#suggestions-discussion

1 messages · Page 1120 of 1

cobalt pewter
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True

crude geode
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When slime mount does not

sand umbra
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and also if Aureus got any notable changes in Expert to justify it being what it is

cobalt pewter
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The cooldown is real iffy

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And the explosion is only flavor is anything

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I would sugg another sabaton buff but like

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Already 4 of them were suggested and none ever got delivered to dev

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Might as well just bug ozz directly at this point

pine star
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Where are those 4?

crude geode
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Aureus should release shockwaves on jump in Expert thonk

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considering he already does hop around a shit ton

pine star
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oh god

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not like GPZ

sand umbra
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well yes but actually no because Aureus' hoppin' is already beyond obnoxious, particularly at lower percentages where tryin' to move outta the way doesn't fuckin' matter

crude geode
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why did draedon put pogo-stick AI into Aureus

pine star
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So giving Aureus shockwaves would actually make it like GPZ?
hage

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because he knew everyone hated GPZ

crude geode
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Maybe make the rapid fire hopping exclusive to expert mode so you have an excuse to make a boot related accessory his expert mode item

sand umbra
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if the jump was used more sparingly and had actual consequence on the fight then yeah a shockwave/explosion on landing would make sense

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but it's not like you can design virtually any of these bosses around pre-existing arenas without throwing story consistency to the wind so

crude geode
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not until dimensions get more designed into mods

sand umbra
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note that I conveniently left out the idea of significantly changing them to suit being designed around a specific pre-made arena

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because we both know that's never going to happen

crude geode
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yep

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That said, Gravistar Sabaton is miles better than yharim's gift HDfailure

tranquil perch
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Mfw gravistar sabaton is outclassed by slimy saddle

crude geode
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last sentence

fodder fot

safe oasis
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fodder fot dropping unrelated stuff.
typo and too much space between title and text

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otherwise good sugg and i agree

dapper coral
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oh, i thought feedz was calling it a fot, whatever that means CompleteFailure

cobalt pewter
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damnit

tawny garden
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Typo moment

cobalt pewter
safe oasis
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ah, never noticed until now

sleek wadi
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Yeah I'm down with this sugg, maybe have this cosmic elemental replacement wear a backpack full of swords

tawny garden
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tf is a swordsmith

safe oasis
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blacksmith but for sword

tawny garden
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!wiki ?hollowknight Nailsmith
this?

red stormBOT
tawny garden
safe oasis
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called a bladesmith but whatever

hollow shell
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I approve of this suggestion because I came up with this idea like 2 or 3 years ago

tawny garden
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Rover flexing on how ahead of time he is

sleek wadi
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Change the sprite to be more sword like, have it stop and spin a circle of swords for a bit instead of dropping down while being invincible like granite elemental, and rename it to Sword Stone. I should pick up modding but kinda want to wait for 1.4 tml

tawny garden
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You're gonna be waiting for a while, mate

sleek wadi
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Yeah I know, so I'm put it in this awkward position of wanting to get into modding when I'm pretty sure it'll also change relatively soon

hollow shell
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The basics prolly won't

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It'll still be C# programming

tawny garden
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Stuff is gonna be easier to do in 1.4 tML

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From what I heard

ashen warren
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Make it so that when you defeat the perforator it says "The Perforators have been defeated"
When the boss is summoned, it will say the perforator hive has awoken since at that point only that has spawaned, however when you beat the boss you've also killed the worms, not only the hive, so i think it would be more appropriate if it said "the perforators have been defeated" instead of "the perforator hive has been defeated".
(you can easily do this by making the perforator hive not be considered a boss last second before he dies and printing the text manually)

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thing ^ ^ ^

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probably not gonna post it cause its kind of a lame detail but still wanted to hear opinion on it anyway

eternal escarp
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doesnt it say "A perforator has been defeated" every time a worm dies?

hollow shell
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This seems like an ok suggestion

eternal escarp
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or is that boss checklist thing im confusing with?

ashen warren
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hmmmm

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perhaps instead of saying "the perforator has awoken" it could say "a perforator has crawled out of the hive"

eternal escarp
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i mean the "has awoken" is something all bosses have

ashen warren
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(you would have to spawn the worm manually without spawn on player though)

eternal escarp
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i would be up if each boss had its own message but idk

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sounds like something less important atm byeah

ashen warren
eternal escarp
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ohh

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you mean the worms

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mybad

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yeah that would be nice ig

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although im not sure what could be a good reason other then "itd be cool"

ashen warren
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When the perforator hive is about to initiate the projectile rain attack, make it have a chance to unleash a different attack instead
during a boss it is necessary to give the player a wider variety of dangerous situations to avoid, however currently during most of your time fighting the perforator hive you will be dodging horizontal bullet hell after horizontal bullet hell and charges in between in revengeance mode, which can be very repetitive.

Adding one or more crimson themed attacks that can be initiated instead of the projectile rain will make the player have to react accordingly depending on what attack the perforator hive does, making the fight feel more unique throughout.

there are endless possibilities for crimson themed attacks that could be added, perhaps it spits balls of flesh that break down into spikes, which bounce off tiles in death mode, or a homing ichor bomb etc

if you feel like the attacks wouldn't fit in with the worm phases, it would be better if they weren't initiated during those phases

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i also made this ^ ^ ^ ^

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so which of the 2 suggestions do you think is superior

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(also not sattisfied with my boc suggestion so ima delete it lol)

hollow shell
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Sounds a bit needlessly specific

ashen warren
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which one

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the boc one or the spike one

hollow shell
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One you just posted

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spiky flesh balls

ashen warren
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so i should make it more vague and leave room for creativity hmm

hollow shell
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Yeah
Like along the lines of "Give Perf hive an additional attack instead of just the blood/ichor rain"
And maybe you could provide your thing as an example in the reason

ashen warren
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yes

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updated

frail mantle
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probably a better idea to post first drafts in #suggestions-posting first so they don't get buried by discussion

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you can post them here first, i just generally think doing it in posting first is better

ashen warren
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i prefer posting them here tbh since posting a suggestion and then editing it a million times feels like its taking a toll on the moderators

hollow shell
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This is much better yeah

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Some people will probably disagree, as the rain is meant just to complement the worms
and you don't wanna have too much goin on at the same time or else it gets too hectic

But, it is a valid sugg now I think 👌

ashen warren
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make the attacks not happen while worms?

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hmm

hollow shell
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That is a possibility yeah

golden narwhal
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Could mention the charge in rev+, since it is another non-rain attack

ashen warren
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added note under it

ashen warren
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standalone attacks have an initiation

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also

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attacks dont happen if hive is below you

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so it can either charge or attack

golden narwhal
ashen warren
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hmm maybe i should mention it then

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i think ima post it now tbh

hollow shell
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👍

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Ah, well

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Yeah this is fine

sleek hornet
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@cobalt pewter a typo ...other weapons dropped from othet enemies. HDhurdur

cobalt pewter
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a

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brb

warped tide
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I think the suggestion to make DoG 100% invisible during laser walls is a very very bad idea

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thematically appropriate maybe but absolutely awful for the actual design of the fight

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I can't think of a single person who would happily go "oh wow dog appeared directly on top of me with no warning what a cool ambush attack!"

tawny garden
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oh wow dog appeared directly on top of me with no warning what a cool ambush attack!

warped tide
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anyway yeah let's try not to design mechanics with no counterplay

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:D

lapis canyon
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that isnt what i meant

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It’s mainly this

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just a visual change which i think will be cool

eternal escarp
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correct word would have prolly been transparent then

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and not 100% invisble

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byeah too late now ig

lapis canyon
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transparent as in the image?

tawny garden
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transparent and invisible convey the same meaning here

eternal escarp
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do they?

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hm

lapis canyon
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well the idea is for the boss to be invisible with the portal doing what it does

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i find it weird that dog is just there not attacking you when its in youHDfailure

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doesnt need to be changed in terms of mechanics

robust lava
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Translucent?

cosmic abyss
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Or maybe you could just say "make DoG's body clear/translucent/other words that has the same meaning as invisible"

robust lava
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It's already gone into voting, so it's too late anyway

lapis canyon
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guess ppl dont get my suggestion but o well

hollow shell
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"translucent" or "partially invisible" woulda worked

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Oh well

tawny garden
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I don't think it would change much

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It gets the point across

ashen warren
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just say semi invisible

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tbh

fossil finch
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sis

safe oasis
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and "it's cool"

pine star
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@latent lantern Specific item suggestions are not allowed

latent lantern
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/buff

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Also not specific

tawny garden
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there are some specifics

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like the name

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read the doc in the pins

fossil finch
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it says name and overall functionality

safe oasis
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still only reasoning is “it’s cool” whether or not it’s a sis

tawny garden
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and ye

heady storm
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Is there something that needs to be done.

tawny garden
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yes

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fossil finch
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exclamation yeah i think?
Sis and lack of reasoning

whole sedge
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Yeah no real reasoning and very close to a SIS

hollow shell
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byeah @latent lantern Don't give it a name

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And don't describe it like you're proposing a new item

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You should be asking that an item be added to fulfill a purpose, and let the devs decide how they wanna go about it

analog talon
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did this person just use the phrase fanboy as a reason for an item waitaminute

muted osprey
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damn bro that's kinda horny

ripe owl
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Change revengeance eye of Cthulhu drop
Whose idea was this?

hollow shell
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krazyness253.

ripe owl
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I'm not asking the guy's name

safe oasis
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you asked whose idea it was

ripe owl
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yeah, makes sense

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Whatever

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That's one the most stupid sugg because, c'mon, mod gives you a choice: bonk or dodge, why would someone like to sacrifice it?

safe oasis
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because its literally a choice between "dash or dash"

ripe owl
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Valor and MNG be like

safe oasis
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also the explanation is literally in the sugg

grim tusk
ripe owl
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Statis > Valor while Valor ≈ MNG

unkempt heath
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In what world

warm scarab
safe oasis
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too many abbreviations

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hard to follow

ripe owl
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Statsis kekw

tawny garden
safe oasis
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i always forget to @ people

hot zephyr
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Literally just

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Re-tier either the Master Ninja Gear or Statis' Ninja Belt

I think that Statis' Ninja Belt should be re-tiered because on the current build, Master Ninja Gear is overshadowed because once you've acquired it, you can immediately upgrade it into the Ninja Belt.

cobalt pewter
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Ye Ninja Belt needs a retier imo

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Instant upgrades are yech

distant vault
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Oh the Aquatic heart upgrade guy left

warm scarab
dapper coral
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hng

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well if they come back they can fix it

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if not then it will burn in the abyss

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nbd

tawny garden
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Also @warm scarab fix your spelling

safe oasis
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wow just like that

tawny garden
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Oh

safe oasis
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2 second edit

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what a god

tawny garden
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That works too

warm scarab
tawny garden
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m

earnest cape
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no.

muted osprey
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um

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you might not wanna finish that

warm scarab
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what

earnest cape
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why do you want to make an already powerful item more powerful

warm scarab
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powerful huh

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oh wait

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i think feed made a sugg on pjam b4

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about changing it

sharp prism
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:)

cobalt pewter
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Phaseslayer isn't pure true melee

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It shoots projectiles if you spin it around

sharp prism
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ah true

warm scarab
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the projectiles' damage also scale

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like the blade

cobalt pewter
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In any case, yes, the changelog kinda inspired the sugg

tawny garden
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angular velocity

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🧐

warm scarab
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don't bring up physics

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it doesn't exist

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falling into the tiniest pool of water will cancel fall damage HahaYes

tawny garden
cobalt pewter
tawny garden
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Oh you actually changed it

warm scarab
tawny garden
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ω

cobalt pewter
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Dunno if needed, but context on the current scaling

warm scarab
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confusion

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how the fuck can you do 1800 degree per second

frail mantle
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mouse on high sensitivity and put your mouse right next to your character

cobalt pewter
sharp prism
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its so fuckign fast

distant vault
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25,600 dpi :))))

sharp prism
bitter drift
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i have a suggestion that will buff the BoC but i want to ask first if you think it's necessary or wanted?

fossil finch
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well if you don't provide the exact sugg
or the reasoning behind it
we can't do much

bitter drift
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here i posted more info what do you think now?

safe oasis
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this just makes brain hive mind 2

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also specific

bitter drift
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and before you ask yes BoC and it's minions do give many debuffs.
https://terraria.gamepedia.com/Creeper
https://terraria.gamepedia.com/Brain_of_Cthulhu

Terraria Wiki

Creepers are eyeball-like enemies that are spawned along with the Brain of Cthulhu in groups of 20. They orbit the boss at high speed, following it wherever it teleports to, acting as a shield of sorts. Creepers do not respawn once they are killed. All Creepers must be destroyed first before the Brain of Cthulhu becomes vulnerable to attacks.
Cr...

Terraria Wiki

"A horrible chill goes down your spine..."

The Brain of Cthulhu is a pre-Hardmode Crimson-themed boss resembling a large, flying brain. It can be summoned when players destroy 3 Crimson Hearts in a Crimson world, or when a player uses a Bloody Spine anywhere in a Crimson or Underground Crimson biome.
The Brain of Cthulhu has two stages. In th...

safe oasis
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(remove the embeds)

bitter drift
cobalt pewter
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(I really wanna see a funny fakeout in that the brain switches place mid dash)

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(actually please don't consider that)

bitter drift
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i don't plan on changing the suggestion anymore from what you see now in suggestion posting

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besides that's a cheap move

pine star
bitter drift
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yes

cobalt pewter
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(what's soul master)

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Ina ny case uhhh

bitter drift
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hollow knight

cobalt pewter
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Lemme read sugg rq

tawny garden
pine star
bitter drift
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imagine not playing HK : D

safe oasis
bitter drift
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no

tawny garden
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I'm having trouble understanding the suggestion

bitter drift
tawny garden
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all

eternal escarp
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byeah

safe oasis
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essentially just make hive mind

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also

eternal escarp
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you could make the hive mind thing an idea, instead of it being the sugg itself

cobalt pewter
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EoW and Perf don't have much similarities aside from worm

eternal escarp
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to remove some specifity

safe oasis
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  1. gives more resemblance to the hive mind's attacks where he often teleport before spinning around then charging at the player
    how is this important or needed? how does this support the fact that this sugg should be added
tawny garden
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never fought Hive Mind HahaYes

eternal escarp
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smh

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byeah anyways

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i think making the suggestions hive mind more of just an example, instead of it being the sugg

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the rest could prolly stay tbf

little gull
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do you guys think it would be a good idea for them to add a item to store your potions so you can buff without a quarter of your inventory being taken up (for people who don't like alchemist NPC)

eternal escarp
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do you have a reason?

bitter drift
safe oasis
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alchnpc does that iirc

tawny garden
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[[Piggy Bank]] HDfailure

eternal escarp
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the person above who asked a new thing

red stormBOT
bitter drift
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oh ok

tawny garden
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tho ig they don't work from portable storage

eternal escarp
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you could always just

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take 1 potion

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each time

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and drink them

fossil finch
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you can technically just buff and then like,
you know
put them on the piggy bank

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yeah

eternal escarp
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im not sure if "doesnt want to use alchNPC/lite" is a good enough reason tbf

fossil finch
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use luiafk then

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or alch lite

little gull
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how about being able to using the buff key while chests are open

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simple change

eternal escarp
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dunno if its really that simple

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and you can literaly just

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take the item, buff and put it back

tawny garden
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might involve IL

little gull
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yeah, but it's a quality of life thing, not the most pressing change

eternal escarp
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all i know is IL can be frusturation inducing (atleast i think)

tawny garden
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and at that point it's more like smth for a separate QoL mod

eternal escarp
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^

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just being QoL isnt a good enough reason iirc

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especially when the normal solution is like, 2 clicks more

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you can just take the item, click outside, put it back lol

bitter drift
eternal escarp
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still not really a problem because you can just put potions in a piggy bank, take them, drink, put back

little gull
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idk, I was just saying that idea because theres like no other mod that lets you buff straight from your piggy bank other than alchemist npc (that I know of)

fossil finch
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l u i a f k

tawny garden
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is lui afk?

little gull
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luiafk feels like cheating no cap

eternal escarp
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then kinda your problem then

little gull
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yeah

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it do be like that

tawny garden
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@zenith hazel spammer

gray nebula
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true

warm olive
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ok

safe oasis
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funny guy

tawny garden
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uh @sly forge kill pls

unreal viper
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nice

grim tusk
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Im surprised that guy hasnt been warned yet, he has being doing it on voice channels for a while now

sly forge
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@ashen warren Please don't spam, especially not something like that.

grim tusk
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He goes almost daily and posts nonsense in many channels at the same time specially vc

tawny garden
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cool

fossil finch
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i had a sugg about cosmic elemental and feed did one not long ago
lol

sly forge
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Saw it. Thanks for letting me know.

tawny garden
grim tusk
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Also idk if this is the place to ask but can we adress #voice-chat-1 , it has become a meme channel at this point

tawny garden
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staff has discussed it

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I believe

cobalt pewter
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Limit embed roles on vc1 and 2 like other channels

tawny garden
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they're directing more mod attention to it

grim tusk
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Memes on those are ok now and then but vc 1 is just meme spam

tawny garden
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I think

cobalt pewter
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vc3 and 4 are way more controlled

sly forge
#

Let's get back on topic in here, okay?

tawny garden
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or they considered doing it at least

cobalt pewter
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Brie, a sugg about vc1 has been thrown in here a while back

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Byeah

tawny garden
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Ian suggested smth similar

grim tusk
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Yea

tawny garden
#

wew

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56

sly forge
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Ah.

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I'll keep a close eye on it then.

tawny garden
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59 is fucking nothing

hot zephyr
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:(

safe oasis
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kinda specific and no reasoning

sleek turret
#

yeah

safe oasis
#

@solar mango

sleek turret
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and also there's plentiful of gems on planetoids most of the time.

whole sedge
#

Yeah I don't see any real reason to add this especially because planetoids exist ech

sleek turret
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except if rng worldgen fucks you over and there's no diamond or ruby planetoid.

solar mango
#

but death mode

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and u die

sleek turret
#

uhh

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then use something that protects you from enviromental effects?

solar mango
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and by the tim u get heat protection u dont need gems that bad

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tbh

sleek turret
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there are various accesible accesories that protect you from enviromental effects.

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Hand Warmer (at night)

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Campfire (buff)

solar mango
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also when u run out of planetoids

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and u have wayy too many amethyst

sleek turret
#

RNG Worldgen.

solar mango
sleek turret
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And also fishing on caverns/underground on Calamity.

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There are some drop bag fishes that drop gems.

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Extractinator too.

solar mango
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fishing not to fun tbh

sleek turret
#

wrong

whole sedge
#

Opinions on mechanics if they're fun or not shouldn't really be put in a suggestion really Dab_DRGN

sleek turret
#

correct.

whole sedge
#

there's already a fair few ways of easily getting gems in calamity though so this is just kinda unneeded

sleek turret
#

there's a lot of methods for gems on calamity.

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fishing, extractinator, planetoids and exploring caves

whole sedge
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There's also the gem crawlers

tawny garden
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(btw read the doc)

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There are too many numbers in your suggestion

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Should add a reason to the suggestion itself

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@solar mango

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@heady storm add a ❗ to the sugg in the meantime

heady storm
#

Oki then.

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Just let me know when it needs to go and bully tmods not me.

tawny garden
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don't wanna bully anyone

solar mango
#

who is tmods

unreal viper
#

Wdym?

radiant meadow
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They are the trial mods.

unreal viper
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Oh, lol.

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Thought he was talking about tmodloader.

tawny garden
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"tmod" causes neuron activation

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(for me as well)

fossil finch
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there's a good amount of space between surface and planetoids you could make your skybridge in

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not like you'd want to make your skybridge on the space biome, the gravity is rather annoying and can't be negated until Deus

whole sedge
#

Destroying planetoids has always been pretty easy for me also furthunk

crystal iron
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In late game yes, in early game bit really

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Unless you get help from a mod

safe oasis
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I said earlier I never used the planetoids and I'm pretty sure there are a few others that never found them useful either
then use them, not really world gens fault

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there are tons of useful shit thats on you for not getting it

whole sedge
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I mean just getting 99 sticky dynamite isn't too hard early game

crystal iron
fossil finch
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both skybridge part and fighting bosses part do not really apply, however

whole sedge
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Plus having that would kinda also mean exodium clusters wouldn't generate and upcoming luminute generations pretty sure BlepDev

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and yeah on a large world, which this mod is made for, there's like 200 blocks at the very least of space

fossil finch
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-Nobody builds their skybridges directly on space because of low gravity
-Where tf you be figthing bosses you go so up planetoids interfere with you

crystal iron
#

Ok how about I reword my sugg then

safe oasis
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or at least anything that isnt small

fossil finch
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not even terraria is made for small tbf

crystal iron
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"make planetoids wayy less abundant an option join world gen"

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Upon*

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Would that be better

sleek wadi
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Planetoids have gotten in the way of my deus fights before

safe oasis
fossil finch
crystal iron
fossil finch
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because golem room gen is shit

safe oasis
#

it was more spacious because golem

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and no you cant use actuators

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lol

fossil finch
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and it does only apply to golem room gen

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lol

sleek wadi
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I also fight it with true melee+soaring pot which is basically an infinite flight method, I've never fought deus in an arena

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No reason to, the thing doesn't have an out-of-astral enrage IIRC and if it does I don't notice it

fossil finch
#

my point is i need no space to fight deus

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so i can't really understand how planetoids get in your way

whole sedge
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Plus at the point of deus you have all sorts of post-golem & cultist ways of getting rid of blocks furthunk

crystal iron
safe oasis
#

ah yes because forcing you to make multiple worlds for every playthrough is great game design

whole sedge
#

Calamity already has stuff in place for not requiring multiple worlds for nearly everything ex: evil island

crystal iron
#

Also, it's on the player if they decide to not generate plnetodus

safe oasis
#

good idea

fossil finch
#

if you can make another world to get exodium by mining, you can mine your planetoids

safe oasis
crystal iron
sleek wadi
#

Multiple worlds is a thing but being able to do everything in one world is a thing calam devs design for. Evil island biggest example

crystal iron
#

And people are complaining about evil islands

safe oasis
#

who is?

#

i havent seen a single complaint about it

whole sedge
#

Either way this seems incredibly pointless as regardless of the stage mining them is really not difficult cause dynamite is a thing foxdance

fossil finch
#

at the end "add a toggle for x" sugg end up being really subjective and providing little general reasons
They are an excelent qol, and a structure that next update probably will be required because of the encrypted schematic (and the plate) sits there, aside stuff like exodium clusters.

crystal iron
whole sedge
#

and yeah I have not once seen people complain about evil islands other than they're made in not the greatest way

crystal iron
#

A few others too

fossil finch
#

people don't directly complain about evil islands
They are indeed not the best way, and thomas did make a sugg about them, but it's because of execution, and not because they are annoying or smt

crystal iron
#

Anyway, my point still stands, planetoids are too abundant

fossil finch
#

they are too scarce for me but idk

whole sedge
#

And our point of just use dynamite or break blocks if you're post deus still stands.

crystal iron
#

A lot of them are just stone planetoids anyways with some ores or gems anyway

safe oasis
#

your point does not still stand we countered it several times

crystal iron
#

With 2 points maybe

fossil finch
safe oasis
#

yeah, 2 points that you havent addressed

whole sedge
#

Literally the entire existance of sticky dynamite makes this kind of pointless as for the tiny one's it's like what, 2-3 dynamite?

safe oasis
#

like 1 dynamite and a picakxe

whole sedge
#

Really you just building your sky bridges abhorrently high is not really a mod fault either when there's a ton of space between the surface and space on a large or even medium world which most players play on and is recommended

fossil finch
#

and your third point:
There's a lot of space outside of space to fight bosses in

crystal iron
#

Anyway, let's say I agree with all of you

Planetoids are still to abundant to be forced on the player, since it isn't an extra important world gen it should be optional, because it's so large scale

fossil finch
#

they aren't that big.

#

or common.

crystal iron
#

They are common

whole sedge
#

Except they are a fairly important world gen because of gems, ores, exodium clusters, luminite, the lab, queen bee spawns et cetera.

safe oasis
#

also, for a lot of people that's not even an option anyway cuz if the crash for the big one at least
you disproved this in like the first 2 sentences of your sugg

#

why include it again

whole sedge
#

And even the big ones can be destroyed really easily with just dynamite

fossil finch
crystal iron
#

So they aren't that important

fossil finch
#

they are amazing qol and i use them all of my playtroughs

#

finding gems on normal mining is extremely painful

whole sedge
#

Yes you can get them other ways but the point of them being there is so you don't have to just mine for days to get 1 ruby for a KS summon

crystal iron
#

Maybe but I've already covered that In my sugg

fossil finch
#

and, they provide the contrary ores that your world has

#

so, no, you don't find those while mining

crystal iron
whole sedge
#

No not really

fossil finch
#

it makes them more important?
Because they are a more reliable way to get your gems

crystal iron
#

That doesn't make them important, just useful for some

whole sedge
#

The lab still exists and that's all sorts of unique stuff, planetoids still have the highest ore to block ratio anywhere pretty sure and they're significantly easier to find gold/platinum/gems just because of their existance. You refusing to use them for their purpose doesn't mean they don't have it.

whole sedge
#

Each lab is still unique.

ancient mirage
#

easiest lab to get to though

crystal iron
#

Multiple world's then

fossil finch
#

each lab has a plate, a log, and an schematic

#

the last one getting an use next update, an use that may be important

whole sedge
#

Multiple worlds is the opposite of what calamity wants to do also

#

That's the whole point of: The evil island and opposing ores spawning on planetoids

crystal iron
#

It would be the players choice to disable the plantoids therefore it would be their responsibility to deal with it

pine star
#

But you don't deal with planetoids

#

You use them

safe oasis
whole sedge
#

You can completely ignore planetoids if you want to and you're intentionally creating a problem that doesn't exist really

safe oasis
#

you're repeating yourself at this point

#

we're going in circles

crystal iron
#

Ye that's cuz you are saying things that lead to the same outcome

whole sedge
#

Because you refuse to even actually think about them or think of solutions for your supposed problem

fossil finch
#

or because you are

#

because the sugg is yours

#

the reasoning is yours

#

yeah

crystal iron
#

Ye, ik

safe oasis
#

you basically ignore the arguments we bring up and counter with "but its a choice lol"

fossil finch
#

Again, this isn't the first sugg about this, the last one got nowhere, and had pretty much the same reasoning, so...

crystal iron
#

Ye, it was my sugg, this is a repost if sorts

whole sedge
#

More customization is always a nice thing but even to really have that customization it has to have some actual purpose to fulfill and this isn't really that.

safe oasis
#

thats a good way of putting it yeah

crystal iron
# safe oasis you basically ignore the arguments we bring up and counter with "but its a choic...

You can use dynamites - you can but it's easier to have it disabled for you,
It's intrusive,

Unnecessary - maybe, idk, for me it's not, this whole Sugg is highly subjective anyway, but I already said why it isn't too unnecessary
They're In the way
They don't have anything you can't already obtain by other means, meaning that disabling them would do no harm, apart from maybe having to create a second world just in case

Multiple words is against calamity - as I said, it's on the player, I think its the players choice how they want to play, to an extent but this doesn't seem like something that is too hard to do or too game changing either, makes life easier for some, hell makes life easier for the majority, but there sure is a small minority that doesn't like planetoids

Planetoids aren't even that common - depends how you look at it
If you never use them, they are too common
If you do take advantage of them the. They might be uncommon, but I still think they are abundant cuz my space is usually filled with them

whole sedge
#

It's still a problem that the player creates with something the mod has and are so painfully ignorable that I've seen some new calamity players not even know they exist until they have to fight something in space like Storm Weaver. There's already a solution to this issue and intentionally getting rid of a ton of QoL features and easy access to Exodium plus a major structure is something that'll never happen. You create the issue of constantly being in space and you already have the fix of tons of things that break blocks.

pine star
#

Something tells me this won't go anywhere

fossil finch
#

subjective suggs are bad because improvement tends to be and is normally supposed to be objective, and improvement is why suggs exist

tawny garden
safe oasis
#

They don't have anything you can't already obtain by other means, meaning that disabling them would do no harm,
they have alt ores, a chance for enchanted sword, easy access place for life crystals, easy access place for hive materials, easy access jungle drops from hive chests, all with much less effort than going out of your way and getting it manually.
apart from maybe having to create a second world just in case
why would this sugg be necessary if it meant making use of it would require you to make a new world anyway.
Planetoids aren't even that common - depends how you look at it
If you never use them, they are too common
If you do take advantage of them the. They might be uncommon, but I still think they are abundant cuz my space is usually filled with them
not really seeing the point here

#

that's all i'll say on it

fossil finch
#

anyways suggs system is an ilusion of control nothing will go in ever aside two qols and an idea devs forgot lo

pine star
#

my gehenna sugg might go in

#

only because I asked Dom if it was easy to implement, and they said yes

fossil finch
#

i mean, it is gehenna

crystal iron
pine star
safe oasis
pine star
#

And we need to stop

pine star
#

This is a waste of breath

safe oasis
#

you're just proving my point now

#

what are you arguing

crystal iron
#

Probably, I do have to say I feel a little embarrassed but I do feel this change is an improvement

crystal iron
# safe oasis you're just proving my point now

How, you are proving my point if anything

I said, there's nothing on planetoids that can't already be obtained otherwise

You then proceeded to list materials obtainable in other areas

#

But yeah, as I said I'm embarrassed so I'll stop arguing, but my point still stands

ancient mirage
#

they said that planetoid stuff was easier to get than mining and you said exactly

tawny garden
#

ew light mode

unreal viper
#

he's seen the light

pine star
#

And they have been affected by it

unreal viper
#

blinded by the light

ancient mirage
#

this has happened before

tawny garden
#

this is

#

pain

pine star
ancient mirage
#

heady storm
#

Non-suggestion stuff begone.

unreal viper
#

Yessir.

sand umbra
#

you know, despite the fact that I don't agree with planetoids letting you ignore pre-Hardmode progression entirely
what's funny is that I actually don't really like this sugg

#

because I feel like the planetoids aren't necessarily unimportant enough to just delete them on an option
I just feel like they're not given as much unique stuff as they could have and they're just used as an excuse to invalidate everything before like platinum/gold gear

#

"but Thomas can't you just not go to them if you wanna build up through pre-boss normally"
name one person that unironically does this when 1) the option to go to them and immediately get full Gold/Platinum plus like 8 Life Crystals is right there and there's no reason not to take it, and b) virtually every Calamity player I've ever spoken to hates pre-boss because it's fantastically boring (and it is, and then half of them get mad at me when I try to suggest making it not boring, how funny is that)

safe oasis
#

name one person that unironically does this when the option to go to them and immediately get full Gold/Platinum plus like 8 Life Crystals is right there and there's no reason not to take it
people with self discipline slobbyjoy

#

i do get your point though

sand umbra
#

...okay maybe like. a very small subset of people will actually just play through the game without going to non-main planetoids

#

I don't know, I haven't done intensive enough research on this for a conclusive answer

#

but my point still stands
you can get up there with rope and platforms and you skip like 60% of pre-boss instantly

pine star
#

The only thing I used non-main planetoids for was gems

sand umbra
#

(the remaining 40% is going underground for a few minutes anyway because you need a yo-yo or similar to beat up the old fart seahorses for Victide)

pine star
#

Also @sly forge we've got a meme

sand umbra
#

the Life Crystal planetoids also have like 50 gems a piece

#

what gem they have is more or less entirely random

#

so you can go to like 2 and a half planetoids and immediately have over 200 health and whatever your Platinum-tier weapon is plus Platinum armor

#

(a single planetoid should generally give you enough metal for a full set of whatever)

#

I dunno, I just. wish planetoids had more interesting stuff to them instead of just being a free progression skip

pine star
#

same

#

I guess Main Planetoid is fine in that regard

sand umbra
#

...buuuut the last time I tried suggesting something like that everyone complained because I'd wanted to maybe reduce the amount of free shit you get from them

pine star
#

But the others need love

sand umbra
pine star
#

You know what?

#

I will sugg it

sand umbra
#

if you want

pine star
#

Where is your planetoid sugg?

#

I'm just going to re-post it

sand umbra
#

I don't recommend that

#

I need to devise a strategy here, okay

pine star
#

ok

#

What's your plan?

ashen finch
#

I mean, planetoids are fine as is

#

there's not really any major issue with them, as far as I can see

ashen finch
#

sure, they're progression skips, but they're a fair distance apart in space so you have to deal with Harpies hounding you while you explore

#

which can be irritating at times

pine star
sand umbra
#

eh. only really applies if you manage to get far enough out to spawn Harpies

safe oasis
#

its gone now brie dw

sly forge
#

Alright.

safe oasis
sand umbra
#

generally, you'll find at least one or two notable resource planetoids without having to deal with angry flying KFC at all

safe oasis
#

you'll be seeing them on most planetoids

sand umbra
#

the distance you have to travel to start spawning harpies is about 400-500 tiles in each direction on a large world

#

that being said I do see your point for the ones that are far enough out to allow harpy spawning

#

and I mean. I guess that's a bit of a threat

#

but also Harpies are really fucking easy to outplay

#

you just have like a roof and a floor made of solid blocks and you can ignore every harpy in the universe

safe oasis
#

that requires building tunnels from planetoid to planetoid though

sand umbra
#

only real issue of it is resources
doesn't take much more work than just smart cursoring platforms from planetoid to planetoid

#

which is what you generally do to get between them in the most efficient manner anyway

safe oasis
#

though even without tunnels its fairly easy to just ignore them and dodge with grav

sand umbra
#

oh yeah gravitation potions are also funny

#

you have one of those and the harpies just can't compete

#

because you fall out of their attack range in two frames after pressing up once

#

which somehow makes using one even less effort-intensive than platform bridging

#

(you just need to stop systematically pressing up every once in a while to mine out a planetoid)

#

anywho, let's see...how was my old sugg on planetoids worded again

pine star
#

it's stuck at 138

sand umbra
#

safe to say it'll never get there tbh
that and I can do better than I did there. way better

#

not 100% certain on this wording, but I'll go with it for now and see how long it takes for somebody to complain

safe oasis
#

oh yeah btw

#

why do people add that little
?
before the sugg content

sand umbra
#

that's just a habit I retained from before the sugg system was overhauled to be semi-automated

#

I don't really care enough to shake it (I have yet to hear any complaints about it, so akkoShrug)

safe oasis
#

what was it for before?

sand umbra
#

to indicate where the main pitch ends and the explanation as to why begins

#

(and a notable reason I still do this aside from not caring enough to shake it is because sometimes I do include additional information between the main pitch and the "why", so the icon helps to denote where the "why" begins)

safe oasis
#

ah ok
thanks for the clarification 👍

sand umbra
pine star
fossil finch
#

pog ig

hollow shell
#

Oh, the planetoid sugg got taken down?

#

Why?

crystal iron
#

It wasn't gonna get anywhere anyway

#

Also it was kidns dumb anyway

#

I think

#

Kinda*

hollow shell
#

I thought it was fine
People disagreed but it didn't break any rules

#

People could just choose to not star it when it reached voting

eternal escarp
#

from what i remember ir was perfectly valid

#

ye

crystal iron
#

Well if People disagree then it will just flood actually good suggs

eternal escarp
#

unless worldgen config counts as a big overhaul?

#

otherwise prty sure it was fine

eternal escarp
#

theres only like, 20 people active here per say

#

but some suggestoons get from 80~ to 210~

#

if some disagree you dont need to think everyone would

crystal iron
#

Well, idk, I was kinda loosing the whole discussion anyway

hollow shell
#

It's fine if you're not feeling the sugg anymore
But I can go grab it from the deleted messages if you ever wanna repost it

eternal escarp
#

i mean, afaik when people come talking about sugg is mostly because they disagree, when people agree they just wait for the sugg to pass to voting

#

byeah

crystal iron
hollow shell
#

Alright then

#

I'll DM it cuz it's a bit lorge

crystal iron
#

Ye ye ofc , thank you

hollow shell
#

👍

cyan lagoon
#

@slow bear don't shitpost in suggestions

slow bear
#

awww

novel belfry
#

hooo boy

#

I really want to make a suggestion that's just moving Astral Infection to Post-Moon Lord, but is it a Do Not to post a sugg like that?

cobalt pewter
#

Do you have a solid reasoning for that?

novel belfry
#

Well, it's basically that the Astral Infection's potential seems to be glossed because it spawns at the same time the Corruption/Crimson gets boosted and the Hallow spawns

#

It's kinda just there

ancient mirage
#

this is probably a dumb question but what do you mean by enemy statuses

sleek turret
#

enemy statues in general

ancient mirage
#

oh i misread

#

sorry

sleek turret
#

Slime Statue, Zombie Statue, etc.

novel belfry
#

Also it moves two hardmode bosses away from hardmode

sleek turret
#

These spawn enemies when wired.

#

(and activated by some form using switches, timers, etc)

crude geode
#

just remove enemy statues thonk

sleek turret
#

or just completly disable wiring on them.

crude geode
#

Suggestion seems fine tho

sleek turret
languid quartz
#

emoji suggestions moment

safe oasis
#

its not

languid quartz
#

well I suppose it's not suggesting something

#

yeah good point

safe oasis
#

renaming doesnt count as emote sugg i asked like 3 times before posting slobbyjoy

languid quartz
sleek turret
#

:hmm:

dapper coral
#

renames are legal, ye

languid quartz
#

sugg sounds good ye

safe oasis
#

epic wegud

hollow shell
#

I don't really get a disgusted vibe from it myself

#

I see it as more of a "baby bruh"

crude geode
#

Yeah

#

or a baby kekw or lul

marble hazel
#

Well what to rename it exactly doe

#

baby_kekw

heady storm
#

We can discuss that later if this vote passes.

dapper coral
#

eah

#

normally when it comes to server/moderator stuff we leave that kinda thinking till it makes it to us

sly forge
#

Isn't that a really old emote?

tawny garden
#

It is

earnest cape
#

wait eow has invul iframes after spawning?

muted osprey
#

pretty sure yeah

#

even then destroyer and obviously deus has them

analog talon
crude geode
#

why does this need to be a toggle at all? @muted osprey

cobalt pewter
#

Any mention of configs means that your sugg is permanently marked inconsistent CompleteFailure

tawny garden
#

Ye this kind of thing shouldn't be a toggle @muted osprey

#

Because one option is clearly preferred over the other

sand umbra
#

there are a lot of things that can get away with being configs if you're not dumb and assuming you use configs in moderation but like there are some things that really shouldn't be configs no matter how much you like them

#

worm bosses having DR during startup is one of these things because it is a significant balance decision (it doesn't seem significant until you realize you lose a lot of cheese potential by having that startup DR)

tawny garden
#

Bloated config is ech

cobalt pewter
#

From what I seen lately, a lot of suggs use the config card to cover their lack of confidence in the sugg they're making

eternal escarp
#

yeah i was about to say that

#

i see alot of suggestions that are kindof controversial (aka, some people might disagree) pulling the "this can be a config for (insert people)"

tawny garden
#

The suggestor did not respond

sand umbra
#

byeah people really need to stop playing the config card

#

it doesn't help your case, if anything it makes you look less confident

#

you want people to star your sugg? show 'em you ain't afraid to say that somethin' oughta happen, fullstop, none of these "well you can make it a config if it's controversial" shenanigans

eternal escarp
#

cowboy moment

#

byeah

cobalt pewter
unreal viper
#

calamity

sand umbra
#

just let the illusion be, Feedz, they'll learn that in due time either way

unreal viper
#

yeah.

cobalt pewter
#

taxevasion indeed

tawny garden
sand umbra
#

and at least this way I'm helping them to build self-confidence and teaching them good suggestion practices

tawny garden
#

you're yelling into the void

cobalt pewter
#

....that reminds me, should putting config in your sugg be part of bad suggestion practices?

sand umbra
#

shhhh

cobalt pewter
sand umbra
#

I mean. it's not necessarily bad

unreal viper
#

^

eternal escarp
#

it depends ig

sand umbra
#

as I said, there are some instances where a config is okay or, in rarer cases, the optimal play

eternal escarp
#

yeah

sand umbra
#

the problem is when people start playing that card for everything

tawny garden
#

It would just be a "not recommended"

cobalt pewter
#

let's be real here, most of the use of config card is like, bruh

#

Byeah

#

Probably not recommended- wait there's smth like that?

#

Lemme skim over the doc again

tawny garden
#

No

#

There's no section in there for that

#

yet

eternal escarp
#

at this point, maybe there should

#

to help people make better suggestions or smthn?

#

like, let people know better ways to write them, not suggestions as a whole byeah

unreal viper
#

no

fossil finch
#

Me when nostalgia tends humans to appreciate something they never appreciated before

eternal escarp
#

prty sure its a a Don't to suggest

#

so even if you wanted to suggest that youd have 0 luck

zenith hazel
#

astrageldon still exists

fossil finch
#

It is a don't
If it was removed it's because it truly was bad

zenith hazel
#

in our hearts as abandoned slime staff

eternal escarp
#

get an old download

fossil finch
#

You download an old version and deal with it

zenith hazel
#

I literally just said astrageldon is abandoned slime staff

eternal escarp
zenith hazel
#

we're not bringing it back, period

#

and stop pinging me when you reply

eternal escarp
#

it was also mentioned on the document ye

zenith hazel
#

I can see deleted messages you know

zenith hazel
#

bot's down, notified amber

#

all good now

ancient crow
#

speaking of abandoned slime staff, is it worth it to edit the wiki page to mention that it also references AS's boss theme?

ashen finch
#

wait Siren was explicitly stated that someone wanted it removed?

tawny garden
#

yes

#

gama, who created her, wanted her to be removed

safe oasis
#

i will now explicitly state that i want calamity mod removed

#

calamity is dead guys

ashen finch
#

aight

tawny garden
#

you didn't make it

safe oasis
#

proof?

ashen finch
hollow idol
#

it does?

eternal escarp
#

lmfao

hollow idol
#

ask Vorbis, they wrote the tooltip

tawny garden
#

ogg vorbis

tawny garden
#

:)

ancient crow
# tawny garden does it?

Cast down from the heavens in disgust, this relic sings a song of quiet tragedy...
astralgeldon's theme was called Cosmic Disgust

eternal escarp
#

i dont see the connection really

#

other then the word disgust

tawny garden
#

oh, I thought AS was Aquatic Scourge

eternal escarp
#

same tbh

tawny garden
#

but in any case, the wiki says that the weapon is based on Astrageldon Slime on the whole, which also implies that the theme song had smth to do with the weapon

ancient crow
#

yeah that's why i asked whether it was worth it

hollow idol
#

yeah just got confirmation from Vorbis that it's a reference to Cosmic Distrust

eternal escarp
#

huh

tulip parcel
#

Poking my head in for a sec

tawny garden
#

hi

tulip parcel
#

the astral infection is commonly referred to as the heavens in more than a few places

#

or that it had heavenly origins

eternal escarp
#

ah that does make more sense

tulip parcel
#

you could change it to "cast down from the cosmos" but that's not quite as dramatic

#

nor cool, frankly, and the rule of cool matters

tawny garden
ancient crow
#

i was just talking about the wiki page

hollow idol
#

added the music thing to trivia (and another thing)

ancient crow
#

oh huh i had no idea about the aureus jetpack thing

tulip parcel
#

It's not my item, I mean it is and it isn't

#

so if it needed a change like that that's up to yuh

hollow idol
#

Nah, I’m fine with it how it is aside from the drop rate that I was too tired to realize was bad at the time but thats getting fixed next update

safe oasis
#

a lot of planetoid suggs lately, huh

tawny garden
#

there are

#

way less than 7 Floating Islands

safe oasis
#

3 at most on a medium world

tawny garden
#

also the sugg is "remove planetoids", basically

novel belfry
#

I kinda wanted to rework them into new sky islands

tawny garden
#

uh

#

wh

warm olive
#

dont shitpost in suggestions

novel belfry
#

@royal wave
I can't tell if this is a shitpost or not

whole sedge
#

boss sugg and what appears to be a shitpost so ech

royal wave
#

hmm k i just thinked it would be funny so sorry

novel belfry
hardy dock
#

Yeah I think this counts as a joke sugg

analog talon
#

this counts as both a joke sugg and a don't iirc

#

@royal wave why is there a random code block

fossil finch
#

what the fuck is overdone's
Remove planetoids hage

royal wave
#

i dont know how to make the sentence symbols of speking thinks

analog talon
royal wave
#

ecacly this symbol

analog talon
#

these are backticks, they signal for discord to encase the text in a codeblock => `

hollow shell
#

Is this a boss suggestion?
It's hard to tell from the wording
but, yeah, boss suggestions are not allowed

tawny garden
#

overdone's might also be a don't

#

it's like

#

beeg

hollow shell
#

Yeeaah maybe. I'm unsure

#

It probably wouldn't be too hard to make our own sky island generation by just, copying vanilla

tawny garden
#

removing planetoids is what I'm talking about

#

it's a large structure

hollow shell
#

Indeed
However, the littler ones aren't (nearly) as important as the lab one

tawny garden
#

true

fossil finch
#

i find it a very heavy disagree if i'm being honest
If anything, make planetoids more "Unique" because sure as hell sky islands aren't
It also states that planetoids have no unique loot, however, hive ones do, and well, lab

hollow shell
#

Unique loot

#

Hive planetoids don't have anything new that you can't find in the Jungle

#

is what he's saying.

fossil finch
#

cadance

hollow shell
#

What

#

Wiki's outdated.

#

Time to fix.

fossil finch
#

Hive planetoids have cadance pot on them ye

safe oasis
#

not unique tho

#

can still make it

agile bolt
#

I do not like the idea of trying to remove planetoids at all, they are unique structures and they dont get in your way at all

hollow shell
#

(well they do if you try to do anything in the sky)

#

(such as late-game boss arenas)

fossil finch
#

again, why would you do that with the good amount of space between them and the surface

hollow shell
#

I had to tell both a floating island and a planetoid to fuck off when I last fought Yharon

fossil finch
#

eh, well, still not something the sugg considers since it's replacing them
the point, sky islands are not more "unique" in any way

#

they are just rarer

hollow shell
#

He could specify more about what he means
Because it sounds like "more of them" means "less unique", when that is not really true

#

@novel belfry

agile bolt
#

Never had a similar problem, planetoids are small and just feel rare to even spot during your gameplay, except for the main one. And even then i dont think it's worth it to remove them, they are very small and will take very little time with even bad pickaxes and absolutely no time with dynamites

#

you can remove them quite easily

novel belfry
#

changed title to focus a bit more on what I'm trying to say

fossil finch
#

tbh i feel the point is lost considering that would end up on them being just the same but with the shape of an sky island instead of a round one

hollow shell
#

Yeah

#

If you're concerned about the planetoids not being unique, surely you should be suggesting that they be given unique blocks/loot and not suggesting that they be made similar to something that already exists in vanilla, right?

novel belfry
#

hmm

#

I guess a rewrite is in order

#

but then again, I'm quite daunted by a rewrite

ashen finch
#

yo isn't this like the third time you've posted about wanting to change something about planetoids to stop them from being planetoids?

crude geode
#

No? Other people have done it, but not this person.

fossil finch
#

ye

ashen finch
#

huh

#

didn't think it was this broad of an issue

fossil finch
#

it really isn't

crude geode
#

Some people don’t like em

ashen finch
#

well that's their issue to deal with

fossil finch
#

tbf most of the suggs i see are outdated (funny larvae) have to do with exodium, or the counter to their reasoning tones down to "just explode them"

#

then there's thomas' suggs

#

yo people be sugging for draed's labs back at 2018

signal glade
#

I am thinking what if we add gravtion sabaton to post-ml boots?

safe oasis
#

as long as you have reasoning feel free to sugg

crude geode
#

expert mode only ech

cobalt pewter
#

That's not much of a priority when the acc itself is shat on by a fucking early game mount

hollow shell
#

Celestial Tracers aren't Rev-only anymore

#

Ah, delet'd

signal glade
whole sedge
#

yeah uh just nerfing slimey saddle might be better to make them viable but ech

hollow shell
#

It was in the past

cobalt pewter
#

You can probably never nerf Slimy Saddle tbh

#

The outrage will be worse than the Frog Leg nerfs

#

Because it's just, so fuckin convenient

signal glade
#

Slimy saddle doesnt need nerfs it just functions good
with the only nerf in mind that fall damage can never be negated

cobalt pewter
#

It doesn't take an acc slot, unlike sabaton

signal glade
#

frog legs tho hellyes

cobalt pewter
#

That's probably the most major part of this

#

And then there's way less cooldown on reusing the mount

signal glade
#

Why does people think slimy saddle needs nerfs?

dire loom
#

^

cobalt pewter
#

Because it's dumb strong? Fall speed is great when you can control when to get it

dire loom
#

and?

#

is that a problem

signal glade
cobalt pewter
#

the universe fucking explodes

hollow shell
#

The fall speed is very nice yeah
Useful throughout the entire game, despite you getting it from the first boss

whole sedge
#

I mean yeah it's literally from the first boss and viable the entire game but more of the reason to buff the sabaton now that i think about it but well 1.5's coming up so foxdance

cobalt pewter
#

Sabaton tries to do this, but fails miserably

hollow shell
#

It can be toggled at any time (no cooldown), doesn't take an acc slot, etc

dire loom
#

i think sabaton should be buffed more than saddle should be nerfed

cobalt pewter
#

As I said, Slimy Saddle cannot be nerfed

#

So I've been pushing for Sabaton buff a bit

signal glade
#

sabaton shoudnt be an accessory

#

like hear me out

cobalt pewter
#

But imma be real here, I'd be better off making my own proposal on Sabaton buffs and yeet it to a dev or smth kekw

dire loom
#

even better

cobalt pewter
#

I already has some things for it, like dynamic cooldown

dire loom
#

mix sabaton with jelly bean and make jelly bean expert mode and pre moonlord

cobalt pewter
#

Jelly bean is a donator item

signal glade
#

If sabaton can be made into a discord kinda thing that when you make it stay in your inventory
but with cool down

dire loom
#

ah

#

that could work

hollow shell
#

🤔

#

Perhaps

#

You cast Falling Quickly onto yourself

#

But uh what about saddle, then?

#

Cuz, that's the same thing but free

dire loom
#

i mean

#

it gives room for other mounts

#

if sabaton replaces it in hardmode

cobalt pewter
#

You're still forced to go into another hotbar to use it then

#

Fuck that, Slimy Saddle is still better

#

lmfao

dire loom
#

what if you made it a lore like thing

hollow shell
#

Indeed, Saddle's on a hotkey even

dire loom
#

where if you favorite it and double tap down it works

hollow shell
#

That would indeed be more convenient to use

safe oasis
#

if that counts

#

like even a quick toggle its fucking gone

hollow shell
#

Good to know

crude geode
#

Doesn’t particularly matter cuz you’ll land on a platform if you use slimy saddle and know what you’re doing

dire loom
#

thats if you’re prepared anough

#

hell, technically you could cover your world with platforms and just use wings and grapple around

#

but would it be worth it

cobalt pewter
#

Erasing flight time barely matters as a drawback for Slimy Saddle but ok

#

I generally wanna keep Sabaton an acc, but buffed to fuck so that it's actually worth an acc slot

crude geode
#

My point is mainly that slimy saddle’s downsides can be easily overruled. Wing time eaten? Plan around it by landing on a platform (which you probably plan on doing anyways with the higher velocity). Fall damage? Just unequip it a second before landing and glide. Uses mount slot? No other mount is really worth using in combat.

#

Like, are you more likely to use cute Fishron or slimy saddle against yharon thonk

hollow shell
#

Even infinite flight mounts don't top your normal movement speed at a moment's notice
If they can top it, they usually have to be built up over long stretches
which is not possible in Yharon's or SCal's fight

#

Saddle's the only one that instantly changes your velocity so significantly

crude geode
#

Mounts just need to be give combat buffs so they’re actually viable in combat situations, giving you a buff vs. maneuverability debate. totally not referring to my own suggestion

#

Shrimpy Truffle is the only good mount

#

ping me with feedback if you have any

analog talon
distant vault
#

unicorn

grim tusk
#

Alicorn

#

B e a n

#

also can we maybe reduce bean’s size, currently its not that worth using over slimy saddle due to its massive hitbox

#

or give it back the defense it lost, infini jump is patched and face tanking is gone next patch

distant vault
#

hopefully infini jump will never reappear

safe oasis
#

bring your hopes back down

#

i infinijumped with sulphuric set double jump once yesterday and cant recreate it so i don’t know how

sleek turret
#

that can happen

safe oasis
#

yes that is why kalamari’s hopes have been shot down

distant vault
#

(i meant for bean)

safe oasis
#

(no)

crude geode
#

People are allowed to hope a glitch stops reappearing

distant vault
#

Especially for the scale that was bean infini jump

sand umbra
#

the thing about mounts in Calamity is that mounts operate on the fundamental concept that you are going to do anything aside from fighting things and as such will have any use for mounts that aren't combat-optimized

#

virtually the entire post-ML segment of Calamity operates on the exact opposite fundamental which is that boss fights are your bread and butter

#

not only this, but Calamity's buffs to everything and insistence on having you use Calamity stuff over vanilla stuff along with a concerning amount of certain buffs to various opponents have ended up invalidating the vast majority of the mounts that in vanilla are actually usably decent (and yet somehow made the strongest ones even stronger because now there's no way to compete with them)

#

there's a reason that the only mount most people consistently use post-ML aside from the stupid fuckin' bean is Brimrose (and almost exclusively for invalidating Storm Weaver's entire fight)

crude geode
#

~~nerfing Laser Machine Gun taxevasion ~~

#

byeah that is indeed the problem. That said, changing those fundamentals of Calamity isn't likely at all, at least not for a long time. So this is my solution for now

tranquil perch
#

Mechanical cart being as fast as alicorn: wegud

sand umbra
#

mechanical cart is also a minecart

#

which, in a world of people that refuse to do actual work for their insane speed rather than just have it at the press of a button, makes it garbage by default

tranquil perch
#

It behaves like a mount

#

Can outrun deus lol

sand umbra
#

wrong, it behaves like a minecart

tranquil perch
#

I gotta test if it can outrun DoG

sand umbra
#

you have to spend a half hour setting it up like any other minecart strat, the only saving grace is that it can outrun everything because the vanilla developers assume you'll actually put in that time to make a minecart strat worth your while in the first place

#

which, in all fairness, is a reasonable design decision given how long it takes to set up minecart tracks

tranquil perch
#

How fast did unnerfed bumblebird mount go

sand umbra
#

hell if I know, honestly. I stopped playing consistently before ridable Bumblebitch got added

tranquil perch
#

editing bumblefuck to bumblebitch

sand umbra
#

(and I don't expect to be doing another Calamity playthrough for a decently long time, for a large number of reasons)

#

anywho what I'm tryin' to say is I hate bean on a fundamental level and if it weren't for the fact that it's dedicated I'd push for it being removed or reworked entirely

crude geode
#

What about frog leg taxevasion

sand umbra
#

I hate Frog Leg too, but at least Frog Leg doesn't invalidate Yharon long before you fight him.

#

The moment you have the Suspicious Looking Jelly Bean, Yharon goes from "oh shit I'm about to get rolled by the final boss pog" to "yeah I can outrun this prick in a couple seconds" and all of his intimidation factor goes down the shitter in about half a second because it is a mount that lets you fall at about a quarter of the speed at which sound travels.

#

I know I've discussed this before, too, and my feelings have not changed since then.

#

tl;dr please make shit like Gaze of Crjyhlaksjrhteykljh and fuckin' uhhhh Cadence more relevant and/or nerf Bean, if I do another Calamity playthrough I wanna go into it knowing I have more than one option for mounts
thank you and good night

tranquil perch
#

Shield of cthulhu

tawny garden
#

the Gaze is just Alicorn but worse

sand umbra
#

bruh why does Gaze suck it's a Darksun-grade mount