’s server

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Like bosses got nerfed and so did weapons

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It should be the same thing

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But easier to manage

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And be compatible with other mods

small timber
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just want to have some insight, is the armor pen on lucky super op in the beta? wanted to suggest something that can (probably slightly) buff menacing and lucky since glass cannon build had been relatively tame, at least from what I heard

stark ledge
sage mulch
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So is my sug gonna get considered at all?

small timber
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safe to say not gonna happen at all

fossil finch
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I mean maybe they add wacky magic gun somewhere but like

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Lol

grim tusk
small timber
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i mean rtn go from 100 to 15, proportionally it was ignore defense to barely scrapping it

karmic stone
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are you on malice mode or

deft yew
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honestly i feel like BoC could generally use a lot of rework for rev+

small tusk
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yes that's malice with post BoC gear

grim tusk
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Try sending a non malice clip

small tusk
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ight gimme a sec

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that's a regular death mode BoC

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The tps are still annoying but managable

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Malice just stacks everything on Brain so it's impossible

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high speed, high dmg, high defense dmg, close teleports

small timber
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if you are not doing malice ideally don't take it out of biome, enraged is quite not accurate representation

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for death mode clip at least

karmic stone
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read malice's description

small tusk
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did I enrage it?

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i thought I kept in biome?

small timber
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probably 100% on enrage, that don't look like regular death mode behaviour

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in malice biome don't matter since they are angry anyway

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unless I confused it with the tamed underground version, but probably is biome enrage

small tusk
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my entire arena is in crimson thats wierd

small timber
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ok then probably just above ground, since for some reason BoC get slightly enraged on ground

small tusk
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oh ok

fossil finch
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If your bar is red the boss is enraged

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Also, remember you can take bosses out of their biomes in malice

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Cuz they're already enraged

dapper coral
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wait do you really need to do that

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that is kinda frustrating

exotic stag
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yeah you do.

dapper coral
rotund tree
exotic stag
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probably overlooked thing

dapper coral
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ye

exotic stag
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byeah you do

cobalt pewter
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Alternate recipes would be cool

exotic stag
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and its for both aswell, so yes sugg is actually correct

cobalt pewter
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Or rather, recipe groups

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For the godslayer and silva body and leg pieces

grim tusk
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How could it be called?

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Any cosmilite leggings?

dapper coral
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i dont think it would be worth a recipe group

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just have 2 separate recipes

cobalt pewter
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That is up to the devs

grim tusk
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That works too

dapper coral
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its not like there's very many options HDFailure

cobalt pewter
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Idk

hollow shell
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@stark ledge Completely infeasible. That would be asking us to double the amount of balancing we need to do for post-ML.

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also @small tusk You should prolly edit your title to say Brain of Cthulhu instead of just Brain
cuz, "Malice Brain" sounds confusing when Malice's item/icon is a brain

exotic stag
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mm myes i love an item teleporting.

languid quartz
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suggestions to revert update changes aren't allowed iirc

glossy stone
languid quartz
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unless asking for a config is a bypass

hollow shell
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Only for Death

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er uh

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You cannot ask for Death configs

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but technically you can ask for other config reverts

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Even though this one is pretty weak

grim tusk
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The only thing i’d like to ask for dmode is to revert torrential tear

hollow shell
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Oh its gone

grim tusk
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Specially cuz its pointless, just turn of death, use tear then turn death on

hollow shell
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Thanks Reaper

small tusk
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No prob

terse sundial
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Oops that's actually an oversight

hardy dock
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Is Silva’s crafting recipe still a mess

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Byeah I’m a little surprised it wasn’t changed before release

terse sundial
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@rotund tree Auric chestpieces and leggings not having two recipes is an oversight. I can fix that later tonight

rotund tree
crude bone
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Forgot to repost that last night after splitting my suggestions

hollow shell
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Looks good
Though I was expecting to see one last bit of reasoning at the end to explain why your proposed change would fit the problem you explained

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ig it can be inferred considering lines like "So part of the set is kinda inhibiting when you could be having say straight up extra magic Dmg. or Mana increase"

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also, giving Forbidden a new set bonus is hopefully not part of your definition of "easy", cuz that'd actually be kind of a big deal

crude bone
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oh no, lol I just meant creating two helm varients would be the easy part, I know actually balancing stats and creating a whole new set bonus isnt : P

earnest raptor
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what about just making forbidden crap reduce summoner penalty?

crude bone
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That might be even harder but idk

half sage
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doesn't the forbidden armor already reduce the penalty to 25%

hollow shell
crude bone
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ah fair enough

crude bone
hollow shell
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Overriding a vanilla set bonus isn't really something that we do
We occasionally add onto existing set bonuses, particularly early-game when they're just like +2 defense

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But even Forbidden Circlet, the helmet we already add for Rogue for Forbidden Armor, still keeps the storm set bonus

earnest raptor
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I guess there is a limits for how much effort suggestions should take?

hollow shell
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I do not know exactly how much effort it would be

crude bone
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ah okay, I guess it makes sense, I was gonna propose something like "Being attacked releases 3 mini sand tornados (Could be the Fishron summoning staff tornados just retextured) that home onto the attacker and deals small dmg over time (10s or so) with a 20-30s cooldown before it can activate again"

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But if you guys leave vanilla setbonuses alone for the most part is all good

crude bone
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eh?

earnest raptor
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specific item suggestion

hollow shell
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(You can't just break out the word "sissy" on someone who doesn't have years of experience being here)

crude bone
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Yeah I dont get what he's saying lmao

hollow shell
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He's saying that if you included that proposal in your suggestion, it would get shot down for being overly-specific

crude bone
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ah okay makes sense

crystal otter
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am i the only one that has an issue that the rage bar overlaps with item 0?

fossil finch
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You can move it

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Go to calamity mod configs

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There's sliders and an option to be able move it yourself with the mouse

crude bone
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You can move it by unlocking meter positions in mod config, then dragging to where you want (Though not the type of question for this channel)

crude bone
hollow shell
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Yes that looks good

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Thank you for humoring me/us

crude bone
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lol np thankyou for listening to my dumb ideas and giving me advice to improve them

cobalt pewter
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@hollow shell banish

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Not gonna even bother with this

hollow shell
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@rapid perch Bad.

rapid perch
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bro its a good idea

novel belfry
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this is the first time I have to say that a suggestion, serious or a joke, genuinely sucks

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Bad.

cobalt pewter
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@crude bone hmm, have you considered the Forbidden Circlet? Though tbf it's a donor item

hollow shell
cobalt pewter
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Because the rework idea would mold well into Circlet, with it being rogue focused

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(though the reason circlet existed at all was because crabbar did a funny summon/rogue)

novel belfry
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yeah i was gonna mention that

terse sundial
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@rotund tree you can delete your suggestion about having two recipes, I implemented it for .002

rotund tree
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aight, thanks

hollow shell
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nice

torn crown
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'ery nice

crude bone
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poggers

ashen warren
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question does calamity have any sort of like "biome monoliths" that turns the surrounding to the respective biome of said monolith
im asking before making a suggestion

unique vector
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no

ashen warren
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has that been done before by anyone though?

torn crown
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Fargo's mutant has fountains that can function as biome-changers

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As for suggestions regarding it, idk

deft yew
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huh, that's weird

exotic stag
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yeah i saw that in #bugs-read-pins and was like "yeah thats strange. ima go sugg it to be fixed now ig"

hollow shell
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That is not a good course of action

frail mantle
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bugs and oversights don't really need to go in suggestions

hollow shell
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If it's in the bugs channel, its already been reported

frail mantle
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if they did, they'd need to go through the whole suggestions system just to get fixed

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better to just report them in bugs and let the devs handle it straight away

exotic stag
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eh aight then

hollow shell
tender crater
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shit i'm sorry, i have no idea how i ended up here

hollow shell
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It's alright

sand umbra
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hello suggestion discussions channel

hollow shell
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Hello

frail mantle
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thomas existence

sand umbra
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wanted to pitch somethin' here before tossin' it in suggs directly: is there a reason Seafood still takes a Hardmode anvil (or is even Hardmode-locked in the first place)?
because to me, it seems pretty inconsistent as to when you get it now --- you now need to kill a Mech in order to craft Seafood, but only in the context of the early Hardmode rework --- if you turn that off, it's not locked behind a Mech and so you can freely summon AS whenever

hollow shell
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That can be said about a lot of items, though

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You're not supposed to turn the rework on and off

deft yew
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why not just add souls to the recipe

sand umbra
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...that wasn't what I was tryin' to get at, but okay

deft yew
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a bunch of recipes fix themselves by doing so

dapper coral
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i think thomas is saying, if you didnt play with the rework period

hollow shell
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seemed weird to bring that up then

dapper coral
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maybe?

sand umbra
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...I probably should've asked if there's a reason for it bein' Hardmode-locked in the first place before that, now that I think of it HDfailure

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anyway, Seafood
only craftable w/ a Hardmode workstation despite the fact that it takes nothin' but pre-Hardmode materials and summons a boss which can already be "summoned" at any time through waitin' long enough at the Sulphurous Sea (generally goes faster with spawn rate increases i.e. Battle Potions and/or Zerg Potions and/or Water Candles)

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is there any particular reason why it's locked to Hardmode aside from the boss bein' intended to be fought in Hardmode (which, if you ask me, falls apart as a point in favor of it the moment you realize there are more prominent skips that are allowed despite havin' more substantial reasons to not be a thing)?

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because if there isn't I kinda wanna toss out a sugg to make Seafood craftable earlier on

hollow shell
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byeah sure you could make a suggestion about putting it earlier

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AS of all bosses is one of the biggest candidates

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cuz of the natural spawn

sand umbra
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ye

hollow shell
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(Also, if you're unaware, a good evidence to bolster your argument would be the fact that we made Exotic Pheromones and therefore Jungle Dragon Egg accessible pre-ML)

torn crown
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Wait what

sand umbra
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(...so you did)

hollow shell
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(It requires Solar Fragments, but not Luminite or anything after it. Both crafted at Ancient Manipulator )

sand umbra
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aaand there we go

hollow shell
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Very good suggestion

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It is relieving to see a Thomas suggestion after the big wave of ❗s I've had to apply

half sage
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this also makes it accessible pre mechs with the hm changes

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which is also good

sand umbra
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I was originally gonna bring it up in the sugg, but decided against it, as I realized it didn't really contribute anything to the point I was tryin' to make

half sage
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ye, the main thing is the ability to spawn it phm

sand umbra
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ye

half sage
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just sayin that the pre mech thing is a nice little side effect

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so you can do mechs and mech alts in any order with the exception of brimmy, who needs mythril for the charred ore

gray nebula
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nonlinearty

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:explosion

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i feel like its fine that the summoning item is harmode locked

hollow shell
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But he has a natural spawn in PreHM

gray nebula
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ok?

hollow shell
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And we made Yharon accessible before Moon Lord

gray nebula
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? yeah

hollow shell
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Why would we put our foot down with AS?

gray nebula
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why not

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quirky zany nonlinearity is cute and all but the boss is intended to be fought in hm

hollow shell
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Yeah and he will still be intended to be fought in Hardmode

gray nebula
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theres a kinda sneaky way to fight it in prehm which is nice but the fact that you can only reliably summon it in hm helps that

fossil finch
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Add a hm pre mechs material to the recipe i think

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That'd help maybe??

gray nebula
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i like the fact that to break progression you need to actually use alternative methods

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its not just haha litterally the same thing but accessible earlier

half sage
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maybe add a disclaimer to the summon like cosmic worm has when sentinels aren't defeated

gray nebula
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it actually feels like ur using some alternate unintended path and makes you feel smarter

half sage
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so that phm people don't see summon item craftable with phm things and think "ooh phm boss"

deft yew
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HOLD UP exotic pheromones are pre-ml now?

half sage
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yep

deft yew
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which leads to yhar har

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folks we have the next prehm LevAna on our hands

fossil finch
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Thats why i think an early hm material in seafood's recipes is the best option here
even though it does throw the point of phmode as summon

half sage
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who's the madlad who's gonna get a pre ML yharim's crystal

deft yew
fossil finch
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Someone will

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Do not worry

half sage
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inb4 JFL finds an afk strat

half sage
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the natural spawn

gray nebula
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yeap

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it feels unintended is what im sayin

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you feel smart for 1 : realizing you can exploit the natural spawn for a phm fight 2 : managing to defeat it

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its like a cool speedrun strat

torn crown
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Calamity implementing exploitation design SandJudge

gray nebula
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i have no idea why the summon item should be made into a prehm craft, and if you respond "nonlinearity" i have no idea why thats a good thing always sadge

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with all these nonlinearity changes youre gonna end up with scal being accessible pre ks for no reason but nonlinearity in itself nooooooooooooooooooooooooooo

hollow shell
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(We almost did do that by making the Future Bosses' summons craftable in PreHM)

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(But you know how that ended)

gray nebula
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ofc thats just my opinion bla bla youre free to disagree bla bla but yeah im jus sayin

hollow shell
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Yep you're totally right Spark

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That tooltip is just blatantly incorrect

deft yew
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i wasn't aware it got changed lol

torn crown
hollow shell
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yeah

sleek wadi
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Must've changed a long time ago, I remember using this thing for destroyer like a year back and it exploded on hit still

sand umbra
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if it's been that long and still hasn't been fixed
honestly that just shows how little it's used because on-kill effects aren't that useful in Terraria

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which, hilariously enough, only further proves your point HAAAAAA

sleek wadi
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Its gonna see even less use because the thing you used brimlance for was killing Destroyer, which you'd have to save for last due to early HM changes. Still fucks up skeleprime but its main use case is not quite there anymore

half sage
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imo AS spawner being available phm is nice, but it should get a disclaimer so phm players don't see phm summon with phm materials and think phm boss (also one should be on dragonfolly and yharon, tho yharon is pretty well known as a post ML boss and is locked behind dragonfolly still)

hollow shell
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@daring igloo That sounds like a bug/oversight

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Better to report in #bugs-read-pins, also including which minion(s) you were using

golden kayak
hollow shell
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@outer crane That was actually kinda the point

outer crane
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oh damn it

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ill remove it then

hollow shell
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SCal at the moment has a disproportionate amount of summon and magic weps, especially if you take Exhumed weps into account

half sage
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yea, they're the same tier, scal is meant to be better for summoners and mages, draedon supposed to be better for other classes

hollow shell
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and Draedon leans toward Ranged/Melee/Rogue

outer crane
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thanks for pointing it out

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good point

half sage
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since scal is a mage and all

outer crane
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just annoyed draedon does not drop anything for summon/mage i guess

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but good point

hollow shell
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I understand why it'd be confusing cuz no other bosses have such a divide
But we thought that it would fit for these two

outer crane
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ah kk

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but at least give ashes more items to craft with

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exo prism have such

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i know there is a cal npc

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but ashes have literally one use

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okay 2

hollow shell
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Yes Cal NPC is the balancing factor for Draedon giving you the Exo weps

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cuz Cal NPC can affect any and all weapons

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with her enchants

outer crane
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yea

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and for some reason i just got rec porn on yt

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sorry for being annoying

hollow shell
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You didn't need to say that

torn crown
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I just realized

outer crane
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oh im not apologizing for that

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i want you to suffer

half sage
outer crane
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suffering is fun

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sometimes

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im not a machochist tho

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and this is getting weird

hollow shell
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Markiplier joke

outer crane
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im only 17 god

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wait what

torn crown
outer crane
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what are you implying there

torn crown
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Not even the former 200 star req

torn crown
# outer crane what are you implying there

They increased the star requirement for the sugg to be sent to the dev server, they've shown sone analytics regarding the amount of stars most sugg's get and it has shown a higher passing rate than intense

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Also (probably) because draedon update bringing in an influx of people

hollow shell
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Yeah, we had no way of knowing whether the increased server activity would increase the average amount of stars or decrease the average amount of stars
Because there are more people active in the server to vote on suggestions
But there are also more suggestions, which results in drowning

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We predicted that the stars would increase, hence the big jump

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But atm, drowning is winning out

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I'll give it like
a month or two
for it to settle, and see if the req needs re-adjustment

outer crane
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was talking to rover not you

torn crown
fossil finch
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current suggs drowning may be actually good

languid quartz
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specific item suggestions are no

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@whole zinc check the don'ts doc in pins

whole zinc
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oh, woops sorry

languid quartz
languid quartz
hollow shell
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@cosmic bluff 1. you need to add a reason to your suggestions that is separated from your main idea using Shift+Enter
2. we would rather not tempt memes about that, that'd be very annoying

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So uh, no.

cosmic bluff
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sorry

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let's pretend this never happened evaporation

distant gyro
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explosion loses a lot of meaning sometimes

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for reference ||eye of night|| has an explosion in the tooltip too and also explodes

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but the explosion is 10x10 pixels

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and it's not accompanied by any sound

hollow shell
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And I know a few explosions in the mod are entirely aesthetic

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Or act as a secondary hit to only the struck target, with no AoE

deft yew
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mantis claws SAD

dapper coral
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yeah i was gonna say

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i made a sugg about mantis claws a long time ago because i was pissed by the fact that the explosions did nothing and yet they were listed in the tooltip

exotic stag
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uh your not meant to craft challenge drops correct..?

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cause if so you can craft cryophobia

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(or at least it says it)

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(infact im going to check rn)

languid quartz
cobalt pewter
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Isn't that fargone

exotic stag
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i dont have fargos enabled.

cobalt pewter
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I mean from the looks of it it's totally a mutant recipe

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Rare item + solidifier + mob banner

exotic stag
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probably just recipe browser then. cause i dont even have fargos at all in my mods. let alone activated

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(by that i mean its not in the mods zone)

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eh i didnt even want cryophobia anyway. so i just wanted to point it out

radiant meadow
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it's not a calamity recipe

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@sleek wadi fixed brimlance tooltip

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Will be "Creates brimstone explosions on enemy hits"

sleek wadi
radiant meadow
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instead of whatever it was 5 seconds ago

sleek wadi
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So should I take the sugg down?

radiant meadow
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ye you can

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It's something I would consider a bug/oversight because it was misleading and wrong

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also the aerospec helmet summoner tooltip thing was done earlier today, so that is completed

hollow shell
exotic stag
hollow shell
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Do it anyway?

exotic stag
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byeah its just probably an oversight though. not really too important

small timber
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does Which Mod Is This From still works?

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probably can use that to check for it

exotic stag
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if it is fargos then its probably an accident (although not sure why my recipe browser being like that)

hollow shell
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Swag I am trying to tell you that Calamity has never had any recipes like that

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alright

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@sweet lark What??

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Name examples of bosses that do this

small timber
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I can help confirm that cryophobia have no recipe on my end, with only calamity at least

sweet lark
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gimme sec

grim tusk
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Fargo’s has a recipe for many RIVs

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But i guess they’ll change it maybe

grim tusk
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@sweet lark Theres 2 literal mage specific armors, brimflame and prismatic, and besides it has all of the vanilla stuff
And afaik the only boss without a mage drop are exo mechs, and well most vanilla ones (but most unlock mage stuff), also theres 2 mage exo weapons unlocked after exo mechs so what gives

hollow shell
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In Calamity I do see instances of bosses dropping only 1 mage weapon with other classes getting more, but that's balanced out by some bosses dropping 2 mage weps while other classes getting the shaft in those instances
It depends on the boss

grim tusk
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Calamitas for example only has 2 mage drops and 3 ranger drops (1 from herself, 2 from brothers), 1 rogue drop (from brothers), 1 summoner drop and one melee drop

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And despite that rogue unlocks solar veils

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And every class get stuff on the abyss

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(Although why are solar veils only used for rogue stuff at that point, thank fuck they have a resource sink in penumbra potions, a near must use on stealth)

ruby plover
grim tusk
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Oh right

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Dude why is forbiden now being praised since the rework when before it was overlooked cuz of titanium and daedalus

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And people are forgetting that early hm ore armor balancing aint done yet

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I think the solution could just be making em take cobalt or mythril instead
And for frost too cuz consistency
But i see no other point than just providing it early

hollow shell
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Well it was just the one user praising Forbidden

small timber
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although isnt calamity not really too inclined on changing vanilla recipe (particularly tier shift)? so the better option is probably just make Frost and Forbidden trade defensive for offensive power (which is what they currently are trying do anyway compare to titanium)

hollow shell
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@alpine scarab There is a setting to let you move the bars

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in the config

alpine scarab
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What button

hollow shell
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"Meter Position Lock"

#

(or similar)

alpine scarab
#

Ok let me find it

hollow shell
#

Should be near the top

alpine scarab
#

Thanks

olive token
#

i feel like malice mode is strange

#

like i want a mode harder than death, but malice is not designed for that its designed for boss rematches

#

so idk if i can play a whole play though with malice on like i expect most veterans wanted to do

#

feels weird to me

languid quartz
#

malice isn't intended as a playthrough difficulty yeah

#

some will still try but it's incredibly difficult

olive token
#

yea feels like lost potential really wanted it to be playable start to finish hope they nerf it

#

thats my hot take suggestion

#

felt like alot of people hopped on malice wanting to complete it me included and hit a wall.

languid quartz
#

the thing is it was never designed to be completed that way

#

so it's unlikely to receive any nerfs besides maybe some specific bosses

olive token
#

ok, thinking about trying death mode malice mode with friends seeing what we can do to it

#

hope we can get a true higher difficulty in the future

#

or at least a playable malice mode

#

there's no incentive to rematch bosses other than collecting the challenge items that are already close to outdated and weak by the time you are able to beat them.

languid quartz
#

I think the idea is that the items are powerful enough that they'd work for when you rematch them, and fighting them on-tier is rewarding because you get such a powerful item

hollow shell
#

Your first fight against a boss in any given playthrough really should not be its Malice version

#

If you have ever played Hollow Knight
s'like fighting Failed Champion before False Knight

languid quartz
#

that's a good analogy

ruby plover
#

yea, was thinking that too

golden kayak
#

Failed champ is scary earlygame EndMe

olive token
#

there's is an extreme dopamine high when you beat a boss to unlock progression, rematching bosses a tier or 2 up just doesn't help

#

if it takes 30 attempts

#

at least for me

golden kayak
#

Having gear 1 tier higher (e. g. you try a Malice version of a boss you just beat) will probably make any given boss actually fun instead of rage and suffering material for a lot of people

#

2 tier higher sounds reasonable too

#

Or you fight Malice Crab before Death Weaver because Transformer for example

languid quartz
golden kayak
#

Oh yea definitely
Malice EoC true melee without a dash was borderline unfun at the beginning

languid quartz
#

true melee :desolate

golden kayak
#

I can kill KS and DS now HyperYharimJudge

olive token
#

as a death mode only player, there is no incentive to take 5 or 6 attempts to beat a hard boss only to turn around, waste more potions fighting the same boss 40 more times for a challenge drop, its just not fun.

golden kayak
#

If you fight it 2 tiers above, it might still pose a challenge difficult enough not to breeze through it but it's not going to be 40 attempts difficult either

And some of the drops are going to have some value even if you are 2 tiers above

olive token
#

with the 1st attempt there is a hard cap to the items you can use, because you cant progress past that boss, but on the 2nd attempt, there's not set rules, you get to make up the fight on your own terms when ever you want.

#

thats what makes it a challenge, the inability to progress past it

#

whats the point of malice mode if i can progress as much as i want before i fight it

#

thats y a boss rematch mode makes no since from a design stand point

golden kayak
#

This is prob my last message on the topic

olive token
#

yea, and its too hard to accomplish the 1st of those intentions

olive token
#

exo mech malice was impossible on launch

#

more like unfair

#

extremely challenging is supposed to be playable

keen zealot
#

how long have you been playing calamity for?

#

just in general

olive token
#

i saw someone put 50 tries into desert scourge max on tier and a fallen star hit it for a 3rd of its health and killed it

#

ruined his play though lmao

keen zealot
#

who was that someone?

olive token
#

just some play though i found

grim tusk
#

While Malice is not intended for playthroughs, Radium is deciding to take on this brutal challenge regardless!

olive token
#

yea good on him

#

@keen zealot 3 and a half years

olive token
grim tusk
#

You just proved the argument you were against

keen zealot
#

pretty sure it got its name for being maliciously hard

olive token
#

it "should" be possible right

#

is it extremely challenging or just impossible

small timber
#

malice will probably be changed (at least adjusted) in the future, seeing how they changed death mode from just a number bloat to giving its on mechanics challenge

#

just probably not anytime soon

hollow shell
#

Malice will definitely not be given any world effects like Death got

#

Malice is boss-exclusive like Arma

grim tusk
#

Yes but it will be absolute bullshit
Yea you can stomp your head against a brick wall, the wall will eventually fall… but at what cost? (Your time and sanity)

Also malice death exo mechs are likely impossible

small timber
#

well thats' for sure, but I mean boss-wise

olive token
#

il stop complaining when someone or i complete a run

hollow shell
#

Also yeah Radium's problem is that he tried to make his first kill on DS be Malice

small timber
#

you probably can beat everything on malice playthrough except draedon (which is probably way overtuned), just not gonna be exactly fun

cobalt pewter
#

Having the modulus between 100% and seeking mechanism charge cost be 0 would be good yes

#

More charge efficiency

hollow shell
#

(oh hey Shucks)

cobalt pewter
#

Personally I find the charge cost of seeking mechanisms a bit egregious, so 10% should be way better

olive token
#

its "intended to be extremely challenging for experienced players to do on tier" it should be a do able thing

hollow shell
#

You could argue whether or not you are "experienced" with it if it is your first time doing the Malice version of the fight

lost agate
#

Hi

grim tusk
#

I tried malice exos after like 200 attempts on regular death exo mechs which i have gotten very close to killing

I got fucked hard by exo twins in like 30 seconds

olive token
#

its not his problem that he did his 1st kill on Malice, its that hes supposed too, its hard

cobalt pewter
#

Seeking mechanism is a good addition, and a bit out of topic, where do these mechanisms point to exactly?

#

Like within respective labs

grim tusk
#

Yep

hollow shell
#

There isn't a player-visible point where it seeks too iirc

grim tusk
#

I think they point at the core of the lab

hollow shell
#

It's the technical center of the lab

cobalt pewter
#

Ahhh okok

#

Would be genuinely interesting if there are receiver furniture that works as beacons for these seeking mechanisms, and you can use these receivers somewhere else if you picked the receiver off

#

Would be good for if someone wants to make an adventure map or something

hollow shell
#

hmmmmmmmm

olive token
#

is each boss beatable on tier? death malice, idk the extent of playtesting on that sorta thing, i saw the scal death malice playtest

#

i think that was on teir

grim tusk
#

Yes but do you know how many attempts they did?

#

Yea you can throw your head against a brick wall, the wall will eventually fall… but at what cost? (Your time and sanity)

olive token
#

lol

#

il stop complaining when someone actually completes this "extremely challenging" totally not impossible mode. so fun.

hollow shell
#

(I don't know how many times we need to tell you that Malice is not designed to be played like Rev and Death, it encourages refights, not first kills)

hollow shell
river glen
torn crown
#

It's just,pain

river glen
#

people just do self imposed challanges like malice only

#

for the sake of it

stable wedge
#

trying to make a suggestion, any problems with it?

#

Despawn Boss Minions and projectiles after the boss has been defeated

Exactly what the title says. It's annoying to get hit or sometimes even get killed by things such as Desert Scourge's Desert Nuisances/Dried Seekers, Crabulon's Crab-Shrooms, or Old Duke's Sulphurous Sharkrons and homing tooth projectiles when you're just trying to manage the loot you obtained or currently farming the boss and needing to wait until every projectile dissipates

torn crown
#

So far I've heard of people that are now as far as golem

torn crown
stable wedge
#

oh yeah mb, haven't checked the suggestion channels yet

torn crown
#

And yet it's unimplemented

sleek wadi
#

Is there anything in the tooltip for malice that it is intended for rematch? That could be helpful to include

torn crown
#

Nothing

#

There was a sugg about that

#

But it drowned

sleek wadi
#

Ah damn

torn crown
#

Now that I think about it maybe we should hold off the sugg until most of the people has experienced the game

stable wedge
#

yea damn I should've checked the sugg channels first

torn crown
#

Not all of them but sure ig

torn crown
brisk bramble
#

You can use Luiafk's fast spawn command

#

Instantly despanws the bosses

torn crown
#

I use it and it just despawns the boss

#

Not the projectiles

brisk bramble
#

Still better

torn crown
#

Yeah but that's not the issue at hand; that would be of another qol aspect

hollow shell
stable wedge
#

oh ok, ty

hollow shell
#

Yep this looks like a fine sugg

half sage
torn crown
#

Would the Reactive DR mechanic get a rework of sorts in the future?

hollow idol
#

@tacit vine passive HotE is a Cal Vanity thing
You could probably salvage the suggestion though by suggesting for HotE to work in vanity slots without Cal Vanity

torn crown
earnest raptor
#

that would be pretty ech effort sugg

hollow idol
#

not really

earnest raptor
#

because you would need to reprogram all accessory minions to not attack anyone while being vanity

hollow idol
#

all it would take is either a simple check in the code to see if the player has said accessory in a vanity slot before attacking OR making the passive version a different projectile

#

(Current minion accessories are: HotE + components, Mutant Truffle, Fungal Clump, ||Cryo Stone||, ||Daawnlight||, and Profaned Soul duo)

stable wedge
#

isn't it trio

hollow idol
#

crystal and artifact

hardy dock
fossil finch
#

People do that

#

So the sugg has a point

hardy dock
#

At that point it’s on them honestly

small timber
#

although the suggestion will disable the opportunity for a true malice playthrough (though highly not recommended), so I like the big read warn text that it is not intended for playthrough instead

fossil finch
small timber
#

or they can make the default malice item do that and make a "true malice" item craftable at demon altar which also apply to first fight of the bosses

earnest raptor
earnest raptor
hardy dock
#

H-how

earnest raptor
#

if you tell man to not do something

small timber
#

the red text also don't do their job, it means "You should be hardcore Terrarian expert to beat Malice on-tier" instead of "DO NOT DO THIS FOR THE SAKE OF YOUR SANITY"

earnest raptor
#

man will do it just to spite you

hardy dock
small timber
#

how good a player think themselves are is subjective, and people who fight malice on-tier and complain do not comprehend that concept well

hardy dock
#

I never thought I’d say this but

#

Skill issue

earnest raptor
#

I don't... think than balance suggs are allowed

cobalt pewter
#

I think it was a hard no because 1.5 is coming

#

But I think the default consesus is that you need to back yourself up with stats

#

Such as DPS and killtime

gray nebula
#

😭 i mean an indicator that indicates stuff only when you go too far kinda sucks

#

plus its kinda counterintuitive to have something that sets you on fire make the screen dark

#

i feel like you should just ask for a better indicator

boreal jackal
#

@surreal elm That is already a thing in the configs I believe

surreal elm
#

oh really

boreal jackal
#

Believe so, I just closed out of game though so gimme a second and I'll check

#

Yea, you just go to Mod Configurations --> Calamity Mod (No Calamity Music) --> UI Changes and it should be the top 2

surreal elm
#

hmm alright

#

i could maybe change my sug then to make it togglable through the in game menu in that case? or should i just delete it

boreal jackal
#

Up to you

#

I'd say there really isn't a need for another way of toggling it when there is already a pretty easy way of doing so though

surreal elm
#

yeah my thoughts excatly

hearty yew
#

give me more sprites and I will add numerous laser cannons 🙃

#

aetherflux cannon is my favorite thing I've ever programmed

fossil finch
#

Checked

#

@snow slate cool sugg but what if we make amidias do instead
And you'll probably say "well amidias is a little bit later in the game" but lets be honest that doesn't matter
I think it'd be poggers if guide was vanilla guide and amidias calamity guide
Specially in 1.4 where guide gets real

#

(Just saying

ripe owl
#

Like yeah sure you can add flames that cover your whole screen but wouldn't that be even more disturbin' than darkness?

cobalt pewter
#

It would be disturbing.

small timber
#

i think the idea is just that the darkness make it even harder to dodge projectile when you are already in a bad position

cobalt pewter
#

I have brain damage

#

But in any case

ripe owl
#

Like I mentioned, "in some degree"

#

Maybe just half of the original opacity

#

It already would be a warning

#

@twilit quail that ain't how suggestions work

twilit quail
#

what

ripe owl
#

First of all, construction

twilit quail
#

oh

small timber
#

see every suggestion above your post

ripe owl
#

Second of all, arguments

twilit quail
#

ok i deleted it

ripe owl
#

Third of all, you have the internet to look up stuff you forgor 💀

small timber
#

and I think the suggestion very likely will get rejected, since the astral worm (I assume is DoG) basically removing like 15/20% of its max hp in phase 2 is a huge nerf without testing

twilit quail
#

ok i rember, its astrum deus

#

nah its astrum deus

ripe owl
twilit quail
#

theres always a bigger worm

#

or longer worm

small timber
#

for some reason i associated the word "astral worm" with "cosmic worm", either way it is very hard for balance suggestion like these to get through without putting very convincing numbers, that such balance change it needed

ripe owl
#

Imagine not knowing about Astrum Deus, the only worm based off of astral biome

ashen warren
#

what do you guys think of heart lanterns that could be placed on top of platforms as opposed to below a block?

daring igloo
#

what

ashen warren
#

bruh

torn crown
#

Cirrus' candles exist

grim tusk
#

@tacit vine thats a Calamity’s vanities feature, go suggest on that server

cobalt pewter
#

I think yuh talked to them about it earlier

#

Like the potential of making such features in cal

#

But it didn't go far

grim tusk
#

@viscid notch from what testers said, rtn was really busted when nerfed to 30, also when making suggestions about stats you should not give specific numbers, not only would it save you from potentially breaking “too specific” rules but also to give your suggestion a higher chance to be accepted by the devs and the community

#

Idk why AS summon is locked behind mythril anvil despite it having a chance to spawn naturally even in pre-hm and outside dmode

cobalt pewter
#

Opinion but still

#

I am not sure if they have a solid reason on making AS post 1 mech and Brimmy post 2 mechs

gray nebula
#

make an indicator thats here BEFORE you go out of hte zone

#

instead of something thats just a more easy to see debuff icon

#

like some ring or effect where everything outside is visibly brighter and hotter

grim tusk
#

@steep shuttle too specific

fossil finch
#

Also no

gray nebula
#

also abt that recent suggestion i think that auric should just not have as hard of a "well its just the previous armor sets but together haaha" gimmick

fossil finch
#

Revives suck

gray nebula
grim tusk
#

Also GS dash is miles better lmao

grim tusk
#

GS dash requires skill and aint braindead so its fine, unlike the crutch that was GS revive

#

This sugg can be boiled down to
“I suck without my revive, bring it back”
Although the wall of text is something better than other suggs of this type

torn crown
#

Pretty sure the revives getting gutted was an intentional thing

#

Right?

grim tusk
#

Yes

#

@daring igloo doesnt malice has text on that already, the highlighted red text on the item? (You can leave your sugg but explain why that red text aint enough or at least aknowledge that red text)

daring igloo
#

I think the text just says it's extremely hard on tier

#

It would be more clear if it was something about bosses not being designed to be fought in tier

torn crown
grim tusk
#

At least acknowledge that the text is there, the rest of the sugg is fine

daring igloo
torn crown
#

The red tooltip says:

  • it's extremely hard
  • prepare as much as possible
  • you need to learn the boss inside out to best it on-tier
daring igloo
#

Yeah

#

It says nothing about not being intended for runs even tho it isn't

grim tusk
#

Yep mention that on your sugg

torn crown
#

I think we can emphasize "on-tier"

#

Since it looks a bit too subtle

grim tusk
#

That how the red text aint enough

daring igloo
#

It just wouldn't be hard to change it so it says malice bosses aren't necessarily designed to be fought on tier

#

Since it's not meant for full playthroughs

grim tusk
#

Exactly, mention that on your suggestion

daring igloo
#

Sure

hollow shell
#

(technically you are breaking the 2-suggestions-per-day rule, Campfire, but one of them is ❗ anyway)

#

also
@ripe owl People did not like the darkness shader, there were suggestions to get rid of it because it crippled your visibility. Your sugg would be more well-received if you asked to make the new fire effect more visible, rather than returning something that was removed for a reason

grim tusk
#

^

#

@hardy dock she is meant to be hard, the crutch that revives were made her easy

hardy dock
#

Damage isn’t a substitute for difficulty, it just makes her annoying to fight

grim tusk
#

She is supposed to punish hard

#

Dodge

#

Learn her attacks

#

Run warding on stuff

#

Learn when to use GS dash
Etc

fading cipher
#

the idea of scal is that she is a super difficult bullet hell that you are supposed to dodge as much as possible, if you cant dodge her then idk play normal mode or smth

hollow shell
#

You could include the kind of damage that she deals in your suggestion

#

the level

#

Basically I'm saying to state that she deals like 600 damage with every attack in Expert+

#

though
Exo Mechs do too

#

(by the way Atom there does exist the successor to the GS revive
Nebulous Core has a guaranteed cooldown revive now)

midnight folio
#

Hive mind felt like a little bit of a letdown in malice mode, so I though that taking away the slow down would make it feel a bit better

deft yew
#

Speaking of hive mind, is it me or can the minions get overwhelming in the tiny space a Corruption usually gives you?

midnight folio
#

I've never had an issue with the minions tbh

#

Then again jester arrows go brr

hollow shell
midnight folio
#

Yeah honestly I could change the title

#

I don't think anything really needs to be changed except for that though/I'm not creative

#

But it would make the boss fight a lot better without the slowdown

midnight folio
hollow shell
#

Yeah that's better

midnight folio
#

Yeah I think that'd be all it needs to make it up to perf level tbh

deft yew
#

Assuming it does the charge as soon as it stops, it could just be made to decelerate a lot faster

#

Instead of not slowing at all, which would probably make it extremely hard to tell where it’s going

midnight folio
#

Well it'll always go into you

#

And the hive mind always lunges when it's full opacity

deft yew
#

I guess you would just memorize how long it circles for and then get into position as fast as you can?

midnight folio
#

So you just have to keep an eye on when it's about to be full in the circle

#

Or wait

deft yew
#

Ngl rev hive mind feels a little lax, but its minions feel like too much

#

Dank creepers are half of that problem KEKW

#

Also I noticed that hive mind now summons dank eyes around itself in second phase? I actually love that!

midnight folio
#

So there's spin lunges

#

And semi circle

deft yew
#

And flyover when it summons storm clouds

midnight folio
#

I'm not too sure what the difference is between spin lunges and semi circle

#

Unless the spin lunge is referring to the expert mode attack?

deft yew
#

Yes

#

Semicircle is when it teleports under you, blocks your movement, and summons devourer + EoS + dark heart

midnight folio
#

Okay

#

So yeah those are totally readable

#

Cause the spin lunge is opacity based

#

And the semi circle will always be above you

#

Because it starts from below

deft yew
#

Plus you know which side it’ll do semicircle on

#

It always goes on the side you’re moving towards

midnight folio
#

I'll just add in general hive mind should be faster

#

At the very end

deft yew
#

Also dank creepers could use a nerf or tweak of some sort

#

They’re REALLY irritating

midnight folio
#

Honestly I've never had an issue with them

#

I think that is more of a player by player thing

deft yew
#

Or weapon by weapon

#

Then again I was spamming on a stealth build HDfailure

hollow shell
small tusk
#

oh wow

#

imma just delete then ig

hollow shell
#

That suggestion does not mention Calamitas or Plantera, but you could ask him to add them

#

@cobalt pewter

small tusk
#

Ravager, PBG, Astrum Aureus, Solar Eclipse, Great Sand Shark, Plantera, Calamitas, Brimstone Elemental and Aquatic scourge all are uncraftable pre Mech

fossil finch
#

Well uh

#

You can't possibly summon frost or pumpkin pre mech anyways
Unless you also change their recipes

small timber
#

most of them are fine except for plantera if calamity wanted to enforce their idea of non-linear progression

small tusk
#

oh ya gimme a sec

fossil finch
#

Rav and pbg are also a whole lot later so i don't think they need to be crafteable at an anvil either

#

Plantera may be ok ig?

small timber
#

plantera is a big deal for calamity since they explicitly wanted plantera to be fightable pre-mech, now you cannot do it

#

except for death mode autospawn maybe? didnt check spawn requirement

fossil finch
#

You can

small tusk
fossil finch
#

Bulbs still spawn

small timber
#

oh ok, then it is fine

#

so only brimstone i guess

fossil finch
#

I don't think making every fucking hardmode boss accesible pre one mech is a good idea honestly

small timber
#

it definitely is not really a good idea, just that calamity really wanted to enforce non-linear progression that there is even explicitly don't against it, but now they are locked behind mechs

dense ferry
#

Make Yharon accessible before Mechs :moai:

fossil finch
#

They're locked behind one mech you have to do anyways

#

(You need to kill at least one mech to get late game stuff for the moons
Well, all 3 now that hallowed is post the 3
Low% is dead as hell and that does remove some non linearity ig

small tusk
fossil finch
#

You need bars of life

#

For that you need at least 2

#

Er, at least 1

#

(For rav kill

hollow shell
#

Personally disagree with this Ares sugg

#

Yes the laser has counterplay but it's also one factor among so many that you'll be dealing with in the fight

#

(s'like a FNAF game, each enemy is easily dealt with but all together they are brutal)

#

Buffing it just in Ares's solo phase could be fine, given that.

small timber
#

ya it is mainly just the solo phase, since Ares feel weak in solo right now (though still a big headache when combining with others)

#

I think I will just address that, since whether the suggestion is based on solo or all phase make a huge different

hollow shell
#

Yeah

snow slate
ripe owl
hollow shell
ripe owl
#

Hm

#

I don't know I just can't imagine in what way it can be "more visible"

fair ledge
#

I agree with your suggestion, I couldn't tell I was taking damage until I looked back at my player and saw loads of -1s above my head. I was so confused. I didn't even know there was a flame until I saw your sugg

hollow shell
#

or even more vivid/bright

ripe owl
#

I decided to change my suggestion

#

Theme is again "Leave the indicator that is here right now but add something to it"

hollow shell
#

Sure that is a fine suggestion

#

Though you could make it a bit clearer that the flames you're talking about are newly added in 1.5
since people might not know that they exist yet

fair ledge
#

Yeah that's a bit better than just a flame but I would still prefer the darkness came back

hollow shell
#

Baffling to hear. The darkness was really annoying

fair ledge
#

At least it was a clear way to tell the player they were doing something wrong

ripe owl
#

True

stable wedge
ripe owl
#

Damn, I imagine a sound of a burning fire getting louder and music fading away away and I like it way too much

fair ledge
#

Like, when I saw the darkness, my immediate thought was "oh shit, I need to get closer again"

fair ledge
ripe owl
#

YES

#

Exactly

#

Darkness in form of a sound

#

Holy fuck I am a genius

fair ledge
#

What about a flame border around the screen to go along with it?

#

It would probably take time to make a flame animation but it would be cool

lost agate
#

Oh yeah did anyone have anything to say about my suggestion? Had to go sleep a lil after so idk if i missed anything

indigo hawk
#

Yes

dapper coral
#

i think there was just some general agreement

#

not too much was said

lost agate
#

Oh alright

small ferry
#

There should be a block that wraiths cant go through

#

that you can craft with bars or wtv

hollow shell
#

I don't know how easy that would be, but it would be nice

torn crown
#

#suggestions-voting message
I see my sugg did get a substantial amount of votes (compared to other suggs), but I don't think it'll reach enough votes to reach the new req before it gets drowned out if it hasn't already)

#

unless a lot of the voters are eager enough to scroll

#

also it's not yet halfway boohoo

#

maybe we can make a retrospective server sugg to lower the star req in light of some of the sugg's being drowned and the new star req being a big overshot?

#

then again that too would require votes to win HDfailure

viscid notch
#

@grim tusk Wait a minute,how can RTN still be good if its extra damege is lower than 5% of post-PL weapons' basic damege.Even the minigun has 275 damage.

grim tusk
#

Rapid firing stuff

dapper coral
#

trust me when i say that the numbers being that low means nothing in practice

grim tusk
dapper coral
#

if you use it with the right weapon (a fast-firing one as stated above) anything higher than 15 or 20 AP absolutely demolishes

#

we're talking like, minute-faster killtimes

#

on a 5-minute killtime boss

#

its ridiculous

grim tusk
#

Venerated locket is similar but for rogue only (examples: eradicator, nanoblack, wrathwing, toxicant twister)

viscid notch
#

Limiting time on boss fight is ridiculous too.

grim tusk
#

They will fix it (probably)

dapper coral
#

wdym limiting time

grim tusk
#

Reactive DR

dapper coral
#

oh that

#

uhhhh yeah i can't speak for that LMAO

grim tusk
#

Funny how destroyer becomes night providence lmao

#

Nohit server out of context

torn crown
grim tusk
#

Aqua confirmed in the spoiler chat that worms’s reactive dr is getting fixed so thats nice

viscid notch
#

But sdfmg and seadragon is not so good even with RTN when all the bosses have 50+ defense

viscid notch
#

Okey

torn crown
#

If you posted in #suggestions-posting but it never went in, you won't be able to see it again since it's deleted

ruby plover
#

I feel having a weapon that reflects projectiles would be just a tad powerful

#

Also consider that every single one of destroyers projectiles are lasers, so it’s threat would be minimal with high melee speed

languid quartz
#

this feels pretty specific

#

maybe broaden it out to something like give phasesabers a unique effect

#

maybe it could stay though? I'm unsure

#

@hollow shell hi suggestion deity

torn crown
#

doesn't look SIS-y to me

#

because of the reference they were conceived from

ruby plover
#

check the pins (suggestion "dont's" document), suggesting a new event is a don't

silver silo
torn crown
#

there's already a Yharim-kind of army invasion being planned

grim tusk
#

@sweet lark new events (specially if its Yharim’s army (of which a Draedon army would be technically)) are a dont

#

@glad tundra doesnt the summoner victide setbonus spawn an urchin on your head?

glad tundra
#

yes

#

but it also does the seashell

#

which is rather useless

grim tusk
#

Maybe sentries?

#

By recasting em

#

Do you shoot?

glad tundra
#

what do you mean?

grim tusk
#

Like if when casting a summon, do you fire shells?

glad tundra
#

yeah

#

only sometimes

#

but it isnt useful because summons stay after death now

grim tusk
#

Bruh moment

#

Yea that part should go

gray nebula
#

pogu draed

#

ovb*

languid quartz
#

this is a known bug, and will be fixed in the hotfix coming up soon™️

#

@stark ledge

stark ledge
#

Ok good

languid quartz
stark ledge
#

It was taking away from the summoner experience

languid quartz
#

HDfailure fair enough

stark ledge
#

Thank god I crafted the plantation staff and it’s gone now

ruby plover
#

i was torn between whether my 1.5 playthrough was gonna be rogue or summoner... happy that i chose rogue lol

river glen
#

"game ruining experience"
also them: uses it to beat all mech bosses

torn crown
#

how would you say that it was a game-ruining experience if you haven't tried it ultimatesmug

earnest raptor
#

Funny fact.

#

Since update, there is no suggestion that reached enough stars to get sent on the server.

#

And only one suggestion that reaches old 200 star amount.

torn crown
#

I said that first HDfailure

glossy stone
#

New star count is insanely high

torn crown
#

Rover said they'll tweak it after 1-2 months

#

so assuming that the voting frequencies stay the same, the current sugg's will be effectively suffocated

hollow shell
#

I do expect this new star req to actually be appropriate once the initial flood of suggestions dies down

#

It was a suitable amount before 1.5 released, and we expected the numbers to only grow larger

torn crown
#

If anything I'll just repost my sugg by then

ripe owl
#

Most of new summoner weapons are unreasonably busted as fuck

#

Me dancing my way through pre-hardmode with Deathstare

earnest raptor
#

well

#

summoner is now viable

#

I guess?

frail mantle
#

some of the new summoner weapons are bugged and not functioning properly*

#

deathstare is a hellish entity and is being fixed possibly, eye of night kinda funny and is also being fixed (nerfed)

stable wedge
#

ah yes 1.4 taxevasion

cobalt pewter
#

Aside from Terraprisma (which is intended to be so), I don't remember 1.4 vanilla summoner staffs being that broken

short walrus
#

Wh*ps

cobalt pewter
#

@small timber first off, it's "Eclipse Mirror", not "Abyssal Mirror"

#

Second off, I can see Elemental Quiver messing with point blank mechanic being good

#

Perhaps a unique effect that procs off point blank hits

small timber
#

ya mainly just some sort of effect unique to ranged, the accessory is basically only a stat stick now that projectile split is removed

#

also changed to Eclipse Mirror, for some reason Abyssal Mirror always stick with me

cobalt pewter
#

I personally would like to see a bit more focus with point blank, at least Ele Quiver could be a good start

#

Right now they only slapped point blank to most ranged weapons and left it there

#

No new or modified accs to account for point blank yet

small timber
#

it is an interesting effect that is very hard to execute and with not enough reward for its risk, so seeing Ele quiver buff it will be great

torn crown
#

Point-blank acc's

#

We will finally have True Ranger builds (true melee without the melee)

small timber
#

unironically point blank ranger is more melee than true melee log in a new character and swing a copper shortsword and that is the point blank range

gray venture
#

🤔

stable wedge
tardy smelt
#

somewhere in between from what I've felt

cobalt pewter
#

It's still considerably small for ranger yea

stable crane
#

@warm dock but why that trees

#

only for the player say "a cyber tree epic"

#

and never use it

tardy smelt
#

also uh

snow slate
tardy smelt
#

specific suggestions are a "don't"

warm dock
warm dock
tardy smelt
#

before posting a sugg

stable crane
#

existing

#

or just another tree

loud cloak
#

ehh cyber tree feels kind of useless

#

like what would be the point

exotic stag
#

why a tree though.

warm dock
#

I guess you guys got a point

exotic stag
#

(also you misspelt experiment)

grim tusk
#

Your sugg is completely invalid (specific, no reasoning, pretty pointless)

#

Heres examples of suggestions to help people know how to make suggestions (please read doc tho):
Valid: ⭐
Add a new summoner exo weapon
Summoner at the moment has no exo options other than immaterializer, giving a new weapon to them would give them more to choose from and more variety rather than being restricted to immat.

Invalid: ❗
Exo L.O.T.L.
[sprite here]
Summons cyborg axolotls that rapidly fire multi-colored lasers from their mouths
Does 3000 dmg per laser
2 minion slots
20 mana per cast
Made with 1 Gastric blehers staff, 1 Tempest staff, 1 Sandshark staff, 1 Stardust dragon staff, 400 nanites, and 4 Miracle matter at Draedon's Forge
Why? It would be cool 😎

exotic stag
#

thats pretty much what they did

#

exo lotl

tardy smelt
#

Exo LOTL

#

I love that

#

lets get yuh to add that to calval

exotic stag
#

just like a mechanical axolotl head.

tardy smelt
#

with exo palette

grim tusk
#

Ender is way ahead of you

tardy smelt
#

tho granted this type of sugg would also be an uncertainty

Add a new summoner exo weapon
Summoner at the moment has no exo options other than immaterializer, giving a new weapon to them would give them more to choose from and more variety rather than being restricted to immat.
generally its best to steer clear from adding new items in my experience

tardy smelt
grim tusk
tardy smelt
frozen hornet
#

Hilarity

sleek turret
#

woah

tardy smelt
grim tusk
exotic stag
#

p e r f e c t

hollow idol
#

Exo L.O.T.L coming in 202X da hecc does lotl stand for

torn crown
#

Lord of the lings

grim tusk
#

Logical
Operating
Turret
Laser

torn crown
#

Axolotl with a turret laser

frozen hornet
#

Light Oscillating Tachyon Laser

#

genius

exotic stag
fair ledge
#

Big fan of the sugg in voting that asks for less linearity with the mech alts

#

The non-linearity of the calamity Mod is what makes it so replayable

hardy dock
#

Requesting adding specific items is a Don’t isn’t it

#

@river oracle they’re not readding the LORDE

river oracle
hardy dock
#

Not really, it’s just a random ai spamming joke boss

#

It was removed for a reason

ripe owl
#

There is that thing...

#

The uh

#

I forgot the name let me check

#

Cosmic Immaterializer

#

stupid, it literally is being mentioned in the sugg

languid quartz
#

@river oracle suggestions to re-add removed content aren’t allowed, especially for meme ones

#

See the doc in pins

ripe owl
tardy smelt
#

uhh

#

k

zenith hazel
#

okay

#

@warm dock specific suggestions aren't allowed, read pins
@river oracle joke suggestions aren't allowed, read pins. dumb boss anyway, never coming back

hardy dock
#

at least not until 1.6 HyperYharimJudge

warm dock
#

No criticism?

exotic stag
#

brav just pinged you.

#

but i mean still

#

starfruit kinda falls under like another dont

fossil finch
#

Marisa on their way to be imploded from suggs

hardy dock
#

Specific item suggestions are a Don’t you were already told this

unique reef
#

Dang

earnest raptor
gray nebula
#

based suggs. imo

pulsar marlin
#

Bruh these suggestions right now be like:
-New Items
-Stats: 99999 dmg
-Description: Bruh kills doodoo
Man, aren't they reading the suggestion rules?

hazy wraith
exotic stag
#

so they think "oh that means its fine to suggest things that are OP and stuff"

hazy wraith
#

new item last prism but it deals 100% of max health per hit XD