#suggestions-discussion

1 messages · Page 1046 of 1

glass sentinel
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it isnt

velvet locust
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great, my brain isnt working

glass sentinel
earnest cape
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\ moment

glass sentinel
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shut

river path
summer sentinel
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a little late on this but elemental blaster is already getting nerfed whilst flattening/balancing the postml tier so yeah

river path
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awsome

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was doing a ranger run and realised that all other weapons felt kinda worthless when i had it

cobalt pewter
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Maybe a disclaimer can be done about balance suggs?

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Since post-ML balance will be changed completely and not up to suggestions until 1.5

heady storm
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Balance suggestions in general should be brought to testers.

summer sentinel
cobalt pewter
alpine trench
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so i heard some where that in the future you will be able to spare supreme calamitas and possibly draedon when "he's" added i assume you will spare supreme calamitas during the part where shes powerless on the ground maybe a dialog box pops up and lets you choose and maybe that becomes a cutscene will there be cutscenes i hope so that would be amazing

cobalt pewter
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....

alpine trench
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however it was just a thing it was not confirmed

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i mean cutscenes would be a cool thing post 1.4 update

summer sentinel
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Draedon will be a boss that is pre-SCal and that's all that's been confirmed as of now

alpine trench
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i knew that

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like i said i just heard this

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however sparing bosses could be interesting

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like having calamitas in her human form as an npc

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if you spare her you could possibly get different items

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i dunno man

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calamity has lore imagine cutscenes showing the lore ingame

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is this a stupid idea?

cobalt pewter
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Yes.

alpine trench
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it is?

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oh ok

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why is it bad

river glen
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its a duke weapon

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that is outclassed

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by weapns an entire tier below it

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its slow

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its weak

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and compare it to drops from fishron like fishron wings, tsusnami, flairon

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u see that its really bad

wispy river
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@alpine trench its a good idea just not realistic for terraria

alpine trench
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yeah thats the thing i was worried about

river glen
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and isnt stellar knife better than decapitator

cobalt pewter
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Yes

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As well as Fantasy Talismans

river glen
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i mentioned it

cobalt pewter
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As well as nychthemeron

river glen
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in my suggesion

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and totality breakers as well

alpine trench
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because theres only so much you can do with a passion project as there working for free

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they will have to overhaul summoner for 1.4 due to whips

wispy river
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i think summonor is weak especially early game

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in calamity

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later game its ok

river glen
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its way better than in vanilla

alpine trench
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like guys i gotta remember that these devs are people

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calamity can be beat summoner only

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i wonder who will replace dm dokuro

river glen
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bruh

wispy river
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replace?

river glen
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also buff vanilla spears

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FUCKING GARB

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none of them are good

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u can maybe pick out some that have a niche

wispy river
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dont say daybreak

alpine trench
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also this is an outragous wish but i wish calamity wasnt a mod but it's own game however it's already a mod so this will prob not happen anytime soon

river glen
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daybreak isnt a spear

wispy river
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its bad pecause solar eruption is better

summer sentinel
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duke's decap got regular kill times so I think it's fine as it is since you're most like be using it for ravager and LC since for AD you'd just use star of destruction (this is with avg setups)

alpine trench
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still i wonder how 1.4 will alter calamity

wispy river
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everyone does

alpine trench
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yeah

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i just really really like theorising

wispy river
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yeah same

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ok wrong chat

river glen
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BRUH

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i cant believe

wispy river
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were getting off topic

river glen
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that duke gets avg kill time

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its so subpar

alpine trench
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what even is the topic again sorry im forgetful as fuck

river glen
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¯_(ツ)_/¯

summer sentinel
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duke's decap isn't subpar it's decent echmega

river glen
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since when

cobalt pewter
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That shit takes too much effort to use for a "decent" reward

river glen
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its slow

wispy river
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[]~( ̄▽ ̄)~[]~( ̄▽ ̄)~

river glen
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and its hard to hit

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its litterally bubble gun then

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its a slower stellar knife

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and weaker

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there is no reason

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to use it

summer sentinel
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You throw the decap and you soret of let rav run into it, as for LC, you make him run into it/hit him while he's sort of in idle phase, but it's mainly a wep for rav since lc is a bit speedy

river glen
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but that is so specific

alpine trench
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i think the topic was sparing bosses

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i mean adding sparing couldnt be impossable dialogue box could work

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if you dont choose spare you just kill calamitas like normal

river glen
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bruh

alpine trench
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if you spare new npc

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im not a coder though

river glen
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but why

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that just ruins it

cobalt pewter
wispy river
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the real question is is queen slime gonna be harder than slime god

summer sentinel
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here let me get specific kill times for it but I think it's fine:
Ravager: 3:20
Lunatic Cultist: 2:12
3 warding/3 menacing, potions where: well fed, rage, wrath, cursed inferno
(both times here are close to average)

wispy river
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because that makes no sense

river glen
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close to average

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dosent mean average

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and ur lsting a specific scenario

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where it is good

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which is not always

alpine trench
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look the lyrics of stained brutal calamity have "are you sure your morals are correct?"

river glen
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that makes no sense tho

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what are the other weapons then feynman

summer sentinel
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well yeah, close enough being to +/- 15s or so, and the situation isn't necessarily specific: it's a gauge on how the weapon is performing on avg setups meaning people can minimax it more

river glen
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if its so clsoe to averag

wispy river
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no seriously is queen slime gonna be harder than slime god i just keep thinking about it

summer sentinel
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I don't have that information but, you can provide your own tests and see what the result is but I'll see what the devs have to say about a buff on decap

river glen
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@wispy river hardmode vs pre hardmode

alpine trench
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also why doesnt my idea of supreme calamitas make no sense?

river glen
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feynman i cant do it, i have projects and exams and prob u do to, but then why u have duke specifically

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but not other weapons

wispy river
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no just its a god vs a queen

river glen
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@alpine trench why does the idea of sparring bosses make no sense

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in terraria

alpine trench
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it makes sense for calamitas's lore

earnest cape
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i mean lore isn't everything

summer sentinel
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It was just the weapon at the time that needed buffing, as there are other balancing priorities right now to look at

cobalt pewter
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Rogue generally has bad options post golem, pre cultists

wispy river
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wait thats illegal

cobalt pewter
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Reason why people prefer to use stuff from earlier

river glen
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stellar knife

cobalt pewter
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Like Fantasy Talismans, or Stellar Knife

earnest cape
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the syringe is pretty underwhelming

river glen
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wut was that

wispy river
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you cant post 2 suggestion that close together

river glen
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where does it say that

earnest cape
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@atomic crag bruh

ashen warren
atomic crag
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Pls

wispy river
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oh i thought i saw that when reading

earnest cape
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You just posted cringe

cobalt pewter
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Maybe looking at post Golem rogue weapons can be an option in general?

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@atomic crag check pins

earnest cape
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time to die

wispy river
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well thats getting flagged for having an issue

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or that

heady storm
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It's getting deleted for being a don't anyway.

atomic crag
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Already has

wispy river
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its been almost 24 hours since my suggestion

earnest cape
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Yes

cobalt pewter
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Yeah I don't particularly use any of the rogue weapons post Golem, pre Cultist, these are either bland (Cranium and Decap), straight up bad (The Syringe), or Malachite.

earnest cape
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Malachite is decent-ish

river glen
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malachite needs less i frames

earnest cape
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corpus advertor is dumb CompleteFailure

cobalt pewter
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For a legendary.

wispy river
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malechite is good same with corupus

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for the drop rate

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no

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fallen paladins hamme

earnest cape
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corpus heals more than empyrian knives

cobalt pewter
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I'm disregarding hybrids for now, since they'll no longer be hybrids

earnest cape
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a hardmode weapon better than endgame post moon lord weapon

cobalt pewter
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On next patch

earnest cape
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Oh yeah this is big brain time

cobalt pewter
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plus they don't have stealth strikes

earnest cape
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fair

cobalt pewter
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Like, who even unironically uses Epidemic Shredder

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I always forgot about it until I need to make Celestus

earnest cape
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imagine

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especially alpha virus

cobalt pewter
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That one's just

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Hnnng

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Generally imo post Golem (pure) rogue weapons need to be looked at

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Be it spam or stealth

earnest cape
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yeh

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very bad and very underdeveloped

wispy river
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i kinda dissagree

earnest cape
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go on

wispy river
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compared to other classes its decent

zenith hazel
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I feel like we might as well make a pin at this point

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to like, not suggest buffing/nerfing weps

cobalt pewter
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Brav no one reads pins

zenith hazel
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ok, sugg don't then

wispy river
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i do

earnest cape
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sadly

cobalt pewter
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Yes

zenith hazel
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then I can shoot it down immediately

summer sentinel
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because of other priorities right now Brav but also since it's oddly specific or?

heady storm
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Converse with Rover about it Brav.

zenith hazel
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because we're going through every single cal weapon anyway

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I really don't see the point in having a sugg like that

earnest cape
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we'll see

zenith hazel
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or an idea like "hey you should look over this tier of weapons"

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obviously we're gonna do that

cobalt pewter
zenith hazel
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I shouldn't have to mention this again and again

alpine trench
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ok do you guys wanna theorise what the future of calamity is/talk about what we would personally want from it

zenith hazel
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not the channel for it

alpine trench
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which channel

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do i go to

violet dagger
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would be the right place

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most likely

summer sentinel
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If you want to "theorize" about future of calaimty, lore discussion might be somewhere to talk about the cal lore, cmt can also work as long as the topic is calamity

earnest cape
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^

zenith hazel
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@hollow shell any qualms about making a pin here saying weapon buffing/nerfing suggestions are unnecessary considering we're going to be testing/rebalancing every single cal weapon (some vanilla ones too maybe) next update anyway?

hollow shell
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I mean, are the suggs at least not moderately useful for showing testers what issues have been noticed by the public?

hot zephyr
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It's a good idea for a pin, but tbh most people suggesting weapon changes probably haven't and won't be reading pins

cobalt pewter
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And we come back to Discord's extremely flawed pin system

hollow shell
cobalt pewter
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Byeah

hot zephyr
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The server itself could probably clean up the pins tbh

earnest cape
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imagine reading pins CompleteFailure

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-literally everyone using discord

hot zephyr
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@earnest cape Read pins or I'll send you to the reddit dimension

cobalt pewter
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Some important stuff can def be repinned

earnest cape
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:boohoo:

cobalt pewter
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Here has probably the cleanest pins

hot zephyr
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Even though most of them are funny

earnest cape
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gee I wonder why

zenith hazel
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it's not really useful when we're gonna cover everything anyway

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think about it

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does it really matter?

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if anything, you're better off suggesting acc reworks

cobalt pewter
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Raider's Talisman rework question mark

hot zephyr
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Feedzuh and IHS just sensed a disturbance

cobalt pewter
unreal viper
hot zephyr
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And Feed, I've tried crying

unreal viper
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All three of us have I think

cobalt pewter
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I think I didn't do much with Raider's aside from making it not a brunge farming acc that erases when you die

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Lemme get my sugg

unreal viper
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But in the end, nothing really changed.

cobalt pewter
hot zephyr
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Literally the three of us spend time crafting potential RT reworks, no stars. But when I suggest moving the fuckin' shrine chest one block to the right. Bam. 200+ stars.

cobalt pewter
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112 stars on that sugg smugyon

earnest cape
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113*

zenith hazel
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OCD is apparently rampant in our community

hot zephyr
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230 stars on the shrine SADGE

earnest cape
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I think that can be said for mostly anyone HyperFailure

radiant meadow
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shrine thing probably isn't happening anyways

cobalt pewter
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rip

hot zephyr
earnest cape
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hage inded

radiant meadow
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world gen is one of those things, if it ain't broke, don't try and break it

hot zephyr
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It's already broken

earnest cape
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I thought it's already broken

radiant meadow
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well then don't make it worse >:C

cobalt pewter
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I'm holding off on suggesting a rip and tear and rebuild to CotBG, since Ozz has reassured me on a pog rework

earnest cape
hot zephyr
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No, it's broken because ya'll followed Red's bad symmetry

earnest cape
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damn

hot zephyr
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You can fix worldgen by fixing shrines HDfailure

cobalt pewter
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Tho I suggested something about rebranding Auric Tesla armor's effects

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So it doesn't feel cheap that it's using old armor effects

earnest cape
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I think I may remember that

hot zephyr
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tbh a lot of endgame changes seem kinda "eh" because there seems to be constant changes/planned changes to endgame

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I'd be more surprised if Auric wasn't changed

cobalt pewter
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Fair fair

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time to dive into cal accessories and rip them apart

earnest cape
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I'd be surprised if they actually added more weapons for prescal rogue

hot zephyr
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Do it, Feed

cobalt pewter
hot zephyr
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~~Cryostone hage ~~

cobalt pewter
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HotE materials are a fuck

earnest cape
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kelvin catalyst*

cobalt pewter
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tbh

hot zephyr
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~~Vital Jelly hage ~~

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90% of the absorber items

earnest cape
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cryostone is only used for kelvin catalyst imo

cobalt pewter
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And HotE

earnest cape
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heart of the element is good and all

hot zephyr
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Literally all of the on-hit effects in the game are terrible

cobalt pewter
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Sand suggested smth about on-hit effects as well iirc

radiant meadow
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Amidias' Spark is okay if you get it early enough or want to meme on DS, but other than that, most are not super good.

cobalt pewter
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Along the lines of making them not suck

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Byeah, Amidias named stuff should be sold from Amidias because what

earnest cape
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poor worms

radiant meadow
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useful for keeping weak enemies out of your hair during downtimes like when building though

hot zephyr
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Like... look at Giant Shell. it's bad

cobalt pewter
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Yeah Spark isn't the worst thing there

earnest cape
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building arena with enemy spawns on hage

hot zephyr
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Sea Shell is just bad Deep Diver

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Rover Drive is bad

cobalt pewter
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Too bad Absorber and the upgrades don't inherit an upgraded version on Rover Drive

hot zephyr
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(sorry Rover)

cobalt pewter
earnest cape
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rover drive is decent if you get it early enough although it only functions as a filler acc imo

radiant meadow
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Rover Drive is also within like the first 10 minutes tbf

hot zephyr
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There could be changes to Rover Drive to make it better

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Because I'm pretty sure the game is hardcoded to only make the barrier appear when you aren't at risk of taking a hit HDfailure

radiant meadow
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but for such an early game acc, not sure if it really needs to be better

hot zephyr
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Rover Drive could actually be a good on-hit accessory if taking a hit caused the shield to deploy early

cobalt pewter
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takes damage
Rover Drive shield pops up afterwards
I no longer take damage
Shield down
I immediately take damage

earnest cape
cobalt pewter
#

hnng

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Personally having on-hit buffs apply like Hide of Deus (the higher the dmg you take, the longer the duration of the buffs) would make them significantly better

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So in case Rover Drive becomes an on-hit acc, the higher the damage you took, the longer the shield will last

hot zephyr
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It doesn't even need to change that much

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Keep it exactly the same, but taking a hit deploys the shield and resets the cooldown

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You'd still take the same damage for the first hit, but you could get some defense in a pinch if you're getting hit multiple times

earnest cape
hot zephyr
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So lets say, it's got 8 seconds until it appears again

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Taking a hit will instantly deploy the barrier for ten seconds, and then you'll have to wait the standard 20 seconds

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Taking an additional hit during the recharge won't summon it again

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Fungal Charapace could have a weaker version of the fungal spores always active; so you'd emit weaker fungi when you aren't damaged

radiant meadow
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so like spore sac kinda but they don't move

hot zephyr
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Yes

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Craw Carapace could be changed to instead of being shitty thorns potion, instead getting hit gives the enemy damage vulnerability for a shortt time

cobalt pewter
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Like Hyphae Rod?

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For Fungal

hot zephyr
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Giant Shell is cool, but will be butchered once the Movement Speed rework is in

cobalt pewter
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I mean that'll be rebalanced in movespeed nerf ig

hot zephyr
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Like, enjoy having 15% less max speed, and jump speed for equipping a mediocre pre-hm accessory when, at that stage of the game, movement heavily dictates difficulty

cobalt pewter
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Along with Fabled HahaYes

hot zephyr
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lol fabled tortoise shell + mollusk armor

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tbh Fabled Tortoise Shell is literally just the good aspects of the absorber's recipe combined

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Giant Tortoise Shell is literally an F tier accessory though

sleek hornet
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Fabled tortoise shell, titanium helmet, mollusk srmor and legging with warding and a couple buffs and accs you can get 200 def pre-hm boss

hot zephyr
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Anomura Fungus needs to be able to spawn in underground mushroom biome in pre-hm so you can get Fungal Charapace before Hardmode without having to create an artificial surface mushroom biome.

radiant meadow
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move it to a crabulon drop maybe?

sleek hornet
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but why? surface artificial mushroom biome pre hm is 1. not that hard to do, 2. if it did spawn inunderground biome, it wil bw pain in the ass to transverse trough that because the enemies are really strong for early pre-hm

hot zephyr
#

Just reduce their health/damage in pre-hm

hot zephyr
sleek hornet
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hm.. yeah probably

cobalt pewter
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Actually lemme actually check existing accessories to rip and tear while y'all are discussing absorber mats

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Ah fuck, The Amalgam.

earnest cape
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don't they spawn in the surface at any time

cobalt pewter
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Been plaguing my mind for a while, but at the very least I always think the acc needs a new, revamped minion with it

hot zephyr
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Yes

hot zephyr
earnest cape
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ah yes, I do like living rainbow dye

cobalt pewter
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HotE material

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hnnnnnnnnnnng

sleek hornet
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its "just a material ™️"

cobalt pewter
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I don't wanna set another precedent that will lead to 3-5 HotE material suggs in one sitting

hot zephyr
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swap Fungal Symbiote and Fungal Clump lel

summer sentinel
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didn't even know that mob was post crabulon only

earnest cape
#

wait wha

radiant meadow
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Its not

earnest cape
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huh

radiant meadow
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Anomura fungus is a vanilla enemy

hot zephyr
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It's hardmode and beyond if you want it to spawn underground

summer sentinel
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I read the rest of the sugg, my question got answered

hot zephyr
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Any major flaws in it, Lauren?

radiant meadow
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They could spawn only post crab underground though

summer sentinel
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I see no issue in it

hot zephyr
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imagine if the crimson/corrupt flask gave your attacks a very small change to inflict cursed flames/ichor

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The Ambrosial Amp is actually a good example of having most/all of it's materials be useful

earnest cape
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the only one I care about is archaic powder

hot zephyr
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If the pre-hardmode accessory meta wasn't so clogged with must-haves, I could see Living Dew being used

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Corrupt/Crimson flasks are so easy to make now, they're actually useful when fighting the evil bosses

earnest cape
#

a lot easier to make

hot zephyr
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Radiant Ooze is the shitty one though

cobalt pewter
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I wanted to think of something for Badge of Bravery

earnest cape
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imagine

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hmm

cobalt pewter
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But I still can't wrap my head around the concept of RIVs in general

hot zephyr
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Most RIVs need to replace their standard variants

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Since usually they're just better accessories

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like, compare the Shield of the Ocean (mediocre) to the Deep Diver (A+ accessory)

cobalt pewter
#

Samurai Badge is remotely more interesting than Badge of Bravery yes

earnest cape
#

deep diver is S accessory

hot zephyr
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Conference Call is literally just Conclave Crossfire but better

earnest cape
#

and good reference

cobalt pewter
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seems like I'll end up suggesting a rework to RIVs in general in this case

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Hnnng

hot zephyr
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Eye of Magnus and Lunic Eye are barely even related lol

earnest cape
#

eye of magnus is more of a reference LUL

cobalt pewter
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And for the context of RIVs, Skullmasher can carry you throughout both Yharon phases while Anti-materiel is just there

hot zephyr
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Thorn Blossom is CBT to farm

earnest cape
#

speaking about dog drops, norfleet

cobalt pewter
#

Star Cannon upgrades do suck for the most part

earnest cape
cobalt pewter
#

Starfleet is only used to get The Storm from SW

earnest cape
#

yeh

cobalt pewter
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But Fab is planning to buff the weapon so ye

summer sentinel
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Flasks are already really easy to make for melee and rogue, don't need the small chance at all lol

earnest cape
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I hope the star cannon upgrades are made better

cobalt pewter
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calamity flasks when

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🔫

earnest cape
hot zephyr
cobalt pewter
#

Corruption and Crimson Flasks

hot zephyr
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not the melee/rogue potions

cobalt pewter
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Mutated Truffle seems like an ech accesory to me

summer sentinel
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(yeah I meant for the ampoule flasks)

hot zephyr
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Then what does Melee and Rogue have to do with em?

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I'm more suggesting the feature so that you can inflict cursed flames/ichor earlygame

zenith hazel
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what's the downside?

hot zephyr
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consuming an accessory slot

earnest cape
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I mean

zenith hazel
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there has to be a bigger downside than that tbh

earnest cape
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acc slots are pretty valuable in prehm

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¯_(ツ)_/¯

zenith hazel
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perfs lore giving ichor in the crimson is already pretty big

hot zephyr
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I mean, look at pre-hardmode which has the least amount of acc slots and the biggest gap in accessory quality (compare BoB, frog leg, dash, to something like craw carapace)

zenith hazel
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and you only need 3 accs to beat pre-hm anyway: cs/soc, bob, frostspark

summer sentinel
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what I mean Ian is that the small chance doesn't need to be there tbh since there are more concrete ways of getting ichor/cursed inferno debuffs, such as flasks, or golden shower/cursed inferno tomes and them bullets/arrows, and golden gun

hot zephyr
#

but those are all hardmode

summer sentinel
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well looking at what Brav had just mentioned: the lore is big enough already, and giving those debuffs in prehm just seem a little much

hot zephyr
#

Perf lore is strong because it's consistent

earnest cape
#

maybe a less effective version of the debuff?

hot zephyr
#

and has no real downsides

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I was thinking the ichor/cursed flame would only last for 1/0.5s

earnest cape
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or you only have a small chance for you weapons to actually inflict th debuff

hot zephyr
#

And have a pitifully low chance of inflicting

earnest cape
#

m

hot zephyr
#

So it'll incentivize holding onto adrenaline/rage until you proc a debuff

#

Instead of just burning it

zenith hazel
#

feels like those fast weps are going to abuse the heck out of that

#

or summoner, to an extent

hot zephyr
#

I mean, would it be that much stronger compared to something like Luxors

earnest cape
#

lower the chance th lower your use time is CompleteFailure

hot zephyr
#

~~it could be an on-hit effect instead HDfailure ~~

earnest cape
#

went to the bathroom and got an idea of how it would work. It would make an aura around you similar to tesla potion but 3/4 the size and has a 100% chance to inflict cursed flame/ichor debuff when using corruption or crimson flask respectively that would last 1 second or less

#

how does that sound

#

(and thank you bathroom HDfailure )

hot zephyr
#

It'd kick ass with True Melee

earnest cape
#

true melee taxevasion

#

more like true suffering

hot zephyr
#

but then again tbf crimson crusher blade exists

earnest cape
#

true melee taxevasion

sleek hornet
#

Feedzuh count:

cobalt pewter
proper grail
#

I'm for the idea of "earning" the right to vote on suggestions so we don't get stupid stuff voted or massive floods of votes

earnest cape
#

yharim's gift as a no hit accessory

proper grail
#

Another nohitting accessory sigh

earnest cape
cobalt pewter
#

Wouldn't it not be a nohit since you lose health to 1hp when using it? BirbThonk

#

Actually idk

earnest cape
#

it would be a no hit accessory since everything will do at least 1 damage

frail mantle
#

If it’s a survivability accessory it’s not a nohit accessory

#

Nohit accessories are the opposite of that

haughty owl
#

It's a high risk, high reward survival accessory to be specific

#

Best used when you have low health

frail mantle
#

Yea

haughty owl
#

And we could make it so that the lower your health is before the startup, the lower the amount of health you gain per attack

#

So the effectiveness of it scales based on your health to prevent it from being broken

cobalt pewter
#

I'll let the devs decide on that if they just so happens to approve the idea

#

I just wanted to lay out the basic example

serene fox
#

the only thing that makes df's p3 challenging are said nadoes

#

removing them outright would just kill all the challenge

#

it's endless dashes are more of a nerf than a buff tbh

#

even if they were presented as the latter

cobalt pewter
#

I still think the nadoes in the dash part are a weird addition to the phase that's supposed to highlight only the boss

serene fox
#

that would make p3 just dashes

#

which really isn't a lot

#

ig you could replace them with an entirely different mechanic

#

but p3 without nadoes would be pathetic

cobalt pewter
#

I did say to shift power to his dashes in exchange of removing these shits

finite shard
#

holyfire bullets or bloodfire?

sleek turret
finite shard
#

oh i thought i was on that sorry

zealous ridge
#

oh fuck imagine if duke could teleport halfway through a dash

sharp prism
#

🗿 ™️

zealous ridge
#

or like, do a speen that’s centered around you

frail mantle
#

give OD the Soul Master fakeout ground smash thing

zealous ridge
#

Well I was just thinking DF

#

but that was kind of what I was thinking

frail mantle
#

give Duke the Soul Master fakeout ground smash thing

#

™️

zealous ridge
#

ok

#

Dashes could also be faked with him instead lunging a bit back and then firing a spread of sharks

#

I think the point is

#

Focus should be more on following duke and what he’s doing

#

Rather than the nadoes that he just makes

cobalt pewter
#

Yes

frail mantle
#

yea

zealous ridge
#

Yharon had a pretty similar problem, less so with the rework if I recall

#

with his new pulsing rings attack

#

Greater screen prescence as well

cobalt pewter
#

People use money farm in cal?

lilac moat
#

for reforging i farm desert scourge

tawny garden
#

you won't have to in 1.5

cobalt pewter
#

Indeed

wary oasis
#

i like it

lilac moat
#

lol

grim tusk
#

5 plat is fine for yharon, considering how much exo weapons cost to reforge

#

I think I used 200 plat once to get Unreal (back then when rogue modifiers didnt exist) on Celestus

wary oasis
#

lmao

grim tusk
#

Also that sugg has some serious grammar

tawny garden
#

I remember spending only like 25 Platinum to get Mythical on Subsuming Vortex

crude geode
#

Dash phases are inherently frustrating to me, as it’s a specific indicator of your skill with bonking or dashing timing and nothing else. It’s not a test of all the player’s skills put together into a overall good phase, it’s one skill you have to be really good at or die.

#

I know shields/dashes are just necessary in calamity, and that’s probably not going to change (even if it should), but forcing the player to use one specific skill in a phase of a boss fight is unfun and unfair. Especially when it’s at the end of a fight, like Duke Fishron.

zealous ridge
#

it really depends on how it’s handled

#

dashes in quick succession usually require dashes to change direction quickly

#

if the boss dashes through or past you, now they’re on the other side of you

#

The idea with dodging dashes is moving perpendicularly, and dashes often help with that

#

but if the delay is long enough, you could be given more time to adjust without a dash

crude geode
#

Indeed that is how dashes work.

zealous ridge
#

It’s just, as a reactionary thing it’s easier

lilac moat
crude geode
#

But that doesn’t mean you have to dedicate a phase of a boss fight to it

zealous ridge
#

well ok first I need to ask

crude geode
#

See the twins for an example

zealous ridge
#

how long is the phase in rev+

wary oasis
#

yes

zealous ridge
#

like, I guess how long is it supposed to last

wary oasis
#

yes

crude geode
#

too long

zealous ridge
#

ok so we can work on that

#

like actually I don’t remember

#

The thing in vanilla is that it’s almost always short as fuck

#

Because he stays still and takes full damage for like 4 seconds

#

which justifies the fact that if you don’t burst him down enough there, the dashes are fucking crazy and difficult to understand initially

#

Because the dumb testers be like

#

“Oh well if u have enough dmg this phase basically doesn’t exist”

#

so balancing for it lasting more than a few seconds is what works

#

but cal changes this

#

if I recall it’s by making him invincible in phase transition

crude geode
#

That is in fact how it works.

zealous ridge
#

and so the phase can drag the fuck on

#

it’s important to note, I agree just having him do wackier dash patterns or whatever would drag

#

but the idea is that the nadoes are not a good solution either

crude geode
#

I think that, fundamentally, dash phases are completely boring and unfun when compared to actually adding something else into the mix.

zealous ridge
#

It takes the attention away from the main boss, firstly

#

you’re more worried about nadoes than the dashing shit because he’s so predictable and easy to dodge with cal movement options that otherwise unable to hit you

#

I think focus should be more on duke, but it doesn’t have to be specifically all dash-into-player attacks

crude geode
#

the design of Duke conflicts with that currently

zealous ridge
#

kind of

crude geode
#

heavily

zealous ridge
#

ok wait what exactly do you mean by that

#

Like, are you referring to nadoes

crude geode
#

Duke Fishron summons homing bubble enemies, as well as sharknadoes that fling enemies at you.

zealous ridge
#

The homing bubbles are a bit less of a disjointed thing

#

They come from the boss itself, after all

#

You should generally keep track of where he is to know where the bubbles come from

#

the nadoes are far more disjointed

#

They take a while to activate

crude geode
#

~~which leaves dashing as the other thing duke does taxevasion ~~

zealous ridge
#

When I say I want it to focus on duke, I mean I want to have his attacks come from him more directly

#

It doesn’t mean I want him to ram me

#

constantly

#

That’s not ideal either

#

like, the idea I mentioned earlier

#

Duke gets near you in p3, his eyes glow

#

But they glow purple instead perhaps, and instead of a dash he lunges a bit backwards and sends out several sharkrons

#

from where he is

#

you need to pay attention to the boss

#

but it’s not a dash

#

it’s something a bit more complicated than just moving perpendicularly

crude geode
#

I guess, realistically the sugg currently in posting implies the power would go to his dashes.

zealous ridge
#

yea, which the wording isn’t what I’d exactly perfer

#

ig I could ask about it but

#

The main point, I feel

#

the nadoes suck

#

they should be replaced in this phase with something more focused on keeping track of the boss itself

crude geode
#

@cobalt pewter Frankly adding more power to Duke fishron’s dashes makes it Yharon subphase 4, which is not good. I would replace with some either idea for an attack, or just a classic leave it up to the devs.

#

such as what Chozo brought up

cobalt pewter
zealous ridge
#

yea I agree I do t want to have yharon dash forever phase again

crude geode
#

also tbfh your main point of fun is highly subjective. I (and I hope a decent amount of players) don’t enjoy dash phases, and it can be provided in the example of subphase 4 of yharhar being completely changed.

zealous ridge
#

give duke boc clones

sharp prism
#

goddammit, feedzuh with another sugg

zealous ridge
#

For me I like what kind of movement is encouraged

#

if you don’t have super creeped mobility your best option is to go more in tight circles

#

It brings you close to the boss and it feels exhilarating

#

but also

#

If you fuck up it’s likely to chain to death

#

So risky and disappointing very often

#

Usually it’s safer to crank your mobility to just nyoom away while watching for nadoes

crude geode
zealous ridge
#

🙉

crude geode
#

Byech.

#

I should go rest before I give myself an aneurysm over Duke Fishron and Old Duke Bc I’m getting flashbacks to fighting him for the first time ever on Deathmode

dim star
#

It’s almost an endgame boss

#

Of course you’re getting several platinum

#

Some of the items at that stage cost 1 platinum

karmic stone
#

yharon IS the final boss

#

5 plat every few minutes is nothing compared to farming something like

#

cryogen

#

which takes way less time and nets more

wary oasis
karmic stone
#

what about them

sleek girder
#

current final boss*

#

wait isnt currently scal?

karmic stone
#

she's a superboss

sleek girder
#

not anymore

#

hasnt been for 2 years

frozen hornet
#

She's still a superboss

frozen hornet
#

She won't be in the future

#

"she however, will """officially""" lose the superboss title with 1.5.0.1 for a few reasons "

sleek turret
#

Hmm, the concept of this new suggestion is alright, but, at the end there's the specific part, which implies a SIS.

frozen hornet
#

So yes,but actually not yet

hardy dock
#

@lilac moat reforges are incredibly expensive at that point in the game, and the 5 plat from beating Phase 1 doesn't compare to how much you can make from farming DoG

gray nebula
#

thats an incredible sugg actually

#

more than incredible i think

#

turn andromeda into a melee weapon instead

pine star
frail mantle
#

when does melee transcend this mortal realm and embody every class at once

ancient crow
#

it's already happened

sharp prism
#

melee is already ranger mage and swords why not summoner to

ancient crow
#

last mourning line is already summoner HDfailure

pine star
summer sentinel
#

god that iban comment made me laugh but yeah I don't see what you mean by "more summoner"?

#

It's meant to be unique than for example: summoning a tiny army of mini small suit andromedas

sleek girder
#

prob means making the mech use slots..? i dont know

limber ocean
#

add an alternative adamantite version of the titanium railgun
I'm pretty sure someone made this suggestion not too long ago

craggy stratus
#

they did

#

it was approved

craggy stratus
#

sweating oh lawd

#

a melee/rogue sugg

wooden wedge
#

arent all of these getting bombed

golden narwhal
#

Melee/- yea

dapper coral
#

@celest python melee/rogue weapons are dying in the next update, they'll be one or the other only

wooden wedge
celest python
#

oh

#

guess my post is useless then, time to delete it i guess

tawny garden
#

(alternatives sucked)

hot zephyr
#

@keen nebula Can't you just retarget the minions

keen nebula
#

Why are they targeting an invincible enemy in the first place

#

Seems like a bug

wooden wedge
#

mirage jellies are invincible?

keen nebula
#

Well the elemental axes were flying back and forth on them and not dealing any damage, so

wooden wedge
#

what mod version number are you on?

keen nebula
#

Latest

wooden wedge
#

thats not a number

#

go to your mods tab in the main menu of tML and say the version number of the mod youre on

keen nebula
#

1.4.5.007

wooden wedge
#

report that to #bugs-read-pins, since mirage jellies certainly are not invincible

whole sedge
#

yeah uh mirage jelies aren't invincible first off Legoshi_Nervous

stiff karma
#

what do you guys think of a post-Sentinels or post-Polterghast yoyo? trying to fight DoG with a yoyo is nearly impossible right now because after Providence the only other yoyo upgrade is post DoG, and while the three post-Providence yoyos are all great, they aren't nearly good enough for DoG. there are definitely better melee weapons to use on DoG, and I'm not saying the new yoyo should replace any of those, but i think it would be a good idea to give yoyo players a way to get past DoG instead of being forced to switch to other weapons.

golden narwhal
#

Think that fits under "subclass expansion" or smth

#

If there are other viable melee weapons, that's a self-imposed problem

#

(Sugging to buff the yoyos would work, ig, but that might be fixed in 1.5)

dapper coral
#

yea

#

asking to add more subclass stuff isn't something you can suggest

stiff karma
#

ah, got it. thanks!

dapper coral
stiff karma
#

pardon me then

tawny garden
#

before 1.5 comes out

golden narwhal
#

Makes sense tbh

tawny garden
#

holy shit, it's been more than a year since I started to check suggs daily

#

waitaminute I've lost memory of when I've first been here

violet minnow
sharp prism
#

up until december 31st

violet minnow
#

yep

#

so get paying

tawny garden
#

inb4 too many people donate and they have to close the window early

hot zephyr
#

God if only

hot zephyr
#

Removing multi-helmet armor? Based

golden narwhal
cobalt pewter
hot zephyr
#

It'd probably be for the best that Victide/Wulfrum are generalist armors, Melee and Summoner deserve unique earlygame armors

gray nebula
#

based

#

I think itd be cool if someone had a document with changes to armors like that

hot zephyr
#

~~I have a draft for an alternate melee helmet for Meteorite armor as a patreon item that I was going to donate for until my financial stability went to shit HDfailure ~~

#

Did someone say doc about changing armor sets?

#

@unreal viper @cobalt pewter Our time has come

cobalt pewter
hot zephyr
#

Awaken, my masters!

cobalt pewter
#

sorry, I was too busy discussing stealth damage somewhere else

hot zephyr
#

I want to go wherever that "somewhere else" is

cobalt pewter
#

But yeah cool armor changes

hot zephyr
#

living armor for summoner when

cobalt pewter
pine star
#

That actually sounds like a great idea

hot zephyr
#

Basically the concept I had was for a mage/melee armor with a set bonus that'd boost true melee damage after dealing magic damage, and true melee damage boosting magic damage

cobalt pewter
hot zephyr
#

So you'd alternate between spell and sword

golden narwhal
#

Me when multiclass armor that doesn't just give bonuses for multiple classes

cobalt pewter
#

Warrior mage (in real)

hot zephyr
#

Spellsword subclass HDfailure

pine star
cobalt pewter
#

If we wanna do clap some multiclass armors, probably Hardmode is the best spot to do so

#

Post ML is being rebalanced to fuck and I don't think there's much multiclass on phm

hot zephyr
#

we already have silly forbidden circlet

#

you can use that for all of hardmode

cobalt pewter
#

And I know I've heard sand talking about reaver armor for like 7 times or a bit more now

hot zephyr
#

If patreon items are going bye-bye in 2021 I might as well just cough up the money so I can get the silly true magelee helmet

cobalt pewter
#

do it

hot zephyr
#

Be careful what you ask for

cobalt pewter
#

Anyway, we can talk with sand about making a doc on armor changes methinks

hot zephyr
#

Exactly

#

Maybe rope in Thomas

#

I was going to ping him but there's only three pillar men

cobalt pewter
#

Santana existed

hot zephyr
#

mayhaps

cobalt pewter
#

Byeah, sir asian's sugg is wegud

hot zephyr
#

Now do Reaver, Daedalus and Hydrothermic

cobalt pewter
#

Reaver could as well be a melee armor

#

Think someone has suggested that

hot zephyr
#

Cleaver armor

summer sentinel
#

Armor rebalancing will happen in due time

hot zephyr
golden narwhal
summer sentinel
#

First the weapons need the balancing so they stop being wonky radical beings because power curves are yeah

cobalt pewter
hot zephyr
#

And then ACCESSORIES MushRave

pine star
hot zephyr
#

Lauren, it's 4 PM time for more beta testing!

#

Yes, Fabsol

sleek turret
#

maybe another suggestion for today will not hurt.

#

hmm.

hot zephyr
#

More suggestions

#

More power

sleek turret
#

nah best recent sugg is torrential tear on abyssal crates

#

time for another

hot zephyr
#

tbh Torrential Tear not being in abyss crates seems like an oversight

#

If I was going to make a new suggestion; I'd suggest that having crate items in your inventory reduce the chance of getting duplicates

#

IE if you have Falcon Blade in your inventory and open silver crates, you'd have a lesser chance of receiving it

gray nebula
#

damn im back the doc thing was a reference to a dev having an already made doc like that it's be sad to waste ur time making one of we already have one

hot zephyr
#

Not if we make a cooler one

cobalt pewter
#

Cal devs are cool tho, so I give em that HahaYes

hot zephyr
#

They are, yes

#

But with the three of us combined, and our collective three brain cells? There ain't nothing we can't do

cobalt pewter
#

2 and a half*

#

Half of my brain cell is somewhere else

hot zephyr
#

Oh I thought I was the one with the half-cell

pine star
#

haha

tawny garden
cobalt pewter
#

Where 🔫

tawny garden
#

it's now inside my vacuum cleaner

#

sorry

cobalt pewter
#

Either way

#

There's a sugg coming ig

summer sentinel
#

That's fair, fabsol vodka in prehm is kind of funny

golden narwhal
#

Ah yes, good ol' blood orbs

hardy dock
#

I think Pixie Dust is the way to go

#

Better for brewing and less tedious to get

hot zephyr
#

The unicorn horn seems fitting

cobalt pewter
#

Unicorn Horn might relate to the alicorn mount

hot zephyr
#

horn-y npc

cobalt pewter
#

Which is also directly related to the whole self insert thing for Fab

#

As for convenience, a single horn can just be used to craft multiple vodkas

hardy dock
#

Yeah that sounds fairer

#

I hate grinding for Unicorn Horns

tawny garden
#

hmm, Kaizo, did you try to strikethrough "even though, you may need to grind for them"?

sleek turret
#

Uhh, you mean about "--" that I put there?

tawny garden
#

yeah

#

or does that mean smth else

sleek turret
#

may remove them.

tawny garden
unreal viper
#

@hot zephyr I need to make it actually good but yeah, I do have a doc

golden narwhal
#

Tbh I feel this would fit better as an inventory item

#

Since stuff like lore items exist

dapper coral
#

i was thinking the same

craggy pilot
#

maybe change it to a lore item then?

dapper coral
#

is there a sandstorm lore item atm?

cobalt pewter
#

No

dapper coral
#

because if so, it could be added to that

#

and if not, there could be one

#

also i feel like this

Perhaps have it drop from the sand shark or be created from a grand scale as to still ensure the player must battle it at least once.
sorta distracts from the main point of the sugg, since you're more concerned about not fighting GSS than needing to find rare elemental

dapper coral
#

okay this is good now, epic

#

@white patio this is an SIS, specific item suggestion

#

you can't do those, read the document in the pins

white patio
#

oh shoot

#

mb

dapper coral
#

all good

tawny garden
cobalt pewter
#

Which

#

Oh ye

tawny garden
#

Fuck

hot zephyr
#

Stealth suggestion

#

It hid

cobalt pewter
#

I thought it's my Yharim Gift sugg because I thought linking on my mobile was a fuck

#

hnnnng

tawny garden
#

Stoopid links

summer sentinel
#

hm, that shouldn't be there but it won't reach star requirement so just ignore

tawny garden
#

The duke decapitator one

summer sentinel
#

I guess Brav forgot to !

cobalt pewter
#

Yeah, Decap wouldn't probably go anywhere

tawny garden
#

It's just "dps smol"

cobalt pewter
#

I've sugged Decap twice iirc

#

None of them got delivered

tawny garden
cobalt pewter
#

That was way before the plan to rebalance pML is on the move

foggy plover
#

dont need to suggest balance suggs tho,.,..,.,

summer sentinel
#

yeah because all the weapons are going to get balanced as Brav have mentioned (that'll be fun)

foggy plover
#

just alert a tester

foggy plover
#

(or rn if its post ml just, dont bother)

tawny garden
#

It'll be rebalanced anyway

cobalt pewter
#

Ye

tawny garden
#

channel for contacting testers when

cobalt pewter
#

I did plan to sugg something about stealth, but I assume 1.5 will also touch on stealth

#

So there's that I guess?

#

Either way, imma dissect Nebulous Core

#

Why is it just space Spore Sac

#

And why does it have RNG rez

foggy plover
#

channel for contacting testers is

#

literally anywhere

#

were around

dapper coral
#

channel for contacting testers is called "@"

cobalt pewter
#

What if Nebulous Core's RNG rez is replaced with a barrage of Godslayer lasers towards hit enemies instead

earnest cape
#

what if the cores can generate in midair

crude geode
#

What if post dog accessories were actually competitive thonk

cobalt pewter
#

First off expert drops

crude geode
#

What if CotBG wasn’t completely necessary as an accessory

cobalt pewter
#

It already isn't necessary

#

Wym

#

Am I really the minority that swags Yharon's dashes with Aegis dash instead of CotBG

golden narwhal
#

chad aegis dashing is the way HahaYes

cobalt pewter
#

Early enter

#

But judging from whatever said there

#

Honestly, nah

summer sentinel
#

@dry lance you need a reason for your suggestion, preferably just edit your suggestion to include it

dry lance
#

oh, forgot i could edit

#

i was waiting for the slowmode

cobalt pewter
#

bru

summer sentinel
#

oh echmega I see

dry lance
#

ye im a begginer with this discord

summer sentinel
#

All good, you could add a little more to your reasoning though as to why they should be in the piggy rather than inventory clutter, since you can just take items from your inventory and put them in your piggy and so on

dry lance
#

hmm that would be alright for one or two but since so many provide positive benefits it gets crazy fast

marble hazel
#

u could argue that just place the items through a piggy trout or whatever the fuck that piggy flying bank was called but personally for me its just convenience

tranquil perch
#

On the same topic, i sm considering suggesting being able to combine WoF, Plantera and polter lore items at a tinkerers workshop

So that you can have increased item range without it taking 3 inv slotsech

#

Is it a good idea or nah

marble hazel
#

ye i think it should too

#

well no

#

because how are you gonna read the lore now bruv

#

and lore items are supposed to special to the bosses maybe..

tranquil perch
#

Just make it say something like

"Grab range item"(wof +plant)
"Decent increase to grab range"

"Grab range item 2"(previous item+polter)
Major increase to grab range"ech

dapper coral
#

i mean, part of the point of using lore items is that you sacrifice inventory slots for it

#

...actually, asking to combine lore items might be a don't

#

okay no, it's not a don't

#

but it's in the frequently-suggested section

tepid root
dapper coral
#

you are correct

#

@hollow shell when you get the chance

eternal escarp
#

so now im wondering if this aswell should be removed, since isnt the lab in the jungle technically a plague structure?

tepid root
#

biome and minibiome still dont exist so it probably shouldnt be removed

eternal escarp
#

fair point

cobalt pewter
#

Shouldn't this be changed to a don't for suggesting weapon balance changes at all? I think brav tried to talk to rover about it a while back.

Essentially in general, it's easier to just contact any Beta Testers about specific weapon balance. Not only that, 1.5 will also rebalance everything, so suggesting specific weapon balance is redundant.

dapper coral
#

Weapon rebalances are rather redundant here now, yeah

summer sentinel
#

They will be rebalanced in time once postml has been sorted out

dapper coral
#

Mostly because testers assess the weapon before it makes it to voting

cobalt pewter
#

Just @ a tester and ask "yo this weapon is broken, can you check" or "dude this is kinna garbage, mind checking it out"

#

Much more efficient than suggesting

summer sentinel
#

oh yeah I know, I thought that was given since there are a handful of active testers floating around

cobalt pewter
#

Especially since public doesn't like confusing numbers

#

So suggesting doesn't do much

#

Anyway

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Dash accs

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Asgardian gives worse stat bonuses than Elysian

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While Tabi dash is inferior to rams

distant vault
#

void sash but it works kind of like counter scarf

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so that it isn't worthless for yharon because no ram

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:)

quartz hare
#

😉

void kelp
#

y’all’s thoughts on:

#

Add a recipe for Photosynthesis potions using chlorophyte/perennial ore

tawny garden
#

kinda makes sense, except that the potion is pre-hardmode

dapper coral
#

only with blood orbs tbf

#

the normal recipe is hm

tawny garden
#

ah

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essence

dapper coral
#

and blood orbs are an enigma so NPCMechanicShrug

tawny garden
dapper coral
#

also beetle juice

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and trapper bulbs

tawny garden
dapper coral
#

aka almost the whole recipe lmao

tawny garden
#

for some reason

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I remember it being easier to access in pre-hm

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or I just have fake memories

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also Demik has Nitro pog

radiant meadow
#

the blood orb recipe could just be changed

dapper coral
#

my take is
it makes logical sense, but idk if it's really necessary
if the idea would be to make it easier to get, it would probably invalidate the current recipe entirely

radiant meadow
#

it's not that big of a deal

dapper coral
#

mm chlorophyte could be added to the blood orb recipe as a progression lock

#

that might be better, actually

tawny garden
#

yeah

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that is already the case with some progression-locked potions

dapper coral
#

titan scale and shattering come to mind

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so yes it does exist, no harm in doing it again

tawny garden
#

[[Draconic Elixir]]

red stormBOT
radiant meadow
#

okay but prehardmode draconic elixir and holy wrath potions in testing were a fat meme

tawny garden
dapper coral
#

mfw endgame potions are like children's candy in pre-hm

radiant meadow
#

the potions that are "on edge" between phm and hm are just crumbling, soaring, and photosynthesis, right?

tawny garden
#

might be

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check source to be sure HyperFailure

radiant meadow
#

I was checking source

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I just wanted someone else to verify as well

tawny garden
#

hm

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[[tgc:Lifeforce Potion]]

red stormBOT
dapper coral
#

as in, potions that are normally hm but blood orbs make prehm?

tawny garden
#

yeah

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Lifeforce is just blood orbs, but the other recipe is HM-only

dapper coral
#

and then by extension, cadance is also like that

radiant meadow
#

Lifeforce can be snagged from Shadow chests and abyss pots.

#

but yeah

tawny garden
#

m

dapper coral
#

fab vodka is like that too

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normally needs hallowed stuff

tawny garden
#

god

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just thought of this shit

dapper coral
#

that seems to be it

tawny garden
#

obtaining Vodka Pre-Hardmode is just trying to buy it before you're 18

#

I could try it tho

void kelp
#

life force is funny because yeah it’s technically hardmode but they’re found in crates and lab chests (and other “rare” chests in vanilla)

hot zephyr
#

Lifeforce is wack

#

It doesn't need to be in phm

tawny garden
#

I used it against WoF

void kelp
#

ye but it’s balanced out by being a rare find anyways

mighty knot
#

shouldn't that be bluechecked?

#

I feel like adamantite railgun has been suggested at least twice before

proper grail
#

This would be a bluecheck btw

zenith hazel
#

it has to be delivered first to be a bluecheck, and as you can see, it's not

proper grail
#

Ik, I'm just linking the previous post

gray nebula
#

dont do anything with it:

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!:

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shit event

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not our job to make it good

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leave it rot alone in the corner

proper grail
tawny garden
#

Iban based

gray nebula
#

we have liike

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a lot more important stuff to care of

#

such as makiing the bad sutff in the mod currently good, etc

proper grail
#

If it ain't broke, don't fix it

#

This is currently on my "most broke list"

gray nebula
#

maybe but no one plays it

frail mantle
#

that's why they're fixing the broke shit in the mod

gray nebula
#

liike yeayyyyy time to make a frost legion miniboss for 4 players to fight agaisnt it because no one fligths agaisnt it because no one likes it

proper grail
#

Nobody plays it because it is trash, so fix it!

gray nebula
#

no

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becuase even if we fixed it no one would still play it because we cant change mentalities

#

and like damn thats a lot of work for something thats not ours to fix

proper grail
#

You managed to make BoC interesting

gray nebula
#

everyone fights boc

proper grail
#

That's a feat in of itself

#

Nobody likes it, it was shit, etc

#

You fixed that

gray nebula
#

but everyone in a crimson world fights boc

#

no one ever plays agaisnt frost legion (if theyre even aware its a thing)

#

and like imagine moving shotgun to this randomass event

zenith hazel
#

BoC at least has a purpose to exist

#

what the hell does frost legion serve

gray nebula
#

cant wait for people to go "guysyys why doesnt arm dealer sell shotgun 😢 what the hell!"

#

and yeah

#

we could easily fix frost legion by removing it actually!

#

such a great loss no one would care

tawny garden
#

guysyys why doesnt arm dealer sell shotgun 😢 what the hell!

gray nebula
hollow shell
#

@trail ginkgo Presumably also deleting the stealth strike and removing it from Terra Disk's recipe?

trail ginkgo
#

yeah, or at least adding a melee version of it

tawny garden
#

versions are dying soon

trail ginkgo
#

kinda like the kelvin catalyst

hollow shell
#

Yeah we're yeeting melee/rogue alts

trail ginkgo
#

dang

hollow shell
#

We pushed em all into one class or the other