#suggestions-discussion

1 messages ¡ Page 1146 of 1

ashen python
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oh

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thats what you mean

safe oasis
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aside from how much effort it would take or if it would even be possible, why should calamity specifically do this

ashen python
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idk

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noone else is doing it

whole sedge
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Yeah one arguement I could see is "Why calamity" as to me this also'd be better as a separate QoL mod but shrug

willow bay
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That used to exist. The mod was called Calamity: Dimensions (or something like that), but it has since been removed.

full pivot
dense tinsel
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What about you add me as a enemy

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As a joke

hollow shell
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No.

dense tinsel
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Noooooooooooo

ashen warren
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why though

hollow shell
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@coral oriole Your suggestion is too specific. Suggestions should mainly be concepts or general changes which are backed up by reasoning, without much emphasis on details like names or precise execution

coral oriole
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oh ok

unique reef
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been there

grim tusk
midnight pond
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thanks

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😌

grim tusk
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yes i made a typo there don't mention it

midnight pond
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oh huh uh

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it says it has been implimented

grim tusk
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yea

midnight pond
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but profaned platforms still are able to be burnt by lava

grim tusk
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implemented next update

midnight pond
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oh

whole sedge
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Yeah ralseidead

hollow shell
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I concur
Having cooldowns in debuff slots is somewhat inconvenient
I noticed this the other day with Potion Sickness, it's hard to find it among the 21 other buffs/debuffs. It'd be welcome to have it (and other ability cooldowns) elsewhere on the screen

crude geode
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This can be annoying for sure. I personally don’t have that much trouble with it but it would be more convenient.

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also muh buff slots

copper onyx
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Another idea could be pinning potion effects

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since then it works with other mods too

grim tusk
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while i was doing night providence i noticed between attempts that the candle's animation randomly stops, is it ok if i make a suggestion about this?

violet sierra
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Storm i hate you now gone

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I will never unsee this

grim tusk
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nohitting shrooms surely made me develop a keen eye now that i think about it

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figuring which projectiles are yours and which are real when fighting Yharon with his drops do be something

grim tusk
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also most Calamity candles (otherworldy, plague, euthrophic, cosmilite, botanic, monolith, abyss and stratus) not having flames nor their placed sprite not looking lit up bugs me out

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@solemn tendon that will never happen

solemn tendon
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oh ok

earnest cape
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calamitie na telephonie

copper onyx
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What even is tl pro?

crude geode
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Isn’t respriting based on quality a don’t

violet sierra
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The main point is the bad loop, I think

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honestly this sugg went further than I was epxecting

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i think thecandles look fine

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the loop was just the issue

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lol

grim tusk
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Yea might need to reword my suggestion a bit

hollow shell
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Yeah you're gonna need to reword, this is mostly based on quality

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You could focus it entirely around the stutter, though that would prolly fit more for bugs

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btw @zenith hazel notifying you to notify Amber, bot's down

zenith hazel
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oh

fossil finch
crude geode
hollow shell
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Indeed

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@round wraith

fossil finch
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I'm not entirely sure tl pro is legal and last time I've heard of it is because it's making money off texture packs they take from the forums (and i assume the workshop now)

grim tusk
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Yea thats illegal

fossil finch
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Oh it's literally an app you have to pay for

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What a shitty service there uh
Anyways yeah it's never getting mod support and if it was nobody would make mods for that because guess what

whole sedge
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byech pretty sure mojang's looked into taking down similar apps also because y'know literally illegal

copper onyx
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If only 9minecraft and such sites got taken down

round wraith
crude geode
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no? DoG was originally just a normal worm, while Astrum Deus was a god of the stars. DoG just got strong enough to make his own pocket dimension.

round wraith
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oh. my bad for not reading the DoG lore.

thick raptor
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Lol imagine if cracking open the dragon egg only gave you like a ten percent chance to summon Yharon and the rest of the time it just summoned the Yharon pet

crude geode
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Tbh DoG's summoning item should really not be "COSMIC Worm" as it gives the impression of him being...related to space.

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I can understand the confusion since it really does make it seem like Astrum Deus and DoG both come from space and related to the cosmos.

round wraith
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how Yharim got to tame DoG exactly?

thick raptor
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The best link there is is the fact that DoG ate Deus, who was carrying the astral infection

thick raptor
dense ferry
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That's Yharon...

round wraith
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if i recall correctly, he had some guardian to keep DoG from rampaging.

round wraith
dense ferry
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Anyways, DoG killed some Yharim's Henchmen, Yharim got angy, got there but liked DoG so offered food

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Now they're besties

round wraith
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but why DoG not loyal as Yharon?

dense ferry
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Because no

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DoG is sentient also

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Yharon is more like an actual dog

round wraith
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so the worm has bigger brain than the dragon

dense ferry
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Pretty much

whole sedge
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Less of dog is megabrain compared to Yharon it just has less of like a sentimental bond or whatever as Yharon to Yharim

limber ocean
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DoG is just a mercenary to Yharim, in a manner of speaking

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Yharon is like, life bonded with Yharim

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or something

whole sedge
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Yeah better there than here Legoshi_Nervous

thick raptor
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DoG is more of a servant like Scal

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Scal has a tighter leash though

muted osprey
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kinky

thick raptor
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Draedon is more like a mercenary

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He doesn’t necessarily work directly for Yharim

muted osprey
zenith hazel
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@ashen warren add a reason to your suggestion that's not just "why not"

ashen warren
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ok

tardy smelt
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In all sincerity the Guide to Plant Fiber Cordage has been pretty useful to me

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Basically I yeet it on early on, stockpile some easily acquired rope in my inventory which I can then tap into for the rest of my play through if I ever need them

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And yeah with GtPFC in places like the jungle you'll hit a stack in no time

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Also, in early game ropes are crucial for exploring which makes the accessory greatly more valuable (free sources of rope everywhere on the surface). It gets replaced with better stuff fairly quickly enough but as it stands it's alright for the beginning of the game

earnest cape
hollow shell
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Yes it got brought up when it was posted
which was a while ago now cuz the bot's having a fit

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You would indeed have HotE while Arma farming

earnest cape
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why wasn't it ❗ just curious

hollow shell
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..... even if Arma farming is getting removed in 1.5

earnest cape
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ye

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so I'm assuming the sugg is just gonna be sent to voting whenever the bot alives again yeah?

eternal escarp
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@ashen warren you should give a reason, and format your suggestion correctly

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the thing in question is also pretty specific

ashen warren
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Sorry I didn’t portray it well

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Yeah you got a point I’m just trying to think of some kind of feature

earnest cape
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why is this a calamity thing

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and this just sounds more annoying than anything imo

eternal escarp
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its just an idea that doesnt really make sense to why it should be a thing in the mod

earnest cape
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if you want something similar to that "better multiplayer mod" would probably be your best bet since if you die in a boss fight you die

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and yeah doesn't fit calamity all that much

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@hollow shell we require ❗ services

hollow shell
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Indeed

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Too specific, not enough reasoning. Also not formatted properly, needs a separated title line and reason using Shift+Enter

gray nebula
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no way the forgotten from the hit game the binding of issac

eternal escarp
earnest cape
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@rough crypt your suggestion needs to be formatted properly(example: [Title] press shift+enter [The rest of the suggestion])

rough crypt
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sorry, is that better?

still zodiac
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Looks better

gray nebula
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please guys I don't want to play the game for more than 1hour just let me craft everything please

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there's a stuff from the next update I can't wait for people to ask for a crafting recipe

still zodiac
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Well tbf rover drive is weird cause wulfrum enemies are rarer in HM

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I wouldn't mind an alternative way to get it instead of just crafting ngl

rough crypt
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^^

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no need to be so mean about it

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not like you have access to chaos candles in prehm

gray nebula
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I wasnt being that mean its just that the "make x craftable" suggs are very common and yeaj

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just increase the drive droprate in hardmode to compensate for the lower spawn rates

tardy smelt
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or make a dedicated hardmode wulfrum seasonal moon with no changed damage stats so you can farm for free for wulfrum drops HyperFailure

gray nebula
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event miniboss

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john w.

tardy smelt
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event miniboss: wulfrum pylon with 5% more hp than usual

crude geode
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Most make item craftable suggs are very common and kinda eh but this one seems fair compared to the rest since if you miss out on roverdrive pre-hm you're going to have to grind a lot more to attempt to get it.

glossy stone
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Deepsea Staff and Ancient Ice Chunk are awful for fast bosses.
It ruins the Twins and Skele. Prime fights (and later ones too) since they can't catch up 90% of the time.
Is it too much asked to buff their speed/AI ?
I'm literally gonna go insane since those two are part of the only weapons I'm allowed to use in my run (using only weapons included in the Cosmic Immaterializer recipe).

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Their flaws become really apparent once you start using them a lot (like I'm doing)

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Haunted Scroll suffers from the same fate too, which is sad because not only is this summon VERY ignored currently, but it also is kinda good, it helped for some mob grinding and Cryo fight.

buoyant idol
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I think that is a good suggestion

sleek turret
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Wouldn't it be considered as a balance suggestion though?

glossy stone
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I guess so, but it's still really needed in my opinion

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I just hope it won't be swept under the rug like "Yeah, whatever."

sleek turret
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You could ask for a rework.

glossy stone
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Possibly yeah

cobalt pewter
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(the part where you can only use immat materials)

glossy stone
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And ?

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Oh, that was just a detail

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But those summons are early hardmode, you'd want to use them for mech bosses

cobalt pewter
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Unless there are really no other options

glossy stone
cobalt pewter
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Do they work on Destroyer?

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Or AS?

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Or brimmy and cryo?

glossy stone
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Absolutely.
Some work better than others, but all of them should be usable for all of these bosses.

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Thing is, AIC is better for segmented enemies while DSS and HS are better for single targets

cobalt pewter
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My take on pre plant bosses is that one weapon shouldn't work for all of them

glossy stone
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Whatever, I still insist that a weapon that can be obtained and used for mech bosses should be at least decent to use.

crude geode
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Considering early hardmode is getting a lot of changes, might wanna wait until then, but if someone else says it’s fine then ¯_(ツ)_/¯

crude geode
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@nocturne grail Wulfrum drones spawn more often at the edges of the world, so that might be why you don’t see them often. They can still spawn outside of that area, just more common there.

glossy stone
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They also spawn a lot in deserts for some reason, I farmed them yesterday for a battery and they ended up accumulating a lot in there

unique reef
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I would agree with fixing the Ancient Ice Chunk Ai. It's pretty bad

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I have the idea they should do something similar to an upgraded Vile Feeder.

violet dagger
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Ancient ice chunk itself is ancient

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It still uses sprites from 2017

unique reef
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I've tested it, and it uses the same Ai as the Herrings, the green Luxor Gift summon, the Vanilla Spazmatismini, and the Cloud Elemental summon

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Call me a nitpicker, but I would like to see some variety

dim star
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Are they rare or something

eternal escarp
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not really

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unless you search at night
which is when they cannot spawn

unique reef
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they always bother me, too so they aren't rare

weak field
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Don't the sorcerers already drop a weapon

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Plasma bolt or something

exotic stag
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isnt that in hardmode?

ancient mirage
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no

exotic stag
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eh well the other parts could work for the other enemies

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just cut out the sorcerer part i guess

crude geode
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The goblin army already arguably does this

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Warblade, Harpoon, Plasma Bolt, Etc.

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Summoner is the only missing part but eh

exotic stag
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i know but literally

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it would be better to base the weapons off of what the goblins use

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(Also theres no rogue one.)

crude geode
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you can literally just use any bow for the archers

exotic stag
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also i put another option for the things too.

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if you read that

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(Which you likely didnt seeing as you didnt comment on it)

crude geode
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You really also don’t have much reasoning behind why this should be added

whole sedge
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Yeah doesn't this like already exist to an extent plus I don't really see much hreason why these are needed compared to other early game weapons furthunk

exotic stag
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the armor could be useful..

crude geode
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I mean if you really want an early game melee armor set that’s fine, focus on that and making that have some reasoning

whole sedge
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Yeah an early game melee focused armor would be interesting but that seems like a different sugg than what this is

crude geode
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But goblin army drops something for most classes outside of summoner and rogue

exotic stag
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what about the accessory perhaps?

ashen warren
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when it comes to suggestions how many green check marks do you require

crude geode
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ranged really doesn’t need an early game accessory tbfh. Most classes don’t start getting accessories until later (outside of rogue/summoner Bc they’re wacky)

ashen warren
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like how does that checkmark system work

crude geode
ashen warren
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lol allways forget

hollow shell
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@exotic stag You should acknowledge the existing weapons (Warblade, Harpoon, and Plasma Bolt) in your suggestion
And explain why they don't suffice for what you think should be added

hollow shell
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As well as adding a bit more reason to your suggestion in general

exotic stag
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edited it. check it

hollow shell
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Alright this is better

crude geode
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Plasma bolt goes through walls though?

hollow shell
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I don't fully agree but it is indeed more fleshed out

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Uh the split ones do

exotic stag
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splits do the main beam doesnt

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although splits are short ranged

crude geode
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if you wanna be a goblin archer you can just use a platinum bow

exotic stag
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i feel like you ignored this bit again..

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its not all about the bow

crude geode
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A. Because you include the option of a bow that is just platinum bow
B. non-consumed arrows rate means what exactly?

exotic stag
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basically like guns

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% chance not to consume ammo

crude geode
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Use that then, also that’s really awful because very few people care about how many bullets/arrows they consume unless they’re using like p90 and even then those weapons have the chance to not consume ammo so you don’t have to craft five stacks of bullets

exotic stag
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this is pre hardmode.. ammo is kinda y'know scarce..

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cause of pots and crafting being like 25

crude geode
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per single stone and wood

exotic stag
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its like 25 but okay

crude geode
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You would need 40 stone blocks to craft a stack of arrows

hardy dock
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Bruh

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Like adult wyrms?

mighty knot
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@soft sapphire that just sounds really fucking annoying ngl

hollow shell
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Bad

fallow hedge
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pretty sure it's a meme suggestion

hardy dock
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What about in pre-ml?

mighty knot
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no idea how that would benefit gameplay at all

still zodiac
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Death Mode is supposed to be an extra challenge, not annoying HDfailure

soft sapphire
hardy dock
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Hard equals good of course HyperFailure

soft sapphire
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its for death mode so it makes it harder

still zodiac
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That's

hollow shell
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I'm going to delete it because it has no hope

still zodiac
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Just annoying

soft sapphire
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and makes u regret messing wit dem

gray nebula
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having "fun"

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playing video games

hardy dock
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You do realize that eidolan wyrms are stronger than moon lord

soft sapphire
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well, to be expected

hardy dock
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the adult ones are the most powerful enemies in the entire game

soft sapphire
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i came up with it quickly

still zodiac
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There's a line between being difficult and just straight up annoying

hardy dock
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designed to be literally unkillable

soft sapphire
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the dungeon gurdians of he abyss

still zodiac
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Kinda

mighty knot
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it doesn't make the game harder, though, eidolon wyrms killing you is meant to make you exit the abyss by force for trying to cheese. making you unable to play the game really isn't necessary

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harder /= dying more

soft sapphire
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oh

hardy dock
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That sounds like it'd be annoying tbh

hollow shell
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You need to have reasons for your suggestions

soft sapphire
zenith hazel
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incorrect formatting as well

hollow shell
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(And also you need to format it properly in order for the bot to process it. Title line and reason/elaboration must be separated using Shift+Enter)

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You need to explain why this change would benefit the mod

earnest cape
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please read the "don'ts" doc too

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pinned here, just scroll down a bit

hollow shell
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I don't think this violates any Don'ts explicitly

zenith hazel
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also if you want that change, play fargo's emode

soft sapphire
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im sorry, im new, so i don know too much about here

zenith hazel
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it has that change, sort of, to an extent

earnest cape
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oh and they're new so more reasons to read it :D

hollow shell
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@hardy dock "useless" is a strong word
It digs faster than Molten and Nightmare

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Don't forget about how Gelpick would fit into this, too

hardy dock
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The fact that aerialite is important for making powerful gear means that the marginally faster speed doesn't really feel substantial enough imo

still zodiac
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It kinda does

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Molten and gel are really sluggish

hardy dock
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gel is faster than skyfringe isn't it

hollow shell
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Skyfringe is faster than Gel

still zodiac
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It seems to have the same mine speed as molten

hollow shell
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Nah, Gel is faster than Molten

still zodiac
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Huh

hardy dock
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Wiki lied to me

hollow shell
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Well, there's also the matter of Gel & Molten breaking all blocks tougher than dirt 1 hit sooner

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which contributes to speed

sand umbra
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byeah, Skyfringe's main problem is moreso a product of how pickaxe power works

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Molten and Gelpick end up being faster by default on the vast majority of blocks due to pickaxe power mattering more on tougher blocks, and additionally have the advantage of being able to mine things that Skyfringe can't

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so even if you optimize Skyfringe for speed you're still going to end up getting better results on most blocks with Molten/Gel

distant gyro
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a solid majority of blocks have 100 power exactly

sand umbra
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there are, realistically, three answers to this problem:
a) making Skyfringe notably faster at mining in general,
b) buffing its pickaxe power to match Molten and Gel, or
c) both of the above

hollow shell
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Doing both would be a bad idea cuz that'd make Skyfringe stronger than them both

sand umbra
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indeed

hollow shell
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despite being earlier

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(at least in Gel's case)

distant gyro
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hp wall

hollow shell
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(Molten is arguable cuz of PreHM's open progression)

sand umbra
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and while Skyfringe being better than Molten is justifiable on account of it basically being later, Gelpick should definitely be the best of the three

distant gyro
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skyfringe can't break clouds in one hit, day ruined

crude geode
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wtf mega cringe

sand umbra
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so that leaves two options remaining: either significantly increasing its base speed, or matching Molten and Gel pickaxe power-wise while keeping its speed gently nestled between the two

hollow shell
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I like the idea of a high speed low pickpower pickaxe
which iirc is what Spadefish does too, and arguably Shroomite Digging Claw if you compare it to Picksaw

sand umbra
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while the first would be more thematically appropriate and distinctualize it from Gelpick a little, the second option would leave it able to be used for a notably larger portion of the game

hardy dock
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I'll add a note to my suggestion then

distant gyro
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Picksaw doesn't make a difference

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in terms of hit points disparity at least

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one hit trade would require 20 hits on a single block, or a block to have over 4000% hitpoint

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Meanwhile Spadefish almost immediately has a hit trade

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100% from spade would take 4 hits instead of a copper pick's 3

hollow shell
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Valid sugg

crystal stone
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I dont think that skyfringe pick should scale to molten pick, because it will make gelpick useless

eternal escarp
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the flame as in

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the sprites flame?

gray nebula
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yes

eternal escarp
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is that even possible to aninate weapon wise while used?

gray nebula
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I think there's some more important matters than this

eternal escarp
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i dont think ive seen any weapon used and animated

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and yeah, true

gray nebula
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also uh yeah if its a holdout

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yharmi Crystal

eternal escarp
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hm

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right

gray nebula
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vortex beater

crystal stone
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no while using the weapon

eternal escarp
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yeah, while holding it out

crystal stone
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like daemon's flame

gray nebula
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you can also do it like pristine fury and have the fire animated in your inventory, and then just gone when used (replaced by the fire projectiles )

eternal escarp
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yeah true

earnest cape
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time to go over every single weapon that has fire in its sprite and animate the fire!

crystal stone
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yaaaaay

earnest cape
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that was sarcasm

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to be harsh this is really unnecessary and I would assume take a lot of time when they could be spending on making updates like 1.5 for example

eternal escarp
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its really just a detail that doesnt matter at all currently

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like iban said

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its just

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not high priority

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or on any priority

crystal stone
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but just something cool too see like vanity for accesories

earnest cape
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cool isn't a valid reason per suggestion rules

eternal escarp
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mhm

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you need an actual reason

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"itd make sense" is also, not a valid reason

crystal stone
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fine ill get rid of it

dim star
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I really hate it when suggestions are worded like “rework summon ai”

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Because that literally just means “hey devs, idk you figure out what to do it’s not like this is my suggestion”

frail mantle
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well it's not always a good idea to be too specific

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sometimes the idea you have for a rework isn't what the devs want

dim star
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Yeah but I feel like “rework some of the summon ai’s” is way too broad

crude geode
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Suggestions are encouraged to not be super specific so the devs can actually decide on the details, generally speaking. I do think the title of the suggestion is a bit misleading, but it’s still fine.

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Especially since it’s already in voting

dim star
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@soft sapphire kinda like the lul accessory?

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Where you can only get it in a cheat mod

soft sapphire
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like, an insta-kill item that is only available after all the bosses

whole sedge
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echdeath doesn't this new sugg explicitly break future content but lul also exists and if you want a one-shot on most bosses just use dev stuff

soft sapphire
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and only in god-mode

dim star
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Having an instant kill boss item in the base mod is not a good idea

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Having something exclusive to cheat mods like the lul accessory would work ig

whole sedge
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Read don'ts for future content and developer weapons like Fabstaff et cetera exist and kinda fill this role already as they're post-game

dim star
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Since you would already be using those while showcasing mods

soft sapphire
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i mean, so u can keep ur npc and not die instantly if u have too many

soft sapphire
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I just wanted to make a relevant suggestion

buoyant idol
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Fyi you can delete your suggestions if you want

eternal escarp
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and in that case you kinda should since its breaking the rule

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also, with your second sugg

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you should apply a reason

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@soft sapphire

grim tusk
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Also arent cutscenes a dont since high effort

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And yea no reasoning

eternal escarp
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a little more exciting

grim tusk
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Both of his suggs are completely invalid

eternal escarp
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why? because its cool?

buoyant idol
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@soft sapphire

soft sapphire
zenith hazel
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your suggestions have no reasoning to them

soft sapphire
grim tusk
zenith hazel
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I’ve explained this in the simplest way possible

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how are you confused?

grim tusk
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“It would be cool” is a completely invalid reason

eternal escarp
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and the first sugg is straight out going over a Dont

grim tusk
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Second one might be as well (high effort dont)

whole sedge
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Isn't that like an example under high effort also ralseidead

eternal escarp
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dont even remember lol

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but this sugg repeats itself so much and gets shot down so much

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it might aswell be in the frequently suggested

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the "cutscene" one

grim tusk
soft sapphire
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oh

buoyant idol
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Also the unfriendly critter one might as well be removed

grim tusk
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Yea

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Completely pointless

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Heck that mechanic would be annoying as most critters die by accident via lots of projectiles weapons, summons, other mobs, etc)

gray nebula
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summoner could be made a lot more epicsauce but i feel like that suggestion could be made more uh

#

appealing to read

#

also we r already adding more minions rust and dust/acid rain added only like half of the sprited ones

shell grotto
#

apologies, it's a bit long

gray nebula
#

not coming thisi update. i think

shell grotto
#

NW, all in due time I suppose, just wanted to bring up the concern

grim tusk
heady lichen
#

ngl shellfish is stupidly good

#

I used it to nohit calclone and 2/3 mechs

#

but summoner does need more options

#

and more interesting ones at that

fallow hedge
#

my suggestion only needs 2 more stars 👁️ surprised it's actually gotten this close considering how much people need to scroll

grim tusk
#

as much I'd like to not grind hours for things like rare sand elemental, giant harpy feather and slime staff I dont think thats gonna happen with the spaghetti code Terraria has

keen zealot
#

@fallow hedge if you want this kind of effect use Reduced Grinding, a different mod that by default rolls drop chances twice and boosts drop rates for basically everything slightly. everything's super configurable, and there's a bunch of extra things there that are kinda nice

fallow hedge
#

think you pinged the wrong person

#

but thanks actually, that could see some use in my runs

#

also thank you Storm for boosting my suggestion

keen zealot
#

ah yeah whoops

#

the person I actually wanted to ping has since left

crude geode
#

Kinda surprised the summoner sugg hasn’t been hit with the “too massive of an effort” don’t, because it kind of is.

#

@hollow shell Is the most recent sugg fine?

hollow shell
#

Hm

#

It really is asking to expand options throughout the whole game, isn't it

crude geode
#

Yeah it is tbfh

hollow shell
#

mmmmmmyyyeaah

#

@shell grotto Too big.

#

It could work if you singled out some key points of pain and made suggestions about those

shell grotto
#

yeah i'll just delete it

left sparrow
#

I was thinking about an idea for a new biome called “The Tainted”

It’d be a third type of world evil, and the colors would be blue/gray. The enemies and bosses would be big and brutish.

#

Where crimson is best for mages, corruption is good for rangers, the tainted could be good for rogue/melee

hollow shell
#

Nope, new biome suggestions are not allowed

#

Scale is too large

left sparrow
#

And yet they added the abyss and the astral. Okay

hollow shell
#

Well yeah cuz that was our choice as devs

left sparrow
#

Too much, maybe?

hollow shell
#

They were not community suggestions

left sparrow
#

Hm. Aight

hollow shell
#

We've got almost all major content additions planned out already, from now till Yharim (and thensome)

left sparrow
#

Oh really? Damn, aight

hollow shell
#

mmm, this is indeed the case

#

I was playing multiplayer with someone on a lower end PC and there's a few weapons/items that we cannot use or we will desync like hell and/or disconnect with each other
Elemental Lance was one of them

fast viper
#

yeah that weapon is just

#

bruh

hollow shell
#

Maybe the devs could think of some clever way to still make it attack with a lot of projectiles, but not have them all active at once

fast viper
#

yeah i hope they rework it in some way

#

i was going to suggest that but i didnt really know what to say so i just did "make it less laggy"

#

besides, it's a good weapon, especially for providence

#

it's just meme-tier because it instantly drops your fps to like 3 after using it twice

versed olive
#

How would you guys feel if post moon lord, prehardmode enemies were almost completely phased out and replaced with newer variations or enemies? Rn it kinda feels like nothing is really changed after ml is defeated other than the dungeon. It would be a cool immersive change I think, but idk if blocking off vanilla content would be a good idea
I mean stuff like zombies, eyes, and basic slimes could be changed to reflect the new pace of the game

hollow shell
#

You've got the right idea, we have something similar planned already

#

Not for 1.5 but one of the major updates soon after it

versed olive
eternal escarp
#

wouldnt completely blocking out certain mobs also block certain drops (and ig in 1.4, the Bestiary)?

crude geode
eternal escarp
#

hm, makes sense yeah

tardy smelt
#

about the skyfringe suggestion

#

I always get aerialite pre-hell HDfailure

crude geode
#

idk how you manage that considering aerialite is post evil boss and hellstone post Eater of Worlds or Brain

keen zealot
#

it's pretty easy to just go straight from the worm/brain to the other brain/worms right away, especially if you overprepared for the first set

#

I also beat the hive mind before ever setting foot in hell

crude geode
#

While that may be true, Aerialite is always avaliable after hellstone.

tardy smelt
#

Same actually

crude geode
#

Your choice not to visit hell beforehand.

tardy smelt
#

Also it's worth noting that hell is the second-most difficult pre-hardmode biome

crude geode
#

Ah yes, so difficult. chugs obsidian skin and dunks self in lava, ignoring everything besides imps

fossil finch
#

Obsi skin which is not easy to obtain

tardy smelt
#

if you're more skilled/experienced yes you can get in early but generally considering the evil biomes are way more accessible, and in turn the perfs/hive are more accessible

fossil finch
#

And blood moon way relies totally on luck it's pretty possible you don't get

#

Ye in general

tardy smelt
#

still I agree with the suggestion

crude geode
#

Obsidian skin is fairly easy to obtain. Obsidian is honestly the hardest part of it, otherwise you just access the Draedon space lab and loot the planters/seeds. And even then

fossil finch
#

I don't because it's intended to be weaker but faster for the blocks it does mine in one swing and there's no simple way around that if you buff it hellstone tier

#

Remember those get unlocked
We don't know what will unlock obsidian? Yes but the uncertainty should be enough to not have it for granted
It's true, though

#

(Also, even though hellstone is, indeed, accessible before aerealite, most of hell tells you it's post skeletron and most people i know don't really ignore that)

tardy smelt
#

obsidian is annoying to get up to the point you have evil biome picks

#

because it's that or explosives

crude geode
#

I mean. That’s when you need it for obsidian skin potions.

#

Obsidian is indeed annoying to get though, but it’s not that difficult really.

#

Also this implies aerialite is a simple task of being acquired which is. not exactly true, due to needing clouds mined and harpies killed.

fossil finch
#

Point is, buff it to 100% mining power and it's better than hellstone and gelpick pickaxe, buff the mining speed and you're basically doing nothing, as it is already fast enough to outspeed gelpick in blocks both can mine in one click

crude geode
#

Discussed around here

#

The problem is that due to the way pickaxe power works, Hellstone and Gelpick both take less swings to break certain blocks and can be used for longer than Aerialite, which is restricted purely to pre-hm (and the like 2 bosses you have left)

fossil finch
#

Just use skyfringe on dirt blocks bro

tardy smelt
#

oh

fossil finch
tardy smelt
#

hellstone, gelpick AND reaver shark

crude geode
#

Mhm

tardy smelt
#

but I guess it's an alternative for those who don't sell their soul fishing/went to hell for their sequence-breaking sins /j

#

an early alternative

crude geode
#

Skyfringe can’t even break clouds in one hit

tardy smelt
#

as you'll have to go down anyway

distant gyro
#

this is why pickaxes should either not exist or do something else like gravedigger's shovel

tardy smelt
#

for the WoF fight

distant gyro
#

vanilla is sufficient until blossom

fossil finch
#

Yoo but they look fucking cool

crude geode
#

Gelpick is honestly so redundant

fossil finch
#

And gelpick is faster than hellstone so people love it iirc

distant gyro
#

it also uses hellstone and nobody wants to waste their precious early game hellstone bars

fossil finch
#

Implying you wouldn't be mining a lot of hellstone either way by the time you get gelpick

distant gyro
#

the tradeoff for pickaxes kinda assume that you will be mining more than the average player really need to

#

considering explosives are handed like flyers for early game

tardy smelt
#

in my last playthrough I just bought stacks upon stacks of dynamite

#

no bothering with picks ech

fossil finch
#

I can't bother to actually use my money for something that isn't potions ech

distant gyro
#

a normal moment when you mine the bare sufficient amount of hellstone and be like "gelpick? requires hellstone? ran out, too lazy to get it"

#

that or think to yourself "this thing will be replace immediately once i kill the giant wall"

#

it's an enigma

crude geode
#

also what else are you going to make

fossil finch
#

Idk man then I'm talking to myself ig

crude geode
#

Goobow? Geltic Blade?

distant gyro
#

not to overcomplicate tool balancing like an absolute perfectionist but gelpick is really passable as with most other added tools

#

vanilla kinda has the same ordeal, if you don't need it you won't get it

#

unless you REALLY want shroomite digging claws in which, you will get it

fossil finch
#

Also gelpick takes less hellstone than hellpick

#

So uh

distant gyro
#

that's like the only one example

fossil finch
#

A whooping
5 hellstone
Funny

crude geode
#

Prolly cuz you’re using 15 of your 30-50 purified gel for it.

tardy smelt
#

Shroomite Digging Claws is bought though (or is it?)

#

there's a good number of incentives to get it

fossil finch
#

Sg is not hard to farm at all
You're gonna kill it multiple times for the entire armor anyways
And if the problem is running out of hellstone, idk what pick you're gonna use then, reaver?

distant gyro
#

it's the only non-necessary tool I can think of that people may go out of their way to get

#

hammush is the one bought

tardy smelt
#

first of all depending on your class you'll be housing a truffle anyway

#

if you're ranged shroomite is basically a must-have

#

secondly shroomite digging claws are one of the, if not the fastest mining tool in vanilla

#

I'm not sure if it's matched, surpassed, or slightly outclassing the DCU

fossil finch
#

Fastest but then 1.3 existed

tardy smelt
#

But it's up there

crude geode
fossil finch
#

Lunar pickaxes outspeed it with mining buffs

tardy smelt
#

Lunar Pickaxes are also kind of acquired at a point of progression you'll barely need any more picks anyway

fossil finch
#

Dcu is slowest for tunneling but faster for overall mining

#

Yes indeed

distant gyro
#

normally people would just do
nightmare --> molten (evil) (optionally skip both to reaver) --> hm ore --> pickaxe axe --> picksaw --> lunar --> blossom

tardy smelt
#

if you do classes like rogue you might skip hm ore picks entirely

fossil finch
#

Idk man i go straight to gelpick
It's easy as hell to do with materials i already need anyways and it's faster than molten

tardy smelt
#

since their early hardmode sets don't require hardmode ores

fossil finch
tardy smelt
#

oh right-

#

yeah.

distant gyro
#

rarely does someone pick up something like the beastial pick

#

or both non-shroomite deviations of chlorophyte

crude geode
#

Reaver’s existence confuses me. What is the point of it flavor wise

tardy smelt
#

Perennial ore has always seemed rather pointless to me

#

Clorophyte two electric boogaloo

fossil finch
#

It used to be a post plantera melee armor

crude geode
#

but you see, it’s not in the jungle and the armor is getting reworked so it’s very unique.

distant gyro
#

perennial is kinda chlorophyte but less useless but also not useful at the same time

#

the armor alone won't scratch the surface that

#

post-plantera genuinely has too much things to place the set in

crude geode
#

Three Hardmode Mod Ores
-Deep Sea ore with themes of underwater vents and massive heat
-Icy ore that isn’t really done in anyway in vanilla, so it’s kinda just a classic
-Perennial’s ???? Green

fossil finch
#

Perennial quite literally looks like plants and flowers

tardy smelt
#

funny star monolyth ore- oh wait

crude geode
#

Ah here we are

#

Savage plant-life

distant gyro
#

ice, fire, and plant

crude geode
#

you know, completely original and distinct from the ore that literally grows in mud

fossil finch
#

I mean that one is instead

#

Uh

#

Plant life

#

Yea

crude geode
#

If you made all of the perennial crafts made from chlorophyte, nobody would bat an eye aside from the two modded + one non

tardy smelt
#

imagine placing luminite underground

#

and pretending it naturally generates post-moonlord

fossil finch
#

Literally AA

#

Also the thing with making all reaver stuff with chloro is that that would present a complete retier

crude geode
#

Perennial’s theming when compared to Cryonic and Scoria is just completely redundant

fossil finch
#

Of either reaver or chloro shit

crude geode
#

I’m aware, I’m not saying to do that

#

I’m saying that it’s very unoriginal and basically just a copy paste of a theme

distant gyro
#

technically all 3 bars follow existing themes

crude geode
#

I can maybe see Scoria and Hellstone? Maybe?

distant gyro
#

yep, and Cryonic is the deviation of Crystal Shard

#

the ore is rather crystal than ice

crude geode
#

…I dislike that comparison but I can see it

distant gyro
#

and so are the weapons

#

..and armor

#

hopefully it'll deviate

crude geode
#

The problem with Perennial in comparison, at least to me, is that there’s no real reason for it to be such a blatant following of an existing theme.

distant gyro
#

If Scoria can deviate to volcanic theme then so can the rest imo

crude geode
#

Crystal Shards are barely used in vanilla, so expanding on them with Cryonic can work in a way.

#

Scoria both has a volcanic theme and is very very far away from it’s original.

distant gyro
#

it's very far from hellstone now

crude geode
#

I meant in terms of progression as well as the theme ngl

#

Meanwhile Chlorophyte is used for a shit ton in vanilla, and is also literally a step away from Perennial.

distant gyro
#

tbf most of chloro's (practical) uses is for anything but chloro

crude geode
#

True, but the base weapons and armor are still there, while Crystal shards are used for like, bullets and a book

tardy smelt
#

Chlorophyte is used for a million things except crafting chlorophyte things ech

#

Shotbow is the only remotely viable chloro weapon

crude geode
#

vanilla balancing

fallow hedge
#

sweet, my suggestion got implemented; thanks devs =)

I know it wasn't a tall order but it is appreciated for accessibility reasons

distant gyro
#

unrelated suggestion HDfailure

tardy smelt
#

Me waiting to see if my suggestion will still reach 200 after a month HyperFailure

cobalt pewter
#

@distant gyro the linked img broke

#

Apparently

distant gyro
#

how

cobalt pewter
distant gyro
#

okay, gonna try posting here instead and testing if the link works

cobalt pewter
distant gyro
cobalt pewter
#

Yea worl

#

Work

distant gyro
#

does the link exist now

crude geode
#

Yeah

cobalt pewter
#

Ya it shows now

crude geode
#

this looks awfully similar to thorium’s bard and healer class labels

cobalt pewter
#

as is every other tags in Terraria modding

distant gyro
#

does discord privatize any image if you post in a server with like 10 members

cobalt pewter
#

Also there will be tags in cal iirc

crude geode
#

Wacky

distant gyro
#

it's the universal terrarian tag format

crude geode
#

It’s at least very noticeable

radiant meadow
#

Altix literally just out here stealing my ideas but with different colors and different tags.

eternal escarp
grim tusk
#

wonder why atlix posted it here instead of just using CD privileges

#

but yea we need em rather than having to look at wiki

eternal escarp
#

altix plays by the rules like a good citizen

frozen hornet
#

Bloodflare wings doesn't exist but I guess they can make one

#

I do think compound stuff are a bit eh

ashen python
#

i dont think godslayer wings exist either

#

unless im wrong

frozen hornet
#

God slayer wings are being implemented some time in the future,maybe next update but I doubt it

sleek turret
#

godslayer hoverboard or booster iirc

frozen hornet
#

Ssme thing but yea

full pivot
#

is suggesting a super dummy overhaul (i.e having it be configurable so that it moves or have a certain defence/dr) against the rules

#

i read thru them but am still a bit unsure

eternal escarp
#

if it has a real reason

#

yeah

fossil finch
#

Can you actually provide examples

#

Because the ones i recall do fly to you if you get too far

#

Then there's squirrel but that one is funny

grim tusk
#

Squirrel is being fixed

#

Stormlions, magic conch, that crimson spider staff, and star swallowers would appreciate that sugg tho

fossil finch
#

crabs 100% do fly to you

dark kernel
#

Done

grim tusk
#

Vile feeder flies

dark kernel
#

Ok

void kelp
dapper coral
#

Something something gauging public response to the idea, probably

ashen warren
#

Auric Tesla Wings aren't a good idea imo

#

We have Celestial Tracers and Drew's Wings

median dove
#

same with snail thing

unique reef
#

Yeah, some of the summons either follow you too closely or don't follow you until they're like 50 tiles offscreen

#

Wulfrum drone summon tends to give up on a target very often, even if the target is still right below it

void kelp
#

summon AI being weird is partially like, a tmodloader issue iirc

hollow shell
#

Eh

void kelp
#

thinking about more like uhh

#

the resummon thing

keen zealot
#

Pretty sure super dummies aren't Calamity's thing. IIRC it's either fargo's mutant mod or tmodloader itself that adds it. If you want a better dummy try Luiafk's improved dummy, it allows you to change defence as well as iframes, unfortunately not DR though

hollow shell
#

Super Dummies are added by Calamity.

#
Calamity Mod Wiki

The Super Dummy is a craftable Pre-Hardmode summoning item which spawns a Super Dummy enemy when used with left-click. This enemy is nigh-invincible, with a whopping 9,999,999 health that it is constantly regenerating. It also cannot be killed by damage-over-time from inflicted debuffs. However, right-clicking with the Super Dummy item in hand w...

crude geode
#

Aren’t Drew’s Wings meant to be Auric Tesla Wings?

hollow shell
#

He's asking for wings in the style of Auric Tesla armor, as in a menagerie of effects

#

That being said

#

@ashen python You could put more into your suggestion to explain why you want those wings

ashen python
#

alright

hollow shell
#

atm it's just that it'll make bosses easier and that Celestial Tracers are "meh", without elaboration

ashen python
#

Is the suggestion better written now?

hollow shell
#

Better

ashen python
#

better?

hollow shell
#

It is better yeah

ashen python
#

but is it good

#

because "better" doesn't nessecarily mean good

grim tusk
ashen python
#

its just my brain fucking with me

distant gyro
hollow shell
#

mm, a suggestion we have gotten before. A bit of an extreme one but I get the motive

crude geode
#

Unsure how this is a calamity problem tbh

#

Slime God’s summoning item would also be a better thing to note tbh, as it actually has annoying to gather materials instead of things you’re already gathering along early hardmode.

eternal escarp
#

tbf, most tedious boss sumons i can think of are calamity's

#

and maybe moonlord and DFish but those arent hard to craft unlike cryo key or whatever

earnest cape
#

@hollow shell

#

someone looking to get banned, as usual

dim star
#

What happened?

#

Did someone send the nword in the suggestion channel or something

fossil finch
#

Subsuming is just funny drawing the same projectile 10 times on top of itself and making it spawn funny

earnest cape
#

take acceptance as the retrospect of the fight

#

it isn't anticlimactic

#

if you want to understand why it goes to calm you have to understand the full context of the song which in my opinion can be summed up like the 5 stages of grief

#

it starts off fine, then overtime it gets more chaotic as bad emotions takes over, like how the fight gets harder and harder the more you progress and finally ending it all by beating scal and she finally reaches acceptance

#

tl;dr the song is symbolic

#

god I wish im better at explaining

unique reef
#

yeah, i get what you're saying.

#

SCal is accepting that she can't beat you, and just lets you finish her off

earnest cape
#

after reading the suggestion more i probably should've understood it better

#

god my brain doesn't want to work

#

but yeah would be nice if the transition was smoother

crystal iron
#

pin suggestions that got 200 stars in voting

in general-talk, funny/relatable etc messges get pinned, i assume its for others to check them out, so doing the same for suggestions wouldn't exactly be bloat or anything. i personally like to read suggs that reached 200 stars cuz it kills time and serves as a potential chanelogs, and can also give people an idea of what will/wont get implemented based off of what gets rejected or approved.

sand umbra
#

the problem with this from a perspective of reasoning is that something being approved does not mean it will ever happen

#

there have been suggestions that have been approved and then left in a state of limbo for legitimately like a year

#

suggs that reach 200 stars wouldn't really serve as a potential changelog of any sort and would moreso just clog up the pins so people can't read the actually important things that are pinned

#

...granted, some people don't read those pins anyway, but that's not the point

tardy smelt
#

also there's a pin limit

sand umbra
#

that too

tardy smelt
#

whenever someone posts a funny™️ in my server's general chat but I realise the pins have been flooded with pins of memes of the former server owner

#

and I can't pin it ;-;

#

in all fairness I should clean up that channel's pins BanditHueh

earnest cape
#

they're sent somewhere else too so making it kinda obsolete

#

for server suggs mods take a look at it, or mod suggs qualified beta testers send it to dev server

#

what I mean by "qualified beta testers" is the beta tester in question is an official beta tester in the dev server

#

...i probably should've said official instead shouldn't I

#

actually that makes me wonder how the fuck philo looked up all the suggs that reached req

pine star
#

what did philo do and how?

eternal escarp
#

they used to keep track and post a full report like thing about suggestions which pass, and shtuff

#

but they cant anymore because

#

yeah

pine star
#

yeah

#

Also why is Fabsol's status "Armor set bonuses."?

eternal escarp
#

¯_(ツ)_/¯

civic gust
#

nerfing brimflame maybe

distant gyro
#

I think that happened

eternal escarp
#

it did yes

distant gyro
#

I remember telling Ozz how to block loot from vanilla bags a few months back

fallen plover
#

Oh lol

#

Was this already in changelogs and I just missed it?

distant gyro
#

don't think it's in changelog

#

but it was completed 4 months ago

#

holy shit luck pulled out 5 weapons in 1 bag

fallen plover
#

Alright good to know then, that’s definitely a good change

#

Should I delete my sugg?

distant gyro
#

yeah, since it's already implemented

fallen plover
#

👍 done

fallow hedge
distant gyro
#

luiafk stuff HDfailure

fallow hedge
#

nvm those are part of luiafk

#

Je suis l'imbecile

grim tusk
grim tusk
fallow hedge
#

yes that is excellent, a little less RNG to deal with

cobalt pewter
#

(or late ig)

tardy smelt
#

in all fairness terraria is 76% RNG

sleek turret
#

its even more

distant gyro
cobalt pewter
#

Ahh

fallow hedge
#

so basically one guaranteed, others if you're lucky

#

right?

ashen warren
mighty knot
#

@ashen warren already a thing in deathmode

ashen warren
#

it should apply to expert and rev mode too

still zodiac
#

I think its fine tbh

#

Nobody is forced to nurse cheese a Boss if they keep dying, most of post-ML bosses aren't nurse cheeseable anyway

#

And in the next update most teleporting stuff is disabled while a Boss is alive anyway

ashen warren
#

even the rod of discord?

still zodiac
#

No

whole sedge
#

It's just rod hence most and not all

still zodiac
#

By most teleporting stuff I meant recalls, teleporters and Astral jewel random tp

#

Oh and Astral arcanum too

ashen warren
#

do calamity weapons autoswing?

still zodiac
#

Not the correct place to ask that but yes

#

Calamity also adds autoswing to some vanilla weapons

ashen warren
#

built in omniswing nice

twilit warren
#

i agree with this sugg

dim star
#

I’m really not sure if I like the “increase drop chance if you don’t get it” suggestion

whole sedge
#

Don't have to star it then A_SylveonSippy_Poke

novel belfry
#

WHAT

gray nebula
#

YO

#

CSG SKINS!

#

SO COOL

novel belfry
#

DO NOT CLICK IT

#

ASAP

noble bear
#

SCAM!!!!

gray nebula
#

@bitter topaz hi (oops sorry

novel belfry
#

thank god

gray nebula
#

nooo my csgo skins

noble bear
novel belfry
gray nebula
#

nah

#

moderators have a deletiion log tho

novel belfry
#

because I feel like the guy's not gonna stop at the Calamity discord

violet sierra
#

Is calamity potions not getting alchemy table effects an intended balancing quirk

hollow shell
#

I think that only occurs with the potions that require the Alchemy Table

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But I could be wrong

violet sierra
#

Well either way, is it intended

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im trying to figure out so i can figure out if its worth making a sug

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becuase it seems weird

hollow shell
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I do not know

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Feel free to make a suggestion about it

safe oasis
#

i'd say submit it in #bugs-read-pins first and if told it's intended then just make a sugg

waxen cobalt
#

I was able to cheese moon lord very easily in expert I accept that sugg

crude geode
#

I lean towards no

dapper coral
#

my personal opinion on things like this is that if you hate X cheese so much, just don't do it yourself, no need to try and restrict other people
it is a sandbox game after all, people can do what they want if they so wish

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however, i would not contest the fact that it does make some, if not most, bosses significantly easier

tardy smelt
#

Moonlord is unbearable without cheese in my experience

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Specifically nurse cheese

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At least the laser doesn't pass thro walls in 1.3

dim star
#

If your character is named Sam just don’t use the murasama early

hexed ore
dense ferry
#

Yeah, sure, but you gotta think some people don't have either the time, patience or even capacity to do so

hexed ore
#

Then the boss is going to remain hard for them

tardy smelt
#

Oh no I mean yes that thing exists

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it's just that my brain can barely comprehend the absolute clusterfuck of projectiles the moonlord summons

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it's not even like- an organised clusterfuck it's just all the possible sources of bullets exhausting bullets in the most random and frustrating ways

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e.g. not only do I find it a hard boss I also find it a really terrible one

ripe owl
#

"Auric Wings"
Drew Wings be like:

stiff wren
#

drew wings? did you mean celestial tracers?

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drew wings dont exist

hollow shell
#

. _.

pastel wraith
#

i always found moonlord too easy. of course i may be unintentionally cheesing it but idk

#

i wont talk about it here

dense locust
#

both mirror and teleporters are gonna be disabled during boss fights next update so disabling nurse at that point is just unnecessary

pastel wraith
#

didnt even know those were enabled during fights

hollow shell
#

We used to disable them to prevent cheese (like 3 or 4 years ago)
Then we re-enabled them (like 2 years ago)
aaand now we're disabling them again

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Different balancing attitudes over time.

hexed ore
#

Mozzarella moment

shadow knoll
#

Cheese is cheese end of disscusion

clever plume
#

All you need for moon lord is a very long platform

mighty patio
keen zealot
#

fighting moon lord without an arena or even just a long platform is practically a death sentence

slate tendon
#

just run fast bro

hexed ore
#

Eat ass, smoke grass, sled fast

#

Guide to moon lord 101

hollow shell
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:|

fair radish
#

I know the suggestion is awful but I thought the starter armors were cool

hollow shell
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Not a bad suggestion, but it does need more reasoning
Something more objective and useful than "It would be cool"

fair radish
#

Yeah...

hollow shell
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(also "Jungle for Mage" already exists, Jungle Armor is pre-boss.)

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I spose that's a bit hard to get for a starting armor tho

fair radish
#

The other reason is that there’s not much more outside of Wulfrum armor for other classes, and I guess it would allow for other classes to get easy armor without having to farm for Wulfrum scraps which I found to be a pain sometimes

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But that might just be a me thing I guess

hollow shell
#

Indeed
And it increases variety in different class playthroughs, as you go for different materials at the start and experience a bit of the game with whatever unique set bonus the armor has

fair radish
#

Yeah

hollow shell
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as opposed to the 5-helmet standard
where every class goes for the same thing

fair radish
#

I love what Snow Ruffian and Desert Prowler did

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The glide being very unique and helpful with the sandstorm and other stuff also being useful

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I can’t remember Desert Prowler armor hdflr

zenith hazel
#

one tip would be to remove that last line as it only serves as filler

hollow shell
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Desert Prowler has mini sandstorms on-hit occasionally

hollow shell
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The crossed out one

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byeah you could add some of the stuff we just talked about to your suggestion as reasoning

fair radish
#

There I made it better

hollow shell
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ah you did

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Looking good

fair radish
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I adjusted wording and made it more clear as why it could be good, as we just talked about

hollow shell
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Yeah it's better

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One last complaint I have is that it's not really necessary to specify which new class armors get which biomes
as some people could disagree with your specific choices

fair radish
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True, I just went with what made the most sense dangit Hyper you read that in the “don’ts” why didn’t you apply that here

hollow shell
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(At least you bothered to read them. Many don't 😔)

fair radish
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(Really?)

hollow shell
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(Yeah.. it's one of the reasons why #suggestions-posting exists, as a filter channel for #suggestions-voting. You used to be allowed to post stuff directly into voting, but a lot of people would post invalid suggestions and would need to be adjusted or deleted)

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(which made things... messy)

fair radish
#

(Ah, that makes sense)

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Also I removed the bits of which biome goes to which armor

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It does look better I’ll admit

cobalt pewter
#

5-helmet armors bad grr

fair radish
#

But yeah, that’s just what I thought, the Snow Ruffian set helped a lot as well when I played for the first time as it gave me an armor set to use before I got Wulfrum

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Or you could go straight to Victide

hollow shell
#

Yeah

fair radish
#

When I started my “Murasama only” playthrough I didn’t have an armor set I could go for besides Wulfrum

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So it would be extremely helpful if more starter armors were added for classes

hollow shell
#

I mean the vanilla sets do still exist

fair radish
#

True

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But Vanilla sets lame and bad lmaooo
Jokes aside I like using modded armor as opposed to vanilla armors... I don’t know why I do it, but I just kinda do, but yeah the vanilla armors do exists, wood armors just exist and the ore armors are ok I think

hollow shell
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Indeed, vanilla set bonuses in PreHM are very.. basic

fair radish
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Which kinda makes sense, saving the cool stuff for Hm but I enjoy having the cool stuff in Pre-Hm as well

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Except for the original Hm ore set bonuses

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Gosh I hate those so much

grim tusk
#

Mage has jungle and meteor early game. Summoner and melee need a pre-boss armor

hollow shell
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The thing about Jungle and Meteor is that you gotta progress a bit and work to get them

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Snow Ruffian and Desert Prowler are

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basically at the start

fair radish
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And early Jungle is... Pain

grim tusk
#

Meteor is bomb orb and :))))))
Jungle i agree

fair radish
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Especially on higher difficulties screm

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I hate Jungle even in classic

whole sedge
#

Meteor can also be kind of considered later game also as could argue it's supposed to be post-evil boss but isn't just yet byeah
jungle's kinda bleh

fair radish
#

^

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And Meteor is proven to be later game as it was moved to Post-Evil Boss

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In 1.4

grim tusk
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1.4 is irrelevant

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Since future content

fair radish
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Until 1.4 tMod comes out derpabelle

whole sedge
#

Yeah it's irrelevant even though it's a nice place to put it but focus is kinda more on jungle and earlier-game armors ig

fair radish
#

Jungle is something I typically don’t call “early game”, as it’s an obnoxious biome to explore through sometimes

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It can be early game

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But I wouldn’t say it’s “start of the game”

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Unlike Snow Ruffian and Desert Prowler

cold cosmos
#

Personally i feel like summoner should be more fleshed out in general

hollow shell
#

Ah yeah I wanted to mention
Flinx Fur Coat does exist in 1.4. Which isn't super early game but still the earliest summoner armor

hot zephyr
#

Flinx Fur Coat is actually hilariously strong

fair radish
#

1.4.1 to be exact, but Flinx Fur Coat is great

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Adds a lot for Summoner

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Especially with the disgustingly good summon

fallow hedge
#

Wulfrum is pretty annoying to get I agree, and I think adding a slightly weaker armour for the classes that need it(Melee and Summoner) would help mitigate that issue a smidge

ashen warren
#

Is giving the angler a shop section even possible?

hollow shell
#

Probably possible

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Question is how hard

spring lantern
#

i hate collecting bait to begin to collect bait

tardy smelt
#

Melee gets a lot of attention in Pre-Hardmode though... the evil armor sets and Hellstone tier all benefit it directly or indirectly

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and the defense given by the ore sets is always most beneficial for melee weapons

keen zealot
#

Idk

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Melee has the vanilla armours

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all of which boost mining speed in calamity

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I believe platinum boosts by 50%? crazy

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so you just hop from like... tin armour pretty much straight onto silver+

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very early on

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especially if you have any external mods to help vanilla mining of specifically ores along

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I remember I got gold armour within an hour of starting my most recent world

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the run before that, with little to no assistance from other mods, in under two hours

crude geode
#

iirc that’s changing next update

distant gyro
#

only the 8 ore armors boost mining speed

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and those armors just grant defense, which make them not specific to melee

keen zealot
#

as previously mentioned, high defence benefits melee the most since it's most likely to be closer to the enemy and therefore take more hits

distant gyro
#

it's a stretch to call them melee armor nonetheless

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since defense is a global stat, and ranged melee exists HDfailure

keen zealot
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I didn't say it was melee specific armour, I said melee had the option of ore armour

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one of its best options early on too

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unless you consider ancient shadow but like come on man

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that's half an hour of just killing floating worm-like creatures when you could instead be killing grounded worm creatures

distant gyro
#

all classes have the option of ore armor

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it's just unoptimal for classes with unique armor because there are better choices

keen zealot
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summoner also wants the extra minion on wulfrum over the defence in most cases

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which just leaves mage and melee as the vanilla armour preferenced classes

distant gyro
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it mostly returns to the ancient meta-hog question that is "which armor is the best"

keen zealot
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right right mage has jungle if you're more daring

keen zealot
distant gyro
#

the core of the suggestion is more like adding choices

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when it eventually boils down to one choice either way

keen zealot
#

true

crude geode
#

Valkyrie Ray not having auto swing is a coding thing iirc

eternal escarp
#

yeah, think so

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because of how it behaves, it cant get auto swing

heavy zealot
#

Yeah that's a thing that crossed my mind, maybe it was a coding thing

#

that's a shame then, it's a good weapon 😦

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Dunno if there are any other weapons like this, i've just killed calamitas for the first time

keen zealot
#

@heavy zealot use Omniswing. it's a mod that makes everything autoswing

eternal escarp
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(which sounds like it has the possibility to break certain weapons too)

heavy zealot
keen zealot
heavy zealot
#

this suggestions thing is nice, though I think it'd be nice to reference the suggestion itself in here when starting the discussion, just for it to be more readable

keen zealot
#

your suggestion hasn't made it into voting yet; a message link would only work for the next 24 hours or so

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also, it is pretty easy to work out based on context what the suggestion was

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in most cases

heavy zealot
#

oh well I meant it was if staff comes looking for the discussion it may be quite extra time to figure out where are every suggestion discussions, not my case in particular

keen zealot
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discussions usually come up in roughly the order they're submitted

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there IS a date and timestamp there, so it's not too hard to trace a day or two back and forth

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also, the search function exists

eternal escarp
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and most of the time these discussions dont actually matter for the devs, only for the users and sugg moderators

keen zealot
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if you saw the suggestion in voting three weeks from now, you could search a key word, such as in this case 'autoswing' and immediately get brought to recent mention of the words

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also that

eternal escarp
#

these discussions are mostly viewed when the sugg is still in posting and the sugg either breaks rules or someone wants to add to it

keen zealot
#

mostly the devs care about whether the suggestion was interesting or popular

eternal escarp
#

these discussions mean nothing for the devs once it reaches 200 basically

heavy zealot
#

sure makes sense, I was missing some points 😛

fossil finch
#

This is practically unnecessary, really

#

Omniswing exists, and almost every weapon already have autoswing
Weapons that don't are intended to not have it

frail mantle
#

@gray nebula thy judgement is required

gray nebula
#

nah

frail mantle
#

Well that was quick

pine star
gray nebula
#

i got pinged as i was reading the sugg lmao

#

powermeow comes from my own emote server, i stole it from the jetshift discord that added it with the background and everytihng

pine star
#

Oh

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haha

gray nebula
#

anywyas instead add more andromeda attack modes and resprite it to look like an exo mech ✌️😳

pine star
#

:godflushed:

fathom field
#

a mining mode still would be useful doe

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so you wont have to deactivate and activate the mech everytime you gotta mine something if blocks are in your way and whatever you are fighting is going to hit you

gray nebula
#

jus mine

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or use the tiny mode

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also why would you use the mech somewhere thats encumbered

fathom field
#

what if the tunnel is like 2 blocks tall

fathom field
gray nebula
fathom field
#

its just cool ok

worn salmon
#

better suggestion let us use multiple mounts at a time HDfailure

river glen
distant gyro
#

yourdid

dim star
#

Why can’t they add an option for that

whole sedge
#

likely because it'd be pretty difficult to do FoxNap

dim star
#

Post ml boss fights with multiple people are so cluttered

distant gyro
#

it just doesn't work like that