#suggestions-discussion

1 messages ¡ Page 1166 of 1

sleek turret
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you can count each individual second

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by yourself

ashen warren
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Not much point doing that

fossil finch
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... you can have a terraria clock..
Each minute in game is a second irl

sleek turret
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yeah basically

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and there's Terry's Boss Timer mod too

ashen warren
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Ye if you really have a poor sense of timing then that will help

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This suggestion is just a personal dislike of the fight because you struggle with it, I dont see the point in it

sleek turret
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boss personal difficulty is usually subjective by most of the part

ashen warren
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He made this because he died to a dash after a BH in a nohit HDFailure

sleek turret
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well I guess its a no-hit 🤷‍♂️

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supposedly I don't think mentioning no-hits on suggs is a good idea

ashen warren
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No because the game isn't built around nohitting

sleek turret
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that's why

ashen warren
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Stuff like often unavoidable almost attacks is fair game, but this isn't that

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Like pre nerf rav

crude geode
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Timers are so inexpensive by the time you get to SCal lol.

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You have the ability to mine entire caverns of space out in an instant by the time you’re at SCal

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I understand that it’s frustrating being hit by SCal immediately out of a BH, but there’s numerous ways that have been brought up to counteract this. Such as internally learning how long bullet hells take, timers, platinum watch, and even music cues that are fairly consistent (since killtimes on SCal tend to not waver as much as other bosses).

grim tusk
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Actually correct
Does not and Doesn’t are the same thing

exotic stag
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i think he meant the fact that its kinda odd to read it like that

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imo it should be "why does the base potion do that"

grim tusk
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Thankfully its upgrade, Shadow potion, does not have this problem, so why does the base potion does not?

exotic stag
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its still hard to read that like that. even with the extra add on

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i dont think "Does not" fits there to be honest at the end

dapper coral
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that is incorrect

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it would be "why does the base potion not"

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you don't need 2 does's

exotic stag
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yeah ^

dapper coral
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ignoring the fact that it is still awkward to read it that way anyways

crude geode
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Yeah

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Was gonna say, having like fifteen does’ makes it hard to read.

exotic stag
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wait actually its talking about how shadow potion has the problem why would it be "so why does the base potion not" cause that'd sound like your also saying the base potion doesnt..

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wouldnt it be "why does the base potion do that"?

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yeah thats better

crude geode
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“why the base potion do”
Same HDfailure

exotic stag
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i didnt even notice the "Why da base potion do dat"

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lmao

crude geode
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what the base potion doin
Anyways, still a bit messy but it’s fine.

exotic stag
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ok thats much better now

exotic stag
gray nebula
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bruh lmao what

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are phone timers supposed to be actual strategies

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sounds goofy

exotic stag
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it does lmao

dapper coral
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idk i always just count the BHs aloud

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i guess you can use the phone timer if you want, it's not an invalid strat

exotic stag
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i just stay near the walls and watch the blasts until they stop going

earnest raptor
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I think supreme clam could become invisible and eventually become opaque as bullet hell ends

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like devourer of gods does

grim tusk
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I try to memorize where Scal stayed and then prepare to react to the dash

ashen warren
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Just start falling a second before it ends

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Or be moving down in general

scarlet smelt
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Scal dashing immediately after BH was pretty infuriating when i was no hitting her
not a massive problem but still pretty bs

ashen warren
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Not really bs when it's at the same point each time

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After the first few times if it keeps surprising you then idk what to say 🤐

scarlet smelt
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i was expecting the dash each time but especially in the later phases its easy to get into a bad spot with everything going on

grim tusk
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Try to stay at the top of the arena to dodge her dashes after a bh

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Dodging while falling is easier than flying

exotic stag
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i just do it on the floor since for me its way easier

exotic stag
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@storm orbit good idea but how about instead of disabling the damage aura along with the particles. toggling visibility of the accessory would just make the particles disappear

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that way its still useful

grim tusk
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also tip: If you aint using the blunder booster dash and just want to use it as emblem, just use vampiric talisman, moonstone crown or destroyer emblem instead

exotic stag
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^

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IMO there should be a config for "epileptic effects turned off"

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that way anything that could be epileptic is changed when that setting is turned on

grim tusk
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simple: dont use said effects
Also disable afterimages, will help a lot

fossil finch
crystal iron
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Ok so, I'm not sure if this counts as a dont or smth but what if cryogen dropped berdly's outfit from deltarune 2 when killed

Spoilers for deltarune 2
||its such a perfect opportunity cuz berdly gets frozen like the npc inside cryogen||

dapper coral
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that would be a reference for the sake of reference

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which is a dont

cold cosmos
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Woulf be funny tho

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Would

exotic stag
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obviously it'd be funny cause "ooh funni deltarune reference"

grim tusk
storm orbit
storm orbit
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I actually downloaded a mod for MHW to give crits a new effect, then deleted the file for that effect so crits had no additional effect because the default crit flash did it to me

grim tusk
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although I agree that blunder booster's aura may be too bright, not using the item is the easiest solution

storm orbit
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That's what I'm doing, but I'm missing out on some significant DPS for my class purely because of a health issue

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also dash fun :c

storm orbit
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I use the dash though

hollow shell
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I think that Daemon's suggestion is fine

grim tusk
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although since stealth is getting reworked sugg would actually be even more relevant next patch

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sugg seems fine

hollow shell
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I do kinda wonder why this item specifically triggers it considering later game boss fights can be pretty fast and flashy

tardy smelt
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To be honest I find the flashy aura rather annoying too

storm orbit
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yeah I've done so many late game bosses with no issues, but that one item makes my head fuzzy so I know I need to stop or I'll start going blind for a while

tardy smelt
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even if I don't have underlying health conditions related to vision

storm orbit
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I think it's because it's two colour flashing

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Electric Soldier Porygon was blue and red rapid flashing and caused a lot of issues when it was aired, it's like that

storm orbit
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Acid dyes actually have a similar but lesser effect on me

tardy smelt
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yeah

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also, do you experience migraines from Yharon's flarenadoes?

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they seem pretty offensive

hollow shell
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(again, not seizures, migraines)

storm orbit
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I don't actually, they're fine

tardy smelt
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huh

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strange

storm orbit
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strobe lights will do it, at work last night we had to cover a flickering light with cardboard taped to the ceiling so that I could work lol

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so far I haven't found much in terraria that will trigger it besides acid dyes in vanilla and blunder booster in calamity

tardy smelt
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😓 wall of text has been created

hollow shell
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ah

keen zealot
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amazing

storm orbit
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I like your idea, I would have suggested rogue for signus too

tardy smelt
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yeah

fossil finch
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Ah yes the summoner tank and the stealth rogue sentinel armor based of the donor one that's not actually related to sw in the slightest

tardy smelt
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I in fact did not forget about that convo from ages ago

sleek turret
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The suggestion is cool, although, on the armor idea parts probably vaguely describe how they work instead of describing some of their functionality.

tardy smelt
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didn't I do that?

sleek turret
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Yes, you did vaguely mention, but you specifically mentioned one of their mechanics.

tardy smelt
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was that the signus one?

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or both

sleek turret
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Yeah Signus one mostly specificates

hollow shell
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Ah that example is much more generic but still has potential

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Good

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I can imagine some issues coming up with the Void armor, from tying your survivability to entities near your cursor
Seems like it opens up big cheese strats

sleek turret
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Hmmm yeah that can open stuff like dragging projectiles quickly just to avoid them.

fossil finch
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If this doesn't get into calamity we can just abuse addons, remember that, guys
ultimatesmug

storm orbit
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maybe the dark energy are summons that can die

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the more you have alive, the more defense you have

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maybe it's the set bonus to summon a small swarm of them

sleek turret
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somethink like stardust cells where it sticks into the enemy and deals damage

hollow shell
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The suggestion can just exclude the "hovering around your cursor"

gray nebula
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never knew prismatic armor was post SW

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dreaded patreon armors hogging up space for us to put GOOD AND COOL armors and swapping it out by references instead

fossil finch
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Make a sw ranger armor for the hilarious

grim tusk
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Spectral veil but armor

bottom text

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Void or Signus could have a melee armor

fossil finch
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Summoner fits more for void imo

hollow shell
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Void having a melee armor would be a bit weird

fossil finch
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Quirky tanky summoner was perfect for it

hollow shell
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considering it crafts a lotta magic weps

grim tusk
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actually I wish spectral veil had a sprite on the player

grim tusk
fossil finch
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Donor armor

grim tusk
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just yoink that sprite from Cal Vanities's Signus's cloack

tardy smelt
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changed that

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the rest is fine?

hollow shell
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I think so yes

tardy smelt
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alright, cool

grim tusk
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also Bloodflare is after tarragon

tardy smelt
tardy smelt
grim tusk
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Bloodflare needs both Polt and Prov

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Tarragon just needs Prov

tardy smelt
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true

grim tusk
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also remove "stealth" on the signus armor; just keep rogue on it so it infers it always benefits rogue regardless of stealth or not

hollow shell
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It's a funny situation cuz you unlock all of Tarragon and Bloodflare at the same time, post-Prov
except for Bloodflare armor and only Bloodflare armor

tardy smelt
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yeah

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polterghast kinda unlocks enough stuff on his own

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with all of abyss gear

tardy smelt
# tardy smelt true

just got that mixed up a bit bc on my current pt I did polter first so bloodflare and taraggon became available at pretty much the same time

hollow shell
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Doesn't leave much to go on anymore but, prolly fine that way

grim tusk
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yea now seems fine

eternal escarp
fossil finch
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Ye

tardy smelt
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be a chad and give him his post-provi stats post-golem too

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then make him always drop bloodstone CompleteFailure

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totes balanced

pliant rivet
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the monsoon thing is actually a good point, same thing with tsunami, alluvion and other stuff

full thistle
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You can also just put more dummies above them

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So the spread counts

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Or you can get up close

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Lots of workarounds

crystal iron
ashen warren
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depends if there is a lack of vanity variety to justify it

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you cant just pull the phrase from your ass without like proving its truthfullness

crystal iron
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That's true, ig there's no reason to add it then, though its such a wasted opportunity😩 😩

ashen warren
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travel back in time

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become dog tier patreon

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get the vanity as your donor item

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win

strong mountain
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fortnit update

crystal cedar
lean bone
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^ agreed by someone else from calval

celest notch
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Giving you more dps than normal

full thistle
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If that doesn't work then just use the luiafk improved dummy, you can change defense dr and hitbox size and it uses the bosses' sprites. Basically luiafk adds everything you could ever want in the game as far as QoL goes

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*Also lets mnions target

celest notch
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Luiafk just breaks the game so you don’t have to move to get anything

full thistle
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luiafk is pretty balanced actually

celest notch
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And downloading a whole mod just for that one feature is inconvenient

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Also calamity has a lot of similar things that luiafk has

full thistle
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then just go up close to the dummy lmaio

celest notch
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I do that with mon soon

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One arrow doesn’t hit

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And a couple with aluvion

full thistle
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while I can't guarantee the effectiveness of dps testing this way you could also for spread shot weapons just put a line of them and fly abiove/put a platform above them

celest notch
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Is there’s more than one dummy and there’s explosions you will get a lot more dps than a single one

full thistle
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since when do bows do explosion damage

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except for elysian arrowss

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whioch kinda suck anyway\

celest notch
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Monsoon tornado

full thistle
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I don't really think the discrepancy is really big enough to worry about properly, and if you intend them for boss fights just used all of em to see which does more damage. certain weapons do better for certain enemies/bosses anyway so the dummies are just there to give a rough estimate of whether or noth the weapon meets the same tier

celest notch
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Just add the feature with the dummy config

full thistle
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good point

celest notch
grim tusk
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also theres some piercing arrows too, jester, unholy, holy, luminite

full thistle
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yes but piercing arrows dont matter if you're firing from above, and depending on the boss you may be piercing them anyway (mainly worm bosses, but bosses like slime god and ceaseless void are also examples

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also I am aware that my points are invalid because they're stupid

crude geode
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Idk why you’re so concerned about a suggestion already in voting

full thistle
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I'm not, I already conceded defeat

frozen hornet
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Oh nice the funny sentinel armor is valid

cobalt pewter
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It's valid? Huh

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I mean the sugg is valid for the most part

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Though the set the suggestion based on is dono

tardy smelt
ashen warren
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real size draedon gaming chair merch (joking)

exotic stag
eternal escarp
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@potent pilot you need to format your suggestion correctly and give it a proper reasoning, i suggest you go checkpins and read the FaQ pinned here and at the top of #suggestions-posting

tardy smelt
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oh and I'd rephrase that suggestion

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and then make the body the argumentation as for why we need more murasama's

eternal escarp
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i think he just means like
"weapon available pre-boss but locked until post yharon" weapons for the rest of the classes, rather then weapons that act the same as the murasama

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but yeah

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should prolly explain that

earnest raptor
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murasama is mgr reference

eternal escarp
still zodiac
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don't see why murasama can't stay as a unique weapon like that

eternal escarp
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yeah i personally think it should stay unique byeah

fossil finch
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Same

earnest raptor
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to keep consistency

grim tusk
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This sugg is ❗

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Also mura is funny ref so wont work anyways

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Monsoon’s daggers arent id locked

hardy dock
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This is kinda a dumb idea

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Murasama is supposed to be unique, adding in class specific ones is just ech

grim tusk
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Yea and reasoning is just “add pls”

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And ding dong ditching too

lean bone
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'add pls' is a really good reason wow

hardy dock
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Ding dong ditchers annoy tf outta me

magic grove
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wdym, ‘add pls’ is one of the best methods of getting something in the mod HDfailure

lean bone
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yes it is why does nobody like it?

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it works 100% of the time

grim tusk
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Also “simiral”

grim tusk
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@karmic quiver cross mod content and also no title and very vague reasoning

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checkpins on how to write suggestions

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@zenith hazel bot dead

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Since 2-3 days ago lmao

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Why theres more ding dong ditchers as of more recently

hollow shell
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Weird

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You do need to format your suggestion properly, @karmic quiver
That's the most important thing

It needs a title/summary at the top, with elaboration/reasoning below, separated by a line break (Shift+Enter)

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We do add some compatibility with Fargos already so it's not entirely out of the question for this to get in

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Not quite

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With the way it's currently formatted, "Attempt number 2" would be your title

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This matters because it's a bot that processes it, not a person

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(It would also be good to word your title like a suggestion/command, rather than a statement as if it's already a thing that happens. To prevent confusion.)

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You can edit your message as much as you want btw, don't need to send a new one

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@karmic quiver

merry seal
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I don't know if it's already been suggested but I think a class based on movement could be fun. There are a lot of items to dash and dodge but I think these concepts should be further explored.

cobalt pewter
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Classes are too big of a scope for Calamity

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So no.

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Not here at least

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(though something like this would need the mod that does it to rework movement speed, which is what cal will do)

zenith hazel
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bot’s back up

lean bone
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wait did voting bot break?

distant gyro
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it kinda does that sometimes

lean bone
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bots do break

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i guess

oak meteor
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dam my scal name suggestions was denied tho i can see why

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extrenlty niche and not worth the effort

merry seal
# cobalt pewter So no.

Okay, thank you for your response. There's always the hope that some people read the suggestions that don't make it into the calamity mod and implement them somewhere else 😉

golden kayak
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I am pretty sure 1.5 Cal makes movement speed not a useless stat

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So there is that

gaunt quest
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the island also grants the alternate evil chest item lol so it's not obsolete

fossil finch
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Both evils just makes the chest gen in the dungeon

hollow shell
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@prisma flare Check the pins for the Suggestion Don'ts doc.
Suggesting new specific items (like those of your own creation) is not allowed.

prisma flare
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ok

hollow shell
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If you feel that the item you have in mind would resolve some problem, inconsistency, void, etc
then you can make a suggestion about resolving that problem with an item, without specifying exactly what that item would be
Only describing the issue and how the item would fix the issue

prisma flare
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ok

hollow shell
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actually LoneKensei

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You can keep the sugg, just make sure it's formatted properly

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You need a title at the top with reasoning/elaboration below, separated by a line break (Shift+Enter)

frail mantle
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also maybe reword the title to be a request or demand rather than a statement

hollow shell
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^

fossil finch
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@vale cradle Calamity's Vanities already does this

lean bone
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@uneven minnow that is future content, future content not allowed

uneven minnow
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Ah, alrighty. Thanks for letting me know

hollow shell
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Also @uneven minnow the previous Calamity mod files will still work fine
If you download 1.4.5.007 now, you can continue to use and play on that version even while the Draedon update exists

uneven minnow
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Oh, sweet!

hollow shell
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ye

obsidian cove
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@tender dawn formatting

hollow shell
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God damn it

tender dawn
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sorry is it better now?

hollow shell
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This is better yeah

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Only change I'd make now is changing the phrasing of the title

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to make it more of a suggestion/command rather than wording it like it currently happens

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Thanks 👍

tender dawn
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does anyone else have the problem with the sunken sea

hollow shell
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We've received similar suggestions to this before iirc

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(which is fine, yours can stay)

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So yeah others have had this issue

tender dawn
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ok good to know its not just me

tender dawn
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@edgy yew formatting

edgy yew
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Uhh

tender dawn
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read the message at the top of posting

edgy yew
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Oh

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How do i fix it

tender dawn
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edit your message

edgy yew
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What should i change about it

tender dawn
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have a main idea with a space then a body

sharp steeple
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DAMN BOI
Most votes I've ever seen

cobalt pewter
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@dapper coral stonks amirite

dapper coral
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true!

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my legacy on this server is summed up in that one screenshot iirc

cobalt pewter
robust lava
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Surprise surprise, the suggestions that get the most votes are the QoL changes that are impossible to disagree with HDfailure

distant gyro
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it's real stonks

silver silo
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no no he has a point

tardy smelt
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case in point:

oak meteor
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hoping atleast one of my suggestions gets added

tardy smelt
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any issues with my sugg

grim tusk
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Nope

still zodiac
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Sounds interesting

tardy smelt
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awesome

worn blaze
grim tusk
worn blaze
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I mean, I've kind of learned to live without using dash accessories for the bosses that screwed me over for using them, but I'm thinking of trying to make my first mod one that adds a dash bind, so wish me luck haha!

fossil finch
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god

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Why

hollow shell
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Personal big disagree

fossil finch
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Why do people want to make vanity useful holy fuck

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It's vanity

hollow shell
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Vanity should be vanity

fossil finch
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If everything remove the buff slot they consume

hollow shell
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If any pets are to be given additional function, it'd be Light Pets

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even if not to produce light

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Cuz those 'pets' are utilitarian

whole wedge
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Really? I've never really saw pets as vanity tbh

hollow shell
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That is currently their sole purpose. Vanity.

fossil finch
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Well uh that's their whole point yeah

whole wedge
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idk i've always just kinda seen them as something that i hardly see anyone use

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but i can definitely see your point

exotic stag
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and that was a bad idea

hollow shell
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Thorium has a light pet that shoots lasers, as well

exotic stag
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and its usually like weak pets too

whole wedge
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idk about stuff like attacks but

exotic stag
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MoR's has a max of 5 spawned "orbs" that shoots lasers every like 5 seconds. each laser does 20 damage

whole wedge
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idk maybe like, 2% or 5% damage or something to specific classes idk

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stuff like that

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very minor tho

hollow shell
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So like lore items, or our wing buffs

whole wedge
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yes

exotic stag
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yes

exotic stag
obsidian cove
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If you make cal pets do things, then other mods pets will never be used as well

exotic stag
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yeah they'd become meta pets

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which is something you dont want to do

whole wedge
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good point

exotic stag
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because pets are just meant to be vanity

whole wedge
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ig

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idk

exotic stag
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light is just exploration utility

fossil finch
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This is technically valid because uw lore effect is moving to another item and stuff

karmic ruin
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Where would I find info about that

fossil finch
hollow shell
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This suggestion is valid yeah though I assume it'll give our programmers a headache

karmic ruin
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Wanted to clarify that I recently edited in option 3)

grim tusk
exotic stag
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i agree

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BirbDisgust indeed

keen zealot
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this made sense when console was first ported because summoners and pets literally didn't exist

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so console version got exclusive pet-weapons

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really hard to get and totally useless, but cool

warped field
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Visibly ages when I remember the Blood Vial and stuff from console

tranquil perch
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Ping me for discussing my sugg

distant gyro
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I don't think that's the source of the desync

tranquil perch
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Uh

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But like

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Either way when sg dies on mp I get massive desync and gel items gradually keep appearing out of nowhere

distant gyro
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it doesn't actually drop 1 item for 50 frames straight

tranquil perch
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I mean like

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A bunch of items in the ssme frame

distant gyro
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what's the difference between it and a single stack then

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it's just a single stack but spread out

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that shouldn't desync

tranquil perch
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Yes the fact that it's spread out

hollow shell
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What

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I've never heard of this issue before

tranquil perch
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Idk but it happens

distant gyro
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it's like if you throw 2 items, one to the left and one to the right

tranquil perch
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Even when I am the host

distant gyro
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is that laggier than throwing 2 items to the right

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if the answer is yes then wtf terraria

tranquil perch
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No I mean

hollow shell
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(Altix what are you talking about)

tranquil perch
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How much gel does sg drop?

distant gyro
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I'm wondering precisely how drop spreading causes lag ever

hollow shell
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Because it's one stack item versus 200 individual stack items, Altix

tranquil perch
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Holy fuck 210+

distant gyro
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If it's any significant then it's secondary to worldgen lag or even gore/dust spawns

tranquil perch
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I'll record some footage of it tomorrow and hopefully remember to post it here

hollow shell
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DropItemSpray

distant gyro
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that's what I sense

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DropItemSpray is also used for Provi in normal mode I think

hollow shell
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Yes Photonic this issue is exactly what you think it is

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"Randomly peppers stacks of 1 of the specified item all across the given NPC's hitbox."

distant gyro
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where she spills out a ton of floaty unholy essence

tranquil perch
distant gyro
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if you never collect the items do the lag persist harder?

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if it's the items' faults then the answer should be yes

tranquil perch
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i literally can't collect the items during the desync

distant gyro
#

In Expert it only sprays 30-45 btw

#

the rest is contained in the bag

#

the reason it sprays is because it makes sense to

#

it's gel

hollow shell
#

The DropItemSpray has a function to separate the items into stacks

#

to prevent this issue

#

but SG doesn't use it

distant gyro
#

gel kinda diffuses everywhere

hollow shell
#

Or, actually

distant gyro
#

oh wait

#

that's purified

hollow shell
#

yeah

distant gyro
#

im good at ctrl+fing

tranquil perch
#

"it makes sense because it's gel" but "it's laggy af"

Glad we have our priorities in order HDfailure

distant gyro
#

the thing is

#

I never faced that kind of lag ever

tranquil perch
#

I do a lot and it's always when a ton of things happen at once

#

Literally not even hardmode terrain generation is that bad in terms of desync

distant gyro
tranquil perch
#

For example

distant gyro
#

I'm more doubtful of the cause

#

also if it is doesn't that kinda constitute a bug of sorts

hollow shell
#

I can see right here that it's programmed to drop 200 individual items at the same time

#

and it really shouldn't be programmed to do that

tranquil perch
#

If you break a fuck ton of tiles at once/in a row, like for example, like the equivalent to 2 explosive traps, it starts to desync, and it gets worse the more tiles you break

distant gyro
#

so then is the solution to remove spray drop entirely?

hollow shell
#

That is one option

#

Another is to make use of its stackSize parameter

#

which exists presumably for this exact purpose

distant gyro
#

also I guess try normal mode providence

tranquil perch
#

Me?

hollow shell
#

Providence only sprays about 50 items maximum

#

SG is 250

distant gyro
#

if you kill 4 of them it should be 200

distant gyro
#

stress testing at what point the game breaks

#

is it 50? 100? 150? 200? etc

tranquil perch
#

Actually I'm pretty sure that one time my internet was a bit worse, keyword: only slightly (not being ironic) the desync ended up lasting for like almost an entire minute lmao

distant gyro
#

byeah I kinda want more research on this

#

maybe just me

hollow shell
#

You do seem unusually hostile towards this suggestion

tranquil perch
#

Yea I kinda felt that but I haven't interacted with altix much

#

So I was like

#

Maybe that's normal altix

distant gyro
#

I don't think that's too out of the ordinary for suggestion discussion

tranquil perch
#

Ok now I'll host a server (for me only) so I can test it

distant gyro
#

I indiscriminately talk about things

tranquil perch
#

ok uh

#

me hosting a server and only myself being in it doesn`t cause any major issues so i'll test with more slime gods at once ig

#

WHY THE FUCK DOES IT NOT HAPPEN WHEN I NEED IT TO

grim tusk
#

Prob cuz you’re the only person on the server

tranquil perch
#

Yea probably

grim tusk
#

It likely does not need to send as much packets of info

#

But when theres more then HDfailure

#

But still fits here as well

tranquil perch
#

uuh storm

#

can you like

#

join my server and help me out here

grim tusk
#

Just let me boot up my laptop

#

Also with what stuff should i join and mods?

tranquil perch
#

uh

#

calamity mods cheat sheet uh and uh the rest should sync automatically

#

I'm pretty sure I still have calval enabled so CompleteFailure

#

yes i do

grim tusk
#

What Cal Val version?

#

Most recent? (Update happened)

tranquil perch
#

uh

#

fuck I don't think I updated it

#

ok update all has been clicked now I wait

#

(also make sure you do that too)

#

btw

#

does scal have a laugh sfx when summoned now or is it just the trailer

grim tusk
#

¯_(ツ)_/¯

tranquil perch
#

that was directed to devs HDfailure

#

@hollow shell are you allowed to tell me this

grim tusk
#

Alr send server info

tranquil perch
#

Fuck I can't send my recording because 70mb

grim tusk
#

i can tho, made it smaller and trimmed it

#

should be soon

#

anyways lets head there

tranquil perch
grim tusk
tranquil perch
#

Oh uh I

#

Have to go sleep now so uh

#

Remind me tomorrow

grim tusk
#

alr

hollow shell
#

Sleep well Photonic

#

And thanks for the video, you and Storm both

grim tusk
#

i also have to go to bed gn

hollow shell
#

Sweet dreams

#

@dark goblet It's a heartfelt sentiment, however we do have a rule against suggesting references for the sake of being references

#

(And I'm not sure how much familiarity the devs have with Berserk. I don't think I've seen it come up more than once in the dev server)

dark goblet
#

I see thank you for the clarification!

#

it was worth an attempt <3

crude geode
#

Yeah 1.4 content is a don’t

robust lava
#

It's a don't for a reason

frozen hornet
#

@karmic quiver since it's a don't you have to wait until calamity ports to tmod 1.4 before you can suggest it

tardy smelt
#

^

#

future content suggs are a no, and backporting 1.4 content is actually against TMod's terms of service

fossil finch
#

shouldn't modnotif delete that message or is this new

#

Also this sugg should be like

#

Exclaimed

#

And everything

bold wave
#

Adding buffs to pets is like giving vanity items or dyes buffs

distant gyro
#

giving combat buffs to a beach ball

earnest raptor
#

master and rev/death would be stackable without issues

exotic stag
earnest raptor
#

🤦

exotic stag
#

its sugging future content. which is a don't

earnest raptor
#

I perfectly know than 1.4 is not allowed topic in this digital space, but if we ignore that, that suggestion makes no sense because it implies than master mode is going to be removed

exotic stag
#

no it doesnt

#

the suggestion is saying to "remove master mode changes that calamity will do to make it just a vanilla 1.4 thing"

#

MM rn in 1.4 isnt that good

#

so just saying "keep it the same bad state that it was already in" is just not a good idea anyway..

earnest raptor
#

which is not true

exotic stag
#

actually they might in the future. again 1.5 isnt complete so we wont know maybe in the 800's there'll be a MM change

frail mantle
#

there won't

#

1.5 isn't gonna be on JE

exotic stag
#

(i mean thats why i said maybe. i didnt know so eh)

earnest raptor
#

it's going to be on bedrock edition? ew

frail mantle
#

also there are plans to make master mode More™️, i believe

still zodiac
#

yup

#

but they'll get there when time comes

grim tusk
#

And the last sugg also is ❗ due to future content?

gray nebula
#

pets
functionality

#

awesome really awesome

ashen warren
#

At the very most pets should have some decently useful utility, like lighting up gems or smth

#

That’s reserved for light pets though and as far as I’d ever go with them

grim tusk
#

Ye

exotic stag
ashen warren
#

It’s the sussy tentacle iirc

#

The one from moon lord

exotic stag
#

yeah that one

frozen hornet
#

Magic lantern as well iirc

north plank
#

The functionality of pets should probably be limited to that yeah tbh

ashen warren
#

Glorified shine potion

hollow shell
#

@karmic quiver Why did you write this suggestion when you saw in the Don'ts that you can't make suggestions about Journey's End

#

Like

#

wh
What was the point

cloud surge
#

@karmic quiver that's literally why no one likes master mode why would anyone want this

fossil finch
#

God

hollow shell
#

@ashen warren

lean bone
#

what is clockwork bow?

hollow shell
#

However I suppose it is possible for you to turn this into a suggestion about its functionality/accuracy without it being balance based

royal tapir
#

A bow

#

It shoots an inaccurate volley of arrows from the sky that go through blocks

lean bone
#

ok

hollow shell
#

Tons of arrows, very spread out inaccurate

hollow shell
#

Uhhh I think so
"Problem 2" kinda encroaches on balance territory still

#

It would be a theoretical solution for us to just boost Clockwork Bow's DPS without changing its accuracy
making it situational and.. unreliable still

#

Yeah this is better

ashen warren
#

Ok thnx

exotic stag
#

uh

#

actually i've recieved more dps with clockwork then most post ml weapons

#

even on non-worms lmao

#

i think its just the fact you know.. the boss is moving? or the enemy is moving

grim tusk
hollow shell
#

Probably yeah

eternal escarp
#

yeah while clockword bow is theoretically terrible at every average entity

its a bow for use before Providence, which is a massive hitbox boss

exotic stag
#

(its also really good at folly/profaned which is uh. nice)

#

its spread helps a lot infact.

#

cause its spread can hit multiple guardians. all the folly beings. and even with sentinel help

#

like if you just remove the top of your CV arena so the projectiles actually exist. it can target multiple energys at once.

#

which is uh

#

quite good

#

(although it falls at signus..)

eternal escarp
#

which makes sense since it is 2 tiers behind at that point

#

or, 1.5 tiers ig

exotic stag
#

yeah but having 2/3 of the sentinels is really good..

eternal escarp
#

providence and dfolly being a half tier

#

ye

grim tusk
#

Dont clockwork bow’s arrows go though walls?

deft yew
#

yes, all of them

#

iirc

eternal escarp
#

only wooden arrows i think?

#

like any other arrow doesnt work, i believe?

grim tusk
#

Unless its like elysian’s meteorites or smth (just use luminite lol)

exotic stag
#

hm i can google that

#

actually all

grim tusk
#

Elysian arrows spawn meteors when they hit smth, im unsure if the meteors go through as well

exotic stag
#

lmao

#

well this was kind of.. stronk

#

all arrows fired going thru blocks is kinda insane

summer arrow
#

It is insanely inaccurate though

eternal escarp
#

it is at the tier for the boss with the biggest hitbox though HDfailure

tranquil perch
#

fat hitbox syndrome (tm)

exotic stag
hollow shell
#

@ashen warren Which princess, and why?

ashen warren
#

Funny maid haha

#

._.

deft yew
#

no.

hollow shell
#

It's "Drunk Princess"
"Princess" is the 1.4 NPC that was added after Calamity's

ashen warren
#

Bruh drunky literally sells better campfires and really poggers buffs

hollow shell
#

Why do you think her having a different sprite on a single day of the year would make players want her more

ashen warren
#

If anything make her more accessible so people can actually know she exists

hollow shell
#

This is awful reasoning

hollow shell
#

Can you stop

#

I'll delete your suggestion for now

#

If you come up with more substantial reasoning you can repost it

lean bone
#

i want cultist stopper

grim tusk
#

didnt we tell you that cultist spawn is hardcoded in #calamity-update-talk
also just delet dungeon entrance to stop em

#

although an item to make you unable to hurt em might be nice

#

that would be a good work around to messing with vanilla spaggetti code

left elbow
#

yeah

#

Either prevent their spawn entirely or make them invulnerable while the item is faved

grim tusk
#

yea prob mention that in the suggestion

exotic stag
#

(i was gonna talk about having it be part of the lore item but i forgor that lore items are bye bye next update)

left elbow
#

yeah

#

Well, the lore items themselves are gonna be kept but their functions will be moved to separate items

#

i think

lean bone
#

dont think they are

left elbow
#

i know the latter, not sure about former

lean bone
#

effects being moved that is

grim tusk
#

yea those effects getting moved

left elbow
#

mhm

grim tusk
#

the combat effects all deleted (except cryo lore who got sticked to ornate shield)

left elbow
#

but are the lore items being kept and just don't do anything but provide ingame lore?

lean bone
#

yeah they are no longer doing anything

left elbow
#

yeah so i was right

lean bone
#

yes

left elbow
#

but yeah the anti cultist spawn/damage item would just be in a similar vein to stuff like what will soon be Siren-Proof Earmuffs and Vodoo Demon Voodoo Doll

hollow shell
#

Yes I would very much like this item

#

Either to
Prevent the cultists and their tablet from spawning
or
Make it so the cultists are invincible so you can't accidentally kill them
or
Make it so the cultists are killable but they don't spawn LC when you do

#

I think the middle option will be easiest?

fallow hedge
#

Middle seems most plausible yea

#

Assuming it'd work like the upcoming boss prevention items, the item could be like a religious pact or w/e lol

hollow shell
#

Yeah it'd just be an inventory-favoriteable

left elbow
#

ah

#

also had an idea regarding shrine items

#

Maybe they could be made into challenge drops?

#

Becuase I don't think the current needle in a haystack design of shrines is really... fair

hollow shell
#

I disagree

left elbow
#

should i put it in suggestions posting or nah?

hollow shell
#

For one, if you mean literal "challenge drops" as in Malice drops, you should wait for 1.5 to release before suggesting.
If you just wanna suggest they become boss drops then that's fine

However I personally disagree as that'd be moving world exploration content onto something which this mod already has a massive focus/surplus on already: killing bosses.

crude geode
#

Agree

#

It’s fine that not every run gets shrine items

#

In fact make it so only a handful of shrine items spawn each world, just to fuck with people HDMood

left elbow
#

ah

#

Maybe at least have a way for multiple shrine items to be available

#

like

#

once you find a shrine once and open its chest, a flag is set and that allows NPC's to sell said shrine item

#

then no more fighting over who gets Luxor's Gift in multiplayer

hollow shell
#

Yes that would be okay

left elbow
#

I'll suggest it

hollow shell
#

We've gotten similar suggestions before but you can suggest it too

left elbow
#

ah

#

if someone else gave similar suggestions, then that can be covered

#

also is luxor's gift gonna be nerfed? Like, at all?

hollow shell
#

I do not know

#

Actually

#

It might've

#

Yeah it did get changed for 1.5

left elbow
#

ah

#

i just knew it lol

#

If one accessory was gonna be nerfed in draedon update

#

it'd be luxor's gift

fossil finch
#

Damn another one of these

#

What happened

#

Why is everyone suddenly suggin death animations

#

Could you not

trim sun
#

um upgrade to luxors gift because it pre hardmode

fossil finch
#

Rover is playing minecraft so it seems i am legally forbidden from interrupting them

trim sun
#

k

grim tusk
crude geode
#

@low briar Death animations, while cool, are generally not as much of a priority and take a large amount of time from spriters. Especially with a sprite as big as yharon's new one is going to be. It's also been suggested so frequently it's in the document.

dusky salmon
#

what if we gave our sweet icicle granddad a health boost

hollow shell
#

Death animations are also still in the "Frequently Suggested" Don'ts
(even though I think at least one death anim sugg slipped through in recent times)

#

And either way this sugg could use more reasoning to it and less specification

hollow shell
#

You doin alright @trim sun?

trim sun
#

i dont know

hollow shell
#

What's uhhh..

#

Are you gonna edit it? Or, repost it? Or what?

trim sun
#

i dont know

hollow shell
#

You can edit it

trim sun
#

edit what

hollow shell
#

Your suggestion

trim sun
#

done

hollow shell
#

If you hold Shift and press Enter, you do a line break
which is how you make new lines in messages

like this

trim sun
#

ok

#

i understand

hollow shell
#

You need to have a line break, with your title/summary above and your reasoning/elaboration below

#

aight

earnest raptor
#

I bet devs heard enough of death animations and other stuff

hollow shell
#

Hm, I thought Victide was placeable like all the others

#

I know its been sprited, multiple times even,
so maybe I was just thinking about that, despite it not being in the game.

tardy smelt
#

life alloy isn't placeable either

#

but it's not really a bar either

hollow shell
#

Not anymore yeah

earnest raptor
#

you can guess by me mentioning certain channels

gray nebula
#

cuz placeable bars are kinda minor and most people just gloss over the inconsistency

silver silo
#

I noticed but I assumed it was just a planned feature

exotic stag
distant gyro
#

I did not know you can place bars until I see the dupe glitch for the first time

fossil finch
#

Same

exotic stag
mystic portal
#

what should i get in prep for slime god as a mele?

fossil finch
mystic portal
#

k

clever raft
#

Am I allowed yet to ask for the tinkerer's rework to be in it's own separate mod?

fossil finch
#

not yet

#

you'll have to wait until 1.5 releases

#

and even then, though i get why would you want that, i doubt it'd happen honestly

clever raft
#

Aw

#

Well
It'll be worth a try

hollow shell
#

This could use a bit more reasoning to it
I don't really understand why "The" should be removed from boss names and messages

deft yew
#

fair
just seemed unnecessary is all

hollow shell
#

Providence and Yharon I can understand more

(We could make their NPC names be the shorter versions, and add in Ocarina of Time -esque boss spawn title cards showing the full name)

deft yew
#

ik it could use rewording but should i maybe take it down too

deft yew
#

i think redemption(?) has those too

hollow shell
#

As for Polterghast, with the boss health bar saying things like "Necroplasm the Polterghast"
That's uhh, I think that's a bug

#

But it hasn't been fixed yet

#

fsr

deft yew
#

oh ok

hollow shell
#

I'll ask if it's been fixed for 1.5

deft yew
#

i probably need to have it mention discrepancies between actual boss names and their messages, like when you kill dragonfolly or calclone
that always bugged me

hollow shell
#

For Calamitas I'm pretty sure that's part of the fake-out thing
"Oh it's not actually Calamitas, it was just a clone"

#

What happens with Dragonfolly? I'm unfamiliar

deft yew
#

Its actual name is the dragonfolly but its death message is a dragonfolly

hollow shell
#

Ah

#

Hm

fossil finch
#

so yes do

torn crown
#

Suggestion Draft: Use Reactive/Timed DR instead of an HP boost for bosses in the config

The Boss HP boost option is currently on a standstill with its boost range from being somewhat redundant of adding a few seconds of battle, to being nigh-impervious; often making the fight a very long endurance match. HP boosting is also harder to eyeball and is generally niche on its own case, seeing that people either use it for the challenge or to meaningfully fight them with stronger gear and weapons. HP Boosting also has the weakness of it simply being a flat boost; with distant bosses still being melted even with the setting turned to the max.

Timed DR can fix this problem by using the boss' kill-time, then basing that on a percentage, meaning that it can be viable to fight them on any higher tier

#

Is this sugg decent enough?

My problem with it is that there's a difference between the 'strength' (i.e. how aggressive will it reduce the dpa) and the 'factor' (i.e. the intended kill-time for the boss) of the timed dr. I can't decide in suggest using either properties as their own, and using both properties would fall under being too niche to be picked up by devs/other people. There's also a plan to add the point of Helping No-hits not exceed the dps limit but I'm not exactly sure on the rules regarding Timed DR, and it doesn't look like a good enough point to add.

grim tusk
#

Cal already has reacive/timed DR

#

But its somewhat weak

#

(Unless its night providence)

torn crown
#

yes, I'm asking for it to replace the HP boss boost in the config

grim tusk
#

It’ll prob work better as a complement to that

hollow shell
#

I can see where you're going with this

#

but

#

"with distant bosses still being melted even with the setting turned to the max.
"meaning that it can be viable to fight them on any higher tier"
Are you trying to fight early-game bosses with later-game gear?

grim tusk
#

As it affects like

#

2% of the player base

torn crown
grim tusk
#

Change the reasoning to be more relateable to general players, to increase the likeliness of getting voted for and accepted

#

Not Noh*ters

hollow shell
#

Hmmmm

grim tusk
#

Something that you could suggest is making that config increase the strenght of the reactive/timed DR

torn crown
#

Usually, people just upgrade their gamemode if they want the boss to be harder, which overlooks the option

torn crown
#

I don't /haven't seen a concrete use on it

grim tusk
torn crown
#

I see

torn crown
#

The values are still there, must've forgotten the fact that it's just a guideline

torn crown
grim tusk
#

#nohit-guidelines only has mnl

#

And dps guideline will prob get removed from doc

hollow shell
#

Okay, so
I'm assuming this theoretical new config would work via multiplication of the current Reactive DR times

#

considering every boss has a different time

torn crown
#

pretty much- yeah

#

although I haven't specified it to leave more room for the devs to decide upon

hollow shell
#

I'm not entirely sure how that would be easier to eyeball than the current HP boost, or be any more intuitive?

#

Is "I want this boss to have 2x health" not the same as "I want this boss's kill time to be 2x as long" in practice?

grim tusk
#

Yep
cuz min max, modifiers, having good aim and othee stuff exists

hollow shell
#

Except for the fact that the latter is less intuitive, being an invisible force that causes your DPS to fluctuate throughout the fight depending on how long its taking?

torn crown
fossil finch
#

it's a very minimun difference though

hollow shell
#

But giving them more health doesn't change your DPS

#

or their Defense/DR

#

Giving them 2x health would result in a 2x long battle

#

in the vast majority of cases

grim tusk
#

True

torn crown
#

HP Boosting also has the weakness of it simply being a flat boost; with distant bosses still being melted even with the setting turned to the max.
this is where this line comes into play

hollow shell
#

(well, I suppose high dodge focus and boss manueverability phases would last for longer, like Duke's final phase, might make it longer than 2x)

grim tusk
hollow shell
#

But why are you trying to fight King Slime with Hallowed equipment anyway?

#

If you're at the point where a boss with 10x health is still getting melted, what are you even trying to do?

hollow vessel
#

What is the name of the summoner of the Blood Moon?

hollow shell
#

Wrong channel but it's [[Blood Relic]]

red stormBOT
torn crown
#

it was assuming that people do it to somehow re-experience the boss, with the HP being doped to take longer to kill

this idea falls when you take upgraded mobility in mind, but it's not like you can argue with people doing it regardless

fossil finch
#

((if you're shredding a boss with the max which iirc is 900x then something is happening there)

#

if you want to do that do bossrush i think

hollow vessel
hollow shell
#

((meaning 10x))

fossil finch
#

oh

grim tusk
#

Until 1.5 i guess

fossil finch
#

not really a melt fest if you use normal equipment

hollow shell
#

re-experiencing early bosses with late-game gear

torn crown
#

I would've said that "just make a boss rush-esque buff scale" but that in itself is already complex to explain/convey

#

There are people who don't prefer x boss to be that fast, or with other stats

hollow shell
#

And yeah
Fighting pre-Skeletron bosses with Hardmode mobility (wings) is always going to be unbalanced, even if you're dealing respectable percentages of health for damage

#

or early-HM bosses with late-game weapon ranges

#

BR versions of bosses are usually the same as Death Mode iirc

#

in terms of abilities

#

And all the bosses have their stats changed manually, per-boss

#

to fit with BR

torn crown
#

now that I think about it, would be something hella interesting to mess around with

#

anyways you think it's still worthwile to post the sugg?

hollow shell
#

Wait hold on a second

torn crown
#

?

hollow shell
#

This exists

torn crown
#

yes but it's only up to 66%

hollow shell
#

Read it closer.

torn crown
#

ah wait, yeah

#

I have tried the option out, and the potency does decrease with how absurdly high your weapon tier is

#

I have (kind of) considered making the suggestion of buffing/adding a stronger option, but I was more focused on improving the hp boost option

hollow shell
#

🤔

#

If a big part of your reason is fighting earlier bosses with later tier equipment
Then, I think you should focus your suggestion more on that config option

torn crown
#

aight, I'll see if I can whip out the suggestion revolving more around that

#

thanks for the criticism for now

hollow shell
#

👍

keen zealot
#

should be noted that you only need a single block to block their spawns

#

and it doesn't even have to be solid

#

just needs to be where the sigil usually is

hollow shell
#

I'm going to hazard a guess that a lot of people don't know that

#

Because I've been playing Terraria since before and after 1.3 came out and all of these years I never knew about that specific detail

#

I only knew that mangling your dungeon entrance in some undiscerned way would screw up their spawn

keen zealot
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I found out because some asshole tried to optimise the trolling on a big private server

earnest raptor
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Why you would have an option to essentially minimize your progress when refighting bosses?

trim sun
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yeah

earnest raptor
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I also find reactive DR a very dumb concept that doesn't solve the issue of crappy balancing.

upbeat nebula
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very dumb suggestion because its easy to get the musket or deathslinger but what about a craftable pipe pistol or rifle and very weak hand crafted iron balls for ammo

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just for early game gun. doesnt even need to meet requirments for the armsdealer

hollow shell
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For what, a gun-only playthrough?

upbeat nebula
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basically

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i know the bow exists but i feel like the gun playthrough needs a craftible starter that can be a fun weapon to play with challenges

trim sun
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my nuts are the ammo

hollow shell
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Shush, you.

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https://calamitymod.fandom.com/wiki/Marnite_Bayonet This can get you started in a gun playthough

Calamity Mod Wiki

The Marnite Bayonet is a craftable Pre-Hardmode gun that can be considered an earlier alternative to the Musket or The Undertaker. Upon use, it auto-fires bullets at an average rate. The gun itself also deals contact damage to enemies, a unique property for a ranged weapon that it shares with the Flak Kraken, Helstorm and Hellborn.
Though it req...

trim sun
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sry

hollow shell
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It's a bit hard to get the resources that early but it at least makes it possible

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Of course there is also Musket/Undertaker

trim sun
hollow shell
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Minishark requires Arms Dealer, which requires a gun.

hollow shell
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Unless you can think of other reasons why a super early gun would be beneficial, outside of a gun-only challenge playthrough

upbeat nebula
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is there any early gun you can carry to the very eng of calamity?

hollow shell
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Hell no lol

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No weapon can do that

upbeat nebula
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no

hollow shell
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aside from Halibut, but even that falls off by BR

trim sun
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minishark can get pretty close

upbeat nebula
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i mean like the wand. and copper sword

hollow shell
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? Oh like, one continuous crafting line?

upbeat nebula
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yeah

hollow shell
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Hmmm

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That would be Minishark.

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Minishark --> Megashark --> Megalodon --> Seadragon --> Voidragon

trim sun
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yay

upbeat nebula
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true i forgot about that

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the only other reason i could think of is appearace but that wont work

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if i could code in mods i would show you a preveiw i would think it would look like but i dont

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@hollow shell give me alil and ill figure out a real reason to put one in. ok?

hollow shell
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Good luck.
Usually suggestions that are "idea first, reason second" don't go very well.
Reasons should come first, like identifying some problem, and suggestions being proposals to fix that problem

You did do this initially, the problem being that a gun-only PT is difficult to start, but that is not a valid reason (as described in the pinned Don'ts doc)

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If you actually can find some valid reason why there should be a super early gun, then, that's cool

upbeat nebula
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bet ill have to go through everyboss now XD but ill see you in a few hours or days

trim sun
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k

hollow shell
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aighty

silver silo
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hey rover can I ask about reasoning for why a sugg I made was denied

hollow shell
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Sure, which one was it

silver silo
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blizzard changes one

hollow shell
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aight gimme a sec

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Too much effort, it was decided.
It'd probably have a whole update dedicated to it, and there'd need to be formulation of ideas that'd be sprited and programmed, enemies and items

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And, our schedule is already kinda packed

silver silo
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huh, I mean I guess yeah if you wanted to really make it stand out

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understandable

hollow shell
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Some devs liked the idea

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but, just isn't really feasible

silver silo
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well hey good thing about suggestions is they're valid forever, so feel free to yoink it whenever you guys arent working on anything else lol

hollow shell
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lol

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I know Thorium expands the blizzard a good bit, you can check that out if you're hankering for blizzard content

silver silo
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true, although we all know how content mods mix with calamity

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(they dont)

earnest raptor
hollow shell
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Musket only goes into Plasma Rifle

earnest raptor
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No, musket by itself HDfailure

hollow shell
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... ah

upbeat nebula
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dang

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there is no reason to put one in

hollow shell
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Can't think of any?
That's alright

upbeat nebula
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yeah i went through a couple of bosses and items and couldnt think of the reason because when i think about it. it would just be another lead up to the voiddragon. or the hailbut cannon

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the best thing i really could think of is give it its own gimmick like you have to manual reload but if you perfect reload you get a 10-40% dmg buff but thats alil harder to mod

hollow shell
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byeah and isn't really a reason in itself, more of a specification.

upbeat nebula
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yeah the reason i say halibut cannon is because we have muramasa the red one, and The wand after yharon being a very op item for doing specific things to get.

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so yeah nothing XD

hollow shell
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s'alright

tardy smelt
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woop it's getting close :D

frozen hornet
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Nice

glossy stone
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Wait wha-

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how did I not see that one ?

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Definitively want that.

bold wave
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Calamity doesn't have enough class specific armor sets.

glossy stone
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(Sadly) so true PensiveCore

bold wave
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I mean, they take more effort to make

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But that effort is worth it

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imo

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and not all classes need an armor set upgrade after every boss

tardy smelt
tardy smelt
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@left elbow if I'm not mistaken something like this was suggested before not so long ago

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idk if it even got into #suggestions-voting but it's best to check if what you're suggesting has been suggested before or already implemented

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it says in the rules you should do that... dunno where exactly tho

left elbow
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a

exotic stag
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i think the last one was around 2 weeks ago?

tardy smelt
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could very well be

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but- yeah. Moral of the story who tf is spamming these links everywhere

exotic stag
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which links? you mean the scammy ones? or what

tardy smelt
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yeah

exotic stag
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oh well thats just scammers then

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although we shouldn't drag on scammer talk in here.

tardy smelt
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true

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won't tho

low briar
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Sorry for being so late about the death animations suggestion

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But don't you think it's a bit anticlimactic to beat a boss like devourer of gods, like the cosmic terror

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And then it just goes poof

lean bone
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but its frequently suggested

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thats the main issue

low briar
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How is that an issue?

lean bone
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because it get suggested frequently and has less chance to be accepted

low briar
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Is that a thing?

ashen warren
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I tried to suggest it one time not realizing it was one of the big don'ts, but it is in the doc now.

low briar
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Ah

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Oke doke

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Oh I didn't read the doc ._.

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I'm sorry about that

eternal escarp
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posting a draft here first like always

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thoughts, ideas and or fixes?

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to my knowledge it did not appear in the donts, but frankly i didnt actually check and im now on phone HDfailure

hollow shell
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Reading just the title, yes this looks fine

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Yeah

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Looks fine

ashen warren
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I mean who uses sandgun

eternal escarp
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wegud , ill post it in a bit

ashen warren
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Why not suggest a future sandgun upgrade or smth

eternal escarp
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well, i dont use sandgun, but i definitely use sandstorm

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(sandgun upgrade)

ashen warren
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Idek what

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Oh

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Lmao

eternal escarp
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post GSS

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(Great Sand Shark)

ashen warren
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Never knew that existed

royal tapir
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moment

eternal escarp
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yeah most GSS weapons are somewhat like that

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(which is a shame because GSS is a great concept and the weapons are cool imo)

ashen warren
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I've only used the flail

royal tapir
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Duststorm in a Bottle is good iirc

ashen warren
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And that was in a flail only challenge, it's not even good

eternal escarp
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Duststorm is the only highly used one iirc

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Sandslasher, Tumbleweed, Sandstorm, Whatever the magic missile succesor is called are mostly unused to my knowledge

royal tapir
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Shifting Sands is the Magic Missile one

ashen warren
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Ye I don't recognize most of those