#suggestions-discussion

1 messages · Page 905 of 1

swift wadi
#

Oh yeah of course

#

I'll ping you in mod corner when done.

subtle oracle
#

Mega pin, sounds good. since there is a cluster of pins on all sugg channels HDfailure

#

so many pins

hollow shell
#

Alrighty

tawny garden
#

Is the bot still weird 2 hours later?

onyx river
#

Well Amber didn't fix it so yeah

tawny garden
#

Oh yeah, it's offline, should've checked that

ashen warren
#

Oh bots ded, I’ll fix

#

It’ll be back in 30 sec

void kelp
storm plinth
#

Suggestion: When you take damage in providence's bullet hell attack(where the green flames are spawned) the damage should be displayed in red text rather than green as it's pretty confusing. I guess this is a bug but idk

onyx river
#

This is prolly not a bug

#

It would just be way too much of a hastle to try and make it red

rose latch
#

It would probably be easier to just make them have 100% armour pen and do actual damage than changing the colour

sullen wing
#

Didn't the green flames just heal you? Hence the green numbers? Or do you mean taking actual damage during that phase displays green numbers while damaging you? Cause if so, I never noticed

onyx river
#

The orange flames "heal" you for a negative amount, which deals damage, but display a green number

#

And also now that i think abt it GTX, a 100% armor penetrative attack wouldn't exactly be the same, as with negative healing it always does the same exact amount of damage which wouldn't be the case for a normal attack

#

And also it would make you lose adren

civic pond
#

sounds like

#

spoilers

onyx river
#

That and also 1.4 suggs are a don't

gray nebula
#

smh also ask for the ||pets|| to be added to rev too

civic pond
#

i think this was discussed before actually

loud cloak
#

if it sucks ill take it down

terse sundial
#

It's not a bad suggestion, it just breaks a few rules

#

1: Use spoiler tags when talking about 1.4 content
2: No future content suggestions

loud cloak
#

Omg i forgot about spoilers

terse sundial
#

it was discussed before, and most likely that will already happen

loud cloak
#

Okay then

sand umbra
#

having multiple shrines spawn in a world pogooo

agile cloud
#

That would make my life easier

quick ice
#

then it takes away from the reward and sense of accomplishment from finding a shrine

agile cloud
#

+1

quick ice
#

you're not meant to find them easily

agile cloud
#

but the accessories are basically useless post-EoW

sand umbra
#

you know what else takes away from the reward and sense of accomplishment from finding a shrine

agile cloud
#

i see no reason to make bad accessories not readily avaliable

sand umbra
#

finding it literally on accident while looking for something entirely different

#

and the fact that half the shrine accs absolutely suck at the point you'll reasonably find them

agile cloud
#

Only good thing is murasama

sand umbra
#

Murasama just sucks, period

agile cloud
#

and whatever the thing is in the desert one

#

whats it called?

sand umbra
#

Luxor's Gift

agile cloud
#

yes that

quick ice
#

Luxor's Gift, ye

sand umbra
#

you might as well be specifically instructed to look for that shrine

#

because guess where Calamity has you go in the early game?

#

the Underground Desert

agile cloud
#

desert

#

i go to the jungle though LUL

sand umbra
#

which is where the Underground Desert shrine is, wacky fact

potent veldt
#

Luxor's Gift isn't great, but also is the easiest one to find

#

Because it's in a very enclosed biome

sand umbra
#

Luxor's Gift is very good wh

agile cloud
#

its really good

potent veldt
#

It's alright

agile cloud
#

i can use wiki commands here right?

sand umbra
#

have you ever seen the like dozens of really stupid combos you can make involving Luxor's Gift

potent veldt
#

I've never had much use out of it

sand umbra
#

[[Luxor's Gift]]

red stormBOT
agile cloud
#

good to know

potent veldt
#

I probably haven't had much use out of it due to me playing Summoner tho

sand umbra
#

summoner doesn't get much out of it aside from a bonus summon, ye

quick ice
#

Luxors gift is also one of the easier ones to find since the Desert is pretty small in comparison to other biomes and only in 1 part of the world

agile cloud
#

yeah underground desert is tiny

potent veldt
#

All of the other shrines are nigh impossible to find normally, though

#

Even when looking through TEdit, it took me 15 minutes to find the Granite one

agile cloud
#

mushroom one isnt too uncommon

sand umbra
#

||a shame 1.4 makes the Underground Desert big chungus||

#

||and also way more dangerous||

agile cloud
#

||and way harder||

sand umbra
#

anywho like

potent veldt
#

I just don't see any real reason to cap all shrines at "one shrine each"

sand umbra
#

the Desert shrine is easy enough to find because you're railroaded into visiting the Underground Desert pre-boss, which is the worst idea ever in literally any other context, anyway

potent veldt
#

It feels unnecessary

agile cloud
#

jungle gives better rewards

#

jungle armor rush + water bolt = prehm is a joke

sand umbra
#

but every single shrine past that is garbage to find

#

and glhf finding use for half those shrine items at the point you'll reasonably get them

potent veldt
#

Usually I find like, half of them during HM

#

Where I have no reason to use any of them

#

The other half I just never find

agile cloud
#

I only ever look for the desert one, and then never find any more :/

potent veldt
#

Also, lol, Trinket of Chi

#

One of the hardest ones to find, yet is near-useless even preboss

sand umbra
#

Trinket of Chi: beyond meme even for tank loadouts
Luxor's Gift: good item, easy to find, wedragud
Gladiator's Locket: too close-range to be effective past the first few bosses, also fuck finding this thing
Unstable Prism: good item for maximizing DPS, but like also fuck finding this thing
Fungal Symbiote: true melee is a fucking joke with Calamity and a result so is this item, try again
Effigies: these literally cater to nohit memes and are borderline useless otherwise despite being easy to find
Tundra Leash: this thing literally moves slower than Lightning Boots which you're expected to have early on with Calamity
Onyx Excavator Key: this would be better if the drill had any concept of up or down and could actually properly mine Hellstone pre-Hardmode
Murasama: just watch the video on this wep v. SCal and you'll understand why nobody uses it despite being one of the easier shrines to find

(extra credit for Terminus: literally lets you access BR)

agile cloud
#

terminus drops from yharon though

quick ice
#

Trinket of Chi isn't that difficult to find, I'd say it's the easiest after Desert and Corrupt/Crimson Shrines

sand umbra
#

and even then...yeah, Terminus can also drop from Yharon as a failsafe

agile cloud
#

but 90% of those items are useless

#

or atleast borderline

sand umbra
#

this is the part where I suggest a Trinket of Chi rework/buff again

ancient crow
#

calamity desert progression is probably getting a big overhaul with 1.4

sand umbra
#

nah

agile cloud
#

make jungle rush viable again

#

please

sand umbra
#

DS will remain the funny first boss

potent veldt
#

The big dry worm

ancient crow
#

i didn't mean that much of an overhaul

sand umbra
#

except now you'll basically be forced to skip over it until post-a few other bosses because the Underground Desert fucking SUCKS to go through in 1.4

ancient crow
#

^

terse sundial
#

No desert plans yet afaik

agile cloud
#

||rolling cactus end me||

sand umbra
#

||Antlion Larvae are the worst thing||

#

||fuck them, fuck cacti, fuck the Desert, fuck Fossil armor||

agile cloud
#

||rolling cactus is worse imo||

terse sundial
#

maybe a nerf to ||antlion larve though||

void kelp
#

||when can we step on them to kill them||

agile cloud
#

||calamity reworks vanilla enough, why not nerf the desert||

quick ice
#

now that the ||Underground Desert goes as deep as snow,|| what will happen to the Sunken Sea?

agile cloud
#

down

ancient crow
#

the thing about the fossil armor nerf is that while fossil ore is now obtainable with any pick you still need an extractinator

sand umbra
#

Sunken Sea is definitely going to need to change in some fashion

terse sundial
#

Sunken Sea will probably just overlap

agile cloud
#

||sunken sea surronds it with a U shape or smth?||

ancient crow
#

just turn the bottom half of the desert into sunkensea

sand umbra
#

going as far down as ||new UG Desert|| would make it almost certainly leak into Hell
keeping it where it is would cause most of the ||Sandstone Chests that hold the new unique UG Desert loot|| to fuck off

terse sundial
#

mhm

agile cloud
#

||its not that deep||

wooden wedge
#

||sunken seas world gen is probably gonna stay the same, but just moved to the new bottom of the desert||

sand umbra
#

you forget that the Sunken Sea is enormous

agile cloud
#

||granted i play on large worlds cause i'm dumb||

terse sundial
#

It's only really an issue on small and medium worlds

#

Large worlds will probably be fine

potent veldt
#

^^^

agile cloud
#

small worlds are an issue period

ancient crow
#

the issue is also that it will be a lot harder to get to the sunken sea

agile cloud
#

lmao

sand umbra
#

I've literally found the UG Desert close to hell on a large world with 1.4

agile cloud
#

tf

#

mine didnt even go down halfway lmao

potent veldt
#

Then, idk

#

Maybe move it to the side?

sand umbra
#

welcome to Journey's End, the update with perhaps the largest number of questionable development choices

agile cloud
#

journey's end me please

potent veldt
#

Either way

#

shrine bad

#

pls fix

ancient crow
#

idea: make bottom half of new UG desert into sunken sea, increase spawnrate of sandstone chests/cabins in the upper half to compensate

#

honestly, sandstone chests need a spawnrate buff anyway

agile cloud
#

i got all the items within 15 mins

ancient crow
#

bruh how

robust lava
#

I feel like increasing the chest spawn rate could cause problems

agile cloud
#

idk

ancient crow
#

i spent literally 3 hours a few days ago and only got 2 of the new items

sand umbra
#

Sandstone Chests literally just don't exist above like 1k depth on a large world

#

or at least, it certainly feels that way

agile cloud
#

i dont think they do

ancient crow
#

also, fun fact that i learned after roughly 2 hours of underground desert torment: stepping on antlion eggs doesn't break them

robust lava
#

Just fish for all the loot HDfailure

ancient crow
#

you have to actually hit/break the block for the larva to spawn

sand umbra
#

then again I'm the same person who literally cannot go one fucking pre-JE world without getting a corrupted Snow Biome so take anything I say on this matter with a grain of salt

terse sundial
#

I can't read worldgen code so idk

#

Wouldn't be surprised if that was the case

robust lava
#

Just use the ||drunk seed||, which is not just a normal feature for some reason /s

sand umbra
#

I can't tell if I'm just the unluckiest person in the universe or if the pre-JE Snow biome is actually too big chungus to have a chance to be uncorrupted

ancient crow
#

what does drunk seed do to the desert?

sand umbra
#

(amusingly, the Snow biome in the one (1) JE world I've genned so far was entirely untouched by Corruption on gen)

#

(despite having a Corruption biome literally right next to it)

robust lava
#

||Apparently Desert is untouched by drunk seed||

ancient crow
#

the nice (ish) thing about getting a corrupted snow biome is that at least on the surface it can't really spread

#

yeah, your underground is probably fucked once you enter hardmode, but the surface is pretty safe

lime mica
#

also it kind of self-quarantines with all the snow if you're lucky

#

besides, farm souls and essence at the same time

#

i don't see a huge issue, at least with calamity

ancient crow
#

the jungle is a whole other story

#

but now that scarab bombs exist it's pretty easy to just completely quarantine off the corrupted part

robust lava
#

I really appreciated when the crimson spawned directly on my jungle post WoF, disabling my ||pylon||, and spreading like wildfire cause you can’t get clentaminator until post mech boss

#

At least that isn’t as much of an issue in calamity cause of the forced Steampunker spawn

onyx river
#

Eyyy i got the same with corruption, i almost stopped playing 1.4 at this point, but i got on another world to get the clentaminator, ||btw it amazes me how much of my worlds had graveyards at spwn||

lime mica
#

all of my 1.4 worlds have had my jungle vored by the world evil

#

this isn't a 1.4 issue, i'm pretty sure i'm just cursed, this happens with all my worlds

potent veldt
#

I personally think the extra corr/crim burst when you beat WoF is unnecessary

ancient crow
#

it exists so that you can get underground world evil

#

without the evil burst you wouldn't be able to get ichor/cursed flame without waiting forever

void kelp
#

at the cost of your other biomes 😔

radiant meadow
#

make spadefish faster?

crude geode
#

||make spadefish gravedigger's shovel?||

quick ice
#

Mine 3 blocks at once yes

sand umbra
#

make spadefish spadefish?

#

make spadefish shovel drop.

rare kernel
#

make spadefish better.

subtle oracle
#

||gravedigger shovel Lite?||

onyx river
#

||Why lite, it is harder to get, if anything it should be better||

sand umbra
#

harder to get isn't as much of an argument when Calamity gives you the earliest new boss in the game to farm for fishing gear

#

like I see what you're saying but like also DS

onyx river
#

||yeah but i feel you're gonna get the ore from crates faster than the shovel||

subtle oracle
#

||What if you're on Hardcore mode taxevasion ? It would be even more difficult to get the Gravedigger shovel||

#

so lel

sand umbra
#

well yeah because you have to crunch your NPCs a billion times to receive gravestones

#

why aren't gravestones craftable

#

e

subtle oracle
#

If you know the trick to :crunch: them that is

#

which is literally just sand

onyx river
#

lava works too

swift wadi
#

Welcome to #suggestions-discussion, here you discuss the suggestions posted in #suggestions-posting. But first, some important notes and rules.

-You should post and discuss the rough idea of a suggestion here before going through the trouble of writing one in full, people may have opinions about it from the get-go.
-Please do not ask why your suggestion isn't delivered or ping a mod to do so, it is not automated, it will be delivered, give it time.
-Please do not advertise your suggestion or complain about its star amount, these channels are meant to gauge public reaction passively. Feel free to repost in a weeks time if you feel timing was the issue.
-If the conversation devolves to talking about the mod as a whole/a large part of it, keep it civil. Bashing the mod with non-constructive criticism will not help the devs change what you dislike.
-If you feel something is unfair or unbalanced, feel free to make a suggestion about it. Being salty or bashing something as mentioned above does not help.
-If someone is debunking your suggestion, or telling you why it's wrong fundamentally, don't take it as a personal attack. The points they make are to help you, they are giving you feedback on the suggestion, not you as a person.

Please read all of the pins in this channel, as well as the other suggestion channels.

#

This is a megapin I wrote with Rover's help to clear pin clutter in this channel, I am posting it here first before pinning it to make sure everyone is happy with it before it become a permanent pin, if anything about it bugs you, please do speak up

wooden wedge
#

now do one for the bugs channel,.,.

fierce wadi
#

looks good

radiant meadow
#

Ozzatron will scream at you if you touch bug pins

frail mantle
#

maybe add something about how there should be a reason for suggesting something, and that you shouldn't suggest things just to make a suggestion

#

or do the already existing pins already cover that

swift wadi
#

That is a pin here now yes, but I feel it makes more since to go into the #suggestions-voting pin

#

Which actually, already states the same thing

hollow shell
#

It is indeed the first rule

swift wadi
#

There seems to be no objections, so it's safe to pin it, it seems

hollow shell
#

Probably yeah
It can always be edited after being pinned

swift wadi
#

Time for pin massacre

#

Feel free to do as you want with the legend and the rework pins

subtle oracle
#

Rip the pins of the past

hollow shell
#

But, I do think it's useful to have the Don'ts Doc linked everywhere possible

dapper coral
#

we need as much exposure of don'ts as possible

#

enough people already don't read them as is HDfailure

sand umbra
#

don'ts aren't going to be read regardless

#

people will always be people

subtle oracle
#

Don'ts Doc is pinned on all 3 Sugg channels

#

Is that not enough?

dapper coral
#

at least with max exposure there's a slightly higher chance that it'll get read

hollow shell
#

I think the rework pin & flowchart aren't needed anymore

swift wadi
#

We could get rid of all those pins here, basically

#

If we do want to remove the don'ts doc

radiant meadow
#

leave the don'ts doc and the legend

subtle oracle
#

The less Cluttered pins, the better

hollow shell
#

... well, flowchart might still be useful to people who want a visual on how the suggestion system works

subtle oracle
#

Shouldn't the flowchart get Updated as well, it still includes old channel names like #suggestions_display?

hollow shell
#

ye that's what I'm talking about

subtle oracle
#

oh

swift wadi
#

Sounds good

#

I'm actually happy leaving #suggestions-voting as the go-to place for pins about suggestions and how suggest them, with stuff like the legend and don'ts doc being just there. It would give the channel's pins more focus and be easier to write them for

hollow shell
#

(wrong voting again)

swift wadi
#

fghgfdsfghmjhngf

subtle oracle
#

Moderator voting taxevasion ?

swift wadi
#

Leaked, I'm banned HDfailure

subtle oracle
#

god

radiant meadow
#

I can cover that

swift wadi
#

Discord goes to that one first, I'm not sure why

radiant meadow
#

because m comes before s in the alphabet

swift wadi
#

Oh true

#

Why do you want those 2 to stay here Ben

earnest harness
#

is there a specific guideline outlining how to suggest balance changes? i feel like the specifics of that come up a lot but aren't set in stone anywhere

radiant meadow
#

because I think it's fine as it is

swift wadi
#

Things like weapons? Basically just test them against bosses and include the test in your suggestion, that's stated in the don'ts doc

earnest harness
#

ok fair enough

onyx river
#

You can compare kill times with other weps from the same tier, with the same gear used

subtle oracle
#

Make sure to include the kill-times

onyx river
#

And the gear used

hollow shell
#

Added professionally edited flowchart to posting pin.

void kelp
#

flawlesss

swift wadi
#

pins good now

#

time to kill another channel's .,.,.

#

or fix voting's

gusty delta
#

Do both HDfailure

tawny garden
#

I'm late, but still
#suggestions-voting should only have the legend pin, because suggestions aren't written there anymore

void kelp
#

to reinforce reading documents ig

swift wadi
#

Rover doesn't want any pins in posting either

#

So i'm not sure

unkempt bolt
#

meme sugg inbound

wooden wedge
#

oh?

hollow shell
#

cool

#

@whole wedge what even

whole wedge
#

what

unkempt bolt
wooden wedge
#

cool

#

@swift wadi

whole wedge
#

i think that food in terraria would be interesting

#

also bananas are great

hollow shell
#

I'll just delete that because I can already tell any justifying conversation is completely worthless

whole wedge
#

oof

hollow shell
#

ohp, already gone

whole wedge
#

i was being serious tho

wooden wedge
#

just wait for 1.4 calamity bruh

whole wedge
#

wait they added bananas?

swift wadi
#

You need a better reason then "add bananas because yes."

hollow shell
#

They did

swift wadi
#

Which, will be uh, impossible

whole wedge
#

hm

swift wadi
#

Because there's no reason to add them

#

Also bananarang

whole wedge
#

you cant eat a bananarang

#

😮

hollow shell
#

just

#

don't even

glass sphinx
#

meme channel meme channel

whole wedge
#

ok im sorry

hollow shell
#

@glass sphinx That's in the Suggestion Don'ts. Never happening

swift wadi
#

byeah you get a banana food and there's already a banana weapon so, wait for 1.4 for bananas

unkempt bolt
#

ooh another invalid sugg

glass sphinx
#

I didnt read

#

sorry

swift wadi
glass sphinx
#

wher eis suggestion donts

hollow shell
#

pins

unkempt bolt
#

pins

swift wadi
#

pins

whole wedge
#

what if the bananas dropped from scal in dad mode and gave you an eighth accessory slot LUL

swift wadi
#

why

#

also that's basically SIS

whole wedge
#

¯_(ツ)_/¯

glass sphinx
#

ohhh ok

whole wedge
#

true

glass sphinx
#

that makes sense

whole wedge
#

ok i'll stop

wooden wedge
#

meme suggs are a don't

whole wedge
#

i just really like bananas

swift wadi
#

don't make a sugg for the sake of making a sugg

wooden wedge
#

so both of you should read the pins

unkempt bolt
#

i think there are bananas in real life you can look into

hollow shell
#

Neo please stop this is not something to get warned over

whole wedge
#

ik i am

wooden wedge
#

also 8 acc slots aren't even possible iirc

whole wedge
#

really?

wooden wedge
#

with 1.3 at least

hollow shell
#

It is indeed impossible, or at least very difficult

wooden wedge
#

no idea if it changed in 1.4

unkempt bolt
#

what about the cheat sheet acc slots?

whole wedge
#

with cheat sheet it is ( ͡° ͜ʖ ͡°)

hollow shell
#

Terraria had a 7th accessory slot built into it
which 1.4 then utilized

whole wedge
#

😮

hollow shell
#

Cheat Sheet and Wing Slot presumably programmed their own accessory slots

whole wedge
#

wouldnt that take, like, a year to do

hollow shell
#

prolly a while yeah

whole wedge
#

well thats an idea for my mod i wont be using!

wooden wedge
#

if they didn't up the acc cap in 1.4 from 7 then you're not getting more acc slots

#

.,

glass sphinx
#

wait so can ppl other than mods give feedback on suggestions

wooden wedge
#

uh

#

yeah?

hollow shell
#

Yes

wooden wedge
#

if we weren't allowed then why can we talk in this channel

glass sphinx
#

I think that shrines are very cool being rare, and they wouldn't be the same if they were more "common"

#

its not like u need shrine items to progress through the mod

hollow shell
#

This is fair, and I thought something like that too when reading Dark's sugg

#

You're not supposed to be able to find all the shrine items in your playthrough

unkempt bolt
#

are all shrines even guaranteed in a world?

hollow shell
#

Pretty sure they are yeah

#

Like most things pertaining to worldgen there's prolly a 1/1000 chance that they don't gen properly somehow

#

but they are programmed to be guaranteed 1 each

lost agate
#

(wing slot behaves weirdly with certain stuff btw, so its not an excelent 8th slot)

wooden wedge
#

sometimes the chest gets deleted by a hammered block underneath it

#

but that's a bug

lost agate
#

And cheatsheet's lack all the vanity assets

wooden wedge
#

they're supposed to be 100% guarenteed but game says "haha no"

lost agate
#

Wasnt that fixed

wooden wedge
#

hopefully

#

I don't know if it was or not

lost agate
#

Pretty sure it happened often enough for it to get a fix

dapper coral
#

wingslot is finicky at best, yeah

placid girder
#

what do people think about removing defiled crits

void kelp
#

tbh not sure

#

the crits make it something punishing in pre-hm

placid girder
#

i mean you could just like not give it the positive effects until hm so people arent incentivised to turn it on in prehm for the benefits

#

mostly because it kinda sucks to die because haha defiled crit

#

and it detracts from what i and other people percieve to be the main purpose of the mode which is essentially changing up your mobility

radiant meadow
#

defiled has planned changes kind of? Like we want to change it but not 100% clear iirc.

#

on like how to chnage it

placid girder
#

oh ok

#

so ig ill hold off on it

foggy plover
#

this is a bandage solution: the hp config does work, the host just needs to be the one that sets it

#

the hp scaling really does need to be upped tho tbh

gritty elk
#

On dedicated servers the hp config doesn't work at all

#

The boss starts with higher health, and then immediately drops to their base health as soon as they take damage

foggy plover
#

was the config set before the server was started?

ashen warren
#

I have a great suggestion idea

fossil robin
#

And that’s?

ashen warren
#

if you ever butcher a boss, you will get the items but whenever you use them they will turn into stepping stools

fossil robin
#

Pfft! Funny!

ashen warren
#

no im being serious

#

this should be implemented

fossil robin
#

I don’t know how they would program that tbh.

wooden wedge
#

no

#

there's several reasons why this wouldn't be implemented,.

#

also spoilers brbrbrbrrrrrrr

#

@swift wadi

swift wadi
#

@ashen warren Yeah no, no reasoning, not spoilering the new item, this breaks several rules, read the pins please.

wooden wedge
#

meme sugg as well

sand umbra
#

not spoilering the new item

#

it has literally been nearly two weeks since JE's release

wooden wedge
#

it';s not the 30th yet

#

JE was released on the 16th.,

karmic stone
#

@young crest wrong channel ¿

wooden wedge
#

indeed, wrong channel

subtle oracle
#

While its there, i have to say. That image is very Crusty slobbyjoy

wooden wedge
#

well yeah, nobody knows how to press print screen

hollow idol
#

@ashen warren please give some reasons why

dry latch
#

mp boss health scaling
why stop there? why not make multiplayer as punishing as single player? like giving bosses a buff when they kill a player (like a ripper-esque dmg buff or a movement speed buff) or maybe have them heal some of their health (dog would make sense if cause of death is by nom nom). as it is, multiplayer makes the game easier with no reasonable downside

wooden wedge
#

the mod is balanced on singleplayer,.

crude geode
#

^

#

Terraria, in general, is balanced on single player

fossil robin
onyx river
#

The lag is already balance enough

dry latch
#

true

unkempt bolt
#

interesting reasoning

#

on hat’s

wooden wedge
#

yeah they just ditched

#

@ashen warren wanna come back or??

unkempt bolt
#

i’m really confused as to how people think they can just post a sugg with no reasoning

#

the plethora of suggs with actual reasons and evidence are directly above them

ashen warren
#

What?@wooden wedge

unkempt bolt
#

your sugg has no reasoning

wooden wedge
#

your suggestion

#

oues

unkempt bolt
#

please give it some

wooden wedge
#

(also read the don'ts doc)

rose latch
#

What mode is this on

#

If it's not rev+ then there aren't as many attacks

ashen warren
#

I want DoG to have more unique attacks and animations, because i want him to be more threatening and harder(but fair) i really love the addition of the laser walls and DoG phasing in or out as if he's switching between dimensions to catch the player off guard, DoG is one of my favorite bosses and i think he could use some more unique attacks and animations, make him stand out from the typical worm bosses, since nowadays his difficulty is a joke to the community

unkempt bolt
#

put your reasoning in the sugg

crude geode
#

^

wooden wedge
#

since nowadays his difficulty is a joke to the community
ehh I don't think everyone finds DoG easy

unkempt bolt
#

but also a lot of this reasoning is “i like dog i want him to be cooler”

rose latch
#

Dog is a roadblock for a lot of people's first death mode runs though

ashen warren
#

I usually find many people saying that he's easy

rose latch
#

I see a lot of people say it's easy ok on rev but they really struggle on death

wooden wedge
#

last time I fought DoG it took me like

#

at least 50 attempts

potent veldt
#

DoG is either extremely easy or ludicrously hard

onyx river
#

On death pretty much allthe difficulty comes from the head

rose latch
#

^

potent veldt
#

Which, makes sense for him, since it's either "you got hit by the head" or "you didn't get hit by the head"

rose latch
#

The head doesn't even do much damage on rev

onyx river
#

Yeah but it makes all the other attacks pretty much pointless in rev

ashen warren
#

I just miss the DoG fight where you fight 2 of them

potent veldt
#

You're the first

#

Also, what? That just sounds obnoxious to fight, not "cooler"

rose latch
#

If you really want, do what pinkie did

swift wadi
#

Bruh DoG kicked my ass when I was learning to fight him

#

I can't really say much now but it's all from mass experience

onyx river
#

Yes two DoG at once was just a pain, not fun whatsoever

tawny garden
#

I remember suggesting that, (#suggestions-voting message)
and the counter-reasoning people gave me was: "Draconic Elixir is OP as is", and they completely ignored that only insane people will trade 3 herbs for 50 blood orbs bruh

wooden wedge
#

I don't think OPness has anything to do with the cost of the potion being inconsistent

#

,.,

subtle oracle
#

That sounds wrong out of context Sans

#

,.

wooden wedge
#

I think out of context it'd still sound right

heady storm
#

I mean by endgame you can literally Zerg farm bloodmoons w/ summons and just profit

tawny garden
#

yeah, but you would also be expected to have a herb farm

heady storm
#

ehhh

subtle oracle
#

yeah, Plus bloodflare boosts that by alot

tawny garden
#

and that is easier and faster

heady storm
#

Blood moons are more effective Imo

#

And more enjoyable

#

Sure a giant herb farm works but like

tawny garden
#

they are, but it's just unnecessary to have so much

heady storm
#

Explain why

#

When endgame you get like 100+ per moon

tawny garden
#

This directly implies that a daybloom, moonglow, and fireblossom are worth 50 Blood Orbs

heady storm
#

That isn't the point

#

It scales w/ your progression based on when you get the potion

#

afaIk

#

or at least how good it is

#

There was never an equation to how much 1 herb is to blood orbs

tawny garden
#

Potions that require more than 10 orbs, apart from DE, are mega-potions

hollow shell
#

@ashen warren You need to edit your suggestion to add a reason, and probably elaborate a lot more on what you mean
.. in fact I'll delete it for now, and you can repost an improved version whenever you want

heady storm
#

yes, my point

tawny garden
#

they consist of several potions

#

DE doesn't

heady storm
#

wdym by that

red stormBOT
heady storm
#

These are super good

#

Makes sense

distant gyro
#

im.,., gonna try suggesting something

tawny garden
#

i agree that it makes sense

heady storm
#

im.,., gonna try suggesting something
Go for it man

distant gyro
#

Reduce the amount of durability Abyss Gravel has
Abyss Gravels have a mining resistance of 1000%, meaning it takes 16 hits with a Nightmare Pickaxe for a single Gravel to be broken, or a whopping 4 seconds without mining speed bonuses. With this in mind, an enclosed Abyss Cabin could take 24 seconds or more to breach into. Needless to say, this is pretty excessive and if the player hasn't destroyed a block in the first 5-6 hits/2-3 seconds, it's really easy to assume that said block is unbreakable with their current pickaxe especially considering the pressure of the Abyss's breath loss system.

heady storm
#

wait wrong chat

distant gyro
#

should sound good right

heady storm
#

unless I missed smth

distant gyro
#

yeah im

#

revising

heady storm
#

ah

#

Yeah this is good

#

I also hate this

distant gyro
#

yeah imma

radiant meadow
#

increase the durability? GWseremePeepoGGERS

unreal viper
onyx river
#

I don't see why the most recent sugg wouldn't be valid although i don't think it would get aproved by the devs, if it ever crosses the voting phase

sand umbra
#

so I'm not the only one that lowkey wanted to heavily cuck the asinine durability of Abyss Gravel

#

gameing

fiery rapids
#

i think we all did

#

it should not take like 1 second to mine with a luminite pickaxe

#

voidstone that's fine

#

nobody mines that stuff anyways

robust lava
#

Regarding the thrown weapons sugg, doesn’t ||1.4 remove the whole “thrown items can drop on the ground” thing?||

onyx river
#

||The wiki doesn't state that but it might be true||

sullen wing
#

||The changelog does, so||

tepid root
#

yes

gritty elk
#

I stuck around for like 10 min last night after posting the MP boss health scaling suggestion

#

But there was no immediate feedback, so I'm open to talking about that again

onyx river
#

What was said about your sugg is that terraria and this mod in general is balanced around single player and also that it was the lag that blanced it out but i can't really say more as i never played mp calam

void kelp
#

isn’t that config not working a bug?

robust lava
#

I think it is a bug?

#

But I don’t think they’re talking about the config

void kelp
#

the boss health increase setting refers to the config yes

ashen warren
#

it worked when i played MP

robust lava
#

No, calamity nerfs the vanilla expert multiplayer boss health scaling

#

I believe this is what this sugg is about

#

But this sugg could be made null by fixing the config

void kelp
#

yeah

robust lava
#

The "Multiplayer scaling" section is what this refers to I believe

void kelp
#

Tbh the suggestion doesn’t make much sense because the hp scaling config exists and if it isn’t working, that is more of a bug @gritty elk

gritty elk
#

The setting not working is a bug, but that is independent of the actual problem

#

The problem is that bosses only gain 5-10% health per player in multiplayer, which makes bosses underpowered to the point of being boring with 3+ players

#

I only included that bc the last time I suggested something like this, someone went off on me about how I could just manually scale up boss health

wooden wedge
#

doesn't the HP config only work if it's set before starting up a world?

gritty elk
#

Unless you mean before worldgen, then it still doesn't work

foggy plover
#

wait lol you thought I was going off on you

gritty elk
#

I have it set to 75% in the server config

foggy plover
#

I want to look into the config thing

gritty elk
#

It's possible I'm just setting it wrong

foggy plover
#

so it just doesnt work even if its set before starting the dedicated server?

gritty elk
#

I put the actual value in it at 75, but maybe it needs to be 1.75 or something

#

Might test that today

foggy plover
#

whatever you put in is added

#

so changing it to 75 is technically 175% boss hp

gritty elk
#

Ik that's what it looks like in the slider, but I'm not sure if that applies to the text file config

foggy plover
#

actually wait I think I can just go test this rn

#

brb

gritty elk
#

i'm gonna try some stuff as well

#

Regardless of being able to configure that, however

#

It doesn't seem reasonable that I have to manually increase boss health by more than 50% to even come close to normal multiplayer scaling

foggy plover
#

ye ye ofc, we had a similar problem the last 5 times we did mp

#

(I just wanted to look into the config thing)

gritty elk
#

Like we literally summoned slime gods pre-EoW and ended up killing them because we couldn't lose on purpose

#

Maybe a better sugg would be to raise boss death timers in MP?

#

Right now they're like 10 seconds

#

So most post-EoC fights are literally impossible to lose with more than 2 people

void kelp
#

yeah I think that’s a better solution

#

bc you can modify health already

gritty elk
#

I'm definitely reporting the mp health bug

foggy plover
#

the config works btw

#

I just tested it

gritty elk
#

did you test it on a dedicated server?

foggy plover
#

ye

gritty elk
#

weird, I just tested it as thoroughly as i could

#

it does not work

foggy plover
#

also the thing where the hp looks right then goes down to normal as soon as you hit it

gritty elk
#

yeah how did you fix that

foggy plover
#

that happens when you dont set the config before going in the server

#

changing config files while in game doesnt change anything

gritty elk
#

weird, I set it before logging in

foggy plover
#

logging in doesnt matter, its starting the dedicated server

wooden wedge
#

What mod version are you on

gritty elk
#

Like I set it, didn't work, completely exited terraria, logged back in, still doesn't work

foggy plover
#

was the server still running

gritty elk
#

Did that with the dedicated server as well

foggy plover
#

hmm

gritty elk
#

Nah, I set it to 75, exited, started back up, still nada

foggy plover
#

restart the dedicated server with the config updated

gritty elk
#

huh, it's still doing it

#

I've restarted everything and verified everything I can think of

#

Alright, posted a new suggestion

#

This time it's just "make me dead longer" lol

#

Summoning slime gods by accident and then literally not being able to die actually ruined my whole motivation to play last night

void kelp
#

that works

#

anyone have any issues w the suggestion?

fiery rapids
#

no

#

i think it's reasonable i was playing multiplayer yesterday and we could lose because of that

void kelp
#

yeah, death loops

#

anything wrong w the sepulcher suggestion?

agile cloud
#

i agree with it

fiery rapids
#

no

#

i think it's good

hollow shell
#

Sad that Dark's shrine sugg never got approved. Another case of disagreeable but valid.
I suppose that's on me for forgetting about it and not bringing it up.

void kelp
#

ah shoot

subtle oracle
#

Rip

fiery rapids
#

Add some kind of indicator as to when you are critical hit in Defiled mode this one only needs three more votes to get past the first part

wooden wedge
#

ok

fiery rapids
#

idk just people talking about things getting approved

hollow shell
#

nah that's not what I mean by "approved"

fiery rapids
#

oh

hollow shell
fiery rapids
#

there is a shrine related one in voting

hollow shell
#

indeed

fiery rapids
#

is it not the same one?

hollow shell
#

not the one I'm talkin about tho
Cuz the one I'm talkin about is gone

fiery rapids
#

oh

#

didnt know that

serene slate
#

Preferably, I would want a toggle to environmental effects, but this idea doesn't fall into the don'ts as far as I can tell

fiery rapids
#

i dont think it does

tawny garden
#

yeah, it doesn't

frail mantle
#

yea shouldn't count as a don't

tawny garden
#

suggs about making death easier aren't allowed

frail mantle
#

that depends on how they make death easier

#

besides, this one wouldn't make Death easier but rather Rev harder

tawny garden
#

although, I believe that if you want to experience an effect which is exclusive to a certain mode, then you have to experience the mode in full

#

otherwise it kinda spoils the fun

hollow shell
#

That's not true, Philo

#

Only suggs about making Death Mode features configurable

tawny garden
#

that's what I was talking about

hollow shell
#

Not "suggs about making death easier"

void kelp
#

@untold cargo I believe suggestions like this came about before and the overwhelming conclusion is that it’s the player’s fault

dapper coral
#

^ just make the right one the first time, honestly

#

i know that sounds a little dismissive but that's the players fault

hollow shell
#

Ehh I honestly feel like the devs just never got around to implementing a solution to that

void kelp
#

tbh that too

untold cargo
#

Lul

#

But it was annoying

serene slate
#

You can toggle death mode on and off, but you can't toggle off the annoying environmental effects while keeping the ai changes. With this, you can keep the old way of turning death on and off for bosses while not missing out on normal enemy ai

hollow shell
#

The reasoning for the Configurable Death Don't also kinda applies to this

#

which is
"suck it up, you're playing the hardest difficulty"

serene slate
#

Which is a poor mentality for game devs

hollow shell
#

Except it's optional

swift wadi
#

bruh these 2 suggs

serene slate
#

It is optional, but you are locking non bullshit enemy ai behind a mode that is supposed to be bullshit

hollow shell
#

@fervent citrus bruh

void kelp
#

lumi read the previous suggestion

fervent citrus
#

wait-

#

oh fuck

swift wadi
#

I dont even think that was on purpose

#

just wonky timing

fervent citrus
#

wait i didnt even realise

serene slate
#

Adding the non bullshit ai to a mode like rev which isn't supposed to be bullshit seems fine to me

swift wadi
fervent citrus
#

sry im a dumbass, imma remove it HyperFailure

hollow shell
#

@untold cargo You highlight by putting two * on either side of the thing you want to highlight
**like this** like this

tawny garden
#

Death isn't bullshit, it's just hard
unlike master

hollow shell
#

And you could argue that the enemy AI is also exceedingly hard
It was designed for Death Mode specifically

#

Stuff like several worm enemies now splitting like EoW

fervent citrus
#

and the mode is called death mode taxevasion

untold cargo
#

Oh thx

swift wadi
#

i mean tbh the environmental changes aren't even that bad

#

the darkness when going underground is the only one I don't like

hollow shell
#

(I really don't know why people give the environmental changes so much shit)

serene slate
#

Because they are really fucking annoying

wooden wedge
#

because people forget that death is a toggle

hollow shell
#

You can get full immunity to them with many items throughout the game

crude geode
#

^

tawny garden
#

(Tip: don't play death)

swift wadi
#

dude you can

#

join the game

#

make a town

serene slate
#

And force you to play a certain way. Remember how people shat on red for forcing you to play a certain way?

swift wadi
#

TM moves in

#

get frost barrier

#

and then you just arent able to be burnt or frozen

#

that's not forcing you to play a certain way

#

what does that?

hollow shell
#

It adds a new threat that you need to deal with

crude geode
#

(Relying on random TM is nonsensical)

wooden wedge
#

there's many ways to get around the DM environmental hazards

serene slate
#

Make the frost barrier a guaranteed sold item then

swift wadi
#

it doesnt have to be

#

it was just an example

crude geode
#

^

serene slate
#

Then why do you just suggest that

void kelp
#

if there was only one solution for all the environmental hazards, then yes, I would agree that death is forcing you to play in a certain way

swift wadi
#

you can go to space at night with only campfires

#

you could go underground and find a lava charm

#

there are ways around these things

serene slate
#

And the cave lighting?

void kelp
#

but there isn’t just one solution, there’s many different solutions to the problems presented by death mode which means that it’s not forcing you to play in a single way

void kelp
#

use more torches

serene slate
#

And the fucking rng lightning?

swift wadi
#

yeah i don't like the cave lighting but that's it

crude geode
#

Lightning has a warning bruh

swift wadi
#

wait what is there underground lighting?

serene slate
#

No

#

Lightning has a warning

hollow shell
#

Lightning does indeed have a telegraph.

serene slate
#

But annoying =/= hard

#

Annoying = annoying

wooden wedge
#

lightning doesn't strike in the same place twice so that's why they made it RNG

#

except it sometimes does strike in the same place but shush

void kelp
#

hm, would it be valid to request for a way to control where lightning strikes a la lightningrod?

wooden wedge
#

that was sugged in the past iirc

serene slate
#

That would be a good idea

hollow shell
#

Was it?

void kelp
#

I don’t recall it being suggested before

wooden wedge
#

I

#

thought it was?

swift wadi
#

I dont see it

serene slate
#

Cave lighting is the biggest offender of the shitty effects

swift wadi
#

looking through the channel for a lightning rod

serene slate
#

The snow biome one is just annoying

swift wadi
#

campfires

crude geode
#

^

wooden wedge
#

xenon did you like

serene slate
#

I did say annoying

wooden wedge
#

read the DM page that rover linked

serene slate
#

Yes I did

void kelp
#

I feel like a lightningrod type item could help as a means to help control the effects of lightning like how campfires control freezing but it’s very close to a SIS

hollow shell
#

Nah I feel like it's fine

swift wadi
#

you could generalize it

hollow shell
#

Something like "Add some kind of item to reduce/control the lightning strikes in Death Mode", maybe even with a ", like a lightning rod"

swift wadi
#

Add an item that allows you to redirect deathmode lightning

void kelp
#

reasoning being “we already have ways to mitigate other death environmental effects such as freezing and burning, so why shouldn’t there be a means to mitigate lightning?”

#

~~feel free to write it for me HDfailure ~~

swift wadi
#

ok so when are we adding "when holding an umbrella during a thunderstorm, there is a chance the player will be directly struck by lightning"

void kelp
#

when someone w access to dev server brings it up as an idea

swift wadi
#

@ rover

serene slate
#

When are we adding an accessory that completely mitigates the darkness effects and not requiring you to wear multiple acessories? Because for the other biomes there seems to be an accessory that completely mitigates it. Most of them are early game

void kelp
#

holding ben’s umbrella should guarantee you to be electrocuted

radiant meadow
#

I'm watching, you know

serene slate
#

You cannot completley mitigate the darkness effects pre hardmode, but you can mitigate the temperature effects pre hardmode

radiant meadow
#

hold my umbrella to become immune to lightning :D

hollow shell
#

Well that's partly because the temperature effects are quite perilous and usually fatal
Whereas the darkness inflicts no direct harm onto the player

swift wadi
#

Is making rain only able to appear after beating EoC a valid sugg, so that the player can't get basically instantly screwed because a blizzard starts right away and they need to prevent freezing to death if they want to go to that side of the world?

#

At that point you probably don't got much to even make campfires, and chopping 1000 trees with a copper axe is pain

hollow shell
#

Camp 👏 fires

#

I think you'd only need like 10 campfires max for Cozy Fire to span the whole snow biome, right?
Maybe up to 15?

#

Would that be like 6 or 7 trees? 12 max?

onyx river
#

I mean i get much better than a copper axe way before EoC

swift wadi
#

yea but what if your first decent cave gens beyond the ice biome

#

and it's already raining

fiery rapids
#

i had a question on if a suggestion i wanted to make would be allowed as it is future content related but not "add this weapon or this boss"

onyx river
#

The other side of the world exists

hollow shell
#

Trees are not in caves

swift wadi
#

we lock sandstorms behind DS, I don't see why locking rain and therefor blizzards behind the boss that starts the acid rain wouldn't be that bad

#

Yes but the stuff for a better axe is

hollow shell
#

You can spare 30 seconds to cut down like 5 trees

onyx river
#

Because it dosn't make any sense

wooden wedge
#

cutting down trees doesn't take that much time out of your day

#

even with a copper axe,.

serene slate
#

Imagine not starting with a copper axe with a speed debuff reforge

onyx river
#

not that acid rain being post EoC makes much moe sense but that's another point to make

swift wadi
#

okay but like am I the only one who gets like no slimes for the first 2 days or something,.,.

fiery rapids
#

no

onyx river
#

Yes you are

void kelp
#

unfortunately seems like it’s your luck epsi 😔

hollow shell
#

... yes
I usually see a slime in the first 5 seconds of joining

#

and it kicks my ass

swift wadi
#

god

plucky matrix
#

Yeah same tbh

void kelp
#

the guide is useful for that portion of the game

#

he helps me kill slimes while I chop down some trees

plucky matrix
#

Don't like locking rain behind EoC personally

serene slate
#

Fun fact, I have never seen a frost barrier in the travelling merch's shop

void kelp
#

ye, I like putting off EoC for like, the most I can

hollow shell
#

It's not RNG, he sells it during full moons

radiant meadow
#

I mean locking it behind EoC would make sense kinda

#

since that's when acid rain starts

serene slate
#

I see, well he has never come during a full moon

onyx river
#

Ye you can abuse cosmolight to get it

hollow shell
#

... I spose you could count it as RNG for when he shows up

#

yeah

swift wadi
#

how does the TM sell something during a full moon if he leaves at night

hollow shell
#

(Entire days count as moons)

swift wadi
#

:wot:

onyx river
#

But locking rain behind EoC doesn't make sense to begin with

hollow shell
#

You can suggest that we make it show up during more moon phases
or change the condition entirely I guess

swift wadi
#

if he's in a snow biome

serene slate
#

Full and new moon

#

Alternatively make it more common in death mode since everyone I complain about the environmental effects to are just like "cheat in a frost barrier"

void kelp
#

expand the stock availability overall seems good

fiery rapids
#

i had a question on if a suggestion i wanted to make would be allowed, as it is related to future content but not "add this weapon or this boss" and more of something to do with something that probably would be added

swift wadi
#

idk send it in the chat and we'll tell or

hollow shell
#

What was it

swift wadi
#

or like

#

tell us the sugg

#

so we know what it is

onyx river
#

The frost barrier can be very easily aquired hm and it doesn't really need to be more common prehm imo, it's good that some items are just a nice thing to get randomly but not necessary

serene slate
#

You say this, but a travelling merchant never came during a full moon

#

For my enitre playthrough

onyx river
#

Just because you are unlucky doesn't mean everyone is

#

i got one really early in prehm

serene slate
#

Well good for you

hollow shell
#

Well that could be an indication that it needs a more consistent obtaining method so issues like this don't come up

onyx river
#

But i don't really think this is an issue

serene slate
#

Make it appear in ice chests maybe?

#

One that isn't fucking rng dependent

hollow shell
#

Well that's because you got good RNG, noye HDfailure

fiery rapids
#

yharim will probably have a mask like other bosses but it should be an auric tesla helmet instead as it would make more sense

#

that was it

swift wadi
#

that's been sugged before

fiery rapids
#

oh

swift wadi
#

and made it through voting iirc

fiery rapids
#

didnt know that

hollow shell
#

That's uhh
kind of a useless suggestion, too

#

of course that's what Yharim's mask would be

onyx river
#

If you give people a consistant way to just nullify completely one aspect of dm then that aspect isn't relevant anymore

#

and you might as well yeet cold/heat

serene slate
#

Maybe that aspect of death mode shouldn't be in

onyx river
#

It should

fiery rapids
#

the boss mask a vanity and i was thinking that it should be an armor piece

hollow shell
#

Well not consistent as in "Travelling Merchant always sells it"
I meant that it would be difficult to do but it'd work if you did it

#

And ah okay, that's what you meant

serene slate
#

Maybe my point about making it a toggle should be considered. Because the frost barrier is basically a toggle anyway

#

An rng toggle

hollow shell
#

Making it appear in Ice Chests could work

serene slate
#

Yeah

hollow shell
#

That's still kinda RNG dependant but not as heavily

serene slate
#

I'll suggest that

hollow shell
#

Go ahead

onyx river
#

Eh even then everyone would just basically go grab one and forget about heat and cold

swift wadi
#

could also make it the item that's always in the ice pyramid

#

that cursed fucking structure

hollow shell
#

Yeah but it'd involve you needing to go mining instead of waiting for 2 hours

#

You'd need to actively put in an effort

fiery rapids
#

do those even spawn half the times?

onyx river
#

Lul and also then what if you wanted to make multiple auric tesla pieces

hollow shell
#

It could still drop from Ice Claspers

#

The only thing we're suggesting to change is the TMerchant selling it

robust lava
#

Add it to ||ice biome crates|| ez

radiant meadow
#

biome crates are like

#

super rare

fiery rapids
#

crate potion

serene slate
#

Noye, people do that now anyway

robust lava
#

With calamity's fishing uber item they'll be easier to obtain

hollow shell
#

Probably would be good to say "instead of sold by the Travelling Merchant" in that sugg, Xenon
Because if not, there'd be three ways to obtain it
and the Trav Merchant one is problematic anyhow

onyx river
#

True but i think you shouldn't have a path that says" you can choose to ignore completely that aspect of dm if you go grab a thing somewhere in your world that early on"

radiant meadow
#

also like

#

Ice Chests have more than enough loot

onyx river
#

In that sense it is kind of a legendary wep prehm

radiant meadow
#

like I don't need to lose a pair of Ice Skates for this shield

onyx river
#

It is a nice rare occurence

hollow shell
#

Ben we're not saying to replace anything

robust lava
#

A lot of loot, and only Blizzard in a Bottle and Ice Skates are useful HDfailure

radiant meadow
#

well, it is implied that it replaces X in an ice chest as the special item

hollow shell
#

is it

swift wadi
#

that's a lot of items

hollow shell
#

It doesn't need to be

radiant meadow
#

yes because it's really weird to just tack stuff onto a chest

onyx river
#

being a secondart item wouldn't make any sense tho

serene slate
#

Noye, when I complain about the environmental effects, people literally tell me to just get a frost barrier.

radiant meadow
#

secondary items are usually only pieces of furniture or pets

swift wadi
#

just replace ice boomerang entirely who uses it

radiant meadow
#

bruh, I do

#

also

swift wadi
#

Bruh....

radiant meadow
#

it's used in equanimity recipe

swift wadi
#

Oh yeah that might be important then

serene slate
#

So basically, this prevents them from being assholes who just say "get luckier", to "go explore"

onyx river
#

Guess what the travelling merchat is selling now

serene slate
#

Haha fuck off

#

I don't care about your luck

void kelp
#

I suppose the way to mitigate your ice barrier problem would be to make it more accessible in different places ye

onyx river
#

Tbh if you can't be bothered to cope with heat and cold then just don't play death mode

swift wadi
#

you could also go get any other item btw

serene slate
#

I want the ai changes

swift wadi
#

campfires still exist

onyx river
#

Death isn't a magical land of i cherry pick what i want and what i don't

#

you either get the full experience of you get none of it

serene slate
#

Not true

#

You can turn it on for bosses and nothing else

#

Forgot about that?

radiant meadow
#

then do that

swift wadi
#

arent you the dude who said that the don't about deathmode toggles was "a single sentence that made you hate fabsol"

#

just dont play deathmode dude

serene slate
#

And lose out on normal enemy ai?

tawny garden
#

You can toggle it only when you fight bosses, forgot that?

swift wadi
#

it's clearly not for you

void kelp
#

iirc that AI is made for death

hollow shell
#

(If so, Fabsol didn't write the Don't nor did he really have direct input on the matter.
I wrote it)

serene slate
#

Oh then ignore what I said about fabsol

onyx river
#

Lul you now made an ennemy

hollow shell
#

Fabsol doesn't pay attention to these chats, that's why we got a delivery system

serene slate
#

Anyway, my point is that the frost barrier shouldn't be rng

onyx river
#

Oh and also technically there's lava geysers which you can't really mitigate

hollow shell
#

But they do have a telegraph

serene slate
#

Yeah

onyx river
#

I really think it should, just like the legendary weps

hollow shell
#

and only appear in that hazardous biome

#

unlike lightning which is on the surface

onyx river
#

I was talking abt spider's sugg

void kelp
#

most people want to build on the surface sweating

onyx river
#

forgot to add the ping

swift wadi
#

yeah i mean if you're in hell you should probably be ready for being in hell

#

it's hell

tawny garden
#

@hollow shell you should put a note in your #suggestions-posting mega-pin or in the doc about searching past suggestions to see if something like that has already been suggested and has made it to the dev server

void kelp
#

replaced “all the” with “most”

#

isn’t that already there?

hollow shell
#

No need

#

Bluechecks exist

serene slate
#

Anyway, what's so bad about making it so you need to explore for a frost barrier instead of having to wait for a travelling merchant to appear on a full moon which could possibly never happen?

void kelp
#

dont think there’s anything wrong w that

serene slate
#

Neither do I, but noye seems to have a problem

swift wadi
#

:kekw:

onyx river
#

Because everyone will just do that instead of dealing with the mechanic

serene slate
#

People already do that

hollow shell
#

Yeah but it requires effort

swift wadi
#

you can also just go find lava charm

onyx river
#

it would litterally be the daedalus stormbow of heat and cold

swift wadi
#

whAT

hollow shell
#

Yeah but it requires effort

#

And not just RNG

swift wadi
#

yeah that's what im saying

#

like

#

frost barrier in chests isnt bad if lava charm already is

hollow shell
#

We already have "the daedalus stormbow of heat and cold" except it's totally decided on RNG whether or not you get it

onyx river
#

Then rework the legendary wep system

swift wadi
#

WHAT

hollow shell
#

noye what the fuck

serene slate
#

How is this relevant

onyx river
#

It's just based on rng

hollow shell
#

But Legendary weapons are not Halibut Cannon

void kelp
#

you can control that by farming for it..

swift wadi
#

what does THAT mean

hollow shell
#

And Halibut Cannon is also not ||Zenith||

onyx river
#

Yes and you can also wait for a frost barrier

serene slate
#

Yeah you can actively farm for the legendary weapons

void kelp
#

you can’t control traveling merchant rng though

swift wadi
#

thats not fun though

hollow shell
#

Why should we encourage waiting instead of exploring

swift wadi
#

that's waiting around

#

gameplay™️

onyx river
#

You can't control boss drop rng

swift wadi
#

you can

void kelp
#

you can control RIV and legendary rng bc it’s a drop that you can farm for

swift wadi
#

by like

#

killing them

#

a lot

hollow shell
#

You have zero influence over Travelling Merchant spawns

void kelp
#

statistically speaking you can guarantee a rare drop by killing a boss x amount of times

onyx river
#

You could litterally do anything else while waiting also

serene slate
#

Noye

swift wadi
#

You do realize

serene slate
#

I played through the entire calamity mod with no full moon merchant

swift wadi
#

you have to wait

#

7 terraria days

#

for 1 chance at the item

hollow shell
#

I feel like this is a bad conversation and we should stop

swift wadi
#

probably

onyx river
#

What i'm trying to say is that making an item that powerful prehm so easy to make would just ruin the whole system

hollow shell
#

Let's stop.

serene slate
#

How?

onyx river
#

I mean if you wanna stop there ok

hollow shell
#

This isn't going anywhere

onyx river
#

True

hollow shell
#

If you disagree with his sugg, fine

#

Don't star it

#

Is it a valid suggestion?

#

I think it is.

swift wadi
#

how's clam tas'

hollow shell
#

uhh the main line is a little weird
cuz it implies that Nanoblack has a switching ability

#

I don't think it does?

swift wadi
#

it doesnt

frail mantle
#

it doesn't

swift wadi
#

there's 2 variants

wooden wedge
#

it doesn't but like

#

if you read it expecting that then it does

frail mantle
#

if it did all other rogue-melee hybrids most likely would

swift wadi
#

@untold cargo you should remove that part, Nanoblack can't do that

serene slate
#

I think it should be that you can craft the melee version into the rogue and vice versa

wooden wedge
#

that's not what they mean by that

swift wadi
#

wait what

untold cargo
#

Huh?

serene slate
#

Only for the craftable ones

wooden wedge
#

they're using nanoblack as an example

#

of what they want

swift wadi
#

Oh wait they mean

#

I see

untold cargo
#

Yeah

wooden wedge
#

could be clearer since it caused confusion though

swift wadi
#

They could probably remove it and add that their tank made nanoblack instead

hollow shell
#

They should put the parenthesis earlier in the sentence

onyx river
#

Ye

hollow shell
#

"Make rouge and melee weapons (like nano black reaper) switchable by right clicking or other ways"

#

like that

serene slate
#

What about the ones that are drops and non craftable

#

Like the one dropped by dog

hollow shell
#

Situation should be the same.

#

Not sure why it'd be different

serene slate
#

Well in one case it's a mistake by the user, in the other it's just luck

hollow shell
#

Ah yeah, the reason could be adjusted I guess

onyx river
#

But what about when it's both at the same time?

serene slate
#

Is there an issue there?

#

How can it be both?

fiery rapids
#

in the voting area there is a suggestion that has 171 star but no checkmark

serene slate
#

Oh wait, nanoblack drops from scal doesnt it

frail mantle
#

check the pins Lucien

onyx river
#

Yeah it does

unkempt bolt
#

it does, but you can also craft it

hollow shell
#

There shouldn't be much of a change in what the sugg is suggesting

#

it really
doesn't have much of an effect at all

unkempt bolt
#

though i can agree there should be a way to switch damage types for weapons that only drop from bosses, like that ravager one (corpus avertor?)

swift wadi
#

does that have a melee version

frail mantle
#

yes

swift wadi
#

br

serene slate
#

Eradicator is the name of the drop I was thinking of

unkempt bolt
#

the regular drop chance is split between the two variants

onyx river
#

Well i mean about that wasn't the goal to just get rid of one of the version for theese weps?

unkempt bolt
#

but it'd still be frustrating to get the 2.5% drop for it to not be the damage type you want

radiant meadow
#

how will it handle modifiers

#

they share a different pool of potential modifiers

unkempt bolt
#

could it be a crafting recipe?

radiant meadow
#

especially so for next update

serene slate
#

Wipe the modifier?

hollow shell
#

what about