#suggestions-discussion
1 messages · Page 902 of 1
Adding a new class has to be against the suggestion rules right?
yes
it is
they know this
don't know why they haven't deleted the sugg
@signal laurel
I was wondering if the rules had changed
they haven't
but thats against them for sure
the sugg will die if it isn't pushed to voting within 24 hours
and I don't think they're going to respond to your ping
do you want me to yeet the invalid sugmas?
can do
:we_god:
@fast cape please read the suggestion guidelines
This would be what’s considered a specific item suggestion.
specific name and functionality
I had read that but looking at the examples they gave it looked like it was something a lot bigger than that
so does that mean that weapons and such are off?
yes
Not the correct place to ask, but iirc no, calamity didn’t touch it.
Though I’m not 100% sure so you could also check the vanilla change page.
[[Vanilla Changes]]
Ok I am going to suggest something if they didnt

allow Death mode to not be more difficult because I am a dead weight
Death Mode is the hardest difficulty mode for a reason. If you can’t handle it, don’t play it. And asking for this reverse scaling on revengeance is
Does it, thought it was just for holy arrows
Nope, it does have a special resist to them tho iirc
Could someone test the tome. I'd like to see if it has any great damage potential
(Tome is also post mech boss, and the one test provided was in vanilla MM, which is very
)
Anyways, Dark Seberian’s suggestion...seems valid for certain.
Tome is after 1 mech boss, not all
Anyways, Dark Seberian’s suggestion...seems valid for certain.
@crude geode tbh I don't like it, if they can't catch up, make them have increased speed
Slime God is a painful fight as a summoner because everything outpaces your summons mosta the time
special mention for Core solo because holy FUCK summons cannot catch up with you let alone the Core
^
||Whips may help the fight||
(That’s far in the fuckin future)
||BDSM subclass is an outlier and should not be counted||
^
Just making your minions target core may help tbh
Oh yeah forgot that existed
Most classes struggle with hitting core, let alone summoner
that, coupled with its constant teleportation move, makes it really hard to consistently hit it
or even hit it at all
it really doesn't
Bonus points to the devs for making it so when the Core teleports it doesn't de-target it, but
(evil slimes are also highkey overrated)
(like, I didn't really see a big performance improvement when I used them alongside/instead of herrings)
(at all)
I even switched to Imps to see if that helped, because projectiles-only, and it just didnt
(I think people forget that the big issue with evil slimes is that they require a flat arena to be functional and effective)
(and fuck making that kind of arena legit)
(Good luck with that for WoF
)
byeah
honestly you're probably legitimately better off just
snacking on the Great Waffle with Herrings and Bee armor (or Aerospec if you want but YMMV)
the Statigel set bonus slime has the same issue as standard evilslimes and the other bonuses are less than impressive
compared to Bee armor's slots and damage aplenty and Aerospec's valkyrie warrior
so realistically it's similar to how Clonamitas was for a decent while prior to HM Abyss lock
(albeit it's really only that way for summoner)
it's a boss that is anomalously difficult for its tier, is really annoying to fight, and gives just about nothing that is worth the trouble compared to another opponent that can give you much better loot and unlocks
||I really wish I could suggest a feature, which would be to make terraspark boots It needs to be between 12am and 2am in a post skeletron blood moon, so you have to wait a while as well as beat a hard boss, so you don't get them too early||
iirc for slime god as summoner
don't leave the core for last
or you get fucked hard
kill the core like 2nd or something
kill it as early as you can tbf
the longer it is alive, the more chance it has to completely disregard your summons
No 1.4 bad, also that’s a really bad way of locking it behind skeleton.
if you end up with Core last, honestly just restart the fight
you will spend less time redoing it than trying to kill the Core
if you do insist on killing core last
especially since you don't get Lunic Eye for SG if following intended progression
you should despawn herrings and summon them directly on top of the core
One of my pals died to core, not Bc of difficulty of core’s final phase, but because it was so boring they just didn’t put any effort into the fight
Byeah.
(personally I think resummoning minions is a really hacky method of viability and the issue could also be prevented by just either speeding up Herrings or slowing down the Core)
(but like that's just my take, and god knows my views on game/mod design differ from like. everyone else's
)
what if you added more directly attacking summons for that tier so you can focus down vulnerable / specific enemies
I think core teleports less than before but I don't even know if that's public or not
It might have been changed since i beat summonner slime god but i reall don't recall the solo core being that tedious
Oooooh no, it is.
I feel like you’d have to use marked magnum as a source of reliable damage
Has it been changed in the past few months to fly quicker?
Yes. It has. It also teleports a lot more.
Ah i see
And also i feel like ressumonning would be a better way than marked magnum, provided you have good accuracy
That feels like a very hacky method that goes against what summoner usually does in fights.
But tbh i feel summonning AI as a whole needs a rework
I've had to resommon mid fight a lot during early hardmode bosses with the shellfish staff
And honestly i think resummonning is a good strategy on multiple phases boss like cryogen where a setup that does good against the early phases might be trash against the later ones, it's just that rn with having to right click the buff icon for every minion that you want to change is a major pain
Bonebreaker suggestion good?
Well if we forget the existence of daybreak yes
daybreak is vanilla
Daybreak is a vanilla weapon.
,.,.,
i know
The main issue I see with changing is that skyfin bombers, acid rain barrel, and spent fuel container are all that tier as well, but they’re all bombs which I think are different enough from javelins?
Yeah
Yes, it seems alright.
The bigger problem would be if AR tier 2 didn't have a melee wep but it has another one so it works
bonebreaker is a melee weapon because I wanted it to be
not to mention bonebreaker is crafted from a throwing weapon, not a rogue weapon
Is that ||a message indicating when a Blood Moon ends||
Wouldn't a better way to solve this issue be speeding up the herrings to keep up with the core?
Weird, I thought it was from calamity, kind of fits with the theme of calamity pretty well
also like SIS
consistency ooga booga
kinda SIS
its very much a SIS and unsupported reasoning
spelunker torches?
wow
what's sis?
specific item suggestion
SIS is specific item suggestions
oh
which are currently not allowed
Wait why’d you need ultrabright glowsticks when you can use ultrabright torches?
they arent waterproof ig
for wet
because those don;t work in the abyss
there are waterproof torches iirc
Then use regular glowsticks or abyss torches?
yeh, i know but they kinda succ
I believe abyss torches work in the abyss
then get a higher light level
okay, i'll read more carefully before posting, ty all
you could suggest ultrabrights be placed underwater
although
that probably would make them way too strong
yeah
yeah, that's why i suggest glowstick
btw is there anything wrong with the Profaned enemy spawnrate suggestion
seems fine to me
Somebody pinged him saying that he should use the candles too
and then didn't edit his sugg afterwards, still only mentions the potions
but
if people do think the spawnrates are too high, they can star the sugg
he said that he would be using lots of candles
but i feel like they're a bit too high to begin with
the rev/death enemy one isn't fine because that config doesn't exist.
The bonebreaker one is fine but like, I'm not changing it.
bonebreaker would be an instant deny, but is it still valid to send through?
It’s valid, but if it hits 120 stars ig it’s a deny
@languid dock Would you like your sugg sent to voting even with the knowledge that it will not be approved by the devs?
If that’s the case, is there any point?
it feels weird to push it through when we know that it'll be an instant deny yeah
¯_(ツ)_/¯
bc it just feels like giving someone hope while being 100% aware its a no
idk!! i feel bad about approving smth like that but i suppose we did push the yo-yo bag suggestion through
I'm just giving my personal opinion on the matter. but suggestions here should be approved if the suggestion is fine or not.
e.g. if it was change daybreak to rogue, then you don't approve it. but Bonebreaker is fair game.
i still feel like just asking the poster and communicating that it wont be approved is the best logical choice
ye
Devs, plural?
Can't remember if or why it's vital that Bonebreaker be kept melee only
@opal bear That config option isn't Rev/Death exclusive, it applies to every mode
so you may wanna correct that
hey can anyone get me terraria i've been in this server and it looks like lots of fun. if you buy it for me i can play with you :)) my steam friend code is 1043158849
wrong channel
Don't spam every channel like that
oh.
You're going to get muted @frozen echo
wait i just noticed. @frozen echo have a warn for spamming in multiple channels.
Ask your parents for it next Christmas
soliciting on a public server is just going to make you come across as annoying
I would ask from my parents but they are both dead
ok
do you even play the game then
I'm sorry to hear about your loss
ok, not our problem
of braincells
I would play it if you bought if for me
You can stop now
hey can anyone get me terraria i've been in this server and it looks like lots of fun. if you buy it for me i can play with you :)) my steam friend code is 1043158849
annnnd free mod points
You should stop now
hey can anyone get me terraria i've been in this server and it looks like lots of fun. if you buy it for me i can play with you :)) my steam friend code is 1043158849
ok
ok muted time.
Rip
alright, kick time. if you rejoin in any time soon, you will be banned. @frozen echo
Isnt it a ban regardless or was that changed
it was changed to kick
Doesn't make much sense to ban for age
Unless we wanna remember to unban them in 3 years
ye, people can grow older and no longer violate ToS
iirc it used to be a thing to ban but now its kick, but ban if rejoin
That's how that works.,.,.,
also yes tmods have kick perms now
inb4 they rejoin in 3 years to ask for free terraria again
oh kick perms now neat
ye, since rejoining evidently shows that you ignored why you were kicked
such is the fate of users such as YHA-RAM

Hey uh sorry for the late reply but yeah I can delete the suggestion
Oh rip lol
00f
@solid nimbus no suggestions about 1.4 until calamity updates to it
also please use spoiler tags
Not only that
Ohh my bad, sorry
||Soaring Insignia||
Bold of you to assume that ||this will not get nerfed in any way, shape or form as soon as Calamity comes to 1.4
||
Is there a way to do this in mobile? Didn’t have to do spoiler tags before sorry ><
True true, I assume it won’t be terribly broken, it does take an entire accessory slot and has no upgrades, though It can use some sort of toning down possibly
is there a correct place to post 1.4 ideas in the meantime?
Just save your 1.4 suggestion ideas somewhere
and repost em once tMod and Calamity get compatibility
Gotcha, will keep them to a personal-doc for now 👍
I don't even think we need to suggest nerfing ||soaring insignia|| infact it'll probably be nerfed by the terraria devs before tmodloader even updates to 1.4
In 3 days (May 26th, 1AM EST) the Star ⭐ requirement for suggestions will be raised from 120 Stars to 170 Stars.
The recent implementation of the new suggestion system seems to have brought in a large influx of new voters, and as such the average number of stars for suggestions has skyrocketed. At the moment, over half of all suggestions posted are reaching the current Star requirement of 120, and therefore getting delivered to the dev server.
With the overwhelming influx of suggestions being delivered, the devs have agreed that the star requirement will be raised to 170. A public poll will not be hosted on whether or not this raising should occur, as the devs have deemed it unnecessary. It should be raised, and statistics of recent suggestion Star counts found 170 to be a reasonable new requirement.
Thank you for being such avid voters! We'll see you in 3 days.
Big raise this time, +50
because good lord, the sugg revamp sure did attract a lot of people
Only the creamiest cream of the crop
the creamiest for our devs 😉
Oh shit
i, defiantly saw this coming 
Amber's Sugg bot really had a effect, what a revolution of Suggs
I still remember when Suggs were bare bones, and SIS were common. Good old days
mmm the 35 star requirement
br
mrrp’s SIS getting in
Thank god honestly, I was hoping to get the opportunity to revise my already casted sugg because there were a few things I could've elaborated on a lot more, so hopefully I'll have the chance to do that.
Just gotta hope nobody stars it for the next 3 days 
pff
They seemed the poll unnessicary
^
We deemed the raising to be too necessary such that a poll would be unnecessary.
It's gonna happen
Y’all remember when 70 stars would suffice 
nope, cuz that was never a requirement :P
It was 65
Bias towards Colored names etc

indeed
Bias towards Colored names etc
I remember, when Suggestions was needed to be approved by mini-VIPs.

A Suggestions Timeline
(not a necessary pin to read, but a fun one)
- In December of 2016, the #suggestions channel was created. Back then, it was used for posting suggestions and also discussing them. There was no voting or delivery. It was unruled chaos, it was.
- In June of 2018, the Rules pin was made by JrTighe.
- In July of 2018, the #suggestions channel was made into a voting channel using ⭐ reactions, where 35 stars got your sugg sent to the dev server... eventually. #suggestions-discussion was created for suggestion discussion, separate from voting. The first suggbot got "implemented", but the bot sucked and didn't automatically add stars nor did it deliver them (as it was intended to do). Mods (and/or Cooldudes) had to manually add the first stars to suggs, which acted as a form of review/approval.
- In August of 2018, the first batch of suggestions got sent to the dev server, and what a big batch it was, considering it was a month backlogged.
- In September of 2018, the requirement got raised to 50 stars.
- In October of 2018, The Legend pin was made, and the bluecheck ☑️ was made official as a result.
- In November of 2018, the Rules pin was reposted by Mrrp so it could receive more active editing.
- In January of 2019, the requirement got raised to 65 stars.
- In February of 2019, a new suggbot was implemented with auto-starring and the ❕ system, which indicated that mods haven't reviewed/approved of your suggestion yet, but you could still gain stars while it was present unlike the prior system.
- In April of 2019, the requirement got raised to 90 stars, which served us well for a while. Also, the Don'ts doc was made.
- In July of 2019, Specific Item Suggestions were banned. And everybody breathed a sigh of relief.
- In September of 2019, a dev voting system for suggestions got implemented in the dev server, making dev feedback (👍 & 🚫) more easy and regular.
- In February of 2020, the requirement got raised to 120 stars.
- In April of 2020, the ❕ system was replaced with a new system: #suggestions-posting was created for temporary sugg posting, and #suggestions was renamed to #suggestions-voting and became locked only for automated bot reposting upon moderator approval of posted suggestions. Suggestions that existed for 24 hours in #suggestions-posting without approval were auto-deleted.
- In May of 2020, the amount of votes skyrocketed as a result of the new system, so the star requirement was raised to 170 stars.
- In August of 2020, the voters continued to skyrocket, so the requirement was raised to 240 stars. But this wouldn't last long...
- Later in August of 2020, the ❗ system was implemented in the #suggestions-posting channel, a reaction manually added to suggestions to indicate that they had a problem. Suggestions without this reaction were now auto-approved, and auto-deletion only occurred to suggestions with the ❗ reaction.
- Even later in August of 2020, after the voter count had absolutely plummeted and was not rebounding, the requirement was lowered to 200 stars.
- In September of 2020, a separate star req was made for server suggestions: 140 stars.
- In January of 2021, server emote suggestions were banned, due to them being meme grey areas, difficult to provide reasoning for, and always causing arguments when posted.
- To be continued....
(whoops, spent an hour on this)
Ah, i loved the Unruled chaos that was pre 2018 Sugg channel
(pre 2018, rather)
i loved sugging things that would never make it into Cal 👍
Time's crazy to think about sometimes
ye, they were around for a long time. Rookie Members of this discord wouldn't know
One thing.
Suggestions were needed to approve by not Mods, but Cool Dudes.
In 2018 period.
Wait so CDs approved Suggs? Damn that would've been a weird time to live in
You're right, Bobylev
I saw suggs with the star added by Ozzatron and didn't even acknowledge that he isn't a moderator
God
Just curious, what if most suggestions are making it through because they’re good suggestions
Well yeah that's a given
They're good enough to get through post approval and a whole 120 people agreeing
The problem is we're getting way too many over at the dev server
It's hard to keep up
Well, most suggestions in suggestion voting are good nowadays
Byeah since it’s flooding dev server I can vibe with this change
(I should also mention that the Legend's creation is what officialized the bluecheck ☑️.
I used it briefly beforehand with its intended purpose but didn't think to actually tell anybody what it meant)
So do the devs review the user sugg on a monthly basis or just whenever they have time?
I wonder if the mass amount of Approved suggs makes them more difficult to review, like do you review them thoroughly at the dev server? Or do you just Skim through them
Whenever they get delivered rly, from my experience
Define "review", Krav
^
I guess I meant when they decide whether or not to implement the suggs
There is a system of reaction voting in the dev server, upvotes & downvotes
The votes are judged after 2 days and the sugg delivery message is edited with [Approved] (and bolded) or [Rejected] (and struck out) depending on which reaction outweighs the other
That's neeto
The approvals there dont guarantee implementation, it just makes it easier to visually sort the wheat from the chaff and also find good stuff using Discord search
What if they achieve implementation? Is there a log for that
(there's also [Many Have Suggested] (plus bolding) for bluecheck origin suggs)
Changelog ig
And yeah
[Completed]
is what's added to the sugg in the dev server, along with it being struck out
Big don't isn't it
I will say that a sugg getting implementated is not an official process
It's just whenever a dev feels like doing it, they do it (if the sugg is small and easy)
If it's bigger, devs tend to bring it up in other channels in the dev server
okie
Hm. This one...is odd.
^ I think that's the most difficult aspect if trying to make a suggestion, you never know if it's too difficult, especially when your sugg may involve vanilla code in general
I can’t really say if it’s Specific enough to be going against the don’ts
@brittle girder New boss suggestions aren't allowed
(Ahh ty Rover)
It's fine
Be sure to read the rules, they're pinned in #suggestions-voting
And check out the Don'ts doc if you can, you can find it pinned in all the sugg channels
I've read them like 8 times and everytime my suggestion falls into this weird niche of it I don't see
(Boss rule is the 2nd rule listed)
Like, the bosses thing I thought meant like, battle concepts for confirmed bosses, since the example was a Yharim Boss Concept xD

Well that there would fall into something on the Don'ts doc
Which is that you shouldn't suggest anything regarding future yet-to-be-added content
such as Yharim
Eh, alright.
Is there a limit to how old a sugg can be to get delivered by the bot in voting?
they arn't delivered by a bot
Oh, whoop
24 hours after a sugg gets posted in posting, it's automatically deleted
I ment when it's in voting
If you're talking about voting suggs gettin delivered to the dev server, that is done manually
yeah
Oh whoop x2
24 hours after a sugg gets posted in posting, it's automatically deleted
Is that a new thing?
Amber (bot creator) was working on it for a long time then lost all her progress at one point
and that's been a thing since the new system involving the #suggestions-posting channel
Part of the core design (which you can see a flowchart of, pinned in this channel)
I think I remembered my post lasting longer than that, then again, it's almost 4am where I am so I could just be goofing up
Sometimes the bot lags behind a bit, so you can get a few extra hours
Anything that makes it to #suggestions-voting though, stays permanently
np
How far do devs go to find suggs with 120 stars tho?
They prolly have a screen in the shape of a mobius strip so that they can see all suggs

Sometimes someone scrolls back to look for old ones that hit it
But, usually it's only the past few days
as suggs get a vast majority of their votes in the first day or two
Cept for mine, which pretty much was posted right as journey's end was released 
That's def on me tho
Lol
Which one is yours?
The one with the dash binding thingy
Dang, it got close
Yeah it's been hard stuck at 111 since yesterday 
Rip
I'm thinking about reposting it after the new star system is in place
You can repost your suggs after 1 week passes
It's been more than a week but Ima wait
If a suggestion with ☑️ reaches 120 stars, the past suggestion gets marked as being highly suggested.
Wait a sec, does that mean #suggestions-voting message will be marked as highly suggested cause it got twice over the limit?
no
acording to the pins on #suggestions-voting
(honestly it'd be wise to post it prior, Krav)
It's not very likely it'd accumulate 50 more votes than it did about a week ago
Reposting it in the next day or two with improvements would give you a good chance of reaching the 120 req
I think both journey's end hype and it being drowned out kinda contributed to it, it is really close though, so I'm also gonna give it a chance
I also realised that w is a really good key to bind dash to, since it isn't really used for anything other than mounts iirc, and my entire phat middle finger is dedicated to pressing it as well
Misspelling 
Coincidentally my name used to be krabcake
At least my steam name anyways
Also idk if anyone has talked about the new sugg
New sugg? The one still in posting, you mean?
There was a message by Fabsol somewhere in #mod-announcements saying that he's gotta compromise
I pinged @opal bear about something they needed to edit (that being, the config in question is not Rev/Death exclusive) a few hours ago, but I guess they went to bed
a lil off topic question
^I wish I could rn Rover, i sat in my bed for 3 hours tryna sleep, I am a failure at everything lol
we'll see a suggestions changes in changelog?
I'm listening to a song called 4am at 4am 
I'm saying this again, but you must have alot of time in your hands for this channel Rover 
I mean, now that Classes are over. Things have gotten easier
mhm
Poor wiki's suffered as a result :P
I used to be the wiki guy
then I was the wiki & sugg guy
Now I'm just the sugg guy
(I still do edit the wiki occasionally)
I still suffer from the phantom pain that is CIS
so who is the wiki man now
congratulations temp you're wiki man now
Wiki gang
(I don't think he's active anywhere outside of the wiki chats)
congra;tulations rover you're sugg man now
I must say, looking at histories for pages is odd...
The other wiki gods/admins like Minecat, temp, and you can do the work. I guess piss names work as well 
But us contribs
We contribute, dont underestimate us
Anyways
I must say, looking at histories for pages is odd...
That's only cuz of me
how do you contrib to wiki
You ask a mod
Anyone can edit the wiki, there's a button at the top of every page
(two buttons actually)
Ye, doesn't matter if you don't have an account
But having an account makes things easier
but you can ask a mod for a wiki contributor role, which lets you access a wiki discussion channel
oh i thought it was in some kind of mode where only a select few can edit
since you have wiki editor in your discord tags
Or, in my case, I got it because I was editing badly 
Pro gamer move
Wiki Editors are people who edit the wiki for a long time and have shown to be good editors
Wiki Editors get access to the mod's source code so they can fact check easier & more thoroughly
welp then next time i see an inconsistency i might learn how wikis work
Also did that poster say deadweight Nero: ...
They did indeed
pff
aight I think we've been a bit offtopic
True
Yeah,
Discussing the Wiki roles and all of that is pretty interesting tho, I know that you've repeated this many times in the Rover 
Not too much to talk about, maybe you guys can help me revise my sugg about dash binding
It's okay. I'm notoriously forgetful so explaining the same things over and over doesn't bother me
Always feels new 
Tbh my mind is splitting apart from not getting any sleep because my blanket just makes me slightly hot enough for my brain to say "no sleep 4 u"
(same)
Improvement for your sugg right off the bat is that you should prolly separate your body paragraph more
it's a bit of a wall of text atm
A bit forgivable imo cuz I typed it on mobile, and I just now have access to a pc a couple days ago so I could fix it felix it up on that one
Very understandable tho def
I'm wondering too if you should cut down on the suggestion's content in general, because not all of that may be necessary and it's good to be concise
On the other hand, it's also good to cover all your bases and explain your ideas and reasoning fully
so
We'll just see how it is once you separate it a bit
Yeah I could cut down the intro by a lot, as most of it was redundant
How will we even view Krav's sugg. It's not on posting from the looks of things
Message link?
It's on voting
Just look up "dash bind" in sugg voting
And ye the 2nd and 3rd body sentences could prolly be merged, or one of the two cut down a lil
jesus with the typos
I could reduce the redundancy a bit by listing an example instead, like dmode dog.
^I understand lol, mobile gang rise up
So instead of "some really tuff bosses" I could just list dog's final phase bullet hell. And yeah I can recall several times throughout the fight where I fat fingered the dash and dog caught up to me, or when I try to get in between the horizontal lazer wall
Oh God, Rover might have mentioned this already. But this Sugg needs to be spaced out more
its a cluster of text
Tru, I was worried that page breaks might affect the process of approval somehow...
Have there been much Emote Suggs throughout these past weeks? If anything
Yeah, there was one for the non animated version of the pog
The devs are gonna look at the specific item binding option and be like

Oh yeah, Pog fish
Its the only pog emote here
But only the animated version exists
I wonder why this server lacks a Pog, the Calamity Art server has one for dawn's sake
@civic gust That would be a weirdly specific config option
It'd probably be better to just take the initiative and ask that they be made semi-transparent
imo yes
Better. 👍

I'll leave it up for a bit in case anybody else has feedback on it as a suggestion, and prolly approve it in the morning
aight
No longer a configuration option sugg huh 
Ye, those don't do well
I agree with this sugg ngl, I hate it when a Dart just flanks me from the side out of nowhere as soon as it emerges out of a non transparent moon
4th one posted, I'm like 98% sure this one doesn't break any rules.
feedback please.
look at frequently suggesteds 
oh for fuck
y'know what fuck it clearly I can't read so my ideas won't be any use to anyone

I love history so I pinned it
you can always ask for clarification !
170 stars oh my
I remember when the req was 50
ah
problem is the history is multiple messages
Hrm that's quite a chonky pin
ah
170 now?
I'm sure it'll be fine, but that seems like quite a bit
the pin doesnt even fit the whole history
nice
(and I made some corrections, cuz I noticed a few oddities)
have fun getting 170 stars with a suggestion longer than 3 lines
It'll probably be hard getting a sugg to 170 for a while, considering people are busy with 1.4 at the moment
But once we get compatibility there's gonna be a whole bunch of people doing new playthroughs and making suggs and voting on em,
and the 170 will be even more worth it
(Considering tMod is now separate we'll still prolly be seeing a steady flow of suggs for a while tho)
ye
I feel that some of Scal's dialogue could use some tweaking kinda like the DoG dialogue tweak
Her dialogue literally being sans doesn't fit with the fight anymore
Update your mod iirc
.
My main point is that the style of the fight doesn't necessarily match with the gameplay
But I understand the counterclaim
Not much you can really do with gameplay in terraria,,..,
The summoning and defeat quotes still do resemble it, with the meta-talk about dying multiple times
but all the fight progression quotes are distinctly unique
True
If someone were to go into Scal blind in revengeance in the current update, how may attempts do you think they would take
Quite a lot since she's the only superboss
Fair
I mean. It took me ten times on my first playthrough. So I'm guessing a lot
Were you on rev, expert, or death
normal
oh
:P
I am shit at dodging.
Same
On the topic of sans tho...
"Alright, I'm done counting. You probably died this much just to see what I'd say."
This exists
But I'm doing another one on expert. Which means I'll probably die even more.
I'd still say that there is a handful of remnants of sans lines in the battle
That's what I was thinking of doing yeah
considering you only see that specific line after 50 deaths, lotta players never see it
but it still do exist
I personally think that the death quotes should only be in death mode
Or revengeance maybe
Why?
It's easier to die that many times in those modes
How so
I was thinking of the quotes she says at the beginning based on the players deaths
Yeah, again
Easier to die a lot in Death mode than Normal Mode
so, not much reason to restrict em
That's fair
@bitter drift That suggestion is a really cool idea
Sounds fair
i got another one comin' right up
Seems cool, nuggets are pretty forgettable rn
heaven hallow?
that was just a joke ye
also what's with the second line break?
movie cut joke endstone
they do have drops outside of the core
also
adir is your keyboard ok
[[Legendary Items]]
yes
@hollow shell i mean that they have a single drop witch has a 25% of dropping
that's low compared to any boss
can you make that clear in your sugg then
i said that
since it's pretty odd to read
25% is far from the lowest drop rate of any boss drop
It really sounds like you're saying that a 1/4 drop rate is the lowest drop rate of any boss drop item
because you say "drop rate"
@civic gust fix the typo my man
What typo
Thank you
(should've made that clear in the ping,.,./,.,.,.,)
also I do want to point out that all of the Guardian items were designed to have useful utility purpose for all classes
Deliverance for mobility, Resilience for defending, and Convergence for healing
Would even more weapon options for each class in that tier really be more valuable?
it's not that this is the lowest in % it's the fact that they drop a SINGLE item who has a 25% chance of dropping
almost every other boss has at least a single drop of 100%
what
there's 3 guardians
so in total you have a 75% chance of getting an item
really not that low
not really
You really should edit the "drop rates" parenthesis message, to say "drop amount" or "lowest amount of items they can drop" or something
"rate" specifically refers to the chance
it's really 25 + 25 + 25 : 3
@hollow shell ok
yeah probability doesn't add up easily like that Iban
no
no
You gotta calculate a combination or something
.25 x 3
you have 3 essays for a 1/4 chance
fuck, I gotta write 3 essays before I fight providence
dammit

tries*
1/4 + 1/4 + 1/4
.,,..,
=3/4
probability is a fuck
yeah if you make 2 coin flips, theoretically you should have a 100% chance for a tails
pardon
No
thats the adding part
God damn it
1/2 + 1/2 = 2/2
I don't have any paper available I can't make operations
You clearly don't have a 100% chance because you can flip a coin twice and get two heads
That's a different scenario
it's not a 75% chance to get an item
75% to get each item in any combination
coin flipping is an independent 50% chance
whatever you got on the last flip doesn't affect the outcome of the next flip
the chance of you not getting anything is uhh
But 100% chance to get heads or tails in any combination
1 - 0.75^3
yea guardian drops are also independent chances
hooh boy
Would be different for one coin flip
Alright
That seems right
I forgot about the thing where you do a power of the chance of failure
science 
so in the end it's still higher than a one out of 2 drop chance for at least one item
(except 0.75^3 is actually 0.42
so the chance is 58%)
yeah i kinda failed this part but that's nto the point smh
.... so yeah you have a 58% chance of getting a Profaned Guardian item in any given fight
Is this technically off-topic? 
no
no this is advanced mathematics to determine if adir's suggestion is correct
cuz "low drop rates" is inaccurate and adir still hasn't edited that out
left or right Yonge or old man or a woman we all know, math sucks
I'm sure it's not advanced
legendaries 
ok so in the end we determined that it's more likely for you to get a drop than not
= this is mathematically wrong

yeah, over half chance
@wide granite Future content suggestions (including 1.4-related content) is a Don't
Save your sugg for when Calamity gets compatibility with 1.4
ppl suggesting 1.4 stuff that's very obvious 
@wide granite always
before posting
next time : "add bestiary entries for calamity 1.4"
update calamity to 1.4
you guys are missing out on a huge update by not having calamity on 1.4
I have a feeling that someone's gonna post "update calamity mo-
,.,.,.,.,..,./,/.,/,
^
(and if you're suggesting that we add summoner whips now, before we update to 1.4
that'd just be a big waste of time cuz it'll be very hard for us to do that function from scratch, when we'll have a very clear base once 1.4 does come out for Calamity)
I wasn’t trying to ask for a 1.4 update, though now that I think about it that is how it sounded
Sorry
Yes
I’m well aware I did a dumb
Kill sugg for now
and so also @bitter drift are you gonna edit your suggestion about the donut drops
Also I'm pretty sure one of the devs would prolly think of that since summoner targetting is already 
also i really dont know what you would want them to drop, their "only one item" are already p good
@gray nebula idk, did you take a look?
You do say "they drop almost nothing except money and the consumable core for providence."
which kinda flippantly ignores the three potentially very useful unique items that they each drop
"most of the time" translates to 60 to 90%
(thanks google)
however you only have a 42% change of not getting any items
= wrong
and also they are useful as rover said
Duke Fishron does also drop "almost nothing except money" if you happen to ignore the 8 other items he drops
Duke fishron has a treasure bag tho
thas true
Guardians could get a treasure bag
Sentinels too
It'd help with makin em effective with Arma
Ye, I hope so so I don't have to try and squint to see the drop sprites on the map
Especially for signus
what about a bag for SCal
the three useful drops that they do drop
will exist when someone sprites it
Look at their individual infoboxes
They each drop it directly
The one for all three is what drops from the last remaining guardian
...okay since when were these added
recently
Few updates back, pretty recent

?
Mid-April
Speaking about drop chances, does the adult eidolon wyrm still have a 100% drop rate for the halibut cannon?
Yes afaik
ye
Just checked and yes, still 100% on Adult
Noice
yes there's ways to cheese it with icicle and the fact that it doesnt despawn properly but at this point you're asking to ruin your playthrough
It also still takes like 5-10 minutes or more, doesn't it?
...why does relic of convergence sound like it sucks
still dont get why people are unironicially using / advising others to use it

convergence doesnt suck during some cocoon phases / bullet hells 
It's reusable healing that's independent of Potion Sickness
that or when you're waiting for your favorite god eating worm to switch phases
Less healing than the first healing pot
well yeah but it's potentially every four seconds
unlike the first healing pot which is every minute
summoners 
Pffft imagine making something else play the game for you lul
Not really cool unless it's a stand
This post was made by the Melee Gang
Imagine not having to use mana
One time me and my friend were just doing some vanilla expert mode. And I saw him type in the chat "Summoners seem stupidly OP" and I just laughed.
And having more def
Pretty low
Y'know what? Imagine playing terraria, just go outside, chop down trees and build an arena yourself
Ah yes. Let me build floating platforms and start about 10 campfires in my backyard.
Lemme just spend my retirement fund on some candles
but god damn it if they ain't the best candles you've ever smelt
Lemme just make wooden prisons that people voluntarily come to live in.
Idk how npc happiness is gonna work for calamity npcs
The programming will probably be simple
There's already some NPC relationships established in dialogue so we won't even have to think about who'd like who either
Cirrus loves Stylist and hates/dislikes Tavernkeep
Amidias hates Angler
Make Amidias want to live at the bottom of the abyss
Doesn't everyone hate the angler tho?
Surprisingly no
Pirate hates the angler iirc
No
Pirate actually likes/loves the Angler
He Simps for him
cuz he's got a passion for the sea I spose
Autocorrect my dude wth are you on?
simp is short for Simpson
Transition to a PC or somethin
Wym?
what sugg is there to edit though,.,,./
prolly Krav's old one they were talkin about last night
iirc ||Golfer|| likes living near Angler because he bribes him
I'll check in dev
no, nothing recently has been changed about it
Please provide boss killtimes if you're going to make a balance suggestion
Destroyer had a resist to SFC iirc and his resists were fixed this update though
^did they change it?
We balance in rev mode
SFC didn't get changed but resists were fixed recently
no rage or adren, using a balanced loadout (no glasscannon builds)
I'll def have to test it in dmode, I'll do it with and without a rogue setup on bosses and enemies
It did get really nerfed shortly after it was implemented
so if you used it in like the past month then it ought to be about the same as current
if you used it as soon as the update with it came out then
yeah, it was overpowered
mhm
I used it during 1.4.4.2 so maybe
No I did, I was just wondering about it cause I remember it melting bosses and enemies easily
best to re-test
Does anyone else think that a Sulphurskin potion should negate all the sulphuric damage and not just some of it?
Perhaps.
The potions are a bit easy to acquire tho, and there also wouldn't be any stacking with the Sulphurous armor set anymore
it'd make later upgrades useless
hm.
Later upgrades?
like AS lore
All I can think of is the armour
Although maybe some new thing with the armour like making the leeches less likely to attack your or something will balance it out
Or something along those lines
Well AS lore still works permanently from the inventory and has the Well Fed effect
so it's not wholly useless if the potion makes you immune too
yeah but it's obtained much much later
I just think that it would be easier on players if they don't have to grind sulphuric scales
what the hell is this coded language
acronyms
Makes things quicker and easier if you've been talking in this server for a long time
hardmode and eye of cthulthu
s'cumbersome to always type out "Aquatic Scourge" and "Eye of Cthulhu"
Ah.
ah, so that what AS stands for
I never have liked acronyms
Although Aquatic Scourge can be a bit hard to type a lot.
a lot of shit is just boring to type
I enjoy typing
heh
Anyways, I honestly really think that the Sulphurskin potion should do more
than just take of a little damage
Imagine typing, “The Devourer of Gods” instead of “DoG
The devourer of gods is fun to type
maybe
but again, after a while it's tedious
Perhaps
(I've been here for over 2 years)
Yeah
you may enjoy it but a lot of people don't
that's a long time
it makes everyones lives a lot easier
It is. Crazy to think about sometimes
oh I just realized your a dev
lol
I probably should have noticed that earlier
Anyway yeah you could suggest that Sulphurskin Potions get buffed to make you fully immune
Gotta explain your reasoning of course
in the suggestion
I mean I really don’t care to use the Sulphurskin potion but yeah
I can see how it could be useful
how do put in spaces between paragrpahes
shift + enter
Maybe make the effect time less to even it out
the only way i can see that you could buff the sulphurskin potion without completely invalidating the effect of AS lore would be to make the potion have some sort of downside, yeah
like less effect time
or maybe decreased def while in the sea, etc.
We don’t need a 2 page essay in MLA format
Shift+Enter yeah
something like that
since if it's a really long sugg for something as small as making SS pots make you fully immune it'll be less likely to get stars
iirc
since reading is a fuck
I think the cumbersomeness of needing to constantly use the potions is balance enough
They're relatively cheap but they only last 2 minutes
They could be nerfed to last even 1 minute
Yoink some Textures from other items iirc
(maybe wanna specify in the mainline "Sulphuric Sea water" or "Sulphuric Sea poison" so people don't think you'd be totally invincible in that biome with that potion)
oh
I want it to be immune from the effect
like the posion you get for being in the water
that deals you damage
Yeah I know but "Sulphurous Sea" is the name of the whole biome
Tbh of this gets added I'll just be vibing with luiafk
so "negate all damage from the Sulphuric Sea" sounds like you're suggesting something a bit more extreme
yee that's better
ok
hmm you could elaborate more on why the current potions don't work well or why buffing them like this would be better
Only parts you seem to mention that are "Currently the Sulphurskin Potions don't really do much." and saying that the buff would "make sense"
would be good to explain why you think that
do yall mind telling me how often you use triumph potions, and what for? i was wondering if it's worth making a suggestion for them
(i think that's what they're called, it's the ones that make enemies deal less contact damage with the less health they have)
I only use em for bosses
Use them when I can really
I just dislike the fact that its kind of short(?)
i tried em out for DoG but idk how useful they were since i also had flesh totem
really usefull on fights like yharon or fishron to tank the later phases
I kinda wish Triumph Potions weren't such ingredient hogs
The problem I have is that the reduction to contact damage is so minor, the potion lasts for 2 minutes, and yes it's a big ingredient hog.
a.k.a. giving them a more efficient recipe would be great
Stormlion Mandibles suck to farm 
Or just use luiafk
3 Victory Shards and a Stormlion Mandible doesn't seem that bad
then again it does only last 2 minutes
and it's one potion per Mandible
Stormlions aren't exactly the most common enemies to begin with and the Mandible droprate is halved after DS if I remember rightly
(guaranteed pre-, 50% post-)
But yeah w/o luiafk they prolly need some sort of change to balance them out
Triump Potions are also, as you mentioned, very short-lived
I don't think it would be a good idea to remove them from the recipe, considering you only need 2 in your whole playthrough otherwise
yeah 10% is nothing
Prolly better to ask for the Mandible drop rate to be buffed
definitely don't remove 'em from the recipe
don't remove em yeah
but like making the recipe a bit more efficient would be nice
yeah
either 2 for 1 or 3 for 2
just. anything at all to make the recipe more efficient on ingredients
i mean i feel that stormlion mandible would make more sense on tesla potion thematically
oh yeah
why does the Tesla Potion not take Stormlion Mandibles
(in exchange for, like I mentioned with Triumph, a more efficient recipe)
wew yeah that seems like a missed opportunity
wait yeah lol
Replace the "any gold ore" with that
like Tesla Potions are perfect for the job of giving Stormlion Mandibles a use past DS
especially since you unlock the Prism Shards needed to make them at precisely the point you no longer need Stormlion Mandibles otherwise (aside from Storm Spray but nobody cares about Storm Spray, no I'm not inherently biased against Ranger as a class, shut up)
the fuck is ranged storm spray?
wait
you mean storm surge?
that's the magic weapon, storm surge is ranged





