#suggestions-discussion
1 messages · Page 1101 of 1
Yes
in 2029
The only things we know are: how he looks, and that he’ll probably oneshot the player
^ estimate
and that he’ll probably oneshot the player
wh

I would not trust that amidias dialogue tbh
also, i should prolly ask to change my nickname to blast

wait why did i even cross that
Storm, you should decrease your electronic device's aural output
lack of good reasoning + it's like 2 separate suggestions
ah, right
And maybe 
I see the problem, but this is not the solution
cringe isn't a valid reason for❗
just slow them in bh5 problem solved
Oops ping
then suggest that
If i didnt have classes later i would, but i need to gather examples of why to the sugg
it makes BH5 not really that much thought, in my eyes you basically just pray you get a clean path to somehow live
that might be a good reason?
uh


@real folio new class suggestions are not allowed, read suggestion don'ts doc in the pins
Wow
this answer feels me with pain for some reason
btw @hexed nimbus When I said you didn't need the exact numbers in your sugg, I meant that you should edit them out
You could sum up that whole bottom paragraph with "They could either drop from Plantera or from the tentacle enemies she spawns in Phase 2, because those resemble Angry Trappers."
👍 Thank you
@ashen warren "The other biomes" could be clearer
Could specify you mean Calamity's biomes
hows that
cool
i was about to state a point that "it doesnt have an effect in those biomes", but it uses Mini biome blocks like granite and marble so this point is moot 
yeah i like this sugg tbh
doesn't the biome blade already use astral monoliths?
its pre-hardmode right now
If it does, the wiki isn't updated to show it
yeah it doesnt use it
It wouldn't be on the base one cuz that'd moce it to HM yeah
prty sure it doesnt have astral monoliths as of yet
nope not yet
oh right biome plade is prehm now
It might have has them back when it also required Pearlstone
omega biome blade doesnt really use biome stuff at all, byeah
I think old hm biome blade had astral monoliths
Don't remember.
it can have 5 more ings
because I remember having to farm them for some sword early hm
astral monolith isnt required in any weapon it seems
Ah, ye, lookin at the page history, Biome Blade used to require monolith.
what ever the longest crafting tree is can we add the breathing reed to the end of it
unless you count star struck water
huh, wonder why it was removed then
oh wait, biome blade
Yeah
not the HM one lol
We coulda moved those mats onto True BB
Not sure why we didn't
this sugg is more of a theme correction tbh, and i like that
Ye it's fine
guys come on the breathing reed is untapped potential here
New upgrade to Breathing Reed which is long enough to go out the top of the Abyss
no joke, that sounds amazing
yeah requires 999 breathing reeds

Glued together
add a blowpipe too, and you can only shoot upwards at the cost of 1 oxygen bubble
does it weave around abyss "islands" as well?
it should behave like the subnautica tube things 
no it breaks blocks
Yeah we'll use a really convoluted Primitive particle system to make it dynamically bend around blocks
so, not work at all
gotcha
if it doesn't have a straight shot it'll make one
exactly
in any case
u just hold it and everything above you until water surface is gone
byeah
Yeah anyway
the biome blade sugg is 
hehe
oh uh
Rover, I blame you
You could have a bit more real reasoning in your sugg, Molten

best idea ever
And don't specify 999
didnt expect that tbh
ah ok
we have a serious good suggestion followed by a bad meme suggestion, by the same person
it's a meme still, kind of
Meme suggs are indeed frowned upon
from 100% to 0% real quick
he has the yin and yang
ah ok my bad
I do think we can do something with Breathing Reed considering we add two water biomes
~~make them an actual viable weapon underwater when it becomes 1.4
~~
true breathing reed 😳
tbf I feel like less than a quarter of Terraria's players know about the Breathing Reed's existence
ig he pressed enter
yeah i thought he just pressed enter by accident lel
he might be editing who knows
that could be their whole suggestion though lmao
still
theres no reasoning
so i assume not
considering demonshade (along demon minion, and the buffs icons) have a new sprite for 1.5 doubt this would happen anyways
Specially with what we know of enrage mechanic changes
#suggestions-posting message where did the rest of the sugg go?
enhage mechanic

"the rest of sugg" never existed
truth is, the rest of the suggestion was never real
yeah this guy just
This guy just
died
@sinful pine if you're going to suggest something, you need a reason on why and what it specifically is supposed to be
try adding the line seperation like the other suggestions
i think the bot might break if you dont
It will, in fact
Uhh well
Now, about it, with all the balancing stuff this is uhh
Kind of outdated
is it valid
@sinful pine Hold shift and press Enter to do a line break in your message
like this
Not that it matters much anyway
consdering post-ML is getting a huge rebalance next update
The enrage changes also uh
especially regarding SCal
yeah
also if demonshade was getting better set bonus it'd be something other than funny revives
the demon is uh fine ~~it deals magic damage, ofc it's fine for me
~~
~~no hit armor for BR nohitters though
~~
the sugg does also not tell why is demonshade inferior to tesla
because no funny 7 revives 
did you know that, theoretically, with all the revives present as of know, you could facetank scal with them
"how do we balance this hard boss"
"what if, we made it do crazy damage"
"that sounds a bit too strong"
"but we make the armor used for it give 22 revives"
"your a genius"
You could theoretically facetank SCal with just Nebulous Core, provided you keep getting the 10% chance over and over 
yeah
doo doo doo doo
other revives just make it easier
dream strats 
no dream required
you just need to change the variables on the fly
to give you 100% chance
rng manipulation
Advanced dice roll
Zen is underused? What?
fixed my sugg
Zen potion lets you create arenas without mobs harassing you
It's so strong there's a suggestion in posting asking for a variation of it to be nerfed
because it's strong doesn't mean it can't be underused
I use it all the time
it has the same effectiveness of Ultimate Peaceful without the guilt of how OP unlimited buffs are
tbf Boss Zen is like five times stronger than just the potion
i use zen potions a ton because of how strong they are but this would definitely be nice to have in death
Yeah, but still.
Death random boss spawning is already underused as fuck.
You can go an entire playthrough without encountering it
@zenith hazel
don't post random suggestions with random reasons, thanks @rancid saddle
at the very least, reword it
not sure how many times you've done smth like this in suggs channel byeah
a few too many time
i think either demonshade needs to be buffed or auric tesla needs to be nerfed
the latter would be difficult due to the nature of Auric Tesla.
stay away from post moon lord balance suggestions for now
post-ml is getting rebalanced
cuz big boi draedon
demonshade is glass cannon
and its actually pretty overpowered if you know what you're doing
demonshade is fine
yea i agree the funny revive armor is busted
its getting nerfed next patch too though with the armor split
melee, ranger and rogue wont have silva revive
and godslayer setbonus is getting reworked
your regen is also halved
oh right
the drawback makes it balanced
I edited my reason while you deleted it
why
You can post it again with some better reasoning
iunno if there was anything salvagable in that old one
here's the message
really didn’t seem like it
don't ask how I got this
I was making an edit basically talking about how its pretty difficult to dodge duke fishrons dashes, but it can be overcomed, but the sheer amount makes it ridiculous
byeah change the wording since it's essentially just "
boss hard"
🤫
why didn’t you edit before posting the suggestion then?
i did i was making a 3rd
wh
is it just me or does pre scal mage kinda suck? maybe a buff?
anyhow just post the sugg again
we’ll cross that bridge when we get there
^
we’re rebalancing pml
and postml balancing suggs are off limit currently since they're rebalancing postml
you can beat him in like 2 mins with a wand of sparking upgrade
yea VV and Yermes are also amazing
Vivid Clarity is fine, Hado might need a rework (vores ph1 but shit on ph2), SsV needs a buff and to not vomit so much dust, Tesla cannon is big meme but its getting tier shifted so who cares, Voltaic climax is gonna be interesting
old die + brimflame abuse
shut
ammo reduction chance has even less of an effect than movement speed so uh
movement speed cap go brrrrrrrr
However I do understand the want of this change
cuz, yknow
ammo consumption is a very Ranger stat
the point of other classes having a stat centered around the class but ranger having a very general stat still stands

"yield more of the weapon"
wh
more stuff per craft?
Ye
I'd explain it a bit better
Hm, how?
"craft more units at a time"?
Ah
Ye
yeh
That's prolly clearer
Would max stealth or stealth regen rate be better?
Max Stealth imo
Probably regen thinking about the others
Actually mage and meler both effectively get more attack speed with theirs 
Meler literally gets more attack speed, while mage has to regen less often meaning effectively kind of more attack speed
also considering the possibility of stealth formula rework, max Stealth would be marginally better than regen
stealth rework pog
that would be future sugg
Nope
even if you did, would've been ok

even max stealth as it is atm already directly boosts stealth damage in a way
tru
Feedzuh back to his old habit of mass producing suggs 
ye, bot is down currently (for like 7 hours
)
unfortunate
about the zen potion sugg, that would also apply to the candle too right
Still respecting the limit tho because ech
I'll need to wait for these 2 suggs to actually go into voting because I can post any other one
Don't think so
Good
that is indeed the rule.
good feed
seems
following rules
Why would it be a downgrade exactly
It might not be as strong, but don’t they stack?
am I wrong about that, that’s what I had assumed
they do, and you don't have to keep crafting candles unlike potions
I would think crafting tranq candles would be great, then
but no boss effect
(zen has a boss effect?)
natural boss spawning is something that happens in one gamemode, that is sometimes unnoticeable in game
no natural spawns
(in the suggestion's term at least)
The candle having the effect might be kinda op tho
I really don't think it's that op.
what would make it op
How lategame the candles are
It's one tiny mechanic that you can sometimes not even encounter in a playthrough being prevented
Kinda makes it not op
Fair
isn't the candle on a higher tier as well
candles have their own downsides
Like if the candles were available at the same tier as zen pots the maybe
or no
namely they only affect an area rather than the player
if it's higher tier then it's fine
It is
yeah
yeah
thought so
although I was kinda surprised when I came back and the potions were prehardmode
There's only 4 death nat spawn bosses post plant
folly
...every boss spawns naturally in deathmode
while making arena a crazy bird approaches you
which is what the suggestion is about.
well it depends on what biome no?
they would still spawn but I guess it wouldn’t be as terrible compared to like... dog spawning
it wouldn't be to your detriment though
that’s a bad comparison but w/e lol
Tbh tho the reasoning on this suggestion is kinda eh. Zen potions are already incredibly useful due to driving down spawn rates like crazy, and death mode is meant to be difficult. Additionally, moving out of the biome is an option.
It wouldn’t be detrimental really, so I think it’s fine to include for sake of inheriting
underused isn’t really accurate, I’d say
I think it’s an okay idea because random boss spawns is just annoying
it would be very useful for pre hard mode for sure
ends up not doing much unless you want it to
The post plant bosses that death nat spawns are aureus, duke, prof guards, and folly
that's kills
Only folly could be seen as worth blocking imo, duke aureus are easy to avoid being in the biome, and prof guards are a piece of cake and avoidable
I remember polter being a nat spawn, perhaps it isn’t a thing anymore
but if nothing is spawning
I know the kills spawn him
then you aren't going to get kills
I mean that I remember him spawning with something is approaching
im p sure polter can naturaly spawn
Polter spawn is based on killing an enemy a certain number of times
it can
without kills
I don't think so
It may have been removed I’d have to check
I'm pretty sure it's just kills
insert laugh track
I have the wiki open and the only death mode nat spawns post ml are guards and folly
Wiki doesn’t say anything about dmode spawns
I can vividly remember it happening though, so it’s confusing
misfortune is so unlucky polterghast spawns even though it shouldn't be able to
like I have almost zero doubts that it happened
indeed
If I’m misremembering a fuck then it’s probably just the boss spawning with kills idk
that seems to be what wiki implies
According to the wiki, post slime god the death mod nat spawns are mech bosses, cryogen, calclone and plant (then the post plant i said earlier)
I don't get spawns because I have 0 kda 😢
Mech bosses already have a spawn naturally thing so like eh
Cryogen just leave the biome
Plant could be a pain, and I think it would be useful exclusively for plant
Like that is the one boss I think being able to prevent death nat spawns is useful
Is plant
did you know plant can naturally spawn pre mechs
this is kinda offtopic
indeed
I mean it's on the topic of the zen disabling death nat spawns sugg
Imo it'd be useful for plant and pointless for every other boss
I think natural boss spawns need to be better established before you really need more prevention methods for them.
folly?
do what vanilla pre-boss does and only let bosses naturally spawn when you have a certain amount of defense/health.
two jungle bosses
why they broke that trend with pre-mecha bosses idk
you're basically saying defense shouldn't scale the same way they do in vanilla w/ expert and master
i am
dumb

Minimum defense for nat spawns, summoner go brrrrrr
like a 'Fuck you' from the calamity mod
make the desert, hallow, corruption and crimson more difficult in death mode
in death mode most biomes are getting more difficult (the jungle, ice, underworld, underground and space)
it would make sense to make the rest of the biomes more difficult for death mode.
it doesn't have to be instant death like in the blizzards of the snow biome but it can be similar,
like a heat stroke during the dessert or increasing spawn rates while corrupting the animals in the crimson and corruption.
what do you think?
everything besides desert is alright
pretty sure reasoning being "it would make sense" is a don't
just getting landlocked right off spawn in death mode 
ice on one side, desert on the left, space above
you're mining down now™️
depending on the placing of the evil biomes you would still be land locked xD
ig it's a consistency argument
yeah it's a decent suggestion
could be worded a bit differently, i feel
replacing the "it would make sense" with something like "it would be more consistent with the other Death Mode biomes"
fastest hand in the west

right i should edit
eah
did someone take your y leon
i actually lack a y key and just ctrl+c ctrl+v the y whenever i need it

no capital at the start of the title
I hate this
there are commas and full stops but no capitals
fuck the shift key
all my homies hate the shift key
you expect people to properly capitalise and use grammar in discord?
it's a suggestion
in discord, no
but we have higher standards in #suggestions-discussion . Like reading pins 
for a message no
a suggestion is a formal document
the standards are higher for suggestions than writing laws
Ah please excuse me Sir.pizza i would rather not put my eyes on such tiny detail but for you i shall make an exception
speaking in British businessman accent because why not

👌
@bitter drift might want to consider that crimson and corruption do get harder in death
- those are just the bushes unlike a blizzard or bleeding in jungle water it doesn't effect the biome that much
- the jungle has thorny bushes as well just they inflict poison not weakness
kinda weird that the sulphurous sea isn't buffed at all by environmental effects
ping if you have feedback
I think Aleksh got an idea to make heat / cold immunity tiered / progressive throughout runs
But don't think he ever tried to expand on it yet
Also having Plague / Astral inflict unique versions of their debuffs that you can get in post-Golem Jungle / Astral Infection would make the effect of infection actually significant in feel
plague minibiom- :gone:
i think the point of deomnshade is that its supposed to be a nohitter armor or something
Maybe these versions of infection debuff can have their dmg cut relative to defense
Byeah
It's just glass cannon, byeah
Did you say die 
yes?
Nah imma not start talking about old die again
God
this is why you use crimstone and/or put crimstone as the top layer

Incredible
tf happened
a thorny bush went and hurt him
Cue to dank losing his brain cause a thorn grew at >10%
i didnt see it
Thats cause he had such bad rng it spawned on him and immediately broke
same xD but you can see that's the best solution
And killing him

Byeah
f
(current suggestion that i posted was reposted from a few months ago)
pretty sure they wont bother with that since it gets buffed in 1.4 and clam is gonna update to 1.4 eventually anyway
just useless work for devs
oh when
also it already has beta version iirc, so its in good pace actually
is there news im missing
wait theres a beta?
not public afaik
guess that 196 star suggestion is going to waste lol
byeah its in very early testing i think
still good to know
tml is open source its very much public
you can play the beta right now
p much yes
thanks for correcting me, im not really updated with the stuff, i just read what people say in this server 
^
where do you get the beta
tml server
Someone care to explain how beta tmod relates to a suggestion right now?
it doesnt 
Weren’t trapper bulbs removed?
Scam


This is a little awkward because I have already stated publicly that I'm gonna kill boss zen in the abyss when I fix boss zen exploits
The suggestion is appreciated though
:+1:
you should've said that when the sugg was posted
or do you have #suggestions-posting muted? 

Probably busy with actual dev things instead of streaming MGR: R.
That and bot management.
@zenith hazel can you slap a 🛠️ on the boss zen suggestion
I do, yes. I don't care for suggestions that aren't voted on
Thats why I'm always late on this stuff
I check this channel rarely
ah
But I look at every suggestion in #suggestions-voting

this is a better idea than #suggestions-voting message just because OOA shouldn't exist
played fargo once
i do not want to play fargo again
but i still want to be able to throw around vesuvius without needing to get the Rare Items Merchant addon for calamity. also why doesn't he sell the malachite/leonid progenitor
feel like the reasoning could be improved
I mean yeah reasoning is kinda lacking and I lack to see why you couldn't really just use fargo's mutant mod and why calamity has to add a betsy spawner but 
There was no real reason for calamity to make betsy drop something at a 1% rate 🤷♀️
There was of the developers wanted to have a betsy themed legendary
"another mod already fixes this"
"yes but i dont want to use that mod, why did the developers want to add a legendary for a boss? cater to my needs dammit"
Vesuvius is a standout case with it being the only event-tied legendary, and the boss only spawns once per event no less
add on top there being a time gate for the event as well, and you’ve got a very stupid to grind item given a 1% droprate
I don’t really know if a Betsy summon would be the best way to go about helping this
Really a better way would be to increase the drop rate due to it being an event-tied boss and one of the most hated and painful events to go through anyways
or just having challenges for legendaries but shh
the better answer would probably be to make legendaries as a whole better about this kind of thing, yes
ik legendaries will be changed someday soon
theres a plan to make them drop on enraged bosses, and not just luck iirc
that sounds a bit obtuse to understand inherently but it will depend methinks
not sure when this change comes to life though, there is planned to have an item like defiled run or smthn as a new difficulty afaik
no idea how that idea fairs with Betsy though
since its not really a boss, nor does it have an enrage iirc
maybe enraged betsy will be outside of OOA or smth
Feedzuh made a suggestion regarding specific challenges for each boss (such as Nighttime Provi)
which does mean they'd have to add a summon of sorts
we'll see ig
but since all other legendary drops are being changed I assume something will happen with vesuvius
Betsy is on a tightrope regarding boss-hood
The better better option would be to stop acting like OOA isn’t the reason why Betsy is so obtuse.
retains some aspects of bosses, others not
replied to this
I don’t really know who’s saying that
I thought that’s what we were talking under the pretense of
OOA is the reason Betsy is so annoying to grind, otherwise she’s her own boss essentially
ooa itself is just slow and tedious, thats what i hate about it
In regards to this message Byeah
Well they are seperate cases I suppose
but I mean, I don’t really like legendaries overall
You literally need to drastically lower the health of all the enemies, speed them up immensely, and make it so you can send waves early by right clicking on the crystal.
Vesuvius is an edge case that is harshly affected by how legendaries are obtained, but all of them need help imo
bc the idea of it doesn’t make much sense to me
it’s like RIVs
y e s
100% that will just make it better imo
50% more
rn its just them tanking through untill your piercing weapons are useless / you are overpowered for it
It’s not usually meant to be obtained in a normal playthrough but people in calamity are already willing to grind out mastering difficult bosses (see the no-hit community).
that’s the issue partially, yes
the rarity doesn’t matter because people will get it if they think they need it
And because it’s often a really good weapon you’re gonna get it
Random chance rarity doesn’t do anything to gate content, imo
at least in the case of mob drops
rarity by difficulty to obtain is how I would go about changing them
as in its consistent but hard to execute
mhm, as in challenges like doing nighttime providence.
hence why I like the idea of making challenges for obtaining them
i mean, i personally find it unique, and they will change the enraged stuff
it depends on what enrages do
Don’t have enough context for it right now
they may be thinking something completely different
plus most enrages that matter are “fuck you, die”
If enrages aren't just like +125% damage and +x health then yeah that'd probably be good really
enrages will be changed basically
prolly not like
entire new AI
byeah who knows
and if fabsol’s ire towards master mode means anything I think stat bloat in a similar fashion would be avoided at any turn
that’s the hope at least, haha
you wont have to play master thankfully
literally the entire terraria community hates master mode and for good reason
Byeah. Off topic by this point, really.
#calamity-update-talk message the link to that convo, byeah
I think the enrage system will be interesting
OOA is in such a need of a tune up.
yeah
If OOA actually got some love it could probably actually be pretty good but we will see if that ever happens
It’s been ignored for way too long, despite being a vanilla event with levels of gear at Acid Rain totals.
I don’t really know if I want ooa to be touched
But I guess it wouldn’t be uncharacteristic
I would like that as a general mod, though
imagine a mod that actually made ooa good

it wouldn't be courteous to tell people "hey don't change our dedicated items without permission from the dedicatee" then pull a 180 and say "hey what's up crossover event let me just make you something you weren't supposed to be in the first place"
I like how all the OOA suggestions are related to either rogue or the vesuvius
Sometimes its different, but for the most part, its those two-
those are the only things Calamity adds that are at least somewhat related to OOA
neither do most people
I only care about it when I'm doing a revengence mage playthrough because of the vesuvius, and even then, most of the stuff at that point are just better than it. I only get it to flex that I have it-
We should lower the nerf of Chlorophyte Bullet and Stardust Dragon
(reason?)
Chlorophyte bullets are nerfed because they’re homing. Anything with homing generally has lower damage to make up for you hitting every shot and not having to aim.
Yes but the nerf makes them absolutely useless
I can’t even find the notes for chlorophyte bullets nerf in weapon balancing on the wiki
Ah ty
20% less is fucking nothing when compared to some of the nerfs other things got (laser machine gun).
Like I get it’s a lot for guns but it’s so dumb and stupidly good, even with the nerf.
besides, i'd argue that nerfing chloro means that players will be a little riskier with their bullet choices instead of going for braindead homing all the time
and it's not like it's unusable, it's still pretty good
No.
Kay
sorry
There's like 10 bullet types added in calamity that you should use instead.
Braindead homing disincentivises strategy. If you want to derp out and not have to focus on aiming go summoner.
“strategy”
using the best avaliable bullet at a given tier isn’t difficult, and neither is holding your cursor over Levi. Homing is an advantage, but to say not using homing requires that much “strategy” is kinda ridiculous.
1>0
Dragon might need its nerf to be reduced but completely removed def no (or remove some of the resistance Deus has against it)
Vanilla dragon is busted as fuck
Heck before the nerf it deleted post-ML worms
Mhm
I think it might need a nerf reduction, or remove some of the resistance Deus has against it. It’s such a heavy downgrade in stats I can’t see it being very useable.
Is the lore actually being reworked still?
yes
For over a year now.
yes
Well
uh.
Awesome suggestion actually. I agree!
Im sure uh
The suggestion will make the lore release instantanelously as soon as it gets approved????
????????????????????????? no for real i have no idea what this suggestion is asking for
"work faster"??
(The in-game lore tablets are pretty epic imo cuz they put lore in the game rather than only on an external source)
Yeah the low tablets are the best
(They are, shame we don’t have any more of it)
The illustrations are pretty great
I understand that writing can be as difficult as coding, and I’m sure there’s probably like two devs dedicated to it when compared to those coding...but to not have any progress shown when we have constant changelogs and two pretty big updates is kind of lacking imo.
What is there to update when the lore is supposed to stay secret?
At least for a while
I can’t speak for Calamity, but being a lore writer for another mod myself, there really isn’t anything we can share that isn’t shared already
Astral Affinity
The lore is being worked on, pretty frequently actually. It's just going to take awhile.
All we can do is wait patiently.
The lore channel in dev is moderately active/inactive
There's short exchanges every few days
Mrrp's working on stuff like NPC dialogue and future Bestiary entries
I don't know what his progress is on Lore lore, the prose on the wiki
Oh god future bestiary entries are gonna be hell considering acid rain and abyss 
why would they be hell
Many
^
I am curious to see it though
at least it doesnt have to be a 5 paragraph thesis on why water leech is important to yharim's rule
It really depends on how much effort is being put into each bestiary note as well. If it’s like vanilla’s bestiary, it’s not too bad, but if it’s a paragraph or so each then it’s a nightmare considering the amount.
yeah, id say just go with vanilla's precedent of 1-3 sentences
that sounds fine to me
I'm guessing it'll be around the length or shorter
And there's a lot of copy+pasting you can do
idk if id want it to be longer for UI reasons
Like with the Sentinels and Donuts
but i mean, its not exactly in the way so it doesnt matter that much
the formatting would just be awkward
You don't understand what team you're talking about, perfectionism is Calamity's middle name.
oof
not to say there isnt a precedent for making content good or trying too hard
Calamity's true middle name, tho
is Jimothy
Is pain

I thought it was Drunk Coding
that's Terraria's middle name my guy
No Terraria’s middle name is Abyssal Nightmare Code
true
whatever lets make a suggestion about changing CALAMITY's middle name
progress update on lore would be fun but i would prefer Mrrp work at a pace they can manage, makin progress updates could be a push factor to shit out bad content lol
why is it that whenever i want to make a real suggestion i always forget it just before making it
Write the idea down in a google doc
The point that I'm getting at, is that Calamity lore takes a long time, and all that needs to be done is to wait.
in the future*
the thing is i already have a suggestions doc
i just forget to use it
im a forgetful guy

i dont mind the extremely complex and nuanced lore (auric tesla dna) of calamity being rewritten away from public eye as long as there's a promise it will happen, really, the lore doesnt matter enough for me to care bout it like that
I care about the lore somewhat more than the average player, but I’m mainly gonna look and see who cares about lore (likely very little)
id say i care about lore a lot too, and honestly i think progress updates would only make lorewriting harder cus either people will beg for more details, or harass the folks to change the details already shared
ig some bestiary entries will also be changed, right?
Thats true
well all of them will have to be made
stuff like
haha brain three times bigger than the skull looooooooool
Theyll have to be
i also do not understand why they showed that in
I'd like it if the bestiary talked more about biology, i mean, it was writen by the zoologist
Terraria lore 
wasnt it written by the player for the zoologist
i mean you can still fill it out when you dont have a zoologist
I don't think it was written by the Zoologist
yeah
I think it's just omniscient third person
We will probably need to poke the lore entries to fit into Calamity
Maybe we can add our own lore beneath the vanilla lore, tinted red, showing what's Calamity canon rather than vanilla canon
^ prime example
Mech bosses have nothing to do with Cthulhu in Cal lore
yeah
Do we know if the Bestiary entries are going to be written from Yharim’s perspective as well?
Unlikely
as does skeletron, who is also on that list
I wonder if you could totally replace them, tho
We already have Lore items for that purpose
if you can totally replace them i am gonna pull a fucking pikmin
Skeletron's lore isn't too bad
it's probably going to be the same omniscient 3rd person and you can just canonically say it's xeroc
I can see why "former tyrant" would end up being confusing
yeah lol

And write entire piklopedia-like entries for every enemy on the game
ok my ranting aside
uhh
Yeah skeletron lore has the cthulhu problem with the tyrant thingy
But if you are gonna do this then ok ig
you could go piklopedia route
fucking Draedon gives cooking tips for every monster

DoG cooks better
:omegafailure:
Our Skeletron lore item says "The curse is said to only affect the elderly. After they are afflicted they become an immortal vessel for an ancient demon of the underworld."
Considering we have Hell armies in canon, i.e. "Sword of an ancient demon lord" in Bladecrest Oathsword's tooltip RIP tooltips for the upgrades, Skeletron's bestiary entry isn't unfitting as is
could argue hes a hell tyrant, yeah
using bladecrest oathsword against skeletron be like
oof
copy pasting lore entries into the bestiary 
I mean
Vanilla does it a good bit
Considering Lore items no longer serve any functional purpose
We could put our lore item text into the Bestiary
and have a lil Yharim head symbol next to them
and no longer have em as items
that could be pretty cool ngl
yeah
I'd like to see the actual [[Lore]] somewhere in the game
Would be nice
I’d still argue Iban’s idea of giving them cool vanity effects based on the boss is neat
add an npc and a lot of small gameplay details to explain lore without text
we already have draedon tablets which are dope, the bestiary has a lot of potential lore wise
the wiki is rn the primary source of information
which it should never be
byeah the wiki should never ever be a primary source
But at the moment it's most convenient for it to be
Cuz before it was the forum post
and that's a bitch to update
Because only Fab can do it
and he's lazy
He's got better stuff to do with his time
yeah
It prolly wouldn't be an issue if the Terraria forums let more than one person edit a post
but, nah
also who uses Terraria Forums unironically
This is an understandable sugg
However, do note that it is the upgrade of a magic weapon
And the melee/ranged weapon it upgrades into is a Patron item
eah
consider prismatic breaker, the "upgrade" (but how?) is a combination of soltice claymore and it
its supposed to the a combo ranger and melee weapon
It was not the dev's choice
cosmic rainbow is just
funny
because it's just very ambiguous in terms of what it """should""" be
I'd rather not change existing mod content to suit Patron content
cuz Patron content is... wacky
wait its patron content
Prismatic Breaker is.
anyway its waack
If the patron had their way, the sword wouldn't have been melee at all
@rancid saddle Cosmic Rainbow is a magic weapon specifically because it uses the Hallow Chest’s weapon, The Rainbow Gun, and specifically uses it’s rainbows
It would be possible code-wise for us to overwrite its damage type if needed
I guess that makes sense but the prismatic breaker suggests its a ranger weapon and its sprite is a bow
maybe make it like a ranger magic weapon
Prismatic Breaker should not be counted because it’s a funny oc patreon weapon
oh its a meme weapon?
no, it’s just that patreon weapons are very poorly designed sometimes
All Patron content should be treated with a degree of separation from main Cala content
^
Cuz it's not the dev's choice
Rainbow Gun is called a gun, why does it not do ranged damage? 
If Prismatic was a pure Cala non-Patron item, then yeah your sugg would have pretty much no qualms
yeah soz i didn't know it was a parton item lol
But with Prismatic being as it is, you should prolly edit your reason to acknowledge its status
imma just delete it
Aight 👍
That could be an option
Hybrids die
Plus magic guns already exist called the rainbow gun and space gun. It’s just the fact that it’s a bow this time that’s screwing everyone up
Why do people always put a ? on there suggestion
I think it's just a few people and it seem like a habit idk tho
It’s a habit I stole inherited from ThomasThePencil
thomas is famous
It’s mostly a habit from when suggestion voting was posting and you didn’t have the bot embedding things
Helped space out the suggestion between reasoning and the title
Ah
@zenith hazel
@wary silo meme channel suggestions aren't allowed.
read the pins.
and the google doc.
very cool 👍
Yeah what Kaizo said.
I'd say reword the title to signify on servant ignoring capabilities instead of referencing Nanoblack
^
oh yeah fair point
but then people will complain that weapons dont home in on minions
I like weapons homing on minions tbh
cursor might be too hard to like implement
i chose servant ignoring because the code is already there
so its easier on the devs
ignoring the minions would be kinda annoying
the minions would just stack up
and minions die fast anyway
so the dps loss is negligible
I'd say the servants in cal are relatively flawed for the most part
Most of them serve as nothing but annoyance
oh wait wouldnt a better suggestion be to right click to focus a target like summons
ignoring the tentacles
brb editing
that would be hard to implement
You'd have some issues with weapons that have right click functions
and some weapons have right click
admittedly a minority of weps
yeah
i dont think any right click weapons have any homing properties though right
shredder
oh yeah nvm
A lot
chad brain moment 
In cal right click is arguably a good lot iirc
with chloro bullets
could be middle click or something

press down all 3 mouse buttons at the same time then press m1 to the beat of scal's lament phase
then ta daaaaaa
lil follies
well you dont need to use homing weapons for every single boss
plantera is fairly easy to target
except for ion blaster
doesnt move much either
generally aiming in cal is a death trap
unless you're a tank
or can actually aim
terraria spray control when?
facts
yea and other worms
hm
so whats a good middle ground between servant ignoring and normal
maybe like different bullets that do each or something?
minion targetting
or a toggle button in config

brings up issues with right click weapons as mentioned prior
might just post another suggestion with the right click targeting idea if that's allowed
whichever gets more votes wins
check the rules in the pins
ive read rules before, not sure if it vaguely counts as the "in response to another suggestion" dont
kind of a gray area
ask rover I guess
As long as the suggestion doesn't explicitly reference the prior one, you can make a suggestion with a similar topic as a prior one.
It's usually not recommended though, cuz then you create a false competition
It's good to space them out, so people don't split their votes
(You wouldn't want 210 people agreeing with homing being strange in the presence of servants, but then 30 or 40 of them decide to only vote for the specific solution they prefer slightly more, resulting in neither sugg surpassing 200)
might post the other one in a few weeks from now then i guess. thanks
Ye
Few weeks might be a bit extreme, lol. You can give it a few days at most
alright, thanks for the help
👍
@hollow shell brooo
He is now green.
Epic


brief unepic

from where that came from?! xD
My penultimate resuggestion.
👍
(I can actually.)
It’s called a bluecheck iirc
The previous suggestion that did reach is now prior to the bluecheck cutoff date.
(He was the one who told me I could.
)
wholesome af


Admittedly it's not explicitly stated anywhere
But I've been operating under the rule that the personal repost obeys the same cut-off date as the bluecheck
it should be stated somewhere





