#suggestions-discussion
1 messages · Page 1065 of 1
What suggestion are you discussing
(alright, you should probably move to gentalk, yeah)
well, I also did that png "emoji" thing, and I seem to be fine
yeah it’s probably good
also, Ian, idk what the feedback was on the arcane suggestion
(Alright, feel free)
Were people generally good with it?
Seemed to be universal approval
Other than like, people still preferring other reforges even after the proposed changes.
ah, alright
But, if you have any opinions, go ahead.
Mana cost reduction, says here in the sugg right?
okay, so
mainly, it’s hard for me to really get behind scaling accessory mods
I already don’t like how the defense modifiers are handled, I think it’s a bit awkward
like, the fuck is 0.25 dr
so tiny
Also, the scaling stuff present currently, and I think with the rework to defense mods and defense damage coming soon
is also a bit... strange?
and, in fairness, modifiers are strange overall
okay fuck sorry I’m getting off track
Arcane scaling would be a bad idea, unless the mana hard cap is changed
Or the +20 mana doesn’t get scaled, but the mana reduction does
and mana reduction stacking has its own problems
namely, having it be able to be applied in such bulk may fuck with some weapons whose balancing factors are based off of their mana cost
Scaling is already presenting in Menacing (due to being a %) and Warding (scaling with progression)
well, menacing’s number values don’t literally change, right?
Yeah yeah
Unlike Arcane, which doesn't scale at all.
Warding was poo-poo garbage until the devs gave it scaling; it's only natural other under performing modifiers get it.
I know the defense mods scale, like literally get bigger the further they are through the game
but, is the DR not good enough?
it would only be a total of, at most, 7% at endgame
kind of substantial, but it takes a while
5% DR in pre-hardmode is nice I feel
Add a thing to the mod
wow ok
@uncut orbit cool meme can u delete please
Or like, not
ok
i want it in
if not get in me gon eat ham leg
oh no
a demon
i have a holy relic
this is #suggestions-discussion
okay fucking thank you i didn’t know who to ping
@uncut orbit
you are not funny
yes
@uncut orbit hey uh no memes in here please, warned
kk

@wintry wharf you too
k
alright
ight im out
bye
stop
k ill use the channels for what they are ment to be used for
i think my suggestion that i did in posting is quite good, i just finished my melee playthrough today and when i farmed prov in hell and got the oathcrest sword, that the scythes it made were almost useless, because it took time until they would go and they did not do much damage per sec like other weapons in that tier of the game
i farmed prov to get the samurai badge, and one of the enemies that i killed randomly after killing prov dropped it
e
it's
oathsword is a pre-hm weapon.
if you feel like traveling to hell pre-boss
you make it sound like it's op in your suggestion
contact a tester if you think it's op
im not english good
i didnt say oathcrest sword is prov tier
i said that when i farmed prov today, i got it from a random enemy and remembered when i started the playthrough, it was kinda bad
ohhhh.
ah
Well tbfh, it's a projectile melee weapon pre-hm, it shouldn't be as good damage wise.
(it is though)
(keyword on shouldn't)
well, there are other projectile type weapons that are better then it, pre-hardmode
just ping a tester for balance changes like these
hi
hi demik
here's one
couple months ago?
late october
yo-yos just overpower it completely somehow, biome blade is like 1.5 times better
"overpowered" is a bad term to use

cuz when you say "the bladecrest oathsword is already kinda overpowered..." it's a bit confusing when you mean to say that other stuff is better than it
You could say "outclassed"
^
it is outclassed then
ye
(edit your sugg when you can)
also, since you're saying yo-yos outclass it, are you actually hitting with the sword?
well, i suppose if its a projectile type weapon, ill try to hit it with the projectile, and yoyo's are kinda long range if you use string and they outclass it
If you're this insistent about it you can ask a tester like demik to retest it, but killtimes are what really matter.
But really if you're not using the sword part of the weapon, you're hindering yourself by removing a portion of it's damage in exchange for being discount mage.
well, i dont like to get close to enemies though
Then don't play melee kekw
but i want to, its fun but there is just some weapons that get outclassed and feel weird using them
Getting close and personal is (supposedly) melee's identity imo
(I wish that sentiment were true mmm)
(saaaame)
(Range costs ammo, Mage costs mana, Summons cost slots, Rogue 'costs' stealth,
Melee should cost distance.)
(separate issue tho you can go back to talkin about this sugg specifically)
I'm just gonna ask since bread god won't, @dapper coral can you test bladecrest oathsword/pull up some tests to debunk this sugg?
may as well
ty
for reference this is the old one
I think me and tom already mentioned to give biome blade line true melee effects
None took off iirc
Yeah I thought I heard it from somewhere.
So good luck with that 
Did you actually suggest it at all?
yeah, I'm just focused on biome blade itself right now, as it's obnoxious
mainly for a pre-hm weapon
prolly just a rant about AoTC
most likely
The thing with bladecrest is that it is basically like demon scythe
It should be more powerful than early game weapons if you get it early game
And it pretty much dies if you get biome blade or wind blade
Also, the projectile already slows down a bit after piercing an enemy
That makes it hit the same enemy twice
(excluding true melee strikes ofc)
ty for coming to my ted talk
Imma bring it up now, crim/corro slime staff is such hot trash. There's variants of it that absolutely don't need to exist, and it's almost completely outclassed by herring staff.
I can agree with the two variants not existing, but corro/crimslime are quite good from when I used them
good for WoF that is
which is just what it needs to be
I've never really used them, bc herring staff floats and doesn't require a specific arena for it to be any good.
yeah I can see where you're coming from
but anyways
which would be better
giving the staffs unique effects
or just making an amalgamation of corro and crim staff
making an actual slime god staff that you can only summon one of, similar to the clonelamitas' staff, that consists of the core and the two slimes.
exactly.
making it actually feel worthwhile to get the staff, instead of just "slime staff but better"
...holy shit I just realized you can make the night's edge/ bloody edge regardless of world, bc it doesn't matter what evil sword you have.
why
I mean
evil island still exists
so if the recipe was changed it'd still be obtainable regardless of world evil
evil island sucks
at least then you have to go out of your way instead of having the choice handed to you on a silver platter
didn't thomas suggest to eviscerate evil island
yes, he did
it was both
Kinda obvious on the stars it got that it's not only ya
I think my sugg to reshape evil island was somewhere near that sugg of tom's
Once calamity 1.4 comes out in a decade I’m going to suggest obliterating the evil island and placing the other world’s evil chest in the dungeon naturally
Because I remembered I was doing a dumb challenge with a separate mod, and I had to hook onto the bottom of the island in order for me to count into crimson
Because just standing on the top doesn't count apparently
I uh
don't care much about the existense of the evil island, mainly because when I played Crimson was objectively better in every way so there was no point for me to go there so I just used the island as a free house for the Painer 
but what I don't understand is
why is in an island? why, of all things, they decided to create a fucking floating island for this purpose
Ppl don't like removing things without use, i see 
mhm
that one stupid life crystal sword
ench metal when you can just make perma sell the summons directly but overpriced smh my head
Heart Rapier do be do
This tbh, glad my sugg about it got approved
Because ench metal is unepic
Also funny ice bacon
tbh the ugly and useless wardrobe in my room also falls under that 
Don’t wanna fish/farm pumpkins? Buy meat.
At your local supermarket Archmage
wonder where is that 'meat' came from 
my suggestion is doing better than I wanted it to and now I'm a little scared
hm? you didn't want your sugg to get to the devs?
that's a strange thing to hear read
The ultimate meme
Well I did...until so many people said about how auric melee has been dragged around so much after I made the sugg
Ah, I wouldn’t worry about it causing more bloat
at least, I hope so
the devs will have the final say regardless
And, what with draedon and all, who knows
I mean at least it isn't a sword sugg 
Draedon tier may get a cool spear
a sword suggestion would have gotten more votes probably
oh god
but it would have been way worse
Sure, but it's better for something more unique
The votes mean it’s popular, but by no means is it a good idea
the issue stems from how calamity has generally presented itself
Tbh I'm better at balance than addition suggestions
because for a good while people just didn’t give much of a fuck about balance or bloat
but it’s starting to rub off, I feel
of course, this is just my limited scope of things
People seem to care a lot now about the flow of mod progression
Yes
It’s a long time coming, honestly
a year or two of the opposite mindset has kind of fucked things
For me old duke was a tipping point
I still feel like Old Duke needs some little nudges
Because he is is basically the Empress of Light of Calamity
I would make a suggestion to remove that crusty thing but, I highly doubt ANYTHING like that would fly with literally anyone on dev
Way too difficult for its intended point in the mod
that implies he ended up being good in the end
Old duke is not good

as far as I can tell almost no one likes the boss
Old Duke is Post-Polter, his Ai is bullshit and punishing with dmg and he has Over Double the amount of HP to Polter in Revengeance+
He’s in such an awkward progression space and he’s just such a rehash
Plus he has heavy resistances to specific weapons
I found DOG so much more fun than him
Sure he’s hard as fuck
but I think that balance can grace him yet, and make him at least not unbearable
what annoys me about old duke is the fact that 1. He owes almost all of his identity to Duke Fishron and 2. Offers almost nothing to any player
There are only some things I can think of, either:
- Reduce his HP
or - Reduce the DR values against specific weapons
and yes, his loot is just not worth it
The exhaustion thing is just not a good idea, nor is it executed well
it makes every attempt of the boss feel the exact same
Hard to hear or see if he's exhausted when you're supposed to be around 500 meters away from him
hearing is one thing
Actually fucking knowing where the boss is, getting to him, throwing random bullshit until he takes a good amount of damage
these are all issues with the current design
I'm also thinking a change with the Dungeon. Because having to make an arena just for Polter and Ceasless in a place that was never designed to have bosses in is very tedious
Okay, this much was helped
because they don’t enrage out of underground so at least you don’t have to arenafy an entire dungeon
but still
Still tedious
Agreeably, underground arenas are more tedious than usual
And arenas in general usually have to be bigger for calamity bosses
They need to do something like what they did with the Temple, include a very large room, in this case, at the bottom of the dungeon
87 - Old Duke now plays his tired sound on the player he's targeting so it's more clear when he's tired and not. - Done
Yep, this change was made recently
Somewhat recently at least
Either way, my stance is unchanged
yeah so, old dukes gonna be way better now that you can do alotta damage while he is tired, and not be afraid to come close
it’s poorly executed
...what’s being changed?
not being afraid to come close? I don’t know what that means
also, dunno why people complain he is too hard.
yeah he is difficult, but he is optional and he isnt that hard to do imo atleast
i meant like:
for melee for example
It's a lot easier to know when Boomer Duke is tired now
you can rack up more damage while you are up clowe to him
leading to the fight being shorter, atlesst thats my logic rn
@zealous ridge @eternal escarp Remind me, how often does Old Duke get tired and when in the fight?
through changes to the boss directly, or just weapons?
every 5 attscks, doesnt he?
he gets tired around every... 50 seconds roughly?
so basically after 1 round of his attacks?
yeah iirc
yeah go check up on that
It’s an estimate
it's after every 10 attacks
Every 10 attacks
Each dash counts
and only lasts 5 seconds
so yeah
Counter is the same between all phases
each dash counts, so it lessens up doesnt it
What I remember, is that shortly after getting adren, usually the boss goes into sleep mode
sssuming you aren’t hit
he dashes like, 3 times before the occasional thing, so it really isnt too much afai aware
The thing is that my main issue with Old Duke is Phase 3
Phase 3 can be a fuck
my issue with old duke is his fucking existence
i agree on that, yeah
but phase 3 is pretty bad, yeah
Who in the hell thought it was a good idea to give him invulnerability on the first round of attacks?
i like od, but phase 3 is the thing i find obnoxious
So make a sugg about that?
no idea where to start with that
I know
Not make him invulnerable?
i wouldve, but we should prolly discuss more, and i have shitty grammer tbh
content of said title?
I'm working on it
ah alright

“Let’s drag the fight even more despite this boss being tanky as fuck”
Jesus I hate this boSS GOD
ok I’m sorry
yeah, remove that shit
i still think od can be a very fun bossfight, just some flaws
and a few of said flaws are massive
It’s... strenuous for me
Ah yes a sugg to make biome blade even more trash
it’s not really a discussion for here
Ah yes, I was going to mention that
Giving the debuffs to the true melee just makes the weapon worse
which arguably it doesn’t need
then again, it doesn’t need to exist either
IMO on true melee hits, the weapon should afflict the debuffs for a longer time
Or just a special effect or smth idk
Like for 5 seconds instead of the 1.5 the projectile afflicts it for
Why is the biome blade line even this large to begin with
It’s spread across like, 5 tiers
Normal biome blade is really ass
"Old Duke is...certainly a something boss. However despite the changes he's still very flawed and unfun to fight where he stands atm. His AI is already a pain to put up with but is slightly bearable in his first 2 phases. Phase 3 however...pushes it too much, the fight is already more about endurance and having Old Duke become invulnerable at the beginning of Phase 3 is absolute BS, at that point all his attacks become extremely difficult to dodge and not being able to dmg him for quite a bit of time can what ultimately leads to the player's death in the fight."
How's this?
AoTC needs either a massive rework, or yeeting
keep the first line simple, meister
AotC needs erasure 
No need to sugarcoat things
I think you can go straight to “okay, this boss doesn’t really work”
It violates melee in every single way man can explain
Oh speaking about endgame weapons saros' needs a buff
don’t say exactly that but
fab is adamant on not changing ark
eugh
A slight buff
"Old Duke is still very flawed and unfun to fight where he stands atm." @zealous ridge better?
WHAT?
if anything, the only thing it needs is a visual rework
Ark line is separate from Biome Blade line until post Yharon no?
AoTC is far too good at EVERYTHING
but fab has said that changing ark would inevitably get people pissed
Why is fab adamant on keeping it?
including him
why would... fab get pissed?
...fab does
Ark is an iconic weapon
Yes
Ark is very solid weapon still
My proposed change to the weapon would be to make the homing severely weaker
Well Fab being pissed can be a given, considering fab likes melee the most
yeah
You do know fab is the owner of the mod... right
yes
yeah, sometimes it’s... frustrating
Though Brav, is adding true melee capability to Biome Blade line (without changing current effects) feasible for Fab? 
but, at this point it’s something we have to design around until something changes
Eh as long as you dont intentionally get him pissed idm
did you see how people piled on ssv when it was reworked?
Byeah movine on
can you imagine ark?
people piled on ssv?
too many
Yeah, quite a bit
yeah they did
because braindead support weapon is bad compared to funny spam
This is an understatement
I know, my brain is fucked up doing low%
What can we say people dont have more than 1 brain cell including me
I suppose
People love weapons that don't need a brain cell
I switch my extra cell on and off at times
I honestly prefer old ssv
ssv?
Subsuming
Subsuming Vortex
SubSuming Vortex
Didn't someone suggest giving it an alt fire that acts like the old SSV?
iirc yes
Yes
On the topic of low%, has anything been confirmed about Guardians within Providence fight, Brav? This specific part breaks the rhythm of the fight and just makes everything a mess imo
Guardians during provi is hage
People get mad for a few weeks after something like ssv rework, but then it slowly dies down in public discussion. It’s annoying to have to deal with during said weeks, but I don’t think it means that changing weapons like that shouldn’t be done.
🤷♂️
🤷
Tbf people get attached to iconic weapons such as old ssv, aotc etc so when devs change it its like slapping their baby
Subsuming Vortex actually feels unique to me now tbfh
Razor blade was a fun weapon in its own right, it wasn’t annoying to see it again with a similar weapon
no
Sadge
That said, the baby needs to be slapped for the better
Sometimes keeping a weapon conventional and faithful to what it was created from is what makes it good
I can say, though
It's a similar thing with bosses
Nuclear Fury already exists lmfao, do we really need third razor blade typhoon?
Honestly all I can say is if you want to change an iconic weapon maybe give the community a heads up first so they know what to expect
It was changed to remove hard cap on summoned vortexes right?
that much is fair, misfortune
@earnest cape What if guardians was only on your first provi kill, like the sentinals part of DoG?
Like showing it's attack if its changed etc
@zealous ridge Yes and no, the older version where you could only summon 5 felt like a summon, but yes, they've removed the cap now
Hm
removing them after first win feels like the cheap way out
^
Like, instead of making them part of the fight and actually not terrible
Let’s just remove them because they’re bad, but only soft remove them
There’s already a fairly recent sugg about that
Providence just needs some extra oomf in that last 30%, you know?
like?.? Why not remove them outright
Maybe just lessen their aggro mainly the offensive guardian since its just unbrpearable
literally don’t make them attack, only let them buff providence
They do not need attacks
No need to contribute to spam
at all
the boss is hectic enough
people hated it, no?
Oh really?
some people still hated it
we’re people complaining before?
What really irritates me is how the guardians have contact damage but not provi
Like, are they magic tangible rocks or not?
not sure
Maybe ask for community feedback?
Like, I’m unsure if the patch notes mentioned a rework before
fucking PLEASE
SURVEYS
Not just fucking boss favorites picksies
But actual content surveys
Chill Chozo.
calm the hell down
When I first saw the rework, I was actually pretty hyped, the only thing that disappointed me was the fact it had a cap, which it no longer has
#changelogs message and yes it was mentioned
There’s always going to be a portion of the community that hates change, which is natural tbfh. But it needs to happen ocassionally.
and we do have occasional surveys
@zealous ridge If they opened future content to public votes, it would just ask for big chungus boss fight every patch.
it needs to happen way more, arguably
Also out of pure curiosity if the ark was gonna be changed what will the change be or has it not be set in stone?
oh, no way would I want to make it that open
ah yeah, menacing vs warding
That’s a pretty broad thing, though
And it’s 1 question
that is the complete opposite of broad
that’s, very easy to interpret
Didn't Brav already say that Ark line changes isn't happening? At least stats are the only one free to change for sure iirc
that is a topic that’s been debated in this community for a fuck ton of times
(Weekly surveys could be a nice thing)
Hmm
if anything this poll delves into specifics on the direction the community would like to go for
Okay, so a not broad content vote. Like the minecraft one where they picked a glowing squid because funny? @zealous ridge
it’s still a really broadly phrased question
more damage or more defense
and it resulted in us having a more concrete consensus on rebalancing
Tbh the new warding change looks spicy
It’s pretty specifically about modifiers on accessories and whether you prefer the defense oriented one or the damage oriented one.
^^^^^^
People like menacing
Or, as brav implies, is it a decision about mod balance as a whole
because I’m unsure of that because of his comment
there was also a movement survey
28% more damage for absolutely free is hard to say no to.
we also did numerous balancing surveys in cmt in the last month
until we decided to scrap that idea because we’re going through everything anyway
that’s, beta testing?
but it still gave us a sense of what to look out for
I wonder how the community's gonna react when 1.5 clam comes out and yharon stuff are actually post yharon
And darksun is right after dog
then people should read changelogs
Heh
if they can’t then that’s not really our issue
But I can see people being like “muh power fantasy”
they already have plenty of time to prepare for said changes
Yeah true but what im saying is how they'll react with the changes in their future playthroughs etc
People who don’t read changelogs are the same people who don’t read pins
people who complain about decent balance changes are the people you shouldn’t listen to
in a similar vein
anyway if you’re not suggesting anything then move to cmt
I mean depends on their argument honestly
(Yeah, that’s fair) regardless
¯\_(ツ)_/¯
I guess would be a good time to say, the suggestion looks good
Unless anyone else has to say
(The duke one posted recently)
About the suggs i just completely not agree with the duje sugg
Isn’t the whole point of giving duke invulnerability in p3 to actually balance his health total at said point?
health total?
Hmm
iirc, terraria says vanilla duke p3 is balanced Bc he has basically no health due to being vulnerable in phase change.
Calamity changes this Bc that is really dumb.
...oh yeah old duke my b
And after no hitting him(in rev if you were curious) all I see that can be a tad bit unfair is his tooth balls which shoots out 4 homing teeth in 4 directions
The rest is just learning your timing
okay, I have issue with considering no hit as the balancing determiner for old duke
I bet the people that complain about OD being unfair doesnt know he gets exhausted luk
Old Duke sucks to me Bc I rarely get a chance to actually practice him
Yeah was trying to say after no hitting I got a lot of experience in that fight
no hit is a specific situation with majorly different parameters from normal play
yeah, that’s admirable
And your feedback, in that case, may be more accurate than mine in terms of overall play and flow of the fight
But designing bosses to be fun no hits does not a good boss make
The only things I dislike about the fight is teeth balls
I personally can’t comment much on old duke, as I’ve barely fought him.
And, honestly, why would you fight him 99.9% of the time
And gathering blood worms(legit) is cbt
Exactly why I haven’t fought him
it’s so horrible
like at all
what if we made truffle worms but even worse to acquire
:fear:
Old duke drops should at least be changed in 1 crucial way
(I’m looking at his expert item)
add old duke's version of fishron wings
Why was it made a summon acc?
Bc quirky
I thought it was going to be a super cute Fishron, and I was disappointed
horrible
Cute Fishron is at least interesting for an expert item
But instead, summon weapon
we dont talk about that
Rotten Brain
Honestly I just don’t get why when old duke is a complete clone, you don’t even copy the interesting things
Accessory* and on the topic of that at that stage you will more than likely have all your acc slots filled out by other stuff so it just makes the expert drop obsolete
Old duke scales should be different, as well
old duke scales lmfao
Hmm? The only thing that differentiates it from duke is its kess intense
Imo at least
Since his dashes are slow
Are they, like, secretly good or are they actually bad
What...?
Dang, I don’t agree at all
Old duke is way more nerve wracking
Old Duke’s dashes slow??
you are way more methodical in old duke, but he’s way more dangerous
so I’m almost always on edge
Hmm
You slip up, you’re dead
Duke Fishron has leeway
Old duke does not let up
until his breaks
Mutated Truffle is the expert drop ye
like, really really suck
The expert drop is young duke
Truffle
Yes
Wait i really gotta look up his loot now
rip
Old Duke Scales at least have a purpose and can have an effect.
there are 2 things
Gehenna.
the tornado, and him being a duke clone
Old duke scales do what, exactly
Because I have seen no one use them
Give you some nice crit and damage with omega blue, according to wiki

It’s a stat stick lmao
Byech I find it infinitely more tolerable than, say, Leviathan Ambergris.
Its literally post moon lord and yet it fails to be better than a prehm accessory
Ive really been thinking about suggesting old duke wings
For co sistency's sale
pre Hardmode accessory

make it give you a limited number of dashes before instantly dying in mobility
Old duke wings would be too old to be in one piece and they would fall apart immediately upon obtaining them


Maybe just make it like expert qs drop where it shoots random teeth balls when enemies are close?
I feel that being on a young duke mount more than wings, cursed
You say that but his head is doing just fine

i agree
But it's literally a SEVERED HEAD
That's only temporary
?
You guys question about his head still being alive yet dont question him puking out infinite fucking sharks
yeah

Old duke wings would be nice
If Old Duke’s so old, why does he ram me at light fuckin speed? Answer that, terrarians


Old Duke Wings would indeed be pretty cool. Not sure if anyone would use them over the god that is tracers, byech.
he's practiced for decades, possibly a century
I would, if they had an enrage function
if old duke's skin is rotting from the sulphiric poisoning then why isnt his skin falling off from dashing that long and fast
Elysian wings is better than tracers :/
Unique stat boosts at hp thresholds, and potentially better wings than tracers
or Elysian, yeah
An extra accessory slot is better than Elysian wings.
People who like to walk faster than 10 mph
Elysian wings already give 40% extra movementwhich is worthless byech and also when do you find yourself running much in the duke fight 
mhm
I run a lot vs OD last time I checked
In the duke fight? Not much. Provi and other fights? A lot.
the boots requirement thing is honestly a fallacy imo
Not sure for what
Oof
it’s just how people play, but it’s not the only way at all
It’s literally a preference thing tbh
Yeah
Indeed
It soon will not be useless
people dont use silva wings enough
But to argue boots are best always bc it saves a slot is not entirely accurate
Wdym "not be useless" elysian wings is fucking godly
I was talking about the 40% move speed increase
and not be able to move when not flying.
it’s about weighing what you need
Ah
It’s a preference thing really.
yeah yeah
I enjoy the extra speed and flight time with elysian/silva
I think it’s still arguable how slow you really are without boots at that point
Keep in mind, movespeed is also being reworked to be waaay more impactful
I personally use boots until SCal, where I swap to wings Bc I don’t need to move at light speed for that fight, unlike most others.
Making boots even less appealing
Celestial tracers currently is garbo :(
Over just... not using them and getting better wing stats
it’s a discussion for a different channel, in any case
byeah
Off topic less goo @ philo
if it is to be to continued we could just move to caltalk
I think most of it has been said though
indeed.
I like boots for my own reasons, you can prefer wings, it’s a matter of opinion and opinion alone.
Unless either of you want to sugg something close to the topic
Such as Old Duke Wings.
outplayed

OD Wings 
I think misfortune is writing that, right?
What no
Ah


More unique wings that aren't dumb tracers are
anyways
okay, fair enough
Its just discord being discord
i was unsure
i could write it but mobile ech
Cool and epic.

Sure
S
S
That was fast
Should this simply ask for its addition, or should I include changing dukes scales
Well, it’s a pretty pressing one I need to address
Make it change dukes scales from boring stat stick to cool epic wings
alright, I was feeling that

but, would that come off as too specific
I guess it depends on how I word it mostly
Entirely
^
Ok
If you’re worried about it coming off that way, don’t include any specifics about the wings, just about consistency with Duke Fishron, and boring stat stick being boring
^
time to die from sulphur overdose
Mmmmm tasty
Do love dying
Anyways imma go off and sleep since I have to be ready for family things 
Okay 
Gn
Convert Old Duke's Scales into a pair of Old Duke-themed wings.
The Old Duke isn't worth making time for in most playthroughs, and one of the reasons for this is his lack of useful items. Old Duke's Scales are a particular offender, as the item is uninteresting, unusually weak, and disappointing.
So, rather than buff this item to make it more of a "stat stick", the Old Duke's Scales could be given new functionality as wings. This would make the item more interesting, consistent with vanilla precedents, fill in wing progression gaps, and overall give players more options post Moon-Lord.
im undecided on the spaces here
This ain't the posting channel 
i know its just formatting, but what would look beter
im just posting for if theres any major problems
i ususally write them here then paste them
people still post in here sometimes and there's nothing wrong with that
I just remember the one time I tried to star a suggestion posted in this channel

Yeah there's nothing wrong with posting here first.
GG
and then another time I started talking in the real suggestions because I got too used to people posting in here
lmaoo
is their anything that needs major working here?
Not really
i think the suggestion is fine
fishron wings are iconic in vanilla so I really like the idea of OD wings
oh right the reason Old Duke didn't drop wings was to make the stuff similar but not the same as old duke
same vibe as yharim's crystal
which is why Old Duke doesn't drop a bow, a normal summon, a flail, a mage tome, or a mage gun
i mean, theres elysian wings
gap
silva wings (and next update something about DoG boosters? cant remember)
drews wings
and the tracers
Give OD Wings hover and different perk, easy
so filling that gap would be cool imo

just wanted to throw that out there
oh
Fishron, you mean?
i was thinking that was why he dropped something defensive rather than evasive
but, like
Why not like, make them defensive wings
I didn't think that OD's drops were that similar to fishron
because the boss is still able to fly
Well, moreso i mean
He still visually has wings
thinking of it, it seems like both dukes have complete opposites of drops
Kind of?
i mean, yeah kind of
it fills in a lot of weapon types that OD didn't drop
they’re different, but what the fuck makes a flail the opposite of a spear
Yeah, that makes more sense
old duke drops 2 mage weapons, 1 melee weapon, 1 summon, 1 rogue, and 2 ranged (because we wanted to fix up sdfmg and septic skewer was already made)
fetid emesis
wait
Oh fuck
No

just 1 mage weapon then
only the viper yeah
for awhile in testing it was
that's a pre-plant weapon what lol
Huh, that’s a fun little factoid
it is an interesting fact true
I’m not surprised, it sounds like it would be fucking terrible for that fight
What's miasma?
the nimbus cloud upgrade
The Miasma is a craftable Hardmode wand. It fires a random spread of five to eight fast gas cloud projectiles that slows down every time they hit an enemy, until it reaches a stop. After being stationary for a short time, the clouds decay into dust and disappear. Clouds can pierce up to nine enemies and also inflict the Irradiated debuff.
Its be...
it really does look like an OD drop lmao
I wondered why if didn’t really feel like anything else at that point
it's a sulphur sea thing
Huh
post-AS
It looks like an OD drop because it was supposed to be =)
anyways, just a minor thing
Uhh
How do I make text appear as it does in sugg voting
because I want to see what it looks like
the bot does that automatically if you format it properly in sugg posting
You probably can't unless you know how to make a personal bot and have it do the same thing
^
You can only make rich embeds through the api
closest thing is like this
alright, so it’s exclusive to the bot essentially
ye
wait how do you get the black bar
was just wondering if it was something reproducible
And using api from your non-bot account is against tos iirc
three `
ok
So you'd get beaned
i mean, itd just look like the text, inside and embed
And uhh
and a bit smaller
Codeblocks are really far away from embeds
oh, they are called codeblocks?
Codeblock
oh those, yeah they arent the exact same ofc
it just feels like the closest thing possible in text form
more importantly though, should talk about actual suggestions than how to try and replicate the looks of suggestions
oh right
it was just mostly a question so I could see how it looked myself before it got into voting
I wasn’t really going to put it in posting like that
I guess I’ll post, in that case
yeah, i think that suggestion looks fine tbh
so i think you can post it, doesnt seem to break anything in the pinned doc
alright da post is made
Miasma, also known as "The Fart Staff"
indeed
Death
Yharon needs a pitched up Duke death sound 
thats true
Yharon already explodes into a bunch of fireballs on death
I guess that's not epic enough
And scal is justifyable cause acceptance phase
I think the only boss here that needs some spicy death effect is DOG
because having him just go poof with a small explosion sound like the mech bosses is a bit anti-climactic
especially for a boss with a very intense final phase
Yharon’s death sound is already like, pigron death right
I might be totally fucking wrong on that
I feel like it’s phantasmal dragon sounds but I’m unsure
Yeah it’s phantasmal dragon
Hit sound is as well
And, well
Since scal has acceptance phase atleast it should be a good ol superbright explosion
Yharon exploding into projectiles that can kill you instantly is annoying
I don’t really know what the reason is for keeping it around
yharon could use a cosmetic death, the fireballs are just stupid
like “you Win so I’m gonna kill you now”
Ask Dom to show you the HK clone providence death
what is that
yharon should be like him screaming for five seconds while launching harmless fireballs everywhere
nah he can explode instantly
https://cdn.discordapp.com/attachments/607919195132526602/780667060689960990/2020-11-23_23-26-32.mp4
Infernum Providence farting Wave Pounder-
just I don’t want him to kill me after I beat him
Okay
so, that’s a little annoying
I expected it to be shorter
but hey, it looks nice
so I guess I’m not complaining
now just put in radiance scream on provi death
also, yeah, it’s more hollow knight theatrics, which I wish we could just get away from at this point
it really does, but its too long i think, by a bit
this really does just feel excessive
maybe there could be an option in the config to turn off death animations
imo
if people dont want or like them
That’s probably what’s gonna happen
and for farming purposes
^ best option i think
but I’d prefer it just not being a potential problem in the first place
I mean, this could be first kill only
how about when you kill polter ghast all the ||innocent prisoner souls fly away|| since in the in the lore ||polter ghast is just a bunch of prisoner souls combined||
subsequent kills just cause explosion way faster
dont think spoileproofing is a must in the server
some people havent read the lore ya know
i mean, its on them for joining the server expecting not to be spoiled, but i guess the effort is welcome
eh it’s whatever
anyhow
first kill is an idea
Dog could definitely get something
for animations
The boss is weird though
Because he’s another boss that just hates to be on screen
so what would be the point of a death animation if he’s going to be far away from you anyways
maybe he teleports to you before litterly dying?
i mean, we are hypothetically speaking ofc
Yeah
imo death animations arent really needed at all lol
still that sounds jarring
thats fair
They aren’t, they add to theatrics
But like
I don’t see the need to put this much effort into it when
You could be making actual content or fixing shit
this is a low priority thing
yeah, i think if they want theatrics, theyd would prolly either keep it for last, or if its easy to do they will do it on free time if they are progressing fast enough with certain hypotheticall update



