#suggestions-discussion

1 messages · Page 1117 of 1

grim tusk
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Then they become op with it
See: Oracle

safe oasis
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then just make yoyos viable on their own but have bag reduce yoyo damage to compensate for double yoyo

cobalt pewter
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Hence the sugg

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To rebalance Yoyo Glove / Bag effect

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So that yoyos in HM onwards don't rely as much on them

hot zephyr
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tbh

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Yoyo accs are so few that it's pretty much a must even if you rebalanced it

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~~That's why you put it into Elemental Gauntlet KEKW ~~

ashen warren
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is that a don't or something?

earnest cape
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no

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it's frequently suggested

safe oasis
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bot died btw

earnest cape
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@native blade

dapper coral
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that's not good

earnest cape
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wit

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wh

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thanks discord

safe oasis
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wrong amber moment

dapper coral
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oh yeah

zenith hazel
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I dm'd her

dapper coral
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amber isn't amber anymore

earnest cape
tawny garden
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MishiroUsuiDev

zenith hazel
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no need to ping

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it has returned

earnest cape
tawny garden
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yey

eternal escarp
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banner recipes arent calamity

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prty sure its fargo mutant

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also iirc you can buy them from the Wizard?

unreal viper
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I thought so.

tawny garden
tidal sage
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i know i changed it

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im sped

eternal escarp
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they removed that part already, but the other part i mentioned

tidal sage
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wait u can?

distant gyro
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what about the wizard

tawny garden
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yeah

distant gyro
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post golem

tidal sage
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ohhhh

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ok

eternal escarp
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yeah

tidal sage
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lol

tawny garden
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heh

crude geode
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Will write up something more for it in a bit, but had an idea to turn Tenebris into an actual herb, possibly giving it some use in potions as well.

hollow shell
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Seems interesting

crude geode
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Isn’t DoG during laser wall like really fuckin weird

crude geode
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tenebris confuses me as to what it is tbfh. Literally the only definition it has is "darkness".

dapper coral
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this could be fun

crude geode
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It also supports the whole nature goddess living in the abyss lore thing

dapper coral
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lore is kinda in an uncertain place so that may or may not be the case

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but i would say that this is pretty cool regardless

crude geode
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Mhm

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totally not inspired by thorium having marine kelp

dapper coral
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i was gonna say

wooden quartz
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on an unrelated note, planter boxes

crude geode
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I like looking between Thorium and Calamity to see what I can suggest for Calamity that Thorium does, such as planter boxes/better exploration. Byech, planter boxes quirky tbfh.

velvet locust
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@crude geode so basically more potions?

crude geode
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Could result in that. Moreso just more variety in Calamity aside from fighting boss/farming. Herbs are pretty unique.

velvet locust
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im assuming that they will be buffed gills potions

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could make sense

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god why do i press enter when i only typed a fraction of the statement

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as i was saying

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it is not really needed

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it could make sense that it is a herb, but it always seemed like a metal/crystal to me

crude geode
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then why does it grow through planty mush.

velvet locust
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i dont know

pine star
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chlorophyte

crude geode
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Chlorophyte is a unique case and is clearly a metal. Tenebris' only definition is "darkness"

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Also chlorophyte and tenebris are (basically) on the same progression so it would kinda just make tenebris an inferior version if it is a metal.

crystal cedar
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Maybe also add a tenebris planter you can find in the Space Arsenal lab

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add it to the recipe for the gender change potion- if that’s an all-herb type deal

sleek turret
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yeah basically an incentive for gardening which I like a lot.

crude geode
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Mhm

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staff of regrowth upgrade when

weak field
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onyx excavator but it's growing plants instead of diggy diggy hole

jovial spire
crude geode
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Agreed. That or a way to just guarantee a certain drop from crates

jovial spire
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Maybe something like Bee Wax, Jungle Spores, Jungle Rose, and Vines

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Would bee a good recipie for it

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Would also ass a little extra incentive to do Queen Bee since ngl there isn't much reason to do it on-tier unless you're summoner

crude geode
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Bee wax doesn’t make that much sense to me but yeah I can see it.

warm scarab
analog talon
crude geode
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Ah yes

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Everyone’s favorite accessory

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Honey Dew

jovial spire
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Yeah but that's basically onyl useful in the jungle, and by the time she's dead, well

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You probably don't need to explore much of the jungle anymore

analog talon
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it gives honey regen without needing honey

crude geode
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Idea: Use Honey and or Rogue Weapon

jovial spire
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Only 1 hp per second

analog talon
jovial spire
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I'd rather have like Pog Leg or Abyssal Amulet or something like that

crude geode
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Use band of regen which gives a unique health regen buff instead, if you really care

jovial spire
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yeah at that point it's basically just a really fancy band of regen

crude geode
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That gets outclassed by a rogue weapon OMEGALUL

cobalt pewter
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The Honeycomb is kinda dumb yeah

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You don't even need to hit anything to get regen

crude geode
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It’s fine tbfh

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You still have to swap to it

cobalt pewter
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I mean, for something like brimmy's cocoon phase, that's free regen basically

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Which is what I did one time

crude geode
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I mean like, honey inside of bubble blocks accomplishes the same thing.

cobalt pewter
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Bubbles are HM yes?

crude geode
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Or just using a honey bucket at your feet

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Ye

sleek turret
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yeah basically that but atleast hp regen when needed or when you walkin'

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honeycomb is basically swap to hotbar 2 or open inv and use it.

crude geode
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It’s fine to me, Honey Dew is just bad

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also the buff lasts 5 seconds

pine star
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@gaunt pecan Specific Item suggestions are not allowed

gaunt pecan
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Damn

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never mind

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Sorry folks

earnest cape
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read the "don'ts" doc pinned

ashen warren
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I was halfway through reading that HDfailure

gaunt pecan
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Yeah, that's on me

cerulean estuary
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this is kind of an sis suggestion isn't it. Could be reworded and given a little more reasoning

gaunt pecan
ashen warren
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Ye that's very specific

gaunt pecan
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Yeah

safe oasis
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isnt that just boss lore items

gaunt pecan
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Plus, maybe my idea is already going to be added, afterall. it's a suggestion for an update that isn't even out yet so it might already be a thing.

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guess I just got a bit overexcited.

cerulean estuary
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I doubt that, however the thought of something showing draedon studying the player, maybe just a background tile thing like the screens referencing the terrarian would be a nice touch

gaunt pecan
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Sorry guys, i'll pay more attention next time.

safe oasis
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don’t worry about it

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humans make mistakes

gaunt pecan
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? ;o

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Sorry I am very stupid, you're gonna have to explain.

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XD

warm scarab
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you get it

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way too specific HyperFailure

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~~that's y i'm making it in my mod taxevasion ~~

gaunt pecan
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Yeah. I just had an Idea and ran with it. I didn't really stop to think if it was actually in line with the "No specific" Rule.

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I just find it amazing yet creepy to have this item that tracks you. With this random text telling about what it thinks of you.

warm scarab
analog talon
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imagine not spending 3 hours making a crappy texture before you even start on the item ech

cerulean estuary
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fake modder

gaunt pecan
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when I think of "Temporary Texture" i just think of a single coloured white and black checker cube

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something like the GMOD textures without CS:Source installed.

analog talon
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whenever I use a temporary texture it's always a highly compressed baldi head

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nothing is more confusing than forgetting to make a new sprite and testing out a item then being greeted with baldi head

warm scarab
analog talon
warm scarab
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it's called :wtf: for some reason

gaunt pecan
analog talon
warm scarab
analog talon
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Worthy The For mode when taxevasion

dapper coral
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can we not go offtopic please

gaunt pecan
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sorry

brazen pier
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If anybody discusses my idea, @ me so I can see the feedback

safe oasis
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@brazen pier should prob remove the "that i can think of" part, indecisiveness is usually not good in a sugg

analog talon
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ye remove the "that i can think of", neither moon has any pre-DoG modded content

crude geode
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Calamity Mod Wiki

The Holiday Halberd is a Hardmode melee weapon that drops from Present Mimics during a Frost Moon. When swung, it creates green or red gift bags that bounce on the ground and disappear after either bouncing or hitting an enemy twice, inflicting Cursed Inferno and On Fire! respectively. There is a 66.67% chance for the bag to be red and 33.33% ch...

cobalt pewter
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To be frank that's a comically small amount of content

crude geode
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still is content

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Additionally, I don't really think Pumpkin and Frost Moon need more content. Post-Plantera already has a shit ton of gear, and there's at minimum something for every class (besides rogue and something for Summoner in Frost Moon) in each event.

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Would just feel like bloat.

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There's 7 weapons in Frost, and 6 weapons in Pumpkin (will be 7 with the Dark Harvest in 1.4). Already a decent amount for an event when most classes typically get one thing each from an event.

warm scarab
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i think post DoG moons need more content

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pre DoG moons are fine

crude geode
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Meanwhile, during this point in progression, you have the
Astral Drops Post-Aureus
Post-Aureus
Sand Shark Drops
Anahita and Levi drops
Solar Eclipse actually dropping things
Dungeon gear
Perennial Bars

warm scarab
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post DoG moons are just stat bloat

crude geode
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mhm indeed.

cobalt pewter
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Meanwhile Frost Legion:

crude geode
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If vanilla can't be bothered to do something with it's own event, why should calamity bother.

brazen pier
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Frost Legion, the one true F tier event

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I mean I'd argue that an underdeveloped vanilla feature is perfect for Calamity to expand upon but ok

crude geode
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see my critique above btw @brazen pier

brazen pier
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I've seen it

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and I agree

brazen pier
crude geode
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I'm aware ye

crude geode
cobalt pewter
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True

crude geode
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If the suggestion were about adding rogue weapons to the frost/pumpkin moons, I'd actually support that heavily

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Gives rogues a reason to do the events

cobalt pewter
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True rogue doesn't have much of a reason to do these iirc

crude geode
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but adding more to frost/pumpkin moon just because calamity doesn't add anything is kinda. eh reasoning to me, when there already is a ton of options at that point in progression.

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(arguably too many options)

brazen pier
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I was pretty vague in the suggestion

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I assumed rogue gear went without saying as an add-on; in my experience that's the most common form of add-on there is

crude geode
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imo you should focus your sugg around that instead of bloating post-plant/pre-golem with more options. Focus on the fact that rogue doesn't get anything from those events, while they do get something from most other vanilla events such as HM Goblin Invasion and Martian Madness.

brazen pier
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got it

analog talon
crude geode
brazen pier
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Now that I've said what I will about the moon events, I feel I should also say I like the Holiday Halberd a lot

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cept I never use it cause it's very forgettable due to being in the most overly cluttered part of progression :/

crude geode
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Post-Plant Pre-Golem is cluttered? Have you heard of
Post Golem

brazen pier
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I mean all around Golem

crude geode
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indeed. Anything Post-Plant/Pre-ML is mushed together.

brazen pier
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God how many things do you have to do like right in that small period? You've got multiple ores, three events, about 534 bosses....

crude geode
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2 bosses

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Golem and Cultist

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that said, don't worry about a suggestion regarding it.

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already known about and will be fixed...eventually™️

brazen pier
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soon™️

dapper coral
# warm scarab i think post DoG moons need more content

i will say that post-DoG events have some stuff planned in the far future that will be super duper awesome and epic and cool
by far future i mean like, in many™️ updates from now, but it is (probably) happening regardless
so just know that something is going to happen and they won't remain stat bloat forever HDfailure

languid quartz
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isn't it smth smth pocket dimension?

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where after doggo dies he opens a portal to funny other dimension where you kill enemies to get the energies and mine cosmolite ore

dapper coral
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correcto

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to my understanding, anyhow

languid quartz
dapper coral
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it's gonna be awesome

marble hazel
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wtf minecraft server

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in terraria

tawny garden
dapper coral
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@unique shore please read the doc in the pins, no new classes are allowed to be suggested

unique shore
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My bad. I did read over it but I must have missed it.

dapper coral
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no worries

tawny garden
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Channel bloat LETSFUCKINGGOOOO

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and uh

crystal iron
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That would be kinda hard to maintain I think, I Eman theres a lot of active ppl I assume

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But idk

cobalt pewter
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Is it really necessary?

tawny garden
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no

crystal cedar
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not necessary- it would just be nice to have i think

eternal escarp
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is it really necessary?
feedzuh, a mere moment ago

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also, it doesnt really have a reason to be a thing tbh, and would just be wierd in larger servers

tawny garden
eternal escarp
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also just saying it will prolly be 60% hage, 20% calamity circlejerks, maybe 5% funny dev mentions and the rest will be utter random

tawny garden
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thing is

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if somebody said smth really funny, chances are that it's gonna be pinned

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(unless it's in a more serious channel)

zenith hazel
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it already exists

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it's called pins

crystal cedar
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that's true

eternal escarp
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and pin it there

tawny garden
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Brav, gg on repeating what I said

sleek turret
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or just archive pins

tawny garden
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the bot's out btw

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sigh

zenith hazel
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it's back

tawny garden
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\o/

unreal viper
hollow shell
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"This sounds good, but if you get hit by a projectile a third time, the boost no longer applies."
Is this true?

unreal viper
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According to wiki.

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It would be kinda hard to check.

hollow shell
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I'm not seeing anything like that in the source

unreal viper
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mhmm

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Well, then I'll edit wiki.

hollow shell
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Checking would be good

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If somehow possible

unreal viper
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I'll try with dog lazers.

hollow shell
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Use a Dart Trap or something

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or that

unreal viper
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Dart trap is a better idea.

hollow shell
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(maybe Super Dart Trap so the difference is more noticeable)

crude geode
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I’ve never thought of that effect as that great to be honest. Most bosses have more than one projectile (unless it’s dog) so the effect just sounds like it would constantly be swapping resistance.

hollow shell
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It'd prolly be good if the reduction was much higher

crude geode
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Yeah

hollow shell
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Or, each projectile you get hit by gets added to a list of stuff you resist

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So you can keep building up your resistances the more you get hit

crude geode
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Vanilla worms scarf does better than it

hollow shell
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(but in order to get there you need to get hit by a buncha stuff)

crude geode
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The resistance needs to be buffed a ton tbfh

unreal viper
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I do agree.

crude geode
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Most damage reduction accessories outclass it, without needing you to get hit first to activate them

unreal viper
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No clear conclusion so far.

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how much damage does super dart trap do? Wiki says 80, I assume expert would double it.

hollow shell
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It should.

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I don't know if that 80 already accounts for Terraria's shitty internal proj damage doubling feature
Does it look like you're getting hit for 320 damage?

unreal viper
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No.

hollow shell
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Aight then, it already accounts for that, ok

unreal viper
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But it's more than 160.

hollow shell
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Fuck

unreal viper
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200 seems to be more of the average.

hollow shell
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Fuck.

unreal viper
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Does rev do anything?

hollow shell
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Just disable Rev instead of making me search SAD

unreal viper
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good point

hollow shell
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I searched anyway. Yes, it does. It buffs Super Dart Trap projs by 20%, among other projs

unreal viper
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That makes thing easier for me.

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The wiki seems to be right, but it's still not completely clear.

crude geode
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Doesn’t worm scarf get nerfed by calamity btw?

hollow shell
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It does get nerfed yes.

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Also really? The projectile gets reset after you get hit with the reduced value?

crude geode
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Wow that sucks

hollow shell
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It seems like it sets itself to whatever projectile you get hit by, every time you do the reflect (50% chance)
with nothing existing to reset it

crude geode
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That’s weird

warm scarab
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@unreal viper 2 regen = 20 health regenerated after 10 sec taxevasion

hollow shell
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Not in Terraria.

earnest cape
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code™️

hollow shell
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1 life regen = 1/2 HP restored per second

sleek turret
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2 points of regen (stats), 1 effective regen per second.

safe oasis
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the thing is that tooltips are real inconsistent

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sometimes they say 2 regen per second and other times it says 2 hp/s

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very easily confusing

cobalt pewter
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So yes, the DR effect is only on the next hit of the same type of projectile

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Not sure if getting hit by a different projectile after deflecting resets it, but it's worth taking a look

hollow shell
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Aight spoilers, cuz I asked dev
Evolution is getting changed for 1.5

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(Awaiting confirmation on what extent I can reveal about it)

crude geode
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@unreal viper ^

warm scarab
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so that means

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i only have 50 regen per sec if i have 100 regen

safe oasis
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yes

warm scarab
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Code™️

safe oasis
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well it depends on what the tooltip says

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if it says 100 hp/s regen its 100 hp/s

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if its 100 regen then its 50 hp/s

unreal viper
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Delete.

hollow shell
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You can hold onto it for whenever 1.5 comes out

crude geode
#

two suggs in posting

zealous ridge
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Another random stealth strike?

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that sounds like insanity

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Otherwise cool concept

hot zephyr
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Hey look, it's Luxor's Gift 2!

pine star
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Maybe just change it to "stealth strikes are doubled"?

fossil finch
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@cobalt pewter iirc
Idunno
Sugg bout stealth=ping feedza for me

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Bout the sugg, ye pog
Trinket of Chi is unbelievably useless so this is fine indeed
Ignoring the whole getting it part

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It would make it usable

hollow shell
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(aight I got permission. @unreal viper 1.5 spoilers: ||Arcanum and Evolution are going to be a part of the dodge cooldown rework mentioned in #changelogs. Instead of Arcanum healing you post-hit and Evolution not doing that for some reason, they are both turning to dodges, and being given cooldowns instead of RNG.||)

cobalt pewter
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I have an idea for chi

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But it's potentially specific, so idk

cobalt pewter
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Basically what I had for Chi is to basically make it a stealth rogue counterpart to Fungal Symbiote, increasing stealth damage and reworking the Chi buff:

  • Toggled by holding DOWN
  • Reduces movement speed and jump speed while active
  • Increases stealth regen while active
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Again, might be a bit specific, so why I'm a bit hesitant in posting it here

warm scarab
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that IS specific

safe oasis
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isnt that just

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vortex armor but rogue

cobalt pewter
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ssh

remote crystal
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Thoughts on the cryonic ore from slush suggestion?

safe oasis
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eh

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silt and slush dont give hardmode ores after wof

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so it doesnt really make sense if they dropped cryonic ore

fossil finch
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Just kill slimes iirc
it is valid idk

unreal viper
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Trinket of chi does deserve a change, although I really like it currently for undisclosed reasons.

cobalt pewter
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For what reasons

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👀

hollow shell
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This is a fine suggestion Owl

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I was going to say that crates should be mentioned...
but there is no ice crate

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For some weird reason

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(in 1.3 that is)

remote crystal
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My thought process was
Fossil gives am exclusive ore
Silt is the most common since it's literally everywhere
What does slush get? Nothing. Lets change that

safe oasis
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make trinket of chi work with summons
boom amazing accessory made

unreal viper
cobalt pewter
#

m

warm scarab
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any ideas on my sugg

safe oasis
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"some materials" be more concise

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in the title

warm scarab
safe oasis
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this is literally just the same problem with a different word

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reword the title as a whole

hollow shell
#

Did you mean "precise"?

warm scarab
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perhaps

hollow shell
#

("concise" means shorter)

warm scarab
safe oasis
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wait yeah

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brain is ok

fossil finch
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Meld blob thing is unneeded

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Honestly

warm scarab
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thing is do you know how much damage pillar enemies deal

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they 2 shot in d mode

safe oasis
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why do meld materials even drop as blobs anyway

warm scarab
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^

safe oasis
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no other fragment needs to be crafted into a more compressed version

warm scarab
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that as well

hollow shell
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Because Meld is Special ✨

warm scarab
whole sedge
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Yeah I don't really see how the meld blob is that bad really when it's kinda entire purpose is to not be a pillar but still being pillar related so it's pre-ml
and yeah i'd say remove it's compression thing but that's kinda it

fossil finch
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Lore wise they are pretty nice and making the change makes it worse
So i don't like it while it's not necessary

warm scarab
safe oasis
fossil finch
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Also what rover said

safe oasis
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  • Make murky sludge crafted with vanilla materials(like gel + mud at water or something similar) instead of dropped
  • Make murky paste crafted from mud, vines and other vanilla jungle materials instead of dropped
    feel like these could be combined into one thing
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to shorten it a bit

hollow shell
#

This suggestion has a point to it, but...
"Make murky paste crafted from mud, vines and other vanilla jungle materials instead of dropped"
"Make murky sludge crafted with vanilla materials(like gel + mud at water or something similar) instead of dropped"

I can't help but feel like these are just pushing the problem somewhere else

warm scarab
#

there

hollow shell
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Alright

warm scarab
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actually i have one more sugg

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while on msg cd imma post it here

cobalt pewter
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Meld is weird

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Tbh

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Might as well make a separate rogue fragment because the way Meld works is inconsistent

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It's used for rogue stuff yet it's also meant for all class also what

warm scarab
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meld is unrelated to frags i suppose

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it's mainly for rogue

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but there's other stuff as well

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because it's not a class specific lunar frag

cobalt pewter
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Being ✨ s p e c i a l ✨ doesn't allow it to be inconsistent

warm scarab
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^

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i agree

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but

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it's special what do you expect ech

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lemmi post my sugg on bandit stuff

cobalt pewter
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If you really want all class stuff, use Galactica Singularity instead of Meld? Idk

warm scarab
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Buff Bandit's weapons except gel dart and celestial reaper

The weapons bandit sell is quite weak compared to everything else on tier, altho there are unique ones like sylvan slasher, it's damage is still very weak compared to other rogue weapons on tier. on the other hand, gel darts and celestial reaper is not bad compared to other things on tier(gel dart is pretty stronk actually). Giving other bandit weapons a buff would make them more noticeable and serve an actual purpose rather than filling the shop page up

warm scarab
cobalt pewter
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Galactica Singularity is literally a combination of all frags

dapper coral
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@warm scarab no balancing suggs for the time being, read the pins

warm scarab
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ok i suppose

warm scarab
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my bandit weapon sugg?

dapper coral
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yes

warm scarab
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ah ok

crude geode
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meld is just ech

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is and isn't the fifth pillar, used for empyrean armor but also for other class weapons

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Just make it drop from Astral enemies at night post-cultist or during the pillar event.

cobalt pewter
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Meld is ✨ s p e c i a l ✨

wooden quartz
#

Calam adds weapons that use fragments not of their class.

warm scarab
#

^

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forgot about those CompleteFailure

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lazhar

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purge

wooden quartz
#

~~also Galactica Singularities ~~

crude geode
#

not as much as meld blobs. also galactica singularities are a convenience item

warm scarab
#

how does the new sugg look

cobalt pewter
whole sedge
#

yeah what feedzuh said

earnest cape
#

@warm scarab ^

tawny garden
#

That's a chonker

#

Also definitely not the first "remove material bloat" sugg HDfailure

warm scarab
hollow shell
#

Oh, Ozza plans on doing the Blood Pact thing this update?

#

Pretty neat

warm scarab
#

"thing"
deepthonk deepthonk deepthonk deepthonk

earnest cape
warm scarab
#

i mean DA stuff is very unique

#

who'd imagine calamity making chargable weapons CompleteFailure

#

~~and who'd imagine me making chargable armor and accessories HyperFailure ~~

frail mantle
#

nobody

warm scarab
hollow shell
#

The BP rework is indeed unique and I haven't seen it done in Terraria before
It's been done in other games, but not here

frail mantle
#

the thing

earnest cape
#

it.

cobalt pewter
#

epic

crude geode
#

I can't believe BP is going to become a waifu gacha machine taxevasion

hollow shell
#

Blood Waifu 😳

warm scarab
#

😳

frail mantle
#

i cannot believe Calamity has become a gacha game, i *cannot* believe Calamity has become a gacha game. How could you have done this, how could you have become a gacha game?

cobalt pewter
#

Gacha bad

earnest cape
#

cclamity becomes p2w

crude geode
#

~~it was. not for the time being, but it will return to p2w HDfailure ~~

distant vault
#

hdflr

frail mantle
crude geode
#

anyways, offtopic moment

hollow shell
#

Who am I? What am I?

earnest cape
#

you are suggralose

distant vault
#

mr sugma

hollow shell
#

"mr" 😠

#

Anyway yeah offtopic

#

I wasn't awake when RAMEN's quote channel sugg got posted
but I have to assume it was met with divisive feedback

#

Cuz imo it'd be a terrible idea
That kinda stuff should be reserved for private friend group servers

earnest cape
#

i think that's the convo

#

very short

hollow shell
#

Wow

earnest cape
#

wow indeed

distant vault
#

What are your pronouns then

hollow shell
#

Mostly a joke cuz I never make a big deal out of pronouns
but gender-neutral is what I usually prefer

frail mantle
#

suggestions entity

earnest cape
#

suggestion gender

crude geode
#

What’s in your pants?
The holy don’ts google doc

earnest cape
crude geode
#

Isn’t this whole quotes thing the reason pins in general exist

hollow shell
#

Yeah I also wanted to mention

#

Pins serve that purpose on occasion

#

Like half the pins in gen-talk are just quote memes

earnest cape
#

indeed

tawny garden
#

That's not half

#

That's 100%

crude geode
#

except for the boss progression thing Byeah

#

@crystal cedar You should at least consider the convo above.

tawny garden
earnest cape
#

it's both smugyon

crude geode
#

Can we, like, not.

muted osprey
#

I have seen two suggs with 200 stars

#

super dummy debuff showing on top of them and clentaminator upgrade

hollow shell
earnest cape
#

with that last one you can see my sugg with 194 stars

tawny garden
#

jaja

muted osprey
#

L

cobalt pewter
#

My Umbraphile upgrade sugg might be stuck in devmocracy hell instead

frail mantle
#

yes that is indeed what the dev voting channel is named

earnest cape
#

teror

crude geode
#

I have no idea what your original nickname on this server is when I first joined and at that point I don’t think there is an original name. Just an eternally changing entity
Wacky

earnest cape
#

i just do this

crude geode
#

oh right, apparently it was providab for me

frail mantle
#

90% of the time i will either have God of Dead Memes as a username or you'll be able to tell who i am by my name

crude geode
#

indeed

earnest cape
#

idneed

crude geode
#

mounts bad devs pls fix

earnest cape
#

but why?

#

this is pretty out of the blue

crude geode
#

How about making them actually different from their swung counterparts instead of making them just “tool but looks different”

#

Also why is this a calamity problem

#

@cobalt pewter

crude geode
#

Like, giving them a charge that means they’re faster than a pickaxe of the same tier, but have to be recharged like draedon gear.

urban bough
#

why?

#

wouldn't that make less people use them?

crude geode
#

I mean does the charge mechanic mean less people use draedon Arsenal weapons?

urban bough
#

Feedzuh is talking about just buffing them, and i don't think drills should have to be charged

crude geode
#

I think they should, so that way they are actually distinct from pickaxes, instead of just being pickaxes, but different looking

hardy dock
#

They don't really need to be different

urban bough
#

but isn't that the point, they are just different pickaxes

hardy dock
#

1.4 carved out a niche for them already

crude geode
#

Is calamity in 1.4?

hardy dock
#

It will be

crude geode
#

Yes but it isn’t right now, which is why this suggestion exists

hardy dock
#

There isn't really a need to change them, and not many vanilla features have changes as big as charging

urban bough
#

^

earnest cape
#

you're literally calling out every sugg in voting

#

taxe

urban bough
#

?

crude geode
#

Oh good lord I read this suggestion wrong pain

hardy dock
crude geode
#

tbfh like...I don’t really see the point of it. If I wanna kill something I swap off my tool to shoot it and then go back to mining.

#

Or have a summon

earnest cape
#

ye

crude geode
#

Also calamity adds a single hardmode drill so I hardly see this as a calamity problem

cobalt pewter
#

True, but those aside, consider howyou can just yoink enemies off pickaxes while you're minding you're business

Not only you'd need to get off mining to attack anything with drills, their kb is also super negligible

earnest cape
#

aren't pickaxe knockback also bad

hardy dock
#

It's not really terrible

crude geode
#

Difference is pickaxes aren’t aimed

#

Unlike drills

hardy dock
#

But a little low

earnest cape
#

so bad

crude geode
#

So if you’re mining down, a pickaxe could hit something to the side/above, while a drill can only hit below you.

hardy dock
#

Not that bad

crude geode
#

Once again though, how is this calamity’s problem to solve

earnest cape
#

indeed

crude geode
#

Calamity adds a single drill and jackhammer, one of which is a meme. Also, alternate solutions exist such as

  • using a summon weapon
  • using spawn rate decreasing items
  • pressing [hotbar # for weapon number] left clicking, and then [tool hotbar #]
crystal iron
#

Ik I'm not one to talk but that doesn't seem exactly like a good reason cuz pickaxes, or rather, tools aren't supposed to be combat orientated I don't think

crude geode
#
Calamity Mod Wiki

The Hydraulic Volt Crasher is a craftable Hardmode hammer. When an enemy is struck, a stream of electricity is released, striking all enemies within a short range. Enemies that are struck by electricity take continuous damage from the shock, equivalent to 80% of the weapon's damage and reduces by 25% every hit until it hits the target 5 times. I...

crystal iron
#

Oh, never heard of that weapon sorry

crude geode
#

It’s unique yeah

#

Byech it’s more about the comparison between drills and pickaxes

#

and just getting something off you

crystal iron
#

I think a better idea would be to make them have different mining abilities, for example jackhammers would be the strongest out of the hammers
Chainsaws would be the quickest etc etc

crude geode
#

(Drills do that, mining faster but having lower range, in JE at least)

cobalt pewter
#

Hmm

#

Might be a bit out of scope for cal ye

tawny garden
#

He had to think for about 10 minutes to come to the conclusion

cobalt pewter
#

I was busy

tawny garden
#

Thing is, Calamity doesn't seem to care about drills that much

crude geode
#

busy rambling in draedon update talk

earnest cape
tawny garden
earnest cape
#

ah yes

#

all that hard work in balancing

#

all comes down to the fate of a config toggle

#

it's rebalanced for a reason

safe oasis
#

this comes back to "oh shit i made a bad suggestion, better make it a toggle so i dont get witch hunted"

crude geode
#

Balance toggles aren’t a thing and will pretty much never be a thing.

#

go play another mod if you don’t like it

zenith hazel
#

yeah this will likely never be a thing

crude geode
#

@north glen see above

tawny garden
#

"yeah, add a way to make the mod piss easy and broken and unfun"

earnest cape
#

razorpine unnerfed

#

haha yes

#

stupid post plant mhage

fossil finch
#

Chloro bullets unnerfed

crude geode
#

Mhm

hardy dock
#

I don't see the point in nerfing chloro bullets tbh

#

They don't do much damage already

earnest cape
#

wh

#

they do very good damage for something that has extremely good homing, most of the time always hitting the target

#

and high velocity you still have to aim unlike chloro

hardy dock
#

Even on a shotgun, most bosses are big enough the you can easily hit them with a better bullet type

earnest cape
#

besides the point

tawny garden
#

anyway, @north glen if you want the mod to be really easy, go play Normal Mode, or if you want it to be really difficult, go play Death Mode
Cause I don't see why else you'd want the mod to be unbalanced

earnest cape
#

the sugg got ❗ nice

zenith hazel
#

or play some other mod that capitalizes on shitty vanilla balancing

hardy dock
# earnest cape besides the point

I'd argue not, because if you can hit the boss for better damage without the homing, and given they're pretty expensive, Chloro bullet's don't rly deserve a nerf

tawny garden
#

If you want a specific item's/npc's/mechanic's balancing to be looked at again, go ask a Tester

#

(Someone with the <@&580087475980992523> role)

crude geode
#

I love how this was a ding dong ditch suggestion as well

tawny garden
#

Ye lol

warm scarab
#

this is ehc

#

wtf is this sugg

earnest cape
#

the bullets are also very fast, the homing is extremely good

#

anyhow off topic move channels

tawny garden
#

Caltalk

earnest cape
#

inded

hardy dock
#

What is with this server and chlorophyte today

unreal viper
#

bruh

cobalt pewter
#

probs the last few changelogs

hardy dock
#

Yeah

wraith rock
#

@north glen cal is cringe, I am moving on

earnest cape
#

?

wraith rock
#

This is disquistong

wraith rock
#

hi arcri

karmic creek
#

I really like the idea of configs actually

#

this mod is trying to become its own thing way too hard at this point

#

just turn it into a game

wraith rock
#

^

#

suggest

earnest cape
#

read the "don'ts" doc.

crude geode
#

trying
It is it’s own thing. Nobody said you had to play the mod. That’s why it’s a mod.

karmic creek
#

a "mod" is a "modification"

frail mantle
#

yes

karmic creek
#

not a "complete change"

frail mantle
#

Calamity modifies the base game

karmic creek
#

by tearing it apart and creating something completely different

crude geode
#

Nobody is tying you down and forcing you to play this mod. If you don’t enjoy what it does, you can go play something else. Or even the base game.

wraith rock
#

were saying

#

the mod was awesome

#

but it was ruined

safe oasis
#

ruined by balancing?

wraith rock
#

reminds me of old fortnite

crude geode
wraith rock
frail mantle
#

yes

wraith rock
#

thats it I am leaving

frail mantle
#

bye

crude geode
#

Okay

karmic creek
#

How is removing the ability to mine demon altars balancing?

floral cloud
#

I thought the Calamity community was nice.

#

Not just 'go play different mod'.

earnest cape
#

about changelog stuff

karmic creek
earnest cape
#

i thought the community had a brain to process the context and the message and not go ape brain and say "wow this community is bad cause 2 people went against you"

fossil finch
#

agree

earnest cape
#

anyhow move channels it

#

's getting off topic

warm scarab
#

do you even logic taxevasion

floral cloud
#

Well, the fact that people say to play a different mod and not just ask for some way to play this one the way they want to...

frail mantle
#

aight we don't need to ad hominem

crude geode
#

Mhm

floral cloud
#

Calamity doesn't have to worry about pleasing people, I suppose.

#

It has a large enough fanbase.

frail mantle
#

calamity balances around itself because vanilla balancing is fuckin stupid

floral cloud
#

What makes it stupid?

earnest cape
#

it's based

karmic creek
#

this isn't twitter

safe oasis
#

its extremely unbalanced

floral cloud
#

Excuse me?

karmic creek
#

use english

safe oasis
#

ah yes insult the grammar, that clearly helps your point

crude geode
#

Sir this is discord, it’s still social media.

warm scarab
#

stop the arguement

fossil finch
#

It is annoying and does not handle itself correctly, so calamity's trying to go over it

karmic creek
#

ah yes, insult the fact that I wasnt going after any grammar at all

warm scarab
#

or i'm calling brav

floral cloud
safe oasis
#

literally use a post plantera weapon to moonlord

#

thats balanced to you?

zenith hazel
#

what's going on?

frail mantle
#

arguing

safe oasis
#

discussing vanilla balance

crude geode
#

Bait occurred

floral cloud
#

Discussing vanilla balance, yes.

karmic creek
#

none of this was bait

floral cloud
#

What's bait?

karmic creek
#

saying something super stupid in order to get people talking

earnest cape
#

i feel this has gone too far off topic

fossil finch
#

anyways if you wanna discuss a little how much you dislike hm minerals change go to #calamity-update-talk because as far as im aware that is your concern

earnest cape
#

3x

warm scarab
#

^

zenith hazel
#

yes, get back to talking about suggs

floral cloud
#

Which channel for discussing vanilla balance?

safe oasis
earnest cape
#

not here that's for sure

warm scarab
#

gen talk i suppose CompleteFailure

floral cloud
#

That's why I'm asking.

frail mantle
crude geode
#

@warm scarab
A) You don’t need chlorophyte for that many things
B) Growing is incredibly powerful if you give it time

warm scarab
#

thing is

#

"if you give it time"

#

not many ppl can afford that much time

#

i'm talking about my sugg bruh

floral cloud
#

I know, sorry.

warm scarab
#

it's ok

crude geode
#

Mhm Anyways

safe oasis
#

why not just speed up growth rate

fossil finch
#

make plant drop it instead

#

or idk
or fish and forget the sugg

safe oasis
#

i dont think you get chloro from any crates

crude geode
#

I don’t think so either tbh

#

For once fishing not op

safe oasis
#

i see the issue but there are better ways of fixing it basically

#

like speed up growth rate, make plant just drop it directly

#

make it drop from crates or something

crude geode
#

I have yet to see why you need that much chlorophyte that an entire jungle worth of it isn’t enough

safe oasis
#

chloro bullet user

#

shroomite user

cobalt pewter
#

Fun Fact: you can make Chlorophyte ore farm, unlike other ores

#

!wiki tgc: Chlorophyte ore

red stormBOT
crude geode
north glen
#

I had to go for a bit so I'll try to sum up my thoughts to everything
Essentially, I download a mod to play the mod over the base game. If the mod changes the base game too, it should be an option. I acknowledge that a lot of work was put into it, but that doesn't entail that I have to like all of it.

#

Some of the difficulty stuff is ok too, I'll admit, but like
Making summoner the only class that's not allowed to dual-class? A bit far.

#

Maybe some people like it which is why I'm suggesting a config that could be on by default
but I personally don't

safe oasis
#

ok think of it like this, right

tawny garden
#

The summoner penalty has bothered many of us

safe oasis
#

calamity adds many new tiers and weapons in between bosses and other tiers

#

if you were to follow vanilla progression

robust lava
#

No other class can "dual class" in the same way that summoner can though. Melee, Ranged, Mage and Rogue have to have their weapons out to deal damage. Summoner doesn't

safe oasis
#

you would just use the same weapon through all of the tiers

#

making the new tiers essentially pointless

crude geode
#

Summoner is a supplement for your damage in vanilla. Not dual class.

fossil finch
#

a bad one because iframes iirc

north glen
tawny garden
robust lava
#

I remember that sugg

tawny garden
#

Which would hopefully fix the multiclassing issue

#

It was denied

crude geode
#

Amber/Ozza hated it iirc (can’t recall which one)

#

Byech this is offtopic really

north glen
#

If you're going to weaken a vanilla set just so that yours is better, that's just pointless
actually incentive the player with a properly-balanced set

crude geode
#

That would require rebalancing the whole mod to vanilla, which in 1.3 is not balanced and in 1.4 is also not balanced. Several weapons/armors can just carry you across major stretches of the game, which is boring.

safe oasis
#

razorpine to moonlord baby ultimatesmug

#

or better yet, daedelus to golem ultimatesmug

#

you're seeing the issue now, yeah

crude geode
#

Additionally, the whole mod is undergoing balancing to smoothen th experience as a whole. The balance changes are necessary so the player can’t just use meteor armor and space gun (a pre-boss combo, for example’s sake) to kill the final boss of hardmode.

north glen
north glen
#

Personally I'd leave most of the current rebalances on, just turning off the ones that I really don't like such as the summoner nerf
because I don't care that much and actually like some of them.

safe oasis
#

so basically what you're saying is

#

make becoming overpowered a toggle

crude geode
safe oasis
#

not sure how brav being a dev is relevant but 👍

crude geode
#

Mainly Bc it shows mentality towards this type of change

#

Vanilla balancing is just not good in the dev’s eyes

north glen
#

Whether it's overpowered or not is debatable but you guys keep missing the point
My point, again is what is the problem with that balancing being the player's choice?

safe oasis
#

that's flawed on a fundamental level

#

you can just toggle off all the nerfs, keep the buffs, become overpowered and ruin your own game experience

#

might as well get cheat sheet at that point and toggle god mode for that epic vanilla balance vibe

fossil finch
#

If you put it that way, you are basically asking why can't all games let you modify the stats of every enemy, weapon, and ability

crystal iron
#

Wouldn't making a config like that literally break the game

eternal escarp
#

would basically ruin the progression/balance depends on the config

crude geode
#

Players shouldn’t have the choice of making balancing decisions for a mod.

warm scarab
#

^

#

bruh i agree to both comments

eternal escarp
#

for example, if you turn off summoner config, you most likely ruined all of the balance related to the summoner progression in calamity

warm scarab
#

^

crystal iron
#

Also, a lot of balance changes are tied to death/revengance so just play expert/normal

unreal viper
#

Yeah, like removing gear swap. Although that's kinda still a thing for a couple of items.

crude geode
#

If they are they’re getting changed as well

crystal iron
#

Maine are iirc

#

Some*

unreal viper
#

think that wasm ostly changed

crystal iron
#

It is getting changed but since that sugg isn't getting implemented this is a temporary solution, kinda

crude geode
#

Tbfh, since this suggestion is exclaimed, there’s not a whole lot else to discuss. They’re not going to realistically change anyone’s opinion, and I doubt they will adjust their suggestion at all.

zealous ridge
#

Ultimately I don’t think it’s up to the players in general to decide the scope of the calamity mod, the developers should be in control of this fully and if changes are not enjoyed Calamity does not have to cater to everyone. This can, and often is, the inherent issue with configs in games if done poorly, players feel entitled to an experience made for them when the game’s existence is not built around that as a given truth.

Hence, I feel this suggestion is unrealistic. It’s likely it will just be deleted, regardless, but this was what I have to say

crude geode
#

Well put

#

~~suggestions has given me too much power as a plebeian HDfailure ~~

tawny garden
#

I sometimes wonder if the 24 hour waiting period is too long

zealous ridge
#

If calamity was more directed towards large amounts of configuration of mechanics, then this suggestion would be more in the scope of what calamity is willing to do. But this suggestion, crosses that boundary

crude geode
cobalt pewter
#

Posting

zealous ridge
#

Also feedz tf is this suggestion

#

drill combat??????????

#

new melee subclass

crude geode
#

I believe Feedzuh meant it as in a “get off me” thing.

unreal viper
#

honestly, it's nice just being abke to get enemies off of you easilt

tawny garden
#

Stealth strikes for Drills hellyes

zealous ridge
#

I guess it is, but like, the fuck, you know?

#

I see their faster speed and lack of defensive measures as the trade off compared to pickaxes

crude geode
safe oasis
#

drills are slower tho wdym faster speed

zealous ridge
#

And, in hardmode, it’s not like a pickaxe is even going to do much to enemies anyways

#

well, in 1.3 yeah they’re slower

#

I just mean in consideration of 1.4

#

in which case they mine faster, from what I’ve seen

crude geode
#

I just don’t see why this is in my calamity suggestions channel

#

Makes me hage

zealous ridge
#

yeah I don’t know

#

Just from a balance perspective, I see it as such an odd suggestion

#

It feels like shrimp balance

analog talon
tawny garden
#

my suggestions channel

safe oasis
#

oh

analog talon
zealous ridge
safe oasis
#

im renting it rn its mine

zealous ridge
#

suggestion joint ownership

frail mantle
#

no

#

OUR channel

crude geode
tawny garden
#

you can rent a channel by becoming an admin

frail mantle
unreal viper
#

no sickle emote

#

:(

tawny garden
#

analog talon
tawny garden
#

no

zealous ridge
#

Ok either way wacky as fuck

crude geode
#

Indeed

safe oasis
#

(this is sugg chat)

unreal viper
#

As a minimod, I agree.

north glen
#

Honestly I think we should let the suggestion run its course and let the voters decide, since this debate is obviously going to stay very split

#

@zenith hazel I read the rules before suggesting and I don’t see anything with mine that breaks it, so what’s wrong with it?

zenith hazel
#

the problem is that it's never going to be a thing

north glen
#

But ahh
How do you know that 🤔

zenith hazel
#

the vanilla rebalances were set in stone for a reason, we're not adding a toggle just to switch them off

crystal iron
crude geode
#

Perhaps because he’s a dev

north glen
#

One of many

#

If it’s true that nobody agrees then at least let me be wrong and not see the vote count go up

safe oasis
#

even if it magically reaches 200 stars its instantly getting rejected by the devs either way

north glen
#

The suggestion breaks no rules and therefore should at least be ran

crude geode
#

Some people might agree with you, and some people just might want funny op Daedalus stormbow.

crystal iron
#

Many good suggs have been rejected by Devs so this one is more than likely to meet the same fate

north glen
#

Then let it be rejected

crystal iron
#

Or supposedly good suggs

zenith hazel
#

then there's no point letting it go into voting to prevent it drowning out previous suggestions

crude geode
#

Trueeeee

#

Any truers in the chat

eternal escarp
cobalt pewter
#

factual

north glen
#

Not running it just because “oh it’ll probably be rejected” despite not breaking rules sets a very bad precedent

tawny garden
#

he has a point

eternal escarp
#

if it will get rejected its practically going to be a waste of time

north glen
#

imo

safe oasis
#

what

#

if you want it to be rejected by devs so bad, consider it already rejected

#

as brav rejected it

#

problem solved

crude geode
#

It getting 200 stars isn’t going to magically change the devs’ opinion. Still gonna be rejected.

north glen
#

If it was rejected, it would be in voting. It’s still in posting because there’s a rule issue that doesn’t exist.
But anyway, this is going nowhere. I’ve said what I have to say and why the system rules should be run; do what you will and let your rep reflect it.

crystal iron
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Your sugg has an exclam it isn't going to voting

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So it's rejected, until you change ut

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It*

crude geode
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Rules aren’t the only reason that a sugg can be exclaimed

safe oasis
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this is going in circles, lets just stop

crude geode
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Mhm

safe oasis
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let him do whatever

north glen
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The exclaim just means “issue.” You refuse to state an issue other than that nobody likes it.

safe oasis
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we've brought up several issues with it

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that you chose to ignore and focused on the minor thing being that it got rejected

zealous ridge
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The issue is that you’re suggesting something with a large scope and a lot of changes that people can’t fully agree on

north glen
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🤷‍♂️ People don’t agree with the changes to begin with

zealous ridge
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This is something discussed a lot in the suggestions discussion channel, and if it’s not on the doc maybe it should be

crude geode
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Actually, exclaiming means
“The suggestion had a problem that must be corrected before it can be sent to #suggestions-voting. Once the suggestion is edited to fix the problem, this reaction is removed.”

north glen
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The one other problem I’m seeing is that it would break balancing
which imo is an opinion but alright. Balancing changed with 1.4 anyway.

zealous ridge
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Regardless of the changes being suggested, on an inherent level it’s scope is too broad and tries to cover too many bases for anyone to really feel good about giving a simple yes-no desision. This is why it would not work in posting, and there has been a TON of precedent for suggestions being deleted on grounds like this.

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as a suggestion, it will likely not get to posting

crystal iron
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I can se why ppl think it's an opinion

zealous ridge
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That is how the channel is run, and if you feel that’s an issue then there is nothing that can really be said about it. it’s simply a matter of feeling differently about how suggestions channels work, and that’s fine; I hate some policies here as well. But to give feedback, we have to work on Developer terms

crystal iron
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See*

cobalt pewter
crude geode
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Ty Chozo

north glen
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Even if it’s a difficult decision, that’s not to be said that it shouldn’t try and be made by weighing the options between the rest of the devs
Also, what Feedza said

safe oasis
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it can be an opinionated topic, yes, but in this case specifically, not really

unkempt heath
north glen
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I honestly don’t have much more to say though, and I gotta go again anyway. Do what you will wegud

zealous ridge
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Aight

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See ya

crude geode
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@unkempt heath Your sugg seems fine. Sorry that this got in the way, but since nobody mentioned it all, I hope you assumed as much.

zealous ridge
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I don’t care too much about either of these getting recipes exactly

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Specially enchanted boomerang

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like... maybe for the time being

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But at least in 1.4 it will be redundant

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band of regen is okay, though

crude geode
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Enchanted boomerang should be better in the future thanks to melee/rogue not sharing

eternal escarp
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boomerang actually shouldve had a recipe since its used in certain important weapons
but it gets one in 1.4 anyways yes

zealous ridge
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Enchanted boomerang is used in a few things yea

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So is band of regen, on the other hand

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But it won’t have a recipe in 1.4 so I see it as more important

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Marginally, at least

crude geode
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Since you don’t have to double up your boomerangs if you have a rogue and melee anymore, it’s much better in the draedon update anyway

zealous ridge
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Should be in practice

safe oasis
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rule of thumb: if nobody at all brings up your sugg, assume nothing is wrong with it and its good as is

zealous ridge
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unless you ask for feedback iirc

crude geode
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yeah

zealous ridge
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If u asked and no one saw you it’s because you’re invisible

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You don’t exist

crude geode
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me when I don’t exist boohoo

zealous ridge
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check your corporeality

crude geode
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half of my suggs are discussed anymore tbfh

safe oasis
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because you're not real

crude geode
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Not that I usually ask for feedback, I feel confident in my suggestion writing-

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Fuck ech

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Anyways gonna go nap

safe oasis
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gn

zealous ridge
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Aight goodnighte CalSleep

crude geode
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Ping if you have feedback

analog talon
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!wiki vanilla changes

red stormBOT
analog talon
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@tiny agate

safe oasis
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he knows

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he mentioned it

eternal escarp
tiny agate
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i'm saying that the mod itself should have an item like that

eternal escarp
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oh

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the mod

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woops

safe oasis
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imagine not reading smh

tiny agate
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you shouldn't have to look at the wiki to know about what the mod does

eternal escarp
safe oasis
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where would you put it though

eternal escarp
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thats just how terraria is as a whole sadly

analog talon
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is it that hard to go in google and search up "calamity mod wiki"

eternal escarp
tawny garden
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I mean, the wiki has some spoilers

eternal escarp
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instead of writing an essay here

safe oasis
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also doesnt it say it changes vanilla in like the tmod description it has

tiny agate
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the item could just spawn with you or the guide could give it to you when you first interact with him

eternal escarp
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i mean terraria as a whole has so much shit never explained tbh, its a wiki game at its core (which is bad, but idk if it can be fixed anymore tbf)

safe oasis
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past the point of no return for that tbh

tiny agate
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doesn't the guide explain some of that for you?

eternal escarp
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very little

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very little iirc

safe oasis
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byeah this suggestion is valid honestly

eternal escarp
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it is valid yeah

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and i agree with it

tawny garden
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AmidiasEvasion could tell you about some changes

eternal escarp
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amidias the calamity guide flusheline

tawny garden
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mhm

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fun fact, vanilla wiki was made on the 17th of May 2011, literally a day after release

eternal escarp
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huh

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thats funny tbh

tawny garden
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they made ~700 pages in one day

safe oasis
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unrelated but epic

zealous ridge
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I guess it was made in preparation

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Or, I would assume

tawny garden
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devs weren't making it

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but now I bet devs rely on it

eternal escarp
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lmfao

warm olive
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i wish laser orbs were back as well

tawny garden
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it's been a wiki game right from the beginning

warm olive
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oh nvm he didnt mean the laser portals

zealous ridge
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I greatly disliked the laser orbs

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but part of that was that they directly countered the nature of the fight

tiny agate
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What do y'all think about adding an item for rev/death changes that aren't mentioned in a seperate page item?

eternal escarp
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the main death changes are listed on the item itself iirc

zealous ridge
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at the point they existed, the best strat was to run in 1 direction, and the laser orbs directly countered this which sucked ass because you were so fast with 100 mph seraph tracers you weren’t able to react at all

tawny garden
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[[Revengeance]]

red stormBOT
eternal escarp
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dont remember if revengeance shows on its desc if it changes stuff too

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oh it does

zealous ridge
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It was purely a habitual reaction

tawny garden
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aka the monster tooltip item

eternal escarp
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then thats prolly not needed

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chonker

safe oasis
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elaborate

tiny agate
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I guess more so with boss changes and biome/weather changes

cobalt pewter
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Spoonfeeding a lot more on the 2nd latest sugg

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imo

tawny garden
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you are a wiki contrib

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so shut

cobalt pewter
crystal iron
eternal escarp
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well, thats not exactly a calamity mod problem afaik