#suggestions-discussion

1 messages · Page 1155 of 1

fossil mural
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as summoner

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you can summon a late game dude

crude geode
fossil mural
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and HOLD a squirrel staff

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and the active summon

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gets the boost

brisk bramble
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I was just curious

fossil mural
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and deals like quintuple damage

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because squirrel staffs damage is so low

brisk bramble
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I see.

crude geode
brisk bramble
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Apologies

fossil mural
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but for other classes, its not as broken

hollow shell
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yeah anyway

brisk bramble
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It was just out of curiosity

hollow shell
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potions

brisk bramble
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hmm
its hard to manage potions with 22 slots.

hollow shell
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Well aight technically the potion talk isn't appropriate for this channel either cuz

That's 1.5

brisk bramble
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Oh

fossil mural
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i personally like potions being sold, but also bloodorbs make it irrelevant post skeletron

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and even less relevant when you get bloodflare armor

hollow shell
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Blood Orbs are a bitch to gather if you're not playing Death Mode

crude geode
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^

grim tusk
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Yes

brisk bramble
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Should blood orbs be later in the game
after skeletron,, it just makes the Herbs and stuff obsolete

fossil mural
# crude geode ^

laughs in luiafk ultimate battler + fargos battle cry spawn rate boosters

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i know that isnt 'intended'

sleek wadi
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Unless you're in bloodflare or deathmode, you only get like 20 orbs in one moon. Thats uh, only 2 potions

hollow shell
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It already takes a while to build up a stock of blood orbs so I don't think they need to be tier locked

fossil mural
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but cranking up the spawn rate to as much as the game can handle

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makes blood orbs very plentiful

brisk bramble
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I see.

fossil mural
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you can also break bloodorb economy with multiple fishing lines

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since theres a fish you can catch

keen zealot
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calamity doesn't need to compensate for other mods

fossil mural
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that gives blood orbs

keen zealot
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since those are not part of calamity

fossil mural
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and just get thousands of orbs from fishing

grim tusk
keen zealot
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I farmed 1000 blood orbs in five minutes with luiafk boosted spawn rates, should calamity then decrease the drop rate for everyone including people who don't use the mod?

crude geode
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Yes that is another way of obtaining potions, fishing. For crates/blood orbs.

fossil mural
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fishing for potions is way too rng tho

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since its random what pots a crate gives

brisk bramble
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so that what pots mean

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I thought it meant something else

crude geode
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mhm

keen zealot
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not every potion can drop from crates either

fossil mural
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regardless, buying potions good

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its good to have options

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if you want to herb farm

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its not going away

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if you want to fish

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its not goign away

crude geode
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Herb farming is completely outclassed by just simply buying potions is the problem.

hollow shell
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Yeah but the problem is the buying option is way easier than either of those things

fossil mural
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if you just wanna buy potions and get back to slaying god worms and cthulu moon creatures

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then you can buy them

hollow shell
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We do not want the mod/game to feel like a boss rush, where everything you do that isn't a boss fight is just filler

crude geode
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^^^^^^^^

keen zealot
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potions are powerful, they're supposed to therefore take effort for the power

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buying them circumvents that

fossil mural
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i almost feel like pots are near mandatory personally, which is why i myself play with unlimited pots from fargos 30 stack

keen zealot
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and by all means, feel free to do what you want with other mods

fossil mural
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but i understand the desire many have to engage with multiple parts of the game

sleek wadi
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Potions I think will serve as a fine money sink in the post-goblin tinkerer era. It has all the right properties of being good, somewhat expensive, and needs to bought over and over. Herbs should be buffed to compete beyond the money saving

keen zealot
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but by no means expect these skips to be made official

fossil mural
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and if you can find a way to make herb farming and fishing for potions engaging

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that would be dope

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but in their current state

keen zealot
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herb farming happens while aren't there

fossil mural
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theyre so unengaging id rather just skip them and use unlimited pots

keen zealot
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fishing happens only when you are

hollow shell
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I have an idea

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Remove potion selling
Make Dryad sell Herb Bag

keen zealot
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nice

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I think there's a stark difference between the two and I would like to see the angler have a useful fish shop, and I can farm herbs on my own

crude geode
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sounds nice tbfh. gets rid of obnoxious seed farming.

keen zealot
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staff of regrowth go brrrrr

fossil mural
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that could work

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seed farming is pain

keen zealot
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herb bags for 50s each (example)

fossil mural
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the main thing with herb farming to keep in mind

keen zealot
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trying to get deathweed is a pain in the ass

fossil mural
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is its exponential

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you start with nothing

keen zealot
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everything else I can handle

fossil mural
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but if you stick to it long enough

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you can have thousands of herbs

keen zealot
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mhm

sleek wadi
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Dryad sells herb bag and angler gets a shop that upgrades with quest progression. This shop will have potion ingredient fish

fossil mural
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its just it takes a bit long to get to that stafe

keen zealot
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staff of regrowth go brrrr

fossil mural
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plus mandatory staff of regrowth

crude geode
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Potion ingredient fish are the reason people fish in the first place.

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alongside it being better mining BanditHueh

fossil mural
keen zealot
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fishing is fucking boring!

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I welcome it

fossil mural
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skipping smashing altars be like

sleek wadi
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Fishing already has crates and solid weapons to incentivize itself

fossil mural
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OH btw

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are the hard mode ore changes

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going to kill crates

crude geode
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solid weapons for like early hardmode and that's pretty much it

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crates are going to be updated with ores alongside the world

fossil mural
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ah

sleek wadi
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Also the shop would scale with quest progress, it wouldn't have every fish from the start so if something isn't there yet you'll still need to fish for it

keen zealot
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I don't want to fish more! let me fish less!

fossil mural
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So no more doing this pre hard mode and getting thousands of titanium and adamantite

keen zealot
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legitimately the only thing that I find boring in base terraria

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is the fishing

frozen hornet
keen zealot
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better yet

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you can open some right after each boss instead of all at once

frozen hornet
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Ye

fossil mural
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Btw I didn't actually sit there and open 5000 crates

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I opened like a thousand

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And then just sold the rest

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I got tired of clicking

fossil mural
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And was too lazy to make an autoclicker

crude geode
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Something I'm gonna quickly point out is that not everyone finds [insert activity] boring. I have a friend who loves fishing in terraria, due to being peaceful/calming, and the fact that it actually is beneficial/irreplaceable gives them something useful to do in downtime between bosses.
It's the same logic behind having a mining speed upgrade instead of having demolitionist sell ore. Let those that don't like an activity do it faster, but don't just completely outclass it with buying from a shop, as that removes the point of the activity in the first place.

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Also I think a part of the problem with herbs is that is isn't actually self sufficient, you still have to mine glass which is just annoying and somewhat repetitive.

frozen hornet
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Make potions give back bottles after being used

sleek wadi
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Part of the issue with herbs and fishing for potions is that there isn't a lot of stuff you have to wait on in a playthrough or the stuff that is there will be complete by the time you're done with bossing

crude geode
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that problem isn't with herbs and fishing for potions, it's on terraria/calamity for being a boss rush.

sleek wadi
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By the time you're finished with mechs and on to plantera, all the life fruit you need should have spawned by now

crude geode
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relevant repost time

fossil finch
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Both could be improved anyways

fossil mural
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also on the note of feeling boss rush-y

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i cant help but comment thats just how calamity can feel

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especially post moonlord

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you usually kill one boss

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use hsi drops for next

fossil finch
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Yeah they're fixing that eventually

fossil mural
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move to next

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mine some ore

crude geode
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it is indeed a problem that will be fixed Eventually™️

fossil mural
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farm old bosses for auric

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fight scal

fossil finch
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can you not

sleek wadi
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There are talks of giving calamity a post-ML subworld to help with that, but thats like 1.6 at least

fossil mural
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thatd be cool

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in general if there were more world changes and stuff between bosses

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itd be dope

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like the mech ore changes are cool

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instead of just rushing through all the mechs and mech alts with basically the exact same gear

sleek wadi
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Subworld change will probably work best for that as a big part of the reason that post-ML is a bossrush is that you already explored the entire world by the time HM ends and there isn't space to add more in the base world

fossil mural
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but like currently, theres not really anything to do in the provi-yharon range except kill boss, use drops for next boss, repeat

hollow shell
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Right after the Draedon update is finished, the next several updates will be focused on fleshing out the world and enemies, with little to no boss focus

fossil mural
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maybe sneak in an abyss trip

crude geode
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thank god

fossil mural
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awesome

hollow shell
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Of course there'll still prolly be boss changes that come up
but none are planned

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(cept resprites)

fossil finch
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Anyways, as daed said, there's just not much to make in terraria to make up for the wait time of herbs, (plus the random af shit like shiverthorn/deathweed/fireblossom)
Not everyone is willing to make 90 builds to wait for it and fishing is just nowhere near appealing because it's just wait and click with absolutely nothing in between
Minecraft's at least has bubbles and funny afk farms

fossil mural
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(also if you can find a way to beef up normal enemies post moonlord so i dont look at a normal enemy and it dies 26 times over, thatd be cool)

crude geode
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abyss is fine as is outside of some polish. Most content in any biome and visited multiple times for various reasons such as armor/material/weapons. And it's all pretty optional.

hollow shell
crude geode
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cannot wait for buffed moons/eclipse to not be stat bloat

dim star
fossil finch
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Even if you beef them up nothing would really change
Their ais still just kneel over and die at your post moonlord mobility

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Exceptions can be made e.g actually new enemies like profaned ones or phantoplasm

dim star
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People talking about mastermode being stat bloat meanwhile post ml eclise and moon events are that but without a funny pet

crude geode
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Yeah it's why people don't usually talk about the buffed moons like they're good.

fossil mural
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buffed moons being bad is why people rush them

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get a hundred or so of each mat

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and never touch them again

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adding to the rushed feeling in general

hollow shell
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That's more of a reward issue than an enemy issue

fossil finch
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They're required for progression and weren't hyped up about for 5 months before revealing they're stat bloat+it's also not straight up shitfart at least it's somewhat balanced even if stat bloat to make up for Calamity's wacky curve

fossil mural
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on the topic of stat bloat, the great flattening will be nice

crude geode
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indeed.

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we've probably been here long enough for it to already have done so

fossil mural
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#updates-after-draedon-update-talk

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but yeah

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back to the herbs

fossil mural
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i think it would be kinda interesting if you could 'speed up' herbs

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like bonemeal in minecraft

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that way it isnt necessarily just sitting there and waiting

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especially since theres no ways to 'speed up' time

hollow shell
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Yeah that's something I've thought of before

fossil mural
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or at least wont be until 1.4 beds

hollow shell
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We could use a Bone Meal

crude geode
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the fact that JE didn't give any indication of when herbs bloom is disappointing

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Bone Meal would be cool.

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Made with Wulfrum Scraps? New resource sink? thonk

ashen warren
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helou

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i have a stupid question

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calamity is for 1.4 alpha?

fossil finch
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Wtf making compost with fucking metal scraps

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Epic

fossil mural
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Some Kind of Techno-Gizmo-Wulfrum-Draedon-Skeletron-Herb-Grow-Inator (name pending)

hollow shell
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((I also had some renewable Wulfrum craft ideas but that's a separate topic))

hollow shell
ashen warren
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:c

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ok

fossil mural
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alpha is too unstable and ever changing

ashen warren
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:c Ñ triste

fossil mural
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its useless to port a big mod

hollow shell
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Maybe once our big Draedon update is finished we can look into it

fossil mural
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it could break next week

ashen warren
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ou yea

sleek wadi
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Wulfrum gizmo that speeds up herb growth would help with both issues of wulfrum shards becoming useless and herbs needing SOME buff

fossil mural
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tmodloader changes an api call in an alpha hotfix

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everything breaks

ashen warren
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ok

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i understand

fossil mural
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thats the main reason content mods probably wont update

fossil finch
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I mean api call changes fixes are technically easy to do

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It's just replaccement

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Byeah, stilm tedious

fossil mural
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it was more so an example of how ever changing it will be

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and unstable

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rather than api calls specifically breaking stuff

ashen warren
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joder necesito saber mas ingles ya no entiendo a los gringos :c

fossil mural
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it was just the first 'change' that came to my mind

fossil finch
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Anyways guys epic idea:
Let's shut up

fossil mural
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something needing to know english to entertain people?

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my highschool spanish from years ago is rusty

sleek wadi
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There was this idea for a refillable potion waaaay back, perhaps having herbs refill these at a lower cost than a standard potion could be an okay buff?

ashen warren
hollow shell
fossil finch
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No really like take this out of here please

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It's wayy too offtopic now

hollow shell
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Yeah prolly

hollow shell
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ooo that does sound interesting

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I actually haven't heard anything like that before

sleek wadi
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You'd craft this refillable at like, 10 times the cost of the standard potion and after some uses, just toss in 1 herb for a refill

fossil mural
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unlimited potions but less cheaty

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i like it

sleek wadi
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1 herb specifically as those are what need to be buffed and it still saves time by not needing the fish

ashen warren
hollow shell
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That's an example of a cheaty one

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Well, mostly

fossil mural
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yeah luiafk and fargos 30 stack are cheaty

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and luiafk unlimited buff is super cheaty

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well level of cheatiness varies person to person

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but yeah

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this would be filling the same niche

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but gives herbs a use

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which im down for

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craft a more expensive version of a pot but it can be refilled

ashen warren
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ggez

hollow shell
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Yeah, it does indeed have a cost

ashen warren
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you need to farm ou yea

hollow shell
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but considering how many potions you can potentially go through in a playthrough
that ends up being a LOT of materials saved

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just 30 potions versus however many dozens you would normally craft

sleek wadi
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Calamity expects you to use potions on rev+ right? Or is that just death

hollow shell
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(and at all times, too. Including exploration)

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I assume that for Rev+ yes

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I'm not a tester though

keen zealot
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some pots on rev, all on death

ashen warren
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and for lazy people like me the hellevator car is cool

keen zealot
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you only really need the better pots on rev, mainly cadence and stims, and then the rest make it a little easier

ashen warren
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auto hellevator

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my inglish suck

fossil mural
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its highly player skill dependent

keen zealot
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yepp

fossil mural
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some people can get buy without extra pots

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other people really need every pot they can fit in 22 slots

keen zealot
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but if you're bad enough to outright need every single pot you probably shouldn't be playing rev at all

fossil mural
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eh

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theres exclusive loot to it

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and its the intended experience

keen zealot
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the exclusive items pool has been repeatedly cut down

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next update there will not be such a pool I'm told

fossil mural
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i think its better to 'dumb down' (and still suffer lol) with QoL mods and potions and still see mechanics exclusive to rev

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than just play on normal and expert

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and never see them

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trust me even dumbed down, it can still be difficult

keen zealot
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there is a very fine line between difficult and not

fossil mural
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rev yharon took me ~15 tries even with wing slot and combination potions / unlimited buffs

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it was by no means 'easy'

grim tusk
keen zealot
fossil mural
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i use luiafk unlimited buffs so i have that stuff at all times

grim tusk
sleek wadi
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Alright so we got pretty strong reasoning to make potions super accessible.

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If you're expected to have potions in the difficulty calamity is designed around, they better damn well be easy to access.

keen zealot
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The Cozy Fire buff increases nearby players' current healing rate by 10%, and adds an additional constant 0.5 health-per-second
Heart Lamp buff provides nearby players with a constant 1 health-per-second

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preeeeetty much equal in power, arguably campfire's better in calamity

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both together constitute a more tangible benefit than over half of all vanilla potions

hollow shell
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@pliant dome You could prolly cut down on the amount of "it'd be funny" and "it'd be cool"

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Focus more on the uselessness of the Slime Rains

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especially at any point past pre-boss

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SG in Slime Rains would make em useful throughout more of PreHM and actually give you some profit and materials out of it, as opposed to KS's just.. lot of gel

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(Difficulty is a good point too yeah considering KS is one of the weakest bosses in the game, SG is difficult for longer.)

frozen hornet
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Slime rain but it drops purified gel

crude geode
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I mean if you look at goblin invasion it's also pretty useless after a certain point (until it gets buffed in Hardmode)

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also this sounds incredibly annoying tbh

earnest raptor
still zodiac
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devs do know how post-ML is just a glorified boss rush which they will address in the future updates

brisk bramble
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Lets say
SG spawns during slime rain

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Would it be a Buffed SG?

tardy smelt
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that'd be pretty cool

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kinda like how some bosses from polarities have unique counterparts when summoned during specific events (such as the crim/corrupt spider having a blood moon variant and the beeg pixie having an eclipse variant)

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though, making slime rain have a summon item like most other events would be a welcome complementary change

ashen warren
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How about a slime god themed slime rain that has enemys that drop purified and blighted gel and then at the end fight a buffed slime god also it would be in hardmode

frozen hornet
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Slimes wouldn't be able to do much with HM mobility

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Also neithet blighted gel nor purified gel have much use outside of the time you get them

earnest raptor
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Like flying part and stomp jumps.

crude geode
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@frail mantle Could you exclaim the latest sugg? It's reasoning is really just "it'd be cool" currently which isn't the best for a suggestion.

ashen warren
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Or maybe a slime god like mini boss sort of like the plaguebringer and the pbg

brisk bramble
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is it ok if I elaborate the SG sugg?

tardy smelt
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yeah

brisk bramble
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Should it be
Buff Slime Rain Post Plant or smthin?
which is a suitable position for the slime rain to be buffed?

tardy smelt
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nah

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or wait

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ignore me for a hot moment I need to rustle up my rusty brain

brisk bramble
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ey take your time to de rust it.

tardy smelt
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maybe you can fight this buffed slime rain as soon as you get the SG summoning item

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and you can trigger it by first summoning a slime rain through it's own item, and then using the SG summon during it

brisk bramble
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Hmmm

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Wouldnt that conflict with like Pre hm progress?

tardy smelt
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true.

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that's a minor issue

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maybe you can craft the SG summon item into this buffed slime rain summon sometime later down the line

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using mid-hardmode materials

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however much like OD the whole affair is entirely for those who seek to challenge themselves

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you can do fine without ever bothering to actually challenge this buffed slime rain

brisk bramble
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makes sense
However
would SG in mid hm have different attacks

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As well as some conflicts with BR here and there?

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As well with diff drops n such

tardy smelt
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mmm

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I'd say yes

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from a lore perspective you could say that he absorbs the matter of every slime you kill during the event

brisk bramble
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there is gonna be alot of workaround for it to work-

tardy smelt
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mmyea

brisk bramble
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gramma HDfailure

tardy smelt
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speing

brisk bramble
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But yeah
it would take lots of tinkering n such

tardy smelt
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perhaps an approach like that of Polarities could work

brisk bramble
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a wha?

tardy smelt
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polarities is a mod

brisk bramble
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Oh.

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What it do?

tardy smelt
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there's a few hardmode bosses that when summoned during specific events change drastically

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to the point where they're pretty much their own bosses

brisk bramble
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I see.

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That would work

tardy smelt
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yeah

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though, this isn't exactly the same

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it's more like that the proportion of normal SG to buffed slime rain SG would be sort of comparable

brisk bramble
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And BR SG can be both

tardy smelt
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yeah

brisk bramble
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hmm
Make Slime Gods a boss for a buffed Slime Rain event

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or smthin idk wording might be wrong

tardy smelt
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well...

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see- I think that simply raising the stats of all slime summoned during the normal slime rain won't do

brisk bramble
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Adding other slimes

tardy smelt
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even if you slap an improved Slime Gods at the end

brisk bramble
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Perennial
Cryo

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The jungle ones

tardy smelt
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yeahh

brisk bramble
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The Lava,
The Crim and the corrupt slime

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King slime can be a mini boss

tardy smelt
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the event could play into the life alloy

brisk bramble
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Yeah-

tardy smelt
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and it's substitutes

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or the different "elements" that have their own plate types (plagueplate, navyplate, solarplate etc.)

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there's a lot of thematical directions you could go towards

brisk bramble
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Cinder plate

tardy smelt
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ops :(

brisk bramble
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But here comes another issue

Queen Slime..?

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Idk I know I should nottalk about 1.4 content

tardy smelt
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fuck 'em LeviKek

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Queen Slime already has its own thematics

brisk bramble
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Alr.

tardy smelt
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being basically just hallowed king slime

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much like slime gods and king slime are only distantly related

brisk bramble
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oh yeah
the aero Slimes as well

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So in conclusion

tardy smelt
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tarragon slimes hellyes

brisk bramble
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Thats...just Ueilbloom slimes

tardy smelt
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yeah but they do have ginormous stats

brisk bramble
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I s e e

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Ancient Tarragon armor

fossil finch
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For ya'll: how are ore slimes evaporating and condensating again to fall like rain?????

ashen warren
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If a buffed slime rain summon is made it should be crafted with life alloy if it’s post golem or souls and essence if it’s a post wof

brisk bramble
fossil finch
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What does that have to do with my question

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Slimes currently present in slime rains are surface forest slimes composed mostly of gel, so them evaporating to then fall down (only explanation possible as to why slimes fucking rain) doesn't make sense for ore slimes+ore slimes are boring anyways (and slime rain buff at some point of progression is kinda unneeded)

brisk bramble
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I guess.

fossil mural
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Nah slime rain is a storm wind picking up a mass of slimes

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And it falls down

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Like how wind can carry slimes in 1.4

fossil finch
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That's a pretty fucking chungus storm then

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My evaporating thing makes more sense imo
Because if it was simply a storm, slimes from other biomes would get affected yet they don't appear in slime rain

fossil mural
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Slime tornado when

ashen warren
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Slimeclone

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Or sliclone

fossil finch
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Sclime actually

ashen warren
fossil finch
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sclime is the best option here

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plays with "climate" and with cyclone at the same time

ashen warren
#

I was thinking of sliclone as a mini boss and maybe tier two of slime rain as slimate change or oozing hurricane

earnest raptor
#

Raw, Unfiltered Jelly

full pivot
#

would the desert to be given its own unique drop (probably one which is only obtainable in hm) that only desert enemies (but ALL desert enemies) drop be allowed

hollow shell
#

Are you drawing equivalence to something existing?

full pivot
#

yeah

#

like how astral has stardust, hell, the sky and the ice biome have the essences, hallowed has souls of light/unholy essence, world evil has souls of night etc.

#

i feel like the jungle doesnt need one since theres already lots of things that can be gotten

tardy smelt
#

mmm nah

#

especially not from enemies

full pivot
#

but the desert doesnt feel like theres much of a reason to do much in it after wall of flesh is killed

frozen hornet
#

Dark and light shards smh

#

and GSS post plantera I know these don't really count since they're not common enemies

full pivot
#

oh yeah ig

#

i wont suggest it for now, if i think of something to add onto it i'll do that

hollow shell
#

Desert could use one I guess
Not really needed cuz there are a good few desert-themed mats already
Antlion Mandible, Desert Fossil, Forbidden Fragment

fossil mural
#

They're mostly crammed into early game and early hardmode though, tbf

ashen warren
#

Sand dust

crude geode
#

Forbidden Fragments are only used for early hardmode

ashen warren
#

All desert enemies just drop sand

#

There fixed the suggestion

crude geode
#

Desert has more than the ocean at least. Ocean just has two bosses in it for arena purposes, and then you can not touch it again.

hollow shell
#

Quite true

frozen hornet
grim tusk
hollow shell
#

It's reusable is the thing

#

Yeah

crude geode
#

also gets upgraded late hm

frozen hornet
#

mmh fair

grim tusk
#

Yes, but shattering pots need crumbling pots to be crafted

ashen warren
#

Forbidden cube

grim tusk
#

Unless the overpriced blood orb recipe

ashen warren
#

Made of forbidden fragments

#

They are fragments but of what

frozen hornet
#

Forbidden knowledge

crude geode
#

It’s likely the sand elemental’s core, not meant to be used by humans/mortals

ashen warren
#

Forbidden cube filled with the darkest not known to humanity secrets like when the draedon update will be released and why the halibut cannon powerful lore wise

crude geode
#

Sounds like material bloat

ashen warren
#

They are fragments of exodia

hollow shell
#

ok stop

crude geode
#

To compile everything,
A Whole Boss and Antlion Mandibles Pre-HM
Desert Fossils (currently) Mid-Late Pre-HM
Forbidden Fragments and Dark/Light Shards early HM
Great Sand Shark Late HM

ashen warren
tardy smelt
#

sand shark more like mid-late hardmode

red anvil
#

I have a suggestshun: calam should be open-source on github

lunar sky
#

no

fossil finch
#

Not happening

hollow shell
#

Nah
Devs are protective of their code

fossil finch
#

(Simply do not want to)

hollow shell
#

Both because people would likely steal it for their own mods and because people would criticize it in order to berate Fabsol

red anvil
#

ok

fossil finch
#

Pr's from the public can be useful every now and then, but i wouldn't doubt that github would get flooded with meme prs or low quality ones

red anvil
fossil finch
#

Considering Calamity's size there would probably be a lot of mods copying shit right away and that has to be moderated by tmod guys, probably wouldn't be a nice situation for either

red anvil
#

makes sense

fossil finch
#

+if someone really wants to see the code there's ways to compile it, don't share that publicly though

red anvil
#

ok thanks

ashen warren
#

I would only want to use the mod’s code so I can make supreme calamitas sprite into supreme drip calamitas

fossil finch
#

You can do that already easily and without access to Calamity's code at all

ashen warren
#

Oh how

#

I saw a mod with supreme drip calamitas but it was just the sprite on a zombie

fossil finch
#

You have the sprite, and make a mod that calls for calamity and tells to replace scal's sprite with that thing
You just have to know scal's internal name
I don't know more, i don't code

ashen warren
#

Oh cool

#

So basically I could make a calamity texture pack if I wanted to

fossil finch
#

Yeah

ashen warren
#

Wow

hollow idol
#

Yeah (I could help make that later if you want it)

red anvil
#

you just override the sprite

#

and link to yours

#

but i think you need to know where the sprite is located in calamity?

#

wait

#

no, you don't

ashen warren
red anvil
#

you just need id then?

hollow idol
#

yea

red anvil
#

k

ashen warren
#

Don’t some items share the same id

hollow idol
#

no

red anvil
ashen warren
#

Like when you put something in a weapon rack and comes back as dirt block or something

ashen warren
#

But items

grim tusk
stoic urchin
#

will the silva revive be able to recharge without dying in the next update? because that was a pretty stupid mechanic. you should never HAVE to die to reset something

hollow idol
#

(you can exit and reenter the game to bring it back I think)

fossil finch
#

you indeed can

minor ore
#

not really an effective solution if you take multiplayer into account, but it’s multiplayer so.

keen zealot
#

would be cool if the silva revive recharged after sleeping in a bed long enough to skip time once we get into 1.4* since you can't really do that during combat anyways

#

just saves a death

#

until then idk

twilit warren
#

does anyone know why the most recent sugg was flagged

fossil finch
#

lack of reasoning i believe

twilit warren
#

ic

hollow shell
#

Yeah, I pinged them to fix some of their wording and elaborate more

#

but, they never edited or responded

hollow shell
twilit warren
#

i think its a good idea i remade it

hollow shell
#

That

#

is not the recommended thing to do

twilit warren
#

you can flag it if you want

hollow shell
#

Now there are two nearly-identical suggestions in posting

#

when there could be one

#

with one receiving edits requested from others

fossil finch
#

yeah this bloats and splits votes normally

twilit warren
#

i see your point. however, it has already been flagged and it doesn't seem like the original poster is going to change it. Also, mine is slightly different because the original wants it to always happen in rev+ whereas mine wants it to happen in all difficulties past skeletron

#

if the original is edited i will take mine down

fossil mural
#

op could just be busy

#

from a quick search, the user hasnt really sent a message here since posting that

#

so they presumably havent seen any of the feedback or pings

#

give em time

hollow shell
#

Tis strange that they are online, despite that

pliant dome
#

Oh I didn't know I was supposed to edit it

#

Pepega

grim tusk
#

Sugging this here to make adjustments before actually posting in #suggestions-posting so that i can post it there without any trouble later

Rework Momentum Capacitor
This obscure stealth item sold by Bandit after mechs is very bad and is usually outperformed by things like electrician's glove, old die, rogue emblem and raider's talisman for a damage boost. I'll quickly make a summary of why its bad.

Why does it suck so much in current version?
Its radius is very small making it unusable for hitting moving targets, it also cannot be repositioned until the area ends.
Its speed boosting capabilities arent noticeable at all unless using weapons with slow projectiles like Star of Destruction, Regulus riot, Terra Disk, and spikeballs in general.
And the damage boost it provides is the same as an emblem, and other items such as old die, electrician's glove, ruin medallion and corrosive spine have gimmicks that make them better to use.
Overall its not worth using EVER.

How could it be improved?
(options, tell me what could be the best option here before sending it in about an hour to #suggestions-posting )

  • Massively increasing the radius of the effect and allowing it to be repositioned will help a lot to make the accessory more useful overall.
  • Making the effects of the ring no longer require stealth and it being on the cursor instead; nerfing its bonuses to compensate (might have issues in MP)
  • Increasing the ring's size by a bit and if the projectile is a spam projectile it'll convert it into its stealth variant without any other boost and give it a speed boost; stealth strikes that go through it will instead just receive the usual boosts
  • (another but probably the worst option): Ditch the field gimmick entirely and just make it provide its bonuses (nerfed to compensate) at all times
round ravine
#

I don't think I've seen anybody do this before.

hollow shell
#

This all looks fine

#

You could include all of those improvement possibilities

crude geode
#

The third one sounds like “stealth but without the build requirements” but I haven’t looked at the requirements for momentum capacitor as of late

fossil finch
#

momentum consumes your stealth and makes a field thing that boosts projectiles

crude geode
#

Yeah I know the boost just not what it needs in terms of stealth meter

grim tusk
#

Rework Momentum Capacitor
This obscure stealth item sold by Bandit after mechs is very bad and is usually outperformed by things like electrician's glove, old die, rogue emblem and raider's talisman for a damage boost. I'll quickly make a summary of why its bad.

Why does it suck so much in current version?
Its radius is very small making it unusable for hitting moving targets, it also cannot be repositioned until the area ends.
Its speed boosting capabilities arent noticeable at all unless using weapons with slow projectiles like Star of Destruction, Regulus riot, Terra Disk, and spikeballs in general.
And the damage boost it provides is the same as an emblem, and other items such as old die, electrician's glove, ruin medallion and corrosive spine have gimmicks that make them better to use.
Stealth's viability being inconsistent doesn't help either
Overall its not worth using EVER.

How could it be improved?
The gimmick is a good concept but it needs some improvements:

Increasing the radius of the effect by a substantial amount, the duration of the field and allowing it to be repositioned will help a lot to make the accessory more useful overall.
Additionally if the idea ain't good enough, if possible it could be made if the projectile is not a stealth strike it'll convert it into its stealth variant without any other boost besides a velocity increase; stealth strikes that go through it will instead just receive the usual boosts instead.

Alternatively allow the player to place multiple fields at once, placing more than the limit will destroy the first field.
If a projectile passes through multiple fields they will receive a smaller additional boost per field; the projectiles would not be boosted by the same field more than once. This would make it more versatile in its placement by having multiple fields at once and open possibilities for rogue players daring to experiment

grim tusk
crude geode
#

wow that sounds like better ruin medallion with the “might delete” one

grim tusk
#

ruin medalion gives boosts and stealth strikes will have their usual boosts, that option will not give anything but speed to projectiles turned into stealth strikes

#

added a second idea, might work kinda like Ultrakill's ricoshot's dmg increasing mechanic but less busted

#

i removed the field in cursor one cuz that does not sound good for MP at all

crude geode
grim tusk
#

and at that point you've shadow potion, twins lore, silent reforge, mirrage mirror, etc

#

you can actually regen stealth quite fast with the help of medalion due to it halving the cost of stealth strikes

crude geode
#

Yes but next update you balance that out by losing some damage.

grim tusk
#

it will still be an icrease

#

same effect as glove of recklessness has now

crude geode
#

If momentum capacitor takes 30% of your stealth and gives you ten seconds of stealth strikes, it’s gonna outperform ruin medallion as well. And if you can permanently keep it up with that regen what’s the point of actually using ruin medallion.

grim tusk
crude geode
#

Are they buffing it next update?

#

Cuz it currently takes 30% according to wiki

grim tusk
#

lemme open tmod, pretty sure its 15%

#

its 30 my bad

crude geode
#

It’s chill

crude geode
grim tusk
#

if possible it could be made if the projectile is not a stealth strike it'll convert it into its stealth variant without any other boost besides a velocity increase; stealth strikes that go through it will instead just receive the usual boosts instead.

crude geode
#

“without any other boost” is unclear terminology to me but it could just be me

#

Because you then use the term “will instead just receive the usual boosts instead”, implying that the 15% damage boost is what you mean.

grim tusk
#

stealth strikes that go through it will instead just receive the usual boosts instead.

#

we can all agree the field is small tho (player for scale)

crude geode
#

Indeed

#

I agree with the suggestion itself for sure

#

I wonder if giving some homing to attacks that go through it would be op or not

grim tusk
#

giving homing would prob be op lmao

distant gyro
#

so is turning the projectiles into a stealth strike HDfailure

grim tusk
#

i wonder how busted you made em in test versions

#

cuz with current version (which is where we should base suggestions) it wont have any substantial impact

#

unless its skyfin bombers or some other known to be op SS

#

oh well i guess i'll need to make a revision

distant gyro
#

use it with eradicator

#

explode everything

grim tusk
#

Rework Momentum Capacitor
This obscure stealth item sold by Bandit after mechs is very bad and is usually outperformed by things like electrician's glove, old die, rogue emblem and raider's talisman for a damage boost. I'll quickly make a summary of why its bad.

Why does it suck so much in current version?
Its radius is very small making it unusable for hitting moving targets, it also cannot be repositioned until the area ends.
Its speed boosting capabilities arent noticeable at all unless using weapons with slow projectiles like Star of Destruction, Regulus riot, Terra Disk, and spikeballs in general.
And the damage boost it provides is the same as an emblem, and other items such as old die, electrician's glove, ruin medallion and corrosive spine have gimmicks that make them better to use.
Stealth's viability being inconsistent doesn't help either
Overall its not worth using EVER.

How could it be improved?
The gimmick is a good concept but it needs some improvements:

Increasing the radius of the effect by a substantial amount, the duration of the field and allowing it to be repositioned will help a lot to make the accessory more useful overall.

Alternatively/Additionally allow the player to place multiple fields at once, placing more than the limit will destroy the first field.
If a projectile passes through multiple fields they will receive a smaller additional boost per field; the projectiles would not be boosted by the same field more than once. This would make it more versatile in its placement by having multiple fields at once and open possibilities for rogue players daring to experiment.

#

final revision; hopefully

crude geode
#

Prolly lmao

dapper coral
#

mfw this is only like the third time i've ever heard of this accessory

scarlet vector
#

which says a lot about it thonk

dapper coral
#

momentum capacitor has not been mentioned in dev (where i can see it, anyways) in over a year

#

so i'd think this is well warranted

scarlet vector
#

the item's ability is pretty interesting and actually really cool tbh, unfortunate that it's not viable as it stands

keen zealot
#

For a way to reposition it, it might be simple and straightforward to move to cursor on right click

#

and to prevent anyone from tracing a projectile with it, give it a cooldown between movements, maybe even just a second could be long enough

crude geode
#

problems with right click on weapons would arise

grim tusk
#

Binding it to any key is enough

#

If you want to use RC bind it to that i guess

#

I personally use T

brisk bramble
#

Since titanium is locked under mech bosses

#

Would that make Frost armor and otger armors obsolete because of daedelus

hollow shell
#

That's assuming that Daedalus will be directly superior to them even in 1.5

sleek wadi
#

I heard all of the not-titanium hm ore armors were getting new set bonuses too, wondering if anything is happening to frost

brisk bramble
#

So Hm ore armors are gettimg Buffed?

frozen hornet
#

yis

brisk bramble
#

I see.

#

And frost armor is gon be a diff tier?

hollow shell
#

It and Forbidden will still be crafted with Titanium/Adamantite

brisk bramble
#

I was thinking of a gimmicky mode that can still up a challenge

#

Mutation

#

Basically an added twist to something

#

Kinda like Xeroc's curse in Boss rush n stuffs

crude geode
#

extra difficulties cringe tbh. take a lot of work, especially since malice is already getting added.

brisk bramble
#

I see.

ashen warren
#

Acidwood Furniture

fossil finch
#

Wow so requested
@spriters well you hear it Sprite all acidwood furniture

ashen warren
#

😎

crude geode
#

The truth is that suggestions getting 👍 is a scam HDfailure

fossil finch
#

I mean someone has to make the sprites

#

And all

crude geode
#

Indeed

ashen warren
#

Wait was there a green check before or was there never one

buoyant idol
#

I have an idea for a suggestion, what if the sentinels replaced the cosmic guardians in phase 1 DoG

safe oasis
#

sentinels don’t make the fight much harder though

#

you just shred them in 2-3 seconds and move on

buoyant idol
#

True

#

But it would make them more part of the fight

safe oasis
#

true, might require an hp buff to be actually worth something

buoyant idol
#

True, possibly normal health?

#

Also the sentinels are harder than the cosmic guardians

fossil mural
#

I'm not sure if adding the sentinels to phase 1 will really do much

#

I'd rather they just keep the "in between" phase fights

#

On repeat encounters

#

Imo it makes DoGs fight as a whole feel much more... complete?

#

(plus it makes the epic music better when phase 2 starts)

buoyant idol
#

It does provide an atmosphere in the transition

eternal escarp
#

@hoary nebula you need to format your suggestion correctly

#

otherwise the bot cannot take your suggestion

#

welp

#

happaned when i pinged

hoary nebula
#

Working on it

eternal escarp
#

ye

hoary nebula
#

I really like the fishies and I tried to code it myself but I am very rusty so I failed miserably

grim tusk
#

This sounds as something for another mod

#

Also you can kinda use item frames for that

#

At least for vanilla fish

hoary nebula
#

I wanted to enjoy the calamity fish in aquariums and I tried to create the code myself but I haven’t coded i 10 years and I am rusty. As such I just tossed the suggestion into the hat and hope for the best. If it won’t happen then I will do it as a side project for myself and try to get it working within a year. As I don’t know if others think the same I just tossed it into the hat

grim tusk
#

That you couldnt code it doesnt mean Cal should do it

#

Heck i still havent coded the bonemeal i once discussed here

hoary nebula
#

I know it’s just a harmless suggestion not a demand. I thought others might enjoy it too so I suggested it.

#

If they don’t I will figure it out myself

heady storm
#

"Why Calamity" is what Storm tried to say just now.

hoary nebula
#

Ah

#

Because it might be fun?

#

If it isn’t no problem

heady storm
#

"Why not some other mod/developer, why specifically one of the largest content mods on the planet."

hoary nebula
#

Because it’s specifically about the calamity fish? Heck it was just a suggestion. If it’s a hassle it can just be ignored. I looked through the older suggestions and saw some for furniture. I thought asking if it was possible for the calamity fish (just the calamity fish to be clear) to get a aquarium would be reasonable but if i crossed some unknown boundaries then by all means ignore it and me

grim tusk
#

You didnt specify that just Cal fish bruh

heady storm
#

^

hoary nebula
#

I thought it was obvious

grim tusk
#

Also most fish are used in potions

heady storm
#

May we please get the ability to display all of the fish we catch
Fish from what.

grim tusk
#

Not just selling em

hoary nebula
#

I mean this is the calamity server

heady storm
#

Hundreds of suggestions as vague as this come by every single day, most not relevant to Calamity regardless.

hoary nebula
#

Ah i see the error corrected it

grim tusk
#

Yea but you can still sugg improving vanilla stuff as long as its not something major/overly specific (kind of like you just did)

hoary nebula
#

Basically I just asked for the calamity fish in a fish bowl

#

Nothing more

grim tusk
#

Heck this is something more for like Calamity’s vanities and not the main mod

hoary nebula
#

There is a vanities mod?

heady storm
#

That does indeed exist.

grim tusk
hoary nebula
#

Huh i see. I was not aware of that. I shall take a look at it

heady storm
#

For when you wanted something that looked cool and was related to Calamity ever so slightly.

hoary nebula
#

Should I delete the suggestion?

heady storm
#

Do whatever you want. =P

hoary nebula
#

Deleted it

ashen warren
#

Calamity’s vanities is necessary if you like pets, building, and vanity

hoary nebula
#

Oki i shall look at it

hollow shell
#

@surreal drum You could clarify that you specifically mean the Rev+ minions that are also named Desert Scourge
Because he spawns Dried Seekers as minions in all modes, which your suggestion could be confused with

surreal drum
#

Oh, tnx for mentioning, I forgot that they spawn only on rev+

hollow shell
#

👍

eternal escarp
#

@still minnow you need to format your suggestion correctly and give proper reasoning

still minnow
#

how do I do this?

eternal escarp
#

and Staff of Blushie is a dev weapon which would likely need the permission of the dev

still minnow
#

Oh, ok

eternal escarp
#

Shift + Enter makes a line break

earnest cape
#

it's a reference to blushie mod with the sprites being.... well being underwhelming let's say

robust lava
#

Isn't it a don't to ask for resprites based solely on the sprite's quality?

earnest cape
#

time to check

#

don't mind the half assed cropping

robust lava
#

(I checked before I sent the message so I didn't look like a dumb if I was wrong)

frail mantle
#

also i'm pretty sure the weapon itself has been resprited in 1.5

still minnow
#

Wait, what?

#

That is good to hear

earnest cape
#

so uh

#

yeet sugg iirc?

frail mantle
#

i think so yea

still minnow
#

let me delete it

eternal escarp
#

https://calamitymod.fandom.com/wiki/Demon_Flames from this list it seems like most bosses arent actually immune to it (while bosses around the tier of the weapon are, that is possible to change in 1.5 due to some changes)

Calamity Mod Wiki

Demon Flames is a very powerful debuff that causes the target to lose 1,250 health per second. It is inflicted by all weapons while Demonshade armor is equipped. It is also inflicted by Apotheosis.
If the target is inflicted with Oiled, they lose 1,562.5 health per second instead of 1,250.

frozen hornet
#

Boss immunities are changed in 1.5 anyways,it's likely demon flames was taken into consideration as well

spring lantern
eternal escarp
#

but that's obvious that you can oneshot it with a Mutant's armor's debuff
why is this even related?

spring lantern
frail mantle
#

yea but mutant armor isn't calamity

eternal escarp
#

and in any case we never talked about CV specifically tbh

robust lava
#

And Ceaseless isn’t going to be quite as much of a “Funny Boss ™️”in 1.5 anyway #changelogs message

tardy smelt
#

lessee what the power curve flattening will make of those values

ashen warren
#

Just asking what is happening to my suggestion like was it rejected or are the people looking at it

short walrus
#

What was yours?

ashen warren
#

Acidwood furniture

short walrus
#

It's in voting, and its got past the 200 mark

#

Nothing else tho

ashen warren
#

Yeah but it’s been like that for a while and also they said something about it earlier but I was getting mixed signs so I still don’t know

eternal escarp
#

it takes time for the devs to actually look at the suggestions

distant gyro
#

it has been suggested before

eternal escarp
#

and yeah its a pretty frequent suggestion

#

(at this point, could be added to the document maybe?)

fossil finch
#

Just get someone to sprite it add it and fart away i think

distant gyro
#

I think it's 10 to add to the doc

#

even though it's not getting more adds because the doc is dormant

#

there's 4 acidwood placeable suggestions

brisk bramble
#

I have a suggestion

ashen warren
grim tusk
#

@surreal drum although fine suggestion move the reason out of the title and put it on the desc. Also do not suggest a name just for being a reference or having certain name ( checkpins )

#

Oh wait already told to adjust sugg before by Rover my bad (just ignore what i said)

surreal drum
grim tusk
#

Nobody knows lmao

#

Could work tho? Although maybe the rewritten lore might give answers once its out

surreal drum
#

Makes sense

ashen warren
#

Since Aqua scourge exist maybe since there are multiple Aqua scourges (I’m talking about desert scourge from before he got dry) they are just baby desert scourges

sleek turret
#

ehhh

eternal escarp
#

you deleting your messages just makes it look even more awkward HDfailure

fossil finch
#

uhhh

#

you don't have anything supporting the notion SHPC is underpowered

#

you should provide kill times i think

#

do that with regular calamity testing
(No rippers and on rev(

dapper coral
#

base damage means nothing tbh

#

easy example: the wand

#

you gotta do actual tests

#

with killtimes

#

if you want this to be considered valid

runic helm
#

shpc is really strong

hollow shell
#

oof yeah you should not use base damage as a point of reference

runic helm
#

especially the plasma blasts alt fire

hollow shell
#

custom i-frames essentially make that number meaningless
(among other factors)

dapper coral
#

(also, you named it wrong in the title)

round ravine
#

YEETUS DELETUS BrimFace

runic helm
#

true

#

have you even used the weapon tho

round ravine
runic helm
#

...

sharp prism
#

bro

dapper coral
#

m.

round ravine
#

I'M WAITING FOR THE DRAEDON UPDATE, ALRIGHT?!?!

sharp prism
#

alright king.

#

no need to shout

dapper coral
#

if you don't have a sugg to make, don't try to force them

fossil finch
#

has literally not used the weapon
"it's bad buff it"

#

ok

sharp prism
#

shpc is fucking BALLIN with lclick

#

actually

distant gyro
#

shpc is ballin in general

fossil mural
#

What's the better click to use with shpc anyway

runic helm
#

might depend if against single target or worm

keen zealot
#

short answer: both

strange dragon
novel belfry
#

plus 1.4 tmodloader got in a public alpha before the update

strange dragon
#

and i like how someone else also suggested a change for the sentinels in the DoG fight

cold cosmos
#

Honestly

#

DoG is kinda too easy

#

Providence is much harder

dim star
#

he's being buffed in the next update

crude geode
#

DoG is easier just due to how the fight is simpler. Less attacks and no bullshit cocoon + nuggets phase

keen zealot
#

Fighting DoG is mostly just fighting him. No bullshit with projectiles and all that, and I like it that way

ashen warren
#

@naive mica you need to create a new line

#

not spaces/tabs

naive mica
#

I’m on phone idk how

hollow idol
#

(press “return” on your phone’s keyboard to do so)

grim tusk
#

@naive mica spacing
Shift + enter

Also the splitting lasers are for punishing running away

grim tusk
naive mica
#

They split very late and are easy to dodge

hollow idol
#

for me return is on the number page

naive mica
#

I don’t even have return

grim tusk
#

Scal doesnt even have splitting lasers

mighty knot
#

also not sure that's a great idea, the splitting mechanic is more to disincentivise players who run away too much and make it hard to dodge it even at that range

naive mica
hollow idol
#

scal doesnt even have lasers to begin with

grim tusk
#

reply ping disable it

ashen warren
mighty knot
naive mica
#

yeah I guess

grim tusk
#

Oh and still formatting error

naive mica
#

Sorry

grim tusk
#

Make the lasers that Calamitas fires split faster
The lasers split honestly too late, and the split lasers almost never effective, making the mechanic useless but yeah. I didn’t even know they split until I read the wiki page. I hope this is in the right format since I am in my phone

#

Try copying this maybe

naive mica
#

Idk anything about discord mobile sorry

grim tusk
#

But still has the other issues we described

grim tusk
dapper coral
#

it's not illegal or anything lol

grim tusk
#
  • ping gets tiring after hearing it a shit ton of times
grim tusk
ashen warren
#

just mute the server if its annoying tbh

cobalt pewter
#

@naive mica you might need to remove the last sentence as it's relatively irrelevant to the sugg

naive mica
#

Yeah I did that b4 I fixed the sugg

#

Thanks for reminding me

cobalt pewter
#

But otherwise I'm not sure how earlier split would change things much, one might need to test that one out

fossil mural
#

Just create threads instead of reply pinging

naive mica
#

Well arent the splits homing?

cobalt pewter
#

Not as far as I can recall

naive mica
#

Lemme check wiki rq

cobalt pewter
#

The splits have a set pattern

naive mica
#

Yes they are homing

#

Maybe make the homing stronger or something irdk

crude geode
#

The homing is to fuck with you if you just run in one direction.

naive mica
#

W#ho does that tho

#

Who*

ashen warren
#

no one

#

because the lazers exist

crude geode
#

^

naive mica
#

Unless you have wasted your time and made an omega bridge nobody would run linearly

crude geode
#

Running in one direction does not equal move in a straight line and hold left click.

naive mica
#

Wow I didn’t know that

crude geode
#

I'm generally referring to moving in one direction (left or right) and using wings to avoid nonsense. Twins can be pretty weak to this iirc since Spaz can struggle to hit you if you know what you're doing and move carefully up/down, and Ret's spam can be pretty easily avoided by slowly floating down.

#

Clonelamitas punishes this with her splits homing, creating a whirlwind that isn't awful to avoid but when combined with brothers makes it much more difficult than staying near her.

naive mica
#

Can be pretty troublesome with bad wings tho (talking to you, fledgling wings)

worn dagger
#

Sentinel at the same time as DoG?

#

Hell nah

#

Big no

hollow shell
#

Hrm

#

Wondering if it would be a good idea to list all of the offenders that you know of, so the devs don't need to test every weapon

dapper coral
#

^

#

this one sounds like it would be better as a list

worn dagger
#

Ok I'll do it. I still have 1 day before the post goes in the voting channel right?

dapper coral
#

yep

brisk bramble
#

Make Yharon's Orange Background a bit darker

#

More color contrast makes it easier to see

#

Cause rn, some attacks and sometimes even yharon himself blends well with the BG
this can also help with those who rely on transparent maps with yharon.

crude geode
#

I mean. map overlay exists. plus Yharon’s resprite gives him a lot more detail that’ll be easier to see

brisk bramble
#

im considering that IF the yharon Resprite isnt out yet
So a darker background will help
it aint gonna be like dark dark
just a darker tint of orange

crude geode
#

That’s like suggesting a rework for rage when it’s already announced in changelogs

hollow shell
#

@fringe notch But why

#

Actually, nevermind

#

This is a Don't anyhow

eternal escarp
#

suggesting old things is a dont isnt it

#

yeah

fringe notch
#

oh

#

thats kinda sad, but understandable and makes sense

brisk bramble
#

Will Vicitide be reworked into somethin?
or Im not allowed to talk about it?

hollow shell
#

Victide will be getting a visual redesign for 1.5
No concrete plans on functional reworks

brisk bramble
#

I see.

worn dagger
#

Though those are only my personal choosing

hollow shell
#

Thank you

frozen hornet
#

Mounted Scanners are pretty loud as well,though not as loud as smth like hadopelagic echo

brisk bramble
#

Ultima?

#

Its pretty loud-

frozen hornet
#

Ye

#

Onyxia maybe

crude geode
#

I mean when you craft a upgrade for a weapon with the tooltip “earrape” idk what you expect

brisk bramble
#

Wait
What weapin is thar

frozen hornet
#

I assume eidolic wail

#

Ye it is

eternal escarp
#

echo, iirc?

brisk bramble
#

Hqdleophlqgic echo

#

Or whateveryou spell that weapon

frozen hornet
#

Hadopelagic echo

#

the upgrade to the eidolic wail which is the weapon that has the earrape tooltip

brisk bramble
#

Thank you NuggetLove

#

Haydopelageek echo

full pivot
#

its hadopelagic

#

the area below abyssopelagic

half kayak
#

@worn dagger dont forget mounted scanner

grim tusk
#

@dapper coral were Tyrant’s ultisword’s projectiles’ touched during balancing?

dapper coral
#

yeah

#

lemme get details

grim tusk
#

Made faster?

#

Cuz thats what the most recent sugg is asking for

dapper coral
#

oh i don't think it was like that

#

there was just a general rework

grim tusk
#

well might solve the issue with em anyways

#

Also since you’re here

dapper coral
grim tusk
#

Thats the post-ML one, the sugg is the post-plant one

#

Post-ML also had that issue so glad its adressed

dapper coral
#

ohh

grim tusk
#

Anyways, did the signus stealth accs got touched in next patch? Might make a sugg about buffing/reworking it but since its post-ML shit i need to ask if it was tweaked in some way

dapper coral
#

okay, nvm
the post-plant one is not currently altered anywhere that i can see

grim tusk
dapper coral
#

mmmm signus stealth is what, spectral veil?

grim tusk
#

Yes spectral veil

hollow shell
#

It is kind of a worse Normality yeah

#

Consumes stealth, limited range, needs acc slot

dapper coral
#

i don't see any functionality changes for it

dapper coral
grim tusk
#

The gimmick is good in theory but needs some buffs to make the thing worth using over just slapping NR in your inventory

hollow shell
#

(not only that, Veil is later in the game)

fossil finch
#

i now wonder if you've tried reaching NR's dedicate so you can nerf it or rework it or smt

hollow shell
#

(We don't need to contact for balance changes. Reworks maybe yeah)

grim tusk
#

ok i got 3 ideas

Buff the absolute fuck out of it

Change gimmick

  • Make it a post-ML Sand cloak that also increases stealth regen while on its area (obviously more massive area and better stats)

Add more to the accs

  • maybe another spawns more projectiles accs + bonuses to add to the pile
#

actually sand cloak needs some upgrades but thats something for another sugg

distant gyro
#

spectral veil was pretty wacky

grim tusk
#

gonna stick with buffing the fuck out of it

distant gyro
#

i think at some point you could get near godmode using it

#

the iframe is 2 seconds and it restores stealth to full if you get hit during the iframe iirc HDfailure

hollow shell
#

It does, yes

#

You could get godmode if you were
frame-perfect every 2 seconds

#

and never missed your target

distant gyro
#

it's a pretty funny accessory at base

#

skill-based godmode but you can't do damage

#

got nerfed though HDfailure

grim tusk
#

Buff Spectral veil
This Signus Revengeance drop is a very interesting rogue accessory that allows you to teleport at the cost of stealth, giving you invincibility while teleporting and if hit during invincibility stealth meter fills up.

This sounds good in theory until you realize that its a worse Normality Relocator, that has a downside: takes stealth to use and has limited range

Here are the proposed solutions to actually make the thing worth using while still keeping it a defensive rogue accs:
Increase its teleporting range by a substantial amount (i mean come on #suggestions-discussion message )
Give (defensive) stat boosts like stealth regeneration, aggro reduction, movement speed and/or defense.
Possibly make it give increased iframes.

distant gyro
#

I still don't think it's a worse NR unless you intentionally use it like so

#

which kinda defeats the point of the iframe

grim tusk
#

problem is that it doesnt bring much to the table either

#

why use gimmicky stealth accs when you can just equip dark god's sheath and be fine

#

or old die, vamp talisman, glove of precision, blunder booster, moonstone crown, electrician's glove, etc
(accs bloat HDfailure )

#

if you want a stealth accs for evasion it competes very hard with blunder booster

#

and abyssal mirror

#

both of these which also grant other bonuses

#

and dont affect your Chaos state

distant gyro
#

it's a tank-based stealth accessory

#

most of the other accessories given provide damage in some way

grim tusk
#

still the range of the teleport is small as fuck

#

it'll need around more than 30 blocks to be more worth using

hollow shell
#

"Increase its teleporting range by a lot, and make it ignore blocks"
"To compensate for such massive buffs reduce the invincibility period of the accs. "

Wouldn't this just turn it into Normality, while still having downsides?

distant gyro
#

yeah

grim tusk
#

well NR is stupidly busted

hollow shell
#

Yeah but the changes your proposing are causing it to stray more into Normality's strengths while ignoring Veil's current big strength of i-frames

#

making them even more comparable with Veil still being worse

grim tusk
hollow shell
#

Don't even mention the reduction of i-frames, the point of the sugg is to buff it, right?

#

Yeah there you go

grim tusk
#

it giving another stat might make it more useful as well

#

cuz without stat boosts its will just be NR but less range, no stats but invincible

#

maybe make it give some defense

#

kind of like sand cloak

#

another defensive stealth accs

distant gyro
#

it could give cross necklace effect by default maybe

#

all in on iframes

grim tusk
#

yea that would be a good idea, however it'll compete with deific which is post-Deus in 1.5

fossil finch
#

considering signus itself i think his acc being defensive and based on dodging and that type of stuff would be good i think

grim tusk
#

@distant gyro deific will still be star veil + charm of myths right?

#

just losing the armor pen

distant gyro
#

yes

grim tusk
#

yep gonna need some stats, probably defense

fossil finch
#

does deific even get charm's regen

#

also deific in general gets meme iframes so funny

grim tusk
#

iframe shenenigans are patched in 1.5

distant gyro
#

movement speed, stealth gen, aggro, idk

fossil finch
#

storm i don't think you get it

#

deific amulet iframes are getting buffed to be funny

distant gyro
#

maybe even exchange the stealth cost and instead turning you invis or something

grim tusk
#

stealth cost is fine

distant gyro
#

it's not if you want to continuously use the item and actually attack at the same time

#

this might be the only stealth cost accessory that leaves no lasting effect

#

pfp and blunder deals damage, latter being enough to kill donuts apparently HDfailure

grim tusk
#

pfp's dmg sucks tho

distant gyro
#

momentum capacitor and sand cloak auras are lingering

#

veil gives you 2 seconds of something easily unusable

#

unless you do the fabled meme stealth summoner build

#

where you can just keep stealth and use veil with summoner doing all the damage

grim tusk
#

about that, i think i just found a bug

#

only eclipse mirror grants stealth when not having a rogue specific armor thats multiclass

#

nvm its working now

grim tusk
grim tusk
#

since it would make it usuable on spam rogue

#

although i wouldnt mind it being stealth rogue exclusive

#

although removing stealth cost will end up in another situation similar to old die
usable with any class but better if rogue

keen zealot
#

man

#

those

#

those corruption and crimson effigies are just sooooo bad

#

corruption especially

#

no amount of movement speed could possibly compensate for 20% lost DR especially since hermes boots cap your max speed

#

but I don't really have any ideas to fix the problem, besides making the downsides not nearly as harsh?

#

and also replacing that unnecessary movement speed buff with something else

fossil finch
#

They're uh actually

#

Pretty fucking GOD for glass/nohits

#

Also speed cap is going away anyways

#

Also their downsides also got nerfed

keen zealot
#

well okay then

#

most problems solved

#

except the "just don't get hit" mentality for making them useful is really irritating to even look at

#

there's been enough glass cannon discussion

fossil finch
#

Glass builds are allowed to exist i think

#

Just because you don't like playing like that doesn't mean no one does

keen zealot
#

I'm sick of hearing it, let me not stress about taking one or two hits

#

it's fine if they exist but don't tell me not to get hit

fossil finch
#

I mean it is terraria

keen zealot
#

that has never been nor will ever be sound advice

fossil finch
#

The base game itself does

keen zealot
#

exactly

#

you don't need to say it

#

so stop

fossil finch
#

If you ask me what's the purpose of x, and it's to not get hit so you can use it, maybe i have to tell you for the 90^698th time

keen zealot
#

Thing is though... I didn't ask what it was for, I asked why you made it for that

brisk bramble
#

Is Storm weaver gonna have new attacks or smthin