#suggestions-discussion
1 messages Ā· Page 1051 of 1
Either that or just tools
it is a weapon In almost every sense except that it breaks walls
it is true melee
what did you use as a body armor? a hat?
Oh right
lol
So yeah
Just turn them into weapons
Who cares about non pick tools anyways
This is me with grax
is butchers chainsaw
butcher's chainsaw yes
And no one fucking cares about butchers chainsaw
i want to use butcher but not cutting trees all over the place
Accidentally mining walls while trying to get the grax boost

what did you use for body piece, altix?
actually volt crasher is essentially that but viable
I think grax should just be split
I think I showed it on the video
hovered over stuff briefly
grax boost should be a different item and the axe can stay around
I donāt mean item variants, nah
i can barely read it 
just a completely different item with the same utility and concept
itās like tyrants fury but actually not terrible
oh monk shirt
Yea thatās what Iād do
Hammer and axe tools are irrelevant tbh
wdym
At least past pml
like which one you have
yes
I think I added it to the listā¢ļø at some point fairly sure it's a public change
bc thatās very true
There just won't be that much difference to having lunar hamaxes to anything grax is
you can use molten
And ye, even molten is alright
it might not be a public change now that I think about it
the least you need at minimum usually for a hammer
Is pwn bc of altars
but axes donāt matter besides speed
I can personally say that grax true melee boost but having the fear of mining walls is a bit yeah, concerning. grax suffers from this too much
it chops a tree in 6 hits and less than a second, that's more than enough
Volt crasher isnāt as bad as grax and I mean this from experience
As in breaking walls
grax could be made to only mine walls and chop trees with right click
grax boost seems like a side effect to make sure some people actually use it
(you can't do that with volt crasher)
oof
Ben I literally told you that before I swear and you said no smh
well thatās not exactly the point Ben
imagine if waraxes get grax boost on hit, all the people do be using them again
Awesome!
The point is that they shouldnāt have tool stats in the first place because theyāre irrelevant
if grax tool stats were removed, I bet people would complain
nah
Well, let me clarify then
grax should stay as a tool, but boost should move to something actually not annoying to use
the boost is just combat stats when itās a tool which is illogical
so just remove grax boost
remove it from grax, yeah
brunge
Not even the thing has to change
depth crusher is not a real weapon tbh,,

I LITERALLY DONT UNDERSTAND DEPTH CRUSHER
it's basically a tool
then why does it turn into a sword
Why is it the earliest source of crush depth
why
no clue
all tools are swords
Itās bc it was an actual weapon before
(Have you seen older versions of Depth Crusher?)
yeah it was depth blade
oh you mean abyss blade, that's a depth blade relic
to be fair, not a great idea either
But why does depth retain the features of the weapon when itās just a tool now
prolly an oversight
and why does it upgrade into abyss blade
or something to make it more appealing
because that was the whole concept of the sprite?
you mean to tell me no one thought about this for like, months
if you smack someone with a depth hammer you would probbaly be crush depthed
it's in the name after all
Also ben we talked about Gauss Rifle being what.exe and Pulse Dragon being electric in disguise
wdym ben, like the idea is you make it into a sword from the big rock
the sprites were supposed to be a progression, you take the weapon and when you remake it better and better with the same materials
well yeah Iād say that was true for depth blade as well
the hammer thing was a secondary concept
I have an idea: having the hammer and axe power of the grax be toggleable via favoriting similar to how lore is
Hnng
that sounds
I think itās skirting around the issue lauren
even worse than the right click idea
R and L clicks can work too but weāll see how much Ben gets mad over it
I mean at this point the favorite toggle can be abused to fuck
tools doing damage to me just sounds like a lazy move
I really just think it should remove either tool functionality or the boost and or move the abilities around
alright well then my last option: remove the axe and hammer stuff from the grax entirely and put on a different weapon: winning
so if you mine stuff you still don't die when assaulted
That's the sugg lauren

kind of

Well shit
because you have a way to fend yourself, at it's core it's still a tool
Okay, Ark of the Elements is now an axe and a hammer.
esp. depth crusher
Okay, Elemental Axe is now an actual axe with right click
Ark of the crusher

Honestly that makes sense since I am controlling the elements
Crusher of the Elements
grax is more multipurposal but it is also not really a weapon
Boo
Who is going to use an ele axe as an axe? Bad idea
Speaking of Elem Axe
Now I reminded myself to sugg Elem Axe rework, in that it becomes a single minion with scaling size and damage the more minion slots used
m
But after the laser thing mayhaps
dunno bout that
Kinda cringe
I think itās ok ig
m
^
scaling is tough to deal with
I actually suggested a rework to "single" minions like immat a while back
like the ones that just summon one but it scales with how many empty slots u have
R and L clicks just seem the most practical though imo just look at the crafting like for grax... the fault is making a tool that powerful that it can be a weapon but still
Sirius has logarithmic equations because it's an overhead ig
saros less boring but still belugh
You have better control on how it attacks a bit
well I would like that pleas
channeling staff summons it over your head and it powers up over time while charging it
Releasing causes a stronk attack but the minion fades away
š³
So yeah, suggested something like that a while back, making stuff like immat no longer use a fixed amount of minion slots and no longer have only one at a time
@mint orchid Plaguebringer drops Plagued Fuel Pack, not PBG
Oh wait
I misread
yes

see here's the funny thing about Grax:
you're not using it on a boss anyway because it's like the most unsafe true melee option there is at that tier
I mean, you're not gonna use it to constantly deal dmg imo, it's more of "yeet I hit polter once with this thing, time to delete the boss with Proboscis with the bosst"
isn't that exclusively what it's for in a fight
is to whack once for buffs and then eat boss
Make the tool function toggled with visibility duh
You're telling me you don't equip Grax in your aux core slot?
but Lauren proposed something similar actually, favorite toggle
mfw ian is playing an entirely different mod
wait this isn't the Xenoblade 2 server
echde
god damnit ian
Something should be done about it though because I do think, and this was the case for me, the ability for grax and its precursors to axe/hammer stuff during battle just made me be a little....less likely to use them
Methinks we should just keep tools as tools and weapons as weapons
I think R and L clicks would just be the best option since 1. functionality is most likely not going to remove them and 2. the favoriting might be a bit, odd? though still viable
That'd also work
Too bad apparently R / L approach doesn't work on drill / chainsaw / jackhammer
I-
I am not gonna lie to you
So Hydraulic Volt Crasher is gonna be left out

this sounds like a really easily solvable issue
Alright, solve it magic man
don't keep your cursor within 2 inches of your charracter
Thomas I don't recognize you anymore
blammo! solved
I was leaning back from my screen and I thought you were Kirn for a sec
Needs more text wall
the Katelynn pfp has thrown like 80% of the people I talk to for a loop, it's the funniest shit to me
Who says he isn't?
You right
If we can clone rovers, we can put Kirn's brain in Thomas' body
šļø

Yeah I got my Rover cloneinator 9000 on me rn
Rover and his clones are basically scal and her clones situation tbh
Clone me a rover, make 'im do my homework
Nah we gotta put both Kirn and Thomas's brains in one two-headed body
ohno
oh fuck that noise
Let nothing go to waste.
Sounds like hell
I feel like they'd clash against one another too much

CATDOG CAT DOG
THOMKIRN THOMKIRN
Tomkirn
I would literally invent the fuckin'
conscious upload shit that Daedalus invented before he died
Thorn
purely to get outta that body

Fusion complete
THORN.
T H O R N

Boy I do love this consistently topical suggestion discussion channel
Okay this is WAY offtopic now but I don't expect better for this specific channel honestly
m
this is par for the course don't worry
Is it?
Go back to sugg things of that like
what chaotic being has been born here today
Thorn.
anyway yeah Grax is our current best hamaxe so it is unlikely that we're removing the functionality from it
What even is topic, other than yelling at each other about tiny forgettable details about the mod 
yelling at each other about pointless details about a mod for a terrible game is hilarious
it's the whole point of this channel
Why do you think we stick around?
Grax suffers this issue the most prominently since you actually want to use it for the grax boost, and having its tool functionality just impedes it
wait, people use Grax for boost?
ye
The real suggestion discussion is the friends we made along the way
The other weapons are touch and go on usage but due to grax giving an actual strong boost, it's needed and yes, of course. The boost for it is quite nice
Grax Boost is 
It ups damage, defense and some other things
no one's counting no-hitting I'm sure
Hell I would argue that the other direction is more desirable
Remove weapon functionality from Grax
Cuz yknow what Calamity doesn't have much of?
Tools
Yknow what Calamity a fucking lot of?
Weapons
DINGDINGDING! On the money
That can work but where would grax boost be put onto?
Fuck it
make Grax Boost a separate classless weapon based off it
murder it
something else cool lmao
holup
People use the Grax?
Descriptive answer Rover 
We don't need anything else, Laur
the fuck are you on
pillar hamaxes are hot trash compared to Grax
Suggestion: Thanos snap melee weapons
Reasoning: Too many of them competing for resources
at this point just make an explosive purely for bg walls
Imagine using hamaxes, just use fuckin BOMBS or a rocket launcher
bombs are insufficient
that's why dynamite
Halibut cannon with mortar rounds
^
So what you're telling me: Calamity should add post-ml explosives
I've seen the chaos of Fab running that combo
Mortar rounds are yes
I canāt believe this is Thomasā return to form
:)
Hmmmmnnnnng
I like
semi-exist again
Encore
He has R E T U R N E D
yey
lately I have not had the energy or patience to yell at people about why their ideas are terrible and how to make them less terrible so I've just been
lurking around as I regain my strength
So you're aging? got it boomer
boomer
boomer
God what a boomer
Ewww he's a boomer
Huh you are older than I thought but I digress
~~I canāt wait for Thomasā sugg to remove AoTC from the game
~~
do not test me
proceeds to beta test Thomas
I will make that sugg for a Wawa gift card that doesn't even work
that is how cheap it is to get me to make that sugg
that is how irrelevant the thoughts of the many are to me
Ark of the Cosmos is a stupid weapon and needs to either die or be seriously rethought
along with basically its entire tree
Agreed.
Meleeā¢ļø obliterated, only Murasama remains
It's not "melee" but people don't really want "melee" anyways

Thatās why itās called Meleeā¢ļø and true melee
They're split for a reason
because people are stupid
Bingo
So make AoTC Charged Blaster Cannon?
Si
meleeā¢ļø and melee are indeed quite different
the former exists for the people with -2 IQ who are salty that they have to actually learn how to play video games
and the latter is what melee is supposed to mean
Thomas is heated :p
no that's just the normal level of "everything is terrible"
^
People like projectile melee because True Melee is still hage inducing for huge sections of the game and works against adrenaline
That implies people who use melee actually get adrenaline
the only thing that could make it worse is if melee had a specialized mechanic to help with its tendency to get hit and then that mechanic was terrible by design
wouldn't that be funny
that emote is so good
If Rage ever became useful, maybe perception would change

Solution: Delete Rage and Adrenaline
No
I see no negatives to this solution 
You can delete Rage though, kinda sucks tbh
Imagine rewarding not getting hit
Your reward is that you're still breathing
Kids these days, puh
^
You want an additional reward for dodging moon lordās laser instead of just not being cut in half? Ridiculous
Back in my day, you got hit and you were glad
Society has evolved past the need for rage and adrenaline
Reject modernity
Return to Stress
Revert to 1.0
Return to Purple Destroyer/Devourer of Gods
Perfection
Only time this mod was good smh my head
Fox?
(or Falco)

yeah lets forget about yoyos, boomerangs and stuff
also
is it me or guns are useless compared to bows
and
bows are broken
Why did you drag this up 3 and a half hours later? Also boomerangs are dying in melee. Yo-yos are an excuse for merchandizing, and flails donāt even have the swing mechanic justifying them being āclose byā.
Think itās you
lol
depends on what we compare
i am more of an archer than a gunner
but in terms of stand still target and close range with pure dps
bows are noticeably better
for bosses
bows are still better-
also phantasm and phangasm are broken lol
maybe i am using archer + magic quiver too much
Thatās incredibly broad and not at all specific, and youāre already pretty biased from this
xd
based
Which is just a 
pretty sure guns are about equally as good as bows generally speaking
^
i tested every gun and bow possible in a recent death mode run
ye i agree
but it seems like bows are somehow better
???
Idk Iāve never noticed that really
well its my perspective ofc
so i wanted to see opinions
and see what is better
lets focus on post moon lord
my sugg got through pog
blossom flux 
i didnt use that during my last run
you should
a
while you're on that please use marksman bow
i forgot it existed during the run lol
poor hyena's donator item
if you didn't use the Blossom Flux you didn't test every gun and bow possible
^
lol
i agree
again
i am here to ask for opinions
and see what the hell did i miss
also why is every arrow bad compared to holy arrows before the upgrade
Opinions like ābows or gunsā is really just that. Matter of opinion.
they're both the same but the real question is what about launchers?
Unless you want to go through every bow and gun in the game and compare them.
idk why i havent used launchers and flame throwers
i was like
"i should use them lol"
also me
"bow"
mfw someone mentions dono weapons 
ye i used that over bows
lunch is here
great
ig i will test in a bit
bacc
ready for some terraria?
what should i compare phangasm to
prolly minigun and sdfmg
although testing anything post-ml for balance is
kinda pointless right now
lel
i wonder why yharon takes almost no damage from me
most hits deal 1 damage
idk anymore
i am probably doing something wrong
The magic of 120 defense and 24% dr

Stop trying to kill him with rocks
my phangasm is useless

xD
phangasm suffers from this
probably bc phangasm is a fast weapon
minigun is concerned slowers ig
probably bc of holy bullets
i used holy bullets
and vanquisher arrows
not sure what i did
but its not right
Just do the right thing smh
Sounds like cross mod problems
@worthy lintel I disagree because Grax is still useful for clearing out large chunk of walls
if you don't like the speed of it then use something else like Molten Hamaxe as you said
though the only thing that could be removed is the buff it gives which is so unnecessary
Nah I only use the Grax for building. If anything, it should be split into two different items
alternatively, move the axe/hammer functions to the right click instead
I think that weāve learned from Crystyl Crusher that that doesnāt work
Well, crystyl is massively fucked bc it breaks the shit out of blocks
fair point
wasnt there an idea to make right click toggle between them?
YES
But grax would have a lesser, but similar problem
like, suggested idea
caps oops
Crystyl doesnt work because red code screwed with beam attack and left click
That was what was taker about
I proposed that it just stay a hamaxe and move the boost to something else
eh, maybe
grax boost is not the same if it's not from grax
if it's from, say, another viable weapon like true tyrant's then it has to be adjusted in terms of balance and sprite
so that just means remove grax boost and make grax a generic hamaxe
but inherently I think that grax giving a combat boost in this fashion is just going to make it conflicting in its use
which can be splitting
ah yea i donāt think I mentioned my other proposal
kinda like the wings buff
Could make grax boost a tool buff
wings get combat buffs despite blatantly being meant for mobility
Yes
but a lot of people like it so it stays
the idea was that it was balancing out fucked spread of vanilla wing stats, no?
Of course, not as much needed anymore due to 1.4 stat reallocations
the stat is being kept after 1.4
I was thinking that was the case
so I think that disproves the main motive being that
well I donāt think that would mean it wasnāt initially made with that in mind, at least
of course that isnāt the purpose now, considering itās being kept after the balance changes
fact of the day is that people dont like generic
In any case, I have to say I disagree with it staying in a full capacity
yes, thatās the idea here I feel
With the wings
so tools getting unique effects will probbaly be normalized
instead of being removed
but ultimately I donāt think something has to go against its purpose as an item to be āuniqueā
and yeah, I would enjoy that a lot
but I think the most consistent solution here would be just to move the grax boost if it needs to stay in its current form
And give grax a similar ability but have it boost tool use in some way
war axe and volt crasher similarly have tool use functionality, and I think war axe is the most forgivable here because itās an early item and it isnāt too... annoying to use in combat, even if trees may break it isnāt too bad bc itās slow
volt crasher is also less of an issue, but can still be a bother in walled areas
a few people have discussed how grax is the worst of these
bot's dying way more often than in the past 
bot has been slowly been dying of old age
I feel like I involuntarily abused suggbot enough to the point where it don't wanna work anymore

We had to take the bot to therapy

he lives!
yay.
pog!

oh yea was umbraphile darksun discussed btw
bc I like the idea, class armors are always great for variety
I remember the uhh true statis armor suggestion lmao
Not that I can recall past "why darksun specifically" from philo
god damn quite a while ago
yea
so, umbraphile Iām unsure about
Mainly I donāt know if it needs to be upgraded from umbra
See the last line
Was gonna mention fearmonger, yes
also darksun fragments being in the recipe is inconsequential in this case
but the thematic argument that Feedza presented was enough to convince me at the time 

because itās basically just another way of saying itās late game

- Thematics (the Umbraphile armor upgrade wouldn't work as well without the mention of Darksun)
- I wanna account for whatever Fab said, yes, hence why I'm not pointing at the progression point, I'm pointing at the material.
From yesterday
thematically it certainly is understandable
"whatever Fab said" being the Darksun retier
and yes, considering discussion about darksun being moved to dog
which Iām fully on board with by the way
(Please make an actual dedicated Silva material (Silva Leafš³))
š«
I think it being post dog is in line with other armors here
Prismatic is wacky tho
But is it even an upgrade to another armor
:gunpoint:
Prismatic is a standalone armor
That s what I remembered
The examples I sent there is primarily for highlighting the current (probably) class armors pml
yea ig
Fearmonger is technically one (for summoner), but it's actually intended for summon multiclass
itās donator, for one, and also, itās not an armor upgrade so itās hard for me to agree with it being a good example per se
So I just added (somewhat) because yes
monger is summoner with more utility with other classes
I donāt really understand why itās built with that specifically in mind
Like the best way to make summoner good is to make it less of its own class??????
doesnāt make sense to me
because effectively, itās a damage boost for anything that isnāt summon weapon
Also I mention a new material there
Because there literally isnāt even material bloat post-ml
In fact thereās general content depravation there
Idk if thatās the right term lol
how exactly do you disagree?
but the existing materials are used really badly
there isnāt material bloat in post ml
a lot of the materials feel like they are only relevant because they are in recipes that they dont even matter in
To quote altix regarding Fearmonger:
it's also summoner tank
therefore fearmonger is actually an illegally designed armor that is actually good
Yea that would be fine if it was summon tank
Or you could dare make it a bit more focused on sentry
Hang on was the sugg posting removed again?
which one..?
what
it exists
sugg nitwit in real
No
good
It's just disappearing from my dashboard. The other suggestion things are working tho so it's prolly just a discord bug
Most likely
pisscord, Inc.
Anyways, umbraphile upgrade cool
Pain

nah
yah
pay 100 dollar for shitty joke
yes
I don't think donators can call their dedicated items by their name
otherwise there would be a lot of cringe
I am donating for "Lemon Zest" which is my super op epic sword
post scal
Iām still thinking on the armored digger thing
indeed
I think it became usual by now
https://i.gyazo.com/bcf5e1df84b3e858cc77bdf984434efe.gif well its alive enough to remove my exclamation from a sugg 
Yeah, that happened multiple times
A couple of people said to suggest it
@silk echo that would be cool, but...
...profaned guardians don't have cocoons...
#suggestions-voting message this has 200, found it while scrolling
should i ping someone?
cough cough eventually
bluechecks aren't delivered
shh
@wide patrol you need more reasoning
time to ask around
I think the rest will serve as padding
why is this
this feels incomplete
you need to be a bit more descriptive
i thought this was changed
i agree it doesn't need all that much reasoning because the premise is super simple but a little more description of the issue would be good
i don't see anything in changelogs about it
side effect of luxors But yeah the sound can be capped but it needs to be more detailed than this one liner
it was relevant a while ago so i guess people just stopped complaining about it then
ask in dev
o shid you're right i can do that now

There was still nothing about it
ye sorry, ill try and describe it better real quick
How do I describe this in a way that it fits in suggestion posting?
holy fucking piece of shit
o
Sounds like my aux.



note: spam clicking, not holding
you could actually have that video in your sugg
oh you can?
oh right i forgot to mute my mic
When using the luxors in confined spaces where many projectiles can rebound, the audio ends up becoming very loud and distorted to the point it becomes unbearable. See video below
something like this could work with slight modifications
only caves
only caves what?
[WARNING: Loud sounds]
right, sorry i forgot to mark that as a sound warning
It's any confined space really, not just caves
for me its only caves
I mean at this point, you're kinda just spamming it on purpose inside blocks for max amount of bounces
it still shouldn't sound like that
Audio crunching basically
just disable spam clicking hugebrain
I realized my suggestion was worded incorrectly
just like that sentance...
I meant to talk about the profaned soul crystal, not the profaned soul artifact
Feel free to edit it within the 24hr period of its initial post
So I corrected it
@rose jewel can you not meme in #suggestions-posting please
Oh did I accidentally post pls meme in this
Sorry I meant to do it in a different server
Iāll try not to do it again
so what happens when your suggestion gets 200+ votes?
It gets sent to the dev server, where the devs vote on what happens to it iirc
correct
if the devs have an overall consensus of approval/disapproval, the sugg gets marked with š or š« respectively
if there's a stalemate/no strong opinion, there is no marker
and then it gets a š when it's finally implemented
(this is also all in the pins)
if* it's finally implemented
what is the usual time period until a suggestion post is put into voting
24 hours
24 hours
about 24 hours?
always
ah
Unless a mod decides to approve it earlier
I was a biiit faster 
wym
I sent "24 hours" just before you did
pls don't hit me I'm behaving like a 5 year old
3rd party
Demik wins 

so i noticed something in the pins
pisscord
yeah the bot auto approves suggs after exactly 24 hours
can someone tell me when šļø was added to suggposting
(when it's behaving properly)
because i've never seen this in my life
uhhh Amber did it recently while doing some maintenance
a long time ago, but it didn't work iirc
She only announced its existence like a month ago?
the bot only reacted with it once
wait
the bot (theoretically) reacts with it if it detects the title is no bueno?
yeah
when there was that sugg that had a lot of whitespace instead of a linebreak
I think it places it when it gets a "Bad Request" response from the API
which is usually when a limit is exceeded
which is usually when the message is wonky
I would test it but I think the bot is having a stroke atm anyway

Just blame discord and move on with it 
pisscord
bot is doing funny, ye
I mean it sorta worked
i suppose we can always react with it ourselves if necessary
yeah we can do it ourselves
or it just can't determine that a sugg needs to be yeeted
I can just test it rn to see whether it can deliver
but we can just wait for 2 more hours to see if it'd break again
I think testing won't hurt

naisu
okay so @wide patrol turns out that a) the sound can't really be reduced anyways because it's a vanilla sound, and b) even if it were possible Fab said it won't be changing anyways, at least for the foreseeable future
plus as ben said, it's a bit difficult to get it to the position where it does that anyways
i see
you can delete the sound file from the game's files
@clever dagger make it "blown up in hardmode" because brimstone crags have some hardmode loot buried in them
Philosopher's Stone
ah i see
There's the pole warpers sugg
I don't know I took this off of google in a moment's notice

I should probably pitch up a Gauss Rifle rework later (and probably Pulse Dragon reskin on its lighting and electric projectiles)
Rifle because there's nothing about Gauss Rifle that says "Gauss" not that it's a truly definitive category anyways
And Pulse Dragon because it's supposed to be categorized as "pulse", yet it spawns Electrosphere projectiles

hey look man it's just the name
It's not only the name actually
As you can see here, the organization is based off class, tiers and the "type" of these weapons
1 weapon of each types per class and tier
are the colors what the item color is or

gauss (magnetic)
electricity (organic damage)
laser (less damage vs high def)
pulse (inorganic damage)
plasma (more damage vs high def)
Gauss is yellow, elec is blue, laser is red, pulse is purp, plasma is green
Depends on what they'd want gauss type would be
But I see them as the "neutral" cases
All things aside, I always see pole warpers as underwhelming, both statistically and visually
I guess Gauss Dagger can be a starting point to develop on Gauss
my english is kinda failing 
And that also reminded me to sugg about making arsenal weapons have different rarities by their type
holy shit I have a lot in queue but either way
no more rarity fuckery please 
Stuff like Gauss Dagger and Wave Pounder can be Pale Yellow for example
Arsenal rarity is already excluded from rarity progression anyways
mfw u wanna make rarity into a visual aspect of the weapon rather than something representing it's actual tier

that seems unnecessarily complicated tbh
also considering there are only 5 of each weapon type atm
it seems like it's not worth the effort
how much effort does speccial rarity take
likely minimal
This is already the case with dev weapons 
but at the same time, the amount of value splitting up rarities would provide is even less than the minimal effort required 
yea because dev weapons are the latest tier, and dev weapons have to be coolā¢ļø
Each unique rarity has to be programmed in a certain way to pulse
dev weapons must "not be like other weapons" 
I've seen the code in the files
ofc you have
Me when
Me when Scarlet Devil is more bland than Final Dawn, just dumb high dmg and 2hoe ref
you decompiled calamity 

dev weapons can do whatever the hell they want
scarlet devil is just javelin mixed with bomb that trails funni orb
draedon weps cannot 
And again, 2hoe ref
or can they 
That leads me back to Gauss Rifle and Pulse Dragon
Inconsistent lil shits
š³
btw fun fact
i was testing gauss rifle today
and if you split it with elemental quiver, you can time it so the beam splits, becomes classless damage, then creates an explosion of ranged damage, which can split yet again
and its funny 
but also looks cool
can I resugg this?
I don't think cal needs to do that, especially since another minor qol mod that does exactly that exists
^
what's the name of said mod
fargo's mutant?

hmm.
mmhmm.
uhh, I guess its fine.
Was doing OD on stealth rogue with a couple options
Valediction, The Reaper, Time Bolt and Jaws of Oblivion
Turns out the jaws are straight up bad
That makes sense
Valediction doesn't work as well on single targets like OD
The Reaper is best for most ocassions
While Time Bolt shreds OD in his tired state
Ok so Iām thinking for jaws
I should probably eventually get around to making stealth strike docā¢, not for suggestions, but I can yeet this to devs every now and then

Yea
I have a sugg idea. For rouge weapons that lack proper stealth strikes how bout making the projectile travel for a further distance. For example: Fallen paladin's hammer's stealth strikes travels twice as far?. Its not much but its better than a simple dmg increase imo.
well, the hammer will be melee now
Mostly bc isnāt that weapon just gonna be melee now
The example won't work because hammers will be melee in 1.5
Yeah
mhm
nanoblack reaper will be rogue afaik
Check pins in #calamity-mod-talk
dunno what they will do with it
Itās bc trying to remove melee rogue variants
bruh
basically hammers + knives are melee
rouge only gonna have 2 scal weapons then
red devil and reaper?
Ye
tbh they are both pretty good
so i dont think theres a big need for any more, atm
yea
Not too much, I suppose
also melee has fuck ton of scal weapons yea
Thatās more a melee problem everywhere in any case
melee always gets a fuck ton of weapons tbh, its just how melee works
exactly lol
no itās how calamity works lol
summon and rouge need love imo.
dev weapons, what did you expect
i mean even in vanilla, melee gets more praise then most classes

Nope, it's a common case for most content mods
yeah
Melee⢠is a common thing
not even praise just more copied content
itās a bad precedent but it is hard to deny itās a thing
cause Terraria was always associated with melee, as I remember
Itās why modded boss design is usually not much better than vanilla
I need to work on my main mod, which makes everything melee true melee oriented
well they were early ass additions bc they were easy

but all of them are the fucking same

its the same sword but bigger
Okay anyway, this channel shows its King of Derail⢠status again
Back to suggs heathen
beam swords are just terra blade but badder, which iirc fabsol intends to change (was kinda talked about in #calamity-mod-talk i think?)
Point is itās an issue but itās hard to really fix at this point
^
we just have to live with the fact of melee is mixed class but bonus gaining
I would rather not, but back to jaws
yes theyāre bad
vampire knives but blue and debuffs and no lifesteal
so, bad lmao
Jaws might probably be decent on spam vs OD since you have usually clear path to hit him with all teeth per shot
But the weapon is too oriented around spam
And the stealth strike doesn't really fix this
Could make jaws sequential volleys of knives at higher velocity and projectile density
tbh as much as i prefer spam, some stealth strikes are way cooler and better, kinda sad this weapon has a meh strike
I can definitely attest to Nychthemeron having god stealth
w/ strike








