#suggestions-discussion
1 messages · Page 1078 of 1
Do you like... have any ideas on how to rework it?
Yeah but it wouldn’t be very similar to what it currently is at all
Good luck with that, would go with big scale rework
You can't really suggest it ye
They could break it up into smaller suggs, though.
so go somewhere else like #calamity-mod-talk
Only on initial throw
@frozen storm I feel like there's plenty of other reasons for that
Byeah we have Old Duke nerf in 1.5
That would make OD the only Acid rain enemy affected by Ichor
oh shit never mind
I mean it makes some sense, he seems like the most 'fleshy' enemy
I didnt know that whole Acid enemies has resist to Ichor
They resist almost everything
Even Cursed?
Sulphurous sea creatures in general you mean
Cursed inferno?
Indeed
Why?
(So many enemies are immune to most debuffs, Calamity especially)
But not 5 main debuffs
"Cursed" is the debuff that Cursed Skulls and the Slime God minions inflict on you that makes it so you can't use items
"Cursed Inferno" is the green flames
I believe it is loosely lore related with the radiation of the sulph sea making them immune to most stuff.
Cursed, Ichor, Enraged, Shellfish Claps, Kami flu(for bosses)
Then I want to be radioactive
(Enraged, Kami Flu, and Shellfish Claps are a bit different)
Indeed, those three debuffs have code that removes any immunities to them if they exist
Yeah, this sugg makes sense
||iirc Kami Flu decreases agressiveness of Boss minions||
Why only give our shelly bois special treatment when Stardust Cell is the same concept
approval? from rover?
this is truly the greatest moment of my career
I approve of a lot of suggestions
Sometimes not verbally tho
Stardust Cells actually can still do damage though when attacking
Okay yeah sure so can Golden Gun
Shellfish only deal damage on the initial clamp
Stardust cells also don't do only 5 damage
There's no reason for late-game bosses to be immune to Celled
(or, frankly, most debuffs, aside from 'cool factor')
And well the only relevant bosses immune to Celled are Astrum Deus and maybe Lunatic Cultist
I really don't see why immunity to claps is any more necessary, because nobody would ever use one of those weapons vs lategame bosses
It's because Claps is a blanket non-immunity
A global counter-resistance
Yes
A
Cursed inferno says that it will burn everyone even if you are in water
If they get the debuff
(It is a bit odd that evolution to make creatures more hardy
apparently tops being a god dragon or the most powerful witch in history, in terms of what you're immune to)
¯\_(ツ)_/¯
(We're talkin cool factor then tho)
Wait why Toothball and Sulphuric Sharkrons are immune to Kami Flu?
They are The Old Duke's minions, isnt it?
Not when he is idle
After some time when he travels he stops a d becone vulnerable
Has 10k hp
only invincible till he does his next attack after summoning them
if that even made sense
Ah
awesome sugg where theres not even any reasoning about the emote itself apart from "hurrr reference"


Would the name literally just be "Sundowner."
memedowner
Alright then.
downersmirk
All emotes in general
no need for any reasons in an emote sugg 
yeah
yeah bad!
but here its not that theres no reason
its that the reason provided isnt about the emote itself but haha funny reference
problem is that I don't see why it would be used
Bruh your gonna suggest a sundowner emote and not call it "fucking invisable" smh
perhaps an item that makes it dusk?
[[Moonlight]], [[Cosmolight]]
oh
luxors working with yoyos making every yoyo fucking terrarian
pog
emote sugg :(
Feedza needs to be cut down
no
yes
emote sugg, memedowner
With emote Suggs, that most important question is: does it provide something our current emotes don’t already cover?
Considering this emote seems to be of the smug variety, I do not think so.
is it of the smug variety?
looks more of a "Ha, i pity you" in my eyes
same

in that case, 
That said, should I re suggest to yeet ectoblood?
too early i think
I think it's already on its deathbed
yeah
good
murdering the bloat, one item at a time
slowly but surely
its smug from what I see
Like boohoo had a ironic feeling we didn't have already but this sundowner emote looks like so many emotes that already exsit
Yes


tbh these two can also be interpreted as ironic sadness, just not to the same degree
only 45 degrees
I used
seriously
Ye
yeah
Here's my ideas of the sad emotes:
is actual sadness
is partially ironic sadness
is sadness that you did not nohit DoG
is extremely ironic sadness
sadness that you did not nohit DoG
lol
Dogcri also kinda works for ironic situations but no where near as well as boohoo
yeah
Dogcri is just cal version of an emote
So DoGcri works the best for sadness that you did not nohit DoG
and
for example
DoGcri is just a blue cat
apparently ThomasthePencil likes wedragud better than wegud
this is one of Thomas' quirks
Personally, I find Calwheeze and YharonPat to be the best Cal emotes
is good though. As good as wegud? Probably not, though.
byeah
this isnt a
moment tbh
but thomas is weird

Don't ask why Thomas likes wedragud more than wegud
another smug emote, i guess?
just coming in here to say that i love wedragud way more than wegud, Demik out

tbh theres some emotes ive never really seen being able to be used

An example would be pensiveDoGcowboy
PensiveCore is far superior
yeah what is this

its so specific
Rover used it once
When?
in #wiki-basic
a DoG cowboy thats pensive
which you can't see
I fucking hate this emote
It's not usable in a single conversation and is ugly
Why is there 2 of those
and this
That is AEUGH
They are literally the same exact thing but one has color
No that one is beautiful
Also the girl in the picture is SW but a girl
is good. How dare you
Don't ask why
Funny frago joke
I thought it was cirno
this is the leviathan variant of aeugh pufferfish meme
SW?
ah
in any case, nobody uses it
Has anyone ever suggested an emote's removal?
Do we even need the more emote considering we have smug-ish emotes already? 🤔
I don't think so mayo
well, should we be the first to?
not on my memory
I think no
no because we have emote slots
I suppose it only makes sense to do that if the server is approaching it's emote limit
Ye
at least not in the last 4.5K suggs
Which it isn't

There still a shitton
Storm Weaver
Oh
lmfao you can use grand dad to knock back wyverns
I suddenly don't want to use these two emotes anymore
Though yeah, I personally think that we don’t need Memedowner
Death

121 stars iirc
omw to get 19 alts
It's basically just
but sundowner at the end of the day
I will kill you if you do
And
is already good
Ye
i hate stickers
Same
true
promote stickers imo
:)))
you're both no longer welcome here
E
:(((
I would post the funny emote stats doc but am not on pc at the moment
When was I ever
Just search messages from me that have links or something @cobalt pewter
before you said that

Date: November 20, 2020 NOTE: Includes a couple private channels, like #wiki-basic and Cool Dude channels, in case anyone tries to search for themselves and find their numbers to be lower than mine. NOTE 2: This list does not take into account how old the emotes are, however i have noted every a...
Nuh uh
eah
is this gonna be updated
Emote tier list:
S: 
F: everything else


tier list
SS: 
S: 


is trash too
Misi's version is scarier
tier list
ASS: 
SS: 
S: 
Ok ben
i require ASS role
Im surprised people actually use amidiaspog
you're not getting it
Then again i use amidiaspog to intentionally tick off others
Because we didn't have
until very recently

Out of context momentum

Isnt amidiaspog newer though?

Way to crush my dreams
older
Amidias pog kinda old
pogu is like.. half a month old
Thanks lemon zest
god the old unused emotes
just that
is newer

Amidiaspog came at like nov
add DoGbyeah
December tiki
Ech
iirc it’s December
are all somewhat similar to the emote anyway
is almost identical
it's not a nono
show me where that is
only thing is this
I'm curious to what I've missed
which uh
should be removed
someone ping someone with access to the doc to fix that tbh
theres nothing else afai can see
yeah, it's no longer frequently sugged
also isnt this Tyrrany's end?
damnit I need a color so that people take me seriously
where is the nono part?
thats a note
its not saying not to, just saying its annoying
thats what i understand there
the dungeon as a whole is not hardcoded vanilla worldgen
you guys are typing for so long im afraid to get knowledge blasted
point is, they have been able to change temple gen, so this is possible as well
no point?
I don't know what to type so i kinda delete what I said and start again
god i feel this
an inconvenience is completely shifting the dungeon
i mean, i think making the bosses in the dungeon not take an annoying amount of time to be fought is a good enough reason tbh
and yeah
Then they can deny it 
If it gets enough votes, that is
(also, frequently suggested stuff is not rulebreaking)

thats the point of suggesting, isnt it
they dont have to agree and accept it
(unless philo is holding them at gunpoint)
I can't hold any dev at gunpoint

I just thought of this idea, what if we could have biome platforms to make arenas without having to worry about straying too far from the biome itself or having to go through the hassle of placing and actuating biome blocks
fargo mutant mod has what you are looking for
its also compatible with the sulphoric fountain and astral afaik
Date: January 3, 2021 If you would like to see how much the different emotes have been used since the creation of this document, search for the emote’s name after the 20th of November, 2020. NOTE: Includes a couple private channels, like #wiki-basic and Cool Dude channels, in case anyone tries...
i crave death
updated to include the new emotes that have been added since november+updated the use count for every single emote in the doc. feel free to yell at me if i forgot any
good lord this is insanely powerful, I don't remember this even being a thing
the emote doc?
i made this a month and a half ago because i was bored and felt like procrastinating on my schoolwork
Yeah like I'm just, surprised lmao
Small thing, would it be possible to change the sound effect of the Genisis ?
After a while, it really starts to drill in your ears...
Do you mean like, lower the volume of the sound effects ?
That's what I do already, but wouldn't it be better to just change it altogether ?
does it happen with alpha ray too I'm guessing?
It does
You could suggest it get changed and/or reduced, sure
And like, it's not a HUGE deal, I do get that some things are more important, but it would be very nice indeed
Yeah it's fine dw, suggestions can vary greatly in scale and importance
Alrighty then
yea that's basically what i was talkin about, but absolutely feel free to sugg it
the smaller scale ones are more likely to be implemented anyway
most suggs are usually minor-ish
Uh... well that's understandable
when was
added?
huh, you can search by emote id
@frail mantle
was used 7502 times (id: 644332300418678785)
was used 1909 times (id: 241285906525454336)
was used 18828 times (id: 636958034748375042)
etc.
your numbers are gonna be bigger obviously
Now find 

searching by emote ID is probably the most accurate
e.g. https://gyazo.com/e224a154318258ef5f0b6c1d85c63276 (including 1 deleted message)
to get the emote id, right click on the emote → open link → you're gonna get transported into your browser of choosing, and the link will be like this: https://cdn.discordapp.com/emojis/id.png?v=1
guess i gotta redo the whole doc now 
death
probably just gonna do the N/A ones with the id method
\
has 69k
Maybe from wiki-basic?
76556, you're both wrong
It will vary depending on what channels you have access to, right?
yes
just find someone who posted the emote then right click for the URL to snag the ID
updated the emote doc with the counts of the previously N/A ones
yes
why
i don't know, ask the mods that voted on it when it was renamed
That would work
don't think a removal is going to occur
if there was a vote

Time to put up a vote to remove Philo 
I don't know why the emote name was changed because I don't think it was ever discussed to my knowledge.
I think the potential inappropriate implication means it was changed but idr it being talked either
I mean I kinda get that but it would be nice if you know
⭐
I could actually find actual discussion about it when searching back
Philo emote time
emote: your face
name: hackerman
thanks rover

HOLY SHIT
We need an "in conclusion" emote for Feedzuh
didn't expect to see this as I return
Artifact what
An artifact of older times
lol the wiki page is literally one paragraph long
cause it doesn't do anything
and yeah it was added at least 3.5 years ago
hardly changed since
Delete the pit bull
Its original sprite
is shared with a Spirit Mod enemy
https://spiritmod.gamepedia.com/Flesh_Hound
(which ironically(?) has more unique behavior than our's)
Well I assume Yuyu made that sprite, as they were involved in both Calamity and Spirit's development
and, they both used it
Spirit just used it better
ah
I remember there was some drama about people thinking Calamity stole the sprite from Spirit or vice versa when the e original spriter actually just gave both mods permission to use it yeah
Doesn't matter now cuz we got our own sprite
it's still just a Pre-Hardmode Unicorn dog tho
uhh it looks like the same behavior
I don't see how the spirit one is "more unique"
Calamity's AI is based off of the Unicorn AI with slight modifications which boils down to "charge at the player, at accelerating speeds, to deal contact damage"
Not to mention the Flesh Hound is stated to use vanilla Unicorn AI in the infobox
Have you seen how Flesh Hound acts in-game, Ben?

although if you really want to know, the last time I played Spirit was ~3 years ago
mm, I do recommend checking out the new one
They released another big update a few days ago
so
it's a good time to do so
I just expected the wiki to like not be outdated 
It's probably the most fun I've had with Terraria in a while
Yeah pretty much any mod wiki that isn't Calamity or Thorium is bound to be slow and outdated
but I guess that is a lot to ask for most mod wikis
what do you expect
vanilla's guides are still outdated
I expected the linked page to not give outdated information.
Well nobody needs help playing vanilla anymore 
that's true
I could update the guides, but I don't play the game myself
Side remark: calamity wiki is more update to date than vanillas is even 
I just decompile
Eh, arguably
Decompiling is stinky though philo and Ben will destroy u
he means decompiling vanilla

motherfuckin mid-2000s white pop rapper lookin ass
that’s what I was getting at for the cal one
(yeah but I'll destroy you for Cal, not vanilla)
GOD rover lmao
We killing two pitbulls with one hammer?
ok so
weapons that have a rogue and melee variant
perhaps you can craft one with the other?
what about to make most true melee weapons from vanilla
either larger
damage + speed
because they suck
no true melee wepaon
in vanilla is viable
in even vanilla of all things
Question is: would that be within the scope of Calamity?
well
considering they do buff unviabl weapons
like terrarian
or other weapons like pearlwood
it would make sense
to give other weapons especially true melee
something at all
calamity does already buff some shitty vanilla true melee weapons iirc
but all vanilla broadswords?
idk, guess it could be changed
then u have excalibur
gungir
and other stuff
which are unviable
due to their short range
and inibility do antyhing
but like, ore swords are meant to be bad to encourage you to go get the rarer stuff that's better 
debatable
they shouldnt be shit
and unusable
its just like saying
here
dev wings, they are borderline unviable
and outclassed
by harpy wings
pixie wings
because they are easier to obtain
imo that's more down to the boss designs being unfavourable for true melee than the weapons
bruh
buff these weapons then
give them soemthing that they can have
what does nights edge have going for it
its outclassed so hard
by any sword
i do not find any scenario where i would use a true melee
vanilla weapon
over a prjectile firing one
tbf I just dislike true melee as a concept, so I'm not the best person to discuss this with cause I'll be overly biased
i am so biased towards vanilla weapos
cuz i want them
to have a nich
niche
even if its such a small oe
one
I want them to be usable
I want them to be something that shouldnt be ignored
cool weapons like ice sickle and death sickle are outclassed which is sad to se
There's always going to be a worst weapon at each tier, and the ore swords just take that title in the early game
I can see why they should be buffed
in the case that they're the worst weapons
I'm pretty sure we can increase their size
my question now is: does that solve anything?
It lets you hit stuff with them easier
I don't see that making them meaningfully better
They are smol
no range
Getting up close is risky
so, make it so you don't gotta get as close
Of course damage buffs would also help
I mean like, I don’t really see the purpose of the ore weapons in general. After all, if you’re really gonna make something out of them, it’s gonna be platinum or gold. You’re not gonna really make weapons out of mythril or palladium, you’re gonna make them out of titanium or adamantite.
It’s a bit difficult not to get outclassed
Fundamentally, as soon as you defeat any boss in hardmode, that gear is outclassed.
Same happens with pre-hm ore weapons. As soon as you defeat DS or even some Wulfrum enemies, that gear is outclassed by Victide/Wulfrum
iirc Platinum weapons are equal to Wulfrum ones
But still, I imagine killing wulfrum enemies probably takes less time than mining for platinum
yeah
you could also just...get a wulfrum staff for much less effort
Oh ok
weak
didn't realize philo was such a pussy
why Dom
what's the topic
how to overthrow calamity
already did.
oh SHIT it's Fab with a steel chair!
Anyone read the suggestion
Yeah
it's gud I think
(prompted me to check out the source files, and I discovered stuff not documented on the wiki. It's updated now)
They rotate faster and get more i-frames after the progression milestones, on top of damage increases.
I feel like their fine in concept to protect you, not to act as an offensive minion
Yeah I can understand that but in my opinion summoner is weak early game and this will help out with that, and maybe even be a strong pre hm contender
Instead of being an accessory that's only does good damage late in the game, where it's effectiveness is mimimized
My only pet peeve with the acc is that the dmg scaling is kinda weird
But probably that's a given
It's not as versatile as say, Fungal Symbiote shrooms
I mean, I feel like it'd be most helpful early game
considering that's when everybody's dealing with enemies getting too close to them
lack of mobility and such
You don't have much defense in the early game, and deathmode bosses just roll and smoke you even with above avg defense
5
That's -3 damage
Yeah that's something
Perhaps having them swords hit stuff should reward the player with more defensive buffs
Yeah that could work, but then it starts benefiting close range melee playing instead of summon play, which is what I think it was intended to be
Hm
h
melee damage boosts them too
Which one uses summon then

No it's summon damage I think
It does some funky stuff I'm trying to wrap my head around
I think it takes either your average damage or your summon damage, but I don't know how??
no it just uses average damage
the other things are just globalproj variables used for flexible damage
which you see on most summons
Wiki being outdated momentum?
they used to be boosted by minion damage bonuses but I changed it since they
didn't do minion damage
OhhhH
Well then my suggestion does not make sense anymore
One thing I can maybe think of is that the size should be larger as it progresses
I mean, it could still stand to be reworked or buffed, but the reasoning would have to be adjusted
I have a good sugg I'm going to work on to post tmrw actually
Not related to the locket but I gotta think about it and make the idea good
I like the gladiator's locked
idk what you mean when you say it's close range despite being a summon weapon, summon weapons have a variety of ranges (see: igneous exaltation, and literally whips)
(tbf both of those have a lot more range than Glad does)
Whips, flails but summoner weapons for some indeterminate reason
I'm tempted to suggest not adding any whips when TML 1.4 comes around
some random guy's screenshot
https://cdn.discordapp.com/attachments/225030931008847874/703646222568783913/unknown.png
igneous
yeah igneous does shoot too
yeah isn't glad locket just a bit smaller than a tesla potion?
@knotty moat please format your suggestion properly as a headstart.
sorry lemme fix that
You can take reference from earlier posts.
Yeah you gotta have a topic line with a separate reason
(use Shift+Enter)
(Isn't EoW dropping it's rewards kinda.... terrible?)
wym
All Scal drops are currently dedicated content
It rewards you for dying
thats why its not a scal drop
You can throw yourself at the boss, die spectacularly and still get a reward
more specifically it would be a (i completely forget rhe brothers names) drop
so its not the best example, but still
Cataclysm and Catastrophe
thsnk you
@knotty moat Don't want to be rude but that will probably be rejected.
cataclysm and catastrophe drop that rogue weapon, and the 2 flamethrowers
I agree
Yeah iunno about this sugg
I think it's valid but I don't think it has great chances
Yeah uh frankly to me this seems like a not that good idea mainly because to me you should only be rewarded for making it to the end of a fight 
ngl its just something that hit me rn
well cataclysm and catastrophe are more of halfway through fight minibosses
"mini" boss
"annoyance"*
It's valid in the end yeah.
It's valid, yeah, but I don't see it going far
Save for Vehemence
Which is intended to be her signature drop
If the public thinks it is cool they can star it; if the devs think it is cool they can approve it.
i dont get why they dont have any drops tho
It is well rounded ultimately.
Kinda smort
like not even some lesser healing pots or smth as a fuck-you
that'd just clog up your inventory
its just "you killed them now heres the next phase"
while in the calclone fight its that but with a chance of a flamethrower thats needed for an upgrade or another upgradeable rogue weap
There's many occasions where the minibosses don't drop anything
yes but it feels more consistent
It'd probably be better to remove the midfight drops from other things
i like the brimflamethrower as a midfight drop ratger than a cal drop
Well cuz the brothers play a much more prominent role in the Clone fight than in SCal's fight
In SCal they're just one of many phases
Sepulcher is more prominent in SCal's fight than her brothers are
even if they dropped just a higher damage version it would still be a nice callback to all of the grinding some of us had to do lmao
How so?am i missing something with her lore
What
Gameplay wise the Sepulcher is a bigger threat
I just meant in terms of how much of the fight they take up
And appears more than once
Still dies when you kill the hearts tho
What I'm getting at is
the brothers drop stuff in the Clone fight because they're pretty much the main feature of the Clone fight
makes sense
The brothers do not play an equally important part in SCal's fight
they kinda play the smallest part in scals fight really
Nah I'd argue the Soul Seekers are smaller
I'd kill to trade Brimstone Monsters with the brothers
make them spin
What if
SCal's fight, with no monsters
but there are 5 Brothers that persist until the end of the fight
This sounds worse
Still preferrable
It's been a hot minute since I've fought scal but those dirty bubbles loved to bounce >:(
Yeah dirty bubble bad
Having supreme version of brothers actually helping scal is epic
The monsters are just
Outta nowhere

Brimstone Monsters make no sense, both thematically to SCal as they’re just...spooky brimstone heads? And they also ruin the slow, methodical pace of the fight by forcing you to move at a thousand miles per hour
I like em, tbh.
I would argue it doesn’t, as the screen isn’t big enough to show what’s coming.
I just don't like their tendency to bounce
Plus brimstone monsters are the same color as bullets and projectiles which makes it much harder to see things coming at you
"oh, the path in front of you has too much bullets? Well fuck you, go ahead because there are dirty bubbles chasing you at Mach 5."
^^^^
I just think they're neat
Could be neat if the monsters were a DoT field instead of a contact projectile
as iirc has been brought up before
That'd be more forgiving than what we have now ig
Brimstone Monsters are like 75% of the extra difficulty in Death Mode due to smaller arena size, which is really dumb
I just really dislike Brimstone Monsters because they’re very unforgiving, and like...don’t make thematic sense to me?
kinda agree with cursed as they always felt... off to me
the fight kind of rewards for going slow and thinking stuff through up until whenever they spawn and then it kind of just throws you into the fast lane while still having to deal with all the slow stuff which was not too fun for me the first time i fought scal 
Ted Cruz back with a new embarrassed dragon pfp
I don't think a change in the fight's pace is inherently a bad thing
Hell yeah
Same, but with the way Brimstone Monsters are currently, it’s way too sudden and fast. It’s not like one spawns after each bullet hell, or it slowly builds up, it’s just boom, 5 brimstone monsters moving at Mach 5
(Lower modes have less monsters)
everyone going to play normal mode after finding out there are no moons 
my questionable choices in dragon profile pictures has been noticed time to disappear for a month
I can agree though, really if they kind of "rampted up" on every difficult with every bullet hell/phase/whatever would be nifty
Tbh, my ADD leads to me disliking the extra thing to focus on in an already focus intensive fight, but I do think that current Brimstone Monsters basically force you to roll the dice on what you get hit by, especially in the final bullet hell with the brimblasts.
You cannot focus on everything in that bullet hell in addition to having to move at a much higher pace.
I also am iffy on the changing up of the pace thing. It’d be fine if it was more prevelant, but it’s really only this fight that does this much of a 180, meaning it’s much harder to actually predict or adapt to.
Indeed
I did have an idea of how the new method for forcing players to move could work
not sure if I should put it in
This is a funne repost
Where the joke isn't nearly as relevant compared to the time I posted this first time
funne repost that I told you to write 

Wondering if edits are required to ensure a fat 200
tbf the whole "ruins the pace of the fight" part can kind of be applied to other fights as well
like Yharon
you're dashing and running for your life until you have to dodge BHs
...for those you still have to be moving, and it's less intense than bullet hell time, oh wait for this one now you have to be moving at 500 mph
and there's much more of a cue for those
byech
this would be my replacement for Brimstone Monsters, if I had a choice. The picture represents the scale arena as a whole, split up into four sections (not really shown to the player, although it could be). Would be kinda a rotational thing, where you would be forced to continue moving, or else be burned by Brimstone Flames. There would be a visual cue for areas heating up and about to be burned, and possibly some cool and epic fire effects.
If you wanted, you could do a fire bar effect that rotates around the arena ala super mario
may lag the game though
true, and there is always the option of mario style fire bar.
I mean, is that much of an improvement over keeping Monsters and just slowing them down?
(I appreciate the ambition tho)


Had to name the emote "god."
the fuck
I like it.
why am I being fused with Rover

hasn't even asked me to dance yet smh
As an avid but disgusted user of mobile, yea.
I'm in the process of stereotyping all suggestion regulars/server legends and giving them each two emotes
I'm going to possibly suggest some of them
in any event
disregarding the fact that Brimstone Monsters imo look really fucking dumb in context
they're essentially glorified DG-type projectiles and fight-design-wise they're not really fascinating at all
something more like what Cursed mentioned up above would not only give SCal more of an actual reason to have the box she traps you in (as right now it's basically nothing but a box that restricts where you can move, which while successful at making the fight difficult doesn't bring much to the table elsehow), but also be much more fascinating visually and gameplay-wise then just "haha big projectile go brrrr"
Here's an idea: Have the blood moon lore item's effect increase Blood Orb drop rates by 10% at a penalty of halved life regen due to your bloodlust.

You could potentially word that to be less specific.
It's alright.
"Have the blood moon lore increase Blood Orb drop rates at a penalty"

(yes we all have one lol, I'm working on yours now Chetto)
Alright then.

Also the idea isn't bad at all if that is what y'all are trying to express.
It just needs to be less specific and then it is golden.
I feel like the blood moon lore item should have an actual reason to be obtained, don't you agree?
Better blood orb farmin
Lores in general need more love
Just needs to be less specific
And less craziness
and overall just being less wack
cryogen lore is way too op lol
Yes, yes please stop those hage moons
-10 defense for 1 free acc slot is a complete joke
Those hage moons need to die
uhh, Deus made a video about some overlooked lore items.
lore items tier list 
For example
DS lore is literally free 5 defense
A 2.5% damage reduction isn't even noticeable until you get at least 50 damage
AS lore more like free stat boosts
God I was so unlucky 
you can literally evade mechs random spawn by going underground

buyea ik the feeling of getting destroyed in the first night of hardmode
Prolly should say that it's death mode in the heading rather than at the end, since the other natural spawn can be easily avoided



My goddamn pc is lagging so hard that Yharon + ElemQuiver gets my FPS to 30
There's too many Misfortune.
i think this is like
Yes

the 4th?
Just add this thing
I have a feeling that, everytime projectile travels, it just calculate - "Should i split or not?"
And it happens like every tick
No
huh
It is random
It'd probably be easier to have an entirely different accessory if they were going down that road.
But tbh if Ele Quiver is making you lag, it's the least of your concerns
¯_(ツ)_/¯
it is
I'll give you a video
I'm just pretty sure your PC can't handle the increased projectiles
What, im just shooting Skullsmasher
Me?
Honestly? If Ele Quiver is lagging you too much, just equip a sniper scope instead
almost
They're pretty similar, really
But they dont have Magic Quiver
sniper scope is literally free damage
I think I've seen this quiver sugg before but it's justified tbh
i mean, just get an artemis / magic quiver aswell tbh
it is justified yeah
but like
theres way bigger stuff that can lag a potato pc tbh
Halibut Cannon
i mean, an option is great ,byeah
Just ElemQuiver has really good stats
Either the wiki is wrong or Ele Quiver isn't timed, but chance based
huh
can anyone else test this?
ill go through the config and see if it's something to do with it
can't seem to find anything about the EleQuiver
I'll try and find something

Yep, it's a 60 frame timer
1 second.
when did it got changed?
Don't know
(related, Nanotech projs are a 1/2 second timer)
oh really? thats interesting
I like this quiv sugg :)
timers are good and bad at the same time performance wise
suppose you have 300 projectiles and your pc can handle it, then all of the sudden that number goes to 900, your pc can absolutely combust or have a massive lag spike
random splits won't stop the lag but it will spread the lag spikes across in a random manner
tl;dr splitting is just bad 
ty altix very cool 
Very cool and very good
there, brimstone monster rework posted
what is this the fifth one?
The "areas" looks like a pain to deal with when giga hellblasts
Cant say for sure tho
vaguely, it's a repost of the one I want which is killing the moons entirely in favor of something that doesn't hide bullets as much.
it's something I whipped up in like 10 minutes, it's just a visual to give an idea of how it would work
Up to the devs how it would actually work
Sounds pretty interesting
yee, I prefer anything over brimstone monsters cuz they're the worst
Also a chunky sugg i wonder if peoppe are gonna actually read it through 
only people who exist in suggestion discussions actually read through suggs, but the success of philo’s rage sugg gives me hope
philo was just anger
bet
this is it's 3rd time in voting, and the chonkiest time as well
~~how did a chonky sugg get 190 stars
~~
how did philo’s sugg get 250 stars even tho it’s a fuckin thesis


what is this
and what do these mean
and this


