#suggestions-discussion

1 messages · Page 1154 of 1

vital sorrel
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Sorry for the trouble

hollow shell
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It's aight
(Had to happen eventually. I'm surprised we went 8 months without realizing that his contact ID was outdated)

vital sorrel
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That’s quite the gap. Dude must be a ninja to disappear that effectively

hollow shell
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@frozen terrace (I believe the appropriate channel for that would be #general-media )

frozen terrace
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ok

lethal oar
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i am just waiting for the day that maybe they will say yes to more beenades

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and my life will be complete

frozen hornet
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There aren't any bee bosses post-ML unfortunately

lethal oar
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i know

vital sorrel
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To be fair it could be done with something other than just bees. For example an explosion of miniature cosmic worms formed using drops from DoG.

lethal oar
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you could have a lot of things

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one from ml himself could be lots of tiny true eocs

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calamitas could have brimflames or whatever their called spew out

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you could have a cryogen one

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that spews ice shards

vital sorrel
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Question for any mod still around, just out of curiosity

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The rules over in voting say don’t suggest any bosses which is fair. But does this include Mini-Bosses as well? I saw the guy above mentioning the Blood Moon lacking any later game umph and was just curious

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Things akin to mothron, pirate ship. Etc

frail mantle
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i believe it's fine as long as you don't get too specific

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not sure

vital sorrel
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Yo @pale citrus there’s your loophole buddy.

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Side note. I appreciate the DJ Subatomic Supernova motif. Love the music for NSR, still gotta get around to actually playing the game

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Guess I’ll make the suggestion for him, a stronger blood moon does sound fun. Let’s see here how to word it.

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Hmmm hey @west spoke a thought. What if the guide to plant fibrage could be used to make an early game hook

crude geode
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@vital sorrel Your title is pretty long. Something along the lines of “Add a new tier to Blood Moon” would be more concise for a title overall, with the rest in a separate paragraph.

vital sorrel
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I… did not realize that was a title? The rules said post a suggestion and reasoning, unless I misread?

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Ah wait I see it now. Okay let me see

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Better @crude geode ?

eternal escarp
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looks better yeah

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often times people just read the title so, this way more people are likely to read it HDfailure

vital sorrel
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Makes sense, explains the previous bolding.

eternal escarp
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the bolding is unneccesary but many people do it anyways, the only thing required is seperating a line to be a title

vital sorrel
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Oh look, 6 am. I should be in bed.

heady lichen
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planning to make a second sugg to make levi enrage on grav potion

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it completely cheeses her

short walrus
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Levi's a girl

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Byeah

hollow shell
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Title's wording is a bit confusing

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considering "summoning" is a word used to describe boss spawns
and you don't use the word "attack"

heady lichen
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changed it, is it any better now?

hollow shell
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Yes better

heady lichen
hollow shell
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aight @vital sorrel Terry got back to me
Wasn't a fan unfortunately

gray nebula
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god that suggestion wording is very bold

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but

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sourca .

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no

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and point blank szhot is already getting added which was inspiried by ultrakill

hollow shell
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@oblique rune Take a look at the Don'ts Doc, pinned here and in #suggestions-posting.
Specificity is not recommended for suggestions, and references just for the sake of being references is not enough for a suggestion's reasoning.

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Both, in fact, are actively discouraged.

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Rushed to another room of my house to post that. Had the response pre-written on my PC

heady lichen
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thoughts? I tested this with Death+Defiled, and while nohitting I could genuinely fall asleep from the solo Levi section

hollow shell
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Suggestion seems fine yeah

vital sorrel
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Ah darn thought it would make a cute little extra, oh well it’s their content so what can you do. Thanks for asking and humoring me.

dim star
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Whenever someone uses calamity nicknames it makes their suggestion look so much worse

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things like “doggo” or “meatballs”

fossil finch
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i mean leviathan's big boulder projectile has no name you can see "easily"

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and they do look like meatballs

hollow shell
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(They're "LeviathanBomb" in filename, "Meteor Vomit" in source display name)

gray nebula
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yooo.. yoooo

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csgo skins to do the thing and the

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@hollow shell

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think u might want to check out these csgo skins

hollow shell
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Boy oh boy

dim star
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YOOOOO free csgo skins????

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Don’t mind if I do

grim tusk
distant gyro
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it's already completed

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also there are usages outside of the alcohols

grim tusk
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@earnest raptor 🏁

sleek wadi
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Rocket Boots don't do much good if you don't have the Tinkerer's Workshop to combine hermes with it.

gray nebula
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Ok not to be mean but

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What the fuck

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Calamity mod fans after asking for everything to become craftable so they can beat the game without ever exploring or fightiing a single boss

zenith hazel
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ngl this is just being too lenient in terms of crafting recipes

gray nebula
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"non linearity doe" hahah

crystal iron
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Isn't it because it's a shop specific item that it's not craftable I haven't played Calamity In a while so I might be wrong but I don't thing there are a lot of shop specific items that are craftable

zenith hazel
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I get the whole part about goblin tinkerer being hard to get

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but like

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we shouldn't completely trivialize that process entirely

sleek wadi
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I'm gonna have to hard no this one too, even in the case of non-linearity you're expected to give something up in return for not having to deal with a certain challenge

gray nebula
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Usually crafting recipes are there so items that are very useful for late game crafitng trees are guaranteed

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so you have no chance to get cucked by unlucky worldgen

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but here like

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bruh

sleek wadi
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Why would you ever skip goblins is beyond me, if anything you have to go super out of your way to stop them from being able to spawn

crystal iron
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And also there has to be a mod that makes them craftable anuway considering that there's a mod for everything

solid folio
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Make every boss drop craftable pre boss because fighting bosses sucks in my opinion

round ravine
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Well, so much for that. (deletes suggestion)

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Well then, why not make another NPC sell it instead?

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Unless that's a hard no, too.

crystal iron
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Well goblin exists so, u can get alc npc to make finding him easier anyway

sleek wadi
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There isn't much reason to move any of goblin's stuff away from him seeing as he is both really hard to avoid in the first place and he still has the super important reforge function

round ravine
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Fine, what if I increase the price of the Rocket Boots?

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If this is a no too, I'm flipping 1,000 tables.

sleek wadi
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Why the focus on Rocket Boots?

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These things get immediately turned into Spectre Boots anyway and its not like they're tearing up the early game meta

brisk bramble
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I guess anklef of the wind
Cause like..

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Wait nvm

gray nebula
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also i mean

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even if you make rocket boots craftable because goblin army should be nonlinear or whatever (why even)

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youd then set the precedent for the tinkering station to also be craftable

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aughb

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and making another npc steal the unique stuff the goblin sells is just kinda ??

brisk bramble
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Would anklet being craftable be broken?

sleek wadi
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I GUESS it could give rocket boots time to be used on their own instead of being immediately upgraded?

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Also anklet already has a crafting recipe

brisk bramble
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wait what

sleek wadi
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Pink gel, spores, and clouds IIRC

eternal escarp
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thats the exact recipe yes

brisk bramble
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oh dang

eternal escarp
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with no accurate values but they are all below 25, iirc

keen zealot
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what the hell

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why

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why even

round ravine
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Fuck it. Rocket boots get zero changes. How's that?

keen zealot
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Why do you even want rocket boots to change?

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So that they have use on their own?

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The last time that happened, they were a drop from the goblin invasion and the tinkerer didn't exist

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and it was a pain in the ass to actually get them at all

hollow shell
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(What're you referring to)

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(Is this some Terraria 1.1 stuff I'm not aware of)

crude geode
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Rocket Boots are in a similar vein to aglet, just getting upgraded immediately. If you don’t have Hermès boots (not uncommon in vanilla), they’re still usable on their own, but calamity makes it so you don’t get fucked by world gen depriving you of such a key item.

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I can kinda understand the logic behind wanting them to not be upgraded immediately, but spending two acc slots in pre-hm for the effects of spectre boots just sounds annoying.

hollow shell
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There was actually a lot of discussion around the Victory Shard sugg

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And a few devs did agree that it was a relic from the mod's past

crude geode
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huh

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So what was the reasoning for keeping them?

hollow shell
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Looks like
disagreements on their value as a material, and the implications it would have for Victide

crude geode
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Yeah victide was a deal here so not surprising it would be part of the reason for rejection

hollow shell
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Convo was kinda muddied actually, looking back

crude geode
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Huh weird

hollow shell
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Got brought up two times, and both times it was in the middle of a different convo

crude geode
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that’s not great

hollow shell
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Fabsol acknowledged it directly at least

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so you got that going for you

crude geode
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pog

keen zealot
hollow shell
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Indeed

dim star
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He’s not wrong about them seeming like an artifact from the mod’s past

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It reeks of the 2017-2018 terraria modding era

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A really really easy way to change it is to make trophies guaranteed upon killing a boss for the first time and making desert scourge drop something else to use in the recipe for victide

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With all the new changes coming in the draedon update something like a victide overhaul would be welcome

hot zephyr
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I don't think a 100% chance for trophies to drop on the first kill is a good solution. What if you deleted yours or what if you wanted extra, etc?

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~~Make trophies drop from Malice Troll ~~

crude geode
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It's the reason why lore items are craftable with renewable resources even tho they drop 100% on first kill

hollow shell
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So that they cannot be permanently destroyed

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or missed

hot zephyr
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Something for a future suggestion I was curious about, but is it intentional that there are no Blinkroot planter boxes inside the space-lab?

sleek wadi
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I remember hearing something about it not generating blinkroot boxes being a bug

hot zephyr
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That would... make sense.

frozen hornet
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E-Mode style ring of fire when

fossil mural
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I know this a bit late but about that blood moon suggestion

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It is kinda odd that frost and pumpkin moons AND solar eclipse get "upgraded" with new materials to drop

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But the blood moon doesn't

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Poor blood moon just wasn't invited to the party I guess

fossil finch
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not everything needs to have an use and a material at every single point of progression

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blood moon stays relevant because of blood orbs until very late in the game, so yeah, it doesn't need that.

fossil mural
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Iunno, I just feel like what the suggestion suggests would be a fine point, give it a small upgrade post moonlord just so it isn't the odd one out

fossil finch
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i mean it already has post moonlord stat boosts

fossil mural
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I've never noticed a difficulty spike for the bloodmoon

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At least not on the level of dark sun eclipse

fossil finch
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well yeah because it's not an stat bloat fuck made for post yharon

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but a relatively normal stat boost meant for post moonlord

fossil mural
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so boosted frost legion (the snowman one nobody ever does) when? /s

dreamy fjord
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im late but this

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thats kinda what inspired my suggestion

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i dont like everything about emode but at least they show auras/reverse auras so you know how close or far you can get

grim tusk
eternal escarp
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, but also makes phase 2 more of a surprise for unsuspecting players because they just finished the phase 1 fight.
the sentinel phase only happens once, so the adding the sentinels before the phase 1 fight not only makes it so that the player has less health before fighting DoG phase 1 part would really only happen once

strange dragon
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true

eternal escarp
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and the sentinels kinda make the feeling of phase 2 more prominent the first time

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not like its any old

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"haha i grew up in size in 2 seconds"

strange dragon
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i think that if it changed to the other way, the player would think that after beating all the sentinels again, they finally get to fight DoG. and after thinking the fight is over, DoG respawns

eternal escarp
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there are multiple ways to see this, yeah

distant gyro
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sentinels are free heal rather than making it harder tbh

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there's more downtime where you don't do anything during sentinels between the spawns

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including the transition to and the first few seconds of dog, which is also free heal because he's on passive cycle

strange dragon
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if thats the case then doing so will make the phase 2 fight harder when you fight DoG for the first time

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because no free heal

frail mantle
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@spring lantern

spring lantern
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f

ashen warren
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I think DoG in general just needs to be changed tbh
If we’re going to increase the difficulty of a boss don’t just stuff three bosses in front of it and actually make the boss itself hard

spring lantern
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its all about positioning now you know

ashen warren
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Imo DoG itself needs a rework, it shouldn’t rely on other things to be hard

spring lantern
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okay, then maybe a mines of Doggo? like the AD

brisk knot
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Maybe he does a flurry of charges going in and out of portals

spring lantern
ashen warren
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Meh, I don’t think mines would fit the fight, and since I’m not a modded of any sort I don’t know how hard it is to implement things

brisk knot
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I meant like one after another

spring lantern
brisk knot
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That’s what I was thinking

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But it would be cool imo

spring lantern
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well rapid dashing of EoC is ok because of its form

brisk knot
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Maybe they could add downtime between the charges

spring lantern
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But fat worm that rapidly changes directions and randomly flies with a bullet speed... i better fight Echdeath

fossil finch
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DoG's main problem is lack of aggressiveness

strange dragon
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imo phase 2 is fine especially in deathmode due to its speed but phse one is meh

spring lantern
ashen warren
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The main reason why I dislike DoG is lack of attack variety, which makes the fight pretty boring imo

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Anyways this is getting off topic

spring lantern
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what was the topic then&

ashen warren
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Something something sentinels

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I’m just gonna go

fossil finch
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bring back phase 2 clone
(Don't)

grim tusk
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DoG is extremely chill once you know how he works

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Heck hes the easisiest Post-ML nohit if you dont count Guardians

sleek turret
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That can be applied for all the bosses in the mod.

fossil finch
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guardians rework on 1.5.5 :real:

grim tusk
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And DoG instakill is gone next patch so he sometimes teleporting next to you wont be an issue (as if you couldnt just hook or RoD away)

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Anyways for the sugg that got ❗
Not only its already done next patch, the reasoning is bruh

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Destroyer’s lasers can be avoided btw. Run parallel to him so that he often misses, just careful with probes

eternal escarp
strange dragon
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doesent polter have random projectile spam

fossil finch
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polter has circling but master circling that's weird and fun

strange dragon
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i like polters dashes they are fun

eternal escarp
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to me it was generally easy to nohit without circling byeah its not really the topic

fossil mural
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DoG in my summoner, melee, and ranger runs, has consistently felt like the easiest post moonlord boss

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Providence has been hell every time, polterghast has been so-so, sentinels have mostly been simple but signus got some hands, dog has been simple, yharon super painful and scal painful

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Never bothered with old duke on tier so I can't speak to that

crude geode
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@fringe sonnet You need an actual title for your suggestion

grim tusk
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@fringe sonnet and actual reasoning

  • vanilla yoyos are getting iframes fixed next patch making em better
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(And cnidrian is post-DS but Cnidrion can be used to progress break)

fringe sonnet
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even still using it for eye, brain and perferators is kinda strong no?

grim tusk
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Its pre-hm

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Crabbulon drops can be used til Skeletron

crude geode
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Depends on the kill time realistically

grim tusk
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^

whole sedge
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Depends a lot on kill times but seems fine to me for prehm

grim tusk
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Anyways you need actual reasoning, your seems more like an opinion rather than facts, bring more info (kill times more specifically) and comparing it to other weapons (non-yoyos too) @fringe sonnet

crude geode
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@strange dragon Tbh if phase one of DoG is easy there’s a different solution than stuffing the sentinels in front of it and that’s buffing the phase itself.

dusty hamlet
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Suggestion that in too afraid to actually suggest:
Delete providence
It sucks. Get rid of it

fossil mural
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Providence is a frustrating boss because it's a purely get good boss

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There's not really a "melt her" weapon

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You can have 89999999 defense and 99% Dr and still die to her

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Because her stars do negative healing

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And that's fine

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It feels good when you finally narrowly beat her

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It's frustrating sure but most post moonlord is frustrating for a lot of people tbh especially like yharon

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It's just the difficulty

hot zephyr
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it's valid to suggest boss changes, but outright deleting isn't

eternal escarp
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and even if it was theres about 0% itd ever go through and be accepted tbh

crude geode
sullen olive
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makes sense

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deleted it

tardy smelt
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nooooo don't delete provi pls

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she's amazing

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literal contender for the best boss in the mod

crude geode
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@lunar shale This is a vanilla multiplayer problem, not a calamity problem. Also there’s other mods that do this such as better multiplayer.

lunar shale
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thx for your answer

grim tusk
grim tusk
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Shes supposed to last 4 mins with regular balanced loadout

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Maybe you’re going too offensive?

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Thats the mistake i see the most vs Post-Golem and onwards bosses, too much glass cannon. You aint bruteforcing your way anymore, you actually need to either be bulkier or dodge properly

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If PBG, Rav and Fishron didnt teach you that, you’ll be in trouble for post-ML bosses (except guardians, those are pushovers)

crude geode
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Rav needs to start with less imo. It starts the fight not pulling punches with fifteen projectiles and it moves fast. Really disorienting for newer players.

grim tusk
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Rav is fine, except pillars which can sometimes spawn on top of you and hit

fossil mural
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If provi is meant to take 4 minutes, it always feels so much longer whenever I fight her

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Dunno if it's just feeling

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Or I'm actually slow

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Don't really time my boss fights

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But some fights feel very long

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Like Providence

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Just trucking through the sludge between star phases which are the main issue I have when fighting her, and then trying to kill that dang healer guardian before it heals Providence a ton

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Thing loves to try and hide

crude geode
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nugget phase is indeed the biggest problem with provi

fossil mural
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Especially if you get a star phase during nuggets

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From either triggering nuggets too soon

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Or taking too long to kill them

fossil finch
fossil mural
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Nuggets are getting reworked?

grim tusk
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In a patch after 1.5

fossil mural
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Wonder what'll be done with them

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On their own the nuggets aren't really troublesome per say

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It's just mixed with the chaos of providences fight it's a little much for some people like me

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But I dunno what could be done

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Maybe slower healing or something and no star phases will trigger when nuggets are alive or somethin

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Who knows

crude geode
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Not really something to discuss here anyways

sullen olive
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providence is one of the most fun bosses

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think u guys just suck

crude geode
sage ore
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Is it safe to not suggest multiplayer additions? Doesn't seem like MP is considered much in Calamity.

grim tusk
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MP is jank in general, not just Cal

crude geode
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mhm

sage ore
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I beg to differ.

distant gyro
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it is pretty safe to do a suggestion regarding MP

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just beware that you have to make a suggestion to the layman audience

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if you start bringing in things that people are not aware of, they will not be convinced to give a star

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and that basically makes the suggestion guaranteed to not be sent

crude geode
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also if you bring up respawn cheese someone is going to bring up better multiplayer

sage ore
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Which is really hard it seems. You have to bring up technical terms that they may not understand.

distant gyro
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if you want to address something netcode it's more likely that you contact ozz or dom

crude geode
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I do think certain bosses are incredibly jank in multiplayer, such as DoG and especially SCal

distant gyro
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instead of making a suggestion

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other suggestions catered to MP such as changing/making MP-support items/qol ie. Affliction are put here

sage ore
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I don't like to bug, but I guess I could do a write up with all the issues we encountered this season on our dedicated server & possibly send them a link.

grim tusk
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Just make sure that the ones that are bugs go into #bugs-read-pins (and read doc + send server log of when the bug happened among other stuff in the pins) and not #suggestions-posting

crude geode
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I really feel like SCal should be adjusted in Multiplayer due to it being really obnoxious. The fact that she swaps targets every other second and Brimstone Monsters limit your space so heavily just makes the fight super difficult (if you put aside respawn nonsense)

sage ore
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Ive read through Calamity bugs multiple times. And, found several already posted that are not in the bug documentation.

fossil mural
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Have their been suggestions to increase the multiplayer scaling

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Because it feels like scaling just doesn't exist and makes easy multiplayer even easier

crude geode
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it's been suggested a lot, never got past like 140

fossil finch
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i'd ask jareto, he's the one with a lot of cal experience in mp i know

sage ore
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There are very basic things that should have been implemented for MP, why I even ask if it's safe to even suggest.

distant gyro
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I have a lot of experience with MP generally

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I think it's pretty valid to suggest to make scaling more strict

fossil finch
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byeah, suggs that are against the player normally don't pass
The average voter doesn't want a game against them
"The average calamain sugg poster doesn't like terraria"

distant gyro
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since playthroughs always end up having to resort to at least +300% scaling

crude geode
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It's completely valid, it just...has not proven to be very popular.

sage ore
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No one liked it.

crude geode
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150 is pretty good.

fossil finch
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because they don't even know what you're talking about

fossil mural
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People don't want more difficulty I suppose, and to be fair there is a config a group can change to increase scaling if they personally wish to

fossil finch
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(Also yeah what cursed said)

distant gyro
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150 is like halfway there

fossil mural
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But I feel like by default it should just be scaled scaled more

crude geode
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120-130 is generally a meh response, and anything less is generally disliked.

fossil mural
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Also on the note of that linked suggestion about host/client configs

sage ore
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If they don't involve themselves in admining or coding, I'm sure they wouldn't understand. Which is why i'm concerned about spending time with more suggestions about mp.

fossil mural
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That's probably over most people's heads

distant gyro
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also a majority of players being SP based

fossil mural
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Most people probably don't have much of an idea how multiplayer server permissions and config stuff actually works

eternal escarp
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modded is also kinda SP based tbh

sage ore
eternal escarp
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most content mods that i know generally arent built to ever work in MP

distant gyro
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modded players are also based tbh

fossil mural
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Some mods flat out don't have netcode

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Like polarities

sage ore
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IMO, it's that most modders do not involve themselves with netcode.

fossil mural
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Doesn't work at all in mp

fossil finch
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however has the will to read the suggestion will understand it doesn't affect them and it improves the mod, so they will vote it, however, a lot of voters (apparently) mostly bother to read the title and vote based on that

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because terraria netcode isn't fun to involve yourself with

fossil mural
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Since the devs don't plan to create netcode for it's stuff like the fractal dimension

distant gyro
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many modders avoid netcode

sage ore
distant gyro
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and as a result discourage many others to play MP

sage ore
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Otherwise, its overall subpar experience in MP

distant gyro
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the discouragement spreads to many mods

sage ore
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You are right

distant gyro
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overall bringing down the MP playerbase

eternal escarp
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the only content mod i can think of being more optimized for MP is Thorium iirc

sage ore
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Calamity is the most popular, would be great to see it set precedent.

distant gyro
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yeah

crude geode
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yeah and that's mainly cuz thorium is built that way

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It adds two classes specifically for multiplayer

eternal escarp
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yeah

fossil finch
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anyways
Bug fixes for multiplayer will ultimately happen (and have happened in 1.5) so the mod is at least playable to a degree but that's kinda it

distant gyro
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I got desyncs in MoR, several things dying in Spirit, mass slowdowns in FSM

sage ore
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Spirit is nono in mp

distant gyro
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and an occasional mix of all of them in Calamity HDfailure

fossil mural
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I actually wonder how broken polarities is if you tried it in multiplayer

fossil mural
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I imagine the world would like crash if you tried to go to the fractal dimension

fossil finch
#

polarities (Boss) outright doesn't work

fossil mural
#

Also yeah bosses like the polarities and eclipse pixie would probably be very broken since they rely on being a distance from the player and moving based on the player

crude geode
distant gyro
#

that's like 5 of the big mods partially or heavily exploding in MP

#

at least

crude geode
#

also asking cal to focus on multiplayer when it's constantly adding/reworking shit is a bit difficult

distant gyro
#

197 is pretty close

sage ore
#

You have to hit the 300 threshold before it gets looked at?

crude geode
#

200

distant gyro
#

200

fossil mural
#

As a computer engineering student, the very idea of networking scares me so I understand why modders want to stay far away from it if possible

fossil finch
#

something about mp calamity happening when calamity is actually finished

fossil mural
#

Networking and netcode doesn't sound fun ever

crude geode
#

~~lol calamity finished LUL ~~

fossil finch
#

that's part of the joke

sage ore
fossil finch
#

the second part is that mp calamity will never be fully real even when calamity is finished

sage ore
#

Many modders in TML are new programmers.

fossil finch
crude geode
#

(This is probably a discussion for #general-talk or some other channel tbfh)

fossil finch
#

if you want to introduce people to netcode don't do it with terraria's already messy in the base one

crude geode
#

at least if there's no suggestion coming out of this netcode discussion

fossil mural
#

Part of me wants to try and get into terraria (or any game) modding since I really need to find a way to program outside of school and have more skills since I'm going to be graduating in the spring and have like 0 non-academic accomplishments to my name

#

But I don't know where I'd even start

crude geode
#

don't do terraria it's code is notoriously awful lmao

fossil finch
#

example mod

#

probably

crude geode
#

quietly reposts ravager suggestion

fossil finch
#

epic post provi rav ((((never happening)))

grim tusk
#

Iirc one sugg like that reached 200, was rejected

sage ore
#

Ill do a basic suggestion peeps may understand, then go from there.

crude geode
#

In recent memory I've been reposting it and it hasn't reached 200 yet

distant gyro
#

I don't see any

grim tusk
#

Nvm

fossil mural
#

If I'm being honest

#

I almost never fight ravager

#

No real reason to

#

You can mine the ores he drops

#

And can murder enemies in the crag for bloodstone

#

If I ever do fight him it's just for a checklist

grim tusk
#

I do Rav for the accs and if im lazy to go mine

whole sedge
#

Boss mainly seems to just be for farming convenience which to me shows that the boss is already kinda messy FoxNap

crude geode
#

He's a resource farm boss, you farm him for components late game (post-yharon for auric)

distant gyro
#

yeah

crude geode
#

so you don't have to go after the ores and the essences individually

distant gyro
#

he's the funny low% boss

crude geode
#

indeed

fossil finch
#

tbf he has good weapons and good accs

sleek turret
#

The funny

distant gyro
#

the one and only lol%er

fossil mural
#

That's fair, core of the blood god is nice to make

grim tusk
distant gyro
#

imagine doing cryogen on low though

sleek turret
#

you can do that but ohgodohfuck

#

its worse

distant gyro
#

objectively worse option HDfailure

fossil finch
#

cryo gives a better early but who the fucking hell cares

crude geode
#

byeah if there's an actual problem with the suggestion or an idea just drop a ping

distant gyro
#

I always wonder why there is a ? line in your suggestions every time

crude geode
#

discount ThomasThePencil

distant gyro
#

It's always established that the subheader is the why part

#

Thomas always wants to make things as long as possible tbh

crude geode
#

indeed
it's why his suggestions failed so much, google document spam

fossil mural
#

I think ultimately, why? Sure options are nice to have for configs, and enabling/disabling defiled/arma/rev/death/iron with commands would be nice, but the items to do that are also craftable for literally nothing at a demon altar

#

That sounds like stuff that would be beneficial for a curated server experience, but that's not really a Terraria sorta thing in general

sage ore
#

Which is what I mean by disabling the recipes/items.

#

Spamming runes is ridiculous in MP. Same for cosmolight.

fossil mural
#

I guess it depends on who you're playing with, I've played multiplayer with friends who don't behave like children so I've never dealt with haha cosmolight and Armageddon toggles go brrrrr

#

Guess there's no harm in having the option

sage ore
#

In other words, you are saying Calamity shouldnt be played on public dedicated servers at all?

fossil mural
#

Imo Terraria isn't a game that meshes well for public servers in general

#

Its too progression based on a world basis

sage ore
#

It does though, there are tools for this.

fossil mural
#

Unlike Minecraft where progression is mostly individualized

#

Like in Terraria you kill wof hard mode starts

sage ore
#

Progression is another thing, and I have a nice system in place.

fossil mural
#

Now everything hurts everyone more

#

And evil spreads faster and new biomes and ores appear

#

Plus limited world size impacts the sandbox aspect a bit

#

Don't get me wrong it can work

distant gyro
#

yeah

fossil mural
#

But I don't think it's very common

distant gyro
#

something like item spamming is disciplinary

#

but so is picking up the halibut cannon and deciding whether or not to use it

sage ore
#

Hehe, we ban Halibut straight up. Players can't get it at all.

distant gyro
#

and then using it like a troll anyway

fossil mural
#

Also what's to stop someone from joining a public server and annihilating everything with Dev gear

sage ore
#

and we have region protection for housing

fossil mural
#

I've just never thought of terraria as a server type of game, always as just a "let's do a playthrough with friends" in terms of multiplayer experiences

#

But I guess anything is possible if you throw enough plugins and mods at it

fossil finch
#

You have to be aware this here can be considered as a very specific issue because what daed said is true
In terraria, public servers like yours aren't really contemplated even by vanilla itself, with most of them being minigame servers because of how progression and mp in general is handled
Fixes for specific issues are less likely to get voted, approved and ultimately introduced

sage ore
#

In other words, forget MP.

fossil finch
#

no, not really

#

mp is, widely, not a dedicated server mainted with plugins, terra custom, resource regen, banned items and seasons

#

not in terraria

#

mp is widely friends doing a pt together, and that was daed's point

#

it is possible, yes

#

you are doing it, yes

sage ore
#

Why is Heros mod #9 downloaded mod?

fossil mural
#

I used heroes as a cheat sheet alternative

#

Since it has a nicer UI

sage ore
#

So, that's where most people miss it.

fossil finch
#

but this is an specific issue most people would not understand or vote, and would probably be very laid back if it's approved

sage ore
#

Heros Mod isnt just another cheat sheet.

fossil finch
#

hero's is mostly a cheatsheet

fossil mural
#

Heros functions as a cheat sheet

fossil finch
#

yes, it has permisions for servers, but it's not the #9 most downloaded most because of that

sage ore
#

By far not

fossil mural
#

Yes it's intended for server admin

sage ore
#

Region, permissions, user groups

fossil mural
#

But it spawns items spawns NPCs and let's you teleport around

fossil finch
#

it's the 9# most downloaded mod because it's only natural people will want a cheat tool

fossil mural
#

So it works as a cheatsheet

sage ore
#

It can, but then why not just use cheat sheet

fossil finch
#

they have different functions, and snowballing exists

sage ore
#

Exactly

fossil mural
#

The 'cheat sheet' features are much more.. prevalent when you download it and load your game up than the server admin stuff

fossil finch
#

heros is downloaded more, making it downloaded more because it appears more on top because it's downloaded more

fossil mural
#

I don't even know how you access or use the mp permissions stuff

fossil finch
#

most people don't

sage ore
#

Thing is, most people view it as another cheat sheet and are clueless to it's primary features.

fossil mural
#

But I sure as heck know how to use it to spawn items and NPCs and teleport

fossil finch
#

then why do you use the "#9 downloaded mod" thing
If people don't know those features, they don't download it for them

#

anyways, as i said before

#

your sugg is, on a base, totally and perfectly fine

sage ore
#

Yup, you guys make it apparent that i shouldnt waste my time.

fossil mural
#

Your scenario is ultimately too niche

#

It's a valid scenario

#

Buts it so niche that I doubt dev time would be allocated for it

sage ore
#

Not at all niche. There are 100s of dedicated servers. You guys are missing out.

fossil finch
#

however, as said by daed and altix, item spamming is a disciplinary issue for the most part

#

it's clearly niche for a mayority of the playerbase

sage ore
#

Calamity should add calls like Thorium, then I wont have to suggest anything and just do it myself

fossil finch
#

you are the first that ever has come here for this type of issue and i've been doing the funny sugg discuss thing for like 2 years now

fossil mural
#

Those 100s of servers probably contain a miniscule amount of people compared to total number of people playing calamity and it's millions upon millions of downloads

sage ore
#

I can link another that got pushed off

fossil finch
#

your problems and scenario are new to me, and on a general standpoint too

#

i know servers like pedguin exist, but i've never heard of dedicated, "Survival" terraria servers being actively played and mantained, even less on modded

fossil mural
#

And like just take a look at the multiplayer channel, most people there aren't looking for dedicated server experiences

#

They mostly just want a playthrough with some people

fossil finch
#

anyways, you can sugg it if you want

#

there's no guarantee it isn't happening

#

there's no guarantee of neither situations

fossil mural
#

Like it's a harmless suggestion

fossil finch
#

it's only really less probably it passes because most voters aren't aware of problems like this

fossil mural
#

But most people probably won't care to star it since it wouldn't be relevant to most people

#

I'm all for there being options if people really want them

sage ore
#

People that bring up MP issues are far and between because 99.99% of people arent the people behind the wheel.

fossil finch
#

you just saw about 4 examples of mp issues that basically reached 200 stars

runic helm
#

just use better mp

fossil finch
#

But you're right, anyways

sage ore
fossil mural
#

Bettermp wouldn't address the issues he has

#

He wants more control as a server admin over people spamming world effecting items such as cosmolight and Armageddon, but that isn't possible at the moment due to the lack of control calamity gives to dedicated servers

runic helm
#

ohh i think I saw one about increasing res pawn time according to players on servers during bosses

fossil finch
#

the least any of us could do here really is tell you to reach out to dom or ozz for whatever lol

sage ore
#

Had too many players that love the Calamity run this season, but due to the amount of issues we can't be bothered todo it again. Ill take that advice.

dapper coral
#

@fringe sonnet you will be happy to know that cnidarian is already marked for an immense nerf in the upcoming update, specifically on how the seashells are total bonkers

fossil finch
#

@dusky rapids stealth is already getting a new formula next update to be better, and even then this isn't a good idea, letting people just configure how much op something can be is stupid, because it will just default into them having it to max damage possible anyways+balancing issues

dusky rapids
#

Oh I see, thanks for letting me know about this future update

dapper coral
dim star
#

High effort suggestions are banned after all

hollow shell
#

That wouldn't be very high effort

#

That's less than a day of work for one programmer

sleek wadi
#

Could also just replace the shards with stars or even just leave em out entirely. Its not like victory shards are a particularly limiting resource anyway

hot zephyr
#

I honestly think shards are fine as is

fringe sonnet
low remnant
#

Hi all,
Been playing through Calam for a while now and one thing that bugged me a little was the energy-based weapons (Gauss stuff etc.) because it's constructed from materials that are described as both "dubious" and "mysterious", yet you're supposedly making what was previously manufactured for use and commonplace within the arsenal labs (based off tool-tips).
My suggestion was to add a unique crafting station for these weapons and also possibly to add a schematics system (this could involve the currently useless Encrypted Schematic) so that crafting them makes a little more sense

#

apologies in advance for the wordiness though 👀

fossil finch
#

Schematics are already getting a use next update (that is probably not related to arsenal weapons at all)

#

For the speca crafting station for arsenal weapons part, that's fine

sleek wadi
#

Another crafting station JUST for draedon arsenal stuff seems a bit bloaty

fossil finch
#

Read the doc pinned here called "Don'ts" to make sure you format your suggestion properly and etc

#

Yeah, thematic sense is cool but people are bound to bring this one up and it's understandable

low remnant
#

anyway, this was just like first draft as I thought of it - I'll definitely rewrite if I plan to submit at all

#

ta for feedback 👍

fossil finch
#

Tbf late game you're making solidified astral constructs with a furnace

low remnant
#

😳

#

yeah okay might be reading too far into this

fossil finch
#

Making pistols out of circuitry and scrap in an anvil doesn't seem farfetched

#

Still valid, though

keen zealot
#

the circuitry is mysterious and the plating dubious because no one (on your side) knows even what the fuck it is

#

you just make shit out of it the best you can anyway

hollow shell
#

It is kinda wacky that the player crafts, like
one-of-a-kind historical items
like Astreal Defeat or Exoblade, people's personal weapons. You make them.

#

But that's just how the game be

low remnant
#

ah well, was worth a shot. Thanks again tho 👍

hollow shell
#

((That being said... your issue may or may not actually be addressed next update already))

low remnant
#

👀

dapper coral
#

(i think i made a sugg/discussion to that effect a long time ago, so you couldn't just make the tyrant ultisword or something without knowing who yharim was in-game, etc etc. i don't think it went anywhere, though.)

fossil finch
keen zealot
#

never knew since cyborg is mostly useless to me

hollow shell
#

Ah yes another one of these

ancient mirage
#

normal terraria is t rated, and imo the things in calamity don't go past that very much

hollow shell
#

@naive mica Your formatting is fine
As for the suggestion itself, I think you'll have more success suggesting a SFW toggle in the config, along the lines of vanilla's Blood & Gore setting
as I'm sure some people and some devs would be hard-pressed to remove non-kid-friendly content from the mod entirely

naive mica
short walrus
#

besides, both of those things are being changed iirc

hollow shell
#

Brim is getting more sfw but still not completely.

#

She still has boobs

naive mica
hollow shell
#

Yeah her upcoming resprite gives her a rock rose skirt/dress

naive mica
#

thank u devs now i can play calamity with my little brother

naive mica
#

boo bs still there

#

: (

hollow shell
#

indeed

dense ferry
#

Her boobs aren't even explicit, your brother wouldn't even see it tbh

naive mica
#

at least that is better than her other private parts

dense ferry
#

Old or new sprite, btw

naive mica
#

plis give her a rock bra like the dryad's vine bra

dense ferry
#

I meant in the sense that old and new sprites aren't explicit

dense ferry
#

I'm sure your little brother won't even see it

naive mica
dusty hamlet
#

I know this doesn't help, I'm just doing a little trolling

solid folio
crude geode
#

still a valid suggestion, just unlikely to go through

naive mica
keen zealot
#

can texture packs even apply to modded content?

hollow shell
#

I do not know

fossil finch
#

You can make a mod

#

It would be similarr

#

Byeah as this has been gone over, "Terraria's not a kid game", nothing else.

dim star
#

please delete the boobies on the brimstone elemental please

#

I'm begging you

#

my mom checks my pc

sage ore
#

If anything, they should be more apparent.

hollow shell
#

Don't

cobalt pewter
#

Terraria calamity sex mod

#

😳

dim star
#

you did the exact thing he told you not to

sage ore
#

Btw, texture packs won't be in until 1.4 TML.

hollow shell
#

(Texture packs are usable in 1.3.5.3, there just isn't any UI for it)

sage ore
#

They don't work in the same manner, right. Via Steam Workshop.

hollow shell
#

Yeah of course, no workshop support
Requires putting a .zip file of the texture pack into a certain folder

#

But they're fully functional

#

For vanilla textures at least.

languid quartz
distant vault
#

leaving all mutual servers

sharp prism
#

you have to make a different mod to override the textures iirc

ornate slate
#

terraria is not a kids game

#

I for one do not like small children invading fandoms, please keep terraria/calamity out of that yes_mate

hot zephyr
#

boy do I have news for you

ornate slate
#

trollbaby don't remind me

#

i pray it won't get any worse than it already is

crude geode
#

Terraria is marketed as a (mostly) family friendly game with an innuendo here and there. Alcohol and the Blood Moon shit are probably what raises it to T

ornate slate
#

i disagree

hot zephyr
#

an optional patch seems neat

#

terraria is 100% marketed towards kids

ornate slate
#

is anyone gonna mention that there's literally an entire biome that's just gore

hot zephyr
#

sure, pixel gore

#

there's innuendos, alcohol etc but the game is still marketed towards children

ornate slate
#

do not believe that personally

#

unless it's explicitly stated

hot zephyr
#

have you seen the animated series

ornate slate
#

we do not talk about that

hot zephyr
#

which was created to sell terraria toys by Jazwares, who has the rights to licensed Terraria mech

ornate slate
#

pretty sure it was solely developed by jazwares

eternal escarp
#

aka, it is marketed for children

keen zealot
#

news to me

ornate slate
#

im fairly confused how it is considered family friendly

#

but

keen zealot
#

^

ornate slate
#

if that's how it is then so be it

eternal escarp
#

never said they did a great job at it

hot zephyr
#

"but terraria isn't a kids game" isn't really a good rebuttal to the suggestion in general. something more relevant would be that there's very little interest in actually doing it

crude geode
#

Indeed

#

Additionally I’m gonna point this out

ornate slate
#

ah shit guess i'm getting destroyed by facts and logic

#

you are right i am wrong

#

off to the wrong hole i go

keen zealot
eternal escarp
#

surprised it got 3
shouldve been 1

keen zealot
#

I think the ability to turn off blood and gore back in 1.2.3/4 got the age rating taken down from T to 10+

hot zephyr
#

I'm curious if the brimmy respite will lessen the chances of vids from being de-monitized when she's on a thumbnail/whatever arbitrary things Youtube has set

keen zealot
#

because collectors editions were for sure printed with T initially

#

your chances of demonitization are always 100% on yt

crude geode
#

agreed
Generally speaking, outside of some suggestive dialogue/gore typical for games, the game is pretty E10+ material. Teen at worst.

eternal escarp
#

some people regardless of age dont like seeing that stuff too

#

ig

keen zealot
#

why would you ever hate booba

eternal escarp
#

for the same reason you hate overly horny people,

crude geode
#

^

keen zealot
#

do I?

eternal escarp
#

"you" as a concept

keen zealot
hot zephyr
#

some people just don't, period

#

no need for a "why"

keen zealot
#

thus why I struckthrough the text

crude geode
#

“What do you mean you don’t like every other text of Cirrus’ being an innuendo?”

hot zephyr
#

I honestly think the innuendos are probably the least necessary to be changed, just because the gane has... a lot of them anyways

keen zealot
#

"<name of Arms Dealer> keeps talking about pressing my pressure plate. I told him it was for stepping on."

frail mantle
#

don't know if this has been mentioned yet but all of SCal's dialogue is being rewritten in 1.5

#

and as far as i've seen none of it mentions anything like the "do you have a fetish for being killed" line

keen zealot
#

Oh, nice

crude geode
#

wacky

ornate slate
#

personally i have no problem with my kids seeing funny terraria stuff

innocence is just a social construct made by old people who don't like certain things, after all

#

shrug but, this is funny terraria mod chat no need to get too deep into that

hot zephyr
#

it's less parental controls and more personal preference

dapper coral
#

yeah the scal messages are a lot less fourth-wall-breaky and potentially suggestive in 1.5

slow moth
#

+5% dodge rate while standing on step stool.

keen zealot
#

make the stool intangible

tardy smelt
#

about the bottom sugg

#

the mod just lives up to it's author's tastes HDfailure

sage ore
#

Game is more PG-13. Weapons, guns, death, decapitation. Even without gore on. So, T regarding ESRB. There is no sense in dumbing down the experience to cater to 6 year olds or puritans.

ashen warren
#

Yo my 6 year old friend man let’s go to hell and kill the giant fleshy wall of death by sacrificing the person who has been with us the entire time by using voodoo magic so we can release the demonic entities of dark and light

round ravine
#

@naive mica Have you tried turning the blood and gore off? taxevasion

fossil finch
#

Have you tried reading the actual problem being talked about in the sugg

eternal escarp
#

the toggle doesnt change the fact certain sprites are NSFW at their core

fossil finch
#

Like it has problems but it's not related to blood and gore
'Bout yours
Zen+Peace Candle should be enough, but whatever

eternal escarp
#

zen potions are enough tbf

#

you get like

#

1-2 enemies

#

max

fossil finch
#

Also, you mention WoF there, but if a potion like this was added it wouldn't be prehardmode at all, that'd be broken

eternal escarp
#

and saying boss zen exists isnt an ideal defence to why it wouldnt be broken

#

cuz of this especially

fossil finch
#

there was a sugg about zen pot being broken for abyss exploration

fossil finch
#

Except there's nothing really indicating your message was a joke

#

So uh
Yeah sure i can if i know it's a joke

ashen warren
#

Bimbstone elemental

round ravine
#

Now it has an emoji.

#

LAUGH

fossil finch
#

You see that's what it needed, pretty, good job

fossil finch
#

Now read the messages about your sugg i think

fossil finch
#

Epic ghost ping!

sage ore
#

Sorry about the ghost ping. Wanted to make sure I addressed the correct person.

fossil finch
#

Ok
Ig Next update boss zen change will be useful to you so players far away from the boss still can farm enemies 'n' stiff

eternal escarp
#

check changelogs

#

pretty sure its fixed

sage ore
eternal escarp
#

it seems like thats what you mean

#

the second image i just sent

sage ore
#

Very good.

#

I'll go through those.

naive mica
frozen hornet
#

It gets rid of gore (obv) but not brimmy stuff

eternal escarp
#

that

frozen hornet
#

There was concept art for brimmy where she wears armor but it didn't get used

frozen hornet
#

Pretty kewl ye

#

I don't think she's getting another resprite after the current one is done

naive mica
#

Makes sense

#

Does any1 know if there is a texture pack Just for brimstone?

frozen hornet
#

I don't think texture packs can change modded stuff

#

Another mod may be able to though

sage ore
#

Seems more fitting for the overall feel of Calamity:

#

Which is why i dig the current re-design.

frozen hornet
#

Wack

sage ore
#

One you posted looks wack. Doesnt fit Calamity. Good art though.

heady lichen
#

feels a bit too restrained

fallen plover
#

I actually really like the scaling furniture buffs suggestion

heady lichen
#

(in a hopefully sfw way)

fossil finch
#

Well, in that case, Calamitas would've done that to her armor first

fallen plover
#

Also most nsfw bosses are optional

#

Not really even nsfw in my opinion

heady lichen
#

well it's nsfw, just not absurdly so

#

ecchi and suggestive content is still nsfw

gray nebula
#

i wouldnt want my boss looking at me wth the hote

pine star
frail mantle
#

inanis, i think? not too certain, iban's probably gonna kool aid his way here in five seconds to correct me

fossil finch
#

Indeed atiban

wooden wedge
brisk bramble
#

Hmm-
Maybe its unessecary
But how about some subtle audio cues when provi does her cocoon phases?

Kinda like how yharon does an audio cue before he attacks-

hollow shell
#

That could be helpful

brisk bramble
#

Ye

#

Cause the cocoon phases cam throw off newer players
Or someome who has a hard time reacting to attacks-

#

Audio cues can really help alerting the player if the boss is about to attack

This is especually helpful with bosses like Providence n stuff.

fast viper
#

would a suggestion about making angel treads upgrades that don't have wing flight (like the tracers) be good?

fossil finch
#

i mean it would be valid i think but it wouldn't really be uh, good

fast viper
#

damn.

#

why not? i always found it odd that you just kind of keep the hardmode accessory of angel treads (or just drop them entirely, rendering your ground based movement super slow) if you want increased wing flight time of, like, actual wings

sleek wadi
#

What would you put in wingless angel tread upgrades anyway? Frog leg?

fossil finch
#

what's odd with keeping angel treads?
There's nothing really odd there

fast viper
#

mhmm, it's an accessory that remains unupgraded even while all your other things are being upgraded (like how you shouldn't upgrade the elysian aegis into asgardian aegis in the current version)

fossil finch
#

eh, that's not "odd'

#

you're doing a trade off and that's it

fast viper
#

true

fossil finch
#

x is not having an upgrade doesn't matter and there's nothing really that makes that "Bad"

hollow shell
#

I think that having later running boots would be a good idea. Maybe not an upgrade to Angel Treads cuz that could get inconvenient, with it already being in another upgrade line

fast viper
#

but isn't the tradeoff for that already "you surrender the one accessory slot the tracers would've already given you"

hollow shell
#

Because

fossil finch
#

basically yeah

#

but still that doesn't mean it needs an upgrade

hollow shell
#

We have wings that are better than Seraph Tracers and its upgrades at each tier, yet the only running options you have if you wanna use those wings are from earlyHM

fossil finch
#

the progression point doesn't matter as long as the stats it gives are still relevant to allow for it on the first place

fast viper
#

that's an opinion thing i think, i'd rather gear get upgraded naturally so players can feel that they're improving their gear

#

that's a reason a lot of people play terraria, after all

hollow shell
#

It is weird that of Seraph's two key functions, flying and running,
only flying continues to get upgraded alongside the Seraph line
while running completely dead-ends

brisk bramble
#

Horizontal mobility can be both a blessing and a curse

#

Dont go Max 100% crystal wind with tracers

hollow shell
#

We could add boots that grant really good ground mobility
like really good acceleration for pinpoint maneuvers
Trade-off being that you need to use two slots for wings and boots versus the combined one

Exactly the same situation as wings

minor ore
#

I could be wrong but wasn’t the grounded movement speed capped and is only being changed next update? It makes sense that before now it would be less prevalent to have faster movement speed.

hollow shell
#

That could have been a factor up until now, yes

minor ore
#

I suppose a grounded movement speed upgrade wouldn’t be such a bad idea then works along with it no longer being capped but I always felt it was pretty fine as is.

fast viper
#

soooo, how would the suggestion be worded

#

"make some post moonlord running boots that are not tracers so players can have both running shoes and wings

  • if you want to use wings, your running shoe options are stuck at early HM or dropped entirely because tracers don't let you use wings
  • seraph line does not offer better running options and only upgrades flight
  • not make the angel treads feel vestigial in the wing-boot tradeoff (compared to tracers)"
hollow shell
#

This seems fine yeah

fast viper
#

okay

minor ore
#

also boots after seraph actually do provide grounded movement speed upgrades already so I’m not sure if that’s what you meant because it does not only upgrade flight

#

at least that’s what the wiki makes it sound like.

fast viper
#

im pretty sure seraph tracers downgrade on running acceleration

#

elysian is the same as treads

fossil finch
#

uh, no

fast viper
#

ah right, max speed

#

well ill just cut it out then

fossil finch
#

all calamity melee armors are already getting aggro next update

still zodiac
#

damn true, I actually forgot about that

#

although giving more options to manipulate that would be neat ig

runic helm
#

fishron like ai for bosses would be weird

#

where it only targets one player until that player is dead

earnest cape
green spindle
#

I did not know

earnest cape
#

Now you do

green spindle
#

Thanks B)

fossil mural
#

What's the actual point of aggro outside of multiplayer, and very niche situations like the abyss

#

Enemies are going to target you no matter if you have 700000000 aggro or whatever default aggro is when you're in single player

#

Even aggro reducing items I can't say I've ever noticed an effect

safe oasis
#

i’ve definitely noticed enemies just straight up ignoring me and walking past when i was using aggro reducing accs

grim tusk
#

I have fished in crags with rogue stealth and most of the times enemies dont aggro on me

hollow shell
#

Yeah it does have an effect on some common enemy AIs

#

Unfortunately not all AIs

#

even with full aggro reduction, some enemies still fly and shoot right at you because they don't have an idle behavior programmed into them

eternal escarp
#

this suggestion looks pretty specific

gray nebula
#

no way isnt that like

#

doesnt thorium have that? or another mod i forgor

eternal escarp
#

and isnt formatted correctly, or stleast doesnt seem like it on phone

gray nebula
#

i can almost remember some sorta nebula clone weapon

eternal escarp
#

..and it also has no reasoning

#

also, not sure what mod you might think of tbh

#

never heared of a concept like this and its prolly ass to code in

hollow shell
#

(This sugg is improperly formatted, right? Can't quite tell on phone)

eternal escarp
#

lemme juts

gray nebula
#

yep

eternal escarp
#

copy text snd check

gray nebula
#

well itis just not formatted at all

eternal escarp
#

ye

hollow shell
#

@oblique glacier You need to properly format your suggestion, with your main idea in a line at the top, then your reasoning/elaboration below, separated using a line break

oblique glacier
#

How

#

Oh

hollow shell
#

Also, you need to add more of a reason why your suggestion should be implemented

oblique glacier
#

I got none

hollow shell
#

Gotta convince people why it would be a good idea

oblique glacier
#

K imma just not suggest it then, im a bit to lazy and not super motivated at the moment

hollow shell
#

Alright

oblique glacier
#

You can delete it if it’s bothering

hollow shell
#

👍

sick parrot
#

Have suggestions for making items/weapons have more craftable uses been suggested too much? I don't wanna overflood it, but would like to suggest that the spear, trident, mantis claws, fetid baghnakhs, etc, get crafting recipes, since I'm very fond of seeing some lesser used items get upgrade to make them more useable.

fossil finch
#

spear and trident would theoretically be fine but the other 2 you mention are farmeable and aren't really that much of a rare drop rare drops (specially baghnakhs, that thing is not gonna get a recipe ever)

#

also, crafting is usually the worst solution to "Item is used too little"

hollow shell
#

It's.. not the best solution, yeah
Not the worst either

#

But usually making the item a better option for the player is a better way to increase its use

sick parrot
#

It's not to make it a better option for the player, at least the way I'm suggesting it, but to be able to use different weapons later into the game. I can't use the spear once I'm 30 minutes into a world, it's just instantly unusable, which sure you could buff it, but personally it still lacks anything past that. Not like the spear is meant to be used further into the game, so, what's it's purpose then?

That's why I'd like it being able to be crafted, I love seeing all the wild and crazy crafting for things, so I was gonna suggest that maybe some of the lesser noticed weapons get some attention, if possible.

eternal escarp
#

unique / fun to use / strong and viable are ways

sick parrot
#

Those weren't the only ones I'd suggest, I was just using them as an example, to ask if they were oversaturated or not.

eternal escarp
#

the normal spear is a pre boss weapon

#

it isnt really

#

supposed to last forever

#

especially when its wooden chest lpot from the surface

fossil finch
#

add x into z is just awful recipe fodder and not good

eternal escarp
#

also slapping random shit into craftings doesnt make players want to use the weapon, it just maked them have to recollect it later on in progression

#

which is worse then just it having less use

#

you keep it less useful AND make the player have to grind for it regardless

sick parrot
#

I wasn't suggesting adding x into z, I was making the hypothetical of upgrading these weapons, it's not like I was saying put spear and trident together to make fork. I was saying I'd like to see them have uses.

fossil finch
#

that's just about the same

eternal escarp
#

uses in crafting still leads me tk the same point

#

doesnt matter where really

hollow shell
#

Eh

eternal escarp
#

even worse if the recipe leads to yet another unneeded weapon

sick parrot
#

How is it unneeded though?

hollow shell
#

It's different when it's a new upgrade

sick parrot
#

just because you wouldn't use it it's unneeded?

fossil finch
#

also if you want an upgrade for x weapon from z type of weapon get another z type of weapon (like, a valid upgrade to trident is rotten fork, even if it's not direct)

eternal escarp
#

if you add more and more new upgrades for more and more weapons

#

theres going to be way more weapons

#

and that will cause more weapons to be less used

#

and the cycle repeats

sick parrot
#

So, if someone wants to do a spear only run

eternal escarp
#

thats self imposed

sick parrot
#

they should get shafted

hollow shell
#

Spear only run is a bad reason yeah

sick parrot
#

because someone doesn't want that item in the game, because they won't use it?

eternal escarp
#

what?

sick parrot
#

But my reasoning isn't even that, but I'll be right back

eternal escarp
#

what im saying is

#

theres no use giving less used items upgrades just for them to make more weapons, which would lead to other items being less used

sick parrot
#

But what you're saying is that the game should remain stagnant then.

eternal escarp
#

no..?

sick parrot
#

If nothing new is added, they nothing old will be unused.

eternal escarp
#

im saying that adding weapons just because a weapon is less used isnt the best reason

sick parrot
#

You're implying the addition of new weapons from old weapons will make things unused.

eternal escarp
#

you should add weapons if there is need for a weapon in s tier

hollow shell
#

It gets at kind of a bigger issue
Spear and Trident are not commonly used items because they're boring
Boring and weak, easily outclassed

sick parrot
#

Which, wouldn't being able to upgrade them make them more exciting? The harpoon was an extremely mediocre weapon, yet they added two upgrades to it.

eternal escarp
#

(which tbf are pretty meh)

#

((atleast last time ive checked them, i could be wring))

sick parrot
#

I also didn't give any specifics on what to craft the spear/trident into, I was merely suggesting an upgrade to make them more relevant.

fossil finch
#

wouldn't that be just

hollow shell
#

Harpoon is a unique weapon. Not many weps function like it.
Spear and Trident are the most basic bottom of the barrel cases of their item type

fossil finch
#

all other spears on the game basically

hollow shell
#

I don't know what the most optimal solution to fix that is, though

sick parrot
eternal escarp
#

you could ask to rework a weapon

fossil finch
#

so there's not a real need for a direct upgrade to them by adding more spears just so they can have trident/spear on their recipe?

hollow shell
#

We don't have much of a precedent for modifying vanilla weapon functions

eternal escarp
#

but just to endlessly upgrade boring weapons is just tasteless

hollow shell
#

... except for Pearlwood Bow

#

We do rework Pearlwood Bow

fossil finch
#

tbf :pearlwood:

sick parrot
#

Meanwhile, the wooden sword can turn into the biome blade.

#

So should the biome blade be removed?

eternal escarp
#

the thing is

#

theres a few examples of this happenimg

hollow shell
#

Biome Blade isn't a dead-end line

eternal escarp
#

and to weapons that are generally easier to achieve aswell

hollow shell
#

(and it's also a staple of the mod cuz its existed since 2016/2017 and has presence throughout the whole game)

fossil finch
#

counter: the biome blade already exists and was added by devs
Another counter: it's an interesting weapon
yet another counter: it's not there to be a wooden sword upgrade, the wooden sword is in the recipe for flavor implying biome blade is somewhat wood-like

hollow shell
#

(also I don't really like the argumentative tone this convo's been taking)

#

You can make your suggestion about weapon upgrades. It's valid, just that people may disagree with it

sick parrot
#

Sorry, I just felt like it was getting unfairly shut down when there is no honestly valid reason for it to be shut down. I get it if people don't like it, but I was merely suggesting they add upgrades, I never specified how, nor what it would be, I was just wondering if it was an oversaturated topic or not, because I didn't want to suggest something everyone suggested.

eternal escarp
#

i didnt really mean to step down on it like that, sorry if it came that way, i was just trying to show my opinion on a theorized suggestion like that

fossil finch
#

if anything, the problem would be lack of solid reasoning as to why would those specific weapons need a direct upgrade (when they technically already have upgrades, just indirect ones, in the form of other spear type weapons) (Or why would it be beneficial to add them, it isn't really required for there to be a need)

sick parrot
#

I understand that, but I was simply asking if this was an oversaturated topic, it wasn't my fully fleshed out idea, I just didn't want to basically take a copy pasted idea. My full suggestion, if it does happen, will come later after I finish fleshing it all out.

eternal escarp
#

regardless of the suggestion itself, having an idea similiar to a somewhat previous suggestion is totally fine

grim tusk
#

Say like them just traveling minding their own business until player approaches them

#

And then they change their directive to kill player

hollow shell
#

You could suggest that

grim tusk
#

Alr just gotta think on how to word that

#

Would sounds for em also be nice to suggest (in the same or a separate suggestion)

#

Would give them more personality despite being machines, but they dont make any noise which can sometimes make em hard to see coming or find

#

Say pylons having a sound when activated

#

Rovers making noise with their engines
A clank when a gyrator hits the ground

#

Imma wait a moment im getting too many ideas

brisk bramble
#

So kinda similar to the nymph?

grim tusk
#

nope (unless its pylon)

brisk bramble
#

I see.

hollow shell
#

"enganging"

grim tusk
#

"noticable"

hollow shell
#

I think you could also include in your reasoning that it's possible for Providence to enter a cocoon phase off-screen, which is especially dangerous because the anti-heal stars gain speed over time, making them harder to react to at a distance
Having the audio cue would make it clearer when she enters that phase even if you can't see her

brisk bramble
#

Yeah...

#

My bad

#

😅

#

Should have worded that better

#

Ill fix it

keen zealot
# sick parrot It's not to make it a better option for the player, at least the way I'm suggest...

I can't use the spear once I'm 30 minutes into a world, it's just instantly unusable
What do you mean? The Spear's better than almost every other true melee weapon of the period because it has a very strong tendency to hit enemies multiple times in the same swing. Only things that really beat it are the yoyos because of their range, the Trident because it's the same thing but better, the Enchanted Boomerang because of range, and the very rare and obviously "overpowered" Enchanted Sword and Arkhalis/soon to be Terragrim. Anything from higher tiers than standard surface and early underground items beat it, yes, but that doesn't make it immediately unusable; it's capable enough to defeat the Brain of Cthulhu with some effort.
Besides, you're not realistically going to be fighting a boss in the first two day/night cycles anyway, making the better higher tier items mostly inaccessible for about an hour of gameplay at least, even to some extent in the context of Calamity mod (with the exception of Victide items ech). For a weapon that you can get in the first minute of gameplay, I'd say that's pretty good, wouldn't you?

brisk bramble
#

Wouldn't it be nice to make RIVs craftable?
Pr would that cause some conflicts?

keen zealot
#

wall of text has awoken lmao

brisk bramble
#

:(

keen zealot
#

RIV's?

#

rare item variants?

keen zealot
brisk bramble
#

I think so?

#

Idk

keen zealot
#

probably best to see and test the finalized version before suggesting about it again

brisk bramble
#

Ayt

hollow shell
#

Their obtainment method is getting reworked next update yeah

fossil mural
#

RIVS and legendaries will come from guaranteed on boss kill in malice mode right

#

no more buying tens to hundreds of bags for an easy big power boost

hollow shell
#

Yeah

brisk bramble
#

Thats pog

fossil mural
#

calamity should add its own version of operator (like how theyre adding potions being sold) after they make RIV and legendaries come from malice mode to fully kill off alchnpc

brisk bramble
#

Yeah
Alch kimda throws off balance..

#

Combinatio potions are nice.
Buuut

fossil mural
#

It will be nice to be able to buy pots without alch npc

hollow shell
#

(btw Weasle you forgot to edit your sugg)

fossil mural
#

but i think a dev or a tester said the calamity npc potion prices

#

will be higher than alch npc prices

brisk bramble
#

Im on cd

#

Im still loadin-

#

Ayt

#

Fixed : D

hollow shell
#

👍 Thank you

brisk bramble
crude geode
#

Potions being sold is dumb to me. Really just kills off herbs completely and leaves them with no purpose outside of a small number of weapons. Additionally blood orbs and crates exist if you don’t want to have to craft potions. Them being sold just lets people be lazy and gives reasoning behind selling more things already obtainable through other methods I.e. ores. But a rant for when draedon update drops and I can actually make a suggestion regarding herbs and potions being sold.

grim tusk
hollow shell
#

I also have problems with potions being sold, yes

hollow shell
#

Better solution would be to make gardening and potion crafting more engaging

#

or, easy

sleek wadi
#

Potions getting sold in draedon update to give you more to use money with now that goblin twink over here isn't stealing your entire wallet

brisk bramble
#

Why not just make Blood orbs sold During blood moon?

#

Wait-

crude geode
fossil finch
#

The cost was cut by a lot

frozen hornet
#

Reforge price was cut in half

crude geode
#

ah that's chill

sleek wadi
#

Its gonna be like, 80% cheaper because you won't get fucked by goblin giving you broken 13 times in a row

crude geode
#

It is technically a infinite amount cheaper, depending on luck.

brisk bramble
#

How does weapon out break cal balance?

grim tusk
brisk bramble
#

eh?

hollow shell
#

The full WeaponOut mod, that is

sleek wadi
#

Goblin rework saving an incredibly large amount of cash. I do think potions are a fine way to do a money sink due to their consumable nature

fossil finch
#

In average, reforge is about 10 times cheaper next update probably

hollow shell
#

WeaponOut Lite is the one that only gives player visuals

brisk bramble
#

Lunar Emblems?

hollow shell
#

The full WeaponOut mod has content of its own

grim tusk
brisk bramble
#

oh

#

I never noticed that

fossil mural
#

lunar emblems are funny as a summoner

brisk bramble
#

I just used the Raiden and the Lunar Fist

fossil mural
#

so the way emblems work in that mod

brisk bramble
#

Cause atatatatatatatata

fossil mural
#

they boost a weapons damage

#

the lower the base damage

#

the bigger the boost

brisk bramble
#

So the wand is gonna be

grim tusk
#

If you thought old die boosted wand by a lot, the lunar sorcerer emblem with wand is just puredisgust (fucking over a million dps)

brisk bramble
#

oh...

fossil mural
#

so late game calamity weapons only get a tiny boost

#

but

brisk bramble
#

O H