#suggestions-discussion

1 messages · Page 1177 of 1

stable crane
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Or a little ad to that bar

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When the boss enrage that bar Vibrates and fill up

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In referemce to our bar

grim tusk
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Doesnt it already flash already

stable crane
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As i say

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Many players

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Or die even before they can enrage the boss

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Because yharon hit hard

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And never gonna see that

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Or dont know what it do

hollow shell
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🤔

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Well it isn't just the bar that turns red, the boss's name also pulses with a red outline

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I think it's a pretty solid enrage indicator

stable crane
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Well yes

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Then that sugg

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Is

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Obsolet?

hollow shell
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Nah nah

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Cuz the bar only converts once the boss enters their enraged state
It does not have any indication during the 5 seconds of being in the enragable area prior to the boss becoming fully angered

(However I do not know this for sure)

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(I have not tested for myself)

stable crane
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I haven't tested many bosses for the moment

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Since there are many changes i want to test

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And i dont have the pc at this. Moment

hollow shell
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@river glen You could probably mention in the suggestion that the healthbar enrage indicator is a thing now, people may not know that it's a thing at max enrage

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But (afaik) it does not have progressive increasing

stable crane
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And if we add that like the same 200 or 250 people dont read this channels

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Can be hard to discover

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Unless you read the wiki 5 times per day

woven plinth
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I'd think it would be the opposite though
acidwood trees, the only tree that can withstand the acidic environment, corresponding to a furniture aesthetic that is meant to evoke wood deteriorating in acid seems off

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almost an oxymoron of design

gray nebula
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idk if the tree rly withstand it given the wood inside still looks kinda yellowed and stuff

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plus theres b ark around the acidwood trees, the planks themselves wouldnt have anything to protect them really

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and it looks good :trolface emoji

grim tusk
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Well Draedon doesnt need an icon since you aint actually fighting him, on my opinion it would distract the player and maybe overlap the mechs’s icons

hollow shell
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Indeed, Draedon has no combat presence in the fight whatsoever

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@fossil robin ^ Could use a bit more reason as to why he should have one
Also, wdym "aside from the exo mechs"? They have icons.

fossil robin
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I couldn't find the words to explain why, ok?

exotic stag
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wait does planteras hooks show on map again? i actually forgot.

hollow shell
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No

exotic stag
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then im remembering wrong lmfao

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cause i remember there being a boss icon that had the hooks or limbs or something show on the map but ig im going crazy again

hollow shell
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Yeah that isn't ringing a bell

hollow shell
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@spiral olive My guy this suggestion is way too specific

spiral olive
river glen
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complete rework....

spiral olive
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i can remove it ye

river glen
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i mean... its awfully specific...

languid quartz
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nin posts specific item sugg..,.,.,.,

hollow shell
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byeah unless you think you can cut it down extremely to the point of losing the idea you came up with HDfailure

spiral olive
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this isnt too different from some suggs i used to make, i havent checked the guidelines recently

hollow shell
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To just, rework Daedalus to no longer follow the 5-helmet archetype

spiral olive
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i mean at that point its just mirroring what merk said so i'll let you guys decide in dev what to do with it since he brought it up

hollow shell
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Merk can make this a dev Trello card..

river glen
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lul

spiral olive
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he was basically just wanting to make daedalus unique the same way reaver changed and i was spitballing ideas ye

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im too used to suggesting stuff directly in dev my b

hollow shell
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Yeah sadly things gotta work different out here in the public

earnest raptor
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Reaver was changed?

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No more funny rocket?

hollow shell
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Reaver was indeed changed

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I dunno if the rockets stayed or not but it no longer has class helmets

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It has stat helmets

earnest raptor
spiral olive
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should i delete it btw or does that get cleared automatically

hollow shell
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Either one. If you aren't gonna rewrite it then you may as well delete now

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(I will send this idea to the dev server tho I think)

spiral olive
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ye i wont

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i forgot to copy it so hopefully modnotifs yoinked it

hollow shell
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@still minnow Your suggestion is overly specific and does not provide reasoning for its changes

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Cool boss you used as an example though

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Never seen that one before

terse sundial
hollow shell
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You saw it in dev HDfailure

grim tusk
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Ok more news on my sugg, theres supposed to be a sound queue for Ares's laser according to Aqua but seems bugged

hollow shell
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Didn't you acknowledge the sound cue in your suggestion?

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I'm pretty sure I can hear it in one of your clips, its just getting drowned out

hollow shell
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At the 1 second mark in the original Ares clip, the same moment Apollo shoots a blast

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(particularly the end of this sound)

grim tusk
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second clip I can barely hear it, first and this third nothing

hollow shell
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Enable godmode or summin

river glen
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YEET

grim tusk
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after i have dinner but sure

hollow shell
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Alright

still minnow
hollow shell
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It's still way too specific

still minnow
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how can i make it less specific?

hollow shell
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In suggs like these you're not supposed to lay out the exact changes you want to see
You can provide them briefly as examples but they should not be the main meat of the suggestion

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Suggestions should be mostly explaining a problem, something that should be changed

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That way the devs have freedom with how they want to solve those problems

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(and people voting on your suggestion will have their own ideas on how to solve those problems too, or even just acknowledging that they should be changed, rather than having to ponder your specific solutions and whether they think they are good ideas or not)

small tusk
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is there any issues with my sugg i need to fix?

hollow shell
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Your problem is only restricted to Death Mode, so you could add that to your top line
Or if you want it to happen in all modes, then your reasoning should be edited to take all modes into account rather than just Death

small tusk
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ok

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there

hollow shell
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Alrighty thank you

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(Though people would probably be inclined to disagree and say that that's the point, it's Death Mode and you're supposed to suffer)

small tusk
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like dying alot is fine but when it gets to the point where you only live as long as your I frames last is a bit much early game

grim tusk
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5 nights is too generous

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Make it 2

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Or just the first

small tusk
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3

muted birch
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Yeah on the third night would be fine

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You'd have grenades by then

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And that makes Blood Moon basically free

grim tusk
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Or a lava pit

muted birch
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Or better yet dye trader since that man can solo blood moon

small tusk
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yeah i legit just got first night blood mooned and all I had was wulfrum knives LMAO

grim tusk
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From what i’ve heard knives are busted on stealth rn

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~60 dmg per hit

small tusk
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wulfrum knives are 10 if youre lucky

muted birch
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Yeah that's just unlucky. I personally think that getting blood moon that early on crosses the threshold from incredibly difficult but fair to plain out annoying

small tusk
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the best player in the world would still be unable to do anything

muted birch
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Although it could probably be avoided by making a sealed off spawn area so that you won't get spawncamped

grim tusk
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^ this

small tusk
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yeah becuase being shelled off all night is so fun lol

muted birch
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I do agree with your suggestion though

muted birch
small tusk
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doesn't blood moon affect all spawns though?

muted birch
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I'm... not sure. I always thought it only affected surface

small tusk
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let me check

small tusk
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yeah so even mining ur just getting gangbanged by bats lol

muted birch
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I mean you can still just mine downward without venturing into the caves just yet

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Start on your hellevator

muted birch
# grim tusk All

Is that a Calamity change btw? Because I can't find a general consensus even about vanilla Terraria

grim tusk
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Cal death mode

muted birch
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Gotcha

small tusk
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I wanna die, I just got a blood moon on first and second night, in a row

buoyant idol
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@stark ledge

small tusk
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this is why I made the sugg lmao

buoyant idol
hollow shell
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You need to provide reasoning and elaboration, Jackzilla

keen zealot
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also we just nerfed yharon a lot

hollow shell
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Technically.

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But also technically not.

keen zealot
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I see the changes as an overall nerf ignoring the massive rebalance even still

grim tusk
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Ph2 bhs are now a menace

still minnow
hollow shell
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Damn

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Where have you been hanging out?

fossil finch
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Everywhere else but here

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Like it's hard to explain but the modding community is basically divided between this server (calamity enjoyers/people who have brains and can enjoy calamity while acknowledging its flaws) and outside of this server (people who dislike calamity or people who don't have brains and just hate on it)
Ofc this is the biggest generalization ever made in history and it isn't exactly accurate

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Or accurate at all

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It's just, there's a lot of people out there who downright hate calamity, and you don't have to go far to find them
You just don't see them here

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Anyways uh

hollow shell
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😔 Man

fossil finch
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Making changes to please those circlejerks is a shit idea

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They will just keep doing it

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Oh calamity is balancing? Grrr they took 5 years calamity bad!!!!!!

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Aew maybe could get some changes to be more fun, idk cuz i haven't fought him yet, byeah

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The main example of aew bashing though is a vid posted in #general-media by a guy who basically insulted devs for it

still minnow
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I know

fossil finch
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(Someone else posted the vid in media

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Yeah like I'm kinda indirectly telling rover this

still minnow
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I am just suggesting changes to improve the mod as a whole and I am sick of those circlejerks.

fossil finch
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Well you will keep being sick of them

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They never change

sleek wadi
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Not much calamity can do about the circlejerks

fossil finch
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And if something is fixed, they grasp to the most minors of flaws or move to something else

still minnow
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I know

fossil finch
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Doing changes for the sake of shutting them up isn't a good idea

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(Because they won't

still minnow
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I was also just putting suggestions of attacks that I would like to see in a boss like the AEW

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I was partially inspired by other mods and this mods weapons

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Cuz these weapons are cool as hell

grim tusk
hollow shell
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Okay yeah it's really hard to notice in all of these clips and I am fairly confident as to why

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.. s'cuz the sound originates from the laser cannon, and sounds in Terraria cannot move once they start playing. They play from wherever they were initiated.

grim tusk
hollow shell
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So it will probably have to be changed to be a non-located sound, just play straight into the player's ears so they'll never be able to run away from it

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which we already do for some things

grim tusk
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also another thing:
Give Thanathos a resist to plasma grenades pls

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literally on par with final dawn (which needs a nerf) vs dps on it

grim tusk
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and wrathwing maybe needs a buff

glass sentinel
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yay we have already discovered broken items against exos

silver silo
grim tusk
silver silo
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its already a lot to pay attention to yeah

hollow idol
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want to collect a bit of thoughts here first before making a suggestion
What do people think of the sound that plays once the Rage Meter fills up?
Me and a few others I know express that they thought their game audio was temporarily glitching the first times they heard it due to how buzzy it is.

still minnow
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I went on a couple of servers and holy hell people find the AEW fight terrible

hollow shell
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Hm

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I mean it was just meant to be a bassy sound
s'not a particularly high-fidelity soundbyte

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I suppose I could make a new one to fit in with the more complex rage activation theme, though I would prefer the meter-full sound stay simple and distinct

small timber
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i mean when AEW is classified as Superboss (when scal get taken down from the tier), it will undoubtly set expectation

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especially when it is supposed to be (even highier) tier than draedron and calamitas, if it is a mini-boss that will be different

silver silo
small timber
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personally I think AEW should be slower paced but much more deadly, considering you are supposed to fight it in the bottom of abyss

hollow shell
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(I mean you're not supposed to fight it at all, hence the difficulty)

fossil robin
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It’s optional for a reason!

stable crane
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wiki exo mechs

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good sugg

hollow idol
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it'll happen eventually

hollow shell
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@bitter python my guy

earnest raptor
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wait, what drops Jared does have in 1.5?

hollow idol
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Halibut + normal wyrm drops

hollow shell
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Only unique drop is Halibut Cannon

earnest raptor
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soul edge, halibut and abyss wall?

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and halibut doesn't drop from other enemies at all?

hollow shell
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Yep, that is now its exclusive source.

earnest raptor
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...rip but I digress

safe oasis
hollow idol
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yes

safe oasis
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odd

hollow shell
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(I would like to emphasize that AEW was not a focus of this update, it was a thing Fab did mostly for fun)

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(It barely came up in the dev server outside of its map icon needing a sprite)

stable crane
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abbys update leak?

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nah

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maybe not

hollow shell
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(All our efforts went into Exo Mechs and SCal rework and their drops and Enchanting and whatnot)

stable crane
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good work

silver silo
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hey rover is uh the eidolist planned for a resprite in the future at all

bitter python
stable crane
hollow shell
hollow shell
silver silo
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is a suggestion about it allowed?

bitter python
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😱sorry I didn’t know don’t ban me plz

hollow shell
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(If you're expecting them to become black like the wyrms,
just interpret their blue skin as an intermediate stage in the metamorphosis)

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But yes you could suggest it

fossil finch
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At iban

hollow shell
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As long as you don't say that it's because the sprite sucks and that's it

fossil finch
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Add aew to the doc please

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🥺

silver silo
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nah it doesnt suck at all its literally just because its based on the older aew

fossil finch
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(Iban proceeds to not do it

silver silo
hollow shell
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Well they still got the 4 eyes and wormy body and shared attacks

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(and shared soundbyte in their death sound)

silver silo
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I mean why was the aew sprite changed to not be ghost lev

safe oasis
silver silo
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whatever reasoning it was, couldnt you apply that reasoning to the eidolists too

hollow shell
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cept, Ghost Levis were never humanoid

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er, part-humanoid

silver silo
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define humanoid

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because they look like baby ghost levis with a coat

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to me

hollow shell
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Eidolists still wear clothes and 'stand' upright

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(and are much smaller)

silver silo
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sure I guess

hollow shell
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But yeah if you feel strongly about it then

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yes

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You can make a sugg

silver silo
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you could always give them like tiny ass remnants of limbs for a resprite

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like some sort of fucked up reverse tadpole

hollow shell
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or a skink (evolutionarily)

silver silo
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or that

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just gonna

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@gray nebula

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honestly I just wanna know if its something the devs care enough about/want to put effort into

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if AEW summons them and is getting attention (even if its a side thought) I guess it'd be nice to see

gray nebula
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what

silver silo
gray nebula
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why

silver silo
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eidolist resprite talk

gray nebula
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no

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my lawyers have advised me to nto develop this further

silver silo
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😔

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I can't believe he got lawyers

earnest raptor
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when Iban doesn't redraw everything in his style!

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ask his lawyers then

silver silo
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I'd be put on hold indefinitely

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anyways its cool if he doesnt want to, he needs a break anyways

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sorry for ping makoEhe

gray nebula
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idrc about pings

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its fine

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just like for politeness's sake post the link to the start of the convo or develop why you pinged em

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me

silver silo
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I see will keep in mind ty

glass sentinel
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(also in regards to the aew sugg i dont think you should be using a video from a guy who has no clue what he's talking about and is just personally insulting the devs without knowing anything)

gray nebula
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also in regard to just that i think the video is completely silly because it fights the wyrm outside the 4th layer of the abyss where its enraged which makes for a very scuffed experieence

silver silo
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and he has godmode

hollow shell
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@kindred summit I appreciate the descriptive language

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but, nah, that's a Don't

kindred summit
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k

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worth a shot, edible rocks sound funny

radiant meadow
hollow shell
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Epic

kindred summit
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nice

radiant meadow
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(except for the Bandit and Cirrus)

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(Bandit doesn't accept discounts and Cirrus doesn't like the card)

radiant meadow
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have no fear

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some stuff does get discounts in the public version

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like most of permafrost's and amidias' items

torn crown
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I was about to point on Cirrus but I forgor that was an intentional thing

kindred summit
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who's cirrus?

torn crown
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Drunk princess npc

kindred summit
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ah

radiant meadow
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Cirrus just wants to price gouge you

kindred summit
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cirrus more like citrus

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haha

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owned

grim tusk
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@normal isle title and better reasoning (some more details would be handy)

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And whatever rover will say

hollow shell
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@normal isle You need to format your suggestion properly. Title at the top, separated reasoning below, Shift+Enter to do a line break separation

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(I am starting to get a little exhausted
with all these sugg ❗s)

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The reasoning is okay I think

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But several other opinions would be welcome

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from people who have also done the fight

kindred summit
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yo, probably wouldn't fit into suggestions but i had this idea for a higher difficulty scal fight, what if the arena was split in 2 and there are small holes that allowed you to go to the other side without a ROD or its upgrades

grim tusk
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Sounds bad

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As if avoiding moons, sep, seekers and abyssals wasnt hard enough already

kindred summit
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knew it, that's why i put it here

fast viper
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yeah that'd probably the worst thing with moons

hollow shell
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Thank you for putting it here at least :P

kindred summit
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no exclamation mark needed

ashen warren
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So suggestion idea:
Make DOG's phase 2 spawning portal last longer, because it disappears too quickly and he's just a buched up worm.

small timber
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can also make it only work against bosses (and reset after not hitting bosses) but significantly reduced the time it take to stack to max, you don't really need the damage against normal mobs anyway

glass burrow
small timber
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i mean you can stack it within 30 sec kind of timing (or even lower)

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since the alternative is to stack it out of boss fight and enter with max stack

glass burrow
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yeah but you need to do it every fail and also its kinda bad if you dc in a multiplayer game as i stated

small timber
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basically to turn it into a boss specific combat buff

glass burrow
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yes

small timber
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oh sorry I was confused about the suggestion you posted because I didnt see it applied for bosses so I thought it will just be "let me hit this mob for 20 second before I enter a boss fight rather than 5 minutes"

glass burrow
small timber
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ya, what I proposed above was the stacking only work on bosses, but I guess it makes the accessory kind of weak against things like events

glass burrow
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but still , pre hm stealth strike is not rly strong

small timber
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in general I dont think there is much stealth strike worth using until you have absurd stealth gen

grim tusk
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Also sticky spikeballs need a nerf lmao

river glen
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i love all the ❗

tardy smelt
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expected tbh

safe oasis
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@ashen warren why are you making a sugg go through the whole approval process about this when you could just talk to a mod about it and wait for their answer

small timber
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type it in calamity-mod-talk, literally

ashen warren
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💀

small timber
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they trolled you, suggestion take at least 24 hours and 270+ votes for it to work at all

distant gyro
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yeah draedon update talk just got its slowmode reduced

tardy smelt
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uhh yeah just asking a mod would've been better lol

ashen warren
small timber
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you still have to wait 24 hours first

ashen warren
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Also I don't want to bother a mod

small timber
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i mean it will take a mod to reduce the slowmode

tardy smelt
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^

hollow shell
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You can keep the suggestion around, server suggestions are an allowed thing
But you need to format it properly @ashen warren
Look at the sugg above yours for reference

ashen warren
hollow shell
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More importantly the top line being separated from the reasoning using a line break (Shift+Enter)

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You can bold it too but it's optional

ashen warren
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if i just type in "slow mode is painful" above it will be fine, then?

tardy smelt
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nah

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stick to the point

small timber
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reduce slow mode timer

ashen warren
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alr

hollow shell
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Your current first sentence should be your topic, that'd be fine

tardy smelt
ashen warren
small timber
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should it go straight to voting? otherwise 24 hours pass and it probably will become irrelevant (if any mod change it)

tardy smelt
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well meh

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it'll go to voting in time

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and otherwise no harm will be done

ashen warren
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So it's fine now?

small timber
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seems good

ashen warren
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okay

tardy smelt
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p much

ashen warren
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thx a lot

distant gyro
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honestly I think by the time it gets to the star mark it'll already be reduced (or gone entirely)

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but it's valid

hollow shell
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mhm

unique vector
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@hollow shell are we accepting config suggestions

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i thought those were generally not allowed

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specifically referring to the tool/movement speed config suggestion

hollow shell
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We accept them, yeah. The one that was specifically disallowed was Death Mode effects, because that was a controversial decision that everyone wanted to toggle

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But we put our foot down and said Deal With It HDfailure

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No config suggs for Death Mode

stable crane
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So we can sugg about config in rev-

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But death+ no

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Understand

small timber
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particularly death mode modifier (like environmental effect and such)

stable crane
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Yes

unique vector
#

death

distant gyro
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Deathstare Rod seems like a pretty reasonable upgrade, not sure though

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Frost Blossom does 10 damage but fires at double the rate

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and that's a couple tiers below

exotic stag
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i havent used deathstare. but i've been hearing stuff. is it like the feeder things? cause if so then thats perfectly fine rn

distant gyro
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Sun Spirit does 12 damage and fires 20% faster but the resulting beam is Heat Ray, which pierces (in a straight line, but still pierces)

languid quartz
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@toxic basalt you could probably cut out the opinion part and just focus on why it needs a buff

hollow shell
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Eh

distant gyro
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Deathstare is like Sun Spirit, but non-piercing and the beams target through walls

hollow shell
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I think DaMeister's whole sugg is fine

languid quartz
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Oh alright

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Disregard then

unique vector
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i was the one who told them to port it here yeah

distant gyro
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(which is why I compared to the two, ofc)

unique vector
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they were talking abt it in DUT

hollow shell
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The exact number suggestions for the damage values are probably able to go, though

exotic stag
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usually the sun spirit-esque staves are pretty meh. good to use when your summons have bad targetting and semi-good during fights. so i dont see the issue with deathstare. since its like a tank shell (while to reload but hits hard)

cobalt pewter
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Good day for suggestions

Whoop, all ❗s

languid quartz
cobalt pewter
distant gyro
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Maybe I'm underestimating how much targeting through blocks does

hollow shell
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Wait hang on

exotic stag
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(i.e EOW and such)

distant gyro
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but in terms of raw DPS it seems to perfectly place itself between Cinder Blossom and the two Pre-Boss overheads

sleek wadi
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Targetting through blocks lets you cheese out events and such but doesn't help in many boss situations

exotic stag
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most summons can also cheese them out

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(I.e this is a far off example but pygmy)

hollow shell
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@toxic basalt What are the current damage values for those two yoyos? Your "buff" suggestion seems to be a smaller number than their current value.
Vanilla wiki has them in the 40s, and I don't see anything about Calamity changing their damage (unless its something overarching and indirect)

exotic stag
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hes probably including defense.

hollow shell
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That would be very strange

distant gyro
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or that it means buff BY 30-40 which seems like a lot

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that's almost doubling damage

exotic stag
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if its that then buffing a yoyo by 30 damage is kinda like doing the catastrophe claymore thing

hollow shell
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He says "possibly to something around "

exotic stag
#

also i dont see how range could help?

distant gyro
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yeah but could be phrased incorrectly for all i know

exotic stag
#

both yoyo's (unless amarok is different) can reach twins

distant gyro
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both of them don't make sense in their own rights HDfailure

sleek wadi
#

Getting to full screen range would certainly help but that'd also be real wack

exotic stag
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this is what the end of the explanation says so like

#

unless hes using a mod where yoyo's do something different or an item. i dont see how they do so little to twins?

#

loki's sugg is entirely fine imo. i've found the same with mycoroot so like. its fine to me

toxic basalt
exotic stag
#

can we see a screenshot?
cause yoyos werent nerfed iirc

hollow shell
#

I have to assume that it's something indirect in the source, then
Cuz I don't see anything directly touching those two yoyos

exotic stag
#

im checking search function incase theres any changes

#

everyones saying its garbo and i dont see why. like sure their all saying use yoyo bag but i dont see any amarok nerfs

grim tusk
toxic basalt
hollow shell
#

Very weird

toxic basalt
grim tusk
exotic stag
#

thats understandable then. if it had the frame issue and needed fixing and was op with the frame issue fixed. then obviously it needed a nerf

toxic basalt
exotic stag
#

iframes

toxic basalt
exotic stag
#

the iframe issue made them bad.

#

and even in vanilla amarok is bad against twins somewhat.

toxic basalt
#

so what in the fuck am I supposed to use against them!?

hollow shell
#

Yes the yoyos hit enemies more often, now

#

because they have unique iframes

exotic stag
#

which by that they needed a nerf so they didnt become a ranged fetid baghnahks

toxic basalt
#

Also True Caustic Edge just powered me through the Destroyer so idk what now

hollow shell
#

They don't need to be hitting every frame

exotic stag
grim tusk
#

And also remeber that those yoyos are pre-mechs, expect em to be around cobalt and palladium in power

#

Chik needs mythril anvil right?

exotic stag
#

lemme check

#

yes

toxic basalt
exotic stag
#

chik does 39 base anyway

toxic basalt
grim tusk
exotic stag
#

or use another weapon.

hollow shell
#

I mean

#

You're kinda intended to use these yoyos against the first mech

#

considering they're EarlyHM

toxic basalt
#

wait, has the drop requirements for the Yelets been changed at all?

exotic stag
#

no? i dont think so

hollow shell
#

I do not think so either

toxic basalt
exotic stag
#

wait what damage?

toxic basalt
#

Yelets only deals 41 melee dmg now

hollow shell
#

Okay question

#

What mods are you playing with DaMeister

exotic stag
#

^ (you can post an image of your enabled.json file if you want if your playing with a lot)

toxic basalt
# hollow shell What mods are you playing with DaMeister

Calamity Mod
Calamity Music
Idglib
Boss Checklist
Fargo's Music Mod
Fargo's Souls Mod (No I don't use the souls themselves)
Fargo's Mutant Mod
Magic Storage
Universal Throwing
Subworld Library
AlchemistNPC Lite
Boss Cursor
Reduced Grinding
Which Mod Is This From?
VeinMiner (why do I have this enabled still?)
Calamity Extra Music
MaxStackPlus
imkSushi's Mod
imkSushi's Mod Old Recipes Enabler
Yet Another Boss Health Bar

#

A lot of these are really minor

hollow shell
#

Yeah, I don't see anything that really could be messing with their damage

#

Fuck it I'll open up my game

grim tusk
exotic stag
#

wait @toxic basalt whats your loadout.

exotic stag
toxic basalt
exotic stag
#

and if your using those buffs it can uh

#

it can actually do a lot

hollow shell
#

I'm checkin my game rn

toxic basalt
distant gyro
#

uh it's doing 43 for me

exotic stag
distant gyro
exotic stag
#

hm yeah then uh

#

@toxic basalt can we see your inventory too?

#

cause i want to make sure if you have like anything buff-wise on there or such

frozen mist
#

636 - Nerfed Yoyo Glove and Bag to give a 0.66x damage multiplier to yoyos when equipped. - Done ✅ isnt it this?

grim tusk
#

Maybe

hollow shell
#

That's for Yoyo Bag and Glove only

exotic stag
#

no wait

#

mb

exotic stag
#

im reading it wrong

toxic basalt
hollow shell
#

...

toxic basalt
#

SHIT

#

IT DOES 70 NOW

grim tusk
#

Get rid of all your alch npc buffs and see its dmg

exotic stag
#

yeah

hollow shell
#

Okay, DaMeister, I have a new suggestion for you now

grim tusk
#

And also try this with only Cal enabled

hollow shell
#

"Add to Yoyo Glove and Bag's tooltip that it reduces yoyo damage significantly"

#

I can see this issue before my very eyes.

exotic stag
#

yeah that seems better

#

and it makes sense

toxic basalt
exotic stag
#

edit i'd say.

grim tusk
#

Edit

exotic stag
#

instead of cooldown

grim tusk
#

Cuz imagine slow mo KEKW

hollow shell
#

You can just edit it yeah

exotic stag
#

byeah yoyo bag

hollow shell
exotic stag
#

never expected it to be that much lower though

hollow shell
#

Yoyo Bag is balance hell

toxic basalt
#

done

grim tusk
#

Yoyo bag essentially got the nerf that 20/20 got on Isaac

exotic stag
#

because of all the counterweights

toxic basalt
#

also fuck me a 0.66x multiplier!?

grim tusk
exotic stag
#

well you have like 2 yoyo's. and four counterweights

hollow shell
#

oh, nah that's not what I meant by edit DaMeister yeah

#

I meant turn your whole suggestion into a new one

#

And you can explain the confusion you experienced

exotic stag
#

that way you dont suffer cooldown too.

hollow shell
#

Because there is no indication that Yoyo Bag or Glove causes such a nerf in damage

exotic stag
#

^

#

unless they read changelogs specifically

hollow shell
#

Yeah, which no player should be expected to do

#

in order to receive
info that should be in-game such as this

exotic stag
#

yeah

toxic basalt
#

done

hollow shell
#

Very nice suggestion, thank you

toxic basalt
#

Something just has to make me look like a complete fucking idiot

hollow shell
#

though should be "yet neither the Yoyo Bag nor Glove states this" iirc

#

Yeah sorry you had to go through this whole thing

#

I was confused too

exotic stag
#

same here. i havent done 1.5 much

hollow shell
#

@left ice You can edit boss health in the config already

left ice
#

Oh

#

Ok

torn crown
#

(Apparently item charge UI can't be clicked through, contrary to Ripper UI's being changed to do otherwise)

hollow shell
#

Yes that is true, I experienced it myself and told the testers about it

torn crown
#

Is there any plans to change that too?

hollow shell
#

It'll prolly get changed yeah, s'like an oversight

#

@plush oyster You can try adding a bit more reasoning than that

#

Can explain the value in having paintings, and the potential in what the paintings can depict

#

and such

fossil finch
#

We have calval for that

torn crown
#

Lore implications HDfailure

exotic stag
#

also the "yes" reasoning..

grim tusk
#

Also an invalid reason

#

Just install Calamity’s vanities

uncut quiver
#

Wait now that yoyo bag got nerfed, isn’t it a bit more plausible for it to get an upgrade now? (One that isn’t it going into elemental gauntlet ofc)

hollow shell
#

I guess so? It'd still be balance hell though

uncut quiver
#

True

#

It’s just more plausible now than before

hollow shell
#

@feral flume We did.

#

You use Ashes of Calamity at an Altar of the Accursed.

deft yew
#

probably means eye of extinction byeah

hollow shell
#

Eye of Extinction still exists, yes

#

The post-SCal reusable item

deft yew
#

ngl i wouldn't mind a resprite for it but ech

fossil finch
#

A resprite for it will exist

#

Eventually iban will come here doing some epic comment and maybe casually dropping a wip of the resprite

feral flume
#

maybe a brimstone rune or something

hollow shell
#

If you wanna keep your suggestion around, bruh
You gotta 1) format it properly, have a title at the top separated with reasoning below using Shift+Enter
and 2) Acknowledge that Eye of Extinction is not SCal's main spawn method anymore

fossil finch
#
  1. sprites don't grow on threes and all that the sugg is valid but have that kn mind
#

(I swear that like the sugg means resprite it)

river glen
#

vrej...

#

da fuq is that..

exotic stag
#

hey uh can i suggest something about the tomahawks. (i.e the lead tomahawk and iron thing or whatever) since their hitbox is bigger then it needs to be.

#

so you'll end up hitting the blocks behind you if your aiming in any way. because the hitbox hits the block

#

causing it to despawn

grim tusk
#

Go ahead

exotic stag
#

aight

grim tusk
#

I think making it appear more ahead would be better

exotic stag
#

ah true true.

#

i chose shorten just because i felt in my head it was simpler

grim tusk
#

Making it smaller would work too but it will be harder to hit stuff at times

hollow shell
#

You can just look up the name of the iron one you know

#

(Iron Francisca )

exotic stag
#

yeah but i was just already writing it so myeh

river glen
#

is my suggestion fine?

hollow shell
#

Yeah it's fine

gray nebula
#

what the dog doig

#

wrong chat

fossil finch
#

iban when they

grim tusk
#

Leaaaaaaks
Banned
/s

hollow shell
#

@modern dagger The title could be phrased better, like you did in your final sentence
At first I thought you wanted the attack to sometimes not happen, dependant on the boss's position

modern dagger
#

Would it be better to say have it not spawn relevant to the boss's position

hollow shell
#

"Make Crabulon's wall of crab shrooms attack spawn relative to the player's position, rather than the boss's"

#

I think that would be good

modern dagger
#

Alright cool I'll change it

hollow shell
#

Thanks mate

modern dagger
gray nebula
#

idk about the adren/rage part but

#

I have to agree with the first half

#

It's the biggest critique of the update ive seen so far

modern dagger
#

Yeah Rage and Adrenaline arent locked behind malice mode

#

I dont think at least

dapper coral
#

i would be surprised if they are

hollow shell
#

That's not what the suggestion is saying DumDum

gray nebula
#

a lot of people really don't appreciate being locked out of so many actually useful items (especially counter scarf) because of malice

dapper coral
#

The mods best new core mechanics, such as "Adrenaline" and "Rage", are now locked away from players such as me.

#

that's sure what it sounds like its saying

modern dagger
#

Yeah

hollow shell
#

Yeah sure @charred dagger That bit ^ could be worded better

dapper coral
#

but im 90% sure they're not locked

modern dagger
hollow shell
#

(SoC still exists)

#

(As does Ornate Shield, which dashes now)

modern dagger
#

But the cool thing about counter scarf is that you can dodge through a boss and get rewarded if you can pull it off

#

It also is pretty nesesary for things like true melee builds

gray nebula
#

yeah ik about soc but like

charred dagger
gray nebula
#

idk

#

i mean personally i didnt rly play rev for the items

#

i just play rev because its the full experience for the bosses

hollow shell
gray nebula
#

but im seeing a lotta people be really sad about no longer being able to get the coutner scarf for example

modern dagger
#

I loved that on my first pt

gray nebula
#

and i mean yeah its kinda wierd to have so much non-vanity content locked behind malice. i mean its supposed to be a challenge mode for stronger items but

#

it ended up being challenging to the point of being only practical to do on tier by experienced nohitter tier people

modern dagger
#

But counter scarf isnt broken like all the other gear

gray nebula
#

(and the "well fight them later on when youve got better stuff" is an ok ish excuse but its very counterintuitive and not conveyed clearly at all ingame)

modern dagger
#

Yeah and it takes away the challenge

#

Except for reactive dr

hollow shell
#

The disclaimer is worded like this:

modern dagger
#

Its right

gray nebula
#

not rly enough even then

#

but like nothing would be enough i feel

#

because its something which is ridiculous on tier with arma disguised as a "reasonable" difficulty mode like rev

#

byeah im just sayin because ive seen a lotta people complain about that as their one big problem they have with 1.5 and i can see why

charred dagger
#

It mostly is a PvE game. So locking gear that is this essential behind a mode where players may not even be touched by a boss, seemed strange to me.

modern dagger
#

I totally agree and especially with the low tier bosses, they can shred your entire defense in one hit

#

(to eris)

gray nebula
#

i mean its debatable about wether or not all the locked gear is essential but theres definitely stuff that feels odd

#

(like counter scarf)

modern dagger
#

Some of the gear that is locked tho is just too op with the balancing that has been done

gray nebula
#

(the leggies can get locked behind malice tho like, yeah thats fine i guess since theyre legendary

modern dagger
#

Yeah

hollow shell
#

Question

modern dagger
#

But like SoD was never op

#

And its locked

hollow shell
#

What other now-Challenge Drops did players previously use besides Counter Scarf?
Is Counter Scarf the only one?

modern dagger
#

Yeah I kinda have changed my view I think only the leggies should be locked

gray nebula
#

its definitely the main point of contention

modern dagger
charred dagger
dapper coral
#

i think there was one more than CS but im not sure what it was

#

CS is definitely the biggest one though

hollow shell
charred dagger
dapper coral
#

crown jewel?

charred dagger
#

Ye

hollow shell
#

People used that?

river glen
#

you can always defeat the boss... then go back to it

gray nebula
hollow shell
#

Like, it was an essential accessory?

gray nebula
#

but shruggers

dapper coral
#

i guess it has funny debuff effect right

charred dagger
#

For me and my friends, it always was (back when they still played)

gray nebula
#

(ive also seen ppl be a bit bummed that the legendaries are just "malice lol" and dont have any unique drop conditions? i remember soa being mentionned where you need to beat the bosses with certain conditions to get legendary type weapons iirc)

hollow shell
dapper coral
#

there've been suggestions in the past to make them have unique drop conditions yeah

#

current is far better than 0.01% chance or whatever it was before, of course

gray nebula
#

actually kinda funny that right as we removed most of the rev exclusivity from items we also locked a lotta items to an even more innacessible difficulty

dapper coral
#

but it could be cool ig

modern dagger
hollow shell
#

What I'm trying to get at is
If Counter Scarf is the only thing that's seen as an essential item now locked behind Malice
Then just Counter Scarf could be moved out
Instead of rethinking Malice and the whole rewards system just cuz people want the one item more than all others

#

But if there are other Challenge Drops that are seen as comparably vital to Counter Scarf then you could keep the suggestion as it is I guess, but maybe name them too

charred dagger
#

And yeah, for players like me, who relied on that regen from Crown Jewel, it now sadly makes more sense to get that item in a non-modded world, then bring it into the modded one.

hollow shell
#

(also this suggestion is okay ball_buster. It's a bit subjective but it's a minor visual improvement so I don't think that much reasoning is needed for it anyway)

river glen
#

was gonna make suggestion on bosses like QB and PBG to be slower to true melee players as it seems equally unfair as the twins as they play keep away 90% of the time

#

dunno how it sounds....

modern dagger
# charred dagger May I ask why you think this? I would really like to hear your reasoning for why...

Obtaining this content without having to be challenged and then going down to a lower difficulty just trivializes a playthrough because you don't even have to try to beat some of these bosses. As for the non-legies, some of them I completely disagree with them being locked, but still some of these were rare overpowered items. If these were avalible as non-challenge items I would imagine even more people would be mad and complaining about how the devs need to "balance their mod" after all the hard work they did balancing every weapon in the game.

river glen
#

yeah the rare and legie weapons are more powerful

#

which makes it so you have to try harder for them

charred dagger
dapper coral
#

here's the thing right

#

there's "better gear" and then there's "gear that is purposefully overpowered and is not part of the general progression system"

#

aka the leggies

gray nebula
#

objectively best builds are kinda cringe anyways

modern dagger
#

N*hitter moment

gray nebula
#

forcing players to break it up is good but i mean doing so by locking items behind higher difficulties not that great

#

crimson/corruption differences are what im talking about

#

but yeah i mean its not like the player is entitled to ultra powerful legendary weapons

#

you gotta earn em

charred dagger
fossil finch
#

im gonna jump in and say that in no way is any of the challenge drops essential

#

not even scarf

dapper coral
#

counter scarf isn't a leggie

fossil finch
#

but i see the point

gray nebula
#

were not rly arguing about the scarf

dapper coral
#

so idrc about that one

fossil finch
#

ik but like

#

its one of the main points of the sugg

#

so

gray nebula
modern dagger
gray nebula
#

ik a friend that just cheated in the counter scarf after beating eoc because they were just so annoyed by the change

#

kinda sigmapilled based if you ask me

dapper coral
#

they probably could've been, yeah

modern dagger
#

Thats what you gotta do ig

dapper coral
#

idk much about those two in particular so can't really attest to their strength

#

or leggie-worthiness

fossil finch
#

anyways if this where to exist it would not be a config

hollow shell
#

Yharim's Crystal has been the faux-Legendary for a long time and we've been considering making it an official Legendary
But, evidently, not yet.

modern dagger
half sage
river glen
#

most of the locked items are power crept versions of other items

#

some at least....

half sage
#

cuz if you have access to daedalus you have access to a mythril anvil

charred dagger
river glen
#

people are going to complain about game balance and complain how a non-rare version of a rare weapon is very weak

fossil finch
#

the thing about rare drops is that you can get them first try because that's how rng works

#

so it doesn't really work out

charred dagger
#

Well, yes, and that playthrough would become noteworthy for that moment. It'd be a high point for the player.

#

The gear would eventually fade out of usefulness, but for a while, they could make use of it.

fossil finch
#

and then the player complains that the original item is worthless

#

because the riv can be gotten ultra easily

modern dagger
charred dagger
charred dagger
fossil finch
#

ok but

#

let me use that logic against you

#

and say that like

#

if you don't like the change

#

cheat the items in

#

it's not exactly the same thing ik but it follows the same principle

#

i know in your sugg you mentioned it being a config, but those usually do not work out well

river glen
#

u can just use gear after the boss to beat the boss in malice

safe oasis
#

alright but here's the thing:
would you rather be rewarded for completing a tough challenge by getting an item with stats above your tier? or would you prefer to farm for hours on end with no guarantee of actually getting it, which you could've used that time to beat the next boss anyway

charred dagger
#

That would be a solution for me. I made the suggestion, as I do not think all players would make that same call, or even know which mods to install to do so.

fossil finch
#

because either everyone has it off or everyone has it on

#

there is very little inbetween

#

and most people would go "why would i lock all those items behind malice if i can choose not to"

grim tusk
fossil finch
#

the config is then worthless

charred dagger
#

Okay. Would this be better?

"Return regular challenge items, add conditions for dropping legendary challenge items with a chance, and make them guaranteed in malice mode"?

grim tusk
#

Also its a revert changes sugg which is a dont

hollow shell
#

What do you mean "Return regular challenge items"?

grim tusk
hollow shell
#

Make all of the non-Legendary challenge items back into RIVs?

fossil finch
charred dagger
radiant meadow
#

maybe those challenge items just need to be buffed instead

fossil finch
#

they were already buffed a bit

grim tusk
#

A lot in the case of scarf

hollow shell
river glen
#

balance is pretty darn subjective per person and then an argument because "x item is balanced, why is it locked behind smth"

fossil finch
radiant meadow
#

crown jewel and counter scarf should just be buffed

#

imo

safe oasis
#

i like ben's idea iirc

river glen
#

is counter scarf that weak?

radiant meadow
#

it's not weak, but when you can get soc for considerably less effort

#

it is weak

fossil finch
#

soc is simply too strong

river glen
#

oh yeah

#

SoC has that bonk

#

and its still has crazy i frames

radiant meadow
#

soc did get nerfed but

safe oasis
#

it's not weak, it just kinda feels lacking now that there is a challenge behind something that is arguably a side-grade for a guaranteed drop item

fossil finch
#

people just defaulted to scarf because of the buff and the projectile dodging

radiant meadow
#

it's not enough to make scarf worth it imo

river glen
#

scarf is useful on bullet hell bosses

fossil finch
#

amount of those scarf tier:
crabulon

charred dagger
#

Yeah. As said, I couldn't have beaten Brimstone Elemental without being able to (liberating a Bayo term here) bat dodge its shotgun blasts.

grim tusk
#

And if you want rage and adren just turn on revengeance and deal with it

#

Or you get those mechanics or significantly squishier bosses

half sage
#

again with brimstone, the evasion scarf is now all modes

#

so in hardmode you're not locked out of evasion scarf at all

grim tusk
#

Ye just needs silk and red dye instead of CS

#

And then you can also just still use CS, SoC or get Ornate shield (post-cryo)

half sage
#

as soon as you beat one mech you can get it, cuz mythril anvil

#

or immediately if you turn off the rework

charred dagger
#

The whole "beat a mech to get early HM materials" is a whole other can of worms I won't touch now. ^^'

grim tusk
#

So ye you just kill a mech/Cryo and you get a better dash

half sage
grim tusk
grim tusk
#

But kinda fine with it considering how massively buffed shield rams got

#

(I still prefer Void sash and Statis belt over Asgardian and Valor, void sash also got a fat buff btw)

fossil finch
modern dagger
#

Yes

#

That

charred dagger
# grim tusk Makes the progression actually meaningful instead of speedrun to adamantite and ...

See, that is what I mean. Some players (such as me) are not good enough to even scrape Cryogen without adamantite or titanium gear. And to people like me, with these changes (which are amazing for those who seek the challenge), Rev mode has kinda become a no-go-zone. So now, Adrenaline and Rage are not really all that available anymore. And the challenge drops being in malice compounds this issue.
Maybe my suggestion wasn't clear enough. This is what I tried to convey. 🙂

modern dagger
#

You dont need adren and rage in expert and normal btw

grim tusk
#

Thats a pretty much skill/lack of practice issue (not being able to kill cryo or dodge brimmy shotgun blasts) and possibly an arena issue

half sage
#

then fight him after getting titanium, cryonic still needs titanium to mine anyway, so you can't get most of the stuff locked behind him until post 2 mechs

charred dagger
fossil finch
#

At the end of the day, and I'm not exactly fond of telling you this, but if that's really the case Calamity is not tailored meant for players of your skill level

grim tusk
#

Well just use rev and (hate to say this) git gud

half sage
#

adrenaline and rage without rev healthbars/movesets would be pretty busted

charred dagger
fossil finch
#

After all, it does balance around rev and once early hm gets balanced, it will balance around those changes

#

It still is

#

You can still get better, after all
Or cheat the items in

charred dagger
# fossil finch You can still get better, after all Or cheat the items in

I wish I had the time for that. But I'm getting on a bit in years now, and I have a job to worry about. Training to get better in a video game isn't exactly a quick thing one can do on the side. 🙂 Calamity used to be one of those amazing things I could ram my head against after work. And now...

fossil finch
#

It's not that time consuming

#

Not as much as you think

charred dagger
#

Knowing my ability to learn, yes, it is as much as I think. 😄

grim tusk
#

Scal took me almost 5 months to nohit for the first time so theres that if you want to feel better

charred dagger
#

Anyway, that is off topic.

#

Sorry for going there.

fossil finch
#

Ok then ig

#

Byeah uh

charred dagger
#

But yeah. Suggestion stands. Do with it what you will. Talk, vote, ignore, it's up to you fellows now. 🙂

#

Who knows, maybe it gave someone ideas for a better suggestion.

fossil finch
#

Do any of you have any idea how to say "calamity doesn't cater to everyone so too bad!" But not mean so i can actually get the point across

grim tusk
#

Yep theres always an opportunity to learn

charred dagger
#

I gotta head off now, got an early shift tomorrow. Have a good time, everyone!

grim tusk
#

Gn

gusty scarab
#

i'd love it if all the content was available in all the difficulty modes

#

I want to turn the gamemode to normal so i can have an actually enjoyable experience, but i feel like i'm already missing so much content on expert

radiant meadow
#

@toxic basalt Updated the yoyo glove/bag tooltip to reflect the nerf for next update btw

fossil finch
#

It's not white and black

gusty scarab
#

true... but ugh

#

i can't make any progress on expert but... imo Shield Of Cthulu is one of the best items in the game

gusty scarab
#

a dash... so early... it's amazing

brisk bramble
#

Same with counter scarf

fossil finch
#

Now i will say skill issue when i actually mean "remember you could always improve so you cam achieve your goal of playing expert without dying horribly every single time"

gusty scarab
#

also, i'd love to play around with the rage and adrenaline mechanics but i'll just never get the chance to because you have to make it to an actual boss with rev on

brisk bramble
#

🤷‍♂️

gusty scarab
#

i've been practicing, it's got me nowhere. occasionally i get progress but then i lose it all again

fossil finch
#

I can't please everyone by giving absolutely every person on earth the perfect copy of calamity mod for them

#

Devs can't either

#

So yeah

gusty scarab
#

i mean

#

making a single item isn't hard... hold on

uncut quiver
#

Got a random off the wall sugg im gonna shoot here before thinking about posting it

#

What if grazing attacks gave a small bonus amount of adrenaline?

fossil finch
#

The

hollow shell
#

This idea has come up before and it got rejected

#

and also Rage

uncut quiver
#

Fair

hollow shell
#

Rage is proximity-based now, not to projectiles but at least to enemies

uncut quiver
#

Would be cool to have a grazing thing but this isnt exactly a bullet hell so yea I see why not

#

Still thinking about whether or not to suggest yoyo bag upgrade now, I’ll get to a point in my melee playthrough before making it

#

Don’t like making suggs based off 0 experience

brisk bramble
#

Rage gives a Deafening boom
I cant wait what Adrenaline sounds like

half sage
#

yea the new ripper sounds are great

gusty scarab
#

how do you like that?

uncut quiver
#

Oh yea rover i forgot to say

grim tusk
#

@gusty scarab earliest dashes are in hm being Evasion scarf (post 1 mechs) and Ornate shield (post 2 mechs and cryogen)

uncut quiver
#

Your new sfx for the rippers are clean as hell (I like the noise it makes when rage ends)

#

Can’t wait for the knife sfx

half sage
weak field
#

Why do you need a dash in non expert

half sage
#

wait nvm

grim tusk
#

And all of the normal mode pre-hm bosses are too tame to need a dash

gusty scarab
half sage
#

no

hollow shell
#

"you have to wait until you kill Plantera to get the Tabi,"
Ornate Shield.

gusty scarab
half sage
#

evasion scarf does not need counter scarf anymore

grim tusk
gusty scarab
uncut quiver
#

Cryogen drop

gusty scarab
#

ok updating that now

weak field
#

Malice doesn't count as a reason

grim tusk
#

Evasion scarf needs silk and red dye instead of CS now

hollow shell
#

Evasion Scarf is in all modes now, I did not know that
Its available as soon as you enter Hardmode

#

That's pretty nice

half sage
#

not as soon, it's after one mech if toggle is on

grim tusk
#

Mythril anvil

hollow shell
#

Oh, right

uncut quiver
#

Hasn’t regenator always been meh?

hollow shell
#

Anvil

half sage
#

if it's off tho then yea immediately

uncut quiver
#

What if they gave regenator some cool stuff

half sage
#

scarf is post one mech ornate is post 2

grim tusk
gusty scarab
#

plus dashes are really fun

grim tusk
#

Also Deep diver is malice mode item

uncut quiver
#

If regenator is a RiV of ornate shield, which now has a dash, let’s just give regenator a cool dash of its own

#

easy

grim tusk
#

So get rid of the stay in water

half sage
#

moved all the way to aquatic yea

weak field
#

Hooks work

gusty scarab
#

also, a ton of essential accessories are locked to expert

grim tusk
#

Yes and expert has far harder ai and those are needed

weak field
#

You don't need them on normal

gusty scarab
#

Ocean Crest is the only way to get anything done in the Sunken Sea without diving gear

grim tusk
#

Normal is too easy

weak field
#

Gills potion or just dig up two blocks

gusty scarab
hollow shell
#

That is fine

weak field
#

That's fine but ultimately normal is not a difficulty most regard as needing expert+ accessories

gusty scarab
#

but in my only successful full run of vanilla, i ended up having to cheat in a SoC to fight Skeletron

grim tusk
#

Well that is a lack of skill

weak field
#

Be nice :(

gusty scarab
#

and i did not take it off until...

grim tusk
#

How do you think people fought Ocram dashless on the old 1.1 console days

gusty scarab
#

actually i'm just realizing i never did

grim tusk
#

Cupid are 1.2 and mobile

fossil finch
#

How do you think people defeated plantera in 1.2

#

Or fishron

#

Wair no fishron is post plant

uncut quiver
#

Hooks

fossil finch
#

Ninja gear exisrs

#

Plantera then

weak field
#

And slime mount exists

uncut quiver
#

Hook gods

fossil finch
#

And all mechs

gusty scarab
uncut quiver
#

Slime mount is so fun to finesse with

gusty scarab
#

there was a bug that made her not able to move in 1.2

#

that was fun

grim tusk
weak field
#

So this is primarily a lack of skill

hollow shell
#

@celest ermine You should not make suggestions that are just references for the sake of being references

gusty scarab
#

she would just keep spinning and spinning and couldn't do anything... was amazing

weak field
#

And less of a expert accessories are actually needed for normal

hollow shell
gusty scarab
#

so

brisk bramble
weak field
#

Well get another mod that does that

#

Or obtain skills

#

Also I live in a cave but I have never heard of the Catarina whatever thingy

gusty scarab
#

plus

#

like

#

a good majority of features are not available in normal

weak field
#

Like?

fossil finch
#

From vanilla: not a single one

weak field
#

You don't need Rage and adren on nornal

fossil finch
#

From calamity: rage or adren

#

What a majority

weak field
#

Rage and adren would make normal an actual joke

celest ermine
#

@hollow shell sorry it’s a bit too late just had the idea and my brain went smoosh

hollow shell
#

m

celest ermine
weak field
#

Provided that the bosses survive long enough to actually get you the full adren

half sage
weak field
#

Which they don't cause half hp

gusty scarab
#

no rage, no adrenaline, about 100 missing items

grim tusk
weak field
brisk bramble
#

Seems that many arent used to the new Changes :/

weak field
#

At least a majority majority of us don't

gusty scarab
#

yeah but they're fun items and mechanics!

weak field
#

I'm afraid you'll have to get some skills

half sage
weak field
#

Or just play higher difficulties

gusty scarab
#

the only one i actually need is Shield of Cthulu

grim tusk
gusty scarab
#

but like

weak field
#

We aren't handing power on a silver plate to you

gusty scarab
#

a ton of these are really nice

weak field
#

If you only need that dash cheat it in instead of making a suggestion

gusty scarab
#

and it would be really great to have the Skullmasher... considering that's well

weak field
#

You don't need it

gusty scarab
#

it's named after someone i know

weak field
#

And clearly this idea isn't comprehensible to you

#

So I'll go do productive things

gusty scarab
weak field
#

Sometimes you just need to practice and gain that skill

#

Silver plates aren't everywhere in life

#

Work for things

#

This just got heavy quick

gusty scarab
#

i have a reaction time that is... well

#

worse than 97% of people apparently

#

half the crap hits me before i can see it.

brisk bramble
#

Instead of gloating about it
improve upon it

gusty scarab
#

i literally have to predict half the damn attacks, that's why you;ll see me dodge out of the way of nothing alot