#suggestions-discussion

1 messages · Page 1052 of 1

zealous ridge
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nych is really fucked in stealth

cobalt pewter
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If you know how to play around it, that weapon is god

zealous ridge
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But so are all of the spike balls

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pretty much

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Some of them are not tho

cobalt pewter
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Nychthemeron and Sticky Spiky Balls (yes) are pretty much the only good spiky balls on stealth

zealous ridge
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That’s what I’m thinking of mostly

eternal escarp
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now that i read it, thats a very cool stealth strike

zealous ridge
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For what?

eternal escarp
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nych

zealous ridge
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yea throw all balls at once

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And something else I think

cobalt pewter
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Yeah and fun fact: since you can't throw another set, immediately right clicking will make the orbs home enemies quicker

eternal escarp
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now im sad i never used it when i did a rogue playthrough

cobalt pewter
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This takes a good work of fast bosses like Cultist or Anahita

zealous ridge
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cultist skip smh

cobalt pewter
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Ye it works

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If you don't want broken shit called Skyfin Bomber to Cultist skip with, Nychthemeron is your choice

zealous ridge
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Kill sky fin bombers hashtag

cobalt pewter
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:lffmfkf

zealous ridge
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So I’m thinking

cobalt pewter
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Byeah, I really need to go on a quick doc overview of every single stealth strikes

zealous ridge
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Jaws can be focused round spam

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but I think the strike should facilitate that

eternal escarp
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maybe something like the stellar knife?

zealous ridge
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an idea here is, stealth strike fires 3 volleys of knives which increase the damage they take from subsequent non strike volleys depending on how many of the knives in total hit

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So, basically, do a strike and get 3 volleys, each third of the knives hit from those volleys increases the damage of each subsequent non-strike volley for like 5 more throws idk

eternal escarp
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so like, dunno if i understood correctly, you mean like each "round" of the 3 you send and hit, makes the next 3 rounds stronger?

zealous ridge
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how it would scale I’m not sure yet

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I think I didn’t phrase it well

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I guess another way of saying it, stealth strikes increase the damage they take from jaws for the next 5 times you throw the knives

cobalt pewter
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I guess I can get behind that if the spam and stealth gameplay isn't super polarized question mark?

zealous ridge
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what is your concern when you say polarized

cobalt pewter
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I mean it's cool and all to try and integrate both playstyles, but I guess it'd make stealth on that specific weapon a bit on the utility side

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Though barely anyone doing spam wants to stop attacking anyways

zealous ridge
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Well my factor here is that I don’t really think rogue should be about spam

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So I’d want to discourage just not utilizing stealth strikes in any capacity

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if that’s not what everyone wants, maybe it wouldn’t work out

eternal escarp
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i think making the stealth a utility for a weapon which is more of a spam makes sense

zealous ridge
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yes

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the idea is that you shouldn’t not use strikes

eternal escarp
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since its not like the actual stealth weapons, which they depend on their strikes most of the time

zealous ridge
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but if the weapon is based around spam, you can make the strike about making spam more effective

eternal escarp
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its a fast weapon, why wait if you can get the same DPS or maybe more?

zealous ridge
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that kind of variety makes the class less bland

eternal escarp
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yeah

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i like that idea alot, making the stealth be encouraging to wait once in a while to deal more damage for the long run

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its like a mini adrenaline bar

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kinda

zealous ridge
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It’s also why I’m an advocate for stealth consumption being different for each weapon and not being a full drain unless using a ruin medallion

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It’s a more all-encompassing viewpoint but I think the purpose for that concept is echoed here

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Also now I can make the digger sugg so, unless there are any comments I’d like to start work on that

sleek turret
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uhh since my abyssal crates torrential tear suggestion didn't reach 200 stars by 6 votes time to repost it since a week has been passed.

cobalt pewter
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stevie added that to cataclysm mod iirc

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Byeah

zealous ridge
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you know I think it would just get 6 votes but idk

sharp prism
sleek turret
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fucking mobile view doesn't let me copy-paste the suggestion hage

zealous ridge
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Yeah, basically just move fleshy and necromantic geode to armored digger

eternal escarp
zealous ridge
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yes

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I’m trying to think bout what points should be made

eternal escarp
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should we summerise the things we talked about before?

zealous ridge
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I think I remember them

eternal escarp
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iirc, we basically thought of making the digger a harder miniboss, so he will be the new ravager farm for ores, aka he will be buffed after ravager, and the remote will summon him instead of mecha mayhem / new item to summon him

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that was the jist of the convo in that

zealous ridge
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Mostly: more thematically appropriate, more purpose for armored digger, relevant throughout the game for longer

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I don’t know if I want the scope to be that massive, is the thing

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I don’t know if I want to mention remote being a digger summon or buffs

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I think my 2 or 3 points I want to hit are

eternal escarp
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well, maybe a point to allow summoning him

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since he is too rare atm for this suggestion to be helpfull

zealous ridge
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1: ravager being a material farm is a strange and unfitting purpose for the boss (the ravager is farmed for his material drops mostly) yet the presence of such an option is greatly appreciated
2: digger is pretty useless and annoying if he is even encountered at all, and he is not an interesting foe in any capacity
3: digger should get these material drops because it would be more fitting and give him a purpose, alongside a potential summoning method and buffs to his stats over time

eternal escarp
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yeah

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imo, this suggestion is great

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although im kinda biased lol

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cuz, yknow

novel trellis
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i mean, the sand shark has valuble resourses, as well as a summoning item, so maybe do the same with the digger?

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give it a rare exclusive drop material? similar to the great scales?

eternal escarp
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were tryna make digger the enemy to farm for all the life alloy materials, instead of ravager

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although now that i think of it

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what about the cores ravager drops?

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will he still drop them?

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chaos cores, ect

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we should prolly think of that aswell before suggesting @zealous ridge

novel trellis
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well, it's nice to have an easily accessible bar farm

zealous ridge
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Cores are fair enough to include i feel

novel trellis
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and ravager only drops a few of the cores, so i think thats less of an issue

eternal escarp
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into digger?

zealous ridge
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Yes

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This is a dumb ass idea but

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I was just thinking

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What if the digger had colored cores on 1 segment for 3 segments across his body

novel trellis
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like, changing his sprite?

zealous ridge
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And dealing enough individual damage to the cores buffs him in some way, but allows him to drop cores

novel trellis
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huh.

eternal escarp
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thats a wierd gimmick tbh

novel trellis
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it would change up the fight.

zealous ridge
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Yea it’s a wack idea

eternal escarp
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but wouldnt matter later on, since most attacks are an AoE

zealous ridge
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But it would be an interesting scaling factor

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I think

novel trellis
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digger is just another worm atm

zealous ridge
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the bars would be separate from the cores for reference

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but yea, won’t be adding that to sugg

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But funny idea

eternal escarp
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tbh i think the cores should either stay in ravager, or a new thing entirely

zealous ridge
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yes I’d be okay with new thing

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minibosses in new biomes

novel trellis
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i feel like adding these drops should come with a possible resprite and spawn increase

eternal escarp
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dont think they will fit with a mechanical drill shaped like a worm

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or a worm armored with a drill

zealous ridge
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chaos cores dropped from miniboss in crags

eternal escarp
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dunno if that enemy has lore behind it

novel trellis
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maybe idk

eternal escarp
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so yeah, just a mechanichal drill shaped like a EoW

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right?

zealous ridge
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snow biome has a big ice miniboss

novel trellis
zealous ridge
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I was thinking UG snow

novel trellis
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ah

zealous ridge
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but I mean if you really want to give it to the golem

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which I don’t think is a good idea

novel trellis
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nah, he already drops essense

zealous ridge
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yea

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The armored digger isn’t really explained per se

novel trellis
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honestly, this is my bias, but i'd like more spider enemies

eternal escarp
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i mean, he is a digger

novel trellis
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maybe a miniboss spider?

zealous ridge
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That would be for lore discussion

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Miniboss spider

eternal escarp
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so him digging materials make sense, which makes our suggestion have a basis

novel trellis
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just a thought

zealous ridge
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borean strider

eternal escarp
zealous ridge
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yes

novel trellis
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well

eternal escarp
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actuall spiders, not like strider lol

zealous ridge
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The spider queen, strider

novel trellis
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i know

zealous ridge
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wdym actual spider

eternal escarp
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well lets get back to the problem with the core

novel trellis
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but i just thought it was a thought

eternal escarp
zealous ridge
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yea we gud

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ah ok

novel trellis
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like the spider could drop cores depending on where it spawns

zealous ridge
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cores

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Eh

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Wacky that spider would be associated with that exactly

eternal escarp
novel trellis
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sure

zealous ridge
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But I like the idea of a base enemy corrupted with powerful essence

novel trellis
zealous ridge
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make cosmic elementals have hm core variants that are minibosses LOL

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eh?

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more like

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How biome mimics are

novel trellis
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yeah

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good point

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wait

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have mimics drop them

zealous ridge
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Cores?

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nah honestly

novel trellis
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sure. they appear in different areas i suppose

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i mean, they already have good drops so maybe not

eternal escarp
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theres only 2 mimics

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like, per world

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and hallow / evil biome dont really fit for the other stuff

novel trellis
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sure

eternal escarp
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well hallow maybe with sunlight

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but i think thats it

zealous ridge
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the point is the theme doesn’t work

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yeah

novel trellis
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i think that new minibosses are needed

zealous ridge
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Chaos would at best drop from corrupt or crimson

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sunlight from hallow

novel trellis
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like maybe a superharpy

eternal escarp
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tbh, brimstone drops chaos, golem drops sunlight

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what drops eleum, cryo?

zealous ridge
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yes

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doesn’t as also drop sunlight

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Aquatic scourg

eternal escarp
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so theres already 3 bosses to drop the essence

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and ectoplasm is

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kinda easy to achieve

zealous ridge
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it’s just gated behind plant yea

novel trellis
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even easier than vanila with the ectoblood

eternal escarp
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maybe make polter drop the cores? although thats too late into progression to matter

zealous ridge
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I think they should be more interesting to get

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that would be a massive shift so idk about that

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A lot of weapons would have to be changed

eternal escarp
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yeah thats fair

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maybe just, make the eidolist get buffed after ravager and let him drop them?

zealous ridge
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That’s beyond of this digger thing, in any case

eternal escarp
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so both mini bosses* drop both grindish items

zealous ridge
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I think I can mention this in passing, but it’s beyond what this suggestion is about

eternal escarp
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yeah thats fair

novel trellis
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since we're kinda on the miniboss subject, maybe rework mauler?

eternal escarp
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the suggestion is mostly for the bars

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also mauler is a miniboss?

zealous ridge
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the point will be, make digger useful, remove this odd feature from ravager and move it to digger

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mauler technically is, the sulphuric shark

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Counts as the same tier of polterghast

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post polter I mean

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With the abyss minibosses

novel trellis
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i never see it, and its kinda useless except for the cannon it can drop, which i think is disappointing, since i think the mechanics of the enemy itself are neat

eternal escarp
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rn the bars

zealous ridge
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yes

eternal escarp
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try wording the actuall suggestion here

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so we can have a text to fix before you actually post it

cobalt pewter
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Phm part of this behemoth mostly done

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Just missing Glaive and Nasty Cholla because I can't really give opinions on them because I never seen them yet

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But that makes 40 out of 195 rogue weapons :fear:

zealous ridge
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Move the Fleshy and Necromantic Geodes’ bar drops from Ravager to Armored Digger, with adjustments to the digger to compensate this shift in resources

While his utility as a bulk material farming boss is undeniably helpful, it’s confusing that the Ravager is the dedicated boss boss that drops bars and alloys, despite how the boss looks and what he implies with his current design. Considering the inconsistency in the Ravager’s purposes and themes, it may be better to move at least some of these assorted material drops to some other areas of the game, to focus the Ravager’s purpose as a primary source of bloodstone and powerful weapons.

I believe the Armored Digger would be a good fit to inherit these drops, either directly, or from grab bags the miniboss drops. Having this currently frustrating, rare, and nearly useless foe become a consistent source of life alloy post-Golem, and an even better source post-Providence would make the Digger worth looking out for, and make grinding the miniboss helpful.

In light of this change, there may be some encouragement to improve on the miniboss. If the Armored Digger becomes useful to farm, it may be worthwhile to make some sort of summoning method for the enemy and improve his stats according to the quality and quantity of his drops. The specifics of these ideas, or if they will be required, can be decided by the developers.

As for core drops, it’s likely that I will be making a separate suggestion for these, so feel free to discuss in #suggestions-discussion.

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Here it is

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I really don’t know if it’s too long

eternal escarp
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i think its swell

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i personally like it

zealous ridge
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it hits every point, yeah

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I could post in post ing I guess

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Unless there be any big issues

eternal escarp
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id wait just a tad bit for a bit more feedback

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yknow, to be safe

zealous ridge
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Was gonna post 15 mins after

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but like, if there’s issues there’s still chance to edit

eternal escarp
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oh right

zealous ridge
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And more people are gunna notice it if they get a notif In posting compared to discussion

eternal escarp
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yeah, i think you should post it then

zealous ridge
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there’s my boy

eternal escarp
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there he goes

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he half ascended

cobalt pewter
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The last line isn't needed

zealous ridge
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u think so

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i was considering

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but it’s pretty small

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in any case it can be removed

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because the header mentions only the bar drops

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Will have to wait tho :[

unreal star
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can we talk about the cataclysm mod

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good on them

cerulean estuary
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it's #14 on mod browser last I checked

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literally just make a mod connected to calamity in some way and profit lol

unreal star
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lol yeah

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so when's the catastrophe mod

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number 10 now

cerulean estuary
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jesus christ

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what's it passed now

robust lava
cerulean estuary
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not literally profit

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as in get tons of downloads

robust lava
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And gain what? Clout?

cerulean estuary
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also regardless of intentions it's true, all you gotta do is make it connected to calamity and it'll climb fast

robust lava
cerulean estuary
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it passed veinminer and boss health bar holy fuck

cobalt pewter
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Stevie has ascended beyond clout

cerulean estuary
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I never accused stevie of making a mod based on clam just to farm downloads lmao

robust lava
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Ah I see, you were making a broad statement about making calamity addons in general

cerulean estuary
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yes

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also i just checked it's 11th

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right below fargo souls

cobalt pewter
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It's not even top 100

robust lava
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Mod Browser has it at 11th, which I imagine are daily rankings

hardy dock
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Yeah I like the Armored Digger suggestion

echo kestrel
tawny garden
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Ping Merk

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Easiest way

ashen warren
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It'd be neat if the legendary weapons scaled like they used to

tawny garden
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No

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Bad

ashen warren
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why

tawny garden
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  1. one weapon shouldn't cover the entirety of the game, that's just uncreative as hell
  2. they are extremely hard to balance
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(And you can't suggest that btw, checkpins)

ashen warren
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It's not as bad since their drop rate went up

cobalt pewter
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😳

tawny garden
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Yes

cobalt pewter
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Why not just

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Suggest to make Legendaries more interesting

ashen warren
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hailibut is like 1/10000 drop rate so there's like no chance you can get it

tawny garden
ashen warren
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Most legendary weapons aren't even worth grinding for

cobalt pewter
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The Legendary drop method rework was approved, and only thing holding it back from being implemented is time

ashen warren
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what is the rework?

pine star
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It's the "Do special challenges to get legendaries" thing, right?

cobalt pewter
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Yes

pine star
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Like fighting AS fully in the Sulph Sea

cobalt pewter
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Whatever they'll do exactly, I dunno

tawny garden
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Ah, that

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Your sugg

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In the recent times, you spin the sugg wheel

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Half of the time it lands on your sugg

cobalt pewter
ashen warren
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you get the cosmic discharge by beating the dog with your hands tied behind your back and being blindfolded

cobalt pewter
hollow shell
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@zealous ridge yknow the Geodes were added to consolidate all of Rav's mat drops into one item, so the Bag didn't flood your inventory
Having some mats get moved to another enemy would kinda defeat the point
and it would also make farming harder

ashen warren
hollow shell
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Go all or nothing, move the geodes fully to Armored Digger and retheme them
Don't migrate some of their items

zealous ridge
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here’s the thing

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we’re considering the cores here, mostly

hollow shell
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Yes, the cores

zealous ridge
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there’s a few things here

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I think ravager should just drop bloodstone, he does not need to drop cores or the bars

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thus he does not need to have the geodes at all

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I will rephrase

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because I agree, it sounds as if I’m just asking to move only the bars and keep the geodes

tawny garden
cobalt pewter
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hskofkfkvo

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What

pine star
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yep

cobalt pewter
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How am I at fault here

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😳

hollow shell
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Aight cool

zealous ridge
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the idea is less “geodes should stay around but the bar drops shouldn’t” and “geodes should be moved to digger and ravager shouldn’t drop them”

hollow shell
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(you do specifically say "bar drops" in the top)

zealous ridge
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it’s just hard to say just the whole ass geode

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yes

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it’s because the cores and bloodstone are harder to justify

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And I’m trying to keep it succinct

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I am thinking of how to rephrase rn

hollow shell
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"Move Fleshy and Necromantic Geodes to Armored Digger, and retheme them accordingly."

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And, I'm unsure if the bit about Digger getting reworked is needed in the top line or not. It could still be there as a separate sentence

zealous ridge
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well, it’s just a matter of correlation

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If digger is going to drop useful stuff now, it would make sense for the enemy to not be a joke and rare as hell

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And also, I don’t want to imply he would nessecarily get bloodstone

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I don’t agree with that

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retheme could mean anything

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and I want it to be clear that I don’t think the bars fit for ravager, but I think bloodstone does

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“Change the Fleshy and Necromantic Geodes to a drop from the Armored Digger with respective design changes, and remove them from the Ravager’s drop pool in exchange for simply dropping bloodstone.”

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Damn that’s longer

hollow shell
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You can clarify that Rav would keep his Bloodstone in the sugg body

zealous ridge
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Remove the Ravager’s geode drops and let them drop from the Armored Digger instead, with respective design changes.

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how’s that

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Da big edit

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how it be rober

hollow shell
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Looks good 👍

hot zephyr
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The monkey paw curls, now ores are from the armored digger; but good luck finding/beating one

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Also, making the underground boss drop ores kinda nullifies the point, innit? Since there's already underground slimes that drop the ore, as well as ores themselves.

zealous ridge
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Well, bars

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And also, better way to get bulk amounts

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sure you can get the ore from slime grinding

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but scoria is not farmed in the same zone

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And you get all 3 bars in decent amounts from the “digger crate”

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also, in any case

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The ore slimes aren’t amazing

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I really don’t like them that much

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I don’t get why cryo and perennial spawn in any cave

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Nor do I really understand why you can just skip worrying about getting an adamantite pick by just killing slimes

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In cryo slime’s case

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perennial doesn’t matter for pick power

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Also it’s mentioned how changes would have to be made if he’d start dropping actually helpful items

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Such as, a summoning item

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if the convenience is really that the boss doesn’t have to be fought underground

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then let digger spawn above ground

hollow shell
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I feel like its fine for the ores and Digger to be in the same place

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Would be nice to have players at least go underground when they wanna farm for ores, be it through mining or Digger fighting or both
instead of Rav, a surface boss

tawny garden
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just put the Ravager bossfight undergound

hollow shell
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👀

unreal star
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no

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underground boss fights suck

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there’s a reason it’s only plantera and PBG

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and maybe queen bee

hollow shell
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rework fight so he's tethered to the floor and ceiling and slides along a fleshcord while doing all his normal attacks, instead of Golem AI
bound like Reap Creep from TBoI Antibirth

tawny garden
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sad Crabulon moment

unreal star
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oooh now that’s a good suggestion

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fair crabulon is also underground

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but mushroom biomes are pretty open

tawny garden
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the fuck is a fleshcord

hollow shell
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a cord made of flesh

unreal star
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discord but flesh

hollow shell
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Not to be confused with the cannibal Discord server

tawny garden
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the closest thing the real world has is a camera flash cord

wary oasis
hollow shell
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Like that thing that connects The Twins together

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cept prolly thicker

tawny garden
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AAAAAAAAAAAHHHHHHHHHHH

hollow shell
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is what I'm imagining

dapper coral
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WoF but it's Ravager and his fleshcords?

tawny garden
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oh god

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pls no

unreal star
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nah

zealous ridge
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You all need salvation

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For your Sins

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Ravager rework is agreeable

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not that though

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ceiling of moon lord vibes

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ok wait I forgot about how this works
It’s just a days wait before it’s moved to voting, right?

dapper coral
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24 hours, yessir

zealous ridge
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Yea ok

wary oasis
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ravager but make it a worm boss

zealous ridge
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what I was thinking

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Die

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no more worms

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Worm bloat

cerulean estuary
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wormager

wary oasis
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if you embrace the worm. the worm will embrace you

zealous ridge
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I kill worms with zeal

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anyways

wary oasis
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thats the point of a boss

zealous ridge
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no other real notes for the digger thing?

tawny garden
wary oasis
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nice

cerulean estuary
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become worm boss

dapper blaze
cerulean estuary
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haha get it funny calmaity rfernece

dapper blaze
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lol!

tawny garden
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return to topic pls

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I beg you

wary oasis
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funni

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YOU MAY NOW LAUGH

cerulean estuary
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laugh

pine star
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the what

tawny garden
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wait a sec

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yes, it did

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I pinged her, she didn't respond

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@hollow shell what do we do in this case

dapper coral
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we remove it

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until Amber gives approval/denial

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at which point we can tell em to post it again (or not)

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@silk echo your sugg didn't get an approval or denial from Amber yet so i'm removing it for the time being until she says something, here it is for reference

make the profaned soul crystal make the character have a cocoon appearance when idle for a certain amount of time

Not much of a gameplay feature but just a little cool cosmetic that can occur when conditions are met, similar to how the Brimling hides when you are low on hp, it has no effects, just purely cosmetic in nature

Besides it would be cool for someone to discover after idling around for a little bit and then their character all of the sudden goes into a cocoon akin to Providence

tawny garden
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ech I don't really enjoy seeing stuff removed from voting

hollow shell
#

Whoops

#

Forgot to ❗ it while we waited for her I guess?

dapper coral
#

probably

#

nbd ig

hollow shell
#

@ashen warren Are you alright with the suggestion a few messages above?

dapper coral
visual wigeon
#

They're on DND

hollow shell
#

Indeed

#

So, we wait

tawny garden
#

proceeds to wait forever

#

@hearty blade check the pins

#

you broke like

#

every rule in the rulebook

hearty blade
#

oops, well sorry.

wooden wedge
#

(it also means delete your sugg)

tawny garden
#

@dapper coral do the honours and kill.

hearty blade
#

I can't even see the pins.

dapper coral
#

yoink

hot zephyr
#

Did you just suggest an entire mod

hearty blade
#

no.

wooden wedge
#

@hearty blade pins are in the top right corner of discord

#

📌

hearty blade
#

Thank you for telling me.

dapper coral
#

anyway, we can move on now

hearty blade
#

I was only mentioning a mod because it was something else.

tawny garden
#

holy crap, I just found out that this is the 500th day of me watching suggs

sharp prism
tawny garden
#

from this experience I've gathered that

#

Terraria is a pretty bad game

violet minnow
violet minnow
tawny garden
pine star
weak field
#

Dude basically suggested an entire mod worth of content

sturdy geyser
#

GOD

weak field
#

See Engima's Etheria variants for what he's talking about

zealous ridge
#

Technically speaking post-ml is a sort of superhardmode

#

but subworlds are nah for Suggs

#

besides being insane to code (im unaware of any mods that do something major like this in a complete capacity) it’s just a lot of work to make an entire, basically second terraria with nothing to work off of lol

#

it is gone now, so it is the past

sleek girder
#

isnt calamity gonna end up adding dimensions anyway because lack of space HDfailure

zealous ridge
#

No idea

silk echo
#

has amber said anything about the status of my suggestion?

simple fog
#

she has not since he's busy for the time being

silk echo
#

Do I just repost the suggestion or wait

simple fog
#

I believe just wait since your sugg was ! before

silk echo
#

it was?

frail mantle
#

wait how did it reach voting if it was ❗ed

silk echo
#

I don't think it reached voting

sleek turret
#

time to repost my suggestion.

#

reposted.

frail mantle
#

no it did reach voting

zealous ridge
#

Wouldn’t this theoretically just increase material bloat

hot zephyr
#

Does merging them actually solve material bloat, though?

#

Seems like another thing you need to craft tbh

zealous ridge
#

no, I’d argue it makes it worse

sturdy geyser
#

it would

#

heres an idea, make them all one material

hot zephyr
#

I don't think it's necessary

sturdy geyser
#

insteaed of three

zealous ridge
#

well, here’s the thing

sturdy geyser
#

theres just one of them

hot zephyr
#

I think it's fine as is

zealous ridge
#

tenebris, cells, and lumenyl are very not much used for the same things

sturdy geyser
#

lumenyl makes stratus stuff

#

which is different

zealous ridge
#

There are some things they all are put in the same recipe

#

like the post cal abyss weapons

#

and literally every water themed item after calamitas

#

but tenebris is used on its own for silva

#

Lumenyl is used for stratus

hot zephyr
#

Yea

crude geode
#

Murdering depth cells would be fine tbfh.

sturdy geyser
#

(is tenebris really needed for silva)

hot zephyr
#

I say we just leave them alone

crude geode
#

^

zealous ridge
#

if there was any material that would be touched, I would say it should be cels

crude geode
#

Yeah

zealous ridge
#

I don’t think they need change

crude geode
#

Agreed

#

Frankly I actually don’t see that much of a reason for depth cells to exist. Is there a recipe that contains depths cells but not lumenyl?

zealous ridge
#

There are misc items

eternal escarp
#

i think fathom swarmer..?

zealous ridge
#

fathom, I think, yeah

sturdy geyser
#

fathom could use lumenyl or tenebris probably

eternal escarp
#

eh

#

i think its fine as is tbh

glass sentinel
#

^

zealous ridge
#

really doesn’t need change

crude geode
#

Fathom Swarmer is literally the only item that uses depth cells on it’s own.

eternal escarp
#

even then

glass sentinel
#

some items only use 1 or 2 of the three

zealous ridge
#

There are dumb exceptions but it’s besides the point

eternal escarp
#

whats the combined item you wanna make?

glass sentinel
#

abyss stuff

eternal escarp
#

lets say they will do it, even if not needed

#

like, they dont really combine

zealous ridge
#

I don’t even think it even needs to be considered

eternal escarp
#

1 is living organism cells, 1 is crystal like substance and kne is a rock (?)

#

so even if they did need ti be merged, theres not a really possible way to do it imi

crude geode
#

@unborn lantern

zealous ridge
#

but if this theoretical goes past common sense, some sort of abyssal focus

glass sentinel
#

combine the 3 into 1

#

like acendant

zealous ridge
#

yes that’s the idea

eternal escarp
#

eh ig

glass sentinel
#

ascendant

eternal escarp
#

but its not needed tbh

glass sentinel
#

spelling 💯

#

tru

zealous ridge
#

I think ascendant is a stretch and kind of unneeded in any case

crude geode
#

Ascendant has more of a reason to exist

glass sentinel
#

spirit essence was made as later game recipes require a whole inven

crude geode
#

Since like the three are used in everything

zealous ridge
#

It has a bit more of a reason to exist but it certainly didnt need to

frail mantle
zealous ridge
#

well, more like phantoplasm and cosmilite are used in everything

crude geode
#

The three combined are pretty much always used together*

zealous ridge
#

and adding the energies to it was convinient bc they were at that tier

#

yea there were some things

eternal escarp
#

i think theres only 2 weapons endothermic and nightmare arent used together

crude geode
#

^

zealous ridge
#

Namely accessories

eternal escarp
#

hypothermia and another thing

zealous ridge
#

That is not true

cobalt pewter
#

Penumbra

zealous ridge
#

Corvid harbinger

#

Endo hydra

#

ice barrage

eternal escarp
#

ah

#

i stand corrected

crude geode
#

tbfh those ice weapons are kinda cringe

zealous ridge
#

there are examples in any case, there are examples that show them together

#

such as the accessories

#

and literally every armor past dog

#

lol

simple fog
#

This sugg is close to 200 so the latest sugg doesn't need to be here @unborn lantern

eternal escarp
#

cant see it on phone F

zealous ridge
#

Yes I thought about this

#

I just didn’t know if it was in voting

simple fog
#

How oddly convenient

eternal escarp
#

well

zealous ridge
#

ok

eternal escarp
#

we will see if it gets passed tbh

crude geode
#

^

#

Mainly my goal

eternal escarp
#

dont see a need for it imo, but now its up to the devs lol

#

well, it always was up to the devs, but u get my point right

crude geode
#

Frankly depth cells deserve to be murdered. They’re used in one armor set on their own, otherwise always with lumenyl.

simple fog
crude geode
#

Isn’t Silva like the goddess of nature trapped in the abyss?

simple fog
#

I've stated before I'm fine with having an ASE-clone for depth cells, tenebris and lumenyl since those 3 are all unlockable right a boss (calamitas clone)

zealous ridge
#

yeh

crude geode
#

Or smthn?

simple fog
#

While ASE has 2 unlockable drops after DoG + phanto

#

Furthermore it's quite easy to get an abundance of those 3 abyss mats

zealous ridge
#

I still think ain’t needed

crude geode
#

Frankly, if there’s anything that isn’t needed, it’s abyss cells

zealous ridge
#

I absolutely think that some recipes have abyss mats for no reason

crude geode
#

It’s the closest to oceanic themeing is usually the reason.

zealous ridge
#

Uh sure

#

But it’s still ridiculous

#

I don’t think all water themed recipes need them yknow

#

sdfmg is not even remotely related to abyss

#

tangentially at best

crude geode
#

¯_(ツ)_/¯

zealous ridge
#

it’s just silly, I hope it changes

crude geode
#

You can suggest sdfmg change

zealous ridge
#

it is relatively minor I just don’t get it

eternal escarp
#

dont kill abyss cells they give good money

zealous ridge
#

I could suggest but I recently have today

#

I’m gonna wait on it

crude geode
zealous ridge
#

and I have no idea if anyone would care because it’s just dumb materials

eternal escarp
#

yeah ik
i mean killing depth cells is wierd, since they are a really basic resource for most ocean weps in cal

crude geode
#

But they’re also completely unnecessary.

eternal escarp
#

its like saying get shard of light and dark to merge, since they are used together almost all the time

foggy plover
#

they exist to give more reason to go to the abyss

unborn lantern
#

oh

foggy plover
#

(the depth cells n stuff in random recipes)

eternal escarp
#

if they didnt exist

crude geode
eternal escarp
#

youd explore the abyss way less

foggy plover
#

not depth cells specifically

#

the 3 materials themselves being present in a wide range of seemingly "random" recipes

#

is so you have more reason to visit the abyss

eternal escarp
#

theres less reasons to go to the abyss tbh

crude geode
#

fighting ravager LeviKek
Lumenyl drops from 1 enemy outside of the abyss iirc, Eidolon.

eternal escarp
#

fair

crude geode
#

You still would have to mine tenebris and abyss gravel, and there’s still the minibosses you have to fight.

simple fog
#

Yes lumenyl drops from eidolists in the dungeon post calclone

crude geode
#

Depths cells aren’t something you go out of your way to get currently.

#

It’s naturally acquired while you’re getting other things.

eternal escarp
#

well, i think instead of removing them, maybe giving them another reason to exist is better tbh, maybe make them in the cloaking potion thingy's recipe (forgot the name of the potion)

crude geode
#

...but why though, that would restrict the potion to post cal clone
I guess so, but it’s just material bloat imo

eternal escarp
#

oh yesh right

#

yeah then ig youre correct

crude geode
#

Abyss already has the largest amount of content for a modded biome in the mod

#

removing one barely memorable material isn’t a drastic problem, it’s just some trimming of material bloat

cobalt pewter
#

😳

crude geode
#

That would imply calamity players fish

foggy plover
#

we dont talk about fishing

cobalt pewter
#

crates are fucking cursed

eternal escarp
#

that would imply fishing is fun

crude geode
crude geode
eternal escarp
#

i mean, theres some other good stuff in fishing

#

like bloodfins, some fish weapons

crude geode
#

Such as astral infection early hardmode, brimstone crags that nobody does Bc fuck the flamethrower and nobody besides hipsters uses stealth, and some decent sunken sea fish

eternal escarp
#

i mean the hook is nice

cobalt pewter
#

nobody besides hipsters uses stealth
Wh-

eternal escarp
#

feedzuh is insulted

#

time for a suggestion to get you banned

crude geode
#

exactly.

cobalt pewter
#

....bruh?

crude geode
#

I am aware stealth rogue is viable in certain points, but it struggles in others

#

It’s a joke

eternal escarp
#

ofc

crude geode
#

...mostly

eternal escarp
#

wait

cobalt pewter
eternal escarp
#

i think we should leave this joke and geg back to the point

crude geode
#

LUL
Yes

eternal escarp
#

wait, what was the point agian?

crude geode
#

Depth Cells don’t deserve to exist and only fuel material bloat

eternal escarp
#

oh yeah

#

yeah i kinda agree after the points you've left on the table

#

its basically rotten chunk but abyss, and used more-ish

crude geode
#

Just because something can be reworked to actually have uses, doesn’t mean it has to be, and I think in the case of Depth Cells it’s better to be removed than to try to make another worthwhile abyss material.

eternal escarp
#

tbh planty mush is prty much the same thing, all it does is make life fruits and fathom swarmer iirc

#

i think i read somewhere tenebris spreads to planty mush? but prolly just imagined it so ill go wili search

crude geode
#

it can yeah

eternal escarp
#

damn

#

never eorked for me ingame so i thought i imagined it

#

prolly the begone evil mod tbh

crude geode
#

it's only post calamitas

eternal escarp
#

yeah, it was post cal

crude geode
#

which is weird tbh

#

frankly planty mush can be removed and replaced by tenebris

eternal escarp
#

i mean planty much is more of a building block imo

#

but it has very sparse use, since its not really supposed to be for building (i can assume) and more for recipes

crude geode
#

god this sugg is hitting the text limit ech

unreal viper
#

:Scary:

crude geode
#

I have to trim the suggestion about trimming down material bloat, ironic

#

this is a long one, but I feel it necessary to explain why calamity should remove these two

zealous ridge
#

Planty moosh does not really cause any problems being in 2 recipes

crude geode
#

but at that point is it neccessary?

zealous ridge
#

it is almost always just a block for viper vines to grow on and for tenebris to grow through

simple fog
#

depth cells being used in conjunction with lumenyl can just tie into the sugg about combining the 3 abyss mats into 1 material so that should stay imo. Planty mush can go though due to its minimal usage, the issue is the worldgen for it

#

Removing planty mush would be essentially removing it from the abyss worldgen and replacing it with more scoria, tenebris or just gravel/voidstone

sturdy geyser
#

honestly the worldgen justifies planty mush maybe

zealous ridge
#

mush does not need to be a material

sturdy geyser
#

^

zealous ridge
#

I don’t think it should be removed

simple fog
#

Well if it's not a material it's just something people will trash

crude geode
#

^

zealous ridge
#

Thats not really how it works

simple fog
#

everything you get from the abyss is used in crafting right down to the blocks. If it serves 0 crafting purpose, then it should be removed. it's causal loop

crude geode
#

^^^^^

zealous ridge
#

I don’t. Understand that

#

Why...?

crude geode
#

Everything from the Abyss has a use and purpose.

zealous ridge
#

um, okay

crude geode
#

Planty Mush has no purpose outside of Life Fruit, and to provide some vines that can be grown from Tenebris or Abyss Gravel itself.

zealous ridge
#

Gravel is practically useless by this logic, then

#

what is it used in

crude geode
#

Hadal Stew HDfailure

zealous ridge
#

I don’t understand because if something isn’t crafted into something that does not justify complete removal

#

I don’t think mush should even be really clumped in with these

simple fog
#

Just look at cloaking gland being removed since it only served 1 purpose: anechoic coating

crude geode
#

^^

zealous ridge
#

that is a different case

pine star
#

Or Maneater Bulbs

zealous ridge
#

it was one item

#

For one potion

crude geode
#

Planty Mush is also one item.

pine star
#

Yeah

crude geode
#

for one thing, Life Fruit.

simple fog
#

okay. Let's take the example of maneater bulbs then

pine star
#

And it can very easily be replaced with extra Tenebris in worldgen

zealous ridge
#

planty mush is a block, though

#

I mean, I guess that is one way to go about it

simple fog
#

Conceptually though, they fall under the same thing: very small recipes revolve around them, so they could remove it to limit the bloat. keeping planty mush but has 0 crafting purpose is ideally the same as "shouldn't be here" since it'll be trashed I doubt anyone will build w/ them

zealous ridge
#

well yes

simple fog
#

The only biggest issue I see is tampering with abyss worldgen to remove it so that's in the devs hand, which is beyond my power

zealous ridge
#

No one will bc it leaks blocks

#

so let’s remove eutrophic sand

#

Remove Sulphurous sandstone, as well

#

We only need one block down there anyways

#

Do you see my point here?

crude geode
#

the problem with that logic is the abyss already has two blocks for variety of building materials, Tenebris and Abyss Gravel. It also has voidstone, as well as scoria ore.

zealous ridge
#

tenebris is hardly arguable as a building material

#

but let’s go with gravel and voidstone

crude geode
zealous ridge
#

I can get behind that

#

No

crude geode
#

than what purpose does it serve in your eyes?

zealous ridge
#

Eutrophic sand is a terrible building block because it leaks water

#

it is an environment block that spreads a material

pine star
#

Then eutrophic sand can be used to more easily make water arenas, or fishing ponds

zealous ridge
#

okay

crude geode
#

You can just replace Planty Mush with more of said material.

zealous ridge
#

I don’t like that mainly because tenebris is already piss easy to come across

#

I feel like the main point for me

#

Is just that I don’t think it should be treated like a crafting material

#

On the scale of say, depth cells

#

cells are far more prevalent and less needed

#

because materials aready exist for all of those items to fit into

#

Mush is not bloat the way I see it

crude geode
#

If you replaced planty mush's place in life fruit's recipe with tenebris, how is it more neccessary than depths cells?

zealous ridge
#

I really didn’t say it’s nessecary

#

I more so mean

crude geode
zealous ridge
#

Okay, can I rephrase then

#

Planty mush is hardly a material in the first place and is instead a biome block which is a trashed item anyways almost all the time

pine star
#

I guess they meant it in that barely anything is made with depth cells and no lumenyl?

zealous ridge
#

I think that cells are even less necessary

crude geode
#

Let me ask you this question, if Tenebris completely replaced Planty Mush, what would so drastically change that would make it so that keeping Planty Mush in is a worthwhile move?

zealous ridge
#

Nothing would drastically change

#

Honestly I’m not really trying to white knight planty mush on its last stand

#

if it comes off like this, let me clarify

#

I don’t think planty mush really needs to stay in, I think that the arguments being made here are not truly applicable to mush

#

for all I care it can die, it honestly doesn’t matter too much

#

The most I’d lose out on is the viper vines which I like

#

otherwise it is a silly item which exists for little reason

crude geode
#

The reason I apply so much of the "material" pressure to Planty Mush is the reason that Abyss Gravel is already the iconic environment "building block" that the biome is based off, similar to stone for normal terraria's underground. You never question stone not being used in many recipes, similar to Abyss Gravel not being used in many recipes. However, I compare Planty Mush to Tenebris, as it's pretty damn similar in being a rarer sort of "ore" found in the abyss within Abyss Gravel. Planty Mush has infinitely less uses than Tenebris, so I don't think it's neccessary to keep in.

zealous ridge
#

stone is kind of used in a ton of recipes, I would say a better example would be mud or ash

crude geode
#

granted, I have my differences in logic, as I think Abyss Gravel and Voidstone have a purpose outside of crafting, being providing a basis for their biome's appearance

zealous ridge
#

well, the thing is they have a ton of recipes

#

In the fact that they’re used in furniture sets

#

Which makes them fun building materials

crude geode
#

Abyss Gravel is used in furniture sets? Wow

zealous ridge
#

Yep

#

it’s fun, yeah, kind of duller voidstone

#

mush does not need to stay, I can get behind this

#

my disagreement is mostly in presentation of uselessness

crude geode
#

got confused for a moment there bc you need to smooth it down, yeah, getting off topic I think I prolly should narrow my sugg down to Planty Mush but I'm going to keep it as is unless someone provides more reasoning for removing the depths cells portion

zealous ridge
#

the arguments about tiny crafting trees is irrelevant to me, and it isn’t only dropped from like 1 or 2 things, it’s a block that constitutes part of the abyss

#

you could focus on mush, instead

#

If your argument is to remove mush for having no purpose in crafting or in building/structures

#

Then I would absolutely get behind that

#

Out with mush

#

Suggestion could be the header you have right now

#

depth cells first paragraph, planty mush second

#

conclusion

crude geode
#

yee, that works

zealous ridge
#

I think this would give them each their own time to be “judged” so to speak

#

because I don’t think the same arguments apply to depth cells as they do for mush

cobalt pewter
#

This is more of a repost / rehash, byech

pine star
#

yeah

#

Also organic/inorganic is hit sounds

#

FREAKING HIT SOUNDS

#

Which leads to inconsistencies

#

(i.e. scal is inorganic)

cobalt pewter
#

Organic / inorganic state of NPCs might be hands down the most wiki-reliant aspect of the mod.

simple fog
#

That gives me an idea on how to amend that

cobalt pewter
#

Alr

#

If yours is better, I can spend my current slot on smth else

#

😳

pine star
#

ok

#

What is the idea?

cobalt pewter
zealous ridge
#

life form analyzer secondary function, perhaps

#

another is just showing it through the bestiary

cobalt pewter
#

I'm not sure if they'd ever mess with vanilla information accs

#

Plus ui can be a fuck to mess with

#

ESPECIALLY vanilla UI methinks

zealous ridge
#

I have no idea the difficulty, it’s 1.4 after all

#

in the case of bestiary

cobalt pewter
#

No no, I mean the analyzer one

zealous ridge
#

yeah

cobalt pewter
#

Bestiary is an alternative, but just to note that Polter has like different states on each of its phases

#

Okay, that point I made with polter came right as you suggested that Lauren

zealous ridge
#

what

#

That’s real...?

#

well can we fix that lmao

#

I mean I guess it’s a thing with twins too

#

Or, would be

simple fog
#

Polter himself should be inorganic in all states due to him being the amalgamation of souls, twins should be kept organic I think

zealous ridge
#

Well are they always organic

simple fog
#

They spawn organic but then become inorganic but rather I'd say they get augmentations on their organic state

zealous ridge
#

Right now

#

Okay

#

I mean I see it more as them literally losing their eye flesh and showing off their metal endo skeleton

pine star
#

why are the twins organic?

zealous ridge
#

there are multiple ways to interpret in any case

pine star
#

And why is Scal inorganic?

zealous ridge
#

scal is inorganic bc she takes metal sound effect when damaged

#

cal also has this

cobalt pewter
#

Polterghast in phase 1 has NPCHit7, which is organic.
There's nothing for its phase 2, so I'd assume the same case as first phase.
And both Phase 3 and clone (despite cannot be attacked) have NPCHit36, which is inorganic.

simple fog
#

SCal is inorganic in her current state due to her sprite being a placeholder I'd imagine, but with her human sprite she should be organic

zealous ridge
#

clone used to be attackable, so it makes sense that a hit sound is coded

cobalt pewter
#

Yeah

#

But that shows the relative inconsistency of polter's hit sounds

zealous ridge
#

Yes

hot zephyr
#

O R G A N I C

#

New radar item that lets you scan enemies to find their DEF, DR, immunities and organic/inorganic status?

#

It's tattle from Paper Mario but in Balamity

zealous ridge
#

well I have no idea if that would be super required

#

1.4’s bestiary is something to consider, even if not in this version

#

it could be a sort of instant discovery thing

#

Use it and you identify the enemy with 100% bestiary completion

#

Or something to that effect

#

Alongside other stats being shown

heady storm
#

@cobalt pewter your stealth strikes doc feels "incomplete" and "non-descriptive" at times, purpose behind it?

pine star
#

Basically, it's a tl:dr of his opinions on current rogue weapons' stealth strikes

#

Soon™️means that the weapon is a melee/rogue combo

cobalt pewter
heady storm
#

Alright, we'll look forward to it.

simple fog
#

alright that's fair. Just make you're being descriptive when describing stealth strikes for weapons in how usable they are and why they are/are not in usability

cobalt pewter
#

Yeah, I'll do it a bit later today, when I have free access to cal and my laptop on general

earnest cape
#

my sugg is at 153 sweating

silk echo
#

Amber still has not said anything yet?

#

If not just ping me whenever they do

heady storm
#

You need them for something?

silk echo
#

People said that I should talk to them or something about my suggestion removed earlier today due to it having a ❗reaction

heady storm
#

Oh yeah, you need her approval.

silk echo
#

I was also never told what to do to fix it

heady storm
#

your sugg didn't get an approval or denial from Amber yet so i'm removing it for the time being until she says something, here it is for reference
Her approval is literally all you need.

silk echo
#

I thought a bot automatically does it

dapper coral
#

PSC is amber's dev item

#

it's dedicated to her

heady storm
#

Approval as in permission to change her item, yeah.

silk echo
#

Ohh

dapper coral
#

so therefore you need her approval to suggest a change about it

silk echo
#

I did not know that

#

That explains a lot

#

Yeah I had no idea that was a dedicated item

#

That definitely makes me now understand the approval part

cobalt pewter
#

Even with permission, I don't see the sugg having strong arguments really

#

Most of it just "cool"

silk echo
#

Some people just said someone should suggest it, so I did it, honestly don’t really care either way if it is accepted or not

#

But I’ll take a look at the wiki in the future to see if something is a dedicated item before suggesting before hand

sand umbra
#

mfw second sugg is just Feedza's sugg but only for bosses

#

is that just a statement of how irrelevant normal enemies are or something schadenfreude

simple fog
#

I wrote that w/o looking at the above sugg, oops

cobalt pewter
cobalt pewter
#

Ah yes

#

Cursed Dagger RIV

#

Honestly I always prefer Corruption because Filthy Glove easily trumps Bloodstained

radiant meadow
#

You see, I tried doing that once but then creativity fell flat on its face and was steamrolled by a semi

cobalt pewter
#

Especially with the stealth strike effect cap

radiant meadow
#

I don't think bloodstained glove healing is affected by that cap

craggy pilot
#

i typically dont go stealth so the crimson was always just better for me

radiant meadow
#

you can do some funny shenanigans with like electrician's glove or nanotech and stuff like wave pounder vs crowds

cobalt pewter
#

Hm

#

Yeah I think I saw xyk done that a while back

#

Lemme just

earnest cape
#

you healed so much it passed your max health

sleek hornet
#

how did you get that much hp bruh

sleek hornet
earnest cape
foggy plover
#

are there no rules against RiV suggs, because if so I think there should be

proper grail
#

At least I'm being general and not asking for RIVs of specific items

cobalt pewter
#

Summoners generally have a lack of weapons

#

iirc tbh imo smh

proper grail
#

That's quite an acronym chain that I'm not quite sure makes sense lol

zealous ridge
#

summoner would do well for more variety in general

#

and one place to start is certainly RIVs

#

but still, it may be a lower priority

proper grail
#

Definitely. My patron item is an accessory summon partially for that reason

zealous ridge
#

considering how RIVs are, or at least how I interpret them to be

#

sort of pseudo-legendaries with lower stats and more common drop chances, just with a congruent weapon that acts like it

proper grail
#

Still, #ReduceRangerBloat

foggy plover
#

RiVs exist to be reference items and have no gameplay connection afaik

zealous ridge
#

melee bloat is bigger in that regard, id say

#

no gameplay connection

#

?

#

what does this mean

radiant meadow
#

remember when summoner had none and someone suggested to add summoner RIV like every 2 weeks

zealous ridge
#

yuh huh

#

guidelight is nice, at least

radiant meadow
#

guidelight was to appease those people

zealous ridge
#

more interesting to use than energy

#

ofc

foggy plover
#

gameplay wise they have no reason to exist that I know of, so there's not really a reason to add more that can be argued imo

zealous ridge
#

ah, thats what you mean

#

yes, RIVs are a borderlands reference

foggy plover
#

most are, some are other games

proper grail
#

That's just two that easily come to mind

zealous ridge
#

well the idea is, its a reference to the rare item system in borderlands

#

not nessecarily that every weapon has a congruent reference in other media

#

the concept borrows heavily from how borderlands handles it

#

many ideas are derived

foggy plover
#

basically

#

there is no system for consistency involved with them

#

they just

#

exist

zealous ridge
#

they really do

#

regardless, your point towards more summon content does not go unheard

proper grail
#

Give summoner some love in literally anything and I'll be happy, but a 1/8 difference seems rather glaring to me

zealous ridge
#

im sure many people would enjoy more summoner content in any capacity, rare item or not

#

ofc

#

if i was to be so bold

#

i would just make RIVs not exist

#

and move the interesting ideas to actual items

proper grail
#

That works

zealous ridge
#

and the boring or inconsequential ideas just be removed

proper grail
#

But it's staying most likely

zealous ridge
#

i wouldnt be surprised

#

calamity tends to hold on to all ideas, good and bad

#

perferring to at least give them new coats of paint above removal

#

which, can be a holdback sometimes

proper grail
#

Sullenly judges in Lorde

zealous ridge
#

lorde was a meme and you know it

#

it is one of the few exceptions and it is extremely easy to see why

#

chaos

proper grail
#

Oh definitely, it was a mockery of other mods boss design

zealous ridge
#

ofc

proper grail
#

Iirc it was removed because people started liking it lmao

zealous ridge
#

fuck no its because it was a bad idea

#

and it was a joke, which is why most people ate it up

proper grail
#

It was a purposely bad idea and people started praising it for uniqueness

#

Which defeated the whole point of the Lorde, so it went poof

zealous ridge
#

it was certainly unique but it was a far cry from a likeable idea

#

i feel

#

i highly doubt that removal hinged on the fact that people actually enjoyed the fight, and more on the fact that when you make a joke of yourself others will start making jokes of you

#

it was a memefest

#

not unlike moon lord's legs

#

regardless, as I said

proper grail
#

Completely true. But, in this case, I don't think RIVs are a bad thing for Calamity at all.

zealous ridge
#

removal is unlikely for RIVs

proper grail
#

I'm just looking for more Summoner ballance

zealous ridge
#

which is admirable

#

summoner is the nothing class in vanilla, speaking from "gameplay"

proper grail
#

Summoner is fun, but everyone tends to ignore it because of low damage minions (for their respective bosses), terrible defense and movement, and few options

zealous ridge
#

it lacks options, for sure

proper grail
#

Honestly Summoner should be the mobility class, not Rogue. Makes more sense imo

zealous ridge
#

i dont think calamity's summoner is low damage, per se

proper grail
#

Vanilla to be clear

zealous ridge
#

its finnicky, as it will almost always be with terraria minions

#

vanilla kind of fucked summoner even

#

in 1.4

#

just because they added a summon weapon that is by all accounts not summoner

proper grail
#

Calamity fixed that damage issue, but there's still a massive disparity between Summoner and everything else. Also fuck whips, they should be classified as a Flail derivative

zealous ridge
#

summoner, the way i see it

#

should be a disjointed damage class

#

focused less on doing damage directly from one's self, and more on keeping damage coming from different directions relative to you

#

right now, it only accomplishes this halfway

simple fog
#

HP increases can happen via settings -> mod configs -> calamity mod (no music) -> boss health percentage @ashen warren

ashen warren
#

oh right, thank you!

zealous ridge
#

ah yes, there are configs

simple fog
#

As for damage, the current damage they do in MP is sufficient enough and if you want more of a challenge, defiled can work, so can arma for ohko