#suggestions-discussion
1 messages · Page 1161 of 1
just a link
Oh and ichor darts wont get benefitted from PBS
And to get the most effectiveness you have to be close
At longer ranges ichor darts do fall off
that doesnt really chage the fact that theyre too good to be pre mechs 
also bosses are pretty large
so you can use them on a boss from decent range
like skeletron prime
or brimmy
and calamitas
Yea but you risk getting your ass blasted still
twins 
Its like says palladium javelins should be nerfed just cuz they are very good vs AS
spazmatism stays at the perfect distance for ichor darts
skeletron charges at you so its easy hits
Or how stormfront razor deletes worms with stealht
While having the risk of flamethrower or charge in your face
Yet you have to be careful with the lasers
Ichor darts rn are PBS without the PBS
not really cause phase 1 charges are short
for phase 2 maybe
the lasers arent too hard to dodge
and he is also right in front of you
Also a lot of ranger weapons can hit 1.5-3k dps on mech tier while staying safe: see arbruhlest (RIV), darkecho, megashark, brimstone fury, stormbruh, onyx blaster, corroded caustibow, the AS bow drop
Ichor darts have the risk of having to get close to reach their full effectiveness
At mid-long range they are pretty fucking bad
well alr then
I like darts tbh
but only because with them the dart type you're using makes an actual fucking difference outside stats
yea darts are pretty cool
mmhm
I guess other ranger projectile types were supposed to be like that?
but it doesn't always really work out
i wish they were a viable subclass 
a friend actually used darts up to ML
viable for more than a few stages of progression*
that was vanilla 1.4 tho
and by that tier they were really starting to show their weakness
early on the defining factor of your choice of ammo is a mix of how easy it is to get and how good it is
then when you get into hardmode there's pretty much always an overpowered ammo type to stick to at a specific tier
but I haven't played calamity ranger
so uh
maybe calams fixes that? idk
Are myhtril Knives going to be nerfed?
Cause holy hell
the amount of Debuffs is provides is just

the whole point of the ss is the debuffs
and on tier debuffs would be useless
so lo
Which begs the question
What kind of shit the those knives are Laced in
To get God Slayer Inferno
Holy Flame
and then all of them combined does a puny 150 dps 
yeah but look at shellfish
and weapons generally deal more dps than 150 considering hardmode
Stealth magic
Everytime the player generates steath
He laces his projecties
Or enchants them
so
me remembering that permafrost ranger weapon being really good:
Frostbite Blaster(?)
maybe mythril is just inherently busted
waiting until you can craft post dog stuff with mythril
epic don'ts doc moment
This isn't a very strong suggestion
You don't need to define its drawbacks
and you should have more to your reasoning
Maybe draw comparisons to Cirrus's other drinks that have effects thematically fitting to their real life equivalents
like "Fireball" boosting fire weapon damage
and Everclear basically being poison due to its strong alcohol content
if Absinthe is actually known for boosting creativity then, sure a magic theming would fit
That’s fine
imagine the last dab or mad dog 357 plutonium just inflicting like a really strong fire i guess
This guy gets it
There was a post on Reddit a while back that had this for a proposed zenith toilet. This and a few other late game toilets could be used for the auric toilet. Extra points if we get post-auric toilets such as a shadowspec toilet (which I can’t suggest due to suggestion rules, unfortunately).
meh

Valid suggestion technically

The shadowspec toilet? I thought you couldn’t suggest stuff with shadowspec as a requirement.
as much as this sugg is valid i can't take you seriously specially with the name itchyfart
and they mean that the sugg you posted is valid
I mean, the auric toilet recipe is a legitimate suggestion. I just happen to have a thematically amusing name, given the context.
No I mean your suggestion that you posted is technically valid
Ah, that makes more sense.
I say "technically" cuz its quite jokey in nature
it will surely use terratoilet in 1.4... i think and if it does not someone will sugg that
if i have to make a crafting tree for the bloody auric toilet i'm gonna lose it
LOL
I was concerned it would delve into specific item suggestion, but since it doesn’t have stats to balance, I figure it is safe.
laooooo
Hey, it could always be worse. Wait until all mods have end-game toilets and some poor soul decided to make a cross-content-mod end-game toilet. Imagine the crafting tree for that.
i pity the fool
fargo soul toilet
Also, apparently we only have an auric toilet. None of the other furniture sets have toilets. What’s up with that?
because like
sprites
auric toilet was a meme thing and it should've never happened
True. But sprites are generally a lot quicker than code, no? They should all be able to run on the same default toilet code.
Even our spriters have other priorities than joke items
indeed
Or rather, even more joke items
Fair, I suppose. I just figure a furniture set should be a complete set.
Though I guess there are a few vanilla sets that are missing the occasional piece.
(and terraria didn't have much toilets until 1.4 iirc, so it's normal they were not a granted for modded furnitures)
Oh, you’re right. Some reason I thought more of them were 1.3.
making the player roll or tilt sideways when they dodge would be cool
i know overhaul has stuff like that
but i just want it for the visuals
overhaul has lots of nice visual flair
i mean overhaul didn't copyright those mechanics but like
why would calamity ever
because it looks nice
there's precisely a mod out there that gives overhaul animations
Rolling and dodging aren't just visual though
use that
It's an entire game play mechanic
ooo whats it called
thats why i said "make the player tilt or roll sideways when they dodge" not "add rolling and dodging from overhaul"
Ah I was wondering if such a mod existed
rip
Part of the problem is detecting when a certain movement was a dodge and make you roll instead
All the dashes have their own 'animations' already
((it'll also look awkward as hell to roll mid-air))
Unless you're talking about triggering an animation on like
dodge dodges, like Black Belt
which is more doable but not something we will be doing
in all likelihood.
Maybe a dodge would be classified as being within X distance of a harmful entity?
Calculating the distance between the player and all existing projectiles and enemies on every frame...
i'd love seeing my character constantly rolling around because i got on true melee distance
Dark Souls
Oh, good point.
Terraria but the player is actually Sonic the Hedgehog and fights boss battles by rolling around.
bro
i want dodging to play a rolling animation
yall rly dont understand what im saying??
Define "dodging" please
double tap left or right while u have special shield or ninja belt
or is it dashing or whatever
That is usually called a dash yes
Dashing, technically.
my bad
For Tabi, sure, that could work thematically
But not for shields, those are supposed to be like ramming
Extra points if the player doesn’t have an animation for it and just rotated 360 while looking the exact same. 
byeah
you could look for that Overhaul visuals mod (if it exists)
then tell me its name cuz it sounds neat
modders need to take notes from overhaul
it has rly good sound design and visualks
and then take notes from split for boss design
wtf rocketlauncher suggesting emode water debuffing
There is a dynamic soundscape mod
Would a suggestion to “complete” all furniture sets be considered a specific item suggestion, do you think? Most are missing a decent chunk of things.
you know who should take notes from someone
you probably should take notes from common sense
This suggestion would fit perfectly fine in Death Mode
We do water debuffs in dmode
things have different design philosophies and tbh taking notes from mods with different scopes may be already flawed ofc one can take inspiration, but that's not a global truth
I’d be down for it in death mode. That seems cool.
@lean bone
there should be guns that have recoil
On rev 
On dmode 
that would be cool
yes?
like having to move the mouse down as you shoot
mention deathmode or smt
yeah death mode astral water sounds good
doesnt the astral infect ur skin or something in the lore
i think it replaces it
yeah so you could need special armor or accessories or something to traverse astral while in death mode
idk
there already is
oh thats cool
astral armor and also a couple accessories stop the infection
does ur skin burn off if youre not wearing them
The debuff tooltip says "Your flesh is melting off"
Death text says "<PlayerName>'s skin was replaced by the astral virus."
Astral debuff has a lotta sources
just make it happen all the time if youre in the astral during death mode
something something the reason the debuff isn't applied to you globally is because that's not gameplay friendly
death mode isnt gameplay friendly
you need to be able to exist in a biome for that biome to be explorable and therefore good
Skill issue moment
yeah so make players have to wear a specific accessory
deathmode adds a lot of ways to counter heat and cold enviromental stuff
thats neat
you'd need to add an item, the only existing option is astral fishing only
and it'd be annoying
People: death mode temperature hard
Me: haha campfire go warm
yea thats a point
thats the point
you have to sacrifice an accessory slot to be in the astral
and deathmode doesn't require new items out of nowhere, it uses already prexisting items you'd use even if not on deathmode
The problem is that to get that accs you’ll need to enter that area
(and, ofc, campfires and walls exist)
There’s a difference between annoying and just not cool. That outright requires an item rathe than just heavily encouraging the player to use it.
Ursea seargeant is from fishing inside astral
Astral armor is post-Deus, and the other immune to astral accs are astral boss drops
Just having the debuff in the water would make it encouraged but not required.
it could be an accessory you get somewhere else
ursea lo
its death mode its supposed to force you to adapt
Force you to adapt not put bullshit on your face
and it forces you to adapt with pre existing items
sounds dumb tbh
campfires, walls, and accs that give heat/cold protection are a thing you use already outside of death
they just gain new utility
what sounds dumb is your proposal, lo
yea so make it the diving helmet
blocks ur skin
the abyssal one
See: Aureus
Not even machines are safe
that goe in accessory slot
new cientific discovery humans only have skin on their head
yeah most armor covers all ur body
Wait, since when do humans have skin?
you're saying helmet
you guys love being toxic LOL
and abyssal diving suit is post moonlord
🤦

...

I guess this convo does not need to continue
One day people will know what toxic actually means and how to use the word properly
Right?
Nope

Damn
So sad
Toxic is whatever happens whenever people say they mix content mods and how others react. 
Question: since Cal adds the option to show debuffs over the bosses, is a sugg for adding icons for the vanilla debuffs with placeholders (such as Besty’s curse, celled, daybroken and oiled) be valid?
As in respriting the icons?
ye
Yes that is within our power, though people may dislike that cuz it would overwrite texture packs which may also fix them
it could always be a toggle ig
(I don't know if Cal's texpack does it already)
(i'd also find strange any tp would fix those because they can't be seen in gameplay anyways)
Iirc it doesnt
I like my vanilla looks. If it were added, I’d prefer to have it optional.
Could work as a toggle
On by default but disable it so that texture packs that fix em can work
Toggle might require a game restart but it could work
idk why would you like seeing a blank buff icon and dragon's summon buff but yeah a toggle would be helpful here
Aint it just mod reload?
My issue with buffs isn’t the icons, but that they get overridden so easily. You can barely have any potions active if you have your permabuff furniture out. The few that you can have often get overridden when a boss applies several debuffs. 
I don't know what a vanilla texture overwrite toggle would require, I've never seen it done before
this doesn't have anything to do with player's buffs
What buffs are we talking about, then?
maybe ask Fargo or smth, Souls mod does that
.
vanilla debuffs with placeholders (such as Besty’s curse, celled, daybroken and oiled)
celled, oiled, betsy's curse and daybroken have no buff icons
Ah. I guess I just don’t use that feature. All it does is add more clutter IMO.
That's fine. We have a config for it for a reason
No buff icons period or no buff icons present above the boss?
well, reword it
they have no unique textures
i believe celled, curse, and oiled use a placeholder buff icon with nothing in it
If there isn’t an icon at all, I’d be fine with a sprite. My issue would just be if it were a resource of something that already existed.
daybroken uses stardust dragon summon buff
Don't forget about Penetrated
well then
thing is, they can't be applied to the player ever in vanilla (except mp with curse/daybroken, i think, unsure if players are globally immune to this two)
(which is pretty much why they were left with unfinished buff icons)
I thought cursed actually had an icon? Or is this a separate cursed from the ankh charm one?
Betsy's Curse
separate curse; Besty's curse
Ah.
ichor but even more broken
very passive agressive
Most sets don't have a water fountain. That makes sense
also ^
Imagine what a cosmilite water looks like
Water fountains are supposed to replicate biome colors, not furniture
True, I suppose.

But the other points stand.
also iirc most furniture sets dont have basins either
Edited to change to accommodate that.
also sconce?
I just went by the calamity furniture sets page.
pretty sure sconce is just a fancy name one of the pieces gets for like cosmilite or smt
Yeah, it appears that’s the only sconce in Calamity.
Similarly to how the only toilet in Calamity is the auric toilet.
vanilla also has a single sconce
There is an actual lamp for that set, too. I wonder why the heck that one set got a sconce but no other sets did.
that is not any part of any furniture set at all
because someone made the sprite when they made the cosmilite furniture set so they added it as an scounce
idk
Yeah, the vanilla sconce doesn’t have a set.
Let's just delete auric toilet
Not a bad idea
factual statement
):
I mean at least if we delete auric toilet people will stop suggesting stupid shit related to auric toilet
“Shadowspec toilet funny!!!!”
didn't someone unironically sugg a toilet for every bar and absolutely nothing else?
yes
yeah then it's time to get rid of auric toilet
Toilet for every bar? Now that's ridiculous.
A toilet for every furniture set? Absolutely. But a toilet for every bar? No. If a bar doesn't have other furniture items (with the exception of the auric toilet), it shouldn't have a toilet.
and it contributes the bloat
(even then, Auric furniture may or may not exist eventually)

There's a big difference between content bloat and furniture bloat, though.
On the floor
With a portal
Or,get this,with a normal toilet
they already shit on earth directly, I don't see how removing auric toilet would change anything tbh
What am I, some kind of peasant?
yes
Auric toilet was indeed a mistake
Auric toilet would be fine if calamity mod fans weren’t stupid and knew when to stop jokes
Let's remove it then!
I would be 100% good with removing it, like I am ready for that thing to disappear
I want it to be gone but I know that if it was removed a chunk of people will go nuts
that is their personal problem
toilet for every item in the game 
Perish
Though, should we remove a moderately funny joke just because a few fans kept suggesting more toilets?
this recent sugg reminds me of my own sugg of making amidias behave like permafrost in prehm
sugg : no
the aquatic bosses already have their own loot and AS even unlocks T2 acid rain
just yet another set of weapons would suck
permafrost kinda sukcx in that regard as well
npcs should be cool and unique instead of "hey look more and more stuff to sell smiley face
Should I suggest to clarify that defiled only boost a limited number of drops
Defiled drop rates are literally dying next patch
Suggesting anything for defiled is worthless, it will become a toggle item like ball and chain on next patch; will now only delete flight time.
pog?
Yeah, everything Storm (Dolos) said is correct
And, it would indeed be better to give Amidias some increased functionality or selling utility items as the game progresses, rather than weaponry
We do not need more weapons
However, I don't know what that functionality/utility would be
make him sell fishing stuff
and some actually useful fish stuff like some crate exclusive items
Yeah, that is a possibility
Fishing focus
Desert scourge already drops fishing stuff
Good idea, maybe more fishing gear
And amidias sells it's summon
We could remove it from DS maybe
Yea that could work
Rather than having DS, AS and Levi drop items, Amidias sells them instead
probally keep it for AS
Well
iunno, maybe
Destroying a PreHM boss and buying stuff from an NPC are kinda equally effortless tasks
Make em loot boxes so that players have to grind the money
EA strategy
Perhaps having Amidias sell some items but not all
Say he could sell endless sponge and water bucket but not something like Hotline Rod
he could probally sell sitting duck fishing rod though
so you dont have to wait for a traveling merchant to have a chance of getting it
Actually since mechanic rod and duck fishing rod are sold, just make him sell hotline
Or a new fishing rod perhaps
Could be a new one
Sunken Sea Fishing Rod, works more better underground
Doesnt a sunken sea rod already exist
idk
Yep, craftable post-DS and shocks enemies
i too, like fighting with fishing rods
Perhaps also sell an item to complement alluring bait (maybe then combine em even)
probally a dry rod then, like a DS theme rod
Coral rod, Acid-proof rod, abyssal rod, etc
probally like this rod i made in like 5 seconds
something like that for him
Actually we could move all of the bait items from merchant to him, or give him new ones
Good idea.
also probally make him sell navystone and sunken sea blocks while in the sunken sea
Why though, enemies in there already drop those blocks
really?
!wiki clam
oh yeah
they do
also maybe make him have special dialog in the desert because its his old home
Wait, defiled drop rates are dying? Booo.
you're really late
Yes.
The thing is, we already add several means of obtaining rare/unreliable items
And we're also just
making general changes so that a lot of drop rates are less rare and unreliable
coin gun?
Are the crits/cash rate staying or are those going too?
Ender that answer does not work for that question
fair
Defiled has no upsides anymore and its only downside is No Wings
And its an inventory-favoriteable now instead of a toggle
So the cash and crits are going, then. Got it. :<
The only reason people liked Defiled was because it disabled your wings, allowing for interesting challenges
I don’t like it as an inventory favoritable just because my inventory is already full of crap like that. 
Well you'd be using it in boss fights, not while exploring
(the benefits of defiled did not even match the downsides, having no wings is not much of an issue while farming, and crits are crits)
Or would I? 😉
The Auric Toilet needs to be comprised of the Wulfrum, Victide, Aerospec, Statigel, Daedalus, Reaver, Hydrothermic, Tarragon, Bloodflare, Godslayer, and Silva toilets
ah yes, add a dormant aureus
@ashen warren maybe change the title cuz you infer there that he should naturally spawn (which he does on death mode iirc)
Change the title to add a structure that spawns Aureus or something similar
actually a pretty cool idea, i want more unique boss spawns
i was gonna say something like a probe
like how martians spawns
and since its like a mech
@lavish finch yes the devs know, this has been suggested a ton of times
Is anything actually planned?
probably.
other then reworking all of post Ml
Yes but mostly kept under wraps for obvious reasons
One of the few publicly known things are the cosmilite dimension for example
cosmolite dimention?
probably a DoG change
Or DoG’s pocket dimension however you want to call it
DoG just Dropkickes you into his world
@grim tusk do you know about anything about yharons background changing or?
Post-ML has an event already as well: AR 3
I'm glad the devs are aware atleast, cuz the way it's handled currently is just not fun.
Only that suggestions for changing post-ML fight backgrounds, so no
no i was gonna talk about yharons fire effects on the jungle
cause i mean
yharon literally shoots fire
in a flammable area..
Nothing
I'd hate to see more bosses added instead of them adding some stuff between the bosses lmao
@grim tusk How should I change it?
(also the jungle do be fireproof if yharons infernados cant even burn it)
.
(Game logic)
(yes)
Disable reply ping
yeah i just forget to do that
(kinda funny how a pickaxe does more damage to the jungle then a literal FIRE TORNADO)
(and no not crystyl crusher. blossom pickaxe)
also that suggestion remind me of something ill like in it
aka unique boss spawns like deus
How do you type in bold?
do either ** or /bold
doing /bold would bold everything i think
or it doesnt exist
Like in suggestions.
Oh ok
dont mind that it isnt bold i just did a test
thats just showing how the bold thing works
Thank you.
yeah there
im trying to see if theres a DoG entry animation at all but not seeing one. probably just gonna input my sugg in a bit
?
i just wrote an entire essay
Yes yes we have plans for both of these most recent suggs to happen
so more unique animations
it's funny because these plans have been here for a lot of time probably
they are just not of the highest priority
are you gonna ask for every single boss if they have a planned spawn animation thingy
(don't)
no only sentinals and cryo
no im just wondering about yharon cause i had one for him for a while now
idc about levi's
its an infernado popping up and then fading away as yharon pops out of it
It's good to hear there's plans for content between bosses! Hope they get worked on soon
well you can keep those for yourself for now
Or not, idk
though i would not recommend sugging now because of rocket's sugg ofc
yeah yeah i just wanted to know if he had an anim planned
1.6 in real
chances are they aren't telling anyways :P
confidential. just like the scp foundation (Total meme)
THIS IS FUNNY BECAUSE WE were discussing unique boss spawning shit just now hahahahaha
our ideas are way cooler than this though
Coincidence moment
i mean it is a proven fact that suggestors suck at having cool example ideas most of the time
i mean mine was neat atleast.. yharon literally summons fire
also jungle is fireproof. its confirmed
i thought of those very quickly so obviously it was bad
Im still thinking of possible reworks for Momentum Capacitor
Since well the ones i suggested were not liked
did you say "buff momentum capacitor" or "rework"
remember to do the former to fool more people into voting

yea did rework rather than buff
the spectral veil sugg compared to the momentum capacitor sugg is a clear example of this 
actually i feel like momentum capacitor could have a different use tbh
maybe like reangling projectiles then press the key again to fire them?
if a projectile enters the field stop it then follow player cursor until button is pressed again maybe?
jungle: fireproof
calamitas in lore: burns down part of jungle
Does Calamitas ever do that?
yharon literally summons two giant infernados that dont even lightly char the jungle
Alr idea numero 1
Rather than having to rely on a field to boost the projectiles, its now an activated ability that gives you 10 seconds of boosted projectiles. Additonally buffed the dmg gain a substantial amount so that it still is not outclassed by old die, emblems and electrician's glove and competes with em instead
idea 2:
Rather than deploying the field it simply boosts your next attack at the cost of a % of your stealth. Dmg buffs increased substantially. Think it as your next attack gets buffed a lot; maybe even can get the power of 2 stealth strikes into 1.
idea 3:
Tesla potion effect, all your attacks have velocity increase and inflict electrified; heck maybe this can be absorbed by blunder booster as a sort of upgrade.
ok but can we stop talking about the obvious reason yharon doesn't burn your whole jungle (it'd be pointless and annoying as hell)
and that he lives there
if he lived there he shouldn't of set the place on fire.
Yharon just attacks you when you provoked him
and he does not
Yharon has magical Hamon fire that doesn't harm anything he doesn't want to harm
Sentient fire.
(again, it's just because adding that would be stupid)
imagine yharons sentient fire with bat ai
heck jungle having folly nests around would be better
burn in hell
yharons sentient fire with duke ai.
That would be pretty cool.
imagine mini folly's that reside in the jungle that have a chance to drop a tiny amount of folly feathers and exotic pheromones
(like 1% for pheromones
that way you dont need to fight folly every time for feathers
Isn't that already in the game excluding the pheremones?
There is draconic swarmer
People who make suggestions don't even play the game
Smh
🔪
Or kill eachother.
But fishing luminite bars out of space crates when???
More likely.
void crates when.
i mean yeah that's what happen i worded it wrong
(i feel like the monoliths could have more use tbh)
never because luminite on planetoids
what monoliths
the pillar monoliths
They are for decoration.
can we keep deco for deco
So astral ore can be in crates, but Luminite and Exodium doesn't deserve it?
yes 🚎
i mean auric toilet has a use so..
(yes auric toilet has a use. to sit on)
auric's use is deco
yeah but atleast its usable..
"oh neat now my background is black and dark. what a good use of 25 luminite"
It would be really cool, if auric could be used for monolith that can do all 7 colors of the rainbow.
Probably more of Vanities sugg, than anything else.
if you don't like it that's not their fault lmao
Void Monolith is incredible profitable
they´re for decoration
if you don't like them, don't use them
they don't need another use
They cost a huge stash of money
surprised they didn't fix that tbh
I think it is 10x more profitable to turn luminite into monoliths than sell bars
Celestial monoliths are the same
Balance
maybe add a third about reangling projectiles?
like right up here
1- character limit would likely cut the sugg short
2- multiplayer 
well maybe only projectiles with rogue damage then?
issue still remains
as much I'd like something to work like Ultrakill's coins it will likely cause desyncs badly in mp
probably..
and also projectile limit
causing majors amounts of lag with piercing..
and even more with projectile spawning items; of which rogue has plenty
(i.e venerated)
dragon scales, moonstone crown, nanotech, every post-ML rogue armor, electrician's glove, scuttler's jewel, shadow potion, etc
hm maybe i can turn my idea into an accessory if i reword it
okay so if we press (insert accessory key here) it'll freeze all onscreen projectiles for 3 seconds before firing them at the mouse cursor
hows that?
yeah
i'll think on it for now
and i completely forgot what an SIS was because i was thinking too hard. great
oh right specific item sugg whoops
@feral pewter Do not post joke suggestions.
MEME!? IN THE CALAMITY MOD DISCORD?
good suggestion though
IM SORRY OK
@topaz geyser Stop
i'll be honest i wish we could have memes but well, history is history
lmao
😐
I guess you're all friends, huh

Wow, I see my lore book suggestion blew up. But as for your suggestion, I like the second option. Making it combine into another late game accessory allows players to keep the functionality without sacrificing the slot. Both Fargo's and Calamity Souls add-on mods do this.
can i have dev
Yes
ok.
can I have gaming
Can you both stop
ok.
ye what channel is more for joking lol
None of them
guys
none iirc
not cool
oh
im the joker
How immature of you, misery. and Nerf Ashton.
no joker
Seems to be a common theme of kinda useless rogue accessories

A lot just don't do anything
society 
Rogue does have a lot of accessories
Then the ones with the cool gimmicks are underpowered
Hopefully they're worth using in 1.5
And unrecognized: #suggestions-voting message
I’m guessing that this suggestion didnt do well cuz people just don’t know what Scuttler’s jewel is.
I haven't played much rogue but when I have played I never had any real incentive to use most of the accessories because they just weren't better than the stat stick ones
Spectral veil on the other hand was well known for being a Signus drop and well that sugg blew up (or was the adding Buff in the title, probably both)
When a javelin gets destroyed a spike that does dmg may show up
MAY show up, and theres like 3 pre-hm javelins. Item is dropped by gem crawlers with a low chance
Spectral veil is one, the entire mirror line is kinda useless when you realise it's only good for stealth and stealth is kinda bad rn
Yea problem is people only use the known to be strong stuff or boss drops
People only use the bandit accs that are known to be strong
Or used to be like locket
Its understandable why rogue has so many underpowered stuff because there isn't any vanilla items for it as it's custom unlike every other class
Hence why the other classes accessories are almost all good options
Bandit should probably be made less obscure as a whole
Maybe changing the spawn req perhaps
Since no player is going to have 1 plat on its inventory, they’ll have that amount of money on piggy bank instead
Maybe like her just showing up after Skeletron is defeated
Or be a bound npc
Say she stole from Yharim and into the dungeon she goes
Although mechanic exists already there…
Hm
Skeleton gives you two npcs in vanilla
It could be moved to post HM/Perfs maybe and just spawn like you said or be bound somewhere thematically fitting
What does she actually start off selling
Isn't most of her weapons overshadowed by the lionfish at the same stage
Cniqueda is epic
The others are kinda ech
Maybe have kylie post-Hives and make her sell the stealth gloves and Cniqueda, die and Glaives where she is currently (post-skele).
Glaive post-skele cuz rogue already has a boomerang post-hives (being tracking disk)
why would Kylie be post-Hives if you're proposing moving her to post-Hives
ig initial shop
She could become post-Hives, sure
What would Bandit sell post-skele?
and be a bound NPC stuck up in some corruption/crimson goop
or unconscious from lack of oxygen in the planetoids
(assuming we move Aerialite there)
I think she'd be dead up there
I mean, the player lives
Ye
If it's enough to make her unconscious she would technically die a bit after tho
Maybe we could justify death mode by making her sell things that provide heat and cold protection
If she goes to space that is
She could be in a cell in the main planetoid or smth
That could work
Or like just trapped because of the turrets, idk
She could be poking out of one of the lab crates
"yo I was rifling through this stuff but uhhhh the turret activated and now I can't leave, help me out?"
What would we do if Turrets got destroyed earlier though
She's just in there looting then
Or there's an unbreakable tile until you speak to her or smth
There'd be ways around it
We prolly don't need to worry
exact text can change but I think her looting the planetoid is a fine place to move her
Ye, its just fun lol
May even be there are any point in the game, just restrict her shop items to post-Skele
aside from like, Bear's Eye
time for someone to write a wall of text on #suggestions-posting I guess
And maybe tiger climbing gear perhaps
Why does she even sell that
¯_(ツ)_/¯
I guess it's like her gear
because ninja stealthy idk because she does
Moving the evil gloves to her shop could work, to give her items to sell across progression
Like craft it OR buy it
Or minor consumable weapons like wulfrum knives at the start
He's a pure ranger npc but isn't nearly as complex as the bandit and I think it works better
Well arms dealer is ranger specific, wizard is mage
Bandit sells a lot more and for longer tho
Witch doctor is mostly summoner but has melee and rogue’s imbuing station
It's kinda like the Goblin Tinkerer selling the base Grappling Hook
And with rogue having less items than the other classes (I'm pretty sure) it's more noticeable
Doesnt Cal make arms dealer and wizard sell hm dungeon stuff post-Golem
yes iirc
he sells sniper rifle i know that
Ye but at that point it's not needed
i dont think tac
It's past the progression point to save you grinding it while bandit sells stuff you immediately use and can only get from her
(btw sylvan slasher kinda good ngl)
Gets a little repetitive imo
i don't think boss removal suggs are anywhere close to allowed and even then you'd need a reason outside "i personally do not like this boss"
If profaned nuggets are still in the game despite being filler for the longest time, I don't see a strong case being made for Deus
deus is one of my favourite worms in calamity
Deus nuts
...
This suggestion is so broad that I may as well
just realised i said in to instead of into :/
i wish discord had a reacted with search option in the message search to search by reactions, would make trying to find suggestions that got accepted etc a lot easier
Yeah, it's a bit annoying that that doesn't exist
I wish Discord search was more in-depth than it currently is
allowing for stuff like " " quote searches that most web browsers have to search for exact phrases
(as there are some common words that Discord will choose to ignore when searching)
Sadly Discord does not have a Discord server with a suggs channel
(afaik)
i think you can suggest features in the forum?
Ah you're right
I forgot about the suggestion forum because Discord forgot about the suggestion forum
Also forgot to clarify in my sugg that by tesla potion or blunder booster effect i meant that the field will shock enemies
#suggestions-posting looking kinda empty; time to write wall of text
yea going back and forth with the stuff discussed here yesterday night
i have no clue what happened here yesterday night 😎
just scroll up a bit
Pretty sure you can get Bandit when the Platinum is in Piggy Bank?
nope, has to be in the inventory, just as merchant
@west spoke did you ask permision from the donor?
lack of reasoning too
Just tested, it works when it's in the Piggy Bank
was it a new world or a world she had already arrived before
It was a world I had very few NPCs in before, one was definitely not the Bandit
The player has at least 1 Platinum Coin in their inventory. (This condition will not be required if the Bandit has moved in before on that world)
Pretty sure I never had the Bandit in that world before
i'm 100000% sure it does work in piggy bank
because i've NEVER had 1 plat in my inv for bandit to arrive, just the piggy bank
I could test again with a brand new world
tbh there should be more consumable rogue weapons post-Moon Lord, there's only 3 right now
Just tested in a completely new world, still worked from Piggy Bank
Lemme update Bandit page then
Place commas in the damage and DPS readings
In end-game calamity mod, one can get DPS into the millions. This creates a problem for future updates that when even higher DPS will be reached, reading it will be tough as 6, 7, or 8 digits will be very hard to read correctly and quickly. Therefore I suggest that commas should be introduced to the DPS display. This would make it much easier to tell the difference between one and ten million. I don't know Terraria code very well but I think it would be pretty easy to implement.
is this a good suggestion?
oh i forgot the bolded headline
there
You don't need to mention future updates
In fact, there's no guarantee that numbers will become higher than they are now, cuz of the stat flattening we just did
I do like commas in my big numbers, good readability
May be difficult to implement, we'll have to overwrite some vanilla code
OK, will change some words.
Place commas in the damage and DPS readings
In end-game calamity mod, one can get DPS into the millions, reading is tough as 6, 7, or 8 digits is very hard to read correctly and quickly. Therefore I suggest that commas should be introduced to the DPS display. This would make it much easier to tell the difference between the hundreds of thousands, millions, and tens of millions.
Will post in #suggestions-posting later when I'll be able to be online without pause.
Also, I support stat flattening as some of those numbers towards the end game were getting too big.
If the numbers of DPS get smaller, enemies' health would have to decrease, too. But I assume that's part of the stat flattening.
Yes indeed
suggestion for discussion:
make sea king (giant clam npc) help bubble (the thing that gives you unlimited water breathing until you get hit) pop under the pressure of the abyss (1st/2nd layer maybe, even 3rd if you want it to still be usefull).
unless something has been changed since the last time i played this bubble which you can get very early prehardmode lets you traverse to the bottom of the abyss without any trouble if you combine it with a zen potion, nothing to pop the bubble and boom you get to traverse the most uninhabitable area of the game really early and get terminus with the only requirement being a shadow key
make it 'pop under the pressure', its logical and makes this area more dangerous and less 'cheeseable'
mmmmaybe
It definitely should pop in the 3rd layer if not 4th, but not 1st or 2nd
Because the primary purpose of the buff is to help with Abyss exploration
at least terminus layer i think
like when the music changes
and theres a lot of minibosses
should 100% pop there
ill write a thing for 3rd/4th layer
I mean
You need to have killed slime god to get zen potions, and by that point you've likely looted most of the abyss already
and in the next time you visit the abyss you wanna be killing things for the drops
I mean.
Even without zen potion, just having iron boots will let you zip down and snatch it before anything can even spawn, even without zen potion.
so the bubble should pop
theres nothing wrong with the zen potion
getting terminus early is a bad thing
can you even summon boss rush pre-hardmode?
does it do anything?
and go welp.. never touching that again
Can you actually not reach bottom of the abyss pre-hm? I swear I've done it before and I never use bubble lol
ton of breath extenders
is that any different from summoning siren pre-hm? or hive mind/perfs at the start of the game?
no terminus is different because its ENDGAME
it should be hyped up
and difficult to aquire early
If they wanted to hype it up I don’t think they would’ve stuffed it in the bottom of the abyss. :vesselsip:
Me when no nitro
^
the abyss is supposed to be the most dangerous area?
its in a locked box
If they actually wanted to make the terminus feel important I feel like they would do a better job at it
thrown down to the bottom of a literal 'abyss'
like someone put it away and didnt want anyone to touch it ever again
seemingly unreachable
and using it starts the ancient ritual of boss rush
Terminus being at the bottom of the abyss for me just seems like it’s at the bottom of the abyss because they had to put it somewhere tbh
you're hyping this up a lot more than the game is in it's current state. next update it gets a bit more hype with original music.
They could’ve put it in the deepest darkest pits of the poopy dogshit dimension and it would’ve had the same effect on me
but being at the bottom of the abyss could really mean something if it was super hard to get to
(Original visuals)
(Music is postponed)
ah gotcha
byeah
if it was really meant to be endgame it could always...yknow, only be used post scal?
but then someone might throw it away
if they got it early game and it didnt do anything right there and then
I mean you just kinda reach the bottom of the abyss, I’m not sure if that’s just me but reaching a dead end with a bit of loot doesn’t feel like much of a reward to me.
also I was remembering right, bubble isn't the only way to reach the bottom.
abyss diving gear is good
because its hardmode
later game
you have to put effort into getting it
and make something specifically for that
not that much tbfh
rather than bubble and potion
I mean, getting terminus in hardmode is like defeating scourge in pre-hardmode, you did it for the funny, but with scourge you actually got something worth your time
^^^^
im still posting it
i think its a good idea to make the bubble less op
even if you can get terminus later
i feel like the bubble +zen potion is cheese and think it should be fixed
stacking breathing accessories is less worse
Forgot which channel I was in for a second
Hmm
Sweet, thanks!
yeye 👍
My bleeding ears will be happy.
Is there any news on when the update will be released?
when it's ready
soon ish though, likely before the end of the year
@vernal epoch You can reach the bottom of the abyss in time without bubble.
Meh, this seems too situational Overdone
The suggester will almost always get pinged in this channel when it happens
agreed
people will almost always bring it up
For the Abyss Minus Bubble used Arctic Diving Gear, Depths Charm, Iron Boots, Anechoic Plating, Ocean Crest, and Victide Armor with only the Zen buff.
So yeah, zen potion is the problem, not the bubble.
The bubble just makes it easier since you can put on more offensive accessories
🛠️ this literally exists, but people will be pinged first anyways yea
@hollow shell Is the bloodworm natural spawns being fixed?
#changelogs search in here
Thanks! Forgot about that for a second lol.
Assuming not but asking just in case, are tiny things like pet suggestions allowed lol
any specific item suggestions are not allowed
if you ask for a cow pet that goes moo and is called Bessie's Bell, that wouldn't be allowed
Well that’s what I was wondering is asking for an animal but nothing else vague enough you know
if you want more pets in general tho you get redirected to Cal Vanities
Yeah ofc
Just ping the person or sm
In any case they could've searched in #suggestions-voting for a sugg like theirs and stuff byeah
damn i WONDER
@deft yew post ml balance sugg arent really something to sugg rn
I WONDER
ye
aaa
should i remove my sugg then
so yeah regardless if it gets marked or not, the post ml rebalancing will take care of this either way
your sugg is pretty much moot, so
ig
sorry about that, i'll keep stat flattening in mind if i make any other suggs
it happens, dw
i’m guessing the whole draedon’s arsenal is getting adjusted as well
only post ml one
(id assume specific weapons like Guass Rifle would be specifically looked at seeing as they are widely known for being a little to powerful for their tier byeah)
ye
Or specific weps known for being bad, but ig other weps on their tier could be nerfed a bit instead
thats not really how it works because then every weapon would be pretty bad agianst the boss of the tier 
assuming the other weapons would be on the average killtime already
every (that's actually on that tier and does actual damage) weapon has to be on its average kill time of a boss
I am stoopid!
Not big surprise.
how do you get the average kill times anyway?
is it measured with the length of their themes? 
no
they test stuff on rev with usual on tier equipment without rippers
(and they decide what's the avrg kill time)
fair
(iirc theres a killtime table on thr wiki, which is pretty close if not the exact same table that the testers use)
(should be in the Reactive DR page i think?)
It is on the Damage Reduction page, checked recently.
!suggestion
@ashen warren wrong formatting lol
that and you should read the don'ts doc before posting your sugg
Also aint an exo shattered sun coming eventually™️
Exolline is a maybe iirc
sorry lol
i hope so
would be n o i c e
if someone knows how to make a tp for mod items, it'll be cool
would probably possible by making it a client-side mod that replaces the calamity sprites with the vanilla-styled ones
thing is, i'm not sure if client-sided mods are possible in tmod
They're
they are
Who's making all the sprites for the texture pack
And this could be done but like
This is not a job for calamity's devs
In any capacity
should i have suggested this in the calamity texture pack server?
no suggestions channel
oh
Neither i think because that's also not a work for them
I feel like this is not a job for calamity people
That's a work for whoever wants to take their time to make those sprites y'know
(Which is not a lot of people because making sprites intentionally bad so they "fit vanilla" kinda lo)
that's the thing
the calamity sprites are too good for terraria imo (not a compliment)
wdym too good?
Well uh
Limiting your sprite quality so they "fit more" is kinda wacky
also how is that not a compliment
ok
ok
is that a problem?
.
one sec gonna delete the suggestion
(((Wacky in this context means that it is a dumb choice)))
i mean, thorium pulls it off well imo




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