#suggestions-discussion

1 messages · Page 1142 of 1

vital condor
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nvm now I do

grim tusk
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again luxor's gift, more velocity and minishark needs armor piercing which pumpler doesnt need as much since higher base dmg which allows it to gain more benefit of dmg boosts

compact frost
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Hey is it just me or fall guys music is the same as crabulon's music

crude geode
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In order to make herbs worthwhile you need to actually retain what makes them actually unique while making them more worthwhile to farm than blood orbs. Forcing them to bloom needs to be handled very carefully, because if you give them all the same bloom material you’re completely ruining the point of each herb being unique.

grim tusk
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indeed

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actually it sounds more fitting for another mod entirely

crude geode
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Indeed

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It might also be possible later down the line, considering the amount of build potential calamity has, as well as some exploration elements

haughty owl
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probably because I liked it tbh

hollow shell
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aight

haughty owl
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dev server is probably flooded with suggestions rn

sleek turret
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maybe

cobalt pewter
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@clever canopy don't base your suggestions off changelogs I think

clever canopy
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I assumed that rule was for things like balance changes rather than QoL

cobalt pewter
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Also the sugg is literally just to make a feature on another mod into cal, which while I seen stuff like this for 1.5, there's no reasons aside from alchnpc bad

cobalt pewter
clever canopy
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I mean the suggestion still stands even without the upcoming change, it just adds a further reason for the change

still zodiac
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You shouldn't mention the upcoming change then

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Just a QoL thing, nothing related to future content

clever canopy
clever canopy
cobalt pewter
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Also proposing config taxevasion

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Also also

hollow shell
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Nah this is fine

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He explains why it's QoL

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saving inventory space

clever canopy
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My reason isn’t just “QoL”, I was specific about it saving inv space

hollow shell
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What isn't fine is, yes, what got mentioned earlier
You shouldn't use changelogs in your reason

clever canopy
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Okay, I’ll edit it

hollow shell
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(The keyword of that Don't is "only")

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(("itd be cool" usually being the exception, that usually gets shot diwn even if it's a part of a greater reason, due to how subjective and unvaluable it is))

crude geode
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Ah yes saving on inventory slots is very important right before a boss fight

hollow shell
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byeah, I personally dislike that Alch feature

crude geode
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Also if this is a feature of another mod, why not just use that mod? Same argument against veinminer being added to Cal

hollow shell
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I put my Spelunks and Minings in my piggy bank and took boss-relevant potions straight from storage before fights. I don't wanna use my mining potions when I quickbuff to drink all the boss ones

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But, thas why it'd be a config I guess

still zodiac
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Just drop the potions smh

crude geode
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I can’t wait until draedon comes out specifically so I can request potions be removed from vendors and have it get like 80 stars Bc muh QoL /j

clever canopy
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Yeah NPCs selling potions removes quite a lot of gameplay, that’s why I don’t like using alchemistNPC just for one feature that saves inventory space

hollow shell
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It does blow a little bit, that we have implemented not one but two alternative ways to obtain potions, instead of attempting to improve gardening

ashen warren
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I mean if you don’t want Alch NPCs interfering then can’t you just turn off their spawns?

hollow shell
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With Cheat Sheet?

ashen warren
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No it’s in the mod config iirc

frail mantle
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it is

ashen warren
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You can turn off the NPC spawns for specific NPCs

hollow shell
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I don't recall seeing that but then again I didn't look very closely

clever canopy
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Tbf using blood orbs to make potions is too expensive to actually be worth it

crude geode
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Not in Deathmode or late game HDfailure

ashen warren
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Turning off NPCs makes the content in alch npc lite basically non existent, and alchemist charm is dropped by EoC iirc, so you don’t even need alchemist to get it.

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I think it’s invalid to say that alch’s features can obstruct gameplay when you can disable most of the mod via configs

clever canopy
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Like I said, taking away the reference to the future change would weaken my argument and strengthen the one to “just use alchnpc”

crude geode
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...so just use alchnpc

ashen warren
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But like, why wouldn’t you just use alch npc lite? It doesn’t take up a lot of space and you can disable most of the content.

crude geode
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Is there a problem with it gameplay wise that you can’t fix via the config?

clever canopy
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I haven’t looked at the configs since I don’t play with the mod often

crude geode
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Perhaps take a look at the mod you wanna borrow ideas from before suggesting, as porting other mods’ content is kinda...iffy

hollow shell
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Frackin Universe

clever canopy
crude geode
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I still really dislike the logic behind that decision
Absorbing other content mod’s features generally feels icky to me.

crystal iron
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btw, is there ahyting else other than biome blade that has some relation to moon phases

cobalt pewter
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Ethereal Extorter (it dies in 1.5 tho)

sleek turret
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Death to the comically long list of effects.

crystal iron
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oh so death mode has different effects based on moon phases

ancient crow
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ethereal extorter is getting removed?

fossil finch
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reworked

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as in no more funny rogue biome blade acc

grim tusk
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Yea exhorter was busted

hot zephyr
violet dagger
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What HDfailure

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The suggestion itself is good

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But the reasoning is just

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Meme

earnest cape
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@hollow shell (you know the drill)

pine star
hollow shell
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Yeah don't post joke suggestions please

tame plume
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One message removed from a suspended account.

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One message removed from a suspended account.

hollow shell
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If you're actually serious about this volume mixing issue, make an effort to word the suggestion in a serious way

tame plume
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One message removed from a suspended account.

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One message removed from a suspended account.

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One message removed from a suspended account.

pine star
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That's possibly less serious

hollow shell
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If you continue with this "not a joke" gag, I'm going to Warn you. It's not funny and you're not the first one to do it.

earnest cape
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not serious enough for suggestion standards

tame plume
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One message removed from a suspended account.

hollow shell
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Your suggestion has been marked with ❗, meaning the bot will delete it after enough time has passed, if you do not edit it to fix its problems

vital condor
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It's phrased as a shitpost

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phrase it as a suggestion

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:)

pine star
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Also @sly forge

hollow shell
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(why brass)

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(I'm right here 👀)

eternal escarp
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lol

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its already marked but

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you know you can just

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turn your game volume down

river glen
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maybe turn the sound

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down a bit

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maybe?

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maybe u dont have to be blasting it at max volume?

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just a suggestion for u

shrewd furnace
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"is unable to catch up to them like phase 5-6" you mean cryogen phase 5-6 right?

earnest cape
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would the latest sugg in posting be problematic with early hm rebalancing

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since its essentially "buff x"

river glen
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its not like "buff/nerf x damage"

shadow knoll
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I know people hate ooa, but would it make sense for there to be another tier in post-ML?

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I mean prollly not

earnest cape
shadow knoll
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cus summoner already has plenty of post-ML content

eternal escarp
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why?

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is it really needed?

earnest cape
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tavernkeep already has his shop full

eternal escarp
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^ that too

earnest cape
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can't fit anything more

shadow knoll
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but OOA does provide sentry items

cold cosmos
earnest cape
shadow knoll
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I was just thinking if anyone else felt differently

cold cosmos
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Because if it’s not i’m not sure you quite understand how volume works

shadow knoll
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apparently no

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But i'd ignore him

cold cosmos
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I just-

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Is he serious?

shadow knoll
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He's prolly shitposting, and if he tries to take it to court then he'll be laughed out

eternal escarp
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likely not

earnest cape
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maybe but besides the point since the sugg's already ❗

eternal escarp
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the tone is 99% shitposty, and yes that ^

cold cosmos
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Fair enough

hollow shell
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Should clarify that you mean the minion and not the enemy, in the top line

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(also I'll just delete the Deus sugg cuz it's just gonna keep spurring reactions. If he wants to make it serious he can just repost)

river glen
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so is it fine now? cuz i gtg

hollow shell
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That looks fine yeah

river glen
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ok thx

shadow knoll
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What if sentries became a subclass like true melee

earnest cape
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they.... already are?

shadow knoll
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Giving current summoner armors bonuses for using them similar to melee armors encouraging true melee play

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cus right now, the two are stuck with different armor sets and accs.

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They may as well be different classes that only have 1 thing in common, although it's a very important thing

hollow shell
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Sentries are a sticky situation for the devs

shadow knoll
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If you don't mind me asking, why so?

hollow shell
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Difficult to find a middle ground between underpowered and overpowered, depending on which equipment you spec into

shadow knoll
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I see

earnest cape
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insert funny signut sentry here

hollow shell
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Pretty much entirely centered around the OOA equipment

shadow knoll
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Maybe provide sentry bonuses on all summoner armors, just not as great as the bonuses on OOA equipment?

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Like Pre-HM armors can have an extra sentry while still maintaining the previous minion slots

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While OOA still gets like 3 or more

earnest cape
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would probably take a big toll on testers to test each and every single one of the summoner armors that give sentry slots

shadow knoll
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true

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but that's true for most new items in the game

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Like on avg there's 50-60 new weapons(?) each update.

river glen
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well, its a prety big update rn

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and its gonna take an even further toll

earnest cape
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the problem lies when you'll have to test a metric ton of armors with combinations of sentries and summons

shadow knoll
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ye, obviously i don't think they should do it now

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That's also a good point

earnest cape
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they should never do it imo

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iirc current state of sentries are they're being balanced as only 1 existing

shadow knoll
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I mean, it depends on what they want sentries to be within calamity

earnest cape
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so when you have multiple of those sentries(see: guidelight of oblivion) they just become busted

shadow knoll
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so they could do it, it just depends on if they wanna.

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I'd like to expand on sentries personally, but I can see why it'd be hard/ unpopular for the community

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So in conclusion:

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Just let devs do what they want

grim tusk
shadow knoll
crude geode
pine star
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Seems so

hollow shell
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The thing is

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I don't know what either of the things he's talking about are

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@queen bane What are "the new post-moon lord phases", and what are "the new Summoner buffs"?

cobalt pewter
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The latter def is changelogs thing

tranquil perch
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I wanna make a sugg about ooa armors reducing the summon penalty and possibly just removing it entirely during old one's army

hollow shell
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Unless you mean only during OOA

earnest cape
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if "only during ooa" means being in proximity to the crystal then should be fine ig?

cobalt pewter
cobalt pewter
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Same case with Creative Shock

muted osprey
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but then you could just exploit that using hoiks and stuff

cobalt pewter
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?

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I meam

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Hoik is a """feature"""

earnest cape
muted osprey
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since the crystal's an npc it can be hoiked, so you can make a chain which basically forces OOA to last forever

earnest cape
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i mean

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to be rough that's just unrealistic

muted osprey
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it's incredibly stupid and will take alot of time

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but if you can do it then you could just use like the oracle on scal with some full powered sons of yharon and cosmic immaterialiser

cobalt pewter
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That's essentially infeasible in normal pt

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No one will get out of their way just to multiclass

muted osprey
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so basically, some madlad out there is gonna just say "fuck it" and beat the game that way

earnest cape
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then just disable the summon penalty thing in scal

cobalt pewter
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People who multiclass with minions don't care about the summon damage

earnest cape
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simple

cobalt pewter
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The penalty's an issue in OOA because the whole thing is meant to be multiclassed

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And the penalty makes it harder

hollow shell
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I don't think anyone's gonna be willing to set up a crystal hoik system just to avoid the summon penalty with certain armor sets (which also comes at the cost of them being able to place/break blocks)

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Not a case we really need to check for

crude geode
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This also implies that armor is going to be stronger than just using a class setup post ml

muted osprey
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I'm just saying

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also, lightning staff stacking

grim tusk
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Yes it nukes deus (with 25+ sentries, 250 etherian mana which is like 8 OoA events and getting the gear to do that (like 5 more)) but takes a shit ton of time to set up

grim tusk
ashen warren
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Just make it so you can’t summon bosses while the OOA event is active

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Ez

gray nebula
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alt suggestion : make scuttlers jewel usable for all subtypes and let the shadow potion boosts stay a unique little quirky thing

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seriously it's p weird to differentiate subclasses so hard

cobalt pewter
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Make rogue EtG

grim tusk
coarse silo
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What is etg

grim tusk
grim tusk
cobalt pewter
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It is indeed the

Gungeon

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Byeah

shadow knoll
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lmao, someone asked to make the mod difficult

narrow umbra
shadow knoll
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Meme or nah?

narrow umbra
pine star
narrow umbra
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dmode lowkey easy

shadow knoll
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I mean...

pine star
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Especially because of the lack of reasoning

shadow knoll
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I honestly can't even play rev+ unless i have teammates

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so I think this is more of a you problem than a problem with mod

narrow umbra
earnest cape
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...

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you do realize difficulty is subjective right>

narrow umbra
narrow umbra
shadow knoll
earnest cape
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average players can nohit ANY boss as long as they have patience and dedication

narrow umbra
earnest cape
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hell

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EVERYONE

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can nohit

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as long as they have time and dedication

narrow umbra
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but easily nohit

shadow knoll
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It's just a specific pattern

earnest cape
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and basing your suggestion off of nohitting is just no

pine star
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Photoviscerator seems like a "Stop Having Fun Guy"

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No one balances off of nohitting

narrow umbra
earnest cape
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that's very subjective

pine star
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"for medium periods of time"

earnest cape
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I'll have you know

worn salmon
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it may be easy for you but not for others lol

shadow knoll
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bro, again it's not a problem with the game, it's a problem with u cus you clearly believe to be a god cus you can nohit all bosses, which is cool and all, but if you think it's easy and that it's bad, then just play game that you find more difficult

fallow hedge
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this suggestion kinda screams "I'm excellent at this game, make it harder for me. I don't consider anyone else in this equation."

worn salmon
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the mod is hard already lol

earnest cape
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and turn off reply ping btw

small talon
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Guys there's no bother reasoning

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He is just an attention whore looking fir an ego boost

narrow umbra
earnest cape
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your comment isn't helpful bepis

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so can you stop?

fast viper
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wait for infernum

small talon
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I will yes, I'm just reading

sleek turret
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ok

shadow knoll
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but in the mean time, just play smthing else

sleek turret
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so basically you think everyone can no-hit a boss in 1 attemp

fallow hedge
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if you want a new difficulty boost, why not try a new challenge? There are several handicaps you can give yourself

narrow umbra
sleek turret
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that isn't true

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no-hits take dedication and time for completing them

earnest cape
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anyhow @hollow shell c'mere :grab:

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you're going back to the place you belong

shadow knoll
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uh oh

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suggs abt to be deleted

narrow umbra
earnest cape
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¯_(ツ)_/¯

fast viper
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i mean, adrenaline as a mechanic is based on that

shadow knoll
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that makes no sense

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are you saying you should be constantly hit?

narrow umbra
shadow knoll
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because that's dumb

gray nebula
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make calamity so hard you basically have to survive at 1hp at the end of every encounter

shadow knoll
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my god

fast viper
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new players are def going to struggle really hard on bosses they haven't fought before

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i know i did on expert

sleek turret
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yeah

fast viper
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like 80 attempts on scal or something

shadow knoll
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just cus ur a massochist, doesn't mean everyone else is

narrow umbra
fast viper
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dom is working on a new difficulty mode called infernum

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i guess you can wait for that

pine star
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Adding a new difficulty is a don't

fast viper
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it'll be a separate mod addon and is apparently harder than eternity

narrow umbra
robust lava
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Isn't Malice Mode gonna be a thing anyway?

narrow umbra
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i think

sleek turret
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what

shadow knoll
worn salmon
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if you really want the game to be harder just turn on defiled, arma, and iron heart

sleek turret
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just do preset challenges made by you

pine star
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Like "flamethrower only"

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Or perhaps "nohit with no dashes"

sleek turret
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yeah

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its a sandbox game

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you can do whatever you can think of

narrow umbra
sleek turret
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that's how preset challenges work

narrow umbra
sleek turret
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and what I meant about that is that certain challenges will have their difficulty spike across the entire playthrough

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by limiting yourself into a certain parameter

zenith hazel
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sugg has no reasoning

whole sedge
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The difficulty modes aren't just because "expert's too easy for players to no-hit" it's because they change a lot of game mechanics to make it more difficult for those who want it ech

zenith hazel
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I’m also confused as to how nohitting is relevant at all

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@narrow umbra please address the above in your sugg

narrow umbra
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if you cant get hit for a while during the hardest difficulty as an average player it feels easy

haughty owl
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I think it's mentioning adrenaline

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idk

whole sedge
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Cool and not every player can do that, in fact most players can't do that

narrow umbra
frozen hornet
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Difficulty is subjective

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Smh

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If you're good at the game,good

whole sedge
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Basing an entire game balance around practically a minority isn't a good idea hence why they're shifting a balancing philosophy from no-hitting to just average play shrug

fast viper
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most players on their first time aren't going to be consistently reaching adrenaline

frozen hornet
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Some people struggle against rev and some can do death

robust lava
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Also what even is a "decent amount of time" in this context. That could be saying "oh well I can nohit this boss for 1 second before they hit me" HDfailure

whole sedge
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Regardless from the fact that this suggestion has no reasoning at all plus the upcoming balance update and the fact that this is pretty much such a vague and broad subject i doubt this is gonna go anywhere echdeath

narrow umbra
narrow umbra
wooden wedge
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isn't that a don't

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though

robust lava
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Ok, then we loop back around to Malice Mode

sleek turret
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It takes 30 seconds to adrenaline to charge first of all.

whole sedge
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Then you have Malice Mode plus that's also a don't.

sleek turret
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And in 30 seconds anything can happen.

wooden wedge
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new difficulties is 100% a don't iirc

narrow umbra
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:0

fast viper
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yeah also wait for infernum lmao

narrow umbra
fast viper
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yeah

narrow umbra
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i kinda want extended gameplay with calamity mod combined with insane difficulty

fast viper
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define "extended gameplay", because im pretty sure it completely changes some bossfights

sleek turret
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just wait for infernum

fast viper
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so yeah just wait lmao ^

sleek turret
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and if you want that "EXTREEEME" difficulty

narrow umbra
river glen
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calamity is hard enough

sleek turret
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just do Death + Eternity

river glen
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if u want the game to be harder go on armagedon or defiled

narrow umbra
river glen
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maybe complete them first then complain about shit

sleek turret
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yeah

river glen
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and average players struggle enough with bosses already

frail mantle
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calamity is meant to be hard but it isn't meant to be super sayian 63 420th hokage ultra instinct ass blaster virgin destroyer requiem over heaven act 5 hard for everyone

river glen
narrow umbra
spring lantern
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im sorry BUT@ancient widget what are your thoughts about whips?

spring lantern
whole sedge
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Calamity whips will be added when tmodloader ports to Terrara 1.4+ so asking about them is pointless.

narrow umbra
frail mantle
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i don't think fab ever actually visits this channel

frozen hornet
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Whips probably won't be considered for balancing until TMod 1.4 actually works

spring lantern
robust lava
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That's probably for the devs to discuss.

whole sedge
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Then the devs will discuss them by themselves instead of in the community.

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Suggesting something based on future content is a don't for that exact reason also.

spring lantern
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ah, im sory

whole sedge
grim tusk
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Can we add “add whips” as an example for future content dont, they seem to be appearing more often and in #calamity-update-talk

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Also that last sugg is dumb

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Theres already a ton of challenge items

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Just go ahead, try DADI mode, if not enough consume odd mushroom

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Regular death mode is fine as it is

grim tusk
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Same goes for alchnpc (lite even if combination potions and the mod’s potions), wingslot and shit like that

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Also that wall of text is specific as fuck

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@tardy smelt

river glen
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yeah

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so is deus'

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i think

grim tusk
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Deus already has a laser pattern

tardy smelt
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I'm aware of that, despite that I'm not that far into the mod yet

river glen
grim tusk
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Same for 1.4.4 OD

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hey at least its coming back with a vengeance in malice mode

grim tusk
tardy smelt
river glen
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and no delay between daashes

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as well

grim tusk
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Specially the part where you give angles

tardy smelt
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I see

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lemme figure out how to change that up

grim tusk
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You dont need to

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As fab already has made em have a consistent pattern for rev+ next patch

tardy smelt
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alright.

frozen hornet
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I like it but ye fab's made it less rng

eternal escarp
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its already happening so
good for yah man

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(and for all of us)

narrow umbra
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It seems like the main argument against adding a harder difficulty than death is that it would be too hard for average players,which is also the reason it should be made, tf?

grim tusk
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And we’re getting malice mode next patch making your sugg redundant

frail mantle
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Yea Malice is gonna exist

tardy smelt
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I can't even get past PBG on expert

wooden quartz
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harpy potion, fly upwards and away from it. or grappling hook launch yourself

tardy smelt
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I think the main issue I'm having is that making my arena in the middle of a former granite biome was a bad idea

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the middle plays underground music even

wooden quartz
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that would do it

tardy smelt
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hm.

agile bolt
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I know im late but wtf is the suggestion about making calamity more difficult :D

narrow umbra
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I wanna know how bad i am at gamedisappointment

agile bolt
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How does that let you know that?

narrow umbra
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Eternal suffering

agile bolt
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I mean, just do what i do and do an armageddon playthrough for extra challenge

tranquil perch
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Play withut using wing slot or other content mods

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and death mode

narrow umbra
crude geode
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@gritty shore You're using a vanilla weapon in a modded difficulty, you're going to be struggling with dps.

gritty shore
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ok true enough

hollow shell
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and I think Shroomite's greatest strength comes from the standstill stealth, which you prolly aren't doing a lot of during the moons

gritty shore
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thats fair too

hollow shell
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Can you test with other on-tier equipment like Perennial and see how you do?

earnest cape
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shroomite stealth doesn't exist idkwym

gritty shore
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i also used a calamity bow (forget what it was called, but it was like the chlorophyte shotbow but with 2 leaves in it, crafted with living shards from plantera) but even with that i struggled alot

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so i guess the perennial armor is better?

hollow shell
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For this purpose, most likely yes

earnest cape
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ranger perennial is just shoots rockets once in a while right?

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why test perennial though it's getting changed

dapper coral
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reaver is probably not a good test because in 1.5 it's totally different anyhows

gritty shore
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but seriously the low drop rate is still kind of a bit annoying

hollow shell
#

Well nah it's still fine because what we're trying to see is if the moons are unbalanced

#

Perennial is just an on-tier armor set

dapper coral
#

ye
ig it doesn't matter all that much

crude geode
#

to put a small opinion in here, normal moons have never been much of a problem for me in calamity as long as I'm actually using some aoe weapons to clear trash mobs. Final wave and post dog aside of course.

gritty shore
#

4.44% drop rate for a single weapon on the ice queen seems a bit absurd for how hard they are to kill

#

by the time you get to waves that spawn the ice queen its almost day

#

by the time you’re about to kill one it turns day and it flies away

#

and mind you we had 2 people

#

me and a melee

#

using the north pole

#

and christmas tree sword

#

weapons of that tier

crude geode
#

vanilla weapon in a modded playthrough OMEGALUL

gritty shore
#

its only revengance tho

#

why does revengance give mini bosses THAT much health

hollow shell
#

That's still a higher difficulty than Expert

gritty shore
#

and even in expert we had trouble with other events too

crude geode
#

vanilla weapons are known for being not as effective or nerfed in cal

gritty shore
#

i think this is a vanilla thing because post mech OOA is very difficult for being post mech in expert

distant gyro
#

Re-Logic intends the player to battle the seasonal moons Post-Golem

crude geode
#

This is the actual melee weapons recommended for pre-golem, the phase you're at

distant gyro
#

which is why they have 44k health

#

in Calamity it's intended to be Post-Plantera

crude geode
#

Note that there's only 3 vanilla melee weapons recommended pre-golem, heal knives, yo-yo, and the classic terra blade

earnest cape
#

an event intended for post golem with weapons barely good post golem

#

omegalul

gritty shore
#

i even used the bladedge railbow and that still struggled alot

#

am i just being a noob?

crude geode
#

probably tbfh

gritty shore
#

i am a bit new to calamity i only started 2 years ago

crude geode
#

use the class setups page

gritty shore
#

hold on if its intended to be post golem why is it post plantera

#

that makes no sense

crude geode
#

Cal adjusts things

gritty shore
#

ok then

distant gyro
#

more like

#

Re-Logic wasn't very transparent so modders take their liberties

gritty shore
#

well after i somehow managed to beat a santa-NK1 and got the lucky chain gun drop i managed to reforge it to rapid and beat the frost moon like i was playing doom

crude geode
gritty shore
#

alr thank you

distant gyro
#

it's only known when events are supposed to be fought by 1.4

gritty shore
#

so do i delete the suggestion?

#

but still drop rates that low for mini bosses are a bit absurd

fossil finch
distant gyro
#

YEP

#

it's only balanced then and only then

gritty shore
#

yaaaay relogic

distant gyro
#

everybody and their mother already assumed an event is supposed to be done when it is available

crude geode
gritty shore
#

we see cool material

#

we see cool item it can craft

crude geode
gritty shore
#

we look up cool item and see cool event with cooler drops (pun intended)

gritty shore
distant gyro
#

because it's also an internal calamity hate center, along with hate centers for other mods

gritty shore
#

but i understand now that its meant to be post golem

#

well we managed to tank through it and got the snowman cannon

#

so now i just rip and tear golem and the pumpkin moon

#

so do i delete the suggestion?

#

cause im not sure

distant gyro
#

test with better equipment and maybe reconsider

gritty shore
#

alr i wont be able to do that until tommorow

#

so i’ll just delete it

warm scarab
frail mantle
#

voodoo demon spawn rate is bugged in the current update, they spawn way more often than intended

#

it's fixed in 1.5

crude geode
#

@covert cloak

frail mantle
#

that yea

covert cloak
#

Yes?

#

Well fuck me then

frail mantle
#

a temporary fix in the meantime is that if you have Fargo's Mutant installed, iirc you can craft the Voodoo Dolls into stackable versions of the item

covert cloak
#

Nice

eternal escarp
#

ye, they do

frail mantle
#

@eternal ruin see above

eternal ruin
#

ok

crude geode
#

unsure if this skirts the line of something too specific

tiny oracle
#

I believeeee the key is the lock to Cryogen that was used before it became Cryogen

cobalt pewter
#

I'd say the last part is an example

tiny oracle
#

could be wrong tho

cobalt pewter
#

So it should be fine

#

But idk

#

We do need more variety in boss spawning that are interesting, while still providing a simpler option to spawn them for farming

frail mantle
#

maybe specify that the last part is just an example

#

iunno

cobalt pewter
#

Likely similar to the evil bosses part 2

heady lichen
#

so it would be like paraffin cage?

cobalt pewter
#

They can only be spawned naturally until you beat them (or killed a good number of the worms in the case of perf)

#

Then you can make their spawn item

crude geode
#

It's kinda weird to me that the Cryo Key isn't actually used to unlock anything, tbh.

cobalt pewter
#

Unless the spawn item is something you can get through somewhat an effort, like Scarabeus' spawn item able to be obtained by exploring a structure to get a quest item, then talking to an NPC about the quest item to get the spawn item

#

(but Scarab Idol has a crafting recipe before the boss dies so idk)

crude geode
#

Even with something like Keys of Light/Night, you put it in a chest and it corrupts the chest it's in

cobalt pewter
#

Put Cryo Key in Ice Chest to spawn Cryo

#

Galaxy brain

crude geode
#

New players never fight cryogen bc that's so specific

#

but that would fit

cobalt pewter
#

A wip boss of mine is spawned with a handheld bell that you use similarly to a broadsword, so even changing how the spawn item is used would be a bare minimum imo

pine star
cobalt pewter
warm scarab
#

i'll try to see if it's possible HyperFailure

pine star
#

@ashen warren Lack of reasoning

cobalt pewter
#

Also why

#

@zenith hazel taxevasion

sleek turret
#

why do yoyos need true melee

zenith hazel
#

pretty sure yoyos show true melee damage because melee armor sets do that

#

but it's not inherently true melee

sleek turret
#

I guess they do that because of the visual stat showing it when you have true melee boosts applied.

still zodiac
#

Yoyos have no reason to be True melee

#

True melee is supposed to get close to bosses to deal damage

sleek turret
#

They are basically screen-wide on Calamity.

pine star
sleek turret
#

well

#

if you play on a 1366x768 monitor

#

yoyos get stuck in the sense you can't go further than that with your resolution

pine star
#

Oh

cobalt pewter
#

Yoyos have no rights to be melee

#

Let alone true melee

#

Bad subclass

sleek turret
#

weapons that depend on a certain accessory to be good

pine star
#

For some godforsaken reason

still zodiac
#

Both

#

Main point is the double yoyo thing

#

Which is fucking stupid HDfailure

sleek turret
#

Its stupid

#

It messes with i-frames

#

you can just grab Quagmire and use yoyo bag with it

#

and basically you'll see how the spores do i-frame fuckery

grim tusk
#

Yoyo’s dealing tru meme dmg, as if some of em werent busted enough

sleek turret
#

they are proyectiles cataloged as melee so your damage bonuses and stuff can benefit them

#

swords are a hitbox with a sprite I think

grim tusk
#

Some yoyos even spawn projectiles

pine star
sleek turret
#

yeah

rich echo
#

with the hitbox tied to the sprite

violet dagger
#

What

gray venture
#

crash GIF

narrow umbra
hollow shell
#

Well, most damaging entities spawned by the player are projectiles, including minions and spears and yoyos
Swords are unique in that they're their own thing

#

Or rather, that their hold-out/swung sprite deals damage
(it's possible to make other weapon types have their holdout deal damage, like Hellborn)

narrow umbra
hollow shell
#

(Depends, are you going to undercut my explanation with a facetious comment?)

hollow shell
#

joking/flippant/sarcastic

narrow umbra
#

I dont defend smart arguments with bad comedy

hollow shell
#

Ah
@ashen warren I know it's been some time but you should add some reasoning to your suggestion. Explanation to convince people why your suggestion would be a good idea.

rich echo
#

this is easily checkable by changing the sizes via texture packs

#

which they have now removed, causing me and many others absolute pain when messing with sprites

narrow umbra
#

Fancy

fading silo
#

@crude geode why do you always put a “?”. Idk I’m just curious.

crude geode
#

stolen borrowed from ThomasThePencil, helps create space between the title and content. Mostly a carryover from when #suggestions-posting didn’t exist

fading silo
#

Ah

coarse silo
#

I don't get the cryogen sugg

#

It's purely cosmetic doesn't break the game in any way

#

Plus cryogen is the archmage's prison so the key makes sense, as beating cryogen "unlocks" the prison/cryogen and frees archmage

cobalt pewter
#

@crude geode

crude geode
#

Idk why you pinged me for this when it’s already in voting

cobalt pewter
#

Idk probably appropriate or smth HDfailure

sleek turret
#

tbh I like the sugg

crude geode
# coarse silo It's purely cosmetic doesn't break the game in any way

The reason I dislike it is it’s very bland and boring when compared to something like truffle/blood worms or the cysts. Not to say holding up and summoning things can’t be a thing, just that 80% of Terraria summons are like it, and can be changed to be very different and unique (see Astrum Deus)

#

Additionally, holding up this random key in the air and the prison being somehow attracted to it is...confusing to say the least. Unlocking something with the key directly would be a lot more fitting and unique.

coarse silo
#

Well it's the key to release archmage, and cryogen nor cryogen's creator wouldn't want that

violet sierra
#

I think you could make a natural Cryogen spawn

#

Cryogen maybe aimlessly wandders the ice biome and the natural spawn could relate to that

#

but yeah I agree that a lot of summons are jusut hold item and thing shows up and that there needs to be more organic things

#

and i hope that they will come with time

#

I still think Rune of Kos should make the sentiels spawn nautrally occasioonally

#

lol

#

lkike if you're in space and you have it in your inventory

#

storm weaver might just jump you

coarse silo
#

I can agree with this

#

I think it should be natural and instant because waiting until the boss spawns would be less efficient than being able to summon it immediately

violet sierra
#

you could still use the rune of kos

#

its just that if you have it on you

#

they muight jump you naturally

wide flicker
#

Sorta to show they are actively searching for it rather than just noticing it being flailed around

violet sierra
#

ye

#

most people keep a money trough on them anyways, so its not an annoying feature or anything

#

amidsas coudl warn you about it too

coarse silo
#

How is cryo key consumable tho, does the key break when you use it to unlock archmage out of the prison?

violet sierra
#

I mean i just generally think all boss ssumons should be made non consumable and just increase the crafting price

#

having to crafgt 25 charred idols was...

#

not the best

coarse silo
#

No

earnest cape
#

and who thinks of boss' natural spawning and think "hey i should just wait for this since they spawn by itself" its unrealistic

#

it just exists is my point

violet sierra
#

Im sort of confused now lol

earnest cape
#

i just wanted to say cryo naturally spawning immediately is dumb

violet sierra
#

Oh, yeah

#

for sure

#

any natural spawn should have a warning

lunar sky
#

You know how eaglecrest golem spawns in MoR

#

I think Cryogen should be like that

violet sierra
#

Death mode spawns are kinda lame

#

theyd be less lame if they had their own messages

#

but they all use the same generic message

narrow umbra
#

That could be overhauled?

violet sierra
#

hmmm

#

has anyone made that sugg

pine star
#

no

hollow shell
#

Yes

pine star
#

oops

#

I meant "not that I know of"

violet sierra
#

I guess it got deleted then because I dont see it in suggestions voting

#

or they didnt specifically mention something is coming

dapper coral
violet sierra
#

ah cool

#

so they a;lready like the idea

earnest cape
#

more like

#

left burnt from too long in the back burner

violet sierra
#

Oh so its an idea theyve had but never get around to doing it

#

makes sense

#

its like the lowest of low priority, after all

earnest cape
#

no

#

they just verified it and forgot it exists i assume like most 👍 suggs

violet sierra
#

oh

left sparrow
#

I wanna make a suggestion to make all the boss summons in post ML be non consumable

#

Because of how many times I fucken die to these bosses I just wanna try again and not waste 5 plat or some other shit just to get the boss spawned

ashen warren
#

aren't they already tho

left sparrow
#

The ones to spawn Chicken nuggets, Dragonfolly and first time Provi are not.

#

And before you say chicken nuggets are easy they're really not

#

They just home onto your position and are generally hell to actually dodge

ashen warren
#

oh yeah i forgot the nonconsumable provi requires beating her lol

left sparrow
#

yyyyyyyep

#

Provi's not very difficult, though. The chicken balls are actually harder imo lmao

ashen warren
#

like

#

♾️

left sparrow
#

I do that, he hits me regardless

ashen warren
#

that works pretty well for me

dapper coral
#

i think the provi summon is becoming nonconsumable in 1.5?

left sparrow
#

I swear his homing AI is just disgusting

hollow shell
dapper coral
#

as in, they're removing the consumable version

ashen warren
#

provi can be annoying sometimes lmao

left sparrow
#

I thought it needed Eulibloom!

hollow shell
#

It's just Unholy Essence

dapper coral
left sparrow
#

Oh. Well thanks for telling me that

dapper coral
#

yeah consumable version is being removed

left sparrow
#

Cool, thanks for letting me know.

#

HOWEVER.

ashen warren
#

i thought it was post-provi for some reason

#

lmao

#

but nuggets spawn is cheap anyway

left sparrow
#

Dragonfolly summon is still very annoying to waste all my materials on

#

Might just kill him after I get the funny provi weapons

ashen warren
#

i never had many issues with the birb

left sparrow
#

Once he gets super low, his dashes are too fast for you to dodge

#

Like legitimately, I'll be falling and his dashes hit me even when I'm myself dashing away from him

#

It's unfair

ashen warren
#

just use vertical mobility more

left sparrow
#

Wdym

#

I can't fall faster

ashen warren
#

you can go up

left sparrow
#

Yeah, but I can't fly forever

ashen warren
#

or use normality

ashen warren
#

or rails + grapple

left sparrow
#

Platforms would make him even harder, I might try rails instead

ashen warren
#

yeah just grapple them to reset flight

#

and get normality relocator

whole sedge
#

Slime Mount can make you fall faster also.

earnest cape
safe oasis
#

@still minnow fix the formatting

but also..isn't that what those modes already do?

zenith hazel
#

the suggestion also needs a reason

still minnow
#

I know, it is just that I would love for dog to have his laser walls become deathrays to make him a bit harder as his lasers are currently somewhat cheesable.

#

Such as using the evolution for instance.

safe oasis
#

aren't those already deathrays though

#

literal walls of lasers

still minnow
#

I meant moon lord type lasers

#

This is only at low health tho.

safe oasis
#

oh like a static laser

#
  1. how would it make it harder
  2. why does the fight need to be harder
    (put these in the suggestion too not just here)
cobalt pewter
#

A part of my sugg there has been resting in the textbox for a whole day

#

Forgot about it

river glen
#

just a though, what about making deus faster for a few seconds so he uncoils faster and does not have like 10 sec of invulnurability

#

same with destroyer

still minnow
#

yeah, that would be nice

#

Deathrays would make the lasers a bit harder to dodge and would make it look more epic.

frozen hornet
#

Ah yes the op worm of death can fire death rays from seemingly nothing in organised patterns

still minnow
#

I mean, it has interdimensional powers, this would make it even more obvious and cool.

earnest cape
#

cool isn't a valid reason for suggestions as per rules and you should already get that impression from the name "Devourer of Gods" and the fact the community loves the boss

#

the last part might not be true but /shrug

crude geode
#

The fact that it uses a portal to teleport should be obvious enough to hint at it having inter dimensional powers

earnest cape
#

^

covert escarp
earnest cape
frozen hornet
hollow shell
#

(ML is arguable but Provi definitely doesn't)

whole kraken
#

pretty sure somebody said they wanted the deathray to feel special and didn't want to overruse it as to make it seem like a common thing

#

so it will stick to provi and ml probably unless yharim uses his epic crystal

vale vale
#

Has anyone suggested an item to summon a Slime Rain?

frail mantle
#

probably at some point

#

but i can't remember anyone suggesting something like that anytime recently

hollow shell
#

^
I don't see anything remotely recent

#

(You could make the argument that Fargo's Mutant Mod already has summoners for everything, but Calamity adds some summon items already so it would fit precedent for us to add more)

frail mantle
#

well you could also argue that you'll never need a slime rain summon because there's nothing it gives you that you can't get just as easily without the event (except maybe pink gel)

hollow shell
#

Indeed
Such a summon would only be useful reeaally early game

violet sierra
#

zerg slime rain might be faster for Gel than king slime

#

Okay i wanna make a sugg, but before i make it i need to ask, if a full stack of defective spheres like super absurdly strong or something, and thats why its so absurd to get that

grim tusk
#

Nah they are quite underwhelming for the tier

violet sierra
#

so why do i need 5 for it to be full powwer

#

and its a 3% drop

grim tusk
#

Although most rogue weapons at the tier (post-plant/cal clone) are underwhelming

violet sierra
#

amk i missing something

grim tusk
violet sierra
#

i was gonna say 15%

#

since you need 5

#

its x5 the weapon

#

alright

#

im making that sugg

grim tusk
#

Although imma test rogue weapons at the tier and tell you what i get to see if that helps

#

Just need to find Piky’s template

violet sierra
#

I tried it out and it seems good but not that good?

#

The drop doesnt even boost to 5% under defilied

sleek turret
#

Its weird like I said hours ago.

#

Rogue at that point is weird, and the weapon itself is outclassed.

violet sierra
#

doesnt mean that it should be this hard to get

#

if the weaon isnt even that great

#

thats more reason for it to be more common

sleek turret
#

I guess.

#

I didn't note that the weapon itself is hard to get.

ashen warren
#

Making it more common won't fix the fact that it's bad though

#

So it probably still isn't going to be worth it

violet sierra
#

Why should a bad weapon be rare

ashen warren
#

Im not saying that

#

I'm saying just improving the drop rate isn't going to fix it as it still isn't worth using

violet sierra
#

alright, well, how good the weapon is doesnt have anything to do with my sugg

I wanted to use it but I dont have the time to farm a 3% drop 5 times in a dangerous event from a somewhat uncommon enemy within that event

ashen warren
#

You could just include buff it as well

violet sierra
#

I guess, but Ive not actually seen it in action yet, so I didnt want to make a statement on its balance

#

even if it was good

#

it shouldnt be this absurd

ashen warren
#

ye

violet sierra
#

like id get it if i could zerg the solar eclipse

#

but zerging post plant solar eclipse at this stage

#

is

#

no

#

even with some of the cheest tactics i still died becuase Mothron is always spawning

grim tusk
#

tried the spheres (spam rogue): 2:28 kill time vs Aureus

i didnt expect that

#

although some of the stuff i used is nerfed next patch those being crumbling pots no longer benefiting rogue and glove of recklessness

#

stealth is just NO

crude geode
#

Buffing the weapon isn’t the point of the suggestion. Making it reasonably obtainable is.

grim tusk
#

^^

#

and im now testing and it actually does pretty decent vs Aureus compared to other stuff

#

it doesnt need a buff lmao (might need a nerf even)

#

or it does but the other shit rogue has needs even more buffs

sand umbra
#

Defective Spheres are good it's just that nobody uses them because they're terrible to farm

#

"hmmm yes get this 3.75% drop 5 times from a relatively uncommon post-Plantera Eclipse enemy and you will have a good weapon"

just a small amount of trolling to be had here

#

even if they get buffed statistically the problem of being disproportionately difficult to actually get in full compared to other classes' post-Plantera Eclipse options is still there

#

(if you ask me, what'd be even more interesting/beneficial is if Defective Spheres themselves spawned as uncommon enemies and defeating them dropped a Defective Sphere fullstop. but given what I know about things like that getting in...it's probably never gonna happen)

violet sierra
distant gyro
#

defective sphere drop is probably made on the assumption that you needed one

#

except it isn't the case HDfailure

cobalt pewter
#

@ashen warren check pins

#

Also lacks reasoning

mighty knot
#

yeah basically

#

you need a specific reason

cobalt pewter
#

And for Defective Sphere, lole

#

It is a bad weapon yes

#

For something post plant

mighty knot
#

but also, as of recently, you can't make balance suggestions

#

cause of draedon's

cobalt pewter
#

There are Fantasy Talisman, Duststorm in a Bottle and Frostcrush Valari for post-plant, pre aureus and levi

#

These are fucking good for that tier

ashen warren
#

i want to be a tester

#

im not chad

#

so i cant

cobalt pewter
#

And Defective Sphere is HDfailure

ashen warren
#

kicks desk

cobalt pewter
#

And the rarity is even more annoying

#

We don't need astronomically low drop rates from a rare enemy in a fucking event

#

This ain't mmo

dapper coral
#

myeah unfortunately this one is a no-go chief

ashen warren
#

frik

cobalt pewter
#

Honestly I'd rather see Defective Sphere be not stacked, and right click swaps its modes

violet sierra
#

it feels like whoever decided the drop rate didnt get the memo that you nedd 5

#

lol

violet sierra
#

stacking weapons are fun

distant gyro
#

everyone would just swap to the homing mode because it's the most ♿

#

and the light disc concept is relatively unused

#

also you should try out sphere for yourself before making a judgement, it's on par with duststorm if used well iirc (even better with max hits)

violet sierra
#

i mean Storm tried it on Aureus, the boss youd likely use it against, and he said it might even need a nerf

distant gyro
#

event stuff are on the highest tier of plant weapons

grim tusk
#

But the dmg up close is pretty darn good

distant gyro
#

it's no coincidence snowman cannon, blizzard staff, fantasy talisman are among the best

grim tusk
#

Post-Plant mage just becomes uterly busted

violet sierra
#

ugh man, The Pumpkin and Frost moon at this tier

grim tusk
#

Also does rogue have a seasonal moon drop?

distant gyro
#

nope

grim tusk
#

Also summoner doesnt have a frost moon drop doesnt it?

distant gyro
#

also a nope

#

and raven staff is lol

violet sierra
#

Summoner gets a whole armor set from Pumpkin Moon

#

so thats fair at least

grim tusk
#

Why the fuck is mage so broken post-Plant/Clone

#

Even outside of glass cannon its damage is just stupid

#

And on glass i feel like i have explained it a thousand times

#

Anyways returning to rogue

#

It gets a ton from solar eclipse: Umbraphile, totality breakers (which suck and lag the game every now and then), fantasy talismans and penumbra
From the seasonal moons it gets absolutely nothing

#

Not even from Permafrost

#

Which other classes get (except summoner cuz lole)

violet sierra
#

it getting some spooky halloween themed item or something would be neat and fitting for the class' vibe, i suppose lol

grim tusk
violet sierra
#

ye

grim tusk
#

Rogue lacks sythes lmao

#

Maybe one could work for pumpkin moon

#

But SIS

violet sierra
#

Pumpking scythe and the stealth strike spawns the projectile pumpking makes

no SIS allowed

SAD

grim tusk
#

“Reap what you sow”

distant gyro
#

just do a normal suggestion

#

smh

grim tusk
#

Im thinking

cobalt pewter
#

True melee scythe but stealth strike creates a barrage of pumpking scythes

grim tusk
#

Would be really fun but i was thinking more of something like celestus, molten apuntator or throwing axes for pumpkin moon

#

It would be ass on the bosses if it works like final dawn lmao

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Specially considering you dont have as much factors that make final dawn good (and even broken if used right, its hard indeed)

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Considering that at the tier rogue doesnt have that much boomerangs

#

4 bombs (which are all pretty similar)
4 boomerangs
3 daggers (1 consumable)
7 others
No spears nor spiky balls

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And I dont think rogue needs yet another accessory considering the broken as fuck gloves exist and abyssal mirror

whole kraken
#

we need a rogue weapon that is just that really annoying greek fire attack from morning wood

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maybe in spiky ball form

crude geode
#

barrel but it releases greek fire as it travels

cobalt pewter
#

mmm

earnest cape
#

IT'S 4TH OF JULY

ashen finch
cobalt pewter
#

Honestly I would love for invisibility theming with stealth to just perish

#

It really boils down to flavor and won't reflect what stealth actually is in 1.5 anymore

vital condor
earnest cape
#

wait wait wait i know this is late as fuck and probably discussed already

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im 95% sure all summons from set bonuses are despawnable by just right clicking it in buff slot

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mechworm, gone just right click the buff

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if they also mean hote for some reason it's also despawnable by toggling the visibility

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maybe not red devil from demonshade but funny doll exists

crude geode
#

Pretty sure Polterghast’s mines don’t count in that and are weird.

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Sorry, bloodflare’s

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But I also have trouble believing the mechworm actually goes away when you right click it, it usually just comes back instantly.

still zodiac
#

none of the summons from summoner armor get despawned if you right click them

crude geode
#

Yeah that’s what I remember

earnest cape
#

welp I'm too lazy to test in game

crude geode
#

@frail mantle Suggestion to deliver, also can you confirm or deny that armor summons are despawnable

frail mantle
#

i can't deliver suggestions because i'm not a full tester

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also i'm pretty sure armor sets constantly apply the minion buff, so unless your buff slots are filled the minion will just respawn instantly

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leads to some things like being able to spam the Daedalus summon armor crystal projectile by spam right clicking the crystal buff

earnest cape
#

well no fault in testing right?

crude geode
earnest cape
#

at least from a faint memory i remembering disabling mechworm

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and it never came back

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well until i resummon it again cause the summon was bugging out and I couldn't summon more with the staff

crude geode
#

The only memory I have of mechworm is it constantly respawning from me right clicking the buff

earnest cape
#

okay nope I was wrong mechworm just resummons over and over again

#

wait a fucking minute

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nvm

#

ok yeah no it resummons again and again

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now to confirm whether or not you can just have worm active and get soul crystal

crude geode
#

No matter what it’s annoying Bc buff slot limit

earnest cape
#

that's just every single armor set bonus that adds a minion lol

#

but yes it's stupid

cobalt pewter
#

Is it even possible to have buffs that don't directly use buff slots in current tmod?

#

(I know it's possible with 1.4 overhaul though)

crude geode
#

Polterghast mines exist

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from bloodflare

earnest cape
#

what's the doll from hardcore dog again

#

cosmic plushie

crude geode
#

You mean the thing like five people have probably done

#

legit

#

yeah

earnest cape
#

i take it back crystal doesn't drop in expert

#

right can't send videos

cobalt pewter
#

The mines straight up do not have buff icons yes

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Means that they shouldn't be able to be cancelled while wearing the armor

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What I was referring to it some sort of "info" buffs, where they show up in buff rows, but they don't necessarily take a buff slot

crude geode
#

at that point why have limits on buffs

earnest cape
#

OKAY APPARENTLY the damage sparks from nucleo makes you not able to get soul crystal for some reason?????

#

imma test it again with nucleo to see if I get crystal or not

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and yes scal is dead so it should be a 100% chance

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yep you just straight up can't get the crystal with nucleo

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or at least I didn't

still zodiac
#

you can't

#

only aura from tarragon armor is allowed to hit provi outside of donuts

earnest cape
#

to be completely rough that's incredibly fucking stupid

#

ah I see the only way to get crystal rn is to make demonshade and get cosmic plushie

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i love this mod but jesus christ this is just retarded

#

but back to the sugg, yes you can't despawn the crystal nor can you despawn the mechworm from auric set bonus

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and to add on to that you must not equip nucleogenesis damage providence otherwise it'd be invalid

still zodiac
#

luckily other damage boosting stuff still works like DSA, reaper tooth necklace

earnest cape
#

those things only offer stat boosts whether positive or negative so yes it's pretty obvious

still zodiac
#

byeah its still a bit too specific what stuff you can or can't use to get profaned soul crystal

earnest cape
#

yeh

earnest cape
#

@tawny ocean would you mind giving a better reason other than "it'd be cool" as it's not allowed per suggestion rules

tawny ocean
#

fair enough, i'll edit it now

crude geode
#

Also this specific suggestion is a don’t

earnest cape
#

:thinkies:

crude geode
#

It’s not a priority when compared with something like balancing

#

When it comes time to polishing the mod then it will be more relevant

tawny ocean
#

dang i'll delete it then

mighty knot
summer shadow
#

Oh ok

wheat ocean
#

h

crude geode
#

@hollow shell Journey’s End whip sugg

frail mantle
#

yeah uh

#

suggestions relating to 1.4 content is disallowed because the devs will deal with that when tMod 1.4 is stable enough for Calamity to actually port

hollow shell
#

@wheat ocean Not only is 1.4 content not supposed to be suggested, but your ideas are also too specific
(you're supposed to suggest general ideas and not exact items with names & stats)

wheat ocean
#

deletes self

mighty knot
#

@wheat ocean you need a reason

wheat ocean
#

i was writing the reason

mighty knot
#

and good luck finding a good one for that

#

ah

hollow shell
#

Problem with that

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New music tracks take up more file size

wheat ocean
#

oh

#

understandable have a nice day

pine star
#

@crimson meteor Too specific

crimson meteor
#

What do you mean too specific

pine star
#

There's a doc in the pins of this channel

#

Detailing all the "don'ts"

crimson meteor
#

I don't think it falls into any of the don'ts

#

Unless it would take "extreme effort"

#

I figured there is probably already AI from monsters in the game you can pull from

#

But maybe I'm wrong

#

It would just be a button you push and then the minions start following that targetting priority instead

whole sedge
#

Pretty sure someone already referenced something like this and a developer said it'd basically require redoing most of the AI for minions and making 4 per in their place but shrug

crimson meteor
#

Oh ok

whole sedge
#

Plus if you want priority right click exists

crimson meteor
#

Thanks for input

hollow shell
#

Ah I see the suggestion. Smarter minion targeting so it has selectable tower-defense-like priorities.
A neat idea, but unfortunately it'd likely be very difficult to execute