#suggestions-discussion

1 messages · Page 1164 of 1

grim tusk
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this is probably due to either the dmg bonus that enemies have towards you, and lack of reliable healing until later in the game

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or

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that people still think IH is hardcore like in almost 2 years ago

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this would fix lifesteal making the mode trivial and allow more arsenal varieties rather than get as much lifesteal as possible, would allow better use of the "[effect] under certain % of hp" items, and will give a more consistent method of healing in this mode

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as well as removing or reducing the bonus dmg on the player to increase the effectiveness of defensive accessories on this mode, specially on the early game

grim tusk
hollow shell
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Not really recommended but I suppose it would work if you linked them

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(Iron Heart keeping lifesteal is a part of its design)

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(But I guess you can disagree with the intentional design)

grim tusk
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well my sugg was pretty much combining what these 2 suggestions ask for

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Make iron heart disable lifesteal and healing items and give an increased chance for enemies to drop hp hearts and reduce the minimum dmg boost to compensate
Most of the player base does not use it due to how unappealing it is; to the point that people still think its the one from 2 years ago. Currently the the majority of the players use the difficulty use it alongside armaggedon either for bragging rights or to abuse items that have effects under certain thresholds of hp such as Old Duke's Scales and Necklace of vexation during fights.
Outside of these cases, the difficulty encourages to min max, either for dmg due to how quickly the player dies thanks to the minimum dmg and no healing (and many defensive accessories playing around regeneration) or get as much lifesteal or healing effects as possible via gear (such as vampiric talisman, rare sand elemental, profaned soul artifact or spectre hood armor) or using weapons with the effect. This creates and extremely rough early game and a semi-trivial late game.

Solutions have been proposed to address these problems

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(still WIP)

hollow shell
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"and reduce the minimum dmg boost to compensate" makes the title line kinda busy
You could address it in the reasoning instead

grim tusk
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alr

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Make iron heart disable lifesteal and give an increased chance for enemies to drop hp pickups
Most of the player base does not use it due to how unappealing it is; to the point that people still think its the one from 2 years ago. Currently the the majority of the players use the difficulty use it alongside armaggedon either for bragging rights or to abuse items that have effects under certain thresholds of hp such as Old Duke's Scales and Necklace of vexation during fights.
Outside of these cases, the difficulty encourages to min max, either for dmg due to how quickly the player dies thanks to the minimum dmg and no healing (and many defensive accessories playing around regeneration (which is disabled) such as Sponge and its components) or get as much lifesteal effects as possible via gear (such as vampiric talisman, or spectre hood armor) or using weapons with the effect. This creates and extremely rough early game and a semi-trivial late game.

Shifting the focus from lifesteal to health pickups would give a more reliable way to heal

will continue to edit after lunch on mobile probably but gotta shut down my pc

hollow shell
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"Reliable" is an interesting word to use

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It would definitely be better early game

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but it would make some bosses very difficult

grim tusk
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I will expand on that part, how bout making bosses occasionally drop hearts?

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Oh and speaking of lifesteal effects, rogue gets a huge headstart (Bloodstained glove is the first lifesteal equipment, however it sucks, but is still there) and the best lifesteal effects (vamp talisman)

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Meanwhile other classes have to wait longer to get a reliable way to regain hp, this seems sort of unfair

frosty ivy
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Wait so I have to write a paragraph for a suggestion

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english class flashbacks

lean bone
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not just a paragraph, an entire essay about why you want it in (joke)

frosty ivy
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oh hey I remember you

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from motherland

lean bone
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??

frosty ivy
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the main terraria server

lean bone
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oh

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hi

frosty ivy
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yo

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yeah I don't know how I'd put it into a paragraph

wooden wedge
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what's your suggestion, even?

lean bone
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you SHOULD be fine if you just explain why you want it in

frosty ivy
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maybe make it so calamity counts that as a snow biome variant

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cause the owner of that mod said there's nothing he could do about it

wooden wedge
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that doesn't really sound like an issue for this mod

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just make an artificial snow biome

frosty ivy
wooden wedge
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the easiest and most simple solution for your problem is already in the game

frosty ivy
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I guess
but the only problem is that I'm lazy

wooden wedge
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and you think coding in a very specific thing for your incredibly specific issue would be easier ?

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just make a snow biome

obsidian cove
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I think Fargo’s soul mod let’s fountains change biomes

wooden wedge
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it won't even take 5 minutes

lean bone
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i have a suggestion idea but idk if i should suggest it as the reason is weak

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its just to add atmosphere to the boss rush (aka add effects to the boss rush)

wooden wedge
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there's effects for boss rush next update

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iirc

lean bone
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does it involve solar pillar sky and screen shake

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is it config

wooden wedge
lean bone
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oh

obsidian cove
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Insanely cool

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Wonder what that might be

lean bone
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the game freezes on stage 2

obsidian cove
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It’s example mods screen shader

lean bone
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thats how cool it could be

obsidian cove
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The real battle in terreria is your cpu versus bad code

grim tusk
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Would write more but

gray nebula
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yetanotherquirkydifficultymodetm

grim tusk
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™️

keen zealot
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@surreal drum you want an early bookcase and didn't bother to check the vanilla wiki to see if there was already a recipe?

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20 wood

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10 books

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sawmill

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this sugg is irrelevant

crude geode
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@keen zealot This is their problem, and was discussed earlier

keen zealot
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why is the sugg still up then

crude geode
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Ask a mod, not the suggestor.

wooden wedge
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honestly

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It'd probably work if they sugged that books get a crafting recipe

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that and I don't think they were pinged with exact criticism of their sugg (?)

grim tusk
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It was criticized and discussed here but no one pinged

ashen warren
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oh btw your suggestion could actually make the game more hellish

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gud idea

golden kayak
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Make iron heart disable all healing except Nurse and Hermits Box to be honest

grim tusk
silver silo
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N*rse...

grim tusk
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What i did in my sugg is to try to apease both sides, those who want healing in the mode and those who dont

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And also not make early game IH be cbt

golden kayak
grim tusk
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Hearts drop only after boss fights or from minions during boss fights atm

golden kayak
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Boomstick search when my only weapon was paint gun was kinda cbt taxevasion

golden kayak
crude geode
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maybe uh make it so that lifesteal is more prevalent in the mode instead with more items? considering the whole reference is hollow knight's soul mechanic (hitting enemies to gain soul that lets you heal)

golden kayak
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Doesnt that make iron heart kinda useless

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Or annoying, rather

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Rn iron heart for the most part sets the amount of hits you can take during a bossfight to a certain amount, which makes stalling a fight more difficult and less rewarding

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Which is very cool, it's a nice way to step up the difficulty without majorly fucking you unlike BaC, Defiled and Det breaker

grim tusk
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Yea people dont like the healing in IH

crude geode
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idk, I'm talking as an outsider who has never used iron heart, because it just doesn't offer anything to me. I've done revengeance because it's the standard mode for calamity, and death because it's a challenge that offers dopamine as a reward. Iron Heart as it stands just doesn't offer anything really new when compared to Defiled. If I wanted to only take a certain amount of hits, I might as well just no-hit at that point.

grim tusk
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Yea thats the main issue

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Specially on the early game

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On the early game it sucks ass due to no reliable way to heal

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Lategame you go: haha vampiric talisman + empyrean knives go brrr

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I tried rev iron heart and quitted very early on due to how bs it was, then did some lategame bosses on that difficulty

grim tusk
crude geode
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changing the way you heal doesn't particularly matter if the mode doesn't offer anything to the player tbh. With death mode or no-hitting it's a clear challenge that you feel accomplished for overcoming. Meanwhile with Iron Heart it's sort of a challenge but is much less enticing than death mode or no-hitting since it just makes exploration a massive pain, while also providing some challenge in boss fights.

grim tusk
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Well healing from killing enemies outside of bosses is far more reliable than waiting to get lifesteal

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Thats the main issue, it relies so heavily on lifesteal. Making the mode centered around that and not fun, making early game a complete pain in the ass and lategame boring

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People would just use IH alongside armaggedon since its also not that rewarding on its own. And you get to abuse necklace of vexation (and OD scales) on nohits

crude geode
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The problem is that it's centered around lifesteal without any early game additions to make it better, and an imbalance in classes, as you said

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It's really not unlikely to even change other regen related accessories to have effects in iron heart related to lifesteal, in a similar vein to what they did with deathmode and heat/cold resists

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supporting the gimmick of the difficulty by adding on to already existing accessories, and not even having to make new sprites for a separate game difficulty

golden kayak
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It makes early prehm and early hm annoying and that is not a good thing obviously.

grim tusk
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People would just go to use these accs out of necessesity

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Rather than being able to use different setups

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Death mode at least mitigates the problem by allowing other stuff than accs also help towards the issue

golden kayak
grim tusk
golden kayak
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I am not saying that lifesteal is good on existing items either

crude geode
# grim tusk Rather than being able to use different setups

and removing lifesteal entirely wouldn’t centralize on high defense, or exclusively low health/glass cannon builds? Considering the fact that there isn’t anything else?

Also more items can be added even, if the difficulty mode was to be supported in this way. Such as in Hollow Knight where you can take faster regen, or slower but more powerful regen.

grim tusk
golden kayak
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Can we please make it enemies and bosses

grim tusk
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Read the second and shorter paragraph of my sugg

crude geode
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How do you have bosses occasionally drop hearts during boss fights

grim tusk
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I wish that disc didnt had character limit but anyways, what i though was to make em drop a bunch of hearts after receiving a certain amount of dmg

golden kayak
golden kayak
grim tusk
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^

crude geode
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Yes it does, but it feels very inconsistent

grim tusk
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I think that for disabling every form of healing at all would be more fitting for a toggle-able items like Ball and Chain

crude geode
grim tusk
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The problem would be how would you justify a sugg for that

golden kayak
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The point of the mechanic is not a reference I don't think
It takes inspiration

grim tusk
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Cuz IH aint just no healing, but also more dmg received

golden kayak
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They look nice

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Just revert IH back to the previous form problem solved ultimatesmug

crude geode
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Isn’t there already a reliable way of healing when farming bosses cuz of heart drops?

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When the boss dies?

grim tusk
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But not during fights

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Until like post-ML

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When you can just summon a pre-hm boss, oneshot it and heal with it

crude geode
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Wacky

golden kayak
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But yea inbetween bossfights if you are farming bosses and do not get hit too much you technically can heal during boss farming. It's not a reliable way to heal or anything, but good enough to keep your health at an amount when you can take a hit or two on yout next kill.

I referred to farming as in going underground though, to gather materials.

grim tusk
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Imagine nohitting

crude geode
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consistent
suggestion is about a chance of getting hearts from enemies
Checks out HDfailure

grim tusk
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Hmm yes being inmortal with zerg potion

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Also lifesteal was already inconsistent as hell

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Specially with the increased cooldown on higher difficulties

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And bloodstained glove line’s lifesteal being shitty

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Or mana polarizer straight up forcing you to be attacking

crude geode
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The only inconsistent lifesteal jank I’ve realistically noticed is with illustrious knives tbh but ¯_(ツ)_/¯

golden kayak
crude geode
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I just feel as though completely disabling lifesteal isn’t really connected to Iron Heart, and would rather see regen items changed to lifesteal, with more support added for rough portions such as early hm and pre-boss. The suggestion is valid tbh, this is realistically just personal complaints with it

golden kayak
grim tusk
crude geode
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Referring to the chance of hearts dropping from enemies in the suggestion being a consistent form of healing.

grim tusk
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Where I said it was consistent anyways
I said it would be more consistent than lifesteal, which is inconsistent

cobalt pewter
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Give Iron Heart mode SOUL bar

grim tusk
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@pallid hull no reasoning provided, also abyss regens water cuz of funny vanilla bugs deleting water and having it to fill up again and ambience

crude geode
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Misread, apologies. Still, if it’s only a chance instead of something like every other enemy drops a heart it still makes it luck based. But again, personal complaints, the sugg seems fine.

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also for fuck’s sake can we rename empyrean knives

grim tusk
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Can we rename empyrean armor

golden kayak
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We ended up discussing the purpose of IH more than anything HDfailure

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I will ask Fab about his vision on the difficulty mode when I have a chance

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To adjust my expectations of it

crude geode
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@hollow shell Are you aware of what the vision is for Iron Heart as a difficulty mode (also nice status)

hollow shell
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I do not know what the long-term plan is for Iron Heart, no

distant gyro
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Iron Heart is just there

hollow shell
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or

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whatever you just asked

silver silo
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since you guys are here, just lettin you know theres two 200+ sugg

golden kayak
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I agree that is should not have new healing related items though, I do not think anything past rev should have new major items nor do I agree with IH being a mode that changes playstyle (to be lifesteal dependant or something)

crude geode
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Defiled Rune with balloons: yharonach

golden kayak
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It being a difficulty increase that makes fights not easily stallable (is that a word?) is what I find very cool tho

royal tapir
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¯_(ツ)_/¯

golden kayak
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stalling a fight is less rewarding and more difficult

That is what I mean

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You cannot just try your hardest/run away to regen health back and possibly get adrenaline in the meantime

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Photosynthesis and The Camper suit that a lot in the base game for example

crude geode
# royal tapir

Dictionaries are for cowards who don’t use words that are understandable yet not recognized as real

royal tapir
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idk supercalifragilisticexpialidocious or something

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Also I was thinking of an idea, but I forgor

silver silo
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💀

royal tapir
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Oh yeah

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Why does Obsidian Skull not give heat immunity?

crude geode
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Do you want immunities to be even more free?

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Because that would cause all of the shield line to become heat immune

royal tapir
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I mean, tbh I just feel like it doesn't make sense not to have it, 🤷

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It gives immunity to a bunch of other stuff that's heat-related

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Why not heat immunity?

sleek wadi
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Could keep it locked to obsidian skull, it'd feel bad but you could. Thats also an issue with deathmode environmental shit only really hampering early game

royal tapir
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I mean, yeah

crude geode
royal tapir
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Just counted, only 8 items in pre-Hardmode give heat immunity

sleek wadi
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Obsidian Skull itself doesn't see much use as far as I know, tends to get absorbed into cobalt shield or lava waders immediately so it could give the item merits to use as-is

crude geode
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I mean

royal tapir
sleek wadi
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Obsidian skull needs hellforge right?

royal tapir
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Not sure actually

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No, it uses Furnace

sleek wadi
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That might cause some issues by making heat protection too easy as you can always just bomb obsidian but I'm not sure how fast you can get heat protection currently

royal tapir
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Fastest way to get heat immunity currently is Frost Barrier from Traveling Merchant

crude geode
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Mhm

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Which is why environmental effects suck ass currently, it’s a all or nothing thing. Either you have something on that protects you, or you get insta-gibbed.

royal tapir
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And then most of the other pre-hardmode heat immunity items require visiting the Underworld

sleek wadi
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Theres obsidian skin potion which you can get with blood orbs. Actually yeah I'm seeing the merits of obsidian skull heat protection

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You are dedicating a whole slot to it in pre-hm which eats 3 slots JUST for movement

royal tapir
crude geode
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You make it like the abyss varying levels of protection

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But alas that suggestion died at 150

royal tapir
sleek wadi
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Obsidian skull should provide heat protection to give players a semi-reliable permanent means of heat protection in pre-HM. Lock it to the skull and not upgrades to not make it totally free. Also gives skull some use as its own thing rather than just being made to craft into shield

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A TL;DR of what a sugg like this would contain

crude geode
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I think it's actually valid to just say give obsidian skull heat immunity, in the current state of the game

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that said imma repost

royal tapir
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tbh, I actually do like it just locking it to the SKull

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Also why does Frost Barrier even give heat immunity anyway lmao

sleek wadi
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So chilly it cancels out the heat

royal tapir
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Too chill for you

crude geode
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why does magma stone give both heat and cold immunity?

royal tapir
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Also a valid point

sleek wadi
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'Cause if it didn't provide heat immunity you'd light yourself on fire holding the thing which would also be pretty funny

crude geode
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I personally feel like dual-immunities should be locked to late hm or post ml, or like legendary gear like cold divinity's buff

royal tapir
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Obviously Frost Barrier is the #1 problem out of the dual immunities

crude geode
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indeed

royal tapir
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Molten armor also gives dual immunity

crude geode
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I like how many varied items give cold or heat immunity, I just dislike that so many of them don't matter because you just slap on a frost barrier or some other dual immunity item and ignore everything. It's like if you could simply slap on a abyssal diving gear and survive in the abyss forever.
(Also the fact that bosses don't get attacks that relate to certain environmental effects, such as duke fishron not getting anything to do with sharknados or brimstone getting a lava pillar attack, is a major missed opportunity).

sleek wadi
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Okay so invincible, the buff that comes from purified jam, provides cold immunity but not heat immunity

royal tapir
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Same with Molten buff

sleek wadi
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omw to use one of my limited consumables for 10 seconds of hanging out in a blizzard

crude geode
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I'm fine with the varied amount of items that give immunity, it's just that there's no point to using them because there's like three easily accessible dual-immunity items in pre-hm that just mean you're wasting slots.

royal tapir
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Could also remove Frost Barrier from Traveling Merchant

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Or make it locked behind a certain point in progression

sleek wadi
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Frost barrier already drops from ice clasper don't it? Could keep it HM

royal tapir
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Yeah

crude geode
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~~ah yes farming a 10% drop from ice claspers taxevasion ~~

royal tapir
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Stuff that increases spawn rates moment

sleek wadi
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Well its that or wait on the damn merchant to show up

crude geode
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yep

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traveling merchant moment

royal tapir
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But he always sells it on a Full Moon

sleek wadi
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That doesn't really help because his spawn in the first place isn't reliable

royal tapir
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So if you find one, you could technically keep him on screen until a Full Moon, right?

crude geode
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yep

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or use cosmolight

royal tapir
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Well, if you have Cosmolight, you also have access to Ice Claspers

crude geode
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yeah but with cosmolight as soon as one merchant shows up I get a frost barrier.

royal tapir
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I do think though that it could be smart to maybe lock the Frost Barrier behind Hardmode or something, and make it only give cold immunity

crude geode
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mhm, dual immunities just need to be nerfed in general, but that's something that would come with improving death mode's environmental effects

royal tapir
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Maybe two tiers of immunity? I don't see how one could fit three tiers
No immunity, partial immunity, full immunity or something

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Tier 0, 1, 2

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And upgraded items/stuff further in progression could have the full immunity

crude geode
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I'm thinking more something like the abyss breath mechanics, possibly with the fact you can't fully negate certain effects, though maybe not.

royal tapir
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If they were to make it so it's impossible to get full negation, they'd probably have to rework Heat Exhaustion though
Those debuffs can be ech

crude geode
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where each thing contributes a certain amount of value, and that value calculating debuffs/health loss/whatever you wanna adjust the insta-gib mechanics from

sleek wadi
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Full negation should still remain a thing, not every biome should be an abyss

royal tapir
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You know what, I take back what I said before, I could see three tiers working

crude geode
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up to the devs how the complexity is implemented, realistically, I just want more than you do not die instantly or you cannot enter this area bc you didn't luck out and get a frost barrier

oak meteor
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oof auric toilet change didn't pass

distant gyro
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toilet suggestions have a pretty shitty approval rate

cobalt pewter
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Toilet suggestions are of a pretty shitty quality

lean bone
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hey mods

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a nitro scam

dapper coral
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yeet

oak meteor
brazen bramble
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mix

oak meteor
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so if your suggestion has a thumbs up that just means that devs looked at it and voted yes for it but doesnt mean it iwll be added? or?

dapper coral
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correct

oak meteor
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ok

lean bone
dapper coral
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the devs basically said "yes this seems like a good idea" but it's not a guarantee

lean bone
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yeah correct

oak meteor
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Okay cool just wanted to clarify despite the pin msg

dapper coral
oak meteor
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so i mainly just gotta wait for the tool emoji since that means its on to do list, cool

lean bone
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this suggestion radiates "it would be funny" vibes ngl

eternal escarp
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@quartz elbow yeah these suggs are a nono basically

quartz elbow
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Oh my bad

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Should I remove it?

eternal escarp
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seeing as theres no way you can get a real reason for this

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yeah

quartz elbow
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Aight, thanks

eternal escarp
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i recommend checkpins for the donts FaQ

quartz elbow
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I can’t find any problem with this in the FAQ. I think I’ll post it again soon

lean bone
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there is

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it has no reasoning

quartz elbow
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The reason is that it’s funny

lean bone
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thats not a valid reason

quartz elbow
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Which the FAQ doesn’t seem to have a problem with

lean bone
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it does

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it'll be funny is a similar unsubstantial statement

quartz elbow
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This is under bad suggestion practices, not list of things you shouldn’t suggest

lean bone
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you still shouldn't suggest it

wooden wedge
distant gyro
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the entire doc is called don'ts for a reason

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technically frequently suggested could be breaking absolutely none of the rules, but it's still so frequently suggested that it's never going to change anything

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so it's a don't in itself too

lean bone
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its not called dont's but the 2nd part is things you shouldnt do but you can

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for a reason

distant gyro
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most of them that is

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you can get rightfully punished by posting a joke suggestion

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as in actual server punishment, not just your suggestion being deleted

lean bone
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i had another idea for a suggestion

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its more items like the defiled feather

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so something that removes move speed buffs or jump buffs to add more customisation to the challenges people can do

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because its common knowledge that defiled rune is turning into a feather and only affecting wing time now

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is that a good idea?

oak meteor
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well theres one that prevents running i think

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chain on a ball

lean bone
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thats a decrease, not a complete stop so you can only go the default speed

wooden wedge
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ok

fossil finch
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faq literally does not need updating
Bad suggestions practices are bad because you shouldn't do them

quartz elbow
lean bone
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sounds like it

wooden wedge
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@quartz elbow the doc is called suggestion "don'ts"

lean bone
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its such a minor change aswell

wooden wedge
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not "bad suggestion practices"

quartz elbow
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Alright. You are a mod, so I won’t argue it. Do you want me to remove my suggestion?

wooden wedge
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if you want to
I already ❗ d it so it's not going to voting

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but you really shouldn't post a joke sugg like this again.

quartz elbow
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Alright, I’ll leave it in there, because I think the last paragraph still stands

wooden wedge
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pretty sure it doesn't...

distant gyro
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that's like trying to find a loophole

wooden wedge
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bad suggestion practices are bad because they're a don't

distant gyro
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it doesn't work that way

quartz elbow
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I understood joke suggestions as suggestions that are themselves a joke, not suggesting a joke to be added

fossil finch
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something about the upcoming content sugg paradox yet still not

gray nebula
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no

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bad sugg

gray nebula
exotic stag
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(indeed)

hollow shell
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@lean bone Upcoming content suggs are disallowed, it's still Defiled Rune in the public release. You can rewrite it to refer to Ball And Chain instead, or you can hold onto your suggestion for when 1.5 comes out.

lean bone
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ok

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ill hold on until 1.5

hollow shell
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👍

lean bone
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actually ill just do the 2nd option

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edited it not include defiled feather

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is it good enough now?

hollow shell
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You should prolly mention Ball And Chain earlier so that people know what kind of item you're talking about

lean bone
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oh

hollow shell
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(Ball And Chain also isn't exactly meant to be a challenge item, it's meant for precise movement during building or tight fights like Scal, so you don't accidentally dash with repeated taps.
But, Defiled Feather is meant purely for challenge.
So, I suppose it's fine to treat Ball n Chain like a challenge item considering you cannot mention Defiled Feather)

lean bone
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oh

hollow shell
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And one last thing
If you could come up with more reasoning for the sugg, that would be good. atm it boils down to "increase challenge" and "why not", which are not exactly strong

lean bone
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the main reason was to add more variety and make certain challenges possible without having to use another mod

#

but that isnt the strongest (like you said) so ill try think of more

hollow shell
#

👍

tranquil perch
#

@grim tusk I'm gonna do what's called a pro gamer move

lean bone
#

i also agree with that

tranquil perch
#

btw @sly crystal calamities' vanities is gonna add that into their mod I think

lean bone
#

already added iirc

crystal cedar
#

yep

#

actually it hasn't been added yet but the sprite's done

ashen warren
#

I think it would be cool to eventually have an option to turn on calamity-like sprites for vanilla bosses.

ashen warren
#

Can you use it with modded?

lean bone
#

yes

wooden wedge
#

..yeah

ashen warren
#

How?

wooden wedge
#

go to the texture pack server

#

find out there

lean bone
#

join the server

ashen warren
#

Yeah I just joined.

lean bone
#

it has modded folder in it

#

oh

ashen warren
#

I'm looking for the right download.

ashen warren
#

How long does it take for a suggestion once it reaches the star req, to get sent to the dev server?

fossil finch
#

once a mod sees it

grim tusk
#

Once a mod or Atlix sees it

ashen warren
#

Ok.

grim tusk
#

Is there any CD that sends suggs into dev anyways?

ashen warren
#

CD?

grim tusk
#

Cool dude

ashen warren
#

Ok.

#

Don't know.

fossil finch
#

can cds do that

#

and, probably no

dapper coral
#

any tester can do it

#

if they so wish

#

most don't because yes

ashen warren
#

Will it always eventually get delivered?

grim tusk
#

Most of the time

gusty geode
#

I like what that Iron Heart sugg is going for but I have a little trouble taking it seriously cuz it just forgets hearts exist
Unless I'm the idiot and IH currently disables heart drops

fossil finch
#

it is literally sugging for that though

#

for bosses and enemies to drop more heart drops

gusty geode
#

It makes it sound as if they don't drop them at all, is what I'm saying

grim tusk
#

Also bosses dont drop hearts during the fight

#

Otherwise i would have placed increased chance on the title

hollow shell
#

@lyric vale I'm having a very hard time trying to understand your suggestion's reason

fossil finch
#

"It's annoying when i use items i don't want to while mining" basically

hollow shell
#

okay, so
The issue is that the excavator requires the left mouse button to be held while mining, and this can cause you to place blocks if you have them in your hand and in range to place them down?

fossil finch
#

Apparently

safe oasis
#

i see the problem, i just don't think it's explained very well

hollow shell
#

And this is a problem when you 1. have blocks in your hand and not weapons, and 2. you placed them in an area where you didn't want a block

#

Okay I see the reasoning now

safe oasis
#

also consistency between dcu and other mounts that require left click inputs

hollow shell
#

It could be explained a little better I think

#

The reason could use some punctuation perhaps

hot zephyr
#

okay I know it's a meme but the Soul Edge suggestion is hilarious

hollow shell
#

Oh god damn it

#

When I first read that, I thought it was Solstice Claymore

#

That would have made sense

#

Soul Edge makes no sense to have that change whatsoever

#

I'm double ❗ing it

hot zephyr
#

Also Curve Flattening...

lyric vale
# hollow shell <@!464186962950094853> I'm having a very hard time trying to understand your sug...

I keep placing blocks down and then I have to stop to remine the block then I get attack then I have to exit the excavator to be able to dodge attacks and kill what's attacking me this way if I can't place anything while it's active I don't have to stop and manually mine or remine it saves a lot of time rather than spending hours remining a block because it's the same button to mine as it is to place and there's no alternate option for changing how to activate the mount.

hollow shell
#

this is yet another run-on sentence with no punctuation HDfailure

#

but uh

  1. why not just hold a weapon, you should totally have one in your hotbar at all times
  2. why do you care about a few misplaced blocks if you're making a very long horizontal tunnel with Onyx?
hollow shell
#

Correct me if I'm wrong

royal tapir
#

Yeah, no, DCU disables using items with left click while it is active
I think there's some weird cases where you can use an item and then mount the DCU while still using the item, but you won't be able to mine
Yoyos, for example

silver silo
#

any feedback from the devs on the last two delivered sugg

distant gyro
#

After 2 days the vote results will be counted to add [Approved] and [Rejected] to the suggestion along with the proper formatting.

#

The suggestions are delivered 22 hours ago

silver silo
distant gyro
#

@full thistle

  1. As of 1.4.5.1 and onwards, this is already implemented
  2. Aside from not being relevant, the item that automatically stores money into a Piggy Bank isn't even from Calamity. The most popular form of it is added by Luiafk called "Money Collector"
full thistle
#

Oh really? I thought it was a calamity item, I could've sworn that's what came up on WMITF

frozen hornet
#

@frank viper weapon suggestions are not allowed

frank viper
#

ok ill delete it then

eternal escarp
#

also, suggestions require reasoning and a description

#

byeah

#

i recommend reading the sugg doc checkpins

frank viper
frank viper
eternal escarp
#

have you read the document?

#

(no)

frank viper
#

but i did find this

eternal escarp
#

litterally on the first page HDfailure

#

try using ctrl + f to search for keywords

frank viper
#

ok

crude geode
#

@wicked dirge Chlorophyte: hm yes I will be used for plantera and nothing else

eternal escarp
#

hallowed armor: hm yes ill not exist

#

necro, jungle, meteor, molten, shadowscale..

#

together with ore armors

#

crimson

wicked dirge
#

most of the time you just skip those tho

eternal escarp
#

you can theoretically also skip post ML armors aswell

wicked dirge
#

yeah

crude geode
#

Silva is honestly skippable tbh, even tho it’s an upgrade

#

Similar to Chlorophyte

eternal escarp
#

besides, silva and godslayer are becoming counterparts now rather then 2 different armor tiers

wicked dirge
#

i just find it funny you use god slayer for 1/2 a boss

eternal escarp
#

so that helps with your request

#

also, boss count doesnt really, mean much

#

tarragon is used for 4
3 of them are at the same tier of progression

#

its like saying "this weapon is busted because it works for all 6 early-HM bosses"

crude geode
#

Also like profaned nuggets can hardly be considered a boss lol

wicked dirge
#

thing is, most of these armors are for all classes

#

so there's not much variety

eternal escarp
#

thats a diff issue

crude geode
#

Indeed

eternal escarp
#

and on that front i agree

wicked dirge
#

you're probably gonna be using the same armor progression every time post ml

eternal escarp
#

theres too many multi class armors in post ml

wicked dirge
eternal escarp
#

theres obly lunar armors and Prismatic to break that

#

abd fearmobger, maybe

wicked dirge
#

vanilla hm summon, for example, goes spider, tiki, spooky

#

more gaps

eternal escarp
#

well summoners armor progression is like

#

the most unique

#

byeah

crude geode
#

It doesn’t really help that auric Tesla and other armor sets differentiating set bonus suck balls when compared to the lunar sets

#

(That said, better than vanilla)

wicked dirge
#

yeah, god slayer just feels like crappy silva

crude geode
#

God slayer and Silva get better since it’s split next update

#

Between mage and summoner for silva, and melee and ranged for god slayer

eternal escarp
#

and god slayer becoming new

#

ish

wicked dirge
#

rogue?

eternal escarp
#

rogue is godslayer

dapper coral
eternal escarp
#

i have boticed the fact every N was replaced with a B, blame phobe keyboard HDfailure

keen zealot
#

if everything is skippable why does it exist sonic_think

brisk knot
#

To make life easier

hollow shell
#

@wicked dirge There are two things that are coming in the future that will help solve the armor problem in a different way

  1. The stat flattening, which is happening in 1.5 and therefore soon, which will result in much less extreme differences in the stats of each stage of PostML content, including armors. This means that each armor set will be viable for longer, no longer blatantly outclassed with each boss kill.
  2. More non-boss content in PostML. This will not be as soon but it will be happening in the future. You will be given more stuff to explore and kill in between bosses, and since bosses are usually what unlock the next armor tier, this means each armor set will get more usage before the next one is available.
lean bone
#

is there a cosmilite ore?

#

after DoG?

hollow shell
#

If we eventually end up adding one, it will not be for a while

lean bone
#

oh

#

also do the mechs drop a new crafting item or no?

#

(exo mechs)

hollow shell
#

Yes.

lean bone
#

alright thats cool

#

exo bar

hollow shell
#

But, they will be given what is currently Exo content, primarily

#

Auric and Exo are separated. Auric being post-Yharon and Exo being post-Draedon

lean bone
#

oh so exoblade is getting buff?

hollow shell
#

Technically yes

#

(Technically no cuz its stats are lower than they currently are, cuz of the flattening.
But like, it's obtained one boss later than it currently is, and all the bosses got nerfed alongside all the weapons, so for practical purposes, Exoblade is going to be stronger than it currently is)

lean bone
#

anyway i just remembered the update talk channel existed

hollow shell
#

Yes

lean bone
#

so end of convo

hollow shell
# hollow shell <@!852118807555866638> There are two things that are coming in the future that w...

also, thegumman, I don't really agree with vanilla not having as many armor sets as Calamity.

In PreHM, vanilla is drowning in very similar armor sets as well as partial armors, which because of PreHM's unique progression, can almost all be obtained without killing any bosses.

In Hardmode you get access to 9 completely different armors sets after killing WoF (10 if Pearlwood isn't worthless), 5 new armor sets after one mech boss (granted, 4 are the Tavernkeep's), 2 after all three mechs, 4 after killing Plantera, 5 after Golem (4 are Tavernkeep's), then 4 after Moon Lord.
After each boss in vanilla you get so many different "options".

lean bone
#

doesnt calamity buff pearlwood?

hollow shell
#

(It does but for the sake of comparison I'm talking about vanilla vanilla)

lean bone
#

ik

#

just curious

hollow shell
#

The problem, I think, is not armor set count
But rather, as got brought up earlier, it's armor set variety. Vanilla perhaps feels like it has less armor sets because it has more armors that are dedicated to each class

#

therefore each individual playthrough does not touch most of the armors that Hardmode has to offer

#

aside from the post-WoF ore armors, that actually is quite an options influx

#

In Calamity, every class has access to most of the PostML armors

#

Making it feel like it has "more", even though in terms of armor set count it is not as abundant as vanilla

#

because every single playthrough goes through those armor sets

eternal escarp
#

theres only 4 unique armor types in post ml
Lunar, Prismatic, Omega Blue and Fearmonger

#

and demonshade ig?

#

so, 5

lean bone
#

DoG armor?

#

aka cosmilite armor

grim tusk
#

Godslayer

#

And not unique

lean bone
#

how

fossil finch
#

it's literally part of the main set?

#

the one that goes into auric?

#

and the one every class has to pass through?

eternal escarp
#

(atleast in 1.5 its split)

fossil finch
#

ye

eternal escarp
#

(but currently, its multiclass yeah)

exotic stag
#

so thats 20 armor sets total

hollow shell
#

Total in Hardmode?

exotic stag
#

from your message with all the armorsets

#

hardmode ones

ashen warren
#

Maybe the best way to negate the feeling of ditching the post ML main armors so quickly is that they upgrade into the next one. Idk if that makes any sense.

exotic stag
#

that would not work..

#

cause they all go into auric technically\

hollow shell
#

And that wouldn't really change the fact that you're switching out your armor set anyway

#

you're just changing the recipe

ashen warren
#

I have a new suggestion.

lean bone
#

ok

ashen warren
#

To add a more logical spawn method for Anahita. Because it doesn't really make sense to have to kill the ??? to summon her. In the lore she is supposed to lure you in with her song so she can kill you, not that you have to kill the lure.

finite smelt
#

So trigger the boss by being in proximity or smth?

lean bone
#

i mean, theres already a suggestion for aureus with the same reasoning

ashen warren
#

Yes.

#

Something like that.

lean bone
#

oh

exotic stag
ashen warren
#

Why?

exotic stag
#

you could be hunting for sharks and boom anahita spawns

#

and you have to fight anahita at random

#

while unprepped

finite smelt
#

That already happens

#

You ever tried to use something homing in the ocean?

ashen warren
#

Yeah I know I wasn't saying just having her spawn, just maybe interact with the lure or something.

exotic stag
#

also that is why you dont use homing in the ocean

ashen warren
#

Maybe have it be invincible until interacted with.

#

Like the Aureus thing.

exotic stag
#

i still think thats kinda dumb

#

cause anahita spawns where the ??? dies

#

so if you interact with it. its like old mans skeletron

#

your nearly guaranteed to get hit

ashen warren
#

Make it do no contact damage for a few seconds.

finite smelt
#

Dont let it attack for a second so you can get back?

finite smelt
ashen warren
#

Like Astrum Aureus does.

exotic stag
ashen warren
#

Can't attack until fire is on.

exotic stag
#

anahita is not like aureus.

#

aureus has the defenses to make it fair.

ashen warren
#

Make it invincible until it can attack you.

exotic stag
#

wasting buff timers.

ashen warren
#

Don't buff until fight starts.

#

Maybe 3-5 seconds.

finite smelt
#

At this point it sounds like youre disagreeing just for the gits and shiggles

exotic stag
#

blaydon its literally how most players act

#

they summon the boss and instantly buff.

ashen warren
#

It would also give you time to get out of the water.

exotic stag
ashen warren
#

Or like astrum Dues, how the small energy floats up then summons him. Giving you time to move and prepare

#

No damage.

exotic stag
finite smelt
#

First off: be patient and wait for the fight to start
Second off: 3 seconds off my multiple minutes of buffs oh nooo

ashen warren
#

Kinda.

exotic stag
#

they'd just expect "ok boss spawned and its probably waiting to do its pattern"

ashen warren
#

Then you do what every player should do when fight a new boss. Learn

lean bone
#

how about its a shrine with a harp and when you interact with the harp anahita spawns off screen

ashen warren
exotic stag
#

thats what lures you in

#

the sound of the harp.

lean bone
#

maybe the harp is already playing?

exotic stag
#

you could shatter the harp while the ??? plays it.

#

since the ??? is invisible when too far from it

#

the ??? is invisible while it plays the harp. possibly to keep the human from going "i see danger i do not want to interact with it"

#

(or whatever prey its attracting)

lean bone
#

also a harp makes sense considering anahita drops a harp

hollow shell
#

It could work if it was like "???" was an Old Man type NPC rather than a Cyst-like enemy

#

Interact with her and have a dialogue option like "Listen" or something
which spawns her

exotic stag
#

we could instead do something like how deus spawns with a respawnable harp requiring you to make a hammer to break it. which angers anahita

ashen warren
ashen warren
lean bone
#

same

ashen warren
#

Because she's supposed to sing and lure you in.

finite smelt
#

I feel like keeping to her character as a siren makes more sense

ashen warren
#

Not play an instrument.

finite smelt
#

She waits for you to get close then goes im for the attack

ashen warren
#

Should I post it?

exotic stag
#

technically she could also sing while playing the harp.

ashen warren
#

Yeah.

finite smelt
#

That'd just be a sprite change tho

#

And she already got one not too long ago

exotic stag
#

a sprite change. not a spawning change..

#

also it'd make more sense as to why some of her drops exist.

#

the ??? singing while playing an infinitely respawnable harp and the player is meant to "shatter" it

#

by using possibly a hammer item on it

hollow shell
#

"As discussed on the discussion channel"

#

Suggestions get delivered to the devs on their own, and the devs will not have this context.

#

and will likely not be willing to go back to find it

ashen warren
#

I know it sounds stupid.

hollow shell
#

Just omit it

gray nebula
#

i dont understand the

#

harp part at all what

hollow shell
#

Yeah that's

#

that's weird, sounds overly complicated

#

You also need to provide a reason

lean bone
#

just make a spawn item

hollow shell
#

a reason why this change needs to happen

#

No Rocket >:(

lean bone
#

why

gray nebula
#

crienge

ashen warren
#

It has a reason.

gray nebula
#

because its CRINGE..

hollow shell
#

Anahita is one of the last bastions of spawn design that isn't boring ass spawn item

gray nebula
#

plus a spawn item would be harder to come across naturally

ashen warren
#

And wouldn't make sense.

gray nebula
#

compared to basically every vanilla boss minus fishron being encounterable by a clueless player

hollow shell
# ashen warren It has a reason.

The only reason you state is "Giving Anahita a better spawn as opposed to killing an enemy would make more sense"

You need to explain why this method would make more sense

lean bone
#

and you might accidently kill it

#

(if you dont notice it)

ashen warren
#

It’s better so summoner doesn’t have to swing their pickaxes for 2 minutes 😎

hollow shell
#

(and, the whole harp system is too detailed, you don't need to be that specific)

exotic stag
lean bone
#

but why break it?

exotic stag
#

because the terrarian hates the noise

lean bone
#

buy headphones lol

#

listen to your own noise

exotic stag
#

ah yes because you'll have noise underwater that isnt muffled

hollow shell
#

(Funny you should mention)

lean bone
#

why

hollow shell
gray nebula
finite smelt
exotic stag
hollow shell
#

Okay that reasoning is better Voz

#

Still prolly cut down on the specificity in the second half of the sugg

gray nebula
#

the whole second part is still weird

#

just make it be like

#

right click > listen > bam fight happens

lean bone
#

what would breaking a harp do?

exotic stag
gray nebula
#

or even better just make the listening automatic through remaining next to her (indicated by an aura of music notes and visual effects) (until some wacky screen effects pop up, to show that youre being lured in etc) and them bam fight initiates after some time for you to get away

zealous oriole
#

Seems like most of the reasoning is lore-related, could have put that in instead of ‘makes sense’

ashen warren
#

I think a text option would be cool, though my problem with it is that you’d have potentially take some stupid damage for being underwater.

lean bone
#

have the harp on land

ashen warren
#

Why is my grammar dead today

lean bone
#

next to the ocean

finite smelt
hollow shell
#

We do not need this harp stuff at all, imo

zealous oriole
hollow shell
#

that standing-next-to method also sounds aight

zealous oriole
#

The harp is extra and also not befitting the lore reasons backing the suggestion

ashen warren
#

Is that better?

gray nebula
#

i mean like

#

its not meant to be a very long range thing

exotic stag
gray nebula
#

just stand to her in maybe a zone indicated by music particles and shit

ashen warren
#

She drops a harp I guess.

hollow shell
gray nebula
#

cuts down on menus which i think is cool

ashen warren
#

I did.

gray nebula
#

changed the hammer into more dialogue

#

still why?

zealous oriole
#

Spawn method suggestions changed.

ashen warren
#

I reworded it to be less specific.

hollow shell
#

I suppose it's not as specific

gray nebula
#

like kinda goofy to have to talk to her to listen, then she turns into a harp. or plays a harp? then talk to her AGAIN to shatter the harp

hollow shell
#

but it's still excessive steps

zealous oriole
#

Still pretty specific too?

exotic stag
#

i was just saying about the ??? playing a harp on a rock in which the terrarian destroys with a hammer cause he doesnt like the music

zealous oriole
#

The ‘lure in’ stuff reminds me of Lost Girl/Nymph. ??? doesn’t resemble a town NPC at all, so it wouldn’t work like that, though.

zealous oriole
exotic stag
#

then they choose to not destroy it

#

thats the players choice

#

i was just giving a reason as to why the terrarian destroys the harp

lean bone
#

then how would it spawn?

zealous oriole
#

Like music -> not break harp -> never fight boss

gray nebula
exotic stag
#

they'd probably eventually go back to see if something changed.

hollow shell
#

:|

gray nebula
#

wE are making impressive progress towards a proper suggestion

ashen warren
#

I edited it.

exotic stag
#

i dont think the player would say "oh look just a random person playing a harp underwater. i like the music so i wont do anything to them"

gray nebula
#

maybe in 10 more edits it will be good to go

#

like i mean

#

anahita is already ther

#

e

#

you talk to her

#

"which spawns her (isnt she already there?)

#

then you talk to her

exotic stag
#

(technically)

ashen warren
zealous oriole
#

I’m personally fond of the ‘lingering by ???’ spawn, where you’re actually listening in and after a point she’d go for the attack.

gray nebula
#

and then it spawns the boss (wasnt she already here twice)

#

like

#

i think u should just

#

drop the whole "dialogue into thing into dialogue again" bit

exotic stag
gray nebula
#

you could even remove the example algotgether

gray nebula
#

goofy

#

its just hte current system except with a step added then

finite smelt
#

One of the first things i said in this convo was her spawning after she lures you close enough, we're looping back around

zealous oriole
#

^

hollow shell
#

Why do you need to talk to Anahita to spawn a harp object that you talk to in order to fight Anahita

Why not just talk to Anahita to fight Anahita????

zealous oriole
#

^^^

finite smelt
#

^^^^^

exotic stag
#

we need filler

exotic stag
#

i only gave the harp idea

#

i never said about dialogue and stuff

ashen warren
#

That was me.

lean bone
#

me

#

but i never mentioned dialog

ashen warren
gray nebula
#

i personally wouldnt be trying to take credit for unawesome ideas nooooooooooooooooooooooooooo

#

jus make it the simple "listen" one

#

or the more natural "just stay close to her singing for a few seconds"

ashen warren
lean bone
#

mine was just click it and it spawns.

zealous oriole
#

So the crux of the complaint (at least, that I can agree with) is removing the ‘kill anahita’ bit, so it doesn’t seem like she revives.

finite smelt
gray nebula
#

simply make her spawn after the ??? gets attacked enough

finite smelt
#

Thats what already happens

gray nebula
#

the terrarian is a violent maniac they always try attack first

#

well yea except atm the ??? dies does nt it

zealous oriole
#

yep

finite smelt
#

Is reducing their health to 0 not just "attack them enough"?

exotic stag
ashen warren
#

I edited it again.

gray nebula
exotic stag
gray nebula
#

circular discussio g momento

hollow shell
#

"Give Anahita a better spawn mechanic

In the lore she is meant to lure you in to kill you and feed you to Levi, not for you to have to kill an 'enemy' for her to awaken. It would make more sense if the method to spawn her was not based on attacking her, rather something more similar to being lured in.
A different method to change her spawn could be: To interact with her and have a dialogue option like "Listen" or something which spawns her."

lean bone
#

^

finite smelt
#

Yes

lean bone
#

good one

finite smelt
#

That

#

Perfect

zealous oriole
#

Perfect!

lean bone
#

that is perfection

ashen warren
#

Ok that would work.

hollow shell
#

I normally don't like rewriting someone else's sugg, or when anyone else rewrite's someone's sugg

#

but

safe oasis
#

rover submit it to posting yourself 🚎

hollow shell
#

this has been going on for a while

finite smelt
#

Get that Ctrl C Ctrl V going @ashen warren

zealous oriole
#

the two types of human beings

hollow shell
#

Alright thank you Voz

ashen warren
#

@hollow shell Thank you.

hollow shell
#

Sorry for all the trouble

ashen warren
#

Yeah that's a good suggestion! 😃 😃

#

Thank you.

grim tusk
#

Heres examples of suggestions to help people know how to make suggestions (please read doc tho):
Valid: ⭐
Add a new summoner exo weapon
Summoner at the moment has no exo options other than immaterializer, giving a new weapon to them would give them more to choose from and more variety rather than being restricted to immat.

Invalid: ❗
Exo L.O.T.L.
[sprite here]
Summons cyborg axolotls that rapidly fire multi-colored lasers from their mouths
Does 3000 dmg per laser
2 minion slots
20 mana per cast
Made with 1 Gastric blehers staff, 1 Tempest staff, 1 Sandshark staff, 1 Stardust dragon staff, 400 nanites, and 4 Miracle matter at Draedon's Forge
Why? It would be cool 😎

eternal escarp
#

shit exo L.O.T.L is a great pun

exotic stag
sleek turret
#

the invalid example needs more specification

exotic stag
sleek turret
#

yeah I meant for adding like the number of each respective material you need for it

earnest raptor
#

I am only one who wants silva's armor rare item set?

hollow shell
#

What do you mean?

fossil finch
#

holy shit

#

unironically sugging that summon weapon for ortho dlc or smt

crystal cedar
#

i love that

hollow shell
#

God fucking damn it

fossil finch
#

auric toilet don't in real

eternal escarp
#

can we suggest the removal of the toilet at this point.

full pivot
#

it pisses people off and thats cool

lean bone
#

just ask people to NOT suggest auric toilet related stuff

jovial dragon
hollow shell
#

There was another Auric Toilet suggestion earlier this month and there was a big argument over its status as a joke and how much effort the devs should put into acknowledging it

lean bone
#

wasnt it the adding more toilets to make auric toilet make sense?

fossil finch
jovial dragon
#

doesnt seem that significant tho

hollow shell
eternal escarp
#

discord search engine isnt the most accurate

jovial dragon
wooden wedge
#

wtf

hollow shell
#

What

wooden wedge
#

words before the in:

#

or does it just work either way

eternal escarp
#

that doesnt matter

wooden wedge
#

oh ok

hollow shell
#

It doesn't matter yeah

eternal escarp
#

ye either way

#

lol

wooden wedge
#

I thought I was doing it wrong

#

lol

hollow shell
#

I just do whatever I happen to do at the time, no real thought into the order

#

anyway

#

Searching "toilet" is more apt considering the earlier suggestion was about making like
a whole upgrade tree of toilets so that Auric Toilet is a true exo-tier crafting project

jovial dragon
#

ye, but thats toilets in general, not auric toilet

hollow shell
#

Yes but the suggestion was based around Auric Toilet, as that was the final product

#

however it was not mentioned in every single message

#

Anyway this suggestion makes more sense and is far less agonizing to execute

#

I just hate it anyway HDfailure

royal tapir
#

idk sounds simple, just add a whole new set of Bloodflare furniture just for the Auric Toilet

jovial dragon
#

i never said that, i just said add ashen/ancient chair to the crafting recipe, which doesnt take a lot of effort to do, but it's like their choice to do or not do it

exotic stag
jovial dragon
crude geode
#

Can we just like

#

Ban auric toilet suggs

jovial dragon
#

idm it, i posted it bcs it didnt say anything about it

ashen warren
#

So the moderators go through and look for suggestions with 200 stars and send them to the dev server?

fossil finch
#

yes

ashen warren
oak meteor
#

auric tesla furniture is good stuff

radiant meadow
#

Auric Toilet is my legacy to this mod.

distant gyro
#

worst mistake of your life

zealous oriole
#

best mistake. do your business in style and luxury

radiant meadow
#

I think it's both

zealous oriole
#

it can be both -nods-

cobalt pewter
oak meteor
#

another toiletvsuggestion

earnest raptor
#

??

#

Why people unironically suggest changes to meme recipe?

fossil finch
#

because auric toiler

grim tusk
#

Can we get an auric toilet dont at this point

zealous oriole
#

what about

a functional auric mirror

zealous oriole
earnest raptor
# zealous oriole what about a functional auric mirror
  • shows Cell Phone info
  • allows to teleport into every important location
  • can be used as Normality Relocator
  • grants most of lore effects at once
  • death mode environmental factors are absent
  • toggleable Boss Zen effect
  • shows Proficiency info and Stats info
  • can be used to deflect projectiles
  • can be used to reset angler's quest
  • can be used to switch day and night
  • can be used to switch moon phase
lean bone
#

except the lore effects, there going soon

#

even though its a joke, its good

exotic stag
earnest raptor
exotic stag
#

no lore effects entirely are going

frozen hornet
#

ah yes I sure do love an item that does a fuck ton but also kills me when I take a hit

zealous oriole
#

oh i. i meant a bathroom mirror but magic mirror upgrade is a neat thing to think about too

eternal escarp
#

lore effects were stupid and they are removed for a reason

runic wraith
#

the only two lore items that mattered were DoG's for true melee and cryogen for free dash

#

there's a few that are useful in specific situations but the rest are useless

exotic stag
#

yharon

#

yharon and pbg's (i think) go together well

frozen hornet
#

AScourge lore was basically free stats if you had well fed

zealous oriole
#

…I actually make use of EoC, grab range, and underworld lore. Stopping voodoo doll drops is an extremely convenient feature I still want to be able to use somehow when I go into the underworld.

fossil finch
#

that's one of the few that were turned into other items

#

)Voodoo demon voodoo doll)

eternal escarp
runic wraith
#

I know I'm talking bout current calamity

hollow shell
#

(I'll give HyperStar a second or two to fix)

#

(okay time's up)

#

@charred locust You need to have a reasoning/elaboration in your suggestion, separated from your top summary line using a line break (Shift+Enter)

#

You can see how the two suggestions above yours do it

fossil finch
#

(Reasoning is important specially when it comes to buffing it, even killtimes may have to be provided to support the sugg properly)

hollow shell
#

(And I'm going to assume by "recipes for Polaris Parrotfish" he means "waaah fishing so boooring I'd rather have it instantly" even though fishing for Polaris takes like 1 minute)

dapper coral
#

parrotfish is the nohit weapon right

#

last tested in october 2020, it was listed as being on the stronger side

exotic stag
#

yes i think so

dapper coral
#

ah yep that's the one

fossil finch
#

the fact it's fisheable only like bladetongue toxicarp and etc is one of the unique parts of it

#

so yeah...

exotic stag
#

it makes it spechul

#

ruining something spechul means its not spechul anymore

hollow shell
#

specil

grim tusk
grim tusk
exotic stag
#

M O R E

#

i was tlaking about rav lore btw

#

i forgot which lore it was between pbg or rav and i just said pbg

#

i meant rav

grim tusk
#

Rav lore is a measly 10% more dmg. At the cost of an [amazing] half of your flight time. A deal that will make you [die]

exotic stag
#

7 mins of flight time >:)

grim tusk
#

And yharon lore is 14 mins of flight but -25% dmg which is a huge [!#%]ing [upgrade]

#

You will be [dead]

exotic stag
#

yeah you only get -15%

#

for 7 mins of flight

grim tusk
#

Lore items were bad. Period.

hollow shell
#

fly so high you'd reach [HEAVEN]

#

byeah

#

Not much use talkin about then anymore

frozen hornet
#

||Is the [] a deltarune reference?||

grim tusk
#

||[yes]||

exotic stag
#

||[no its for twitter nerds too]||

sleek turret
#

I think the last suggestion is a ding-dong dicht, or something like that.

grim tusk
#

Yep it should be [deleted]

frozen hornet
#

I see makes sense

exotic stag
#

yeah i know it [sucks]

still zodiac
#

So that's completely untrue HDfailure

hollow shell
eternal escarp
earnest raptor
exotic stag
dapper coral
#

offtopic intensifies

lean bone
#

you done it wrong

#

the title and reasoning are in the same post

fossil finch
#

what a bingo, is that a sis at the end?

grim tusk
#

@charred locust no title, too specific and SIS

#

@hollow shell SIS x2

hollow shell
#

Yep

#

And you're supposed to make them one message, not two

#

separate with a line break, in-message, by holding Shift and pressing Enter

like this

#

And yeah this is way way too specific

#

and needs reasoning

#

It should almost all be reasoning

grim tusk
#

@charred locust read the doc checkpins

hollow shell
#

(aight thas prolly enough pings)

grim tusk
#

Yep

exotic stag
#

mans got 3 pings

#

for 2 suggsw

#

nice

lean bone
#

is Armoured Digger Changing?

#

next update

#

because i have a suggestion for it

solid folio
#

Nothing in changelogs about it except a 10% Dr change

lean bone
#

ok they should rework it into a full mini boss because rn its just there

#

and give it some actual loot

lean bone
#

is this a good suggestion?

#

Make the Armoured Digger an Actual miniboss instead of just an Enemy With high Hp

right now the armoured digger is just there, its not an enjoyable fight at all and it doesnt have that much reward (minus draedons remote and arsenal components but thats it) and its a shame because its a really cool enemy imo and has a lot of potential, so i have a way of making the armoured digger an actual fight

Add more attacks: adding more attacks then just dash and drop debree would make the fight better like adding some sort of laser projectile it shoots or something a long those lines
you could also make it have a dash phase that makes it have a speed boost but lose defence

Adding more loot: right now when the armoured digger dies it doesnt drop anything unique (apart from draedons remote) so adding some weapons it can drop will make it actually worth a fighting for some loot (not too much)

fallow hedge
#

@proven blade I believe that's a future content suggestion which is blacklisted

#

correct me if I'm wrong here

lean bone
#

your right

#

calamity isnt on terraria 1.4 yet

fossil finch
#

it doesn't make sense anyways

fallow hedge
#

yuuup it got marked

fossil finch
#

first of all vanilla princess is a fucking child

fallow hedge
#

yeah it's dumb anyway

fossil finch
#

second of all they're different persons

fallow hedge
#

turns 19/21/whatever immediately

gray nebula
fallow hedge
#

just doesn't make sense

gray nebula
#

sell alcohol to a minor to ruin their adulthood by sending them early into alcoholism

proven blade
#

i thought "future content" meant exploring mod's content (new bosses, stuff etc.). And that's integration to an actual terraria version

wooden wedge
#

how would that be future content

grim tusk
#

They are canonically different characters as well

fallow hedge
#

1.4 is future

#

I've seen similar suggestions rejected for the same reason

grim tusk
#

Princess is just another npc
Drunk Princess (or Cirrus) is a Fabsol self-insert

#

And yea future content (1.4 tmod or for a Cal update that hasnt dropped) suggestions are not allowed

proven blade
#

should i delete it, or not bother myself and wait until it'll get deleted automatically?

grim tusk
#

Do whatever you want

lean bone
grim tusk
lean bone
#

i said unique

#

arsenal components are not really that unique

grim tusk
#

Change the first line where you say it does not drop anything

#

And move the arsenal stuff there

lean bone
#

like that?

grim tusk
#

Seems good

lean bone
#

ok

ashen warren
#

Armored digger is just if destroyer had minions smh

#

That aren’t probes I mean

lean bone
#

armoured digger deserves his own custom fight

#

not just HAHA dash HAHA debree

crude geode
#

cool worm boss/miniboss number 42069

ashen warren
#

@hollow shell My suggestion reached 200 stars a couple days ago and has not been delivered. Do you think you could help?

hollow shell
#

Yeah sure

ashen warren
lean bone
#

also is my suggestion good rover?

ashen warren
#

Thanks.

hollow shell
#

Your suggestion is okay Rocket

#

I feel like you could include a bit about why Draedon's Remote and some Arsenal materials aren't really a worthwhile reward
considering you can get infinite Arsenal materials from extractinating power cells, and the only reward from the Remote challenge is yet more Arsenal materials
That, and the Demonic Bone Ash it drops can be far more reliably obtained in the Underworld

#

So, overall Armored Digger is more of an annoyance than a welcome find

#

because it doesn't give you anything valuable with any consistency

lean bone
#

the reason the draedons remote isnt wortwhile is it just summons mech bosses, which is ok when you first get it but it feels a little boring after a while

hollow shell
#

Indeed.

#

Armored Digger is a post-Plant enemy, so the drops aren't really any use to you
and the fact that they're buffed means it's easier to just farm them normally

#

It's just for challenge
(because Calamity doesn't have enough o' that)

exotic stag
#

wait didnt we not like the adding ashen chair into auric toilet sugg thats currently in #suggestions-voting

hollow shell
#

It's valid

#

It's just >:( grr toilet sugg