#suggestions-discussion
1 messages · Page 1135 of 1
if we add a bio-station on the abyss
abyss stuff is op, the reaper shark teeth make some of the best items
you still didnt really bring a real reason as to why the abyss needs a lab like this
saying "theres op stuff" isnt a real reason tbf
what would happen is;
why?????
gets overlapped by dungeon on a chance
or "it doesnt have one"
halibut cannon is meme weapon
its intended to be overpowered
Abyssal Amulet falls of on Hardmode (although on pre-hm it destroys worms and BoC creepers)
And if it's unbalanced perchance, that will get fixed in 1.5
first off, it doesnt have one so theres reason one, its an important biome since the eidolon worm spawns there to drop rare items like the halibut cannon, eidolic wail and soul edge. But it doesnt have any lore, also it's never explained why the terminus is there or who put it there so im thinking they could expand on that to give us a lot more lore
Abyss chest loot is good and they have their uses.
(it still fucks up until plantera)
also, if "it doesnt have one" was a valid reason, then you could say "give the brimstone crags a planetoid, it doesnt have one"
"give hell a cold biome, it doesnt have one"
"make king slime drop a weapon, it doesnt have one"
these are all not really valid reasons, tleast not in my opinion
king slime has a weapon
For Eidolic Wall you have to be a 200iq man.
slime gun if that counts
eh, you get my point
nah
few things i want to add
Long message time
- An abyssal level bio station would make the already overly cramped and cluttery abyss even more cramped and cluttery then just getting completely ignored after every milestone
- Would cause even more potential issues for dungeon gen also
- The abyss already has tons of loot, crates, buffs, food items and halibut cannon and adding more would just make the biome feel bloaty when others could use it much more like the underground astral and crags
Unless I'm a 200IQ man, which I highly doubt
im saying put it at the bottom of the abyss near the terminus since there's litterally nothing there
There is something there: hell
No space.
also it's never explained why the terminus is there or who put it there so im thinking they could expand on that to give us a lot more lore
in this case, you can ask for ways to get the lore directly, it doesnt explain why the abyss needs a lab specifically
not right by the terminus just near
on the sides of the abyss
And isn't it explained how terminus got there in the lore also or even in the item tooltip itself? 
litterally nothing there
reaper shark
juvenile eidolon wyrms
bobbit worms
chaotic puffers
they're enemies not blocks
thats
uhh
Voidstone
its empty so you can fight those enemies too, id assume
It is also empty so you can fight those enemies
The bottom of the abyss is effectively blank, yes
But it doesn't mean that a specific structure should be there
a draedon lab specifically has 0 reason yes
a research station isnt gonna cram the whole abyss, its tiny comparatively its like 60x60 blocks max thats not gonna stop it from being an open area
or any lab in this case
imagine trying to fight reaper sharks and shit in a cramped ass draedon lab
there's a reason that part is empty
Terminus is on the bottom of the abyss because it was locked after Yharim's brother did an oopsie and they didn't want to commit death again so that explains it being on the bottom of the abyss.
I think thats the lore for Terminus?
((might be?))
it doesnt actually say that on the tooltip though
((who knows))
do you want a long af tooltip?
not many would
Yeah I remember it being something like haha this thing too funky powerful let's yeet it into this earth asshole
make every single item have a big tooltip
and dont bring up Revengeance, its long because its a difficulty toggle with quite a bunch of not easy to see changes
and being lore
👀
and its prty much the only long tooltip'd item afaik
it says this "A ritualistic artifact, thought to have brought upon The End many millennia ago
Sealed away in the abyss, far from those that would seek to misuse it" it doesnt actually say who sealed it or when or how they got that far into the abyss and a research station could explain that
literally making every item a Fargo's Souls post-Abom accessory
The only reason rev is so long also is cause it's a difficulty item 
spong
thats why im saying make a research station, then you dont need a long tooltip, you can just have it in a research panel
oh yeah
but why a research station specifically?
sponge
thats the question
Research panels are literally are big tooltips in item form
yeah
the fact the abyss doesnt have a lab does not mean it must have one
cause where else are you gonna put the lore, you could just have it scrawled on a piece of paper next to the terminus but thats boring
how is that boring
not all the lore is written ingame anyways
yeah you've said that like 17 times now we get it
Terminus is also kind of minor also and is nowhere near as important to draedon or his labs at all because it's kinda just funny artifact
yes but it can be with the research labs or they wouldnt be a thing
Not everything that is shown on the in-game expierence has to be conected to the lore.
that too, yes
gameplay>lore iirc
terminus could do with a better way of getting
also this, terminus has little to no connection to any research from draedon iirc
so even from a lore standpoint
this would be zero sense
draedon doesn't care about terminus
Terminus is fine really, it's an extra item for a funsies event rn 
(not yet)
(without losing it that is)
(prty sure 1.4 tmod will fix this)
its not all about making lore for the terminus it's about making lore for the abyss, i didnt even mention making lore for the terminus in my original suggestion
🤫
(but thats besides the point)
what does he care is about mechanical and technology stuff and not magic mysterious artifacts
well, what connection does draedons research have with the abyss then?
Soon™️ but still the abyss doesn't have much if any connection to draedon either
Wait a sec
How is the Terminus related to Draedon
well abyss will get lore when lore writers get to it
its not
in any way related to Draedon
it aint, read smh my head ://////
Okay
(we discussed it a sec ago)
m
(basically it doesnt)
Really I feel like a better way to explore Abyss lore would be to make the little houses and such have bits of lore built into them but still it's not related to Draedon at all 
Sorry me dum
would be interesting to find tablets in the chests like Draedon's logs tbh
the closest thing draedon is connected to in that location is the sulph sea iirc
yea
Sulph sea is also only loosely connected also iirc
I forgot a lot about the piss sea so I'm probably wrong but still 
(thats not a huge connection tbf)
(he just made it sulphorous
)
well yeah

anyway about the suggestion
well draedons space exploration probably didnt help him make a massive skull too much but he still made a research station there, also the eidolon wyrms have a connection however vague it is being the DOG since they're both worm enemies and both very strong
what
still extremely specific with little to no reasoning and it seems you haven't made any effort to improve that as it still remains unedited
how do eidolon wyrms have anything to do with DoG?
space exploration is related to draedon due to cosmilite shit and stuff iirc?
oh wait dog is from another dimension
DoG and storm weaver are the same species
i forgot about that
they're not related to wyrms at all, yea
kinda
idk im not a lore nerd like bruhimus
about the sugg
nah the DOG doesnt have any relation to draedon since it was some worm from another dimension i forgot about that
uhh
🤫
Draedon made DoG's armor didnt he
ye
it does
thats a medium sized relation
without the armor he wouldn't be able to use his powers as often or smth
and the armor is made with cosmilite which is also draedon related blah blah
or just, travel through his pocket dimension without getting ripped to shreds
Yeah regardless of arguing about lore and such, this is still kind of poorly made with zero effort to improve it, way too specific and has zero reasoning other than "it'd be neat to have abyss lore" even though most of the abyss is completely unconnected to Draedon also. 
well im not gonna write a page of lore for it, its just a general suggestion to have a research lab down there since i though it would be cool, you can just say if you thing its a good suggestion or not you dont have to be so pessemistic saying how useless and awful it is
I also see zero chance of this being accepted also as if they wanted one there they likely would've made it ngl
something like reworking abyss houses to look more unique would be better tbh
Dom alredy said it like minutes ago.
did you read the suggestion doc
It will have a chance to overlap with the dungeon.
what
And also not sure if its something that includes making a new biome structure which is on the Don'ts.
ugh.
read the pins
the big pinned document
plz
highlighting the do's and don'ts
that you were supposed to read before even writing a suggestion
it doesn't highlight do's smh
read pins please but regardless this breaks a lot of them and it's reasoning is kind of "it'd be pretty nifty" and gives no real way to build upon the non-draedon related abyss lore
but draedon isnt related to most of the stuff his research stations are in
what

Or dont do any of that and just put the lore in tiny boring shadow chests since the people in suggestion discussion say its an awful and flawed idea
really
was this necessary at all
((asking since i havnt fully read any of those))
which one of the donts am i breaking cause theres like 20
— "Yeah idk what this place is"
— "but you built it"
— "I said, I don't know"
yes
although i know for certain he is related to space and the jungle for very known stuff
i mean its true
Specific, no real reason
Specific stuff.
Grand scale stuff, new biome stuff (not sure if considered?)
which one is that, like number 10 20?
just ctrl F
basically what others said 
really the idea is kind of flawed also so I'd suggest kind of changing it to be "Rework the Abyss houses to give more lore and knowledge on the biome" rather than "Add a draedon lab here"
just like, ctrl f "specific"
ok i found it
- specific as fuck
- only reasoning being "it'd be cool"
unrelated but it doesn't take more than a minute to read the document
this is just being lazy
(Tho idk how specific it really is)
it says to not be specific
in the document
Additionally, specificity is not recommended for suggestions
it says that
then it has a bunch of reaper shark teeth and a weapon like the Murasama but maybe rogue class and abyss themed, the weapon would also be level locked like the. Murasama except this would be post supreme calamitas. The research panel thing would talk about the abyss creatures and the eidolon wyrm's specifically.
to me this sounds specific quite a bit
Byeah Murasama, research panel, all of that is specific
not as much as other stuff seen before byeah
ok ill make it less specific
Also search there for "reasoning"
Well, it's better now
inhabitants of the ayss
small, but typo that can be fixed
there should be a bit on why draedon research station specifically and not like any other miscellaneous structure
yeh
ok its changed
better 👍

How do you fit a reasearch lab in a place that is fairly skinny and has a decent amount of rocks in the way?
Curious
Oh wait
that's the devs' job 
@final plover can't suggest something about future content, have to experience it and see how it plays out yourself before suggesting changes
oh i didnt know they had different names
@final plover suggestions based on upcoming content are a don't
future content also the problem with mech minecart wasn't it being too much faster than the other minecarts, but rather it just being too fast in general
My bad thanks for the reply

Deleted the og comment

(also Fab sad that he would buff the cart back up a bit if the nerf turns out to be too huge)
@tender temple Also change the title to Void station and not abyss.
ok
Cause there are a lot of interesting creatures in the void
Also why is there a sulphuric sea mini boss?
The mawler or whatever it's called
trasher?
It just randomly spawns and is a flipping tank of a mini boss
It's a shark
Spawns in the sulphur layer
It's random
And is extremely tanky
sulphur layer doesn't exist 
and yeah that's mauler
sulphuric sea not layer but mauler or trasher does indeed exist
basically a miniboss like reaper sharks
that things cool
When you're mining down an enchanted sword hole and a trasher falls down and you try to get out but the trasher defies physics and flies.
Literally
It did happen to me and I was in shock
Maulers are passive when you first see them until the player comes near it or hits it though and trashers are just weak fodder mobs really..?
They're pretty damn rare in PHM also
I mean yeah Maulers, the actual mini-boss, only spawn in extreme cases in P-HM so 
they're also passive until you actually attack them so i don't see much of a problem really
I didn't even notice them until I was in range tbh
I mean yeah makes sense to make a sugg about having them not spawn in pre-hardmode as they kind of are a late hardmode/pml mob as it can feel unfair to get annihilated by them when you don't see them
Nah. I'm not really going to complain about a miniboss that serves little to no purpose until post polter
Legit only drops shark fins until post polter
they drop a pretty good ranger weapon so they're cool
Yes, but that's a post polter weapon. And only available when polterghast is beaten
yeah
I mean yeah that seems why it'd be reasonable to have them only spawn Post-Moonlord really
Besides that. It will only drop shark fins
And the miniboss has 165,000 hp
And that's normal mode
Also it's extremely fast underwater and has 50 defense, 5% Damage reduction, and 100% knockback resistance.
Basically it's a menace
I mean are you planning on turning this into a sugg or..? 
I might
Cause this miniboss feels like it serves no purpose other than a post polter range weapon
I mean yeah makes sense, should likely do that then so this isn't completely off topic 
Mauler's being planned to be t3 acid rain enemy
Oh
Need confirmation however
On?
1.5
Nah i need to pong a dev to make sure first
k
@hearty yew heard a while back in vc mauler's being changed to t3 acid rain enemy, is that still being planned
that is still planned yes
right now it's just an orphaned miniboss that has no reason to exist outside the event
So do I delete the suggestion?
to quickly restore mana without waiting
it was a term, they are just really important
hol on, ima change that
actually, i said they were large asset, not neccessary
I don’t personally use mana potions but to some people they are an integral part of the class
some other mods add increase to mana tho
such as MrPlague's authentic races, Skeletal Race
why should the bigger mod conform around the smaller mod
make those mods add a mana potion good enough to fit them
Suggestions shouldn’t take other mods into account
especially mods most people have never heard of
i dont know, why give thorium a revengance capabilities when thorium could just do another revengance?
400* iirc
how is that related at all 
ye
supreme is 400
your max mana is normally 500 at the point you have access to supreme
550 at the end
ye
this is about the same ratio as vanilla mana pots
300 mana restoration / 400 max = 75% restoration
i don't know, maybe this argument doesn't work because it was removed
?
now im confused at myself
uh
fu-
well, i have an idea that is... strange.
hol on
ight i added new thing
wh
there’s an actual reason for boss zen though
so mobs don’t spawn mid fight and fuck you
which is why the zerg would be a fun idea
armageddon, but less hard, and it would be fun
armageddon's getting removed next update
Mana flower tho
son of a bi-
and how the hell would it even work
that just sounds like a SIS at this point but not really
Armageddon was too extreme with the one shots
just remove the zen, add the zerg, and a boss of your choice
No
wh
why though
Boss zerg on laggy bosses like yharon and Providence would make the game have massive framedrops
the only thing i’m seeing here is “why not”
fun challenge, also loot
What the fuck
which is really shit reasoning
just spawn the bosses yourself in at that point
No more money for potions 
Also Luiafk has ultimate battler which already is a laggy mess
How is it a fun challenge
because for one, you can spawn multiple bosses under certain circumstances
Or bugs
i have 2 words for you, random internet user: boss rush
Or cheatsheet
boss rush is different
do boss rush then??
Also fargo has a potion to summon all bosses at once including modded ones
because it's a boss rush, not every boss coming to your house and beating you up at once
that is a fair arguement
not wrong
Boss rush isn't filled with random enemies
at the same time, adding something completely new will add a lot of coding and a lot of work for the devs
Lol. Imagine being the king slime that spawns in the outer 6ths of the map.
wait is boss zen toggleable (in mod config)
something visual or minor
Yes but buggy atm
maybe we can add boss zerg and make it toggle-able in the config
Can we improve boss zen by removing any enemies that are already spawned?
ok but why
oh
boss zerg doesn't contribute to anything and makes everything more of a hassle
“why not” isn’t a good reason at all
boss zen at least helps out with menial tasks
well then boss zerg is unnecessary because you can disable boss zen (in config) and drink a zerg potion
but it would be only for pro's
what
like the boss zeerg
I assure you no one will want to fight a swarm of enemies and a boss at the same time
they use it
I'm so confused
True, but then there are the enemies that are already spawned, which can lead to extra damage when trying to run away from boss.
true
Specially early post-ml
ye
not to mention the fact that at some point, enemies will contribute absolutely nothing to a fight because they die so easily
this discussion went from somewhat normal to supreme calamitas shooting a brimstone monster down Yharon's throat
that does not make any sense
what im trying to say is this conversation is w a c k
If you want a boss zerg. Download fargo's soul mod and get the item or potion that spawns every boss including modded if you want to fight so many all at once.
that is boss rush, but all at once
that made no sense
Ok? But isn't that what you're looking for?
or, just disable boss zen, then activate zerg, battle, water candle, chaos candle
Or just crash your computer.
no, im looking for things such as providence, but high enemy spawn rates
better yet, just delete the sugg :tro
like, really high
yes this is literally all you need to do
ok
and it achieves practically the same purpose
tbf you could say the same about boss zen
just drink a zen 5head
i did
Lol
except that boss zen helps in the fact that it only takes up 1 slot
boss zen is way stronger than normal zen
doing all of that zerg + chaos bs is like that meme where you jam a stick into a bike
Maybe just have boss zen as an overall buff that activates, but doesn't appear on the buff/debuff area
a good idea
I have a new sugg idea
post it then
i gotta check that its not a dont
its an idea to adress abyss chesse
We talked about in the Draedon chat. The cheese i wanted to talk about was Wormhole cheese
Currenlty via just wormhole and alternating who is in the abyss, it is very simple to cheese the abyss because it doesnt anger the Wyrm. So the idea was to either make you unable to teleport to someone who is in the abyss. However, alternatively, you could make womrhole potions inflict Chaos State
(iirc Fab said that Multiplayer is inherently unbalanced so he's not gonna fix it (which isn't that great of a reason imo byeah))
no thats fine
if hes just accepting that some multiplayer cheeses will exist
thats an acceptable path
if they*
What if Wyrm got triggered only in the lower abyss/void?
thats a horrible idea
cause what cheese is RoD going to have in upper abyss?
it makes you move faster through the abyss
ye
meaning less breath used
also, i feel like a lot of enemies in the abyss
become less scary if you can just
teleport away
tbh this can still be a suggestion
If you want to, go for it
Can we at least fix the attaching of the colossal squid? It's unpredictable and annoying especially with the amount of space in the lower abyss.
if Fab has already adressed this specific cheese
as in llike
said he wont bother
i dont want to suggest it
Yeah
it might be worth a shot then
I think the abyss deserves to like
exist at all in multiplayer
it basicallly doesnt exist in multiplayer in its current state
It sounds more like a general statement
ill throw it out there

maybe they will think its a solid idea to at least save the abyss from cheese
or at least
the easiest cheese
there will probably be cheese
I have a complaint about the fact that there is a lot of debriss/rock formations in the lower abyss. The amount of space is lacking....from my world gen experience, you get punished harshly for trying or accidentally going for air, and the colossal squids can eat the player which is hard to dodge when there isn't a lot of space.
idk if thats too specific now that i think about it
if it is then let me know and I can remove the mentions of the methods of fixing
i guess that makes sense
space fish are obtained in sky lakes
idk for me they were distinct for some reaosn
Well, it'd make gathering materials for the equipment easier. Clouds, feathers, sunplates, and now aerialite will all be in the same place.
atThomas
seems like its a blue check to me
Thomas also doesn't mention the slimes at all btw
Yeah
oh ok, i didnt rtealize that blue check hhas to be very specific
there's also this #suggestions-voting message (also Thomas lol)
but it's before the bluecheck cutoff date
Not very specific but yeah
Indeed, if that one was past the bluecheck cutoff, it'd be definite.
im surprised that this beta sugg is going to make it into voting lol
when i first saw it i figured itd get deleted within like an hour of posting
oh if you have that you dont make it into voting, makes sense
I suppose thats better than deleting it
they get killed in 24 hours
you know
i'm surprised it wasn't deleted right away ig they just wanted to leave the guy the option to reword the sugg so it was better and all
lol
Dont take my wormhole cheese away from me and my friend 
I don’t think that it’s a huge deal that you can do this, because the lower layers of the Abyss aren’t super important until later on where you can survive for a long time down there anyway
A simple gills potion is enough for the top layer too
@brave girder You could clarify that you mean a traditional enrage, i.e. biome or time based
as opposed to Demonshade's Enrage, which does have a red visual effect
(from the top line I saw "red" and "enrage" and thought of Demonshade first)
ye the boss turns red
the healing?
yeah, reversed tho i guess
lol riz haha..
what
@cobalt pewter do you know, the background wall in abyss can't be broken
Calamity boss design be like: just use Lui Skybridge 
Nothing is indestructible with cheat sheet 
laughs in actual-background
cheatsheet
you can't destroy yourself

the
at the end isn't really necessary
also the second sentence is pretty long and could be split with a few periods
no one forbid adding emotes in suggs

it can embed emotes from this server
thinkies
?
To show that emotes can embed in bot messages

To be fairly honest I see emotes in sugg as kinda weird, a lil unprofessional, but that's just me I think

It's not a big deal
True
mmm
i just realized what you mean :hdflr:
Might wanna clarify in the title that you mean buff effects
The title's currently quite vague
Oh good idea, thanks
this feels more like a bug report than a suggestion tbh
@deft notch make proper formatting of your sugg(look at suggs above)
probably better to put it in #bugs-read-pins ?
oh right i should read first

Ah yes
Sorry for that. I think it is correct now

Personally i haven't had any of these same multiplayer problems you are having. The boss never hard targets 1 of us, we can always juggle the boss in a way where we decide which player the boss will target next. Was one of you guys melee or something? Melee has armors that increase his aggro value so if you have a melee player who has gear like that the boss will basically 100% target you. Ranger also has some stuff that on the other hand decreases his aggro value
If the other guy has increased aggro or decreased aggro that basically makes it so that the boss will only hard target 1 of the players depending on who has which aggro
@deft notch ^
Aggro is funny
Yeah, i was melee
But there was some cases where the bosses did not come after me
With Leviathan and Anahita for Example
@placid mason how exactly would that "make the fight less tedious"
Not sure how knocking the player back into the arena really helps
In fact it might throw someone off
i have never ran onto the tornadoes except like twice and both times were because of the moving around, which is getting addressed
someone asked the same thing before and got the same answer
having them push would allow you to not think about your horizontal movement
that would feel awfully confusing
if you ran into a bordernado its your fault :///
besides, bordernadoes are becoming less wavy in the next update
if they push you, doing circles around yharon become much easier
simmilarily to a wall
oh yeah you could literally like abuse them
yeah
and going zoom all around because of like
you bounce between the walls without caring
making the fight much easier
Obviously they won't launch you at the speed of light, just lightly bounce you back.
yea but what's the point
The point of what?
the point of removing bordernadoes instakill
(refer to what everyone else said about the sugg starting here)
It's annoying, a OHKO for something that is merely meant to restrict your movement.
i mean man
as i said i never found myself running onto them
well you could say the same thing about the pushing back thing
it would be annoying to get thrown back into a projectile
see my diagram pzl
At least it doesn't instantly kill you
getting pushed back is abuseable asf
kinda like that, yea
Mhm
its kinda your fault if you ran into a bordernado though
I ran into it cause of the waves
current ones are a bit wacky with their waviness but that's getting changed
Cool
so like, i don't see any point
You can always build giant walls around the bordernadoes.
that too
Mhm
All I really have to think about for it right now.
I could care less about borders tbh. I just fly in circle
I see no problem with making them windboxes in place of the instakills either.
it makes the fight easier
If the suggestion is valid but you disagree just do not star it.
Maybe just have one free knock back and then the next hit is a one hit
Very hard task at hand.
that sounds interesting
The suggestion is valid imo, as I personally feel like this type of “punishment” is extreme when compared to SCal’s arena. You don’t just die when leaving the dungeon with Polterghast.
Indeed.
i mean this place is to discuss all suggs, not just invalid ones
that came off as a lil bit mean tbh
(my point was about the actual sugg)
Damn the funny loophole.
it's not like we are jumping on him or whatever
((tedious is the wrong word here probably))
Well then make it clear to them.
Perhaps instead of “tedious” you could use the word extreme. Unless you have more reasoning for the instakills making the fight more tedious.
Tedious is definitely the wrong word, I was trying to describe the idea of worrying about getting instantly obliterated whenever you mess up.
tedious is when its so hard that you end up trying 100 times
no that's just being very hard
tedious is just doing the same thing over and over again, getting boring
tedious is not always hard though
After looking at the definition, I'd say that tedious would be taking 15 to do the fight, only to die and start over.
either way still not the right word
maybe say something like make the punishment much less extreme compared to the scal fight, which is also meant to keep you in a boundary
@placid mason how bout make one free knock back with some invulnerability in case some projectiles are aimed at you and then the next hit is OHKO.
then that's like almost guaranteed to be abused
sounds confusing and complicated
and it's supposed to be a punishment anyway why make it give you iframes
Basically it knocks you back and gives short iframes not long
It’s one free mistake
Or just knock back and no iframes
That way it still punishes you
Ok so instead of all knock back, how bout one free knock back with no iframes and then the next hit is a OHKO?
Literally just one bump and then the next touch is a OHKO
If the player touches either sides.
They both count as one
So it’s a shared free hit
that sound like it needlessly complicates things
I’m trying to make the suggestion less likely to be shot down
Or just make it a rev/death mode thing only
How is it going to be shot down?
Cause they say how they put up walls, which is a strat
Also it’s a constant knock back that they are suggesting
That removes most of the challenge of the fight
i have never died to the border nadoes except for one time when i tried to see if i could rod past em and went in lol

I don’t see this getting implemented even if it hits the 200 star requirement
It could be better
Well yes, but how long has this bordernado been a thing in the mod?
since Yharon was addded, i think
Things change.
I’ll vote on it cause I kind of agree with this, but I doubt it will succeed
I never took I-frames into consideration, it will be just push and no brief immunity.
Maybe make it a normal mode thing idk
there’s no point to that tho
I’m just spitballing ideas.
what about a suggestion to make respawn times scale the more players there are
and soft capping at a certain amount
cuz i can just stall
die
my teammates does the same thing
and slowly we just kill the boss
Can't you just use Better Multiplayer mod if you're adamant on not having cheeses?
yep
oh well
that is indeed a feature
needing to place walls to avoid running into infernadoes just seems like arena preparation imo, like having a high platform to avoid plantera's spiky balls
tfw troll sugg
@hazy goblet no meme suggs
lores are also being removed in 1.5
so your sugg is moot anyways
please read the doc in the pins

Its called boredom
well then
yeah the massive box is annoying ngl
And it takes so long to mine
veinminer go brrr
Cheat sheet go kekw
@torn nacelle #suggestions-voting message
it's already ✅ and 👍 so no reason to repost it
oh woops didn't notice. I'll remove it

@hollow shell should this sugg be 🛠️ since fab stated it'll be added eventually ?#suggestions-voting message
You fool, you forgot about the bluecheck. The no-repost-after-200 rule only applies if it's your own suggestion
ah 
And, can I see that Fab confirmation? Or was it VC only
ye
Alright, sure then
thank 

https://gyazo.com/6861f7963207ffccd94efb5a6029f3a8
no, you don't
nice ping
Titanium is just better. Yes adamantite looks visually amazing. We or most of us know that titanium is just better.
.
You missed the point ig

How would you double tap a diagonal and have it be less janky than keybinds
Wouldn't that also cause conflicts with other dashes that could be avoided though? 
maybe it could depend on visibility, if its visible you get a dash and vie versa
Maybe make Golem drop solar tablet fragments?
Since he is a temple boss
He is made out of the same bricks
He is powered by something
Makes sense thematically yeah
I'm not sure if there's a great need for another source of those fragments, but
it'd fit in with other additions we make to bosses
I will write it tomorrow. Tired as hell, and need to go to bed
aight
@hazy goblet Read the Suggestion Don'ts document, pinned here and in #suggestions-posting.
That's a Specific Item Suggestion and is therefore not allowed.
he’s been told to read the suggestions doc in the pins like twice now i think
good sugg
mmm not a good idea to use an upcoming feature in your reason
yeah was about to say
maybe it's better to use PBG as an example since she also drops plague cell canisters
king slime dropping slime, etc
wait what KS doesn't drop slime 
(his slimes drop slime)
he technically doesn't drop gel
Okay, imma edit
Woop woop
also mis's sugg on eidolon tablet
This feels a tad specific to be honest.
yeah and I don't really understand what the sugg's asking
in the first two lines its asking material for scourge weapons and the next one it asks scourge to drop mats for forbidden armor?
I think it’s asking for the added material to be incorporated into forbidden armor’s crafting
I guess I should limit it to just one
Which is unnecessary Bc the forbidden fragment is what serves as the counterpart to ice core
and frigid bar's removed next update so you can't craft frost armor with it anymore
Both drop from elemental mini-bosses, and are combined with T3 metals to make the respective armors.
Well that completely removes the purpose of this
Also literally every boss has weapons you can only get by chance.
Moon Lord, Plantera, PBG, etc.
I really just started off with the idea of Forbidden Armor also having a calamity boss bar incorporated with it as an equivalent to frost armor, but now that the frost armor won't be crafted with Frigid Bars anymore there isn't a point
what
Isn't this kinda a part of balancing
you talking to me? just wondering
yes
yea, photo right click is broken, too broken, so limit it, for obvious reasons. if it is too much work, then you dont have to do it
@rancid jasper 
#suggestions-discussion message
this is what I'm referring to
For the time being, do not post any weapon balance suggestions.
For 1.5, the testers are going to go through every tier in the game and evaluate the balance of every weapon, starting with Post-Moon Lord (due to the stat flattening).
Posting any balance suggestions during this time would be redundant, as the testers will eventually evaluate the balance of every weapon in the mod, including whatever you are concerned about, prior to 1.5's release.
(Due to the Post-ML stat flattening, do not suggest anything stat-based about any Post-ML content, including armor and bosses, as well.)
oh f*ck
oh

that never happened
What about giving dog a bit of anti cheese since if he spawns below u and goes straigtht up into you
it can be unexpected
and a bit cheesy
would giving dog a few more seconds of invulnarability be nice / the amount of time he can't take damage and cannot deal damage
when he spawns in hes in the crawltipede ai phase so doesn't try to hit you
and the teleport spawns are clearly telegraphed
Speaking of Anti-Cheese, Underground Perforator Hove can’t damage you half the time since it’s attacks break on impact with blocks, so they end up breaking on the tunnel down to the underground crimson
Know what I mean?
perforator is super easy to cheese
It’s overall an easy boss if you have a lot of area to move
Or at least just speed to avoid the worm
I make it exciting by fighting all 3 worms at the same time
something something nohitting bad reasoning
also iirc you aren't even allowed to roof cheese the perforators when you're nohitting
i realize now that you do, in fact, mention that in your suggestion
taking nohits as the basis of your suggestion is very bad
yes
(this is why in the no-hit rules you're not allowed to block perf hive projectiles with a ceiling)
so basically yeet this part because irrelevant and nohits bad
(nice blue rectangle btw)
perfs without projectiles is a joke to no hit
and change this to not say nohit
thank you i created it in five seconds

@warm scarab ^
Should probably reword it to look less, immensely casual i guess also as this doesn't really have that suggestion feel to it and more of something you'd just see in a general chatroom but that's less of just a bad reasoning complaint and more of just this feels weird to me 
It's generally their style, and hasn't been brought up as invalid before.
this is their first sugg I have personally seen i mean yeah not invalid just kinda feels off to me compared to every other suggestion and kind of the one goal of a suggestion
45 suggestions by Destroyer done before, with quite a few done in this more casual style.
Guess it is just me then, sorry i guess
It's alright, I personally dislike the style but it's completely valid, and is just a personal quirk of Destroyer's suggestions.
i normally don't be this casual
unless i took my meds too early and it's effects are wearing off 
something something not actually Yharim's real sword
but it'll be cool!!! 🥺
which does raise the question of why it's called the True Tyrant's Ultisword but like eh
when Yharim is added i predict that his melee drop will just be his actual, real, canon, non-cardboard cutout bootleg chinese version sword
Most likely
latest sugg about this that I remember
oh fair enough then
It's fine to suggest it again, just don't expect it to sway the devs very much
yeah
yeah fair enough sure
the power of friendship upgrades the sword
the real ultisword was the friends we made along the way
fuck friends
I put all my npcs in compact efficient buildings
Friendship is power, even more so in terraria since multiplayer is just cheese in itself 
:hdflr:
it's like dream's hunter vs speedrunner series
or terraria's updates
1.0: final update
1.1: true final update
1.2: true TRUE final update
1.3: true final update (real)
1.4: guys trust me this is the final update it's literally called journey's end
1.4.1: ok this time i'm serious it's the final update
1.4.2: i don't know what to say anymore so i won't say anything 
not too sure how a background would make people notice the SS more
elaborate
Maybe "appreciate" would be a better word than "notice"?
im down for it
👌
...that's actually big brain
making a surface sunken sea biome for housing
I 100% support this suggestion when it goes to voting and I'm stealing this idea for my next playthrough
what
i do that 99% of the time
because i noticed that the music is the best biome track out of all tracks
and most mobs are neutral 
another reason for you to make housing in sunken sea
that's also y nether is more safe than overworld sometimes but that's mc not terraria
I'm on first playthrough so
¯_(ツ)_/¯
didn't exactly know beforehand that that was a good idea
hence why I'm stealing it for future
yes, but he can unintentionally hit you if he spawns directly below you
im 100% sure the portal never spawns under you unless you intentionally fly up
run away and don't fly
if you fly you're doing the boss wrng
(i don't mean anything offensive about this)
I believe they're saying that when you first summon the boss he can spawn directly beneath you
.
that isnt likely to happen if you do this
afaik
(never happaned to me atleast)
yes and I'm saying the way to avoid it is run and don't fly for too long
Hasn't personally happened to me, but if it happens frequently then fair enough
it can spawn below you when he spawns
.
try reading the messages above
wrong reply
this one
If I read the convo correctly. Crawltipedes only attack when in the air. But I have no clue what you guys are talking about.
doggo spawnkilling you
I mean. That’s just showing off lol
order of safety in mc
nether
end
overworld
yes :hdflr:
i don't think i've ever actually heard of anyone confusing blood orbs for blood samples or vice versa
ye
they are similiar, but they have a big differenece in where and how you get them tbf
never seen much confusion with these two ever tbf
magic storage crafting doesnt mix them up
ive never had that issue, but i can see why it could cause confusion
Bruh. Why is there no Pbg wing set to go with the armor?
I want to suggest some things, but they are all don'ts
because funny
also sugging one is not really a don't
(You can suggest plague-themed wings and you'd be fine)
evasion scarf is donor so you aren't getting that
also what
post plantera there's two dash accs which all players will keep on
why
Idk. It just feels not as strong in post ml
well yeah you aren't supposed to use evasion scarf in post ml
(unless true melee gaming, maybe)
that'd be pretty specific byeah
I want to suggest hardmode evil biome armor but can't 
I have some really well thought out ideas that are don'ts or they are hyper-specific/small and not worth suggesting
I still remember my first suggestion here was about hardmode evil biome bosses and I listed armor with some abilities along with a rev drop from each boss.
That was before I knew that there were don'ts
based
why do people not check #calamity-update-talk and
(Brimmy is getting resprited already @ashen warren )
i mean if u look at basically any comment section on any brimmy art
theres always horny
boobs on a sprite truly cannot be a thing
always lots of horny
illegam
why people are like this
actually what is the resprite
is it still the one that was posted a while ago in mod announcments
iirc yes
they havent said theres a different one
unless they have been keeping it under wraps
Essentially the mod announcements one but no spoon atm
crying
its still the one in announcement
:boooooohoo
still havent finished animating it but damn no motivzaton
even if she didn't have a resprite coming already this sugg would be dumb
calsuggesters when booba
This is usually only on the final stages of the events, right?
Pretty sure the smounts are reasonable up till then
its not that hard to get to the last waves
you have 10 minutes to do that
which in both tieres is easy enough
and i dont think 50 pumpkings and mourning woods at the same time is all that reasonable
and even if it is, it makes the event near unplayable
in my case at least, i cant even stop the event, because i just aiether die instantly or it sso laggy i cant even open the inventory in time
mm.
there are better ways to make an event harder the further you get into it, spawning a shiot ton of enmies isnt even all that effective cuz you get immunity frames
and while i did contradict myself here, theres a difference between a projectiles from 2/3 directions and undodgeable projectiles from all over the screen
you get immunity frames, and they last longer cos you get less fps :)
maybe just make them do more damage and drop more seasonal energy on the later waves
spamming more of the same bosses just doesn't work
sugg bot's down, notified amber
I miss og suggestion system 
^
bot's back up
Cool
...
@shut tide It would be preferred if you actually posted a serious suggestion
We don't like jokes and memes in the system cuz yknow, we're actually trying to use suggestions to improve the mod
cheesing bosses by somehow attacking them from really far away should punish the player
as of the changelogs this was done by removing boss zen from over 400 tiles away, however this can be overriden by drinking a regular zen potion
Also don't make suggestions involving upcoming features (Malice Mode or anything else in changelogs), that's a Don't in fact
wait it is
my bad
I would not have made a malice mode-related suggestion if I knew
yeah ig that suggestion is to be ignored then
(and also you prolly won't need to worry about absurd transportation methods anyway, those are getting nerfed too)
o nice
my suggestion wasn't proper cause it broke a rule but the big picture is that I really believe there should be a punishment for going too far from a boss besides losing boss zen when going >400 tiles away
and as my suggestion mentioned, especially for malice mode, just a thought



