#suggestions-discussion

1 messages · Page 1135 of 1

eternal escarp
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nor is it a reason

sleek turret
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if we add a bio-station on the abyss

tender temple
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abyss stuff is op, the reaper shark teeth make some of the best items

eternal escarp
#

you still didnt really bring a real reason as to why the abyss needs a lab like this

tender temple
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i did

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look up in chat

eternal escarp
#

saying "theres op stuff" isnt a real reason tbf

sleek turret
#

what would happen is;
why?????
gets overlapped by dungeon on a chance

eternal escarp
#

or "it doesnt have one"

sleek turret
#

abyss stuff is balanced first of all

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EXCEPT Halibut Cannon

eternal escarp
#

for the most part yes

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hali doesnt count

shell drift
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halibut cannon is meme weapon

eternal escarp
#

its intended to be overpowered

sleek turret
#

Abyssal Amulet falls of on Hardmode (although on pre-hm it destroys worms and BoC creepers)

tawny garden
#

And if it's unbalanced perchance, that will get fixed in 1.5

tender temple
#

first off, it doesnt have one so theres reason one, its an important biome since the eidolon worm spawns there to drop rare items like the halibut cannon, eidolic wail and soul edge. But it doesnt have any lore, also it's never explained why the terminus is there or who put it there so im thinking they could expand on that to give us a lot more lore

sleek turret
#

Abyss chest loot is good and they have their uses.

safe oasis
eternal escarp
#

also, if "it doesnt have one" was a valid reason, then you could say "give the brimstone crags a planetoid, it doesnt have one"
"give hell a cold biome, it doesnt have one"
"make king slime drop a weapon, it doesnt have one"
these are all not really valid reasons, tleast not in my opinion

safe oasis
#

king slime has a weapon

sleek turret
#

For Eidolic Wall you have to be a 200iq man.

safe oasis
#

slime gun if that counts

eternal escarp
#

eh, you get my point

tawny garden
whole sedge
#

HechMF few things i want to add
Long message time

  • An abyssal level bio station would make the already overly cramped and cluttery abyss even more cramped and cluttery then just getting completely ignored after every milestone
  • Would cause even more potential issues for dungeon gen also
  • The abyss already has tons of loot, crates, buffs, food items and halibut cannon and adding more would just make the biome feel bloaty when others could use it much more like the underground astral and crags
tawny garden
#

Unless I'm a 200IQ man, which I highly doubt

sleek turret
#

MAN.

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anyways back to the sugg time

tender temple
whole sedge
#

There is something there: hell
No space.

eternal escarp
#

also it's never explained why the terminus is there or who put it there so im thinking they could expand on that to give us a lot more lore
in this case, you can ask for ways to get the lore directly, it doesnt explain why the abyss needs a lab specifically

tender temple
#

on the sides of the abyss

whole sedge
#

And isn't it explained how terminus got there in the lore also or even in the item tooltip itself? furthunk

sleek turret
#

litterally nothing there
reaper shark
juvenile eidolon wyrms
bobbit worms
chaotic puffers

eternal escarp
#

thats

sleek turret
#

uhh

eternal escarp
#

still things

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also

sleek turret
#

Voidstone

eternal escarp
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its empty so you can fight those enemies too, id assume

sleek turret
#

yeah

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its literal empty

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big boy space

whole sedge
#

It is also empty so you can fight those enemies

tawny garden
#

The bottom of the abyss is effectively blank, yes
But it doesn't mean that a specific structure should be there

eternal escarp
#

a draedon lab specifically has 0 reason yes

tender temple
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a research station isnt gonna cram the whole abyss, its tiny comparatively its like 60x60 blocks max thats not gonna stop it from being an open area

eternal escarp
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or any lab in this case

safe oasis
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imagine trying to fight reaper sharks and shit in a cramped ass draedon lab

#

there's a reason that part is empty

sleek turret
#

Terminus is on the bottom of the abyss because it was locked after Yharim's brother did an oopsie and they didn't want to commit death again so that explains it being on the bottom of the abyss.

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I think thats the lore for Terminus?

eternal escarp
#

((might be?))

tender temple
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it doesnt actually say that on the tooltip though

eternal escarp
#

((who knows))

eternal escarp
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not many would

sleek turret
#

ah yes

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bloating tooltips

whole sedge
#

Yeah I remember it being something like haha this thing too funky powerful let's yeet it into this earth asshole

sleek turret
#

make every single item have a big tooltip

eternal escarp
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and dont bring up Revengeance, its long because its a difficulty toggle with quite a bunch of not easy to see changes

sleek turret
#

and being lore

tawny garden
eternal escarp
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and its prty much the only long tooltip'd item afaik

tender temple
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it says this "A ritualistic artifact, thought to have brought upon The End many millennia ago
Sealed away in the abyss, far from those that would seek to misuse it" it doesnt actually say who sealed it or when or how they got that far into the abyss and a research station could explain that

sleek turret
#

literally making every item a Fargo's Souls post-Abom accessory

whole sedge
#

The only reason rev is so long also is cause it's a difficulty item echsnap

sleek turret
#

same with death

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its the only like "BIG" tooltips

safe oasis
#

spong

tender temple
#

thats why im saying make a research station, then you dont need a long tooltip, you can just have it in a research panel

sleek turret
#

oh yeah

eternal escarp
#

but why a research station specifically?

sleek turret
#

sponge

eternal escarp
#

thats the question

whole sedge
#

Research panels are literally are big tooltips in item form

sleek turret
#

yeah

eternal escarp
#

the fact the abyss doesnt have a lab does not mean it must have one

tender temple
safe oasis
#

how is that boring

eternal escarp
#

not all the lore is written ingame anyways

tender temple
whole sedge
#

Terminus is also kind of minor also and is nowhere near as important to draedon or his labs at all because it's kinda just funny artifact

tender temple
sleek turret
#

Not everything that is shown on the in-game expierence has to be conected to the lore.

eternal escarp
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that too, yes

safe oasis
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gameplay>lore iirc

shell drift
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terminus could do with a better way of getting

eternal escarp
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so even from a lore standpoint

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this would be zero sense

sleek turret
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draedon doesn't care about terminus

whole sedge
#

Terminus is fine really, it's an extra item for a funsies event rn Shrug_DRGN

still zodiac
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pretty much

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sadly you can't put it in an item frame

eternal escarp
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(not yet)

still zodiac
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(without losing it that is)

eternal escarp
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(prty sure 1.4 tmod will fix this)

tender temple
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its not all about making lore for the terminus it's about making lore for the abyss, i didnt even mention making lore for the terminus in my original suggestion

still zodiac
eternal escarp
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(but thats besides the point)

sleek turret
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what does he care is about mechanical and technology stuff and not magic mysterious artifacts

eternal escarp
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well, what connection does draedons research have with the abyss then?

whole sedge
#

Soon™️ but still the abyss doesn't have much if any connection to draedon either

tawny garden
#

Wait a sec
How is the Terminus related to Draedon

still zodiac
#

its not

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in any way related to Draedon

eternal escarp
languid temple
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Okay

eternal escarp
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(we discussed it a sec ago)

tawny garden
#

m

eternal escarp
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(basically it doesnt)

whole sedge
#

Really I feel like a better way to explore Abyss lore would be to make the little houses and such have bits of lore built into them but still it's not related to Draedon at all echdeath

tawny garden
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Sorry me dum

still zodiac
eternal escarp
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the closest thing draedon is connected to in that location is the sulph sea iirc

still zodiac
#

yea

whole sedge
#

Sulph sea is also only loosely connected also iirc

still zodiac
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nah

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Draedon literally dumped toxic waste into it HDfailure

whole sedge
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I forgot a lot about the piss sea so I'm probably wrong but still echdistort

eternal escarp
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(he just made it sulphorous kekw )

still zodiac
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he created it 🤷‍♂️

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its still connected to Draedon shut up shut up shut up

eternal escarp
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well yeah

tawny garden
safe oasis
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anyway about the suggestion

tender temple
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well draedons space exploration probably didnt help him make a massive skull too much but he still made a research station there, also the eidolon wyrms have a connection however vague it is being the DOG since they're both worm enemies and both very strong

still zodiac
#

what

safe oasis
#

still extremely specific with little to no reasoning and it seems you haven't made any effort to improve that as it still remains unedited

whole sedge
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how do eidolon wyrms have anything to do with DoG?

eternal escarp
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space exploration is related to draedon due to cosmilite shit and stuff iirc?

tender temple
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oh wait dog is from another dimension

still zodiac
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DoG and storm weaver are the same species

tender temple
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i forgot about that

still zodiac
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they're not related to wyrms at all, yea

eternal escarp
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idk im not a lore nerd like bruhimus

tender temple
sleek turret
#

uhh

still zodiac
eternal escarp
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Draedon made DoG's armor didnt he

still zodiac
#

ye

sleek turret
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it does

eternal escarp
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thats a medium sized relation

still zodiac
#

without the armor he wouldn't be able to use his powers as often or smth

eternal escarp
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and the armor is made with cosmilite which is also draedon related blah blah

still zodiac
#

or just, travel through his pocket dimension without getting ripped to shreds

whole sedge
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Yeah regardless of arguing about lore and such, this is still kind of poorly made with zero effort to improve it, way too specific and has zero reasoning other than "it'd be neat to have abyss lore" even though most of the abyss is completely unconnected to Draedon also. ralseidead

tender temple
whole sedge
#

I also see zero chance of this being accepted also as if they wanted one there they likely would've made it ngl

still zodiac
#

something like reworking abyss houses to look more unique would be better tbh

sleek turret
#

Dom alredy said it like minutes ago.

sleek turret
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It will have a chance to overlap with the dungeon.

tender temple
sleek turret
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And also not sure if its something that includes making a new biome structure which is on the Don'ts.

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ugh.

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read the pins

safe oasis
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the big pinned document

sleek turret
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plz

safe oasis
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highlighting the do's and don'ts

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that you were supposed to read before even writing a suggestion

tawny garden
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it doesn't highlight do's smh

whole sedge
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foxscream read pins please but regardless this breaks a lot of them and it's reasoning is kind of "it'd be pretty nifty" and gives no real way to build upon the non-draedon related abyss lore

tender temple
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but draedon isnt related to most of the stuff his research stations are in

safe oasis
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what

tawny garden
eternal escarp
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wouldnt this uh

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show why he is related to all of those?

safe oasis
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Or dont do any of that and just put the lore in tiny boring shadow chests since the people in suggestion discussion say its an awful and flawed idea
really

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was this necessary at all

eternal escarp
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((asking since i havnt fully read any of those))

tender temple
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which one of the donts am i breaking cause theres like 20

tawny garden
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— "Yeah idk what this place is"
— "but you built it"
— "I said, I don't know"

still zodiac
eternal escarp
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although i know for certain he is related to space and the jungle for very known stuff

tender temple
tawny garden
sleek turret
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Specific stuff.
Grand scale stuff, new biome stuff (not sure if considered?)

tender temple
eternal escarp
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just ctrl F

whole sedge
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basically what others said ralseidead
really the idea is kind of flawed also so I'd suggest kind of changing it to be "Rework the Abyss houses to give more lore and knowledge on the biome" rather than "Add a draedon lab here"

eternal escarp
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and search keywords

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they arent numbered even iirc

tawny garden
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They aren't

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Specificity is the first

eternal escarp
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just like, ctrl f "specific"

tender temple
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ok i found it

safe oasis
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this is just being lazy

tawny garden
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(Tho idk how specific it really is)

tender temple
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it says to not be specific

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in the document

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Additionally, specificity is not recommended for suggestions

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it says that

eternal escarp
# tawny garden (Tho idk how specific it really is)

then it has a bunch of reaper shark teeth and a weapon like the Murasama but maybe rogue class and abyss themed, the weapon would also be level locked like the. Murasama except this would be post supreme calamitas. The research panel thing would talk about the abyss creatures and the eidolon wyrm's specifically.
to me this sounds specific quite a bit

tawny garden
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Byeah Murasama, research panel, all of that is specific

eternal escarp
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not as much as other stuff seen before byeah

tender temple
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ok ill make it less specific

tawny garden
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Also search there for "reasoning"

tender temple
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alright i changed it

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oh ok

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alright its changed

tawny garden
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Well, it's better now

eternal escarp
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inhabitants of the ayss
small, but typo that can be fixed

safe oasis
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there should be a bit on why draedon research station specifically and not like any other miscellaneous structure

tawny garden
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yeh

tender temple
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ok its changed

safe oasis
#

better 👍

tawny garden
fading silo
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How do you fit a reasearch lab in a place that is fairly skinny and has a decent amount of rocks in the way?

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Curious

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Oh wait

safe oasis
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that's the devs' job HDfailure

fading silo
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@tender temple Label it lower abyss or void

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Cause the abyss is the upper part

safe oasis
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@final plover can't suggest something about future content, have to experience it and see how it plays out yourself before suggesting changes

tender temple
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oh i didnt know they had different names

mighty knot
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@final plover suggestions based on upcoming content are a don't

fading silo
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Void is the big open space

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where you find boss rush

frail mantle
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future content also the problem with mech minecart wasn't it being too much faster than the other minecarts, but rather it just being too fast in general

final plover
#

My bad thanks for the reply

frail mantle
final plover
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Deleted the og comment

safe oasis
tawny garden
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(also Fab sad that he would buff the cart back up a bit if the nerf turns out to be too huge)

fading silo
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@tender temple Also change the title to Void station and not abyss.

tender temple
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ok

fading silo
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Cause there are a lot of interesting creatures in the void

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Also why is there a sulphuric sea mini boss?

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The mawler or whatever it's called

violet sierra
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trasher?

fading silo
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It just randomly spawns and is a flipping tank of a mini boss

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It's a shark

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Spawns in the sulphur layer

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It's random

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And is extremely tanky

still zodiac
#

sulphur layer doesn't exist HDfailure

fading silo
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Oh well

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It exists now

still zodiac
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and yeah that's mauler

whole sedge
#

OmegaFailure sulphuric sea not layer but mauler or trasher does indeed exist

still zodiac
#

basically a miniboss like reaper sharks

tender temple
#

that things cool

fading silo
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Literally

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It did happen to me and I was in shock

whole sedge
#

Maulers are passive when you first see them until the player comes near it or hits it though and trashers are just weak fodder mobs really..?
They're pretty damn rare in PHM also

fading silo
#

I only encountered them twice

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And both times I died

whole sedge
#

I mean yeah Maulers, the actual mini-boss, only spawn in extreme cases in P-HM so Shrug_DRGN
they're also passive until you actually attack them so i don't see much of a problem really

fading silo
#

I didn't even notice them until I was in range tbh

whole sedge
#

I mean yeah makes sense to make a sugg about having them not spawn in pre-hardmode as they kind of are a late hardmode/pml mob as it can feel unfair to get annihilated by them when you don't see them

fading silo
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Nah. I'm not really going to complain about a miniboss that serves little to no purpose until post polter

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Legit only drops shark fins until post polter

tender temple
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they drop a pretty good ranger weapon so they're cool

fading silo
#

Yes, but that's a post polter weapon. And only available when polterghast is beaten

tender temple
#

yeah

whole sedge
#

I mean yeah that seems why it'd be reasonable to have them only spawn Post-Moonlord really

fading silo
#

Besides that. It will only drop shark fins

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And the miniboss has 165,000 hp

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And that's normal mode

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Also it's extremely fast underwater and has 50 defense, 5% Damage reduction, and 100% knockback resistance.

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Basically it's a menace

whole sedge
#

I mean are you planning on turning this into a sugg or..? confus

fading silo
#

I might

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Cause this miniboss feels like it serves no purpose other than a post polter range weapon

whole sedge
#

I mean yeah makes sense, should likely do that then so this isn't completely off topic foxdance

earnest cape
#

Mauler's being planned to be t3 acid rain enemy

fading silo
#

Oh

earnest cape
#

Need confirmation however

fading silo
#

On?

earnest cape
#

1.5

fading silo
#

Got it.

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So delete the post?

earnest cape
#

Nah i need to pong a dev to make sure first

fading silo
#

k

earnest cape
#

@hearty yew heard a while back in vc mauler's being changed to t3 acid rain enemy, is that still being planned

hearty yew
#

that is still planned yes

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right now it's just an orphaned miniboss that has no reason to exist outside the event

fading silo
#

So do I delete the suggestion?

safe oasis
#

recipe is unneeded @rancid jasper

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and since when were mana potions a necessity

rancid jasper
safe oasis
#

how is that a necessity though

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the 300 mana works just fine

rancid jasper
#

it was a term, they are just really important

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hol on, ima change that

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actually, i said they were large asset, not neccessary

safe oasis
#

either way

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how is the 300 mana not enough

twilit warren
#

I don’t personally use mana potions but to some people they are an integral part of the class

rancid jasper
#

some other mods add increase to mana tho

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such as MrPlague's authentic races, Skeletal Race

safe oasis
#

why should the bigger mod conform around the smaller mod

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make those mods add a mana potion good enough to fit them

twilit warren
#

Suggestions shouldn’t take other mods into account

safe oasis
#

especially mods most people have never heard of

rancid jasper
distant gyro
#

400* iirc

distant gyro
#

ye

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supreme is 400

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your max mana is normally 500 at the point you have access to supreme

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550 at the end

rancid jasper
distant gyro
#

this is about the same ratio as vanilla mana pots

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300 mana restoration / 400 max = 75% restoration

fossil finch
#

?

rancid jasper
#

uh

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fu-

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well, i have an idea that is... strange.

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hol on

fossil finch
#

still uh yeah

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there's no reasoning

rancid jasper
#

ight i added new thing

safe oasis
#

wh

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there’s an actual reason for boss zen though

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so mobs don’t spawn mid fight and fuck you

rancid jasper
safe oasis
#

what’s the point of boss zerg

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it makes literally no sense though

rancid jasper
zenith hazel
#

armageddon's getting removed next update

fading silo
rancid jasper
zenith hazel
#

and how the hell would it even work

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that just sounds like a SIS at this point but not really

fading silo
#

Armageddon was too extreme with the one shots

rancid jasper
fading silo
#

No

zenith hazel
#

wh

safe oasis
#

why though

tender temple
#

Boss zerg on laggy bosses like yharon and Providence would make the game have massive framedrops

safe oasis
#

the only thing i’m seeing here is “why not”

rancid jasper
grim tusk
#

What the fuck

safe oasis
#

which is really shit reasoning

zenith hazel
#

just spawn the bosses yourself in at that point

twin timber
#

No more money for potions SAD

fading silo
#

Also Luiafk has ultimate battler which already is a laggy mess

tawny garden
#

How is it a fun challenge

zenith hazel
#

because for one, you can spawn multiple bosses under certain circumstances

safe oasis
#

also yeah that

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sounds more annoying than actually fun

rancid jasper
grim tusk
#

Or cheatsheet

zenith hazel
#

boss rush is different

safe oasis
fading silo
#

Also fargo has a potion to summon all bosses at once including modded ones

zenith hazel
#

because it's a boss rush, not every boss coming to your house and beating you up at once

rancid jasper
dreamy citrus
tawny garden
#

Boss rush isn't filled with random enemies

dreamy citrus
#

at the same time, adding something completely new will add a lot of coding and a lot of work for the devs

fading silo
rancid jasper
#

wait is boss zen toggleable (in mod config)

dreamy citrus
#

something visual or minor

grim tusk
snow oxide
#

maybe we can add boss zerg and make it toggle-able in the config

fading silo
#

Can we improve boss zen by removing any enemies that are already spawned?

safe oasis
#

ok but why

rancid jasper
zenith hazel
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boss zerg doesn't contribute to anything and makes everything more of a hassle

safe oasis
#

“why not” isn’t a good reason at all

zenith hazel
#

boss zen at least helps out with menial tasks

rancid jasper
#

well then boss zerg is unnecessary because you can disable boss zen (in config) and drink a zerg potion

snow oxide
zenith hazel
#

what

snow oxide
#

like the boss zeerg

grim tusk
snow oxide
#

they use it

zenith hazel
#

I'm so confused

fading silo
grim tusk
#

Specially early post-ml

snow oxide
#

ye

zenith hazel
#

not to mention the fact that at some point, enemies will contribute absolutely nothing to a fight because they die so easily

rancid jasper
#

this discussion went from somewhat normal to supreme calamitas shooting a brimstone monster down Yharon's throat

zenith hazel
#

this discussion never went anywhere like that

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but anyway, you get my point

rancid jasper
fading silo
#

If you want a boss zerg. Download fargo's soul mod and get the item or potion that spawns every boss including modded if you want to fight so many all at once.

rancid jasper
rancid jasper
fading silo
#

Ok? But isn't that what you're looking for?

dreamy citrus
#

or, just disable boss zen, then activate zerg, battle, water candle, chaos candle

fading silo
#

Or just crash your computer.

rancid jasper
safe oasis
#

better yet, just delete the sugg :tro

rancid jasper
#

like, really high

zenith hazel
rancid jasper
zenith hazel
#

and it achieves practically the same purpose

safe oasis
#

just drink a zen 5head

rancid jasper
fading silo
#

Lol

zenith hazel
#

except that boss zen helps in the fact that it only takes up 1 slot

grim tusk
#

^

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And pre-SG

tawny garden
#

boss zen is way stronger than normal zen

zenith hazel
#

doing all of that zerg + chaos bs is like that meme where you jam a stick into a bike

fading silo
#

Maybe just have boss zen as an overall buff that activates, but doesn't appear on the buff/debuff area

violet sierra
#

I have a new sugg idea

safe oasis
#

post it then

violet sierra
#

i gotta check that its not a dont

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its an idea to adress abyss chesse

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We talked about in the Draedon chat. The cheese i wanted to talk about was Wormhole cheese

fading silo
#

Abyss cheese?

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Oh

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Nvm

violet sierra
#

Currenlty via just wormhole and alternating who is in the abyss, it is very simple to cheese the abyss because it doesnt anger the Wyrm. So the idea was to either make you unable to teleport to someone who is in the abyss. However, alternatively, you could make womrhole potions inflict Chaos State

tawny garden
#

(iirc Fab said that Multiplayer is inherently unbalanced so he's not gonna fix it (which isn't that great of a reason imo byeah))

violet sierra
#

no thats fine

#

if hes just accepting that some multiplayer cheeses will exist

#

thats an acceptable path

#

if they*

fading silo
#

What if Wyrm got triggered only in the lower abyss/void?

violet sierra
#

thats a horrible idea

fading silo
#

cause what cheese is RoD going to have in upper abyss?

violet sierra
#

it makes you move faster through the abyss

tawny garden
#

ye

violet sierra
#

meaning less breath used

fading silo
#

Oh.

#

makes sense

violet sierra
#

also, i feel like a lot of enemies in the abyss

#

become less scary if you can just

#

teleport away

tawny garden
#

If you want to, go for it

fading silo
#

Can we at least fix the attaching of the colossal squid? It's unpredictable and annoying especially with the amount of space in the lower abyss.

violet sierra
#

if Fab has already adressed this specific cheese

#

as in llike

#

said he wont bother

#

i dont want to suggest it

tawny garden
violet sierra
#

hmmm

#

it wasnt in relation to the abyss

tawny garden
#

Yeah

violet sierra
#

it might be worth a shot then

#

I think the abyss deserves to like

#

exist at all in multiplayer

#

it basicallly doesnt exist in multiplayer in its current state

tawny garden
#

It sounds more like a general statement

violet sierra
#

ill throw it out there

tawny garden
violet sierra
#

maybe they will think its a solid idea to at least save the abyss from cheese

#

or at least

#

the easiest cheese

#

there will probably be cheese

fading silo
#

I have a complaint about the fact that there is a lot of debriss/rock formations in the lower abyss. The amount of space is lacking....from my world gen experience, you get punished harshly for trying or accidentally going for air, and the colossal squids can eat the player which is hard to dodge when there isn't a lot of space.

violet sierra
#

idk if thats too specific now that i think about it

#

if it is then let me know and I can remove the mentions of the methods of fixing

tawny garden
#

nah

#

you gud wegud

violet sierra
#

Aerialite is space themed?

#

Do people consider Sky Islands space?

tawny garden
#

yes, yes

#

iirc

violet sierra
#

i guess that makes sense

#

space fish are obtained in sky lakes

#

idk for me they were distinct for some reaosn

river axle
#

Well, it'd make gathering materials for the equipment easier. Clouds, feathers, sunplates, and now aerialite will all be in the same place.

violet sierra
#

you know what

#

thats a really really good point

tawny garden
#

thinking if the latest sugg in voting is a bluecheck or not

fossil finch
#

atThomas

violet sierra
#

seems like its a blue check to me

hollow shell
#

Unsure

#

Thomas's was worded more openly

tawny garden
#

Thomas also doesn't mention the slimes at all btw

hollow shell
#

Yeah

violet sierra
#

oh ok, i didnt rtealize that blue check hhas to be very specific

tawny garden
hollow shell
#

Not very specific but yeah

#

Indeed, if that one was past the bluecheck cutoff, it'd be definite.

violet sierra
#

im surprised that this beta sugg is going to make it into voting lol

#

when i first saw it i figured itd get deleted within like an hour of posting

tawny garden
#

it's not

#

it has a ❗

violet sierra
#

oh if you have that you dont make it into voting, makes sense

#

I suppose thats better than deleting it

tawny garden
#

they get killed in 24 hours

violet sierra
#

you know

fossil finch
#

i'm surprised it wasn't deleted right away ig they just wanted to leave the guy the option to reword the sugg so it was better and all

violet sierra
#

i never tried scrolling up

#

never realized that suggs get deleted

hollow shell
#

lol

agile bolt
#

Dont take my wormhole cheese away from me and my friend boohoo

violet sierra
#

The abyss must be preserved HyperFailure

#

(You could just a teleporter if you're stubborn)

hardy dock
#

I don’t think that it’s a huge deal that you can do this, because the lower layers of the Abyss aren’t super important until later on where you can survive for a long time down there anyway

#

A simple gills potion is enough for the top layer too

hollow shell
#

@brave girder You could clarify that you mean a traditional enrage, i.e. biome or time based
as opposed to Demonshade's Enrage, which does have a red visual effect

safe oasis
#

seemed pretty obvious to me tbh

#

especially with the arena thing

hollow shell
#

(from the top line I saw "red" and "enrage" and thought of Demonshade first)

brave girder
#

didn't even know demonshade has a particle effect

#

i can edit to include it

earnest cape
#

ye the boss turns red

brave girder
#

i was thinking like crimson armor

#

that has small particles coming out of it

earnest cape
#

the healing?

brave girder
#

yeah, reversed tho i guess

distant vault
#

lol riz haha..

brave girder
#

what

warm scarab
#

@cobalt pewter do you know, the background wall in abyss can't be broken

ashen warren
#

Use cheat sheet to clear it out with paint tool

#

Ez

tawny garden
#

"Use Cheat Sheet"

ashen warren
#

Calamity boss design be like: just use Lui Skybridge kappa

ashen warren
vital condor
warm scarab
#

you can't destroy yourself

frail mantle
#

the HDfailure at the end isn't really necessary

#

also the second sentence is pretty long and could be split with a few periods

warm scarab
frail mantle
#

correct

#

but i think the bot can't even embed emotes

dapper coral
#

it can embed emotes from this server

frail mantle
#

o

#

i stand corrected

hollow shell
#

yeah

earnest cape
#

thinkies

warm scarab
hollow shell
#

To show that emotes can embed in bot messages

muted osprey
cobalt pewter
#

To be fairly honest I see emotes in sugg as kinda weird, a lil unprofessional, but that's just me I think

hollow shell
#

It's not a big deal

cobalt pewter
#

True

frail mantle
#

yea i agree

#

nothing major, just feels a bit off

warm scarab
hollow shell
#

mmm

warm scarab
languid temple
#

It's a meme

#

Sorry

earnest cape
#

Might wanna clarify in the title that you mean buff effects

#

The title's currently quite vague

cobalt pewter
#

@wispy heron ^

#

Specify that you meant certain vanity effects

#

From buffs

wispy heron
#

Oh good idea, thanks

safe oasis
#

this feels more like a bug report than a suggestion tbh

earnest cape
#

@deft notch make proper formatting of your sugg(look at suggs above)

safe oasis
earnest cape
#

oh right i should read first

safe oasis
fossil finch
#

Ah yes

deft notch
fossil finch
agile bolt
#

Personally i haven't had any of these same multiplayer problems you are having. The boss never hard targets 1 of us, we can always juggle the boss in a way where we decide which player the boss will target next. Was one of you guys melee or something? Melee has armors that increase his aggro value so if you have a melee player who has gear like that the boss will basically 100% target you. Ranger also has some stuff that on the other hand decreases his aggro value

#

If the other guy has increased aggro or decreased aggro that basically makes it so that the boss will only hard target 1 of the players depending on who has which aggro

safe oasis
#

@deft notch ^

cobalt pewter
#

Aggro is funny

deft notch
#

But there was some cases where the bosses did not come after me

#

With Leviathan and Anahita for Example

safe oasis
#

@placid mason how exactly would that "make the fight less tedious"

cobalt pewter
#

Not sure how knocking the player back into the arena really helps

#

In fact it might throw someone off

fading silo
#

^

#

The infernadoes are meant to keep the player trapped

#

Also serve as punishment

fossil finch
#

i have never ran onto the tornadoes except like twice and both times were because of the moving around, which is getting addressed

still zodiac
#

someone asked the same thing before and got the same answer

shell drift
#

having them push would allow you to not think about your horizontal movement

still zodiac
#

that would feel awfully confusing

#

if you ran into a bordernado its your fault :///

#

besides, bordernadoes are becoming less wavy in the next update

shell drift
#

if they push you, doing circles around yharon become much easier

#

simmilarily to a wall

fossil finch
#

oh yeah you could literally like abuse them

shell drift
#

yeah

fossil finch
#

and going zoom all around because of like

#

you bounce between the walls without caring

shell drift
#

making the fight much easier

placid mason
#

Obviously they won't launch you at the speed of light, just lightly bounce you back.

still zodiac
#

yea but what's the point

placid mason
#

The point of what?

still zodiac
#

the point of removing bordernadoes instakill

fossil finch
placid mason
#

It's annoying, a OHKO for something that is merely meant to restrict your movement.

shell drift
fossil finch
#

i mean man
as i said i never found myself running onto them

still zodiac
#

well you could say the same thing about the pushing back thing

#

it would be annoying to get thrown back into a projectile

shell drift
#

see my diagram pzl

placid mason
#

At least it doesn't instantly kill you

shell drift
#

getting pushed back is abuseable asf

still zodiac
fading silo
#

Mhm

still zodiac
fading silo
#

I ran into it cause of the waves

still zodiac
#

current ones are a bit wacky with their waviness but that's getting changed

fading silo
#

Cool

still zodiac
#

so like, i don't see any point

fading silo
#

Also this is a semi final boss rn

#

All easygoing fights are out of the window

heady storm
#

You can always build giant walls around the bordernadoes.

still zodiac
#

that too

fading silo
#

Mhm

heady storm
#

All I really have to think about for it right now.

fading silo
#

I could care less about borders tbh. I just fly in circle

heady storm
#

I see no problem with making them windboxes in place of the instakills either.

shell drift
#

it makes the fight easier

heady storm
#

If the suggestion is valid but you disagree just do not star it.

fading silo
#

Maybe just have one free knock back and then the next hit is a one hit

heady storm
#

Very hard task at hand.

still zodiac
crude geode
#

The suggestion is valid imo, as I personally feel like this type of “punishment” is extreme when compared to SCal’s arena. You don’t just die when leaving the dungeon with Polterghast.

heady storm
#

It is valid yes.

#

People just enjoy expressing how much they dislike it I suppose.

crude geode
#

Indeed.

fossil finch
#

i mean this place is to discuss all suggs, not just invalid ones

#

that came off as a lil bit mean tbh

safe oasis
heady storm
#

Damn the funny loophole.

fossil finch
#

it's not like we are jumping on him or whatever

safe oasis
#

((tedious is the wrong word here probably))

heady storm
#

Well then make it clear to them.

crude geode
#

Perhaps instead of “tedious” you could use the word extreme. Unless you have more reasoning for the instakills making the fight more tedious.

placid mason
#

Tedious is definitely the wrong word, I was trying to describe the idea of worrying about getting instantly obliterated whenever you mess up.

shell drift
#

tedious is when its so hard that you end up trying 100 times

safe oasis
#

no that's just being very hard

#

tedious is just doing the same thing over and over again, getting boring

still zodiac
#

tedious is not always hard though

placid mason
#

After looking at the definition, I'd say that tedious would be taking 15 to do the fight, only to die and start over.

safe oasis
#

either way still not the right word

#

maybe say something like make the punishment much less extreme compared to the scal fight, which is also meant to keep you in a boundary

fading silo
#

@placid mason how bout make one free knock back with some invulnerability in case some projectiles are aimed at you and then the next hit is OHKO.

safe oasis
#

then that's like almost guaranteed to be abused

shell drift
#

sounds confusing and complicated

safe oasis
#

and it's supposed to be a punishment anyway why make it give you iframes

fading silo
#

Basically it knocks you back and gives short iframes not long

#

It’s one free mistake

#

Or just knock back and no iframes

#

That way it still punishes you

#

Ok so instead of all knock back, how bout one free knock back with no iframes and then the next hit is a OHKO?

safe oasis
fading silo
#

Literally just one bump and then the next touch is a OHKO

#

If the player touches either sides.

#

They both count as one

#

So it’s a shared free hit

candid grove
#

that sound like it needlessly complicates things

safe oasis
#

^

#

confusing for the sake of being confusing

fading silo
#

I’m trying to make the suggestion less likely to be shot down

#

Or just make it a rev/death mode thing only

crude geode
#

How is it going to be shot down?

fading silo
#

Cause they say how they put up walls, which is a strat

#

Also it’s a constant knock back that they are suggesting

#

That removes most of the challenge of the fight

candid grove
#

i have never died to the border nadoes except for one time when i tried to see if i could rod past em and went in lol

fading silo
#

I don’t see this getting implemented even if it hits the 200 star requirement

#

It could be better

safe oasis
#

i mean

#

i see no reason how it couldn't

#

up to the devs' choice

fading silo
#

Well yes, but how long has this bordernado been a thing in the mod?

still zodiac
#

since Yharon was addded, i think

crude geode
#

Things change.

fading silo
#

I’ll vote on it cause I kind of agree with this, but I doubt it will succeed

placid mason
#

I never took I-frames into consideration, it will be just push and no brief immunity.

fading silo
#

Maybe make it a normal mode thing idk

safe oasis
#

there’s no point to that tho

fading silo
#

I’m just spitballing ideas.

river glen
#

what about a suggestion to make respawn times scale the more players there are

#

and soft capping at a certain amount

#

cuz i can just stall

#

die

#

my teammates does the same thing

#

and slowly we just kill the boss

safe oasis
river glen
#

ok

#

guess not

cobalt pewter
#

Can't you just use Better Multiplayer mod if you're adamant on not having cheeses?

safe oasis
#

yep

river glen
#

oh well

safe oasis
#

that is indeed a feature

unkempt bolt
#

needing to place walls to avoid running into infernadoes just seems like arena preparation imo, like having a high platform to avoid plantera's spiky balls

safe oasis
#

tfw troll sugg

dapper coral
#

@hazy goblet no meme suggs

#

lores are also being removed in 1.5

#

so your sugg is moot anyways

#

please read the doc in the pins

placid sigil
safe oasis
#

damn 2 months ago

#

how far you scrolling bro

earnest cape
placid sigil
#

Its called boredom

dapper coral
#

well then

shell drift
#

yeah the massive box is annoying ngl

ashen warren
#

And it takes so long to mine

shell drift
#

veinminer go brrr

ashen warren
#

Cheat sheet go kekw

earnest cape
#

it's already ✅ and 👍 so no reason to repost it

torn nacelle
#

oh woops didn't notice. I'll remove it

earnest cape
hollow shell
earnest cape
#

ah darylsweating

hollow shell
#

And, can I see that Fab confirmation? Or was it VC only

earnest cape
hollow shell
#

Alright, sure then

earnest cape
#

thank wegud

cobalt pewter
#

When you have the power

earnest cape
earnest cape
#

nice ping

fading silo
earnest cape
fading silo
#

My bad chief.

#

I didn't scroll up

cerulean estuary
#

How would you double tap a diagonal and have it be less janky than keybinds

whole sedge
#

Wouldn't that also cause conflicts with other dashes that could be avoided though? furthunk

eternal escarp
#

i mean that is only an example

#

tbf

crystal iron
twin timber
#

Maybe make Golem drop solar tablet fragments?

#

Since he is a temple boss
He is made out of the same bricks
He is powered by something

hollow shell
#

Makes sense thematically yeah

#

I'm not sure if there's a great need for another source of those fragments, but
it'd fit in with other additions we make to bosses

twin timber
#

I will write it tomorrow. Tired as hell, and need to go to bed

hollow shell
#

aight

#

@hazy goblet Read the Suggestion Don'ts document, pinned here and in #suggestions-posting.
That's a Specific Item Suggestion and is therefore not allowed.

safe oasis
#

he’s been told to read the suggestions doc in the pins like twice now i think

violet sierra
#

good sugg

hollow shell
#

mmm not a good idea to use an upcoming feature in your reason

earnest cape
#

yeah was about to say

#

maybe it's better to use PBG as an example since she also drops plague cell canisters

#

king slime dropping slime, etc

#

wait what KS doesn't drop slime darylsweating

hollow shell
#

(his slimes drop slime)

earnest cape
#

he technically doesn't drop gel

twin timber
#

Okay, imma edit

clever canopy
#

Woop woop

muted osprey
#

also mis's sugg on eidolon tablet

crude geode
#

This feels a tad specific to be honest.

earnest cape
#

yeah and I don't really understand what the sugg's asking

#

in the first two lines its asking material for scourge weapons and the next one it asks scourge to drop mats for forbidden armor?

crude geode
#

I think it’s asking for the added material to be incorporated into forbidden armor’s crafting

cold swallow
#

I guess I should limit it to just one

crude geode
#

Which is unnecessary Bc the forbidden fragment is what serves as the counterpart to ice core

earnest cape
#

and frigid bar's removed next update so you can't craft frost armor with it anymore

crude geode
#

Both drop from elemental mini-bosses, and are combined with T3 metals to make the respective armors.

cold swallow
#

Well that completely removes the purpose of this

crude geode
#

Also literally every boss has weapons you can only get by chance.

#

Moon Lord, Plantera, PBG, etc.

earnest cape
#

and to top it DS is a worm boss aka easily shreddable

#

pepelaugh

cold swallow
#

I really just started off with the idea of Forbidden Armor also having a calamity boss bar incorporated with it as an equivalent to frost armor, but now that the frost armor won't be crafted with Frigid Bars anymore there isn't a point

ashen warren
#

acid gun on eye of cthulhu

fossil finch
#

what

fading silo
#

Dang

#

That's kinda intense

crude geode
#

Isn't this kinda a part of balancing

rancid jasper
crude geode
#

yes

rancid jasper
# crude geode yes

yea, photo right click is broken, too broken, so limit it, for obvious reasons. if it is too much work, then you dont have to do it

grim tusk
#

@rancid jasper checkpins

crude geode
grim tusk
#

For the time being, do not post any weapon balance suggestions.
For 1.5, the testers are going to go through every tier in the game and evaluate the balance of every weapon, starting with Post-Moon Lord (due to the stat flattening).
Posting any balance suggestions during this time would be redundant, as the testers will eventually evaluate the balance of every weapon in the mod, including whatever you are concerned about, prior to 1.5's release.

(Due to the Post-ML stat flattening, do not suggest anything stat-based about any Post-ML content, including armor and bosses, as well.)

ashen warren
#

they exist

gray nebula
#

wait

#

yeah

mighty knot
#

oh

ashen warren
mighty knot
#

that never happened

river glen
#

What about giving dog a bit of anti cheese since if he spawns below u and goes straigtht up into you

#

it can be unexpected

#

and a bit cheesy

#

would giving dog a few more seconds of invulnarability be nice / the amount of time he can't take damage and cannot deal damage

ashen warren
#

when he spawns in hes in the crawltipede ai phase so doesn't try to hit you

#

and the teleport spawns are clearly telegraphed

rugged belfry
#

Speaking of Anti-Cheese, Underground Perforator Hove can’t damage you half the time since it’s attacks break on impact with blocks, so they end up breaking on the tunnel down to the underground crimson

#

Know what I mean?

shell drift
#

perforator is super easy to cheese

rugged belfry
#

It’s overall an easy boss if you have a lot of area to move

#

Or at least just speed to avoid the worm

#

I make it exciting by fighting all 3 worms at the same time

frail mantle
#

something something nohitting bad reasoning

#

also iirc you aren't even allowed to roof cheese the perforators when you're nohitting

#

i realize now that you do, in fact, mention that in your suggestion

earnest cape
#

taking nohits as the basis of your suggestion is very bad

frail mantle
#

yes

dapper coral
#

(this is why in the no-hit rules you're not allowed to block perf hive projectiles with a ceiling)
so basically yeet this part because irrelevant and nohits bad

earnest cape
#

(nice blue rectangle btw)

dapper coral
#

perfs without projectiles is a joke to no hit
and change this to not say nohit

frail mantle
earnest cape
whole sedge
#

Should probably reword it to look less, immensely casual i guess also as this doesn't really have that suggestion feel to it and more of something you'd just see in a general chatroom but that's less of just a bad reasoning complaint and more of just this feels weird to me Shrug_DRGN

crude geode
#

It's generally their style, and hasn't been brought up as invalid before.

whole sedge
#

this is their first sugg I have personally seen i mean yeah not invalid just kinda feels off to me compared to every other suggestion and kind of the one goal of a suggestion

crude geode
#

45 suggestions by Destroyer done before, with quite a few done in this more casual style.

whole sedge
#

Guess it is just me then, sorry i guess

crude geode
#

It's alright, I personally dislike the style but it's completely valid, and is just a personal quirk of Destroyer's suggestions.

warm scarab
#

i normally don't be this casual

#

unless i took my meds too early and it's effects are wearing off HDfailure

frail mantle
#

something something not actually Yharim's real sword

muted osprey
#

but it'll be cool!!! 🥺

frail mantle
#

which does raise the question of why it's called the True Tyrant's Ultisword but like eh

#

when Yharim is added i predict that his melee drop will just be his actual, real, canon, non-cardboard cutout bootleg chinese version sword

earnest cape
earnest cape
#

latest sugg about this that I remember

rough pecan
#

oh fair enough then

hollow shell
#

It's fine to suggest it again, just don't expect it to sway the devs very much

earnest cape
#

yeah

rough pecan
#

yeah fair enough sure

worn salmon
#

the power of friendship upgrades the sword

frail mantle
#

the real ultisword was the friends we made along the way

muted osprey
#

fuck friends
I put all my npcs in compact efficient buildings

earnest cape
#

the friends of suggestor's lost hopes and dreams

agile bolt
#

Friendship is power, even more so in terraria since multiplayer is just cheese in itself kekw

gray nebula
#

truer ultisword

#

for real this time

warm scarab
#

:hdflr:

#

it's like dream's hunter vs speedrunner series
or terraria's updates

#

1.0: final update
1.1: true final update
1.2: true TRUE final update
1.3: true final update (real)
1.4: guys trust me this is the final update it's literally called journey's end
1.4.1: ok this time i'm serious it's the final update
1.4.2: i don't know what to say anymore so i won't say anything HDfailure

warm scarab
#

no one made a single comment

frail mantle
#

not too sure how a background would make people notice the SS more

warm scarab
#

more details

frail mantle
#

elaborate

hollow shell
#

Maybe "appreciate" would be a better word than "notice"?

worn salmon
#

im down for it

hollow shell
#

👌

vital condor
#

...that's actually big brain

#

making a surface sunken sea biome for housing

#

I 100% support this suggestion when it goes to voting and I'm stealing this idea for my next playthrough

warm scarab
#

i do that 99% of the time

#

because i noticed that the music is the best biome track out of all tracks

#

and most mobs are neutral HDfailure

#

another reason for you to make housing in sunken sea

#

that's also y nether is more safe than overworld sometimes but that's mc not terraria

vital condor
#

I'm on first playthrough so

#

¯_(ツ)_/¯

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didn't exactly know beforehand that that was a good idea

#

hence why I'm stealing it for future

river glen
earnest cape
#

im 100% sure the portal never spawns under you unless you intentionally fly up

river glen
#

when he first spawns in

#

i meant

earnest cape
#

run away and don't fly

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if you fly you're doing the boss wrng

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(i don't mean anything offensive about this)

vital condor
#

I believe they're saying that when you first summon the boss he can spawn directly beneath you

eternal escarp
#

that isnt likely to happen if you do this

#

afaik

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(never happaned to me atleast)

earnest cape
ashen warren
warm scarab
earnest cape
#

try reading the messages above

#

wrong reply

earnest cape
fading silo
#

If I read the convo correctly. Crawltipedes only attack when in the air. But I have no clue what you guys are talking about.

warm scarab
#

doggo spawnkilling youCompleteFailure

fading silo
#

I mean. That’s just showing off lol

shell drift
warm scarab
#

yes :hdflr:

frail mantle
#

i don't think i've ever actually heard of anyone confusing blood orbs for blood samples or vice versa

fossil finch
#

ye

dapper coral
#

they are very similar-looking, though

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so at least that part has merit, maybe

eternal escarp
#

they are similiar, but they have a big differenece in where and how you get them tbf

#

never seen much confusion with these two ever tbf

shell drift
#

magic storage crafting doesnt mix them up

#

ive never had that issue, but i can see why it could cause confusion

fading silo
#

Bruh. Why is there no Pbg wing set to go with the armor?

#

I want to suggest some things, but they are all don'ts

fossil finch
#

because funny

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also sugging one is not really a don't

#

(You can suggest plague-themed wings and you'd be fine)

fading silo
#

Also I think Evasion Scarf needs an upgrade.

#

Not cooldown wise.

fossil finch
#

evasion scarf is donor so you aren't getting that

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also what

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post plantera there's two dash accs which all players will keep on

#

why

fading silo
#

Idk. It just feels not as strong in post ml

fossil finch
#

well yeah you aren't supposed to use evasion scarf in post ml

fading silo
#

Oh....

#

I've been playing the game wrong then lol

dapper coral
#

(unless true melee gaming, maybe)

fossil finch
#

that'd be pretty specific byeah

fading silo
#

I want to suggest hardmode evil biome armor but can't SAD

#

I have some really well thought out ideas that are don'ts or they are hyper-specific/small and not worth suggesting

#

I still remember my first suggestion here was about hardmode evil biome bosses and I listed armor with some abilities along with a rev drop from each boss.

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That was before I knew that there were don'ts

gray nebula
#

based

grim tusk
wooden wedge
#

boobs on a sprite? no

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cannot be a thing

gray nebula
#

i mean if u look at basically any comment section on any brimmy art

grim tusk
#

theres always horny

gray nebula
#

boobs on a sprite truly cannot be a thing

grim tusk
#

always lots of horny

wooden wedge
#

illegam

gray nebula
#

sadly the resprite doesnt really change anything

grim tusk
#

why people are like this

gray nebula
#

fking dissapointed @ the inanis one with the cool chestplate not getting in

#

rigged

wooden wedge
#

actually what is the resprite

#

is it still the one that was posted a while ago in mod announcments

grim tusk
#

iirc yes

#

they havent said theres a different one

#

unless they have been keeping it under wraps

#

Essentially the mod announcements one but no spoon atm

gray nebula
#

crying

#

its still the one in announcement

#

:boooooohoo

#

still havent finished animating it but damn no motivzaton

fossil finch
#

even if she didn't have a resprite coming already this sugg would be dumb
calsuggesters when booba

hollow shell
#

This is usually only on the final stages of the events, right?
Pretty sure the smounts are reasonable up till then

crystal iron
#

its not that hard to get to the last waves

#

you have 10 minutes to do that

#

which in both tieres is easy enough

#

and i dont think 50 pumpkings and mourning woods at the same time is all that reasonable

#

and even if it is, it makes the event near unplayable

#

in my case at least, i cant even stop the event, because i just aiether die instantly or it sso laggy i cant even open the inventory in time

hollow shell
#

mm.

crystal iron
#

there are better ways to make an event harder the further you get into it, spawning a shiot ton of enmies isnt even all that effective cuz you get immunity frames
and while i did contradict myself here, theres a difference between a projectiles from 2/3 directions and undodgeable projectiles from all over the screen

vital condor
#

you get immunity frames, and they last longer cos you get less fps :)

rose latch
#

maybe just make them do more damage and drop more seasonal energy on the later waves

#

spamming more of the same bosses just doesn't work

zenith hazel
#

sugg bot's down, notified amber

covert siren
#

I miss og suggestion system boohoo

hollow shell
#

¯_(ツ)_/¯

#

This is about the same but with less garbage reaching the end state

crude geode
#

^

zenith hazel
#

bot's back up

hollow shell
#

Cool

#

...

#

@shut tide It would be preferred if you actually posted a serious suggestion

shut tide
#

I mean fair enough

#

but boss cheesers really deserve hell, especially in malice mode

hollow shell
#

We don't like jokes and memes in the system cuz yknow, we're actually trying to use suggestions to improve the mod

shut tide
#

cheesing bosses by somehow attacking them from really far away should punish the player

#

as of the changelogs this was done by removing boss zen from over 400 tiles away, however this can be overriden by drinking a regular zen potion

hollow shell
#

Also don't make suggestions involving upcoming features (Malice Mode or anything else in changelogs), that's a Don't in fact

shut tide
#

wait it is

#

my bad

#

I would not have made a malice mode-related suggestion if I knew

#

yeah ig that suggestion is to be ignored then

hollow shell
#

(and also you prolly won't need to worry about absurd transportation methods anyway, those are getting nerfed too)

shut tide
#

o nice

#

my suggestion wasn't proper cause it broke a rule but the big picture is that I really believe there should be a punishment for going too far from a boss besides losing boss zen when going >400 tiles away

#

and as my suggestion mentioned, especially for malice mode, just a thought

fossil finch
#

you can't realistically do anything to a boss from 400 tiles away

#

in fact, you can't get that far from most of them