#suggestions-discussion
1 messages · Page 1134 of 1
that's still doubling every single source of damage that enemy takes
yes
I'd say like 20% increased for 4-5 seconds is good
enough for it to make a difference but not so much that you nuke everything ten times harder than you already do
apply flash and switch a high burst damage weapon like eternity or something
rinse and repeat
"And in a flash of light, nothing remain" except most things, they can stay
strategic weapons are good
thatd be ebic
so there's actual brain thinking involved in using it
yee
(switching weapons after flashbanging)
Rebalancing is ongoing
Then you need permission from the dedicatee
that's me
Rad
:imstuff:
i think giving the flash more damage and applying a debuff that makes enemies take more damage from any source except DoL's swords is a good idea
should I edit my suggestion to include a debuff, or make a new suggestion entirely
what does that look like?
yeah
google im stuff
oh
Hmm yes flash then obliterate with Fabstaff 
brain think required
As if Fabstaff + enrage wasnt broken enough 
fun fact: support/setup weapons are not only perfectly legal to have but often greatly increase the skill ceiling
i love weapons that require you to think to use them but reward you appropriately
^
make a new one
ok
Yea delete the other one
Couldn’t Zach also bring up the idea of changing the weapon directly, being the dedicatee?
I guess I could yeah
||do it pzl||
Yea it would be better
I would like to see what the community thinks of the idea though
And will drastically increase the chances of the change being accepted
Sounds good
Gauging public opinion on a dedicated weapon is kind of a moot point imo. What’s more important is the dedicatee’s thoughts about their own item, but to each their own.
(no i don't lol)
I like the idea but I don't want the change to be added without other people sharing their opinions on it, whether it be from a suggestion vote or verbally in this channel
I think that makes sense.
(I meant, if you want to see what others think, it's your choice)
👍
Give the dance of lights flash a debuff
As it stands the flash is very weak and rather pointless, having it apply a debuff would help to aid in this issue.
"Blinded by the light" (name subject to change)
Increases all damage taken by 25% from any source except the Dance of Light
This would greatly increase the skillcap as you will need to plan your weapons around switching them to deal massive dps, (like ichor but endgame)
i think better wording is "Increases all damage taken by 25% from any source except the Dance of Light"
other than that looks good
(specific kinda)
well yeah but its about a specific weapon
that's not really good reasoning
just because it's a specific weapon doesn't give it any higher chance of an extremely specific debuff getting accepted
if the debuff becomes one of the main points of using the weapon I think it's fine
Asking for a general community opinion on a thing is sometimes fine
in the end its up to Zach as to whether or not it gets changed
also there's like
multiple weapons in calamity with specific debuffs only they apply
see: Yanmei's Knife, Snap Clam, Shellfish Staff, Time Bolt, Aestheticus
3 of which are dedicated items
mm
Byeah asking to the devs directly for the change should be fine I think, considering they're kinda close to rebalancing the hell named BR anyways

if the suggestion doesn't get accepted but gets close i'll ask a dev
BR(uh)
Smort
So, the specific name and numbers in the debuff is okay cuz Zach approves?
Fair enough if so, this just hasn't really happened in this way before
I still don't like it

also I guess me including both options was fine
I couldnt decide which was the better suggestion so i just included both lol
tried it, failed horribly
meme channel for a server for a game that has a mainly younger audience, could imagine how that goes
and devolved into porn and stuff almost immediately
especially in a server this big
@vale vale
sorry to say, but ya gonna have to find another place to put your memes
because they don't belong in this server
ima just yeet the sugg since it's not gonna happen
wait wtf
This is worse than I thought
i'm pretty sure that's what happened, anyways
i wasn't there but that's the hearsay
the opportunity for memes was given, and things far worse than memes were received
time for searching
yea but chlorophyte is kind of a pain to get, i see ur point tho
there's no harm in suggesting it again, though
for current sugg, why though
ye
wiki exists for that reason
why literally give an advice of "are you sure that you want to fight this"
experimentation is fine
and that'll also get really annoying when farming
if you get killed, youll know to practice and get better gear
because its literally like implementing terms of service option to every boss spawner
people will ignore it
Well its a warning for new players
Most boss summons you have to use intentionally also..? There's very few bosses that I really think you can even "accidentally" summon really 
It only appears once
an unneeded one
why
And a warning doesn't really mean anything as you can still first try the "hard" bosses even with it
Ok, guess its bad
it kind of does for like 2 bosses and then never again
EoC but thats rng dependant
oh ok
yea, the numbers and name are subject to change for balancing and w/o but the main idea is approved by zach ™️
Then don't use specifics ig
Just state something about the light thing giving a DR cutting debuff on hits
Yeah you don't need to say 25%
thats what zach said tho
Okay
Zach can just specify that when he requests the change specifically to a dev
Suggestions aren't meant to be overly specific for cal environment
"but zach said" isn't really a counter
just because it's good enough doesn't mean it can't be better
yeh
@ashen warren
- “it’s cool”
- boss sugg
both of these are not allowed
Please remove
k sry
why’d you @ him without saying anything 
You were typing
fair
Dont forget to read the rules next time
k
tbh im not the biggest fan of buffed bosses. they dont feel difficult even with the buffs
because the buffs are only stats
Weird how DOG can fly in space but can't divebomb in his first phase
Like how does he fly an entire 10 light years but not have the ability to fly 100 km
wtf who told you 10 light years
for much we know, deus could perfectly have been close to terraria when he stroke it down
anyways #lore-discussion
buffing bosses doesnt make them harder @dire loom
mechanical changes to the bosses are what makes them harder
Thas not really his point
It's more comparable to the Bloodstone bosses than the Mechanical bosses
tru
having carbman be more useful would be cool
as farming mushrooms the intended way = pain
I've seen this sugg like 3 times, imo there's no real reason to not do it considering the demand from the community
I dont like the bloodstone bosses either
i saw a good sugg but i dont think it caught on
which was to move Rav and make it the bloodstone source
yeah, Thomas's sugg
honestly not sure why the community isn't for it
but tbh, not much is going to change from the suggestions channels anyways
Buffing crab seems like a meh idea to me especially compared to bloodstone as Chlorophyte starts growing since the beginning of hardmode so if you don't zoom to post-plant at the speed of fast you'll likely have enough to make some shroomite plus he already drops glowing mushrooms 
Plus this mod needs less emphasis on farm bosses imo
the suggestion channels are a little broken imo
you cant be too specific
but you cant be to broad
and it cant require too much work
Suggs aren't really also supposed to be huge things and more so focus on small things as if suggestions held most of the power for new content in the mod well it'd be a mess 
indeed
Really your purpose as a suggestor is to suggest small changes so the devs don't have to think so hard on what small things to change so they can instead focus on new funny bosses to fight et cetera
Can't be that broken considering we get multiple valid suggestions every day
bruh
yeah i think it's there because uhh
leviathan=cool pog guy that made nohits and stuff
levipet=reference to him
so=locked behind hard things (because he used to do them)
don't think it'd get changed, yeah
Yeah, its just a coincidence that theres a boss with the same name
i mean the pet does look a lil bit like levi byeah
i understand your reasoning, but you should say Fabsol is fabulous unconditionally
so...
it's an ultra hyper cross references
FABSOL IS FABULOUS!!!!!!!!!!!!!
ive never seen the pet actually
lmao
at least say Fabsol is fabulous
no because i dont know them
yeah but then you cant be too specific either
Yeah and that's a good thing..?
" If so, use code word "Fabsol is Fabulous"."
what
aight whatever
Yes, you need to get Leviathan's permission to make a change to this
I did....when I was doing a randomizer mod tho.
So it wasn't rewarding
don't you just have to defeat scal on death mode
@stiff tiger seems more like a #bugs-read-pins

Can we suggest a rework for a weapon that's in 1.4 just wanna know
Future content so no
don't worry about anything in 1.4,the devs will do something when tmod 1.4 comes out
I'm gonna be as straightforward about this as I know how to be, because I needed to go to bed about 30 minutes ago to get my sleep schedule back after Disney, but basically:
the purpose of suggestors isn't to mention only small changes so that the devs don't have to pay attention to the shit they've already made, in fact it's quite the opposite
the main point of suggestions, given the current system's limitations and encouragements, is likely to help improve upon the stuff that's already there by making recommendations on how to change it to better suit the direction the mod is going --- whether those changes are small or large is irrelevant as long as they fall within the suggestion rules
it kinda falls apart when you realize suggestions nowadays don't tend to get anything changed unless they're like really small or already planned but, that's a completely separate can of worms that, while I am willing to open when the time is right, I absolutely will not open up at four in the morning
so, with that little spiel said and done, I bid you all a lovely night
🛫
gn
gn
i assume you didnt finish the sugg
just a reminder, it should be a single message
title
description and reason
@snow oxide ^
what is a line breaak
to make a line break, you do shift+enter
ok
is it even possible to do that
idk
i just think it would be cool
i could have made it a this or that thing but
i think the other thing i would've wanted is in the dont area
"would be cool" isn't a great reason
its just really annoyyin]\hg
also it's "side by side" and "minute"
same thing
no it isn't
basically
it really isn't
anyway @vocal grotto is it possible for draedon power cells from the factories getting redirected straight into charging stations
Maybe let wires or something similar connect them both
You could just let them build up in the factory
and put the whole stack into the charging station
I don’t even use the draedon weapons cause of the charging system.
I mean I used the summon cause it only uses charge when you summon and not when they attack, but that’s pretty much it.
kinda missing out, most of them are prty good
Yes they’re powerful, but due to me being inaccurate with aiming, it would be a waste of time to make the batteries just to charge up again.
I can keep the machines running
I just don’t like the weapons and that’s a me problem.
@snow oxide quick question. How frequently are you charging your weapons?
you can get down to like 40% charge and still have 90% total damage
down to 6.something% charge and still have 50% damage
taking the gatling laser as an example, it takes 3 minutes of continuous fire to reach 40% charge
and almost 5 minutes to reach 6%
so you really don't need to charge them that often
Seems like a weird suggestion to me, i mean, i never have to refill the station even 2 times during a single playthrough
I just need a single full stack and im good to go
moonlord should drop a summon that summons true eye of cthulhus that shoot lasers

"DoG should drop a summoning weapon that summons Devourers of Thots to fight for you"
er
Cosmic Guardians*
i think the best part is the fact they never suggested anything
they just said that and left
lol
Isn't that just
Mechworm
But not actually worm minion AI
But actually still worm minion AI
So bad?
i mean
i imagine this would be more than 1
and also im not actuqlly makong a sugg
im just saying that sounds cool lol
hmm
can i suggest something about to rework mana and mana flower
since mage is pretty much absolutely anchored on it
mana as a whole?
pretty much
sounds uh
since if u dont have mana flower
too big of a sugg
also mage works without mana flower fine if you have good regen
u have to stand still
(though do say what you meant by it)
not really
i tried regen mage a bit and it worked out great (a bit better then flower in some cases)
all cases*
i htought mana has a snail regen speed while moving
basically 
well, use buffs and stuff
if you use mana regen pots then it ain't too bad
mana regen potions remove the moving regen penalty
ye
I used Mana Regeneration Potions/Auerus Cells throughout the playthrough
byea h basically
you just have to not attack for like 2 seconds max
mana rework sounds too big
up to pre-SCal I think
and you get all your mana back
or somewhere around there
i always use mana regen pots instead of flower tbh
i don't like sickness
Say what you want, i believe strongly stacking up to 50% less damage is worse than waiting like 2 seconds
((((it is))))
it's the same in vanilla too tho
the Mana Flower effect is incorporated into Ethereal Talisman so I just used that at that point
also because I became unimaginably lazy
I like Mana Flower and constant mage damage too, but I can agree it has less damage output than regenerating mana with mana regen potions.
it is, yes
And people say that waiting 2 seconds for massively boosted damage is suddenly not worth it on Rogue.
I agree that mana restoration is pretty good, but it's funny to watch people say that stealth is bad because you "never have the option to stay still for 2 seconds as rogue", when as mage it's "the norm to be able to stand still"
Regen mage is totally viable, i cant imagine playing with Flower
I play with it.
i guess im wrong
Its uhh, weird.
thing is it isn't unless you minmax upon it byeah
I've played with both
Mage has such high damage because you either
Have mana sickness
Have to stop attacking occasionally
That's the debate.
There are weapons where you do not have to minmax stealth to get ABSURD damage values.
Either;
Keep constant damage - penalty of doing that.
Good and high mana regen - stop attacking for 1-3 seconds.
its alright
it requires you to be hit
celestial cuffs is, indeed, god
you get hit for like 50 damage and it recovers like 200
I played badly so it helped 
but getting hit for a 100 damage can give you 300 mana
just get hit as you activate adrenaline
smh
trolling
Anywaays you guys have fun with that talk, i like mana as it is but im never opposed to change so
Nah it works perfectly fine, then you get Sigil of Cal and get it for free + all other boosts
yeah its off-topic
I made another arguably probably useless suggestion, but at least the soul icon could help the player practice on easier modes
he is pretty predictable
but ridiculously fast
but i can still admit my suggestion sucks
that's not encouraging at all 
It's not as bad as suggesting music
a specific attack
should say which one
a soul icon that flashes means the DoG
might be wierdly specific?
There have been worse ones tho.
I'd still prefer visual indicators, but audio could prolly be fine for boss fights ig?
When a soul icon flashes, it means the player should move before they get hit by the boss
audio is better since you dont need to move your eyes away
why do you think nobody notices the color changes in dog fight
When the second phase hits and the DoG doesn't spawn when the beat drops
visual fight cues don't work well unless they're like really obvious
audio uses a different sense therefore less overwork on your eyes and makes it easier to know it happens without looking somewhere else completely
also yes
DoG BG already does this
it shows when he is aggresive
no one pays attention to it
(someone suggested showing it even, showing how not many know about it)
byeah
these
what attack?
Charging
Hmmm.
then mention the Charge instead of "specific attack"
and the "soul blahblah" sounds prty specific
Soul?
could just ask for any kind of cue, then put examples to how the cue can be done
a soul icon that flashes means the DoG is gonna charge at that specific area
this part
Are item change suggestions allowed if the reasoning is well thought out?
I already changed it.
I'm just curious.
Rework
everything is allowed (except if it's in the doc)
except music ofc
just not balacing as it is being done already
this will lead to bad things
i feel it
this one message 
Eh. Not many read this channel....
byeah balance sugg are a nono currently
reworks however
are prty fine, aslong as theres a good reason obv
crap, out of context it's 
Ok.
fixed
Yes indeed
Like i put in 3 or 4 power cells every time
Btw hi
You can put more than that.
Use other weapons tho?
Ye
But i just started my playthrough recently
And got quick meteorite and aerialite
Then raided a underground draedon station thing
And a sky one
Ye i was thinking that to
Or just use those weapons when necessary and have the machines running as you explore the world.
352 - The Rev+ increased Nurse price as you progress now applies to all modes (will be removed in 1.4 anyway because 1.4 has this feature).
Indeed
@twilit warren
nice
oh wait
not the price ramp
its just price
mm
the prices in 1.4 are still quite low for what it provides
should prolly specify in the title that by nerf you mean that it's disabled
(unless only I am dum)
yea
wait i just noticed
expert, normal and easy
terraria has an easy more in 1.3.5?
am i missing smthn?
i dont think so no
ye i saw that to
So. I have a suggestion about the rover drive. I want to suggest that instead or along with the added 10 defense that there should be a chance or not of the shield taking a hit instead of the player getting hit because....it’s a shield.....is this a don’t?
I just don’t want to write for a good couple of minutes just to be shot down
But I do feel like Rover Drive is a bit inconsistent
^
Not bad, just inconsistent
But it good
I was going to add a cooldown so that it wasn’t completely busted. Also I could add an indication of when the cooldowns are done.
There's no way to know when it'll pop up
little no
little to no*
It'll just do
No. The thing has a 20 second cooldown apparently
So essentially pre-hm black belt
I could add consistency to the suggestion
Also it’s a rare drop so it’s not like players will get it with ease...unless they have cheat sheet or hero’s mod.
Also wulfrum rovers aren’t that common
Yea but still too strong for fricking pre-hm
I was going to say with a 30 second cooldown for the shield hit
Considering you are proposing that it should be pre-hm black belt
And dodges are stupid strong and being reworked next patch
To be more consitent, and guess what, black belt is becoming exactly what you are proposing
...
Heck the reworked black belt has a longer cooldown even
Fine half damage or 1/4 damage reduced
Thats far better
You're making a bit too much outta Rover Drive imo
It only needs a way to be consistent in use
1/4 dmg is prob enough but yet top much for a pre-hm accs
It’s just 10 defense for 10 seconds with a 20 second cooldown. That’s all it does.
Rn
Yea current rover drive but more consistent would be far better
So basically suggest a more consistent rover drive?
Yes
Sounds good
Ok
Off I go
There
I tried not to make it sound like a lot of work, but I might have failed
this just makes it worse 
How?
I can change it to something else.
What would make it sound better?
It could be take one hit. That hit is shielded. Then cooldown
woulnt that make the 10 defense like, completely uselss, you get hit, then the sheild goes away, completely disregarding the 10 bonus defense it gives you
Hmmm
also, this might just be me but maybe replace "would" with "could", just to make it sound less specific ,but idk
I can't put it into text yet but like
they disabled autopause for the nurse in 1.4
Here let me separate each idea. Maybe that will help
autopause helps but its not the only reason its overpowered
Seems like the numbers aren't really an example of how the concept works, instead it sounds like they "should" be like this
That kinda deal
It's not really unavoidable at all, you can propose on how the rework entails without stuffing numbers
still might want to repplace would with could
Where?
where it says "the reork would be"
I just noticed
Thanks
I still have that other idea, but I think this suggestion is much better than what it was when I first posted. Thanks for the help.
Also. I don’t think it has an actual debuff indication so that could be added...maybe
make the planetoids more barren. it feels like thats how thyre supposed to be, i mean, theres loot left behind, turrets installed, etc etc but no life, so expanding upon the notingness would make the planetids more exciting to explore
what
since when was nothing exciting to explore
Yeah I don't see how that's making them more interesting..? 
terraria exploration is so lackluster precisely because the world feels fucking dead
Yeah surely youd want more things to explore
- make variants of planetoids. they all look near identical.
i mean uh
they already use different blocks and shits
the only solution would be unique shapes there and uh
iirc, all planets are round
so uh

Also true
Yeah theres already other mods that add in Blessing of the Moon(?)
uh, it does?
Tbh most of the reasons to explore in terraria aren’t because of blocks, background or music but for loot
If planetoids had unique loot then people would visit them more
the planetoids are incredibly useful
In the very early game yes, but after a few hours of play they’re pretty pointless for progression purposes
Biomes like the abyss, the underworld and the dungeon work because the content they have is locked behind certain progression, making you visit them more often
Planetoid loot could be more unique, yes. But I think the current loot on them already makes them a worthwhile visit.
Next update iirc is letting luminite spawn on planetoids so that’s there
Yeah I don’t think it’s a massive deal and wouldn’t make improving them a priority
I mean really planetoids imo are kind of fine and they already do have pretty unique loot of the lab that's unique to them plus of course the easy accessibility to early game ores and gems which gives them that use of one of the best ways to get early game ore armors and gem staffs etc 
Really everything on the planetoids are people just seem to not use them for some reason though, even if you don't want the ore armors and such selling those bars is a nice way to get a large chunk of cash to instantly give to goblin scammer also.
Scammer getting regulated in the next updated
it's almost like that's why it was strikethrough'd Regardless though planetoids still kind of have unique and very helpful loot you just actually have to realize what you can do with them. Stuff like getting Exodium Clusters easily is also amazing too 
@ashen warren Small thing with your sugg
You mention an "Easy" difficulty alongside Normal and Expert
There is no Easy difficulty, Normal is the lowest
Ah well
I mean I wouldn’t call it unique as you can find everything in planetoids in other places but overall yea they provide good loot and the herbs are a godsend
Also diamonds for free magic storage 
I mean exodium is kind of unique to planetoid minus its wacky recipe that i despise and Cinderplate but 
@twilit warren Do you not know about the Rev+ Nurse price scaling?
The most it would cost is 9 gold and by then you would most likely have 100s of platinum
It’s still really not that much
That's half a platinum every time you try to nurse cheese during SCal
And even if it was a lot, you still have the ability to heal to full hp during a fight
I don’t think anyone is using nurse on scal
The main source of cheese is pre ML
Alright
You should at least acknowledge this change in your suggestion, because it's worded as if you don't know that this is a thing we already do
"incredibly cheap price", "could be changed to a hefty fee"
Nurse cheesing should be disabled for every boss except moonlord
/s
so you can heal about a thousand times, assuming that you also forget how to earn money
(With what source of income? We're removing Arma farming
)
(Source of income: playing)
(literally never arma farmed, had ~500 Platinum by the end of the run)
there changed
same
You still don't really acknowledge it
I meant something like "The price of the Nurse does scale in Rev, and even gets more expensive during boss fights, but the raised prices still aren't nearly high enough to dissuade people from this strategy."
so if I arma farmed, I would've had more than 2147 Platinum coins in a stack by the end, at which point I would roll into negative integers and couldn't buy anything?

you guys are kind of missing the point, you shouldn't be able to heal to full HP instantly in a bossfight. If it was made more expensive, it might fix the issue, but the suggestion is to prevent nurse healing during bossfights entirely
Ah yeah there we go
I see the sentence
Aaaand
@fading silo What do you mean it isn't consistent, and should be more consistent?
You say it twice but you don't elaborate either time
Aight that's clearer yeah
Cool
something tells me that this ain't happening 
thats an instant ❗ and we all know why
testers are people who are trusted by Fab
you must gain Cool Dude to be tester
lol, it's a valid suggestion, actually
yea since there are no rules against it
just that its chance of success is 0
If a suggestions’ chances of being implemented are like 0, is it still valid to go into voting.
and once a dev sees it there
whooo
🚫
ideally yes, in practice no
that's an interesting suggestion though
@hollow shell hi
But it probably won't get in
gotta be honest this reasoning isn't helping imo
it seems like the main idea is so that there's more content
in which case... just wait for the update?
Ehhh I mean
Yeah, this practice is not unheard of, having an opt-in beta branch to report bugs on and potentially expedite the development process
Testers kinda already...do this though.
The reason probably should focus more on how it would benefit the development team rather than... 'fun', and YouTube content
Yeah but that's a team of like 20 people versus the public
the public is kinda dum tho
@royal grail ^
also mentioning nohitting in the sugg and it not being related to armaggedon lowers the chances even further
correct
and besides testers occasionally show us vids of fights for us to comment on em
some even send test logs (in this sever too)
public betas can work, but they can also hurt
nohitting doesn't even have anything to do with the sugg
yea its just word bloat
See: Overwatch (why the fuck do they keep nerfing Brigitte and Sym and Bastion dont get buffed for once, cuz many unnexperienced players keep whining about em)
tbf if I was writing an essay I would do the same 
they're trying to tie it in more to the idea of "more fun for everyone"
which is not what the reasoning should really be about in the first place, as already mentioned
the only part of the suggestion i can see working, is giving youtubers access to betas so they can do controlled sneak peeks
ok a public beta can be, in fact, nice
that seems a bit random
but not for "jja funny new content earlier"
the reason not everybody is a tester is because not everybody actually can qualify as one
A public beta kinda sounds like it would be a mess 
the sugg should indeed focus more into the benefits for the devs instead of what it does now...
whatever it is
there's not much that'd benefit us
The Cal team isnt Supercell or any company like that, and would generate the same issues we mentioned already
like spoiling shit
because the testing team we already have is more than enough to test for bugs and all
and when bugs are a thing, we usually push out hotfixes anyway
there's also the issue of trust, as established
do you seriously think someone without Cool dude role is gonna get taken seriously when talking about balance (unless like the devs directly ask em or see people ranting about shit (photovisc, fearmong, etc))
(community-wise, i mean)
Yeah this would likely be just kind of a whole mess as I don't see what this community could do that the testers wouldn't do better really? Yeah they might find slight bugs or balancing issues but also might cause a massive headache for the developers and just an overall mess so 
True
Remember when terraria almost failed because people were able to pirate it. (The Original. Like first of all.)
The only real benefits public betas have are for more "major" games, like EFT, where the dev team is more than just a casual mod and make cash off of that or have a lot of things that need tested without a dedicated testing team.
Also a public beta can lead to a lot of bugs and a lot of people screaming at devs to fix their game and can lead people away from the game.
Yeah, for new people who don't realize that it's a beta build there's likely gonna be a lot of screaming and headaches from it 
Yep
It's most likely going to be shot down a day or less after it hits the star requirement. Unless it gets taken down by one of the mods
It's already been exclamed as it's chances of being accepted are zip so there's no real purpose to even having it be moved to voting
Mhm. It's not a suggestion that breaks the rules. It's more the fact that it will just lead to more stress on the devs
Well. According to the conversation above us
Imagine being Cool? Too bad I'm already too cool 
I'm hot

literally or-
Public beta is a already requirement of a professional developer. It was always something that should have happened. I don't think it makes sense for you to make it look like new.
Not really
many games/programs in general have been developed without a public beta
Nintendo and other triple A companies don’t usually do public betas.
(And we're not professional developers, we're unpaid hobbyists making a mod, and we already have a dedicated testing team)
^
then I'm ok with that
Alright
are we supposed to notify someone when our sugg gets over 200
I only asked because a recently posted sugg has a mark, to be clear. I was being patient but that made me worried that I was missing some part of the process

sorry
nah it's all good
if it actually takes too damn long, like a week after it got 200, do tell
yeah, it had only been like, a day, i was just being impatient
sigh
ill be more patient next time
if only discord let us search by reactions
though I don't remember any occasions like that
do you want me to link it
actually would that be helpful idk
nah i found it
it's the sentinel dog summon one right
yes
yeah
aight i got it
ty
also, i thought of an idea for a weapon but those kind of suggs arent allowed (and for good reason) 
Nah, its a pretty specific idea, and along with SIS, it might break the dont about upcoming content, but I don't know what qualifies as that
Alright
howd that crabulon suggestion make it in without 200 stars lmao
bluecheck means its been suggested multiple times
Indeed
🏁 means that it got in, ☑️ means frequently suggested
Wouldn't fabsol have to add teleportation potions to changlog 533?
May deem it okay because it's a moderately rare consumable and is more difficult to cheese with
.. or it'll get added soon
Either way prolly not valid to sugg cuz your reasoning would be based heavily on the fact that we're adding all that anti-cheese next update
👍
aren't teleportation potions totally random? in which case you'd have to be pretty lucky to get any sort of cheese value out of em
changelog 533 should (maybe is?) be a config option, enabled by default
teleportation potions can be useful for some bosses but they are mostly useless
teleporters are op asf tho
We almost never make balance decisions toggleable
The only ones I can see are Expert+ debuff duration, Death Mode weather hazard rate (can't be 0), and Lethal Lava
Wait no the Expert debuff one makes the game easier
So, just DMode weather and Lethal Lava
neither of which pertain to boss fights really
cue the sugg to make all weapon nerfs from calamity toggleable

the reason you need cool dude role is so you're trusted to test stuff beforehand
(makes sense tho)
yes but
(lol)
like if random people did it they could just literally post the test versions early cause lol
randos can't apply and go leak shit in 3 seconds
and then get instabanned but the damage is already done
and repeat
but the point of an appliance system is to ensure that won't happen?
Anyone can fake an application
how do become cool
i think that's the reason you don't get insta cool dude from being mod now?
There isn't really a way to get CD
yes
you just have to be cool
Being able to do your job in high authority does not equal being able to be trusted
that just means you can do your job
what does the untouchable role mean?
rev nohit
Not the right channel
oh ok
info channel should have the info about it
nice
:epic:
oh while on the topic 200 stars #suggestions-voting message
yo m
does the bot send them to the dev server when they get 200 stars? <@&242038163512623104>
the bot doesn't send them to the dev server
I am aware
testers send mod suggs to dev and mods send server suggs to staff channel
almost any semi-regular person in these channels can answer most questions about the sugg channels so just... don't do that, even if you don't mean any harm by it
🤔

bruh is called a joke
I know you cant ping devs
"it's a joke" isn't a valid excuse
ye
is not a excuse its just my reason
My guy just stop so you don't dig your own pit please
that doesn't mean it's okay
anyways, move on to sugg talk
what do yall think about #suggestions-posting message
suggesting cal npc to be out now 
I think it’s a bit dumb tbh 
I think testing the player’s reaction time on a semi-endgame boss is pretty valid
im not against it but eh imo
p1 lasers are in a set pattern aka right left right left etc and p2 just don't run aimlessly and you should be fine
You can react to it fine, but its hard to stay still long enough to not be hit
imo the delay between indicators and laser firing is too long
Not really, unless your wing flight time extreme low
And even then you can hook into the platform
Yeah really platforms, infiniflight mounts and more can fix that which I suggest using on doggie
Magic carpet is also good if you can switch accessories mod fight
Did someone say my name?
no???????????
doesn't seem like it, no
Seems interesting, but does this also apply to arctic diving gear?
Cause it grants extra mobility on ice due to it being a combination of jellyfish diving gear and the ice skates. Though it's just a diving helmet.
yes
i said "ice skate effects"
altho
why tf
would you use arctic diving gear
on any boss
Well...you wouldn't....unless you're fighting giant clam and have it, but then again you should use the ocean crest whenever it's not abyss/void.
But it still provides the effect
#suggestions-posting message
As if DoG wasnt easy enough
Build an arena with a decent amount of platforms if lasers are causing you too much trouble, brimrose can also help
DoG is a post-ML boss he’s supposed to be hard and test your skills, and the telegraph is already really long already
#suggestions-posting message
Doesnt frostspark boots give you tons of mobility if on ice, also its easier to just use lightning boots instead, and why would you use the slidding for bosses (what no WASD challenge?), its pretty slow compared to most bosses (even pre-hm)’s speed
also frozen slime blocks exist
To slide

Pressing movement buttons is too hard, i just want to quickly double tap dash and dont have to push another time
just use frozen slime blocks :tro
But sliding seems like an inconvenience when fighting a boss.
the only time I've seen sliding be useful is when crabbar was doing a no movement keys challenge
this sugg is very specific (maybe???) on some parts
specific and i can’t find any real reasoning
yeh
Also, "the other sea place" 

ocean isn’t real 
Sunken Sea
and also its maybe one of those "new biome" things added to the mod, not sure
The air thing is pretty ech imo, let me make house in abyss :feelschungus:
Dom said on #calamity-update-talk that it could bring up Dungeon and Abyss issues such as being destroyed by the Dungeon.
u know... its called abyss fishing
and plus, u would have to murder a couple of sharks on the wya there
and it has to be locked, because getting them pre WoF is broken
Well there's a research station in space, the other underground sea place, hell and the caverns. why not have one in the abyss
space?
"why not" isn't a very good reason tbh
planetoid
center planetoid
the other underground sea place?
Sunken sea
the sunken sea doesnt have a research lab?
there is one in the jungle, underground, ice, and underworld
"why not" isnt a reason
and another reason its not a thing is cuz its not needed
and sunken sea
it does
wot
it does
u sure?
yes
pretty sure
i never seen one there
it may be off to the side
i dont think its directly inside the sunken sea
even then, why would draeodon put a research station at the abyss
you have any reason as to why this should be a thing?
if theres no reason other then "why not" or "it'd be cool" or the like, then maybe it shouldn't be suggested
There is one in the Sunken Sea
@cobalt pewter but why would anyone ever build in the abyss
its like
the worst possible place to build
byeah uh
At high barometric pressure
and some blindness for bed
@tender temple ?
(read the doc in the pins etc. etc.)
yeah should also do that in any case
I see you haven't played Subnautica

ok but you don't die constantly in subnautica
epic ocean with cool fish =! dark empty water hole
(subnautica also has a dark empty water hole byeah)
having immunity to anti-air, would be cool for some walls, but i dont see a real need for it
ok but you actually do
byou dont build in it
You aren't supposed to go there shh
Subnautica has a pressure system to control building on deeper levels
It's too complicated to be implemented for cal
((Subnautica is coded as badly as terraria btw))
((haha yes))
Well the abyss doesn't really have any backstory in the actual game unlike hell and the sea place so it would bring some of that, also it would give casual players who don't want to do an insanely hard boss rush another reason to make the abyssal diving gear and go down there
uhh
(they at least as a base system for demolishing structures from pressure, so they have that)
the abyss has backstory iirc
I think on the lore Tenebris and Planty Mush are Silva remains or something like that????????
theres abyss lore on the wiki atm too iirc
(imagine your housing blocks broken just from being too deep)
whats iirc, iirc
if i recal correctly
(honestly I wouldn't mind that for cal, a pressure-ish system that breaks blocks under a certain mining power, but that won't work for building blocks)
😔
(or remember correctly)
oh ok
theres lore on hell, space and the sea place aswell probably
but they still have research stations
they should do
(crags too)
there should be a station for every biome
why should they?
uhh
but the abyss is just a very important biome
that would bring a shitton of issues
There is no lore for it in the reference source 
since thats where you get the op stuff
thats
(that doesn't make any sense)
not really correct
abyss stuff isnt very op


