#suggestions-discussion

1 messages Ā· Page 1176 of 1

grim tusk
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Edited

hollow shell
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Looks good šŸ‘

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I don't really agree that making it into another Avenger Emblem is the best solution
But, that's me

small timber
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although I think partially the idea of the accessory is so that it do not just give damage to all class, so they attempt to give unique bonus instead (though end up not very useful)

grim tusk
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What im sugging is current effects but everyone gets the dmg boost rogue has (probably reduce it) and rogue gets stealth stuff

hollow shell
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Oh, that wording could be a bit clearer then

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something like "in addition to their current effects" in there

small timber
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what if eldritch soul give unique effect to luminte armors? though it definitely will be coding difficulty

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if we just want to go the unique route

hollow shell
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It could be interesting for it to buff the set bonuses of on-tier armors in specific ways
(Though, not very thematically relevant and probably would be difficult to implement for a few reasons)

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Ye sugg looks good now Storm

grim tusk
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šŸ‘

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1:11 am damn imma go CalSleep

hollow shell
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Gnight Storm

crude geode
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the other option is to just make it a mage related acc., considering they almost never get them and lunatic cultist is so heavily related to magic

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I feel as though damage boost isn’t as good thematically as some of the other artifacts

hollow shell
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Indeed, ESA overall is just, fantastically boring

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DSA is a raw damage boost but it at least has the raw DR downside to make it interesting strategically

crude geode
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And thematically makes sense overall with DoG being mostly just damage

small timber
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also on the topic of mage accessory, a suggestion for mana flower upgrade will be good

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not a mage player but i just notice that mages literally use mana flower from pre-hardmode all the way to pre-DoG

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most other class accessory at the very least have 1 tier of upgrade at hardmode

crude geode
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I mean.

hollow shell
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Depends on the build but yeah, for potion-chuggers, Mana Flower is vital

crude geode
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They kinda do tho.

frozen hornet
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Doesn't flower upgrade into cal sigil

crude geode
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Not flower

small timber
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flower only upgrade into talisman post-DoG

crude geode
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Mana cuff line does tho

frozen hornet
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Ah right

crude geode
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The problem I have with mana flower upgrade is what do you make it do? More mana cost decrease?

hollow shell
small timber
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although not sure how much they wannt deal with mana flower now considering vanilla 1.4 mana flower upgrades

crude geode
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Yeah.

crude geode
small timber
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magic quiver is kind of a special case in that it give a second copy of archery potion, mana flower have the downside of mana sickness for potion chugger

hollow shell
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I guess that is an option for how you could upgrade it, making Mana Sickness less intense

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but that'd become quite the balancing concern

crude geode
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Magic Quiver’s equivalent downside is that it only works with bows.

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Which is only like 1/3 of ranger’s Kit

hollow shell
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(that being "Bows", "Guns", "everything else")

small timber
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chance to not consume mana potion?

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it does not have to be combat stats

hollow shell
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That could work actually

crude geode
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I mean mana potions are pretty dirt cheap tbfh

hollow shell
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It would indeed be an upgrade and would have very little balancing headache

crude geode
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And I also kinda dislike the idea that everything has to have an upgrade.

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Especially something which is already going to have it’s own upgrades in Journey’s End.

small timber
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it is just a topic related to mage accessory, since they cant really be given more damage buff, considering many mage accessory give pure damage (celestial emblem for instance)

crude geode
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Mage and Ranger often have less accessories mainly due to the fact that they aren’t given many in vanilla (leading to less upgrade opportunities or obvious ideas).

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There’s still options for ways of making accessories for them, it’s just a bit trickier

cobalt pewter
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Magic Quiver does have upgrades in 1.4, and the main issue with them is the stacking

inner lark
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Has a suggestion about disabling the cultists spawn already been posted?

distant gyro
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yes

small timber
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very recently actually, and it pass 200 votes

hardy dock
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SAD when I suggested it a couple months back people bullied me for it and it got flagged by the moderators

glass burrow
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dont know if some one said this before but saying it anyways
make the elemental items more useful
the bosses is just immune to all of the effects except for ichor / cursed flame , i know the accesories is strong already but please make the effect actually usable on bosses , the elemental items is basicly just ichor-cursed items to bosses

small timber
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although this one specified so elemental mix is not just given to all elemental weapon but make them stronger

glass burrow
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meh i am not complaning about the dmg tbh , its just that all bosses is immune

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since the dot basicly shreds armor

crude geode
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Ah yes.

grim tusk
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@zenith hazel bot dead

crude geode
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15% damage increase and 5% increase crit chance, plus chance to kill any non boss enemy instantly isn’t good.

zenith hazel
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notified amber

hollow shell
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They don't do the instakill thing anymore

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But yeah still big damage increase

crude geode
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Wack

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Byeah plus a respective increase to your class is just bad tbh, buff pls /s

hollow shell
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He will get his wish anyhow

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(I believe this also applies to late-game bosses)

small timber
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yharon getting silva stun during his charge is gonna be so whack

earnest raptor
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and you people say "no-hit my ass"

hollow shell
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What

earnest raptor
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I mean

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if yharon is going to stun

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that's your chance to be combo-ed

hollow shell
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I think he meant inflicting Yharon with Silva Stun to stop the dash

small timber
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also just for yharon specifically isnt it gonna be a problem? since many people "parry" his charge which require precise timing

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but now he get slowed every 30 sec

hollow shell
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Yes that is something we will (eventually) look into
The fact that weapons can inflict tons of flavor debuffs, some of which freeze

earnest raptor
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ttesla pot is which debuff?

hollow shell
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Galvanic Corrosion iirc

earnest raptor
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oh ok

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useful pot by the way

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musket is weak so freeze is necessary for hm enemies

grim tusk
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Why would you use musket on hm?

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When you have access to shotgun

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Or gunk shot

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Or C.a.r.

inner lark
earnest raptor
deft yew
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could you add reasoning here

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can't have just the title

hollow shell
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(woulda been better to edit cuz now you got slow mode but it's fine)

drowsy plank
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ESA is so weird as an item, I guess it's trying to be like... a counterpart to Affliction since it's supposed to be Polterghast themed with the Phantoplasm and similar pallet and such, but it just fails entirely, especially when looking at all of the bonuses Affliction gives compared to it, and the uniqueness of all of the other Soul Artifact items (which are both reasons why I disagree with the proposed rework, even if I agree with the idea of it needing a rework).

The strange connections it has with the Lunatic Cultist and the Sunken Sea don't help much on narrowing down what it should be either. Profaned has Chaosplate, which makes sense considering Providence can be summoned there, as well as the connection with Bloodstone, Dimensional has Elum, which makes sense because DoG inflicts Frostburn, and Godly has Plague, which makes sense cause Yharon and the Plague are both Jungle-based, but what the hell does the Sunken Sea have to do with the Dungeon, the Cultist, or Polterghast???

The best ideas I could come up with are maybe having some kind of "ghost double" effect (it wouldn't look like the player, probably more like a Chaos Elemental but with the Polterghast pallet), since Cultist summons illusions, and PG has it's ghostly counterpart. You probably wouldn't want the ghost also shooting your weapon or something though, like I was originally thinking, cause that's just asking to cause lag. Maybe it could shoot homing Phantom Spirits that do like 25% (this is just a random number, it'd probably be lower than that, or lower your own base damage to make up for the damage it does) of the damage of your weapon, the trade-off being if the ghost got hit, you get hit too? Sort of like how Flamesteed Ring gives you a massive hurtbox in exchange for better mobility and damage in the mech.

fossil finch
hollow shell
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The reason for Eldritch having Navyplate, as I learned, is because of Eidolists / Eidolon Wyrms

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Not necessarily Sunken Sea related directly but water in general

ashen warren
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eldritch gives too little to too much

fossil finch
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Navy=water=eldritch=wyrm=cultist

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Mmyes

drowsy plank
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Ok, but seems weird not to use an Abyss material for it, considering I associate Eidolists with that, and not the Sunken Sea, but yeah i see what you mean, could be better, but it's not the worst stretch

fossil finch
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Anyways ESA is cultist related, not really polter related

hollow shell
fossil finch
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Its just locked behind polter

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There's no abyss lab

drowsy plank
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ik, ik, but still

hollow shell
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It's not locked behind Polter

fossil finch
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Oh true

hollow shell
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Eldritch giving you a clone is a pretty neat idea
I never put it together that LC and Polter both share that concept

fossil finch
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Then it doesn't even relate at all i think

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Anyway esa should take from cultists and related

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I think

hollow shell
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Ozza does indeed have a cultist-related plan for ESA

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for the indefinite future

drowsy plank
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oh cool

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so a rework is something they're already working on? im glad to hear it at least

hollow shell
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I didn't bring it up or put much emphasis on it earlier cuz it's uh

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It's one of the many ideas we have floating around but aren't being directly worked on

small timber
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soon ā„¢

drowsy plank
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ah, that makes sense, as long as it's already been identified as an issue, you probably don't even need the suggestion at all then

hollow shell
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(suggestion is still welcome)

drowsy plank
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was gonna say you could move the Lunatic Cultist lore item feature onto it but I just looked at it and realized LC's lore would kinda suck ass as an accessory, I mixed up it's effect with Polatirities Mod's Entropic Seal lol

hollow shell
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Unfamiliar with that

drowsy plank
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mostly the alternative moving condition, less so the exact way they implement it

hollow shell
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That is quite interesting

drowsy plank
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yeah

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Was thinking something like this, some sort of weird LC/Polter mixed dash kind of attack, like, if Shield of Cthulu was like the Hook of Dissonance, where instead of dashing you just teleported a short distance, with obvious drawbacks to using it cause that's a strong effect, similarly to the rest of the SA's having detrimental effects, or the previously mentioned clone idea

hollow shell
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We do have something kinda similar to that

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Spectral Veil dropped by Signus gives you a short-ranged teleport-dash

drowsy plank
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ah, ive never played rogue so that would explain why i forgot about this

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man i really can't come up with much else for it, the only real idea i have left would basically just be a worse PSC with LC attacks instead of Providence's lmao

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ill just stick with the clone idea, it still sounds the most interesting

small timber
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if they really want to go the "knowledge" route, it can also be something like converting part of hp to very high mana regen/max mana

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considering not all artifact are exactly fitted for all classes (psa and gsa)

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that will be reference to cultist too

drowsy plank
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i suppose that could work, considering it's only post-ML, it probably wouldn't be the strongest, but it just doesn't feel very unique

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we already got potions that just give you a fuck ton of mana regen anyway

deft yew
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mayhaps (but this is probably a bad idea) it could give smth like the cultist lore effect

hollow shell
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Isn't that just buffs during Lunar Event

deft yew
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yes but it also reduces vision

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"eldritch knowledge damaging your mind"

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it could give a lesser version of the effect during blood moons

grim tusk
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Just make it bloody mary 2

small timber
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just a random idea I come out with ESA, thought it can be intersting

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You constantly lose Rage; Significant Mana usage reduction

All dodge/reflection effect is disabled; grant significant damage reduction to projectile based on proximity to enemy

Summon weapon have much longer cast time; Increase rogue velocity, stealth Regen and Old die

Ranged crit reduced based on proximity (further); Summon apply debuff (summon can crit fixed %)

Mana regen drastically reduce; Increase arrow speed, sniper scope and lower aggro, Dashing give a temporary buff (increase range damage)

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since its current effect is intended to benefit all 5 class without being just a global damage boost (except rogue)

grim tusk
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Ok thats just fucking completely overpowered

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Although yes there is a cost of no dodges or rage and reduced mana regen, its fucking meaningless compared to all of what that grants

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Dmg reduction based on proximity is strong
Significant mana cost reduction is very strong (less mana sickness aka way more dmg and better potion usage as well as mana cuffs, and you can just ignore this via astral injection)
Old die’s effect is completely comically ovepowered atm

I like how "it made supernova viable" is a legitimately concerning statement.
Like "oh fuck you know it's broken because THAT piece of shit was viable"

  • Ozzatron
    Ranger increased crit is very meaningless as lategame you can get very close to max crit already (Vortex being the best pick for just raw dmg (at the cost of mobility, but you can at least use elysian guard and not be affected) vs fricking Yharon)
    Dashing granting dmg what?
    Summons being able to crit is busted (see whips, fargo’s souls spider enchant (even more with its upgrades and/or with tin enchant) or lighting aura stacking + monk/shinobi)
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There is no way Cal devs would ever allow such item to exist

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Thats enough ranting

small timber
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i mean that is just a random thought, I am not even putting it in a suggestion, no need to rant about it too much (considering it is just well, a random idea), the idea is as simple as putting a negative and positive effect that only affect their respective class into the accessory

grim tusk
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Yea im sorry

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Should have been less harash

small timber
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not exactly need to be less harsh, criticism is good when an idea simply do not work

grim tusk
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True but yea looking at it I prob gave too much

small timber
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although i am surprise old die is that overpowered, since i don't really play rogue and I just though it is an interesting effect to retain on late game accessory

grim tusk
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Its been the rogue meta since [date that I nohitted D-D scal]

small timber
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oh ok i miss the part where the damage roll twice

grim tusk
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I did not expect to break the meta but i did HDfailure

small timber
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rerolling damage is an extremely strong effect, it just as simple as that, if the accessory do not have that part it will probably be relatively tame

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unless on low-base damage value and high frequency hitting weapon

grim tusk
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Such as the wand (where its also very op)

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And also very strong with slow hard hitting weapons

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Vehemence for example

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Imma suggest a rework for veh

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Oh wait donnor

small timber
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veh is already on rework i think (i mean reworked)

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in change log at least

grim tusk
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I forgor šŸ’€

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Actually now that i think about it, Bandit accessories cant be upgraded right?

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Or actually other accs sold by npcs such as Permafrost’s cocnotion

small timber
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i think they are meant to be not upgradable, since they have super strong effect at their respective tier

grim tusk
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Well true

small timber
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just as you said, old die on a late game accessory will be busted

grim tusk
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And so are recklessness, precision and exhorter

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Then theres theifs dime which sucks

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Maybe it could be shoved into lucky coin line

small timber
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lucky coin line will be super annoying to get (if it become viable accessory), just because how hard it is to get lucky coin

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unless calamity boosted drop rate, never farm for it since aquatic heart exist

grim tusk
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Actually besides balancing purposes (cuz its fucking op to the extent of making IH a joke when adquired) why is vampiric talisman not used over rogue emblem in nanotech?

small timber
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probably just to not give vampiric talisman an upgrade i guess? since talisman lifesteal is very strong

ruby plover
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bloodflare rogue armour has the exact same effect of vampire talisman

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and thus so does auric too

grim tusk
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Vamp talisman’s effect is much stronger

ruby plover
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oh, cool (I don't play rogue much)

small timber
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just like how sniper scope do not have an upgrade because it is super strong stat-wise (not accessory at least)

hollow shell
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Questioning the emphasis on the Bandit's accessories being early
Most are mid-Hardmode, only Old Die is pre-HM

grim tusk
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Hi Rover

safe oasis
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you could go without that crossed out sentence (or whatever this formatting is called)

hollow shell
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Hello.

crude geode
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Mfw a item in terraria that is pre-SCal doesn’t have ā€œmaterialā€ on it boohoo

hollow shell
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A fair counter-argument.

grim tusk
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I’d make a sugg on adding accs to ranger and mage but 2 suggs per day

crude geode
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I mean that’s kind of the point ain’t it? Makes it more unique when you do come across said ranger/mage accessories, instead of them being literally everywhere. Also lets players experiment more with different accessories instead of just slapping fifty stealth boosts on.

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Not to say having class acc. Choice isn’t bad, but having it on every class feels unnecessary

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also fits with ranger and mage’s overall more simple nature compared to summoner and rogue

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Damn fastest exclaim in the west

hollow shell
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@neat grotto Don't post joke suggestions please

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(And don't give me that "But it's not a joke" crap)

neat grotto
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But its really not

grim tusk
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God dammit

hollow shell
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Thank you for doing exactly what I told you not to do

neat grotto
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Genuinly would want it

hollow shell
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I'm going to delete this now

neat grotto
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ok 😦

crude geode
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Anyways, I feel as though adding more rogue accessories would just kinda end up being bloat at a certain point.

grim tusk
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This would be fusing them to sort of make less bloat

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Rather than being ā€œWhat do i pick?ā€, now you’d have less options since they are combined

crude geode
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That logic feels very off to me

grim tusk
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Take this example atm theres glove of recklessness and precision right?
How about the get combined later in the game combining their attributes, now rather than picking between either you get both

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Or say something as useless as momentum capacitor gets shoved into blunder booster, making the accs a bit more versatile

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The only accs i wonder how would you combine with other stuff is old die

crude geode
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The opposite side of that argument is that combined accessories will fairly frequently lead to the original items just being resource fodder (ala Deific Amulet or HoTE) or just feeling reused because upgrades cool (Auric Tesla Armor absorbing the other post-ml armors)

ruby plover
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definitely would be happy with a momentum capacitor upgrade. i mean it seems really underwhelming as it is

small timber
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rogue already have the most end-game class accessory already isnt it? considering rogue have 2 while other class only have 1

crude geode
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Rogue likely has the most accessories period

small timber
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at least fully upgradable one

grim tusk
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And deific is getting tier shifted

crude geode
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Mhm, the main problem I have is the reasoning why to add upgrades, compared to the reasoning against it.

grim tusk
crude geode
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Longetivity isn’t really a thing in calamity, where weapons get thrown away almost instantly, and the argument of ā€œvarietyā€ doesn’t really make sense for the class with the most accessories already.

grim tusk
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Weapons will no longer be instant throwouts anymore

grim tusk
crude geode
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I’d argue adding more would only exacerbate the problem seeing as it adds more options to later tiers.

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But tbh I doubt we’re going to see eye to eye on this, I just wanted to voice the counter argument here.

small timber
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although I somewhat agree with you, I think bandit accessory in particular are not the best example for upgrades. Old die effect is (supposedly or at least should be) completely outclass by emblems, Thief's dime is purely money gain, capacitor will be clunky to use late game, gloves are obviously not supposed to have longetivity use, ethereal extorter have weird effect and after that are super late game already

grim tusk
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Well you currently have vs lets take Yharon ph2

Nanotech which is the must
E. Mirror on stealth
Recklessness
Precision
Exhorter
Old die (which will die soon)
Vamp talisman
Dragon scales (which are being tier shifted)
Ven locket
Blunder booster

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Now how bout reducing it to
Nanotech
E.Mirror
Glove of ____
Dragon Scales (being tier shifted in 1.5)
Vampiric exhorter
Blunder booster
Locket

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I can see exhorter being shoved into mirror even

crude geode
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combining the gloves largely reduces the whole choosing between them thing and makes it less unique imo
So upgrade extorter like a single boss later

grim tusk
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Not necessarily

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You could make the upgrade take something like ruinous souls for example

crude geode
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how tf did I forget extorter being post golem and WHY is it post golem

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Again, I don’t think we’re going to see eye to eye on this. I personally dislike the idea of every single rogue accessory needing an upgrade of some kind, especially the more unique ones like reckless/precision, when we already have things like feather crown and eclipse mirror and bloody glove to provide that sort of longevity.

grim tusk
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If i was truly suggesting that every rogue accs needs an upgrade i would have mentioned scuttler’s jewel

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The only accs i see not able to be upgraded into something are all of the post-ml ones, old die, corro spine, sand veil, psychotic amulet (which is shoved into auric for some fucking reason) and scuttler’s jewel

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Heck maybe even momentum capacitor

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Why has that item not been deleted even

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Its so useless

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And every sugg I’ve made on buffing/reworking it didnt do good

crude geode
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The two first ones did okay at 140, and the latest one just died at 180.

grim tusk
crude geode
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Wacky

ruby plover
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i did do a suggestion a few weeks ago but it got denied after reaching 200 votes ;-;

crude geode
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It happens, don’t worry.

ruby plover
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yeah i'm fine with it (honestly i was having second thoughts after posting it too lol)

glossy stone
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Could I demand a rework for all the Slime Staff-like summons ?

torn crown
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there's a lot of sugg getting drowned by each other

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currently

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dunno if it's just that less people are actually voting in general or ^

glossy stone
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Think I can just wait it out then? '^'

small timber
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people have the tendency to ignore suggestion that is either too lengthy or associated with "nerf player"

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so by explaining clearly what you want people are actually less likely to vote for it

torn crown
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||my ripper transparency sugg got drowned boohoo||

kindred summit
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yo has combining gravistar sabaton with cestial tracers been suggested before?

torn crown
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yep

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a lotta times

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the suggs have been rejected

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so far

kindred summit
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why?

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whats the reasoning?

torn crown
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idk go ask the devs

small timber
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it would expert lock it no? and dont make sense

torn crown
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forgor sabaton was expert drop

glossy stone
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Ya it is Expert only

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Well uh, Heart of the Elements is Expert only too

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But I don't think that matters

ruby plover
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heart of the elements isnt as vital an accessory as the boots

kindred summit
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i mean, unless there will be a bigger upgrade to the celestial tracers, the only thing its locking is an accessory slot

glossy stone
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Yeah true true

kindred summit
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but yeah, i guess it makes sense for such an essential accessory

small timber
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i think the main reason is that it do not make sense, because pressing s is not exactly rare in calamity (and you don't want it to be on a globally used accessory), it can mess movement up

kindred summit
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ah, good reason

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yo, what about if the celestial tracers were able to instantly drop down from a platform instead of a second before going down

small timber
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too specific, probably

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basically "what if I don't use platform/I use other block like planter box...." etc, basically redundant

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and "what if I don't want to instantly drop down from a platform and the change make me accidently do it"

kindred summit
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ah

small timber
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it is hard for gravistar sabaton to find a place especially late game, where normality relocator is available and is amazing at dropping down quickly

hollow shell
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I don't think specificity would be a problem with that, but I do think people not being used to the movement would be an issue, yeah

kindred summit
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i am just talking about these ideas here since i feel like they have been suggested before and don't want to repeat

cobalt pewter
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There are a lot of one-off rogue accs that get forgotten quick or are just primarily obscure

frozen hornet
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Sometimes (actually almost all the time) I get a half-decent sugg idea while in the bathroom or smth and I forget what it was before getting a chance to actually sugg it

gray venture
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šŸ˜”

ashen warren
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Go back to the bathroom

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You may remember

uncut quiver
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Or just type it down when you think of it

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Also yea upgrades to stuff like gloves of recklessness would be absolutely goated

deft yew
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imagine a combo of both gloves

grim tusk
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+2% dmg 10% more crit and 10% decreased firerate, faster projectiles and some impresision sounds good

deft yew
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now that's strange HDfailure

grim tusk
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Heck the upgraded glove could just be all of the upsides of both gloves

deft yew
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that actually sounds busted lo

exotic stag
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it just sounds like getting the straight up natural buffs from both

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you get more damage (i think thats what it is?) and stuff. and you fire normally

earnest raptor
small timber
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isnt the use of interlude theme get rejected before?

hot zephyr
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titan heart armor is now really just a stealth armor

muted fog
exotic stag
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i dont think it was everm entioned to add them into the game. just "what are they and whats your favorite"

grim tusk
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Ye glove of precision is probably going to be busted

exotic stag
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ah ozza to the rescue

fossil finch
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Literally a don't

exotic stag
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(i never saw the dont so im probably missing it somewhere)

fossil finch
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Mfw

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Read the pins

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Or the doc literally at plain sight in sugg post

small timber
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it is listed as "not exactly Don't", but they are suggested so much that suggesting again is probably pointless

exotic stag
#

ah its in the bottom part (FSS) part not "mod suggestions" thats why i didnt read it

eternal escarp
#

it is the donts document

exotic stag
#

(i mean there are two things that are in mod suggestions part and frequently suggested part. being astralgeldon slime)

uncut quiver
#

Also i forgot to discuss the scoria ore suggestion but I’m pretty sure you can find scoria ore in the 2nd level of the abyss which is pre-hardmode

exotic stag
uncut quiver
#

wait really? Wow

exotic stag
#

yeah

#

it just says "generates in the abyss biome"

uncut quiver
#

I could be wrong but I do remember finding scoria in the 2nd level

exotic stag
small timber
#

one of the argument is that new player may think the scoria ore is a hazard block so I think it dont contradict

uncut quiver
#

Oh it mentions the islands

#

by mentioning the islands it covers level 2 and 3 I think

exotic stag
uncut quiver
#

Oh woops

#

The wiki could be more specific then

exotic stag
#

wegud yeah ig whenever someone sees this (i gotta sleep so i cant tell em) they should tell em about this

uncut quiver
#

yea the wiki could use an update to specifically where it is so the suggestion could cover that

#

was browsing the wiki out of curiosity and it does say here that scoria is in layer 2 and 3

#

which does add up with the floating island description of the wiki page

#

Idk I’d have to go check my world to see if it is in the 3rd layer too (I do remember it being in that layer too)

earnest raptor
#

it is in 3rd layer

#

also, I am pretty sure than those fire droplets are not 25

#

it's 3.5 times more

ruby plover
#

Hey so uhh (just read the suggestions ā€œdon’tsā€ document and this seems like the right place to put it) but the spikecrag staff, when used with post-golem ooa armour, cultist dies in about 20 seconds if all spikes hit

earnest raptor
#

I mean

#

spikecrag is busted

ruby plover
#

But you do have to manipulate cultists movement

earnest raptor
ruby plover
#

Ah

frail mantle
ruby plover
#

Yea thought so

#

Though nerfing spikecrags damage wouldn’t be good because it has such a variable amount of dps

#

Possibly giving it a nerf specifically against cultist? I know homing weapons and specific weaps like resurrection butterfly do less against cultist

#

I have a feeling this may be a ā€œdon’t use this weap + ooa armour if you don’t want to cheeseā€ moment though

hollow shell
#

Better to check it again once 1.5 comes out

ruby plover
#

Oh is that just a general statement or is it specifically getting changed? Don’t remember seeing in changelogs

hollow shell
#

Balancing is just, always happening
And Spikecrag in particular is already known for its strength, ever since implementation

#

I don't know for sure if it changed but chances are it was

ruby plover
#

Okay all g

dapper coral
#

if spikecrag didnt get changed this time it'll def be in the next one

grim tusk
#

Pre-nerf spikechad was something

#

Its still strong as fuck tho

uncut quiver
#

Is calamity ever gonna add more summon weapons that function as active weapons? Like some of the current summon weapons (brimstone blade staff thing) or whips from 1.4

hollow shell
#

When we port to 1.4 we will very likely add our own whips

ruby plover
#

Oooo whips will be cool, always down for more summoner stuff

uncut quiver
#

Ooooooo

#

Im so down for that

grim tusk
crude geode
#

Borealis Bomber is a magic weapon with the summon damage tag lol

ruby plover
#

My suggestion got 200 votes within a few days :D happy time

hollow shell
#

Nice

fossil finch
#

Suggestion: shamelessly do the thing and add unique portraits to bosses in their boss log

#

(I am not actually gonna sugg this

hollow shell
#

What boss log

fossil finch
#

Boss Checklist fancy little book

#

It's called like that

hollow shell
#

Do those have unique portraits?

#

I don't recall seeing them for vanilla bosses

fossil finch
#

They don't, but there's nothing limited you from adding them

#

Provi, rav, worms etc already use their own image for other reasons

#

There's nothing disallowing you from replacing that image with a fancy drawing of the boss

hollow shell
#

Alright I get what you're saying now

#

But uh yeah we wouldn't do that

#

cuz that'd be weirdly inconsistent

fossil finch
#

Eh, not really imo

hollow shell
#

If Checklist had a boss's associated achievement icon next to it, which is like a unique mini portrait
as well as the displayed boss's actual in-game appearance
then I would be inclined to agree

#

Pre-emptive achievement art for Cal bosses

weak field
#

I'm pretty sure Split already does that

#

With a fancy little art of the boss instead of the sprite itself on boss checklist

ruby plover
#

Yup it does

hollow shell
#

@drowsy flare Your suggestion title and elaboration are not the same

#

Do you want the phase skip to only happen in Death Mode and only occur if you've seen Phase 1 a sufficient amount of times?

ashen warren
#
  1. Why.
  2. Literally why.
#

Like, actually why.

#

Yharon being summoned with a different item and spawning in phase 2 would be understandable if his 190% health wasn’t getting yeeted next update.

#

But what’s the point with like, Plantera or Duke Fishron?

safe oasis
#

i see a whole lot of elaboration of what he means and how the suggestion could be implemented but not a lot of why the suggestion should be implemented

hollow shell
#

Yeah I didn't even realize that the suggestion doesn't actually give a reason why, just implied it I guess

#

I'll exclaim it

#

@drowsy flare Second ping for good measure cuz you are online

ashen warren
#

(It seems he’s too busy playing ā€œLeaf Blower Revolutionā€, at least according to his status anyways.)

torn crown
#

sounds like a cool game

hollow shell
#

Very sarcastic sounding title

drowsy flare
#

yea sorry I went to bed a few minutes after you pinged me

#

I was just afking all night

#

ig there wasn't any rime or reason to it just that I thought it would give the game more challenge since the phase 2 of bosses is usually harder

torn crown
#

Sugg ditching boohoo

ashen warren
#

I want a vanilla terraria channel.

fossil finch
frail mantle
#

cmt is for both calamity and vanilla discussion ye

ashen warren
drowsy flare
#

Idk why it would be implied their health is different anyway

safe oasis
#

well they go in their second phases when they’re at low health

small timber
#

if you FAIL a boss a certain number of time making it harder will be completely counter-intuitive since the fight will be even harder (therefore failing even harder). If you already beat the boss you should already progressed to next tier of gear so artificially inflating the difficulty by making it enter phase faster do not really make sense, since the highest difficulty should be when you trying to beat the boss for the first time in a playthrough

#

the only argument that will be somewhat reasonable is "time saving", most notably DoG and yharon considering they have very lengthy phase 1

#

calamity removed many previously phase-skipping modifier on death mode just so fights are much more progressive, so going backward will probably not make a lot of sense, even for bosses you defeated already

ashen warren
#

Also ye

#

Your suggestion is all other the place

#

At the start it's happening after you die to the boss too many times

#

At the end it's when you kill the boss

drowsy flare
#

I believe I put in parenthesis "or you could make it so it happens after you kill the boss"

exotic stag
#

yeah but why would you want it to be harder AFTER the boss

#

cause yharons drops dont give enough for most needs iirc. so why would you want a boss to get materials from to be harder after..

small timber
#

when you put the word "or" you implied that at the very least it might be an option (and if not, the other option), in this case both simply do not work as you intended

#

and your suggestion also do not make much sense in terms of "similar boss", because the only similar boss in terms of how it works compare to yharon is DoG (or cal clone but not really), in that both (basically) get a second life to start their phase 2, other bosses just enter phases as health lowered

#

if you still want to go through with your suggestion I suggest change it to something like "Skip Yharon Phase 1 After You Had Defeated Him Prior", at the very least the time saving argument may work since phase 1 can drag on

hollow shell
#

@steep iron Problem:
Eye of Cthulhu's map icon looks like this
as well as the Twins

#

That can't really rotate to look at the player

#

Calamitas and her brothers could work at the very least

#

Duke couldn't work

#

nor could Old Duke

torn crown
#

maybe they can resprite the map icon?

hollow shell
#

We could, but that'd have to be included in the suggestion

torn crown
#

hmmm

#

wait a sec

#

someone has already sugg this a while ago

#

what happened to that?

hollow shell
#

For all bosses?

#

There was one for just Polterghast

torn crown
#

ah

#

did that get sent or something

hollow shell
#

Yes

torn crown
#

ooh

hollow shell
torn crown
#

respriting the icons to make them face a direction looks okay, but i think that would break the somewhat-unwritten rule of "no replacing/removing vanilla content"

hollow shell
#

Well we don't have any problem with editing vanilla stats, and in some cases reworking vanilla item behavior (Pearlwood Bow)

#

But, we have never resprited something vanilla afaik

eternal escarp
#

this could be suggested for every boss that has an icon that could work, i guess

#

or atleast the bosses who could make use of it

#

i.e CataClone and CatasClone

crude geode
#

They’re not looking at the terrarian, they’re looking at you the player duh

eternal escarp
#

intimidation tactic

hollow shell
#

@steep iron One last thing:
A better word to use would be "rotate", rather than "spin"
Cuz Skeletron's map icon spins

#

The Star (⭐) count required for suggestions to be delivered to the Dev Server has now been raised to 270.
(Any suggestions made (and/or posted in #suggestions-posting) prior to this message will still only require 200 Stars.)

Additional announcement:
The ā˜‘ļø (bluecheck) cut-off date has been moved from August 1st 2020 to May 1st 2021.
Suggestion concepts from prior to May 1st, 2021 are now able to be suggested again without being bluechecked.

tawny garden
#

huh

#

funny

hollow shell
#

A big jump, but here's the stats ^

tawny garden
#

I see

#

wow the last time that happened was in august 2020

#

how has it been longer than a year AAAAA

hollow shell
#

Also, bluecheck move

#

Not that bluecheck has been getting a lot of activity anyway

#

Kinda fell out of it

patent veldt
#

I have a suggestion

#

rover release corrosion on spotify

ruby plover
#

That’s a fair change. Kinda makes sure that the suggestions the community really likes get through

fallow hedge
#

270 is a weird-ish number but it's understandable

hollow shell
#

(We raised to 170 in the past so, it's like poetry, it rhymes)

hollow shell
#

Cuz
yeah I don't, I don't even use Spotify

patent veldt
#

I dont use spotify, spotify uses me

eternal escarp
#

thats a big jump, damn

tawny garden
#

not really

hollow shell
#

Suggestions were getting delivered with a 60% rate at 200⭐, so we needed it

#

We want the percent to be around 25%

#

(20 to 25)

eternal escarp
#

damn x2

#

makes sense then

tawny garden
#

the one from 120 to 170 was bigger proportionally

hollow shell
#

Interesting

tawny garden
#

but that one was before Blast was here HDfailure

eternal escarp
#

true i am, relatively, a zoomer

hollow shell
#

You will not need to worry about reforge costs in 1.5, Trashbox

#

(also, standardization hell)

earnest raptor
#

I think costs being based on materials makes more sense than costs based on tier

deft yew
#

i think this is referring to sell price

torn crown
#

I think they're talking about weapons/items that require more effort to make (i.e. stuff with large crafting trees) should be more expensive compared to the ones you directly craft on-tier

deft yew
#

byeah about reforge good grief some prime!

torn crown
#

just saying this jic I get the wrong idea

earnest raptor
hollow shell
#

Reforge costs are also being halved in 1.5.

#

Yes, the proportion will be off, but it doesn't really matter as much?

earnest raptor
#

you miss the point

#

all clam items on certain rarity have same gold cost

hollow shell
#

Yes I am aware of this

earnest raptor
#

which makes little economical sense, because more expensive to make items should cost more

hollow shell
#

mm, aight sure
Your suggestion is fine, but it's not likely the devs will put in the effort to making all sell prices match their effort/materials required
Far simpler to have them be standardized per rarity

earnest raptor
#

yes, but it creates dumb things, when you convert some hardmode calamity bars into weapons and effectively sell them for 3x more gold

crude geode
#

Ah yes.

#

Logic in Terraria

hollow shell
#

If you find a cost exploit like that then good for you

#

As long as it's not an infinite cash exploit, it's not too big a deal

crude geode
#

Mhm

ashen warren
#

(Basically, I don't think the devs really care about specific ass reforge prices on certain weapons, because why would they.)

earnest raptor
hollow shell
#

(And it's not RNG anymore)

glossy stone
hollow shell
#

Got removed.

glossy stone
#

ik

earnest raptor
#

again, it doesn't matter how much reforge costs are lowered as long as calamity items cost 3x more gold than vanilla items

crude geode
#

Plus there actually is a tiny bit of logic, in that crafting the weapon/tool is high effort and work in lore. Such as crafting glass into elegant jars is irl. It takes someone who knows what they’re doing to actually be able to make such a weapon. The goblin tinkerer might be able to shine the blade on your ataraxia, but I doubt he can actually forge the damn thing.

crude geode
hollow shell
#

(it appears to be identical in value actually)

#

(You probably have the impression of Crimtane bars selling for a lot because of EoC farming)

#

(And I mean, yeah, it's still a good amount. 3 bars for a little over 1 gold coin)

earnest raptor
#

ok

#

entirely new suggestion, closer to point I wanted to make

hollow shell
#

You can keep the sugg up if you still believe in it

#

We just disagree

#

Ah I see

crude geode
#

Yeah makes more sense

#

The two points were pretty unrelated to one another and this makes more sense

earnest raptor
#

ok, can I go to sleep now?

hollow shell
#

Yes HDfailure

earnest raptor
#

you sound like I can't

#

because of garlic's smiley face

hollow shell
#

You can sleep if you want to sleep

uncut quiver
#

I thought my sugg got doomed when i saw the increase to 270 but I am relieved to see it does not apply to the old suggs

hollow shell
#

mhm

steep iron
tawny garden
safe oasis
hollow shell
#

It can just stay at 140

#

There is no congestion in the moderator voting space whatsoever

#

I can't even remember the last time a server sugg got delivered there

dapper coral
#

many moons

hollow shell
#

(also I cleaned the Don'ts doc a little bit)
(If anyone has points of concern feel free to bring them up)

exotic stag
#

hey rover is this perhaps gonna get removed from FSS (in the donts) since its already a dont mod suggestion part.

#

i.e this

hollow shell
#

Yeah that's fair, tis redundant

exotic stag
#

yeah

#

its like two of the same thing so like. understandable lol

hollow shell
#

I'm shocked and also glad that there were not any immediate suggestions

sleek turret
#

that was kinda predictable atleast imo

#

people are playing the update rn and probably they don't have so much time to suggest something

hollow shell
#

I assumed that at least some people will check out the new content with Cheat Sheet and instantly have something they want changed

#

But, nah, pleasant surprise

exotic stag
#

i mean

#

after all we did to get rid of FCS. its understandable

hollow shell
#

s'not future anymore smug

exotic stag
#

well yeah

fossil finch
#

Them costing the same they cost to produce would suck for both sides, one doesn't win shit and the other eventually stops receiving the service because said service can't survive big changes or expand

#

Economics featuring my limited understanding of the world in offtopic with ender

#

Anyway this applies to terraria because yeah

keen zealot
steep crown
#

I'm probably the only one that cares about this but it bugged me

hollow shell
#

Funnily enough

#

Someone suggested this a few days ago

fossil finch
#

Still not a 1.5 one

hollow shell
#

In fact, it's not up-to-date

#

iirc NPCs don't sell summons anymore, because they're all non-consumable?

fossil finch
#

Yep

hollow shell
#

@loud cloak

#

correct me if I am wrong about either of those things, but I do not think I am wrong

#

@stray osprey What

#

Does Calamity resprite any vanilla items??

fossil finch
#

No

grim tusk
#

Go suggest that on Cal texture pack

#

But it’ll be inconsistent with many other vanilla food items

keen zealot
grim tusk
#

(And who tf eats that without a plate)

hollow shell
#

Pho is like a soup I guess

#

tMod's looks like

#

Journey's End's looks like

fossil finch
#

So its already fixed

hollow shell
#

I'm not sure why tMod didn't get this new sprite?

fossil finch
#

Not all assets are shared

hollow shell
#

When other 1.4 sprites did get back-ported

fossil finch
#

Fsr

hollow shell
#

So uh yeah ^ that will fix itself eventually, when tModLoader completes its transition to Journey's End. Calamity does not need to fix this. @stray osprey

loud cloak
#

the summons thing

#

i can remove that part from the suggestion, though the point still stands

worn salmon
hollow shell
#

Yeah that's better ei

winged tundra
#

My friends acc got disabled wrong

hollow shell
#

Wrong channel?

winged tundra
#

?

#

Then which channel

hollow shell
#

Elaborate first I guess

winged tundra
#

His acc got disabled for violation

#

That time he got hacked and hacker spam with his acc so his acc got disabled

#

Its wrong

#

He sent requst

hollow shell
#

Okay yeah this is the wrong channel
If you wanna talk about that then go to #general-talk

winged tundra
#

No use

#

Ok

hollow shell
#

This channel is for suggestions about the Calamity Mod

#

Sorry to hear that about your friend, though
The hacks have been rampant for months

winged tundra
#

K

hollow shell
#

@velvet gulch You have to format your suggestion properly

winged tundra
#

Their no use

#

Ok

hollow shell
cobalt rose
#

also spoilers?

hollow shell
winged tundra
#

Ok

#

I should contact him

hollow shell
#

Probably, yeah

#

Also, spoilers don't need to be enacted in the suggestion channels, for convenience's sake on the process

winged tundra
#

K

hollow shell
#

(talking to zavadurr)

winged tundra
#

?

grim tusk
#

can we make suggs for exo mechs?

hollow shell
#

Yes

#

(The laser does technically have a visual cue because it'll position itself ready to fire)

grim tusk
#

well true

#

but sometimes it can be obscured by all of the shit thats going on

#

i have gotten many situations where im trying to run from other stuff and suddenly laser

hollow shell
#

Huh
I didn't know it was possible for him to lag so far off-screen, I thought he was pretty rigid

languid quartz
#

maybe add that video to the sugg? it's a shame that it can't embed in #suggestions-voting however

grim tusk
#

my setup 4 quick, 3 silent, 1 warding

#

final dawn yeet feels busted

uncut quiver
#

is the addition of suggestions that meet the star req automatic or is it manual? Just curious

hollow shell
#

Sugg deliveries have always been manual

uncut quiver
#

makes sense

hollow shell
#

We did want to eventually make em automatic but our bot dev has been real busy and I don't wanna bother her about it..

uncut quiver
#

There aren’t too many that make it so at least manual isn’t that bad

#

also my DoT sugg finally reached 200

hollow shell
#

Nice

#

That's a good sugg

uncut quiver
#

Thanks

#

I hope it gets their attention because it’d make the mod feel a lot cleaner (imo at least)

frozen hornet
#

@dense ferry boss zen was renamed to boss effects bt

hollow shell
#

@dense ferry It's called "Boss Effects" now

grim tusk
#

wasnt Boss Zen renamed

dense ferry
#

A

#

Sorry, wasn't aware of that

frozen hornet
#

Think it also lists it's effects in the buff tooltip

#

Don't rember though

hollow shell
#

But you are correct in that it could have a less... utilitarian name

#

It's a bit blunt and technical

novel belfry
#

boss effects sounds odd

#

Imposing Presence does work wonderfully, mind you

dense ferry
#

Thanks

#

Imma repost the sugg suggesting only the name change, then

hollow shell
#

šŸ‘

#

@lapis canyon Okay but why don't you want to see them?

#

All you say is "It is a bit off"

lapis canyon
#

cosmetic purposes i guess?

deft mortar
#

Can someone generally explain what the update has done? Like is it mostly a balancing thing where OP items that u can abuse have been nerfed such as abyssal amulet for all of pre-hm, or is it just slapping a ton of new content and bosses on top of everything, or is it mixed?

hollow shell
lapis canyon
#

ill try

#

i mean, isnt my other reasonings good enuf?

hollow shell
#

We added a new progression system to Early Hardmode, a new difficulty mode, rebalanced the entirety of PostML to have lower overall stats

#

Among many many many minor changes

deft mortar
#

Yeah I saw the wiki with all those changes lol

novel belfry
#

its huge

#

I had to move the music mod off cause it was so big

#

seriously though why is the music mod taking so much space

hollow shell
#

Audio files are big

deft mortar
#

But can basic things like abyssal amulet and others still decimate certain portions of the game, or are bosses so difficult in the new mode that it's balanced out that way?

hollow shell
#

This is quite a specific example you're bringing up

deft mortar
#

Yes I know

#

asking bc i want to play normal mode with a friend

hollow shell
#

I don't think Abyssal Amulet has been nerfed at all

#

I've never heard of it being overpowered

novel belfry
#

it has all the changes from the update though it doesn't fully explain them

hollow shell
#
Calamity Mod Wiki

The 1.5.0.001 (or 1.5.0.1) update also known as the "Draedon Update" introduced the Draedon and Exo Mechs boss fight, added Malice Mode, and gave Supreme Calamitas a visual overhaul. This update reworked several core-vanilla Terraria mechanics, including the Goblin Tinkerer's reforge system, Movement Speed bonuses, and damage deviations. Additio...

novel belfry
#

okay

#

thanks

deft mortar
#

pre-hm is done past desert scourge with that thing, anyway I just want to know if you think doing a playthrough on normal mode with these changes is still an option?

hollow shell
#

Of course

deft mortar
#

or should we just start with revengeance?

hollow shell
#

You can play in any difficulty mode

lapis canyon
#

@hollow shell is it better? im not sure how to explain it any further

hollow shell
#

In fact, that's more viable than ever. We recently moved several Rev-exclusive items to be obtainable in all modes

small timber
#

if you are experienced with the game (calamity especially) rev can be recommended, otherwise you can play any difficulty

deft mortar
#

Oh sick thats what i was worried about bc ive never played this mod on normal mode (im a vet but playing with a little brother new to pc)

small timber
#

although if you played vanilla Expert/Master Mode before and this is your first playthrough, personally I think should start at Expert Mode (just don't activate revengeance)

novel belfry
#

Just a fair warning those (previously Rev) items are tied behind Malice Mode, which is absurdly difficult from my experience so far (EoC and DS in my deathmode melee playthrough, and Destroyer in my rev mage playthrough)

small timber
#

otherwise can be too much on the easy side

deft mortar
#

I thought revengeance was basically the expert mode of this mod? Like to balance out vanilla gameplay with modded gameplay some bosses NEED to be tougher? I've always thought of it as an equivalent to vanilla expert

#

and death was the master mode

#

and this new mode

#

Is like giga master mode

half sage
#

malice isn't really it's own mode, it can be enabled on any mode

#

and is basically a more "fair" enraged state for each boss

small timber
#

if you want a comparatively speaking, normal=normal, expert=expert, rev=master (probably harder), death = entirely something else

deft mortar
#

Yeah I saw it buffed projectiles and stuff like that

#

also no way are u saying that using abyssal amulet on an expert eater of worlds with jester arrows is overpreparation or even remotely fair for the boss lol

novel belfry
#

jester arrows are kinda good already, being piercing arrows on a worm
abyssal amulet seems kinda overloaded ngl
also i recommend you should take this to #help-advice-read-pins

deft mortar
#

Ok thanks I didn't know where to have this discussion bc im new to this discord I had to join for the 1.5 update lol

grim tusk
#

ye abyssal amulet got nerfed

#

on 1.4.5 it was busted

hollow shell
#

Really? That's not in the changelogs

grim tusk
#

crush depth

hollow shell
#

Changes to Crush Depth is also not listed in the changelogs

grim tusk
#

670 - Reduced the DoT that Crush Depth inflicts against enemies in hardmode. - Done

hollow shell
#

Weird

#

I wonder why/how that got missed in the wiki one

grim tusk
#

although for pre-hm it is possibly still op

#

vs worms

hollow shell
#

@dense ferry Minor thing I just realized
You should probably edit your title line a bit to make it clearer you're referring to the debuff named "Boss Effects"
rather than potentially referring generically to effects that bosses have

dense ferry
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Oh, yeah

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That's good already?

hollow shell
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I was thinking Rename the "Boss Effects" debuff

dense ferry
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Aight

hollow shell
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((just in case people aren't out of the loop and are thinking you want Boss Zen to be renamed to Boss Effects))

dense ferry
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There

hollow shell
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Thanks Rebecca šŸ‘

dense ferry
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Np

lapis canyon
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@hollow shell is the reasoning good enough?

hollow shell
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right sorry I got caught up in something else

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Yeah, that's okay.

fossil robin
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How do you bold letters on chat again?

safe oasis
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*text*

languid quartz
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**text**

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wtf psychic hacking

fossil robin
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Ah, ok thanks!

safe oasis
hollow shell
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@fossil robin wdym "icon slot"?

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Defiled isn't a mode anymore

half sage
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defiled feather isn't supposed to be on the difficulty indicator anymore

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it's a toggle like ball and chain

fossil robin
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Ah ok. I misunderstood, that’s all.

hollow shell
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All good šŸ‘

half sage
unique vector
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@grim tusk ive talked about adding telegraphs for apollo's plasma shots specifically

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the argument there was that adding too many telegraphs would make the fight too visually clutterd

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and that the shots are slow enough to not need any

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as for the laser arm from ares, it also has full, 2-3 second telegraph where it turns vertically or horizontally depending on the direction its going to go

small timber
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how about if ares will alway stick to the screen location (like scal) so that the telegraph can be seen within the screen when doing the laser attack? since in the clip the problem was that it do the telegraph outside the screen

hollow shell
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iirc Ares generally does do that

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Maybe his movement speed got nerfed last-minute?

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Cuz he was pretty frickin rigid when I fought him in one of the final test versions

small timber
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or the vertical speed is too much since he was dropping across the entire map

unique vector
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@hollow shell vertical speed can make him go offscreen for a bit

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since thats the fastest way the player can move besides slimy saddle

hollow shell
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Did Storm do a God Slayer Dash, actually?

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I notice in the clip that Ares is quite far off to the left side and trying to catch up
Apollo too

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@grim tusk

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shit didn't realize you pinged already

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Oh it was probably a Final Dawn fling

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That'd make a lot of sense

crude geode
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I’m surprised that suggestions are apparently unspoilered despite the fact that every other channel is

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and how easy it is to just spoiler a message

hollow shell
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It's just inconvenient

dapper coral
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thats what i said

winged tundra
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.

winged tundra
tardy smelt
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not to bump this sugg but I was kind of surprised to see it jump up from 150 to 175 stars overnight

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not gonna complain about that smugyon
has this channel exploded yet btw

small timber
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surprisingly no, people are probably still trying the mod out

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or still finding things to complain about that is not a bug (probably)

brisk bramble
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Damn
For an updated
This and bugs are Pretty barren

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@tardy smelt Wanna discuss a potential thing for the game?

tardy smelt
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uhh depends

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well not really rn

brisk bramble
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I mean, if ya have the time

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Anytime you want

tardy smelt
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mmhm

brisk bramble
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ya wanna discuss or smthin

tardy smelt
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maybe later

grim tusk
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In that clip it was indeed final dawn but on other occasions same thing happened with GS dash

grim tusk
grim tusk
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@lusty trail a dont, also no reasoning and yoyo bag is powerful as it is rn

hollow shell
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Yoyo bag Don't is only for putting it in Ele Gauntlet

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You can suggest it get an upgrade, but you need to provide a reason

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I don't know how you can upgrade making a weapon be literally doubled

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and make it not be a balancing nightmare

ashen warren
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It’s hard to give yo-yo bag an upgrade without reworking every yo-yo in the game or… actually yea, just reworking like at least half of the yo-yos in the game.

grim tusk
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@bitter python formatting and reasoning

hollow shell
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You need to have your suggestion's main idea at the top
Then the lower lines are your reasoning

earnest raptor
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I think shark necklace can be dropped from sharks

exotic stag
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yeah

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it can

hollow shell
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Yes it drops from sharks in Calamity

grim tusk
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Also easiest way to get it is by far setting up a lava trap on death mode blood moon

exotic stag
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and also why would it need to be crafted anyway. its a quite easy drop

bitter python
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Oh I didn’t know haha sorry

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Cuz I don’t play calamity

hollow shell
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lol

bitter python
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I play terraria on my switch

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I don’t have a pc

hollow shell
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A shame

bitter python
hollow shell
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Stuck in 1.3.5.3 and can't even mod it

bitter python
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Np I’ll buy one next week maybe

tardy smelt
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this reached 200 stars wegud

hollow shell
atomic breach
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How often will the Chinese translation be updated? so excited

tawny garden
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it's unofficial

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so it's on the people who make it

hollow idol
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damn, my Dried Seeker sug literally only 3 away PensiveCore

tardy smelt
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which?

crystal iron
#

an ability to "attach" a type of ammo to a specific weapon

Basically it would make it so you don't have to switch ammos when you use a different weapon that doesn't work well with that type of ammo because it's infuriating.

The reasoning rn is wack but thoughts?

hollow idol
tardy smelt
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niiiiice lets get it to 200

hollow shell
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code-wise

hollow idol
hollow shell
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I shall sent

crystal iron
tardy smelt
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šŸ‘BanditHueh

hollow shell
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A fine suggestion

fresh hamlet
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What is?

hollow shell
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Yours. I also proposed this happen in the dev server before the update released, but Fab disagreed

fresh hamlet
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Ah, did they give any reason?

hollow shell
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Fab didn't think there'd be much reason to disable it as it is an improvement to the pacing and feel of earlygame, and Fab also dislikes excessive configs as that degrades from the intended Calamity experience

fresh hamlet
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Ah, So I guess its unlikely to actually be implemented

hollow shell
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But you can keep it around

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Could have an impact

fresh hamlet
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Alright

hollow shell
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(I personally hope it does, at least)

fresh hamlet
#

Personally its really weird having speed boosted by default. I have like 1000 hours in Terraria so being able to move and dig really fast by default really messes with my muscle memory

languid quartz
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No Suggs about reverting update changes @fickle violet

hollow shell
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Indeed, give it some time at the very least

exotic stag
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3 days. literally THREE DAYS

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@muted cradle it does.

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atleast when i tested it

muted cradle
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oh

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it says it doesn't on the wiki

ashen warren
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Have you tested it yourself?

stark ledge
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ā€œYou should be able to toggle the nerfed weapons and nerfed boss health because DoG doesn't surprise attack you anymore and yharons second phase intro isnt as cool cos he doesnt heal šŸ˜¢ā€

I heavily agree with this idea

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I loved calamity mod way more with the crazy damage and hp of the bosses

muted cradle
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?

ashen warren
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Bruh.

hollow shell
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Bruh moment

stark ledge
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It made the game feel more unique because it was so much stronger than everything else

hollow shell
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Wiki is not fully updated

ashen warren
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šŸ’€

muted cradle
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ay ay ay

ashen warren
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Please at least test things yourself before coming to conclusions.

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Maybe if it bugged it would be a misunderstanding.

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But this is plain stupid.

hollow shell
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tbf it's hard to "test" boss behaviors sometimes

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Differentiating between four different hard versions of the same fight

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Also calm down Linny

ashen warren
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Ight, sorry.

muted cradle
ashen warren
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Just a bit heated.

muted cradle
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but I still wanted to make a suggestion so I made this one instead

hollow shell
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byeah, we get suggestions about bringing back old sprites a lot
Cuz people love nostalgia

muted cradle
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ye

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ig

gray nebula
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omg draedon pbg..

hollow shell
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@modest cloak You need to format your suggestion properly

fossil finch
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Bingo!

hollow shell
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Main idea must be at the top on a separate line (Shift+Enter), with reasoning/elaboration below.

gray nebula
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omg.. time constraints moment

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😭

hollow shell
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Also where did you get the impression that an "infected" look would be fitting, Logal?

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(also yeah......)

stable crane
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maybe with the twins ver

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maybe from that site

muted cradle
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yeah cursed flame stuff

gray nebula
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ok but why

muted cradle
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i thinl

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think*

gray nebula
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the ggreen twin is only a fourth of the fight

fossil finch
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I wonder if like
6 of them is a record
Anyways uh
Epic storm visuals for exos fight confirmed in 1.79

gray nebula
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the ambience for the exo mechs is just a stormy storm

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wow uh i should shut ip

fossil finch
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Iban leaking

hollow shell
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6 ā—

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in one 24 hour period

exotic stag
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hey rover can i ask just a straight calamity question rq.

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not related to suggestions at all just like quick one

gray nebula
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no gay calamity questions

exotic stag
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and my terraria wiki is too broken to look at rn

hollow shell
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Daytime

exotic stag
hollow shell
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šŸ¤”

exotic stag
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since hes having a problem where "Eoc is too fast"

steep iron
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NEW CALAMITAS MAP SPRITES FUCKED UP MY SUGGESTION LMAO

hollow shell
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Original Calamitas still applies

steep iron
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oh shoot yeah

hollow shell
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(until we rework her too)

steep iron
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this is being done to spite me

exotic stag
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no

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calamitas had the sprite thing planned for a while. iirc rock calamitas was just a placeholder?

steep iron
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i was being sarcastic

ashen warren
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have whips been suggested to make summoner better?

fossil finch
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Whips:
Don't make summoner better
Won't be added til 1.5 clam
Suck

ashen warren
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1.5 clam?

fossil finch
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1.4 clam*

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So like

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Calamity in 1.4

ashen warren
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ah

muted cradle
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they literally let you deal more damage as summoner

fossil finch
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They do (mechanically

hollow shell
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Not a convo for this channel.

muted cradle
#

alr

fossil finch
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And yeah

ashen warren
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half damage if not holding staff

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maybe with micro

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if you want carpeltunnel

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also they go agaisnt calamitys summoner idea

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they purposely made it to make attacking bad

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also we are talking 2 years + until 1.4

fossil finch
#

acidwood furniture coming never

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)no one will ever sprite acidwood furniture

woven plinth
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:(

languid quartz
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Enslave someone in cal art

fossil finch
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ik you aren't directly sugging acidwood furniture but like, same principle

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cuz making furniture takes time

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its a valid sugg though

woven plinth
#

man I will straight up do it myself

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I need this build to become a reality

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in my bones

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270 votes bby

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I believe

gray nebula
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marie had some acidwood furniture wips

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n tiles made by yours truly

grim tusk
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Looks very nice

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But too bright for something corroded

hollow shell
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The contrast is strangely low but it's still very nice

woven plinth
#

looks nice, but I am looking for a biome aesthetic, not really the wood

exotic stag
# gray nebula

this idea to me looks moer like "modern wood" (if you know what i mean. like wood floors in houses irl)

gray nebula
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the aeshtetic i went for was smth that could be used on a dock on the ss shore

grim tusk
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Remeber that its ACID wood, on sulphur sea

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Wouldnt it look like rotting or smth

grim tusk
reef ermine
#

if it were slightly green-tinted instead of slightly orange-tinted it may look a bit more acidy

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the block already looks a bit corroded at the bottom

fossil finch
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I get what iban was going for

reef ermine
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it looks kinda like rust and I’m not sure if that’s intentional or not

grim tusk
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Yea

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Something more akin to something salty though

gray nebula
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those were the references

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(particularly the rightmost picture

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wood turning green because acid is just kinda cartoonish

hollow shell
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The acid wood tile looks great yeah

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The furniture probably could look more worn down tho

gray nebula
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and rotten wood just kinda gets yellow and stuff, lole..

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iirc marie was going for smth that could be found in some ship with a victorian aesthetic or whatever if forgor

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i kinda like what shes got already doe if you make the furniture look destroyed or old it ends up being a lot less useable

hollow shell
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Time to pull another crag furniture

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Broken version and intact version

gray nebula
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yea but thats extra effort sobbing

hollow shell
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Yessss

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suffer

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Only through the pain of spriters can I produce enough Vitae to return home

reef ermine
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kinda wish I could see the tiles in the context of the sulphur sea
cuz almost everything in it is either green or dark brown
and then these wood tiles seem like they would clash with that a bit maybe?
idk tho I’d have to see it

gray nebula
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color variety babey

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also theres also teal and purple there

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the color on the planks is desaturated enough that blending shouldnt be a problem

deft yew
#

It resembles acidwood itself as far as I can tell, so looks great

hollow shell
#

This suggestion is good, H>L

grim tusk
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Reminds me of ultrakill (V2 to be more specific)

hollow shell
#

An intensifying rage meter?

grim tusk
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A rage meter that fills up, when full you get
+ENRAGED and boss turns red (although V2 is already red) and glows red and attacks are thougher

hollow shell
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I see

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Reminds me a bit of Demonshade too

grim tusk
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The sound does sort of remind me of the old sound

stable crane
#

To that suggestion can be a bar upside of the healt bar from the boss and when it get enraged the bar just get filed

hollow shell
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Bosses do have a visual for enrage on their health bar now, the blue dividing line between name and health is what turns red

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So that decorative bar can become the enrage bar

grim tusk
#

Sounds good

stable crane
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And help more

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Or reach

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Since if you dont read all the wiki (i read the wiki since i get many free time)
The people gonna say "hmm cute blue bar feelsgreat"