#suggestions-discussion
1 messages · Page 1112 of 1
e
i believe the devs (or at least ozz) wanted to make OD look in the direction he's about to dash as an indicator
Yes, very epic not biased, since closest out of the 2.5 related suggs to 200 is photo's
thinkie
byeah
how good is the cosmic bolter?
since its pretty much a terra weapon its kinda lacklustre honestly
its outclassed by weapons like the chloro shotbow which you get before
ah
how good? it's as good as tin shortsword
even dark
o deals more damage
yeah its really weak for a terra weapon
Lunarian and Cosmic Bolter's gimmick is just a bit weird imo, it's not really rewarding to use it
lunarian bow is good though
just the cosmic bolter just hasnt got any damage
well its not terrible
but its outclassed by bows you get pre-plantera
it IS terrible wdym
its at least usable
it's out-classed by everything in ranger class post plant
sniper rifle, tactical shotgun and rocket launchers are all better
it can definitely do with a buff imo
its unnecessary to make a whole suggestion for it so ill just leave it here
but yeah someone should take a look and compare it to things like the chloro shotbow and arbalest
which you can get before
the only thing cosmic bolter's got for itself is a cool gimmick of shooting 3 sliding bolts but that's about it
through a playthrough ive tried it and the sliding really doesnt do much
its hard to find a situation in which it can be useful
yeh
the sliding is only useful when you wanna play around with it 
ibstead of shooting those weird projectiles
maybe it will be useful if it just shot terra arrows
like turn arrows shot into terra arrows
I have never found a situation where the sliding bolts are better than just shooting at the enemy.
exactly
are terra weapons meant to be like one of the can best weapons you should have post plantera
it doesnt matter too much since blossom flux will always outclass it as a bow
but if youre not on revengeance it should be your best bet
comparing it to a legendary from the same stage is pretty unfair
i dont mind the lunarian bow too much as that bow is pretty strong
it can do really well against wof
lol!
i didnt use the archerfish since im only using bows 
i killed it relatively easily with it
it was better than the goobow at least
there's a thing who goes by the name of overloaded blaster 
also archerfish is more consistant
we were talking about bows.
i mean archerfish isnt a bow either
anything that uses arrows as ammo i count as a bow
yes
but it says archer therefore its archer
but feed brought up the topic 

This sugg is very specific.
@valid oxide needs a reason and less specifics
uh let me change it
why does the fact that she's easier to beat after being defeated once matter
that's like
litterally every boss
boo hoo we spend time making a boss that is then able to get re killed more easily
Twins are easier to defeat once they’ve been beaten once, should we add eye of Cthulhu to their fight?

yeah lmao
Ichor Bullet and Ichor Arrow damage should be lowered a little bit
#suggestions-posting message
1- sounds unreasonable and unnecesary
2- fight will not be consistent
3- you know that brothers would be real stupid if you had to move a lot durning em
The reason seems absurd
Yea and considering the dart explosions its just NO
The Scal’s brother’s strat in nohits is to not move much
Cuz then all the projectiles will tear you appart
Adding a moving agressive, ramming target will just make it unfair
Frame perfect, even.
Yea imagine if the only viable strategy was just melt em before they kill you
Its just a big NO
guardians
this is why we either shred them with adren or do night provi

Making guardians more chill during cocoons would be nice
Just remove Guardians
Bad design when melt or be melted is the only strat
(or in provi's case, do a challenge ver just to get rid of that bad design)
I think they could be reworked
Maybe provi stays in a constant, but weaker cocoon phase, and guardians are slower
That is an option
making them fuck off durning cocoon would also work
They could serve as their purpose.
i.e Defensive Guardians protects Provi.
Offesive could stop ramming into the player and shoot 8 directional spear or do something else that isn't ramming.
Yea like defensive gives provi a ton of DR while its alive and attack you, offensive just tries to murder you but yea currently its too bland, and healing is fine atm
They could switch into patterns and depending who is helping Providence does something I guess.
i.e example;
Defensive gives defense/dr bonus to Provi, Offensive increases damage or fire rate of Provi's proyectiles, Healer could heal but not at the rate it is today (aka: heal almost every 1s)
Maybe
isnt it literally in the mod list
most people dont check that
and also people go to the title screen much more
(i mean, it is the first thing you see when you boot up the game)
it doesnt take very much effort to check
^
unless you want something yelling at you constantly that you are currently version 1.4.5.007
i would prefer that than not knowing what version im on
also it doesnt have to be in big letters
you can already check what version you're on though
literally click a single button and scroll
^
no one wants to do that every second
what?
do you have amnesia?
no
It literally takes no effort 
Then why are you clicking every single second
Also yes, if you know what ver you in you dont need to check again

im just saying, putting it in something as frequently checked as a title screen is better then a mod list
if you can hit the select "Singleplayer" screen you can also hit the "Mods" and "Mod Browser" screen.
also changing the mod name can confuse players
lets say, theoretically, that this change is implemented ok
how would knowing that you're on something like 1.4.5.002 tell you whether you're on the latest or not
people who dont have the latest versions often think they're on the latest version anyway
YEAH
it would be easier to tell at least
tell what
what version you are on and if your version is outdated

That what the mods screen fucking does
what
how would it do that without updating the version youre on
Your sugg doesnt have any logic
1- if you can click the tmod shortcut to game you can also click every single option on the menu
Also ^
telling you if its outdated i mean
it helps
you
you're just repeating yourself without adding any further reasoning
didnt answer my question
^
2- how the fuck people with old versions will know that they are on a old version if this was implemented on the latest version in first place
Thats what i said
Your sugg hasnt logic, isnt possible and the solution is already fucking there in the mod list
but it helps
How tf
ugh
Like mod screen already exists
and putting it in something as frequently looked at helps
Your sugg will be 100% rejected for fucking unreasonable and too much effort
ok we're getting no where
^
just move on he's repeating himself
fuck
3- If you can fucking click the tMod Steam Shortcut or something to open tMod that means that you can:
Click every single option selection screen on the menu.
Update all mods.
most people dont know about it
what
like the people who just downloaded the mod
You just have to "update all"
or the people who are new to tmodloader
They literally have to get to mod browser which tells the version and what psychic said
but that version will eventually get updated
Then you just have to update??? It will say in mod browser
And if they are exploring the entire menu screen they will eventually touch the Mod Browser section and Mods section.
if only Rover was online
And a million youtube tutorials of how to use tMod exists.
free trial mod points 
~~hes also sugg administrator
~~
Yes
Literally everyone is telling you why this feature is useless
Mods will if they find a valid reason to.
byech no reason to add it if it already exists in another place
and what is your reason for not deleting it
yea, as stated already, the version number exists in the mods menu
I don't see a reason to add it
some people dont know about that
bruh
what makes you assume that?
that has no correlation
You literally can see the mod version on mod browser as you are going to download it 
Chances are ppl actually do
Ooh, and also one thing.
what
The curiosity about: "What is this <selection screen>" that people will always be wondering about.
"Where do I download mods?"
"Where do I check my mods?"
how would some people not know what version they're on?
that's their job to look at the mods menu
this just seems like unnecessary spoonfeeding
all of this isnt even counting the fact that tmod literally says "Loading Calamity (No Music) Version 1.4.5.7"
when booting up
^
^
Sandboxing <mods>
Loading <mod name and version>

insulting people doesn't help either
Specially when everyone is against your idea
that goes for all of you here
but insulting people regardless will harm your credibility
byeah, you get my point
#suggestions-posting message also, did no one ❗ this?
why?
I thought it was established balancing suggestions are discouraged + lacerator's already been balanced
We literally discused yesterday with him to not sugg that 
Heck even Piky stepped in and told him that was already done
Yesterday I asked Piky about Lacerator getting viable finally and tested it.
the gap between pre-scal gear and post-scal gear is not that significant
I don't see any point in buffing her for the next fights
it seems unnecessary and makes grinding for shadowspec bars even more of a chore
@valid oxide please provide a better reason as to why this is needed, because this just unnecessarily makes farming scal even more tedious
SCal is already hard enough imo
does that apply specifically only to scal?
Polter is fine atm, his tile enrage is the only problem which has gotten addressed next patch
One shot dragonfooly and nothing bad happended lol
The softlock bug if thats you are refering too only happens if you dont kill it but skip his first 2 phases
btw I forgot that this is suggestion discussion
oh yeah what balance is given to lacerator?
Should I make a pin telling people to not make any balance suggestions for post-ML content
yes
yes pls
hell, balance suggs in general
because pre-ML also won't be touched for like 2 months
(It is actually already a Don't for people to not make balance suggestions, even pre 1.5 development
With the alternative being just telling the testers directly, to save time
but uhh iunno how easy that is for people, s'not like we provide a list of testers)
i feel like this was brought up before but idr
we can absolutely provide a list of testers, but i feel like right now we shouldn't even encourage asking for balance at all
so maybe once post-ML is done, we can put up a list
Yeah
... I don't think it's too fair to say no to all balance suggs tho during this timeframe
Even if they can't get done immediately, they will be delivered and the testers can look back at them once they're free to
what’s the point when we’re going to look through every single cal wep anyway?
With PostML stuff, yeah that's guaranteed to be changed
but PreML stuff would just be forgotten and slip through the cracks if we disallow them too
^ what brav said
we’re not forgetting pre-ml stuff
it's kinda funky because everything is gonna be looked at, period
You're doing the entire game?
I thought it was just PostML because of the flattening
so yes, suggesting weapon rebalancing is redundant
no flattening is happening in pre-ML but we're still gonna go through everything
we’re looking into everything so that people would stop praising some shit as the holy grail of op weapons
Aight, that's cool then
byeah even if they are technically already not bueno it would be good to just reiterate it with a pin since that's especially important rn
also bot's down, notified amber
profaned rage and holy wrath boost all classes
Wait a minute do they
yeah
If they do I fucked up real bad
the melee and rogue thing is indeed shattering
mage technically has aureus cell as a magic power duration upgrade
Ah shit they do
bot has resurrected
Fuck
Should've done my research
Curse my sleepy brain
summoner will not get one because 2 minion slots in 1 potion is a sin
..why is it a sin though
we don't like to balance around minions being en masse
Oh
Oh, I remembered the statis cheese
statis cheese is gone for that reason
You mean is gone or will be gone in Drae update?
will be
Ay then it's alright I already nearly passed the game on summoner
Aight but ranger
Why doesn't ranger have like
An upgrade of the ammo reservation potion
maybe
that could be a thing
if you find a good enough reason for it to be suggested
usually 1 reason won't cut it for item suggestions
..balance?
I mean, it's not exactly from my experience since I play summoner (which from the experience is pretty damn weak at least in terms of defence, fearmonger is op though)
But calamity ranger players I know say their class is weak
Maybe that's just self deprecation though
I think the fact that none of our potions touch ranged, not even Cirrus's drinks, is a fine reason
From what I've heard, ranged is a very strong class
None of Cirrus' drinks touch ranged?
I think ammo reservation is alright to touch on
I thought one of them increased all damage
Yeh that's kind of a problem
Endgame forms of ranger ammo QoL is just outright granting most ranged weapons chance to not consume ammo
Photoviscerator has a whopping 90%
Also I wanted to suggest a summoner potion which made summons inflict an effect but I then realized that it would be buggy and kind of overpowered
Photo is broken and we all know that
Alright
Terribly sorry, phone's dying and I need to sleep
Aight
Maybe remove the sugg for now and repost a new one when you wake up?
not to mention it's 90% reduction off the ammo type that you should have literally thousands of by the time you get to that point
if not tens of thousands
byeah
gone
❗
speed runge
..... mmmmm
"allow me to toggle literally exploiting the game"
because everybody would turn it on if they wanted to use it
Very unlikely that we will allow people to have such an abusable exploit by choice
thr whole point is ti exploit the game
They can exploit the game with what they have
sorry im terrible at writing
and thats what we dont want yea
to exploit like the duping glitch
Also a part of speedrunning is having to find new ways to exploit the game when previous glitches get fixed
and it can be a persons choice to toggle it on
if they want to ruin thei expirence
if you want pseudo godmode that bad just get cheat sheet
also this does not help speedrunning at all
that's not how speedrunning with glitches works on the first place
Iban said it
i just rathered spend 5 hours at my computer rather than 16 hours
yeah or just find something else to speedrun
that's not the point
is that not the argument you're trying to make?
calamity is not much speedrunneable lol
it allows for any% but not for speedruns
"This change would primarily would help speed runners that want to speed run calamity with glitches and its a pain not getting to use one of the most overpowered glitches which would shave hours off their times." yes it is the point
™️
hectique did
the one like 2 years ago?
yh basically
you expect the mod to be the same as 2 years ago basically? 
just download that version of the mod
just that one mechanic like what
still there's no real reasoning, and it is a sugg about readding a glitch
hectique also used several strategies and weapons that wouldnt be viable in current clam
if you want to have a similar styled run download an older version of the mod
then your point is re add a glitch so i can copy something hectique did 2 years ago or what
Even just the concept of "yes, let's re-add a glitch" is a weird idea
^
that you can toggle on and off
that does nothing
That's basically saying "add a godmode toggle"
in settings how does that not do anything
because people will turn it off
yeah
sure

Even if this gets to voting and gets to devs, I don't see an outcome where they would choose to implement this
"add a godmode toggle but a bit worse somehow"
that not my problem tho they are the ones that decided to not expirence the fun of calamity
hasn't re-adding bugs and things back into the game something that has been turned down before
You’re the one doing that tho.
the fun of calamity is cheesing bosses

Does the "fun of calamity" include sitting still and being immune during all boss fights? 
readding an exploit only lowers the integrity of the mod
"Add Godmode but piercing i-frames de-activate it."
ye
speed running like did you read my thing
does anyone even speedrun this game though
hmm
that does not help speedrunning
and, again, the mod is not for speedrunning
Speedrun server does, every millenia.
like approx. 2 people do
just because you say its doesnt mean it trye
And most of them are on King Slime category.
What if I made a suggestion to make the Calamity mod more speedrun-friendly
vanilla yes, nobody bothers with modded because it's really inconsistent
and like, if you want to speedrun the mod with the bug why dont you just downgrade the mod
how do you do that
Download an old version of the mod
Speedrunning content mods is just a bad idea because they're content mods
i didnt know that was a thing lol
downpatching is banned on calamity speedruns.
lol
you can't use older versions of the mod for speedrunning.
oh
its banned as specified to rule 8: "No downpatching."
isee
it already has the any% skips and the next update will make those skips more useful on post moonlord, not much more can't be done
and again, this does not help glitch% speedruns
their whole gimmick is having to adapt when one is patched
if I had an example; most runs that people do on speedrun server, when they do either are:
King Slime
why KS exactly?
because you don't need to basically go all over with the mod
i just like to speedrun the mod and many other do also and i think this would increase the enjoyment
"many other do" speak for yourself
don't put others that do not exist on this
if the majority of speedruns are to king slime then your sugg would like literally just be for yourself
unless you have like
a consistent prove people think that
Yeah, nobody wants to speedrun 100%ing a content mod that can take upwards of 20 hours hence why 100% categories and super long speedruns like that are usually the least used category and even so just find a new bug or something if it gets patched, that's part of the fun of speedrunning from my experiences 
i do my friend does and many others ive done thiss with
Glitch-less DoG took 7 hours and 40 minutes.
not going to explain how low% works ender
the sugg is literally about speedrunning
.
yes but they are talking about unrelated
either way having your reasoning be based on a very niche community is no bueno
@hollow shell Can you exclaim the sugg? It’s literally adding a toggle for a pseudo godmode Bc “speedrun” even tho it kinda goes against the speed running community
why specifically rover
tbf people who did speedruns when speedrunner server existed in first place** are lower than 10**
jhin is right there
point was uh
-No this does not make speedruns more enjoyable
-this does not help glitch% speedruns either
-People don't do speedruns in general
-it is adding an unintended and exploitable aspect of the game back that was patched for a reason
the only reason i think it'd need an ❗ would be for the last reason but i dont know if that's actually a dont or not
i havent read the suggs doc in like a year
do
it really lacks reasoning and i think re-adding patched stuff is not allowed overall, can't remember if the sugg doc mentions stuff like this, however
tbf it would fall into the don't category: "Any suggestions involving re-adding removed features or sprites" honestly.
ye
purple.
yeah
Purple indeed
Now i think over it its kinda stupid
yeah that would count
damn we on a whole ❗ spree
there was a talk here earlier about pins
I think the Emote sugg pin should be unpinned
it's been a month
Wasn’t it still being discussed or smthn
most similar pins here last for 2 weeks at most
in what way? i don't recall much
Like what to do regarding emote suggs
they're not coming back here, that's for sure
idk how they're going to be implemented but it's not through the sugg channels for the foreseeable future
so the pin could maybe go
mhm
Yeah emote pin can be unpinned. It's in the Don'ts now and s'been a month

Wonderful
This look good for the balance pin?
Finding strats for post-ML speedruns yes
That anyone has the time to do em 
For the time being, do not post any Post-Moon Lord balance suggestions.
The Post-Moon Lord stage of the game is going through a 'stat flattening' for the 1.5 update. The health and damage numbers of everything in that stage is getting adjusted significantly into a less extreme curve.
As such, posting any balance suggestions regarding this tier would be useless, as the numbers are already being changed and re-tested to fit the new curve. Please wait for 1.5's release, and see how your subject of concern performs under the new system.


Cool
What about like enemy, drop rate or boss changes suggestions?
Drop rate isn't balance as far as I'm concerned
that's a different kind of balance
these are fine
Enemy and bosses, I am unsure about
provi guardians
enemy stat can be a balance suggestion
Is that in the testers scope?
ie. "Nerf Scorn Eater's health"
which is already handled
@zenith hazel
weapons only imo
^
there are a couple that are being rebalanced
weapon is the biggest one
I was refering to things like “Make Old Duke tooth balls slower”, “make guardians more agressive during prof guardian fight”, “make provi’s guardians be more chill during a cocoon” or things like that
armor and accs, whatever
they're both grey areas
but weapons is the biggest deal
but chances are we've already heard armor rebalancing "suggs" in #calamity-mod-talk or #calamity-update-talk so shrug
those aren't balance suggestions

Alright
I'll specify it to just weapons
they don't concern stats
What would they count as then? (Also pretty sure movement speed is a stat)

NPC movement speed isn't a global stat
unless you count a vector that goes 2 to the left and 2 upwards as one

Like that time with Scal moons in Acid rain 
How's the pin look now?
Good
idk if it is redundant to clarify what a balancing suggestion is
also does anyone call Brimstone monsters by their actual name rather than moons
ie. "Make Belladonna do more damage but shoot less projectiles" should be valid under an item functional change
I usually call them "Brimstone Monster Orbs"
I only call em moons when everybody else in the convo is, to prevent confusion
And uhhhh
Whereas "Nerf Belladonna and here's 34 million reasons why" blatantly isn't
Prolly best to just disallow the former one as well
Tell em to save it for after 1.5 releases
I think the former is completely fine, even though we might think of that as a solution
Yea now it looks good
Why isn’t this server in discovery yet
iunno
I think cuz it'll involve administrative changes that we're not ready to handle yet, or that we're fine with our place currently?
Maybe
new pin nice
water arenas are so cringe

.....water arenas aren't intended for any fights
you fight them normally meaning no water arena
no bosses are tested with water arenas in mind
Bc abyss exists
ye
and is like a point in progression 3 times, and is necessary for auric armor iirc
scal fight but water arena 
ofc
I am
stop using water arenas they're cringe
New Sugg Idea: Provi destroys water with her projectiles
?
What do you expect to happen when a Sun goddess comes near your pool of water
first of all, why are you not fighting her normally

it's not
the cringe thing is water arena
anyhow I don't see this going anywhere so move to #calamity-mod-talk
ok
as much as you guys hate water arenas it's not exactly relevant, yes
Ye
the thing is
@vale hare why not suggest "make provi's box not remove liquid inside instead of drying everything"
that just sounds better
we get to keep the box
you get to keep your water
Box is cringe anyways, it has no purpose outside of hell.
don't post it yet, correct
^
Ye
should be enough
there's no hard limit on what someone else can suggest the same thing about, but if it seems like the sugg already there won't make it to 200 (probably after about a week) then you can post your version
believe me it's been suggested multiple times already
what
The game can already tell if she is in hallow or hell, it’s how the unique attacks work.

ye
And a totally different, and more valid reason tbh, was used
Why not just remove the box itself or make it small like WoF?
its annoying to clean up
(personal solution: veinminer)
not a counterargument, just a suggestion on how to deal with them
and fabsol even added luminite as a spawn while their is operator npc from alch
nonetheless just use veinmine
I mean alch npc is much more intrusive and unused mod than veinminer
od prob gonna get lore tho
it's going to happen eventually
sweet
It's in progress yeah
That's not what that means
isn't lore already being worked on so this sugg is kinda obsolete
That's just him suggesting something that happened to be already planned
ain't him suggesting a change to an upcoming feature
@ashen warren yo
ah
(he's already here, AsianMan)
hm?
oh 
galaxy brain

Okay it may not be as imminent or in-progress as I thought


It's come eventually
but
tbf, all of lore is like that
poor od
I don't think we have... anything yet

indeed.
#suggestions-voting message im bad at dates and stuff but, its been enough time since this was suggested right?
the real question is: will the OD lore sugg somehow speed things up, or will it have no effect?
I'm inclined to believe that it's the latter
~~i just really want building to be easier
~~
yeah you're good blast
Yeah you can sugg that again
it's been over a week
aight cool 
2 weeks, even
ah lmfao
we went to school
exactly the reason i didnt count myself and i just asked 
byeah
if theres anything i should add or fix then lemme know
Yeah considering the previous one didn't even get close to the req actually
Prolly should have edits
I noticed the previous one had a video that didn't embed
Maybe you should re-send the sugg with it as a direct attachment?
Suggs with visual accompaniment usually do well
That's been a fact since the SIS days
so ill resend the sugg with the video then

pisscord
Pretty crusty yeah
yeah lol
Good demo video
Some of those are quite slow
it works good enough
considering it's blossom pick, i would agree those are pretty surprisingly slow
prty sure these were all of them unless silva crystal also takes more then once
a counter-arguement could be to use crystyl crusher ig, but its just not really built to work like an actuall pickaxe due to it being wayy too fast
crystyl is bad
cuz the right click is some crap

the right click is a projectile
with the block-breaking functionality being added in
the right click isn't a pickaxe
so veinmeiner doesn't treat it as one
it doesn't pick, it destroys tiles
thanks terraria
(oh by crusty I was referring to Discord)
Pisscord, inc.
(lack of file upload on edit)
sad
it is possible to do
considering that messages are edited by sending over the entire message again
ye
they just don't do it 
idk
the right click can even break progression-locked ores
does it matter tbh
because it's not a tool breaking blocks
you can technically get astral ore in low% 
it's a projectile breaking blocks
only when its not usefull 
for the most part, byeah
And only in scal low%

Hol up
holding up
Crystyl Crusher's right-click, as in the swing, is a projectile?
i think they meant left click 
oh it's left ?
The laser is on left-click
^
oh ok
lol

were you thinking of crystyl crusher that shoots pink dusts that destroys stuff
ye 

tbf the last time I used Crusher was before it got an alt use
this sugg is
quality
In boss fights it does nothing, because most boss minions and all bosses are immune to it, meaning it does nothing
kinda redundant here
most enemies are immune to the debuff
(don';t quote me on this) im pretty sure relogic had to recode confusion so it actually worked
for 1.4 boc
in 1.4 BoC went from useless to OP
talking about the accessory or the boss
acc
the accessory
acc
except the reason it's so strong in JE is purely because of the dodge
yep 
the on hit confusion could be removed and not a single person would give a shit because the on hit confusion does not matter
didn't it also increased some stats when you dodge 
yes
its like counter scarf but RNG

byeah
get 285 stars on this

Despite the major immunity removal of many debuffs on NPCs in 1.4.1, Confused didn't get this treatment as apparently each of the AI needs to be recoded to be able to be affected by Confused
I would love for Confused to actually work beyond Fighter AI, but that'd actually take a shitton of work
New event falls under "large amount of work" in the don'ts doc
Calamity already adds a lot of ores/dug-up block things tbh
Should at least acknowledge those
@meager tangle ^
That or some mod murdered
¯_(ツ)_/¯
i need help
Make Golem Head behave the same way as SCal when holding a true melee weapon
When you hold a true melee weapon scal's movement will be sloppier i.e. having a harder time to lock on to the side of the player making it easier to hit with true melee.
When golem's body is under 44%, the golem head(in phase 2) will change its movement pattern and starts firing explosive fireballs behaving similarly to scal where it locks on to various positions around the player. Making golem head slower when holding a true melee weapon would make true melee users have an easier time during the fight and would make
help me improve this
im having a hard time to word it correctly while also making sense of it
'true melee-rs' could be replaced by 'true melee users'
i feel like this would fall under a subclass suggestion
oh
but then again calamity does try to make sure its bosses are possible for people playing true melee so i'm not sure
Yeah it’s confusing
and also capitalize Golem and SCal when they are mentioned
True melee is both a subclass and not one.
yeah would be great if i didn't need to rely on 100+ defense and adrenaline to not literally explode
I'll change it
I mean, golem is already possible true melee because body, byea
“When Golem’s body is under 44% (in Phase 2), his head will change movement patterns, locking onto various positions around the player while firing explosive fireballs. This is similar to SCal’s movement, and as such should be nerfed in a similar manner while holding a true melee sword, to make the fight easier.”
np
now to hope people will actually star it 

#lovefortruemelee
And for @radiant meadow to not consider nerfing golem’s head while holding a true melee weapon a subclass suggestion


I feel like defining that don’t more is kinda needed at this point in time, considering stealth rogue and true melee. Whether it is specifying them as subclasses or something else, it probably should happen.
setalth is probably a subclass while true melee imo isn't
true melee is pure neutral, ranger melee is chaotic neutral and ranger left click and true melee left click+ranger right click is chaotic evil

Except stealth is something that has an endgame accessory in the eclipse mirror, and has tons of support and changelogs dedicated to it.
Similar to true melee.
thats true
except true melee doesn’t have a endgame accessory
accessory

what's happening now?
Is the current suggestion a subclass suggestion?
I think it's fine
Can we update the subclass don’t to specify it doesn’t apply (at least as much) to stealth rogue and true melee?
Since those two are practically half of their respective classes’ identities.
Isn't that more like about adding specific weapons to those subclasses?
It’s kinda vague to be honest. That’s the example given, but it’s not specific in the title.
It just says “making a subclass (weapon type) more viable”
poggers
mis are you suggesting this to make you able to get past golem in your tru meme no hits 
how do you even do true melee no-hits
It's a sacred art
🤫
a normie can not learn how to do the scared art of true meme nohits
:)
the disclaimer is 
Isn’t resummoning things actually kinda like a balance point or something. Swapping minions mid fight and that kinda stuff.
It is kinda, though it's minor
People do
ech
Ye
That said, minions staying across lives should help alleviate some of this problem
Yes.
mmyes igneous
Damage says itself too 👀
Samurai badge 
#suggestions-posting message
Minion slots are reduced so this wont be a problem anymore
Was about to ping you brav 
@ashen warren don't type random messages into #suggestions-posting please, ty
ok
melee and rogue variants are dying next update anyways
^
corpus will be rogue only iirc
@silk garnet ^
Corpus will be rogue only and have a stealth strike
i'll remove the sugg in that case since, well, it no longer applies
ah alright, thanks
does this mean there will be more endgame rogue exclusive items
nanoblack wikl stay rogue, while hammer is becoming melee iirc
so there will be 2 rogue dev tier weapon iirc
ah aight
that is correct
prty sure the list is somewhere pinned in cal talk? or draedon FaQ? cant rmember lol
the latter
Normal rav jumps through platform and despawn is annoying af
Especially doing defiled rav and needed higher arena
there it is 

Fairly common sugg, but tbfh it's very understandable. Donut phase is annoying.
Big ol' goofy donut causes great pain during providence's cocoon phase. Agreed.
When players prefer to do night provi over dealing with guardians or the strat around them involves melting them as fast as possible you know something is wrong
#suggestions-posting message
-nerfing flex damage
-maybe add a sound effect for when you flex
@cobalt pewter you do realize dumbbell is patron item right 
So?
perhaps less specific suggs would be better
@hollow shell is my last sugg worth contacting the donor? (Dumbbell)
good one
i would make some patron item suggs as well ig 
some of those are interesting
May as well.

Healing go brrr.
That's probably the thing that pisses me off about that phase the most. The god damn healer.
@ashen warren Are you alright with the latest suggestion in #suggestions-posting ?
Fookin brootal
(Should the sugg have a ❗ until the patron responds?)
yee

:jaja:


❗
Would it be a valid suggestion to ask for DoG not to switch into his "A GOD DOES NOT FEAR DEATH!" phase while laser walls are still active? I've had it multiple times now where some lingering homing projectiles would make him switch phases and kill me while i was still doding a laser wall
Sounds fine. Maybe instead of not switching instead deleting those projectiles.
The problem is that the player is standing still at that moment. It happens so suddenly. DoG is also still moving around while laser walls are active. When he switches phases and the head is right in front of the player... no chance.
Or just make him invincible during laser wall all together
Isn't he already
Kind of
no he's just invisible
Whoever made that spectre armor upgrade suggestion forgot that prismastic exists
Prismatic kinda isn’t tho?
It’s like entirely separate thing, and a dono set at that
What I mean is that mage does not need another armor
The class is already broken enough
?
Indeed
It's not
Prismatic is also another tier so ye
I killed Doggo in prismatic because I thought bloodflare was still post provi
You could use a ceaseless hunger potion, but why would someone use a potion just to get loot?
not a very good rebuttal here
ceaseless hunger potions are literally for getting loot
"why would you use a potion for its intended use?"
yeah but just for boss drops
then phrase it differently ig
better yeah
ight thx
if i'm not wrong they should have a rarity that prevents them from burning in lava, yeah?
yes
Ye
but like i said boxes can also help one find loot
signust doesnt have a bag
But he will, hence why they said that
wouldn't it be funny if, after it was introduced, people complained because of how much time they had to take to remove their boxes to farm signus for cosmilamp or idfk
they already do that for wof emblems and whatever
so that they know their specialty.
who's they?
the users
yeah "they" should be specified
alr fixed
why do u need to know doe
more so, why is it so incredibly necessary to know 
that roles are needed
just ask the dev in question if you want to know, i dont think theyd lie
yeah but the roles prevent having to bug them about it when you can just click their name
i don't see the harm
:/ but with specific roles i cant lie to people about being a coder
iban is an enigma
the paradox has begun
"hey dev do you code"
"no, i sprite"
"ok"
The end
we just proved how this is unreliable
mfw joke is now valid 
Role bloat time
Doing a little trolling in real time
this sugg is
no he
smol
wdym





