#suggestions-discussion

1 messages · Page 1160 of 1

earnest raptor
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just a joke

grim tusk
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Would it be bad to suggest tier shifting disseminator to post-Polt? As its tier is bloated with shotguns that do its job better

earnest raptor
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I think that approaches "post-moon lord balance suggestions"

hollow shell
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Nah that would be valid

earnest raptor
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oh ok

hollow shell
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Option bloat is independent from stat balancing

grim tusk
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Hows this?

cobalt pewter
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Looks fine enough

grim tusk
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Lets see post Polter ranger has:
Monsoon
Dodous’ handcannon
Daemons’ flame
Sulphuric cannon or smth
Halley’s inferno
Fetid Emesis (post-OD)
Skeptic Skewer (post-OD)

5 (7) weapons to use on the next bosses

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Did i miss something?

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@exotic stag you can use blocks to completely invalidate the turrets

hollow shell
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Using blocks as shields is the optimal strat yeah

exotic stag
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i know but then again noise and people not knowing that

grim tusk
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Iirc their noise is getting lowered some next patch perhaps
Many have complained that they are very loud

exotic stag
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and it'd make it in line with the draedon weapons too

exotic stag
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because wouldn't draedons turrets need a recharge anyway?

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he cant keep them going forever

hollow shell
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What if they're plugged in

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The drae weapons are portable

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turrets are stationary

exotic stag
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yeah but wouldn't that mean if the electricity went out

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boom no turret

hollow shell
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(I do kinda like the idea of them recharging anyway, I think it'd be a neat effect)

exotic stag
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how about a sound for it too like a powering down sound

hollow shell
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Yeah but that's..
electricity going out is a different thing from needing to recharge

exotic stag
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i mean

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i was giving a thing to your plug thing

grim tusk
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Probably just reduce the fire rate of the turrets instead if they are too much of an issue?

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This would still make em threatening but not that oppressive (keep current fire rate for death mode if you do)

exotic stag
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i was gonna say like a 1s maybe cooldown for recharge?

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cause draedon wouldn't want his stuff to be stolen so i assume he'd give his turrets faster ability to recharge

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rather then the charging station

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or. what if you could take the turrets?

grim tusk
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You can disassemble em already

exotic stag
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yeah but what i mean is take em and reuse em rather then just "alright heres some materials. nothing else"

grim tusk
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Iirc there was a sugg for friendly draedon sentries (and you have pulse turret remote already)

exotic stag
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hm. neat

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if we could take that recharge idea i had with that friendly sentry thing

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that'd be a neat idea

grim tusk
exotic stag
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neat

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so if we actually add the recharge sugg to that

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that'd be neat right?

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its a way to balance it kind of too

grim tusk
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Maybe, but you’ll have to wait until its implemented to suggest that

exotic stag
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yeah

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its still a good thought to keep in mind

hollow shell
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@lavish lake Do not make suggestions about upcoming content

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Wait until you can experience the finished system first

lavish lake
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Oh ok sorry, I thought it would be an exception since it was something we already had all the info on.

hollow shell
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Nah

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We don't even know if that's true

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It is subject to change before release

lavish lake
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Ah ok

fossil finch
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i don't think this is necessary in any way still tbh

hollow shell
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(Also this exact thing was considered, but the devs deemed it too difficult to program a way to tell if any given fight was a no-hit. Either that or too performance-intensive, not sure)

gaunt quest
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that one suggestion where it's just i don't want my friend to cry because they didn't get pulse bow is oof

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i mean it would be nice for those things to be craft able though

hollow shell
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Yeah the arma sugg

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Oh, it's gone

hollow shell
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@lapis canyon by "have been changed" and "later on" are you referring to updates?

lapis canyon
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yea

hollow shell
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Alright, that could be a bit clearer

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The first sentence could accidentally be read as meaning
'In comparison to Revengeance, Death has all phases'
which afaik isn't true

lapis canyon
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alright

hollow shell
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This is not any more clear

lapis canyon
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Is it not?

hollow shell
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You could say something like "Death Mode used to make bosses skip phases, but in recent updates, most bosses in deathmode have been changed to include all their phases"

lapis canyon
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Oh alright

hollow shell
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👍 Much better

lapis canyon
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👍

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i feel like i can re phrease my final point better

ashen warren
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The last sentence sounds like you're saying he continues attacking in death mode

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*compared to in revengeance mode where he continues attacking without pausing to change phase

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Would sound better

sly crystal
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how specific is too specific for the suggestions

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(rogue wep btw)

hollow shell
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Chances are if you came up with a rogue weapon idea and want to propose it, it will be too specific
But, you can send it here first if you want

sly crystal
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i didnt really come up with it tbh

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completely stolen

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but basically just the ceremonial daggers from risk of rain

cobalt pewter
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Probably not likely

ashen warren
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listing the details is a no

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not sure about simply saying add a reference from this game or smth

hollow shell
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And reasoning that only consists of being a reference is also a no
There's gotta be some tangible benefit to the mod

sly crystal
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dont really mean like as a reference, i just think the mechanic is cool

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Kills create spectral knives that home in on enemies, and kills with those generate knives as well

hollow shell
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I suppose I can't immediately think of any rogue weps we have that generate homing projectiles on kill

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There are some which spawn homing projs on main proj timeout, though
like Shattered Sun

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fuck there we go

sly crystal
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nice

ashen warren
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copy image on gif be like

hollow shell
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We got a few melee weps which spawn homing projs on enemy kills, usually energy orbs

sly crystal
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have you played risk of rain?

hollow shell
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I've played a bit of RoR2. I don't know the intricacies of how that item functions

sly crystal
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ah ok

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give me a sec

hollow shell
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Yeah I deduced that much

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That is assuming that the dagger hits land killing blows on those enemies

sly crystal
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yes

frozen hornet
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What if hadarian stays post-Deus and have it buff titan heart,like how bone wings work with necro armor

hollow shell
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Huh
Astral Armor does indeed lack dedicated wings...

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I uhhh
This knife sugg doesn't have very strong reasoning
I can only assume it boils down to "It'll be fun"

frozen hornet
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I forgot about astral armor

hollow shell
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I would

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appreciate it if you could expand upon your reasoning as much as you can

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As-is, it's kinda
nothing

sly crystal
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word opk

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ok

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gimme a sec

vital sorrel
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I mean… that’s very loose reasoning but not too grounded is it? Like against bosses it would be basically useless since it wouldn’t get the multi-spawn off, and the only way it’s going to keep spawning is with one hit kills…. Which again makes the multi spawn pointless compared to so many other throwing weapons that just engulf the screen

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I’m just trying to think of any point at all to an item like that, or where in progression it would even sit?

keen zealot
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Only thing I can think of is that if it does enough damage it might be useful for QB or EoC or BoC?

vital sorrel
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Queen Bee I could maybe see cause of all the little bees she has sure. But even then that feels ungodly situational

keen zealot
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yeah

ashen warren
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Not every weapon has to be a boss killer

vital sorrel
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And you know another thing if the knife projectile doesnt pass through blocks then it's going to very quickly lose all those projectiles

ashen warren
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And it would be good on worms

keen zealot
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it only splits on kill keep in mind

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definitely going to be wildly under or overpowered if it does see use

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not much room for in between

solid folio
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"Creates opportunities for kills to ball out of control really quickly" is basically as good as none for reasoning imo

vital sorrel
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It only splits if it kills so it would hit worms like a regular kife

ashen warren
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Ye

vital sorrel
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Yeah, not every weapon needs to be a boss killer, but it's unique function should atleast be... functional

ashen warren
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I don't think this would work

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Even if the suggestion was valid

clever fog
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What if change the "splits on kill" onto "can split x-times on hit". Let's say 1-3-5 knives

keen zealot
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if it split on hit and had whichever type of immunity affects all projectiles of the same type it might be cool to have it early phm and do like... six damage

vital sorrel
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Then the question becomes

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Do the splits knives hit the same enemy a second time or pass through

sly crystal
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yo yall r putting more thought into this than i did

keen zealot
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pass through

ashen warren
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It's still a sis tho and won't be valid

clever fog
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Pass through, new projectiles

vital sorrel
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That is literally the point of a suggestion discussion channel... yes...

ashen warren
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If you want a knife like that code one yourself

keen zealot
clever fog
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It wouls be interesti g on bosses like WoF, who blocks projectiles behind it's body parts/spawnings etc.

ashen warren
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There is zero reasoning for the suggestion

sly crystal
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i just thought it'd be cool lol wasnt meant to be a deep dive

ashen warren
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Literally zero lol

vital sorrel
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Calamity is a big game at this point, there's a lot of rules for suggesting things because they can't just throw random stuff in at this point just for fun

keen zealot
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at best this is a novelty that is extremely unbalanced no matter how it's implemented

vital sorrel
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I agree

clever fog
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Why then make this mod, go and code yourselves one.

ashen warren
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The suggestion had no reasoning and specific item suggestions are banned

vital sorrel
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Okay okay, let;s not start a fight yeah?

sly crystal
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no lets fight i want to see a fight

vital sorrel
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That too has zero reasoning

keen zealot
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not to mention making something solely because "it would be cool" is explicitly mentioned as a Don't

clever fog
ashen warren
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That wasnt the reasoningz there literally wasn't any reasoning only a description of what it does

ashen warren
keen zealot
vital sorrel
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Well this is going well

keen zealot
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don't expect things to go well

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the mod is called calamity for a reason HDfailure

clever fog
sly crystal
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wtf have i done

keen zealot
vital sorrel
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Not much

clever fog
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Cause you can go and code yourself broken-op weapons aswell

solid folio
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I dont see how that's shitheady at all

keen zealot
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genuine suggestion: learn how to code

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it's pretty poger

vital sorrel
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Okay Bez... I think you have made your point and are now dragging things out, which in turn now makes you the shit head, does it not?

solid folio
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Someone had a really specific idea for a weapon they want in the game, doesn't really have anything to do with calamity

ashen warren
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I said code it yourself because if you want to have a weapon like that just do that, instead of suggesting another mod does it because it's cool or smth

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If you have an idea do it yourself

keen zealot
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which is valid

vital sorrel
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It's quite valid

ashen warren
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The devs have better things to make than generic auric tier weapon 103

keen zealot
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or a third wulfrum throwing weapon

clever fog
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I mean, why then take suggestions, when we are throwing all stuff to the garbage and shunning people with "Do it yourself then"

brisk bramble
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What do you guys think of an Altered themes for the Frost moon, Pumpkin moon, and the Eclipse?

hollow shell
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Hello

brisk bramble
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Yo

hollow shell
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Your suggestion is fine, Warper

brisk bramble
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👋 HDfailure

ashen warren
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Not all stuff is being thrown to the ground, it's literally specifically specific item suggestions

vital sorrel
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Okay... Lets try to reword this

keen zealot
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don't we have a backlog of literally hundreds of donor items?

hollow shell
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Not hundreds but like over 50

ashen warren
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I'm not sure why you're generalising what we're saying to mean every suggestion

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Ye there's a reason they stopped the donor items lol

brisk bramble
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What is even goin on ere-

solid folio
keen zealot
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someone thought discarding SIS == disregarding the idea of suggestions altogether

brisk bramble
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SIS?

keen zealot
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specific item suggestion

ashen warren
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Which is like

vital sorrel
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@clever fog The sentiment was not "Throw your idea in the garbage, do it yourself"

It was "There are rules about what can and cannot be suggested, your suggestion currently either does not follow those rules or make sense in the context of the mod so it likely won't be made. If you still want to see it be made that badly, then maybe you could make one yourself and eliminate the middle man"

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Does that make it clearer

hollow shell
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okay I do not think this needs to be made any clearer

ashen warren
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That's an overly detailed and clear way of putting it ye

sly crystal
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knives = 3
while enemies > 0:
    enemies = enemies - 1
    knives = knives - 2
    knives = knives + 3
    print("You have" , knives , "knives")
    print("There are" ,enemies ,"enemies")
ashen warren
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Lol

sly crystal
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not that hard

hollow shell
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This is quite a pointless argument

keen zealot
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indeed

brisk bramble
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.-.

ashen warren
vital sorrel
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You're just trolling at this point I see

ashen warren
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Not even c# smh

blazing surge
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he's trolling. he's gotta be

sly crystal
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he must be

vital sorrel
blazing surge
brisk bramble
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Heres a weapon sugg
Might not be a good idea

Give megalodon the rocket mechanic similar to the Seadragon and the SDFMG
Rn its just a MEgashark reskin but stronker
idk

sly crystal
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Your mum warped my pole if you know what im saying

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no offence

ashen warren
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..anyway

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Was there anything about the post dog moons being changed in terms of gameplay

brisk bramble
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Just the music

hollow shell
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And uhh I think our plans at this point are to do away with the buffed moons and move the drops to a new biome?

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Eventually

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Somewhat long time from now

ashen warren
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That works

brisk bramble
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Alter the music n stuff of the Buffed Moons and Eclipse

blazing surge
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i wouldn't mind post DoG moon difficulties, but my main issue would be "what more can you do other than HP inflation?"

ashen warren
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Ye

vital sorrel
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A new Biome huh? That sounds fun

hollow shell
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We also have plans for unique Post-DoG Moon minibosses

ashen warren
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That's a fundamental issue with them

hollow shell
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So those kinda conflict atm
We'll see what we make of em when we reach that point

ashen warren
hollow shell
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It's not that specific

blazing surge
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sounds interesting.

vital sorrel
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I'm always down for new biomes and bosses/minibosses

ashen warren
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Give it a unique mechanic like its future upgrades as it's currently identical to the megashark

brisk bramble
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Rn its just a Stronger Megashark

ashen warren
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You could be more vague and get the same point across

hollow shell
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Yeah that would be better actually

brisk bramble
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I just cant word it correctly

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so thanks for that

hollow shell
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It would be kinda samey to have multiple ocean-themed gun upgrades that all have rockets specifically

ashen warren
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Because you want it to be more likely to happen therefore make it vague as possible etc

brisk bramble
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but this is like
a crafting tree of the Minishark series n stuff

vital sorrel
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That kinda falls into the specifc range then yeah?

brisk bramble
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ultimately ending at the Void Dragon-

ashen warren
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You could retier it

hollow shell
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retier*

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retiring is very different lol

ashen warren
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So it isn't post one mech, post calclone then post one sentinal

ashen warren
hollow shell
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Megalodon is indeed post-Clone

ashen warren
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It's weirdly close to the megashark then there's a massive gap

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Well not weirdly, I see why it is unlocked then

vital sorrel
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I kinda like the gap in a weird way. Cause then when you upgrade it atlast it's like saying hello to an old friend

ashen warren
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Or

brisk bramble
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Megashark is kewl

ashen warren
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Oh ye this exists

brisk bramble
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I mean im thinking along the lines of
proximity mine launcher and Megashark n stuff to start things off

eternal escarp
hollow shell
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Ah, it does
I appear to be a fool

eternal escarp
eternal escarp
hollow shell
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Ozz does indeed have a plan for Megalodon

keen zealot
gaunt quest
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New biome?

tardy smelt
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I think there's some sort of plan for a post-DoG cosmilite-themed subworld tho that's quite far off and idk much about it

gaunt quest
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Oh yah that plan

cobalt pewter
hollow shell
cobalt pewter
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Damn

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I hate reading through dated chat

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But yes

cobalt pewter
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But as far as I'm aware, ozz plans Archerfish to be vored by Megalodon in a future update

hollow shell
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ye

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Megalodon is currently just bullet gun tho

crude geode
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Personally really don’t get the hype behind Archerfish anyways tbfh, besides it doing dps and having piercing. If it’s projectile actually did something unique (applied an effect or smthn) then I might get it but it’s kinda just like. Aqua scepter but not bad.

eternal escarp
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the "hype" mainly is the fact its DPS and practically a hitscan ig

brisk bramble
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Phoenix Blaster is more fun Imo

eternal escarp
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and that its an abyss weapon which are seen as the beat options for wof

brisk bramble
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Archer fish is just a stronger minishark-

eternal escarp
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somewhat

cobalt pewter
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Most people are just meta slave in some way, whether they want it or not, and despite the weapon being bland, Archerfish is just prime meta for WoF

eternal escarp
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also it does apply an effect
Wet Debuff HDfailure

brisk bramble
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I honestly perfer the Phoenix Blaster, Lunarian/Goobow

eternal escarp
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goobow is prty good yeah

heady lichen
crude geode
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I mean. yay dps.

heady lichen
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the hype is that it's stupidly strong

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that's it

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it does everything at that tier that you could ask for, and does it stupidly well

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piercing, hitscan/speed, ranged (funny broken class), fairly easy to get

eternal escarp
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i doubt its stupidly strong
its good, nothing too grand

heady lichen
eternal escarp
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theres a difference between just being better and being stupidly strong

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its not like the weapon itself in inheritly stronger then it should be

heady lichen
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there's a difference but if something is the clear strongest weapon it should be nerfed

eternal escarp
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unless im wrong

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ive used it myself and it wasnt overpowered for the tier its in

crude geode
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^

heady lichen
eternal escarp
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WoF's killtime is around, 1:30, isnt it?

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for a normal gameplay fight

heady lichen
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it's an ammoless ranged weapon that pierces and hitscans with the highest dps at the tier its at and the next one
how is that not broken?

eternal escarp
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(its not ammoless, it needs bullets)

heady lichen
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oh well, my point still stands

crude geode
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Pre-Slime God and Pre-WoF might as well be the same tier, bar a few minor exceptions

eternal escarp
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honestly they are the same tier

heady lichen
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you have no reason to use literally anything other than archerfish unless you want homing for some reason

eternal escarp
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theres so little difference because its pre-hm

crude geode
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and an armor that everyone ends up using Bc final armor

crude geode
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tbfh

eternal escarp
heady lichen
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it's alright but not better

crude geode
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Did I say better?

heady lichen
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don't get me wrong
I despise archerfish

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it's not fun to use at all

eternal escarp
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the diff is that, even if archerfish is better DPS wise, its not like its way too good for its own tier

distant gyro
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Archerfish will be nerfed at some point

heady lichen
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there we go

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pog

distant gyro
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because the Abyss is way more accessible than it was 2 years ago

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or whenever it was implemented

heady lichen
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hear me out, buff abyss
make it way more dangerous

distant gyro
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before it was practically the best because Abyss was the penultimate difficult biome

heady lichen
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not to be a boomer but I miss old, difficult, scary abyss

distant gyro
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same

crude geode
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Ok boomers

heady lichen
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speaking of which, might as well make a sugg for it

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I've had a pretty good history with my suggs being accepted

distant gyro
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Now the remedy gear from the chests alone aren't even worth considering

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you can just speedrun it, get the weapon you want, and buckle off all in one run with gills and flipper

crude geode
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mmmm disagree tbh, but may be just me

heady lichen
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at this point abyss feels more like sunken sea to me

crude geode
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The way you move through the abyss is so slow, giving plenty of enemies time to spawn, and it’s difficult to navigate at times, depending on space

distant gyro
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(partially because the chests are buffed so that the weapons appear FIRST)

heady lichen
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it's way too passive for a supposedly dangerous biome

distant gyro
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so the first trip of the abyss is encouraged speedrun

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instead of improving your loadout over time as you explore more and more, the accessories become fodder for a later tier

crude geode
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I mean, is that a particularly bad thing? Especially when the end of pre-hm already has slime god and the dungeon/shadow chests to give you exploratory content. It’s just a small opportunity to dip your toe into the abyss, and then explore it more fully later

still zodiac
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Well I don't really see how making abyss mobs more aggressive will make it any better

crude geode
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^ this tbfh

still zodiac
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Abyss kinda seems like more of an insidious biome, not a super in your face one

distant gyro
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Abyss enemies was less of a threat in old Abyss

still zodiac
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So the mobs should be more dangerous while not going through 15 layers just to find you

crude geode
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The reason why I actually like it’s current design a lot, as the tight, confined nature of it forces you into certain enemies

distant gyro
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the changes over time buffed their stats by more than double

heady lichen
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the enemies feel way too killable

still zodiac
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Well you said the abyss is too passive

distant gyro
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making the biome more enemy-centric than environment-centric

still zodiac
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Not too squishy

heady lichen
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and the vision thing isn't nearly important enough

still zodiac
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Kinda need to be more specific on that then

distant gyro
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A toxic minnow cloud now hits you for 120 (!) damage in Expert

still zodiac
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Fun

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Always hated those guys

distant gyro
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that's around the damage of Expert P2 Spazmatism

eternal escarp
#

okay so im absolutely no tester but the diff i got from Archerfish to Overloaded Blaster is pretty minimal, on a mixed setup with 2 menacing reforged and unreal on both

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(archerfish is the top one)

heady lichen
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15 seconds is pretty huge

distant gyro
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that's about 15% faster

still zodiac
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Doesn't seem that much better

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Try testing goobow with that ig

brisk bramble
#

Honestly
Just Kill WoF with whatever you pick

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Goobow, Phoenix Blaster, Lunarian

heady lichen
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lunarian is shit

brisk bramble
#

Whatever
If it Packs a punch
It packs a punch

distant gyro
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anywho

eternal escarp
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now heres flash rounds Gunk Shot HDfailure

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byeah

crude geode
#

Some enemies may not be classified as environmental hazards, but the toxic minnow might as well be.

still zodiac
#

Make the clouds home in on the player 5head

heady lichen
distant gyro
#

it's just an example of how enemies in the Abyss are pretty buffed to high hell and the environmental factor, being bleeding, breath, and light being nerfed significantly

eternal escarp
#

you see
there is indeed a difference between good and too strong for the tier

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(although gunk shot does need to get rid of the fucker Hungries first and uh, aim)

distant gyro
#

Devil Fish does even more damage, 180 in expert

brisk bramble
#

Is Starcannon Meta against WoF

distant gyro
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sure, you could say all enemies in the Abyss are theoretically a dart trap

eternal escarp
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in modded

distant gyro
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because they're too slow 'cept for the minibosses

eternal escarp
#

otherwise, good luck getting stars for ammo before AA

brisk bramble
#

Luiafk

crude geode
distant gyro
#

but like why

brisk bramble
eternal escarp
#

luiafk isnt taken into consideration when you balance star cannon HDfailure

brisk bramble
#

Lol

crude geode
#

and some of the other big boys that block you from descending like giant (not colossal) squid.

distant gyro
#

precisely

distant gyro
crude geode
#

I like those mechanics tbh, but I’m not sure if the community does

#

(Deathmode light complaints being my reasoning)

distant gyro
#

menacing biomes are something many people underappreciate

#

Something like Deepnest (HK) is infamous for this, and it's often either at the bottom or top of people's list

brisk bramble
#

I dont really wanna suggest something too major
Cause its not as simple as people think when it comes to changes

distant gyro
#

but many who don't like it should be able to understand that it serves its purpose

brisk bramble
#

The would it be cool
Is not an excuse

distant gyro
#

it's the abyss, not the puny 1.4 ocean cave

brisk bramble
#

Virgin Ocean cave
Chad Redpilled Abiss

crude geode
distant gyro
#

and that's accompanied by Abyss being optional after all

crude geode
#

indeed

distant gyro
#

if tedium is ever a problem, a magical conch equivalent for the Sulph Sea (but official) may not sound so bad after all

heady lichen
#

oh context

#

mb

crude geode
#

Mhm

distant gyro
#

Abyss buff suggestion HDfailure

brisk bramble
#

Can we have an Upgrade to the Saxophine mage wep

crude geode
#

Hopefully not.

brisk bramble
#

Im joking :lol:

#

Its just a gimmicky weapon
Its funny

eternal escarp
#

Belching saxophone -> Puking Clarinet
taxevasion

brisk bramble
#

Burping Clarinet

crude geode
#

Byeah the optional nature of the abyss would mean that the environmental nature of it should be better, but honestly who knows with this community.

eternal escarp
#

changing topic for a slight second, ive added more "material" to my Hadarian Wings sugg, is it missing anything to anyones eyes or anything i should remove / change?

frozen hornet
earnest raptor
#

Doesn't Siiva armor require abyss materials?

#

Or fishing is being fishing?

distant gyro
#

fishing is always fishing

grim tusk
grim tusk
#

Now thats dumb but does it beat eldritch tome mhage?

sleek turret
#

mhm yeah but what about dynamites this time

grim tusk
#

Also how much dmg flash rounds do? Would party bullets (from pigronnata) be better?

eternal escarp
eternal escarp
grim tusk
#

Flash rounds have 7 base, party have 10 base and acceleration have 11 base.
Then theres superball with 6 base

eternal escarp
#

hm

tardy smelt
#

it was only normal mode but ngl I should try that on higher difficulties

shell grotto
#

no

#

@dapper coral this looks sus as fuck

dapper coral
#

gone

shell grotto
#

👍

buoyant idol
#

I have an idea for a suggestion to fix blood orbs replacing herbs

#

What if blood orbs only replace fish, so lifeforce needs no prismite, wrath needs no ebonkoi, etc

weak field
#

I mean the point of blood orbs is to replace herbs cause farming for herbs is kind of boring and doesn't even bring you anything other than herbs

#

Fishing can bring some cool weapons and other materials

ancient mirage
#

ah yes, steam comminuty

mighty knot
#

I wonder if they'll start using different links ever

wooden wedge
#

and I wonder if discord will fix this shit

fossil finch
#

just ban the link smhead

obsidian cove
#

What if you made a channel called don’t talk in here and set a bot to auto ban in it?

wooden wedge
#

..no

#

anyway get back to talking about suggs or go to gentalk or somethin

grim tusk
#

I wonder why suggs for minor changes get far more stars than suggs that could impact the game a lot

hollow shell
#

They're easier to agree with

#

The larger the change, the more opportunity there is for dissent

#

and the more natural resistance to change there is

crude geode
#

something like have the chest in the center of shrine instead of slightly off center is much easier to agree with, and generally likeable than remove evil islands bc it reduces the value of choosing evil at world creation

weak field
#

I thought deus lore already disables the low gravity

sleek wadi
#

That effect is both really late and dying next patch

hollow shell
#

Not recommended to give the item a name

grim tusk
#

Yea giving them a name makes the sugg a SIS

sly crystal
#

Nah I don't see any name

hollow shell
#

That's better

sly crystal
sleek wadi
#

Was replying to deus lore

hollow shell
#

ye

#

We could make a new inventory favoritable for it I guess

#

We made new items for all the lore items that suppress boss spawn NPCs

fossil finch
#

Mfw Gravity Generator

#

Made with astral bars, some potions and some random stuff

sly crystal
#

I feel like the texturing would probably be the most difficult part. I have zero modding experience but you already have the base concept (campfires) and the buff (gravity normaliser) so U can't imagine it's as difficult as it could be

hollow shell
#

Yeah don't even worry about that aspect

sly crystal
#

Although, disclaimer, I don't know what I'm talking about

#

Also rover just feedback on the whole mod in general

#

It's too good

#

I stayed home and played it instead of studying and now my career prospects are ruined

hollow shell
#

pff

#

Well, thanks

sly crystal
#

You have destroyed my life

fossil finch
sly crystal
#

Im more thinking like uh

#

Just placing it in like

#

Arenas or houses

#

Because unless ur up there for a reason

#

You won't be for long

fossil finch
#

That doesn't change what i said at all

sly crystal
#

Wait whats cv

fossil finch
#

Ceaseless Void

sly crystal
#

Oh lol I'm still pre ml

crude geode
#

@marsh girder suggesting new bosses is a don't, and yharon will no longer have an intermission between phase 1 and 2 next update

grim tusk
#

Yea and no title as well

#

And exo gear is becoming post-Draedon (you’ll still have auric (except arsenal that got shifted) and Yharon’s drops for Scal and Draedon)

fossil finch
#

Post dog bloated af now

marsh girder
#

oh'

#

so drop get nerf?

grim tusk
#

Yharon drops are on par with auric stuff next patch

shell moss
#

chimken cannon is getting an upgrade?

grim tusk
#

No

#

Chicken cannon is becoming a real viable option for Scal

#

Rather than being just a heart killer

shell moss
#

so everything else is getting on the level of chicken cannon?

grim tusk
#

Other Yharon drops yes

shell moss
#

ok thats good

hollow shell
#

Yharon1 as a tier is getting removed, yeah

#

Yharon is a singular fight now

#

Darksun is now post-DoG, same tier as the holiday moon buffs

#

(in Drae update)

frozen hornet
#

Will drata still be auric because that would make it an instant upgrade

grim tusk
#

Yes it will not require RNGale now

frozen hornet
#

Lmao rngale

prisma flicker
finite smelt
#

good observations

dim star
#

not good or bad just kinda

#

strange

hollow shell
#

Why do you say that?

dim star
#

i don't see any reason for the suggestion and it would be kinda out of place ingame

#

idk maybe it's just me

hollow shell
#

Well cuz
The point of the names of "???" and "Calamitas" is that they're from the player's point of view, it's something they don't know yet
They don't know that the mysterious ??? figure is Anahita, and they don't know that this Calamitas is just a clone
Both of those are revealed within/after the fights

#

So on re-fights, that element of the unknown is no longer there

#

You know what the figure is, and you know that it's not the real Calamitas

dim star
#

i can definably see the calamitas one being added ingame but the Anahita one is a little eh

hollow shell
#

(Dang, I thought it'd be the other way around.
Renaming a boss in subsequent fights would be too major while renaming the simple spawning NPC would be fine)

tawny garden
#

Blast wanted me to count up the suggs like I did months ago

#

so uh

#

Since 20 April 2020:
⭐ 3063 valid suggestions
✅ 984 of these were delivered to the dev server/mod corner
👍 562 were approved
🚫 199 were rejected
☑️ 77 were bluechecks
🏁 146 were implemented (42 of these were implemented before being delivered)
which gives a grand total delivery rate of 32.13%
an approval rate of 18.35% (57.11% of delivered ones)
and an implementation rate of 4.77% (14.84% of delivered, 25.98% of approved; 10.57% of delivered, 18.51% of approved if you exclude instant flags)

#

there ya go

hollow shell
#

Awesome

robust lava
#

Now the Suggs channel is restored

tawny garden
#

I'll get back to my hidey hole now HDfailure

hollow shell
#

Thank you for your stat work

tawny garden
fossil finch
#

atDom up your job at implementing taxevasion

earnest raptor
#

Yay, the COP of 4.77%

eternal escarp
#

thanks philo, appreciate the salvation to my stat-oholism HDfailure

runic wraith
#

how can i know if a suggestion reached them or not?

#

nwm i realized

tawny garden
hollow shell
#

Bot stalled

#

Happens.

#

@ashen warren
(Brav is usually the one to contact you for bot going down but iunno if there's anything special about his reports that I should know about)

tawny garden
#

aight

earnest raptor
# hollow shell Happens.

Is there a day when SuggestionBot is not broken/dead/on lifetime support/on vacation/subathon?

hollow shell
#

Yeah problems only pop up once every week or two

#

It's inconsistent

#

Sometimes there's no issues for a month

grim tusk
#

When will SuggBot stop visiting NohitBot on the graveyard

hollow shell
#

Amber's bot project might absorb suggbot too? Not 100% sure

hollow shell
#

ye, last issue was 1 week ago, then 2 weeks before that, then almost 4 weeks before that, then about 1 week before that

#

( from:Bravioli#7150 amber in:suggestions-discussion )

hollow shell
#

Coolio

hollow shell
#

Yeah true

#

I was about to speak against the sugg for thematic purposes, but you're right that Harpy Ring already introduces Aerialite as part of the tree

fossil finch
#

it's not a long recipe at all for calamity standards but sure whatever (also i don't see the unnecessary grinding part as true either, it's some aerealite bars you probably already have, not 100 of them)

dense locust
fossil finch
#

uh
said auric weapons
are made with a bar
that is said amount of "generic materials"

dense locust
#

keyword, most

fossil finch
#

auric bars themselves exist because 1.3 has a cap to the number of distinct materials a recipe can have, they used to simply use said materials before the bar

hollow shell
#

Auric stuff is kind of an extreme comparison

#

The entire point of that equipment is to shove in as many materials and weapons as possible

#

Angel Treads are not an Auric item.

crude geode
#

Having both aerialite and the harpy ring is realistically unnecessary.

dense locust
crude geode
#

also idk if anyone even uses harpy ring outside of crafting Angel treads, my guess is a big no

fossil finch
#

may next update because the funny speed

#

byeah

#

my point was anyways that the grinding for like the
10 or 20? don't remember bars treads themselves use is
Minimun, doesn't make the sugg invalid ofc, it's just a point that i find rather moot

crude geode
#

20 bars

dense locust
crude geode
#

Which is almost as much as a full set of aerospec armor which is just confusing considering you’re making boots.

fossil finch
#

they're some damn good boots

crude geode
#

Also uh technically speaking harpy ring should affect frostspark/downgrades? But unsure of if it does Bc again, never used it

fossil finch
#

with the speed uncap it will probably be more used in general remember how malice is a mode designed with you moving fast in mind also

dense locust
#

even if it does its currently completely outclassed by frog leg as are many other items

crude geode
#

this look good?

hollow shell
#

You screwed up the top line

#

Would be a bit odd to move a WoF Emblem drop craft to PreHM

crude geode
#

got the names mixed up

hollow shell
#

Yeah there ya go

royal tapir
distant gyro
#

soon

royal tapir
#

Aight

keen zealot
#

200 =>= suggestions =>= 185 ?

#

link to any that return true

fossil finch
#

"Sulph sea gen"
AtDominic you hear that?

#

Are you sure your mod is updated?
Because the bugs have always been the least for me, and I'm more than sure sulph sea gen overrides whatever was on the ocean before generating, and i have like once got a dry ocean

steady parrot
#

Yeah I keep it updated, in my last 4 runs of calamity I got 1 sulf going to the dungeon, (just normal water) 1 where it was drained to the sea floor and took 15 in game ours to re-fill. And 2 more where the corruption chasms dug through the sulfur sea and drained it half

fossil finch
#

¯\_(ツ)_/¯

worn salmon
#

yeah i still have gen problems with it despite having the latest version

#

its empty sometimes

hollow shell
#

Strange.

full pivot
#

on my last world, only about a month ago, it was kinda broken

fossil finch
#

idk
truth be told i play always in large, the worldsize less propense to funnies

keen zealot
#

never play small worlds in modern terraria

#

they're just too small for all of the shit crammed into them

#

esPEcially in modded

#

medium is a nice balance, large can often be too big if you're going solo

brisk bramble
#

Well
Large worlds are going to be meta in the future
Since pylons

keen zealot
#

still have to traverse the twice as large world before you can get the pylons

#

not to mention unless you have specific mods that allow you to have infinite pylons in a world AND have them function regardless of the presence of NPCs or bosses they're still limited to eight safe places in the world, some of which are post skeletron or hardmode exclusives because of how they work

solid folio
#

yeah i still would never use a large world

keen zealot
#

the ONLY upside to a large world is that there's 4x the area to play with over medium

#

and that's also a major downside early on

novel belfry
twilit warren
#

I play medium on singleplayer and large on multiplayer

worn salmon
#

always large here

gaunt quest
#

medium gang

obsidian cove
#

Large world gang

gaunt quest
#

banned

cold cosmos
#

Always medium for me

#

Large is too big, small is fucking microscopic

vital sorrel
#

My friend and I tend to stick to Medium. Mostly a time thing, trying to rush across the map for an event in pre-hard mode or digging down to hell for the first time can really eat at you on a large map. Especially if you hit a spot of bad luck and have to make that trip multiple times…

Ah the joys of reaching the last bit of corruption before the sea only to get T-boned into a pit by an eater….

frozen hornet
#

I like this sugg

#

It's one of the reasons I never go to sulph sea unless I'm going to abyss/doing acid rain

steady parrot
#

I enjoy large because I get more building space and materials

keen zealot
#

space makes sense

#

materials not so much

#

what isn't infinitely renewable is goddamn everywhere in even small worlds

fossil finch
#

i use large because the other world sizes are for plebeian rushers :clearly: (/j iirc)

regal prism
#

I use larg worlds, I looked at the entire map for building purposes and when I saw the abyss it looked tiny

hollow shell
#

Ok this conversation has probably gone on too long

ashen warren
#

Sad

hollow shell
#

@unique fable Fine suggestion, but you should replace the line "I think it would look really cool." with something else, as that's pretty weak and subjective
You could put more emphasis on how it would improve visual recognizability of the class helms, as it can be difficult to tell which helmet belongs to which class just by looking at em, and having class-themed colors would help solve that

fast viper
#

i like this suggestion

#

it seems kind of hard to implement though, cuz it's just the headpiece

#

"i think it would look really cool" is kinda weaksauce reasoning though, you should provide something more concrete

fossil finch
#

this is also kinda
Weaksauce in practice

#

this would interfere with texture packs and probably look odd as hell

grim tusk
#

Yea and armors are made of the same material so it doesnt make sense for em to be different color anyways, helmets being very different is enough

fossil finch
#

"diversity" is also weaksauce because there's hundreds of different sets to use for vanity and vanity is all this change provides

#

i you want other colors use, well, vanity armor

keen zealot
#

yeah no

#

dyes exist for a reason

fossil finch
#

also those

vital sorrel
#

Yeah, just dye it. The aura idea isn’t a bad concept. But auras stop being special is every set can potentially have one

fossil finch
#

"recognition" as rover exampled would also be weaksauce because if you don't want to look at the tooltips that's 100% on you

keen zealot
#

text exists for a reason as well HDfailure

fossil finch
#

a neon sign telling you "hey yeah use this" is unneeded, imo
Would be more understandable if you like, had to go to the wiki for this
But this is in game info, so lol

keen zealot
#

if you can't read you have bigger problems than determining which class helm to use

hollow shell
fossil finch
#

not really?
it takes 5 seconds at most of looking at the stats the armor piece provides

keen zealot
#

generally melee hats are overbuilt and mage/summoner hats look very light

#

ranger is somewhere in the middle

#

that's your signposting

hollow shell
#

Bloodflare

fossil finch
#

byeah even if it's "annoying" (i don't see how is it any more annoying than booting the game up and learning how to use a computer to properly play terraria) i still stand on one of the main issues: texturepacks

hollow shell
fossil finch
#

having it be auras would be the saving grace of them but as someone pointed out before it'd end up being so common they stop being special
plus what if you don't want the aura

hollow shell
#

A lot of the game's armor sets actually have this problem, I realize

fossil finch
#

what if the aura ruins your thought out vanity set and you don't want it but you're forced to have it

keen zealot
#

oh right, the new graphics

keen zealot
fossil finch
#

conclusion this sugg is not possible to save ~~it won't pass anyways, and if it does it'd doubt it'd be approved let alone done ~~ ultimatesmug

hollow shell
#

Kinda rude

crude geode
#

^

#

Also like look at titanium’s helmets, ranged has less face protection than mage lmao

fossil finch
#

i still find the reasons not to do it to have much more weight than the reasons to do it

crude geode
keen zealot
#

yes but for calamity

#

also consider literally any other set

hollow shell
#

More like literally every other set smug

crude geode
hollow shell
hollow shell
crude geode
#

Yeee

fossil finch
#

yet i still don't know how is reading any more annoying that doing all the grinding this game has for design

keen zealot
#

it's only grinding if you're looking for one specific thing

hollow shell
#

Because individual problems are fixable even if there are other problems?

crude geode
#

Consider the fact that people complain constantly about making wrong weapons out of rogue/melee hybrids

keen zealot
#

already been fixed, wait for the update

fossil finch
#

grinding is not a problem in terraria though is what i mean

#

not all of it

#

it's game design

crude geode
#

It’s the same principle, having the accents would let you identify the class for each helm easily

fossil finch
#

my point here is that like

it takes reading, if you want anything more easy than that then idk, not everything needs to be handled to a silver plate to you like this (i still don't get how is this annoying, takes some seconds of reading)

for vanity stuff already is available

texturepacks would get fucked by this, and i wouldn't like that and probably a lot more people wouldn't either

hollow shell
#

Explain the texture pack thing

keen zealot
#

they're taking the auras bit into consideration

fossil finch
#

assuming calamity uses own textures, those would override's texturepacks

hollow shell
#

Assuming that we modify vanilla armors to do this?

#

Maybe.

fossil finch
#

and assuming auras, then i already said the thing about how people could also not like that (though truth be told it could be an item thing only, making vanity complaint non existant)

keen zealot
#

of course it would be super easy to make the aura effects textures themselves

#

(if it's on the worn version at least)

#

then you could just make the aura a 100% transparent image if you want

#

problem solved

hollow shell
#

We could have the class identifier only affect the item sprites, and not the worn sprites

fossil finch
#

~~if you don't do it to vanilla armors then it's inconsistent ultimatesmug ~~

#

how about

hollow shell
#

Like if we gave each class helm a colored outline

#

or put a lil orb in the corner

#

Then when you wear it it looks the same as normal

keen zealot
#

this is also where the game could really benefit from sorting items by class in the crafting menu

fossil finch
#

people download that one mod that makes items have their thorium class thing that's standalone
That exists iirc
And affects armor helmets
(iirc)

#

((probably malding on these one, haven't opened 1.3 browser in ages))

hollow shell
#

I have never heard of that mod before and I, in fact, don't know what the "thorium class thing" is

fossil finch
#

thorium has a little thing on their own classes that displays the class the item belongs to just below the name

keen zealot
#

multiclass in a single item HDfailure

hollow shell
#

I assume the mod does that for Melee, Ranged, etc?

fossil finch
#

uses the color usually associated with the class and puts a little
-- Melee item -- or melee can't remember

#

yeah but i think it's a toggeable config

hollow shell
#

That's pretty nice

fossil finch
#

haven't played thorium in a long while so not sure

#

i also recall seeing a mod that did that standalone

#

(what i said before)

keen zealot
#

coloured damage types was a favourite mod of mine when it worked

fossil finch
#

anyways i think everything has been said already, sugg's a sugg

gray nebula
#

cool idea

#

I like how it'd force us to make sets have more color variety but at the same time I don't like how it'd also prevent that variety from going very far and might feel contrived

#

a visual aura thing could be appreciated when in the crafting menus. but maybe that should be only activated through an item toggle or config or whatever

grim tusk
#

Maybe have a tool tip with the class color instead?

#

Like with the nature/fire weapons thing that is getting implemented

#

Or endocooper’s tool tip

hollow shell
#

Well part of the appeal is being able to tell what class it is at a glance

#

color in tooltips will help but they will still require you to hover over it
or, in the wiki's case, go to its armor page and find its infobox

grim tusk
#

Makes sense

gray nebula
#

which one of these few cases is htis reffering to

earnest raptor
#

Chlorophyte

#

Titanium

#

Cobalt

crude geode
#

titanium lol

#

the only distinction is melee and not melee

gray nebula
#

i have no idea how that can be considered very distinct

#

i mean yeah they dont look the exact same but

#

i cant tell by just looking at them which one is what class

earnest raptor
#

Ok

crude geode
earnest raptor
#

Also hi legend.

#

Edited.

crude geode
#

How do accessories do this?

earnest raptor
#

Rogue and Ranged accessories can be very similar.

crude geode
#

Accessories have this thing to lesser extent
This line, how do accessories differentiate things in any way compared to class helmets.

crude geode
#

Also if you're building a tanking build or a glass cannon build you might as well do the work yourself to find the best facetanking or glass cannon strategy

earnest raptor
#

Ok

hollow shell
# unique fable editeed

You could still explain the differentiate-on-sight thing more, what we had a big long conversation about here
That, and vanilla does not really do a better job than Calamity does at defining classes by helmet

#

Your suggestion could even be made to extend to vanilla helmets

grim tusk
#

@white moat add reasoning to your suggestion

cobalt pewter
#

Also check the formatting

grim tusk
#

For me it seems he only placed the title but didnt place why

hollow shell
#

Yeah, you gotta add a reason/elaboration to your suggestion using a line break (Shift+Enter)

#

Yep, that looks good now

hollow shell
#

It's not just Stratus

#

Pretty much any shader dye is fucked on pets and hooks

robust lava
#

It's a tML thing, no?

cobalt abyss
#

Oh I see

robust lava
#

There is an additional mod you can download called "Shader Library" or something that may fix it

grim tusk
#

Aint that a bug rather than a sugg

cobalt abyss
#

I'll delete it then

#

thanks ^^

weak field
#

I see nothing wrong with this

#

If you need that functionality you can always just put down a flare which isn't something that's extremely hard to get at that stage of the game

hollow shell
#

Which one are you talkin about?

keen zealot
crude geode
#

The latest sugg in posting

hollow shell
#

I see
Couldn't quite tell what they meant from the wording

#

I get it now, they support the sugg

hollow shell
#

Hm, this one focuses a bit much on the explanation and not much on the reason why

final bloom
#

ok, give me a second. I'll rework and add to it

hollow shell
#

Aighty

fossil finch
#

This (may) not be needed since, well
Draedon's logs are draedon's logs and lore items might be removed in 1.4 if they are eventually added to bestiary, which is totally on you devs to decide

final bloom
#

is that better?

fossil finch
#

Aside of that, lore gameplay integration, whatever and whatever

sleek turret
#

I like the idea of Draedon Logs being like a 'boss checklist' of some sort for reading them, and also for Lore items. Although probably those would be moved to 1.4 bestiary system.

final bloom
fossil finch
#

can you remove the line about it being good lore compared to others and it having depth or whatever because that's subjective and unneeded ((and many would argue it isn't true)) (not actually something you have to do)

final bloom
#

I'll reword it to be less subjective

fossil finch
#

I'd also say you could axe the entire explanation on how the item would work regarding drae logs and stuff, again not obligatory, keep it if you want, but specifics are not encouraged (and in this case you aren't adding much to the sugg as it's kinda logic how'd it work and stuff)
Sadly we can't poll the 200+ people that vote suggs so i may aswell be rambling about a length problem that doesn't actually exist because the people who vote don't actually care

final bloom
#

The explanation was more of just for visualization, to get people to see the type of thing I want. It's not really to say I specifically want this or that. I have zero artistic talent, so it may be better implemented in some other fashion. The main point is a centralized collection of lore that can be accessed in-game

twilit warren
#

I am in love with this sugg

#

one of the issues with calamity lore is a lot of players don't bother to check it out because it's only on the wiki

fossil finch
#

Tbf this specific sugg won't solve that

#

It's asking to putbthe lore items and drae logs in a sinfle place

#

Useful for this but not directly a full on integration

final bloom
#

To be honest even if this wasn't added to the base mod, even having a stand alone mod that adds lore functionality would be ok. Similar to how Calamity Vanities adds content to the base Calamity game

twilit warren
#

ye

fossil finch
#

It's up to the devs to include things in it (if it passes and gets approved) so it's not important to discuss it i think

final bloom
#

With the current amount of lore items in-game, this new feature would be very bare. But having the framework would let them more easily add to it later

fossil finch
#

In general more gameplay-lore integration is needed which is (hopefully) coming and, hopefully too, not all of it is doing ctrl c ctrl v over a lot of text inside a fancy book item

#

I mean it's not like the lore items entail a lot of the existing lore

#

They're yharim's short and concise thoughts on random thing #yes

twilit warren
#

yeah we definitely need more ingame lore integration

bold cypress
#

honestly the fact that so many bosses and enemies are immune to all debuffs is a bit annoying, as when playing with mods that add more damaging debuffs, things can just go 'lol no' and are immune to it.

cobalt pewter
#

Debuff immunity are going to be tanked in 1.5 afaik

#

Actually nvm

#

I thought it's debuff immunity

#

Turns out it's just the debuffs inflicted

crude geode
cobalt pewter
#

...ok I have brain damage confirmed

tropic yoke
#

Been a while since I've visited here

fossil finch
#

welcome to elitist zone where we nitpick suggs

#

(not actually)

tropic yoke
#

Does furniture graphic fixes constitute this part of the server?

#

I find it kind of silly how statigel chairs stand on a single pixel

#

Or would that go in the art server

grim tusk
tropic yoke
#

Not really a bug as it is a kind of gross design

#

tippy toe chair

hollow shell
#

Furniture is usually programmed to sink downward one pixel to prevent visuals like this on grass or other irregular blocks

tropic yoke
#

oop

hollow shell
#

You can probably report as a bug

tropic yoke
#

epic

#

Thanks again Rover

#

What a chad

grim tusk
hollow shell
#

(that's stretching the scope of the Don't)

grim tusk
#

Any suggestions asking for something to be resprited (based on poor quality)
?

hollow shell
#

Yes, that's supposed to catch stuff like full on resprites/redesigns
not minor visual fixes like this

grim tusk
#

Ah ok

sleek wadi
#

Boss suggs are a don't

round ravine
#

I was going to say that.

grim tusk
#

@exotic jungle boss suggs are not allowed

exotic jungle
#

ok

round ravine
#

But yeah, they won't be adding any more bosses in Calamity as far as I'm aware.

#

Aside from Draedon, Yharim, Xeroc and the other superboss (can't remember their name).

robust lava
#

Noxus

round ravine
#

Yeah, them. Thanks.

exotic jungle
#

O

#

well do you know if they allow other people to add bosses through other mods?

grim tusk
#

Why wouldnt they?

hollow shell
#

You can program your own boss if you want to

#

You can make your mod dependent on Calamity, that's fine

exotic jungle
#

well i cant code but i wanted some HOPES and DREAMS

#

anyone? no? ok

obsidian cove
#

the tmod discord has a channel for requests that you could try to use

eternal escarp
exotic jungle
#

Ok, im sad that no one got my reference tho

dapper coral
#

cheers, will send

eternal escarp
#

👍

#

totally did not do this because i monitored my own sugg 24/7 aswell

fossil finch
#

clearly no one got their reference referencing one of the most popular games of the last decade

hollow shell
#

(What would spur someone to respond to it like "haha was that a reference to the obscure 2015 indie game Undertale?")

eternal escarp
hollow shell
#

(Also the phrasing doesn't make sense
You don't want hopes and dreams, you have hopes and dreams
You could have said you want someone to act on your hopes and dreams or something like that)

eternal escarp
#

funniest thing is if it somehow ends up referencing a totally different form of media HyperFailure

hollow shell
#

... weird suggestion

#

It doesn't really work unless RLCraft already has a quote saying "Also try Calamity"

timid flower
#

Ik

#

I might as well put it there

#

IDC if it doesn't get implemented

#

Also I'd doubt adding an NPC quote to reference another game would be something the Devs are bothered to do in the midst of everything

#

But there's no harm in trying? If it gets the ❗ I'll just delete lmao

grim tusk
#

Does it have a practical purpose? No
Does RLCraft reference cal? Likely not
Is this just for the sake of having a reference? Seems like it

This will likely wont pass if it somehow gets 200 stars

fossil finch
#

this is literally a dont

grim tusk
#

Or would just get ❗
Cuz

  • Any suggestions whose only reason for existing is to be a reference to something else.
    Example: Add an item which stops time when used, because Za Warudo!
    Reason: Simply being a reference is not a valid reason for a suggestion to be implemented. A suggestion should have actual reasoning behind it about why it would benefit the mod.
gray nebula
#

rlcraft is trash therefore no

grim tusk
#

Well this sugg is pretty much a ❗ material isnt it

weak field
#

If everybody put a suggestion every time it pops up in their mind we would have a billion of them per second and 99% aren't remotely salvageable

dim star
earnest raptor
brisk bramble
#

what happens if the Sugg is Blue or white?

#

What does that mean?

eternal escarp
brisk bramble
#

Shit

#

My bad

lofty lintel
#

Good idea.

eternal escarp
#

@marble hazel you are alive

#

may you help

#

also

nitro
/steam-gift/
HDfailure

marble hazel
#

gotcha

eternal escarp
#

danke

patent nimbus
#

@stiff crow read the don'ts doc

stiff crow
#

ok

grim tusk
#

A Yharim’s army sugg

#

Havent seen one in a while

#

Anyways its a dont

hollow shell
#

What you're asking for has been planned already by the devs for like
3 or 4 years

#

From before I became a dev, even

dim star
#

💀

hardy dock
teal wolf
#

who do I contact for patron item stuff again?

hollow shell
#

Ah, you are the Face Melter donor, right?

teal wolf
#

yeah

hollow shell
#

You can bring up your concern here or in my DMs ig

teal wolf
#

there was a suggestion that lined up with my initial vision that I just wanted to point out

#

about it using a guitar riff sound similar to the reference material if that was possible

#

I didn't actually know if it was possible is the thing when I pitched the item

hollow shell
teal wolf
#

but itd be cool tho

#

yeah

#

damn you're fast

hollow shell
#

mm You have brought this up before, too

teal wolf
#

yeah Im pretty sure it was because I was pinged because the guy suggested it

hollow shell
#

yeah

#

Well, it was a different sugg asking for the exact same thing

#

(didn't go through cuz of bot reasons)

teal wolf
#

I was gonna dm you, but I ended up forgetting

hollow shell
#

We have a policy against changing donor weapons after they're implemented on donor's request
but suggestions to change those items, with donor approval, are totally fair game
And this suggestion already got delivered and approved in the past

#

So, I'll bring this up in the dev server to draw more attention to it

#

Someone could repost the suggestion if they want, too

#

The other one is over a year old

vernal epoch
#

before i send the suggestion, what are peoples thoughts on possibly implementing the words before sCal theme starts into the game. right at the start of this video https://www.youtube.com/watch?v=MT6HTpY_OyE. i was thinking this could be played as an introduction to supreme calamitas and really hype up her spawning. this would only play the first time you summoned the boss on each world, so it wouldnt get annoying having to wait each attempt.

DOWNLOAD LINK: https://soundcloud.com/dm-dokuro/stained-brutal-calamity-ost-version
Funny Story 0: ... it's only funny when i'm in pain, isn't it?

Please support the voice of Supreme Calamitas, Alice Kensington, or OtherButtons. Their help in this wild adventure has been nothing short of exciting.
OTHERBUTTONS' TWITCH: https://www.twitch.tv/oth...

▶ Play video
#

and then bullet hell 1 starts at its normal point in the song

#

maybe sCal fades/flies into the screen and has some sort of animation from 0:17

hollow shell
#

You should probably hold onto this idea for now
SCal is getting a lot of changes in the coming update, including sound design and her summon method

vernal epoch
#

seems fair

fossil finch
#

[Insert generic "voice acting in terraria lo"]

grim tusk
lunar sky
sleek turret
lunar sky
#

Oh ok

sleek turret
#

if it occurs to have a ❗ its deleted 24 hours after

grim tusk
#

And now there isnt any suggestion

#

And there isnt much to suggest either
reworking obscure rogue accs

sleek turret
#

suggestion bingo I guess

fossil finch
#

Can't wait until 1.5 suggestions: "make scal npc dateable plz"

fossil finch
gray nebula
spring lantern
#

what&

#

?

weak field
#

Why

spring lantern
short walrus
weak field
#

never mind whatever

grim tusk
frozen hornet
#

Worst thing I've seen today

brisk bramble
tardy smelt
crude geode
#

@marble hazel

dusty venture
#

wtf

marble hazel
#

@spring lantern dont talk about that shit here pls or any inappropriate stuff thanks

fossil finch
#

why not just use better multiplayer

formatting

eternal escarp
#

@wise niche yeah you need to format your sugg correctly

#

Title

Description + Reason

wise niche
#

ah alright

eternal escarp
#

using Shift+Enter

eternal escarp
earnest raptor
lunar sky
frail mantle
#

suggestion: just wait

reason: just wait

wooden wedge
#

@primal python yea ^

#

DoG is already getting changed next update iirc

#

that and your sugg breaks several don'ts.

primal python
#

ok thanks

hollow shell
#

The entirety of Post-ML is rebalanced next update

primal python
wooden wedge
#

read the pinned suggs doc

hollow shell
#

I don't know how many Don'ts it broke

#

but it was not formatted properly

#

Needs to be formatted

Like this. With a top line summary and a bottom section (here) containing elaboration and reasoning

vernal epoch
#

im gonna do whats called a pro gamer move

#

snowball cannon recipe???

distant gyro
#

I was waiting for someone to do that

keen zealot
#

watched it get a check in real time

distant gyro
#

in 4k

tranquil perch
#

ping me when discussing my sugg

fossil finch
#

when the sugg is su

tranquil perch
#

ender

#

Sincerely, fuck you.

fossil finch
#

why

tranquil perch
#

sus jokes make me hage

fossil finch
#

ok

distant gyro
tranquil perch
tranquil perch
#

uhh

#

coke man

untold pagoda
#

yea

#

ichor darts are insane

#

they split, and before it splits it pierces, so it can split inside of an enemy

tranquil perch
#

you should probably attach a video to your sugg